From 6f08561914cf972c8b80a50b2c7251e36f77102b Mon Sep 17 00:00:00 2001 From: Diego Marcos Segura Date: Mon, 16 Jun 2025 20:49:51 -0700 Subject: [PATCH] Change in docs to test deployment --- docs/docs/controls.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/docs/controls.md b/docs/docs/controls.md index 097cfaf..48b722a 100644 --- a/docs/docs/controls.md +++ b/docs/docs/controls.md @@ -1,6 +1,6 @@ # Controls -TEST. A program using `Spark` can use any camera control scheme that is compatible with THREE.js and will typically manipulate a `THREE.Camera` object's transform. `Spark` also ships with simple, intuitive controls for navigating 3D space that use the keyboard + mouse, game pad, or mobile multi-touch. To add these controls, you can create a `SparkControls` instance: +A program using `Spark` can use any camera control scheme that is compatible with THREE.js and will typically manipulate a `THREE.Camera` object's transform. `Spark` also ships with simple, intuitive controls for navigating 3D space that use the keyboard + mouse, game pad, or mobile multi-touch. To add these controls, you can create a `SparkControls` instance: ```typescript const controls = new SparkControls({