Expand internal splat scale encoding to e^[-12,9]. Lower zero cut-off to e^-30. Fix background color selection in editor. (#110)

This commit is contained in:
Andreas Sundquist
2025-07-11 10:48:10 -07:00
committed by GitHub
parent c8394665ec
commit dc07e02a33
10 changed files with 33 additions and 28 deletions
+1 -1
View File
@@ -105,7 +105,7 @@ export type SparkRendererOptions = {
// any scale x/y/z component that is exactly 0 (minimum quantized value) results
// in the other two non-0 axis being interpreted as an oriented 2D Gaussian Splat,
// rather instead of the usual projected 3DGS Z-slice. When reading PLY files,
// scale values less than e^-20 will be interpreted as 0. (default: false)
// scale values less than e^-30 will be interpreted as 0. (default: false)
enable2DGS?: boolean;
// Scalar value to add to 2D splat covariance diagonal, effectively blurring +
// enlarging splats. In scenes trained without the Gsplat anti-aliasing tweak