Add modifiers normalColor and depthColor. Add examples/debug-color to show how to use them on SplatMeshes. (#58)

This commit is contained in:
Andreas Sundquist
2025-06-20 14:23:45 -07:00
committed by GitHub
parent a83c99eb86
commit 690e09ac95
8 changed files with 207 additions and 0 deletions
+1
View File
@@ -372,6 +372,7 @@
<a href="/examples/particle-simulation/index.html" class="example-link">Particle Simulation</a>
<a href="/examples/webxr/index.html" class="example-link">WebXR</a>
<a href="/examples/glsl/index.html" class="example-link">GLSL Shaders</a>
<a href="/examples/debug-color/index.html" class="example-link">Debug Coloring</a>
<a href="/examples/editor/index.html" class="example-link">Editor</a>
</div>
<div class="content">