Renamed "forge" to "spark". Updated meta-references and future domain. (#40)

This commit is contained in:
Andreas Sundquist
2025-06-09 13:50:08 -07:00
committed by GitHub
parent ea9e4e3da9
commit acb541cc4e
72 changed files with 396 additions and 395 deletions
+2 -2
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@@ -1,7 +1,7 @@
import { Gunzip } from "fflate";
import * as THREE from "three";
// Miscellaneous utility functions for Forge
// Miscellaneous utility functions for Spark
import {
LN_RESCALE,
@@ -598,7 +598,7 @@ export function unpackSplat(
// Compute a texture array size that is large enough to fit numSplats. The most
// common 2D texture size in WebGL2 is 4096x4096 which only allows for 16M splats,
// so Forge stores Gsplat data in a 2D texture array, which most platforms support
// so Spark stores Gsplat data in a 2D texture array, which most platforms support
// up to 2048x2048x2048 = 8G splats. Allocations that fit within a single 2D texture
// array layer will be rounded up to fill an entire texture row. Once a texture
// array layer is filled, the allocation will be rounded up to fill an entire layer.