Winnie Lin
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fce43be8f0
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Transition Shader Example (#69)
* v0 transition shader
* cleanup hardcoded constants, add multi-object transitions
* switch to fixed canvas
* update assets
* envmap draft
* update assets
* Move assets to CDN
* Replace underscore variable naming with camelCase for consistency
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Co-authored-by: Diego Marcos Segura <diego.marcos@gmail.com>
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2025-07-08 16:27:55 -04:00 |
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