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Set additive opacity to 0 in fireplace so we don't highlight artifacts. (#4)
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@@ -154,7 +154,7 @@
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new THREE.Vector3(0.3, -1.1, -10.6),
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new THREE.Vector3(0.3, -1.1, -10.6),
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new THREE.Color(1, 0.95, 0.2),
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new THREE.Color(1, 0.95, 0.2),
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1.6,
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1.6,
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0.9,
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0,
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);
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);
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// ambient light throughout the full room
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// ambient light throughout the full room
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