add snow demo to vfx particle simulation

This commit is contained in:
alex-mcneilly
2025-05-27 16:18:42 -07:00
committed by Diego Marcos
parent ddeb9094cd
commit 8b8db6c7e2
3 changed files with 219 additions and 26 deletions
+15 -26
View File
@@ -2,15 +2,25 @@
<head>
<meta charset="utf-8">
<title>Forge • Hello World</title>
<title>Forge • VFX Particle Simulation</title>
<style>
body {
margin: 0;
}
html, body {
margin: 0;
height: 100%;
background-color: black;
}
#canvas {
position: absolute;
width: 100%;
height: 100%;
touch-action: none;
}
</style>
</head>
<body>
<canvas id="canvas"></canvas>
<script type="importmap">
{
"imports": {
@@ -19,28 +29,7 @@
}
}
</script>
<script type="module">
import * as THREE from "three";
import { SplatMesh } from "@forge-gfx/forge";
import { getAssetFileURL } from "/examples/js/get-asset-url.js";
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement)
const splatURL = await getAssetFileURL("butterfly-wings-closed.spz");
const butterfly = new SplatMesh({ url: splatURL });
butterfly.quaternion.set(1, 0, 0, 0);
butterfly.position.set(0, -0.5, -3);
scene.add(butterfly);
renderer.setAnimationLoop(function animate(time) {
renderer.render(scene, camera);
butterfly.rotation.y += 0.01;
});
</script>
<script type="module" src="main.js"></script>
</body>
</html>