Bump dist build

This commit is contained in:
sparkjsdev[bot]
2025-09-22 21:40:43 +00:00
parent ccd2dd1243
commit 8aa3dcc167
13 changed files with 1092 additions and 1072 deletions
+2 -2
View File
@@ -17,7 +17,7 @@ export declare class SpzReader {
parseSplats(centerCallback?: (index: number, x: number, y: number, z: number) => void, alphaCallback?: (index: number, alpha: number) => void, rgbCallback?: (index: number, r: number, g: number, b: number) => void, scalesCallback?: (index: number, scaleX: number, scaleY: number, scaleZ: number) => void, quatCallback?: (index: number, quatX: number, quatY: number, quatZ: number, quatW: number) => void, shCallback?: (index: number, sh1: Float32Array, sh2?: Float32Array, sh3?: Float32Array) => void): void;
}
export declare const SPZ_MAGIC = 1347635022;
export declare const SPZ_VERSION = 2;
export declare const SPZ_VERSION = 3;
export declare const FLAG_ANTIALIASED = 1;
export declare class SpzWriter {
buffer: ArrayBuffer;
@@ -39,7 +39,7 @@ export declare class SpzWriter {
static scaleRgb(r: number): number;
setRgb(index: number, r: number, g: number, b: number): void;
setScale(index: number, scaleX: number, scaleY: number, scaleZ: number): void;
setQuat(index: number, quatX: number, quatY: number, quatZ: number, quatW: number): void;
setQuat(index: number, ...q: [number, number, number, number]): void;
static quantizeSh(sh: number, bits: number): number;
setSh(index: number, sh1: Float32Array, sh2?: Float32Array, sh3?: Float32Array): void;
finalize(): Promise<Uint8Array>;
+1
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@@ -1,5 +1,6 @@
import { Gunzip } from 'fflate';
import * as THREE from "three";
export declare function normalize(vec: number[]): number[];
export declare function floatBitsToUint(f: number): number;
export declare function uintBitsToFloat(u: number): number;
export declare const toHalf: typeof toHalfNative;