diff --git a/CHANGELOG.md b/CHANGELOG.md index 1a8514f..306b028 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,24 @@ +### 0.1.10 (Oct 24, 2025) + +[SOG v2](https://blog.playcanvas.com/playcanvas-open-sources-sog-format-for-gaussian-splatting/) support, new examples and bug fixes + +### Enhancements + +- SOGSv2 (SOG) compression format support (#179) (@mrxz) +- Use DecompressionStream for decompressing .spz files for faster loading times (#181) (@mrxz) +- Make WASD default control for viewer (#6d7d801) (@dmarcos) +- Add `minPixelRadius` property to discard splats during vertex shader (#184) (@mrxz) +- Docs enhancements (@querielo) +- Interactive holes example (#189) (@kali-shade) +- Interactive ripples effect (#194) (@kali-shade) +- Support logarithmic depth buffer (#199) (@Philipp-M) + +### Bug fixes + +- Issue preventing the splats from being updated when they should. (#191) (@mrxz) +- Make bash script conform to "standard" (#197) (@Philipp-M) +- Fix issue with splats rendered at incorrect position for a few frames (#200) (fix #192, #193) (@mrxz) + ### 0.1.9 (Sep 22, 2025) Performance improvements, SPZ v3 support, new splat transition and reveal effects, brush painting / erasing splat example.