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Add modifiers normalColor and depthColor. Add examples/debug-color to show how to use them on SplatMeshes. (#58)
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@@ -372,6 +372,7 @@
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<a href="/examples/particle-simulation/index.html" class="example-link">Particle Simulation</a>
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<a href="/examples/webxr/index.html" class="example-link">WebXR</a>
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<a href="/examples/glsl/index.html" class="example-link">GLSL Shaders</a>
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<a href="/examples/debug-color/index.html" class="example-link">Debug Coloring</a>
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<a href="/examples/editor/index.html" class="example-link">Editor</a>
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</div>
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<div class="content">
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