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https://github.com/storytold/spark.git
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Update SplatLoader to handle progress updates, both for main file and any extra files, aggregating totals. Misc. improvements to examples. (#112)
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@@ -1,4 +1,5 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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@@ -1,4 +1,5 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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@@ -1,4 +1,5 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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@@ -39,7 +40,7 @@
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</script>
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<script type="module">
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import * as THREE from "three";
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import { SplatMesh, SparkRenderer } from "@sparkjsdev/spark";
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import { SplatMesh, SparkRenderer, PackedSplats } from "@sparkjsdev/spark";
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import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
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import { getAssetFileURL } from "/examples/js/get-asset-url.js";
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@@ -55,13 +56,14 @@
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const spark = new SparkRenderer({ renderer });
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const splatURL = await getAssetFileURL("fireplace.spz");
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const background = new SplatMesh({ url: splatURL });
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const packedSplats = new PackedSplats({ url: splatURL });
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const background = new SplatMesh({ packedSplats });
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background.quaternion.set(1, 0, 0, 0);
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background.position.set(0.5, 0, -1);
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background.scale.setScalar(0.5);
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scene.add(background);
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const background2 = new SplatMesh({ url: splatURL });
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const background2 = new SplatMesh({ packedSplats });
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background2.quaternion.set(1, 0, 0, 0);
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background2.rotation.y = Math.PI;
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background2.position.set(-0.5, 0, 0.0);
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@@ -81,6 +83,7 @@
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scene.add(duck);
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let lastTime;
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let renderedEnvMap = false;
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renderer.setAnimationLoop(function animate(time) {
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const deltaTime = time - (lastTime || time);
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lastTime = time;
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@@ -1,4 +1,5 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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@@ -1,4 +1,5 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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@@ -1,4 +1,5 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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@@ -34,7 +35,7 @@
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</script>
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<script type="module">
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import * as THREE from "three";
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import { SplatMesh } from "@sparkjsdev/spark";
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import { SplatMesh, PackedSplats } from "@sparkjsdev/spark";
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import { EXRLoader } from "three/addons/loaders/EXRLoader.js";
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import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
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import { getAssetFileURL } from "/examples/js/get-asset-url.js";
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@@ -49,16 +50,17 @@
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renderer.setClearColor(new THREE.Color(0xFFFFFF), 1);
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document.body.appendChild(renderer.domElement)
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let splatURL = await getAssetFileURL("butterfly-ai.spz");
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const butterflySplats = new PackedSplats({ url: splatURL });
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const butterflies = [];
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for (let i = 0; i < 6; i++) {
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let splatURL = await getAssetFileURL("butterfly-ai.spz");
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const splat = new SplatMesh({ url: splatURL });
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const splat = new SplatMesh({ packedSplats: butterflySplats });
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splat.quaternion.set(1, 0, 0, 0);
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scene.add(splat);
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butterflies.push(splat);
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}
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let splatURL = await getAssetFileURL("cat.spz");
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splatURL = await getAssetFileURL("cat.spz");
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const cat = new SplatMesh({ url: splatURL });
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cat.quaternion.set(1, 0, 0, 0);
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cat.scale.setScalar(0.5);
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@@ -1,4 +1,5 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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@@ -1,4 +1,6 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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@@ -1,4 +1,5 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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@@ -1,4 +1,5 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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@@ -47,8 +48,9 @@
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const NUM_ROBOTS = 5;
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const robots = [];
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const splatURL = await getAssetFileURL("robot-head.spz");
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const packedSplats = new PackedSplats({ url: splatURL });
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for (let i = 0; i < NUM_ROBOTS; i++) {
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const robot = new SplatMesh({ url: splatURL });
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const robot = new SplatMesh({ packedSplats });
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robot.rotation.x = Math.PI;
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robot.scale.setScalar(0.2);
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robot.position.set(0, 0, i);
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@@ -1,4 +1,5 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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@@ -25,14 +26,15 @@
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import * as THREE from "three";
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import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
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import { Sky } from 'three/addons/objects/Sky.js';
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import { SplatMesh, SparkRenderer } from "@sparkjsdev/spark";
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import { SplatMesh } from "@sparkjsdev/spark";
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import { getAssetFileURL } from "/examples/js/get-asset-url.js";
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const scene = new THREE.Scene();
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const camera = new THREE.PerspectiveCamera(60, window.innerWidth / window.innerHeight, 0.1, 1000);
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const camera = new THREE.PerspectiveCamera(60, window.innerWidth / window.innerHeight, 0.01, 1000);
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camera.position.set(0, 1.5, -1.2);
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const renderer = new THREE.WebGLRenderer();
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renderer.setPixelRatio(window.devicePixelRatio);
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renderer.setSize(window.innerWidth, window.innerHeight);
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document.body.appendChild(renderer.domElement);
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@@ -100,7 +100,7 @@
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const spark = new SparkRenderer({
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renderer,
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maxStdDev: 1.0,
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focalDistance: 0,
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focalDistance: 4.0,
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});
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const splatTexture = {
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enable: true,
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