Update SplatLoader to handle progress updates, both for main file and any extra files, aggregating totals. Misc. improvements to examples. (#112)

This commit is contained in:
Andreas Sundquist
2025-07-11 17:09:38 -07:00
committed by GitHub
parent 0cfa39df76
commit bf10efcab0
13 changed files with 163 additions and 92 deletions
+6 -3
View File
@@ -1,4 +1,5 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
@@ -39,7 +40,7 @@
</script>
<script type="module">
import * as THREE from "three";
import { SplatMesh, SparkRenderer } from "@sparkjsdev/spark";
import { SplatMesh, SparkRenderer, PackedSplats } from "@sparkjsdev/spark";
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";
import { getAssetFileURL } from "/examples/js/get-asset-url.js";
@@ -55,13 +56,14 @@
const spark = new SparkRenderer({ renderer });
const splatURL = await getAssetFileURL("fireplace.spz");
const background = new SplatMesh({ url: splatURL });
const packedSplats = new PackedSplats({ url: splatURL });
const background = new SplatMesh({ packedSplats });
background.quaternion.set(1, 0, 0, 0);
background.position.set(0.5, 0, -1);
background.scale.setScalar(0.5);
scene.add(background);
const background2 = new SplatMesh({ url: splatURL });
const background2 = new SplatMesh({ packedSplats });
background2.quaternion.set(1, 0, 0, 0);
background2.rotation.y = Math.PI;
background2.position.set(-0.5, 0, 0.0);
@@ -81,6 +83,7 @@
scene.add(duck);
let lastTime;
let renderedEnvMap = false;
renderer.setAnimationLoop(function animate(time) {
const deltaTime = time - (lastTime || time);
lastTime = time;