Add modifiers normalColor and depthColor. Add examples/debug-color to show how to use them on SplatMeshes. (#58)

This commit is contained in:
Andreas Sundquist
2025-06-20 14:23:45 -07:00
committed by GitHub
parent a83c99eb86
commit 690e09ac95
8 changed files with 207 additions and 0 deletions
+1
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@@ -144,6 +144,7 @@
<li><a href="/examples/particle-simulation/">Particle Simulation</a></li>
<li><a href="/examples/webxr/">WebXR</a></li>
<li><a href="/examples/glsl/">GLSL Shaders</a></li>
<li><a href="/examples/debug-color/">Debug Coloring</a></li>
<li><a href="/examples/editor/">Editor</a></li>
<li><a href="/examples/viewer/">Viewer</a></li>
</ul>