Change remaining references from sparkjs-dev to sparkjsdev

This commit is contained in:
Diego Marcos Segura
2025-06-09 16:47:22 -07:00
parent 92f1552f1c
commit ef56b49e27
3 changed files with 8 additions and 8 deletions
+4 -4
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@@ -2,7 +2,7 @@
## Quick Start ## Quick Start
Copy and paste code below in an `index.html` file or remix in the [Web Playground](https://glitch.com/edit/#!/sparkjs-dev) Copy and paste code below in an `index.html` file or remix in the [Web Playground](https://glitch.com/edit/#!/sparkjsdev)
```html ```html
<style> body {margin: 0;} </style> <style> body {margin: 0;} </style>
@@ -10,13 +10,13 @@ Copy and paste code below in an `index.html` file or remix in the [Web Playgroun
{ {
"imports": { "imports": {
"three": "https://cdnjs.cloudflare.com/ajax/libs/three.js/0.174.0/three.module.js", "three": "https://cdnjs.cloudflare.com/ajax/libs/three.js/0.174.0/three.module.js",
"@sparkjs-dev/spark": "https://sparkjs.dev/releases/spark/0.2.0/spark.module.js" "@sparkjsdev/spark": "https://sparkjs.dev/releases/spark/0.2.0/spark.module.js"
} }
} }
</script> </script>
<script type="module"> <script type="module">
import * as THREE from "three"; import * as THREE from "three";
import { SplatMesh } from "@sparkjs-dev/spark"; import { SplatMesh } from "@sparkjsdev/spark";
const scene = new THREE.Scene(); const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(60, window.innerWidth / window.innerHeight, 0.1, 1000); const camera = new THREE.PerspectiveCamera(60, window.innerWidth / window.innerHeight, 0.1, 1000);
@@ -39,7 +39,7 @@ Copy and paste code below in an `index.html` file or remix in the [Web Playgroun
## Install with NPM ## Install with NPM
```shell ```shell
npm install @sparkjs-dev/spark npm install @sparkjsdev/spark
``` ```
## Develop and contribute to Spark ## Develop and contribute to Spark
+1 -1
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@@ -49,7 +49,7 @@ Utility functions are provided in Javascript to pack/unpack these encodings:
packedSplats.setSplat(index, center, scales, quaternion, opacity, color); packedSplats.setSplat(index, center, scales, quaternion, opacity, color);
// Set underlying Uint32 array directly // Set underlying Uint32 array directly
import { utils } from "@sparkjs-dev/spark"; import { utils } from "@sparkjsdev/spark";
utils.setPackedSplat(packedSplats.packedArray, index, x, y, z, scaleX, scaleY, ...); utils.setPackedSplat(packedSplats.packedArray, index, x, y, z, scaleX, scaleY, ...);
// Set rotation components of underlying Uint32 array directly // Set rotation components of underlying Uint32 array directly
+3 -3
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@@ -55,7 +55,7 @@ scene.add(mesh);
## Grid ## Grid
```javascript ```javascript
import { constructGrid } from "@sparkjs-dev/spark"; import { constructGrid } from "@sparkjsdev/spark";
const grid = new SplatMesh({ const grid = new SplatMesh({
constructSplats: (splats) => constructGrid({ constructSplats: (splats) => constructGrid({
@@ -90,7 +90,7 @@ scene.add(grid);
## XYZ axis ## XYZ axis
```javascript ```javascript
import { constructAxes } from "@sparkjs-dev/spark"; import { constructAxes } from "@sparkjsdev/spark";
const axes = new SplatMesh({ const axes = new SplatMesh({
constructSplats: (splats) => constructAxes({ splats }), constructSplats: (splats) => constructAxes({ splats }),
@@ -118,7 +118,7 @@ scene.add(axes);
## Splat sphere ## Splat sphere
```javascript ```javascript
import { constructSpherePoints } from "@sparkjs-dev/spark"; import { constructSpherePoints } from "@sparkjsdev/spark";
const sphere = new SplatMesh({ const sphere = new SplatMesh({
constructSplats: (splats) => constructSpherePoints({ constructSplats: (splats) => constructSpherePoints({