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Renamed "forge" to "spark". Updated meta-references and future domain. (#40)
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use std::cell::RefCell;
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use js_sys::{Float32Array, Uint16Array, Uint32Array};
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use wasm_bindgen::prelude::*;
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mod sort;
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use sort::{sort_internal, SortBuffers};
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mod raycast;
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use raycast::{raycast_ellipsoids, raycast_spheres};
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const RAYCAST_BUFFER_COUNT: u32 = 65536;
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thread_local! {
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static SORT_BUFFERS: RefCell<SortBuffers> = RefCell::new(SortBuffers::default());
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static RAYCAST_BUFFER: RefCell<Vec<u32>> = RefCell::new(vec![0; RAYCAST_BUFFER_COUNT as usize * 4]);
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}
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#[wasm_bindgen]
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pub fn sort_splats(
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num_splats: u32, readback: Uint16Array, ordering: Uint32Array,
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) -> u32 {
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let max_splats = readback.length() as usize;
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let active_splats = SORT_BUFFERS.with_borrow_mut(|buffers| {
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buffers.ensure_size(max_splats);
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let sub_readback = readback.subarray(0, num_splats);
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sub_readback.copy_to(&mut buffers.readback[..num_splats as usize]);
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let active_splats = match sort_internal(buffers, num_splats as usize) {
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Ok(active_splats) => active_splats,
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Err(err) => {
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wasm_bindgen::throw_str(&format!("{}", err));
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}
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};
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if active_splats > 0 {
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// Copy out ordering result
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let subarray = &buffers.ordering[..active_splats as usize];
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ordering.subarray(0, active_splats).copy_from(&subarray);
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}
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active_splats
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});
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active_splats
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}
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#[wasm_bindgen]
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pub fn raycast_splats(
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origin_x: f32, origin_y: f32, origin_z: f32,
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dir_x: f32, dir_y: f32, dir_z: f32,
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near: f32, far: f32,
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num_splats: u32, packed_splats: Uint32Array,
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raycast_ellipsoid: bool,
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) -> Float32Array {
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let mut distances = Vec::<f32>::new();
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_ = RAYCAST_BUFFER.with_borrow_mut(|buffer| {
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let mut base = 0;
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while base < num_splats {
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let chunk_size = RAYCAST_BUFFER_COUNT.min(num_splats - base);
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let subarray = packed_splats.subarray(4 * base, 4 * (base + chunk_size));
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let subbuffer = &mut buffer[0..(4 * chunk_size as usize)];
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subarray.copy_to(subbuffer);
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if raycast_ellipsoid {
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raycast_ellipsoids(subbuffer, &mut distances, [origin_x, origin_y, origin_z], [dir_x, dir_y, dir_z], near, far);
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} else {
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raycast_spheres(subbuffer, &mut distances, [origin_x, origin_y, origin_z], [dir_x, dir_y, dir_z], near, far);
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}
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base += chunk_size;
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}
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});
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let output = Float32Array::new_with_length(distances.len() as u32);
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output.copy_from(&distances);
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output
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}
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