Files
spark/dist/forge.module.js
T
Andreas Sundquist 8b5f854848 Remove obsolete code
2025-05-30 10:49:49 -07:00

12675 lines
1.1 MiB
Plaintext

import * as THREE from "three";
import { Loader, FileLoader, Quaternion, Vector3, Color, Matrix4 } from "three";
let wasm;
const cachedTextDecoder = typeof TextDecoder !== "undefined" ? new TextDecoder("utf-8", { ignoreBOM: true, fatal: true }) : { decode: () => {
throw Error("TextDecoder not available");
} };
if (typeof TextDecoder !== "undefined") {
cachedTextDecoder.decode();
}
let cachedUint8ArrayMemory0 = null;
function getUint8ArrayMemory0() {
if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) {
cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer);
}
return cachedUint8ArrayMemory0;
}
function getStringFromWasm0(ptr, len) {
ptr = ptr >>> 0;
return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len));
}
function raycast_splats(origin_x, origin_y, origin_z, dir_x, dir_y, dir_z, near, far, num_splats, packed_splats, raycast_ellipsoid) {
const ret = wasm.raycast_splats(origin_x, origin_y, origin_z, dir_x, dir_y, dir_z, near, far, num_splats, packed_splats, raycast_ellipsoid);
return ret;
}
async function __wbg_load(module, imports) {
if (typeof Response === "function" && module instanceof Response) {
if (typeof WebAssembly.instantiateStreaming === "function") {
try {
return await WebAssembly.instantiateStreaming(module, imports);
} catch (e) {
if (module.headers.get("Content-Type") != "application/wasm") {
console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve Wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e);
} else {
throw e;
}
}
}
const bytes = await module.arrayBuffer();
return await WebAssembly.instantiate(bytes, imports);
} else {
const instance = await WebAssembly.instantiate(module, imports);
if (instance instanceof WebAssembly.Instance) {
return { instance, module };
} else {
return instance;
}
}
}
function __wbg_get_imports() {
const imports = {};
imports.wbg = {};
imports.wbg.__wbg_buffer_609cc3eee51ed158 = function(arg0) {
const ret = arg0.buffer;
return ret;
};
imports.wbg.__wbg_length_3b4f022188ae8db6 = function(arg0) {
const ret = arg0.length;
return ret;
};
imports.wbg.__wbg_length_6ca527665d89694d = function(arg0) {
const ret = arg0.length;
return ret;
};
imports.wbg.__wbg_length_8cfd2c6409af88ad = function(arg0) {
const ret = arg0.length;
return ret;
};
imports.wbg.__wbg_new_9fee97a409b32b68 = function(arg0) {
const ret = new Uint16Array(arg0);
return ret;
};
imports.wbg.__wbg_new_e3b321dcfef89fc7 = function(arg0) {
const ret = new Uint32Array(arg0);
return ret;
};
imports.wbg.__wbg_newwithbyteoffsetandlength_e6b7e69acd4c7354 = function(arg0, arg1, arg2) {
const ret = new Float32Array(arg0, arg1 >>> 0, arg2 >>> 0);
return ret;
};
imports.wbg.__wbg_newwithbyteoffsetandlength_f1dead44d1fc7212 = function(arg0, arg1, arg2) {
const ret = new Uint32Array(arg0, arg1 >>> 0, arg2 >>> 0);
return ret;
};
imports.wbg.__wbg_newwithlength_5a5efe313cfd59f1 = function(arg0) {
const ret = new Float32Array(arg0 >>> 0);
return ret;
};
imports.wbg.__wbg_set_10bad9bee0e9c58b = function(arg0, arg1, arg2) {
arg0.set(arg1, arg2 >>> 0);
};
imports.wbg.__wbg_set_d23661d19148b229 = function(arg0, arg1, arg2) {
arg0.set(arg1, arg2 >>> 0);
};
imports.wbg.__wbg_set_f4f1f0daa30696fc = function(arg0, arg1, arg2) {
arg0.set(arg1, arg2 >>> 0);
};
imports.wbg.__wbg_subarray_3aaeec89bb2544f0 = function(arg0, arg1, arg2) {
const ret = arg0.subarray(arg1 >>> 0, arg2 >>> 0);
return ret;
};
imports.wbg.__wbg_subarray_769e1e0f81bb259b = function(arg0, arg1, arg2) {
const ret = arg0.subarray(arg1 >>> 0, arg2 >>> 0);
return ret;
};
imports.wbg.__wbindgen_init_externref_table = function() {
const table = wasm.__wbindgen_export_0;
const offset = table.grow(4);
table.set(0, void 0);
table.set(offset + 0, void 0);
table.set(offset + 1, null);
table.set(offset + 2, true);
table.set(offset + 3, false);
};
imports.wbg.__wbindgen_memory = function() {
const ret = wasm.memory;
return ret;
};
imports.wbg.__wbindgen_throw = function(arg0, arg1) {
throw new Error(getStringFromWasm0(arg0, arg1));
};
return imports;
}
function __wbg_finalize_init(instance, module) {
wasm = instance.exports;
__wbg_init.__wbindgen_wasm_module = module;
cachedUint8ArrayMemory0 = null;
wasm.__wbindgen_start();
return wasm;
}
async function __wbg_init(module_or_path) {
if (wasm !== void 0) return wasm;
if (typeof module_or_path !== "undefined") {
if (Object.getPrototypeOf(module_or_path) === Object.prototype) {
({ module_or_path } = module_or_path);
} else {
console.warn("using deprecated parameters for the initialization function; pass a single object instead");
}
}
if (typeof module_or_path === "undefined") {
module_or_path = new URL("data:application/wasm;base64,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", import.meta.url);
}
const imports = __wbg_get_imports();
if (typeof module_or_path === "string" || typeof Request === "function" && module_or_path instanceof Request || typeof URL === "function" && module_or_path instanceof URL) {
module_or_path = fetch(module_or_path);
}
const { instance, module } = await __wbg_load(await module_or_path, imports);
return __wbg_finalize_init(instance, module);
}
const LN_SCALE_MIN = -9;
const LN_SCALE_MAX = 9;
const LN_RESCALE = (LN_SCALE_MAX - LN_SCALE_MIN) / 254;
const SPLAT_TEX_WIDTH_BITS = 11;
const SPLAT_TEX_HEIGHT_BITS = 11;
const SPLAT_TEX_WIDTH = 1 << SPLAT_TEX_WIDTH_BITS;
const SPLAT_TEX_HEIGHT = 1 << SPLAT_TEX_HEIGHT_BITS;
const SPLAT_TEX_MIN_HEIGHT = 1;
function isBoolType(type) {
return type === "bool" || type === "bvec2" || type === "bvec3" || type === "bvec4";
}
function isScalarType(type) {
return type === "int" || type === "uint" || type === "float";
}
function isIntType(type) {
return type === "int" || type === "ivec2" || type === "ivec3" || type === "ivec4";
}
function isUintType(type) {
return type === "uint" || type === "uvec2" || type === "uvec3" || type === "uvec4";
}
function isFloatType(type) {
return type === "float" || type === "vec2" || type === "vec3" || type === "vec4";
}
function isMatFloatType(type) {
return type === "mat2" || type === "mat2x2" || type === "mat2x3" || type === "mat2x4" || type === "mat3" || type === "mat3x2" || type === "mat3x3" || type === "mat3x4" || type === "mat4" || type === "mat4x2" || type === "mat4x3" || type === "mat4x4";
}
function isAllFloatType(type) {
return isFloatType(type) || isMatFloatType(type);
}
function isVector2Type(type) {
return type === "vec2" || type === "ivec2" || type === "uvec2";
}
function isVector3Type(type) {
return type === "vec3" || type === "ivec3" || type === "uvec3";
}
function isVector4Type(type) {
return type === "vec4" || type === "ivec4" || type === "uvec4";
}
function isVectorType(type) {
return isVector2Type(type) || isVector3Type(type) || isVector4Type(type);
}
function isMat2(type) {
return type === "mat2" || type === "mat2x2";
}
function isMat3(type) {
return type === "mat3" || type === "mat3x3";
}
function isMat4(type) {
return type === "mat4" || type === "mat4x4";
}
function vectorElementType(type) {
switch (type) {
case "vec2":
return "float";
case "vec3":
return "float";
case "vec4":
return "float";
case "ivec2":
return "int";
case "ivec3":
return "int";
case "ivec4":
return "int";
case "uvec2":
return "uint";
case "uvec3":
return "uint";
case "uvec4":
return "uint";
default:
throw new Error(`Invalid vector type: ${type}`);
}
}
function vectorDim(type) {
switch (type) {
case "vec2":
case "ivec2":
case "uvec2":
return 2;
case "vec3":
case "ivec3":
case "uvec3":
return 3;
case "vec4":
case "ivec4":
case "uvec4":
return 4;
default:
throw new Error(`Invalid vector type: ${type}`);
}
}
function sameSizeVec(type) {
if (isScalarType(type)) {
return "float";
}
if (isVector2Type(type)) {
return "vec2";
}
if (isVector3Type(type)) {
return "vec3";
}
if (isVector4Type(type)) {
return "vec4";
}
throw new Error(`Invalid vector type: ${type}`);
}
function sameSizeUvec(type) {
if (isScalarType(type)) {
return "uint";
}
if (isVector2Type(type)) {
return "uvec2";
}
if (isVector3Type(type)) {
return "uvec3";
}
if (isVector4Type(type)) {
return "uvec4";
}
throw new Error(`Invalid vector type: ${type}`);
}
function sameSizeIvec(type) {
if (isScalarType(type)) {
return "int";
}
if (isVector2Type(type)) {
return "ivec2";
}
if (isVector3Type(type)) {
return "ivec3";
}
if (isVector4Type(type)) {
return "ivec4";
}
throw new Error(`Invalid vector type: ${type}`);
}
function typeLiteral(type) {
if (typeof type === "string") {
return type;
}
if (typeof type === "object" && type.type) {
return type.type;
}
throw new Error(`Invalid DynoType: ${String(type)}`);
}
function numberAsInt(value) {
return Math.trunc(value).toString();
}
function numberAsUint(value) {
const v = Math.max(0, Math.trunc(value));
return `${v.toString()}u`;
}
function numberAsFloat(value) {
return value === Number.POSITIVE_INFINITY ? "INFINITY" : value === Number.NEGATIVE_INFINITY ? "-INFINITY" : Number.isInteger(value) ? value.toFixed(1) : value.toString();
}
function valType(val) {
if (val instanceof DynoValue) {
return val.type;
}
const value = val.dynoOut();
return value.type;
}
class DynoValue {
constructor(type) {
this.__isDynoValue = true;
this.type = type;
}
}
class DynoOutput extends DynoValue {
constructor(dyno2, key) {
super(dyno2.outTypes[key]);
this.dyno = dyno2;
this.key = key;
}
}
class DynoLiteral extends DynoValue {
constructor(type, literal) {
super(type);
this.literal = literal;
}
getLiteral() {
return this.literal;
}
}
function dynoLiteral(type, literal) {
return new DynoLiteral(type, literal);
}
class DynoConst extends DynoLiteral {
constructor(type, value) {
super(type, "");
this.value = value;
}
getLiteral() {
const { type, value } = this;
switch (type) {
case "bool":
return value ? "true" : "false";
case "uint":
return numberAsUint(value);
case "int":
return numberAsInt(value);
case "float":
return numberAsFloat(value);
case "bvec2": {
const v = value;
return `bvec2(${v[0]}, ${v[1]})`;
}
case "uvec2": {
if (value instanceof THREE.Vector2) {
return `uvec2(${numberAsUint(value.x)}, ${numberAsUint(value.y)})`;
}
const v = value;
return `uvec2(${numberAsUint(v[0])}, ${numberAsUint(v[1])})`;
}
case "ivec2": {
if (value instanceof THREE.Vector2) {
return `ivec2(${numberAsInt(value.x)}, ${numberAsInt(value.y)})`;
}
const v = value;
return `ivec2(${numberAsInt(v[0])}, ${numberAsInt(v[1])})`;
}
case "vec2": {
if (value instanceof THREE.Vector2) {
return `vec2(${numberAsFloat(value.x)}, ${numberAsFloat(value.y)})`;
}
const v = value;
return `vec2(${numberAsFloat(v[0])}, ${numberAsFloat(v[1])})`;
}
case "bvec3": {
const v = value;
return `bvec3(${v[0]}, ${v[1]}, ${v[2]})`;
}
case "uvec3": {
if (value instanceof THREE.Vector3) {
return `uvec3(${numberAsUint(value.x)}, ${numberAsUint(value.y)}, ${numberAsUint(value.z)})`;
}
const v = value;
return `uvec3(${numberAsUint(v[0])}, ${numberAsUint(v[1])}, ${numberAsUint(v[2])})`;
}
case "ivec3": {
if (value instanceof THREE.Vector3) {
return `ivec3(${numberAsInt(value.x)}, ${numberAsInt(value.y)}, ${numberAsInt(value.z)})`;
}
const v = value;
return `ivec3(${numberAsInt(v[0])}, ${numberAsInt(v[1])}, ${numberAsInt(v[2])})`;
}
case "vec3": {
if (value instanceof THREE.Vector3) {
return `vec3(${numberAsFloat(value.x)}, ${numberAsFloat(value.y)}, ${numberAsFloat(value.z)})`;
}
const v = value;
return `vec3(${numberAsFloat(v[0])}, ${numberAsFloat(v[1])}, ${numberAsFloat(v[2])})`;
}
case "bvec4": {
const v = value;
return `bvec4(${v[0]}, ${v[1]}, ${v[2]}, ${v[3]})`;
}
case "uvec4": {
if (value instanceof THREE.Vector4) {
return `uvec4(${numberAsUint(value.x)}, ${numberAsUint(value.y)}, ${numberAsUint(value.z)}, ${numberAsUint(value.w)})`;
}
const v = value;
return `uvec4(${numberAsUint(v[0])}, ${numberAsUint(v[1])}, ${numberAsUint(v[2])}, ${numberAsUint(v[3])})`;
}
case "ivec4": {
if (value instanceof THREE.Vector4) {
return `ivec4(${numberAsInt(value.x)}, ${numberAsInt(value.y)}, ${numberAsInt(value.z)}, ${numberAsInt(value.w)})`;
}
const v = value;
return `ivec4(${numberAsInt(v[0])}, ${numberAsInt(v[1])}, ${numberAsInt(v[2])}, ${numberAsInt(v[3])})`;
}
case "vec4": {
if (value instanceof THREE.Vector4) {
return `vec4(${numberAsFloat(value.x)}, ${numberAsFloat(value.y)}, ${numberAsFloat(value.z)}, ${numberAsFloat(value.w)})`;
}
if (value instanceof THREE.Quaternion) {
return `vec4(${numberAsFloat(value.x)}, ${numberAsFloat(value.y)}, ${numberAsFloat(value.z)}, ${numberAsFloat(value.w)})`;
}
const v = value;
return `vec4(${numberAsFloat(v[0])}, ${numberAsFloat(v[1])}, ${numberAsFloat(v[2])}, ${numberAsFloat(v[3])})`;
}
case "mat2":
case "mat2x2": {
const m = value;
const e = m instanceof THREE.Matrix2 ? m.elements : value;
const arg = new Array(4).fill(0).map((_, i) => numberAsFloat(e[i]));
return `${type}(${arg.join(", ")})`;
}
case "mat2x3": {
const e = value;
const arg = new Array(6).fill(0).map((_, i) => numberAsFloat(e[i]));
return `${type}(${arg.join(", ")})`;
}
case "mat2x4": {
const e = value;
const arg = new Array(8).fill(0).map((_, i) => numberAsFloat(e[i]));
return `${type}(${arg.join(", ")})`;
}
case "mat3":
case "mat3x3": {
const m = value;
const e = m instanceof THREE.Matrix3 ? m.elements : value;
const arg = new Array(9).fill(0).map((_, i) => numberAsFloat(e[i]));
return `${type}(${arg.join(", ")})`;
}
case "mat3x2": {
const e = value;
const arg = new Array(6).fill(0).map((_, i) => numberAsFloat(e[i]));
return `${type}(${arg.join(", ")})`;
}
case "mat3x4": {
const e = value;
const arg = new Array(12).fill(0).map((_, i) => numberAsFloat(e[i]));
return `${type}(${arg.join(", ")})`;
}
case "mat4":
case "mat4x4": {
const m = value;
const e = m instanceof THREE.Matrix4 ? m.elements : value;
const arg = new Array(16).fill(0).map((_, i) => numberAsFloat(e[i]));
return `${type}(${arg.join(", ")})`;
}
case "mat4x2": {
const e = value;
const arg = new Array(8).fill(0).map((_, i) => numberAsFloat(e[i]));
return `${type}(${arg.join(", ")})`;
}
case "mat4x3": {
const e = value;
const arg = new Array(12).fill(0).map((_, i) => numberAsFloat(e[i]));
return `${type}(${arg.join(", ")})`;
}
default:
throw new Error(`Type not implemented: ${String(type)}`);
}
}
}
function dynoConst(type, value) {
return new DynoConst(type, value);
}
function literalZero(type) {
const typeString = String(type);
if (isBoolType(type)) {
return `${typeString}(false)`;
}
if (isAllFloatType(type)) {
return `${typeString}(0.0)`;
}
if (isIntType(type)) {
return `${typeString}(0)`;
}
if (isUintType(type)) {
return `${typeString}(0u)`;
}
throw new Error(`Type not implemented: ${typeString}`);
}
function literalOne(type) {
const typeString = String(type);
if (isBoolType(type)) {
return `${typeString}(true)`;
}
if (isAllFloatType(type)) {
return `${typeString}(1.0)`;
}
if (isIntType(type)) {
return `${typeString}(1)`;
}
if (isUintType(type)) {
return `${typeString}(1u)`;
}
throw new Error(`Type not implemented: ${typeString}`);
}
function literalNegOne(type) {
const typeString = String(type);
if (isBoolType(type)) {
return `${typeString}(true)`;
}
if (isAllFloatType(type)) {
return `${typeString}(-1.0)`;
}
if (isIntType(type)) {
return `${typeString}(-1)`;
}
if (isUintType(type)) {
return `${typeString}(0xFFFFFFFFu)`;
}
throw new Error(`Type not implemented: ${typeString}`);
}
const DEFAULT_INDENT = " ";
class Compilation {
constructor({ indent } = {}) {
this.globals = /* @__PURE__ */ new Set();
this.statements = [];
this.uniforms = {};
this.declares = /* @__PURE__ */ new Set();
this.updaters = [];
this.sequence = 0;
this.indent = DEFAULT_INDENT;
this.indent = indent ?? DEFAULT_INDENT;
}
nextSequence() {
return this.sequence++;
}
}
class Dyno {
constructor({
inTypes,
outTypes,
inputs,
update,
globals,
statements,
generate
}) {
this.inTypes = inTypes ?? {};
this.outTypes = outTypes ?? {};
this.inputs = inputs ?? {};
this.update = update;
this.globals = globals;
this.statements = statements;
this.generate = generate ?? (({ inputs: inputs2, outputs, compile }) => {
var _a2, _b2;
return {
globals: (_a2 = this.globals) == null ? void 0 : _a2.call(this, { inputs: inputs2, outputs, compile }),
statements: (_b2 = this.statements) == null ? void 0 : _b2.call(this, { inputs: inputs2, outputs, compile })
};
});
}
get outputs() {
const outputs = {};
for (const key in this.outTypes) {
outputs[key] = new DynoOutput(this, key);
}
return outputs;
}
apply(inputs) {
Object.assign(this.inputs, inputs);
return this.outputs;
}
compile({
inputs,
outputs,
compile
}) {
const result = [
`// ${this.constructor.name}(${Object.values(inputs).join(", ")}) => (${Object.values(outputs).join(", ")})`
];
const declares = [];
for (const key in outputs) {
const name = outputs[key];
if (name && !compile.declares.has(name)) {
compile.declares.add(name);
declares.push(key);
}
}
const { globals, statements, uniforms } = this.generate({
inputs,
outputs,
compile
});
for (const global of globals ?? []) {
compile.globals.add(global);
}
for (const key in uniforms) {
compile.uniforms[key] = uniforms[key];
}
if (this.update) {
compile.updaters.push(this.update);
}
for (const key of declares) {
const name = outputs[key];
if (name) {
if (!compile.uniforms[name]) {
result.push(`${dynoDeclare(name, this.outTypes[key])};`);
}
}
}
if (statements == null ? void 0 : statements.length) {
result.push("{");
result.push(...statements.map((line) => compile.indent + line));
result.push("}");
}
return result;
}
}
class DynoBlock extends Dyno {
constructor({
inTypes,
outTypes,
inputs,
update,
globals,
construct
}) {
super({
inTypes,
outTypes,
inputs,
update,
globals,
generate: (args) => this.generateBlock(args)
});
this.construct = construct;
}
generateBlock({
inputs,
outputs,
compile
}) {
var _a2, _b2;
const blockInputs = {};
const blockOutputs = {};
for (const key in inputs) {
if (inputs[key] != null) {
blockInputs[key] = new DynoLiteral(this.inTypes[key], inputs[key]);
}
}
for (const key in outputs) {
if (outputs[key] != null) {
blockOutputs[key] = new DynoValue(this.outTypes[key]);
}
}
const options = { roots: [] };
const returned = this.construct(blockInputs, blockOutputs, options);
for (const global of ((_a2 = this.globals) == null ? void 0 : _a2.call(this, { inputs, outputs, compile })) ?? []) {
compile.globals.add(global);
}
const ordering = [];
const nodeOuts = /* @__PURE__ */ new Map();
function visit(node, outKey, outName) {
let outs = nodeOuts.get(node);
if (!outs) {
outs = {
sequence: compile.nextSequence(),
outNames: /* @__PURE__ */ new Map(),
newOuts: /* @__PURE__ */ new Set()
};
nodeOuts.set(node, outs);
for (const key in node.inputs) {
let input = node.inputs[key];
while (input) {
if (input instanceof DynoValue) {
if (input instanceof DynoOutput) {
visit(input.dyno, input.key);
}
break;
}
input = input.dynoOut();
}
}
ordering.push(node);
}
if (outKey) {
if (!outName) {
outs.newOuts.add(outKey);
}
outs.outNames.set(outKey, outName ?? `${outKey}_${outs.sequence}`);
}
}
for (const root of options.roots) {
visit(root);
}
for (const key in blockOutputs) {
let value = (returned == null ? void 0 : returned[key]) ?? blockOutputs[key];
while (value) {
if (value instanceof DynoValue) {
if (value instanceof DynoOutput) {
visit(value.dyno, value.key, outputs[key]);
}
break;
}
value = value.dynoOut();
}
blockOutputs[key] = value;
}
const steps = [];
for (const dyno2 of ordering) {
const inputs2 = {};
const outputs2 = {};
for (const key in dyno2.inputs) {
let value = dyno2.inputs[key];
while (value) {
if (value instanceof DynoValue) {
if (value instanceof DynoLiteral) {
inputs2[key] = value.getLiteral();
} else if (value instanceof DynoOutput) {
const source = (_b2 = nodeOuts.get(value.dyno)) == null ? void 0 : _b2.outNames.get(value.key);
if (!source) {
throw new Error(
`Source not found for ${value.dyno.constructor.name}.${value.key}`
);
}
inputs2[key] = source;
}
break;
}
value = value.dynoOut();
}
}
const outs = nodeOuts.get(dyno2) ?? { outNames: /* @__PURE__ */ new Map() };
for (const [key, name] of outs.outNames.entries()) {
outputs2[key] = name;
}
const newSteps = dyno2.compile({ inputs: inputs2, outputs: outputs2, compile });
steps.push(newSteps);
}
const literalOutputs = [];
for (const key in outputs) {
if (blockOutputs[key] instanceof DynoLiteral) {
literalOutputs.push(
`${outputs[key]} = ${blockOutputs[key].getLiteral()};`
);
}
}
if (literalOutputs.length > 0) {
steps.push(literalOutputs);
}
const statements = steps.flatMap((step2, index) => {
return index === 0 ? step2 : ["", ...step2];
});
return { statements };
}
}
function dynoBlock(inTypes, outTypes, construct, { update, globals } = {}) {
return new DynoBlock({ inTypes, outTypes, construct, update, globals });
}
function dyno$1({
inTypes,
outTypes,
inputs,
update,
globals,
statements,
generate
}) {
return new Dyno({
inTypes,
outTypes,
inputs,
update,
globals,
statements,
generate
});
}
function dynoDeclare(name, type, count) {
const typeStr = typeof type === "string" ? type : type.type;
if (!typeStr) {
throw new Error(`Invalid DynoType: ${String(type)}`);
}
return `${typeStr} ${name}${count != null ? `[${count}]` : ""}`;
}
function unindentLines(s) {
var _a2;
let seenNonEmpty = false;
const lines = s.split("\n").map((line) => {
const trimmedLine = line.trimEnd();
if (seenNonEmpty) {
return trimmedLine;
}
if (trimmedLine.length > 0) {
seenNonEmpty = true;
return trimmedLine;
}
return null;
}).filter((line) => line != null);
while (lines.length > 0 && lines[lines.length - 1].length === 0) {
lines.pop();
}
if (lines.length === 0) {
return [];
}
const indent = (_a2 = lines[0].match(/^\s*/)) == null ? void 0 : _a2[0];
if (!indent) {
return lines;
}
const regex = new RegExp(`^${indent}`);
return lines.map((line) => line.replace(regex, ""));
}
function unindent(s) {
return unindentLines(s).join("\n");
}
class UnaryOp extends Dyno {
constructor({
a,
outKey,
outTypeFunc
}) {
const inTypes = { a: valType(a) };
const outType = outTypeFunc(valType(a));
const outTypes = { [outKey]: outType };
super({ inTypes, outTypes, inputs: { a } });
this.outKey = outKey;
}
dynoOut() {
return new DynoOutput(this, this.outKey);
}
}
class BinaryOp extends Dyno {
constructor({
a,
b,
outKey,
outTypeFunc
}) {
const inTypes = { a: valType(a), b: valType(b) };
const outType = outTypeFunc(valType(a), valType(b));
const outTypes = { [outKey]: outType };
super({ inTypes, outTypes, inputs: { a, b } });
this.outKey = outKey;
}
dynoOut() {
return new DynoOutput(this, this.outKey);
}
}
class TrinaryOp extends Dyno {
constructor({
a,
b,
c,
outKey,
outTypeFunc
}) {
const inTypes = { a: valType(a), b: valType(b), c: valType(c) };
const outType = outTypeFunc(valType(a), valType(b), valType(c));
const outTypes = { [outKey]: outType };
super({ inTypes, outTypes, inputs: { a, b, c } });
this.outKey = outKey;
}
dynoOut() {
return new DynoOutput(this, this.outKey);
}
}
const Gsplat = { type: "Gsplat" };
const TPackedSplats = { type: "PackedSplats" };
const numPackedSplats = (packedSplats) => new NumPackedSplats({ packedSplats });
const readPackedSplat = (packedSplats, index) => new ReadPackedSplat({ packedSplats, index });
const readPackedSplatRange = (packedSplats, index, base, count) => new ReadPackedSplatRange({ packedSplats, index, base, count });
const splitGsplat = (gsplat) => new SplitGsplat({ gsplat });
const combineGsplat = ({
gsplat,
flags,
index,
center,
scales,
quaternion,
rgba,
rgb,
opacity,
x,
y,
z,
r,
g,
b
}) => {
return new CombineGsplat({
gsplat,
flags,
index,
center,
scales,
quaternion,
rgba,
rgb,
opacity,
x,
y,
z,
r,
g,
b
});
};
const gsplatNormal = (gsplat) => new GsplatNormal({ gsplat });
const transformGsplat = (gsplat, {
scale,
rotate,
translate,
recolor
}) => {
return new TransformGsplat({ gsplat, scale, rotate, translate, recolor });
};
const defineGsplat = unindent(`
struct Gsplat {
vec3 center;
uint flags;
vec3 scales;
int index;
vec4 quaternion;
vec4 rgba;
};
const uint GSPLAT_FLAG_ACTIVE = 1u << 0u;
bool isGsplatActive(uint flags) {
return (flags & GSPLAT_FLAG_ACTIVE) != 0u;
}
`);
const definePackedSplats = unindent(`
struct PackedSplats {
usampler2DArray texture;
int numSplats;
};
`);
class NumPackedSplats extends UnaryOp {
constructor({
packedSplats
}) {
super({ a: packedSplats, outKey: "numSplats", outTypeFunc: () => "int" });
this.statements = ({ inputs, outputs }) => [
`${outputs.numSplats} = ${inputs.a}.numSplats;`
];
}
}
const defineReadPackedSplat = unindent(`
bool readPackedSplat(usampler2DArray texture, int numSplats, int index, out Gsplat gsplat) {
if ((index >= 0) && (index < numSplats)) {
uvec4 packed = texelFetch(texture, splatTexCoord(index), 0);
unpackSplat(packed, gsplat.center, gsplat.scales, gsplat.quaternion, gsplat.rgba);
return true;
} else {
return false;
}
}
`);
class ReadPackedSplat extends Dyno {
constructor({
packedSplats,
index
}) {
super({
inTypes: { packedSplats: TPackedSplats, index: "int" },
outTypes: { gsplat: Gsplat },
inputs: { packedSplats, index },
globals: () => [defineGsplat, definePackedSplats, defineReadPackedSplat],
statements: ({ inputs, outputs }) => {
const { gsplat } = outputs;
if (!gsplat) {
return [];
}
const { packedSplats: packedSplats2, index: index2 } = inputs;
let statements;
if (packedSplats2 && index2) {
statements = unindentLines(`
if (readPackedSplat(${packedSplats2}.texture, ${packedSplats2}.numSplats, ${index2}, ${gsplat})) {
bool zeroSize = all(equal(${gsplat}.scales, vec3(0.0, 0.0, 0.0)));
${gsplat}.flags = zeroSize ? 0u : GSPLAT_FLAG_ACTIVE;
} else {
${gsplat}.flags = 0u;
}
`);
} else {
statements = [`${gsplat}.flags = 0u;`];
}
statements.push(`${gsplat}.index = ${index2 ?? "0"};`);
return statements;
}
});
}
dynoOut() {
return new DynoOutput(this, "gsplat");
}
}
class ReadPackedSplatRange extends Dyno {
constructor({
packedSplats,
index,
base,
count
}) {
super({
inTypes: {
packedSplats: TPackedSplats,
index: "int",
base: "int",
count: "int"
},
outTypes: { gsplat: Gsplat },
inputs: { packedSplats, index, base, count },
globals: () => [defineGsplat, definePackedSplats, defineReadPackedSplat],
statements: ({ inputs, outputs }) => {
const { gsplat } = outputs;
if (!gsplat) {
return [];
}
const { packedSplats: packedSplats2, index: index2, base: base2, count: count2 } = inputs;
let statements;
if (packedSplats2 && index2 && base2 && count2) {
statements = unindentLines(`
${gsplat}.flags = 0u;
if ((${index2} >= ${base2}) && (${index2} < (${base2} + ${count2}))) {
if (readPackedSplat(${packedSplats2}.texture, ${packedSplats2}.numSplats, ${index2}, ${gsplat})) {
bool zeroSize = all(equal(${gsplat}.scales, vec3(0.0, 0.0, 0.0)));
${gsplat}.flags = zeroSize ? 0u : GSPLAT_FLAG_ACTIVE;
}
}
`);
} else {
statements = [`${gsplat}.flags = 0u;`];
}
statements.push(`${gsplat}.index = ${index2 ?? "0"};`);
return statements;
}
});
}
dynoOut() {
return new DynoOutput(this, "gsplat");
}
}
class SplitGsplat extends Dyno {
constructor({ gsplat }) {
super({
inTypes: { gsplat: Gsplat },
outTypes: {
flags: "uint",
active: "bool",
index: "int",
center: "vec3",
scales: "vec3",
quaternion: "vec4",
rgba: "vec4",
rgb: "vec3",
opacity: "float",
x: "float",
y: "float",
z: "float",
r: "float",
g: "float",
b: "float"
},
inputs: { gsplat },
globals: () => [defineGsplat],
statements: ({ inputs, outputs }) => {
const { gsplat: gsplat2 } = inputs;
const {
flags,
active,
index,
center,
scales,
quaternion,
rgba,
rgb,
opacity,
x,
y,
z,
r,
g,
b
} = outputs;
return [
!flags ? null : `${flags} = ${gsplat2 ? `${gsplat2}.flags` : "0u"};`,
!active ? null : `${active} = isGsplatActive(${gsplat2 ? `${gsplat2}.flags` : "0u"});`,
!index ? null : `${index} = ${gsplat2 ? `${gsplat2}.index` : "0"};`,
!center ? null : `${center} = ${gsplat2 ? `${gsplat2}.center` : "vec3(0.0, 0.0, 0.0)"};`,
!scales ? null : `${scales} = ${gsplat2 ? `${gsplat2}.scales` : "vec3(0.0, 0.0, 0.0)"};`,
!quaternion ? null : `${quaternion} = ${gsplat2 ? `${gsplat2}.quaternion` : "vec4(0.0, 0.0, 0.0, 1.0)"};`,
!rgba ? null : `${rgba} = ${gsplat2 ? `${gsplat2}.rgba` : "vec4(0.0, 0.0, 0.0, 0.0)"};`,
!rgb ? null : `${rgb} = ${gsplat2 ? `${gsplat2}.rgba.rgb` : "vec3(0.0, 0.0, 0.0)"};`,
!opacity ? null : `${opacity} = ${gsplat2 ? `${gsplat2}.rgba.a` : "0.0"};`,
!x ? null : `${x} = ${gsplat2 ? `${gsplat2}.center.x` : "0.0"};`,
!y ? null : `${y} = ${gsplat2 ? `${gsplat2}.center.y` : "0.0"};`,
!z ? null : `${z} = ${gsplat2 ? `${gsplat2}.center.z` : "0.0"};`,
!r ? null : `${r} = ${gsplat2 ? `${gsplat2}.rgba.r` : "0.0"};`,
!g ? null : `${g} = ${gsplat2 ? `${gsplat2}.rgba.g` : "0.0"};`,
!b ? null : `${b} = ${gsplat2 ? `${gsplat2}.rgba.b` : "0.0"};`
].filter(Boolean);
}
});
}
}
class CombineGsplat extends Dyno {
constructor({
gsplat,
flags,
index,
center,
scales,
quaternion,
rgba,
rgb,
opacity,
x,
y,
z,
r,
g,
b
}) {
super({
inTypes: {
gsplat: Gsplat,
flags: "uint",
index: "int",
center: "vec3",
scales: "vec3",
quaternion: "vec4",
rgba: "vec4",
rgb: "vec3",
opacity: "float",
x: "float",
y: "float",
z: "float",
r: "float",
g: "float",
b: "float"
},
outTypes: { gsplat: Gsplat },
inputs: {
gsplat,
flags,
index,
center,
scales,
quaternion,
rgba,
rgb,
opacity,
x,
y,
z,
r,
g,
b
},
globals: () => [defineGsplat],
statements: ({ inputs, outputs }) => {
const { gsplat: outGsplat } = outputs;
if (!outGsplat) {
return [];
}
const {
gsplat: gsplat2,
flags: flags2,
index: index2,
center: center2,
scales: scales2,
quaternion: quaternion2,
rgba: rgba2,
rgb: rgb2,
opacity: opacity2,
x: x2,
y: y2,
z: z2,
r: r2,
g: g2,
b: b2
} = inputs;
return [
`${outGsplat}.flags = ${flags2 ?? (gsplat2 ? `${gsplat2}.flags` : "0u")};`,
`${outGsplat}.index = ${index2 ?? (gsplat2 ? `${gsplat2}.index` : "0")};`,
`${outGsplat}.center = ${center2 ?? (gsplat2 ? `${gsplat2}.center` : "vec3(0.0, 0.0, 0.0)")};`,
`${outGsplat}.scales = ${scales2 ?? (gsplat2 ? `${gsplat2}.scales` : "vec3(0.0, 0.0, 0.0)")};`,
`${outGsplat}.quaternion = ${quaternion2 ?? (gsplat2 ? `${gsplat2}.quaternion` : "vec4(0.0, 0.0, 0.0, 1.0)")};`,
`${outGsplat}.rgba = ${rgba2 ?? (gsplat2 ? `${gsplat2}.rgba` : "vec4(0.0, 0.0, 0.0, 0.0)")};`,
!rgb2 ? null : `${outGsplat}.rgba.rgb = ${rgb2};`,
!opacity2 ? null : `${outGsplat}.rgba.a = ${opacity2};`,
!x2 ? null : `${outGsplat}.center.x = ${x2};`,
!y2 ? null : `${outGsplat}.center.y = ${y2};`,
!z2 ? null : `${outGsplat}.center.z = ${z2};`,
!r2 ? null : `${outGsplat}.rgba.r = ${r2};`,
!g2 ? null : `${outGsplat}.rgba.g = ${g2};`,
!b2 ? null : `${outGsplat}.rgba.b = ${b2};`
].filter(Boolean);
}
});
}
dynoOut() {
return new DynoOutput(this, "gsplat");
}
}
const defineGsplatNormal = unindent(`
vec3 gsplatNormal(vec3 scales, vec4 quaternion) {
float minScale = min(scales.x, min(scales.y, scales.z));
vec3 normal;
if (scales.z == minScale) {
normal = vec3(0.0, 0.0, 1.0);
} else if (scales.y == minScale) {
normal = vec3(0.0, 1.0, 0.0);
} else {
normal = vec3(1.0, 0.0, 0.0);
}
return quatVec(quaternion, normal);
}
`);
class GsplatNormal extends UnaryOp {
constructor({ gsplat }) {
super({ a: gsplat, outKey: "normal", outTypeFunc: () => "vec3" });
this.globals = () => [defineGsplat, defineGsplatNormal];
this.statements = ({ inputs, outputs }) => [
`${outputs.normal} = gsplatNormal(${inputs.a}.scales, ${inputs.a}.quaternion);`
];
}
}
class TransformGsplat extends Dyno {
constructor({
gsplat,
scale,
rotate,
translate,
recolor
}) {
super({
inTypes: {
gsplat: Gsplat,
scale: "float",
rotate: "vec4",
translate: "vec3",
recolor: "vec4"
},
outTypes: { gsplat: Gsplat },
inputs: { gsplat, scale, rotate, translate, recolor },
globals: () => [defineGsplat],
statements: ({ inputs, outputs, compile }) => {
const { gsplat: gsplat2 } = outputs;
if (!gsplat2 || !inputs.gsplat) {
return [];
}
const { scale: scale2, rotate: rotate2, translate: translate2, recolor: recolor2 } = inputs;
const indent = compile.indent;
const statements = [
`${gsplat2} = ${inputs.gsplat};`,
`if (isGsplatActive(${gsplat2}.flags)) {`,
scale2 ? `${indent}${gsplat2}.center *= ${scale2};` : null,
rotate2 ? `${indent}${gsplat2}.center = quatVec(${rotate2}, ${gsplat2}.center);` : null,
translate2 ? `${indent}${gsplat2}.center += ${translate2};` : null,
scale2 ? `${indent}${gsplat2}.scales *= ${scale2};` : null,
rotate2 ? `${indent}${gsplat2}.quaternion = quatQuat(${rotate2}, ${gsplat2}.quaternion);` : null,
recolor2 ? `${indent}${gsplat2}.rgba *= ${recolor2};` : null,
"}"
].filter(Boolean);
return statements;
}
});
}
dynoOut() {
return new DynoOutput(this, "gsplat");
}
}
const outputPackedSplat = (gsplat) => new OutputPackedSplat({ gsplat });
const outputRgba8 = (rgba8) => new OutputRgba8({ rgba8 });
class OutputPackedSplat extends Dyno {
constructor({ gsplat }) {
super({
inTypes: { gsplat: Gsplat },
inputs: { gsplat },
globals: () => [defineGsplat],
statements: ({ inputs, outputs }) => {
const { output } = outputs;
if (!output) {
return [];
}
const { gsplat: gsplat2 } = inputs;
if (gsplat2) {
return unindentLines(`
if (isGsplatActive(${gsplat2}.flags)) {
${output} = packSplat(${gsplat2}.center, ${gsplat2}.scales, ${gsplat2}.quaternion, ${gsplat2}.rgba);
} else {
${output} = uvec4(0u, 0u, 0u, 0u);
}
`);
}
return [`${output} = uvec4(0u, 0u, 0u, 0u);`];
}
});
}
dynoOut() {
return new DynoOutput(this, "output");
}
}
class OutputRgba8 extends Dyno {
constructor({ rgba8 }) {
super({
inTypes: { rgba8: "vec4" },
inputs: { rgba8 },
statements: ({ inputs, outputs }) => [
`target = ${inputs.rgba8 ?? "vec4(0.0, 0.0, 0.0, 0.0)"};`
]
});
}
dynoOut() {
return new DynoOutput(this, "rgba8");
}
}
const uniform = (key, type, value) => new DynoUniform({ key, type, value });
const dynoBool = (value = false, key) => new DynoBool({ key, value });
const dynoUint = (value = 0, key) => new DynoUint({ key, value });
const dynoInt = (value = 0, key) => new DynoInt({ key, value });
const dynoFloat = (value = 0, key) => new DynoFloat({ key, value });
const dynoBvec2 = (value, key) => new DynoBvec2({ key, value });
const dynoUvec2 = (value, key) => new DynoUvec2({ key, value });
const dynoIvec2 = (value, key) => new DynoIvec2({ key, value });
const dynoVec2 = (value, key) => new DynoVec2({ key, value });
const dynoBvec3 = (value, key) => new DynoBvec3({ key, value });
const dynoUvec3 = (value, key) => new DynoUvec3({ key, value });
const dynoIvec3 = (value, key) => new DynoIvec3({ key, value });
const dynoVec3 = (value, key) => new DynoVec3({ key, value });
const dynoBvec4 = (value, key) => new DynoBvec4({ key, value });
const dynoUvec4 = (value, key) => new DynoUvec4({ key, value });
const dynoIvec4 = (value, key) => new DynoIvec4({ key, value });
const dynoVec4 = (value, key) => new DynoVec4({ key, value });
const dynoMat2 = (value, key) => new DynoMat2({ key, value });
const dynoMat2x2 = (value, key) => new DynoMat2x2({ key, value });
const dynoMat2x3 = (value, key) => new DynoMat2x3({ key, value });
const dynoMat2x4 = (value, key) => new DynoMat2x4({ key, value });
const dynoMat3 = (value, key) => new DynoMat3({ key, value });
const dynoMat3x2 = (value, key) => new DynoMat3x2({ key, value });
const dynoMat3x3 = (value, key) => new DynoMat3x3({ key, value });
const dynoMat3x4 = (value, key) => new DynoMat3x4({ key, value });
const dynoMat4 = (value, key) => new DynoMat4({ key, value });
const dynoMat4x2 = (value, key) => new DynoMat4x2({ key, value });
const dynoMat4x3 = (value, key) => new DynoMat4x3({ key, value });
const dynoMat4x4 = (value, key) => new DynoMat4x4({ key, value });
const dynoUsampler2D = (value, key) => new DynoUsampler2D({ key, value });
const dynoIsampler2D = (value, key) => new DynoIsampler2D({ key, value });
const dynoSampler2D = (value, key) => new DynoSampler2D({ key, value });
const dynoUsampler2DArray = (value, key) => new DynoUsampler2DArray({ key, value });
const dynoIsampler2DArray = (key, value) => new DynoIsampler2DArray({ key, value });
const dynoSampler2DArray = (value, key) => new DynoSampler2DArray({ key, value });
const dynoUsampler3D = (value, key) => new DynoUsampler3D({ key, value });
const dynoIsampler3D = (value, key) => new DynoIsampler3D({ key, value });
const dynoSampler3D = (value, key) => new DynoSampler3D({ key, value });
const dynoUsamplerCube = (value, key) => new DynoUsamplerCube({ key, value });
const dynoIsamplerCube = (value, key) => new DynoIsamplerCube({ key, value });
const dynoSamplerCube = (value, key) => new DynoSamplerCube({ key, value });
const dynoSampler2DShadow = (value, key) => new DynoSampler2DShadow({ key, value });
const dynoSampler2DArrayShadow = (value, key) => new DynoSampler2DArrayShadow({ key, value });
const dynoSamplerCubeShadow = (value, key) => new DynoSamplerCubeShadow({ key, value });
class DynoUniform extends Dyno {
constructor({
key,
type,
count,
value,
update,
globals
}) {
key = key ?? "value";
super({
outTypes: { [key]: type },
update: () => {
if (update) {
const value2 = update(this.value);
if (value2 !== void 0) {
this.value = value2;
}
}
this.uniform.value = this.value;
},
generate: ({ inputs, outputs }) => {
const allGlobals = (globals == null ? void 0 : globals({ inputs, outputs })) ?? [];
const uniforms = {};
const name = outputs[key];
if (name) {
allGlobals.push(`uniform ${dynoDeclare(name, type, count)};`);
uniforms[name] = this.uniform;
}
return { globals: allGlobals, uniforms };
}
});
this.type = type;
this.count = count;
this.value = value;
this.uniform = { value };
this.outKey = key;
}
dynoOut() {
return new DynoOutput(this, this.outKey);
}
}
class DynoBool extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "bool", value, update });
}
}
class DynoUint extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "uint", value, update });
}
}
class DynoInt extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "int", value, update });
}
}
class DynoFloat extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "float", value, update });
}
}
class DynoBvec2 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "bvec2", value, update });
}
}
class DynoUvec2 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "uvec2", value, update });
}
}
class DynoIvec2 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "ivec2", value, update });
}
}
class DynoVec2 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "vec2", value, update });
}
}
class DynoBvec3 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "bvec3", value, update });
}
}
class DynoUvec3 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "uvec3", value, update });
}
}
class DynoIvec3 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "ivec3", value, update });
}
}
class DynoVec3 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "vec3", value, update });
}
}
class DynoBvec4 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "bvec4", value, update });
}
}
class DynoUvec4 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "uvec4", value, update });
}
}
class DynoIvec4 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "ivec4", value, update });
}
}
class DynoVec4 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "vec4", value, update });
}
}
class DynoMat2 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat2", value, update });
}
}
class DynoMat2x2 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat2x2", value, update });
}
}
class DynoMat2x3 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat2x3", value, update });
}
}
class DynoMat2x4 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat2x4", value, update });
}
}
class DynoMat3 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat3", value, update });
}
}
class DynoMat3x2 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat3x2", value, update });
}
}
class DynoMat3x3 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat3x3", value, update });
}
}
class DynoMat3x4 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat3x4", value, update });
}
}
class DynoMat4 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat4", value, update });
}
}
class DynoMat4x2 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat4x2", value, update });
}
}
class DynoMat4x3 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat4x3", value, update });
}
}
class DynoMat4x4 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat4x4", value, update });
}
}
class DynoUsampler2D extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "usampler2D", value, update });
}
}
class DynoIsampler2D extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "isampler2D", value, update });
}
}
class DynoSampler2D extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "sampler2D", value, update });
}
}
class DynoUsampler2DArray extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "usampler2DArray", value, update });
}
}
class DynoIsampler2DArray extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "isampler2DArray", value, update });
}
}
class DynoSampler2DArray extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "sampler2DArray", value, update });
}
}
class DynoUsampler3D extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "usampler3D", value, update });
}
}
class DynoIsampler3D extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "isampler3D", value, update });
}
}
class DynoSampler3D extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "sampler3D", value, update });
}
}
class DynoUsamplerCube extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "usamplerCube", value, update });
}
}
class DynoIsamplerCube extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "isamplerCube", value, update });
}
}
class DynoSamplerCube extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "samplerCube", value, update });
}
}
class DynoSampler2DShadow extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "sampler2DShadow", value, update });
}
}
class DynoSampler2DArrayShadow extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "sampler2DArrayShadow", value, update });
}
}
class DynoSamplerCubeShadow extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "samplerCubeShadow", value, update });
}
}
var u8 = Uint8Array, u16 = Uint16Array, i32 = Int32Array;
var fleb = new u8([
0,
0,
0,
0,
0,
0,
0,
0,
1,
1,
1,
1,
2,
2,
2,
2,
3,
3,
3,
3,
4,
4,
4,
4,
5,
5,
5,
5,
0,
/* unused */
0,
0,
/* impossible */
0
]);
var fdeb = new u8([
0,
0,
0,
0,
1,
1,
2,
2,
3,
3,
4,
4,
5,
5,
6,
6,
7,
7,
8,
8,
9,
9,
10,
10,
11,
11,
12,
12,
13,
13,
/* unused */
0,
0
]);
var clim = new u8([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]);
var freb = function(eb, start) {
var b = new u16(31);
for (var i = 0; i < 31; ++i) {
b[i] = start += 1 << eb[i - 1];
}
var r = new i32(b[30]);
for (var i = 1; i < 30; ++i) {
for (var j = b[i]; j < b[i + 1]; ++j) {
r[j] = j - b[i] << 5 | i;
}
}
return { b, r };
};
var _a = freb(fleb, 2), fl = _a.b, revfl = _a.r;
fl[28] = 258, revfl[258] = 28;
var _b = freb(fdeb, 0), fd = _b.b;
var rev = new u16(32768);
for (var i = 0; i < 32768; ++i) {
var x = (i & 43690) >> 1 | (i & 21845) << 1;
x = (x & 52428) >> 2 | (x & 13107) << 2;
x = (x & 61680) >> 4 | (x & 3855) << 4;
rev[i] = ((x & 65280) >> 8 | (x & 255) << 8) >> 1;
}
var hMap = function(cd, mb, r) {
var s = cd.length;
var i = 0;
var l = new u16(mb);
for (; i < s; ++i) {
if (cd[i])
++l[cd[i] - 1];
}
var le = new u16(mb);
for (i = 1; i < mb; ++i) {
le[i] = le[i - 1] + l[i - 1] << 1;
}
var co;
if (r) {
co = new u16(1 << mb);
var rvb = 15 - mb;
for (i = 0; i < s; ++i) {
if (cd[i]) {
var sv = i << 4 | cd[i];
var r_1 = mb - cd[i];
var v = le[cd[i] - 1]++ << r_1;
for (var m = v | (1 << r_1) - 1; v <= m; ++v) {
co[rev[v] >> rvb] = sv;
}
}
}
} else {
co = new u16(s);
for (i = 0; i < s; ++i) {
if (cd[i]) {
co[i] = rev[le[cd[i] - 1]++] >> 15 - cd[i];
}
}
}
return co;
};
var flt = new u8(288);
for (var i = 0; i < 144; ++i)
flt[i] = 8;
for (var i = 144; i < 256; ++i)
flt[i] = 9;
for (var i = 256; i < 280; ++i)
flt[i] = 7;
for (var i = 280; i < 288; ++i)
flt[i] = 8;
var fdt = new u8(32);
for (var i = 0; i < 32; ++i)
fdt[i] = 5;
var flrm = /* @__PURE__ */ hMap(flt, 9, 1);
var fdrm = /* @__PURE__ */ hMap(fdt, 5, 1);
var max$1 = function(a) {
var m = a[0];
for (var i = 1; i < a.length; ++i) {
if (a[i] > m)
m = a[i];
}
return m;
};
var bits = function(d, p, m) {
var o = p / 8 | 0;
return (d[o] | d[o + 1] << 8) >> (p & 7) & m;
};
var bits16 = function(d, p) {
var o = p / 8 | 0;
return (d[o] | d[o + 1] << 8 | d[o + 2] << 16) >> (p & 7);
};
var shft = function(p) {
return (p + 7) / 8 | 0;
};
var slc = function(v, s, e) {
if (s == null || s < 0)
s = 0;
if (e == null || e > v.length)
e = v.length;
return new u8(v.subarray(s, e));
};
var ec = [
"unexpected EOF",
"invalid block type",
"invalid length/literal",
"invalid distance",
"stream finished",
"no stream handler",
,
"no callback",
"invalid UTF-8 data",
"extra field too long",
"date not in range 1980-2099",
"filename too long",
"stream finishing",
"invalid zip data"
// determined by unknown compression method
];
var err = function(ind, msg, nt) {
var e = new Error(msg || ec[ind]);
e.code = ind;
if (Error.captureStackTrace)
Error.captureStackTrace(e, err);
if (!nt)
throw e;
return e;
};
var inflt = function(dat, st, buf, dict) {
var sl = dat.length, dl = 0;
if (!sl || st.f && !st.l)
return buf || new u8(0);
var noBuf = !buf;
var resize = noBuf || st.i != 2;
var noSt = st.i;
if (noBuf)
buf = new u8(sl * 3);
var cbuf = function(l2) {
var bl = buf.length;
if (l2 > bl) {
var nbuf = new u8(Math.max(bl * 2, l2));
nbuf.set(buf);
buf = nbuf;
}
};
var final = st.f || 0, pos = st.p || 0, bt = st.b || 0, lm = st.l, dm = st.d, lbt = st.m, dbt = st.n;
var tbts = sl * 8;
do {
if (!lm) {
final = bits(dat, pos, 1);
var type = bits(dat, pos + 1, 3);
pos += 3;
if (!type) {
var s = shft(pos) + 4, l = dat[s - 4] | dat[s - 3] << 8, t = s + l;
if (t > sl) {
if (noSt)
err(0);
break;
}
if (resize)
cbuf(bt + l);
buf.set(dat.subarray(s, t), bt);
st.b = bt += l, st.p = pos = t * 8, st.f = final;
continue;
} else if (type == 1)
lm = flrm, dm = fdrm, lbt = 9, dbt = 5;
else if (type == 2) {
var hLit = bits(dat, pos, 31) + 257, hcLen = bits(dat, pos + 10, 15) + 4;
var tl = hLit + bits(dat, pos + 5, 31) + 1;
pos += 14;
var ldt = new u8(tl);
var clt = new u8(19);
for (var i = 0; i < hcLen; ++i) {
clt[clim[i]] = bits(dat, pos + i * 3, 7);
}
pos += hcLen * 3;
var clb = max$1(clt), clbmsk = (1 << clb) - 1;
var clm = hMap(clt, clb, 1);
for (var i = 0; i < tl; ) {
var r = clm[bits(dat, pos, clbmsk)];
pos += r & 15;
var s = r >> 4;
if (s < 16) {
ldt[i++] = s;
} else {
var c = 0, n = 0;
if (s == 16)
n = 3 + bits(dat, pos, 3), pos += 2, c = ldt[i - 1];
else if (s == 17)
n = 3 + bits(dat, pos, 7), pos += 3;
else if (s == 18)
n = 11 + bits(dat, pos, 127), pos += 7;
while (n--)
ldt[i++] = c;
}
}
var lt = ldt.subarray(0, hLit), dt = ldt.subarray(hLit);
lbt = max$1(lt);
dbt = max$1(dt);
lm = hMap(lt, lbt, 1);
dm = hMap(dt, dbt, 1);
} else
err(1);
if (pos > tbts) {
if (noSt)
err(0);
break;
}
}
if (resize)
cbuf(bt + 131072);
var lms = (1 << lbt) - 1, dms = (1 << dbt) - 1;
var lpos = pos;
for (; ; lpos = pos) {
var c = lm[bits16(dat, pos) & lms], sym = c >> 4;
pos += c & 15;
if (pos > tbts) {
if (noSt)
err(0);
break;
}
if (!c)
err(2);
if (sym < 256)
buf[bt++] = sym;
else if (sym == 256) {
lpos = pos, lm = null;
break;
} else {
var add2 = sym - 254;
if (sym > 264) {
var i = sym - 257, b = fleb[i];
add2 = bits(dat, pos, (1 << b) - 1) + fl[i];
pos += b;
}
var d = dm[bits16(dat, pos) & dms], dsym = d >> 4;
if (!d)
err(3);
pos += d & 15;
var dt = fd[dsym];
if (dsym > 3) {
var b = fdeb[dsym];
dt += bits16(dat, pos) & (1 << b) - 1, pos += b;
}
if (pos > tbts) {
if (noSt)
err(0);
break;
}
if (resize)
cbuf(bt + 131072);
var end = bt + add2;
if (bt < dt) {
var shift = dl - dt, dend = Math.min(dt, end);
if (shift + bt < 0)
err(3);
for (; bt < dend; ++bt)
buf[bt] = dict[shift + bt];
}
for (; bt < end; ++bt)
buf[bt] = buf[bt - dt];
}
}
st.l = lm, st.p = lpos, st.b = bt, st.f = final;
if (lm)
final = 1, st.m = lbt, st.d = dm, st.n = dbt;
} while (!final);
return bt != buf.length && noBuf ? slc(buf, 0, bt) : buf.subarray(0, bt);
};
var et = /* @__PURE__ */ new u8(0);
var gzs = function(d) {
if (d[0] != 31 || d[1] != 139 || d[2] != 8)
err(6, "invalid gzip data");
var flg = d[3];
var st = 10;
if (flg & 4)
st += (d[10] | d[11] << 8) + 2;
for (var zs = (flg >> 3 & 1) + (flg >> 4 & 1); zs > 0; zs -= !d[st++])
;
return st + (flg & 2);
};
var Inflate = /* @__PURE__ */ function() {
function Inflate2(opts, cb) {
if (typeof opts == "function")
cb = opts, opts = {};
this.ondata = cb;
var dict = opts && opts.dictionary && opts.dictionary.subarray(-32768);
this.s = { i: 0, b: dict ? dict.length : 0 };
this.o = new u8(32768);
this.p = new u8(0);
if (dict)
this.o.set(dict);
}
Inflate2.prototype.e = function(c) {
if (!this.ondata)
err(5);
if (this.d)
err(4);
if (!this.p.length)
this.p = c;
else if (c.length) {
var n = new u8(this.p.length + c.length);
n.set(this.p), n.set(c, this.p.length), this.p = n;
}
};
Inflate2.prototype.c = function(final) {
this.s.i = +(this.d = final || false);
var bts = this.s.b;
var dt = inflt(this.p, this.s, this.o);
this.ondata(slc(dt, bts, this.s.b), this.d);
this.o = slc(dt, this.s.b - 32768), this.s.b = this.o.length;
this.p = slc(this.p, this.s.p / 8 | 0), this.s.p &= 7;
};
Inflate2.prototype.push = function(chunk, final) {
this.e(chunk), this.c(final);
};
return Inflate2;
}();
var Gunzip = /* @__PURE__ */ function() {
function Gunzip2(opts, cb) {
this.v = 1;
this.r = 0;
Inflate.call(this, opts, cb);
}
Gunzip2.prototype.push = function(chunk, final) {
Inflate.prototype.e.call(this, chunk);
this.r += chunk.length;
if (this.v) {
var p = this.p.subarray(this.v - 1);
var s = p.length > 3 ? gzs(p) : 4;
if (s > p.length) {
if (!final)
return;
} else if (this.v > 1 && this.onmember) {
this.onmember(this.r - p.length);
}
this.p = p.subarray(s), this.v = 0;
}
Inflate.prototype.c.call(this, final);
if (this.s.f && !this.s.l && !final) {
this.v = shft(this.s.p) + 9;
this.s = { i: 0 };
this.o = new u8(0);
this.push(new u8(0), final);
}
};
return Gunzip2;
}();
var td = typeof TextDecoder != "undefined" && /* @__PURE__ */ new TextDecoder();
var tds = 0;
try {
td.decode(et, { stream: true });
tds = 1;
} catch (e) {
}
const f32buffer = new Float32Array(1);
const u32buffer = new Uint32Array(f32buffer.buffer);
function floatBitsToUint$1(f) {
f32buffer[0] = f;
return u32buffer[0];
}
function uintBitsToFloat$1(u) {
u32buffer[0] = u;
return f32buffer[0];
}
function toHalf(f) {
f32buffer[0] = f;
const bits2 = u32buffer[0];
const sign2 = bits2 >> 31 & 1;
const exp3 = bits2 >> 23 & 255;
const frac = bits2 & 8388607;
const halfSign = sign2 << 15;
if (exp3 === 255) {
if (frac !== 0) {
return halfSign | 32767;
}
return halfSign | 31744;
}
const newExp = exp3 - 127 + 15;
if (newExp >= 31) {
return halfSign | 31744;
}
if (newExp <= 0) {
if (newExp < -10) {
return halfSign;
}
const subFrac = (frac | 8388608) >> 1 - newExp + 13;
return halfSign | subFrac;
}
const halfFrac = frac >> 13;
return halfSign | newExp << 10 | halfFrac;
}
function fromHalf(h) {
const sign2 = h >> 15 & 1;
const exp3 = h >> 10 & 31;
const frac = h & 1023;
let f32bits;
if (exp3 === 0) {
if (frac === 0) {
f32bits = sign2 << 31;
} else {
let mant = frac;
let e = -14;
while ((mant & 1024) === 0) {
mant <<= 1;
e--;
}
mant &= 1023;
const newExp = e + 127;
const newFrac = mant << 13;
f32bits = sign2 << 31 | newExp << 23 | newFrac;
}
} else if (exp3 === 31) {
if (frac === 0) {
f32bits = sign2 << 31 | 2139095040;
} else {
f32bits = sign2 << 31 | 2143289344;
}
} else {
const newExp = exp3 - 15 + 127;
const newFrac = frac << 13;
f32bits = sign2 << 31 | newExp << 23 | newFrac;
}
u32buffer[0] = f32bits;
return f32buffer[0];
}
function floatToUint8(v) {
return Math.max(0, Math.min(255, Math.round(v * 255)));
}
function floatToSint8(v) {
return Math.max(-127, Math.min(127, Math.round(v * 127)));
}
function Uint8ToFloat(v) {
return v / 255;
}
function Sint8ToFloat(v) {
return v / 127;
}
class DataCache {
// Create a DataCache with a given function that fetches data not in the cache.
constructor({
asyncFetch,
maxItems = 5
}) {
this.asyncFetch = asyncFetch;
this.maxItems = maxItems;
this.items = [];
}
// Fetch data for the key, returning cached data if available.
async getFetch(key) {
const index = this.items.findIndex((item) => item.key === key);
if (index >= 0) {
const item = this.items.splice(index, 1)[0];
this.items.push(item);
return item.data;
}
const data = await this.asyncFetch(key);
this.items.push({ key, data });
while (this.items.length > this.maxItems) {
this.items.shift();
}
return data;
}
}
function mapObject(obj, fn) {
const entries = Object.entries(obj).map(([key, value]) => [
key,
fn(value, key)
]);
return Object.fromEntries(entries);
}
function mapFilterObject(obj, fn) {
const entries = Object.entries(obj).map(([key, value]) => [key, fn(value, key)]).filter(([_, value]) => value !== void 0);
return Object.fromEntries(entries);
}
function getArrayBuffers(ctx) {
const buffers = [];
const seen = /* @__PURE__ */ new Set();
function traverse(obj) {
if (obj && typeof obj === "object" && !seen.has(obj)) {
seen.add(obj);
if (obj instanceof ArrayBuffer) {
buffers.push(obj);
} else if (ArrayBuffer.isView(obj)) {
buffers.push(obj.buffer);
} else if (Array.isArray(obj)) {
obj.forEach(traverse);
} else {
Object.values(obj).forEach(traverse);
}
}
}
traverse(ctx);
return buffers;
}
function newArray(n, initFunction) {
return new Array(n).fill(null).map((_, i) => initFunction(i));
}
class FreeList {
constructor({
// Allocate a new item with the given args
allocate,
// Dispose of an item (optional, if GC is enough)
dispose,
// Check if an existing item in the list is valid for the given args,
// allowing you to store heterogeneous items in the list.
valid
}) {
this.items = [];
this.allocate = allocate;
this.dispose = dispose;
this.valid = valid;
}
// Allocate a new item from the free list, first checking if a existing item
// on the freelist is valid for the given args.
alloc(args) {
while (true) {
const item = this.items.pop();
if (!item) {
break;
}
if (this.valid(item, args)) {
return item;
}
if (this.dispose) {
this.dispose(item);
}
}
return this.allocate(args);
}
free(item) {
this.items.push(item);
}
disposeAll() {
let item;
item = this.items.pop();
while (item) {
if (this.dispose) {
this.dispose(item);
}
item = this.items.pop();
}
}
}
function setPackedSplat(packedSplats, index, x, y, z, scaleX, scaleY, scaleZ, quatX, quatY, quatZ, quatW, opacity, r, g, b) {
const uR = floatToUint8(r);
const uG = floatToUint8(g);
const uB = floatToUint8(b);
const uA = floatToUint8(opacity);
const uQuat = encodeQuatOctXy88R8(
new THREE.Quaternion(quatX, quatY, quatZ, quatW)
);
const uQuatX = uQuat & 255;
const uQuatY = uQuat >>> 8 & 255;
const uQuatZ = uQuat >>> 16 & 255;
const uScaleX = scaleX === 0 ? 0 : Math.min(
255,
Math.max(
0,
Math.round((Math.log(scaleX) - LN_SCALE_MIN) / LN_RESCALE) + 1
)
);
const uScaleY = scaleY === 0 ? 0 : Math.min(
255,
Math.max(
0,
Math.round((Math.log(scaleY) - LN_SCALE_MIN) / LN_RESCALE) + 1
)
);
const uScaleZ = scaleZ === 0 ? 0 : Math.min(
255,
Math.max(
0,
Math.round((Math.log(scaleZ) - LN_SCALE_MIN) / LN_RESCALE) + 1
)
);
const uCenterX = toHalf(x);
const uCenterY = toHalf(y);
const uCenterZ = toHalf(z);
const i4 = index * 4;
packedSplats[i4] = uR | uG << 8 | uB << 16 | uA << 24;
packedSplats[i4 + 1] = uCenterX | uCenterY << 16;
packedSplats[i4 + 2] = uCenterZ | uQuatX << 16 | uQuatY << 24;
packedSplats[i4 + 3] = uScaleX | uScaleY << 8 | uScaleZ << 16 | uQuatZ << 24;
}
function setPackedSplatCenter(packedSplats, index, x, y, z) {
const uCenterX = toHalf(x);
const uCenterY = toHalf(y);
const uCenterZ = toHalf(z);
const i4 = index * 4;
packedSplats[i4 + 1] = uCenterX | uCenterY << 16;
packedSplats[i4 + 2] = uCenterZ | packedSplats[i4 + 2] & 4294901760;
}
function setPackedSplatScales(packedSplats, index, scaleX, scaleY, scaleZ) {
const uScaleX = scaleX === 0 ? 0 : Math.min(
255,
Math.max(
0,
Math.round((Math.log(scaleX) - LN_SCALE_MIN) / LN_RESCALE) + 1
)
);
const uScaleY = scaleY === 0 ? 0 : Math.min(
255,
Math.max(
0,
Math.round((Math.log(scaleY) - LN_SCALE_MIN) / LN_RESCALE) + 1
)
);
const uScaleZ = scaleZ === 0 ? 0 : Math.min(
255,
Math.max(
0,
Math.round((Math.log(scaleZ) - LN_SCALE_MIN) / LN_RESCALE) + 1
)
);
const i4 = index * 4;
packedSplats[i4 + 3] = uScaleX | uScaleY << 8 | uScaleZ << 16 | packedSplats[i4 + 3] & 4278190080;
}
function setPackedSplatQuat(packedSplats, index, quatX, quatY, quatZ, quatW) {
const uQuat = encodeQuatOctXy88R8(
new THREE.Quaternion(quatX, quatY, quatZ, quatW)
);
const uQuatX = uQuat & 255;
const uQuatY = uQuat >>> 8 & 255;
const uQuatZ = uQuat >>> 16 & 255;
const i4 = index * 4;
packedSplats[i4 + 2] = packedSplats[i4 + 2] & 65535 | uQuatX << 16 | uQuatY << 24;
packedSplats[i4 + 3] = packedSplats[i4 + 3] & 16777215 | uQuatZ << 24;
}
function setPackedSplatRgb(packedSplats, index, r, g, b) {
const uR = floatToUint8(r);
const uG = floatToUint8(g);
const uB = floatToUint8(b);
const i4 = index * 4;
packedSplats[i4] = uR | uG << 8 | uB << 16 | packedSplats[i4] & 4278190080;
}
function setPackedSplatOpacity(packedSplats, index, opacity) {
const uA = floatToUint8(opacity);
const i4 = index * 4;
packedSplats[i4] = packedSplats[i4] & 16777215 | uA << 24;
}
const packedCenter = new THREE.Vector3();
const packedScales = new THREE.Vector3();
const packedQuaternion = new THREE.Quaternion();
const packedColor = new THREE.Color();
const packedFields = {
center: packedCenter,
scales: packedScales,
quaternion: packedQuaternion,
color: packedColor,
opacity: 0
};
function unpackSplat(packedSplats, index) {
const result = packedFields;
const i4 = index * 4;
const word0 = packedSplats[i4];
const word1 = packedSplats[i4 + 1];
const word2 = packedSplats[i4 + 2];
const word3 = packedSplats[i4 + 3];
result.color.set(
(word0 & 255) / 255,
(word0 >>> 8 & 255) / 255,
(word0 >>> 16 & 255) / 255
);
result.opacity = (word0 >>> 24 & 255) / 255;
result.center.set(
fromHalf(word1 & 65535),
fromHalf(word1 >>> 16 & 65535),
fromHalf(word2 & 65535)
);
const uScalesX = word3 & 255;
result.scales.x = uScalesX === 0 ? 0 : Math.exp(LN_SCALE_MIN + (uScalesX - 1) * LN_RESCALE);
const uScalesY = word3 >>> 8 & 255;
result.scales.y = uScalesY === 0 ? 0 : Math.exp(LN_SCALE_MIN + (uScalesY - 1) * LN_RESCALE);
const uScalesZ = word3 >>> 16 & 255;
result.scales.z = uScalesZ === 0 ? 0 : Math.exp(LN_SCALE_MIN + (uScalesZ - 1) * LN_RESCALE);
const uQuat = word2 >>> 16 & 65535 | word3 >>> 8 & 16711680;
decodeQuatOctXy88R8(uQuat, result.quaternion);
return result;
}
function getTextureSize(numSplats) {
const width = SPLAT_TEX_WIDTH;
const height = Math.max(
SPLAT_TEX_MIN_HEIGHT,
Math.min(SPLAT_TEX_HEIGHT, Math.ceil(numSplats / width))
);
const depth = Math.ceil(numSplats / (width * height));
const maxSplats = width * height * depth;
return { width, height, depth, maxSplats };
}
function computeMaxSplats(numSplats) {
const width = SPLAT_TEX_WIDTH;
const height = Math.max(
SPLAT_TEX_MIN_HEIGHT,
Math.min(SPLAT_TEX_HEIGHT, Math.ceil(numSplats / width))
);
const depth = Math.ceil(numSplats / (width * height));
return width * height * depth;
}
function isMobile() {
if (navigator.maxTouchPoints > 0) {
return true;
}
return /Mobi|Android|iPhone|iPad|iPod|Opera Mini|IEMobile/.test(
navigator.userAgent
);
}
function isAndroid() {
return /Android/.test(navigator.userAgent);
}
function isOculus() {
return /Oculus/.test(navigator.userAgent);
}
function flipPixels(pixels, width, height) {
const tempLine = new Uint8Array(width * 4);
for (let y = 0; y < height / 2; y++) {
const topOffset = y * width * 4;
const bottomOffset = (height - 1 - y) * width * 4;
tempLine.set(pixels.subarray(topOffset, topOffset + width * 4));
pixels.set(
pixels.subarray(bottomOffset, bottomOffset + width * 4),
topOffset
);
pixels.set(tempLine, bottomOffset);
}
return pixels;
}
function pixelsToPngUrl(pixels, width, height) {
const canvas = document.createElement("canvas");
canvas.width = width;
canvas.height = height;
const ctx = canvas.getContext("2d");
if (!ctx) {
throw new Error("Can't get 2d context");
}
const imageData = ctx.createImageData(width, height);
imageData.data.set(pixels);
ctx.putImageData(imageData, 0, 0);
return canvas.toDataURL("image/png");
}
function cloneClock(clock) {
const newClock = new THREE.Clock(clock.autoStart);
newClock.startTime = clock.startTime;
newClock.oldTime = clock.oldTime;
newClock.elapsedTime = clock.elapsedTime;
newClock.running = clock.running;
return newClock;
}
function omitUndefined(obj) {
return Object.fromEntries(
Object.entries(obj).filter(([_, value]) => value !== void 0)
);
}
const IDENT_VERTEX_SHADER = unindent(`
precision highp float;
in vec3 position;
void main() {
gl_Position = vec4(position.xy, 0.0, 1.0);
}
`);
function averagePositions(positions) {
const sum = new THREE.Vector3();
for (const position of positions) {
sum.add(position);
}
return sum.divideScalar(positions.length);
}
function averageQuaternions(quaternions) {
if (quaternions.length === 0) {
return new THREE.Quaternion();
}
const sum = quaternions[0].clone();
for (let i = 1; i < quaternions.length; i++) {
if (quaternions[i].dot(quaternions[0]) < 0) {
sum.x -= quaternions[i].x;
sum.y -= quaternions[i].y;
sum.z -= quaternions[i].z;
sum.w -= quaternions[i].w;
} else {
sum.x += quaternions[i].x;
sum.y += quaternions[i].y;
sum.z += quaternions[i].z;
sum.w += quaternions[i].w;
}
}
return sum.normalize();
}
function coinciDist(matrix1, matrix2) {
const origin1 = new THREE.Vector3(0, 0, 0).applyMatrix4(matrix1);
const origin2 = new THREE.Vector3(0, 0, 0).applyMatrix4(matrix2);
const direction1 = new THREE.Vector3(0, 0, -1).applyMatrix4(matrix1).sub(origin1).normalize();
const direction2 = new THREE.Vector3(0, 0, -1).applyMatrix4(matrix2).sub(origin2).normalize();
const distance2 = origin1.distanceTo(origin2);
const coincidence = direction1.dot(direction2);
return { distance: distance2, coincidence };
}
function withinDist({
matrix1,
matrix2,
maxDistance
}) {
const origin1 = new THREE.Vector3(0, 0, 0).applyMatrix4(matrix1);
const origin2 = new THREE.Vector3(0, 0, 0).applyMatrix4(matrix2);
return origin1.distanceTo(origin2) <= maxDistance;
}
function withinCoinciDist({
matrix1,
matrix2,
maxDistance,
minCoincidence
}) {
const { distance: distance2, coincidence } = coinciDist(matrix1, matrix2);
return distance2 <= maxDistance && (minCoincidence == null || coincidence >= minCoincidence);
}
function coorientDist(matrix1, matrix2) {
const [origin1, rotate1] = [new THREE.Vector3(), new THREE.Quaternion()];
const [origin2, rotate2] = [new THREE.Vector3(), new THREE.Quaternion()];
matrix1.decompose(origin1, rotate1, new THREE.Vector3());
matrix2.decompose(origin2, rotate2, new THREE.Vector3());
const distance2 = origin1.distanceTo(origin2);
const coorient = Math.abs(rotate1.dot(rotate2));
return { distance: distance2, coorient };
}
function withinCoorientDist({
matrix1,
matrix2,
maxDistance,
minCoorient
}) {
const { distance: distance2, coorient } = coorientDist(matrix1, matrix2);
return distance2 <= maxDistance && (minCoorient == null || coorient >= minCoorient);
}
function epsilonSign(value, epsilon = 1e-3) {
if (Math.abs(value) < epsilon) {
return 0;
}
return Math.sign(value);
}
function encodeQuatXyz888(q) {
const negQuat = q.w < 0;
const iQuatX = floatToSint8(negQuat ? -q.x : q.x);
const iQuatY = floatToSint8(negQuat ? -q.y : q.y);
const iQuatZ = floatToSint8(negQuat ? -q.z : q.z);
const uQuatX = iQuatX & 255;
const uQuatY = iQuatY & 255;
const uQuatZ = iQuatZ & 255;
return uQuatX | uQuatY << 8 | uQuatZ << 16;
}
function decodeQuatXyz888(encoded, out) {
const iQuatX = encoded << 24 >> 24;
const iQuatY = encoded << 16 >> 24;
const iQuatZ = encoded << 8 >> 24;
out.set(iQuatX / 127, iQuatY / 127, iQuatZ / 127, 0);
const dotSelf = out.x * out.x + out.y * out.y + out.z * out.z;
out.w = Math.sqrt(Math.max(0, 1 - dotSelf));
return out;
}
function encodeQuatOctXy88R8(q) {
const qnorm = q.clone().normalize();
if (qnorm.w < 0) {
qnorm.set(-qnorm.x, -qnorm.y, -qnorm.z, -qnorm.w);
}
const theta = 2 * Math.acos(qnorm.w);
const xyz_norm = Math.sqrt(
qnorm.x * qnorm.x + qnorm.y * qnorm.y + qnorm.z * qnorm.z
);
const axis = xyz_norm < 1e-6 ? new THREE.Vector3(1, 0, 0) : new THREE.Vector3(qnorm.x, qnorm.y, qnorm.z).divideScalar(xyz_norm);
const sum = Math.abs(axis.x) + Math.abs(axis.y) + Math.abs(axis.z);
let p_x = axis.x / sum;
let p_y = axis.y / sum;
if (axis.z < 0) {
const tmp = p_x;
p_x = (1 - Math.abs(p_y)) * (p_x >= 0 ? 1 : -1);
p_y = (1 - Math.abs(tmp)) * (p_y >= 0 ? 1 : -1);
}
const u_f = p_x * 0.5 + 0.5;
const v_f = p_y * 0.5 + 0.5;
const quantU = Math.round(u_f * 255);
const quantV = Math.round(v_f * 255);
const angleInt = Math.round(theta * (255 / Math.PI));
return angleInt << 16 | quantV << 8 | quantU;
}
function decodeQuatOctXy88R8(encoded, out) {
const quantU = encoded & 255;
const quantV = encoded >>> 8 & 255;
const angleInt = encoded >>> 16 & 255;
const u_f = quantU / 255;
const v_f = quantV / 255;
let f_x = (u_f - 0.5) * 2;
let f_y = (v_f - 0.5) * 2;
const f_z = 1 - (Math.abs(f_x) + Math.abs(f_y));
const t = Math.max(-f_z, 0);
f_x += f_x >= 0 ? -t : t;
f_y += f_y >= 0 ? -t : t;
const axis = new THREE.Vector3(f_x, f_y, f_z).normalize();
const theta = angleInt / 255 * Math.PI;
const halfTheta = theta * 0.5;
const s = Math.sin(halfTheta);
const w = Math.cos(halfTheta);
out.set(axis.x * s, axis.y * s, axis.z * s, w);
return out;
}
function encodeQuatEulerXyz888(q) {
const qNorm = q.clone().normalize();
const sinr_cosp = 2 * (qNorm.w * qNorm.x + qNorm.y * qNorm.z);
const cosr_cosp = 1 - 2 * (qNorm.x * qNorm.x + qNorm.y * qNorm.y);
const roll = Math.atan2(sinr_cosp, cosr_cosp);
const sinp = 2 * (qNorm.w * qNorm.y - qNorm.z * qNorm.x);
const pitch = Math.abs(sinp) >= 1 ? Math.sign(sinp) * (Math.PI / 2) : Math.asin(sinp);
const siny_cosp = 2 * (qNorm.w * qNorm.z + qNorm.x * qNorm.y);
const cosy_cosp = 1 - 2 * (qNorm.y * qNorm.y + qNorm.z * qNorm.z);
const yaw = Math.atan2(siny_cosp, cosy_cosp);
const normRoll = (roll + Math.PI) / (2 * Math.PI);
const normPitch = (pitch + Math.PI) / (2 * Math.PI);
const normYaw = (yaw + Math.PI) / (2 * Math.PI);
const rollQ = Math.round(normRoll * 255);
const pitchQ = Math.round(normPitch * 255);
const yawQ = Math.round(normYaw * 255);
return yawQ << 16 | pitchQ << 8 | rollQ;
}
function decodeQuatEulerXyz888(encoded, out) {
const rollQ = encoded & 255;
const pitchQ = encoded >>> 8 & 255;
const yawQ = encoded >>> 16 & 255;
const normRoll = rollQ / 255;
const normPitch = pitchQ / 255;
const normYaw = yawQ / 255;
const roll = normRoll * (2 * Math.PI) - Math.PI;
const pitch = normPitch * (2 * Math.PI) - Math.PI;
const yaw = normYaw * (2 * Math.PI) - Math.PI;
const cr = Math.cos(roll * 0.5);
const sr = Math.sin(roll * 0.5);
const cp = Math.cos(pitch * 0.5);
const sp = Math.sin(pitch * 0.5);
const cy = Math.cos(yaw * 0.5);
const sy = Math.sin(yaw * 0.5);
out.w = cr * cp * cy + sr * sp * sy;
out.x = sr * cp * cy - cr * sp * sy;
out.y = cr * sp * cy + sr * cp * sy;
out.z = cr * cp * sy - sr * sp * cy;
out.normalize();
return out;
}
function packSint8Bytes(b0, b1, b2, b3) {
const clampedB0 = Math.max(-127, Math.min(127, b0 * 127));
const clampedB1 = Math.max(-127, Math.min(127, b1 * 127));
const clampedB2 = Math.max(-127, Math.min(127, b2 * 127));
const clampedB3 = Math.max(-127, Math.min(127, b3 * 127));
return clampedB0 & 255 | (clampedB1 & 255) << 8 | (clampedB2 & 255) << 16 | (clampedB3 & 255) << 24;
}
function encodeSh1Rgb(sh1Array, index, sh1Rgb) {
const base = index * 2;
for (let i = 0; i < 9; ++i) {
const value = Math.max(-63, Math.min(63, sh1Rgb[i] * 63)) & 127;
const bitStart = i * 7;
const bitEnd = bitStart + 7;
const wordStart = Math.floor(bitStart / 32);
const bitOffset = bitStart - wordStart * 32;
const firstWord = value << bitOffset & 4294967295;
sh1Array[base + wordStart] |= firstWord;
if (bitEnd > wordStart * 32 + 32) {
const secondWord = value >>> 32 - bitOffset & 4294967295;
sh1Array[base + wordStart + 1] |= secondWord;
}
}
}
function encodeSh2Rgb(sh2Array, index, sh2Rgb) {
sh2Array[index * 4 + 0] = packSint8Bytes(
sh2Rgb[0],
sh2Rgb[1],
sh2Rgb[2],
sh2Rgb[3]
);
sh2Array[index * 4 + 1] = packSint8Bytes(
sh2Rgb[4],
sh2Rgb[5],
sh2Rgb[6],
sh2Rgb[7]
);
sh2Array[index * 4 + 2] = packSint8Bytes(
sh2Rgb[8],
sh2Rgb[9],
sh2Rgb[10],
sh2Rgb[11]
);
sh2Array[index * 4 + 3] = packSint8Bytes(
sh2Rgb[12],
sh2Rgb[13],
sh2Rgb[14],
0
);
}
function encodeSh3Rgb(sh3Array, index, sh3Rgb) {
const base = index * 4;
for (let i = 0; i < 21; ++i) {
const value = Math.max(-31, Math.min(31, sh3Rgb[i] * 31)) & 63;
const bitStart = i * 6;
const bitEnd = bitStart + 6;
const wordStart = Math.floor(bitStart / 32);
const bitOffset = bitStart - wordStart * 32;
const firstWord = value << bitOffset & 4294967295;
sh3Array[base + wordStart] |= firstWord;
if (bitEnd > wordStart * 32 + 32) {
const secondWord = value >>> 32 - bitOffset & 4294967295;
sh3Array[base + wordStart + 1] |= secondWord;
}
}
}
function decompressPartialGzip(fileBytes, numBytes) {
const chunks = [];
let totalBytes = 0;
let result = null;
const gunzip = new Gunzip((data, final) => {
chunks.push(data);
totalBytes += data.length;
if (final || totalBytes >= numBytes) {
const allBytes = new Uint8Array(totalBytes);
let offset2 = 0;
for (const chunk of chunks) {
allBytes.set(chunk, offset2);
offset2 += chunk.length;
}
result = allBytes.slice(0, numBytes);
}
});
const CHUNK_SIZE = 1024;
let offset = 0;
while (result == null && offset < fileBytes.length) {
const chunk = fileBytes.slice(offset, offset + CHUNK_SIZE);
gunzip.push(chunk, false);
offset += CHUNK_SIZE;
}
if (result == null) {
gunzip.push(new Uint8Array(), true);
if (result == null) {
throw new Error("Failed to decompress partial gzip");
}
}
return result;
}
class GunzipReader {
constructor({
fileBytes,
chunkBytes = 64 * 1024
}) {
this.fileBytes = fileBytes;
this.chunkBytes = chunkBytes;
this.offset = 0;
this.chunks = [];
this.totalBytes = 0;
this.gunzip = new Gunzip((chunk, _final) => {
this.chunks.push(chunk);
this.totalBytes += chunk.length;
});
}
read(numBytes) {
while (this.totalBytes < numBytes && this.offset < this.fileBytes.length) {
const end = Math.min(
this.offset + this.chunkBytes,
this.fileBytes.length
);
this.gunzip.push(this.fileBytes.subarray(this.offset, end), false);
this.offset = end;
}
if (this.totalBytes < numBytes && this.offset >= this.fileBytes.length) {
this.gunzip.push(new Uint8Array(0), true);
}
if (this.totalBytes < numBytes) {
throw new Error(
`Unexpected EOF: needed ${numBytes}, got ${this.totalBytes}`
);
}
const allBytes = new Uint8Array(this.totalBytes);
let outOffset = 0;
for (const chunk of this.chunks) {
allBytes.set(chunk, outOffset);
outOffset += chunk.length;
}
const result = allBytes.subarray(0, numBytes);
this.chunks = [allBytes.subarray(numBytes)];
this.totalBytes -= numBytes;
return result;
}
}
const utils = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
__proto__: null,
DataCache,
FreeList,
GunzipReader,
IDENT_VERTEX_SHADER,
Sint8ToFloat,
Uint8ToFloat,
averagePositions,
averageQuaternions,
cloneClock,
coinciDist,
computeMaxSplats,
coorientDist,
decodeQuatEulerXyz888,
decodeQuatOctXy88R8,
decodeQuatXyz888,
decompressPartialGzip,
encodeQuatEulerXyz888,
encodeQuatOctXy88R8,
encodeQuatXyz888,
encodeSh1Rgb,
encodeSh2Rgb,
encodeSh3Rgb,
epsilonSign,
flipPixels,
floatBitsToUint: floatBitsToUint$1,
floatToSint8,
floatToUint8,
fromHalf,
getArrayBuffers,
getTextureSize,
isAndroid,
isMobile,
isOculus,
mapFilterObject,
mapObject,
newArray,
omitUndefined,
pixelsToPngUrl,
setPackedSplat,
setPackedSplatCenter,
setPackedSplatOpacity,
setPackedSplatQuat,
setPackedSplatRgb,
setPackedSplatScales,
toHalf,
uintBitsToFloat: uintBitsToFloat$1,
unpackSplat,
withinCoinciDist,
withinCoorientDist,
withinDist
}, Symbol.toStringTag, { value: "Module" }));
class DynoProgram {
constructor({
graph,
inputs,
outputs,
template
}) {
this.graph = graph;
this.template = template;
this.inputs = inputs ?? {};
this.outputs = outputs ?? {};
const compile = new Compilation({ indent: this.template.indent });
for (const key in this.outputs) {
if (this.outputs[key]) {
compile.declares.add(this.outputs[key]);
}
}
const statements = graph.compile({
inputs: this.inputs,
outputs: this.outputs,
compile
});
this.shader = template.generate({ globals: compile.globals, statements });
this.uniforms = compile.uniforms;
this.updaters = compile.updaters;
}
prepareMaterial() {
return getMaterial(this);
}
update() {
for (const updater of this.updaters) {
updater();
}
}
}
class DynoProgramTemplate {
constructor(template) {
const globals = template.match(/^([ \t]*)\{\{\s*GLOBALS\s*\}\}/m);
const statements = template.match(/^([ \t]*)\{\{\s*STATEMENTS\s*\}\}/m);
if (!globals || !statements) {
throw new Error(
"Template must contain {{ GLOBALS }} and {{ STATEMENTS }}"
);
}
this.before = template.substring(0, globals.index);
this.between = template.substring(
globals.index + globals[0].length,
statements.index
);
this.after = template.substring(
statements.index + statements[0].length
);
this.indent = statements[1];
}
generate({
globals,
statements
}) {
return this.before + Array.from(globals).join("\n\n") + this.between + statements.map((s) => this.indent + s).join("\n") + this.after;
}
}
const programMaterial = /* @__PURE__ */ new Map();
function getMaterial(program) {
let material = programMaterial.get(program);
if (material) {
return material;
}
material = new THREE.RawShaderMaterial({
glslVersion: THREE.GLSL3,
vertexShader: IDENT_VERTEX_SHADER,
fragmentShader: program.shader,
uniforms: program.uniforms
});
programMaterial.set(program, material);
return material;
}
function addOutputType(a, b, operation = "add") {
const error = () => {
throw new Error(`Invalid ${operation} types: ${a}, ${b}`);
};
if (a === b) return a;
if (a === "int") {
if (isIntType(b)) return b;
error();
}
if (b === "int") {
if (isIntType(a)) return a;
error();
}
if (a === "uint") {
if (isUintType(b)) return b;
error();
}
if (b === "uint") {
if (isUintType(a)) return a;
error();
}
if (a === "float") {
if (isAllFloatType(b)) return b;
error();
}
if (b === "float") {
if (isAllFloatType(a)) return a;
error();
}
throw new Error(`Invalid ${operation} types: ${a}, ${b}`);
}
function subOutputType(a, b) {
return addOutputType(a, b, "sub");
}
function mulOutputType(a, b) {
const error = () => {
throw new Error(`Invalid mul types: ${a}, ${b}`);
};
const result = (value) => value;
if (a === "int") {
if (isIntType(b)) return result(b);
error();
}
if (b === "int") {
if (isIntType(a)) return result(a);
error();
}
if (a === "uint") {
if (isUintType(b)) return result(b);
error();
}
if (b === "uint") {
if (isUintType(a)) return result(a);
error();
}
if (a === "float") {
if (isAllFloatType(b)) return result(b);
error();
}
if (b === "float") {
if (isAllFloatType(a)) return result(a);
error();
}
if (isIntType(a) || isUintType(a) || isIntType(b) || isUintType(b)) {
if (a === b) return result(a);
error();
}
if (a === "vec2") {
if (b === "vec2" || isMat2(b)) return result("vec2");
if (b === "mat3x2") return result("vec3");
if (b === "mat4x2") return result("vec4");
error();
}
if (a === "vec3") {
if (b === "mat2x3") return result("vec2");
if (b === "vec3" || isMat3(b)) return result("vec3");
if (b === "mat4x3") return result("vec4");
error();
}
if (a === "vec4") {
if (b === "mat2x4") return result("vec2");
if (b === "mat3x4") return result("vec3");
if (b === "vec4" || isMat4(b)) return result("vec4");
error();
}
if (b === "vec2") {
if (isMat2(a)) return result("vec2");
if (a === "mat2x3") return result("vec3");
if (a === "mat2x4") return result("vec4");
error();
}
if (b === "vec3") {
if (a === "mat3x2") return result("vec2");
if (isMat3(a)) return result("vec3");
if (a === "mat3x4") return result("vec4");
error();
}
if (b === "vec4") {
if (a === "mat4x2") return result("vec2");
if (a === "mat4x3") return result("vec3");
if (isMat4(a)) return result("vec4");
error();
}
if (isMat2(a)) {
if (isMat2(b)) return result("mat2");
if (b === "mat3x2") return result("mat3x2");
if (b === "mat4x2") return result("mat4x2");
error();
}
if (a === "mat2x3") {
if (isMat2(b)) return result("mat2x3");
if (b === "mat3x2") return result("mat3");
if (b === "mat4x2") return result("mat4x3");
error();
}
if (a === "mat2x4") {
if (isMat2(b)) return result("mat2x4");
if (b === "mat3x2") return result("mat3x4");
if (b === "mat4x2") return result("mat4");
error();
}
if (a === "mat3x2") {
if (b === "mat2x3") return result("mat2");
if (isMat3(b)) return result("mat3x2");
if (b === "mat4x3") return result("mat4x2");
error();
}
if (isMat3(a)) {
if (b === "mat2x3") return result("mat2x3");
if (isMat3(b)) return result("mat3");
if (b === "mat4x3") return result("mat4x3");
error();
}
if (a === "mat3x4") {
if (b === "mat2x3") return result("mat2x4");
if (isMat3(b)) return result("mat3x4");
if (b === "mat4x3") return result("mat4");
error();
}
if (a === "mat4x2") {
if (b === "mat2x4") return result("mat2");
if (b === "mat3x4") return result("mat3x2");
if (isMat4(b)) return result("mat4x2");
error();
}
if (a === "mat4x3") {
if (b === "mat2x4") return result("mat2x3");
if (b === "mat3x4") return result("mat3");
if (isMat4(b)) return result("mat4x3");
error();
}
if (isMat4(a)) {
if (b === "mat2x4") return result("mat2x4");
if (b === "mat3x4") return result("mat3x4");
if (isMat4(b)) return result("mat4");
error();
}
throw new Error(`Invalid mul types: ${a}, ${b}`);
}
function divOutputType(a, b) {
return addOutputType(a, b, "div");
}
function imodOutputType(a, b) {
if (a === b) return a;
if (a === "int") {
if (isIntType(b)) return b;
} else if (b === "int") {
if (isIntType(a)) return a;
} else if (a === "uint") {
if (isUintType(b)) return b;
} else if (b === "uint") {
if (isUintType(a)) return a;
}
throw new Error(`Invalid imod types: ${a}, ${b}`);
}
function modOutputType(a, b) {
if (a === b || b === "float") return a;
throw new Error(`Invalid mod types: ${a}, ${b}`);
}
function modfOutputType(a) {
return a;
}
function negOutputType(a) {
return a;
}
function absOutputType(a) {
return a;
}
function signOutputType(a) {
return a;
}
function floorOutputType(a) {
return a;
}
function ceilOutputType(a) {
return a;
}
function truncOutputType(a) {
return a;
}
function roundOutputType(a) {
return a;
}
function fractOutputType(a) {
return a;
}
function powOutputType(a) {
return a;
}
function expOutputType(a) {
return a;
}
function exp2OutputType(a) {
return a;
}
function logOutputType(a) {
return a;
}
function log2OutputType(a) {
return a;
}
function sqrOutputType(a) {
return a;
}
function sqrtOutputType(a) {
return a;
}
function inversesqrtOutputType(a) {
return a;
}
function minOutputType(a, b, operation = "min") {
if (a === b) return a;
if (b === "float") {
if (isFloatType(a)) return a;
} else if (b === "int") {
if (isIntType(a)) return a;
} else if (b === "uint") {
if (isUintType(a)) return a;
}
throw new Error(`Invalid ${operation} types: ${a}, ${b}`);
}
function maxOutputType(a, b) {
return minOutputType(a, b, "max");
}
function clampOutputType(a, b, _c) {
if (b === "float") {
if (isFloatType(a)) return a;
} else if (b === "int") {
if (isIntType(a)) return a;
} else if (b === "uint") {
if (isUintType(a)) return a;
}
throw new Error(`Invalid clamp types: ${a}, ${b}`);
}
function mixOutputType(a, b, c) {
if (c === a) return a;
if (c === "float") return a;
if (c === "bool" && a === "float") return a;
if (c === "bvec2" && a === "vec2") return a;
if (c === "bvec3" && a === "vec3") return a;
if (c === "bvec4" && a === "vec4") return a;
throw new Error(`Invalid mix types: ${a}, ${b}, ${c}`);
}
function stepOutputType(a, b) {
if (a === b || b === "float") return b;
throw new Error(`Invalid step types: ${a}, ${b}`);
}
function smoothstepOutputType(a, b, c) {
if (a === b) {
if (a === c || a === "float") return c;
}
throw new Error(`Invalid smoothstep types: ${a}, ${b}, ${c}`);
}
function isNanOutputType(a, operation = "isNan") {
if (a === "float") return "bool";
if (a === "vec2") return "bvec2";
if (a === "vec3") return "bvec3";
if (a === "vec4") return "bvec4";
throw new Error(`Invalid ${operation} types: ${a}`);
}
function isInfOutputType(a) {
return isNanOutputType(a, "isInf");
}
const add = (a, b) => new Add({ a, b });
const sub = (a, b) => new Sub({ a, b });
const mul = (a, b) => new Mul({ a, b });
const div = (a, b) => new Div({ a, b });
const imod = (a, b) => new IMod({ a, b });
const mod = (a, b) => new Mod({ a, b });
const modf = (a) => new Modf({ a }).outputs;
const neg = (a) => new Neg({ a });
const abs = (a) => new Abs({ a });
const sign = (a) => new Sign({ a });
const floor = (a) => new Floor({ a });
const ceil = (a) => new Ceil({ a });
const trunc = (a) => new Trunc({ a });
const round = (a) => new Round({ a });
const fract = (a) => new Fract({ a });
const pow = (a, b) => new Pow({ a, b });
const exp = (a) => new Exp({ a });
const exp2 = (a) => new Exp2({ a });
const log = (a) => new Log({ a });
const log2 = (a) => new Log2({ a });
const sqr = (a) => new Sqr({ a });
const sqrt = (a) => new Sqrt({ a });
const inversesqrt = (a) => new InverseSqrt({ a });
const min = (a, b) => new Min({ a, b });
const max = (a, b) => new Max({ a, b });
const clamp = (a, min2, max2) => new Clamp({ a, min: min2, max: max2 });
const mix = (a, b, t) => new Mix({ a, b, t });
const step = (edge, x) => new Step({ edge, x });
const smoothstep = (edge0, edge1, x) => new Smoothstep({ edge0, edge1, x });
const isNan = (a) => new IsNan({ a });
const isInf = (a) => new IsInf({ a });
class Add extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "sum", outTypeFunc: addOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.sum} = ${inputs.a} + ${inputs.b};`];
};
}
}
class Sub extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "difference", outTypeFunc: subOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.difference} = ${inputs.a} - ${inputs.b};`];
};
}
}
class Mul extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "product", outTypeFunc: mulOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.product} = ${inputs.a} * ${inputs.b};`];
};
}
}
class Div extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "quotient", outTypeFunc: divOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.quotient} = ${inputs.a} / ${inputs.b};`];
};
}
}
class IMod extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "remainder", outTypeFunc: imodOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.remainder} = ${inputs.a} % ${inputs.b};`];
};
}
}
class Mod extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "remainder", outTypeFunc: modOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.remainder} = mod(${inputs.a}, ${inputs.b});`];
};
}
}
class Modf extends Dyno {
constructor({ a }) {
const inTypes = { a: valType(a) };
const outType = modfOutputType(inTypes.a);
const outTypes = {
fract: outType,
integer: outType
};
super({ inTypes, outTypes, inputs: { a } });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.fract} = modf(${inputs.a}, ${outputs.integer});`];
};
}
}
class Neg extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "neg", outTypeFunc: negOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.neg} = -${inputs.a};`];
};
}
}
class Abs extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "abs", outTypeFunc: absOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.abs} = abs(${inputs.a});`];
};
}
}
class Sign extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "sign", outTypeFunc: signOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.sign} = sign(${inputs.a});`];
};
}
}
class Floor extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "floor", outTypeFunc: floorOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.floor} = floor(${inputs.a});`];
};
}
}
class Ceil extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "ceil", outTypeFunc: ceilOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.ceil} = ceil(${inputs.a});`];
};
}
}
class Trunc extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "trunc", outTypeFunc: truncOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.trunc} = trunc(${inputs.a});`];
};
}
}
class Round extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "round", outTypeFunc: roundOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.round} = round(${inputs.a});`];
};
}
}
class Fract extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "fract", outTypeFunc: fractOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.fract} = fract(${inputs.a});`];
};
}
}
class Pow extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "power", outTypeFunc: powOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.power} = pow(${inputs.a}, ${inputs.b});`];
};
}
}
class Exp extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "exp", outTypeFunc: expOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.exp} = exp(${inputs.a});`];
};
}
}
class Exp2 extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "exp2", outTypeFunc: exp2OutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.exp2} = exp2(${inputs.a});`];
};
}
}
class Log extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "log", outTypeFunc: logOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.log} = log(${inputs.a});`];
};
}
}
class Log2 extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "log2", outTypeFunc: log2OutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.log2} = log2(${inputs.a});`];
};
}
}
class Sqr extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "sqr", outTypeFunc: sqrOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.sqr} = ${inputs.a} * ${inputs.a};`];
};
}
}
class Sqrt extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "sqrt", outTypeFunc: sqrtOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.sqrt} = sqrt(${inputs.a});`];
};
}
}
class InverseSqrt extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "inversesqrt", outTypeFunc: inversesqrtOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.inversesqrt} = inversesqrt(${inputs.a});`];
};
}
}
class Min extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "min", outTypeFunc: minOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.min} = min(${inputs.a}, ${inputs.b});`];
};
}
}
class Max extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "max", outTypeFunc: maxOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.max} = max(${inputs.a}, ${inputs.b});`];
};
}
}
class Clamp extends TrinaryOp {
constructor({
a,
min: min2,
max: max2
}) {
super({
a,
b: min2,
c: max2,
outKey: "clamp",
outTypeFunc: clampOutputType
});
this.statements = ({ inputs, outputs }) => {
const { a: a2, b: min3, c: max3 } = inputs;
return [`${outputs.clamp} = clamp(${a2}, ${min3}, ${max3});`];
};
}
}
class Mix extends TrinaryOp {
constructor({ a, b, t }) {
super({ a, b, c: t, outKey: "mix", outTypeFunc: mixOutputType });
this.statements = ({ inputs, outputs }) => {
const { a: a2, b: b2, c: t2 } = inputs;
return [`${outputs.mix} = mix(${a2}, ${b2}, ${t2});`];
};
}
}
class Step extends BinaryOp {
constructor({ edge, x }) {
super({
a: edge,
b: x,
outKey: "step",
outTypeFunc: stepOutputType
});
this.statements = ({ inputs, outputs }) => {
const { a: edge2, b: x2 } = inputs;
return [`${outputs.step} = step(${edge2}, ${x2});`];
};
}
}
class Smoothstep extends TrinaryOp {
constructor({
edge0,
edge1,
x
}) {
super({
a: edge0,
b: edge1,
c: x,
outKey: "smoothstep",
outTypeFunc: smoothstepOutputType
});
this.statements = ({ inputs, outputs }) => {
const { a: edge02, b: edge12, c: x2 } = inputs;
return [`${outputs.smoothstep} = smoothstep(${edge02}, ${edge12}, ${x2});`];
};
}
}
class IsNan extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "isNan", outTypeFunc: isNanOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.isNan} = isNan(${inputs.a});`];
};
}
}
class IsInf extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "isInf", outTypeFunc: isInfOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.isInf} = isInf(${inputs.a});`];
};
}
}
const and = (a, b) => new And({ a, b });
const or = (a, b) => new Or({ a, b });
const xor = (a, b) => new Xor({ a, b });
const not = (a) => new Not({ a });
const lessThan = (a, b) => new LessThan({ a, b });
const lessThanEqual = (a, b) => new LessThanEqual({ a, b });
const greaterThan = (a, b) => new GreaterThan({ a, b });
const greaterThanEqual = (a, b) => new GreaterThanEqual({ a, b });
const equal = (a, b) => new Equal({ a, b });
const notEqual = (a, b) => new NotEqual({ a, b });
const any = (a) => new Any({ a });
const all = (a) => new All({ a });
const select = (cond, t, f) => new Select({ cond, t, f });
const compXor = (a) => new CompXor({ a });
class And extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outTypeFunc: (aType, bType) => aType, outKey: "and" });
this.statements = ({ inputs, outputs }) => {
if (this.outTypes.and === "bool") {
return [`${outputs.and} = ${inputs.a} && ${inputs.b};`];
}
return [`${outputs.and} = ${inputs.a} & ${inputs.b};`];
};
}
}
class Or extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outTypeFunc: (aType, bType) => aType, outKey: "or" });
this.statements = ({ inputs, outputs }) => {
if (this.outTypes.or === "bool") {
return [`${outputs.or} = ${inputs.a} || ${inputs.b};`];
}
return [`${outputs.or} = ${inputs.a} | ${inputs.b};`];
};
}
}
class Xor extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outTypeFunc: (aType, bType) => aType, outKey: "xor" });
this.statements = ({ inputs, outputs }) => {
if (this.outTypes.xor === "bool") {
return [`${outputs.xor} = ${inputs.a} ^^ ${inputs.b};`];
}
return [`${outputs.xor} = ${inputs.a} ^ ${inputs.b};`];
};
}
}
class Not extends UnaryOp {
constructor({ a }) {
super({ a, outTypeFunc: (aType) => aType, outKey: "not" });
this.statements = ({ inputs, outputs }) => {
if (this.outTypes.not === "bool") {
return [`${outputs.not} = !${inputs.a};`];
}
return [`${outputs.not} = not(${inputs.a});`];
};
}
}
class LessThan extends BinaryOp {
constructor({ a, b }) {
super({
a,
b,
outTypeFunc: (aType, bType) => compareOutputType(aType, "lessThan"),
outKey: "lessThan"
});
this.statements = ({ inputs, outputs }) => {
if (this.outTypes.lessThan === "bool") {
return [`${outputs.lessThan} = ${inputs.a} < ${inputs.b};`];
}
return [`${outputs.lessThan} = lessThan(${inputs.a}, ${inputs.b});`];
};
}
}
class LessThanEqual extends BinaryOp {
constructor({ a, b }) {
super({
a,
b,
outTypeFunc: (aType, bType) => compareOutputType(aType, "lessThanEqual"),
outKey: "lessThanEqual"
});
this.statements = ({ inputs, outputs }) => {
if (this.outTypes.lessThanEqual === "bool") {
return [`${outputs.lessThanEqual} = ${inputs.a} <= ${inputs.b};`];
}
return [
`${outputs.lessThanEqual} = lessThanEqual(${inputs.a}, ${inputs.b});`
];
};
}
}
class GreaterThan extends BinaryOp {
constructor({ a, b }) {
super({
a,
b,
outTypeFunc: (aType, bType) => compareOutputType(aType, "greaterThan"),
outKey: "greaterThan"
});
this.statements = ({ inputs, outputs }) => {
if (this.outTypes.greaterThan === "bool") {
return [`${outputs.greaterThan} = ${inputs.a} > ${inputs.b};`];
}
return [
`${outputs.greaterThan} = greaterThan(${inputs.a}, ${inputs.b});`
];
};
}
}
class GreaterThanEqual extends BinaryOp {
constructor({ a, b }) {
super({
a,
b,
outTypeFunc: (aType, bType) => compareOutputType(aType, "greaterThanEqual"),
outKey: "greaterThanEqual"
});
this.statements = ({ inputs, outputs }) => {
if (this.outTypes.greaterThanEqual === "bool") {
return [`${outputs.greaterThanEqual} = ${inputs.a} >= ${inputs.b};`];
}
return [
`${outputs.greaterThanEqual} = greaterThanEqual(${inputs.a}, ${inputs.b});`
];
};
}
}
class Equal extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outTypeFunc: equalOutputType, outKey: "equal" });
this.statements = ({ inputs, outputs }) => {
if (this.outTypes.equal === "bool") {
return [`${outputs.equal} = ${inputs.a} == ${inputs.b};`];
}
return [`${outputs.equal} = equal(${inputs.a}, ${inputs.b});`];
};
}
}
class NotEqual extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outTypeFunc: notEqualOutputType, outKey: "notEqual" });
this.statements = ({ inputs, outputs }) => {
if (this.outTypes.notEqual === "bool") {
return [`${outputs.notEqual} = ${inputs.a} != ${inputs.b};`];
}
return [`${outputs.notEqual} = notEqual(${inputs.a}, ${inputs.b});`];
};
}
}
class Any extends UnaryOp {
constructor({ a }) {
super({ a, outTypeFunc: (aType) => "bool", outKey: "any" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.any} = any(${inputs.a});`];
};
}
}
class All extends UnaryOp {
constructor({ a }) {
super({ a, outTypeFunc: (aType) => "bool", outKey: "all" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.all} = all(${inputs.a});`];
};
}
}
class Select extends TrinaryOp {
constructor({
cond,
t,
f
}) {
super({
a: cond,
b: t,
c: f,
outKey: "select",
outTypeFunc: (aType, bType, cType) => bType
});
this.statements = ({ inputs, outputs }) => {
const { a: cond2, b: t2, c: f2 } = inputs;
return [`${outputs.select} = (${cond2}) ? (${t2}) : (${f2});`];
};
}
}
function compareOutputType(type, operator) {
if (isScalarType(type)) {
return "bool";
}
if (type === "ivec2" || type === "uvec2" || type === "vec2") {
return "bvec2";
}
if (type === "ivec3" || type === "uvec3" || type === "vec3") {
return "bvec3";
}
if (type === "ivec4" || type === "uvec4" || type === "vec4") {
return "bvec4";
}
throw new Error(`Invalid ${operator} type: ${type}`);
}
function equalOutputType(type, operator = "equal") {
if (isScalarType(type)) {
return "bool";
}
if (isBoolType(type)) {
return type;
}
if (type === "ivec2" || type === "uvec2" || type === "vec2") {
return "bvec2";
}
if (type === "ivec3" || type === "uvec3" || type === "vec3") {
return "bvec3";
}
if (type === "ivec4" || type === "uvec4" || type === "vec4") {
return "bvec4";
}
throw new Error(`Invalid ${operator} type: ${type}`);
}
function notEqualOutputType(type) {
return equalOutputType(type, "notEqual");
}
function compXorOutputType(type) {
if (isBoolType(type)) {
return "bool";
}
if (isIntType(type)) {
return "int";
}
if (isUintType(type)) {
return "uint";
}
throw new Error(`Invalid compXor type: ${type}`);
}
class CompXor extends UnaryOp {
constructor({ a }) {
const outType = compXorOutputType(valType(a));
super({ a, outTypeFunc: (aType) => outType, outKey: "compXor" });
this.statements = ({ inputs, outputs }) => {
if (isScalarType(this.outTypes.compXor)) {
return [`${outputs.compXor} = ${inputs.a};`];
}
const components = isVector2Type(outType) ? ["x", "y"] : isVector3Type(outType) ? ["x", "y", "z"] : ["x", "y", "z", "w"];
const operands = components.map((c) => `${inputs.a}.${c}`);
const operator = isBoolType(outType) ? "^^" : "^";
return [`${outputs.compXor} = ${operands.join(` ${operator} `)};`];
};
}
}
const bool = (value) => new Bool({ value });
const int = (value) => new Int({ value });
const uint = (value) => new Uint({ value });
const float = (value) => new Float({ value });
const bvec2 = (value) => new BVec2({ value });
const bvec3 = (value) => new BVec3({ value });
const bvec4 = (value) => new BVec4({ value });
const ivec2 = (value) => new IVec2({ value });
const ivec3 = (value) => new IVec3({ value });
const ivec4 = (value) => new IVec4({ value });
const uvec2 = (value) => new UVec2({ value });
const uvec3 = (value) => new UVec3({ value });
const uvec4 = (value) => new UVec4({ value });
const vec2 = (value) => new Vec2({ value });
const vec3 = (value) => new Vec3({ value });
const vec4 = (value) => new Vec4({ value });
const mat2 = (value) => new Mat2({ value });
const mat3 = (value) => new Mat3({ value });
const mat4 = (value) => new Mat4({ value });
const floatBitsToInt = (value) => new FloatBitsToInt({ value });
const floatBitsToUint = (value) => new FloatBitsToUint({ value });
const intBitsToFloat = (value) => new IntBitsToFloat({ value });
const uintBitsToFloat = (value) => new UintBitsToFloat({ value });
const packSnorm2x16 = (value) => new PackSnorm2x16({ value });
const unpackSnorm2x16 = (value) => new UnpackSnorm2x16({ value });
const packUnorm2x16 = (value) => new PackUnorm2x16({ value });
const unpackUnorm2x16 = (value) => new UnpackUnorm2x16({ value });
const packHalf2x16 = (value) => new PackHalf2x16({ value });
const unpackHalf2x16 = (value) => new UnpackHalf2x16({ value });
const uintToRgba8 = (value) => new UintToRgba8({ value });
class SimpleCast extends UnaryOp {
constructor({
value,
outType,
outKey
}) {
super({ a: value, outTypeFunc: () => outType, outKey });
this.statements = ({ inputs, outputs }) => [
`${outputs[outKey]} = ${typeLiteral(outType)}(${inputs.a});`
];
}
}
class Bool extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "bool", outKey: "bool" });
}
}
class Int extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "int", outKey: "int" });
}
}
class Uint extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "uint", outKey: "uint" });
}
}
class Float extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "float", outKey: "float" });
}
}
class BVec2 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "bvec2", outKey: "bvec2" });
}
}
class BVec3 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "bvec3", outKey: "bvec3" });
}
}
class BVec4 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "bvec4", outKey: "bvec4" });
}
}
class IVec2 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "ivec2", outKey: "ivec2" });
}
}
class IVec3 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "ivec3", outKey: "ivec3" });
}
}
class IVec4 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "ivec4", outKey: "ivec4" });
}
}
class UVec2 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "uvec2", outKey: "uvec2" });
}
}
class UVec3 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "uvec3", outKey: "uvec3" });
}
}
class UVec4 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "uvec4", outKey: "uvec4" });
}
}
class Vec2 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "vec2", outKey: "vec2" });
}
}
class Vec3 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "vec3", outKey: "vec3" });
}
}
class Vec4 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "vec4", outKey: "vec4" });
}
}
class Mat2 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "mat2", outKey: "mat2" });
}
}
class Mat3 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "mat3", outKey: "mat3" });
}
}
class Mat4 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "mat4", outKey: "mat4" });
}
}
class FloatBitsToInt extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "int", outTypeFunc: () => "int" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.int} = floatBitsToInt(${inputs.a});`];
};
}
}
class FloatBitsToUint extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "uint", outTypeFunc: () => "uint" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.uint} = floatBitsToUint(${inputs.a});`];
};
}
}
class IntBitsToFloat extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "float", outTypeFunc: () => "float" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.float} = intBitsToFloat(${inputs.a});`];
};
}
}
class UintBitsToFloat extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "float", outTypeFunc: () => "float" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.float} = uintBitsToFloat(${inputs.a});`];
};
}
}
class PackSnorm2x16 extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "uint", outTypeFunc: () => "uint" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.uint} = packSnorm2x16(${inputs.a});`];
};
}
}
class UnpackSnorm2x16 extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "vec2", outTypeFunc: () => "vec2" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.vec2} = unpackSnorm2x16(${inputs.a});`];
};
}
}
class PackUnorm2x16 extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "uint", outTypeFunc: () => "uint" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.uint} = packUnorm2x16(${inputs.a});`];
};
}
}
class UnpackUnorm2x16 extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "vec2", outTypeFunc: () => "vec2" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.vec2} = unpackUnorm2x16(${inputs.a});`];
};
}
}
class PackHalf2x16 extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "uint", outTypeFunc: () => "uint" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.uint} = packHalf2x16(${inputs.a});`];
};
}
}
class UnpackHalf2x16 extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "vec2", outTypeFunc: () => "vec2" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.vec2} = unpackHalf2x16(${inputs.a});`];
};
}
}
class UintToRgba8 extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "rgba8", outTypeFunc: () => "vec4" });
this.statements = ({ inputs, outputs }) => {
return [
`uvec4 uRgba = uvec4(${inputs.a} & 0xffu, (${inputs.a} >> 8u) & 0xffu, (${inputs.a} >> 16u) & 0xffu, (${inputs.a} >> 24u) & 0xffu);`,
`${outputs.rgba8} = vec4(uRgba) / 255.0;`
];
};
}
}
const length = (a) => new Length({ a });
const distance = (a, b) => new Distance({ a, b });
const dot = (a, b) => new Dot({ a, b });
const cross = (a, b) => new Cross({ a, b });
const normalize = (a) => new Normalize({ a });
const faceforward = (a, b, c) => new FaceForward({ a, b, c });
const reflectVec = (incident, normal) => new ReflectVec({ incident, normal });
const refractVec = (incident, normal, eta) => new RefractVec({ incident, normal, eta });
const split = (vector) => new Split({ vector });
const combine = ({
vector,
vectorType,
x,
y,
z,
w,
r,
g,
b,
a
}) => new Combine({ vector, vectorType, x, y, z, w, r, g, b, a });
const projectH = (a) => new ProjectH({ a });
const extendVec = (a, b) => new ExtendVec({ a, b });
const swizzle = (a, select2) => new Swizzle({ vector: a, select: select2 });
const compMult = (a, b) => new CompMult({ a, b });
const outer = (a, b) => new Outer({ a, b });
const transpose = (a) => new Transpose({ a });
const determinant = (a) => new Determinant({ a });
const inverse = (a) => new Inverse({ a });
class Length extends UnaryOp {
constructor({ a }) {
super({ a, outTypeFunc: (aType) => "float", outKey: "length" });
this.statements = ({ inputs, outputs }) => [
`${outputs.length} = length(${inputs.a});`
];
}
}
class Distance extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "distance", outTypeFunc: (aType, bType) => "float" });
this.statements = ({ inputs, outputs }) => [
`${outputs.distance} = distance(${inputs.a}, ${inputs.b});`
];
}
}
class Dot extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "dot", outTypeFunc: (aType, bType) => "float" });
this.statements = ({ inputs, outputs }) => [
`${outputs.dot} = dot(${inputs.a}, ${inputs.b});`
];
}
}
class Cross extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "cross", outTypeFunc: (aType, bType) => "vec3" });
this.statements = ({ inputs, outputs }) => [
`${outputs.cross} = cross(${inputs.a}, ${inputs.b});`
];
}
}
class Normalize extends UnaryOp {
constructor({ a }) {
super({ a, outTypeFunc: (aType) => aType, outKey: "normalize" });
this.statements = ({ inputs, outputs }) => [
`${outputs.normalize} = normalize(${inputs.a});`
];
}
}
function projectHOutputType(type) {
if (type === "vec3") {
return "vec2";
}
if (type === "vec4") {
return "vec3";
}
throw new Error("Invalid type");
}
class ProjectH extends UnaryOp {
constructor({ a }) {
super({
a,
outTypeFunc: (aType) => projectHOutputType(aType),
outKey: "projected"
});
this.statements = ({ inputs, outputs }) => {
if (this.inTypes.a === "vec3") {
return [`${outputs.projected} = ${inputs.a}.xy / ${inputs.a}.z;`];
}
if (this.inTypes.a === "vec4") {
return [`${outputs.projected} = ${inputs.a}.xyz / ${inputs.a}.w;`];
}
throw new Error("Invalid type");
};
}
}
function extendVecOutputType(type) {
if (type === "float") return "vec2";
if (type === "vec2") return "vec3";
if (type === "vec3") return "vec4";
throw new Error("Invalid type");
}
class ExtendVec extends BinaryOp {
constructor({ a, b }) {
const type = valType(a);
const outType = extendVecOutputType(type);
super({ a, b, outKey: "extend", outTypeFunc: () => outType });
this.statements = ({ inputs, outputs }) => [
`${outputs.extend} = ${outType}(${inputs.a}, ${inputs.b});`
];
}
}
class FaceForward extends TrinaryOp {
constructor({ a, b, c }) {
super({
a,
b,
c,
outKey: "forward",
outTypeFunc: (aType, bType, cType) => aType
});
this.statements = ({ inputs, outputs }) => [
`${outputs.forward} = faceforward(${inputs.a}, ${inputs.b}, ${inputs.c});`
];
}
}
class ReflectVec extends BinaryOp {
constructor({
incident,
normal
}) {
super({
a: incident,
b: normal,
outKey: "reflection",
outTypeFunc: (aType, bType) => aType
});
this.statements = ({ inputs, outputs }) => [
`${outputs.reflection} = reflect(${inputs.a}, ${inputs.b});`
];
}
}
class RefractVec extends TrinaryOp {
constructor({
incident,
normal,
eta
}) {
super({
a: incident,
b: normal,
c: eta,
outKey: "refraction",
outTypeFunc: (aType, bType, cType) => aType
});
this.statements = ({ inputs, outputs }) => [
`${outputs.refraction} = refract(${inputs.a}, ${inputs.b}, ${inputs.c});`
];
}
}
class CompMult extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "product", outTypeFunc: (aType, bType) => aType });
this.statements = ({ inputs, outputs }) => [
`${outputs.product} = matrixCompMult(${a}, ${b});`
];
}
}
function outerOutputType(aType, bType) {
if (aType === "vec2") {
if (bType === "vec2") return "mat2";
if (bType === "vec3") return "mat3x2";
if (bType === "vec4") return "mat4x2";
}
if (aType === "vec3") {
if (bType === "vec2") return "mat2x3";
if (bType === "vec3") return "mat3";
if (bType === "vec4") return "mat4x3";
}
if (aType === "vec4") {
if (bType === "vec2") return "mat2x4";
if (bType === "vec3") return "mat3x4";
if (bType === "vec4") return "mat4";
}
throw new Error(`Invalid outer type: ${aType}, ${bType}`);
}
class Outer extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "outer", outTypeFunc: outerOutputType });
this.statements = ({ inputs, outputs }) => [
`${outputs.outer} = outerProduct(${inputs.a}, ${inputs.b});`
];
}
}
function transposeOutputType(type) {
if (type === "mat2") return "mat2";
if (type === "mat3") return "mat3";
if (type === "mat4") return "mat4";
if (type === "mat2x2") return "mat2x2";
if (type === "mat2x3") return "mat3x2";
if (type === "mat2x4") return "mat4x2";
if (type === "mat3x2") return "mat2x3";
if (type === "mat3x3") return "mat3x3";
if (type === "mat3x4") return "mat4x3";
if (type === "mat4x2") return "mat2x4";
if (type === "mat4x3") return "mat3x4";
if (type === "mat4x4") return "mat4x4";
throw new Error(`Invalid transpose type: ${type}`);
}
class Transpose extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "transpose", outTypeFunc: transposeOutputType });
this.statements = ({ inputs, outputs }) => [
`${outputs.transpose} = transpose(${inputs.a});`
];
}
}
class Determinant extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "det", outTypeFunc: (aType) => "float" });
this.statements = ({ inputs, outputs }) => [
`${outputs.det} = determinant(${inputs.a});`
];
}
}
class Inverse extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "inverse", outTypeFunc: (aType) => aType });
this.statements = ({ inputs, outputs }) => [
`${outputs.inverse} = inverse(${a});`
];
}
}
function splitOutTypes(type) {
const result = (value) => value;
switch (type) {
case "vec2":
return result({ x: "float", y: "float", r: "float", g: "float" });
case "vec3":
return result({
x: "float",
y: "float",
z: "float",
r: "float",
g: "float",
b: "float"
});
case "vec4":
return result({
x: "float",
y: "float",
z: "float",
w: "float",
r: "float",
g: "float",
b: "float",
a: "float"
});
case "ivec2":
return result({ x: "int", y: "int", r: "int", g: "int" });
case "ivec3":
return result({
x: "int",
y: "int",
z: "int",
r: "int",
g: "int",
b: "int"
});
case "ivec4":
return result({
x: "int",
y: "int",
z: "int",
w: "int",
r: "int",
g: "int",
b: "int",
a: "int"
});
case "uvec2":
return result({ x: "uint", y: "uint", r: "uint", g: "uint" });
case "uvec3":
return result({
x: "uint",
y: "uint",
z: "uint",
r: "uint",
g: "uint",
b: "uint"
});
case "uvec4":
return result({
x: "uint",
y: "uint",
z: "uint",
w: "uint",
r: "uint",
g: "uint",
b: "uint",
a: "uint"
});
default:
throw new Error(`Invalid vector type: ${type}`);
}
}
class Split extends Dyno {
constructor({ vector }) {
const type = valType(vector);
const inTypes = { vector: type };
const outTypes = splitOutTypes(inTypes.vector);
super({ inTypes, outTypes, inputs: { vector } });
this.statements = ({ inputs, outputs }) => {
const { x, y, z, w, r, g, b, a } = outputs;
const { vector: vector2 } = inputs;
return [
x ? `${x} = ${vector2}.x;` : null,
y ? `${y} = ${vector2}.y;` : null,
z ? `${z} = ${vector2}.z;` : null,
w ? `${w} = ${vector2}.w;` : null,
r ? `${r} = ${vector2}.r;` : null,
g ? `${g} = ${vector2}.g;` : null,
b ? `${b} = ${vector2}.b;` : null,
a ? `${a} = ${vector2}.a;` : null
].filter(Boolean);
};
}
}
class Combine extends Dyno {
constructor({
vector,
vectorType,
x,
y,
z,
w,
r,
g,
b,
a
}) {
if (!vector && !vectorType) {
throw new Error("Either vector or vectorType must be provided");
}
const vType = vectorType ?? valType(vector);
const elType = vectorElementType(vType);
const dim = vectorDim(vType);
const inTypes = {
vector: vType,
x: elType,
y: elType,
r: elType,
g: elType
};
const inputs = { vector, x, y, r, g };
if (dim >= 3) {
Object.assign(inTypes, { z: elType, b: elType });
Object.assign(inputs, { z, b });
}
if (dim >= 4) {
Object.assign(inTypes, { w: elType, a: elType });
Object.assign(inputs, { w, a });
}
super({ inTypes, outTypes: { vector: vType }, inputs });
this.statements = ({ inputs: inputs2, outputs }) => {
const { vector: vector2 } = outputs;
const {
vector: input,
x: x2,
y: y2,
z: z2,
w: w2,
r: r2,
g: g2,
b: b2,
a: a2
} = inputs2;
const statements = [
`${vector2}.x = ${x2 ?? r2 ?? (input ? `${input}.x` : literalZero(elType))};`,
`${vector2}.y = ${y2 ?? g2 ?? (input ? `${input}.y` : literalZero(elType))};`
];
if (dim >= 3)
statements.push(
`${vector2}.z = ${z2 ?? b2 ?? (input ? `${input}.z` : literalZero(elType))};`
);
if (dim >= 4)
statements.push(
`${vector2}.w = ${w2 ?? a2 ?? (input ? `${input}.w` : literalZero(elType))};`
);
return statements;
};
}
dynoOut() {
return new DynoOutput(
this,
"vector"
);
}
}
function swizzleOutputType(type, swizzle2) {
let result = null;
if (isFloatType(type)) {
result = swizzle2.length === 1 ? "float" : swizzle2.length === 2 ? "vec2" : swizzle2.length === 3 ? "vec3" : swizzle2.length === 4 ? "vec4" : null;
} else if (isIntType(type)) {
result = swizzle2.length === 1 ? "int" : swizzle2.length === 2 ? "ivec2" : swizzle2.length === 3 ? "ivec3" : swizzle2.length === 4 ? "ivec4" : null;
} else if (isUintType(type)) {
result = swizzle2.length === 1 ? "uint" : swizzle2.length === 2 ? "uvec2" : swizzle2.length === 3 ? "uvec3" : swizzle2.length === 4 ? "uvec4" : null;
}
if (result == null) {
throw new Error(`Invalid swizzle: ${swizzle2}`);
}
return result;
}
class Swizzle extends UnaryOp {
constructor({ vector, select: select2 }) {
super({
a: vector,
outKey: "swizzle",
outTypeFunc: (aType) => swizzleOutputType(aType, select2)
});
this.statements = ({ inputs, outputs }) => [
`${outputs.swizzle} = ${inputs.a}.${select2};`
];
}
}
const remapIndex = (index, from, to) => {
return new DynoRemapIndex({ index, from, to });
};
const pcgMix = (value) => {
return new PcgMix({ value });
};
const pcgNext = (state) => {
return new PcgNext({ state });
};
const pcgHash = (state) => {
return new PcgHash({ state });
};
const hash = (value) => {
return new Hash({ value });
};
const hash2 = (value) => {
return new Hash2({ value });
};
const hash3 = (value) => {
return new Hash3({ value });
};
const hash4 = (value) => {
return new Hash4({ value });
};
const hashFloat = (value) => {
return new HashFloat({ value });
};
const hashVec2 = (value) => {
return new HashVec2({ value });
};
const hashVec3 = (value) => {
return new HashVec3({ value });
};
const hashVec4 = (value) => {
return new HashVec4({ value });
};
class DynoRemapIndex extends Dyno {
constructor({
from,
to,
index
}) {
super({
inTypes: { from: "int", to: "int", index: "int" },
outTypes: { index: "int" },
inputs: { from, to, index },
statements: ({ inputs, outputs }) => {
return [
`${outputs.index} = ${inputs.index} - ${inputs.from} + ${inputs.to};`
];
}
});
}
dynoOut() {
return new DynoOutput(this, "index");
}
}
class PcgNext extends Dyno {
constructor({ state }) {
const type = valType(state);
super({
inTypes: { state: type },
outTypes: { state: "uint" },
inputs: { state },
globals: () => [
unindent(`
uint pcg_next(uint state) {
return state * 747796405u + 2891336453u;
}
`)
],
statements: ({ inputs, outputs }) => {
const toUint = type === "uint" ? `${inputs.state}` : type === "int" ? `uint(${inputs.state})` : `floatBitsToUint(${inputs.state})`;
return [`${outputs.state} = pcg_next(${toUint});`];
}
});
}
dynoOut() {
return new DynoOutput(this, "state");
}
}
class PcgHash extends Dyno {
constructor({ state }) {
super({
inTypes: { state: "uint" },
outTypes: { hash: "uint" },
inputs: { state },
globals: () => [
unindent(`
uint pcg_hash(uint state) {
uint hash = ((state >> ((state >> 28u) + 4u)) ^ state) * 277803737u;
return (hash >> 22u) ^ hash;
}
`)
],
statements: ({ inputs, outputs }) => [
`${outputs.hash} = pcg_hash(${inputs.state});`
]
});
}
dynoOut() {
return new DynoOutput(this, "hash");
}
}
class PcgMix extends Dyno {
constructor({ value }) {
const type = valType(value);
const tempType = sameSizeUvec(type);
super({
inTypes: { value: type },
outTypes: { state: "uint" },
inputs: { value },
globals: () => [
unindent(`
uint pcg_mix(uint value) {
return value;
}
uint pcg_mix(uvec2 value) {
return value.x + 0x9e3779b9u * value.y;
}
uint pcg_mix(uvec3 value) {
return value.x + 0x9e3779b9u * value.y + 0x85ebca6bu * value.z;
}
uint pcg_mix(uvec4 value) {
return value.x + 0x9e3779b9u * value.y + 0x85ebca6bu * value.z + 0xc2b2ae35u * value.w;
}
`)
],
statements: ({ inputs, outputs }) => {
const toUvec = isUintType(type) ? `${inputs.value}` : isIntType(type) ? `${tempType}(${inputs.value})` : `floatBitsToUint(${inputs.value})`;
return [
`${tempType} bits = ${toUvec};`,
`${outputs.state} = pcg_mix(bits);`
];
}
});
}
dynoOut() {
return new DynoOutput(this, "state");
}
}
class Hash extends DynoBlock {
constructor({ value }) {
super({
inTypes: { value: valType(value) },
outTypes: { hash: "uint" },
inputs: { value },
construct: ({ value: value2 }) => {
if (!value2) {
throw new Error("value is required");
}
let state = new PcgMix({ value: value2 }).outputs.state;
state = new PcgNext({ state }).outputs.state;
return new PcgHash({ state }).outputs;
}
});
}
dynoOut() {
return new DynoOutput(this, "hash");
}
}
class Hash2 extends DynoBlock {
constructor({ value }) {
super({
inTypes: { value: valType(value) },
outTypes: { hash: "uvec2" },
inputs: { value },
construct: ({ value: value2 }) => {
if (!value2) {
throw new Error("value is required");
}
let state = new PcgMix({ value: value2 }).outputs.state;
state = new PcgNext({ state }).outputs.state;
const x = new PcgHash({ state }).outputs.hash;
state = new PcgNext({ state }).outputs.state;
const y = new PcgHash({ state }).outputs.hash;
return { hash: combine({ vectorType: "uvec2", x, y }) };
}
});
}
dynoOut() {
return new DynoOutput(this, "hash");
}
}
class Hash3 extends DynoBlock {
constructor({ value }) {
super({
inTypes: { value: valType(value) },
outTypes: { hash: "uvec3" },
inputs: { value },
construct: ({ value: value2 }) => {
if (!value2) {
throw new Error("value is required");
}
let state = new PcgMix({ value: value2 }).outputs.state;
state = new PcgNext({ state }).outputs.state;
const x = new PcgHash({ state }).outputs.hash;
state = new PcgNext({ state }).outputs.state;
const y = new PcgHash({ state }).outputs.hash;
state = new PcgNext({ state }).outputs.state;
const z = new PcgHash({ state }).outputs.hash;
return { hash: combine({ vectorType: "uvec3", x, y, z }) };
}
});
}
dynoOut() {
return new DynoOutput(this, "hash");
}
}
class Hash4 extends DynoBlock {
constructor({ value }) {
super({
inTypes: { value: valType(value) },
outTypes: { hash: "uvec4" },
inputs: { value },
construct: ({ value: value2 }) => {
if (!value2) {
throw new Error("value is required");
}
let state = new PcgMix({ value: value2 }).outputs.state;
state = new PcgNext({ state }).outputs.state;
const x = new PcgHash({ state }).outputs.hash;
state = new PcgNext({ state }).outputs.state;
const y = new PcgHash({ state }).outputs.hash;
state = new PcgNext({ state }).outputs.state;
const z = new PcgHash({ state }).outputs.hash;
state = new PcgNext({ state }).outputs.state;
const w = new PcgHash({ state }).outputs.hash;
return { hash: combine({ vectorType: "uvec4", x, y, z, w }) };
}
});
}
dynoOut() {
return new DynoOutput(this, "hash");
}
}
class HashFloat extends DynoBlock {
constructor({ value }) {
super({
inTypes: { value: valType(value) },
outTypes: { hash: "float" },
inputs: { value },
construct: ({ value: value2 }) => {
if (!value2) {
throw new Error("value is required");
}
const word = hash(value2);
return { hash: mul(float(word), dynoConst("float", 1 / 2 ** 32)) };
}
});
}
dynoOut() {
return new DynoOutput(this, "hash");
}
}
class HashVec2 extends DynoBlock {
constructor({ value }) {
super({
inTypes: { value: valType(value) },
outTypes: { hash: "vec2" },
inputs: { value },
construct: ({ value: value2 }) => {
if (!value2) {
throw new Error("value is required");
}
const words = hash2(value2);
return { hash: mul(vec2(words), dynoConst("float", 1 / 2 ** 32)) };
}
});
}
dynoOut() {
return new DynoOutput(this, "hash");
}
}
class HashVec3 extends DynoBlock {
constructor({ value }) {
super({
inTypes: { value: valType(value) },
outTypes: { hash: "vec3" },
inputs: { value },
construct: ({ value: value2 }) => {
if (!value2) {
throw new Error("value is required");
}
const words = hash3(value2);
return { hash: mul(vec3(words), dynoConst("float", 1 / 2 ** 32)) };
}
});
}
dynoOut() {
return new DynoOutput(this, "hash");
}
}
class HashVec4 extends DynoBlock {
constructor({ value }) {
super({
inTypes: { value: valType(value) },
outTypes: { hash: "vec4" },
inputs: { value },
construct: ({ value: value2 }) => {
if (!value2) {
throw new Error("value is required");
}
const words = hash4(value2);
return { hash: mul(vec4(words), dynoConst("float", 1 / 2 ** 32)) };
}
});
}
dynoOut() {
return new DynoOutput(this, "hash");
}
}
const transformPos = (position, {
scale,
scales,
rotate,
translate
}) => {
return new TransformPosition({ position, scale, scales, rotate, translate }).outputs.position;
};
const transformDir = (dir, {
scale,
scales,
rotate
}) => {
return new TransformDir({ dir, scale, scales, rotate }).outputs.dir;
};
const transformQuat = (quaternion, { rotate }) => {
return new TransformQuaternion({ quaternion, rotate }).outputs.quaternion;
};
class TransformPosition extends Dyno {
constructor({
position,
scale,
scales,
rotate,
translate
}) {
super({
inTypes: {
position: "vec3",
scale: "float",
scales: "vec3",
rotate: "vec4",
translate: "vec3"
},
outTypes: { position: "vec3" },
inputs: { position, scale, scales, rotate, translate },
statements: ({ inputs, outputs }) => {
const { position: position2 } = outputs;
if (!position2) {
return [];
}
const { scale: scale2, scales: scales2, rotate: rotate2, translate: translate2 } = inputs;
return [
`${position2} = ${inputs.position ?? "vec3(0.0, 0.0, 0.0)"};`,
!scale2 ? null : `${position2} *= ${scale2};`,
!scales2 ? null : `${position2} *= ${scales2};`,
!rotate2 ? null : `${position2} = quatVec(${rotate2}, ${position2});`,
!translate2 ? null : `${position2} += ${translate2};`
].filter(Boolean);
}
});
}
}
class TransformDir extends Dyno {
constructor({
dir,
scale,
scales,
rotate
}) {
super({
inTypes: { dir: "vec3", scale: "float", scales: "vec3", rotate: "vec4" },
outTypes: { dir: "vec3" },
inputs: { dir, scale, scales, rotate },
statements: ({ inputs, outputs }) => {
const { dir: dir2 } = outputs;
if (!dir2) {
return [];
}
const { scale: scale2, scales: scales2, rotate: rotate2 } = inputs;
return [
`${dir2} = ${inputs.dir ?? "vec3(0.0, 0.0, 0.0)"};`,
!scale2 ? null : `${dir2} *= ${scale2};`,
!scales2 ? null : `${dir2} *= ${scales2};`,
!rotate2 ? null : `${dir2} = quatVec(${rotate2}, ${dir2});`
].filter(Boolean);
}
});
}
}
class TransformQuaternion extends Dyno {
constructor({
quaternion,
rotate
}) {
super({
inTypes: { quaternion: "vec4", rotate: "vec4" },
outTypes: { quaternion: "vec4" },
inputs: { quaternion, rotate },
statements: ({ inputs, outputs }) => {
const { quaternion: quaternion2 } = outputs;
if (!quaternion2) {
return [];
}
return [
`${quaternion2} = ${inputs.quaternion ?? "vec4(0.0, 0.0, 0.0, 1.0)"};`,
!rotate ? null : `${quaternion2} = quatQuat(${inputs.rotate}, ${quaternion2});`
].filter(Boolean);
}
});
}
}
const dynoIf = () => {
throw new Error("Not implemented");
};
const dynoSwitch = () => {
throw new Error("Not implemented");
};
const dynoFor = () => {
throw new Error("Not implemented");
};
const comment = () => {
throw new Error("Not implemented");
};
const arrayIndex = () => {
throw new Error("Not implemented");
};
const arrayLength = () => {
throw new Error("Not implemented");
};
const textureSize = (texture2, lod) => new TextureSize({ texture: texture2, lod });
const texture = (texture2, coord, bias) => new Texture({ texture: texture2, coord, bias });
const texelFetch = (texture2, coord, lod) => new TexelFetch({ texture: texture2, coord, lod });
class TextureSize extends Dyno {
constructor({ texture: texture2, lod }) {
const textureType = valType(texture2);
super({
inTypes: { texture: textureType, lod: "int" },
outTypes: { size: textureSizeType(textureType) },
inputs: { texture: texture2, lod },
statements: ({ inputs, outputs }) => [
`${outputs.size} = textureSize(${inputs.texture}, ${inputs.lod ?? "0"});`
]
});
}
dynoOut() {
return new DynoOutput(this, "size");
}
}
class Texture extends Dyno {
constructor({
texture: texture2,
coord,
bias
}) {
const textureType = valType(texture2);
super({
inTypes: {
texture: textureType,
coord: textureCoordType(textureType),
bias: "float"
},
outTypes: { sample: textureReturnType(textureType) },
inputs: { texture: texture2, coord, bias },
statements: ({ inputs, outputs }) => [
`${outputs.sample} = texture(${inputs.texture}, ${inputs.coord}${inputs.bias ? `, ${inputs.bias}` : ""});`
]
});
}
dynoOut() {
return new DynoOutput(this, "sample");
}
}
class TexelFetch extends Dyno {
constructor({
texture: texture2,
coord,
lod
}) {
const textureType = valType(texture2);
super({
inTypes: {
texture: textureType,
coord: textureSizeType(textureType),
lod: "int"
},
outTypes: { texel: textureReturnType(textureType) },
inputs: { texture: texture2, coord, lod },
statements: ({ inputs, outputs }) => [
`${outputs.texel} = texelFetch(${inputs.texture}, ${inputs.coord}, ${inputs.lod ?? "0"});`
]
});
}
dynoOut() {
return new DynoOutput(this, "texel");
}
}
function textureSizeType(textureType) {
switch (textureType) {
case "sampler2D":
case "usampler2D":
case "isampler2D":
case "samplerCube":
case "usamplerCube":
case "isamplerCube":
case "sampler2DShadow":
case "samplerCubeShadow":
return "ivec2";
case "sampler3D":
case "usampler3D":
case "isampler3D":
case "sampler2DArray":
case "usampler2DArray":
case "isampler2DArray":
case "sampler2DArrayShadow":
return "ivec3";
default:
throw new Error(`Invalid texture type: ${textureType}`);
}
}
function textureCoordType(textureType) {
switch (textureType) {
case "sampler2D":
case "usampler2D":
case "isampler2D":
return "vec2";
case "sampler3D":
case "usampler3D":
case "isampler3D":
case "samplerCube":
case "usamplerCube":
case "isamplerCube":
case "sampler2DArray":
case "usampler2DArray":
case "isampler2DArray":
case "sampler2DShadow":
return "vec3";
case "samplerCubeShadow":
case "sampler2DArrayShadow":
return "vec4";
default:
throw new Error(`Invalid texture type: ${textureType}`);
}
}
function textureReturnType(textureType) {
switch (textureType) {
case "sampler2D":
case "sampler2DArray":
case "sampler3D":
case "samplerCube":
case "sampler2DShadow":
return "vec4";
case "usampler2D":
case "usampler2DArray":
case "usampler3D":
case "usamplerCube":
return "uvec4";
case "isampler2D":
case "isampler2DArray":
case "isampler3D":
case "isamplerCube":
return "ivec4";
case "samplerCubeShadow":
case "sampler2DArrayShadow":
return "float";
default:
throw new Error(`Invalid texture type: ${textureType}`);
}
}
const radians = (degrees2) => new Radians({ degrees: degrees2 });
const degrees = (radians2) => new Degrees({ radians: radians2 });
const sin = (radians2) => new Sin({ radians: radians2 });
const cos = (radians2) => new Cos({ radians: radians2 });
const tan = (radians2) => new Tan({ radians: radians2 });
const asin = (sin2) => new Asin({ sin: sin2 });
const acos = (cos2) => new Acos({ cos: cos2 });
const atan = (tan2) => new Atan({ tan: tan2 });
const atan2 = (y, x) => new Atan2({ y, x });
const sinh = (x) => new Sinh({ x });
const cosh = (x) => new Cosh({ x });
const tanh = (x) => new Tanh({ x });
const asinh = (x) => new Asinh({ x });
const acosh = (x) => new Acosh({ x });
const atanh = (x) => new Atanh({ x });
class Radians extends UnaryOp {
constructor({ degrees: degrees2 }) {
super({ a: degrees2, outTypeFunc: (aType) => aType, outKey: "radians" });
this.statements = ({ inputs, outputs }) => [
`${outputs.radians} = radians(${inputs.a});`
];
}
}
class Degrees extends UnaryOp {
constructor({ radians: radians2 }) {
super({ a: radians2, outTypeFunc: (aType) => aType, outKey: "degrees" });
this.statements = ({ inputs, outputs }) => [
`${outputs.degrees} = degrees(${inputs.a});`
];
}
}
class Sin extends UnaryOp {
constructor({ radians: radians2 }) {
super({ a: radians2, outTypeFunc: (aType) => aType, outKey: "sin" });
this.statements = ({ inputs, outputs }) => [
`${outputs.sin} = sin(${inputs.a});`
];
}
}
class Cos extends UnaryOp {
constructor({ radians: radians2 }) {
super({ a: radians2, outTypeFunc: (aType) => aType, outKey: "cos" });
this.statements = ({ inputs, outputs }) => [
`${outputs.cos} = cos(${inputs.a});`
];
}
}
class Tan extends UnaryOp {
constructor({ radians: radians2 }) {
super({ a: radians2, outTypeFunc: (aType) => aType, outKey: "tan" });
this.statements = ({ inputs, outputs }) => [
`${outputs.tan} = tan(${inputs.a});`
];
}
}
class Asin extends UnaryOp {
constructor({ sin: sin2 }) {
super({ a: sin2, outTypeFunc: (aType) => aType, outKey: "asin" });
this.statements = ({ inputs, outputs }) => [
`${outputs.asin} = asin(${inputs.a});`
];
}
}
class Acos extends UnaryOp {
constructor({ cos: cos2 }) {
super({ a: cos2, outTypeFunc: (aType) => aType, outKey: "acos" });
this.statements = ({ inputs, outputs }) => [
`${outputs.acos} = acos(${inputs.a});`
];
}
}
class Atan extends UnaryOp {
constructor({ tan: tan2 }) {
super({ a: tan2, outTypeFunc: (aType) => aType, outKey: "atan" });
this.statements = ({ inputs, outputs }) => [
`${outputs.atan} = atan(${inputs.a});`
];
}
}
class Atan2 extends BinaryOp {
constructor({ y, x }) {
super({
a: y,
b: x,
outTypeFunc: (aType, bType) => aType,
outKey: "atan2"
});
this.statements = ({ inputs, outputs }) => [
`${outputs.atan2} = atan2(${inputs.a}, ${inputs.b});`
];
}
}
class Sinh extends UnaryOp {
constructor({ x }) {
super({ a: x, outTypeFunc: (aType) => aType, outKey: "sinh" });
this.statements = ({ inputs, outputs }) => [
`${outputs.sinh} = sinh(${inputs.a});`
];
}
}
class Cosh extends UnaryOp {
constructor({ x }) {
super({ a: x, outTypeFunc: (aType) => aType, outKey: "cosh" });
this.statements = ({ inputs, outputs }) => [
`${outputs.cosh} = cosh(${inputs.a});`
];
}
}
class Tanh extends UnaryOp {
constructor({ x }) {
super({ a: x, outTypeFunc: (aType) => aType, outKey: "tanh" });
this.statements = ({ inputs, outputs }) => [
`${outputs.tanh} = tanh(${inputs.a});`
];
}
}
class Asinh extends UnaryOp {
constructor({ x }) {
super({ a: x, outTypeFunc: (aType) => aType, outKey: "asinh" });
this.statements = ({ inputs, outputs }) => [
`${outputs.asinh} = asinh(${inputs.a});`
];
}
}
class Acosh extends UnaryOp {
constructor({ x }) {
super({ a: x, outTypeFunc: (aType) => aType, outKey: "acosh" });
this.statements = ({ inputs, outputs }) => [
`${outputs.acosh} = acosh(${inputs.a});`
];
}
}
class Atanh extends UnaryOp {
constructor({ x }) {
super({ a: x, outTypeFunc: (aType) => aType, outKey: "atanh" });
this.statements = ({ inputs, outputs }) => [
`${outputs.atanh} = atanh(${inputs.a});`
];
}
}
const dyno = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
__proto__: null,
Abs,
Acos,
Acosh,
Add,
All,
And,
Any,
Asin,
Asinh,
Atan,
Atan2,
Atanh,
BVec2,
BVec3,
BVec4,
BinaryOp,
Bool,
Ceil,
Clamp,
Combine,
CombineGsplat,
CompMult,
CompXor,
Compilation,
Cos,
Cosh,
Cross,
Degrees,
Determinant,
Distance,
Div,
Dot,
Dyno,
DynoBlock,
DynoBool,
DynoBvec2,
DynoBvec3,
DynoBvec4,
DynoConst,
DynoFloat,
DynoInt,
DynoIsampler2D,
DynoIsampler2DArray,
DynoIsampler3D,
DynoIsamplerCube,
DynoIvec2,
DynoIvec3,
DynoIvec4,
DynoLiteral,
DynoMat2,
DynoMat2x2,
DynoMat2x3,
DynoMat2x4,
DynoMat3,
DynoMat3x2,
DynoMat3x3,
DynoMat3x4,
DynoMat4,
DynoMat4x2,
DynoMat4x3,
DynoMat4x4,
DynoOutput,
DynoProgram,
DynoProgramTemplate,
DynoRemapIndex,
DynoSampler2D,
DynoSampler2DArray,
DynoSampler2DArrayShadow,
DynoSampler2DShadow,
DynoSampler3D,
DynoSamplerCube,
DynoSamplerCubeShadow,
DynoUint,
DynoUniform,
DynoUsampler2D,
DynoUsampler2DArray,
DynoUsampler3D,
DynoUsamplerCube,
DynoUvec2,
DynoUvec3,
DynoUvec4,
DynoValue,
DynoVec2,
DynoVec3,
DynoVec4,
Equal,
Exp,
Exp2,
ExtendVec,
FaceForward,
Float,
FloatBitsToInt,
FloatBitsToUint,
Floor,
Fract,
GreaterThan,
GreaterThanEqual,
Gsplat,
GsplatNormal,
Hash,
Hash2,
Hash3,
Hash4,
HashFloat,
HashVec2,
HashVec3,
HashVec4,
IMod,
IVec2,
IVec3,
IVec4,
Int,
IntBitsToFloat,
Inverse,
InverseSqrt,
IsInf,
IsNan,
Length,
LessThan,
LessThanEqual,
Log,
Log2,
Mat2,
Mat3,
Mat4,
Max,
Min,
Mix,
Mod,
Modf,
Mul,
Neg,
Normalize,
Not,
NotEqual,
NumPackedSplats,
Or,
Outer,
OutputPackedSplat,
OutputRgba8,
PackHalf2x16,
PackSnorm2x16,
PackUnorm2x16,
PcgHash,
PcgMix,
PcgNext,
Pow,
ProjectH,
Radians,
ReadPackedSplat,
ReadPackedSplatRange,
ReflectVec,
RefractVec,
Round,
Select,
Sign,
SimpleCast,
Sin,
Sinh,
Smoothstep,
Split,
SplitGsplat,
Sqr,
Sqrt,
Step,
Sub,
Swizzle,
TPackedSplats,
Tan,
Tanh,
TexelFetch,
Texture,
TextureSize,
TransformDir,
TransformGsplat,
TransformPosition,
TransformQuaternion,
Transpose,
TrinaryOp,
Trunc,
UVec2,
UVec3,
UVec4,
Uint,
UintBitsToFloat,
UintToRgba8,
UnaryOp,
UnpackHalf2x16,
UnpackSnorm2x16,
UnpackUnorm2x16,
Vec2,
Vec3,
Vec4,
Xor,
abs,
acos,
acosh,
add,
all,
and,
any,
arrayIndex,
arrayLength,
asin,
asinh,
atan,
atan2,
atanh,
bool,
bvec2,
bvec3,
bvec4,
ceil,
clamp,
combine,
combineGsplat,
comment,
compMult,
compXor,
cos,
cosh,
cross,
defineGsplat,
defineGsplatNormal,
definePackedSplats,
degrees,
determinant,
distance,
div,
dot,
dyno: dyno$1,
dynoBlock,
dynoBool,
dynoBvec2,
dynoBvec3,
dynoBvec4,
dynoConst,
dynoDeclare,
dynoFloat,
dynoFor,
dynoIf,
dynoInt,
dynoIsampler2D,
dynoIsampler2DArray,
dynoIsampler3D,
dynoIsamplerCube,
dynoIvec2,
dynoIvec3,
dynoIvec4,
dynoLiteral,
dynoMat2,
dynoMat2x2,
dynoMat2x3,
dynoMat2x4,
dynoMat3,
dynoMat3x2,
dynoMat3x3,
dynoMat3x4,
dynoMat4,
dynoMat4x2,
dynoMat4x3,
dynoMat4x4,
dynoSampler2D,
dynoSampler2DArray,
dynoSampler2DArrayShadow,
dynoSampler2DShadow,
dynoSampler3D,
dynoSamplerCube,
dynoSamplerCubeShadow,
dynoSwitch,
dynoUint,
dynoUsampler2D,
dynoUsampler2DArray,
dynoUsampler3D,
dynoUsamplerCube,
dynoUvec2,
dynoUvec3,
dynoUvec4,
dynoVec2,
dynoVec3,
dynoVec4,
equal,
exp,
exp2,
extendVec,
faceforward,
float,
floatBitsToInt,
floatBitsToUint,
floor,
fract,
greaterThan,
greaterThanEqual,
gsplatNormal,
hash,
hash2,
hash3,
hash4,
hashFloat,
hashVec2,
hashVec3,
hashVec4,
imod,
int,
intBitsToFloat,
inverse,
inversesqrt,
isAllFloatType,
isBoolType,
isFloatType,
isInf,
isIntType,
isMat2,
isMat3,
isMat4,
isMatFloatType,
isNan,
isScalarType,
isUintType,
isVector2Type,
isVector3Type,
isVector4Type,
isVectorType,
ivec2,
ivec3,
ivec4,
length,
lessThan,
lessThanEqual,
literalNegOne,
literalOne,
literalZero,
log,
log2,
mat2,
mat3,
mat4,
max,
min,
mix,
mod,
modf,
mul,
neg,
normalize,
not,
notEqual,
numPackedSplats,
numberAsFloat,
numberAsInt,
numberAsUint,
or,
outer,
outputPackedSplat,
outputRgba8,
packHalf2x16,
packSnorm2x16,
packUnorm2x16,
pcgHash,
pcgMix,
pcgNext,
pow,
projectH,
radians,
readPackedSplat,
readPackedSplatRange,
reflectVec,
refractVec,
remapIndex,
round,
sameSizeIvec,
sameSizeUvec,
sameSizeVec,
select,
sign,
sin,
sinh,
smoothstep,
split,
splitGsplat,
sqr,
sqrt,
step,
sub,
swizzle,
tan,
tanh,
texelFetch,
texture,
textureSize,
transformDir,
transformGsplat,
transformPos,
transformQuat,
transpose,
trunc,
typeLiteral,
uint,
uintBitsToFloat,
uintToRgba8,
uniform,
unindent,
unindentLines,
unpackHalf2x16,
unpackSnorm2x16,
unpackUnorm2x16,
uvec2,
uvec3,
uvec4,
valType,
vec2,
vec3,
vec4,
vectorDim,
vectorElementType,
xor
}, Symbol.toStringTag, { value: "Module" }));
var computeVec4_default = "precision highp float;\nprecision highp int;\nprecision highp sampler2D;\nprecision highp usampler2D;\nprecision highp isampler2D;\nprecision highp sampler2DArray;\nprecision highp usampler2DArray;\nprecision highp isampler2DArray;\nprecision highp sampler3D;\nprecision highp usampler3D;\nprecision highp isampler3D;\n\n#include <splatDefines>\n\nuniform uint targetLayer;\nuniform int targetBase;\nuniform int targetCount;\n\nout vec4 target;\n\n{{ GLOBALS }}\n\nvoid computeReadback(int index) {\n {{ STATEMENTS }}\n}\n\nvoid main() {\n int targetIndex = int(targetLayer << SPLAT_TEX_LAYER_BITS) + int(uint(gl_FragCoord.y) << SPLAT_TEX_WIDTH_BITS) + int(gl_FragCoord.x);\n int index = targetIndex - targetBase;\n\n if ((index >= 0) && (index < targetCount)) {\n computeReadback(index);\n } else {\n target = vec4(0.0, 0.0, 0.0, 0.0);\n }\n}";
const _Readback = class _Readback {
constructor({ renderer } = {}) {
this.renderer = renderer;
this.capacity = 0;
this.count = 0;
}
dispose() {
if (this.target) {
this.target.dispose();
this.target = void 0;
}
}
// Ensure we have a buffer large enough for the readback of count indices.
// Pass in previous bufer of the desired type.
ensureBuffer(count, buffer) {
const roundedCount = Math.ceil(Math.max(1, count) / SPLAT_TEX_WIDTH) * SPLAT_TEX_WIDTH;
const bytes = roundedCount * 4;
if (buffer.byteLength >= bytes) {
return buffer;
}
const newBuffer = new ArrayBuffer(bytes);
if (buffer instanceof ArrayBuffer) {
return newBuffer;
}
const ctor = buffer.constructor;
return new ctor(newBuffer);
}
// Ensure our render target is large enough for the readback of capacity indices.
ensureCapacity(capacity) {
const { width, height, depth, maxSplats } = getTextureSize(capacity);
if (!this.target || maxSplats > this.capacity) {
this.dispose();
this.capacity = maxSplats;
this.target = new THREE.WebGLArrayRenderTarget(width, height, depth, {
depthBuffer: false,
stencilBuffer: false,
generateMipmaps: false,
magFilter: THREE.NearestFilter,
minFilter: THREE.NearestFilter
});
this.target.texture.format = THREE.RGBAFormat;
this.target.texture.type = THREE.UnsignedByteType;
this.target.texture.internalFormat = "RGBA8";
}
}
// Get a program and THREE.RawShaderMaterial for a given Rgba8Readback,
// generating it if necessary and caching the result.
prepareProgramMaterial(reader) {
let program = _Readback.readbackProgram.get(reader);
if (!program) {
const graph = dynoBlock(
{ index: "int" },
{ rgba8: "vec4" },
({ index }) => {
reader.inputs.index = index;
const rgba8 = new OutputRgba8({ rgba8: reader.outputs.rgba8 });
return { rgba8 };
}
);
if (!_Readback.programTemplate) {
_Readback.programTemplate = new DynoProgramTemplate(computeVec4_default);
}
program = new DynoProgram({
graph,
inputs: { index: "index" },
outputs: { rgba8: "target" },
template: _Readback.programTemplate
});
Object.assign(program.uniforms, {
targetLayer: { value: 0 },
targetBase: { value: 0 },
targetCount: { value: 0 }
});
_Readback.readbackProgram.set(reader, program);
}
const material = program.prepareMaterial();
_Readback.mesh.material = material;
return { program, material };
}
saveRenderState(renderer) {
return {
xrPresenting: renderer.xr.isPresenting,
autoClear: renderer.autoClear,
scissorTest: renderer.getScissorTest(),
pixelRatio: renderer.getPixelRatio()
};
}
resetRenderState(renderer, state) {
renderer.setRenderTarget(null);
renderer.setPixelRatio(state.pixelRatio);
renderer.xr.isPresenting = state.xrPresenting;
renderer.autoClear = state.autoClear;
renderer.setScissorTest(state.scissorTest);
}
process({
count,
material
}) {
const renderer = this.renderer;
if (!renderer) {
throw new Error("No renderer");
}
if (!this.target) {
throw new Error("No target");
}
const layerSize = SPLAT_TEX_WIDTH * SPLAT_TEX_HEIGHT;
material.uniforms.targetBase.value = 0;
material.uniforms.targetCount.value = count;
let baseIndex = 0;
while (baseIndex < count) {
const layer = Math.floor(baseIndex / layerSize);
const layerBase = layer * layerSize;
const layerYEnd = Math.min(
SPLAT_TEX_HEIGHT,
Math.ceil((count - layerBase) / SPLAT_TEX_WIDTH)
);
material.uniforms.targetLayer.value = layer;
renderer.setPixelRatio(1);
renderer.setRenderTarget(this.target, layer);
renderer.xr.isPresenting = false;
renderer.autoClear = false;
renderer.setScissorTest(true);
renderer.setScissor(0, 0, SPLAT_TEX_WIDTH, layerYEnd);
renderer.render(_Readback.scene, _Readback.camera);
baseIndex += SPLAT_TEX_WIDTH * layerYEnd;
}
this.count = count;
}
async read({
readback
}) {
const renderer = this.renderer;
if (!renderer) {
throw new Error("No renderer");
}
if (!this.target) {
throw new Error("No target");
}
const roundedCount = Math.ceil(this.count / SPLAT_TEX_WIDTH) * SPLAT_TEX_WIDTH;
if (readback.byteLength < roundedCount * 4) {
throw new Error(
`Readback buffer too small: ${readback.byteLength} < ${roundedCount * 4}`
);
}
const readbackUint8 = new Uint8Array(
readback instanceof ArrayBuffer ? readback : readback.buffer
);
const layerSize = SPLAT_TEX_WIDTH * SPLAT_TEX_HEIGHT;
let baseIndex = 0;
const promises = [];
while (baseIndex < this.count) {
const layer = Math.floor(baseIndex / layerSize);
const layerBase = layer * layerSize;
const layerYEnd = Math.min(
SPLAT_TEX_HEIGHT,
Math.ceil((this.count - layerBase) / SPLAT_TEX_WIDTH)
);
renderer.setPixelRatio(1);
renderer.setRenderTarget(this.target, layer);
const readbackSize = SPLAT_TEX_WIDTH * layerYEnd * 4;
const subReadback = readbackUint8.subarray(
layerBase * 4,
layerBase * 4 + readbackSize
);
const promise = renderer == null ? void 0 : renderer.readRenderTargetPixelsAsync(
this.target,
0,
0,
SPLAT_TEX_WIDTH,
layerYEnd,
subReadback
);
promises.push(promise);
baseIndex += SPLAT_TEX_WIDTH * layerYEnd;
}
return Promise.all(promises).then(() => readback);
}
// Perform render operation to run the Rgba8Readback program
// but don't perform the readback yet.
render({
reader,
count,
renderer
}) {
this.renderer = renderer || this.renderer;
if (!this.renderer) {
throw new Error("No renderer");
}
this.ensureCapacity(count);
const { program, material } = this.prepareProgramMaterial(reader);
program.update();
const renderState = this.saveRenderState(this.renderer);
this.process({ count, material });
this.resetRenderState(this.renderer, renderState);
}
// Perform a readback of the render target, returning a buffer of the
// given type.
async readback({
readback
}) {
if (!this.renderer) {
throw new Error("No renderer");
}
const renderState = this.saveRenderState(this.renderer);
const promise = this.read({ readback });
this.resetRenderState(this.renderer, renderState);
return promise;
}
// Perform a render and readback operation for the given Rgba8Readback,
// and readback buffer (call ensureBuffer first).
async renderReadback({
reader,
count,
renderer,
readback
}) {
this.renderer = renderer || this.renderer;
if (!this.renderer) {
throw new Error("No renderer");
}
this.ensureCapacity(count);
const { program, material } = this.prepareProgramMaterial(reader);
program.update();
const renderState = this.saveRenderState(this.renderer);
this.process({ count, material });
const promise = this.read({ readback });
this.resetRenderState(this.renderer, renderState);
return promise;
}
getTexture() {
var _a2;
return (_a2 = this.target) == null ? void 0 : _a2.texture;
}
};
_Readback.programTemplate = null;
_Readback.readbackProgram = /* @__PURE__ */ new Map();
_Readback.geometry = new THREE.PlaneGeometry(2, 2);
_Readback.mesh = new THREE.Mesh(
_Readback.geometry,
new THREE.RawShaderMaterial({ visible: false })
);
_Readback.scene = new THREE.Scene().add(_Readback.mesh);
_Readback.camera = new THREE.Camera();
let Readback = _Readback;
const _RgbaArray = class _RgbaArray {
constructor(options = {}) {
this.capacity = 0;
this.count = 0;
this.array = null;
this.readback = null;
this.source = null;
this.needsUpdate = true;
this.dyno = new DynoUniform({
key: "rgbaArray",
type: TRgbaArray,
globals: () => [defineRgbaArray],
value: {
texture: _RgbaArray.getEmpty(),
count: 0
},
update: (value) => {
var _a2;
value.texture = ((_a2 = this.readback) == null ? void 0 : _a2.getTexture()) ?? this.source ?? _RgbaArray.getEmpty();
value.count = this.count;
return value;
}
});
if (options.array) {
this.array = options.array;
this.capacity = Math.floor(this.array.length / 4);
this.capacity = Math.floor(this.capacity / SPLAT_TEX_WIDTH) * SPLAT_TEX_WIDTH;
this.count = Math.min(
this.capacity,
options.count ?? Number.POSITIVE_INFINITY
);
} else {
this.capacity = options.capacity ?? 0;
this.count = 0;
}
}
// Free up resources
dispose() {
if (this.readback) {
this.readback.dispose();
this.readback = null;
}
if (this.source) {
this.source.dispose();
this.source = null;
}
}
// Ensure that our array is large enough to hold capacity RGBA8 values.
ensureCapacity(capacity) {
var _a2;
if (!this.array || capacity > (((_a2 = this.array) == null ? void 0 : _a2.length) ?? 0) / 4) {
this.capacity = getTextureSize(capacity).maxSplats;
const newArray2 = new Uint8Array(this.capacity * 4);
if (this.array) {
newArray2.set(this.array);
}
this.array = newArray2;
}
return this.array;
}
// Get the THREE.DataArrayTexture from either the readback or the source.
getTexture() {
var _a2;
let texture2 = (_a2 = this.readback) == null ? void 0 : _a2.getTexture();
if (this.source || this.array) {
texture2 = this.maybeUpdateSource();
}
return texture2 ?? _RgbaArray.getEmpty();
}
// Create or get a THREE.DataArrayTexture from the data array.
maybeUpdateSource() {
if (!this.array) {
throw new Error("No array");
}
if (this.needsUpdate || !this.source) {
this.needsUpdate = false;
if (this.source) {
const { width, height, depth } = this.source.image;
if (this.capacity !== width * height * depth) {
this.source.dispose();
this.source = null;
}
}
if (!this.source) {
const { width, height, depth } = getTextureSize(this.capacity);
this.source = new THREE.DataArrayTexture(
this.array,
width,
height,
depth
);
this.source.format = THREE.RGBAFormat;
this.source.type = THREE.UnsignedByteType;
this.source.internalFormat = "RGBA8";
this.source.needsUpdate = true;
} else if (this.array.buffer !== this.source.image.data.buffer) {
this.source.image.data = new Uint8Array(this.array.buffer);
}
this.source.needsUpdate = true;
}
return this.source;
}
// Generate the RGBA8 values from a Rgba8Readback dyno program.
render({
reader,
count,
renderer
}) {
if (!this.readback) {
this.readback = new Readback({ renderer });
}
this.readback.render({ reader, count, renderer });
this.capacity = this.readback.capacity;
this.count = this.readback.count;
}
// Extract the RGBA8 values from a PackedSplats collection.
fromPackedSplats({
packedSplats,
base,
count,
renderer
}) {
const { dynoSplats, dynoBase, dynoCount, reader } = _RgbaArray.makeDynos();
dynoSplats.packedSplats = packedSplats;
dynoBase.value = base;
dynoCount.value = count;
this.render({ reader, count, renderer });
return this;
}
// Read back the RGBA8 values from the readback buffer.
async read() {
if (!this.readback) {
throw new Error("No readback");
}
if (!this.array || this.array.length < this.count * 4) {
this.array = new Uint8Array(this.capacity * 4);
}
const result = await this.readback.readback({ readback: this.array });
return result.subarray(0, this.count * 4);
}
// Can be used where you need an uninitialized THREE.DataArrayTexture like
// a uniform you will update with the result of this.getTexture() later.
static getEmpty() {
if (!_RgbaArray.emptySource) {
const emptyArray = new Uint8Array(1 * 4);
_RgbaArray.emptySource = new THREE.DataArrayTexture(emptyArray, 1, 1, 1);
_RgbaArray.emptySource.format = THREE.RGBAFormat;
_RgbaArray.emptySource.type = THREE.UnsignedByteType;
_RgbaArray.emptySource.internalFormat = "RGBA8";
_RgbaArray.emptySource.needsUpdate = true;
}
return _RgbaArray.emptySource;
}
// Create a dyno program that can extract RGBA8 values from a PackedSplats
static makeDynos() {
if (!_RgbaArray.dynos) {
const dynoSplats = new DynoPackedSplats();
const dynoBase = new DynoInt({ value: 0 });
const dynoCount = new DynoInt({ value: 0 });
const reader = dynoBlock(
{ index: "int" },
{ rgba8: "vec4" },
({ index }) => {
if (!index) {
throw new Error("index is undefined");
}
index = add(index, dynoBase);
const gsplat = readPackedSplatRange(
dynoSplats,
index,
dynoBase,
dynoCount
);
return { rgba8: splitGsplat(gsplat).outputs.rgba };
}
);
_RgbaArray.dynos = { dynoSplats, dynoBase, dynoCount, reader };
}
return _RgbaArray.dynos;
}
};
_RgbaArray.emptySource = null;
_RgbaArray.dynos = null;
let RgbaArray = _RgbaArray;
const TRgbaArray = { type: "RgbaArray" };
const defineRgbaArray = unindent(`
struct RgbaArray {
sampler2DArray texture;
int count;
};
`);
function readRgbaArray(rgba, index) {
const dyno2 = new Dyno({
inTypes: { rgba: TRgbaArray, index: "int" },
outTypes: { rgba: "vec4" },
inputs: { rgba, index },
globals: () => [defineRgbaArray],
statements: ({ inputs, outputs }) => unindentLines(`
if ((index >= 0) && (index < ${inputs.rgba}.count)) {
${outputs.rgba} = texelFetch(${inputs.rgba}.texture, splatTexCoord(index), 0);
} else {
${outputs.rgba} = vec4(0.0, 0.0, 0.0, 0.0);
}
`)
});
return dyno2.outputs.rgba;
}
var SplatEditSdfType = /* @__PURE__ */ ((SplatEditSdfType2) => {
SplatEditSdfType2["ALL"] = "all";
SplatEditSdfType2["PLANE"] = "plane";
SplatEditSdfType2["SPHERE"] = "sphere";
SplatEditSdfType2["BOX"] = "box";
SplatEditSdfType2["ELLIPSOID"] = "ellipsoid";
SplatEditSdfType2["CYLINDER"] = "cylinder";
SplatEditSdfType2["CAPSULE"] = "capsule";
SplatEditSdfType2["INFINITE_CONE"] = "infinite_cone";
return SplatEditSdfType2;
})(SplatEditSdfType || {});
function sdfTypeToNumber(type) {
switch (type) {
case "all":
return 0;
case "plane":
return 1;
case "sphere":
return 2;
case "box":
return 3;
case "ellipsoid":
return 4;
case "cylinder":
return 5;
case "capsule":
return 6;
case "infinite_cone":
return 7;
default:
throw new Error(`Unknown SDF type: ${type}`);
}
}
var SplatEditRgbaBlendMode = /* @__PURE__ */ ((SplatEditRgbaBlendMode2) => {
SplatEditRgbaBlendMode2["MULTIPLY"] = "multiply";
SplatEditRgbaBlendMode2["SET_RGB"] = "set_rgb";
SplatEditRgbaBlendMode2["ADD_RGBA"] = "add_rgba";
return SplatEditRgbaBlendMode2;
})(SplatEditRgbaBlendMode || {});
function rgbaBlendModeToNumber(mode) {
switch (mode) {
case "multiply":
return 0;
case "set_rgb":
return 1;
case "add_rgba":
return 2;
default:
throw new Error(`Unknown blend mode: ${mode}`);
}
}
class SplatEditSdf extends THREE.Object3D {
constructor(options = {}) {
super();
const { type, invert, opacity, color, displace, radius } = options;
this.type = type ?? "sphere";
this.invert = invert ?? false;
this.opacity = opacity ?? 1;
this.color = color ?? new THREE.Color(1, 1, 1);
this.displace = displace ?? new THREE.Vector3(0, 0, 0);
this.radius = radius ?? 0;
}
}
const _SplatEdit = class _SplatEdit extends THREE.Object3D {
constructor(options = {}) {
const {
name,
rgbaBlendMode = "multiply",
sdfSmooth = 0,
softEdge = 0,
invert = false,
sdfs = null
} = options;
super();
this.rgbaBlendMode = rgbaBlendMode;
this.sdfSmooth = sdfSmooth;
this.softEdge = softEdge;
this.invert = invert;
this.sdfs = sdfs;
this.ordering = _SplatEdit.nextOrdering++;
this.name = name ?? `Edit ${this.ordering}`;
}
addSdf(sdf) {
if (this.sdfs == null) {
this.sdfs = [];
}
this.sdfs.push(sdf);
}
removeSdf(sdf) {
if (this.sdfs == null) {
return;
}
this.sdfs = this.sdfs.filter((s) => s !== sdf);
}
};
_SplatEdit.nextOrdering = 1;
let SplatEdit = _SplatEdit;
class SplatEdits {
constructor({ maxSdfs, maxEdits }) {
this.maxSdfs = Math.max(16, maxSdfs ?? 0);
this.numSdfs = 0;
this.sdfData = new Uint32Array(this.maxSdfs * 8 * 4);
this.sdfFloatData = new Float32Array(this.sdfData.buffer);
this.sdfTexture = this.newSdfTexture(this.sdfData, this.maxSdfs);
this.dynoSdfArray = new DynoUniform({
key: "sdfArray",
type: SdfArray,
globals: () => [defineSdfArray],
value: {
numSdfs: 0,
sdfTexture: this.sdfTexture
},
update: (uniform2) => {
uniform2.numSdfs = this.numSdfs;
uniform2.sdfTexture = this.sdfTexture;
return uniform2;
}
});
this.maxEdits = Math.max(16, maxEdits ?? 0);
this.numEdits = 0;
this.editData = new Uint32Array(this.maxEdits * 4);
this.editFloatData = new Float32Array(this.editData.buffer);
this.dynoNumEdits = new DynoInt({ value: 0 });
this.dynoEdits = this.newEdits(this.editData, this.maxEdits);
}
newSdfTexture(data, maxSdfs) {
const texture2 = new THREE.DataTexture(
data,
8,
maxSdfs,
THREE.RGBAIntegerFormat,
THREE.UnsignedIntType
);
texture2.internalFormat = "RGBA32UI";
texture2.needsUpdate = true;
return texture2;
}
newEdits(data, maxEdits) {
return new DynoUniform({
key: "edits",
type: "uvec4",
count: maxEdits,
globals: () => [defineEdit],
value: data
});
}
// Ensure our SDF texture and edits uniform array have enough capacity.
// Reallocate if not.
ensureCapacity({
maxSdfs,
maxEdits
}) {
let dynoUpdated = false;
if (maxSdfs > this.sdfTexture.image.height) {
this.sdfTexture.dispose();
this.maxSdfs = Math.max(this.maxSdfs * 2, maxSdfs);
this.sdfData = new Uint32Array(this.maxSdfs * 8 * 4);
this.sdfFloatData = new Float32Array(this.sdfData.buffer);
this.sdfTexture = this.newSdfTexture(this.sdfData, this.maxSdfs);
}
if (maxEdits > (this.dynoEdits.count ?? 0)) {
this.maxEdits = Math.max(this.maxEdits * 2, maxEdits);
this.editData = new Uint32Array(this.maxEdits * 4);
this.editFloatData = new Float32Array(this.editData.buffer);
this.dynoEdits = this.newEdits(this.editData, this.maxEdits);
dynoUpdated = true;
}
return dynoUpdated;
}
updateEditData(offset, value) {
const updated = this.editData[offset] !== value;
this.editData[offset] = value;
return updated;
}
updateEditFloatData(offset, value) {
tempFloat32[0] = value;
const updated = this.editFloatData[offset] !== tempFloat32[0];
if (updated) {
this.editFloatData[offset] = tempFloat32[0];
}
return updated;
}
encodeEdit(editIndex, {
sdfFirst,
sdfCount,
invert,
rgbaBlendMode,
softEdge,
sdfSmooth
}) {
const base = editIndex * 4;
let updated = false;
updated = this.updateEditData(base + 0, rgbaBlendMode | (invert ? 1 << 8 : 0)) || updated;
updated = this.updateEditData(base + 1, sdfFirst | sdfCount << 16) || updated;
updated = this.updateEditFloatData(base + 2, softEdge) || updated;
updated = this.updateEditFloatData(base + 3, sdfSmooth) || updated;
return updated;
}
updateSdfData(offset, value) {
const updated = this.sdfData[offset] !== value;
this.sdfData[offset] = value;
return updated;
}
updateSdfFloatData(offset, value) {
tempFloat32[0] = value;
const updated = this.sdfFloatData[offset] !== tempFloat32[0];
if (updated) {
this.sdfFloatData[offset] = tempFloat32[0];
}
return updated;
}
encodeSdf(sdfIndex, {
sdfType,
invert,
center,
quaternion,
scale,
sizes
}, values) {
const base = sdfIndex * (8 * 4);
const flags = sdfType | (invert ? 1 << 8 : 0);
let updated = false;
updated = this.updateSdfFloatData(base + 0, (center == null ? void 0 : center.x) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 1, (center == null ? void 0 : center.y) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 2, (center == null ? void 0 : center.z) ?? 0) || updated;
updated = this.updateSdfData(base + 3, flags) || updated;
updated = this.updateSdfFloatData(base + 4, (quaternion == null ? void 0 : quaternion.x) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 5, (quaternion == null ? void 0 : quaternion.y) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 6, (quaternion == null ? void 0 : quaternion.z) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 7, (quaternion == null ? void 0 : quaternion.w) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 8, (scale == null ? void 0 : scale.x) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 9, (scale == null ? void 0 : scale.y) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 10, (scale == null ? void 0 : scale.z) ?? 0) || updated;
updated = this.updateSdfData(base + 11, 0) || updated;
updated = this.updateSdfFloatData(base + 12, (sizes == null ? void 0 : sizes.x) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 13, (sizes == null ? void 0 : sizes.y) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 14, (sizes == null ? void 0 : sizes.z) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 15, (sizes == null ? void 0 : sizes.w) ?? 0) || updated;
const nValues = Math.min(4, values.length);
for (let i = 0; i < nValues; ++i) {
const vBase = base + 16 + i * 4;
updated = this.updateSdfFloatData(vBase + 0, values[i].x) || updated;
updated = this.updateSdfFloatData(vBase + 1, values[i].y) || updated;
updated = this.updateSdfFloatData(vBase + 2, values[i].z) || updated;
updated = this.updateSdfFloatData(vBase + 3, values[i].w) || updated;
}
return updated;
}
// Update the SDFs and edits from an array of SplatEdits and their
// associated SplatEditSdfs, updating it for the dyno shader program.
update(edits) {
const sdfCount = edits.reduce((total, { sdfs }) => total + sdfs.length, 0);
const dynoUpdated = this.ensureCapacity({
maxEdits: edits.length,
maxSdfs: sdfCount
});
const values = [new THREE.Vector4(), new THREE.Vector4()];
const center = new THREE.Vector3();
const quaternion = new THREE.Quaternion();
const scale = new THREE.Vector3();
const sizes = new THREE.Vector4();
let sdfIndex = 0;
let updated = dynoUpdated;
if (edits.length !== this.dynoNumEdits.value) {
this.dynoNumEdits.value = edits.length;
this.numEdits = edits.length;
updated = true;
}
for (const [editIndex, { edit, sdfs }] of edits.entries()) {
updated = this.encodeEdit(editIndex, {
sdfFirst: sdfIndex,
sdfCount: sdfs.length,
invert: edit.invert,
rgbaBlendMode: rgbaBlendModeToNumber(edit.rgbaBlendMode),
softEdge: edit.softEdge,
sdfSmooth: edit.sdfSmooth
}) || updated;
let sdfUpdated = false;
for (const sdf of sdfs) {
sizes.set(sdf.scale.x, sdf.scale.y, sdf.scale.z, sdf.radius);
sdf.scale.setScalar(1);
sdf.updateMatrixWorld();
const worldToSdf = sdf.matrixWorld.clone().invert();
worldToSdf.decompose(center, quaternion, scale);
sdf.scale.set(sizes.x, sizes.y, sizes.z);
sdf.updateMatrixWorld();
values[0].set(sdf.color.r, sdf.color.g, sdf.color.b, sdf.opacity);
values[1].set(sdf.displace.x, sdf.displace.y, sdf.displace.z, 1);
sdfUpdated = this.encodeSdf(
sdfIndex,
{
sdfType: sdfTypeToNumber(sdf.type),
invert: sdf.invert,
center,
quaternion,
scale,
sizes
},
values
) || sdfUpdated;
sdfIndex += 1;
}
this.numSdfs = sdfIndex;
if (sdfUpdated) {
this.sdfTexture.needsUpdate = true;
}
updated || (updated = sdfUpdated);
}
return { updated, dynoUpdated };
}
// Modify a Gsplat in a dyno shader program using the current edits and SDFs.
modify(gsplat) {
return applyGsplatRgbaDisplaceEdits(
gsplat,
this.dynoSdfArray,
this.dynoNumEdits,
this.dynoEdits
);
}
}
const SdfArray = { type: "SdfArray" };
const defineSdfArray = unindent(`
struct SdfArray {
int numSdfs;
usampler2D sdfTexture;
};
void unpackSdfArray(
usampler2D sdfTexture, int sdfIndex, out uint flags,
out vec3 center, out vec4 quaternion, out vec3 scale, out vec4 sizes,
int numValues, out vec4 values[4]
) {
uvec4 temp = texelFetch(sdfTexture, ivec2(0, sdfIndex), 0);
flags = temp.w;
center = vec3(uintBitsToFloat(temp.x), uintBitsToFloat(temp.y), uintBitsToFloat(temp.z));
temp = texelFetch(sdfTexture, ivec2(1, sdfIndex), 0);
quaternion = vec4(uintBitsToFloat(temp.x), uintBitsToFloat(temp.y), uintBitsToFloat(temp.z), uintBitsToFloat(temp.w));
temp = texelFetch(sdfTexture, ivec2(2, sdfIndex), 0);
scale = vec3(uintBitsToFloat(temp.x), uintBitsToFloat(temp.y), uintBitsToFloat(temp.z));
temp = texelFetch(sdfTexture, ivec2(3, sdfIndex), 0);
sizes = vec4(uintBitsToFloat(temp.x), uintBitsToFloat(temp.y), uintBitsToFloat(temp.z), uintBitsToFloat(temp.w));
for (int i = 0; i < numValues; ++i) {
temp = texelFetch(sdfTexture, ivec2(4 + i, sdfIndex), 0);
values[i] = vec4(uintBitsToFloat(temp.x), uintBitsToFloat(temp.y), uintBitsToFloat(temp.z), uintBitsToFloat(temp.w));
}
}
const uint SDF_FLAG_TYPE = 0xFFu;
const uint SDF_FLAG_INVERT = 1u << 8u;
const uint SDF_TYPE_ALL = 0u;
const uint SDF_TYPE_PLANE = 1u;
const uint SDF_TYPE_SPHERE = 2u;
const uint SDF_TYPE_BOX = 3u;
const uint SDF_TYPE_ELLIPSOID = 4u;
const uint SDF_TYPE_CYLINDER = 5u;
const uint SDF_TYPE_CAPSULE = 6u;
const uint SDF_TYPE_INFINITE_CONE = 7u;
float evaluateSdfArray(
usampler2D sdfTexture, int numSdfs, int sdfFirst, int sdfCount, vec3 pos,
float smoothK, int numValues, out vec4 outValues[4]
) {
float distanceAccum = (smoothK == 0.0) ? 1.0 / 0.0 : 0.0;
float maxExp = -1.0 / 0.0;
for (int i = 0; i < numValues; ++i) {
outValues[i] = vec4(0.0);
}
uint flags;
vec3 center, scale;
vec4 quaternion, sizes;
vec4 values[4];
int sdfLast = min(sdfFirst + sdfCount, numSdfs);
for (int index = sdfFirst; index < sdfLast; ++index) {
unpackSdfArray(sdfTexture, index, flags, center, quaternion, scale, sizes, numValues, values);
uint sdfType = flags & SDF_FLAG_TYPE;
vec3 sdfPos = quatVec(quaternion, pos * scale) + center;
float distance;
switch (sdfType) {
case SDF_TYPE_ALL:
distance = -1.0 / 0.0;
break;
case SDF_TYPE_PLANE: {
distance = sdfPos.z;
break;
}
case SDF_TYPE_SPHERE: {
distance = length(sdfPos) - sizes.w;
break;
}
case SDF_TYPE_BOX: {
vec3 q = abs(sdfPos) - sizes.xyz + sizes.w;
distance = length(max(q, 0.0)) + min(max(q.x, max(q.y, q.z)), 0.0) - sizes.w;
break;
}
case SDF_TYPE_ELLIPSOID: {
vec3 sizes = sizes.xyz;
float k0 = length(sdfPos / sizes);
float k1 = length(sdfPos / dot(sizes, sizes));
distance = k0 * (k0 - 1.0) / k1;
break;
}
case SDF_TYPE_CYLINDER: {
vec2 d = abs(vec2(length(sdfPos.xz), sdfPos.y)) - sizes.wy;
distance = min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
break;
}
case SDF_TYPE_CAPSULE: {
sdfPos.y -= clamp(sdfPos.y, -0.5 * sizes.y, 0.5 * sizes.y);
distance = length(sdfPos) - sizes.w;
break;
}
case SDF_TYPE_INFINITE_CONE: {
float angle = 0.25 * PI * sizes.w;
vec2 c = vec2(sin(angle), cos(angle));
vec2 q = vec2(length(sdfPos.xy), -sdfPos.z);
float d = length(q - c * max(dot(q, c), 0.0));
distance = d * (((q.x * c.y - q.y * c.x) < 0.0) ? -1.0 : 1.0);
break;
}
}
if ((flags & SDF_FLAG_INVERT) != 0u) {
distance = -distance;
}
if (smoothK == 0.0) {
if (distance < distanceAccum) {
distanceAccum = distance;
for (int i = 0; i < numValues; ++i) {
outValues[i] = values[i];
}
}
} else {
float scaledDistance = -distance / smoothK;
if (scaledDistance > maxExp) {
float scale = exp(maxExp - scaledDistance);
distanceAccum *= scale;
for (int i = 0; i < numValues; ++i) {
outValues[i] *= scale;
}
maxExp = scaledDistance;
}
float weight = exp(scaledDistance - maxExp);
distanceAccum += weight;
for (int i = 0; i < numValues; ++i) {
outValues[i] += weight * values[i];
}
}
}
if (smoothK == 0.0) {
return distanceAccum;
} else {
// Very distant SDFs may result in 0 accumulation
if (distanceAccum == 0.0) {
return 1.0 / 0.0;
}
for (int i = 0; i < numValues; ++i) {
outValues[i] /= distanceAccum;
}
return (-log(distanceAccum) - maxExp) * smoothK;
}
}
float modulateSdfArray(
usampler2D sdfTexture, int numSdfs, int sdfFirst, int sdfCount, vec3 pos,
float smoothK, int numValues, out vec4 values[4],
float softEdge, bool invert
) {
float distance = evaluateSdfArray(sdfTexture, numSdfs, sdfFirst, sdfCount, pos, smoothK, numValues, values);
if (invert) {
distance = -distance;
}
return (softEdge == 0.0) ? ((distance < 0.0) ? 1.0 : 0.0)
: clamp(-distance / softEdge + 0.5, 0.0, 1.0);
}
`);
const defineEdit = unindent(`
const uint EDIT_FLAG_BLEND = 0xFFu;
const uint EDIT_BLEND_MULTIPLY = 0u;
const uint EDIT_BLEND_SET_RGB = 1u;
const uint EDIT_BLEND_ADD_RGBA = 2u;
const uint EDIT_FLAG_INVERT = 0x100u;
void decodeEdit(
uvec4 packedEdit, out int sdfFirst, out int sdfCount,
out bool invert, out uint rgbaBlendMode, out float softEdge, out float sdfSmooth
) {
rgbaBlendMode = packedEdit.x & EDIT_FLAG_BLEND;
invert = (packedEdit.x & EDIT_FLAG_INVERT) != 0u;
sdfFirst = int(packedEdit.y & 0xFFFFu);
sdfCount = int(packedEdit.y >> 16u);
softEdge = uintBitsToFloat(packedEdit.z);
sdfSmooth = uintBitsToFloat(packedEdit.w);
}
void applyRgbaDisplaceEdit(
usampler2D sdfTexture, int numSdfs, int sdfFirst, int sdfCount, inout vec3 pos,
float smoothK, float softEdge, bool invert, uint rgbaBlendMode, inout vec4 rgba
) {
vec4 values[4];
float modulate = modulateSdfArray(sdfTexture, numSdfs, sdfFirst, sdfCount, pos, smoothK, 2, values, softEdge, invert);
// On Android, moving values[0] is necessary to work around a compiler bug.
vec4 sdfRgba = values[0];
vec4 sdfDisplaceScale = values[1];
vec4 target;
switch (rgbaBlendMode) {
case EDIT_BLEND_MULTIPLY:
target = rgba * sdfRgba;
break;
case EDIT_BLEND_SET_RGB:
target = vec4(sdfRgba.rgb, rgba.a * sdfRgba.a);
break;
case EDIT_BLEND_ADD_RGBA:
target = rgba + sdfRgba;
break;
default:
// Debug output if blend mode not set
target = vec4(fract(pos), 1.0);
}
rgba = mix(rgba, target, modulate);
pos += sdfDisplaceScale.xyz * modulate;
}
void applyPackedRgbaDisplaceEdit(uvec4 packedEdit, usampler2D sdfTexture, int numSdfs, inout vec3 pos, inout vec4 rgba) {
int sdfFirst, sdfCount;
bool invert;
uint rgbaBlendMode;
float softEdge, sdfSmooth;
decodeEdit(packedEdit, sdfFirst, sdfCount, invert, rgbaBlendMode, softEdge, sdfSmooth);
applyRgbaDisplaceEdit(sdfTexture, numSdfs, sdfFirst, sdfCount, pos, sdfSmooth, softEdge, invert, rgbaBlendMode, rgba);
}
`);
function applyGsplatRgbaDisplaceEdits(gsplat, sdfArray, numEdits, rgbaDisplaceEdits) {
const dyno2 = new Dyno({
inTypes: {
gsplat: Gsplat,
sdfArray: SdfArray,
numEdits: "int",
rgbaDisplaceEdits: "uvec4"
},
outTypes: { gsplat: Gsplat },
globals: () => [defineSdfArray, defineEdit],
inputs: { gsplat, sdfArray, numEdits, rgbaDisplaceEdits },
statements: ({ inputs, outputs }) => {
const { sdfArray: sdfArray2, numEdits: numEdits2, rgbaDisplaceEdits: rgbaDisplaceEdits2 } = inputs;
const { gsplat: gsplat2 } = outputs;
return unindentLines(`
${gsplat2} = ${inputs.gsplat};
if (isGsplatActive(${gsplat2}.flags)) {
for (int editIndex = 0; editIndex < ${numEdits2}; ++editIndex) {
applyPackedRgbaDisplaceEdit(
${rgbaDisplaceEdits2}[editIndex], ${sdfArray2}.sdfTexture, ${sdfArray2}.numSdfs,
${gsplat2}.center, ${gsplat2}.rgba
);
}
}
`);
}
});
return dyno2.outputs.gsplat;
}
const tempFloat32 = new Float32Array(1);
class SplatModifier {
constructor(modifier) {
this.modifier = modifier;
this.cache = /* @__PURE__ */ new Map();
}
apply(generator) {
let modified = this.cache.get(generator);
if (!modified) {
modified = dynoBlock(
{ index: "int" },
{ gsplat: Gsplat },
({ index }) => {
const { gsplat } = generator.apply({ index });
return this.modifier.apply({ gsplat });
}
);
this.cache.set(generator, modified);
}
return modified;
}
}
class SplatTransformer {
// Create the dyno uniforms that parameterize the transform, setting them
// to initial values that are different from any valid transform.
constructor() {
this.scale = new DynoFloat({ value: Number.NEGATIVE_INFINITY });
this.rotate = new DynoVec4({
value: new THREE.Quaternion(
Number.POSITIVE_INFINITY,
Number.POSITIVE_INFINITY,
Number.POSITIVE_INFINITY,
Number.POSITIVE_INFINITY
)
});
this.translate = new DynoVec3({
value: new THREE.Vector3(
Number.POSITIVE_INFINITY,
Number.POSITIVE_INFINITY,
Number.POSITIVE_INFINITY
)
});
}
// Apply the transform to a Vec3 position in a dyno program.
apply(position) {
return transformPos(position, {
scale: this.scale,
rotate: this.rotate,
translate: this.translate
});
}
applyDir(dir) {
return transformDir(dir, {
rotate: this.rotate
});
}
// Apply the transform to a Gsplat in a dyno program.
applyGsplat(gsplat) {
return transformGsplat(gsplat, {
scale: this.scale,
rotate: this.rotate,
translate: this.translate
});
}
// Update the uniforms to match the given transform matrix.
updateFromMatrix(transform) {
const scale = new THREE.Vector3();
const quaternion = new THREE.Quaternion();
const position = new THREE.Vector3();
transform.decompose(position, quaternion, scale);
const newScale = (scale.x + scale.y + scale.z) / 3;
let updated = false;
if (newScale !== this.scale.value) {
this.scale.value = newScale;
updated = true;
}
if (!position.equals(this.translate.value)) {
this.translate.value.copy(position);
updated = true;
}
if (!quaternion.equals(this.rotate.value)) {
this.rotate.value.copy(quaternion);
updated = true;
}
return updated;
}
// Update this transform to match the object's to-world transform.
update(object) {
object.updateMatrixWorld();
return this.updateFromMatrix(object.matrixWorld);
}
}
class SplatGenerator extends THREE.Object3D {
constructor({
numSplats,
generator,
construct,
update
}) {
super();
this.numSplats = numSplats ?? 0;
this.generator = generator;
this.frameUpdate = update;
this.version = 0;
if (construct) {
const constructed = construct(this);
Object.assign(this, constructed);
}
}
updateVersion() {
this.version += 1;
}
set needsUpdate(value) {
if (value) {
this.updateVersion();
}
}
}
const _SplatMesh = class _SplatMesh extends SplatGenerator {
constructor(options = {}) {
const transform = new SplatTransformer();
const viewToWorld = new SplatTransformer();
const worldToView = new SplatTransformer();
const viewToObject = new SplatTransformer();
const recolor = new DynoVec4({
value: new THREE.Vector4(
Number.NEGATIVE_INFINITY,
Number.NEGATIVE_INFINITY,
Number.NEGATIVE_INFINITY,
Number.NEGATIVE_INFINITY
)
});
const time = new DynoFloat({ value: 0 });
const deltaTime = new DynoFloat({ value: 0 });
const context = {
transform,
viewToWorld,
worldToView,
viewToObject,
recolor,
time,
deltaTime
};
super({
update: ({ time: time2, deltaTime: deltaTime2, viewToWorld: viewToWorld2, globalEdits }) => this.update({ time: time2, deltaTime: deltaTime2, viewToWorld: viewToWorld2, globalEdits })
});
this.isInitialized = false;
this.recolor = new THREE.Color(1, 1, 1);
this.opacity = 1;
this.enableViewToObject = false;
this.enableViewToWorld = false;
this.enableWorldToView = false;
this.skinning = null;
this.edits = null;
this.rgbaDisplaceEdits = null;
this.splatRgba = null;
this.maxSh = 3;
this.packedSplats = options.packedSplats ?? new PackedSplats();
this.numSplats = this.packedSplats.numSplats;
this.editable = options.editable ?? true;
this.onFrame = options.onFrame;
this.context = context;
this.objectModifier = options.objectModifier;
this.worldModifier = options.worldModifier;
this.updateGenerator();
if (options.url || options.fileBytes || options.constructSplats || options.packedSplats && !options.packedSplats.isInitialized) {
this.initialized = this.asyncInitialize(options).then(async () => {
this.updateGenerator();
this.isInitialized = true;
if (options.onLoad) {
const maybePromise = options.onLoad(this);
if (maybePromise instanceof Promise) {
await maybePromise;
}
}
return this;
});
} else {
this.isInitialized = true;
this.initialized = Promise.resolve(this);
if (options.onLoad) {
const maybePromise = options.onLoad(this);
if (maybePromise instanceof Promise) {
this.initialized = maybePromise.then(() => this);
}
}
}
}
async asyncInitialize(options) {
const { url, fileBytes, fileType, fileName, maxSplats, constructSplats } = options;
if (url || fileBytes || constructSplats) {
const packedSplatsOptions = {
url,
fileBytes,
fileType,
fileName,
maxSplats,
construct: constructSplats
};
this.packedSplats.reinitialize(packedSplatsOptions);
}
if (this.packedSplats) {
await this.packedSplats.initialized;
this.numSplats = this.packedSplats.numSplats;
this.updateGenerator();
}
}
static async staticInitialize() {
await __wbg_init();
_SplatMesh.isStaticInitialized = true;
}
// Creates a new Gsplat with the provided parameters (all values in "float" space,
// i.e. 0-1 for opacity and color) and adds it to the end of the packedSplats,
// increasing numSplats by 1. If necessary, reallocates the buffer with an exponential
// doubling strategy to fit the new data, so it's fairly efficient to just
// pushSplat(...) each Gsplat you want to create in a loop.
pushSplat(center, scales, quaternion, opacity, color) {
this.packedSplats.pushSplat(center, scales, quaternion, opacity, color);
}
// This method iterates over all Gsplats in this instance's packedSplats,
// invoking the provided callback with index: number in 0..=(this.numSplats-1) and
// center: THREE.Vector3, scales: THREE.Vector3, quaternion: THREE.Quaternion,
// opacity: number (0..1), and color: THREE.Color (rgb values in 0..1).
// Note that the objects passed in as center etc. are the same for every callback
// invocation: these objects are reused for efficiency. Changing these values has
// no effect as they are decoded/unpacked copies of the underlying data. To update
// the packedSplats, call .packedSplats.setSplat(index, center, scales,
// quaternion, opacity, color).
forEachSplat(callback) {
this.packedSplats.forEachSplat(callback);
}
// Call this when you are finished with the SplatMesh and want to free
// any buffers it holds (via packedSplats).
dispose() {
this.packedSplats.dispose();
}
constructGenerator(context) {
const { transform, viewToObject, recolor } = context;
const generator = dynoBlock(
{ index: "int" },
{ gsplat: Gsplat },
({ index }) => {
if (!index) {
throw new Error("index is undefined");
}
let gsplat = readPackedSplat(this.packedSplats.dyno, index);
if (this.maxSh >= 1) {
const { sh1Texture, sh2Texture, sh3Texture } = this.ensureShTextures();
if (sh1Texture) {
const viewCenterInObject = viewToObject.translate;
const { center } = splitGsplat(gsplat).outputs;
const viewDir = normalize(sub(center, viewCenterInObject));
let rgb = evaluateSH1(gsplat, sh1Texture, viewDir);
if (this.maxSh >= 2 && sh2Texture) {
rgb = add(rgb, evaluateSH2(gsplat, sh2Texture, viewDir));
}
if (this.maxSh >= 3 && sh3Texture) {
rgb = add(rgb, evaluateSH3(gsplat, sh3Texture, viewDir));
}
let { rgba } = splitGsplat(gsplat).outputs;
rgba = add(rgba, extendVec(rgb, dynoConst("float", 0)));
gsplat = combineGsplat({ gsplat, rgba });
}
}
if (this.splatRgba) {
const rgba = readRgbaArray(this.splatRgba.dyno, index);
gsplat = combineGsplat({ gsplat, rgba });
}
if (this.skinning) {
gsplat = this.skinning.modify(gsplat);
}
if (this.objectModifier) {
gsplat = this.objectModifier.apply({ gsplat }).gsplat;
}
gsplat = transform.applyGsplat(gsplat);
const recolorRgba = mul(recolor, splitGsplat(gsplat).outputs.rgba);
gsplat = combineGsplat({ gsplat, rgba: recolorRgba });
if (this.rgbaDisplaceEdits) {
gsplat = this.rgbaDisplaceEdits.modify(gsplat);
}
if (this.worldModifier) {
gsplat = this.worldModifier.apply({ gsplat }).gsplat;
}
return { gsplat };
}
);
this.generator = generator;
}
// Call this whenever something changes in the Gsplat processing pipeline,
// for example changing maxSh or updating objectModifier or worldModifier.
// Compiled generators are cached for efficiency and re-use when the same
// pipeline structure emerges after successive changes.
updateGenerator() {
this.constructGenerator(this.context);
}
// This is called automatically by ForgeRenderer and you should not have to
// call it. It updates parameters for the generated pipeline and calls
// updateGenerator() if the pipeline needs to change.
update({
time,
viewToWorld,
deltaTime,
globalEdits
}) {
var _a2;
this.numSplats = this.packedSplats.numSplats;
this.context.time.value = time;
this.context.deltaTime.value = deltaTime;
_SplatMesh.dynoTime.value = time;
const { transform, viewToObject, recolor } = this.context;
let updated = transform.update(this);
if (this.context.viewToWorld.updateFromMatrix(viewToWorld) && this.enableViewToWorld) {
updated = true;
}
const worldToView = viewToWorld.clone().invert();
if (this.context.worldToView.updateFromMatrix(worldToView) && this.enableWorldToView) {
updated = true;
}
const objectToWorld = new THREE.Matrix4().compose(
transform.translate.value,
transform.rotate.value,
new THREE.Vector3().setScalar(transform.scale.value)
);
const worldToObject = objectToWorld.invert();
const viewToObjectMatrix = worldToObject.multiply(viewToWorld);
if (viewToObject.updateFromMatrix(viewToObjectMatrix) && (this.enableViewToObject || this.packedSplats.extra.sh1)) {
updated = true;
}
const newRecolor = new THREE.Vector4(
this.recolor.r,
this.recolor.g,
this.recolor.b,
this.opacity
);
if (!newRecolor.equals(recolor.value)) {
recolor.value.copy(newRecolor);
updated = true;
}
const edits = this.editable ? (this.edits ?? []).concat(globalEdits) : [];
if (this.editable && !this.edits) {
this.traverseVisible((node) => {
if (node instanceof SplatEdit) {
edits.push(node);
}
});
}
edits.sort((a, b) => a.ordering - b.ordering);
const editsSdfs = edits.map((edit) => {
if (edit.sdfs != null) {
return { edit, sdfs: edit.sdfs };
}
const sdfs = [];
edit.traverseVisible((node) => {
if (node instanceof SplatEditSdf) {
sdfs.push(node);
}
});
return { edit, sdfs };
});
if (editsSdfs.length > 0 && !this.rgbaDisplaceEdits) {
const edits2 = editsSdfs.length;
const sdfs = editsSdfs.reduce(
(total, edit) => total + edit.sdfs.length,
0
);
this.rgbaDisplaceEdits = new SplatEdits({
maxEdits: edits2,
maxSdfs: sdfs
});
this.updateGenerator();
}
if (this.rgbaDisplaceEdits) {
const editResult = this.rgbaDisplaceEdits.update(editsSdfs);
updated || (updated = editResult.updated);
if (editResult.dynoUpdated) {
this.updateGenerator();
}
}
if (updated) {
this.updateVersion();
}
(_a2 = this.onFrame) == null ? void 0 : _a2.call(this, { mesh: this, time, deltaTime });
}
// This method conforms to the standard THREE.Raycaster API, performing object-ray
// intersections using this method to populate the provided intersects[] array
// with each intersection point.
raycast(raycaster, intersects) {
if (!this.packedSplats.packedArray || !this.packedSplats.numSplats) {
return;
}
const { near, far, ray } = raycaster;
const worldToMesh = this.matrixWorld.clone().invert();
const worldToMeshRot = new THREE.Matrix3().setFromMatrix4(worldToMesh);
const origin = ray.origin.clone().applyMatrix4(worldToMesh);
const direction = ray.direction.clone().applyMatrix3(worldToMeshRot);
const scales = new THREE.Vector3();
worldToMesh.decompose(new THREE.Vector3(), new THREE.Quaternion(), scales);
(scales.x * scales.y * scales.z) ** (1 / 3);
const RAYCAST_ELLIPSOID = true;
const distances = raycast_splats(
origin.x,
origin.y,
origin.z,
direction.x,
direction.y,
direction.z,
near,
far,
this.packedSplats.numSplats,
this.packedSplats.packedArray,
RAYCAST_ELLIPSOID
);
for (const distance2 of distances) {
const point = ray.direction.clone().multiplyScalar(distance2).add(ray.origin);
intersects.push({
distance: distance2,
point,
object: this
});
}
}
ensureShTextures() {
if (!this.packedSplats.extra.sh1) {
return {};
}
let sh1Texture = this.packedSplats.extra.sh1Texture;
if (!sh1Texture) {
let sh1 = this.packedSplats.extra.sh1;
const { width, height, depth, maxSplats } = getTextureSize(
sh1.length / 2
);
if (sh1.length < maxSplats * 2) {
const newSh1 = new Uint32Array(maxSplats * 2);
newSh1.set(sh1);
this.packedSplats.extra.sh1 = newSh1;
sh1 = newSh1;
}
const texture2 = new THREE.DataArrayTexture(sh1, width, height, depth);
texture2.format = THREE.RGIntegerFormat;
texture2.type = THREE.UnsignedIntType;
texture2.internalFormat = "RG32UI";
texture2.needsUpdate = true;
sh1Texture = new DynoUsampler2DArray({
value: texture2,
key: "sh1"
});
this.packedSplats.extra.sh1Texture = sh1Texture;
}
if (!this.packedSplats.extra.sh2) {
return { sh1Texture };
}
let sh2Texture = this.packedSplats.extra.sh2Texture;
if (!sh2Texture) {
let sh2 = this.packedSplats.extra.sh2;
const { width, height, depth, maxSplats } = getTextureSize(
sh2.length / 4
);
if (sh2.length < maxSplats * 4) {
const newSh2 = new Uint32Array(maxSplats * 4);
newSh2.set(sh2);
this.packedSplats.extra.sh2 = newSh2;
sh2 = newSh2;
}
const texture2 = new THREE.DataArrayTexture(sh2, width, height, depth);
texture2.format = THREE.RGBAIntegerFormat;
texture2.type = THREE.UnsignedIntType;
texture2.internalFormat = "RGBA32UI";
texture2.needsUpdate = true;
sh2Texture = new DynoUsampler2DArray({
value: texture2,
key: "sh2"
});
this.packedSplats.extra.sh2Texture = sh2Texture;
}
if (!this.packedSplats.extra.sh3) {
return { sh1Texture, sh2Texture };
}
let sh3Texture = this.packedSplats.extra.sh3Texture;
if (!sh3Texture) {
let sh3 = this.packedSplats.extra.sh3;
const { width, height, depth, maxSplats } = getTextureSize(
sh3.length / 4
);
if (sh3.length < maxSplats * 4) {
const newSh3 = new Uint32Array(maxSplats * 4);
newSh3.set(sh3);
this.packedSplats.extra.sh3 = newSh3;
sh3 = newSh3;
}
const texture2 = new THREE.DataArrayTexture(sh3, width, height, depth);
texture2.format = THREE.RGBAIntegerFormat;
texture2.type = THREE.UnsignedIntType;
texture2.internalFormat = "RGBA32UI";
texture2.needsUpdate = true;
sh3Texture = new DynoUsampler2DArray({
value: texture2,
key: "sh3"
});
this.packedSplats.extra.sh3Texture = sh3Texture;
}
return { sh1Texture, sh2Texture, sh3Texture };
}
};
_SplatMesh.staticInitialized = _SplatMesh.staticInitialize();
_SplatMesh.isStaticInitialized = false;
_SplatMesh.dynoTime = new DynoFloat({ value: 0 });
let SplatMesh = _SplatMesh;
const defineEvaluateSH1 = unindent(`
vec3 evaluateSH1(Gsplat gsplat, usampler2DArray sh1, vec3 viewDir) {
// Extract sint7 values packed into 2 x uint32
uvec2 packed = texelFetch(sh1, splatTexCoord(gsplat.index), 0).rg;
vec3 sh1_0 = vec3(ivec3(
int(packed.x << 25u) >> 25,
int(packed.x << 18u) >> 25,
int(packed.x << 11u) >> 25
)) / 63.0;
vec3 sh1_1 = vec3(ivec3(
int(packed.x << 4u) >> 25,
int((packed.x >> 3u) | (packed.y << 29u)) >> 25,
int(packed.y << 22u) >> 25
)) / 63.0;
vec3 sh1_2 = vec3(ivec3(
int(packed.y << 15u) >> 25,
int(packed.y << 8u) >> 25,
int(packed.y << 1u) >> 25
)) / 63.0;
return sh1_0 * (-0.4886025 * viewDir.y)
+ sh1_1 * (0.4886025 * viewDir.z)
+ sh1_2 * (-0.4886025 * viewDir.x);
}
`);
const defineEvaluateSH2 = unindent(`
vec3 evaluateSH2(Gsplat gsplat, usampler2DArray sh2, vec3 viewDir) {
// Extract sint8 values packed into 4 x uint32
uvec4 packed = texelFetch(sh2, splatTexCoord(gsplat.index), 0);
vec3 sh2_0 = vec3(ivec3(
int(packed.x << 24u) >> 24,
int(packed.x << 16u) >> 24,
int(packed.x << 8u) >> 24
)) / 127.0;
vec3 sh2_1 = vec3(ivec3(
int(packed.x) >> 24,
int(packed.y << 24u) >> 24,
int(packed.y << 16u) >> 24
)) / 127.0;
vec3 sh2_2 = vec3(ivec3(
int(packed.y << 8u) >> 24,
int(packed.y) >> 24,
int(packed.z << 24u) >> 24
)) / 127.0;
vec3 sh2_3 = vec3(ivec3(
int(packed.z << 16u) >> 24,
int(packed.z << 8u) >> 24,
int(packed.z) >> 24
)) / 127.0;
vec3 sh2_4 = vec3(ivec3(
int(packed.w << 24u) >> 24,
int(packed.w << 16u) >> 24,
int(packed.w << 8u) >> 24
)) / 127.0;
return sh2_0 * (1.0925484 * viewDir.x * viewDir.y)
+ sh2_1 * (1.0925484 * viewDir.y * viewDir.z)
+ sh2_2 * (0.3153915 * (2.0 * viewDir.z * viewDir.z - viewDir.x * viewDir.x - viewDir.y * viewDir.y))
+ sh2_3 * (1.0925484 * viewDir.x * viewDir.z)
+ sh2_4 * (0.5462742 * (viewDir.x * viewDir.x - viewDir.y * viewDir.y));
}
`);
const defineEvaluateSH3 = unindent(`
vec3 evaluateSH3(Gsplat gsplat, usampler2DArray sh3, vec3 viewDir) {
// Extract sint6 values packed into 4 x uint32
uvec4 packed = texelFetch(sh3, splatTexCoord(gsplat.index), 0);
vec3 sh3_0 = vec3(ivec3(
int(packed.x << 26u) >> 26,
int(packed.x << 20u) >> 26,
int(packed.x << 14u) >> 26
)) / 31.0;
vec3 sh3_1 = vec3(ivec3(
int(packed.x << 8u) >> 26,
int(packed.x << 2u) >> 26,
int((packed.x >> 4u) | (packed.y << 28u)) >> 26
)) / 31.0;
vec3 sh3_2 = vec3(ivec3(
int(packed.y << 22u) >> 26,
int(packed.y << 16u) >> 26,
int(packed.y << 10u) >> 26
)) / 31.0;
vec3 sh3_3 = vec3(ivec3(
int(packed.y << 4u) >> 26,
int((packed.y >> 2u) | (packed.z << 30u)) >> 26,
int(packed.z << 24u) >> 26
)) / 31.0;
vec3 sh3_4 = vec3(ivec3(
int(packed.z << 18u) >> 26,
int(packed.z << 12u) >> 26,
int(packed.z << 6u) >> 26
)) / 31.0;
vec3 sh3_5 = vec3(ivec3(
int(packed.z) >> 26,
int(packed.w << 26u) >> 26,
int(packed.w << 20u) >> 26
)) / 31.0;
vec3 sh3_6 = vec3(ivec3(
int(packed.w << 14u) >> 26,
int(packed.w << 8u) >> 26,
int(packed.w << 2u) >> 26
)) / 31.0;
float xx = viewDir.x * viewDir.x;
float yy = viewDir.y * viewDir.y;
float zz = viewDir.z * viewDir.z;
float xy = viewDir.x * viewDir.y;
float yz = viewDir.y * viewDir.z;
float zx = viewDir.z * viewDir.x;
return sh3_0 * (-0.5900436 * viewDir.y * (3.0 * xx - yy))
+ sh3_1 * (2.8906114 * xy * viewDir.z) +
+ sh3_2 * (-0.4570458 * viewDir.y * (4.0 * zz - xx - yy))
+ sh3_3 * (0.3731763 * viewDir.z * (2.0 * zz - 3.0 * xx - 3.0 * yy))
+ sh3_4 * (-0.4570458 * viewDir.x * (4.0 * zz - xx - yy))
+ sh3_5 * (1.4453057 * viewDir.z * (xx - yy))
+ sh3_6 * (-0.5900436 * viewDir.x * (xx - 3.0 * yy));
}
`);
function evaluateSH1(gsplat, sh1, viewDir) {
return dyno$1({
inTypes: { gsplat: Gsplat, sh1: "usampler2DArray", viewDir: "vec3" },
outTypes: { rgb: "vec3" },
inputs: { gsplat, sh1, viewDir },
globals: () => [defineGsplat, defineEvaluateSH1],
statements: ({ inputs, outputs }) => {
const statements = unindentLines(`
if (isGsplatActive(${inputs.gsplat}.flags)) {
${outputs.rgb} = evaluateSH1(${inputs.gsplat}, ${inputs.sh1}, ${inputs.viewDir});
} else {
${outputs.rgb} = vec3(0.0);
}
`);
return statements;
}
}).outputs.rgb;
}
function evaluateSH2(gsplat, sh2, viewDir) {
return dyno$1({
inTypes: { gsplat: Gsplat, sh2: "usampler2DArray", viewDir: "vec3" },
outTypes: { rgb: "vec3" },
inputs: { gsplat, sh2, viewDir },
globals: () => [defineGsplat, defineEvaluateSH2],
statements: ({ inputs, outputs }) => unindentLines(`
if (isGsplatActive(${inputs.gsplat}.flags)) {
${outputs.rgb} = evaluateSH2(${inputs.gsplat}, ${inputs.sh2}, ${inputs.viewDir});
} else {
${outputs.rgb} = vec3(0.0);
}
`)
}).outputs.rgb;
}
function evaluateSH3(gsplat, sh3, viewDir) {
return dyno$1({
inTypes: { gsplat: Gsplat, sh3: "usampler2DArray", viewDir: "vec3" },
outTypes: { rgb: "vec3" },
inputs: { gsplat, sh3, viewDir },
globals: () => [defineGsplat, defineEvaluateSH3],
statements: ({ inputs, outputs }) => unindentLines(`
if (isGsplatActive(${inputs.gsplat}.flags)) {
${outputs.rgb} = evaluateSH3(${inputs.gsplat}, ${inputs.sh3}, ${inputs.viewDir});
} else {
${outputs.rgb} = vec3(0.0);
}
`)
}).outputs.rgb;
}
const _PlyReader = class _PlyReader {
// Create a PlyReader from a Uint8Array/ArrayBuffer, no parsing done yet
constructor({ fileBytes }) {
this.header = "";
this.littleEndian = true;
this.elements = {};
this.comments = [];
this.data = null;
this.numSplats = 0;
this.fileBytes = fileBytes instanceof ArrayBuffer ? new Uint8Array(fileBytes) : fileBytes;
}
// Identify and parse the PLY text header (assumed to be <64KB in size).
// this.elements will contain all the elements in the file, typically
// "vertex" contains the Gsplat data.
async parseHeader() {
const bufferStream = new ReadableStream({
start: (controller) => {
controller.enqueue(this.fileBytes.slice(0, 65536));
controller.close();
}
});
const decoder = bufferStream.pipeThrough(new TextDecoderStream()).getReader();
this.header = "";
const headerTerminator = "end_header\n";
while (true) {
const { value, done } = await decoder.read();
if (done) {
throw new Error("Failed to read header");
}
this.header += value;
const endHeader = this.header.indexOf(headerTerminator);
if (endHeader >= 0) {
this.header = this.header.slice(0, endHeader + headerTerminator.length);
break;
}
}
const headerLen = new TextEncoder().encode(this.header).length;
this.data = new DataView(this.fileBytes.buffer, headerLen);
this.elements = {};
let curElement = null;
this.comments = [];
this.header.trim().split("\n").forEach((line, lineIndex) => {
const trimmedLine = line.trim();
if (lineIndex === 0) {
if (trimmedLine !== "ply") {
throw new Error("Invalid PLY header");
}
return;
}
if (trimmedLine.length === 0) {
return;
}
const fields = trimmedLine.split(" ");
switch (fields[0]) {
case "format":
if (fields[1] === "binary_little_endian") {
this.littleEndian = true;
} else if (fields[1] === "binary_big_endian") {
this.littleEndian = false;
} else {
throw new Error(`Unsupported PLY format: ${fields[1]}`);
}
if (fields[2] !== "1.0") {
throw new Error(`Unsupported PLY version: ${fields[2]}`);
}
break;
case "end_header":
break;
case "comment":
this.comments.push(trimmedLine.slice("comment ".length));
break;
case "element": {
const name = fields[1];
curElement = {
name,
count: Number.parseInt(fields[2]),
properties: {}
};
this.elements[name] = curElement;
break;
}
case "property":
if (curElement == null) {
throw new Error("Property must be inside an element");
}
if (fields[1] === "list") {
curElement.properties[fields[4]] = {
isList: true,
type: fields[3],
countType: fields[2]
};
} else {
curElement.properties[fields[2]] = {
isList: false,
type: fields[1]
};
}
break;
}
});
if (this.elements.vertex) {
this.numSplats = this.elements.vertex.count;
}
}
parseData(elementCallback) {
let offset = 0;
const data = this.data;
if (data == null) {
throw new Error("No data to parse");
}
for (const elementName in this.elements) {
const element = this.elements[elementName];
const { count, properties } = element;
const item = {};
const parsers = [];
for (const [propertyName, property] of Object.entries(properties)) {
if (!property.isList) {
item[propertyName] = 0;
parsers.push(() => {
item[propertyName] = PARSE_FIELD[property.type](
data,
offset,
this.littleEndian
);
offset += FIELD_BYTES[property.type];
});
} else {
item[propertyName] = [];
parsers.push(() => {
const list = item[propertyName];
list.length = PARSE_FIELD[property.countType](
data,
offset,
this.littleEndian
);
offset += FIELD_BYTES[property.countType];
for (let i = 0; i < list.length; i++) {
list[i] = PARSE_FIELD[property.type](
data,
offset,
this.littleEndian
);
offset += FIELD_BYTES[property.type];
}
});
}
}
const callback = elementCallback(element) ?? (() => {
});
for (let index = 0; index < count; index++) {
for (const parser of parsers) {
parser();
}
callback(index, item);
}
}
}
// Parse all the Gsplat data in the PLY file in go, invoking the given
// callbacks for each Gsplat.
parseSplats(splatCallback, shCallback) {
if (this.elements.vertex == null) {
throw new Error("No vertex element found");
}
let isSuperSplat = false;
const ssChunks = [];
let numSh = 0;
let sh1Props = [];
let sh2Props = [];
let sh3Props = [];
let sh1 = void 0;
let sh2 = void 0;
let sh3 = void 0;
function prepareSh() {
const num_f_rest = NUM_SH_TO_NUM_F_REST[numSh];
sh1Props = new Array(3).fill(null).flatMap(
(_, k) => [0, 1, 2].map((_2, d) => `f_rest_${k + d * num_f_rest / 3}`)
);
sh2Props = new Array(5).fill(null).flatMap(
(_, k) => [0, 1, 2].map((_2, d) => `f_rest_${3 + k + d * num_f_rest / 3}`)
);
sh3Props = new Array(7).fill(null).flatMap(
(_, k) => [0, 1, 2].map((_2, d) => `f_rest_${8 + k + d * num_f_rest / 3}`)
);
sh1 = numSh >= 1 ? new Float32Array(3 * 3) : void 0;
sh2 = numSh >= 2 ? new Float32Array(5 * 3) : void 0;
sh3 = numSh >= 3 ? new Float32Array(7 * 3) : void 0;
}
function ssShCallback(index, item) {
if (!sh1) {
throw new Error("Missing sh1");
}
for (const [i, key] of sh1Props.entries()) {
sh1[i] = item[key] * 8 / 255 - 4;
}
if (sh2) {
for (const [i, key] of sh2Props.entries()) {
sh2[i] = item[key] * 8 / 255 - 4;
}
}
if (sh3) {
for (const [i, key] of sh3Props.entries()) {
sh3[i] = item[key] * 8 / 255 - 4;
}
}
shCallback == null ? void 0 : shCallback(index, sh1, sh2, sh3);
}
function initSuperSplat(element) {
const {
min_x,
min_y,
min_z,
max_x,
max_y,
max_z,
min_scale_x,
min_scale_y,
min_scale_z,
max_scale_x,
max_scale_y,
max_scale_z,
min_r,
min_g,
min_b,
max_r,
max_g,
max_b
} = element.properties;
if (!min_x || !min_y || !min_z || !max_x || !max_y || !max_z || !min_scale_x || !min_scale_y || !min_scale_z || !max_scale_x || !max_scale_y || !max_scale_z || !min_r || !min_g || !min_b || !max_r || !max_g || !max_b) {
throw new Error("Missing PLY chunk properties");
}
isSuperSplat = true;
return (index, item) => {
const {
min_x: min_x2,
min_y: min_y2,
min_z: min_z2,
max_x: max_x2,
max_y: max_y2,
max_z: max_z2,
min_scale_x: min_scale_x2,
min_scale_y: min_scale_y2,
min_scale_z: min_scale_z2,
max_scale_x: max_scale_x2,
max_scale_y: max_scale_y2,
max_scale_z: max_scale_z2,
min_r: min_r2,
min_g: min_g2,
min_b: min_b2,
max_r: max_r2,
max_g: max_g2,
max_b: max_b2
} = item;
ssChunks.push({
min_x: min_x2,
min_y: min_y2,
min_z: min_z2,
max_x: max_x2,
max_y: max_y2,
max_z: max_z2,
min_scale_x: min_scale_x2,
min_scale_y: min_scale_y2,
min_scale_z: min_scale_z2,
max_scale_x: max_scale_x2,
max_scale_y: max_scale_y2,
max_scale_z: max_scale_z2,
min_r: min_r2,
min_g: min_g2,
min_b: min_b2,
max_r: max_r2,
max_g: max_g2,
max_b: max_b2
});
};
}
function decodeSuperSplat(element) {
if (shCallback && element.name === "sh") {
numSh = getNumSh(element.properties);
prepareSh();
return ssShCallback;
}
if (element.name !== "vertex") {
return null;
}
const { packed_position, packed_rotation, packed_scale, packed_color } = element.properties;
if (!packed_position || !packed_rotation || !packed_scale || !packed_color) {
throw new Error(
"Missing PLY properties: packed_position, packed_rotation, packed_scale, packed_color"
);
}
const SQRT2 = Math.sqrt(2);
return (index, item) => {
const chunk = ssChunks[index >>> 8];
if (chunk == null) {
throw new Error("Missing PLY chunk");
}
const {
min_x,
min_y,
min_z,
max_x,
max_y,
max_z,
min_scale_x,
min_scale_y,
min_scale_z,
max_scale_x,
max_scale_y,
max_scale_z,
min_r,
min_g,
min_b,
max_r,
max_g,
max_b
} = chunk;
const { packed_position: packed_position2, packed_rotation: packed_rotation2, packed_scale: packed_scale2, packed_color: packed_color2 } = item;
const x = (packed_position2 >>> 21 & 2047) / 2047 * (max_x - min_x) + min_x;
const y = (packed_position2 >>> 11 & 1023) / 1023 * (max_y - min_y) + min_y;
const z = (packed_position2 & 2047) / 2047 * (max_z - min_z) + min_z;
const r0 = ((packed_rotation2 >>> 20 & 1023) / 1023 - 0.5) * SQRT2;
const r1 = ((packed_rotation2 >>> 10 & 1023) / 1023 - 0.5) * SQRT2;
const r2 = ((packed_rotation2 & 1023) / 1023 - 0.5) * SQRT2;
const rr = Math.sqrt(Math.max(0, 1 - r0 * r0 - r1 * r1 - r2 * r2));
const rOrder = packed_rotation2 >>> 30;
const quatX = rOrder === 0 ? r0 : rOrder === 1 ? rr : r1;
const quatY = rOrder <= 1 ? r1 : rOrder === 2 ? rr : r2;
const quatZ = rOrder <= 2 ? r2 : rr;
const quatW = rOrder === 0 ? rr : r0;
const scaleX = Math.exp(
(packed_scale2 >>> 21 & 2047) / 2047 * (max_scale_x - min_scale_x) + min_scale_x
);
const scaleY = Math.exp(
(packed_scale2 >>> 11 & 1023) / 1023 * (max_scale_y - min_scale_y) + min_scale_y
);
const scaleZ = Math.exp(
(packed_scale2 & 2047) / 2047 * (max_scale_z - min_scale_z) + min_scale_z
);
const r = (packed_color2 >>> 24 & 255) / 255 * (max_r - min_r) + min_r;
const g = (packed_color2 >>> 16 & 255) / 255 * (max_g - min_g) + min_g;
const b = (packed_color2 >>> 8 & 255) / 255 * (max_b - min_b) + min_b;
const opacity = (packed_color2 & 255) / 255;
splatCallback(
index,
x,
y,
z,
scaleX,
scaleY,
scaleZ,
quatX,
quatY,
quatZ,
quatW,
opacity,
r,
g,
b
);
};
}
const elementCallback = (element) => {
if (element.name === "chunk") {
if (this.comments.some(
(comment2) => comment2.toLowerCase().includes("supersplat")
)) {
return initSuperSplat(element);
}
}
if (isSuperSplat) {
return decodeSuperSplat(element);
}
if (element.name !== "vertex") {
return null;
}
const {
x,
y,
z,
scale_0,
scale_1,
scale_2,
rot_0,
rot_1,
rot_2,
rot_3,
opacity,
f_dc_0,
f_dc_1,
f_dc_2,
red,
green,
blue,
alpha
} = element.properties;
if (!x || !y || !z) {
throw new Error("Missing PLY properties: x, y, z");
}
const hasScales = scale_0 && scale_1 && scale_2;
const hasRots = rot_0 && rot_1 && rot_2 && rot_3;
const alphaDiv = alpha != null ? FIELD_SCALE[alpha.type] : 1;
const redDiv = red != null ? FIELD_SCALE[red.type] : 1;
const greenDiv = green != null ? FIELD_SCALE[green.type] : 1;
const blueDiv = blue != null ? FIELD_SCALE[blue.type] : 1;
numSh = getNumSh(element.properties);
prepareSh();
return (index, item) => {
const scaleX = hasScales ? Math.exp(item.scale_0) : _PlyReader.defaultPointScale;
const scaleY = hasScales ? Math.exp(item.scale_1) : _PlyReader.defaultPointScale;
const scaleZ = hasScales ? Math.exp(item.scale_2) : _PlyReader.defaultPointScale;
const quatX = hasRots ? item.rot_1 : 0;
const quatY = hasRots ? item.rot_2 : 0;
const quatZ = hasRots ? item.rot_3 : 0;
const quatW = hasRots ? item.rot_0 : 1;
const op = opacity != null ? 1 / (1 + Math.exp(-item.opacity)) : alpha != null ? item.alpha / alphaDiv : 1;
const r = f_dc_0 != null ? item.f_dc_0 * SH_C0$1 + 0.5 : red != null ? item.red / redDiv : 1;
const g = f_dc_1 != null ? item.f_dc_1 * SH_C0$1 + 0.5 : green != null ? item.green / greenDiv : 1;
const b = f_dc_2 != null ? item.f_dc_2 * SH_C0$1 + 0.5 : blue != null ? item.blue / blueDiv : 1;
splatCallback(
index,
item.x,
item.y,
item.z,
scaleX,
scaleY,
scaleZ,
quatX,
quatY,
quatZ,
quatW,
op,
r,
g,
b
);
if (shCallback && sh1) {
if (sh1) {
for (const [i, key] of sh1Props.entries()) {
sh1[i] = item[key];
}
}
if (sh2) {
for (const [i, key] of sh2Props.entries()) {
sh2[i] = item[key];
}
}
if (sh3) {
for (const [i, key] of sh3Props.entries()) {
sh3[i] = item[key];
}
}
shCallback(index, sh1, sh2, sh3);
}
};
};
this.parseData(elementCallback);
}
// Inject RGBA values into original PLY file, which can be used to modify
// the color/opacity of the Gsplats and write out the modified PLY file.
injectRgba(rgba) {
let offset = 0;
const data = this.data;
if (data == null) {
throw new Error("No parsed data");
}
if (rgba.length !== this.numSplats * 4) {
throw new Error("Invalid RGBA array length");
}
for (const elementName in this.elements) {
const element = this.elements[elementName];
const { count, properties } = element;
const parsers = [];
let rgbaOffset = 0;
const isVertex = elementName === "vertex";
if (isVertex) {
for (const name of ["opacity", "f_dc_0", "f_dc_1", "f_dc_2"]) {
if (!properties[name] || properties[name].type !== "float") {
throw new Error(`Can't injectRgba due to property: ${name}`);
}
}
}
for (const [propertyName, property] of Object.entries(properties)) {
if (!property.isList) {
if (isVertex) {
if (propertyName === "f_dc_0" || propertyName === "f_dc_1" || propertyName === "f_dc_2") {
const component = Number.parseInt(
propertyName.slice("f_dc_".length)
);
parsers.push(() => {
const value = (rgba[rgbaOffset + component] / 255 - 0.5) / SH_C0$1;
SET_FIELD[property.type](
data,
offset,
this.littleEndian,
value
);
});
} else if (propertyName === "opacity") {
parsers.push(() => {
const value = Math.max(
-100,
Math.min(
100,
-Math.log(1 / (rgba[rgbaOffset + 3] / 255) - 1)
)
);
SET_FIELD[property.type](
data,
offset,
this.littleEndian,
value
);
});
}
}
parsers.push(() => {
offset += FIELD_BYTES[property.type];
});
} else {
parsers.push(() => {
const length2 = PARSE_FIELD[property.countType](
data,
offset,
this.littleEndian
);
offset += FIELD_BYTES[property.countType];
offset += length2 * FIELD_BYTES[property.type];
});
}
}
for (let index = 0; index < count; index++) {
for (const parser of parsers) {
parser();
}
if (isVertex) {
rgbaOffset += 4;
}
}
}
}
};
_PlyReader.defaultPointScale = 1e-3;
let PlyReader = _PlyReader;
const SH_C0$1 = 0.28209479177387814;
const PARSE_FIELD = {
char: (data, offset, littleEndian) => {
return data.getInt8(offset);
},
uchar: (data, offset, littleEndian) => {
return data.getUint8(offset);
},
short: (data, offset, littleEndian) => {
return data.getInt16(offset, littleEndian);
},
ushort: (data, offset, littleEndian) => {
return data.getUint16(offset, littleEndian);
},
int: (data, offset, littleEndian) => {
return data.getInt32(offset, littleEndian);
},
uint: (data, offset, littleEndian) => {
return data.getUint32(offset, littleEndian);
},
float: (data, offset, littleEndian) => {
return data.getFloat32(offset, littleEndian);
},
double: (data, offset, littleEndian) => {
return data.getFloat64(offset, littleEndian);
}
};
const SET_FIELD = {
char: (data, offset, littleEndian, value) => {
data.setInt8(offset, value);
},
uchar: (data, offset, littleEndian, value) => {
data.setUint8(offset, value);
},
short: (data, offset, littleEndian, value) => {
data.setInt16(offset, value, littleEndian);
},
ushort: (data, offset, littleEndian, value) => {
data.setUint16(offset, value, littleEndian);
},
int: (data, offset, littleEndian, value) => {
data.setInt32(offset, value, littleEndian);
},
uint: (data, offset, littleEndian, value) => {
data.setUint32(offset, value, littleEndian);
},
float: (data, offset, littleEndian, value) => {
data.setFloat32(offset, value, littleEndian);
},
double: (data, offset, littleEndian, value) => {
data.setFloat64(offset, value, littleEndian);
}
};
const FIELD_BYTES = {
char: 1,
uchar: 1,
short: 2,
ushort: 2,
int: 4,
uint: 4,
float: 4,
double: 8
};
const FIELD_SCALE = {
char: 127,
uchar: 255,
short: 32767,
ushort: 65535,
int: 2147483647,
uint: 4294967295,
float: 1,
double: 1
};
const NUM_F_REST_TO_NUM_SH = {
0: 0,
9: 1,
24: 2,
45: 3
};
const NUM_SH_TO_NUM_F_REST = {
0: 0,
1: 9,
2: 24,
3: 45
};
function getNumSh(properties) {
let num_f_rest = 0;
while (properties[`f_rest_${num_f_rest}`]) {
num_f_rest += 1;
}
const numSh = NUM_F_REST_TO_NUM_SH[num_f_rest];
if (numSh == null) {
throw new Error(`Unsupported number of SH coefficients: ${num_f_rest}`);
}
return numSh;
}
const jsContent = '(function() {\n "use strict";\n let wasm;\n const cachedTextDecoder = typeof TextDecoder !== "undefined" ? new TextDecoder("utf-8", { ignoreBOM: true, fatal: true }) : { decode: () => {\n throw Error("TextDecoder not available");\n } };\n if (typeof TextDecoder !== "undefined") {\n cachedTextDecoder.decode();\n }\n let cachedUint8ArrayMemory0 = null;\n function getUint8ArrayMemory0() {\n if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) {\n cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer);\n }\n return cachedUint8ArrayMemory0;\n }\n function getStringFromWasm0(ptr, len) {\n ptr = ptr >>> 0;\n return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len));\n }\n function sort_splats(num_splats, readback, ordering) {\n const ret = wasm.sort_splats(num_splats, readback, ordering);\n return ret >>> 0;\n }\n function raycast_splats(origin_x, origin_y, origin_z, dir_x, dir_y, dir_z, near, far, num_splats, packed_splats, raycast_ellipsoid) {\n const ret = wasm.raycast_splats(origin_x, origin_y, origin_z, dir_x, dir_y, dir_z, near, far, num_splats, packed_splats, raycast_ellipsoid);\n return ret;\n }\n async function __wbg_load(module, imports) {\n if (typeof Response === "function" && module instanceof Response) {\n if (typeof WebAssembly.instantiateStreaming === "function") {\n try {\n return await WebAssembly.instantiateStreaming(module, imports);\n } catch (e) {\n if (module.headers.get("Content-Type") != "application/wasm") {\n console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve Wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\\n", e);\n } else {\n throw e;\n }\n }\n }\n const bytes = await module.arrayBuffer();\n return await WebAssembly.instantiate(bytes, imports);\n } else {\n const instance = await WebAssembly.instantiate(module, imports);\n if (instance instanceof WebAssembly.Instance) {\n return { instance, module };\n } else {\n return instance;\n }\n }\n }\n function __wbg_get_imports() {\n const imports = {};\n imports.wbg = {};\n imports.wbg.__wbg_buffer_609cc3eee51ed158 = function(arg0) {\n const ret = arg0.buffer;\n return ret;\n };\n imports.wbg.__wbg_length_3b4f022188ae8db6 = function(arg0) {\n const ret = arg0.length;\n return ret;\n };\n imports.wbg.__wbg_length_6ca527665d89694d = function(arg0) {\n const ret = arg0.length;\n return ret;\n };\n imports.wbg.__wbg_length_8cfd2c6409af88ad = function(arg0) {\n const ret = arg0.length;\n return ret;\n };\n imports.wbg.__wbg_new_9fee97a409b32b68 = function(arg0) {\n const ret = new Uint16Array(arg0);\n return ret;\n };\n imports.wbg.__wbg_new_e3b321dcfef89fc7 = function(arg0) {\n const ret = new Uint32Array(arg0);\n return ret;\n };\n imports.wbg.__wbg_newwithbyteoffsetandlength_e6b7e69acd4c7354 = function(arg0, arg1, arg2) {\n const ret = new Float32Array(arg0, arg1 >>> 0, arg2 >>> 0);\n return ret;\n };\n imports.wbg.__wbg_newwithbyteoffsetandlength_f1dead44d1fc7212 = function(arg0, arg1, arg2) {\n const ret = new Uint32Array(arg0, arg1 >>> 0, arg2 >>> 0);\n return ret;\n };\n imports.wbg.__wbg_newwithlength_5a5efe313cfd59f1 = function(arg0) {\n const ret = new Float32Array(arg0 >>> 0);\n return ret;\n };\n imports.wbg.__wbg_set_10bad9bee0e9c58b = function(arg0, arg1, arg2) {\n arg0.set(arg1, arg2 >>> 0);\n };\n imports.wbg.__wbg_set_d23661d19148b229 = function(arg0, arg1, arg2) {\n arg0.set(arg1, arg2 >>> 0);\n };\n imports.wbg.__wbg_set_f4f1f0daa30696fc = function(arg0, arg1, arg2) {\n arg0.set(arg1, arg2 >>> 0);\n };\n imports.wbg.__wbg_subarray_3aaeec89bb2544f0 = function(arg0, arg1, arg2) {\n const ret = arg0.subarray(arg1 >>> 0, arg2 >>> 0);\n return ret;\n };\n imports.wbg.__wbg_subarray_769e1e0f81bb259b = function(arg0, arg1, arg2) {\n const ret = arg0.subarray(arg1 >>> 0, arg2 >>> 0);\n return ret;\n };\n imports.wbg.__wbindgen_init_externref_table = function() {\n const table = wasm.__wbindgen_export_0;\n const offset = table.grow(4);\n table.set(0, void 0);\n table.set(offset + 0, void 0);\n table.set(offset + 1, null);\n table.set(offset + 2, true);\n table.set(offset + 3, false);\n };\n imports.wbg.__wbindgen_memory = function() {\n const ret = wasm.memory;\n return ret;\n };\n imports.wbg.__wbindgen_throw = function(arg0, arg1) {\n throw new Error(getStringFromWasm0(arg0, arg1));\n };\n return imports;\n }\n function __wbg_finalize_init(instance, module) {\n wasm = instance.exports;\n __wbg_init.__wbindgen_wasm_module = module;\n cachedUint8ArrayMemory0 = null;\n wasm.__wbindgen_start();\n return wasm;\n }\n async function __wbg_init(module_or_path) {\n if (wasm !== void 0) return wasm;\n if (typeof module_or_path !== "undefined") {\n if (Object.getPrototypeOf(module_or_path) === Object.prototype) {\n ({ module_or_path } = module_or_path);\n } else {\n console.warn("using deprecated parameters for the initialization function; pass a single object instead");\n }\n }\n if (typeof module_or_path === "undefined") {\n module_or_path = new 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BBrNDAADYCAEG00MAAQazQwAA2AgBBwNDAAEG00MAANgIAQbzQwABBtNDAADYCAEHI0MAAQbzQwAA2AgBBxNDAAEG80MAANgIAQdDQwABBxNDAADYCAEHM0MAAQcTQwAA2AgBB2NDAAEHM0MAANgIAQdTQwABBzNDAADYCAEHg0MAAQdTQwAA2AgBB3NDAAEHU0MAANgIAQejQwABB3NDAADYCAEHk0MAAQdzQwAA2AgBB8NDAAEHk0MAANgIAQfjQwABB7NDAADYCAEHs0MAAQeTQwAA2AgBBgNHAAEH00MAANgIAQfTQwABB7NDAADYCAEGI0cAAQfzQwAA2AgBB/NDAAEH00MAANgIAQZDRwABBhNHAADYCAEGE0cAAQfzQwAA2AgBBmNHAAEGM0cAANgIAQYzRwABBhNHAADYCAEGg0cAAQZTRwAA2AgBBlNHAAEGM0cAANgIAQajRwABBnNHAADYCAEGc0cAAQZTRwAA2AgBBsNHAAEGk0cAANgIAQaTRwABBnNHAADYCAEG40cAAQazRwAA2AgBBrNHAAEGk0cAANgIAQcDRwABBtNHAADYCAEG00cAAQazRwAA2AgBByNHAAEG80cAANgIAQbzRwABBtNHAADYCAEHQ0cAAQcTRwAA2AgBBxNHAAEG80cAANgIAQdjRwABBzNHAADYCAEHM0cAAQcTRwAA2AgBB4NHAAEHU0cAANgIAQdTRwABBzNHAADYCAEHo0cAAQdzRwAA2AgBB3NHAAEHU0cAANgIAQYDSwAAgAUEPakF4cSIAQQhrIgI2AgBB5NHAAEHc0cAANgIAQfjRwAAgBEEoayIDIAEgAGtqQQhqIgA2AgAgAiAAQQFyNgIEIAEgA2pBKDYCBEGM0sAAQYCAgAE2AgAMCAsgAiADSSABIAJNcg0AIAAoAgwiA0EBcQ0AIANBAXYgBkYNAwtBkNLAAEGQ0sAAKAIAIgAgASAAIAFJGzYCACABIARqIQNB1M/AACEAAkACQANAIAMgACgCACIHRwRAIAAoAggiAA0BDAILCyAAKAIMIgNBAXENACADQQF2IAZGDQELQdTPwAAhAANAAkAgAiAAKAIAIgNPBEAgAiADIAAoAgRqIgdJDQELIAAoAgghAAwBCwtBgNLAACABQQ9qQXhxIgBBCGsiAzYCAEH40cAAIARBKGsiCSABIABrakEIaiIANgIAIAMgAEEBcjYCBCABIAlqQSg2AgRBjNLAAEGAgIABNgIAIAIgB0Ega0F4cUEIayIAIAAgAkEQakkbIgNBGzYCBEHUz8AAKQIAIQogA0EQakHcz8AAKQIANwIAIAMgCjcCCEHgz8AAIAY2AgBB2M/AACAENgIAQdTPwAAgATYCAEHcz8AAIANBCGo2AgAgA0EcaiEAA0AgAEEHNgIAIABBBGoiACAHSQ0ACyACIANGDQcgAyADKAIEQX5xNgIEIAIgAyACayIAQQFyNgIEIAMgADYCACAAQYACTwRAIAIgABBBDAgLIABB+AFxQeTPwABqIQECf0Hs0cAAKAIAIgNBASAAQQN2dCIAcUUEQEHs0cAAIAAgA3I2AgAgAQwBCyABKAIICyEAIAEgAjYCCCAAIAI2AgwgAiABNgIMIAIgADYCCAwHCyAAIAE2AgAgACAAKAIEIARqNgIEIAFBD2pBeHFBCGsiAiAFQQNyNgIEIAdBD2pBeHFBCGsiBCACIAVqIgBrIQUgBEGA0sAAKAIARg0DIARB/NHAACgCAEYNBCAEKAIEIgFBA3FBAUYEQCAEIAFBeHEiARA7IAEgBWohBSABIARqIgQoAgQhAQsgBCABQX5xNgIEIAAgBUEBcjYCBCAAIAVqIAU2AgAgBUGAAk8EQCAAIAUQQQwGCyAFQfgBcUHkz8AAaiEBAn9B7NHAACgCACIDQQEgBUEDdnQiBHFFBEBB7NHAACADIARyNgIAIAEMAQsgASgCCAshAyABIAA2AgggAyAANgIMIAAgATYCDCAAIAM2AggMBQtB+NHAACAAIAVrIgE2AgBBgNLAAEGA0sAAKAIAIgAgBWoiAjYCACACIAFBAXI2AgQgACAFQQNyNgIEIABBCGoMCAtB/NHAACgCACEAAkAgASAFayICQQ9NBEBB/NHAAEEANgIAQfTRwABBADYCACAAIAFBA3I2AgQgACABaiIBIAEoAgRBAXI2AgQMAQtB9NHAACACNgIAQfzRwAAgACAFaiIDNgIAIAMgAkEBcjYCBCAAIAFqIAI2AgAgACAFQQNyNgIECyAAQQhqDAcLIAAgBCAHajYCBEGA0sAAQYDSwAAoAgAiAEEPakF4cSIBQQhrIgI2AgBB+NHAAEH40cAAKAIAIARqIgMgACABa2pBCGoiATYCACACIAFBAXI2AgQgACADakEoNgIEQYzSwABBgICAATYCAAwDC0GA0sAAIAA2AgBB+NHAAEH40cAAKAIAIAVqIgE2AgAgACABQQFyNgIEDAELQfzRwAAgADYCAEH00cAAQfTRwAAoAgAgBWoiATYCACAAIAFBAXI2AgQgACABaiABNgIACyACQQhqDAMLQQBB+NHAACgCACIAIAVNDQIaQfjRwAAgACAFayIBNgIAQYDSwABBgNLAACgCACIAIAVqIgI2AgAgAiABQQFyNgIEIAAgBUEDcjYCBCAAQQhqDAILIAAgBzYCGCACKAIQIgEEQCAAIAE2AhAgASAANgIYCyACKAIUIgFFDQAgACABNgIUIAEgADYCGAsCQCAEQRBPBEAgAiAFQQNyNgIEIAIgBWoiACAEQQFyNgIEIAAgBGogBDYCACAEQYACTwRAIAAgBBBBDAILIARB+AFxQeTPwABqIQECf0Hs0cAAKAIAIgNBASAEQQN2dCIEcUUEQEHs0cAAIAMgBHI2AgAgAQwBCyABKAIICyEDIAEgADYCCCADIAA2AgwgACABNgIMIAAgAzYCCAwBCyACIAQgBWoiAEEDcjYCBCAAIAJqIgAgACgCBEEBcjYCBAsgAkEIagsgCEEQaiQAC4IXAgp/An4jAEHQAGsiBSQAAkACQAJAAkACQAJAAkACQAJAAkACQCAAKAIAIggEQCAAIAAoAgxBAWoiAjYCDCACQfUDSQ0BIAAoAhAiAUUNAkHYpMAAQRkgARDFAUUNAkEBIQQMCwsgACgCECIARQ0KQfGkwABBASAAEMUBIQQMCgsgACgCCCIHIAAoAgQiBkkEQEEBIQQgACAHQQFqIgM2AggCQAJAAkACQAJAAkACQAJAAkAgByAIai0AACICQcIAaw4YAwIAAAAAAAEAAAAHBgAAAAAAAAAAAAcNAAsgACgCECIBRQ0RQcikwABBECABEMUBDRIMEQsgACABEBINESABDQYMDgsgBUEwaiIBIAAQNiAFLQAwDQIgBSAFKQM4Igw3AxgCQCAAKAIABEAgASAAEB8gBSgCMEUNAyAFQShqIAVBOGopAgA3AwAgBSAFKQIwNwMgIAAoAhAiAUUNECAFQSBqIAEQFkUNAQwSCyAAKAIQIgBFBEBBACEEDBILQfGkwABBASAAEMUBIQQMEQsgACgCECIBRSAMUHINDiABKAIcQQRxDQ4gAUH7pMAAQQEQlwENECAAKAIQIwBBgAFrIgMkACAFQRhqKQMAIQxBACEGA0AgAyAGakH/AGogDKdBD3EiAUEwciABQdcAaiABQQpJGzoAACAGQQFrIQYgDEIQVCAMQgSIIQxFDQALIAZBgAFqIgFBgQFPBEAgAUGAAUGMr8AAEGYAC0Gcr8AAQQIgAyAGakGAAWpBACAGaxAhIANBgAFqJAANECAAKAIQQfykwABBARCXAUUNDgwQC0EAIQMjAEEgayIJJAACQAJAAkACQAJ+AkACQAJAIAAoAgAiCwRAIAAoAggiAiAAKAIEIghJBEAgAiALai0AAEHfAEYNAwsgAiAIIAIgCEsbIQYgAiEDA0AgAyAISQRAIAMgC2otAABB3wBGDQMLIAMgBkYNBgJAIAMgC2otAAAiCkEwayIHQf8BcUEKSQ0AIApB4QBrQf8BcUEaTwRAIApBwQBrQf8BcUEaTw0IIApBHWshBwwBCyAKQdcAayEHCyAAIANBAWoiAzYCCCAJIA0QYiAJKQMIQgBSDQYgCSkDACIMIAetQv8Bg3wiDSAMWg0ACwwFCyAAKAIQIgFFDQdB8aTAAEEBIAEQxQEhAwwHCyAAIANBAWo2AgggDUJ/Ug0BDAMLIAAgAkEBajYCCEIADAELIA1CAXwLIQwgDCACQQFrrVoNAEEBIQMgACgCECECIAAoAgxBAWoiBkH0A0sNASACRQRAQQAhAwwECyAJQRhqIgIgAEEIaiIHKQIANwMAIAAgBjYCDCAHIAw+AgAgCSAAKQIANwMQIAAgAUEBcRASIQMgByACKQMANwIAIAAgCSkDEDcCAAwDC0EAIQMgACgCECIBRQ0BQcikwABBECABEMUBRQ0BQQEhAwwCCyACRQ0AQdikwABBGSACEMUBDQELIAAgAzoABEEAIQMgAEEANgIACyAJQSBqJAAgAw0PDA0LIAAoAhAhAgJAIAUtADQiAUUEQCACRQ0BQcikwABBECACEMUBRQ0BDBALIAJFDQBB2KTAAEEZIAIQxQFFDQAMDwsgACABOgAEDAoLIAAoAhAhAgJAIAUtADEiAUUEQCACRQ0BQcikwABBECACEMUBRQ0BDA8LIAJFDQBB2KTAAEEZIAIQxQFFDQAMDgsgACABOgAEDAkLAkAgAyAGTw0AIAAgB0ECajYCCCADIAhqLQAAIgNBwQBrQf8BcUEaTwRAIANB4QBrQYCAxAAhA0H/AXFBGk8NAQsgACABEBIEQAwOCwJAAkACfwJAAkACQAJAAkAgACgCAEUEQEEAIQQgACgCECIBRQ0WQYCewABBAiABEMUBBEBBASEEDBcLIAAoAgBFDQELIAVBMGoiASAAEDYgBS0AMA0HIAAoAgBFDQEgBSkDOCEMIAEgABAfIAUoAjBFDQYgBUHIAGogBUE4aikCADcDACAFIAUpAjA3A0AgA0GAgMQARw0CIAUoAkQgBSgCTHJFDRMgACgCECIBRQ0TQYCewABBAiABEMUBRQ0DQQEhBAwVCyAAKAIQIgBFDRRB8aTAAEEBIAAQxQEhBAwUCyAAKAIQIgBFBEBBACEEDBQLQfGkwABBASAAEMUBIQQMEwtBACAAKAIQIgFFDQIaQf2kwABBAyABEMUBRQ0BQQEhBAwSCyAAKAIQIgFFDQ9BASEEIAVBQGsgARAWRQ0PDBELIAAoAhALIQICQAJAIANBwwBrIgEEQCABQRBGDQEgBSADNgIwIAJFDQJBASEEIAVBMGogAhBERQ0CDBILIAJFDQFBASEEQYClwABBByACEMUBRQ0BDBELIAJFDQBBASEEQYelwABBBCACEMUBDRALIAAoAhAhAyAFKAJEIAUoAkxyRQ0KIANFDQ1BASEEQYulwABBASADEMUBDQ8gACgCECIBRQ0NIAVBQGsgARAWDQ8gACgCECEDDAoLIAAoAhAhAgJAIAUtADQiAUUEQCACRQ0BQcikwABBECACEMUBRQ0BQQEhBAwQCyACRQ0AQdikwABBGSACEMUBRQ0AQQEhBAwPCyAAIAE6AAQMCgsgACgCECECAkAgBS0AMSIBRQRAIAJFDQFByKTAAEEQIAIQxQFFDQFBASEEDA8LIAJFDQBB2KTAAEEZIAIQxQFFDQBBASEEDA4LIAAgAToABAwJCyAAKAIQIgFFDQtByKTAAEEQIAEQxQFFDQsMDAsgAyAGTw0EIAMgCGotAABB8wBHDQQgACAHQQJqIgQ2AgggBCAGTw0DIAQgCGotAABB3wBHDQMgACAHQQNqNgIIDAQLIAAoAhAiAUUNB0GAnsAAQQIgARDFAUUNBwwKCyAAKAIQIgFFDQhByKTAAEEQIAEQxQFFDQhBASEEDAkLIABBAToABAwECwJAA0ACQCAEIAZJBEAgBCAIai0AAEHfAEYNAQsgBCAGRg0CAkAgBCAIai0AACIDQTBrIgFB/wFxQQpJDQAgA0HhAGtB/wFxQRpPBEAgA0HBAGtB/wFxQRpPDQQgA0EdayEBDAELIANB1wBrIQELIAAgBEEBaiIENgIIIAVBCGogDRBiIAUpAxBCAFINAiAFKQMIIgwgAa1C/wGDfCINIAxaDQEMAgsLIAAgBEEBajYCCCANQn1YDQELIAAoAhAiAUUNBkHIpMAAQRAgARDFAUUNBkEBIQQMBwsjAEEQayIDJAAgACgCECEBIABBADYCEAJAIABBABASRQRAIAAgATYCECADQRBqJAAMAQtBxKDAAEE9IANBD2pBtKDAAEG4pMAAEGMACwsgACgCECIBBEBBASEEQfyewABBASABEMUBDQYLQQEhBCAAEBkNBSACQc0ARwRAIAAoAhAiAQRAQY2lwABBBCABEMUBDQcLIABBABASDQYLIAAoAhAiAUUNA0H7nsAAQQEgARDFAUUNAwwFCyADRQ0CQQEhBEGMpcAAQQEgAxDFAQ0EIAAoAhAhASAFIAw3AzAgAUUNAiAFQTBqIAEQsgENBCAAKAIQIgFFDQJBvqHAAEEBIAEQxQFFDQIMBAtBACEEIABBADYCAAwDCyAAKAIQIgEEQEH8nsAAQQEgARDFAQ0DCwJ/QQAhAyAAKAIAIgIEQANAAkAgACgCCCIBIAAoAgRPDQAgASACai0AAEHFAEcNACAAIAFBAWo2AghBAAwDCwJAIANFDQAgACgCECIBRQ0AQfmkwABBAiABEMUBRQ0AQQEMAwtBASAAEDENAhogA0EBayEDIAAoAgAiAg0ACwtBAAsNAiAAKAIQIgFFDQBB+57AAEEBIAEQxQENAgtBACEEIAAoAgBFDQEgACAAKAIMQQFrNgIMDAELQQAhBCAAQQA6AAQgAEEANgIACyAFQdAAaiQAIAQLxhsCCX8CfiMAQTBrIgkkAAJAAkACQAJAAkACQAJAAkACQCAAKAIAIgoEQCAAKAIIIgcgACgCBCIESQ0BIAAoAhAiAUUNAkHIpMAAQRAgARDFAUUNAkEBIQMMCQsgACgCECIARQ0IQfGkwABBASAAEMUBIQMMCAsgACAHQQFqIgU2AgggByAKai0AACEGIAAgACgCDEEBaiICNgIMIAJB9ANLDQECQAJAAkACQAJAAkACQAJAAkACQAJAAkACQAJAAkACQCAGQcEAaw45DQQAAAAAAAAAAAAAAAAAAAoJAA4ADwAAAAAAAAAAAAADBgcACAAAAgMCAAMCAwIBAAADAgAAAAMCAAsgACgCECIBRQ0PQcikwABBECABEMUBRQ0PQQEhAwwWCyAAKAIQIgFFDRRBASEDQfKjwABBASABEMUBRQ0UDBULIAAgBhArRQ0TQQEhAwwUCyAEIAVNDREgBSAKai0AAEHuAEYNAQwRC0EAIQQjAEEgayIDJAACQAJAAkACQAJ+AkACQAJAIAAoAgAiBwRAIAAoAggiAiAAKAIEIgVJBEAgAiAHai0AAEHfAEYNAwsgAiAFIAIgBUsbIQogAiEEA0AgBCAFSQRAIAQgB2otAABB3wBGDQMLIAQgCkYNBgJAIAQgB2otAAAiCEEwayIGQf8BcUEKSQ0AIAhB4QBrQf8BcUEaTwRAIAhBwQBrQf8BcUEaTw0IIAhBHWshBgwBCyAIQdcAayEGCyAAIARBAWoiBDYCCCADIAwQYiADKQMIQgBSDQYgAykDACILIAatQv8Bg3wiDCALWg0ACwwFCyAAKAIQIgFFDQdB8aTAAEEBIAEQxQEhBAwHCyAAIARBAWo2AgggDEJ/Ug0BDAMLIAAgAkEBajYCCEIADAELIAxCAXwLIQsgCyACQQFrrVoNAEEBIQQgACgCECECIAAoAgxBAWoiCkH0A0sNASACRQRAQQAhBAwECyADQRhqIgIgAEEIaiIGKQIANwMAIAAgCjYCDCAGIAs+AgAgAyAAKQIANwMQIAAgAUEBcRATIQQgBiACKQMANwIAIAAgAykDEDcCAAwDC0EAIQQgACgCECIBRQ0BQcikwABBECABEMUBRQ0BQQEhBAwCCyACRQ0AQdikwABBGSACEMUBDQELIAAgBDoABEEAIQQgAEEANgIACyADQSBqJAAgBEUNEUEBIQMMEgsgACAHQQJqNgIIIAAoAhAiAUUND0EBIQNBvaHAAEEBIAEQxQFFDQ8MEQsgCUEoaiAAEEkgCSgCKCIBBEAgCSABIAkoAiwQNAJAAkACQCAJKQMAQgFSDQAgCSkDCCILQgFWDQAgC6dBAWsNAQwCCyAAKAIQIgFFDQxByKTAAEEQIAEQxQFFDQxBASEDDBMLIAAoAhAiAUUNEUHQpcAAQQUgARDFAUUNEUEBIQMMEgsgACgCECIBRQ0QQdWlwABBBCABEMUBRQ0QQQEhAwwRCyAAKAIQIQICQCAJLQAsIgFFBEAgAkUNAUHIpMAAQRAgAhDFAUUNAUEBIQMMEgsgAkUNAEHYpMAAQRkgAhDFAUUNAEEBIQMMEQsgACABOgAEDA0LIAlBKGogABBJIAkoAigiAQRAIAlBEGogASAJKAIsEDQCQAJAIAkpAxBQDQAgCSkDGCILQoCAgIAQWg0AIAunIgFBgLADc0GAgMQAa0GAkLx/SQ0AIAtCgIDEAFINAQsgACgCECIBRQ0KQcikwABBECABEMUBRQ0KQQEhAwwRCyAAKAIQIQYjAEEQayIFJAACf0EAIAZFDQAaAkAgBkEnEJoBDQAgBUEIaiEKA0ACQAJAIAFBIkcEQCABQYCAxABGBEAgBkEnEJoBDAYLIAUgARAjIAUtAABBgAFHDQFBgAEhAgNAAkAgAkGAAUcEQCAFLQAKIgEgBS0AC08NBSAFIAFBAWo6AAogASAFai0AACEBDAELQQAhAiAKQQA2AgAgBSgCBCEBIAVCADcDAAsgBiABEJoBRQ0ACwwEC0GAgMQAIQEgBkEiEJoBRQ0CDAMLIAUtAAoiASAFLQALIgIgASACSxshBANAIAEgBEYNASABIAVqIQIgAUEBaiEBIAYgAi0AABCaAUUNAAsMAgtBgIDEACEBDAALAAtBAQsgBUEQaiQARQ0PQQEhAwwQCyAAKAIQIQICQCAJLQAsIgFFBEAgAkUNAUHIpMAAQRAgAhDFAUUNAUEBIQMMEQsgAkUNAEHYpMAAQRkgAhDFAUUNAEEBIQMMEAsgACABOgAEDAwLAkAgAQ0AIAAoAhAiAkUNAEEBIQNB2aXAAEEBIAIQxQENDwsgACgCECICBEBBASEDQf6ewABBASACEMUBDQ8LIAAQHUUNCkEBIQMMDgsgBCAFTQ0AIAUgCmotAABB5QBGDQELAkAgAQ0AIAAoAhAiAkUNAEEBIQNB2aXAAEEBIAIQxQENDQsgACgCECICBEBBASEDQf2ewABBASACEMUBDQ0LIAZB0gBHDQEMBwsgACAHQQJqNgIIIAAQHUUNCkEBIQMMCwsgACgCECICRQ0FQZKlwABBBCACEMUBRQ0FQQEhAwwKCwJAIAENACAAKAIQIgJFDQBBASEDQdmlwABBASACEMUBDQoLIAAoAhAiAgRAQQEhA0H7pMAAQQEgAhDFAQ0KCyAAEGAEQEEBIQMMCgsgACgCECICRQ0IQQEhA0H8pMAAQQEgAhDFAUUNBQwJCwJAIAENACAAKAIQIgJFDQBBASEDQdmlwABBASACEMUBDQkLIAAoAhAiAgRAQQEhA0H6nsAAQQEgAhDFAQ0JCyAJQSBqIQpBACEGAn8CQCAAKAIAIgRFDQADQAJAIAAoAggiAiAAKAIETw0AIAIgBGotAABBxQBHDQAgACACQQFqNgIIDAILAkAgBkUNACAAKAIQIgJFDQBB+aTAAEECIAIQxQFFDQBBAQwDC0EBIABBARATDQIaIAZBAWohBiAAKAIAIgQNAAsLQQALIQIgCiAGNgIEIAogAjYCACAJKAIgBEBBASEDDAkLIAkoAiRBAUYEQCAAKAIQIgJFDQhBASEDQfiewABBASACEMUBDQkLIAAoAhAiAkUNB0EBIQNB+Z7AAEEBIAIQxQFFDQQMCAsCQCABDQAgACgCECICRQ0AQQEhA0HZpcAAQQEgAhDFAQ0IC0EBIQMgAEEBEBINBwJAAkACQAJAAkACQCAAKAIAIgIEQCAAKAIIIgQgACgCBE8NBiAAIARBAWo2AgggAiAEai0AAEHTAGsOAwMCCgELIAAoAhAiAEUEQEEAIQMMDgtB8aTAAEEBIAAQxQEhAwwNCyAAKAIQIgFFDQVByKTAAEEQIAEQxQFFDQUMDAsgACgCECICBEBB+p7AAEEBIAIQxQENDAsgABBgRQ0BDAsLIAAoAhAiAkUNAUHapcAAQQMgAhDFAUUNAQwKCyAAKAIQIgJFDQhB+Z7AAEEBIAIQxQFFDQUMCQtBACEKIwBBMGsiByQAAkACQCAAKAIAIgVFDQADQAJAIAAoAggiAiAAKAIETw0AIAIgBWotAABBxQBHDQAgACACQQFqNgIIDAILAkACQAJAAkACQAJAAkAgCkUNACAAKAIQIgJFDQBB+aTAAEECIAIQxQEEQEEBIQgMCgsgACgCACIFRQ0BCyAAKAIIIgIgACgCBCIETw0CIAIgBWotAABB8wBHDQIgACACQQFqIgg2AgggBCAITQ0BIAUgCGotAABB3wBHDQEgACACQQJqNgIIDAILIAAoAhAiAkUNBkEBIQhB8aTAAEEBIAIQxQENBwwEC0IAIQwCQANAAkAgBCAISwRAIAUgCGotAABB3wBGDQELIAQgCEYNAgJAIAUgCGotAAAiBkEwayICQf8BcUEKSQ0AIAZB4QBrQf8BcUEaTwRAIAZBwQBrQf8BcUEaTw0EIAZBHWshAgwBCyAGQdcAayECCyAAIAhBAWoiCDYCCCAHIAwQYiAHKQMIQgBSDQIgBykDACILIAKtQv8Bg3wiDCALWg0BDAILCyAAIAhBAWo2AgggDEJ9WA0BCyAAKAIQIgIEQEHIpMAAQRAgAhDFAQ0CCyAAQQA6AAQgAEEANgIADAULIAdBEGogABAfIAcoAhAEQCAHQShqIAdBGGopAgA3AwAgByAHKQIQNwMgIAAoAhAiAgRAIAdBIGogAhAWDQJB36XAAEECIAIQxQENAgtBASEIIABBARATRQ0DDAYLIAAoAhAhBAJAIActABQiAkUEQCAERQ0DQcikwABBECAEEMUBDQEMAwsgBEUNAkHYpMAAQRkgBBDFAUUNAgtBASEIDAULQQEhCAwECyAAIAI6AAQgAEEANgIACyAKQQFqIQogACgCACIFDQALC0EAIQgLIAdBMGokACAIDQggACgCECICRQ0HQd2lwABBAiACEMUBRQ0EDAgLIAAoAhAiAUUNAEHIpMAAQRAgARDFAQ0HC0EAIQMgAEEAOgAEIABBADYCAAwGCwJAIAAoAhAiAUUNAEHYpMAAQRkgARDFAUUNAEEBIQMMBgsgAEEBOgAEDAILQQEhAyAAQQEQEw0ECyABDQIgACgCECIBRQ0CQQEhA0G+ocAAQQEgARDFAUUNAgwDCyAAQQA2AgAMAgsgACAGECtFDQBBASEDDAELQQAhAyAAKAIARQ0AIAAgACgCDEEBazYCDAsgCUEwaiQAIAMLlwsCCn8BfiAERQRAIABBADYCPCAAIAM2AjggACACNgI0IAAgATYCMCAAQQA6AA4gAEGBAjsBDCAAIAI2AgggAEIANwMADwtBASELAkACQAJAAkACQAJAAkACQAJAAkAgBEEBRgRAQQEhCQwBC0EBIQZBASEHA0AgBSAKaiIIIARPDQIgByEMAkAgAyAGai0AACIGIAMgCGotAAAiCEkEQCAFIAdqQQFqIgcgCmshC0EAIQUMAQsgBiAIRwRAQQEhCyAMQQFqIQdBACEFIAwhCgwBC0EAIAVBAWoiByAHIAtGIgYbIQUgB0EAIAYbIAxqIQcLIAUgB2oiBiAESQ0AC0EBIQZBACEIQQEhB0EAIQVBASEJA0AgBSAIaiINIARPDQMgByEMAkAgAyAGai0AACIGIAMgDWotAAAiDUsEQCAFIAdqQQFqIgcgCGshCUEAIQUMAQsgBiANRwRAQQEhCSAMQQFqIQdBACEFIAwhCAwBC0EAIAVBAWoiByAHIAlGIgYbIQUgB0EAIAYbIAxqIQcLIAUgB2oiBiAESQ0ACyAKIQULIAQgBSAIIAUgCEsiBRsiDEkNAiALIAkgBRsiByAMaiIFIAdJDQMgBCAFSQ0EAn8gAyADIAdqIAwQbwRAIAwgBCAMayIGSyELIARBA3EhCAJAIARBAWtBA0kEQEEAIQcMAQsgBEF8cSEKQQAhBwNAQgEgAyAHaiIFQQNqMQAAhkIBIAUxAACGIA+EQgEgBUEBajEAAIaEQgEgBUECajEAAIaEhCEPIAogB0EEaiIHRw0ACwsgCARAIAMgB2ohBQNAQgEgBTEAAIYgD4QhDyAFQQFqIQUgCEEBayIIDQALCyAMIAYgCxtBAWohB0F/IQogDCELQX8MAQtBASEIQQAhBUEBIQZBACELA0AgBCAGIgogBWoiDUsEQCAEIAVrIAZBf3NqIgYgBE8NCCAFQX9zIARqIAtrIgkgBE8NCQJAIAMgBmotAAAiBiADIAlqLQAAIglJBEAgDUEBaiIGIAtrIQhBACEFDAELIAYgCUcEQCAKQQFqIQZBACEFQQEhCCAKIQsMAQtBACAFQQFqIgYgBiAIRiIJGyEFIAZBACAJGyAKaiEGCyAHIAhHDQELC0EBIQhBACEFQQEhBkEAIQkDQCAEIAYiCiAFaiIOSwRAIAQgBWsgBkF/c2oiBiAETw0KIAVBf3MgBGogCWsiDSAETw0LAkAgAyAGai0AACIGIAMgDWotAAAiDUsEQCAOQQFqIgYgCWshCEEAIQUMAQsgBiANRwRAIApBAWohBkEAIQVBASEIIAohCQwBC0EAIAVBAWoiBiAGIAhGIg0bIQUgBkEAIA0bIApqIQYLIAcgCEcNAQsLIAQgCyAJIAkgC0kbayELAkAgB0UEQEEAIQdBACEKDAELIAdBA3EhBkEAIQoCQCAHQQRJBEBBACEIDAELIAdBfHEhCUEAIQgDQEIBIAMgCGoiBUEDajEAAIZCASAFMQAAhiAPhEIBIAVBAWoxAACGhEIBIAVBAmoxAACGhIQhDyAJIAhBBGoiCEcNAAsLIAZFDQAgAyAIaiEFA0BCASAFMQAAhiAPhCEPIAVBAWohBSAGQQFrIgYNAAsLIAQLIQUgACAENgI8IAAgAzYCOCAAIAI2AjQgACABNgIwIAAgBTYCKCAAIAo2AiQgACACNgIgIABBADYCHCAAIAc2AhggACALNgIUIAAgDDYCECAAIA83AwggAEEBNgIADwsgCCAEQZi2wAAQZwALIA0gBEGYtsAAEGcACyAMIARB+LXAABBoAAsgByAFQYi2wAAQaQALIAUgBEGItsAAEGgACyAGIARBqLbAABBnAAsgCSAEQbi2wAAQZwALIAYgBEGotsAAEGcACyANIARBuLbAABBnAAuFDAIHfwF+IwBB8ABrIgckACAAKAIEIQsgACgCACEIIAdBADYCBAJ/AkAgCC0AEEEBRw0AIAgoAgAhCQJAAkACQCALRQRAIAcgCEEMaq1CgICAgPAChDcDCCAHQQM6AGQgB0EANgJgIAdCIDcCWCAHQoCAgIDAADcCUCAHQQI2AkggB0EBNgI8IAdBAjYCLCAHQbiXwAA2AiggB0EBNgI0IAlBFGooAgAgCUEYaigCACAHIAdByABqIgw2AjggByAHQQhqIg02AjAgB0EoahApDQIgCC0AEEEBRw0BIAgoAgAhCSAHQgo3AxAgByAHQQRqrUKAgICA8AaENwMIIAdBAzoAZCAHQQA2AmAgB0IgNwJYIAdCgYCAgBA3AlAgB0ECNgJIIAdBATYCPCAHQQI2AiwgB0HMl8AANgIoIAdBAjYCNCAJQRRqKAIAIAlBGGooAgAgByAMNgI4IAcgDTYCMCAHQShqECkNAgwBCyAJQRRqKAIAQdyXwABBBiAJQRhqKAIAKAIMEQEADQEgCC0AEEEBRw0AIAgoAgAhCSAHQg03AxAgB0GMlMAANgIoIAdCjJTAgIAHNwMIIAdBAzoAZCAHQQA2AmAgB0IgNwJYIAdCgYCAgBA3AlAgB0ECNgJIIAdBATYCPCAHQQE2AiwgB0ECNgI0IAlBFGooAgAgCUEYaigCACAHIAdByABqNgI4IAcgB0EIajYCMCAHQShqECkNAQsCQCABKAIAQQNGBEAgCCgCACIBQRRqKAIAQcCVwABBCSABQRhqKAIAKAIMEQEARQ0BDAILQoCAgICQByEOIAgtABBFBEAgB0HoAGogAUEgaikCADcDACAHQeAAaiABQRhqKQIANwMAIAdB2ABqIAFBEGopAgA3AwAgB0HQAGogAUEIaikCADcDACAHIAEpAgA3A0ggCCgCACEBIAcgDiAHQcgAaq2ENwMgIAdBAzoARCAHQQQ2AkAgB0IgNwI4IAdBAjYCMCAHQQI2AiggB0EBNgIcIAdBATYCDCAHQYyUwAA2AgggB0EBNgIUIAFBFGooAgAgAUEYaigCACAHIAdBKGo2AhggByAHQSBqNgIQIAdBCGoQKQ0CDAELIAdB6ABqIAFBIGopAgA3AwAgB0HgAGogAUEYaikCADcDACAHQdgAaiABQRBqKQIANwMAIAdB0ABqIAFBCGopAgA3AwAgByABKQIANwNIIAgoAgAhASAHIA4gB0HIAGqthDcDCCAHQQE2AiwgB0GMlMAANgIoIAdCATcCNCABQRRqKAIAIAFBGGooAgAgByAHQQhqNgIwIAdBKGoQKQ0BCyAIKAIAQaCWwABBARCXAQ0AIANBAXFFIAIoAgBBAkZyDQIgByAENgIgIAgtABBBAUYEQCAIKAIAIQEgB0IKNwMQIAdBjJTAADYCKCAHQoyUwICABzcDCCAHQQM6AGQgB0EANgJgIAdCIDcCWCAHQoGAgIAQNwJQIAdBAjYCSCAHQQE2AjwgB0EBNgIsIAdBAjYCNCABQRRqKAIAIAFBGGooAgAgByAHQcgAajYCOCAHIAdBCGo2AjAgB0EoahApDQELIAgoAgAiAUEUaigCAEHil8AAQRAgAUEYaigCACgCDBEBAA0AIAgoAgQgCCgCCCEDIAdB1ABqIAJBCGooAgA2AgAgByAIKAIAIgQ2AkggByACKQIANwJMIAQgB0HMAGogAygCEBEBAA0AIAgoAgAhASAHQoCAgIDwAiIOIAdBIGqthDcDKCAHQQE2AkwgB0H0l8AANgJIIAdCATcCVCABQRRqKAIAIAFBGGooAgAgByAHQShqIgM2AlAgB0HIAGoQKQ0AIAVBAXFFDQEgByAGNgIIIAgoAgAhASAHIA4gB0EIaq2ENwMoIAdBATYCTCAHQfSXwAA2AkggB0IBNwJUIAFBFGooAgAgAUEYaigCACAHIAM2AlAgB0HIAGoQKUUNAQtBAQwCC0EBIAgoAgAiAkEUaigCAEGglsAAQQEgAkEYaigCACgCDBEBAA0BGgsgACALQQFqNgIEQQALIAdB8ABqJAALvAkCFX8CfiMAQZAEayIKJAAgCkEMakGABBBWGgJAIAAoAgwiEkUEQCABIAAoAgAgACgCBBCXASECDAELIAAoAgAhDSAAKAIIIg4tAAAhCwJAAkAgACgCBCIPRQ0AIA0gD2ohByAKQQxqIQMgDSEAA0ACfyAALAAAIgRBAE4EQCAEQf8BcSEFIABBAWoMAQsgAC0AAUE/cSEGIARBH3EhCSAEQV9NBEAgCUEGdCAGciEFIABBAmoMAQsgAC0AAkE/cSAGQQZ0ciEGIARBcEkEQCAGIAlBDHRyIQUgAEEDagwBCyAJQRJ0QYCA8ABxIAAtAANBP3EgBkEGdHJyIgVBgIDEAEYNAiAAQQRqCyEAIAJBgAFGDQIgAyAFNgIAIANBBGohAyACQQFqIQIgACAHRw0ACwsgDiASaiETIAJBAWshFSACQQJ0IgBBBGohDCAAIApqQQhqIRAgCkEEayEWQbwFIRRByAAhByAOIQVBgAEhCQJAA0AgC0HhAGsiAEH/AXFBGk8EQCALQTBrQf8BcUEJSw0DIAtBFmshAAsgBUEBaiEFAkBBAUEaQSQgB2siA0EAIANBJE0bIgMgA0EaTxsgB0EkTxsiBCAAQf8BcSIDTQRAQSQgBGshBkHIACEAA0AgBSATRg0FIAUtAAAiC0HhAGsiBEH/AXFBGk8EQCALQTBrQf8BcUEJSw0GIAtBFmshBAsgBq0iFyAEQf8BcSIGrX4iGEIgiKcNBSAYpyADaiIEIANJDQUgBkEBQRogACAHayIDQQAgACADTxsiAyADQRpPGyAAIAdNGyIDTwRAIAVBAWohBSAAQSRqIQAgF0EkIANrrX4iF6chBiAEIQMgF0IgiFANAQwGCwsgBUEBaiEFDAELIAMhBAsgBCAIaiIAIAhJDQIgCSAAIAJBAWoiBm4iAyAJaiIJSyAJQYCwA3NBgBBrQf/vwwBLciAJQYCAxABGIAJB/wBLcnINAgJAIAAgAyAGbGsiCCACSQRAIAIgCGtBA3EiBwRAQQAhAyAQIQADQCAAQQRqIAAoAgA2AgAgAEEEayEAIAcgA0EBaiIDRw0ACyACIANrIQILIBEgFWogCGtBA0kNASAWIAJBAnRqIQADQCAAQQxqIABBCGopAgA3AgAgAEEEaiAAKQIANwIAIABBEGshACACQQRrIgIgCEsNAAsMAQsgCEGAAU8NAgsgCkEMaiAIQQJ0aiAJNgIAIAUgE0cEQCAFLQAAIQtBACEAAkAgBCAUbiICIAZuIAJqIgJByANJBEAgAiEHDAELA0AgAEEkaiEAIAJB1/wASyACQSNuIgchAg0ACwsgCEEBaiEIIAAgB0EkbEH8/wNxIAdBJmpB//8DcW5qIQcgEEEEaiEQIAxBBGohDCARQQFqIRFBAiEUIAYhAgwBCwsgCkEMaiEAA0AgCiAAKAIANgKMBCAKQYwEaiABEEQiAg0DIABBBGohACAMQQRrIgwNAAsMAgsgCEGAAUGkocAAEGcAC0EBIQIgAUG0ocAAQQkQlwENACAPBEAgASANIA8QlwENASABQb2hwABBARCXAQ0BCyABIA4gEhCXAQ0AIAFBvqHAAEEBEJcBIQILIApBkARqJAAgAgvoCgELfyMAQdAAayICJABBgYDEACEEAkACQAJAIAAoAgQiASAAKAIQIgNJDQAgACABIANrIgo2AgQgACAAKAIAIgEgA2oiCTYCAAJAAkACQCADQQJGBEAgAS0AASEFIAEtAAAiAUEwayIGQQpPBEBBfyABQSByIgNB1wBrIgEgASADQeEAa0kbIgZBEE8NBwsgBUEwayIEQQpPBEBBfyAFQSByIgNB1wBrIgEgASADQeEAa0kbIgRBEE8NBwsgBCAGQQR0IgFyIQMgAcBBAE4NAUGAgMQAIQQgBkEMSQ0EIAICf0ECIAZBDkkNABogBkEPRwRAQQEhCEEDDAELIANB/wFxQfgBTw0FQQQLIgs2AgggAkEAOgAPIAJBADsADSACIAM6AAwgAiACQQxqNgIEIApBAkkNAyAAIApBAmsiBTYCBCAAIAlBAmo2AgAgCS0AASEHIAktAAAiAUEwayIEQQpPBEBBfyABQSByIgNB1wBrIgEgASADQeEAa0kbIgRBD0sNBwsCQCAHQTBrIgFBCk8EQEF/IAdBIHIiA0HXAGsiASABIANB4QBrSRsiAUEPSw0BCyACIARBBHQgAXI6AA0gBkEOSQ0DIAVBAkkNBCAAIApBBGsiBTYCBCAAIAlBBGo2AgAgCS0AAyEHIAktAAIiAUEwayIGQQpPBEBBfyABQSByIgNB1wBrIgEgASADQeEAa0kbIgZBD0sNCAsgB0EwayIEQQpPBEBBfyAHQSByIgNB1wBrIgEgASADQeEAa0kbIgRBD0sNAQsgAiAGQQR0IARyOgAOIAgNAyAFQQJJDQQgACAKQQZrNgIEIAAgCUEGajYCACAJLQAFIQMgCS0ABCIAQTBrIgRBCk8EQEF/IABBIHIiAUHXAGsiACAAIAFB4QBrSRsiBEEPSw0ICyADQTBrIgZBCk8EQEF/IANBIHIiAUHXAGsiACAAIAFB4QBrSRsiBkEPSw0BCyACIARBBHQgBnI6AA8MAwsMBgtB0KHAAEEoQfihwAAQdwALQQEhCyACQQE2AgggAkEAOgAPIAJBADsADSACIAM6AAwgAiACQQxqNgIECyACQTBqIAJBDGogCxAkIAIoAjANACACKAI0IQAgAiACKAI4IgE2AhQgAiAANgIQIAAgAWohAyABRQ0CIAMCfyAALAAAIghBAE4EQCAIQf8BcSEEIABBAWoMAQsgAC0AAUE/cSEBIAhBH3EhBSAIQV9NBEAgBUEGdCABciEEIABBAmoMAQsgAC0AAkE/cSABQQZ0ciEBIAhBcEkEQCABIAVBDHRyIQQgAEEDagwBCyAFQRJ0QYCA8ABxIAAtAANBP3EgAUEGdHJyIQQgAEEEagsiAUcEQCABLAAAGgwDCyAEQYCAxABGDQIMAQtBgIDEACEECyACQdAAaiQAIAQPCwJ/IAMgAGsiAUEQTwRAIAAgARAbDAELAn9BACEIQQAgAUUNABogAUEDcSEFAkAgAUEESQRAQQAhBwwBCyABQXxxIQFBACEHA0AgByAAIAhqIgMsAABBv39KaiADQQFqLAAAQb9/SmogA0ECaiwAAEG/f0pqIANBA2osAABBv39KaiEHIAEgCEEEaiIIRw0ACwsgBQRAIAAgCGohAANAIAcgACwAAEG/f0pqIQcgAEEBaiEAIAVBAWsiBQ0ACwsgBwsLIQAgAiACQcwAaq1CgICAgPAChDcDQCACIAJBEGqtQoCAgIDgCYQ3AzggAiACQQRqrUKAgICA8AmENwMwIAIgADYCTCACQQQ2AhwgAkGIo8AANgIYIAJCAzcCJCACIAJBMGo2AiAgAkEYakGoo8AAEHAAC0GIosAAELEBAAuXCgEGfyMAQeAAayIBJAACfwJAIAAoAgAiA0UNAAJAIAAoAggiAiAAKAIEIgRPDQAgAiADai0AAEHVAEcNAEEBIQUgACACQQFqIgI2AggLAkACQAJAIAIgBEkEQCACIANqLQAAQcsARg0BCyAFRQ0DQQAhAwwBCyAAIAJBAWoiBjYCCAJAAkAgBCAGTQ0AIAMgBmotAABBwwBHDQAgACACQQJqNgIIQQEhBEHknsAAIQMMAQsgAUEoaiAAEB8gASgCKCIDBEAgASgCLCIEBEAgASgCNEUNAgsCQCAAKAIQIgJFDQBByKTAAEEQIAIQxQFFDQBBAQwGCyAAQQA6AAQgAEEANgIAQQAMBQsgACgCECECAkAgAS0ALCIDRQRAIAJFDQFByKTAAEEQIAIQxQFFDQFBAQwGCyACRQ0AQdikwABBGSACEMUBRQ0AQQEMBQsgACADOgAEIABBADYCAEEADAQLIAVFDQELAkAgACgCECICRQ0AQaWlwABBByACEMUBRQ0AQQEMAwsgA0UNAQsCQCAAKAIQIgJFDQBBrKXAAEEIIAIQxQFFDQBBAQwCCyABQQE7ASQgASAENgIgIAFBADYCHCABQQE6ABggAUHfADYCFCABIAQ2AhAgAUEANgIMIAEgBDYCCCABIAM2AgQgAUHfADYCACABQShqIAEQLgJ/IAEoAihFBEACQCABLQAlDQAgAUEBOgAlAkAgAS0AJEEBRgRAIAEoAiAhBSABKAIcIQQMAQsgASgCICIFIAEoAhwiBEYNAQsgASgCBCAEaiEDIAUgBGsMAgtBtKXAABCxAQALIAEoAhwhBCABIAEoAjA2AhwgAyAEaiEDIAEoAiwgBGsLIQQCQCACBEAgAyAEIAIQxQENAQsgAUHIAGogAUEgaikCADcDACABQUBrIAFBGGopAgA3AwAgAUE4aiABQRBqKQIANwMAIAFBMGogAUEIaikCADcDACABIAEpAgA3AygCQCABLQBNDQAgAiEDA0AgASgCLCEFIAFB1ABqIAFBKGoQLgJ/IAEoAlRFBEAgAS0ATQ0DIAFBAToATQJAIAEtAExBAUYEQCABKAJIIQUgASgCRCEEDAELIAEoAkgiBSABKAJEIgRGDQQLIAEoAiwgBGohBiAFIARrDAELIAEoAkQhBCABIAEoAlw2AkQgBCAFaiEGIAEoAlggBGsLIQQCQCADRQRAQQAhAwwBC0G9ocAAQQEgAxDFAQ0DIAAoAhAiAkUEQEEAIQJBACEDDAELIAIhAyAGIAQgAhDFAQ0DCyABLQBNRQ0ACwsgAkUNAUHEpcAAQQIgAhDFAUUNAQtBAQwBCwJAIAAoAhAiAkUNAEHGpcAAQQMgAhDFAUUNAEEBDAELAkACQAJAIAAoAgAiA0UEQEEAIQMMAQtBACECA0ACQCAAKAIIIgQgACgCBE8NACADIARqLQAAQcUARw0AIAAgBEEBajYCCAwCCwJAIAJFDQAgACgCECIDRQ0AQfmkwABBAiADEMUBRQ0AQQEMBQsgABAZDQIgAkEBayECIAAoAgAiAw0AC0EAIQMLIAAoAhAiBARAQQFB+Z7AAEEBIAQQxQENAxogACgCACEDCyADRQ0BIAAoAggiAiAAKAIETw0BIAIgA2otAABB9QBHDQEgACACQQFqNgIIQQAMAgtBAQwBCwJAIAAoAhAiAkUNAEHJpcAAQQQgAhDFAUUNAEEBDAELIAAQGQsgAUHgAGokAAvQGgIJfwJ+IwBBIGsiBiQAAkACQAJAAkACQAJAAkACQAJAIAAoAgAiAwRAIAAoAggiAiAAKAIETw0DIAAgAkEBajYCCCACIANqLQAAIgFB4QBrIgRB/wFxIgVBGUtBv/fzHSAFdkEBcUVyDQIgACgCECIADQFBACEDDAkLIAAoAhAiAEUEQEEAIQMMCQtB8aTAAEEBIAAQxQEhAwwICyAEQf8BcUECdCIBQeCowABqKAIAIAFB+KfAAGooAgAgABDFASEDDAcLIAAgACgCDEEBaiIENgIMIARB9ANNBEACQAJAAkACQAJAAkACQAJAAkACQAJAAkACQAJAIAFBwQBrDhQCBg0FDQQNDQ0NDQ0NDQEBAAACAw0LIAAoAhAiAgRAQQEhA0H9nsAAQQEgAhDFAQ0VIAAoAgAiA0UNEgsgACgCCCICIAAoAgRPDREgAiADai0AAEHMAEcNESAAIAJBAWo2AgggBkEQaiAAEDkgBi0AEA0HIAYpAxgiClBFDQYMEQsgACgCECICBEBBASEDQf6ewABBASACEMUBDRQLIAAoAhAhAyABQdAARw0HIANFDQhBlqXAAEEGIAMQxQFFDQgMEgsgACgCECICBEBBASEDQfukwABBASACEMUBDRMLQQEhAyAAEBkNEiABQcEARgRAIAAoAhAiAQRAQZylwABBAiABEMUBDRQLIABBARATDRMLIAAoAhAiAUUNEEH8pMAAQQEgARDFAUUNEAwSCyAAKAIQIgEEQEEBIQNB+p7AAEEBIAEQxQENEgsgBkEIaiEDQQAhAQJ/AkAgACgCACICRQ0AA0ACQCAAKAIIIgQgACgCBE8NACACIARqLQAAQcUARw0AIAAgBEEBajYCCAwCCwJAIAFFDQAgACgCECICRQ0AQfmkwABBAiACEMUBRQ0AQQEMAwtBASAAEBkNAhogAUEBaiEBIAAoAgAiAg0ACwtBAAshAiADIAE2AgQgAyACNgIAIAYoAggNECAGKAIMQQFGBEAgACgCECIBRQ0QQQEhA0H4nsAAQQEgARDFAQ0SCyAAKAIQIgFFDQ9BASEDQfmewABBASABEMUBRQ0PDBELQQAhASMAQRBrIgMkAAJAAkACQAJAIAAoAgAiAgRAIAAoAggiBCAAKAIEIgVPDQMgAiAEai0AAEHHAEcNAyAAIARBAWoiATYCCCABIAVPDQEgASACai0AAEHfAEcNASAAIARBAmo2AggMAgsgACgCECICRQ0DQfGkwABBASACEMUBIQEMAwsDQAJAAkACQAJAIAEgBUkEQCABIAJqLQAAQd8ARg0BCyABIAVGDQMgASACai0AACIEQTBrIgdB/wFxQQpJDQIgBEHhAGtB/wFxQRpJDQEgBEHBAGtB/wFxQRpPDQMgBEEdayEHDAILIAAgAUEBajYCCCAKQn1WDQIgCkIBfCEKDAQLIARB1wBrIQcLIAAgAUEBaiIBNgIIIAMgChBiIAMpAwhCAFINACADKQMAIgsgB61C/wGDfCIKIAtaDQELCwJAIAAoAhAiAUUNAEHIpMAAQRAgARDFAUUNAEEBIQEMAwtBACEBIABBADoABCAAQQA2AgAMAgsgCkIBfCELCwJAIAAoAhAiAQRAIAtQDQFB86TAAEEEIAEQxQEEQEEBIQEMAwsgACAAKAIUQQFqNgIUIABCARBVBEBBASEBDAMLQgEhCgNAIAogC1EEQCAAKAIQIgJFDQNBASEBQfekwABBAiACEMUBRQ0DDAQLAkAgClANACAAKAIQIgFFDQBB+aTAAEECIAEQxQFFDQBBASEBDAQLQQEhASAAIAAoAhRBAWo2AhQgCkIBfCEKIABCARBVRQ0ACwwCCyAAEBghAQwBCyAAEBghASAAIAAoAhQgC6drNgIUCyADQRBqJAAgAUUNDgwPCyAAKAIQIgEEQEGepcAAQQQgARDFAQ0PC0EBIQNBACEBIwBBEGsiBCQAAkACQAJAAkAgACgCACICBEAgACgCCCIFIAAoAgQiB08NAyACIAVqLQAAQccARw0DIAAgBUEBaiIBNgIIIAEgB08NASABIAJqLQAAQd8ARw0BIAAgBUECajYCCAwCCyAAKAIQIgJFDQNB8aTAAEEBIAIQxQEhAQwDCwNAAkACQAJAAkAgASAHSQRAIAEgAmotAABB3wBGDQELIAEgB0YNAyABIAJqLQAAIgVBMGsiCEH/AXFBCkkNAiAFQeEAa0H/AXFBGkkNASAFQcEAa0H/AXFBGk8NAyAFQR1rIQgMAgsgACABQQFqNgIIIApCfVYNAiAKQgF8IQoMBAsgBUHXAGshCAsgACABQQFqIgE2AgggBCAKEGIgBCkDCEIAUg0AIAQpAwAiCyAIrUL/AYN8IgogC1oNAQsLAkAgACgCECIBRQ0AQcikwABBECABEMUBRQ0AQQEhAQwDC0EAIQEgAEEAOgAEIABBADYCAAwCCyAKQgF8IQsLIAAoAhAiAUUEQEEAIQEDQAJAIAAoAggiBSAAKAIETw0AIAIgBWotAABBxQBHDQAgACAFQQFqNgIIQQAhAQwDCwJAIAFFDQAgACgCECICRQ0AQaKlwABBAyACEMUBRQ0AQQEhAQwDCyAAECcEQEEBIQEMAwsgAUEBayEBIAAoAgAiAg0AC0EAIQEMAQsCQCALUA0AQfOkwABBBCABEMUBBEBBASEBDAILIAAgACgCFEEBajYCFCAAQgEQVQRAQQEhAQwCC0IBIQoDQCAKIAtRBEAgACgCECICRQ0CQQEhAUH3pMAAQQIgAhDFAUUNAgwDCwJAIApQDQAgACgCECIBRQ0AQfmkwABBAiABEMUBRQ0AQQEhAQwDC0EBIQEgACAAKAIUQQFqNgIUIApCAXwhCiAAQgEQVUUNAAsMAQsCf0EAIAAoAgAiAkUNABpBACEBAkADQAJAIAAoAggiBSAAKAIETw0AIAIgBWotAABBxQBHDQAgACAFQQFqNgIIQQAMAwsCQCABRQ0AIAAoAhAiAkUNAEGipcAAQQMgAhDFAQ0CCyAAECcNASABQQFrIQEgACgCACICDQALQQAMAQtBAQshASAAIAAoAhQgC6drNgIUCyAEQRBqJAAgAQ0PIAAoAgAiAkUNBSAAKAIIIgEgACgCBE8NBSABIAJqLQAAQcwARw0FIAAgAUEBajYCCCAGQRBqIAAQOSAGLQAQDQYgBikDGCIKUA0NIAAoAhAiAQRAQaKlwABBAyABEMUBDQ8LIAAgChBVRQ0NDA4LQQAhASMAQSBrIgIkAAJAAkACQAJAAn4CQAJAAkAgACgCACIFBEAgACgCCCIDIAAoAgQiB0kEQCADIAVqLQAAQd8ARg0DCyADIAcgAyAHSxshCSADIQEDQCABIAdJBEAgASAFai0AAEHfAEYNAwsgASAJRg0GAkAgASAFai0AACIEQTBrIghB/wFxQQpJDQAgBEHhAGtB/wFxQRpPBEAgBEHBAGtB/wFxQRpPDQggBEEdayEIDAELIARB1wBrIQgLIAAgAUEBaiIBNgIIIAIgChBiIAIpAwhCAFINBiACKQMAIgsgCK1C/wGDfCIKIAtaDQALDAULIAAoAhAiA0UNB0HxpMAAQQEgAxDFASEBDAcLIAAgAUEBajYCCCAKQn9SDQEMAwsgACADQQFqNgIIQgAMAQsgCkIBfAshCiAKIANBAWutWg0AQQEhASAAKAIQIQMgACgCDEEBaiIEQfQDSw0BIANFBEBBACEBDAQLIAJBGGoiBSAAQQhqIgMpAgA3AwAgACAENgIMIAMgCj4CACACIAApAgA3AxAgABAZIQEgAyAFKQMANwIAIAAgAikDEDcCAAwDC0EAIQEgACgCECIDRQ0BQcikwABBECADEMUBRQ0BQQEhAQwCCyADRQ0AQdikwABBGSADEMUBDQELIAAgAToABEEAIQEgAEEANgIACyACQSBqJAAgAQ0NDAwLIAAgChBVDQwgACgCECICRQ0KQQEhA0GRpcAAQQEgAhDFAUUNCgwNCyAAKAIQIQECQCAGLQARIgNFBEAgAUUNAUHIpMAAQRAgARDFAUUNAQwNCyABRQ0AQdikwABBGSABEMUBDQwLIAAgAzoABAwICyADRQ0AQZKlwABBBCADEMUBDQoLIAAQGUUNCAwJCyAAKAIQIgFFDQRByKTAAEEQIAEQxQENCQwECyAAKAIQIQECQCAGLQARIgNFBEAgAUUNAUHIpMAAQRAgARDFAUUNAQwJCyABRQ0AQdikwABBGSABEMUBDQgLIAAgAzoABAwECyAAIAI2AgggAEEAEBJFDQUMBgsgACgCECIBBEBB2KTAAEEZIAEQxQENBgsgAEEBOgAEDAILIAAoAhAiAUUNAEHIpMAAQRAgARDFAQ0EC0EAIQMgAEEAOgAEIABBADYCAAwEC0EAIQMgAEEANgIADAMLAkAgAUHSAEYNACAAKAIQIgFFDQBBkqXAAEEEIAEQxQENAgsgABAZDQELQQAhAyAAKAIARQ0BIAAgACgCDEEBazYCDAwBC0EBIQMLIAZBIGokACADC/YHAhR/AX4CQAJAAkACQAJAIAEoAgBFBEAgAS0ADg0BIAEgAS0ADCIGQQFzOgAMIAEoAjQhAyABKAIwIQQCQCABKAIEIgJFDQAgAiADSQRAIAIgBGosAABBv39KDQEMBwsgAiADRw0GCwJAIAIgA0cEQAJ/IAIgBGoiBCwAACIDQQBOBEAgA0H/AXEMAQsgBC0AAUE/cSEHIANBH3EhBSAFQQZ0IAdyIANBX00NABogBC0AAkE/cSAHQQZ0ciEHIAcgBUEMdHIgA0FwSQ0AGiAFQRJ0QYCA8ABxIAQtAANBP3EgB0EGdHJyCyEDQQEhBSAGQQFxDQECQCADQYABSQ0AQQIhBSADQYAQSQ0AQQNBBCADQYCABEkbIQULIAAgAjYCBCAAQQE2AgAgACACIAVqIgA2AgggASAANgIEDwsgBkEBcUUNBQsgACACNgIIIAAgAjYCBCAAQQA2AgAPCyABKAIcIgYgASgCNCIERg0CIAEoAjAhCgJAIAQiAyAGIAEoAjwiCEEBayIQaiICTQ0AIAEoAjghDSAGIApqIREgBiAIaiEHIAYgASgCECILayESIAEoAhgiAyAGaiEOIAggA2shEyABKQMIIRYgASgCJCIPQX9GIQkgDyEFIAYhAwNAIAMgBkcNAQJAAkAgFiACIApqMQAAiKdBAXFFBEAgASAHNgIcIAchAyAJDQJBACECDAELIAsgCyAFIAUgC0kbIAkbIgMgCCADIAhLGyEMIAMhAgJAAkACQANAIAIgDEYEQEEAIAUgCRshDCALIQIDQCACIAxNBEAgASAHNgIcIA9Bf0cEQCABQQA2AiQLIAAgBzYCCCAAIAY2AgQgAEEANgIADwsgAkEBayICIAhPDQUgAiAGaiIDIARPDQMgAiANai0AACADIApqLQAARg0ACyABIA42AhwgEyECIA4hAyAJRQ0FDAYLIAIgBmogBE8NAiACIBFqIRQgAiANaiACQQFqIQItAAAgFC0AAEYNAAsgAiASaiEDIAkNBEEAIQIMAwsgAyAEQcSawAAQZwALIAQgAyAGaiIAIAAgBEkbIARB1JrAABBnAAsgAiAIQbSawAAQZwALIAEgAjYCJCACIQULIAMgEGoiAiAESQ0ACyAEIQMLQQAhBSADRQ0BIAMhAgNAAkAgAiAESQRAIAIgCmosAABBv39MDQEgAiEFDAQLIAIgBEcNACAEIQUMAwsgAkEBaiICDQALDAELIABBAjYCAA8LIAAgBTYCCCAAIAY2AgQgAEEBNgIAIAEgBSADIAMgBUkbNgIcDwsgAEECNgIADwsgAEECNgIAIAFBAToADg8LIAQgAyACIANBnJzAABCbAQALxgYBCH8CQAJAIAEgAEEDakF8cSICIABrIghJDQAgASAIayIGQQRJDQAgBkEDcSEHQQAhAQJAIAAgAkYiCQ0AAkAgACACayIEQXxLBEBBACECDAELQQAhAgNAIAEgACACaiIDLAAAQb9/SmogA0EBaiwAAEG/f0pqIANBAmosAABBv39KaiADQQNqLAAAQb9/SmohASACQQRqIgINAAsLIAkNACAAIAJqIQMDQCABIAMsAABBv39KaiEBIANBAWohAyAEQQFqIgQNAAsLIAAgCGohAgJAIAdFDQAgAiAGQXxxaiIALAAAQb9/SiEFIAdBAUYNACAFIAAsAAFBv39KaiEFIAdBAkYNACAFIAAsAAJBv39KaiEFCyAGQQJ2IQYgASAFaiEEA0AgAiEAIAZFDQJBwAEgBiAGQcABTxsiBUEDcSEHIAVBAnQhCEEAIQMgBkEETwRAIAAgCEHwB3FqIQkgACEBA0AgASgCACICQX9zQQd2IAJBBnZyQYGChAhxIANqIAEoAgQiAkF/c0EHdiACQQZ2ckGBgoQIcWogASgCCCICQX9zQQd2IAJBBnZyQYGChAhxaiABKAIMIgJBf3NBB3YgAkEGdnJBgYKECHFqIQMgAUEQaiIBIAlHDQALCyAGIAVrIQYgACAIaiECIANBCHZB/4H8B3EgA0H/gfwHcWpBgYAEbEEQdiAEaiEEIAdFDQALAn8gACAFQfwBcUECdGoiACgCACIBQX9zQQd2IAFBBnZyQYGChAhxIgEgB0EBRg0AGiABIAAoAgQiAUF/c0EHdiABQQZ2ckGBgoQIcWoiASAHQQJGDQAaIAAoAggiAEF/c0EHdiAAQQZ2ckGBgoQIcSABagsiAUEIdkH/gRxxIAFB/4H8B3FqQYGABGxBEHYgBGoPCyABRQRAQQAPCyABQQNxIQICQCABQQRJBEAMAQsgAUF8cSEFA0AgBCAAIANqIgEsAABBv39KaiABQQFqLAAAQb9/SmogAUECaiwAAEG/f0pqIAFBA2osAABBv39KaiEEIAUgA0EEaiIDRw0ACwsgAkUNACAAIANqIQEDQCAEIAEsAABBv39KaiEEIAFBAWohASACQQFrIgINAAsLIAQLzQYBDn8jAEEQayIGJABBASEMAkAgAigCFCIJQSIgAigCGCINKAIQIg4RAAANAAJAIAFFBEBBACECDAELQQAgAWshDyAAIQcgASEDAkACfwJAAkADQCADIAdqIRBBACECAkADQCACIAdqIgotAAAiBUH/AGtB/wFxQaEBSSAFQSJGciAFQdwARnINASADIAJBAWoiAkcNAAsgAyAIagwECyAKQQFqIQcCQCAKLAAAIgtBAE4EQCALQf8BcSEDDAELIActAABBP3EhAyALQR9xIQUgCkECaiEHIAtBX00EQCAFQQZ0IANyIQMMAQsgBy0AAEE/cSADQQZ0ciEDIApBA2ohByALQXBJBEAgAyAFQQx0ciEDDAELIAVBEnRBgIDwAHEgBy0AAEE/cSADQQZ0cnIhAyAKQQRqIQcLIAZBBGogA0GBgAQQIgJAAkAgBi0ABEGAAUYNACAGLQAPIAYtAA5rQf8BcUEBRg0AIAQgAiAIaiIFSw0DAkAgBEUNACABIARLBEAgACAEaiwAAEG/f0oNAQwFCyABIARHDQQLAkAgBUUNACABIAVLBEAgACAIaiACaiwAAEG/f0wNBQwBCyAFIA9qDQQLIAkgACAEaiAIIARrIAJqIA0oAgwiBREBAA0BAkAgBi0ABEGAAUYEQCAJIAYoAgggDhEAAEUNAQwDCyAJIAYtAA4iBCAGQQRqaiAGLQAPIARrIAURAQANAgsCf0EBIANBgAFJDQAaQQIgA0GAEEkNABpBA0EEIANBgIAESRsLIAhqIAJqIQQLAn9BASADQYABSQ0AGkECIANBgBBJDQAaQQNBBCADQYCABEkbCyAIaiIFIAJqIQggECAHayIDRQ0DDAELCwwFCyAAIAEgBCAFQYSxwAAQmwEACyACIAVqCyICIARJDQBBACEDAkAgBEUNACABIARLBEAgBCIDIABqLAAAQb9/TA0CDAELIAQiAyABRw0BCyACRQRAQQAhAgwCCyABIAJLBEAgAyEEIAAgAmosAABBv39KDQIMAQsgAyEEIAEgAkYNAQsgACABIAQgAkGUscAAEJsBAAsgCSAAIANqIAIgA2sgDSgCDBEBAA0AIAlBIiAOEQAAIQwLIAZBEGokACAMC5UGAQh/IwBBMGsiASQAAkACfwJAAkACQCAAKAIAIgUEQCAAKAIIIgQgBCAAKAIEIgcgBCAHSxtrIQggBSEDA0AgAiAIakUNAyAAIAIgBGpBAWo2AgggAkEBaiECIAMgBGogA0EBaiEDLQAAIgZBMGtB/wFxQQpJIAZB4QBrQf8BcUEGSXINAAsgBkHfAEcNAiACIARqQQFrIQYCQCAEBEAgBCAHSQRAIAYgB0sNCCAEIAVqLAAAQUBIDQgMAgsgBiAHTQ0BDAcLIAYgB0sNBgsgAkEBayICQQFxRQRAIAFCgICAgCA3AhggASADIARqQQFrIgM2AhQgASACNgIQIAEgBCAFaiIFNgIMA0AgAUEMahAXIgRBgIDEAEkNAAsgBEGBgMQARg0CCyAAKAIQIgNFDQNByKTAAEEQIAMQxQFFDQNBAQwEC0EAIAAoAhAiAEUNAxpB8aTAAEEBIAAQxQEMAwtBACAAKAIQIgBFDQIaQQEgAEEiEJoBDQIaIAFCgICAgCA3AhggASADNgIUIAEgAjYCECABIAU2AgwgAUEMahAXIgJBgYDEAEcEQCABQShqIQQDQAJAAkACQAJAIAJBgIDEAEcEQCACQSdGDQEgAUEgaiACECMgAS0AIEGAAUcNAkGAASEDA0ACQCADQYABRwRAIAEtACoiBSABLQArTw0HIAEgBUEBajoAKiABQSBqIAVqLQAAIQIMAQtBACEDIARBADYCACABKAIkIQIgAUIANwMgCyAAIAIQmgFFDQALDAMLQYSbwABBKyABQSBqQfSawABB1JnAABBjAAsgAEEnEJoBRQ0CDAELIAEtACoiAiABLQArIgMgAiADSxshAwNAIAIgA0YNAiABQSBqIAJqIQUgAkEBaiECIAAgBS0AABCaAUUNAAsLQQEMBQsgAUEMahAXIgJBgYDEAEcNAAsLIABBIhCaAQwCCyAAKAIQIgNFDQBByKTAAEEQIAMQxQFFDQBBAQwBCyAAQQA6AAQgAEEANgIAQQALIAFBMGokAA8LIAUgByAEIAZB+KPAABCbAQALqQUBB38CQCAAKAIIQQFxRSIEIAAoAgAiCUVxRQRAAkAgBA0AIAEgAmohBwJAIAAoAgwiBkUEQCABIQQMAQsgASEEA0AgBCIDIAdGDQICfyADQQFqIAMsAAAiCEEATg0AGiADQQJqIAhBYEkNABogA0EDaiAIQXBJDQAaIANBBGoLIgQgA2sgBWohBSAGQQFrIgYNAAsLIAQgB0YNACAELAAAGiAFIAICfwJAIAVFDQAgAiAFSwRAIAEgBWosAABBv39KDQFBAAwCCyACIAVGDQBBAAwBCyABCyIDGyECIAMgASADGyEBCyAJRQ0BIAAoAgQhBwJAIAJBEE8EQCABIAIQGyEDDAELIAJFBEBBACEDDAELIAJBA3EhBgJAIAJBBEkEQEEAIQNBACEFDAELIAJBDHEhCEEAIQNBACEFA0AgAyABIAVqIgQsAABBv39KaiAEQQFqLAAAQb9/SmogBEECaiwAAEG/f0pqIARBA2osAABBv39KaiEDIAggBUEEaiIFRw0ACwsgBkUNACABIAVqIQQDQCADIAQsAABBv39KaiEDIARBAWohBCAGQQFrIgYNAAsLAkAgAyAHSQRAIAcgA2shBEEAIQMCQAJAAkAgAC0AIEEBaw4CAAECCyAEIQNBACEEDAELIARBAXYhAyAEQQFqQQF2IQQLIANBAWohAyAAKAIQIQYgACgCGCEFIAAoAhQhAANAIANBAWsiA0UNAiAAIAYgBSgCEBEAAEUNAAtBAQ8LDAILIAAgASACIAUoAgwRAQAEQEEBDwtBACEDA0AgAyAERgRAQQAPCyADQQFqIQMgACAGIAUoAhARAABFDQALIANBAWsgBEkPCyAAKAIUIAEgAiAAKAIYKAIMEQEADwsgACgCFCABIAIgACgCGCgCDBEBAAu4BQIIfwF+AkAgASgCCCICIAEoAgQiBE8NACABKAIAIAJqLQAAQfUARw0AQQEhByABIAJBAWoiAjYCCAsCQAJAIAIgBE8NASABKAIAIgUgAmotAABBMGsiA0H/AXEiBkEJSw0BIAEgAkEBaiICNgIIIAZFBEBBACEDDAELIAIgBCACIARLGyEGIANB/wFxIQMDQCACIAZGDQEgAiAFai0AAEEwa0H/AXEiCEEJSw0BIAEgAkEBaiICNgIIIAOtQgp+IgpCIIhQBEAgCCAKpyIIaiIDIAhPDQELCwwBCwJAIAIgBE8NACACIAVqLQAAQd8ARw0AIAEgAkEBaiICNgIICwJAAkACQAJAIAIgAiADaiIGTQRAIAEgBjYCCCAEIAZJDQUgAkUNAiACIARJDQEMAgsMBAsgAiAFaiwAAEG/f0wNAQsgBkUgBCAGTXJFBEAgBSAGaiwAAEG/f0wNAQsgAiAFaiEEIAcNASAAQgE3AgggACADNgIEIAAgBDYCAA8LIAUgBCACIAZBiKTAABCbAQALQQAhB0EAIANrIQEgBSAGaiIGQQFrIQhBACECAkACQAJ/A0AgASACRgRAIAQhAUEBDAILIAIgCGogAkEBayIFIQItAABB3wBHDQALIAMgBWohBwJAAkBBACADayAFRg0AIAMgB0sEQCAFIAZqLAAAQb9/Sg0BDAULIAUNBEEAIQIgA0F/cyAFRg0BCyADIAdBAWoiAUsEQCAFIAZqQQFqLAAAQb9/TA0DIAEhAgwBCyADIQIgBUF/Rw0CCyACIARqIQEgAyACayEDIAQLIQIgA0UEQAwDCyAAIAM2AgwgACABNgIIIAAgBzYCBCAAIAI2AgAPCyAEIAMgASADQaikwAAQmwEACyAEIANBACAHQZikwAAQmwEACyAAQQA2AgAgAEEAOgAEC+EFAgd/An4jAEEgayIEJAACfwJAAkAgACgCACIDRQ0AIAAoAggiAiAAKAIEIgVPDQAgAiADaiIBLQAAQcIARgRAIAAgAkEBaiIBNgIIAkACQAJAAkACQCACrQJ+AkAgASAFSQRAIAEgA2otAABB3wBGDQELIAEgBSABIAVLGyEHA0ACQCABIAVJBEAgASADai0AAEHfAEYNAQsgASAHRg0EAkAgASADai0AACICQTBrIgZB/wFxQQpJDQAgAkHhAGtB/wFxQRpPBEAgAkHBAGtB/wFxQRpPDQYgAkEdayEGDAELIAJB1wBrIQYLIAAgAUEBaiIBNgIIIAQgCBBiIAQpAwhCAFINBCAEKQMAIgkgBq1C/wGDfCIIIAlaDQEMBAsLIAAgAUEBajYCCCAIQn9RDQIgCEIBfAwBCyAAIAJBAmo2AghCAAsiCFgNAEEBIQEgACgCECECIAAoAgxBAWoiA0H0A0sNASACRQ0EIARBGGoiAiAAQQhqIgEpAgA3AwAgACADNgIMIAEgCD4CACAEIAApAgA3AxAgABAgIAEgAikDADcCACAAIAQpAxA3AgBB/wFxDAgLQQAhASAAKAIQIgJFDQJByKTAAEEQIAIQxQENAQwCCyACRQ0BQdikwABBGSACEMUBRQ0BC0ECDAULIAAgAToABCAAQQA2AgALQQAMAwsgAS0AAEHJAEcNACAAIAJBAWo2AgggAEEAEBJFDQFBAgwCC0ECQQAgAEEAEBIbDAELAkAgACgCECIBRQ0AQfyewABBASABEMUBRQ0AQQIMAQtBASAAKAIAIgFFDQAaQQAhAgJAA0ACQCAAKAIIIgMgACgCBE8NACABIANqLQAAQcUARw0AIAAgA0EBajYCCEEBDAMLAkAgAkUNACAAKAIQIgNFDQBBAkH5pMAAQQIgAxDFAQ0DGgsgABAxDQEgAkEBayECIAAoAgAiAQ0AC0EBDAELQQILIARBIGokAAu/BQEIf0ErQYCAxAAgACgCHCIIQQFxIgYbIQwgBCAGaiEGAkAgCEEEcUUEQEEAIQEMAQsCQCACQRBPBEAgASACEBshBQwBCyACRQRADAELIAJBA3EhCQJAIAJBBEkEQAwBCyACQQxxIQoDQCAFIAEgB2oiCywAAEG/f0pqIAtBAWosAABBv39KaiALQQJqLAAAQb9/SmogC0EDaiwAAEG/f0pqIQUgCiAHQQRqIgdHDQALCyAJRQ0AIAEgB2ohBwNAIAUgBywAAEG/f0pqIQUgB0EBaiEHIAlBAWsiCQ0ACwsgBSAGaiEGCyAAKAIARQRAIAAoAhQiBiAAKAIYIgAgDCABIAIQfARAQQEPCyAGIAMgBCAAKAIMEQEADwsCQAJAAkAgBiAAKAIEIgdPBEAgACgCFCIGIAAoAhgiACAMIAEgAhB8RQ0BQQEPCyAIQQhxRQ0BIAAoAhAhCCAAQTA2AhAgAC0AICEKQQEhBSAAQQE6ACAgACgCFCIJIAAoAhgiCyAMIAEgAhB8DQIgByAGa0EBaiEFAkADQCAFQQFrIgVFDQEgCUEwIAsoAhARAABFDQALQQEPCyAJIAMgBCALKAIMEQEABEBBAQ8LIAAgCjoAICAAIAg2AhBBAA8LIAYgAyAEIAAoAgwRAQAhBQwBCyAHIAZrIQYCQAJAAkAgAC0AICIFQQFrDgMAAQACCyAGIQVBACEGDAELIAZBAXYhBSAGQQFqQQF2IQYLIAVBAWohBSAAKAIQIQogACgCGCEIIAAoAhQhAAJAA0AgBUEBayIFRQ0BIAAgCiAIKAIQEQAARQ0AC0EBDwtBASEFIAAgCCAMIAEgAhB8DQAgACADIAQgCCgCDBEBAA0AQQAhBQNAIAUgBkYEQEEADwsgBUEBaiEFIAAgCiAIKAIQEQAARQ0ACyAFQQFrIAZJDwsgBQvOBgEDfyMAQSBrIgMkAAJAAkACQAJAAkACQAJAAkACQAJAAkACQCABDigGAQEBAQEBAQECBAEBAwEBAQEBAQEBAQEBAQEBAQEBAQEBCAEBAQEHAAsgAUHcAEYNBAsgAkEBcUUgAUGABklyDQcgARAyRQ0HIANBADoACiADQQA7AQggAyABQRR2QfarwABqLQAAOgALIAMgAUEEdkEPcUH2q8AAai0AADoADyADIAFBCHZBD3FB9qvAAGotAAA6AA4gAyABQQx2QQ9xQfarwABqLQAAOgANIAMgAUEQdkEPcUH2q8AAai0AADoADCABQQFyZ0ECdiICIANBCGoiBWoiBEH7ADoAACAEQQFrQfUAOgAAIAUgAkECayICakHcADoAACADQRBqIgQgAUEPcUH2q8AAai0AADoAACAAQQo6AAsgACACOgAKIAAgAykCCDcCACADQf0AOgARIABBCGogBC8BADsBAAwJCyAAQYAEOwEKIABCADcBAiAAQdzoATsBAAwICyAAQYAEOwEKIABCADcBAiAAQdzkATsBAAwHCyAAQYAEOwEKIABCADcBAiAAQdzcATsBAAwGCyAAQYAEOwEKIABCADcBAiAAQdy4ATsBAAwFCyAAQYAEOwEKIABCADcBAiAAQdzgADsBAAwECyACQYACcUUNASAAQYAEOwEKIABCADcBAiAAQdzOADsBAAwDCyACQYCABHENAQsgARBSRQRAIANBADoAFiADQQA7ARQgAyABQRR2QfarwABqLQAAOgAXIAMgAUEEdkEPcUH2q8AAai0AADoAGyADIAFBCHZBD3FB9qvAAGotAAA6ABogAyABQQx2QQ9xQfarwABqLQAAOgAZIAMgAUEQdkEPcUH2q8AAai0AADoAGCABQQFyZ0ECdiICIANBFGoiBWoiBEH7ADoAACAEQQFrQfUAOgAAIAUgAkECayICakHcADoAACADQRxqIgQgAUEPcUH2q8AAai0AADoAACAAQQo6AAsgACACOgAKIAAgAykCFDcCACADQf0AOgAdIABBCGogBC8BADsBAAwCCyAAIAE2AgQgAEGAAToAAAwBCyAAQYAEOwEKIABCADcBAiAAQdzEADsBAAsgA0EgaiQAC7IGAQR/IwBBIGsiAiQAAkACQAJAAkACQAJAAkACQAJAAkAgAQ4oAAcHBwcHBwcHAQMHBwIHBwcHBwcHBwcHBwcHBwcHBwcHBwQHBwcHBQYLIABBgAQ7AQogAEIANwECIABB3OAAOwEADAgLIABBgAQ7AQogAEIANwECIABB3OgBOwEADAcLIABBgAQ7AQogAEIANwECIABB3OQBOwEADAYLIABBgAQ7AQogAEIANwECIABB3NwBOwEADAULIABBgAQ7AQogAEIANwECIABB3MQAOwEADAQLIABBgAQ7AQogAEIANwECIABB3M4AOwEADAMLIAFB3ABGDQELAkAgAUH/BU0NACABEDJFDQAgAkEAOgAKIAJBADsBCCACIAFBFHZB5JrAAGotAAA6AAsgAiABQQR2QQ9xQeSawABqLQAAOgAPIAIgAUEIdkEPcUHkmsAAai0AADoADiACIAFBDHZBD3FB5JrAAGotAAA6AA0gAiABQRB2QQ9xQeSawABqLQAAOgAMIAFBAXJnQQJ2IgMgAkEIaiIFaiIEQfsAOgAAIARBAWtB9QA6AAAgBSADQQJrIgNqQdwAOgAAIAJBEGoiBCABQQ9xQeSawABqLQAAOgAAIABBCjoACyAAIAM6AAogACACKQIINwIAIAJB/QA6ABEgAEEIaiAELwEAOwEADAILIAEQUkUEQCACQQA6ABYgAkEAOwEUIAIgAUEUdkHkmsAAai0AADoAFyACIAFBBHZBD3FB5JrAAGotAAA6ABsgAiABQQh2QQ9xQeSawABqLQAAOgAaIAIgAUEMdkEPcUHkmsAAai0AADoAGSACIAFBEHZBD3FB5JrAAGotAAA6ABggAUEBcmdBAnYiAyACQRRqIgVqIgRB+wA6AAAgBEEBa0H1ADoAACAFIANBAmsiA2pB3AA6AAAgAkEcaiIEIAFBD3FB5JrAAGotAAA6AAAgAEEKOgALIAAgAzoACiAAIAIpAhQ3AgAgAkH9ADoAHSAAQQhqIAQvAQA7AQAMAgsgACABNgIEIABBgAE6AAAMAQsgAEGABDsBCiAAQgA3AQIgAEHcuAE7AQALIAJBIGokAAvOBQIGfwJ+AkAgAkUNACACQQdrIgNBACACIANPGyEHIAFBA2pBfHEgAWshCEEAIQMDQAJAAkACQCABIANqLQAAIgXAIgZBAE4EQCAIIANrQQNxDQEgAyAHTw0CA0AgASADaiIEKAIEIAQoAgByQYCBgoR4cQ0DIANBCGoiAyAHSQ0ACwwCC0KAgICAgCAhCkKAgICAECEJAkACQAJ+AkACQAJAAkACQAJAAkACQAJAIAVB4LPAAGotAABBAmsOAwABAgoLIANBAWoiBCACSQ0CQgAhCkIAIQkMCQtCACEKIANBAWoiBCACSQ0CQgAhCQwIC0IAIQogA0EBaiIEIAJJDQJCACEJDAcLIAEgBGosAABBv39KDQYMBwsgASAEaiwAACEEAkACQCAFQeABayIFBEAgBUENRgRADAIFDAMLAAsgBEFgcUGgf0YNBAwDCyAEQZ9/Sg0CDAMLIAZBH2pB/wFxQQxPBEAgBkF+cUFuRw0CIARBQEgNAwwCCyAEQUBIDQIMAQsgASAEaiwAACEEAkACQAJAAkAgBUHwAWsOBQEAAAACAAsgBkEPakH/AXFBAksgBEFATnINAwwCCyAEQfAAakH/AXFBME8NAgwBCyAEQY9/Sg0BCyACIANBAmoiBE0EQEIAIQkMBQsgASAEaiwAAEG/f0oNAkIAIQkgA0EDaiIEIAJPDQQgASAEaiwAAEG/f0wNBUKAgICAgOAADAMLQoCAgICAIAwCC0IAIQkgA0ECaiIEIAJPDQIgASAEaiwAAEG/f0wNAwtCgICAgIDAAAshCkKAgICAECEJCyAAIAogA62EIAmENwIEIABBATYCAA8LIARBAWohAwwCCyADQQFqIQMMAQsgAiADTQ0AA0AgASADaiwAAEEASA0BIAIgA0EBaiIDRw0ACwwCCyACIANLDQALCyAAIAI2AgggACABNgIEIABBADYCAAv+BQEFfyAAQQhrIgEgAEEEaygCACIDQXhxIgBqIQICQAJAIANBAXENACADQQJxRQ0BIAEoAgAiAyAAaiEAIAEgA2siAUH80cAAKAIARgRAIAIoAgRBA3FBA0cNAUH00cAAIAA2AgAgAiACKAIEQX5xNgIEIAEgAEEBcjYCBCACIAA2AgAPCyABIAMQOwsCQAJAAkACQAJAIAIoAgQiA0ECcUUEQCACQYDSwAAoAgBGDQIgAkH80cAAKAIARg0DIAIgA0F4cSICEDsgASAAIAJqIgBBAXI2AgQgACABaiAANgIAIAFB/NHAACgCAEcNAUH00cAAIAA2AgAPCyACIANBfnE2AgQgASAAQQFyNgIEIAAgAWogADYCAAsgAEGAAkkNAiABIAAQQUEAIQFBlNLAAEGU0sAAKAIAQQFrIgA2AgAgAA0EQdzPwAAoAgAiAARAA0AgAUEBaiEBIAAoAggiAA0ACwtBlNLAAEH/HyABIAFB/x9NGzYCAA8LQYDSwAAgATYCAEH40cAAQfjRwAAoAgAgAGoiADYCACABIABBAXI2AgRB/NHAACgCACABRgRAQfTRwABBADYCAEH80cAAQQA2AgALIABBjNLAACgCACIDTQ0DQYDSwAAoAgAiAkUNA0EAIQBB+NHAACgCACIEQSlJDQJB1M/AACEBA0AgAiABKAIAIgVPBEAgAiAFIAEoAgRqSQ0ECyABKAIIIQEMAAsAC0H80cAAIAE2AgBB9NHAAEH00cAAKAIAIABqIgA2AgAgASAAQQFyNgIEIAAgAWogADYCAA8LIABB+AFxQeTPwABqIQICf0Hs0cAAKAIAIgNBASAAQQN2dCIAcUUEQEHs0cAAIAAgA3I2AgAgAgwBCyACKAIICyEAIAIgATYCCCAAIAE2AgwgASACNgIMIAEgADYCCA8LQdzPwAAoAgAiAQRAA0AgAEEBaiEAIAEoAggiAQ0ACwtBlNLAAEH/HyAAIABB/x9NGzYCACADIARPDQBBjNLAAEF/NgIACwvpBAEFfwJ/AkAgAkECTwRAIAEoAgQiBEH//wFxRQRAIARBEHQMAwsgBEH/B3EhBSAEQYCAAnEhAyAEQYD4AXEiBkGA+AFGBEAgA0EQdCEDIANBgICA/AdyIAVFDQMaIAMgBUENdHJBgICA/gdyDAMLIANBEHQhAyAGRQ0BIAZBDXRBgICA/ABxIAVBDXRyQYCAgMADaiADcgwCC0EBQQFB/ILAABBnAAsgBSAFZ0EQayIFQf//A3FBCGp0Qf///wNxIANBgICA2ANyIAVBF3RrcgshBQJ/IARBgIB8cSAEQRB2IgNB//8BcUUNABogA0H/B3EhBCADQYCAAnEhBiADQYD4AXEiB0GA+AFGBEAgBkEQdCEGIAZBgICA/AdyIARFDQEaIAYgA0ENdHJBgICA/gdyDAELIAZBEHQhAyAHQQ10QYCAgPwAcSAEQQ10ckGAgIDAA2ogA3IgBw0AGiAEIARnQRBrIgRB//8DcUEIanRB////A3EgA0GAgIDYA3IgBEEXdGtyCyEEIAACfwJAIAJBAkcEQCABKAIIIgJB//8BcUUEQCACQRB0DAMLIAJB/wdxIQEgAkGAgAJxIQMgAkGA+AFxIgJBgPgBRgRAIANBEHQhAiACQYCAgPwHciABRQ0DGiACIAFBDXRyQYCAgP4HcgwDCyADQRB0IQMgAkUNASACQQ10QYCAgPwAcSABQQ10ckGAgIDAA2ogA3IMAgtBAkECQYyDwAAQZwALIAEgAWdBEGsiAUH//wNxQQhqdEH///8DcSADQYCAgNgDciABQRd0a3ILNgIIIAAgBDYCBCAAIAU2AgALiwUBBH8jAEEgayIDJAACQCAAECBB/wFxIgFBAkYEQEEBIQEMAQsCQAJAAkACQCAAKAIAIgRFDQAgACgCCCICIAAoAgRPDQAgAiAEai0AAEHwAEcNACAAIAJBAWo2AgggACgCECECIAFBAXFFBEAgAkUNAkEBIQFB/J7AAEEBIAIQxQENBQwCCyACRQ0BQfmkwABBAiACEMUBRQ0BQQEhAQwECyABQQFxRQ0CDAELAkACQCAAKAIARQ0AIAMgABAfIAMoAgBFDQEgA0EYaiADQQhqKQIANwMAIAMgAykCADcDEAJAIAAoAhAiAkUNAEEBIQEgA0EQaiACEBYNBSAAKAIQIgJFDQBBzaXAAEEDIAIQxQENBQsgABAZBEBBASEBDAULA0AgACgCACICRQ0DIAAoAggiASAAKAIETw0DIAEgAmotAABB8ABHDQMgACABQQFqNgIIIAAoAhAiAQRAQfmkwABBAiABEMUBBEBBASEBDAcLIAAoAgBFDQILIAMgABAfIAMoAgBFDQIgA0EYaiADQQhqKQIANwMAIAMgAykCADcDEAJAIAAoAhAiAkUNAEEBIQEgA0EQaiACEBYNBiAAKAIQIgJFDQBBzaXAAEEDIAIQxQENBgtBASEBIAAQGUUNAAsMBAsgACgCECIARQ0CQfGkwABBASAAEMUBIQEMAwsgACgCECEBAkAgAy0ABCICRQRAIAFFDQFByKTAAEEQIAEQxQFFDQFBASEBDAQLIAFFDQBB2KTAAEEZIAEQxQFFDQBBASEBDAMLIAAgAjoABEEAIQEgAEEANgIADAILIAAoAhAiAEUNAEEBIQFB+57AAEEBIAAQxQENAQtBACEBCyADQSBqJAAgAQvKBAIPfwF+IwBB0ABrIgMkACADQQxqrUKAgICA8AKEIRIgAC0ADCELIAAoAgQhDyAAKAIAIQ4gACgCCCIHQRRqIRAgB0EYaiERA0ACQCAIIg1BAXENACAGIQlBASEIAkAgAiAFTwRAA0AgASAFaiEGAkACQAJAIAIgBWsiCkEHTQRAIAIgBUYEQCAJIQYgAiEFIAIhBAwHC0EAIQQDQCAEIAZqLQAAQQpGDQIgCiAEQQFqIgRHDQALIAkhBiACIQUgAiEEDAYLIANBCiAGIAoQRSADKAIAIgpBAUcNASADKAIEIQQLIAQgBWoiBEEBaiEFIAIgBE0NASABIARqLQAAQQpHDQEgBSEGIA0hCAwECyAJIQYgAiEFIAIhBCAKQQFxRQ0DIA0hCAwDCyACIAVPDQALCyAJIQYgAiEECwJAIAtBAXFFBEAgAEEBOgAMIA5BAXFFBEAgB0Hwi8AAQQQQlwFFDQIMAwsgAyAPNgIMIAMgEjcDKCADQQE6AEwgA0EANgJIIANCIDcCQCADQoCAgIDQADcCOCADQQI2AjAgA0EBNgIkIANBAjYCFCADQfiLwAA2AhAgA0EBNgIcIBAoAgAgESgCACADIANBMGo2AiAgAyADQShqNgIYIANBEGoQKQ0CDAELIAxFDQAgB0EKEJoBDQEgDkEBcQRAIAdBiIzAAEEHEJcBDQIMAQsgB0Hwi8AAQQQQlwENAQsgDEEBaiEMQQEhCyAHIAEgCWogBCAJaxCXAUUNAQsLIANB0ABqJAAgDUF/c0EBcQvuBAEKfyMAQTBrIgMkACADQQM6ACwgA0EgNgIcIANBADYCKCADIAE2AiQgAyAANgIgIANBADYCFCADQQA2AgwCfwJAAkACQCACKAIQIgpFBEAgAigCDCIARQ0BIAIoAgghASAAQQN0IQUgAEEBa0H/////AXFBAWohByACKAIAIQADQCAAQQRqKAIAIgQEQCADKAIgIAAoAgAgBCADKAIkKAIMEQEADQQLIAEoAgAgA0EMaiABKAIEEQAADQMgAUEIaiEBIABBCGohACAFQQhrIgUNAAsMAQsgAigCFCIARQ0AIABBBXQhCyAAQQFrQf///z9xQQFqIQcgAigCCCEIIAIoAgAhAANAIABBBGooAgAiAQRAIAMoAiAgACgCACABIAMoAiQoAgwRAQANAwsgAyAFIApqIgFBEGooAgA2AhwgAyABQRxqLQAAOgAsIAMgAUEYaigCADYCKCABQQxqKAIAIQRBACEJQQAhBgJAAkACQCABQQhqKAIAQQFrDgIAAgELIARBA3QgCGoiDCgCBA0BIAwoAgAhBAtBASEGCyADIAQ2AhAgAyAGNgIMIAFBBGooAgAhBAJAAkACQCABKAIAQQFrDgIAAgELIARBA3QgCGoiBigCBA0BIAYoAgAhBAtBASEJCyADIAQ2AhggAyAJNgIUIAggAUEUaigCAEEDdGoiASgCACADQQxqIAEoAgQRAAANAiAAQQhqIQAgCyAFQSBqIgVHDQALCyAHIAIoAgRPDQEgAygCICACKAIAIAdBA3RqIgAoAgAgACgCBCADKAIkKAIMEQEARQ0BC0EBDAELQQALIANBMGokAAuPBAENfyABQQFrIQ8gACgCBCEKIAAoAgAhCyAAKAIIIQwCQANAIA4NAQJAAkAgAiAESQ0AA0AgASAEaiEFAkACQAJAIAIgBGsiBkEHTQRAIAIgBEcNASACIQQMBQsCQCAFQQNqQXxxIgggBWsiAwRAQQAhAANAIAAgBWotAABBCkYNBSADIABBAWoiAEcNAAsgAyAGQQhrIgBNDQEMAwsgBkEIayEACwNAQYCChAggCCgCACIJQYqUqNAAc2sgCXJBgIKECCAIQQRqKAIAIglBipSo0ABzayAJcnFBgIGChHhxQYCBgoR4Rw0CIAhBCGohCCADQQhqIgMgAE0NAAsMAQtBACEAA0AgACAFai0AAEEKRg0CIAYgAEEBaiIARw0ACyACIQQMAwsgAyAGRgRAIAIhBAwDCwNAIAMgBWotAABBCkYEQCADIQAMAgsgBiADQQFqIgNHDQALIAIhBAwCCyAAIARqIgNBAWohBAJAIAIgA00NACAAIAVqLQAAQQpHDQAgBCEFIAQhAAwDCyACIARPDQALC0EBIQ4gAiIAIAciBUYNAgsCQCAMLQAABEAgC0HkrsAAQQQgCigCDBEBAA0BC0EAIQMgACAHRwRAIAAgD2otAABBCkYhAwsgACAHayEAIAEgB2ohBiAMIAM6AAAgBSEHIAsgBiAAIAooAgwRAQBFDQELC0EBIQ0LIA0LmQQBCX8jAEEgayIEJAACQAJAAkACQAJAAkACQCAAKAIAIgYEQCAAKAIIIgMgACgCBCIFIAMgBUsbIQlBfyEHIAMhAgNAIAIgCUYNBCAAIAJBAWoiCDYCCCAHQQFqIQcgAiAGaiAIIQItAAAiCEEwa0H/AXFBCkkgCEHhAGtB/wFxQQZJcg0ACyAIQd8ARw0DIAJBAWshAgJAIAMEQCADIAVJBEAgAiAFSw0KIAMgBmosAABBQEgNCgwCCyACIAVNDQEMCQsgAiAFSw0ICyAEQQhqIAMgBmoiAyAHEDQgBCkDCFBFDQIgACgCECIADQFBACECDAULIAAoAhAiAEUEQAwFC0HxpMAAQQEgABDFASECDAQLQQEhAkHhpcAAQQIgABDFAQ0DIAMgByAAEMUBDQMMAgsgACgCECEAIAQgBCkDEDcDGCAARQRAQQAhAgwDCyAEQRhqIAAQsgFFDQFBASECDAILAkAgACgCECIBRQ0AQcikwABBECABEMUBRQ0AQQEhAgwCC0EAIQIgAEEAOgAEIABBADYCAAwBCyAALQAcQQRxBEBBACECDAELIAFB4QBrIgFB/wFxIgJBGk9Bv/fzHSACdkEBcUVyDQEgAUECdEH8B3EiAUHgqMAAaigCACABQfinwABqKAIAIAAQxQEhAgsgBEEgaiQAIAIPC0HkpcAAELEBAAsgBiAFIAMgAkH4o8AAEJsBAAuyBAICfQR/IwBBEGshBCAAvCIFQR92IQYCQAJ9IAACfwJAAkACQAJAIAVB/////wdxIgNB0Ni6lQRPBEAgA0GAgID8B0sEQCAADwsgBUEASCIFRSADQZfkxZUES3ENAiAFRQ0BIARDAACAgCAAlTgCCCAEKgIIGiADQbTjv5YETQ0BDAcLIANBmOTF9QNNBEAgA0GAgIDIA00NA0EAIQMgAAwGCyADQZKrlPwDTQ0DCyAAQzuquD+UIAZBAnRBzM3AAGoqAgCSIgFDAAAAz2AhBEH/////BwJ/IAGLQwAAAE9dBEAgAagMAQtBgICAgHgLQYCAgIB4IAQbIAFD////Tl4bQQAgASABWxsMAwsgAEMAAAB/lA8LIAQgAEMAAAB/kjgCDCAEKgIMGiAAQwAAgD+SDwsgBkUgBmsLIgOyIgFDAHIxv5SSIgAgAUOOvr81lCICkwshASAAIAEgASABIAGUIgAgAEMVUjW7lEOPqio+kpSTIgCUQwAAAEAgAJOVIAKTkkMAAIA/kiEBIANFDQACQAJAAkAgA0H/AEwEQCADQYJ/Tg0DIAFDAACADJQhASADQZt+TQ0BIANB5gBqIQMMAwsgAUMAAAB/lCEBIANB/gFLDQEgA0H/AGshAwwCCyABQwAAgAyUIQFBtn0gAyADQbZ9TRtBzAFqIQMMAQsgAUMAAAB/lCEBQf0CIAMgA0H9Ak8bQf4BayEDCyABIANBF3RBgICA/ANqvpQhAQsgAQuIBAEIfyABKAIEIgUEQCABKAIAIQQDQAJAIANBAWohAgJ/IAIgAyAEai0AACIIwCIJQQBODQAaAkACQAJAAkACQAJAAkACQAJAAkACQCAIQeCzwABqLQAAQQJrDgMAAQIMC0HItsAAIAIgBGogAiAFTxstAABBwAFxQYABRw0LIANBAmoMCgtByLbAACACIARqIAIgBU8bLAAAIQcgCEHgAWsiBkUNASAGQQ1GDQIMAwtByLbAACACIARqIAIgBU8bLAAAIQYgCEHwAWsOBQQDAwMFAwsgB0FgcUGgf0cNCAwGCyAHQZ9/Sg0HDAULIAlBH2pB/wFxQQxPBEAgCUF+cUFuRyAHQUBOcg0HDAULIAdBQE4NBgwECyAJQQ9qQf8BcUECSyAGQUBOcg0FDAILIAZB8ABqQf8BcUEwTw0EDAELIAZBj39KDQMLQci2wAAgBCADQQJqIgJqIAIgBU8bLQAAQcABcUGAAUcNAkHItsAAIAQgA0EDaiICaiACIAVPGy0AAEHAAXFBgAFHDQIgA0EEagwBC0HItsAAIAQgA0ECaiICaiACIAVPGy0AAEHAAXFBgAFHDQEgA0EDagsiAyICIAVJDQELCyAAIAM2AgQgACAENgIAIAEgBSACazYCBCABIAIgBGo2AgAgACACIANrNgIMIAAgAyAEajYCCA8LIABBADYCAAvHAwELfyMAQRBrIgUkAAJAIAEoAhAiBCABKAIMIgNJBEAMAQsgASgCCCILIARJBEAMAQsgAUEUaiIMIAEtABgiBmpBAWstAAAhCSABKAIEIQoCQAJAIAZBBE0EQANAIAMgCmohBwJAIAQgA2siCEEHTQRAIAMgBEYNBEEAIQIDQCACIAdqLQAAIAlGDQIgCCACQQFqIgJHDQALDAQLIAVBCGogCSAHIAgQRSAFKAIIIgJBAUcNBCAFKAIMIQILIAEgAiADakEBaiIDNgIMAkAgAyAGSSADIAtLcg0AIAogAyAGayICaiAMIAYQbw0AIAAgAzYCCCAAIAI2AgRBASECDAULIAMgBE0NAAtBACECDAMLAkADQCADIApqIQcCQCAEIANrIghBCE8EQCAFIAkgByAIEEUgBSgCACICQQFHDQUgBSgCBCECDAELIAMgBEYNA0EAIQIDQCACIAdqLQAAIAlGDQEgAkEBaiICIAhHDQALDAMLIAEgAiADakEBaiIDNgIMIAMgC00gAyAGT3ENASADIARNDQALQQAhAgwDCyAGQQRBrJzAABBoAAtBACECCyABIAQ2AgwLIAAgAjYCACAFQRBqJAALxgMCDX8BfiADIAVBAWsiDSABKAIUIghqIgdLBEBBACABKAIIIgprIQ4gBSABKAIQIg9rIRAgASgCHCELIAEpAwAhFANAAkAgAQJ/AkAgFCACIAdqMQAAiEIBg1AEQCABIAUgCGoiCDYCFCAGDQMMAQsgCiAKIAsgCiALSxsgBhsiCSAFIAUgCUkbIQwgAiAIaiERIAkhBwJAAkACQANAIAcgDEYEQEEAIAsgBhshDCAKIQcDQCAHIAxNBEAgASAFIAhqIgI2AhQgBkUEQCABQQA2AhwLIAAgAjYCCCAAIAg2AgQgAEEBNgIADwsgB0EBayIHIAVPDQUgByAIaiIJIANPDQMgBCAHai0AACACIAlqLQAARg0ACyABIAggD2oiCDYCFCAQIAZFDQYaDAcLIAcgCGogA08NAiAHIBFqIRIgBCAHaiAHQQFqIQctAAAgEi0AAEYNAAsgCCAOaiAHaiEIIAZFDQMMBQsgCSADQcSawAAQZwALIAMgCCAJaiIAIAAgA0kbIANB1JrAABBnAAsgByAFQbSawAAQZwALQQALIgc2AhwgByELCyAIIA1qIgcgA0kNAAsLIAEgAzYCFCAAQQA2AgAL+QMBAn8gACABaiECAkACQCAAKAIEIgNBAXENACADQQJxRQ0BIAAoAgAiAyABaiEBIAAgA2siAEH80cAAKAIARgRAIAIoAgRBA3FBA0cNAUH00cAAIAE2AgAgAiACKAIEQX5xNgIEIAAgAUEBcjYCBCACIAE2AgAMAgsgACADEDsLAkACQAJAIAIoAgQiA0ECcUUEQCACQYDSwAAoAgBGDQIgAkH80cAAKAIARg0DIAIgA0F4cSICEDsgACABIAJqIgFBAXI2AgQgACABaiABNgIAIABB/NHAACgCAEcNAUH00cAAIAE2AgAPCyACIANBfnE2AgQgACABQQFyNgIEIAAgAWogATYCAAsgAUGAAk8EQCAAIAEQQQ8LIAFB+AFxQeTPwABqIQICf0Hs0cAAKAIAIgNBASABQQN2dCIBcUUEQEHs0cAAIAEgA3I2AgAgAgwBCyACKAIICyEBIAIgADYCCCABIAA2AgwgACACNgIMIAAgATYCCA8LQYDSwAAgADYCAEH40cAAQfjRwAAoAgAgAWoiATYCACAAIAFBAXI2AgQgAEH80cAAKAIARw0BQfTRwABBADYCAEH80cAAQQA2AgAPC0H80cAAIAA2AgBB9NHAAEH00cAAKAIAIAFqIgE2AgAgACABQQFyNgIEIAAgAWogATYCAAsLnAMCB38CfiMAQRBrIgQkAAJ/AkAgACgCACIDRQ0AIAAoAggiAiAAKAIEIgVPDQAgAiADaiIBLQAAQcwARgRAIAAgAkEBaiIBNgIIIAACfgJAIAEgBUkEQCABIANqLQAAQd8ARg0BCyABIAUgASAFSxshBwJAAkADQAJAIAEgBUkEQCABIANqLQAAQd8ARg0BCyABIAdGDQICQCABIANqLQAAIgJBMGsiBkH/AXFBCkkNACACQeEAa0H/AXFBGk8EQCACQcEAa0H/AXFBGk8NBCACQR1rIQYMAQsgAkHXAGshBgsgACABQQFqIgE2AgggBCAIEGIgBCkDCEIAUg0CIAQpAwAiCSAGrUL/AYN8IgggCVoNAQwCCwsgACABQQFqNgIIIAhCf1INAQsgACgCECIDBEBBAUHIpMAAQRAgAxDFAQ0GGgsgAEEAOgAEIABBADYCAEEADAULIAhCAXwMAQsgACACQQJqNgIIQgALEFUMAgsgAS0AAEHLAEcNACAAIAJBAWo2AgggAEEAEBMMAQsgABAZCyAEQRBqJAALngMBBX8CQCAAQaqdBEtBBHQiAiACQQhyIgEgAEELdCICIAFBAnRB8MTAAGooAgBBC3RJGyIBIAFBBHIiASABQQJ0QfDEwABqKAIAQQt0IAJLGyIBIAFBAnIiASABQQJ0QfDEwABqKAIAQQt0IAJLGyIBIAFBAWoiASABQQJ0QfDEwABqKAIAQQt0IAJLGyIBIAFBAWoiASABQQJ0QfDEwABqKAIAQQt0IAJLGyIBQQJ0QfDEwABqKAIAQQt0IgMgAkYgAiADS2ogAWoiAUEgTQRAIAFBAnRB8MTAAGoiBCgCAEEVdiECQdcFIQMCfwJAIAFBIEYNACAEKAIEQRV2IQMgAQ0AQQAMAQsgAUECdEHsxMAAaigCAEH///8AcQshAQJAIAMgAkF/c2pFDQAgACABayEFQdcFIAIgAkHXBU0bIQQgA0EBayEAQQAhAQNAIAIgBEYNAyABIAJB9MXAAGotAABqIgEgBUsNASAAIAJBAWoiAkcNAAsgACECCyACQQFxDwsgAUEhQazEwAAQZwALIARB1wVBvMTAABBnAAuFAwEJfyMAQSBrIgQkABBDIgAoAhAhBSAAKAIMIQggAEIANwIMIAAoAgQhBiAAKAIIIQMgAEIENwIEIAAoAgAhAiAAQQA2AgACQCADIAhGBEACQCACIANGBEDQb0GAASACIAJBgAFNGyIH/A8BIgFBf0YNAwJAIAVFBEAgASEFDAELIAIgBWogAUcNBAsgAiAHaiIHIAJJIAdB/////wNLcg0DIAdBAnQiAUH8////B0sNAyAEIAIEfyAEIAY2AhQgBCACQQJ0NgIcQQQFQQALNgIYIARBCGpBBCABIARBFGoQWyAEKAIIQQFGDQMgBCgCDCEGIAIhASAHIQIMAQsgAiADIgFNDQILIAYgAUECdGogA0EBajYCACABQQFqIQMLIAMgCE0NACAGIAhBAnRqKAIAIQEgACAFNgIQIAAgATYCDCAAIAM2AgggACgCBCEDIAAgBjYCBCAAKAIAIQEgACACNgIAIAEEQCADIAFBAnRBBBCuAQsgBEEgaiQAIAUgCGoPCwAL7gICBH8CfiMAQdAAayIEJAAgBCABIAJBv6HAAEEBEBQDQCAEQcQAaiAEEBogBCgCRCIDRQ0ACwJAIAICfyADQQJHBEAgBCgCSAwBCyACCyIDa0EQSwRADAELQgEhCCACIANGDQAgASACaiEGIAEgA2ohAwNAAn8gAywAACIBQQBOBEAgAUH/AXEhAiADQQFqDAELIAMtAAFBP3EhBSABQR9xIQIgAUFfTQRAIAJBBnQgBXIhAiADQQJqDAELIAMtAAJBP3EgBUEGdHIhBSABQXBJBEAgBSACQQx0ciECIANBA2oMAQsgAkESdEGAgPAAcSADLQADQT9xIAVBBnRyciECIANBBGoLIQMCQCACQTBrIgFBCk8EQEF/IAJBIHIiAUHXAGsiAiACIAFB4QBrSRsiAUEQTw0BCyABrSAHQgSGhCEHIAMgBkYNAgwBCwtBwKHAABCxAQALIAAgBzcDCCAAIAg3AwAgBEHQAGokAAvnAgEFfwJAQc3/e0EQIAAgAEEQTRsiAGsgAU0NACAAQRAgAUELakF4cSABQQtJGyIEakEMahARIgJFDQAgAkEIayEBAkAgAEEBayIDIAJxRQRAIAEhAAwBCyACQQRrIgUoAgAiBkF4cSACIANqQQAgAGtxQQhrIgIgAEEAIAIgAWtBEE0baiIAIAFrIgJrIQMgBkEDcQRAIAAgAyAAKAIEQQFxckECcjYCBCAAIANqIgMgAygCBEEBcjYCBCAFIAIgBSgCAEEBcXJBAnI2AgAgASACaiIDIAMoAgRBAXI2AgQgASACEDAMAQsgASgCACEBIAAgAzYCBCAAIAEgAmo2AgALAkAgACgCBCIBQQNxRQ0AIAFBeHEiAiAEQRBqTQ0AIAAgBCABQQFxckECcjYCBCAAIARqIgEgAiAEayIEQQNyNgIEIAAgAmoiAiACKAIEQQFyNgIEIAEgBBAwCyAAQQhqIQMLIAML8QICBn8CfiMAQRBrIgQkACAAAn8CQAJAIAEoAggiAyABKAIEIgVJBEAgASgCACIGIANqLQAAQfMARg0BCyAAQgA3AwgMAQsgASADQQFqIgI2AggCQAJAAkAgAiAFTw0AIAIgBmotAABB3wBHDQAgASADQQJqNgIIDAELAkACQANAAkAgAiAFSQRAIAIgBmotAABB3wBGDQELIAIgBUYNAgJAIAIgBmotAAAiA0EwayIHQf8BcUEKSQ0AIANB4QBrQf8BcUEaTwRAIANBwQBrQf8BcUEaTw0EIANBHWshBwwBCyADQdcAayEHCyABIAJBAWoiAjYCCCAEIAgQYiAEKQMIQgBSDQIgBCkDACIJIAetQv8Bg3wiCCAJWg0BDAILCyABIAJBAWo2AgggCEJ/Ug0BCyAAQQA6AAFBAQwECyAIQgF8IghCf1ENAQsgACAIQgF8NwMIDAELIABBADoAAUEBDAELQQALOgAAIARBEGokAAv9AgEHfyMAQRBrIgQkAAJAAkACQAJAAkAgASgCBCICRQ0AIAEoAgAhByACQQNxIQUCQCACQQRJBEBBACECDAELIAdBHGohAyACQXxxIQhBACECA0AgAygCACADQQhrKAIAIANBEGsoAgAgA0EYaygCACACampqaiECIANBIGohAyAIIAZBBGoiBkcNAAsLIAUEQCAGQQN0IAdqQQRqIQMDQCADKAIAIAJqIQIgA0EIaiEDIAVBAWsiBQ0ACwsgASgCDARAIAJBAEgNASAHKAIERSACQRBJcQ0BIAJBAXQhAgtBACEFIAJBAEgNAyACDQELQQEhA0EAIQIMAQtBsc7AAC0AABpBASEFIAJBARCkASIDRQ0BCyAEQQA2AgggBCADNgIEIAQgAjYCACAEQdCpwAAgARApRQ0BQbiqwABB1gAgBEEPakGoqsAAQaCrwAAQYwALIAUgAhCSAQALIAAgBCkCADcCACAAQQhqIARBCGooAgA2AgAgBEEQaiQAC6oCAQF/IwBB8ABrIgYkACAGIAE2AgwgBiAANgIIIAYgAzYCFCAGIAI2AhAgBkGorcAANgIYIAZBAjYCHAJAIAQoAgBFBEAgBkEDNgJcIAZB5K3AADYCWCAGQgM3AmQgBiAGQRBqrUKAgICAgAyENwNIIAYgBkEIaq1CgICAgIAMhDcDQAwBCyAGQTBqIARBEGopAgA3AwAgBkEoaiAEQQhqKQIANwMAIAYgBCkCADcDICAGQQQ2AlwgBkGYrsAANgJYIAZCBDcCZCAGIAZBEGqtQoCAgICADIQ3A1AgBiAGQQhqrUKAgICAgAyENwNIIAYgBkEgaq1CgICAgKAMhDcDQAsgBiAGQRhqrUKAgICAkAyENwM4IAYgBkE4ajYCYCAGQdgAaiAFEHAAC8oCAgd/An4jAEEQayIEJAAgASgCACEGAkACQAJAAkAgASgCCCICIAEoAgQiB0kEQCACIAZqLQAAQd8ARg0BCyACIAcgAiAHSxshCAJAA0AgAiAHSQRAIAIgBmotAABB3wBGDQILIAIgCEYNBAJAIAIgBmotAAAiBUEwayIDQf8BcUEKSQ0AIAVB4QBrQf8BcUEaTwRAIAVBwQBrQf8BcUEaTw0GIAVBHWshAwwBCyAFQdcAayEDCyABIAJBAWoiAjYCCCAEIAkQYiAEKQMIQgBSDQQgBCkDACIKIAOtQv8Bg3wiCSAKWg0ACwwDC0EBIQMgASACQQFqNgIIIAlCf1ENASAAIAlCAXw3AwhBACEDDAMLIABCADcDCCABIAJBAWo2AggMAgsgAEEAOgABDAELIABBADoAAUEBIQMLIAAgAzoAACAEQRBqJAAL0AIBB39BASEJAkACQCACRQ0AIAEgAkEBdGohCiAAQYD+A3FBCHYhCyAAQf8BcSENA0AgAUECaiEMIAcgAS0AASICaiEIIAsgAS0AACIBRwRAIAEgC0sNAiAIIQcgDCIBIApGDQIMAQsCQAJAIAcgCE0EQCAEIAhJDQEgAyAHaiEBA0AgAkUNAyACQQFrIQIgAS0AACABQQFqIQEgDUcNAAtBACEJDAULIAcgCEGAucAAEGkACyAIIARBgLnAABBoAAsgCCEHIAwiASAKRw0ACwsgBkUNACAFIAZqIQMgAEH//wNxIQEDQCAFQQFqIQACQCAFLAAAIgJBAE4EQCAAIQUMAQsgACADRwRAIAUtAAEgAkH/AHFBCHRyIQIgBUECaiEFDAELQfC4wAAQsQEACyABIAJrIgFBAEgNASAJQQFzIQkgAyAFRw0ACwsgCUEBcQvxAgEEfyAAKAIMIQICQAJAIAFBgAJPBEAgACgCGCEDAkACQCAAIAJGBEAgAEEUQRAgACgCFCICG2ooAgAiAQ0BQQAhAgwCCyAAKAIIIgEgAjYCDCACIAE2AggMAQsgAEEUaiAAQRBqIAIbIQQDQCAEIQUgASICQRRqIAJBEGogAigCFCIBGyEEIAJBFEEQIAEbaigCACIBDQALIAVBADYCAAsgA0UNAiAAIAAoAhxBAnRB1M7AAGoiASgCAEcEQCADQRBBFCADKAIQIABGG2ogAjYCACACRQ0DDAILIAEgAjYCACACDQFB8NHAAEHw0cAAKAIAQX4gACgCHHdxNgIADAILIAAoAggiACACRwRAIAAgAjYCDCACIAA2AggPC0Hs0cAAQezRwAAoAgBBfiABQQN2d3E2AgAPCyACIAM2AhggACgCECIBBEAgAiABNgIQIAEgAjYCGAsgACgCFCIARQ0AIAIgADYCFCAAIAI2AhgLC7YCAQd/AkAgAkEQSQRAIAAhAwwBCyAAQQAgAGtBA3EiBGohBSAEBEAgACEDIAEhBgNAIAMgBi0AADoAACAGQQFqIQYgA0EBaiIDIAVJDQALCyAFIAIgBGsiCEF8cSIHaiEDAkAgASAEaiIEQQNxBEAgB0EATA0BIARBA3QiAkEYcSEJIARBfHEiBkEEaiEBQQAgAmtBGHEhAiAGKAIAIQYDQCAFIAYgCXYgASgCACIGIAJ0cjYCACABQQRqIQEgBUEEaiIFIANJDQALDAELIAdBAEwNACAEIQEDQCAFIAEoAgA2AgAgAUEEaiEBIAVBBGoiBSADSQ0ACwsgCEEDcSECIAQgB2ohAQsgAgRAIAIgA2ohAgNAIAMgAS0AADoAACABQQFqIQEgA0EBaiIDIAJJDQALCyAAC7gCAQN/IwBBgAFrIgQkAAJ/AkACQCABKAIcIgJBEHFFBEAgAkEgcQ0BIAA1AgAgARA+DAMLIAAoAgAhAEEAIQIDQCACIARqQf8AaiAAQQ9xIgNBMHIgA0HXAGogA0EKSRs6AAAgAkEBayECIABBEEkgAEEEdiEARQ0ACwwBCyAAKAIAIQBBACECA0AgAiAEakH/AGogAEEPcSIDQTByIANBN2ogA0EKSRs6AAAgAkEBayECIABBEEkgAEEEdiEARQ0ACyACQYABaiIAQYEBTwRAIABBgAFBjK/AABBmAAsgAUGcr8AAQQIgAiAEakGAAWpBACACaxAhDAELIAJBgAFqIgBBgQFPBEAgAEGAAUGMr8AAEGYACyABQZyvwABBAiACIARqQYABakEAIAJrECELIARBgAFqJAALwgICBX8BfiMAQTBrIgQkAEEnIQICQCAAQpDOAFQEQCAAIQcMAQsDQCAEQQlqIAJqIgNBBGsgACAAQpDOAIAiB0KQzgB+faciBUH//wNxQeQAbiIGQQF0QZ6vwABqLwAAOwAAIANBAmsgBSAGQeQAbGtB//8DcUEBdEGer8AAai8AADsAACACQQRrIQIgAEL/wdcvViAHIQANAAsLAkAgB0LjAFgEQCAHpyEDDAELIAJBAmsiAiAEQQlqaiAHpyIDIANB//8DcUHkAG4iA0HkAGxrQf//A3FBAXRBnq/AAGovAAA7AAALAkAgA0EKTwRAIAJBAmsiAiAEQQlqaiADQQF0QZ6vwABqLwAAOwAADAELIAJBAWsiAiAEQQlqaiADQTByOgAACyABQQFBACAEQQlqIAJqQScgAmsQISAEQTBqJAALvwIBAn8jAEEQayICJAACQAJ/AkAgAUGAAU8EQCACQQA2AgwgAUGAEEkNASABQYCABEkEQCACIAFBP3FBgAFyOgAOIAIgAUEMdkHgAXI6AAwgAiABQQZ2QT9xQYABcjoADUEDDAMLIAIgAUE/cUGAAXI6AA8gAiABQRJ2QfABcjoADCACIAFBBnZBP3FBgAFyOgAOIAIgAUEMdkE/cUGAAXI6AA1BBAwCCyAAKAIIIgMgACgCAEYEQCAAEFMLIAAoAgQgA2ogAToAACAAIANBAWo2AggMAgsgAiABQT9xQYABcjoADSACIAFBBnZBwAFyOgAMQQILIQEgASAAKAIAIAAoAggiA2tLBEAgACADIAEQQiAAKAIIIQMLIAAoAgQgA2ogAkEMaiABEDwaIAAgASADajYCCAsgAkEQaiQAQQALvwIBAn8jAEEQayICJAACQAJ/AkAgAUGAAU8EQCACQQA2AgwgAUGAEEkNASABQYCABEkEQCACIAFBP3FBgAFyOgAOIAIgAUEMdkHgAXI6AAwgAiABQQZ2QT9xQYABcjoADUEDDAMLIAIgAUE/cUGAAXI6AA8gAiABQRJ2QfABcjoADCACIAFBBnZBP3FBgAFyOgAOIAIgAUEMdkE/cUGAAXI6AA1BBAwCCyAAKAIIIgMgACgCAEYEQCAAEFMLIAAgA0EBajYCCCAAKAIEIANqIAE6AAAMAgsgAiABQT9xQYABcjoADSACIAFBBnZBwAFyOgAMQQILIQEgASAAKAIAIAAoAggiA2tLBEAgACADIAEQSCAAKAIIIQMLIAAoAgQgA2ogAkEMaiABEDwaIAAgASADajYCCAsgAkEQaiQAQQALxAIBBH8gAEIANwIQIAACf0EAIAFBgAJJDQAaQR8gAUH///8HSw0AGiABQQYgAUEIdmciA2t2QQFxIANBAXRrQT5qCyICNgIcIAJBAnRB1M7AAGohBEEBIAJ0IgNB8NHAACgCAHFFBEAgBCAANgIAIAAgBDYCGCAAIAA2AgwgACAANgIIQfDRwABB8NHAACgCACADcjYCAA8LAkACQCABIAQoAgAiAygCBEF4cUYEQCADIQIMAQsgAUEZIAJBAXZrQQAgAkEfRxt0IQUDQCADIAVBHXZBBHFqQRBqIgQoAgAiAkUNAiAFQQF0IQUgAiEDIAIoAgRBeHEgAUcNAAsLIAIoAggiASAANgIMIAIgADYCCCAAQQA2AhggACACNgIMIAAgATYCCA8LIAQgADYCACAAIAM2AhggACAANgIMIAAgADYCCAvPAQIEfwF+IwBBIGsiAyQAAkAgASABIAJqIgJLDQBBCCAAKAIAIgRBAXQiASACIAEgAksbIgIgAkEISRsiAq0iB0IgiFBFDQACQCAHpyIFQf////8HTQRAIAMgBAR/IAMgBDYCHCADIAAoAgQ2AhRBAQVBAAs2AhggA0EIakEBIAUgA0EUahBbIAMoAghBAUcNASADKAIMIQYgAygCECEBCyAGIAEQkgEACyADKAIMIQEgACACNgIAIAAgATYCBCADQSBqJAAPC0EAQQAQkgEAC/kCAQR/IwBBMGsiACQAAkACQEHUzcAAKAIARQRAQezNwAAoAgAhAUHszcAAQQA2AgAgAUUNASAAQRhqIAERBAAgAEEQaiICIABBJGopAgA3AwAgACAAKQIcNwMIIAAoAhghAUHUzcAAKAIAIgMNAgJAIANFDQBB2M3AACgCACICRQ0AQdzNwAAoAgAgAkECdEEEEK4BC0HYzcAAIAE2AgBB1M3AAEEBNgIAQdzNwAAgACkDCDcCAEHkzcAAIABBEGopAwA3AgALIABBMGokAEHYzcAADwsgAEEANgIoIABBATYCHCAAQfiPwAA2AhggAEIENwIgIABBGGpB4JDAABBwAAsgAEEoaiACKQMANwIAIAAgACkDCDcCICAAIAE2AhwgAEEBNgIYAkAgAEEYaiIBKAIARQ0AIAEoAgQiAkUNACABKAIIIAJBAnRBBBCuAQsgAEEANgIoIABBATYCHCAAQYCRwAA2AhggAEIENwIgIAFBiJHAABBwAAuaAgEBfyMAQRBrIgIkAAJ/AkAgASgCAEUEQCABKAIIQQFHDQELIAAoAgAhACACQQA2AgwgASACQQxqAn8CQAJAIABBgAFPBEAgAEGAEEkNASAAQYCABE8NAiACIABBP3FBgAFyOgAOIAIgAEEMdkHgAXI6AAwgAiAAQQZ2QT9xQYABcjoADUEDDAMLIAIgADoADEEBDAILIAIgAEE/cUGAAXI6AA0gAiAAQQZ2QcABcjoADEECDAELIAIgAEE/cUGAAXI6AA8gAiAAQRJ2QfABcjoADCACIABBBnZBP3FBgAFyOgAOIAIgAEEMdkE/cUGAAXI6AA1BBAsQHgwBCyABKAIUIAAoAgAgASgCGCgCEBEAAAsgAkEQaiQAC50CAQV/AkACQAJAAkAgAkEDakF8cSIEIAJGDQAgBCACayIEIAMgAyAESxsiBUUNAEEAIQQgAUH/AXEhBkEBIQcDQCACIARqLQAAIAZGDQQgBSAEQQFqIgRHDQALIAUgA0EIayIISw0CDAELIANBCGshCEEAIQULIAFB/wFxQYGChAhsIQQDQEGAgoQIIAIgBWoiBygCACAEcyIGayAGckGAgoQIIAdBBGooAgAgBHMiBmsgBnJxQYCBgoR4cUGAgYKEeEcNASAFQQhqIgUgCE0NAAsLIAMgBUcEQCABQf8BcSEEQQEhBwNAIAQgAiAFai0AAEYEQCAFIQQMAwsgAyAFQQFqIgVHDQALC0EAIQcLIAAgBDYCBCAAIAc2AgALmgIBA38jAEEQayICJAAgAkEANgIMAn8CQAJAIAFBgAFPBEAgAUGAEEkNASABQYCABE8NAiACIAFBP3FBgAFyOgAOIAIgAUEMdkHgAXI6AAwgAiABQQZ2QT9xQYABcjoADUEDDAMLIAIgAToADEEBDAILIAIgAUE/cUGAAXI6AA0gAiABQQZ2QcABcjoADEECDAELIAIgAUE/cUGAAXI6AA8gAiABQRJ2QfABcjoADCACIAFBBnZBP3FBgAFyOgAOIAIgAUEMdkE/cUGAAXI6AA1BBAshASAAIAAoAgQiAyABazYCBCAAIAAoAgAgASADS3IiBDYCAEEBIQMgBEUEQCAAKAIIIAJBDGogARCXASEDCyACQRBqJAAgAwulAgIDfwF+IwBBQGoiAiQAIAEoAgBBgICAgHhGBEAgASgCDCEDIAJBJGoiBEEANgIAIAJCgICAgBA3AhwgAkE4aiADQRBqKQIANwMAIAJBMGogA0EIaikCADcDACACIAMpAgA3AyggAkEcakGwkcAAIAJBKGoQKRogAkEYaiAEKAIAIgM2AgAgAiACKQIcIgU3AxAgAUEIaiADNgIAIAEgBTcCAAsgASkCACEFIAFCgICAgBA3AgAgAkEIaiIDIAFBCGoiASgCADYCACABQQA2AgBBsc7AAC0AABogAiAFNwMAQQxBBBCkASIBRQRAQQRBDBDCAQALIAEgAikDADcCACABQQhqIAMoAgA2AgAgAEGklsAANgIEIAAgATYCACACQUBrJAAL1QECBH8BfiMAQSBrIgMkACABIAEgAmoiAksEQEEAQQAQkgEAC0EIIAAoAgAiBEEBdCIBIAIgASACSxsiAiACQQhJGyICrSIHQiCIUEUEQEEAQQAQkgEACwJAIAenIgVB/////wdNBEAgAyAEBH8gAyAENgIcIAMgACgCBDYCFEEBBUEACzYCGCADQQhqQQEgBSADQRRqEFsgAygCCEEBRw0BIAMoAgwhBiADKAIQIQELIAYgARCSAQALIAMoAgwhASAAIAI2AgAgACABNgIEIANBIGokAAv2AQEIfyABKAIIIgIgASgCBCIDIAIgA0sbIQggASgCACEFQX8hByACIQQCQAJAA0AgBCAIRg0BIAEgBEEBaiIGNgIIIAdBAWohByAEIAVqIAYhBC0AACIGQTBrQf8BcUEKSSAGQeEAa0H/AXFBBklyDQALIAZB3wBHDQAgAiAEQQFrIgFLDQECQCACBEAgAiADSQRAIAIgBWosAABBQEggASADS3INBAwCCyACIANHDQMgASADTQ0BDAMLIAEgA0sNAgsgACAHNgIEIAAgAiAFajYCAA8LIABBADYCACAAQQA6AAQPCyAFIAMgAiABQfijwAAQmwEAC+4BAgR/AX4jAEEgayIFJAAgASABIAJqIgJLBEBBAEEAEJIBAAtBACEBIAMgBGpBAWtBACADa3GtQQQgACgCACIHQQF0IgYgAiACIAZJGyICIAJBBE0bIgKtfiIJQiCIUEUEQEEAQQAQkgEACwJAIAmnIgZBgICAgHggA2tNBH8gBSAHBH8gBSAEIAdsNgIcIAUgACgCBDYCFCADBUEACzYCGCAFQQhqIAMgBiAFQRRqEFsgBSgCCEEBRw0BIAUoAhAhCCAFKAIMBSABCyAIEJIBAAsgBSgCDCEBIAAgAjYCACAAIAE2AgQgBUEgaiQAC+MBAQF/IwBBEGsiAiQAIAJBADYCDCAAIAJBDGoCfwJAAkAgAUGAAU8EQCABQYAQSQ0BIAFBgIAETw0CIAIgAUE/cUGAAXI6AA4gAiABQQx2QeABcjoADCACIAFBBnZBP3FBgAFyOgANQQMMAwsgAiABOgAMQQEMAgsgAiABQT9xQYABcjoADSACIAFBBnZBwAFyOgAMQQIMAQsgAiABQT9xQYABcjoADyACIAFBEnZB8AFyOgAMIAIgAUEGdkE/cUGAAXI6AA4gAiABQQx2QT9xQYABcjoADUEECxAoIAJBEGokAAvjAQEIfyAAKAIIIgYEQCAAKAIEIQcDQCAHIAJBDGxqIgMoAgQhBCADKAIIIgUEQCAEQSRqIQADQCAAQQRrKAIAIgFBgICAgHhyQYCAgIB4RwRAIAAoAgAgAUEBEK4BCwJAIABBFGsoAgAiCEECRg0AIABBEGsoAgAhASAIRQRAIAFFDQEgAEEMaygCACABQQEQrgEMAQsgAUUNACAAQQxrKAIAIAFBAXRBAhCuAQsgAEEsaiEAIAVBAWsiBQ0ACwsgAygCACIABEAgBCAAQSxsQQQQrgELIAJBAWoiAiAGRw0ACwsL1gEBBX8jAEEgayIBJAAgACgCACICQX9GBEBBAEEAEJIBAAsgAkEBdCIDIAJBAWoiBSADIAVLGyIDQf////8DSwRAQQBBABCSAQALAkBBBCADIANBBE0bIgNBAnQiBUH8////B00EfyABIAIEfyABIAJBAnQ2AhwgASAAKAIENgIUQQQFQQALNgIYIAFBCGpBBCAFIAFBFGoQWyABKAIIQQFHDQEgASgCECEEIAEoAgwFIAQLIAQQkgEACyABKAIMIQIgACADNgIAIAAgAjYCBCABQSBqJAAL8wEBA38jAEEgayICJAAgAkEIaiIDIAFBJGooAgA2AgBBsc7AAC0AABogAiABKQIcNwMAQQxBBBCkASIEBEAgBCACKQMANwIAIARBCGogAygCADYCAAJAIAEoAgQiA0EDRiADQQJJcg0AAkACQCABLQAYQQFrDgICAAELIAJBATYCBCACQayFwAA2AgAgAkIANwIMIAIgAkEcajYCCCACQZCGwAAQcAALIAFBCGoQTCABKAIIIgNFDQAgASgCDCADQQxsQQQQrgELIAFBKEEEEK4BIABBxITAADYCBCAAIAQ2AgAgAkEgaiQADwtBBEEMEMIBAAvbAQEDfyMAQRBrIgMkAAJ/IAIoAgBBAXEEQEHAlcAAIQRBCQwBCyADQQRqIAIoAgQgAigCCBAkQcCVwAAgAygCCCADKAIEIgIbIQRBCSADKAIMIAIbCyECIAQgAiABEFoCQCAAKAIAIgFBgICAgHhHBEAgAUUNASAAKAIEIAFBARCuAQwBCyAALQAEQQNHDQAgACgCCCIAKAIAIQEgAEEEaigCACICKAIAIgUEQCABIAURBAALIAIoAgQiBQRAIAEgBSACKAIIEK4BCyAAQQxBBBCuAQsgA0EQaiQAC8MEAgZ/AX4jAEEQayIEJAACQAJAIAAoAgBBAkcEQCMAQeAAayICJAACfwJAIAAoAgBFBEBBASABIAAoAhAgACgCFBCXAQ0CGgwBCyACIABBBGo2AgggASgCHCEDIAIgATYCFCACQoCAgICAyNAHNwIMIAJBCGqtQoCAgICACoQhCAJAAn8gA0EEcQRAIAIgCDcDMCACQQE2AiwgAkEBNgIcIAJByKbAADYCGCACQQE2AiQgAkEDOgBYIAJBBDYCVCACQiA3AkwgAkECNgJEIAJBAjYCPCACIAJBPGo2AiggAiACQTBqNgIgIAJBDGpBhJzAACACQRhqECkMAQsgAkEBNgJAIAJByKbAADYCPCACQgE3AkggAiAINwMYIAIgAkEYajYCRCACQQxqQYScwAAgAkE8ahApCyIDQQAgAigCDCIFG0UEQCADDQEgBUUNAkH0psAAQTcgAkHfAGpB5KbAAEGsp8AAEGMACyABQdCmwABBFBCXAUUNAQtBAQwBCyABIAAoAhggACgCHBCXAQsgAkHgAGokACEFDAELIAAoAiQiAkUNACAAKAIgIQADQCAEQQRqIAAgAhAkAkACQCAEKAIERQRAIAQoAgggBCgCDCABEMUBDQEMBAsgBC0ADSEDIAQtAAwhBiAEKAIIIQdByZXAAEEDIAEQxQFFDQELQQEhBQwCCyAGQQFxRQ0BIAIgAyAHaiIDSQ0CIAAgA2ohACACIANrIgINAAsLIARBEGokACAFDwsgAyACQaiXwAAQZgAL+gEBAn8jAEEgayIFJABB0M7AAEHQzsAAKAIAIgZBAWo2AgACQAJAIAZBAEgNAEGc0sAALQAADQFBnNLAAEEBOgAAQZjSwABBmNLAACgCAEEBajYCAEHEzsAAKAIAIgZBAEgNAEHEzsAAIAZBAWo2AgBBxM7AAEHIzsAAKAIABH8gBUEIaiAAIAEoAhQRAgAgBSAEOgAdIAUgAzoAHCAFIAI2AhggBSAFKQMINwIQQcjOwAAoAgAgBUEQakHMzsAAKAIAKAIUEQIAQcTOwAAoAgBBAWsFIAYLNgIAQZzSwABBADoAACADRQ0AAAsACyAFIAAgASgCGBECAAAL2QEAIABBIEkEQEEADwsgAEH/AEkEQEEBDwsgAEGAgARPBEAgAEGAgAhPBEAgAEHg//8AcUHgzQpHIABB/v//AHFBnvAKR3EgAEHA7gprQXpJcSAAQbCdC2tBcklxIABB8NcLa0FxSXEgAEGA8AtrQd5sSXEgAEGAgAxrQZ50SXEgAEHQpgxrQXtJcSAAQYCCOGtBsMVUSXEgAEHwgzhJcQ8LIABBkLnAAEEsQei5wABBxAFBrLvAAEHCAxA6DwsgAEHuvsAAQShBvr/AAEGgAkHewcAAQa0CEDoLtQEBBH8jAEEgayIBJAAgACgCACICQX9GBEBBAEEAEJIBAAtBCCACQQF0IgMgAkEBaiIEIAMgBEsbIgMgA0EITRsiA0EASARAQQBBABCSAQALIAEgAgR/IAEgAjYCHCABIAAoAgQ2AhRBAQVBAAs2AhggAUEIakEBIAMgAUEUahBbIAEoAghBAUYEQCABKAIMIAEoAhAQkgEACyABKAIMIQIgACADNgIAIAAgAjYCBCABQSBqJAALtQEBAn8jAEEgayIDJAAgASABIAJqIgJLBEBBAEEAEJIBAAtBCCAAKAIAIgFBAXQiBCACIAIgBEkbIgIgAkEITRsiBEEASARAQQBBABCSAQALIAMgAQR/IAMgATYCHCADIAAoAgQ2AhRBAQVBAAs2AhggA0EIakEBIAQgA0EUahBbIAMoAghBAUYEQCADKAIMIAMoAhAQkgEACyADKAIMIQEgACAENgIAIAAgATYCBCADQSBqJAALyAECA38BfiMAQRBrIgQkAAJAIAAoAhAiA0UEQAwBC0EBIQJB8qTAAEEBIAMQxQENACABUARAQfKjwABBASADEMUBIQIMAQsCQCABIAA1AhQiBVgEQCAFIAF9IgFCGlQNAUHyo8AAQQEgAxDFAQ0CIAQgATcDCCAEQQhqIAMQsgEhAgwCC0HIpMAAQRAgAxDFAQ0BQQAhAiAAQQA6AAQgAEEANgIADAELIAQgAadB4QBqNgIEIARBBGogAxBEIQILIARBEGokACACC50BAQN/AkAgAUEQSQRAIAAhAgwBCyAAQQAgAGtBA3EiBGohAyAEBEAgACECA0AgAkEAOgAAIAJBAWoiAiADSQ0ACwsgAyABIARrIgFBfHEiBGohAiAEQQBKBEADQCADQQA2AgAgA0EEaiIDIAJJDQALCyABQQNxIQELIAEEQCABIAJqIQEDQCACQQA6AAAgAkEBaiICIAFJDQALCyAAC7wBAgN/AX4jAEEwayICJAAgASgCAEGAgICAeEYEQCABKAIMIQMgAkEUaiIEQQA2AgAgAkKAgICAEDcCDCACQShqIANBEGopAgA3AwAgAkEgaiADQQhqKQIANwMAIAIgAykCADcDGCACQQxqQbCRwAAgAkEYahApGiACQQhqIAQoAgAiAzYCACACIAIpAgwiBTcDACABQQhqIAM2AgAgASAFNwIACyAAQaSWwAA2AgQgACABNgIAIAJBMGokAAuyAQEGfwJAAkAgAEGEAUkNACAA0G8mARBDIgEoAgwhBSABKAIQIQIgAUIANwIMIAEoAgghAyABKAIEIQQgAUIENwIEIAEoAgAhBiABQQA2AgAgACACSQ0BIAAgAmsiACADTw0BIAQgAEECdGogBTYCACABIAI2AhAgASAANgIMIAEgAzYCCCABKAIEIAEgBDYCBCABKAIAIQAgASAGNgIAIABFDQAgAEECdEEEEK4BCw8LAAupAQEBfyMAQRBrIgYkAAJAIAEEQCAGQQRqIAEgAyAEIAUgAigCEBEGAAJAIAYoAgQiAiAGKAIMIgFNBEAgBigCCCEFDAELIAJBAnQhAiAGKAIIIQMgAUUEQEEEIQUgAyACQQQQrgEMAQsgAyACQQQgAUECdCICEJUBIgVFDQILIAAgATYCBCAAIAU2AgAgBkEQaiQADwtBnI/AAEEyELcBAAtBBCACEJIBAAujAQECfyMAQSBrIgMkAAJAIAFFBEBBAUEAIAIQxQEhAAwBCyADIAE2AgwgAyAANgIIIANBEGogA0EIahAtIAMoAhAiAQRAA0AgAygCFCEEIAMoAhxFBEAgASAEIAIQxQEhAAwDC0EBIQAgAiABIAQQlwENAiACQf3/AxCaAQ0CIANBEGogA0EIahAtIAMoAhAiAQ0ACwtBACEACyADQSBqJAAgAAuLAQEBfwJAIAJBAE4EQAJ/IAMoAgQEQAJAIAMoAggiBEUEQAwBCyADKAIAIAQgASACEJUBDAILCyABIAJFDQAaQbHOwAAtAAAaIAIgARCkAQsiAwRAIAAgAjYCCCAAIAM2AgQgAEEANgIADwsgACACNgIIIAAgATYCBAwBCyAAQQA2AgQLIABBATYCAAuqAQECfyMAQSBrIgEkAAJAIAAoAgQiAkEDRiACQQJJcg0AAkACQCAALQAYQQFrDgICAAELIAFBATYCCCABQayFwAA2AgQgAUIANwIQIAEgAUEcajYCDCABQQRqQZCGwAAQcAALIABBCGoQTCAAKAIIIgJFDQAgACgCDCACQQxsQQQQrgELIAAoAhwiAgRAIAAoAiAgAkEBEK4BCyAAQShBBBCuASABQSBqJAALmQEBAn8jAEEgayIBJAACQCAAKAIEQQJHDQACQAJAIAAtABhBAWsOAgIAAQsgAUEBNgIIIAFBrIXAADYCBCABQgA3AhAgASABQRxqNgIMIAFBBGpBkIbAABBwAAsgAEEIahBMIAAoAggiAkUNACAAKAIMIAJBDGxBBBCuAQsgACgCHCICBEAgACgCICACQQEQrgELIAFBIGokAAuSAQEEfyMAQRBrIgIkAEEBIQQCQCABKAIUIgNBJyABKAIYIgUoAhAiAREAAA0AIAJBBGogACgCAEGBAhAiAkAgAi0ABEGAAUYEQCADIAIoAgggAREAAEUNAQwCCyADIAItAA4iACACQQRqaiACLQAPIABrIAUoAgwRAQANAQsgA0EnIAERAAAhBAsgAkEQaiQAIAQLlAEBAn8jAEEgayIDJAACQCAAKAIEIgRBA0YgBEECSXINAAJAAkAgAC0AGEEBaw4CAgABCyADQQE2AgggA0GshcAANgIEIANCADcCECADIANBHGo2AgwgA0EEakGQhsAAEHAACyAAQQhqEEwgACgCCCIERQ0AIAAoAgwgBEEMbEEEEK4BCyAAQShBBBCuASADQSBqJAALhAEBA38CfwJAIAAoAgAiAUUNAANAAkAgACgCCCIDIAAoAgRPDQAgASADai0AAEHFAEcNACAAIANBAWo2AggMAgsCQCACRQ0AIAAoAhAiAUUNAEH5pMAAQQIgARDFAUUNAEEBDwtBASAAQQEQEw0CGiACQQFrIQIgACgCACIBDQALC0EACwt3AQF/IwBBIGsiAiQAAn8gACgCAEGAgICAeEcEQCABIAAoAgQgACgCCBCXAQwBCyACQRhqIAAoAgwiAEEQaikCADcDACACQRBqIABBCGopAgA3AwAgAiAAKQIANwMIIAEoAhQgASgCGCACQQhqECkLIAJBIGokAAtJAQN+IAAgAUL/////D4MiAkI+fiIDQgAiAiABQiCIQj5+fCIBQiCGfCIENwMAIAAgAyAEVq0gASACVK1CIIYgAUIgiIR8NwMIC3sBAX8jAEFAaiIFJAAgBSABNgIMIAUgADYCCCAFIAM2AhQgBSACNgIQIAVBAjYCHCAFQbyuwAA2AhggBUICNwIkIAUgBUEQaq1CgICAgIAMhDcDOCAFIAVBCGqtQoCAgICQDIQ3AzAgBSAFQTBqNgIgIAVBGGogBBBwAAt4AQN/AkAgACgCACIBQYCAgIB4RwRAIAFFDQEgACgCBCABQQEQrgEPCyAALQAEQQNHDQAgACgCCCIAKAIAIQEgAEEEaigCACIDKAIAIgIEQCABIAIRBAALIAMoAgQiAgRAIAEgAiADKAIIEK4BCyAAQQxBBBCuAQsL8wMCCH8BfiMAQRBrIgMkACAAKAIEIQUgACgCACEAIAEoAhRBuKzAAEEBIAEoAhgoAgwRAQAhBCADQQRqIgJBADoABSACIAQ6AAQgAiABNgIAIAUEQANAIAMgADYCDCADQQxqIQgjAEFAaiIBJABBASEGAkAgA0EEaiIELQAEDQAgBC0ABSEJAkAgBCgCACICKAIcIgdBBHFFBEAgCUEBcUUNASACKAIUQeuuwABBAiACKAIYKAIMEQEARQ0BDAILIAlBAXFFBEAgAigCFEH1rsAAQQEgAigCGCgCDBEBAA0CIAIoAhwhBwsgAUEBOgAbIAEgAikCFDcCDCABQcyuwAA2AjQgASABQRtqNgIUIAEgAikCCDcCJCACKQIAIQogASAHNgI4IAEgAigCEDYCLCABIAItACA6ADwgASAKNwIcIAEgAUEMajYCMCAIIAFBHGpBgJnAACgCABEAAA0BIAEoAjBB8K7AAEECIAEoAjQoAgwRAQAhBgwBCyAIIAJBgJnAACgCABEAACEGCyAEQQE6AAUgBCAGOgAEIAFBQGskACAAQQFqIQAgBUEBayIFDQALC0EBIQAgA0EEaiIBLQAERQRAIAEoAgAiACgCFEH2rsAAQQEgACgCGCgCDBEBACEACyABIAA6AAQgA0EQaiQAIAALaQIBfwF+IwBBMGsiAyQAIAMgADYCACADIAE2AgQgA0ECNgIMIANB2LHAADYCCCADQgI3AhQgA0KAgICA8AIiBCADQQRqrYQ3AyggAyAEIAOthDcDICADIANBIGo2AhAgA0EIaiACEHAAC2kCAX8BfiMAQTBrIgMkACADIAE2AgQgAyAANgIAIANBAjYCDCADQZitwAA2AgggA0ICNwIUIANCgICAgPACIgQgA62ENwMoIAMgBCADQQRqrYQ3AyAgAyADQSBqNgIQIANBCGogAhBwAAtpAgF/AX4jAEEwayIDJAAgAyAANgIAIAMgATYCBCADQQI2AgwgA0H4scAANgIIIANCAjcCFCADQoCAgIDwAiIEIANBBGqthDcDKCADIAQgA62ENwMgIAMgA0EgajYCECADQQhqIAIQcAALaQIBfwF+IwBBMGsiAyQAIAMgADYCACADIAE2AgQgA0ECNgIMIANBrLLAADYCCCADQgI3AhQgA0KAgICA8AIiBCADQQRqrYQ3AyggAyAEIAOthDcDICADIANBIGo2AhAgA0EIaiACEHAAC2MBAX8jAEEQayIAJAACfyACKAIABEBBwJXAACEDQQkMAQsgAEEEaiACKAIEIAIoAggQJEHAlcAAIAAoAgggACgCBCICGyEDQQkgACgCDCACGwshAiADIAIgARBaIABBEGokAAtmACMAQTBrIgAkAEGwzsAALQAABEAgAEECNgIMIABB8JXAADYCCCAAQgE3AhQgACABNgIsIAAgAEEsaq1CgICAgPAChDcDICAAIABBIGo2AhAgAEEIakGQlsAAEHAACyAAQTBqJAAL5hoCEn8BfiMAQSBrIg8kAAJ/IAAoAgAiACgCAARAAn8gASEMIwBBMGsiBiQAIAAoAgghESAAKAIEIQggACgCACEOAkACQAJAAkACQANAAkAgESAQIglGBEBBACECDAELIAhFDQYgCSARRyESIAlBAWohECAIQQFrIQcgDiIELQAAIQFBACEAAkACQAJAAkADQAJAIAHAQQBIBEAgAUEfcSECIAAgBGoiBUEBai0AAEE/cSEDIAFB/wFxIg5B3wFNBEAgAkEGdCADciEBDAILIAVBAmotAABBP3EgA0EGdHIhASAOQfABSQRAIAEgAkEMdHIhAQwCCyACQRJ0QYCA8ABxIAVBA2otAABBP3EgAUEGdHJyIgFBgIDEAEcNAQwNCyABQf8BcSEBCwJAAkAgAUEwa0EJTQRAIAAgB0YNDiAAIARqIgJBAWosAAAiAUG/f0oNASACIAggAGsiAEEBIABBwJ3AABCbAQALIAAEQCAAIARqLAAAQb9/TA0CCyAGQRRqIQcgBCECQQAhAwJAAkACQAJAAkACQAJAIAAiAQ4CBAABC0EBIQMgAi0AAEEraw4DAwEDAQsgAi0AAEErRgRAIAJBAWohAiABQQpJIAFBAWsiAyEBDQEMAgsgASEDIAFBCEsNAQtBACEFA0AgAi0AAEEwayIBQQlLBEBBASEDDAMLIAJBAWohAiABIAVBCmxqIQUgA0EBayIDDQALDAILQQAhBQNAIAFFDQIgAi0AAEEwayIOQQlLBEBBASEDDAILQQIhAyAFrUIKfiIUQiCIpw0BIAJBAWohAiABQQFrIQEgDiAUpyIKaiIFIApPDQALCyAHIAM6AAEgB0EBOgAADAELIAcgBTYCBCAHQQA6AAALIAYtABQNAyAIIAYoAhgiBWshCgJAIAVFDQAgCCAAayIBIAVLBEAgBCAFaiAAaiICLAAAQb9/TA0GIAIsAABBv39KDQEgACAEaiABQQAgBUHwncAAEJsBAAsgACAKRw0FCyAAIARqIgEhByAEIAVqIABqIQ4gBUUgECARR3INBiAMKAIcQQRxRQ0GIActAABB6ABHDQYgBUEBRwRAIAFBAWosAABBv39MDQYLIAAgBGpBAWohAQNAQQAhAiABIA5GDQgCfyABLAAAIgNBAE4EQCADQf8BcSEIIAFBAWoMAQsgAS0AAUE/cSENIANBH3EhCCADQV9NBEAgCEEGdCANciEIIAFBAmoMAQsgAS0AAkE/cSANQQZ0ciENIANBcEkEQCANIAhBDHRyIQggAUEDagwBCyAIQRJ0QYCA8ABxIAEtAANBP3EgDUEGdHJyIghBgIDEAEYNCSABQQRqCyEBIAhBMGtBCkkgCEEgckHhAGtBBklyDQALDAYLIABBAWohAAwBCwsgBCAIQQAgAEHQncAAEJsBAAsgBiAGLQAVOgAIQYSbwABBKyAGQQhqQbSfwABBxJ/AABBjAAsgACAEaiABIAUgAUHgncAAEJsBAAsgASAFQQEgBUGgncAAEJsBAAsCQCAJRQ0AIAxBgJ7AAEECEJcBRQ0AIBIhAgwBCwJAIAVBAkkNACAHLwAAQd/IAEcNACAAIARqIgFBAWoiBywAAEG/f0wNAyAFQQFrIQULIAogAGshCANAIAchBAJAAkACQAJAAkACQAJAAkACQAJAIAUiA0UNAAJAIAQtAABBJGsOCwIBAQEBAQEBAQEAAQsgA0EBRg0FIAQsAAFBv39KDQQgBCADQQEgA0GAn8AAEJsBAAsgAyAEaiEJQQAhACAEIQEDQCAAIQIgASIAIAlGDQgCfyAALAAAIgVBAE4EQCAFQf8BcSEFIABBAWoMAQsgAC0AAUE/cSEHIAVBH3EhASAFQV9NBEAgAUEGdCAHciEFIABBAmoMAQsgAC0AAkE/cSAHQQZ0ciEHIAVBcEkEQCAHIAFBDHRyIQUgAEEDagwBCyABQRJ0QYCA8ABxIAAtAANBP3EgB0EGdHJyIQUgAEEEagsiASACIABraiEAIAVBJGsOCwIAAAAAAAAAAAACAAsACyADQQFGDQEgBCwAAUG/f0oNASAEIANBASADQbSewAAQmwEACwJAAkACQCACBEACQCACIANPIgBFBEAgAiAEaiwAAEG/f0wNASAMIAQgAhCXAUUNBEEBIQIMDgsgAiADRg0CCyAEIANBACACQZSewAAQmwEACyAMIAQgAhCXAUUNAkEBIQIMCwsgDCAEIAIQlwFFDQBBASECDAoLIABFBEAgAiAEaiwAAEG/f0oNAQwPCyACIANHDQ4LIAIgBGohByADIAJrIQUMBwsgBiADQQFrIgA2AiQgBkEANgIgIAYgADYCHCAGQSQ2AhQgBkEkNgIoIAZBAToALCAGIARBAWoiADYCGCAGQQhqIAZBFGoQLiAGKAIIQQFHDQQCQCAGKAIMIgJBf0cEQCACQQFqIQEgA0EBRw0BDAULIwBBIGsiACQAIABBADYCGCAAQQE2AgwgAEHYs8AANgIIIABCBDcCECAAQQhqQcSewAAQcAALIAAsAABBv39KDQMMCwsCQAJ/IAQsAAEiAEEATgRAIABB/wFxDAELIAQtAAJBP3EiAiAAQR9xIgFBBnRyIABBX00NABogBC0AA0E/cSACQQZ0ciICIAFBDHRyIABBcEkNABogAUESdEGAgPAAcSAELQAEQT9xIAJBBnRycgtBLkcEQEEBIQIgDEGgn8AAQQEQlwENCCAELAABQUBIDQEMAwsgDEGAnsAAQQIQlwEEQEEBIQIMCAsCQCADQQNPBEAgBCwAAkFASA0BCyAEQQJqIQcgA0ECayEFDAcLIAQgA0ECIANBkJ/AABCbAQALIAQgA0EBIANBpJ/AABCbAQALQQEhAiAMQaCfwABBARCXAQ0FCyAEQQFqIQcgA0EBayEFDAMLAkACQAJAAkAgASADSQRAIAEgBGosAABBQEgNDCACQQJqIQEMAQsgASADRw0LIAJBAmoiAUUNAQsCQCABIANJBEAgASAEaiwAAEG/f0oNAQwLCyABIANHDQoLIAEgBGohByADIAFrIQUCQAJAIAIOAwUBAAILIAAvAABB06ABRgRAQf+ewAAhAAwGCyAALwAAQcKgAUYEQEH+nsAAIQAMBgsgAC8AAEHSjAFGBEBB/Z7AACEADAYLIAAvAABBzKgBRgRAQfyewAAhAAwGCyAALwAAQceoAUYEQEH7nsAAIQAMBgsgAC8AAEHMoAFGBEBB+p7AACEADAYLIAAvAABB0qABRw0BQfmewAAhAAwFCyAALQAAQcMARgRAQfiewAAhAAwFCyAALQAAQfUARg0BDAMLIAQtAAFB9QBHDQIgAkECSQ0BIAQsAAJBv39MDQELIAAgAmohEyACQQFrIQkgBEECaiICIQACQANAQQEhDSAAIBNGDQECfyAALAAAIgFBAE4EQCABQf8BcSEBIABBAWoMAQsgAC0AAUE/cSELIAFBH3EhCiABQV9NBEAgCkEGdCALciEBIABBAmoMAQsgAC0AAkE/cSALQQZ0ciELIAFBcEkEQCALIApBDHRyIQEgAEEDagwBCyAKQRJ0QYCA8ABxIAAtAANBP3EgC0EGdHJyIgFBgIDEAEYNAiAAQQRqCyEAIAFBMGtBCkkgAUHhAGtBBklyDQALQQAhDQsgBkEUaiEKAkACQAJAAkACQAJAAkAgCSIADgIAAQILIApBADoAAQwECyACLQAAIgFBK2sOAwIBAgELIAItAAAhAQsCQAJAAkAgAUH/AXFBK0YEQCAAQQFrIQEgAkEBaiECIABBCUsEQCABIQAMAgsgASIADQJBACEBDAMLIABBCEsNAAwBC0EAIQECQANAIABFDQMgAi0AACILQTBrIglBCk8EQEF/IAtBIHIiCUHXAGsiCyALIAlB4QBrSRsiCUEQTw0FCyABrUIEhiIUQiCIpw0BIAJBAWohAiAAQQFrIQAgCSAUpyILaiIBIAtPDQALIApBAjoAAQwECyAKQQI6AAEMAwtBACEBA0AgAi0AACILQTBrIglBCk8EQEF/IAtBIHIiCUHXAGsiCyALIAlB4QBrSRsiCUEQTw0DCyACQQFqIQIgCSABQQR0aiEBIABBAWsiAA0ACwsgCiABNgIEIApBADoAAAwCCyAKQQE6AAEgCkEBOgAADAELIApBAToAAAsgBi0AFA0BIA1FQYCAxAAgBigCGCIAIABBgLADc0GAgMQAa0GAkLx/SRsiAEGAgMQARnINASAGIAA2AgQgAEEgSSAAQf8Aa0EhSXINASAGQQRqIAwQREUNA0EBIQIMBAsgACACQQEgAkHonsAAEJsBAAsgEiECIAwgBCADEJcBRQ0DDAILQQEhAiAMIABBARCXAUUNAAsLCyAGQTBqJAAgAgwFCyABIAVBASAFQYSewAAQmwEACyAEIAMgASADQdSewAAQmwEACyAEIANBASABQcSewAAQmwEACyAEIAMgAiADQaSewAAQmwEAC0GwncAAELEBAAsMAQsgD0EANgIcIA8gATYCGCAPQgA3AhAgDyAAKQIENwIIIA9BCGpBARASCyAPQSBqJAALmAECA38BbyMAQSBrIgMkACADIAAoAgAQygEiBDYCACADIAI2AgQgAiAERwRAIANBADYCCCADIANBBGogA0EIahB9AAsQnAEiBBCTASIFJQEQBSEGEDMiAiAGJgEgBUGEAU8EQCAFEFgLIAIgACgCACABQQJ2EK0BIAJBhAFPBEAgAhBYCyAEQYQBTwRAIAQQWAsgA0EgaiQAC08BAX8jAEEwayIAJAAgAEEBNgIMIABBqKzAADYCCCAAQgE3AhQgACAAQS9qrUKAgICA8AuENwMgIAAgAEEgajYCECAAQQhqQfyDwAAQcAALQwEDfwJAIAJFDQADQCAALQAAIgQgAS0AACIFRgRAIABBAWohACABQQFqIQEgAkEBayICDQEMAgsLIAQgBWshAwsgAwu0AgEDfyMAQSBrIgIkACACQRBqIgMgAEEQaikCADcDACACQQhqIgQgAEEIaikCADcDACACQQE7ARwgAiABNgIYIAIgACkCADcDACMAQSBrIgAkACACKAIYIQEgAEEQaiADKQIANwMAIABBCGogBCkCADcDACAAIAI2AhwgACABNgIYIAAgAikCADcDAEEAIQIjAEEQayIBJAAgACgCDCEDAkACQAJAAkAgACgCBA4CAAECCyADDQFBASEDDAILIAMNACAAKAIAIgMoAgQhAiADKAIAIQMMAQsgAUGAgICAeDYCACABIAA2AgwgAUHglsAAIAAoAhggACgCHCIALQAcIAAtAB0QUQALIAEgAjYCBCABIAM2AgAgAUHElsAAIAAoAhggACgCHCIALQAcIAAtAB0QUQALQQEBfyACIAAoAgAgACgCCCIDa0sEQCAAIAMgAhBCIAAoAgghAwsgACgCBCADaiABIAIQPBogACACIANqNgIIQQALQQEBfyACIAAoAgAgACgCCCIDa0sEQCAAIAMgAhBIIAAoAgghAwsgACgCBCADaiABIAIQPBogACACIANqNgIIQQALTwECfyAAKAIEIQIgACgCACEDAkAgACgCCCIALQAARQ0AIANB5K7AAEEEIAIoAgwRAQBFDQBBAQ8LIAAgAUEKRjoAACADIAEgAigCEBEAAAtHAQF/IwBBEGsiAiQAIAJBCGogARB5IAIgAigCCCACKAIMKAIYEQIAIAIoAgQhASAAIAIoAgA2AgAgACABNgIEIAJBEGokAAtPAQJ/QbHOwAAtAAAaIAEoAgQhAiABKAIAIQNBCEEEEKQBIgFFBEBBBEEIEMIBAAsgASACNgIEIAEgAzYCACAAQbSWwAA2AgQgACABNgIAC0EBAX8gAiAAKAIAIAAoAggiA2tLBEAgACADIAIQVCAAKAIIIQMLIAAoAgQgA2ogASACEDwaIAAgAiADajYCCEEAC0EBAX8jAEEgayIDJAAgA0EANgIQIANBATYCBCADQgQ3AgggAyABNgIcIAMgADYCGCADIANBGGo2AgAgAyACEHAACz0BAn8gACAAKAIEIgMgAms2AgQgACAAKAIAIAIgA0tyIgQ2AgBBASEDIAQEfyADBSAAKAIIIAEgAhCXAQsLPgEBfyMAQRBrIgIkACACQQhqIAEgASgCACgCBBECACACKAIMIQEgACACKAIINgIAIAAgATYCBCACQRBqJAALxAIBA38gACgCACECIAEoAhwiAEEQcUUEQCAAQSBxRQRAIAIgARCwAQ8LQQAhACMAQYABayIEJAAgAigCACECA0AgACAEakH/AGogAkEPcSIDQTByIANBN2ogA0EKSRs6AAAgAEEBayEAIAJBEEkgAkEEdiECRQ0ACyAAQYABaiICQYEBTwRAIAJBgAFBjK/AABBmAAsgAUGcr8AAQQIgACAEakGAAWpBACAAaxAhIARBgAFqJAAPC0EAIQAjAEGAAWsiBCQAIAIoAgAhAgNAIAAgBGpB/wBqIAJBD3EiA0EwciADQdcAaiADQQpJGzoAACAAQQFrIQAgAkEQSSACQQR2IQJFDQALIABBgAFqIgJBgQFPBEAgAkGAAUGMr8AAEGYACyABQZyvwABBAiAAIARqQYABakEAIABrECEgBEGAAWokAAvAAgEDfyAAKAIAIQAgASgCHCIDQRBxRQRAIANBIHFFBEAgADEAACABED4PCyMAQYABayIEJAAgAC0AACEAA0AgAiAEakH/AGogAEEPcSIDQTByIANBN2ogA0EKSRs6AAAgAkEBayECIAAiA0EEdiEAIANBEE8NAAsgAkGAAWoiAEGBAU8EQCAAQYABQYyvwAAQZgALIAFBnK/AAEECIAIgBGpBgAFqQQAgAmsQISAEQYABaiQADwsjAEGAAWsiBCQAIAAtAAAhAANAIAIgBGpB/wBqIABBD3EiA0EwciADQdcAaiADQQpJGzoAACACQQFrIQIgACIDQQR2IQAgA0EQTw0ACyACQYABaiIAQYEBTwRAIABBgAFBjK/AABBmAAsgAUGcr8AAQQIgAiAEakGAAWpBACACaxAhIARBgAFqJAALOAACQCACQYCAxABGDQAgACACIAEoAhARAABFDQBBAQ8LIANFBEBBAA8LIAAgAyAEIAEoAgwRAQALOQEBfyMAQRBrIgMkACADIAE2AgwgAyAANgIIIANBCGpBjI/AACADQQxqQYyPwAAgAkH8jsAAEDgACzwBAX8jAEEQayICJAAgAkGYkcAANgIMIAIgADYCCCACQQhqQZyRwAAgAkEMakGckcAAIAFBjJXAABA4AAvcBAIHfwF+IwBBEGsiBiQAIAYgADYCDCAGQQxqIQgjAEEQayICJAAgASgCFEHwm8AAQQ0gASgCGCgCDBEBACEAIAJBADoADSACIAA6AAwgAiABNgIIIwBBQGoiACQAQQEhAwJAIAJBCGoiBC0ABA0AIAQtAAUhBSAEKAIAIgEoAhwiB0EEcUUEQCABKAIUQeuuwABB6K7AACAFQQFxIgUbQQJBAyAFGyABKAIYKAIMEQEADQEgASgCFEH9m8AAQQQgASgCGCgCDBEBAA0BIAEoAhRBuK7AAEECIAEoAhgoAgwRAQANASAIIAFB7JvAACgCABEAACEDDAELIAVBAXFFBEAgASgCFEHtrsAAQQMgASgCGCgCDBEBAA0BIAEoAhwhBwsgAEEBOgAbIAAgASkCFDcCDCAAQcyuwAA2AjQgACAAQRtqNgIUIAAgASkCCDcCJCABKQIAIQkgACAHNgI4IAAgASgCEDYCLCAAIAEtACA6ADwgACAJNwIcIAAgAEEMaiIBNgIwIAFB/ZvAAEEEECoNACABQbiuwABBAhAqDQAgCCAAQRxqQeybwAAoAgARAAANACAAKAIwQfCuwABBAiAAKAI0KAIMEQEAIQMLIARBAToABSAEIAM6AAQgAEFAayQAIAItAA0iASACLQAMIgNyIQACQCADQQFxIAFBAUdyDQAgBCgCACIALQAcQQRxRQRAIAAoAhRB867AAEECIAAoAhgoAgwRAQAhAAwBCyAAKAIUQfKuwABBASAAKAIYKAIMEQEAIQALIAJBEGokACAAQQFxIAZBEGokAAsvAQF/IwBBEGsiAiQAIAJBCGogABB5IAIoAgggASACKAIMKAIQEQAAIAJBEGokAAs5AQF/QQEhAgJAIAAgARA9DQAgASgCFEH0q8AAQQIgASgCGCgCDBEBAA0AIABBBGogARA9IQILIAILzRMCF30LfxAzIiMgCSYBAn8gCCEqIwBBMGsiIiQAICIgIzYCBCAiQoCAgIDAADcCCCAiQQA2AhBBoM7AACErQZzOwAAoAgBFBEACfwJAQYCAwAAQESIIRQ0AIAhBBGstAABBA3FFDQAgCEGAgMAAEFYaCyAIBEBBrM7AAEGAgBA2AgBBoM7AAEEANgIAQajOwAAoAgAhI0GozsAAIAg2AgBBpM7AACgCACEmQaTOwABBgIAQNgIAQZzOwAAoAgBBnM7AAEEBNgIARSAmRXJFBEAgIyAmQQJ0QQQQrgELQaDOwAAMAQtBBEGAgMAAEJIBAAshKwsgKygCAEUEQCArQX82AgACQCArAn8gKkUEQEEAISNBAAwBCyArQQxqKAIAISwgK0EIaigCACEIAkAgCgRAQQAhIwNAICIgIkEEaiAjQQJ0ICNBgIAEICogI2siCiAKQYCABE8bIgpqIiZBAnQQrwE2AhQgCkECdCIjICxLDQQgIkEUaiAIICMQbSAiIAI4AiAgIiABOAIcICIgADgCGCAiIAU4AiwgIiAEOAIoICIgAzgCJCAIIQojAEEQayInJAAgIwRAICJBCGohKCAiQSRqIiQqAgAhFSAkKgIEIRggJCoCCCEZICJBGGoiJCoCCCEfICQqAgQhICAkKgIAISEDQCAjQQQgI0EESSIkGyEpAkAgCi0AA7NDAAB/Q5VDzczMPV0NACAnQQRqIAogKRAmAn0CQCAkRQRAICcqAgwhDiAnKgIIIQwgJyoCBCELQwAAAAAhFkMAAAAAIRcgCigCDCIlQf8BcQRAICVBAWtB/wFxs0NFIpE9lEMAABDBkhAsIRcLICVBCHYiJEH/AXEEQCAkQQFrQf8BcbNDRSKRPZRDAAAQwZIQLCEWCyAfIA6TIQ8gICAMkyESICEgC5MhESAlQRB2IiRB/wFxDQFDAAAAAAwCC0EDIClBnIPAABBnAAsgJEEBa0H/AXGzQ0UikT2UQwAAEMGSECwLIRogGSAKKAIIIiRBGHWyQwAA/kKVIhMgGCAlQRh1skMAAP5ClSIUlCAZIBOUkyIQlCAkQRB2wLJDAAD+QpUiDSAZIA2UIBUgFJSTIg6UkyAVIBOUIBggDZSTIgxDAACAPyANIA2UkyATIBOUkyAUIBSUk0MAAAAAEJABkSIblJIiCyALkpIhHCAYIA0gDJQgFCAQlJMgDiAblJIiCyALkpIhHSAVIBQgDpQgEyAMlJMgECAblJIiCyALkpIhHiAPIBMgEiAUlCAPIBOUkyIQlCANIA8gDZQgESAUlJMiDpSTIBEgE5QgEiANlJMiDCAblJIiCyALkpIhDyASIA0gDJQgFCAQlJMgDiAblJIiCyALkpIhDSARIBQgDpQgEyAMlJMgECAblJIiCyALkpIhDAJAIBogFyAWEJABIBoQkAFDCtcjPJQiC11FBEAgCyAWXkUEQCALIBdeRQRAQwAAgD8gGpUiCyAPlCIPIAsgHJQiEpRDAACAPyAXlSILIAyUIhEgCyAelCIMlEMAAIA/IBaVIgsgDZQiECALIB2UIguUkpIiDiAOlCASIBKUIAwgDJQgCyALlJKSIgwgDyAPlCARIBGUIBAgEJSSkkMAAIC/kpSTIgtDAAAAAF0NBCAOjCALkZMgDJUhDAwDCyAei0O9N4Y1XQ0DIA0gHSAMjCAelSIMlJIgFpUiCyALlCAPIBwgDJSSIBqVIgsgC5SSQwAAgD9eRQ0CDAMLIB2LQ703hjVdDQIgDCAeIA2MIB2VIgyUkiAXlSILIAuUIA8gHCAMlJIgGpUiCyALlJJDAACAP14NAgwBCyAci0O9N4Y1XQ0BIAwgHiAPjCAclSIMlJIgF5UiCyALlCANIB0gDJSSIBaVIgsgC5SSQwAAgD9eDQELIAYgDF9FIAcgDGBFcg0AICgoAggiJCAoKAIARgRAICgQTQsgKCgCBCAkQQJ0aiAMOAIAICggJEEBajYCCAsgCiApQQJ0aiEKICMgKWsiIw0ACwsgJ0EQaiQAICIoAhQiCkGEAU8EQCAKEFgLICYiIyAqSQ0ACwwBC0EAISMDQCAiICJBBGogI0ECdCAjQYCABCAqICNrIgogCkGAgARPGyIKaiImQQJ0EK8BNgIUIApBAnQiIyAsSw0DICJBFGogCCAjEG0gIiACOAIgICIgATgCHCAiIAA4AhggIiAFOAIsICIgBDgCKCAiIAM4AiQgCCEKIwBBEGsiJyQAICMEQCAiQQhqISggIkEkaiIkKgIAIhggGJQgJCoCBCIZIBmUkiAkKgIIIg8gD5SSIRIgIkEYaiIkKgIIIR8gJCoCBCEgICQqAgAhIQNAICNBBCAjQQRJIiQbISkCQCAKLQADs0MAAH9DlUPNzMw9XQ0AICdBBGogCiApECYCfQJAICRFBEAgJyoCDCEOICcqAgghDCAnKgIEIQtDAAAAACERQwAAAAAhECAKKAIMIiVB/wFxBEAgJUEBa0H/AXGzQ0UikT2UQwAAEMGSEMsBIRALICVBCHYiJEH/AXEEQCAkQQFrQf8BcbNDRSKRPZRDAAAQwZIQywEhEQsgHyAOkyENICAgDJMhFSAhIAuTIQ4gJUEQdiIkQf8BcQ0BQwAAAAAMAgtBAyApQZyDwAAQZwALICRBAWtB/wFxs0NFIpE9lEMAABDBkhDLAQshCyAYIA6UIBkgFZSSIA8gDZSSIgwgDJQgEiAOIA6UIBUgFZSSIA0gDZSSIBAgEZIgC5JDAABAQJUiCyALlJOUkyILQwAAAABdDQAgDIwgC5GTIBKVIgsgBmBFIAcgC2BFcg0AICgoAggiJCAoKAIARgRAICgQTQsgKCgCBCAkQQJ0aiALOAIAICggJEEBajYCCAsgCiApQQJ0aiEKICMgKWsiIw0ACwsgJ0EQaiQAICIoAhQiCkGEAU8EQCAKEFgLICYiIyAqSQ0ACwsgIigCECEjICsoAgBBAWoLNgIAICMQDSEJEDMiCCAJJgEgIiAINgIkICIoAgwhIyAiKAIQISQjAEEgayIlJAAgIkEkaigCACIKJQEQCiEmICUgJDYCBCAlICY2AgACQCAkICZGBEAQnAEiKhCTASImJQEgIyAkEAghCRAzIiMgCSYBICpBhAFPBEAgKhBYCyAmQYQBTwRAICYQWAsgCiUBICMlAUEAEAkgI0GEAU8EQCAjEFgLICVBIGokAAwBCyAlQQA2AgggJSAlQQRqICVBCGoQfQALICIoAggiCgRAICIoAgwgCkECdEEEEK4BCyAiKAIEIgpBhAFPBEAgChBYCyAiQTBqJAAgCAwCCyAjICxB5IbAABBoAAsQbgALIgglASAIEFgLJQAgAEUEQEGcj8AAQTIQtwEACyAAIAIgAyAEIAUgASgCEBEIAAsoACABIAAoAgAtAABBAnQiAEHkp8AAaigCACAAQdCnwABqKAIAEJcBCyMAIABFBEBBnI/AAEEyELcBAAsgACACIAMgBCABKAIQEQkACyMAIABFBEBBnI/AAEEyELcBAAsgACACIAMgBCABKAIQER0ACyMAIABFBEBBnI/AAEEyELcBAAsgACACIAMgBCABKAIQERIACyMAIABFBEBBnI/AAEEyELcBAAsgACACIAMgBCABKAIQER8ACyMAIABFBEBBnI/AAEEyELcBAAsgACACIAMgBCABKAIQESEACygBAX8gACgCACIBQYCAgIB4ckGAgICAeEcEQCAAKAIEIAFBARCuAQsLKAAgAEEcakEAIAJC2anxiMTDnf6/f1EbQQAgAUKX34DY1/KkrypRGwshACAARQRAQZyPwABBMhC3AQALIAAgAiADIAEoAhARAwALHwAgAEUEQEGcj8AAQTIQtwEACyAAIAIgASgCEBEAAAvjFQEMfxAzIgQgASYBAn8gACEGEDMiACACJgEjAEHQAGsiCCQAIAggADYCGCAIIAQ2AhQgCEEUaigCABDJASELQfDNwAAoAgBFBEBBmM7AAEEANgIAQYzOwABBADYCAEGAzsAAQQA2AgBB9M3AAEEANgIAQZTOwAAoAgAhBUGUzsAAQQQ2AgBBkM7AACgCACENQZDOwABBADYCAEGIzsAAKAIAIQNBiM7AAEEENgIAQYTOwAAoAgAhCUGEzsAAQQA2AgBB/M3AACgCACEEQfzNwABBAjYCAEH4zcAAKAIAIQdB+M3AAEEANgIAQfDNwAAoAgAhAEHwzcAAQQE2AgACQCAARQ0AIAcEQCAEIAdBAXRBAhCuAQsgCQRAIAMgCUECdEEEEK4BCyANRQ0AIAUgDUECdEEEEK4BCwsCQAJAAkACQAJAQfTNwAAoAgBFBEBB9M3AAEF/NgIAQYDOwAAoAgAiBCALSQRAIAsgBCIAayIFQfjNwAAoAgAgAGtLBEBB+M3AACAAIAVBAkECEEpBgM7AACgCACEAC0H8zcAAKAIAIgMgAEEBdGohByAFQQJPBEAgByAEQX9zIAtqQQF0EFYaIAAgC2pBAXQgBEEBdGsgA2pBAmshByAAIAVqQQFrIQALIAdBADsBAEGAzsAAIABBAWo2AgALQYzOwAAoAgAiBCALSQRAIAsgBCIAayIFQYTOwAAoAgAgAGtLBEBBhM7AACAAIAVBBEEEEEpBjM7AACgCACEAC0GIzsAAKAIAIgMgAEECdGohByAFQQJPBEAgByAEQX9zIAtqQQJ0EFYaIAAgC2pBAnQgBEECdGsgA2pBBGshByAAIAVqQQFrIQALIAdBADYCAEGMzsAAIABBAWo2AgALQZjOwAAoAgAiBEGA+AFNBEBBgfgBIAQiAGsiA0GQzsAAKAIAIABrSwRAQZDOwAAgACADQQRBBBBKQZjOwAAoAgAhAAtBlM7AACgCACIHIABBAnQiBWohAyAEQYD4AUcEfyADQYDgByAEQQJ0IgNrEFYaIAAgBGtBgPgBaiEAIAUgA2sgB2pBgOAHagUgAwtBADYCAEGYzsAAIABBAWo2AgALIAhBFGooAgAlAUEAIAYQCyEBEDMiACABJgEgCCAANgIcQYDOwAAoAgAiACAGSQ0BQfzNwAAoAgAhBSMAQSBrIgAkACAAIAhBHGoiAygCABDJASIENgIAIAAgBjYCBCAEIAZHDQUQnAEiBxCTASIEJQEQASEBEDMiCSABJgEgBEGEAU8EQCAEEFgLIAklASADKAIAJQEgBUEBdhACIAlBhAFPBEAgCRBYCyAHQYQBTwRAIAcQWAsgAEEgaiQAIAhBCGohCUEAIQAjAEFAaiIKJAACQAJAAn8CQCAGQYDOwAAoAgAiBE0EQEH8zcAAKAIAIQRBmM7AAEEANgIAQZDOwAAoAgBBgPgBTQRAQZDOwABBAEGB+AFBBEEEEEpBmM7AACgCACEAC0GUzsAAKAIAIgsgAEECdCIFakGA4AcQVkGYzsAAIABBgfgBaiINNgIAQYDgB2pBADYCAAJAIAYEQCAGQQF0IQ4gBCEAA0AgAC8BACIDQYD4AUkEQCADIA1PDQMgCyADQQJ0aiIDIAMoAgBBAWo2AgALIABBAmohACAOQQJrIg4NAAsLIApBADYCCAJAIA1BAkkNACALIA1BAnRqQQhrIgAoAgAhDCAAQQA2AgAgCiAMNgIIIAAgC0YNACAFQfjfB2oiBUECdkEBakEDcSIDBEAgA0ECdCEOA0AgAEEEayIAKAIAIQMgACAMNgIAIAogAyAMaiIMNgIIIA5BBGsiDg0ACwsgBUEMSQ0AIABBEGshAANAIABBDGoiBSgCACEDIAUgDDYCACAKIAMgDGoiBzYCCCAAQQhqIgUoAgAhAyAFIAc2AgAgCiADIAdqIgc2AgggAEEEaiIFKAIAIQMgBSAHNgIAIAogAyAHaiIFNgIIIAAoAgAhAyAAIAU2AgAgCiADIAVqIgw2AgggACALRiAAQRBrIQBFDQALCwJAIAYEQCAGQQF0IQ5BiM7AACgCACEGQYzOwAAoAgAhB0EAIQADQCAELwEAIgNBgPgBSQRAIAMgDU8NAyAHIAsgA0ECdGoiBSgCACIDTQRAIAMgB0G8gsAAEGcACyAGIANBAnRqIAA2AgAgBSAFKAIAQQFqNgIACyAEQQJqIQQgAEEBaiEAIA5BAmsiDg0ACwsgDUUNBSALKAIAIAxHDQNBAAwECyADIA1BrILAABBnAAsgAyANQcyCwAAQZwALIAYgBEHcgcAAEGgACyAKQQI2AhwgCkGcgsAANgIYIApCAjcCJCAKIAutQoCAgIDwAoQ3AzggCiAKQQhqrUKAgICA8AKENwMwIAogCkEwajYCICAKQQxqIgYgCkEYahA3IwBBIGsiBCQAIARBCGohAyMAQSBrIgUkAAJAAkACQAJAAkACQEG8zsAALQAADgIAAQILQbzOwABBAToAAAsgA0EBNgIADAELQb3OwAAtAAAhAEG9zsAAQQE6AAAgBSAAOgAHIABBAUYNASADQQA6ABQgA0EANgIAQb3OwABBADoAAAsgBUEgaiQADAELIAVCADcCFCAFQoGAgIDAADcCDCAFQeCUwAA2AgggBUEHaiAFQQhqEH4ACwJ/QbHOwAAtAAAaQShBBBCkASIABEAgAEGggcAANgIAIAAgAykCADcCBCAAIAYpAgA3AhwgAEEMaiADQQhqKQIANwIAIABBFGogA0EQaikCADcCACAAQSRqIAZBCGooAgA2AgAgAAwBC0EEQSgQwgEACyEMIARBIGokAEEBCyEAIAkgDDYCBCAJIAA2AgAgCkFAayQADAELQQBBAEHsgcAAEGcACyAIKAIMIQkgCCgCCA0CIAlFDQRBjM7AACgCACIAIAlJDQNBiM7AACgCACEGIAggCEEYakEAIAkQrwEiBzYCMCMAQSBrIgAkACAIQTBqKAIAIgQQygEhAyAAIAk2AgQgACADNgIAAkAgAyAJRgRAEJwBIgUQkwEiAyUBIAYgCRAEIQEQMyIGIAEmASAFQYQBTwRAIAUQWAsgA0GEAU8EQCADEFgLIAQgBkEAEK0BIAZBhAFPBEAgBhBYCyAAQSBqJAAMAQsMBgsgB0GEAUkNBCAHEFgMBAsQbgALIAYgAEG8hsAAEGgACyAIIAk2AiAgCEEBNgI0IAhB3IbAADYCMCAIQgE3AjwgCCAIQSBqrUKAgICAgAOENwNIIAggCEHIAGo2AjggCEEkaiEDQQAhACAIQTBqIgYoAgwhBAJAAkACQAJAAkACQAJAIAYoAgQOAgABAgsgBA0BQQEhB0EAIQZBASEEDAMLIARFDQELIAMgBhA3DAMLIAYoAgAiBCgCBCIGQQBIDQEgBCgCACEHIAZFBEBBASEEQQAhBgwBC0GxzsAALQAAGkEBIQAgBkEBEKQBIgRFDQELIAQgByAGEDwhACADIAY2AgggAyAANgIEIAMgBjYCAAwBCyAAIAYQkgEACyAIKAIoIAgoAiwQtwEACyAJIABBzIbAABBoAAsgCCgCHCIAQYQBTwRAIAAQWAtB9M3AAEH0zcAAKAIAQQFqNgIAIAgoAhgiAEGEAU8EQCAAEFgLIAgoAhQiAEGEAU8EQCAAEFgLIAhB0ABqJAAgCQwBCyAAQQA2AgggACAAQQRqIABBCGoQfQALCxoBAX8gACgCACIBBEAgACgCBCABQQEQrgELCxQAIAEgASAAIAAgAV0bIAAgAFwbCxwAIABBADYCECAAQgA3AgggAEKAgICAwAA3AgALRQAgAEUEQCMAQSBrIgAkACAAQQA2AhggAEEBNgIMIABB/KnAADYCCCAAQgQ3AhAgAEEIakGYqsAAEHAACyAAIAEQwgEACxYBAW8gACUBEAAhARAzIgAgASYBIAALFgAgAEG4gMAANgIEIAAgAUEcajYCAAvWBgEGfwJ/AkACQAJAAkACQCAAQQRrIgUoAgAiBkF4cSIEQQRBCCAGQQNxIgcbIAFqTwRAIAdBACABQSdqIgkgBEkbDQECQAJAIAJBCU8EQCACIAMQNSIIDQFBAAwJCyADQcz/e0sNAUEQIANBC2pBeHEgA0ELSRshAQJAIAdFBEAgAUGAAkkgBCABQQRySXIgBCABa0GBgAhPcg0BDAkLIABBCGsiAiAEaiEHAkACQAJAAkAgASAESwRAIAdBgNLAACgCAEYNBCAHQfzRwAAoAgBGDQIgBygCBCIGQQJxDQUgBkF4cSIGIARqIgQgAUkNBSAHIAYQOyAEIAFrIgNBEEkNASAFIAEgBSgCAEEBcXJBAnI2AgAgASACaiIBIANBA3I2AgQgAiAEaiICIAIoAgRBAXI2AgQgASADEDAMDQsgBCABayIDQQ9LDQIMDAsgBSAEIAUoAgBBAXFyQQJyNgIAIAIgBGoiASABKAIEQQFyNgIEDAsLQfTRwAAoAgAgBGoiBCABSQ0CAkAgBCABayIDQQ9NBEAgBSAGQQFxIARyQQJyNgIAIAIgBGoiASABKAIEQQFyNgIEQQAhA0EAIQEMAQsgBSABIAZBAXFyQQJyNgIAIAEgAmoiASADQQFyNgIEIAIgBGoiAiADNgIAIAIgAigCBEF+cTYCBAtB/NHAACABNgIAQfTRwAAgAzYCAAwKCyAFIAEgBkEBcXJBAnI2AgAgASACaiIBIANBA3I2AgQgByAHKAIEQQFyNgIEIAEgAxAwDAkLQfjRwAAoAgAgBGoiBCABSw0HCyADEBEiAUUNASABIABBfEF4IAUoAgAiAUEDcRsgAUF4cWoiASADIAEgA0kbEDwgABAlDAgLIAggACABIAMgASADSRsQPBogBSgCACICQXhxIgMgAUEEQQggAkEDcSICG2pJDQMgAkEAIAMgCUsbDQQgABAlCyAIDAYLQfGRwABBLkGgksAAEHcAC0GwksAAQS5B4JLAABB3AAtB8ZHAAEEuQaCSwAAQdwALQbCSwABBLkHgksAAEHcACyAFIAEgBkEBcXJBAnI2AgAgASACaiICIAQgAWsiAUEBcjYCBEH40cAAIAE2AgBBgNLAACACNgIAIAAMAQsgAAsLGQAgASgCFEGGrMAAQQ4gASgCGCgCDBEBAAsWACAAKAIUIAEgAiAAKAIYKAIMEQEACxQAIAAoAgAgASAAKAIEKAIQEQAACxQAIAAoAgAgASAAKAIEKAIMEQAACxQAIAAoAhQgASAAKAIYKAIQEQAAC80IAQV/IwBB8ABrIgUkACAFIAM2AgwgBSACNgIIAkACQAJAAkACQAJAAn8gAAJ/AkAgAUGBAk8EQEEDIAAsAIACQb9/Sg0CGiAALAD/AUG/f0wNAUECDAILIAUgATYCFCAFIAA2AhBBAQwCCyAALAD+AUG/f0oLQf0BaiIGaiwAAEG/f0wNASAFIAY2AhQgBSAANgIQQQUhB0HJtsAACyEGIAUgBzYCHCAFIAY2AhggASACSSIHIAEgA0lyRQRAIAIgA0sNAiACRSABIAJNckUEQCAFQQxqIAVBCGogACACaiwAAEG/f0obKAIAIQMLIAUgAzYCICADIAEiAkkEQCADQQFqIgggA0EDayICQQAgAiADTRsiAkkNBAJAIAIgCEYNACAIIAJrIQcgACADaiwAAEG/f0oEQCAHQQFrIQYMAQsgAiADRg0AIAAgCGoiA0ECayIJLAAAQb9/SgRAIAdBAmshBgwBCyAJIAAgAmoiCEYNACADQQNrIgksAABBv39KBEAgB0EDayEGDAELIAggCUYNACADQQRrIgMsAABBv39KBEAgB0EEayEGDAELIAMgCEYNACAHQQVrIQYLIAIgBmohAgsCQCACRQ0AIAEgAksEQCAAIAJqLAAAQb9/Sg0BDAcLIAEgAkcNBgsgASACRg0EAn8CQAJAIAAgAmoiASwAACIAQQBIBEAgAS0AAUE/cSEGIABBH3EhAyAAQV9LDQEgA0EGdCAGciEADAILIAUgAEH/AXE2AiRBAQwCCyABLQACQT9xIAZBBnRyIQYgAEFwSQRAIAYgA0EMdHIhAAwBCyADQRJ0QYCA8ABxIAEtAANBP3EgBkEGdHJyIgBBgIDEAEYNBgsgBSAANgIkQQEgAEGAAUkNABpBAiAAQYAQSQ0AGkEDQQQgAEGAgARJGwshACAFIAI2AiggBSAAIAJqNgIsIAVBBTYCNCAFQdS3wAA2AjAgBUIFNwI8IAUgBUEYaq1CgICAgJAMhDcDaCAFIAVBEGqtQoCAgICQDIQ3A2AgBSAFQShqrUKAgICAsAyENwNYIAUgBUEkaq1CgICAgMAMhDcDUCAFIAVBIGqtQoCAgIDwAoQ3A0gMBgsgBSACIAMgBxs2AiggBUEDNgI0IAVBlLjAADYCMCAFQgM3AjwgBSAFQRhqrUKAgICAkAyENwNYIAUgBUEQaq1CgICAgJAMhDcDUCAFIAVBKGqtQoCAgIDwAoQ3A0gMBQsgACABQQAgBiAEEJsBAAsgBUEENgI0IAVB9LbAADYCMCAFQgQ3AjwgBSAFQRhqrUKAgICAkAyENwNgIAUgBUEQaq1CgICAgJAMhDcDWCAFIAVBDGqtQoCAgIDwAoQ3A1AgBSAFQQhqrUKAgICA8AKENwNIDAMLIAIgCEHAuMAAEGkACyAEELEBAAsgACABIAIgASAEEJsBAAsgBSAFQcgAajYCOCAFQTBqIAQQcAALFAIBbwF/EA8hABAzIgEgACYBIAELEwAgAEEoNgIEIABBgIDAADYCAAsTACAAQfSAwAA2AgQgACABNgIACxMAIABBKDYCBCAAQYyEwAA2AgALIQAgAEKks/Txxuz1gqJ/NwMIIABCqbuA85GPpd1zNwMACyAAIABCvNvX2qnSo8RgNwMIIABCoeKoy9rmqOFPNwMACxAAIAAoAgQgACgCCCABEBwLEQAgACgCBCAAKAIIIAEQxQELGQACfyABQQlPBEAgASAAEDUMAQsgABARCwshACAAQtmp8YjEw53+v383AwggAEKX34DY1/Kkryo3AwALIgAgAELtuq22zYXU9eMANwMIIABC+IKZvZXuxsW5fzcDAAsRACAAKAIAIAAoAgQgARDFAQsTACAAQbSWwAA2AgQgACABNgIACxEAIAEgACgCACAAKAIEEJcBCxAAIAAoAgAgACgCBCABEBwLEAAgASAAKAIAIAAoAgQQHgsQACABKAIUIAEoAhggABApCw4AIAAlASABJQEgAhAGC18BAX8CQAJAIABBBGsoAgAiAkF4cSIDQQRBCCACQQNxIgIbIAFqTwRAIAJBACADIAFBJ2pLGw0BIAAQJQwCC0HxkcAAQS5BoJLAABB3AAtBsJLAAEEuQeCSwAAQdwALCx0BAW8gACgCACUBIAEgAhAMIQMQMyIAIAMmASAACwsAIAA1AgAgARA+Cw4AQbmswABBKyAAEHcACwsAIAApAwAgARA+Cw4AIAFB5IfAAEEFEJcBC6cDAgd/AX4gACgCACEAIwBB0ABrIgIkACACQSBqIAAgACgCACgCBBECACACIAJByABqrUKAgICAwAOENwMoQQEhAyACQQE2AjQgAkGUisAANgIwIAJCATcCPCACIAIpAyA3AkggAiACQShqNgI4AkAgASgCFCIHIAEoAhgiCCACQTBqECkNACABLQAcQQRxRQRAQQAhAwwBCyACQRhqIAAgACgCACgCBBECACACQShqrUKAgICAwAOEIQkgAigCHCEEIAIoAhghBUEAIQBBASEGA0ACQCAAQQFxBEAgBCEBIAUhAAwBCyAFIQAgBCEBA0AgAEUEQEEAIQMMBAsgAkEQaiAAIAEoAhgRAgAgAigCFCEBIAIoAhAhACAGQQFrIgYNAAsLIABBAEchAyAARQ0BIAJBCGogACABKAIYEQIAIAIoAgwhBCACKAIIIQUgAiABNgIsIAIgADYCKEEBIQAgAkEBNgI0IAJBoIrAADYCMCACQgE3AjwgAiAJNwNIIAIgAkHIAGo2AjhBACEGIAcgCCACQTBqEClFDQALCyACQdAAaiQAIAMLDQAgAEHYi8AAIAEQKQsNACAAQYSOwAAgARApCwkAIAAgARAOAAspAAJ/IAAoAgAtAABFBEAgAUH5sMAAQQUQHgwBCyABQf6wwABBBBAeCwsNACAAQbCRwAAgARApC+4BAQZ/An8gACgCACECIwBBgAFrIgQkACABKAIEIQcgASgCACEGIAEoAhwiBSEAAkAgBUEEcUUNACAFQQhyIQAgBg0AIAFCgYCAgKABNwIACyABIABBBHI2AhxBACEAA0AgACAEakH/AGogAkEPcSIDQTByIANB1wBqIANBCkkbOgAAIABBAWshACACQRBJIAJBBHYhAkUNAAsgAEGAAWoiAkGBAUkEQCABQZyvwABBAiAAIARqQYABakEAIABrECEgASAFNgIcIAEgBzYCBCABIAY2AgAgBEGAAWokAAwBCyACQYABQYyvwAAQZgALCwwAIAAgASkCADcDAAsNACABQfCYwABBAhAeCw0AIABBhJzAACABECkLDgAgAUGvm8AAQQUQlwELDgAgAUG8p8AAQRIQlwELDQAgAEHQqcAAIAEQKQsOACABQcipwABBBRCXAQsZACAAIAFBwM7AACgCACIAQTogABsRAgAAC78CAQJ/IwBBEGsiAiQAAkACfwJAIAFBgAFPBEAgAkEANgIMIAFBgBBJDQEgAUGAgARJBEAgAiABQT9xQYABcjoADiACIAFBDHZB4AFyOgAMIAIgAUEGdkE/cUGAAXI6AA1BAwwDCyACIAFBP3FBgAFyOgAPIAIgAUESdkHwAXI6AAwgAiABQQZ2QT9xQYABcjoADiACIAFBDHZBP3FBgAFyOgANQQQMAgsgACgCCCIDIAAoAgBGBEAgABBTCyAAIANBAWo2AgggACgCBCADaiABOgAADAILIAIgAUE/cUGAAXI6AA0gAiABQQZ2QcABcjoADEECCyEBIAEgACgCACAAKAIIIgNrSwRAIAAgAyABEFQgACgCCCEDCyAAKAIEIANqIAJBDGogARA8GiAAIAEgA2o2AggLIAJBEGokAEEACw0AIABBzK7AACABECkLCgAgAiAAIAEQHguQBQEHfwJAAn8CQCACIgUgACABa0sEQCABIAJqIQMgACACaiECIAAgBUEQSQ0CGiACQXxxIQRBACACQQNxIgZrIQcgBgRAIANBAWshAANAIAJBAWsiAiAALQAAOgAAIABBAWshACACIARLDQALCyAEIAUgBmsiBkF8cSIFayECIAMgB2oiA0EDcQRAIAVBAEwNAiADQQN0IgBBGHEhByADQXxxIghBBGshAUEAIABrQRhxIQkgCCgCACEAA0AgBEEEayIEIAAgCXQgASgCACIAIAd2cjYCACABQQRrIQEgAiAESQ0ACwwCCyAFQQBMDQEgASAGakEEayEBA0AgBEEEayIEIAEoAgA2AgAgAUEEayEBIAIgBEkNAAsMAQsCQCAFQRBJBEAgACECDAELIABBACAAa0EDcSIDaiEEIAMEQCAAIQIgASEAA0AgAiAALQAAOgAAIABBAWohACACQQFqIgIgBEkNAAsLIAQgBSADayIFQXxxIgZqIQICQCABIANqIgNBA3EEQCAGQQBMDQEgA0EDdCIAQRhxIQcgA0F8cSIIQQRqIQFBACAAa0EYcSEJIAgoAgAhAANAIAQgACAHdiABKAIAIgAgCXRyNgIAIAFBBGohASAEQQRqIgQgAkkNAAsMAQsgBkEATA0AIAMhAQNAIAQgASgCADYCACABQQRqIQEgBEEEaiIEIAJJDQALCyAFQQNxIQUgAyAGaiEBCyAFRQ0CIAIgBWohAANAIAIgAS0AADoAACABQQFqIQEgAkEBaiICIABJDQALDAILIAZBA3EiAEUNASADIAVrIQMgAiAAawshACADQQFrIQEDQCACQQFrIgIgAS0AADoAACABQQFrIQEgACACSQ0ACwsLCQAgAEEANgIAC5s3Ah1/AX4jAEGAAWsiBSQAIAVBIGogACAAKAIAKAIEEQIAIAUgBSgCJCICNgIsIAUgBSgCICIENgIoAkACQAJAAkACQAJAIAEiDi0AHEEEcUUEQEEBIRUgBUEBNgJcIAVBlIrAADYCWCAFQgE3AmQgBSAFQShqrUKAgICAwAOENwM4IAUgBUE4ajYCYCABKAIUIAEoAhggBUHYAGoQKQ0GIAVBGGogBSgCKCAFKAIsKAIYEQIAIAUoAhgiAgRAIAUoAhwhASAOKAIUQaiKwABBDCAOKAIYKAIMEQEADQcgBUEQaiACIAEoAhgRAgAgBUEwaq1CgICAgMADhCEfIAUoAhBBAEchBgNAIAVBCGogAiABKAIYEQIAIAUoAgwgBSgCCCEIIAUgATYCNCAFIAI2AjAgDigCFEG0isAAQQEgDigCGCgCDBEBAA0IIAVBADoARCAFIAM2AjwgBSAGNgI4IAUgDjYCQCAFQQE2AlwgBUGUisAANgJYIAVCATcCZCAFIB83A0ggBSAFQcgAajYCYCAFQThqQfSIwAAgBUHYAGoQKQ0IIANBAWohAyEBIAgiAg0ACwsCQCAAKAIEIgJBA0cEQCAAQQRqIQAMAQsgACAAKAIAKAIYEQUAIgBFDQIgACgCACECCyACQQJHDQQgBUEANgJAIAVCgICAgBA3AjggBUEDOgB4IAVBIDYCaCAFQQA2AnQgBUG4isAANgJwIAVBADYCYCAFQQA2AlggBSAFQThqNgJsIAVB2ABqIQIjAEGgAWsiAyQAAn8CQAJAAkACQAJAAn8CQAJAAkACQCAAKAIAQQFrDgIAAQILIAJB1ZPAAEESEJcBDAkLIAAtABRBA0cEQCADIABBBGo2AjggA0E4aiEEIwBBIGsiASQAAkACQAJAAkACQAJAAkACQCAAQRRqIggtAABBAWsOAwIFAQALIAhBAjoAACAEKAIAIARBADYCAEUNAkG9zsAALQAAIQRBvc7AAEEBOgAAIAEgBDoAByAEQQFGDQNBvc7AAEEAOgAAIAhBAzoAAAsgAUEgaiQADAULIAFBADYCGCABQQE2AgwgAUGomMAANgIIDAMLQbCVwAAQsQEACyABQgA3AhQgAUKBgICAwAA3AgwgAUHglMAANgIIIAFBB2ogAUEIahB+AAsgAUEANgIYIAFBATYCDCABQeiYwAA2AggLIAFCBDcCECABQQhqQbCUwAAQcAALCyAAQQxqKAIAIQEgAigCHEEEcSIIRQ0BIABBCGooAgAMAgsgAkHAk8AAQRUQlwEMBwsgASAAKAIQIgRJDQEgASAEayEBIABBCGooAgAgBEEMbGoLIREgA0GAgICAeDYCDCADQbiTwAApAwA3AhAgAyAIQQJ2IgA6ABggAyAAOgAsIANBADYCKCADIAI2AhwgA0H4k8AANgIkIAMgA0EMajYCICABRQ0CIBEgAUEMbGohGCADQTxqIRMgA0GEAWohFANAAkAgESgCCCIARQRAIANBADYCZCADIANBHGo2AmAgA0EDNgI4IANBAjYCgAEgA0HgAGogA0E4aiADQYABakEAIANBACADEBUgAygCYCIBIAEoAgxBAWo2AgxFDQEMBwsgAEEsbCEZIBEoAgQhGkEAIRYDQCADQQA2AjQgAyADQRxqNgIwAkAgFiAaaiIPQSBqKAIAQYCAgIB4RgRAIANBAzYCOAwBCyADQYABaiISIA9BJGooAgAiGyAPQShqKAIAIhwQJEECIQACQCADKAKAAQ0AIAMoAoQBIQkgAygCiAEhASMAQSBrIgskACMAQeAAayIGJAAgBkEQaiAJIAFB9KXAAEEGEBQCQAJAAkACQAJ/AkACQAJAAkACQAJAAkACQAJAAkACQAJAAkAgBigCEEUEQANAIAZB1ABqIAZBEGoQGiAGKAJUIgBBAUYNAAsCQAJAIABBAWsOAgQBAAsgBiAGKQJYNwIIIAZBATYCBAwCCyAGQQA2AgQMAQsgBkEYaiEAIAYoAkwhAiAGKAJIIQQgBigCRCEIIAYoAkAhByAGKAI0QX9HBEAgBkEEaiAAIAcgCCAEIAJBABAvDAELIAZBBGogACAHIAggBCACQQEQLwsgBigCBEUNAQJAIAYoAggiBEEGaiIARQ0AIAAgAUkEQCAAIAlqLAAAQb9/Sg0BDBALIAAgAUcNDwsgASAJaiEKIAAgCWohAANAAkAgACAKRg0AAn8gACwAACICQQBOBEAgAkH/AXEhAiAAQQFqDAELIAAtAAFBP3EhByACQR9xIQggAkFfTQRAIAhBBnQgB3IhAiAAQQJqDAELIAAtAAJBP3EgB0EGdHIhByACQXBJBEAgByAIQQx0ciECIABBA2oMAQsgCEESdEGAgPAAcSAALQADQT9xIAdBBnRyciICQYCAxABGDQEgAEEEagshACACQUBqQQdJIAJBMGtBCklyDQEMAwsLIARFBEBBACEBDAMLAkAgASAESwRAIAQgCWosAABBv39MDQEgBCEBDAMLIAEgBEYNAgsgCSABQQAgBEG4psAAEJsBAAsACwJAAkAgAUEDTwRAAkACQAJAQbycwAAgCUEDEG8EQCAJLwAAQdqcAUYNASABQQNGDQYgCSgAAEHfvunyBEcNBkF8IQJBBCEAIAFBBU8NAkEEIQEMBQtBAyEAQX0hAiABQQNGBEBBAyEBDAULIAksAANBv39KDQQgCSABQQMgAUGQncAAEJsBAAsgCSwAAkG/f0wNAUECIQBBfiECDAMLIAksAARBv39KDQIgCSABQQQgAUHwnMAAEJsBAAsgCSABQQIgAUGAncAAEJsBAAtBAiEAIAFBAkcNAiAJLwAAQdqcAUcEQEECIQEMAwtBfiECQQIhAQsgACAJaiIEIAEgAmoiCGohECAIIQAgBCECAkADQCAABEAgAEEBayEAIAIsAAAgAkEBaiECQQBODQEMAgsLIAhFDQACfyAELAAAIgBBAE4EQCAAQf8BcSEAIARBAWoMAQsgBC0AAUE/cSEHIABBH3EhAiAAQV9NBEAgAkEGdCAHciEAIARBAmoMAQsgBC0AAkE/cSAHQQZ0ciEHIABBcEkEQCAHIAJBDHRyIQAgBEEDagwBCyACQRJ0QYCA8ABxIAQtAANBP3EgB0EGdHJyIQAgBEEEagshAgJAIABBxQBGBEBBACEKDAELIABBgIDEAEYNAUEAIQoDQCAAQTBrQQlLDQJBACEHA0AgAEEwayINQQpPBEAgBwRAA0AgAiAQRg0GAn8gAiwAACIAQQBOBEAgAEH/AXEhACACQQFqDAELIAItAAFBP3EhDCAAQR9xIQ0gAEFfTQRAIA1BBnQgDHIhACACQQJqDAELIAItAAJBP3EgDEEGdHIhDCAAQXBJBEAgDCANQQx0ciEAIAJBA2oMAQsgDUESdEGAgPAAcSACLQADQT9xIAxBBnRyciIAQYCAxABGDQcgAkEEagshAiAHQQFrIgcNAAsLIApBAWohCiAAQcUARw0CDAMLIAetQgp+Ih9CIIinDQMgAiAQRiAfpyIAIA1qIgcgAElyDQMCfyACLAAAIgBBAE4EQCAAQf8BcSEAIAJBAWoMAQsgAi0AAUE/cSEMIABBH3EhDSAAQV9NBEAgDUEGdCAMciEAIAJBAmoMAQsgAi0AAkE/cSAMQQZ0ciEMIABBcEkEQCAMIA1BDHRyIQAgAkEDagwBCyANQRJ0QYCA8ABxIAItAANBP3EgDEEGdHJyIQAgAkEEagshAiAAQYCAxABHDQALCwwBCyAQIAJrIRAMCAsgAUECTQ0BCyAJLwAAQd+kAUcNASAJLAACIgJBv39MDQMgCUECaiEIQX4hCgwFC0ECIQBBACEKIAFBAkcNByAJLQAAQdIARg0BDAgLIAktAABB0gBHDQIgASEACyAJLAABIgJBv39KBEAgCUEBaiEIQX8hCiAAIQEMAwsgCSAAQQEgAEGUoMAAEJsBAAsgCSABQQIgAUGkoMAAEJsBAAtBAyEAQQAhCiABQQNGDQRB1J/AACAJQQMQbw0DIAksAAMiAkG/f0oEQCAJQQNqIQhBfSEKDAELIAkgAUEDIAFBhKDAABCbAQALIAJBwQBrQf8BcUEZSw0BIAEgCmohCkEAIQADQCAAIApHBEAgACAIaiAAQQFqIQAsAABBAE4NAQwDCwsgBkEgakIANwIAIAZCADcCGCAGIAo2AhQgBiAINgIQAkAgBkEQakEAEBJFBEAgBi0AFCEHAkAgBigCECICRQ0AIAYoAhgiACAGLwAVIAZBF2otAABBEHRyQQh0IAdyIgdPDQIgACACai0AAEHBAGtB/wFxQRpPDQIgBigCHCEEIAZCADcCICAGIAQ2AhwgBiAANgIYIAYgBzYCFCAGIAI2AhAgBkEQakEAEBINCiAGLQAUIQcgBigCECICRQ0AIAYoAhghACAGLwAVIAZBF2otAABBEHRyQQh0IAdyIQcMAgsgB0EBcSEKDAQLDAgLAkACQCAARQ0AIAAgB0kEQCAAIAJqLAAAQb9/Sg0BDAILIAAgB0cNAQsgByAAayEQIAAgAmohAkEAIQQMAQsgAiAHIAAgB0GUocAAEJsBAAsCQAJAIBBFBEBBACEQDAELQS4hB0EAIQ0gAi0AAEEuRw0BIAIgEGohHSACIQADQAJ/IAfAQQBIBEAgAC0AAUE/cSEXIAdBH3EhDCAHQf8BcSIeQd8BTQRAIAxBBnQgF3IhByAAQQJqDAILIAAtAAJBP3EgF0EGdHIhByAeQfABSQRAIAcgDEEMdHIhByAAQQNqDAILIAxBEnRBgIDwAHEgAC0AA0E/cSAHQQZ0cnIiB0GAgMQARg0DIABBBGoMAQsgB0H/AXEhByAAQQFqCyEAAkAgB0Hf//8AcUHBAGtBGkkgB0Ewa0EKSXIgB0Eha0EPSXINAAJAIAdBOmsOJwEBAQEBAQEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEBAQEBAQALIAdB+wBrQQNLDQMLIAAgHUYNASAALQAAIQcMAAsAC0EBIQ0gASEADAULIAEhAEEBDAMLQQAhCgsgASEAC0EAIQhBACEEQQAhDUEBCyECQQAhEAsgCyAQNgIcIAsgAjYCGCALIAA2AhQgCyAJNgIQIAsgCjYCDCALIAg2AgggCyAENgIEIAsgDTYCACAGQeAAaiQADAILIAkgASAAIAFBqKbAABCbAQALQcSgwABBPSAGQdQAakG0oMAAQYShwAAQYwALAkAgCygCAEEBRgRAIBIgCykCADcCACASQRhqIAtBGGopAgA3AgAgEkEQaiALQRBqKQIANwIAIBJBCGogC0EIaikCADcCAAwBCyASQQI2AgALIAtBIGokACADKAKAASIAQQJGDQAgA0H4AGogFEEYaigCADYCACADQfAAaiAUQRBqKQIANwMAIANB6ABqIBRBCGopAgA3AwAgAyAUKQIANwNgCyATIAMpA2A3AgAgE0EYaiADQfgAaigCADYCACATQRBqIANB8ABqKQMANwIAIBNBCGogA0HoAGopAwA3AgAgAyAcNgJcIAMgGzYCWCADIAA2AjgLIA9BEGooAgAiAEECRwRAIAMgD0EYaikCADcChAELIAMgADYCgAEgA0EwaiADQThqIANBgAFqIA8oAgAgD0EEaigCACAPQQhqKAIAIA9BDGooAgAQFSADKAIwIgEgASgCDEEBajYCDA0HIBkgFkEsaiIWRw0ACwsgGCARQQxqIhFHDQALDAELIAQgAUHok8AAEGYACyADKAIMIgBBgICAgHhGDQAgAEUNASADKAIQIABBARCuAUEADAMLIAMtABBBA0cNACADKAIUIgAoAgAhASAAQQRqKAIAIgIoAgAiBARAIAEgBBEEAAsgAigCBCIEBEAgASAEIAIoAggQrgELIABBDEEEEK4BC0EADAELAkAgAygCDCIAQYCAgIB4RwRAIABFDQEgAygCECAAQQEQrgFBAQwCCyADLQAQQQNHDQAgAygCFCIAKAIAIQEgAEEEaigCACICKAIAIgQEQCABIAQRBAALIAIoAgQiBARAIAEgBCACKAIIEK4BCyAAQQxBBBCuAQtBAQshACADQaABaiQAAkACQCAARQRAIAVB0ABqIAVBQGsoAgA2AgAgBSAFKQI4NwNIIA4oAhRB0IrAAEECIA4oAhgoAgwRAQANCCAFKAJQQRBPBEBB0orAACAFKAJMQRAQb0UNAgsgBUEANgJoIAVBATYCXCAFQfSKwAA2AlggBUIENwJgIA4oAhQgDigCGCAFQdgAahApRQ0CDAgLQZCLwABBNyAFQf8AakGAi8AAQciLwAAQYwALIwBBQGoiCCQAIAhBATYCECAIQQA2AgwgBUHIAGoiBCgCBCEDAkACQCAEKAIIIgBBAUsEQCADQQFqLAAAQb9/TA0BDAILIABBAUYNAQtB7IzAAEEqQfSNwAAQdwALIAggCEEQajYCPCAIQQE2AjggCEEANgIwIAggCEEMajYCNEEAIQIgCEEwaiIGKAIEIQECQAJAAkAgBigCAEEBaw4CAQIACyABKAIAIQIMAQsgASgCACIBQX9HBEAgAUEBaiECDAELIwBBIGsiACQAIABBADYCGCAAQQE2AgwgAEHwssAANgIIIABCBDcCECAAQQhqQcSHwAAQcAALIAYoAgwhByAAIQECQAJAAkAgBigCCEEBaw4CAQIACyAHKAIAIgFBf0cEQCABQQFqIQEMAgsjAEEgayIAJAAgAEEANgIYIABBATYCDCAAQaSzwAA2AgggAEIENwIQIABBCGpB1IfAABBwAAsgBygCACEBCwJAIAEgAk8EQCAAIAFPDQEgASAAQdyMwAAQaAALIAIgAUHcjMAAEGkACyAIIAE2AgQgCCACNgIAIAgoAgQhASAEIAgoAgAiAjYCCCAIIAQ2AhwgCCABNgIgIAhB/IrAADYCKCAIQf2KwAA2AiwgCCAAIAFrNgIkIAggASADajYCGCAIIAIgA2o2AhQgCEEUaiIHQoGAgIAQNwIAAkAgBygCECILRQRAIAcoAhgiBiAHKAIUIgFrIgAgBygCCCICKAIAIAIoAggiBGtLBEAgAiAEIAAQQiACKAIIIQQLIAEgBkcEQCACKAIEIQkCQCAAQQNxIgNFBEAgASEADAELIAEhAANAIAQgCWogAC0AADoAACAEQQFqIQQgAEEBaiEAIANBAWsiAw0ACwsgByABIAZrQXxNBH8gBCAJaiEJQQAhAQNAIAEgCWoiByAAIAFqIgMtAAA6AAAgB0EBaiADQQFqLQAAOgAAIAdBAmogA0ECai0AADoAACAHQQNqIANBA2otAAA6AAAgAUEEaiEBIANBBGogBkcNAAsgASAEaiEEIAAgAWoFIAALNgIUCyACIAQ2AggMAQsCQCAHKAIMIgEgBygCCCIGKAIIIgBGBEAgBygCGCEEIAcoAhQhAwwBCyABIABrIQkgBigCBCAAaiEAIAcoAhghBCAHKAIUIQMDQCADIARGDQIgACADLQAAOgAAIAcgA0EBaiIDNgIUIAYgBigCCEEBajYCCCAAQQFqIQAgCUEBayIJDQALCwJAIAMgBEYNACAEIANrIgAgBigCACABIAtqIgJrSwRAIAYgAiAAEEILIAYoAgQiCSAAIAFqIgJqIAEgCWogCxDGASAHIAI2AgwgAiAGKAIIIglGBEAgAiEBDAELIAYoAgQgCWohACABIARqIAlrIANrIQkDQCADIARGDQIgACADLQAAOgAAIAcgA0EBaiIDNgIUIAYgBigCCEEBajYCCCAAQQFqIQAgCUEBayIJDQALIAIhAQtBACEJAkAgBCADayIKQQBIDQAgAyAERiIQDQFBACEAQbHOwAAtAAAaQQEhCSAKQQEQpAEiAkUNACAKQQNxIQkgAyAEa0F8TQRAIApBfHEhEQNAIAAgAmoiBCAAIANqIg8tAAA6AAAgBEEBaiAPQQFqLQAAOgAAIARBAmogD0ECai0AADoAACAEQQNqIA9BA2otAAA6AAAgESAAQQRqIgBHDQALIAAgA2ohAwsgCQRAA0AgACACaiADLQAAOgAAIABBAWohACADQQFqIQMgCUEBayIJDQALCyAHIAM2AhQCQCAARQ0AIAAgBigCACABIAtqIgRrSwRAIAYgBCAAEEILIAYoAgQiAyAAIAFqIgRqIAEgA2ogCxDGASAHIAQ2AgwgBCAGKAIIIgNGDQAgAyABayEBIAYoAgQgA2ohAyACIQQDQCAARQ0BIAMgBC0AADoAACAGIAYoAghBAWo2AgggBEEBaiEEIANBAWohAyABIABBAWsiAEcNAAsLIBANASACIApBARCuAQwBCyAJIAoQkgEACyAIKAIkIQACQAJAAkAgCCgCGCAIKAIURwRAIABFDQMgCCgCHCIBQQhqIQQgCCgCICIDIAEoAggiAkcNAQwCCyAARQ0CIAgoAhwiAUEIaiEEIAgoAiAiAyABKAIIIgJGDQELIAEoAgQiASACaiABIANqIAAQxgELIAQgACACajYCAAsgCEFAayQACyAFKAJMIQhBACEEAkAgBSgCUCIDIgBFDQAgACAIaiEAA0ACQCAAIgJBAWsiACwAACIBQQBIBEAgAUE/cQJ/IAJBAmsiAC0AACIBwCIGQUBOBEAgAUEfcQwBCyAGQT9xAn8gAkEDayIALQAAIgHAIgZBQE4EQCABQQ9xDAELIAZBP3EgAkEEayIALQAAQQdxQQZ0cgtBBnRyC0EGdHIhAQsCQCABQSBGIAFBCWtBBUlyDQAgAUGAAUkNAQJAAkACQAJAIAFBCHYiBkEWaw4bAwUFBQUFBQUFBQEFBQUFBQUFBQUFBQUFBQUAAgsgAUGA4ABHDQQMAwsgAUH/AXFBy8vAAGotAABBAnFFDQMMAgsgBg0CIAFB/wFxQcvLwABqLQAAQQFxDQEMAgsgAUGALUcNAQsgACAIRw0BDAILCyACIAhrIQQLIAUgBDYCBCAFIAg2AgAgAyAFKAIEIgBJDQMgAEUgACADT3INAiAAIAhqLAAAQb9/Sg0CQemHwABBMEHkiMAAEHcACyAEIA4gAigCDBEAACEVDAULIwBBMGsiACQAIABBGDYCDCAAQYyJwAA2AgggAEEBNgIUIABBsKzAADYCECAAQgE3AhwgACAAQQhqrUKAgICAkAyENwMoIAAgAEEoajYCGCAAQRBqQYSKwAAQcAALIAUgADYCUAsgBUEBNgJcIAVBlIrAADYCWCAFQgE3AmQgBSAFQcgAaq1CgICAgNADhDcDOCAFIAVBOGo2AmAgDigCFCAOKAIYIAVB2ABqECkNASAFKAJIIgBFDQAgBSgCTCAAQQEQrgELQQAhFQwBCyAFKAJIIgBFDQAgBSgCTCAAQQEQrgELIAVBgAFqJAAgFQsIACAAJQEQAwsIACAAJQEQBwsGACAAECwLBABBAAsCAAsL6EsNAEGAgMAAC/0KZGVzY3JpcHRpb24oKSBpcyBkZXByZWNhdGVkOyB1c2UgRGlzcGxheQEAAAAMAAAABAAAAAIAAAABAAAADAAAAAQAAAADAAAAAgAAACgAEAAEAAAABQAAAAYAAAAHAAAACAAAAAkAAAAoAAAABAAAAAoAAAAJAAAAKAAAAAQAAAALAAAACgAAAGQAEAAMAAAADQAAAA4AAAAMAAAADwAAABAAAAARAAAAEgAAABMAAAAUAAAAFQAAABYAAABmb3JnZS1pbnRlcm5hbC1ycy9zcmMvc29ydC5ycwAAALwAEAAdAAAAHQAAAB0AAAC8ABAAHQAAADsAAAAPAAAARXhwZWN0ZWQgIGFjdGl2ZSBzcGxhdHMgYnV0IGdvdCD8ABAACQAAAAUBEAAXAAAAvAAQAB0AAAA1AAAAHQAAALwAEAAdAAAANQAAABUAAAC8ABAAHQAAACYAAAAUAAAAZm9yZ2UtaW50ZXJuYWwtcnMvc3JjL3JheWNhc3QucnNcARAAIAAAAIgAAAAcAAAAXAEQACAAAACKAAAAHAAAAFwBEAAgAAAAjwAAACAAAAAvcnVzdGMvZjZlNTExZWVjNzM0MmY1OWEyNWY3YzA1MzRmMWRiZWEwMGQwMWIxNC9saWJyYXJ5L3N0ZC9zcmMvdGhyZWFkL2xvY2FsLnJzAKwBEABPAAAA+AEAACYAAABkZXNjcmlwdGlvbigpIGlzIGRlcHJlY2F0ZWQ7IHVzZSBEaXNwbGF5GQAAAAwAAAAEAAAAAgAAABkAAAAMAAAABAAAAAMAAAACAAAANAIQAAcAAAAFAAAAGgAAAAcAAAAbAAAAaW50ZXJuYWwgZXJyb3I6IGVudGVyZWQgdW5yZWFjaGFibGUgY29kZTogaW52YWxpZCBPbmNlIHN0YXRlcAIQADwAAAAvcnVzdGMvZjZlNTExZWVjNzM0MmY1OWEyNWY3YzA1MzRmMWRiZWEwMGQwMWIxNC9saWJyYXJ5L3N0ZC9zcmMvc3lzL3N5bmMvb25jZS9ub190aHJlYWRzLnJzALQCEABbAAAANgAAABIAAABmb3JnZS1pbnRlcm5hbC1ycy9zcmMvbGliLnJzIAMQABwAAAAcAAAAMwAAACADEAAcAAAAJwAAAC0AAAABAAAAAAAAACADEAAcAAAAPwAAACgAAAAvcnVzdGMvZjZlNTExZWVjNzM0MmY1OWEyNWY3YzA1MzRmMWRiZWEwMGQwMWIxNC9saWJyYXJ5L2NvcmUvc3JjL3NsaWNlL2luZGV4LnJzAHQDEABPAAAAbwMAADQAAAB0AxAATwAAAHYDAAAyAAAARXJyb3Jhc3NlcnRpb24gZmFpbGVkOiBzZWxmLmlzX2NoYXJfYm91bmRhcnkobmV3X2xlbikvcnVzdGMvZjZlNTExZWVjNzM0MmY1OWEyNWY3YzA1MzRmMWRiZWEwMGQwMWIxNC9saWJyYXJ5L2FsbG9jL3NyYy9zdHJpbmcucnMZBBAASwAAAH8FAAANAAAAAAAAABAAAAAEAAAAHgAAAB8AAAAgAAAAYmFja3RyYWNlIGNhcHR1cmUgZmFpbGVkL1VzZXJzL2FzdW5kcXVpLy5jYXJnby9yZWdpc3RyeS9zcmMvaW5kZXguY3JhdGVzLmlvLTZmMTdkMjJiYmExNTAwMWYvYW55aG93LTEuMC45OC9zcmMvZXJyb3IucnMApAQQAF8AAABnBAAADgAAAAEAAAAAAAAAOiAAABwFEAACAAAACgpDYXVzZWQgYnk6CgAAACEAAAAMAAAABAAAACIAAAAjAAAAJAAAAAoKc3RhY2sgYmFja3RyYWNlOlN0YWNrIGJhY2t0cmFjZToKAGIFEAARAAAAUwBBiIvAAAuNBgEAAAAlAAAAYSBEaXNwbGF5IGltcGxlbWVudGF0aW9uIHJldHVybmVkIGFuIGVycm9yIHVuZXhwZWN0ZWRseQAZBBAASwAAAAYKAAAOAAAAAAAAABAAAAAEAAAAHgAAAB8AAAAgAAAAICAgIDogAAABAAAAAAAAAPQFEAACAAAAICAgICAgIC9ydXN0Yy9mNmU1MTFlZWM3MzQyZjU5YTI1ZjdjMDUzNGYxZGJlYTAwZDAxYjE0L2xpYnJhcnkvYWxsb2Mvc3JjL3ZlYy9tb2QucnMADwYQAEwAAACfCAAAJAAAAGFzc2VydGlvbiBmYWlsZWQ6IHNlbGYuaXNfY2hhcl9ib3VuZGFyeShuKS9ydXN0Yy9mNmU1MTFlZWM3MzQyZjU5YTI1ZjdjMDUzNGYxZGJlYTAwZDAxYjE0L2xpYnJhcnkvYWxsb2Mvc3JjL3N0cmluZy5ycwAAAJYGEABLAAAAfwcAAB0AAACWBhAASwAAAIcHAAAdAAAAJgAAAAwAAAAEAAAAJwAAACgAAAAkAAAAL1VzZXJzL2FzdW5kcXVpLy5jYXJnby9yZWdpc3RyeS9zcmMvaW5kZXguY3JhdGVzLmlvLTZmMTdkMjJiYmExNTAwMWYvanMtc3lzLTAuMy43Ny9zcmMvbGliLnJzAAAAHAcQAF0AAAD7GAAAAQAAAAAAAAAEAAAABAAAADUAAABjbG9zdXJlIGludm9rZWQgcmVjdXJzaXZlbHkgb3IgYWZ0ZXIgYmVpbmcgZHJvcHBlZExhenkgaW5zdGFuY2UgaGFzIHByZXZpb3VzbHkgYmVlbiBwb2lzb25lZM4HEAAqAAAAL1VzZXJzL2FzdW5kcXVpLy5jYXJnby9yZWdpc3RyeS9zcmMvaW5kZXguY3JhdGVzLmlvLTZmMTdkMjJiYmExNTAwMWYvb25jZV9jZWxsLTEuMjEuMy9zcmMvbGliLnJzAAgQAGAAAAAIAwAAGQAAAHJlZW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EBAEHrzMAACwEBAEHPzcAACwU/AAAAvwBB7M3AAAsBNgBwCXByb2R1Y2VycwIIbGFuZ3VhZ2UBBFJ1c3QADHByb2Nlc3NlZC1ieQMFcnVzdGMdMS44Mi4wIChmNmU1MTFlZWMgMjAyNC0xMC0xNSkGd2FscnVzBjAuMjMuMwx3YXNtLWJpbmRnZW4HMC4yLjEwMABJD3RhcmdldF9mZWF0dXJlcwQrD211dGFibGUtZ2xvYmFscysIc2lnbi1leHQrD3JlZmVyZW5jZS10eXBlcysKbXVsdGl2YWx1ZQ==", self.location.href);\n }\n const imports = __wbg_get_imports();\n if (typeof module_or_path === "string" || typeof Request === "function" && module_or_path instanceof Request || typeof URL === "function" && module_or_path instanceof URL) {\n module_or_path = fetch(module_or_path);\n }\n const { instance, module } = await __wbg_load(await module_or_path, imports);\n return __wbg_finalize_init(instance, module);\n }\n var u8 = Uint8Array, u16 = Uint16Array, i32 = Int32Array;\n var fleb = new u8([\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 1,\n 1,\n 1,\n 1,\n 2,\n 2,\n 2,\n 2,\n 3,\n 3,\n 3,\n 3,\n 4,\n 4,\n 4,\n 4,\n 5,\n 5,\n 5,\n 5,\n 0,\n /* unused */\n 0,\n 0,\n /* impossible */\n 0\n ]);\n var fdeb = new u8([\n 0,\n 0,\n 0,\n 0,\n 1,\n 1,\n 2,\n 2,\n 3,\n 3,\n 4,\n 4,\n 5,\n 5,\n 6,\n 6,\n 7,\n 7,\n 8,\n 8,\n 9,\n 9,\n 10,\n 10,\n 11,\n 11,\n 12,\n 12,\n 13,\n 13,\n /* unused */\n 0,\n 0\n ]);\n var clim = new u8([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]);\n var freb = function(eb, start) {\n var b = new u16(31);\n for (var i2 = 0; i2 < 31; ++i2) {\n b[i2] = start += 1 << eb[i2 - 1];\n }\n var r = new i32(b[30]);\n for (var i2 = 1; i2 < 30; ++i2) {\n for (var j = b[i2]; j < b[i2 + 1]; ++j) {\n r[j] = j - b[i2] << 5 | i2;\n }\n }\n return { b, r };\n };\n var _a = freb(fleb, 2), fl = _a.b, revfl = _a.r;\n fl[28] = 258, revfl[258] = 28;\n var _b = freb(fdeb, 0), fd = _b.b;\n var rev = new u16(32768);\n for (var i = 0; i < 32768; ++i) {\n var x = (i & 43690) >> 1 | (i & 21845) << 1;\n x = (x & 52428) >> 2 | (x & 13107) << 2;\n x = (x & 61680) >> 4 | (x & 3855) << 4;\n rev[i] = ((x & 65280) >> 8 | (x & 255) << 8) >> 1;\n }\n var hMap = function(cd, mb, r) {\n var s = cd.length;\n var i2 = 0;\n var l = new u16(mb);\n for (; i2 < s; ++i2) {\n if (cd[i2])\n ++l[cd[i2] - 1];\n }\n var le = new u16(mb);\n for (i2 = 1; i2 < mb; ++i2) {\n le[i2] = le[i2 - 1] + l[i2 - 1] << 1;\n }\n var co;\n if (r) {\n co = new u16(1 << mb);\n var rvb = 15 - mb;\n for (i2 = 0; i2 < s; ++i2) {\n if (cd[i2]) {\n var sv = i2 << 4 | cd[i2];\n var r_1 = mb - cd[i2];\n var v = le[cd[i2] - 1]++ << r_1;\n for (var m = v | (1 << r_1) - 1; v <= m; ++v) {\n co[rev[v] >> rvb] = sv;\n }\n }\n }\n } else {\n co = new u16(s);\n for (i2 = 0; i2 < s; ++i2) {\n if (cd[i2]) {\n co[i2] = rev[le[cd[i2] - 1]++] >> 15 - cd[i2];\n }\n }\n }\n return co;\n };\n var flt = new u8(288);\n for (var i = 0; i < 144; ++i)\n flt[i] = 8;\n for (var i = 144; i < 256; ++i)\n flt[i] = 9;\n for (var i = 256; i < 280; ++i)\n flt[i] = 7;\n for (var i = 280; i < 288; ++i)\n flt[i] = 8;\n var fdt = new u8(32);\n for (var i = 0; i < 32; ++i)\n fdt[i] = 5;\n var flrm = /* @__PURE__ */ hMap(flt, 9, 1);\n var fdrm = /* @__PURE__ */ hMap(fdt, 5, 1);\n var max = function(a) {\n var m = a[0];\n for (var i2 = 1; i2 < a.length; ++i2) {\n if (a[i2] > m)\n m = a[i2];\n }\n return m;\n };\n var bits = function(d, p, m) {\n var o = p / 8 | 0;\n return (d[o] | d[o + 1] << 8) >> (p & 7) & m;\n };\n var bits16 = function(d, p) {\n var o = p / 8 | 0;\n return (d[o] | d[o + 1] << 8 | d[o + 2] << 16) >> (p & 7);\n };\n var shft = function(p) {\n return (p + 7) / 8 | 0;\n };\n var slc = function(v, s, e) {\n if (s == null || s < 0)\n s = 0;\n if (e == null || e > v.length)\n e = v.length;\n return new u8(v.subarray(s, e));\n };\n var ec = [\n "unexpected EOF",\n "invalid block type",\n "invalid length/literal",\n "invalid distance",\n "stream finished",\n "no stream handler",\n ,\n "no callback",\n "invalid UTF-8 data",\n "extra field too long",\n "date not in range 1980-2099",\n "filename too long",\n "stream finishing",\n "invalid zip data"\n // determined by unknown compression method\n ];\n var err = function(ind, msg, nt) {\n var e = new Error(msg || ec[ind]);\n e.code = ind;\n if (Error.captureStackTrace)\n Error.captureStackTrace(e, err);\n if (!nt)\n throw e;\n return e;\n };\n var inflt = function(dat, st, buf, dict) {\n var sl = dat.length, dl = 0;\n if (!sl || st.f && !st.l)\n return buf || new u8(0);\n var noBuf = !buf;\n var resize = noBuf || st.i != 2;\n var noSt = st.i;\n if (noBuf)\n buf = new u8(sl * 3);\n var cbuf = function(l2) {\n var bl = buf.length;\n if (l2 > bl) {\n var nbuf = new u8(Math.max(bl * 2, l2));\n nbuf.set(buf);\n buf = nbuf;\n }\n };\n var final = st.f || 0, pos = st.p || 0, bt = st.b || 0, lm = st.l, dm = st.d, lbt = st.m, dbt = st.n;\n var tbts = sl * 8;\n do {\n if (!lm) {\n final = bits(dat, pos, 1);\n var type = bits(dat, pos + 1, 3);\n pos += 3;\n if (!type) {\n var s = shft(pos) + 4, l = dat[s - 4] | dat[s - 3] << 8, t = s + l;\n if (t > sl) {\n if (noSt)\n err(0);\n break;\n }\n if (resize)\n cbuf(bt + l);\n buf.set(dat.subarray(s, t), bt);\n st.b = bt += l, st.p = pos = t * 8, st.f = final;\n continue;\n } else if (type == 1)\n lm = flrm, dm = fdrm, lbt = 9, dbt = 5;\n else if (type == 2) {\n var hLit = bits(dat, pos, 31) + 257, hcLen = bits(dat, pos + 10, 15) + 4;\n var tl = hLit + bits(dat, pos + 5, 31) + 1;\n pos += 14;\n var ldt = new u8(tl);\n var clt = new u8(19);\n for (var i2 = 0; i2 < hcLen; ++i2) {\n clt[clim[i2]] = bits(dat, pos + i2 * 3, 7);\n }\n pos += hcLen * 3;\n var clb = max(clt), clbmsk = (1 << clb) - 1;\n var clm = hMap(clt, clb, 1);\n for (var i2 = 0; i2 < tl; ) {\n var r = clm[bits(dat, pos, clbmsk)];\n pos += r & 15;\n var s = r >> 4;\n if (s < 16) {\n ldt[i2++] = s;\n } else {\n var c = 0, n = 0;\n if (s == 16)\n n = 3 + bits(dat, pos, 3), pos += 2, c = ldt[i2 - 1];\n else if (s == 17)\n n = 3 + bits(dat, pos, 7), pos += 3;\n else if (s == 18)\n n = 11 + bits(dat, pos, 127), pos += 7;\n while (n--)\n ldt[i2++] = c;\n }\n }\n var lt = ldt.subarray(0, hLit), dt = ldt.subarray(hLit);\n lbt = max(lt);\n dbt = max(dt);\n lm = hMap(lt, lbt, 1);\n dm = hMap(dt, dbt, 1);\n } else\n err(1);\n if (pos > tbts) {\n if (noSt)\n err(0);\n break;\n }\n }\n if (resize)\n cbuf(bt + 131072);\n var lms = (1 << lbt) - 1, dms = (1 << dbt) - 1;\n var lpos = pos;\n for (; ; lpos = pos) {\n var c = lm[bits16(dat, pos) & lms], sym = c >> 4;\n pos += c & 15;\n if (pos > tbts) {\n if (noSt)\n err(0);\n break;\n }\n if (!c)\n err(2);\n if (sym < 256)\n buf[bt++] = sym;\n else if (sym == 256) {\n lpos = pos, lm = null;\n break;\n } else {\n var add2 = sym - 254;\n if (sym > 264) {\n var i2 = sym - 257, b = fleb[i2];\n add2 = bits(dat, pos, (1 << b) - 1) + fl[i2];\n pos += b;\n }\n var d = dm[bits16(dat, pos) & dms], dsym = d >> 4;\n if (!d)\n err(3);\n pos += d & 15;\n var dt = fd[dsym];\n if (dsym > 3) {\n var b = fdeb[dsym];\n dt += bits16(dat, pos) & (1 << b) - 1, pos += b;\n }\n if (pos > tbts) {\n if (noSt)\n err(0);\n break;\n }\n if (resize)\n cbuf(bt + 131072);\n var end = bt + add2;\n if (bt < dt) {\n var shift = dl - dt, dend = Math.min(dt, end);\n if (shift + bt < 0)\n err(3);\n for (; bt < dend; ++bt)\n buf[bt] = dict[shift + bt];\n }\n for (; bt < end; ++bt)\n buf[bt] = buf[bt - dt];\n }\n }\n st.l = lm, st.p = lpos, st.b = bt, st.f = final;\n if (lm)\n final = 1, st.m = lbt, st.d = dm, st.n = dbt;\n } while (!final);\n return bt != buf.length && noBuf ? slc(buf, 0, bt) : buf.subarray(0, bt);\n };\n var et = /* @__PURE__ */ new u8(0);\n var gzs = function(d) {\n if (d[0] != 31 || d[1] != 139 || d[2] != 8)\n err(6, "invalid gzip data");\n var flg = d[3];\n var st = 10;\n if (flg & 4)\n st += (d[10] | d[11] << 8) + 2;\n for (var zs = (flg >> 3 & 1) + (flg >> 4 & 1); zs > 0; zs -= !d[st++])\n ;\n return st + (flg & 2);\n };\n var Inflate = /* @__PURE__ */ function() {\n function Inflate2(opts, cb) {\n if (typeof opts == "function")\n cb = opts, opts = {};\n this.ondata = cb;\n var dict = opts && opts.dictionary && opts.dictionary.subarray(-32768);\n this.s = { i: 0, b: dict ? dict.length : 0 };\n this.o = new u8(32768);\n this.p = new u8(0);\n if (dict)\n this.o.set(dict);\n }\n Inflate2.prototype.e = function(c) {\n if (!this.ondata)\n err(5);\n if (this.d)\n err(4);\n if (!this.p.length)\n this.p = c;\n else if (c.length) {\n var n = new u8(this.p.length + c.length);\n n.set(this.p), n.set(c, this.p.length), this.p = n;\n }\n };\n Inflate2.prototype.c = function(final) {\n this.s.i = +(this.d = final || false);\n var bts = this.s.b;\n var dt = inflt(this.p, this.s, this.o);\n this.ondata(slc(dt, bts, this.s.b), this.d);\n this.o = slc(dt, this.s.b - 32768), this.s.b = this.o.length;\n this.p = slc(this.p, this.s.p / 8 | 0), this.s.p &= 7;\n };\n Inflate2.prototype.push = function(chunk, final) {\n this.e(chunk), this.c(final);\n };\n return Inflate2;\n }();\n var Gunzip = /* @__PURE__ */ function() {\n function Gunzip2(opts, cb) {\n this.v = 1;\n this.r = 0;\n Inflate.call(this, opts, cb);\n }\n Gunzip2.prototype.push = function(chunk, final) {\n Inflate.prototype.e.call(this, chunk);\n this.r += chunk.length;\n if (this.v) {\n var p = this.p.subarray(this.v - 1);\n var s = p.length > 3 ? gzs(p) : 4;\n if (s > p.length) {\n if (!final)\n return;\n } else if (this.v > 1 && this.onmember) {\n this.onmember(this.r - p.length);\n }\n this.p = p.subarray(s), this.v = 0;\n }\n Inflate.prototype.c.call(this, final);\n if (this.s.f && !this.s.l && !final) {\n this.v = shft(this.s.p) + 9;\n this.s = { i: 0 };\n this.o = new u8(0);\n this.push(new u8(0), final);\n }\n };\n return Gunzip2;\n }();\n var td = typeof TextDecoder != "undefined" && /* @__PURE__ */ new TextDecoder();\n var tds = 0;\n try {\n td.decode(et, { stream: true });\n tds = 1;\n } catch (e) {\n }\n /**\n * @license\n * Copyright 2010-2024 Three.js Authors\n * SPDX-License-Identifier: MIT\n */\n const REVISION = "172";\n const FrontSide = 0;\n const BackSide = 1;\n const NormalBlending = 1;\n const AddEquation = 100;\n const SrcAlphaFactor = 204;\n const OneMinusSrcAlphaFactor = 205;\n const LessEqualDepth = 3;\n const MultiplyOperation = 0;\n const UVMapping = 300;\n const RepeatWrapping = 1e3;\n const ClampToEdgeWrapping = 1001;\n const MirroredRepeatWrapping = 1002;\n const NearestFilter = 1003;\n const LinearFilter = 1006;\n const LinearMipmapLinearFilter = 1008;\n const UnsignedByteType = 1009;\n const UnsignedIntType = 1014;\n const FloatType = 1015;\n const RGBAFormat = 1023;\n const RGIntegerFormat = 1031;\n const RGBAIntegerFormat = 1033;\n const NoColorSpace = "";\n const SRGBColorSpace = "srgb";\n const LinearSRGBColorSpace = "srgb-linear";\n const LinearTransfer = "linear";\n const SRGBTransfer = "srgb";\n const KeepStencilOp = 7680;\n const AlwaysStencilFunc = 519;\n const StaticDrawUsage = 35044;\n const GLSL3 = "300 es";\n const WebGLCoordinateSystem = 2e3;\n const WebGPUCoordinateSystem = 2001;\n class EventDispatcher {\n addEventListener(type, listener) {\n if (this._listeners === void 0) this._listeners = {};\n const listeners = this._listeners;\n if (listeners[type] === void 0) {\n listeners[type] = [];\n }\n if (listeners[type].indexOf(listener) === -1) {\n listeners[type].push(listener);\n }\n }\n hasEventListener(type, listener) {\n if (this._listeners === void 0) return false;\n const listeners = this._listeners;\n return listeners[type] !== void 0 && listeners[type].indexOf(listener) !== -1;\n }\n removeEventListener(type, listener) {\n if (this._listeners === void 0) return;\n const listeners = this._listeners;\n const listenerArray = listeners[type];\n if (listenerArray !== void 0) {\n const index = listenerArray.indexOf(listener);\n if (index !== -1) {\n listenerArray.splice(index, 1);\n }\n }\n }\n dispatchEvent(event) {\n if (this._listeners === void 0) return;\n const listeners = this._listeners;\n const listenerArray = listeners[event.type];\n if (listenerArray !== void 0) {\n event.target = this;\n const array = listenerArray.slice(0);\n for (let i2 = 0, l = array.length; i2 < l; i2++) {\n array[i2].call(this, event);\n }\n event.target = null;\n }\n }\n }\n const _lut = ["00", "01", "02", "03", "04", "05", "06", "07", "08", "09", "0a", "0b", "0c", "0d", "0e", "0f", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "1a", "1b", "1c", "1d", "1e", "1f", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "2a", "2b", "2c", "2d", "2e", "2f", "30", "31", "32", "33", "34", "35", "36", "37", "38", "39", "3a", "3b", "3c", "3d", "3e", "3f", "40", "41", "42", "43", "44", "45", "46", "47", "48", "49", "4a", "4b", "4c", "4d", "4e", "4f", "50", "51", "52", "53", "54", "55", "56", "57", "58", "59", "5a", "5b", "5c", "5d", "5e", "5f", "60", "61", "62", "63", "64", "65", "66", "67", "68", "69", "6a", "6b", "6c", "6d", "6e", "6f", "70", "71", "72", "73", "74", "75", "76", "77", "78", "79", "7a", "7b", "7c", "7d", "7e", "7f", "80", "81", "82", "83", "84", "85", "86", "87", "88", "89", "8a", "8b", "8c", "8d", "8e", "8f", "90", "91", "92", "93", "94", "95", "96", "97", "98", "99", "9a", "9b", "9c", "9d", "9e", "9f", "a0", "a1", "a2", "a3", "a4", "a5", "a6", "a7", "a8", "a9", "aa", "ab", "ac", "ad", "ae", "af", "b0", "b1", "b2", "b3", "b4", "b5", "b6", "b7", "b8", "b9", "ba", "bb", "bc", "bd", "be", "bf", "c0", "c1", "c2", "c3", "c4", "c5", "c6", "c7", "c8", "c9", "ca", "cb", "cc", "cd", "ce", "cf", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d8", "d9", "da", "db", "dc", "dd", "de", "df", "e0", "e1", "e2", "e3", "e4", "e5", "e6", "e7", "e8", "e9", "ea", "eb", "ec", "ed", "ee", "ef", "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9", "fa", "fb", "fc", "fd", "fe", "ff"];\n function generateUUID() {\n const d0 = Math.random() * 4294967295 | 0;\n const d1 = Math.random() * 4294967295 | 0;\n const d2 = Math.random() * 4294967295 | 0;\n const d3 = Math.random() * 4294967295 | 0;\n const uuid = _lut[d0 & 255] + _lut[d0 >> 8 & 255] + _lut[d0 >> 16 & 255] + _lut[d0 >> 24 & 255] + "-" + _lut[d1 & 255] + _lut[d1 >> 8 & 255] + "-" + _lut[d1 >> 16 & 15 | 64] + _lut[d1 >> 24 & 255] + "-" + _lut[d2 & 63 | 128] + _lut[d2 >> 8 & 255] + "-" + _lut[d2 >> 16 & 255] + _lut[d2 >> 24 & 255] + _lut[d3 & 255] + _lut[d3 >> 8 & 255] + _lut[d3 >> 16 & 255] + _lut[d3 >> 24 & 255];\n return uuid.toLowerCase();\n }\n function clamp(value, min, max2) {\n return Math.max(min, Math.min(max2, value));\n }\n function euclideanModulo(n, m) {\n return (n % m + m) % m;\n }\n function lerp(x2, y, t) {\n return (1 - t) * x2 + t * y;\n }\n function denormalize(value, array) {\n switch (array.constructor) {\n case Float32Array:\n return value;\n case Uint32Array:\n return value / 4294967295;\n case Uint16Array:\n return value / 65535;\n case Uint8Array:\n return value / 255;\n case Int32Array:\n return Math.max(value / 2147483647, -1);\n case Int16Array:\n return Math.max(value / 32767, -1);\n case Int8Array:\n return Math.max(value / 127, -1);\n default:\n throw new Error("Invalid component type.");\n }\n }\n function normalize$1(value, array) {\n switch (array.constructor) {\n case Float32Array:\n return value;\n case Uint32Array:\n return Math.round(value * 4294967295);\n case Uint16Array:\n return Math.round(value * 65535);\n case Uint8Array:\n return Math.round(value * 255);\n case Int32Array:\n return Math.round(value * 2147483647);\n case Int16Array:\n return Math.round(value * 32767);\n case Int8Array:\n return Math.round(value * 127);\n default:\n throw new Error("Invalid component type.");\n }\n }\n class Vector2 {\n constructor(x2 = 0, y = 0) {\n Vector2.prototype.isVector2 = true;\n this.x = x2;\n this.y = y;\n }\n get width() {\n return this.x;\n }\n set width(value) {\n this.x = value;\n }\n get height() {\n return this.y;\n }\n set height(value) {\n this.y = value;\n }\n set(x2, y) {\n this.x = x2;\n this.y = y;\n return this;\n }\n setScalar(scalar) {\n this.x = scalar;\n this.y = scalar;\n return this;\n }\n setX(x2) {\n this.x = x2;\n return this;\n }\n setY(y) {\n this.y = y;\n return this;\n }\n setComponent(index, value) {\n switch (index) {\n case 0:\n this.x = value;\n break;\n case 1:\n this.y = value;\n break;\n default:\n throw new Error("index is out of range: " + index);\n }\n return this;\n }\n getComponent(index) {\n switch (index) {\n case 0:\n return this.x;\n case 1:\n return this.y;\n default:\n throw new Error("index is out of range: " + index);\n }\n }\n clone() {\n return new this.constructor(this.x, this.y);\n }\n copy(v) {\n this.x = v.x;\n this.y = v.y;\n return this;\n }\n add(v) {\n this.x += v.x;\n this.y += v.y;\n return this;\n }\n addScalar(s) {\n this.x += s;\n this.y += s;\n return this;\n }\n addVectors(a, b) {\n this.x = a.x + b.x;\n this.y = a.y + b.y;\n return this;\n }\n addScaledVector(v, s) {\n this.x += v.x * s;\n this.y += v.y * s;\n return this;\n }\n sub(v) {\n this.x -= v.x;\n this.y -= v.y;\n return this;\n }\n subScalar(s) {\n this.x -= s;\n this.y -= s;\n return this;\n }\n subVectors(a, b) {\n this.x = a.x - b.x;\n this.y = a.y - b.y;\n return this;\n }\n multiply(v) {\n this.x *= v.x;\n this.y *= v.y;\n return this;\n }\n multiplyScalar(scalar) {\n this.x *= scalar;\n this.y *= scalar;\n return this;\n }\n divide(v) {\n this.x /= v.x;\n this.y /= v.y;\n return this;\n }\n divideScalar(scalar) {\n return this.multiplyScalar(1 / scalar);\n }\n applyMatrix3(m) {\n const x2 = this.x, y = this.y;\n const e = m.elements;\n this.x = e[0] * x2 + e[3] * y + e[6];\n this.y = e[1] * x2 + e[4] * y + e[7];\n return this;\n }\n min(v) {\n this.x = Math.min(this.x, v.x);\n this.y = Math.min(this.y, v.y);\n return this;\n }\n max(v) {\n this.x = Math.max(this.x, v.x);\n this.y = Math.max(this.y, v.y);\n return this;\n }\n clamp(min, max2) {\n this.x = clamp(this.x, min.x, max2.x);\n this.y = clamp(this.y, min.y, max2.y);\n return this;\n }\n clampScalar(minVal, maxVal) {\n this.x = clamp(this.x, minVal, maxVal);\n this.y = clamp(this.y, minVal, maxVal);\n return this;\n }\n clampLength(min, max2) {\n const length = this.length();\n return this.divideScalar(length || 1).multiplyScalar(clamp(length, min, max2));\n }\n floor() {\n this.x = Math.floor(this.x);\n this.y = Math.floor(this.y);\n return this;\n }\n ceil() {\n this.x = Math.ceil(this.x);\n this.y = Math.ceil(this.y);\n return this;\n }\n round() {\n this.x = Math.round(this.x);\n this.y = Math.round(this.y);\n return this;\n }\n roundToZero() {\n this.x = Math.trunc(this.x);\n this.y = Math.trunc(this.y);\n return this;\n }\n negate() {\n this.x = -this.x;\n this.y = -this.y;\n return this;\n }\n dot(v) {\n return this.x * v.x + this.y * v.y;\n }\n cross(v) {\n return this.x * v.y - this.y * v.x;\n }\n lengthSq() {\n return this.x * this.x + this.y * this.y;\n }\n length() {\n return Math.sqrt(this.x * this.x + this.y * this.y);\n }\n manhattanLength() {\n return Math.abs(this.x) + Math.abs(this.y);\n }\n normalize() {\n return this.divideScalar(this.length() || 1);\n }\n angle() {\n const angle = Math.atan2(-this.y, -this.x) + Math.PI;\n return angle;\n }\n angleTo(v) {\n const denominator = Math.sqrt(this.lengthSq() * v.lengthSq());\n if (denominator === 0) return Math.PI / 2;\n const theta = this.dot(v) / denominator;\n return Math.acos(clamp(theta, -1, 1));\n }\n distanceTo(v) {\n return Math.sqrt(this.distanceToSquared(v));\n }\n distanceToSquared(v) {\n const dx = this.x - v.x, dy = this.y - v.y;\n return dx * dx + dy * dy;\n }\n manhattanDistanceTo(v) {\n return Math.abs(this.x - v.x) + Math.abs(this.y - v.y);\n }\n setLength(length) {\n return this.normalize().multiplyScalar(length);\n }\n lerp(v, alpha) {\n this.x += (v.x - this.x) * alpha;\n this.y += (v.y - this.y) * alpha;\n return this;\n }\n lerpVectors(v1, v2, alpha) {\n this.x = v1.x + (v2.x - v1.x) * alpha;\n this.y = v1.y + (v2.y - v1.y) * alpha;\n return this;\n }\n equals(v) {\n return v.x === this.x && v.y === this.y;\n }\n fromArray(array, offset = 0) {\n this.x = array[offset];\n this.y = array[offset + 1];\n return this;\n }\n toArray(array = [], offset = 0) {\n array[offset] = this.x;\n array[offset + 1] = this.y;\n return array;\n }\n fromBufferAttribute(attribute, index) {\n this.x = attribute.getX(index);\n this.y = attribute.getY(index);\n return this;\n }\n rotateAround(center, angle) {\n const c = Math.cos(angle), s = Math.sin(angle);\n const x2 = this.x - center.x;\n const y = this.y - center.y;\n this.x = x2 * c - y * s + center.x;\n this.y = x2 * s + y * c + center.y;\n return this;\n }\n random() {\n this.x = Math.random();\n this.y = Math.random();\n return this;\n }\n *[Symbol.iterator]() {\n yield this.x;\n yield this.y;\n }\n }\n class Matrix3 {\n constructor(n11, n12, n13, n21, n22, n23, n31, n32, n33) {\n Matrix3.prototype.isMatrix3 = true;\n this.elements = [\n 1,\n 0,\n 0,\n 0,\n 1,\n 0,\n 0,\n 0,\n 1\n ];\n if (n11 !== void 0) {\n this.set(n11, n12, n13, n21, n22, n23, n31, n32, n33);\n }\n }\n set(n11, n12, n13, n21, n22, n23, n31, n32, n33) {\n const te = this.elements;\n te[0] = n11;\n te[1] = n21;\n te[2] = n31;\n te[3] = n12;\n te[4] = n22;\n te[5] = n32;\n te[6] = n13;\n te[7] = n23;\n te[8] = n33;\n return this;\n }\n identity() {\n this.set(\n 1,\n 0,\n 0,\n 0,\n 1,\n 0,\n 0,\n 0,\n 1\n );\n return this;\n }\n copy(m) {\n const te = this.elements;\n const me = m.elements;\n te[0] = me[0];\n te[1] = me[1];\n te[2] = me[2];\n te[3] = me[3];\n te[4] = me[4];\n te[5] = me[5];\n te[6] = me[6];\n te[7] = me[7];\n te[8] = me[8];\n return this;\n }\n extractBasis(xAxis, yAxis, zAxis) {\n xAxis.setFromMatrix3Column(this, 0);\n yAxis.setFromMatrix3Column(this, 1);\n zAxis.setFromMatrix3Column(this, 2);\n return this;\n }\n setFromMatrix4(m) {\n const me = m.elements;\n this.set(\n me[0],\n me[4],\n me[8],\n me[1],\n me[5],\n me[9],\n me[2],\n me[6],\n me[10]\n );\n return this;\n }\n multiply(m) {\n return this.multiplyMatrices(this, m);\n }\n premultiply(m) {\n return this.multiplyMatrices(m, this);\n }\n multiplyMatrices(a, b) {\n const ae = a.elements;\n const be = b.elements;\n const te = this.elements;\n const a11 = ae[0], a12 = ae[3], a13 = ae[6];\n const a21 = ae[1], a22 = ae[4], a23 = ae[7];\n const a31 = ae[2], a32 = ae[5], a33 = ae[8];\n const b11 = be[0], b12 = be[3], b13 = be[6];\n const b21 = be[1], b22 = be[4], b23 = be[7];\n const b31 = be[2], b32 = be[5], b33 = be[8];\n te[0] = a11 * b11 + a12 * b21 + a13 * b31;\n te[3] = a11 * b12 + a12 * b22 + a13 * b32;\n te[6] = a11 * b13 + a12 * b23 + a13 * b33;\n te[1] = a21 * b11 + a22 * b21 + a23 * b31;\n te[4] = a21 * b12 + a22 * b22 + a23 * b32;\n te[7] = a21 * b13 + a22 * b23 + a23 * b33;\n te[2] = a31 * b11 + a32 * b21 + a33 * b31;\n te[5] = a31 * b12 + a32 * b22 + a33 * b32;\n te[8] = a31 * b13 + a32 * b23 + a33 * b33;\n return this;\n }\n multiplyScalar(s) {\n const te = this.elements;\n te[0] *= s;\n te[3] *= s;\n te[6] *= s;\n te[1] *= s;\n te[4] *= s;\n te[7] *= s;\n te[2] *= s;\n te[5] *= s;\n te[8] *= s;\n return this;\n }\n determinant() {\n const te = this.elements;\n const a = te[0], b = te[1], c = te[2], d = te[3], e = te[4], f = te[5], g = te[6], h = te[7], i2 = te[8];\n return a * e * i2 - a * f * h - b * d * i2 + b * f * g + c * d * h - c * e * g;\n }\n invert() {\n const te = this.elements, n11 = te[0], n21 = te[1], n31 = te[2], n12 = te[3], n22 = te[4], n32 = te[5], n13 = te[6], n23 = te[7], n33 = te[8], t11 = n33 * n22 - n32 * n23, t12 = n32 * n13 - n33 * n12, t13 = n23 * n12 - n22 * n13, det = n11 * t11 + n21 * t12 + n31 * t13;\n if (det === 0) return this.set(0, 0, 0, 0, 0, 0, 0, 0, 0);\n const detInv = 1 / det;\n te[0] = t11 * detInv;\n te[1] = (n31 * n23 - n33 * n21) * detInv;\n te[2] = (n32 * n21 - n31 * n22) * detInv;\n te[3] = t12 * detInv;\n te[4] = (n33 * n11 - n31 * n13) * detInv;\n te[5] = (n31 * n12 - n32 * n11) * detInv;\n te[6] = t13 * detInv;\n te[7] = (n21 * n13 - n23 * n11) * detInv;\n te[8] = (n22 * n11 - n21 * n12) * detInv;\n return this;\n }\n transpose() {\n let tmp;\n const m = this.elements;\n tmp = m[1];\n m[1] = m[3];\n m[3] = tmp;\n tmp = m[2];\n m[2] = m[6];\n m[6] = tmp;\n tmp = m[5];\n m[5] = m[7];\n m[7] = tmp;\n return this;\n }\n getNormalMatrix(matrix4) {\n return this.setFromMatrix4(matrix4).invert().transpose();\n }\n transposeIntoArray(r) {\n const m = this.elements;\n r[0] = m[0];\n r[1] = m[3];\n r[2] = m[6];\n r[3] = m[1];\n r[4] = m[4];\n r[5] = m[7];\n r[6] = m[2];\n r[7] = m[5];\n r[8] = m[8];\n return this;\n }\n setUvTransform(tx, ty, sx, sy, rotation, cx, cy) {\n const c = Math.cos(rotation);\n const s = Math.sin(rotation);\n this.set(\n sx * c,\n sx * s,\n -sx * (c * cx + s * cy) + cx + tx,\n -sy * s,\n sy * c,\n -sy * (-s * cx + c * cy) + cy + ty,\n 0,\n 0,\n 1\n );\n return this;\n }\n //\n scale(sx, sy) {\n this.premultiply(_m3.makeScale(sx, sy));\n return this;\n }\n rotate(theta) {\n this.premultiply(_m3.makeRotation(-theta));\n return this;\n }\n translate(tx, ty) {\n this.premultiply(_m3.makeTranslation(tx, ty));\n return this;\n }\n // for 2D Transforms\n makeTranslation(x2, y) {\n if (x2.isVector2) {\n this.set(\n 1,\n 0,\n x2.x,\n 0,\n 1,\n x2.y,\n 0,\n 0,\n 1\n );\n } else {\n this.set(\n 1,\n 0,\n x2,\n 0,\n 1,\n y,\n 0,\n 0,\n 1\n );\n }\n return this;\n }\n makeRotation(theta) {\n const c = Math.cos(theta);\n const s = Math.sin(theta);\n this.set(\n c,\n -s,\n 0,\n s,\n c,\n 0,\n 0,\n 0,\n 1\n );\n return this;\n }\n makeScale(x2, y) {\n this.set(\n x2,\n 0,\n 0,\n 0,\n y,\n 0,\n 0,\n 0,\n 1\n );\n return this;\n }\n //\n equals(matrix) {\n const te = this.elements;\n const me = matrix.elements;\n for (let i2 = 0; i2 < 9; i2++) {\n if (te[i2] !== me[i2]) return false;\n }\n return true;\n }\n fromArray(array, offset = 0) {\n for (let i2 = 0; i2 < 9; i2++) {\n this.elements[i2] = array[i2 + offset];\n }\n return this;\n }\n toArray(array = [], offset = 0) {\n const te = this.elements;\n array[offset] = te[0];\n array[offset + 1] = te[1];\n array[offset + 2] = te[2];\n array[offset + 3] = te[3];\n array[offset + 4] = te[4];\n array[offset + 5] = te[5];\n array[offset + 6] = te[6];\n array[offset + 7] = te[7];\n array[offset + 8] = te[8];\n return array;\n }\n clone() {\n return new this.constructor().fromArray(this.elements);\n }\n }\n const _m3 = /* @__PURE__ */ new Matrix3();\n function arrayNeedsUint32(array) {\n for (let i2 = array.length - 1; i2 >= 0; --i2) {\n if (array[i2] >= 65535) return true;\n }\n return false;\n }\n function createElementNS(name) {\n return document.createElementNS("http://www.w3.org/1999/xhtml", name);\n }\n const LINEAR_REC709_TO_XYZ = /* @__PURE__ */ new Matrix3().set(\n 0.4123908,\n 0.3575843,\n 0.1804808,\n 0.212639,\n 0.7151687,\n 0.0721923,\n 0.0193308,\n 0.1191948,\n 0.9505322\n );\n const XYZ_TO_LINEAR_REC709 = /* @__PURE__ */ new Matrix3().set(\n 3.2409699,\n -1.5373832,\n -0.4986108,\n -0.9692436,\n 1.8759675,\n 0.0415551,\n 0.0556301,\n -0.203977,\n 1.0569715\n );\n function createColorManagement() {\n const ColorManagement2 = {\n enabled: true,\n workingColorSpace: LinearSRGBColorSpace,\n /**\n * Implementations of supported color spaces.\n *\n * Required:\n * - primaries: chromaticity coordinates [ rx ry gx gy bx by ]\n * - whitePoint: reference white [ x y ]\n * - transfer: transfer function (pre-defined)\n * - toXYZ: Matrix3 RGB to XYZ transform\n * - fromXYZ: Matrix3 XYZ to RGB transform\n * - luminanceCoefficients: RGB luminance coefficients\n *\n * Optional:\n * - outputColorSpaceConfig: { drawingBufferColorSpace: ColorSpace }\n * - workingColorSpaceConfig: { unpackColorSpace: ColorSpace }\n *\n * Reference:\n * - https://www.russellcottrell.com/photo/matrixCalculator.htm\n */\n spaces: {},\n convert: function(color, sourceColorSpace, targetColorSpace) {\n if (this.enabled === false || sourceColorSpace === targetColorSpace || !sourceColorSpace || !targetColorSpace) {\n return color;\n }\n if (this.spaces[sourceColorSpace].transfer === SRGBTransfer) {\n color.r = SRGBToLinear(color.r);\n color.g = SRGBToLinear(color.g);\n color.b = SRGBToLinear(color.b);\n }\n if (this.spaces[sourceColorSpace].primaries !== this.spaces[targetColorSpace].primaries) {\n color.applyMatrix3(this.spaces[sourceColorSpace].toXYZ);\n color.applyMatrix3(this.spaces[targetColorSpace].fromXYZ);\n }\n if (this.spaces[targetColorSpace].transfer === SRGBTransfer) {\n color.r = LinearToSRGB(color.r);\n color.g = LinearToSRGB(color.g);\n color.b = LinearToSRGB(color.b);\n }\n return color;\n },\n fromWorkingColorSpace: function(color, targetColorSpace) {\n return this.convert(color, this.workingColorSpace, targetColorSpace);\n },\n toWorkingColorSpace: function(color, sourceColorSpace) {\n return this.convert(color, sourceColorSpace, this.workingColorSpace);\n },\n getPrimaries: function(colorSpace) {\n return this.spaces[colorSpace].primaries;\n },\n getTransfer: function(colorSpace) {\n if (colorSpace === NoColorSpace) return LinearTransfer;\n return this.spaces[colorSpace].transfer;\n },\n getLuminanceCoefficients: function(target, colorSpace = this.workingColorSpace) {\n return target.fromArray(this.spaces[colorSpace].luminanceCoefficients);\n },\n define: function(colorSpaces) {\n Object.assign(this.spaces, colorSpaces);\n },\n // Internal APIs\n _getMatrix: function(targetMatrix, sourceColorSpace, targetColorSpace) {\n return targetMatrix.copy(this.spaces[sourceColorSpace].toXYZ).multiply(this.spaces[targetColorSpace].fromXYZ);\n },\n _getDrawingBufferColorSpace: function(colorSpace) {\n return this.spaces[colorSpace].outputColorSpaceConfig.drawingBufferColorSpace;\n },\n _getUnpackColorSpace: function(colorSpace = this.workingColorSpace) {\n return this.spaces[colorSpace].workingColorSpaceConfig.unpackColorSpace;\n }\n };\n const REC709_PRIMARIES = [0.64, 0.33, 0.3, 0.6, 0.15, 0.06];\n const REC709_LUMINANCE_COEFFICIENTS = [0.2126, 0.7152, 0.0722];\n const D65 = [0.3127, 0.329];\n ColorManagement2.define({\n [LinearSRGBColorSpace]: {\n primaries: REC709_PRIMARIES,\n whitePoint: D65,\n transfer: LinearTransfer,\n toXYZ: LINEAR_REC709_TO_XYZ,\n fromXYZ: XYZ_TO_LINEAR_REC709,\n luminanceCoefficients: REC709_LUMINANCE_COEFFICIENTS,\n workingColorSpaceConfig: { unpackColorSpace: SRGBColorSpace },\n outputColorSpaceConfig: { drawingBufferColorSpace: SRGBColorSpace }\n },\n [SRGBColorSpace]: {\n primaries: REC709_PRIMARIES,\n whitePoint: D65,\n transfer: SRGBTransfer,\n toXYZ: LINEAR_REC709_TO_XYZ,\n fromXYZ: XYZ_TO_LINEAR_REC709,\n luminanceCoefficients: REC709_LUMINANCE_COEFFICIENTS,\n outputColorSpaceConfig: { drawingBufferColorSpace: SRGBColorSpace }\n }\n });\n return ColorManagement2;\n }\n const ColorManagement = /* @__PURE__ */ createColorManagement();\n function SRGBToLinear(c) {\n return c < 0.04045 ? c * 0.0773993808 : Math.pow(c * 0.9478672986 + 0.0521327014, 2.4);\n }\n function LinearToSRGB(c) {\n return c < 31308e-7 ? c * 12.92 : 1.055 * Math.pow(c, 0.41666) - 0.055;\n }\n let _canvas;\n class ImageUtils {\n static getDataURL(image) {\n if (/^data:/i.test(image.src)) {\n return image.src;\n }\n if (typeof HTMLCanvasElement === "undefined") {\n return image.src;\n }\n let canvas;\n if (image instanceof HTMLCanvasElement) {\n canvas = image;\n } else {\n if (_canvas === void 0) _canvas = createElementNS("canvas");\n _canvas.width = image.width;\n _canvas.height = image.height;\n const context = _canvas.getContext("2d");\n if (image instanceof ImageData) {\n context.putImageData(image, 0, 0);\n } else {\n context.drawImage(image, 0, 0, image.width, image.height);\n }\n canvas = _canvas;\n }\n if (canvas.width > 2048 || canvas.height > 2048) {\n console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons", image);\n return canvas.toDataURL("image/jpeg", 0.6);\n } else {\n return canvas.toDataURL("image/png");\n }\n }\n static sRGBToLinear(image) {\n if (typeof HTMLImageElement !== "undefined" && image instanceof HTMLImageElement || typeof HTMLCanvasElement !== "undefined" && image instanceof HTMLCanvasElement || typeof ImageBitmap !== "undefined" && image instanceof ImageBitmap) {\n const canvas = createElementNS("canvas");\n canvas.width = image.width;\n canvas.height = image.height;\n const context = canvas.getContext("2d");\n context.drawImage(image, 0, 0, image.width, image.height);\n const imageData = context.getImageData(0, 0, image.width, image.height);\n const data = imageData.data;\n for (let i2 = 0; i2 < data.length; i2++) {\n data[i2] = SRGBToLinear(data[i2] / 255) * 255;\n }\n context.putImageData(imageData, 0, 0);\n return canvas;\n } else if (image.data) {\n const data = image.data.slice(0);\n for (let i2 = 0; i2 < data.length; i2++) {\n if (data instanceof Uint8Array || data instanceof Uint8ClampedArray) {\n data[i2] = Math.floor(SRGBToLinear(data[i2] / 255) * 255);\n } else {\n data[i2] = SRGBToLinear(data[i2]);\n }\n }\n return {\n data,\n width: image.width,\n height: image.height\n };\n } else {\n console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied.");\n return image;\n }\n }\n }\n let _sourceId = 0;\n class Source {\n constructor(data = null) {\n this.isSource = true;\n Object.defineProperty(this, "id", { value: _sourceId++ });\n this.uuid = generateUUID();\n this.data = data;\n this.dataReady = true;\n this.version = 0;\n }\n set needsUpdate(value) {\n if (value === true) this.version++;\n }\n toJSON(meta) {\n const isRootObject = meta === void 0 || typeof meta === "string";\n if (!isRootObject && meta.images[this.uuid] !== void 0) {\n return meta.images[this.uuid];\n }\n const output = {\n uuid: this.uuid,\n url: ""\n };\n const data = this.data;\n if (data !== null) {\n let url;\n if (Array.isArray(data)) {\n url = [];\n for (let i2 = 0, l = data.length; i2 < l; i2++) {\n if (data[i2].isDataTexture) {\n url.push(serializeImage(data[i2].image));\n } else {\n url.push(serializeImage(data[i2]));\n }\n }\n } else {\n url = serializeImage(data);\n }\n output.url = url;\n }\n if (!isRootObject) {\n meta.images[this.uuid] = output;\n }\n return output;\n }\n }\n function serializeImage(image) {\n if (typeof HTMLImageElement !== "undefined" && image instanceof HTMLImageElement || typeof HTMLCanvasElement !== "undefined" && image instanceof HTMLCanvasElement || typeof ImageBitmap !== "undefined" && image instanceof ImageBitmap) {\n return ImageUtils.getDataURL(image);\n } else {\n if (image.data) {\n return {\n data: Array.from(image.data),\n width: image.width,\n height: image.height,\n type: image.data.constructor.name\n };\n } else {\n console.warn("THREE.Texture: Unable to serialize Texture.");\n return {};\n }\n }\n }\n let _textureId = 0;\n class Texture extends EventDispatcher {\n constructor(image = Texture.DEFAULT_IMAGE, mapping = Texture.DEFAULT_MAPPING, wrapS = ClampToEdgeWrapping, wrapT = ClampToEdgeWrapping, magFilter = LinearFilter, minFilter = LinearMipmapLinearFilter, format = RGBAFormat, type = UnsignedByteType, anisotropy = Texture.DEFAULT_ANISOTROPY, colorSpace = NoColorSpace) {\n super();\n this.isTexture = true;\n Object.defineProperty(this, "id", { value: _textureId++ });\n this.uuid = generateUUID();\n this.name = "";\n this.source = new Source(image);\n this.mipmaps = [];\n this.mapping = mapping;\n this.channel = 0;\n this.wrapS = wrapS;\n this.wrapT = wrapT;\n this.magFilter = magFilter;\n this.minFilter = minFilter;\n this.anisotropy = anisotropy;\n this.format = format;\n this.internalFormat = null;\n this.type = type;\n this.offset = new Vector2(0, 0);\n this.repeat = new Vector2(1, 1);\n this.center = new Vector2(0, 0);\n this.rotation = 0;\n this.matrixAutoUpdate = true;\n this.matrix = new Matrix3();\n this.generateMipmaps = true;\n this.premultiplyAlpha = false;\n this.flipY = true;\n this.unpackAlignment = 4;\n this.colorSpace = colorSpace;\n this.userData = {};\n this.version = 0;\n this.onUpdate = null;\n this.renderTarget = null;\n this.isRenderTargetTexture = false;\n this.pmremVersion = 0;\n }\n get image() {\n return this.source.data;\n }\n set image(value = null) {\n this.source.data = value;\n }\n updateMatrix() {\n this.matrix.setUvTransform(this.offset.x, this.offset.y, this.repeat.x, this.repeat.y, this.rotation, this.center.x, this.center.y);\n }\n clone() {\n return new this.constructor().copy(this);\n }\n copy(source) {\n this.name = source.name;\n this.source = source.source;\n this.mipmaps = source.mipmaps.slice(0);\n this.mapping = source.mapping;\n this.channel = source.channel;\n this.wrapS = source.wrapS;\n this.wrapT = source.wrapT;\n this.magFilter = source.magFilter;\n this.minFilter = source.minFilter;\n this.anisotropy = source.anisotropy;\n this.format = source.format;\n this.internalFormat = source.internalFormat;\n this.type = source.type;\n this.offset.copy(source.offset);\n this.repeat.copy(source.repeat);\n this.center.copy(source.center);\n this.rotation = source.rotation;\n this.matrixAutoUpdate = source.matrixAutoUpdate;\n this.matrix.copy(source.matrix);\n this.generateMipmaps = source.generateMipmaps;\n this.premultiplyAlpha = source.premultiplyAlpha;\n this.flipY = source.flipY;\n this.unpackAlignment = source.unpackAlignment;\n this.colorSpace = source.colorSpace;\n this.renderTarget = source.renderTarget;\n this.isRenderTargetTexture = source.isRenderTargetTexture;\n this.userData = JSON.parse(JSON.stringify(source.userData));\n this.needsUpdate = true;\n return this;\n }\n toJSON(meta) {\n const isRootObject = meta === void 0 || typeof meta === "string";\n if (!isRootObject && meta.textures[this.uuid] !== void 0) {\n return meta.textures[this.uuid];\n }\n const output = {\n metadata: {\n version: 4.6,\n type: "Texture",\n generator: "Texture.toJSON"\n },\n uuid: this.uuid,\n name: this.name,\n image: this.source.toJSON(meta).uuid,\n mapping: this.mapping,\n channel: this.channel,\n repeat: [this.repeat.x, this.repeat.y],\n offset: [this.offset.x, this.offset.y],\n center: [this.center.x, this.center.y],\n rotation: this.rotation,\n wrap: [this.wrapS, this.wrapT],\n format: this.format,\n internalFormat: this.internalFormat,\n type: this.type,\n colorSpace: this.colorSpace,\n minFilter: this.minFilter,\n magFilter: this.magFilter,\n anisotropy: this.anisotropy,\n flipY: this.flipY,\n generateMipmaps: this.generateMipmaps,\n premultiplyAlpha: this.premultiplyAlpha,\n unpackAlignment: this.unpackAlignment\n };\n if (Object.keys(this.userData).length > 0) output.userData = this.userData;\n if (!isRootObject) {\n meta.textures[this.uuid] = output;\n }\n return output;\n }\n dispose() {\n this.dispatchEvent({ type: "dispose" });\n }\n transformUv(uv) {\n if (this.mapping !== UVMapping) return uv;\n uv.applyMatrix3(this.matrix);\n if (uv.x < 0 || uv.x > 1) {\n switch (this.wrapS) {\n case RepeatWrapping:\n uv.x = uv.x - Math.floor(uv.x);\n break;\n case ClampToEdgeWrapping:\n uv.x = uv.x < 0 ? 0 : 1;\n break;\n case MirroredRepeatWrapping:\n if (Math.abs(Math.floor(uv.x) % 2) === 1) {\n uv.x = Math.ceil(uv.x) - uv.x;\n } else {\n uv.x = uv.x - Math.floor(uv.x);\n }\n break;\n }\n }\n if (uv.y < 0 || uv.y > 1) {\n switch (this.wrapT) {\n case RepeatWrapping:\n uv.y = uv.y - Math.floor(uv.y);\n break;\n case ClampToEdgeWrapping:\n uv.y = uv.y < 0 ? 0 : 1;\n break;\n case MirroredRepeatWrapping:\n if (Math.abs(Math.floor(uv.y) % 2) === 1) {\n uv.y = Math.ceil(uv.y) - uv.y;\n } else {\n uv.y = uv.y - Math.floor(uv.y);\n }\n break;\n }\n }\n if (this.flipY) {\n uv.y = 1 - uv.y;\n }\n return uv;\n }\n set needsUpdate(value) {\n if (value === true) {\n this.version++;\n this.source.needsUpdate = true;\n }\n }\n set needsPMREMUpdate(value) {\n if (value === true) {\n this.pmremVersion++;\n }\n }\n }\n Texture.DEFAULT_IMAGE = null;\n Texture.DEFAULT_MAPPING = UVMapping;\n Texture.DEFAULT_ANISOTROPY = 1;\n class Vector4 {\n constructor(x2 = 0, y = 0, z = 0, w = 1) {\n Vector4.prototype.isVector4 = true;\n this.x = x2;\n this.y = y;\n this.z = z;\n this.w = w;\n }\n get width() {\n return this.z;\n }\n set width(value) {\n this.z = value;\n }\n get height() {\n return this.w;\n }\n set height(value) {\n this.w = value;\n }\n set(x2, y, z, w) {\n this.x = x2;\n this.y = y;\n this.z = z;\n this.w = w;\n return this;\n }\n setScalar(scalar) {\n this.x = scalar;\n this.y = scalar;\n this.z = scalar;\n this.w = scalar;\n return this;\n }\n setX(x2) {\n this.x = x2;\n return this;\n }\n setY(y) {\n this.y = y;\n return this;\n }\n setZ(z) {\n this.z = z;\n return this;\n }\n setW(w) {\n this.w = w;\n return this;\n }\n setComponent(index, value) {\n switch (index) {\n case 0:\n this.x = value;\n break;\n case 1:\n this.y = value;\n break;\n case 2:\n this.z = value;\n break;\n case 3:\n this.w = value;\n break;\n default:\n throw new Error("index is out of range: " + index);\n }\n return this;\n }\n getComponent(index) {\n switch (index) {\n case 0:\n return this.x;\n case 1:\n return this.y;\n case 2:\n return this.z;\n case 3:\n return this.w;\n default:\n throw new Error("index is out of range: " + index);\n }\n }\n clone() {\n return new this.constructor(this.x, this.y, this.z, this.w);\n }\n copy(v) {\n this.x = v.x;\n this.y = v.y;\n this.z = v.z;\n this.w = v.w !== void 0 ? v.w : 1;\n return this;\n }\n add(v) {\n this.x += v.x;\n this.y += v.y;\n this.z += v.z;\n this.w += v.w;\n return this;\n }\n addScalar(s) {\n this.x += s;\n this.y += s;\n this.z += s;\n this.w += s;\n return this;\n }\n addVectors(a, b) {\n this.x = a.x + b.x;\n this.y = a.y + b.y;\n this.z = a.z + b.z;\n this.w = a.w + b.w;\n return this;\n }\n addScaledVector(v, s) {\n this.x += v.x * s;\n this.y += v.y * s;\n this.z += v.z * s;\n this.w += v.w * s;\n return this;\n }\n sub(v) {\n this.x -= v.x;\n this.y -= v.y;\n this.z -= v.z;\n this.w -= v.w;\n return this;\n }\n subScalar(s) {\n this.x -= s;\n this.y -= s;\n this.z -= s;\n this.w -= s;\n return this;\n }\n subVectors(a, b) {\n this.x = a.x - b.x;\n this.y = a.y - b.y;\n this.z = a.z - b.z;\n this.w = a.w - b.w;\n return this;\n }\n multiply(v) {\n this.x *= v.x;\n this.y *= v.y;\n this.z *= v.z;\n this.w *= v.w;\n return this;\n }\n multiplyScalar(scalar) {\n this.x *= scalar;\n this.y *= scalar;\n this.z *= scalar;\n this.w *= scalar;\n return this;\n }\n applyMatrix4(m) {\n const x2 = this.x, y = this.y, z = this.z, w = this.w;\n const e = m.elements;\n this.x = e[0] * x2 + e[4] * y + e[8] * z + e[12] * w;\n this.y = e[1] * x2 + e[5] * y + e[9] * z + e[13] * w;\n this.z = e[2] * x2 + e[6] * y + e[10] * z + e[14] * w;\n this.w = e[3] * x2 + e[7] * y + e[11] * z + e[15] * w;\n return this;\n }\n divide(v) {\n this.x /= v.x;\n this.y /= v.y;\n this.z /= v.z;\n this.w /= v.w;\n return this;\n }\n divideScalar(scalar) {\n return this.multiplyScalar(1 / scalar);\n }\n setAxisAngleFromQuaternion(q) {\n this.w = 2 * Math.acos(q.w);\n const s = Math.sqrt(1 - q.w * q.w);\n if (s < 1e-4) {\n this.x = 1;\n this.y = 0;\n this.z = 0;\n } else {\n this.x = q.x / s;\n this.y = q.y / s;\n this.z = q.z / s;\n }\n return this;\n }\n setAxisAngleFromRotationMatrix(m) {\n let angle, x2, y, z;\n const epsilon = 0.01, epsilon2 = 0.1, te = m.elements, m11 = te[0], m12 = te[4], m13 = te[8], m21 = te[1], m22 = te[5], m23 = te[9], m31 = te[2], m32 = te[6], m33 = te[10];\n if (Math.abs(m12 - m21) < epsilon && Math.abs(m13 - m31) < epsilon && Math.abs(m23 - m32) < epsilon) {\n if (Math.abs(m12 + m21) < epsilon2 && Math.abs(m13 + m31) < epsilon2 && Math.abs(m23 + m32) < epsilon2 && Math.abs(m11 + m22 + m33 - 3) < epsilon2) {\n this.set(1, 0, 0, 0);\n return this;\n }\n angle = Math.PI;\n const xx = (m11 + 1) / 2;\n const yy = (m22 + 1) / 2;\n const zz = (m33 + 1) / 2;\n const xy = (m12 + m21) / 4;\n const xz = (m13 + m31) / 4;\n const yz = (m23 + m32) / 4;\n if (xx > yy && xx > zz) {\n if (xx < epsilon) {\n x2 = 0;\n y = 0.707106781;\n z = 0.707106781;\n } else {\n x2 = Math.sqrt(xx);\n y = xy / x2;\n z = xz / x2;\n }\n } else if (yy > zz) {\n if (yy < epsilon) {\n x2 = 0.707106781;\n y = 0;\n z = 0.707106781;\n } else {\n y = Math.sqrt(yy);\n x2 = xy / y;\n z = yz / y;\n }\n } else {\n if (zz < epsilon) {\n x2 = 0.707106781;\n y = 0.707106781;\n z = 0;\n } else {\n z = Math.sqrt(zz);\n x2 = xz / z;\n y = yz / z;\n }\n }\n this.set(x2, y, z, angle);\n return this;\n }\n let s = Math.sqrt((m32 - m23) * (m32 - m23) + (m13 - m31) * (m13 - m31) + (m21 - m12) * (m21 - m12));\n if (Math.abs(s) < 1e-3) s = 1;\n this.x = (m32 - m23) / s;\n this.y = (m13 - m31) / s;\n this.z = (m21 - m12) / s;\n this.w = Math.acos((m11 + m22 + m33 - 1) / 2);\n return this;\n }\n setFromMatrixPosition(m) {\n const e = m.elements;\n this.x = e[12];\n this.y = e[13];\n this.z = e[14];\n this.w = e[15];\n return this;\n }\n min(v) {\n this.x = Math.min(this.x, v.x);\n this.y = Math.min(this.y, v.y);\n this.z = Math.min(this.z, v.z);\n this.w = Math.min(this.w, v.w);\n return this;\n }\n max(v) {\n this.x = Math.max(this.x, v.x);\n this.y = Math.max(this.y, v.y);\n this.z = Math.max(this.z, v.z);\n this.w = Math.max(this.w, v.w);\n return this;\n }\n clamp(min, max2) {\n this.x = clamp(this.x, min.x, max2.x);\n this.y = clamp(this.y, min.y, max2.y);\n this.z = clamp(this.z, min.z, max2.z);\n this.w = clamp(this.w, min.w, max2.w);\n return this;\n }\n clampScalar(minVal, maxVal) {\n this.x = clamp(this.x, minVal, maxVal);\n this.y = clamp(this.y, minVal, maxVal);\n this.z = clamp(this.z, minVal, maxVal);\n this.w = clamp(this.w, minVal, maxVal);\n return this;\n }\n clampLength(min, max2) {\n const length = this.length();\n return this.divideScalar(length || 1).multiplyScalar(clamp(length, min, max2));\n }\n floor() {\n this.x = Math.floor(this.x);\n this.y = Math.floor(this.y);\n this.z = Math.floor(this.z);\n this.w = Math.floor(this.w);\n return this;\n }\n ceil() {\n this.x = Math.ceil(this.x);\n this.y = Math.ceil(this.y);\n this.z = Math.ceil(this.z);\n this.w = Math.ceil(this.w);\n return this;\n }\n round() {\n this.x = Math.round(this.x);\n this.y = Math.round(this.y);\n this.z = Math.round(this.z);\n this.w = Math.round(this.w);\n return this;\n }\n roundToZero() {\n this.x = Math.trunc(this.x);\n this.y = Math.trunc(this.y);\n this.z = Math.trunc(this.z);\n this.w = Math.trunc(this.w);\n return this;\n }\n negate() {\n this.x = -this.x;\n this.y = -this.y;\n this.z = -this.z;\n this.w = -this.w;\n return this;\n }\n dot(v) {\n return this.x * v.x + this.y * v.y + this.z * v.z + this.w * v.w;\n }\n lengthSq() {\n return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w;\n }\n length() {\n return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w);\n }\n manhattanLength() {\n return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w);\n }\n normalize() {\n return this.divideScalar(this.length() || 1);\n }\n setLength(length) {\n return this.normalize().multiplyScalar(length);\n }\n lerp(v, alpha) {\n this.x += (v.x - this.x) * alpha;\n this.y += (v.y - this.y) * alpha;\n this.z += (v.z - this.z) * alpha;\n this.w += (v.w - this.w) * alpha;\n return this;\n }\n lerpVectors(v1, v2, alpha) {\n this.x = v1.x + (v2.x - v1.x) * alpha;\n this.y = v1.y + (v2.y - v1.y) * alpha;\n this.z = v1.z + (v2.z - v1.z) * alpha;\n this.w = v1.w + (v2.w - v1.w) * alpha;\n return this;\n }\n equals(v) {\n return v.x === this.x && v.y === this.y && v.z === this.z && v.w === this.w;\n }\n fromArray(array, offset = 0) {\n this.x = array[offset];\n this.y = array[offset + 1];\n this.z = array[offset + 2];\n this.w = array[offset + 3];\n return this;\n }\n toArray(array = [], offset = 0) {\n array[offset] = this.x;\n array[offset + 1] = this.y;\n array[offset + 2] = this.z;\n array[offset + 3] = this.w;\n return array;\n }\n fromBufferAttribute(attribute, index) {\n this.x = attribute.getX(index);\n this.y = attribute.getY(index);\n this.z = attribute.getZ(index);\n this.w = attribute.getW(index);\n return this;\n }\n random() {\n this.x = Math.random();\n this.y = Math.random();\n this.z = Math.random();\n this.w = Math.random();\n return this;\n }\n *[Symbol.iterator]() {\n yield this.x;\n yield this.y;\n yield this.z;\n yield this.w;\n }\n }\n class RenderTarget extends EventDispatcher {\n constructor(width = 1, height = 1, options = {}) {\n super();\n this.isRenderTarget = true;\n this.width = width;\n this.height = height;\n this.depth = 1;\n this.scissor = new Vector4(0, 0, width, height);\n this.scissorTest = false;\n this.viewport = new Vector4(0, 0, width, height);\n const image = { width, height, depth: 1 };\n options = Object.assign({\n generateMipmaps: false,\n internalFormat: null,\n minFilter: LinearFilter,\n depthBuffer: true,\n stencilBuffer: false,\n resolveDepthBuffer: true,\n resolveStencilBuffer: true,\n depthTexture: null,\n samples: 0,\n count: 1\n }, options);\n const texture = new Texture(image, options.mapping, options.wrapS, options.wrapT, options.magFilter, options.minFilter, options.format, options.type, options.anisotropy, options.colorSpace);\n texture.flipY = false;\n texture.generateMipmaps = options.generateMipmaps;\n texture.internalFormat = options.internalFormat;\n this.textures = [];\n const count = options.count;\n for (let i2 = 0; i2 < count; i2++) {\n this.textures[i2] = texture.clone();\n this.textures[i2].isRenderTargetTexture = true;\n this.textures[i2].renderTarget = this;\n }\n this.depthBuffer = options.depthBuffer;\n this.stencilBuffer = options.stencilBuffer;\n this.resolveDepthBuffer = options.resolveDepthBuffer;\n this.resolveStencilBuffer = options.resolveStencilBuffer;\n this._depthTexture = null;\n this.depthTexture = options.depthTexture;\n this.samples = options.samples;\n }\n get texture() {\n return this.textures[0];\n }\n set texture(value) {\n this.textures[0] = value;\n }\n set depthTexture(current) {\n if (this._depthTexture !== null) this._depthTexture.renderTarget = null;\n if (current !== null) current.renderTarget = this;\n this._depthTexture = current;\n }\n get depthTexture() {\n return this._depthTexture;\n }\n setSize(width, height, depth = 1) {\n if (this.width !== width || this.height !== height || this.depth !== depth) {\n this.width = width;\n this.height = height;\n this.depth = depth;\n for (let i2 = 0, il = this.textures.length; i2 < il; i2++) {\n this.textures[i2].image.width = width;\n this.textures[i2].image.height = height;\n this.textures[i2].image.depth = depth;\n }\n this.dispose();\n }\n this.viewport.set(0, 0, width, height);\n this.scissor.set(0, 0, width, height);\n }\n clone() {\n return new this.constructor().copy(this);\n }\n copy(source) {\n this.width = source.width;\n this.height = source.height;\n this.depth = source.depth;\n this.scissor.copy(source.scissor);\n this.scissorTest = source.scissorTest;\n this.viewport.copy(source.viewport);\n this.textures.length = 0;\n for (let i2 = 0, il = source.textures.length; i2 < il; i2++) {\n this.textures[i2] = source.textures[i2].clone();\n this.textures[i2].isRenderTargetTexture = true;\n this.textures[i2].renderTarget = this;\n }\n const image = Object.assign({}, source.texture.image);\n this.texture.source = new Source(image);\n this.depthBuffer = source.depthBuffer;\n this.stencilBuffer = source.stencilBuffer;\n this.resolveDepthBuffer = source.resolveDepthBuffer;\n this.resolveStencilBuffer = source.resolveStencilBuffer;\n if (source.depthTexture !== null) this.depthTexture = source.depthTexture.clone();\n this.samples = source.samples;\n return this;\n }\n dispose() {\n this.dispatchEvent({ type: "dispose" });\n }\n }\n class WebGLRenderTarget extends RenderTarget {\n constructor(width = 1, height = 1, options = {}) {\n super(width, height, options);\n this.isWebGLRenderTarget = true;\n }\n }\n class DataArrayTexture extends Texture {\n constructor(data = null, width = 1, height = 1, depth = 1) {\n super(null);\n this.isDataArrayTexture = true;\n this.image = { data, width, height, depth };\n this.magFilter = NearestFilter;\n this.minFilter = NearestFilter;\n this.wrapR = ClampToEdgeWrapping;\n this.generateMipmaps = false;\n this.flipY = false;\n this.unpackAlignment = 1;\n this.layerUpdates = /* @__PURE__ */ new Set();\n }\n addLayerUpdate(layerIndex) {\n this.layerUpdates.add(layerIndex);\n }\n clearLayerUpdates() {\n this.layerUpdates.clear();\n }\n }\n class WebGLArrayRenderTarget extends WebGLRenderTarget {\n constructor(width = 1, height = 1, depth = 1, options = {}) {\n super(width, height, options);\n this.isWebGLArrayRenderTarget = true;\n this.depth = depth;\n this.texture = new DataArrayTexture(null, width, height, depth);\n this.texture.isRenderTargetTexture = true;\n }\n }\n class Quaternion {\n constructor(x2 = 0, y = 0, z = 0, w = 1) {\n this.isQuaternion = true;\n this._x = x2;\n this._y = y;\n this._z = z;\n this._w = w;\n }\n static slerpFlat(dst, dstOffset, src0, srcOffset0, src1, srcOffset1, t) {\n let x0 = src0[srcOffset0 + 0], y0 = src0[srcOffset0 + 1], z0 = src0[srcOffset0 + 2], w0 = src0[srcOffset0 + 3];\n const x1 = src1[srcOffset1 + 0], y1 = src1[srcOffset1 + 1], z1 = src1[srcOffset1 + 2], w1 = src1[srcOffset1 + 3];\n if (t === 0) {\n dst[dstOffset + 0] = x0;\n dst[dstOffset + 1] = y0;\n dst[dstOffset + 2] = z0;\n dst[dstOffset + 3] = w0;\n return;\n }\n if (t === 1) {\n dst[dstOffset + 0] = x1;\n dst[dstOffset + 1] = y1;\n dst[dstOffset + 2] = z1;\n dst[dstOffset + 3] = w1;\n return;\n }\n if (w0 !== w1 || x0 !== x1 || y0 !== y1 || z0 !== z1) {\n let s = 1 - t;\n const cos = x0 * x1 + y0 * y1 + z0 * z1 + w0 * w1, dir = cos >= 0 ? 1 : -1, sqrSin = 1 - cos * cos;\n if (sqrSin > Number.EPSILON) {\n const sin = Math.sqrt(sqrSin), len = Math.atan2(sin, cos * dir);\n s = Math.sin(s * len) / sin;\n t = Math.sin(t * len) / sin;\n }\n const tDir = t * dir;\n x0 = x0 * s + x1 * tDir;\n y0 = y0 * s + y1 * tDir;\n z0 = z0 * s + z1 * tDir;\n w0 = w0 * s + w1 * tDir;\n if (s === 1 - t) {\n const f = 1 / Math.sqrt(x0 * x0 + y0 * y0 + z0 * z0 + w0 * w0);\n x0 *= f;\n y0 *= f;\n z0 *= f;\n w0 *= f;\n }\n }\n dst[dstOffset] = x0;\n dst[dstOffset + 1] = y0;\n dst[dstOffset + 2] = z0;\n dst[dstOffset + 3] = w0;\n }\n static multiplyQuaternionsFlat(dst, dstOffset, src0, srcOffset0, src1, srcOffset1) {\n const x0 = src0[srcOffset0];\n const y0 = src0[srcOffset0 + 1];\n const z0 = src0[srcOffset0 + 2];\n const w0 = src0[srcOffset0 + 3];\n const x1 = src1[srcOffset1];\n const y1 = src1[srcOffset1 + 1];\n const z1 = src1[srcOffset1 + 2];\n const w1 = src1[srcOffset1 + 3];\n dst[dstOffset] = x0 * w1 + w0 * x1 + y0 * z1 - z0 * y1;\n dst[dstOffset + 1] = y0 * w1 + w0 * y1 + z0 * x1 - x0 * z1;\n dst[dstOffset + 2] = z0 * w1 + w0 * z1 + x0 * y1 - y0 * x1;\n dst[dstOffset + 3] = w0 * w1 - x0 * x1 - y0 * y1 - z0 * z1;\n return dst;\n }\n get x() {\n return this._x;\n }\n set x(value) {\n this._x = value;\n this._onChangeCallback();\n }\n get y() {\n return this._y;\n }\n set y(value) {\n this._y = value;\n this._onChangeCallback();\n }\n get z() {\n return this._z;\n }\n set z(value) {\n this._z = value;\n this._onChangeCallback();\n }\n get w() {\n return this._w;\n }\n set w(value) {\n this._w = value;\n this._onChangeCallback();\n }\n set(x2, y, z, w) {\n this._x = x2;\n this._y = y;\n this._z = z;\n this._w = w;\n this._onChangeCallback();\n return this;\n }\n clone() {\n return new this.constructor(this._x, this._y, this._z, this._w);\n }\n copy(quaternion) {\n this._x = quaternion.x;\n this._y = quaternion.y;\n this._z = quaternion.z;\n this._w = quaternion.w;\n this._onChangeCallback();\n return this;\n }\n setFromEuler(euler, update = true) {\n const x2 = euler._x, y = euler._y, z = euler._z, order = euler._order;\n const cos = Math.cos;\n const sin = Math.sin;\n const c1 = cos(x2 / 2);\n const c2 = cos(y / 2);\n const c3 = cos(z / 2);\n const s1 = sin(x2 / 2);\n const s2 = sin(y / 2);\n const s3 = sin(z / 2);\n switch (order) {\n case "XYZ":\n this._x = s1 * c2 * c3 + c1 * s2 * s3;\n this._y = c1 * s2 * c3 - s1 * c2 * s3;\n this._z = c1 * c2 * s3 + s1 * s2 * c3;\n this._w = c1 * c2 * c3 - s1 * s2 * s3;\n break;\n case "YXZ":\n this._x = s1 * c2 * c3 + c1 * s2 * s3;\n this._y = c1 * s2 * c3 - s1 * c2 * s3;\n this._z = c1 * c2 * s3 - s1 * s2 * c3;\n this._w = c1 * c2 * c3 + s1 * s2 * s3;\n break;\n case "ZXY":\n this._x = s1 * c2 * c3 - c1 * s2 * s3;\n this._y = c1 * s2 * c3 + s1 * c2 * s3;\n this._z = c1 * c2 * s3 + s1 * s2 * c3;\n this._w = c1 * c2 * c3 - s1 * s2 * s3;\n break;\n case "ZYX":\n this._x = s1 * c2 * c3 - c1 * s2 * s3;\n this._y = c1 * s2 * c3 + s1 * c2 * s3;\n this._z = c1 * c2 * s3 - s1 * s2 * c3;\n this._w = c1 * c2 * c3 + s1 * s2 * s3;\n break;\n case "YZX":\n this._x = s1 * c2 * c3 + c1 * s2 * s3;\n this._y = c1 * s2 * c3 + s1 * c2 * s3;\n this._z = c1 * c2 * s3 - s1 * s2 * c3;\n this._w = c1 * c2 * c3 - s1 * s2 * s3;\n break;\n case "XZY":\n this._x = s1 * c2 * c3 - c1 * s2 * s3;\n this._y = c1 * s2 * c3 - s1 * c2 * s3;\n this._z = c1 * c2 * s3 + s1 * s2 * c3;\n this._w = c1 * c2 * c3 + s1 * s2 * s3;\n break;\n default:\n console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: " + order);\n }\n if (update === true) this._onChangeCallback();\n return this;\n }\n setFromAxisAngle(axis, angle) {\n const halfAngle = angle / 2, s = Math.sin(halfAngle);\n this._x = axis.x * s;\n this._y = axis.y * s;\n this._z = axis.z * s;\n this._w = Math.cos(halfAngle);\n this._onChangeCallback();\n return this;\n }\n setFromRotationMatrix(m) {\n const te = m.elements, m11 = te[0], m12 = te[4], m13 = te[8], m21 = te[1], m22 = te[5], m23 = te[9], m31 = te[2], m32 = te[6], m33 = te[10], trace = m11 + m22 + m33;\n if (trace > 0) {\n const s = 0.5 / Math.sqrt(trace + 1);\n this._w = 0.25 / s;\n this._x = (m32 - m23) * s;\n this._y = (m13 - m31) * s;\n this._z = (m21 - m12) * s;\n } else if (m11 > m22 && m11 > m33) {\n const s = 2 * Math.sqrt(1 + m11 - m22 - m33);\n this._w = (m32 - m23) / s;\n this._x = 0.25 * s;\n this._y = (m12 + m21) / s;\n this._z = (m13 + m31) / s;\n } else if (m22 > m33) {\n const s = 2 * Math.sqrt(1 + m22 - m11 - m33);\n this._w = (m13 - m31) / s;\n this._x = (m12 + m21) / s;\n this._y = 0.25 * s;\n this._z = (m23 + m32) / s;\n } else {\n const s = 2 * Math.sqrt(1 + m33 - m11 - m22);\n this._w = (m21 - m12) / s;\n this._x = (m13 + m31) / s;\n this._y = (m23 + m32) / s;\n this._z = 0.25 * s;\n }\n this._onChangeCallback();\n return this;\n }\n setFromUnitVectors(vFrom, vTo) {\n let r = vFrom.dot(vTo) + 1;\n if (r < Number.EPSILON) {\n r = 0;\n if (Math.abs(vFrom.x) > Math.abs(vFrom.z)) {\n this._x = -vFrom.y;\n this._y = vFrom.x;\n this._z = 0;\n this._w = r;\n } else {\n this._x = 0;\n this._y = -vFrom.z;\n this._z = vFrom.y;\n this._w = r;\n }\n } else {\n this._x = vFrom.y * vTo.z - vFrom.z * vTo.y;\n this._y = vFrom.z * vTo.x - vFrom.x * vTo.z;\n this._z = vFrom.x * vTo.y - vFrom.y * vTo.x;\n this._w = r;\n }\n return this.normalize();\n }\n angleTo(q) {\n return 2 * Math.acos(Math.abs(clamp(this.dot(q), -1, 1)));\n }\n rotateTowards(q, step) {\n const angle = this.angleTo(q);\n if (angle === 0) return this;\n const t = Math.min(1, step / angle);\n this.slerp(q, t);\n return this;\n }\n identity() {\n return this.set(0, 0, 0, 1);\n }\n invert() {\n return this.conjugate();\n }\n conjugate() {\n this._x *= -1;\n this._y *= -1;\n this._z *= -1;\n this._onChangeCallback();\n return this;\n }\n dot(v) {\n return this._x * v._x + this._y * v._y + this._z * v._z + this._w * v._w;\n }\n lengthSq() {\n return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w;\n }\n length() {\n return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w);\n }\n normalize() {\n let l = this.length();\n if (l === 0) {\n this._x = 0;\n this._y = 0;\n this._z = 0;\n this._w = 1;\n } else {\n l = 1 / l;\n this._x = this._x * l;\n this._y = this._y * l;\n this._z = this._z * l;\n this._w = this._w * l;\n }\n this._onChangeCallback();\n return this;\n }\n multiply(q) {\n return this.multiplyQuaternions(this, q);\n }\n premultiply(q) {\n return this.multiplyQuaternions(q, this);\n }\n multiplyQuaternions(a, b) {\n const qax = a._x, qay = a._y, qaz = a._z, qaw = a._w;\n const qbx = b._x, qby = b._y, qbz = b._z, qbw = b._w;\n this._x = qax * qbw + qaw * qbx + qay * qbz - qaz * qby;\n this._y = qay * qbw + qaw * qby + qaz * qbx - qax * qbz;\n this._z = qaz * qbw + qaw * qbz + qax * qby - qay * qbx;\n this._w = qaw * qbw - qax * qbx - qay * qby - qaz * qbz;\n this._onChangeCallback();\n return this;\n }\n slerp(qb, t) {\n if (t === 0) return this;\n if (t === 1) return this.copy(qb);\n const x2 = this._x, y = this._y, z = this._z, w = this._w;\n let cosHalfTheta = w * qb._w + x2 * qb._x + y * qb._y + z * qb._z;\n if (cosHalfTheta < 0) {\n this._w = -qb._w;\n this._x = -qb._x;\n this._y = -qb._y;\n this._z = -qb._z;\n cosHalfTheta = -cosHalfTheta;\n } else {\n this.copy(qb);\n }\n if (cosHalfTheta >= 1) {\n this._w = w;\n this._x = x2;\n this._y = y;\n this._z = z;\n return this;\n }\n const sqrSinHalfTheta = 1 - cosHalfTheta * cosHalfTheta;\n if (sqrSinHalfTheta <= Number.EPSILON) {\n const s = 1 - t;\n this._w = s * w + t * this._w;\n this._x = s * x2 + t * this._x;\n this._y = s * y + t * this._y;\n this._z = s * z + t * this._z;\n this.normalize();\n return this;\n }\n const sinHalfTheta = Math.sqrt(sqrSinHalfTheta);\n const halfTheta = Math.atan2(sinHalfTheta, cosHalfTheta);\n const ratioA = Math.sin((1 - t) * halfTheta) / sinHalfTheta, ratioB = Math.sin(t * halfTheta) / sinHalfTheta;\n this._w = w * ratioA + this._w * ratioB;\n this._x = x2 * ratioA + this._x * ratioB;\n this._y = y * ratioA + this._y * ratioB;\n this._z = z * ratioA + this._z * ratioB;\n this._onChangeCallback();\n return this;\n }\n slerpQuaternions(qa, qb, t) {\n return this.copy(qa).slerp(qb, t);\n }\n random() {\n const theta1 = 2 * Math.PI * Math.random();\n const theta2 = 2 * Math.PI * Math.random();\n const x0 = Math.random();\n const r1 = Math.sqrt(1 - x0);\n const r2 = Math.sqrt(x0);\n return this.set(\n r1 * Math.sin(theta1),\n r1 * Math.cos(theta1),\n r2 * Math.sin(theta2),\n r2 * Math.cos(theta2)\n );\n }\n equals(quaternion) {\n return quaternion._x === this._x && quaternion._y === this._y && quaternion._z === this._z && quaternion._w === this._w;\n }\n fromArray(array, offset = 0) {\n this._x = array[offset];\n this._y = array[offset + 1];\n this._z = array[offset + 2];\n this._w = array[offset + 3];\n this._onChangeCallback();\n return this;\n }\n toArray(array = [], offset = 0) {\n array[offset] = this._x;\n array[offset + 1] = this._y;\n array[offset + 2] = this._z;\n array[offset + 3] = this._w;\n return array;\n }\n fromBufferAttribute(attribute, index) {\n this._x = attribute.getX(index);\n this._y = attribute.getY(index);\n this._z = attribute.getZ(index);\n this._w = attribute.getW(index);\n this._onChangeCallback();\n return this;\n }\n toJSON() {\n return this.toArray();\n }\n _onChange(callback) {\n this._onChangeCallback = callback;\n return this;\n }\n _onChangeCallback() {\n }\n *[Symbol.iterator]() {\n yield this._x;\n yield this._y;\n yield this._z;\n yield this._w;\n }\n }\n class Vector3 {\n constructor(x2 = 0, y = 0, z = 0) {\n Vector3.prototype.isVector3 = true;\n this.x = x2;\n this.y = y;\n this.z = z;\n }\n set(x2, y, z) {\n if (z === void 0) z = this.z;\n this.x = x2;\n this.y = y;\n this.z = z;\n return this;\n }\n setScalar(scalar) {\n this.x = scalar;\n this.y = scalar;\n this.z = scalar;\n return this;\n }\n setX(x2) {\n this.x = x2;\n return this;\n }\n setY(y) {\n this.y = y;\n return this;\n }\n setZ(z) {\n this.z = z;\n return this;\n }\n setComponent(index, value) {\n switch (index) {\n case 0:\n this.x = value;\n break;\n case 1:\n this.y = value;\n break;\n case 2:\n this.z = value;\n break;\n default:\n throw new Error("index is out of range: " + index);\n }\n return this;\n }\n getComponent(index) {\n switch (index) {\n case 0:\n return this.x;\n case 1:\n return this.y;\n case 2:\n return this.z;\n default:\n throw new Error("index is out of range: " + index);\n }\n }\n clone() {\n return new this.constructor(this.x, this.y, this.z);\n }\n copy(v) {\n this.x = v.x;\n this.y = v.y;\n this.z = v.z;\n return this;\n }\n add(v) {\n this.x += v.x;\n this.y += v.y;\n this.z += v.z;\n return this;\n }\n addScalar(s) {\n this.x += s;\n this.y += s;\n this.z += s;\n return this;\n }\n addVectors(a, b) {\n this.x = a.x + b.x;\n this.y = a.y + b.y;\n this.z = a.z + b.z;\n return this;\n }\n addScaledVector(v, s) {\n this.x += v.x * s;\n this.y += v.y * s;\n this.z += v.z * s;\n return this;\n }\n sub(v) {\n this.x -= v.x;\n this.y -= v.y;\n this.z -= v.z;\n return this;\n }\n subScalar(s) {\n this.x -= s;\n this.y -= s;\n this.z -= s;\n return this;\n }\n subVectors(a, b) {\n this.x = a.x - b.x;\n this.y = a.y - b.y;\n this.z = a.z - b.z;\n return this;\n }\n multiply(v) {\n this.x *= v.x;\n this.y *= v.y;\n this.z *= v.z;\n return this;\n }\n multiplyScalar(scalar) {\n this.x *= scalar;\n this.y *= scalar;\n this.z *= scalar;\n return this;\n }\n multiplyVectors(a, b) {\n this.x = a.x * b.x;\n this.y = a.y * b.y;\n this.z = a.z * b.z;\n return this;\n }\n applyEuler(euler) {\n return this.applyQuaternion(_quaternion$4.setFromEuler(euler));\n }\n applyAxisAngle(axis, angle) {\n return this.applyQuaternion(_quaternion$4.setFromAxisAngle(axis, angle));\n }\n applyMatrix3(m) {\n const x2 = this.x, y = this.y, z = this.z;\n const e = m.elements;\n this.x = e[0] * x2 + e[3] * y + e[6] * z;\n this.y = e[1] * x2 + e[4] * y + e[7] * z;\n this.z = e[2] * x2 + e[5] * y + e[8] * z;\n return this;\n }\n applyNormalMatrix(m) {\n return this.applyMatrix3(m).normalize();\n }\n applyMatrix4(m) {\n const x2 = this.x, y = this.y, z = this.z;\n const e = m.elements;\n const w = 1 / (e[3] * x2 + e[7] * y + e[11] * z + e[15]);\n this.x = (e[0] * x2 + e[4] * y + e[8] * z + e[12]) * w;\n this.y = (e[1] * x2 + e[5] * y + e[9] * z + e[13]) * w;\n this.z = (e[2] * x2 + e[6] * y + e[10] * z + e[14]) * w;\n return this;\n }\n applyQuaternion(q) {\n const vx = this.x, vy = this.y, vz = this.z;\n const qx = q.x, qy = q.y, qz = q.z, qw = q.w;\n const tx = 2 * (qy * vz - qz * vy);\n const ty = 2 * (qz * vx - qx * vz);\n const tz = 2 * (qx * vy - qy * vx);\n this.x = vx + qw * tx + qy * tz - qz * ty;\n this.y = vy + qw * ty + qz * tx - qx * tz;\n this.z = vz + qw * tz + qx * ty - qy * tx;\n return this;\n }\n project(camera) {\n return this.applyMatrix4(camera.matrixWorldInverse).applyMatrix4(camera.projectionMatrix);\n }\n unproject(camera) {\n return this.applyMatrix4(camera.projectionMatrixInverse).applyMatrix4(camera.matrixWorld);\n }\n transformDirection(m) {\n const x2 = this.x, y = this.y, z = this.z;\n const e = m.elements;\n this.x = e[0] * x2 + e[4] * y + e[8] * z;\n this.y = e[1] * x2 + e[5] * y + e[9] * z;\n this.z = e[2] * x2 + e[6] * y + e[10] * z;\n return this.normalize();\n }\n divide(v) {\n this.x /= v.x;\n this.y /= v.y;\n this.z /= v.z;\n return this;\n }\n divideScalar(scalar) {\n return this.multiplyScalar(1 / scalar);\n }\n min(v) {\n this.x = Math.min(this.x, v.x);\n this.y = Math.min(this.y, v.y);\n this.z = Math.min(this.z, v.z);\n return this;\n }\n max(v) {\n this.x = Math.max(this.x, v.x);\n this.y = Math.max(this.y, v.y);\n this.z = Math.max(this.z, v.z);\n return this;\n }\n clamp(min, max2) {\n this.x = clamp(this.x, min.x, max2.x);\n this.y = clamp(this.y, min.y, max2.y);\n this.z = clamp(this.z, min.z, max2.z);\n return this;\n }\n clampScalar(minVal, maxVal) {\n this.x = clamp(this.x, minVal, maxVal);\n this.y = clamp(this.y, minVal, maxVal);\n this.z = clamp(this.z, minVal, maxVal);\n return this;\n }\n clampLength(min, max2) {\n const length = this.length();\n return this.divideScalar(length || 1).multiplyScalar(clamp(length, min, max2));\n }\n floor() {\n this.x = Math.floor(this.x);\n this.y = Math.floor(this.y);\n this.z = Math.floor(this.z);\n return this;\n }\n ceil() {\n this.x = Math.ceil(this.x);\n this.y = Math.ceil(this.y);\n this.z = Math.ceil(this.z);\n return this;\n }\n round() {\n this.x = Math.round(this.x);\n this.y = Math.round(this.y);\n this.z = Math.round(this.z);\n return this;\n }\n roundToZero() {\n this.x = Math.trunc(this.x);\n this.y = Math.trunc(this.y);\n this.z = Math.trunc(this.z);\n return this;\n }\n negate() {\n this.x = -this.x;\n this.y = -this.y;\n this.z = -this.z;\n return this;\n }\n dot(v) {\n return this.x * v.x + this.y * v.y + this.z * v.z;\n }\n // TODO lengthSquared?\n lengthSq() {\n return this.x * this.x + this.y * this.y + this.z * this.z;\n }\n length() {\n return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z);\n }\n manhattanLength() {\n return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z);\n }\n normalize() {\n return this.divideScalar(this.length() || 1);\n }\n setLength(length) {\n return this.normalize().multiplyScalar(length);\n }\n lerp(v, alpha) {\n this.x += (v.x - this.x) * alpha;\n this.y += (v.y - this.y) * alpha;\n this.z += (v.z - this.z) * alpha;\n return this;\n }\n lerpVectors(v1, v2, alpha) {\n this.x = v1.x + (v2.x - v1.x) * alpha;\n this.y = v1.y + (v2.y - v1.y) * alpha;\n this.z = v1.z + (v2.z - v1.z) * alpha;\n return this;\n }\n cross(v) {\n return this.crossVectors(this, v);\n }\n crossVectors(a, b) {\n const ax = a.x, ay = a.y, az = a.z;\n const bx = b.x, by = b.y, bz = b.z;\n this.x = ay * bz - az * by;\n this.y = az * bx - ax * bz;\n this.z = ax * by - ay * bx;\n return this;\n }\n projectOnVector(v) {\n const denominator = v.lengthSq();\n if (denominator === 0) return this.set(0, 0, 0);\n const scalar = v.dot(this) / denominator;\n return this.copy(v).multiplyScalar(scalar);\n }\n projectOnPlane(planeNormal) {\n _vector$c.copy(this).projectOnVector(planeNormal);\n return this.sub(_vector$c);\n }\n reflect(normal) {\n return this.sub(_vector$c.copy(normal).multiplyScalar(2 * this.dot(normal)));\n }\n angleTo(v) {\n const denominator = Math.sqrt(this.lengthSq() * v.lengthSq());\n if (denominator === 0) return Math.PI / 2;\n const theta = this.dot(v) / denominator;\n return Math.acos(clamp(theta, -1, 1));\n }\n distanceTo(v) {\n return Math.sqrt(this.distanceToSquared(v));\n }\n distanceToSquared(v) {\n const dx = this.x - v.x, dy = this.y - v.y, dz = this.z - v.z;\n return dx * dx + dy * dy + dz * dz;\n }\n manhattanDistanceTo(v) {\n return Math.abs(this.x - v.x) + Math.abs(this.y - v.y) + Math.abs(this.z - v.z);\n }\n setFromSpherical(s) {\n return this.setFromSphericalCoords(s.radius, s.phi, s.theta);\n }\n setFromSphericalCoords(radius, phi, theta) {\n const sinPhiRadius = Math.sin(phi) * radius;\n this.x = sinPhiRadius * Math.sin(theta);\n this.y = Math.cos(phi) * radius;\n this.z = sinPhiRadius * Math.cos(theta);\n return this;\n }\n setFromCylindrical(c) {\n return this.setFromCylindricalCoords(c.radius, c.theta, c.y);\n }\n setFromCylindricalCoords(radius, theta, y) {\n this.x = radius * Math.sin(theta);\n this.y = y;\n this.z = radius * Math.cos(theta);\n return this;\n }\n setFromMatrixPosition(m) {\n const e = m.elements;\n this.x = e[12];\n this.y = e[13];\n this.z = e[14];\n return this;\n }\n setFromMatrixScale(m) {\n const sx = this.setFromMatrixColumn(m, 0).length();\n const sy = this.setFromMatrixColumn(m, 1).length();\n const sz = this.setFromMatrixColumn(m, 2).length();\n this.x = sx;\n this.y = sy;\n this.z = sz;\n return this;\n }\n setFromMatrixColumn(m, index) {\n return this.fromArray(m.elements, index * 4);\n }\n setFromMatrix3Column(m, index) {\n return this.fromArray(m.elements, index * 3);\n }\n setFromEuler(e) {\n this.x = e._x;\n this.y = e._y;\n this.z = e._z;\n return this;\n }\n setFromColor(c) {\n this.x = c.r;\n this.y = c.g;\n this.z = c.b;\n return this;\n }\n equals(v) {\n return v.x === this.x && v.y === this.y && v.z === this.z;\n }\n fromArray(array, offset = 0) {\n this.x = array[offset];\n this.y = array[offset + 1];\n this.z = array[offset + 2];\n return this;\n }\n toArray(array = [], offset = 0) {\n array[offset] = this.x;\n array[offset + 1] = this.y;\n array[offset + 2] = this.z;\n return array;\n }\n fromBufferAttribute(attribute, index) {\n this.x = attribute.getX(index);\n this.y = attribute.getY(index);\n this.z = attribute.getZ(index);\n return this;\n }\n random() {\n this.x = Math.random();\n this.y = Math.random();\n this.z = Math.random();\n return this;\n }\n randomDirection() {\n const theta = Math.random() * Math.PI * 2;\n const u = Math.random() * 2 - 1;\n const c = Math.sqrt(1 - u * u);\n this.x = c * Math.cos(theta);\n this.y = u;\n this.z = c * Math.sin(theta);\n return this;\n }\n *[Symbol.iterator]() {\n yield this.x;\n yield this.y;\n yield this.z;\n }\n }\n const _vector$c = /* @__PURE__ */ new Vector3();\n const _quaternion$4 = /* @__PURE__ */ new Quaternion();\n class Box3 {\n constructor(min = new Vector3(Infinity, Infinity, Infinity), max2 = new Vector3(-Infinity, -Infinity, -Infinity)) {\n this.isBox3 = true;\n this.min = min;\n this.max = max2;\n }\n set(min, max2) {\n this.min.copy(min);\n this.max.copy(max2);\n return this;\n }\n setFromArray(array) {\n this.makeEmpty();\n for (let i2 = 0, il = array.length; i2 < il; i2 += 3) {\n this.expandByPoint(_vector$b.fromArray(array, i2));\n }\n return this;\n }\n setFromBufferAttribute(attribute) {\n this.makeEmpty();\n for (let i2 = 0, il = attribute.count; i2 < il; i2++) {\n this.expandByPoint(_vector$b.fromBufferAttribute(attribute, i2));\n }\n return this;\n }\n setFromPoints(points) {\n this.makeEmpty();\n for (let i2 = 0, il = points.length; i2 < il; i2++) {\n this.expandByPoint(points[i2]);\n }\n return this;\n }\n setFromCenterAndSize(center, size) {\n const halfSize = _vector$b.copy(size).multiplyScalar(0.5);\n this.min.copy(center).sub(halfSize);\n this.max.copy(center).add(halfSize);\n return this;\n }\n setFromObject(object, precise = false) {\n this.makeEmpty();\n return this.expandByObject(object, precise);\n }\n clone() {\n return new this.constructor().copy(this);\n }\n copy(box) {\n this.min.copy(box.min);\n this.max.copy(box.max);\n return this;\n }\n makeEmpty() {\n this.min.x = this.min.y = this.min.z = Infinity;\n this.max.x = this.max.y = this.max.z = -Infinity;\n return this;\n }\n isEmpty() {\n return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z;\n }\n getCenter(target) {\n return this.isEmpty() ? target.set(0, 0, 0) : target.addVectors(this.min, this.max).multiplyScalar(0.5);\n }\n getSize(target) {\n return this.isEmpty() ? target.set(0, 0, 0) : target.subVectors(this.max, this.min);\n }\n expandByPoint(point) {\n this.min.min(point);\n this.max.max(point);\n return this;\n }\n expandByVector(vector) {\n this.min.sub(vector);\n this.max.add(vector);\n return this;\n }\n expandByScalar(scalar) {\n this.min.addScalar(-scalar);\n this.max.addScalar(scalar);\n return this;\n }\n expandByObject(object, precise = false) {\n object.updateWorldMatrix(false, false);\n const geometry = object.geometry;\n if (geometry !== void 0) {\n const positionAttribute = geometry.getAttribute("position");\n if (precise === true && positionAttribute !== void 0 && object.isInstancedMesh !== true) {\n for (let i2 = 0, l = positionAttribute.count; i2 < l; i2++) {\n if (object.isMesh === true) {\n object.getVertexPosition(i2, _vector$b);\n } else {\n _vector$b.fromBufferAttribute(positionAttribute, i2);\n }\n _vector$b.applyMatrix4(object.matrixWorld);\n this.expandByPoint(_vector$b);\n }\n } else {\n if (object.boundingBox !== void 0) {\n if (object.boundingBox === null) {\n object.computeBoundingBox();\n }\n _box$4.copy(object.boundingBox);\n } else {\n if (geometry.boundingBox === null) {\n geometry.computeBoundingBox();\n }\n _box$4.copy(geometry.boundingBox);\n }\n _box$4.applyMatrix4(object.matrixWorld);\n this.union(_box$4);\n }\n }\n const children = object.children;\n for (let i2 = 0, l = children.length; i2 < l; i2++) {\n this.expandByObject(children[i2], precise);\n }\n return this;\n }\n containsPoint(point) {\n return point.x >= this.min.x && point.x <= this.max.x && point.y >= this.min.y && point.y <= this.max.y && point.z >= this.min.z && point.z <= this.max.z;\n }\n containsBox(box) {\n return this.min.x <= box.min.x && box.max.x <= this.max.x && this.min.y <= box.min.y && box.max.y <= this.max.y && this.min.z <= box.min.z && box.max.z <= this.max.z;\n }\n getParameter(point, target) {\n return target.set(\n (point.x - this.min.x) / (this.max.x - this.min.x),\n (point.y - this.min.y) / (this.max.y - this.min.y),\n (point.z - this.min.z) / (this.max.z - this.min.z)\n );\n }\n intersectsBox(box) {\n return box.max.x >= this.min.x && box.min.x <= this.max.x && box.max.y >= this.min.y && box.min.y <= this.max.y && box.max.z >= this.min.z && box.min.z <= this.max.z;\n }\n intersectsSphere(sphere) {\n this.clampPoint(sphere.center, _vector$b);\n return _vector$b.distanceToSquared(sphere.center) <= sphere.radius * sphere.radius;\n }\n intersectsPlane(plane) {\n let min, max2;\n if (plane.normal.x > 0) {\n min = plane.normal.x * this.min.x;\n max2 = plane.normal.x * this.max.x;\n } else {\n min = plane.normal.x * this.max.x;\n max2 = plane.normal.x * this.min.x;\n }\n if (plane.normal.y > 0) {\n min += plane.normal.y * this.min.y;\n max2 += plane.normal.y * this.max.y;\n } else {\n min += plane.normal.y * this.max.y;\n max2 += plane.normal.y * this.min.y;\n }\n if (plane.normal.z > 0) {\n min += plane.normal.z * this.min.z;\n max2 += plane.normal.z * this.max.z;\n } else {\n min += plane.normal.z * this.max.z;\n max2 += plane.normal.z * this.min.z;\n }\n return min <= -plane.constant && max2 >= -plane.constant;\n }\n intersectsTriangle(triangle) {\n if (this.isEmpty()) {\n return false;\n }\n this.getCenter(_center);\n _extents.subVectors(this.max, _center);\n _v0$2.subVectors(triangle.a, _center);\n _v1$7.subVectors(triangle.b, _center);\n _v2$4.subVectors(triangle.c, _center);\n _f0.subVectors(_v1$7, _v0$2);\n _f1.subVectors(_v2$4, _v1$7);\n _f2.subVectors(_v0$2, _v2$4);\n let axes = [\n 0,\n -_f0.z,\n _f0.y,\n 0,\n -_f1.z,\n _f1.y,\n 0,\n -_f2.z,\n _f2.y,\n _f0.z,\n 0,\n -_f0.x,\n _f1.z,\n 0,\n -_f1.x,\n _f2.z,\n 0,\n -_f2.x,\n -_f0.y,\n _f0.x,\n 0,\n -_f1.y,\n _f1.x,\n 0,\n -_f2.y,\n _f2.x,\n 0\n ];\n if (!satForAxes(axes, _v0$2, _v1$7, _v2$4, _extents)) {\n return false;\n }\n axes = [1, 0, 0, 0, 1, 0, 0, 0, 1];\n if (!satForAxes(axes, _v0$2, _v1$7, _v2$4, _extents)) {\n return false;\n }\n _triangleNormal.crossVectors(_f0, _f1);\n axes = [_triangleNormal.x, _triangleNormal.y, _triangleNormal.z];\n return satForAxes(axes, _v0$2, _v1$7, _v2$4, _extents);\n }\n clampPoint(point, target) {\n return target.copy(point).clamp(this.min, this.max);\n }\n distanceToPoint(point) {\n return this.clampPoint(point, _vector$b).distanceTo(point);\n }\n getBoundingSphere(target) {\n if (this.isEmpty()) {\n target.makeEmpty();\n } else {\n this.getCenter(target.center);\n target.radius = this.getSize(_vector$b).length() * 0.5;\n }\n return target;\n }\n intersect(box) {\n this.min.max(box.min);\n this.max.min(box.max);\n if (this.isEmpty()) this.makeEmpty();\n return this;\n }\n union(box) {\n this.min.min(box.min);\n this.max.max(box.max);\n return this;\n }\n applyMatrix4(matrix) {\n if (this.isEmpty()) return this;\n _points[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(matrix);\n _points[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(matrix);\n _points[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(matrix);\n _points[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(matrix);\n _points[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(matrix);\n _points[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(matrix);\n _points[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(matrix);\n _points[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(matrix);\n this.setFromPoints(_points);\n return this;\n }\n translate(offset) {\n this.min.add(offset);\n this.max.add(offset);\n return this;\n }\n equals(box) {\n return box.min.equals(this.min) && box.max.equals(this.max);\n }\n }\n const _points = [\n /* @__PURE__ */ new Vector3(),\n /* @__PURE__ */ new Vector3(),\n /* @__PURE__ */ new Vector3(),\n /* @__PURE__ */ new Vector3(),\n /* @__PURE__ */ new Vector3(),\n /* @__PURE__ */ new Vector3(),\n /* @__PURE__ */ new Vector3(),\n /* @__PURE__ */ new Vector3()\n ];\n const _vector$b = /* @__PURE__ */ new Vector3();\n const _box$4 = /* @__PURE__ */ new Box3();\n const _v0$2 = /* @__PURE__ */ new Vector3();\n const _v1$7 = /* @__PURE__ */ new Vector3();\n const _v2$4 = /* @__PURE__ */ new Vector3();\n const _f0 = /* @__PURE__ */ new Vector3();\n const _f1 = /* @__PURE__ */ new Vector3();\n const _f2 = /* @__PURE__ */ new Vector3();\n const _center = /* @__PURE__ */ new Vector3();\n const _extents = /* @__PURE__ */ new Vector3();\n const _triangleNormal = /* @__PURE__ */ new Vector3();\n const _testAxis = /* @__PURE__ */ new Vector3();\n function satForAxes(axes, v0, v1, v2, extents) {\n for (let i2 = 0, j = axes.length - 3; i2 <= j; i2 += 3) {\n _testAxis.fromArray(axes, i2);\n const r = extents.x * Math.abs(_testAxis.x) + extents.y * Math.abs(_testAxis.y) + extents.z * Math.abs(_testAxis.z);\n const p0 = v0.dot(_testAxis);\n const p1 = v1.dot(_testAxis);\n const p2 = v2.dot(_testAxis);\n if (Math.max(-Math.max(p0, p1, p2), Math.min(p0, p1, p2)) > r) {\n return false;\n }\n }\n return true;\n }\n const _box$3 = /* @__PURE__ */ new Box3();\n const _v1$6 = /* @__PURE__ */ new Vector3();\n const _v2$3 = /* @__PURE__ */ new Vector3();\n class Sphere {\n constructor(center = new Vector3(), radius = -1) {\n this.isSphere = true;\n this.center = center;\n this.radius = radius;\n }\n set(center, radius) {\n this.center.copy(center);\n this.radius = radius;\n return this;\n }\n setFromPoints(points, optionalCenter) {\n const center = this.center;\n if (optionalCenter !== void 0) {\n center.copy(optionalCenter);\n } else {\n _box$3.setFromPoints(points).getCenter(center);\n }\n let maxRadiusSq = 0;\n for (let i2 = 0, il = points.length; i2 < il; i2++) {\n maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(points[i2]));\n }\n this.radius = Math.sqrt(maxRadiusSq);\n return this;\n }\n copy(sphere) {\n this.center.copy(sphere.center);\n this.radius = sphere.radius;\n return this;\n }\n isEmpty() {\n return this.radius < 0;\n }\n makeEmpty() {\n this.center.set(0, 0, 0);\n this.radius = -1;\n return this;\n }\n containsPoint(point) {\n return point.distanceToSquared(this.center) <= this.radius * this.radius;\n }\n distanceToPoint(point) {\n return point.distanceTo(this.center) - this.radius;\n }\n intersectsSphere(sphere) {\n const radiusSum = this.radius + sphere.radius;\n return sphere.center.distanceToSquared(this.center) <= radiusSum * radiusSum;\n }\n intersectsBox(box) {\n return box.intersectsSphere(this);\n }\n intersectsPlane(plane) {\n return Math.abs(plane.distanceToPoint(this.center)) <= this.radius;\n }\n clampPoint(point, target) {\n const deltaLengthSq = this.center.distanceToSquared(point);\n target.copy(point);\n if (deltaLengthSq > this.radius * this.radius) {\n target.sub(this.center).normalize();\n target.multiplyScalar(this.radius).add(this.center);\n }\n return target;\n }\n getBoundingBox(target) {\n if (this.isEmpty()) {\n target.makeEmpty();\n return target;\n }\n target.set(this.center, this.center);\n target.expandByScalar(this.radius);\n return target;\n }\n applyMatrix4(matrix) {\n this.center.applyMatrix4(matrix);\n this.radius = this.radius * matrix.getMaxScaleOnAxis();\n return this;\n }\n translate(offset) {\n this.center.add(offset);\n return this;\n }\n expandByPoint(point) {\n if (this.isEmpty()) {\n this.center.copy(point);\n this.radius = 0;\n return this;\n }\n _v1$6.subVectors(point, this.center);\n const lengthSq = _v1$6.lengthSq();\n if (lengthSq > this.radius * this.radius) {\n const length = Math.sqrt(lengthSq);\n const delta = (length - this.radius) * 0.5;\n this.center.addScaledVector(_v1$6, delta / length);\n this.radius += delta;\n }\n return this;\n }\n union(sphere) {\n if (sphere.isEmpty()) {\n return this;\n }\n if (this.isEmpty()) {\n this.copy(sphere);\n return this;\n }\n if (this.center.equals(sphere.center) === true) {\n this.radius = Math.max(this.radius, sphere.radius);\n } else {\n _v2$3.subVectors(sphere.center, this.center).setLength(sphere.radius);\n this.expandByPoint(_v1$6.copy(sphere.center).add(_v2$3));\n this.expandByPoint(_v1$6.copy(sphere.center).sub(_v2$3));\n }\n return this;\n }\n equals(sphere) {\n return sphere.center.equals(this.center) && sphere.radius === this.radius;\n }\n clone() {\n return new this.constructor().copy(this);\n }\n }\n const _vector$a = /* @__PURE__ */ new Vector3();\n const _segCenter = /* @__PURE__ */ new Vector3();\n const _segDir = /* @__PURE__ */ new Vector3();\n const _diff = /* @__PURE__ */ new Vector3();\n const _edge1 = /* @__PURE__ */ new Vector3();\n const _edge2 = /* @__PURE__ */ new Vector3();\n const _normal$1 = /* @__PURE__ */ new Vector3();\n class Ray {\n constructor(origin = new Vector3(), direction = new Vector3(0, 0, -1)) {\n this.origin = origin;\n this.direction = direction;\n }\n set(origin, direction) {\n this.origin.copy(origin);\n this.direction.copy(direction);\n return this;\n }\n copy(ray) {\n this.origin.copy(ray.origin);\n this.direction.copy(ray.direction);\n return this;\n }\n at(t, target) {\n return target.copy(this.origin).addScaledVector(this.direction, t);\n }\n lookAt(v) {\n this.direction.copy(v).sub(this.origin).normalize();\n return this;\n }\n recast(t) {\n this.origin.copy(this.at(t, _vector$a));\n return this;\n }\n closestPointToPoint(point, target) {\n target.subVectors(point, this.origin);\n const directionDistance = target.dot(this.direction);\n if (directionDistance < 0) {\n return target.copy(this.origin);\n }\n return target.copy(this.origin).addScaledVector(this.direction, directionDistance);\n }\n distanceToPoint(point) {\n return Math.sqrt(this.distanceSqToPoint(point));\n }\n distanceSqToPoint(point) {\n const directionDistance = _vector$a.subVectors(point, this.origin).dot(this.direction);\n if (directionDistance < 0) {\n return this.origin.distanceToSquared(point);\n }\n _vector$a.copy(this.origin).addScaledVector(this.direction, directionDistance);\n return _vector$a.distanceToSquared(point);\n }\n distanceSqToSegment(v0, v1, optionalPointOnRay, optionalPointOnSegment) {\n _segCenter.copy(v0).add(v1).multiplyScalar(0.5);\n _segDir.copy(v1).sub(v0).normalize();\n _diff.copy(this.origin).sub(_segCenter);\n const segExtent = v0.distanceTo(v1) * 0.5;\n const a01 = -this.direction.dot(_segDir);\n const b0 = _diff.dot(this.direction);\n const b1 = -_diff.dot(_segDir);\n const c = _diff.lengthSq();\n const det = Math.abs(1 - a01 * a01);\n let s0, s1, sqrDist, extDet;\n if (det > 0) {\n s0 = a01 * b1 - b0;\n s1 = a01 * b0 - b1;\n extDet = segExtent * det;\n if (s0 >= 0) {\n if (s1 >= -extDet) {\n if (s1 <= extDet) {\n const invDet = 1 / det;\n s0 *= invDet;\n s1 *= invDet;\n sqrDist = s0 * (s0 + a01 * s1 + 2 * b0) + s1 * (a01 * s0 + s1 + 2 * b1) + c;\n } else {\n s1 = segExtent;\n s0 = Math.max(0, -(a01 * s1 + b0));\n sqrDist = -s0 * s0 + s1 * (s1 + 2 * b1) + c;\n }\n } else {\n s1 = -segExtent;\n s0 = Math.max(0, -(a01 * s1 + b0));\n sqrDist = -s0 * s0 + s1 * (s1 + 2 * b1) + c;\n }\n } else {\n if (s1 <= -extDet) {\n s0 = Math.max(0, -(-a01 * segExtent + b0));\n s1 = s0 > 0 ? -segExtent : Math.min(Math.max(-segExtent, -b1), segExtent);\n sqrDist = -s0 * s0 + s1 * (s1 + 2 * b1) + c;\n } else if (s1 <= extDet) {\n s0 = 0;\n s1 = Math.min(Math.max(-segExtent, -b1), segExtent);\n sqrDist = s1 * (s1 + 2 * b1) + c;\n } else {\n s0 = Math.max(0, -(a01 * segExtent + b0));\n s1 = s0 > 0 ? segExtent : Math.min(Math.max(-segExtent, -b1), segExtent);\n sqrDist = -s0 * s0 + s1 * (s1 + 2 * b1) + c;\n }\n }\n } else {\n s1 = a01 > 0 ? -segExtent : segExtent;\n s0 = Math.max(0, -(a01 * s1 + b0));\n sqrDist = -s0 * s0 + s1 * (s1 + 2 * b1) + c;\n }\n if (optionalPointOnRay) {\n optionalPointOnRay.copy(this.origin).addScaledVector(this.direction, s0);\n }\n if (optionalPointOnSegment) {\n optionalPointOnSegment.copy(_segCenter).addScaledVector(_segDir, s1);\n }\n return sqrDist;\n }\n intersectSphere(sphere, target) {\n _vector$a.subVectors(sphere.center, this.origin);\n const tca = _vector$a.dot(this.direction);\n const d2 = _vector$a.dot(_vector$a) - tca * tca;\n const radius2 = sphere.radius * sphere.radius;\n if (d2 > radius2) return null;\n const thc = Math.sqrt(radius2 - d2);\n const t0 = tca - thc;\n const t1 = tca + thc;\n if (t1 < 0) return null;\n if (t0 < 0) return this.at(t1, target);\n return this.at(t0, target);\n }\n intersectsSphere(sphere) {\n return this.distanceSqToPoint(sphere.center) <= sphere.radius * sphere.radius;\n }\n distanceToPlane(plane) {\n const denominator = plane.normal.dot(this.direction);\n if (denominator === 0) {\n if (plane.distanceToPoint(this.origin) === 0) {\n return 0;\n }\n return null;\n }\n const t = -(this.origin.dot(plane.normal) + plane.constant) / denominator;\n return t >= 0 ? t : null;\n }\n intersectPlane(plane, target) {\n const t = this.distanceToPlane(plane);\n if (t === null) {\n return null;\n }\n return this.at(t, target);\n }\n intersectsPlane(plane) {\n const distToPoint = plane.distanceToPoint(this.origin);\n if (distToPoint === 0) {\n return true;\n }\n const denominator = plane.normal.dot(this.direction);\n if (denominator * distToPoint < 0) {\n return true;\n }\n return false;\n }\n intersectBox(box, target) {\n let tmin, tmax, tymin, tymax, tzmin, tzmax;\n const invdirx = 1 / this.direction.x, invdiry = 1 / this.direction.y, invdirz = 1 / this.direction.z;\n const origin = this.origin;\n if (invdirx >= 0) {\n tmin = (box.min.x - origin.x) * invdirx;\n tmax = (box.max.x - origin.x) * invdirx;\n } else {\n tmin = (box.max.x - origin.x) * invdirx;\n tmax = (box.min.x - origin.x) * invdirx;\n }\n if (invdiry >= 0) {\n tymin = (box.min.y - origin.y) * invdiry;\n tymax = (box.max.y - origin.y) * invdiry;\n } else {\n tymin = (box.max.y - origin.y) * invdiry;\n tymax = (box.min.y - origin.y) * invdiry;\n }\n if (tmin > tymax || tymin > tmax) return null;\n if (tymin > tmin || isNaN(tmin)) tmin = tymin;\n if (tymax < tmax || isNaN(tmax)) tmax = tymax;\n if (invdirz >= 0) {\n tzmin = (box.min.z - origin.z) * invdirz;\n tzmax = (box.max.z - origin.z) * invdirz;\n } else {\n tzmin = (box.max.z - origin.z) * invdirz;\n tzmax = (box.min.z - origin.z) * invdirz;\n }\n if (tmin > tzmax || tzmin > tmax) return null;\n if (tzmin > tmin || tmin !== tmin) tmin = tzmin;\n if (tzmax < tmax || tmax !== tmax) tmax = tzmax;\n if (tmax < 0) return null;\n return this.at(tmin >= 0 ? tmin : tmax, target);\n }\n intersectsBox(box) {\n return this.intersectBox(box, _vector$a) !== null;\n }\n intersectTriangle(a, b, c, backfaceCulling, target) {\n _edge1.subVectors(b, a);\n _edge2.subVectors(c, a);\n _normal$1.crossVectors(_edge1, _edge2);\n let DdN = this.direction.dot(_normal$1);\n let sign;\n if (DdN > 0) {\n if (backfaceCulling) return null;\n sign = 1;\n } else if (DdN < 0) {\n sign = -1;\n DdN = -DdN;\n } else {\n return null;\n }\n _diff.subVectors(this.origin, a);\n const DdQxE2 = sign * this.direction.dot(_edge2.crossVectors(_diff, _edge2));\n if (DdQxE2 < 0) {\n return null;\n }\n const DdE1xQ = sign * this.direction.dot(_edge1.cross(_diff));\n if (DdE1xQ < 0) {\n return null;\n }\n if (DdQxE2 + DdE1xQ > DdN) {\n return null;\n }\n const QdN = -sign * _diff.dot(_normal$1);\n if (QdN < 0) {\n return null;\n }\n return this.at(QdN / DdN, target);\n }\n applyMatrix4(matrix4) {\n this.origin.applyMatrix4(matrix4);\n this.direction.transformDirection(matrix4);\n return this;\n }\n equals(ray) {\n return ray.origin.equals(this.origin) && ray.direction.equals(this.direction);\n }\n clone() {\n return new this.constructor().copy(this);\n }\n }\n class Matrix4 {\n constructor(n11, n12, n13, n14, n21, n22, n23, n24, n31, n32, n33, n34, n41, n42, n43, n44) {\n Matrix4.prototype.isMatrix4 = true;\n this.elements = [\n 1,\n 0,\n 0,\n 0,\n 0,\n 1,\n 0,\n 0,\n 0,\n 0,\n 1,\n 0,\n 0,\n 0,\n 0,\n 1\n ];\n if (n11 !== void 0) {\n this.set(n11, n12, n13, n14, n21, n22, n23, n24, n31, n32, n33, n34, n41, n42, n43, n44);\n }\n }\n set(n11, n12, n13, n14, n21, n22, n23, n24, n31, n32, n33, n34, n41, n42, n43, n44) {\n const te = this.elements;\n te[0] = n11;\n te[4] = n12;\n te[8] = n13;\n te[12] = n14;\n te[1] = n21;\n te[5] = n22;\n te[9] = n23;\n te[13] = n24;\n te[2] = n31;\n te[6] = n32;\n te[10] = n33;\n te[14] = n34;\n te[3] = n41;\n te[7] = n42;\n te[11] = n43;\n te[15] = n44;\n return this;\n }\n identity() {\n this.set(\n 1,\n 0,\n 0,\n 0,\n 0,\n 1,\n 0,\n 0,\n 0,\n 0,\n 1,\n 0,\n 0,\n 0,\n 0,\n 1\n );\n return this;\n }\n clone() {\n return new Matrix4().fromArray(this.elements);\n }\n copy(m) {\n const te = this.elements;\n const me = m.elements;\n te[0] = me[0];\n te[1] = me[1];\n te[2] = me[2];\n te[3] = me[3];\n te[4] = me[4];\n te[5] = me[5];\n te[6] = me[6];\n te[7] = me[7];\n te[8] = me[8];\n te[9] = me[9];\n te[10] = me[10];\n te[11] = me[11];\n te[12] = me[12];\n te[13] = me[13];\n te[14] = me[14];\n te[15] = me[15];\n return this;\n }\n copyPosition(m) {\n const te = this.elements, me = m.elements;\n te[12] = me[12];\n te[13] = me[13];\n te[14] = me[14];\n return this;\n }\n setFromMatrix3(m) {\n const me = m.elements;\n this.set(\n me[0],\n me[3],\n me[6],\n 0,\n me[1],\n me[4],\n me[7],\n 0,\n me[2],\n me[5],\n me[8],\n 0,\n 0,\n 0,\n 0,\n 1\n );\n return this;\n }\n extractBasis(xAxis, yAxis, zAxis) {\n xAxis.setFromMatrixColumn(this, 0);\n yAxis.setFromMatrixColumn(this, 1);\n zAxis.setFromMatrixColumn(this, 2);\n return this;\n }\n makeBasis(xAxis, yAxis, zAxis) {\n this.set(\n xAxis.x,\n yAxis.x,\n zAxis.x,\n 0,\n xAxis.y,\n yAxis.y,\n zAxis.y,\n 0,\n xAxis.z,\n yAxis.z,\n zAxis.z,\n 0,\n 0,\n 0,\n 0,\n 1\n );\n return this;\n }\n extractRotation(m) {\n const te = this.elements;\n const me = m.elements;\n const scaleX = 1 / _v1$5.setFromMatrixColumn(m, 0).length();\n const scaleY = 1 / _v1$5.setFromMatrixColumn(m, 1).length();\n const scaleZ = 1 / _v1$5.setFromMatrixColumn(m, 2).length();\n te[0] = me[0] * scaleX;\n te[1] = me[1] * scaleX;\n te[2] = me[2] * scaleX;\n te[3] = 0;\n te[4] = me[4] * scaleY;\n te[5] = me[5] * scaleY;\n te[6] = me[6] * scaleY;\n te[7] = 0;\n te[8] = me[8] * scaleZ;\n te[9] = me[9] * scaleZ;\n te[10] = me[10] * scaleZ;\n te[11] = 0;\n te[12] = 0;\n te[13] = 0;\n te[14] = 0;\n te[15] = 1;\n return this;\n }\n makeRotationFromEuler(euler) {\n const te = this.elements;\n const x2 = euler.x, y = euler.y, z = euler.z;\n const a = Math.cos(x2), b = Math.sin(x2);\n const c = Math.cos(y), d = Math.sin(y);\n const e = Math.cos(z), f = Math.sin(z);\n if (euler.order === "XYZ") {\n const ae = a * e, af = a * f, be = b * e, bf = b * f;\n te[0] = c * e;\n te[4] = -c * f;\n te[8] = d;\n te[1] = af + be * d;\n te[5] = ae - bf * d;\n te[9] = -b * c;\n te[2] = bf - ae * d;\n te[6] = be + af * d;\n te[10] = a * c;\n } else if (euler.order === "YXZ") {\n const ce = c * e, cf = c * f, de = d * e, df = d * f;\n te[0] = ce + df * b;\n te[4] = de * b - cf;\n te[8] = a * d;\n te[1] = a * f;\n te[5] = a * e;\n te[9] = -b;\n te[2] = cf * b - de;\n te[6] = df + ce * b;\n te[10] = a * c;\n } else if (euler.order === "ZXY") {\n const ce = c * e, cf = c * f, de = d * e, df = d * f;\n te[0] = ce - df * b;\n te[4] = -a * f;\n te[8] = de + cf * b;\n te[1] = cf + de * b;\n te[5] = a * e;\n te[9] = df - ce * b;\n te[2] = -a * d;\n te[6] = b;\n te[10] = a * c;\n } else if (euler.order === "ZYX") {\n const ae = a * e, af = a * f, be = b * e, bf = b * f;\n te[0] = c * e;\n te[4] = be * d - af;\n te[8] = ae * d + bf;\n te[1] = c * f;\n te[5] = bf * d + ae;\n te[9] = af * d - be;\n te[2] = -d;\n te[6] = b * c;\n te[10] = a * c;\n } else if (euler.order === "YZX") {\n const ac = a * c, ad = a * d, bc = b * c, bd = b * d;\n te[0] = c * e;\n te[4] = bd - ac * f;\n te[8] = bc * f + ad;\n te[1] = f;\n te[5] = a * e;\n te[9] = -b * e;\n te[2] = -d * e;\n te[6] = ad * f + bc;\n te[10] = ac - bd * f;\n } else if (euler.order === "XZY") {\n const ac = a * c, ad = a * d, bc = b * c, bd = b * d;\n te[0] = c * e;\n te[4] = -f;\n te[8] = d * e;\n te[1] = ac * f + bd;\n te[5] = a * e;\n te[9] = ad * f - bc;\n te[2] = bc * f - ad;\n te[6] = b * e;\n te[10] = bd * f + ac;\n }\n te[3] = 0;\n te[7] = 0;\n te[11] = 0;\n te[12] = 0;\n te[13] = 0;\n te[14] = 0;\n te[15] = 1;\n return this;\n }\n makeRotationFromQuaternion(q) {\n return this.compose(_zero, q, _one);\n }\n lookAt(eye, target, up) {\n const te = this.elements;\n _z.subVectors(eye, target);\n if (_z.lengthSq() === 0) {\n _z.z = 1;\n }\n _z.normalize();\n _x.crossVectors(up, _z);\n if (_x.lengthSq() === 0) {\n if (Math.abs(up.z) === 1) {\n _z.x += 1e-4;\n } else {\n _z.z += 1e-4;\n }\n _z.normalize();\n _x.crossVectors(up, _z);\n }\n _x.normalize();\n _y.crossVectors(_z, _x);\n te[0] = _x.x;\n te[4] = _y.x;\n te[8] = _z.x;\n te[1] = _x.y;\n te[5] = _y.y;\n te[9] = _z.y;\n te[2] = _x.z;\n te[6] = _y.z;\n te[10] = _z.z;\n return this;\n }\n multiply(m) {\n return this.multiplyMatrices(this, m);\n }\n premultiply(m) {\n return this.multiplyMatrices(m, this);\n }\n multiplyMatrices(a, b) {\n const ae = a.elements;\n const be = b.elements;\n const te = this.elements;\n const a11 = ae[0], a12 = ae[4], a13 = ae[8], a14 = ae[12];\n const a21 = ae[1], a22 = ae[5], a23 = ae[9], a24 = ae[13];\n const a31 = ae[2], a32 = ae[6], a33 = ae[10], a34 = ae[14];\n const a41 = ae[3], a42 = ae[7], a43 = ae[11], a44 = ae[15];\n const b11 = be[0], b12 = be[4], b13 = be[8], b14 = be[12];\n const b21 = be[1], b22 = be[5], b23 = be[9], b24 = be[13];\n const b31 = be[2], b32 = be[6], b33 = be[10], b34 = be[14];\n const b41 = be[3], b42 = be[7], b43 = be[11], b44 = be[15];\n te[0] = a11 * b11 + a12 * b21 + a13 * b31 + a14 * b41;\n te[4] = a11 * b12 + a12 * b22 + a13 * b32 + a14 * b42;\n te[8] = a11 * b13 + a12 * b23 + a13 * b33 + a14 * b43;\n te[12] = a11 * b14 + a12 * b24 + a13 * b34 + a14 * b44;\n te[1] = a21 * b11 + a22 * b21 + a23 * b31 + a24 * b41;\n te[5] = a21 * b12 + a22 * b22 + a23 * b32 + a24 * b42;\n te[9] = a21 * b13 + a22 * b23 + a23 * b33 + a24 * b43;\n te[13] = a21 * b14 + a22 * b24 + a23 * b34 + a24 * b44;\n te[2] = a31 * b11 + a32 * b21 + a33 * b31 + a34 * b41;\n te[6] = a31 * b12 + a32 * b22 + a33 * b32 + a34 * b42;\n te[10] = a31 * b13 + a32 * b23 + a33 * b33 + a34 * b43;\n te[14] = a31 * b14 + a32 * b24 + a33 * b34 + a34 * b44;\n te[3] = a41 * b11 + a42 * b21 + a43 * b31 + a44 * b41;\n te[7] = a41 * b12 + a42 * b22 + a43 * b32 + a44 * b42;\n te[11] = a41 * b13 + a42 * b23 + a43 * b33 + a44 * b43;\n te[15] = a41 * b14 + a42 * b24 + a43 * b34 + a44 * b44;\n return this;\n }\n multiplyScalar(s) {\n const te = this.elements;\n te[0] *= s;\n te[4] *= s;\n te[8] *= s;\n te[12] *= s;\n te[1] *= s;\n te[5] *= s;\n te[9] *= s;\n te[13] *= s;\n te[2] *= s;\n te[6] *= s;\n te[10] *= s;\n te[14] *= s;\n te[3] *= s;\n te[7] *= s;\n te[11] *= s;\n te[15] *= s;\n return this;\n }\n determinant() {\n const te = this.elements;\n const n11 = te[0], n12 = te[4], n13 = te[8], n14 = te[12];\n const n21 = te[1], n22 = te[5], n23 = te[9], n24 = te[13];\n const n31 = te[2], n32 = te[6], n33 = te[10], n34 = te[14];\n const n41 = te[3], n42 = te[7], n43 = te[11], n44 = te[15];\n return n41 * (+n14 * n23 * n32 - n13 * n24 * n32 - n14 * n22 * n33 + n12 * n24 * n33 + n13 * n22 * n34 - n12 * n23 * n34) + n42 * (+n11 * n23 * n34 - n11 * n24 * n33 + n14 * n21 * n33 - n13 * n21 * n34 + n13 * n24 * n31 - n14 * n23 * n31) + n43 * (+n11 * n24 * n32 - n11 * n22 * n34 - n14 * n21 * n32 + n12 * n21 * n34 + n14 * n22 * n31 - n12 * n24 * n31) + n44 * (-n13 * n22 * n31 - n11 * n23 * n32 + n11 * n22 * n33 + n13 * n21 * n32 - n12 * n21 * n33 + n12 * n23 * n31);\n }\n transpose() {\n const te = this.elements;\n let tmp;\n tmp = te[1];\n te[1] = te[4];\n te[4] = tmp;\n tmp = te[2];\n te[2] = te[8];\n te[8] = tmp;\n tmp = te[6];\n te[6] = te[9];\n te[9] = tmp;\n tmp = te[3];\n te[3] = te[12];\n te[12] = tmp;\n tmp = te[7];\n te[7] = te[13];\n te[13] = tmp;\n tmp = te[11];\n te[11] = te[14];\n te[14] = tmp;\n return this;\n }\n setPosition(x2, y, z) {\n const te = this.elements;\n if (x2.isVector3) {\n te[12] = x2.x;\n te[13] = x2.y;\n te[14] = x2.z;\n } else {\n te[12] = x2;\n te[13] = y;\n te[14] = z;\n }\n return this;\n }\n invert() {\n const te = this.elements, n11 = te[0], n21 = te[1], n31 = te[2], n41 = te[3], n12 = te[4], n22 = te[5], n32 = te[6], n42 = te[7], n13 = te[8], n23 = te[9], n33 = te[10], n43 = te[11], n14 = te[12], n24 = te[13], n34 = te[14], n44 = te[15], t11 = n23 * n34 * n42 - n24 * n33 * n42 + n24 * n32 * n43 - n22 * n34 * n43 - n23 * n32 * n44 + n22 * n33 * n44, t12 = n14 * n33 * n42 - n13 * n34 * n42 - n14 * n32 * n43 + n12 * n34 * n43 + n13 * n32 * n44 - n12 * n33 * n44, t13 = n13 * n24 * n42 - n14 * n23 * n42 + n14 * n22 * n43 - n12 * n24 * n43 - n13 * n22 * n44 + n12 * n23 * n44, t14 = n14 * n23 * n32 - n13 * n24 * n32 - n14 * n22 * n33 + n12 * n24 * n33 + n13 * n22 * n34 - n12 * n23 * n34;\n const det = n11 * t11 + n21 * t12 + n31 * t13 + n41 * t14;\n if (det === 0) return this.set(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);\n const detInv = 1 / det;\n te[0] = t11 * detInv;\n te[1] = (n24 * n33 * n41 - n23 * n34 * n41 - n24 * n31 * n43 + n21 * n34 * n43 + n23 * n31 * n44 - n21 * n33 * n44) * detInv;\n te[2] = (n22 * n34 * n41 - n24 * n32 * n41 + n24 * n31 * n42 - n21 * n34 * n42 - n22 * n31 * n44 + n21 * n32 * n44) * detInv;\n te[3] = (n23 * n32 * n41 - n22 * n33 * n41 - n23 * n31 * n42 + n21 * n33 * n42 + n22 * n31 * n43 - n21 * n32 * n43) * detInv;\n te[4] = t12 * detInv;\n te[5] = (n13 * n34 * n41 - n14 * n33 * n41 + n14 * n31 * n43 - n11 * n34 * n43 - n13 * n31 * n44 + n11 * n33 * n44) * detInv;\n te[6] = (n14 * n32 * n41 - n12 * n34 * n41 - n14 * n31 * n42 + n11 * n34 * n42 + n12 * n31 * n44 - n11 * n32 * n44) * detInv;\n te[7] = (n12 * n33 * n41 - n13 * n32 * n41 + n13 * n31 * n42 - n11 * n33 * n42 - n12 * n31 * n43 + n11 * n32 * n43) * detInv;\n te[8] = t13 * detInv;\n te[9] = (n14 * n23 * n41 - n13 * n24 * n41 - n14 * n21 * n43 + n11 * n24 * n43 + n13 * n21 * n44 - n11 * n23 * n44) * detInv;\n te[10] = (n12 * n24 * n41 - n14 * n22 * n41 + n14 * n21 * n42 - n11 * n24 * n42 - n12 * n21 * n44 + n11 * n22 * n44) * detInv;\n te[11] = (n13 * n22 * n41 - n12 * n23 * n41 - n13 * n21 * n42 + n11 * n23 * n42 + n12 * n21 * n43 - n11 * n22 * n43) * detInv;\n te[12] = t14 * detInv;\n te[13] = (n13 * n24 * n31 - n14 * n23 * n31 + n14 * n21 * n33 - n11 * n24 * n33 - n13 * n21 * n34 + n11 * n23 * n34) * detInv;\n te[14] = (n14 * n22 * n31 - n12 * n24 * n31 - n14 * n21 * n32 + n11 * n24 * n32 + n12 * n21 * n34 - n11 * n22 * n34) * detInv;\n te[15] = (n12 * n23 * n31 - n13 * n22 * n31 + n13 * n21 * n32 - n11 * n23 * n32 - n12 * n21 * n33 + n11 * n22 * n33) * detInv;\n return this;\n }\n scale(v) {\n const te = this.elements;\n const x2 = v.x, y = v.y, z = v.z;\n te[0] *= x2;\n te[4] *= y;\n te[8] *= z;\n te[1] *= x2;\n te[5] *= y;\n te[9] *= z;\n te[2] *= x2;\n te[6] *= y;\n te[10] *= z;\n te[3] *= x2;\n te[7] *= y;\n te[11] *= z;\n return this;\n }\n getMaxScaleOnAxis() {\n const te = this.elements;\n const scaleXSq = te[0] * te[0] + te[1] * te[1] + te[2] * te[2];\n const scaleYSq = te[4] * te[4] + te[5] * te[5] + te[6] * te[6];\n const scaleZSq = te[8] * te[8] + te[9] * te[9] + te[10] * te[10];\n return Math.sqrt(Math.max(scaleXSq, scaleYSq, scaleZSq));\n }\n makeTranslation(x2, y, z) {\n if (x2.isVector3) {\n this.set(\n 1,\n 0,\n 0,\n x2.x,\n 0,\n 1,\n 0,\n x2.y,\n 0,\n 0,\n 1,\n x2.z,\n 0,\n 0,\n 0,\n 1\n );\n } else {\n this.set(\n 1,\n 0,\n 0,\n x2,\n 0,\n 1,\n 0,\n y,\n 0,\n 0,\n 1,\n z,\n 0,\n 0,\n 0,\n 1\n );\n }\n return this;\n }\n makeRotationX(theta) {\n const c = Math.cos(theta), s = Math.sin(theta);\n this.set(\n 1,\n 0,\n 0,\n 0,\n 0,\n c,\n -s,\n 0,\n 0,\n s,\n c,\n 0,\n 0,\n 0,\n 0,\n 1\n );\n return this;\n }\n makeRotationY(theta) {\n const c = Math.cos(theta), s = Math.sin(theta);\n this.set(\n c,\n 0,\n s,\n 0,\n 0,\n 1,\n 0,\n 0,\n -s,\n 0,\n c,\n 0,\n 0,\n 0,\n 0,\n 1\n );\n return this;\n }\n makeRotationZ(theta) {\n const c = Math.cos(theta), s = Math.sin(theta);\n this.set(\n c,\n -s,\n 0,\n 0,\n s,\n c,\n 0,\n 0,\n 0,\n 0,\n 1,\n 0,\n 0,\n 0,\n 0,\n 1\n );\n return this;\n }\n makeRotationAxis(axis, angle) {\n const c = Math.cos(angle);\n const s = Math.sin(angle);\n const t = 1 - c;\n const x2 = axis.x, y = axis.y, z = axis.z;\n const tx = t * x2, ty = t * y;\n this.set(\n tx * x2 + c,\n tx * y - s * z,\n tx * z + s * y,\n 0,\n tx * y + s * z,\n ty * y + c,\n ty * z - s * x2,\n 0,\n tx * z - s * y,\n ty * z + s * x2,\n t * z * z + c,\n 0,\n 0,\n 0,\n 0,\n 1\n );\n return this;\n }\n makeScale(x2, y, z) {\n this.set(\n x2,\n 0,\n 0,\n 0,\n 0,\n y,\n 0,\n 0,\n 0,\n 0,\n z,\n 0,\n 0,\n 0,\n 0,\n 1\n );\n return this;\n }\n makeShear(xy, xz, yx, yz, zx, zy) {\n this.set(\n 1,\n yx,\n zx,\n 0,\n xy,\n 1,\n zy,\n 0,\n xz,\n yz,\n 1,\n 0,\n 0,\n 0,\n 0,\n 1\n );\n return this;\n }\n compose(position, quaternion, scale) {\n const te = this.elements;\n const x2 = quaternion._x, y = quaternion._y, z = quaternion._z, w = quaternion._w;\n const x22 = x2 + x2, y2 = y + y, z2 = z + z;\n const xx = x2 * x22, xy = x2 * y2, xz = x2 * z2;\n const yy = y * y2, yz = y * z2, zz = z * z2;\n const wx = w * x22, wy = w * y2, wz = w * z2;\n const sx = scale.x, sy = scale.y, sz = scale.z;\n te[0] = (1 - (yy + zz)) * sx;\n te[1] = (xy + wz) * sx;\n te[2] = (xz - wy) * sx;\n te[3] = 0;\n te[4] = (xy - wz) * sy;\n te[5] = (1 - (xx + zz)) * sy;\n te[6] = (yz + wx) * sy;\n te[7] = 0;\n te[8] = (xz + wy) * sz;\n te[9] = (yz - wx) * sz;\n te[10] = (1 - (xx + yy)) * sz;\n te[11] = 0;\n te[12] = position.x;\n te[13] = position.y;\n te[14] = position.z;\n te[15] = 1;\n return this;\n }\n decompose(position, quaternion, scale) {\n const te = this.elements;\n let sx = _v1$5.set(te[0], te[1], te[2]).length();\n const sy = _v1$5.set(te[4], te[5], te[6]).length();\n const sz = _v1$5.set(te[8], te[9], te[10]).length();\n const det = this.determinant();\n if (det < 0) sx = -sx;\n position.x = te[12];\n position.y = te[13];\n position.z = te[14];\n _m1$2.copy(this);\n const invSX = 1 / sx;\n const invSY = 1 / sy;\n const invSZ = 1 / sz;\n _m1$2.elements[0] *= invSX;\n _m1$2.elements[1] *= invSX;\n _m1$2.elements[2] *= invSX;\n _m1$2.elements[4] *= invSY;\n _m1$2.elements[5] *= invSY;\n _m1$2.elements[6] *= invSY;\n _m1$2.elements[8] *= invSZ;\n _m1$2.elements[9] *= invSZ;\n _m1$2.elements[10] *= invSZ;\n quaternion.setFromRotationMatrix(_m1$2);\n scale.x = sx;\n scale.y = sy;\n scale.z = sz;\n return this;\n }\n makePerspective(left, right, top, bottom, near, far, coordinateSystem = WebGLCoordinateSystem) {\n const te = this.elements;\n const x2 = 2 * near / (right - left);\n const y = 2 * near / (top - bottom);\n const a = (right + left) / (right - left);\n const b = (top + bottom) / (top - bottom);\n let c, d;\n if (coordinateSystem === WebGLCoordinateSystem) {\n c = -(far + near) / (far - near);\n d = -2 * far * near / (far - near);\n } else if (coordinateSystem === WebGPUCoordinateSystem) {\n c = -far / (far - near);\n d = -far * near / (far - near);\n } else {\n throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: " + coordinateSystem);\n }\n te[0] = x2;\n te[4] = 0;\n te[8] = a;\n te[12] = 0;\n te[1] = 0;\n te[5] = y;\n te[9] = b;\n te[13] = 0;\n te[2] = 0;\n te[6] = 0;\n te[10] = c;\n te[14] = d;\n te[3] = 0;\n te[7] = 0;\n te[11] = -1;\n te[15] = 0;\n return this;\n }\n makeOrthographic(left, right, top, bottom, near, far, coordinateSystem = WebGLCoordinateSystem) {\n const te = this.elements;\n const w = 1 / (right - left);\n const h = 1 / (top - bottom);\n const p = 1 / (far - near);\n const x2 = (right + left) * w;\n const y = (top + bottom) * h;\n let z, zInv;\n if (coordinateSystem === WebGLCoordinateSystem) {\n z = (far + near) * p;\n zInv = -2 * p;\n } else if (coordinateSystem === WebGPUCoordinateSystem) {\n z = near * p;\n zInv = -1 * p;\n } else {\n throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: " + coordinateSystem);\n }\n te[0] = 2 * w;\n te[4] = 0;\n te[8] = 0;\n te[12] = -x2;\n te[1] = 0;\n te[5] = 2 * h;\n te[9] = 0;\n te[13] = -y;\n te[2] = 0;\n te[6] = 0;\n te[10] = zInv;\n te[14] = -z;\n te[3] = 0;\n te[7] = 0;\n te[11] = 0;\n te[15] = 1;\n return this;\n }\n equals(matrix) {\n const te = this.elements;\n const me = matrix.elements;\n for (let i2 = 0; i2 < 16; i2++) {\n if (te[i2] !== me[i2]) return false;\n }\n return true;\n }\n fromArray(array, offset = 0) {\n for (let i2 = 0; i2 < 16; i2++) {\n this.elements[i2] = array[i2 + offset];\n }\n return this;\n }\n toArray(array = [], offset = 0) {\n const te = this.elements;\n array[offset] = te[0];\n array[offset + 1] = te[1];\n array[offset + 2] = te[2];\n array[offset + 3] = te[3];\n array[offset + 4] = te[4];\n array[offset + 5] = te[5];\n array[offset + 6] = te[6];\n array[offset + 7] = te[7];\n array[offset + 8] = te[8];\n array[offset + 9] = te[9];\n array[offset + 10] = te[10];\n array[offset + 11] = te[11];\n array[offset + 12] = te[12];\n array[offset + 13] = te[13];\n array[offset + 14] = te[14];\n array[offset + 15] = te[15];\n return array;\n }\n }\n const _v1$5 = /* @__PURE__ */ new Vector3();\n const _m1$2 = /* @__PURE__ */ new Matrix4();\n const _zero = /* @__PURE__ */ new Vector3(0, 0, 0);\n const _one = /* @__PURE__ */ new Vector3(1, 1, 1);\n const _x = /* @__PURE__ */ new Vector3();\n const _y = /* @__PURE__ */ new Vector3();\n const _z = /* @__PURE__ */ new Vector3();\n const _matrix$2 = /* @__PURE__ */ new Matrix4();\n const _quaternion$3 = /* @__PURE__ */ new Quaternion();\n class Euler {\n constructor(x2 = 0, y = 0, z = 0, order = Euler.DEFAULT_ORDER) {\n this.isEuler = true;\n this._x = x2;\n this._y = y;\n this._z = z;\n this._order = order;\n }\n get x() {\n return this._x;\n }\n set x(value) {\n this._x = value;\n this._onChangeCallback();\n }\n get y() {\n return this._y;\n }\n set y(value) {\n this._y = value;\n this._onChangeCallback();\n }\n get z() {\n return this._z;\n }\n set z(value) {\n this._z = value;\n this._onChangeCallback();\n }\n get order() {\n return this._order;\n }\n set order(value) {\n this._order = value;\n this._onChangeCallback();\n }\n set(x2, y, z, order = this._order) {\n this._x = x2;\n this._y = y;\n this._z = z;\n this._order = order;\n this._onChangeCallback();\n return this;\n }\n clone() {\n return new this.constructor(this._x, this._y, this._z, this._order);\n }\n copy(euler) {\n this._x = euler._x;\n this._y = euler._y;\n this._z = euler._z;\n this._order = euler._order;\n this._onChangeCallback();\n return this;\n }\n setFromRotationMatrix(m, order = this._order, update = true) {\n const te = m.elements;\n const m11 = te[0], m12 = te[4], m13 = te[8];\n const m21 = te[1], m22 = te[5], m23 = te[9];\n const m31 = te[2], m32 = te[6], m33 = te[10];\n switch (order) {\n case "XYZ":\n this._y = Math.asin(clamp(m13, -1, 1));\n if (Math.abs(m13) < 0.9999999) {\n this._x = Math.atan2(-m23, m33);\n this._z = Math.atan2(-m12, m11);\n } else {\n this._x = Math.atan2(m32, m22);\n this._z = 0;\n }\n break;\n case "YXZ":\n this._x = Math.asin(-clamp(m23, -1, 1));\n if (Math.abs(m23) < 0.9999999) {\n this._y = Math.atan2(m13, m33);\n this._z = Math.atan2(m21, m22);\n } else {\n this._y = Math.atan2(-m31, m11);\n this._z = 0;\n }\n break;\n case "ZXY":\n this._x = Math.asin(clamp(m32, -1, 1));\n if (Math.abs(m32) < 0.9999999) {\n this._y = Math.atan2(-m31, m33);\n this._z = Math.atan2(-m12, m22);\n } else {\n this._y = 0;\n this._z = Math.atan2(m21, m11);\n }\n break;\n case "ZYX":\n this._y = Math.asin(-clamp(m31, -1, 1));\n if (Math.abs(m31) < 0.9999999) {\n this._x = Math.atan2(m32, m33);\n this._z = Math.atan2(m21, m11);\n } else {\n this._x = 0;\n this._z = Math.atan2(-m12, m22);\n }\n break;\n case "YZX":\n this._z = Math.asin(clamp(m21, -1, 1));\n if (Math.abs(m21) < 0.9999999) {\n this._x = Math.atan2(-m23, m22);\n this._y = Math.atan2(-m31, m11);\n } else {\n this._x = 0;\n this._y = Math.atan2(m13, m33);\n }\n break;\n case "XZY":\n this._z = Math.asin(-clamp(m12, -1, 1));\n if (Math.abs(m12) < 0.9999999) {\n this._x = Math.atan2(m32, m22);\n this._y = Math.atan2(m13, m11);\n } else {\n this._x = Math.atan2(-m23, m33);\n this._y = 0;\n }\n break;\n default:\n console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: " + order);\n }\n this._order = order;\n if (update === true) this._onChangeCallback();\n return this;\n }\n setFromQuaternion(q, order, update) {\n _matrix$2.makeRotationFromQuaternion(q);\n return this.setFromRotationMatrix(_matrix$2, order, update);\n }\n setFromVector3(v, order = this._order) {\n return this.set(v.x, v.y, v.z, order);\n }\n reorder(newOrder) {\n _quaternion$3.setFromEuler(this);\n return this.setFromQuaternion(_quaternion$3, newOrder);\n }\n equals(euler) {\n return euler._x === this._x && euler._y === this._y && euler._z === this._z && euler._order === this._order;\n }\n fromArray(array) {\n this._x = array[0];\n this._y = array[1];\n this._z = array[2];\n if (array[3] !== void 0) this._order = array[3];\n this._onChangeCallback();\n return this;\n }\n toArray(array = [], offset = 0) {\n array[offset] = this._x;\n array[offset + 1] = this._y;\n array[offset + 2] = this._z;\n array[offset + 3] = this._order;\n return array;\n }\n _onChange(callback) {\n this._onChangeCallback = callback;\n return this;\n }\n _onChangeCallback() {\n }\n *[Symbol.iterator]() {\n yield this._x;\n yield this._y;\n yield this._z;\n yield this._order;\n }\n }\n Euler.DEFAULT_ORDER = "XYZ";\n class Layers {\n constructor() {\n this.mask = 1 | 0;\n }\n set(channel) {\n this.mask = (1 << channel | 0) >>> 0;\n }\n enable(channel) {\n this.mask |= 1 << channel | 0;\n }\n enableAll() {\n this.mask = 4294967295 | 0;\n }\n toggle(channel) {\n this.mask ^= 1 << channel | 0;\n }\n disable(channel) {\n this.mask &= ~(1 << channel | 0);\n }\n disableAll() {\n this.mask = 0;\n }\n test(layers) {\n return (this.mask & layers.mask) !== 0;\n }\n isEnabled(channel) {\n return (this.mask & (1 << channel | 0)) !== 0;\n }\n }\n let _object3DId = 0;\n const _v1$4 = /* @__PURE__ */ new Vector3();\n const _q1 = /* @__PURE__ */ new Quaternion();\n const _m1$1 = /* @__PURE__ */ new Matrix4();\n const _target = /* @__PURE__ */ new Vector3();\n const _position$3 = /* @__PURE__ */ new Vector3();\n const _scale$2 = /* @__PURE__ */ new Vector3();\n const _quaternion$2 = /* @__PURE__ */ new Quaternion();\n const _xAxis = /* @__PURE__ */ new Vector3(1, 0, 0);\n const _yAxis = /* @__PURE__ */ new Vector3(0, 1, 0);\n const _zAxis = /* @__PURE__ */ new Vector3(0, 0, 1);\n const _addedEvent = { type: "added" };\n const _removedEvent = { type: "removed" };\n const _childaddedEvent = { type: "childadded", child: null };\n const _childremovedEvent = { type: "childremoved", child: null };\n class Object3D extends EventDispatcher {\n constructor() {\n super();\n this.isObject3D = true;\n Object.defineProperty(this, "id", { value: _object3DId++ });\n this.uuid = generateUUID();\n this.name = "";\n this.type = "Object3D";\n this.parent = null;\n this.children = [];\n this.up = Object3D.DEFAULT_UP.clone();\n const position = new Vector3();\n const rotation = new Euler();\n const quaternion = new Quaternion();\n const scale = new Vector3(1, 1, 1);\n function onRotationChange() {\n quaternion.setFromEuler(rotation, false);\n }\n function onQuaternionChange() {\n rotation.setFromQuaternion(quaternion, void 0, false);\n }\n rotation._onChange(onRotationChange);\n quaternion._onChange(onQuaternionChange);\n Object.defineProperties(this, {\n position: {\n configurable: true,\n enumerable: true,\n value: position\n },\n rotation: {\n configurable: true,\n enumerable: true,\n value: rotation\n },\n quaternion: {\n configurable: true,\n enumerable: true,\n value: quaternion\n },\n scale: {\n configurable: true,\n enumerable: true,\n value: scale\n },\n modelViewMatrix: {\n value: new Matrix4()\n },\n normalMatrix: {\n value: new Matrix3()\n }\n });\n this.matrix = new Matrix4();\n this.matrixWorld = new Matrix4();\n this.matrixAutoUpdate = Object3D.DEFAULT_MATRIX_AUTO_UPDATE;\n this.matrixWorldAutoUpdate = Object3D.DEFAULT_MATRIX_WORLD_AUTO_UPDATE;\n this.matrixWorldNeedsUpdate = false;\n this.layers = new Layers();\n this.visible = true;\n this.castShadow = false;\n this.receiveShadow = false;\n this.frustumCulled = true;\n this.renderOrder = 0;\n this.animations = [];\n this.userData = {};\n }\n onBeforeShadow() {\n }\n onAfterShadow() {\n }\n onBeforeRender() {\n }\n onAfterRender() {\n }\n applyMatrix4(matrix) {\n if (this.matrixAutoUpdate) this.updateMatrix();\n this.matrix.premultiply(matrix);\n this.matrix.decompose(this.position, this.quaternion, this.scale);\n }\n applyQuaternion(q) {\n this.quaternion.premultiply(q);\n return this;\n }\n setRotationFromAxisAngle(axis, angle) {\n this.quaternion.setFromAxisAngle(axis, angle);\n }\n setRotationFromEuler(euler) {\n this.quaternion.setFromEuler(euler, true);\n }\n setRotationFromMatrix(m) {\n this.quaternion.setFromRotationMatrix(m);\n }\n setRotationFromQuaternion(q) {\n this.quaternion.copy(q);\n }\n rotateOnAxis(axis, angle) {\n _q1.setFromAxisAngle(axis, angle);\n this.quaternion.multiply(_q1);\n return this;\n }\n rotateOnWorldAxis(axis, angle) {\n _q1.setFromAxisAngle(axis, angle);\n this.quaternion.premultiply(_q1);\n return this;\n }\n rotateX(angle) {\n return this.rotateOnAxis(_xAxis, angle);\n }\n rotateY(angle) {\n return this.rotateOnAxis(_yAxis, angle);\n }\n rotateZ(angle) {\n return this.rotateOnAxis(_zAxis, angle);\n }\n translateOnAxis(axis, distance) {\n _v1$4.copy(axis).applyQuaternion(this.quaternion);\n this.position.add(_v1$4.multiplyScalar(distance));\n return this;\n }\n translateX(distance) {\n return this.translateOnAxis(_xAxis, distance);\n }\n translateY(distance) {\n return this.translateOnAxis(_yAxis, distance);\n }\n translateZ(distance) {\n return this.translateOnAxis(_zAxis, distance);\n }\n localToWorld(vector) {\n this.updateWorldMatrix(true, false);\n return vector.applyMatrix4(this.matrixWorld);\n }\n worldToLocal(vector) {\n this.updateWorldMatrix(true, false);\n return vector.applyMatrix4(_m1$1.copy(this.matrixWorld).invert());\n }\n lookAt(x2, y, z) {\n if (x2.isVector3) {\n _target.copy(x2);\n } else {\n _target.set(x2, y, z);\n }\n const parent = this.parent;\n this.updateWorldMatrix(true, false);\n _position$3.setFromMatrixPosition(this.matrixWorld);\n if (this.isCamera || this.isLight) {\n _m1$1.lookAt(_position$3, _target, this.up);\n } else {\n _m1$1.lookAt(_target, _position$3, this.up);\n }\n this.quaternion.setFromRotationMatrix(_m1$1);\n if (parent) {\n _m1$1.extractRotation(parent.matrixWorld);\n _q1.setFromRotationMatrix(_m1$1);\n this.quaternion.premultiply(_q1.invert());\n }\n }\n add(object) {\n if (arguments.length > 1) {\n for (let i2 = 0; i2 < arguments.length; i2++) {\n this.add(arguments[i2]);\n }\n return this;\n }\n if (object === this) {\n console.error("THREE.Object3D.add: object can\'t be added as a child of itself.", object);\n return this;\n }\n if (object && object.isObject3D) {\n object.removeFromParent();\n object.parent = this;\n this.children.push(object);\n object.dispatchEvent(_addedEvent);\n _childaddedEvent.child = object;\n this.dispatchEvent(_childaddedEvent);\n _childaddedEvent.child = null;\n } else {\n console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", object);\n }\n return this;\n }\n remove(object) {\n if (arguments.length > 1) {\n for (let i2 = 0; i2 < arguments.length; i2++) {\n this.remove(arguments[i2]);\n }\n return this;\n }\n const index = this.children.indexOf(object);\n if (index !== -1) {\n object.parent = null;\n this.children.splice(index, 1);\n object.dispatchEvent(_removedEvent);\n _childremovedEvent.child = object;\n this.dispatchEvent(_childremovedEvent);\n _childremovedEvent.child = null;\n }\n return this;\n }\n removeFromParent() {\n const parent = this.parent;\n if (parent !== null) {\n parent.remove(this);\n }\n return this;\n }\n clear() {\n return this.remove(...this.children);\n }\n attach(object) {\n this.updateWorldMatrix(true, false);\n _m1$1.copy(this.matrixWorld).invert();\n if (object.parent !== null) {\n object.parent.updateWorldMatrix(true, false);\n _m1$1.multiply(object.parent.matrixWorld);\n }\n object.applyMatrix4(_m1$1);\n object.removeFromParent();\n object.parent = this;\n this.children.push(object);\n object.updateWorldMatrix(false, true);\n object.dispatchEvent(_addedEvent);\n _childaddedEvent.child = object;\n this.dispatchEvent(_childaddedEvent);\n _childaddedEvent.child = null;\n return this;\n }\n getObjectById(id) {\n return this.getObjectByProperty("id", id);\n }\n getObjectByName(name) {\n return this.getObjectByProperty("name", name);\n }\n getObjectByProperty(name, value) {\n if (this[name] === value) return this;\n for (let i2 = 0, l = this.children.length; i2 < l; i2++) {\n const child = this.children[i2];\n const object = child.getObjectByProperty(name, value);\n if (object !== void 0) {\n return object;\n }\n }\n return void 0;\n }\n getObjectsByProperty(name, value, result = []) {\n if (this[name] === value) result.push(this);\n const children = this.children;\n for (let i2 = 0, l = children.length; i2 < l; i2++) {\n children[i2].getObjectsByProperty(name, value, result);\n }\n return result;\n }\n getWorldPosition(target) {\n this.updateWorldMatrix(true, false);\n return target.setFromMatrixPosition(this.matrixWorld);\n }\n getWorldQuaternion(target) {\n this.updateWorldMatrix(true, false);\n this.matrixWorld.decompose(_position$3, target, _scale$2);\n return target;\n }\n getWorldScale(target) {\n this.updateWorldMatrix(true, false);\n this.matrixWorld.decompose(_position$3, _quaternion$2, target);\n return target;\n }\n getWorldDirection(target) {\n this.updateWorldMatrix(true, false);\n const e = this.matrixWorld.elements;\n return target.set(e[8], e[9], e[10]).normalize();\n }\n raycast() {\n }\n traverse(callback) {\n callback(this);\n const children = this.children;\n for (let i2 = 0, l = children.length; i2 < l; i2++) {\n children[i2].traverse(callback);\n }\n }\n traverseVisible(callback) {\n if (this.visible === false) return;\n callback(this);\n const children = this.children;\n for (let i2 = 0, l = children.length; i2 < l; i2++) {\n children[i2].traverseVisible(callback);\n }\n }\n traverseAncestors(callback) {\n const parent = this.parent;\n if (parent !== null) {\n callback(parent);\n parent.traverseAncestors(callback);\n }\n }\n updateMatrix() {\n this.matrix.compose(this.position, this.quaternion, this.scale);\n this.matrixWorldNeedsUpdate = true;\n }\n updateMatrixWorld(force) {\n if (this.matrixAutoUpdate) this.updateMatrix();\n if (this.matrixWorldNeedsUpdate || force) {\n if (this.matrixWorldAutoUpdate === true) {\n if (this.parent === null) {\n this.matrixWorld.copy(this.matrix);\n } else {\n this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix);\n }\n }\n this.matrixWorldNeedsUpdate = false;\n force = true;\n }\n const children = this.children;\n for (let i2 = 0, l = children.length; i2 < l; i2++) {\n const child = children[i2];\n child.updateMatrixWorld(force);\n }\n }\n updateWorldMatrix(updateParents, updateChildren) {\n const parent = this.parent;\n if (updateParents === true && parent !== null) {\n parent.updateWorldMatrix(true, false);\n }\n if (this.matrixAutoUpdate) this.updateMatrix();\n if (this.matrixWorldAutoUpdate === true) {\n if (this.parent === null) {\n this.matrixWorld.copy(this.matrix);\n } else {\n this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix);\n }\n }\n if (updateChildren === true) {\n const children = this.children;\n for (let i2 = 0, l = children.length; i2 < l; i2++) {\n const child = children[i2];\n child.updateWorldMatrix(false, true);\n }\n }\n }\n toJSON(meta) {\n const isRootObject = meta === void 0 || typeof meta === "string";\n const output = {};\n if (isRootObject) {\n meta = {\n geometries: {},\n materials: {},\n textures: {},\n images: {},\n shapes: {},\n skeletons: {},\n animations: {},\n nodes: {}\n };\n output.metadata = {\n version: 4.6,\n type: "Object",\n generator: "Object3D.toJSON"\n };\n }\n const object = {};\n object.uuid = this.uuid;\n object.type = this.type;\n if (this.name !== "") object.name = this.name;\n if (this.castShadow === true) object.castShadow = true;\n if (this.receiveShadow === true) object.receiveShadow = true;\n if (this.visible === false) object.visible = false;\n if (this.frustumCulled === false) object.frustumCulled = false;\n if (this.renderOrder !== 0) object.renderOrder = this.renderOrder;\n if (Object.keys(this.userData).length > 0) object.userData = this.userData;\n object.layers = this.layers.mask;\n object.matrix = this.matrix.toArray();\n object.up = this.up.toArray();\n if (this.matrixAutoUpdate === false) object.matrixAutoUpdate = false;\n if (this.isInstancedMesh) {\n object.type = "InstancedMesh";\n object.count = this.count;\n object.instanceMatrix = this.instanceMatrix.toJSON();\n if (this.instanceColor !== null) object.instanceColor = this.instanceColor.toJSON();\n }\n if (this.isBatchedMesh) {\n object.type = "BatchedMesh";\n object.perObjectFrustumCulled = this.perObjectFrustumCulled;\n object.sortObjects = this.sortObjects;\n object.drawRanges = this._drawRanges;\n object.reservedRanges = this._reservedRanges;\n object.visibility = this._visibility;\n object.active = this._active;\n object.bounds = this._bounds.map((bound) => ({\n boxInitialized: bound.boxInitialized,\n boxMin: bound.box.min.toArray(),\n boxMax: bound.box.max.toArray(),\n sphereInitialized: bound.sphereInitialized,\n sphereRadius: bound.sphere.radius,\n sphereCenter: bound.sphere.center.toArray()\n }));\n object.maxInstanceCount = this._maxInstanceCount;\n object.maxVertexCount = this._maxVertexCount;\n object.maxIndexCount = this._maxIndexCount;\n object.geometryInitialized = this._geometryInitialized;\n object.geometryCount = this._geometryCount;\n object.matricesTexture = this._matricesTexture.toJSON(meta);\n if (this._colorsTexture !== null) object.colorsTexture = this._colorsTexture.toJSON(meta);\n if (this.boundingSphere !== null) {\n object.boundingSphere = {\n center: object.boundingSphere.center.toArray(),\n radius: object.boundingSphere.radius\n };\n }\n if (this.boundingBox !== null) {\n object.boundingBox = {\n min: object.boundingBox.min.toArray(),\n max: object.boundingBox.max.toArray()\n };\n }\n }\n function serialize(library, element) {\n if (library[element.uuid] === void 0) {\n library[element.uuid] = element.toJSON(meta);\n }\n return element.uuid;\n }\n if (this.isScene) {\n if (this.background) {\n if (this.background.isColor) {\n object.background = this.background.toJSON();\n } else if (this.background.isTexture) {\n object.background = this.background.toJSON(meta).uuid;\n }\n }\n if (this.environment && this.environment.isTexture && this.environment.isRenderTargetTexture !== true) {\n object.environment = this.environment.toJSON(meta).uuid;\n }\n } else if (this.isMesh || this.isLine || this.isPoints) {\n object.geometry = serialize(meta.geometries, this.geometry);\n const parameters = this.geometry.parameters;\n if (parameters !== void 0 && parameters.shapes !== void 0) {\n const shapes = parameters.shapes;\n if (Array.isArray(shapes)) {\n for (let i2 = 0, l = shapes.length; i2 < l; i2++) {\n const shape = shapes[i2];\n serialize(meta.shapes, shape);\n }\n } else {\n serialize(meta.shapes, shapes);\n }\n }\n }\n if (this.isSkinnedMesh) {\n object.bindMode = this.bindMode;\n object.bindMatrix = this.bindMatrix.toArray();\n if (this.skeleton !== void 0) {\n serialize(meta.skeletons, this.skeleton);\n object.skeleton = this.skeleton.uuid;\n }\n }\n if (this.material !== void 0) {\n if (Array.isArray(this.material)) {\n const uuids = [];\n for (let i2 = 0, l = this.material.length; i2 < l; i2++) {\n uuids.push(serialize(meta.materials, this.material[i2]));\n }\n object.material = uuids;\n } else {\n object.material = serialize(meta.materials, this.material);\n }\n }\n if (this.children.length > 0) {\n object.children = [];\n for (let i2 = 0; i2 < this.children.length; i2++) {\n object.children.push(this.children[i2].toJSON(meta).object);\n }\n }\n if (this.animations.length > 0) {\n object.animations = [];\n for (let i2 = 0; i2 < this.animations.length; i2++) {\n const animation = this.animations[i2];\n object.animations.push(serialize(meta.animations, animation));\n }\n }\n if (isRootObject) {\n const geometries = extractFromCache(meta.geometries);\n const materials = extractFromCache(meta.materials);\n const textures = extractFromCache(meta.textures);\n const images = extractFromCache(meta.images);\n const shapes = extractFromCache(meta.shapes);\n const skeletons = extractFromCache(meta.skeletons);\n const animations = extractFromCache(meta.animations);\n const nodes = extractFromCache(meta.nodes);\n if (geometries.length > 0) output.geometries = geometries;\n if (materials.length > 0) output.materials = materials;\n if (textures.length > 0) output.textures = textures;\n if (images.length > 0) output.images = images;\n if (shapes.length > 0) output.shapes = shapes;\n if (skeletons.length > 0) output.skeletons = skeletons;\n if (animations.length > 0) output.animations = animations;\n if (nodes.length > 0) output.nodes = nodes;\n }\n output.object = object;\n return output;\n function extractFromCache(cache) {\n const values = [];\n for (const key in cache) {\n const data = cache[key];\n delete data.metadata;\n values.push(data);\n }\n return values;\n }\n }\n clone(recursive) {\n return new this.constructor().copy(this, recursive);\n }\n copy(source, recursive = true) {\n this.name = source.name;\n this.up.copy(source.up);\n this.position.copy(source.position);\n this.rotation.order = source.rotation.order;\n this.quaternion.copy(source.quaternion);\n this.scale.copy(source.scale);\n this.matrix.copy(source.matrix);\n this.matrixWorld.copy(source.matrixWorld);\n this.matrixAutoUpdate = source.matrixAutoUpdate;\n this.matrixWorldAutoUpdate = source.matrixWorldAutoUpdate;\n this.matrixWorldNeedsUpdate = source.matrixWorldNeedsUpdate;\n this.layers.mask = source.layers.mask;\n this.visible = source.visible;\n this.castShadow = source.castShadow;\n this.receiveShadow = source.receiveShadow;\n this.frustumCulled = source.frustumCulled;\n this.renderOrder = source.renderOrder;\n this.animations = source.animations.slice();\n this.userData = JSON.parse(JSON.stringify(source.userData));\n if (recursive === true) {\n for (let i2 = 0; i2 < source.children.length; i2++) {\n const child = source.children[i2];\n this.add(child.clone());\n }\n }\n return this;\n }\n }\n Object3D.DEFAULT_UP = /* @__PURE__ */ new Vector3(0, 1, 0);\n Object3D.DEFAULT_MATRIX_AUTO_UPDATE = true;\n Object3D.DEFAULT_MATRIX_WORLD_AUTO_UPDATE = true;\n const _v0$1 = /* @__PURE__ */ new Vector3();\n const _v1$3 = /* @__PURE__ */ new Vector3();\n const _v2$2 = /* @__PURE__ */ new Vector3();\n const _v3$2 = /* @__PURE__ */ new Vector3();\n const _vab = /* @__PURE__ */ new Vector3();\n const _vac = /* @__PURE__ */ new Vector3();\n const _vbc = /* @__PURE__ */ new Vector3();\n const _vap = /* @__PURE__ */ new Vector3();\n const _vbp = /* @__PURE__ */ new Vector3();\n const _vcp = /* @__PURE__ */ new Vector3();\n const _v40 = /* @__PURE__ */ new Vector4();\n const _v41 = /* @__PURE__ */ new Vector4();\n const _v42 = /* @__PURE__ */ new Vector4();\n class Triangle {\n constructor(a = new Vector3(), b = new Vector3(), c = new Vector3()) {\n this.a = a;\n this.b = b;\n this.c = c;\n }\n static getNormal(a, b, c, target) {\n target.subVectors(c, b);\n _v0$1.subVectors(a, b);\n target.cross(_v0$1);\n const targetLengthSq = target.lengthSq();\n if (targetLengthSq > 0) {\n return target.multiplyScalar(1 / Math.sqrt(targetLengthSq));\n }\n return target.set(0, 0, 0);\n }\n // static/instance method to calculate barycentric coordinates\n // based on: http://www.blackpawn.com/texts/pointinpoly/default.html\n static getBarycoord(point, a, b, c, target) {\n _v0$1.subVectors(c, a);\n _v1$3.subVectors(b, a);\n _v2$2.subVectors(point, a);\n const dot00 = _v0$1.dot(_v0$1);\n const dot01 = _v0$1.dot(_v1$3);\n const dot02 = _v0$1.dot(_v2$2);\n const dot11 = _v1$3.dot(_v1$3);\n const dot12 = _v1$3.dot(_v2$2);\n const denom = dot00 * dot11 - dot01 * dot01;\n if (denom === 0) {\n target.set(0, 0, 0);\n return null;\n }\n const invDenom = 1 / denom;\n const u = (dot11 * dot02 - dot01 * dot12) * invDenom;\n const v = (dot00 * dot12 - dot01 * dot02) * invDenom;\n return target.set(1 - u - v, v, u);\n }\n static containsPoint(point, a, b, c) {\n if (this.getBarycoord(point, a, b, c, _v3$2) === null) {\n return false;\n }\n return _v3$2.x >= 0 && _v3$2.y >= 0 && _v3$2.x + _v3$2.y <= 1;\n }\n static getInterpolation(point, p1, p2, p3, v1, v2, v3, target) {\n if (this.getBarycoord(point, p1, p2, p3, _v3$2) === null) {\n target.x = 0;\n target.y = 0;\n if ("z" in target) target.z = 0;\n if ("w" in target) target.w = 0;\n return null;\n }\n target.setScalar(0);\n target.addScaledVector(v1, _v3$2.x);\n target.addScaledVector(v2, _v3$2.y);\n target.addScaledVector(v3, _v3$2.z);\n return target;\n }\n static getInterpolatedAttribute(attr, i1, i2, i3, barycoord, target) {\n _v40.setScalar(0);\n _v41.setScalar(0);\n _v42.setScalar(0);\n _v40.fromBufferAttribute(attr, i1);\n _v41.fromBufferAttribute(attr, i2);\n _v42.fromBufferAttribute(attr, i3);\n target.setScalar(0);\n target.addScaledVector(_v40, barycoord.x);\n target.addScaledVector(_v41, barycoord.y);\n target.addScaledVector(_v42, barycoord.z);\n return target;\n }\n static isFrontFacing(a, b, c, direction) {\n _v0$1.subVectors(c, b);\n _v1$3.subVectors(a, b);\n return _v0$1.cross(_v1$3).dot(direction) < 0 ? true : false;\n }\n set(a, b, c) {\n this.a.copy(a);\n this.b.copy(b);\n this.c.copy(c);\n return this;\n }\n setFromPointsAndIndices(points, i0, i1, i2) {\n this.a.copy(points[i0]);\n this.b.copy(points[i1]);\n this.c.copy(points[i2]);\n return this;\n }\n setFromAttributeAndIndices(attribute, i0, i1, i2) {\n this.a.fromBufferAttribute(attribute, i0);\n this.b.fromBufferAttribute(attribute, i1);\n this.c.fromBufferAttribute(attribute, i2);\n return this;\n }\n clone() {\n return new this.constructor().copy(this);\n }\n copy(triangle) {\n this.a.copy(triangle.a);\n this.b.copy(triangle.b);\n this.c.copy(triangle.c);\n return this;\n }\n getArea() {\n _v0$1.subVectors(this.c, this.b);\n _v1$3.subVectors(this.a, this.b);\n return _v0$1.cross(_v1$3).length() * 0.5;\n }\n getMidpoint(target) {\n return target.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3);\n }\n getNormal(target) {\n return Triangle.getNormal(this.a, this.b, this.c, target);\n }\n getPlane(target) {\n return target.setFromCoplanarPoints(this.a, this.b, this.c);\n }\n getBarycoord(point, target) {\n return Triangle.getBarycoord(point, this.a, this.b, this.c, target);\n }\n getInterpolation(point, v1, v2, v3, target) {\n return Triangle.getInterpolation(point, this.a, this.b, this.c, v1, v2, v3, target);\n }\n containsPoint(point) {\n return Triangle.containsPoint(point, this.a, this.b, this.c);\n }\n isFrontFacing(direction) {\n return Triangle.isFrontFacing(this.a, this.b, this.c, direction);\n }\n intersectsBox(box) {\n return box.intersectsTriangle(this);\n }\n closestPointToPoint(p, target) {\n const a = this.a, b = this.b, c = this.c;\n let v, w;\n _vab.subVectors(b, a);\n _vac.subVectors(c, a);\n _vap.subVectors(p, a);\n const d1 = _vab.dot(_vap);\n const d2 = _vac.dot(_vap);\n if (d1 <= 0 && d2 <= 0) {\n return target.copy(a);\n }\n _vbp.subVectors(p, b);\n const d3 = _vab.dot(_vbp);\n const d4 = _vac.dot(_vbp);\n if (d3 >= 0 && d4 <= d3) {\n return target.copy(b);\n }\n const vc = d1 * d4 - d3 * d2;\n if (vc <= 0 && d1 >= 0 && d3 <= 0) {\n v = d1 / (d1 - d3);\n return target.copy(a).addScaledVector(_vab, v);\n }\n _vcp.subVectors(p, c);\n const d5 = _vab.dot(_vcp);\n const d6 = _vac.dot(_vcp);\n if (d6 >= 0 && d5 <= d6) {\n return target.copy(c);\n }\n const vb = d5 * d2 - d1 * d6;\n if (vb <= 0 && d2 >= 0 && d6 <= 0) {\n w = d2 / (d2 - d6);\n return target.copy(a).addScaledVector(_vac, w);\n }\n const va = d3 * d6 - d5 * d4;\n if (va <= 0 && d4 - d3 >= 0 && d5 - d6 >= 0) {\n _vbc.subVectors(c, b);\n w = (d4 - d3) / (d4 - d3 + (d5 - d6));\n return target.copy(b).addScaledVector(_vbc, w);\n }\n const denom = 1 / (va + vb + vc);\n v = vb * denom;\n w = vc * denom;\n return target.copy(a).addScaledVector(_vab, v).addScaledVector(_vac, w);\n }\n equals(triangle) {\n return triangle.a.equals(this.a) && triangle.b.equals(this.b) && triangle.c.equals(this.c);\n }\n }\n const _colorKeywords = {\n "aliceblue": 15792383,\n "antiquewhite": 16444375,\n "aqua": 65535,\n "aquamarine": 8388564,\n "azure": 15794175,\n "beige": 16119260,\n "bisque": 16770244,\n "black": 0,\n "blanchedalmond": 16772045,\n "blue": 255,\n "blueviolet": 9055202,\n "brown": 10824234,\n "burlywood": 14596231,\n "cadetblue": 6266528,\n "chartreuse": 8388352,\n "chocolate": 13789470,\n "coral": 16744272,\n "cornflowerblue": 6591981,\n "cornsilk": 16775388,\n "crimson": 14423100,\n "cyan": 65535,\n "darkblue": 139,\n "darkcyan": 35723,\n "darkgoldenrod": 12092939,\n "darkgray": 11119017,\n "darkgreen": 25600,\n "darkgrey": 11119017,\n "darkkhaki": 12433259,\n "darkmagenta": 9109643,\n "darkolivegreen": 5597999,\n "darkorange": 16747520,\n "darkorchid": 10040012,\n "darkred": 9109504,\n "darksalmon": 15308410,\n "darkseagreen": 9419919,\n "darkslateblue": 4734347,\n "darkslategray": 3100495,\n "darkslategrey": 3100495,\n "darkturquoise": 52945,\n "darkviolet": 9699539,\n "deeppink": 16716947,\n "deepskyblue": 49151,\n "dimgray": 6908265,\n "dimgrey": 6908265,\n "dodgerblue": 2003199,\n "firebrick": 11674146,\n "floralwhite": 16775920,\n "forestgreen": 2263842,\n "fuchsia": 16711935,\n "gainsboro": 14474460,\n "ghostwhite": 16316671,\n "gold": 16766720,\n "goldenrod": 14329120,\n "gray": 8421504,\n "green": 32768,\n "greenyellow": 11403055,\n "grey": 8421504,\n "honeydew": 15794160,\n "hotpink": 16738740,\n "indianred": 13458524,\n "indigo": 4915330,\n "ivory": 16777200,\n "khaki": 15787660,\n "lavender": 15132410,\n "lavenderblush": 16773365,\n "lawngreen": 8190976,\n "lemonchiffon": 16775885,\n "lightblue": 11393254,\n "lightcoral": 15761536,\n "lightcyan": 14745599,\n "lightgoldenrodyellow": 16448210,\n "lightgray": 13882323,\n "lightgreen": 9498256,\n "lightgrey": 13882323,\n "lightpink": 16758465,\n "lightsalmon": 16752762,\n "lightseagreen": 2142890,\n "lightskyblue": 8900346,\n "lightslategray": 7833753,\n "lightslategrey": 7833753,\n "lightsteelblue": 11584734,\n "lightyellow": 16777184,\n "lime": 65280,\n "limegreen": 3329330,\n "linen": 16445670,\n "magenta": 16711935,\n "maroon": 8388608,\n "mediumaquamarine": 6737322,\n "mediumblue": 205,\n "mediumorchid": 12211667,\n "mediumpurple": 9662683,\n "mediumseagreen": 3978097,\n "mediumslateblue": 8087790,\n "mediumspringgreen": 64154,\n "mediumturquoise": 4772300,\n "mediumvioletred": 13047173,\n "midnightblue": 1644912,\n "mintcream": 16121850,\n "mistyrose": 16770273,\n "moccasin": 16770229,\n "navajowhite": 16768685,\n "navy": 128,\n "oldlace": 16643558,\n "olive": 8421376,\n "olivedrab": 7048739,\n "orange": 16753920,\n "orangered": 16729344,\n "orchid": 14315734,\n "palegoldenrod": 15657130,\n "palegreen": 10025880,\n "paleturquoise": 11529966,\n "palevioletred": 14381203,\n "papayawhip": 16773077,\n "peachpuff": 16767673,\n "peru": 13468991,\n "pink": 16761035,\n "plum": 14524637,\n "powderblue": 11591910,\n "purple": 8388736,\n "rebeccapurple": 6697881,\n "red": 16711680,\n "rosybrown": 12357519,\n "royalblue": 4286945,\n "saddlebrown": 9127187,\n "salmon": 16416882,\n "sandybrown": 16032864,\n "seagreen": 3050327,\n "seashell": 16774638,\n "sienna": 10506797,\n "silver": 12632256,\n "skyblue": 8900331,\n "slateblue": 6970061,\n "slategray": 7372944,\n "slategrey": 7372944,\n "snow": 16775930,\n "springgreen": 65407,\n "steelblue": 4620980,\n "tan": 13808780,\n "teal": 32896,\n "thistle": 14204888,\n "tomato": 16737095,\n "turquoise": 4251856,\n "violet": 15631086,\n "wheat": 16113331,\n "white": 16777215,\n "whitesmoke": 16119285,\n "yellow": 16776960,\n "yellowgreen": 10145074\n };\n const _hslA = { h: 0, s: 0, l: 0 };\n const _hslB = { h: 0, s: 0, l: 0 };\n function hue2rgb(p, q, t) {\n if (t < 0) t += 1;\n if (t > 1) t -= 1;\n if (t < 1 / 6) return p + (q - p) * 6 * t;\n if (t < 1 / 2) return q;\n if (t < 2 / 3) return p + (q - p) * 6 * (2 / 3 - t);\n return p;\n }\n class Color {\n constructor(r, g, b) {\n this.isColor = true;\n this.r = 1;\n this.g = 1;\n this.b = 1;\n return this.set(r, g, b);\n }\n set(r, g, b) {\n if (g === void 0 && b === void 0) {\n const value = r;\n if (value && value.isColor) {\n this.copy(value);\n } else if (typeof value === "number") {\n this.setHex(value);\n } else if (typeof value === "string") {\n this.setStyle(value);\n }\n } else {\n this.setRGB(r, g, b);\n }\n return this;\n }\n setScalar(scalar) {\n this.r = scalar;\n this.g = scalar;\n this.b = scalar;\n return this;\n }\n setHex(hex, colorSpace = SRGBColorSpace) {\n hex = Math.floor(hex);\n this.r = (hex >> 16 & 255) / 255;\n this.g = (hex >> 8 & 255) / 255;\n this.b = (hex & 255) / 255;\n ColorManagement.toWorkingColorSpace(this, colorSpace);\n return this;\n }\n setRGB(r, g, b, colorSpace = ColorManagement.workingColorSpace) {\n this.r = r;\n this.g = g;\n this.b = b;\n ColorManagement.toWorkingColorSpace(this, colorSpace);\n return this;\n }\n setHSL(h, s, l, colorSpace = ColorManagement.workingColorSpace) {\n h = euclideanModulo(h, 1);\n s = clamp(s, 0, 1);\n l = clamp(l, 0, 1);\n if (s === 0) {\n this.r = this.g = this.b = l;\n } else {\n const p = l <= 0.5 ? l * (1 + s) : l + s - l * s;\n const q = 2 * l - p;\n this.r = hue2rgb(q, p, h + 1 / 3);\n this.g = hue2rgb(q, p, h);\n this.b = hue2rgb(q, p, h - 1 / 3);\n }\n ColorManagement.toWorkingColorSpace(this, colorSpace);\n return this;\n }\n setStyle(style, colorSpace = SRGBColorSpace) {\n function handleAlpha(string) {\n if (string === void 0) return;\n if (parseFloat(string) < 1) {\n console.warn("THREE.Color: Alpha component of " + style + " will be ignored.");\n }\n }\n let m;\n if (m = /^(\\w+)\\(([^\\)]*)\\)/.exec(style)) {\n let color;\n const name = m[1];\n const components = m[2];\n switch (name) {\n case "rgb":\n case "rgba":\n if (color = /^\\s*(\\d+)\\s*,\\s*(\\d+)\\s*,\\s*(\\d+)\\s*(?:,\\s*(\\d*\\.?\\d+)\\s*)?$/.exec(components)) {\n handleAlpha(color[4]);\n return this.setRGB(\n Math.min(255, parseInt(color[1], 10)) / 255,\n Math.min(255, parseInt(color[2], 10)) / 255,\n Math.min(255, parseInt(color[3], 10)) / 255,\n colorSpace\n );\n }\n if (color = /^\\s*(\\d+)\\%\\s*,\\s*(\\d+)\\%\\s*,\\s*(\\d+)\\%\\s*(?:,\\s*(\\d*\\.?\\d+)\\s*)?$/.exec(components)) {\n handleAlpha(color[4]);\n return this.setRGB(\n Math.min(100, parseInt(color[1], 10)) / 100,\n Math.min(100, parseInt(color[2], 10)) / 100,\n Math.min(100, parseInt(color[3], 10)) / 100,\n colorSpace\n );\n }\n break;\n case "hsl":\n case "hsla":\n if (color = /^\\s*(\\d*\\.?\\d+)\\s*,\\s*(\\d*\\.?\\d+)\\%\\s*,\\s*(\\d*\\.?\\d+)\\%\\s*(?:,\\s*(\\d*\\.?\\d+)\\s*)?$/.exec(components)) {\n handleAlpha(color[4]);\n return this.setHSL(\n parseFloat(color[1]) / 360,\n parseFloat(color[2]) / 100,\n parseFloat(color[3]) / 100,\n colorSpace\n );\n }\n break;\n default:\n console.warn("THREE.Color: Unknown color model " + style);\n }\n } else if (m = /^\\#([A-Fa-f\\d]+)$/.exec(style)) {\n const hex = m[1];\n const size = hex.length;\n if (size === 3) {\n return this.setRGB(\n parseInt(hex.charAt(0), 16) / 15,\n parseInt(hex.charAt(1), 16) / 15,\n parseInt(hex.charAt(2), 16) / 15,\n colorSpace\n );\n } else if (size === 6) {\n return this.setHex(parseInt(hex, 16), colorSpace);\n } else {\n console.warn("THREE.Color: Invalid hex color " + style);\n }\n } else if (style && style.length > 0) {\n return this.setColorName(style, colorSpace);\n }\n return this;\n }\n setColorName(style, colorSpace = SRGBColorSpace) {\n const hex = _colorKeywords[style.toLowerCase()];\n if (hex !== void 0) {\n this.setHex(hex, colorSpace);\n } else {\n console.warn("THREE.Color: Unknown color " + style);\n }\n return this;\n }\n clone() {\n return new this.constructor(this.r, this.g, this.b);\n }\n copy(color) {\n this.r = color.r;\n this.g = color.g;\n this.b = color.b;\n return this;\n }\n copySRGBToLinear(color) {\n this.r = SRGBToLinear(color.r);\n this.g = SRGBToLinear(color.g);\n this.b = SRGBToLinear(color.b);\n return this;\n }\n copyLinearToSRGB(color) {\n this.r = LinearToSRGB(color.r);\n this.g = LinearToSRGB(color.g);\n this.b = LinearToSRGB(color.b);\n return this;\n }\n convertSRGBToLinear() {\n this.copySRGBToLinear(this);\n return this;\n }\n convertLinearToSRGB() {\n this.copyLinearToSRGB(this);\n return this;\n }\n getHex(colorSpace = SRGBColorSpace) {\n ColorManagement.fromWorkingColorSpace(_color.copy(this), colorSpace);\n return Math.round(clamp(_color.r * 255, 0, 255)) * 65536 + Math.round(clamp(_color.g * 255, 0, 255)) * 256 + Math.round(clamp(_color.b * 255, 0, 255));\n }\n getHexString(colorSpace = SRGBColorSpace) {\n return ("000000" + this.getHex(colorSpace).toString(16)).slice(-6);\n }\n getHSL(target, colorSpace = ColorManagement.workingColorSpace) {\n ColorManagement.fromWorkingColorSpace(_color.copy(this), colorSpace);\n const r = _color.r, g = _color.g, b = _color.b;\n const max2 = Math.max(r, g, b);\n const min = Math.min(r, g, b);\n let hue, saturation;\n const lightness = (min + max2) / 2;\n if (min === max2) {\n hue = 0;\n saturation = 0;\n } else {\n const delta = max2 - min;\n saturation = lightness <= 0.5 ? delta / (max2 + min) : delta / (2 - max2 - min);\n switch (max2) {\n case r:\n hue = (g - b) / delta + (g < b ? 6 : 0);\n break;\n case g:\n hue = (b - r) / delta + 2;\n break;\n case b:\n hue = (r - g) / delta + 4;\n break;\n }\n hue /= 6;\n }\n target.h = hue;\n target.s = saturation;\n target.l = lightness;\n return target;\n }\n getRGB(target, colorSpace = ColorManagement.workingColorSpace) {\n ColorManagement.fromWorkingColorSpace(_color.copy(this), colorSpace);\n target.r = _color.r;\n target.g = _color.g;\n target.b = _color.b;\n return target;\n }\n getStyle(colorSpace = SRGBColorSpace) {\n ColorManagement.fromWorkingColorSpace(_color.copy(this), colorSpace);\n const r = _color.r, g = _color.g, b = _color.b;\n if (colorSpace !== SRGBColorSpace) {\n return `color(${colorSpace} ${r.toFixed(3)} ${g.toFixed(3)} ${b.toFixed(3)})`;\n }\n return `rgb(${Math.round(r * 255)},${Math.round(g * 255)},${Math.round(b * 255)})`;\n }\n offsetHSL(h, s, l) {\n this.getHSL(_hslA);\n return this.setHSL(_hslA.h + h, _hslA.s + s, _hslA.l + l);\n }\n add(color) {\n this.r += color.r;\n this.g += color.g;\n this.b += color.b;\n return this;\n }\n addColors(color1, color2) {\n this.r = color1.r + color2.r;\n this.g = color1.g + color2.g;\n this.b = color1.b + color2.b;\n return this;\n }\n addScalar(s) {\n this.r += s;\n this.g += s;\n this.b += s;\n return this;\n }\n sub(color) {\n this.r = Math.max(0, this.r - color.r);\n this.g = Math.max(0, this.g - color.g);\n this.b = Math.max(0, this.b - color.b);\n return this;\n }\n multiply(color) {\n this.r *= color.r;\n this.g *= color.g;\n this.b *= color.b;\n return this;\n }\n multiplyScalar(s) {\n this.r *= s;\n this.g *= s;\n this.b *= s;\n return this;\n }\n lerp(color, alpha) {\n this.r += (color.r - this.r) * alpha;\n this.g += (color.g - this.g) * alpha;\n this.b += (color.b - this.b) * alpha;\n return this;\n }\n lerpColors(color1, color2, alpha) {\n this.r = color1.r + (color2.r - color1.r) * alpha;\n this.g = color1.g + (color2.g - color1.g) * alpha;\n this.b = color1.b + (color2.b - color1.b) * alpha;\n return this;\n }\n lerpHSL(color, alpha) {\n this.getHSL(_hslA);\n color.getHSL(_hslB);\n const h = lerp(_hslA.h, _hslB.h, alpha);\n const s = lerp(_hslA.s, _hslB.s, alpha);\n const l = lerp(_hslA.l, _hslB.l, alpha);\n this.setHSL(h, s, l);\n return this;\n }\n setFromVector3(v) {\n this.r = v.x;\n this.g = v.y;\n this.b = v.z;\n return this;\n }\n applyMatrix3(m) {\n const r = this.r, g = this.g, b = this.b;\n const e = m.elements;\n this.r = e[0] * r + e[3] * g + e[6] * b;\n this.g = e[1] * r + e[4] * g + e[7] * b;\n this.b = e[2] * r + e[5] * g + e[8] * b;\n return this;\n }\n equals(c) {\n return c.r === this.r && c.g === this.g && c.b === this.b;\n }\n fromArray(array, offset = 0) {\n this.r = array[offset];\n this.g = array[offset + 1];\n this.b = array[offset + 2];\n return this;\n }\n toArray(array = [], offset = 0) {\n array[offset] = this.r;\n array[offset + 1] = this.g;\n array[offset + 2] = this.b;\n return array;\n }\n fromBufferAttribute(attribute, index) {\n this.r = attribute.getX(index);\n this.g = attribute.getY(index);\n this.b = attribute.getZ(index);\n return this;\n }\n toJSON() {\n return this.getHex();\n }\n *[Symbol.iterator]() {\n yield this.r;\n yield this.g;\n yield this.b;\n }\n }\n const _color = /* @__PURE__ */ new Color();\n Color.NAMES = _colorKeywords;\n let _materialId = 0;\n class Material extends EventDispatcher {\n constructor() {\n super();\n this.isMaterial = true;\n Object.defineProperty(this, "id", { value: _materialId++ });\n this.uuid = generateUUID();\n this.name = "";\n this.type = "Material";\n this.blending = NormalBlending;\n this.side = FrontSide;\n this.vertexColors = false;\n this.opacity = 1;\n this.transparent = false;\n this.alphaHash = false;\n this.blendSrc = SrcAlphaFactor;\n this.blendDst = OneMinusSrcAlphaFactor;\n this.blendEquation = AddEquation;\n this.blendSrcAlpha = null;\n this.blendDstAlpha = null;\n this.blendEquationAlpha = null;\n this.blendColor = new Color(0, 0, 0);\n this.blendAlpha = 0;\n this.depthFunc = LessEqualDepth;\n this.depthTest = true;\n this.depthWrite = true;\n this.stencilWriteMask = 255;\n this.stencilFunc = AlwaysStencilFunc;\n this.stencilRef = 0;\n this.stencilFuncMask = 255;\n this.stencilFail = KeepStencilOp;\n this.stencilZFail = KeepStencilOp;\n this.stencilZPass = KeepStencilOp;\n this.stencilWrite = false;\n this.clippingPlanes = null;\n this.clipIntersection = false;\n this.clipShadows = false;\n this.shadowSide = null;\n this.colorWrite = true;\n this.precision = null;\n this.polygonOffset = false;\n this.polygonOffsetFactor = 0;\n this.polygonOffsetUnits = 0;\n this.dithering = false;\n this.alphaToCoverage = false;\n this.premultipliedAlpha = false;\n this.forceSinglePass = false;\n this.visible = true;\n this.toneMapped = true;\n this.userData = {};\n this.version = 0;\n this._alphaTest = 0;\n }\n get alphaTest() {\n return this._alphaTest;\n }\n set alphaTest(value) {\n if (this._alphaTest > 0 !== value > 0) {\n this.version++;\n }\n this._alphaTest = value;\n }\n // onBeforeRender and onBeforeCompile only supported in WebGLRenderer\n onBeforeRender() {\n }\n onBeforeCompile() {\n }\n customProgramCacheKey() {\n return this.onBeforeCompile.toString();\n }\n setValues(values) {\n if (values === void 0) return;\n for (const key in values) {\n const newValue = values[key];\n if (newValue === void 0) {\n console.warn(`THREE.Material: parameter \'${key}\' has value of undefined.`);\n continue;\n }\n const currentValue = this[key];\n if (currentValue === void 0) {\n console.warn(`THREE.Material: \'${key}\' is not a property of THREE.${this.type}.`);\n continue;\n }\n if (currentValue && currentValue.isColor) {\n currentValue.set(newValue);\n } else if (currentValue && currentValue.isVector3 && (newValue && newValue.isVector3)) {\n currentValue.copy(newValue);\n } else {\n this[key] = newValue;\n }\n }\n }\n toJSON(meta) {\n const isRootObject = meta === void 0 || typeof meta === "string";\n if (isRootObject) {\n meta = {\n textures: {},\n images: {}\n };\n }\n const data = {\n metadata: {\n version: 4.6,\n type: "Material",\n generator: "Material.toJSON"\n }\n };\n data.uuid = this.uuid;\n data.type = this.type;\n if (this.name !== "") data.name = this.name;\n if (this.color && this.color.isColor) data.color = this.color.getHex();\n if (this.roughness !== void 0) data.roughness = this.roughness;\n if (this.metalness !== void 0) data.metalness = this.metalness;\n if (this.sheen !== void 0) data.sheen = this.sheen;\n if (this.sheenColor && this.sheenColor.isColor) data.sheenColor = this.sheenColor.getHex();\n if (this.sheenRoughness !== void 0) data.sheenRoughness = this.sheenRoughness;\n if (this.emissive && this.emissive.isColor) data.emissive = this.emissive.getHex();\n if (this.emissiveIntensity !== void 0 && this.emissiveIntensity !== 1) data.emissiveIntensity = this.emissiveIntensity;\n if (this.specular && this.specular.isColor) data.specular = this.specular.getHex();\n if (this.specularIntensity !== void 0) data.specularIntensity = this.specularIntensity;\n if (this.specularColor && this.specularColor.isColor) data.specularColor = this.specularColor.getHex();\n if (this.shininess !== void 0) data.shininess = this.shininess;\n if (this.clearcoat !== void 0) data.clearcoat = this.clearcoat;\n if (this.clearcoatRoughness !== void 0) data.clearcoatRoughness = this.clearcoatRoughness;\n if (this.clearcoatMap && this.clearcoatMap.isTexture) {\n data.clearcoatMap = this.clearcoatMap.toJSON(meta).uuid;\n }\n if (this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture) {\n data.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(meta).uuid;\n }\n if (this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture) {\n data.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(meta).uuid;\n data.clearcoatNormalScale = this.clearcoatNormalScale.toArray();\n }\n if (this.dispersion !== void 0) data.dispersion = this.dispersion;\n if (this.iridescence !== void 0) data.iridescence = this.iridescence;\n if (this.iridescenceIOR !== void 0) data.iridescenceIOR = this.iridescenceIOR;\n if (this.iridescenceThicknessRange !== void 0) data.iridescenceThicknessRange = this.iridescenceThicknessRange;\n if (this.iridescenceMap && this.iridescenceMap.isTexture) {\n data.iridescenceMap = this.iridescenceMap.toJSON(meta).uuid;\n }\n if (this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture) {\n data.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(meta).uuid;\n }\n if (this.anisotropy !== void 0) data.anisotropy = this.anisotropy;\n if (this.anisotropyRotation !== void 0) data.anisotropyRotation = this.anisotropyRotation;\n if (this.anisotropyMap && this.anisotropyMap.isTexture) {\n data.anisotropyMap = this.anisotropyMap.toJSON(meta).uuid;\n }\n if (this.map && this.map.isTexture) data.map = this.map.toJSON(meta).uuid;\n if (this.matcap && this.matcap.isTexture) data.matcap = this.matcap.toJSON(meta).uuid;\n if (this.alphaMap && this.alphaMap.isTexture) data.alphaMap = this.alphaMap.toJSON(meta).uuid;\n if (this.lightMap && this.lightMap.isTexture) {\n data.lightMap = this.lightMap.toJSON(meta).uuid;\n data.lightMapIntensity = this.lightMapIntensity;\n }\n if (this.aoMap && this.aoMap.isTexture) {\n data.aoMap = this.aoMap.toJSON(meta).uuid;\n data.aoMapIntensity = this.aoMapIntensity;\n }\n if (this.bumpMap && this.bumpMap.isTexture) {\n data.bumpMap = this.bumpMap.toJSON(meta).uuid;\n data.bumpScale = this.bumpScale;\n }\n if (this.normalMap && this.normalMap.isTexture) {\n data.normalMap = this.normalMap.toJSON(meta).uuid;\n data.normalMapType = this.normalMapType;\n data.normalScale = this.normalScale.toArray();\n }\n if (this.displacementMap && this.displacementMap.isTexture) {\n data.displacementMap = this.displacementMap.toJSON(meta).uuid;\n data.displacementScale = this.displacementScale;\n data.displacementBias = this.displacementBias;\n }\n if (this.roughnessMap && this.roughnessMap.isTexture) data.roughnessMap = this.roughnessMap.toJSON(meta).uuid;\n if (this.metalnessMap && this.metalnessMap.isTexture) data.metalnessMap = this.metalnessMap.toJSON(meta).uuid;\n if (this.emissiveMap && this.emissiveMap.isTexture) data.emissiveMap = this.emissiveMap.toJSON(meta).uuid;\n if (this.specularMap && this.specularMap.isTexture) data.specularMap = this.specularMap.toJSON(meta).uuid;\n if (this.specularIntensityMap && this.specularIntensityMap.isTexture) data.specularIntensityMap = this.specularIntensityMap.toJSON(meta).uuid;\n if (this.specularColorMap && this.specularColorMap.isTexture) data.specularColorMap = this.specularColorMap.toJSON(meta).uuid;\n if (this.envMap && this.envMap.isTexture) {\n data.envMap = this.envMap.toJSON(meta).uuid;\n if (this.combine !== void 0) data.combine = this.combine;\n }\n if (this.envMapRotation !== void 0) data.envMapRotation = this.envMapRotation.toArray();\n if (this.envMapIntensity !== void 0) data.envMapIntensity = this.envMapIntensity;\n if (this.reflectivity !== void 0) data.reflectivity = this.reflectivity;\n if (this.refractionRatio !== void 0) data.refractionRatio = this.refractionRatio;\n if (this.gradientMap && this.gradientMap.isTexture) {\n data.gradientMap = this.gradientMap.toJSON(meta).uuid;\n }\n if (this.transmission !== void 0) data.transmission = this.transmission;\n if (this.transmissionMap && this.transmissionMap.isTexture) data.transmissionMap = this.transmissionMap.toJSON(meta).uuid;\n if (this.thickness !== void 0) data.thickness = this.thickness;\n if (this.thicknessMap && this.thicknessMap.isTexture) data.thicknessMap = this.thicknessMap.toJSON(meta).uuid;\n if (this.attenuationDistance !== void 0 && this.attenuationDistance !== Infinity) data.attenuationDistance = this.attenuationDistance;\n if (this.attenuationColor !== void 0) data.attenuationColor = this.attenuationColor.getHex();\n if (this.size !== void 0) data.size = this.size;\n if (this.shadowSide !== null) data.shadowSide = this.shadowSide;\n if (this.sizeAttenuation !== void 0) data.sizeAttenuation = this.sizeAttenuation;\n if (this.blending !== NormalBlending) data.blending = this.blending;\n if (this.side !== FrontSide) data.side = this.side;\n if (this.vertexColors === true) data.vertexColors = true;\n if (this.opacity < 1) data.opacity = this.opacity;\n if (this.transparent === true) data.transparent = true;\n if (this.blendSrc !== SrcAlphaFactor) data.blendSrc = this.blendSrc;\n if (this.blendDst !== OneMinusSrcAlphaFactor) data.blendDst = this.blendDst;\n if (this.blendEquation !== AddEquation) data.blendEquation = this.blendEquation;\n if (this.blendSrcAlpha !== null) data.blendSrcAlpha = this.blendSrcAlpha;\n if (this.blendDstAlpha !== null) data.blendDstAlpha = this.blendDstAlpha;\n if (this.blendEquationAlpha !== null) data.blendEquationAlpha = this.blendEquationAlpha;\n if (this.blendColor && this.blendColor.isColor) data.blendColor = this.blendColor.getHex();\n if (this.blendAlpha !== 0) data.blendAlpha = this.blendAlpha;\n if (this.depthFunc !== LessEqualDepth) data.depthFunc = this.depthFunc;\n if (this.depthTest === false) data.depthTest = this.depthTest;\n if (this.depthWrite === false) data.depthWrite = this.depthWrite;\n if (this.colorWrite === false) data.colorWrite = this.colorWrite;\n if (this.stencilWriteMask !== 255) data.stencilWriteMask = this.stencilWriteMask;\n if (this.stencilFunc !== AlwaysStencilFunc) data.stencilFunc = this.stencilFunc;\n if (this.stencilRef !== 0) data.stencilRef = this.stencilRef;\n if (this.stencilFuncMask !== 255) data.stencilFuncMask = this.stencilFuncMask;\n if (this.stencilFail !== KeepStencilOp) data.stencilFail = this.stencilFail;\n if (this.stencilZFail !== KeepStencilOp) data.stencilZFail = this.stencilZFail;\n if (this.stencilZPass !== KeepStencilOp) data.stencilZPass = this.stencilZPass;\n if (this.stencilWrite === true) data.stencilWrite = this.stencilWrite;\n if (this.rotation !== void 0 && this.rotation !== 0) data.rotation = this.rotation;\n if (this.polygonOffset === true) data.polygonOffset = true;\n if (this.polygonOffsetFactor !== 0) data.polygonOffsetFactor = this.polygonOffsetFactor;\n if (this.polygonOffsetUnits !== 0) data.polygonOffsetUnits = this.polygonOffsetUnits;\n if (this.linewidth !== void 0 && this.linewidth !== 1) data.linewidth = this.linewidth;\n if (this.dashSize !== void 0) data.dashSize = this.dashSize;\n if (this.gapSize !== void 0) data.gapSize = this.gapSize;\n if (this.scale !== void 0) data.scale = this.scale;\n if (this.dithering === true) data.dithering = true;\n if (this.alphaTest > 0) data.alphaTest = this.alphaTest;\n if (this.alphaHash === true) data.alphaHash = true;\n if (this.alphaToCoverage === true) data.alphaToCoverage = true;\n if (this.premultipliedAlpha === true) data.premultipliedAlpha = true;\n if (this.forceSinglePass === true) data.forceSinglePass = true;\n if (this.wireframe === true) data.wireframe = true;\n if (this.wireframeLinewidth > 1) data.wireframeLinewidth = this.wireframeLinewidth;\n if (this.wireframeLinecap !== "round") data.wireframeLinecap = this.wireframeLinecap;\n if (this.wireframeLinejoin !== "round") data.wireframeLinejoin = this.wireframeLinejoin;\n if (this.flatShading === true) data.flatShading = true;\n if (this.visible === false) data.visible = false;\n if (this.toneMapped === false) data.toneMapped = false;\n if (this.fog === false) data.fog = false;\n if (Object.keys(this.userData).length > 0) data.userData = this.userData;\n function extractFromCache(cache) {\n const values = [];\n for (const key in cache) {\n const data2 = cache[key];\n delete data2.metadata;\n values.push(data2);\n }\n return values;\n }\n if (isRootObject) {\n const textures = extractFromCache(meta.textures);\n const images = extractFromCache(meta.images);\n if (textures.length > 0) data.textures = textures;\n if (images.length > 0) data.images = images;\n }\n return data;\n }\n clone() {\n return new this.constructor().copy(this);\n }\n copy(source) {\n this.name = source.name;\n this.blending = source.blending;\n this.side = source.side;\n this.vertexColors = source.vertexColors;\n this.opacity = source.opacity;\n this.transparent = source.transparent;\n this.blendSrc = source.blendSrc;\n this.blendDst = source.blendDst;\n this.blendEquation = source.blendEquation;\n this.blendSrcAlpha = source.blendSrcAlpha;\n this.blendDstAlpha = source.blendDstAlpha;\n this.blendEquationAlpha = source.blendEquationAlpha;\n this.blendColor.copy(source.blendColor);\n this.blendAlpha = source.blendAlpha;\n this.depthFunc = source.depthFunc;\n this.depthTest = source.depthTest;\n this.depthWrite = source.depthWrite;\n this.stencilWriteMask = source.stencilWriteMask;\n this.stencilFunc = source.stencilFunc;\n this.stencilRef = source.stencilRef;\n this.stencilFuncMask = source.stencilFuncMask;\n this.stencilFail = source.stencilFail;\n this.stencilZFail = source.stencilZFail;\n this.stencilZPass = source.stencilZPass;\n this.stencilWrite = source.stencilWrite;\n const srcPlanes = source.clippingPlanes;\n let dstPlanes = null;\n if (srcPlanes !== null) {\n const n = srcPlanes.length;\n dstPlanes = new Array(n);\n for (let i2 = 0; i2 !== n; ++i2) {\n dstPlanes[i2] = srcPlanes[i2].clone();\n }\n }\n this.clippingPlanes = dstPlanes;\n this.clipIntersection = source.clipIntersection;\n this.clipShadows = source.clipShadows;\n this.shadowSide = source.shadowSide;\n this.colorWrite = source.colorWrite;\n this.precision = source.precision;\n this.polygonOffset = source.polygonOffset;\n this.polygonOffsetFactor = source.polygonOffsetFactor;\n this.polygonOffsetUnits = source.polygonOffsetUnits;\n this.dithering = source.dithering;\n this.alphaTest = source.alphaTest;\n this.alphaHash = source.alphaHash;\n this.alphaToCoverage = source.alphaToCoverage;\n this.premultipliedAlpha = source.premultipliedAlpha;\n this.forceSinglePass = source.forceSinglePass;\n this.visible = source.visible;\n this.toneMapped = source.toneMapped;\n this.userData = JSON.parse(JSON.stringify(source.userData));\n return this;\n }\n dispose() {\n this.dispatchEvent({ type: "dispose" });\n }\n set needsUpdate(value) {\n if (value === true) this.version++;\n }\n onBuild() {\n console.warn("Material: onBuild() has been removed.");\n }\n }\n class MeshBasicMaterial extends Material {\n constructor(parameters) {\n super();\n this.isMeshBasicMaterial = true;\n this.type = "MeshBasicMaterial";\n this.color = new Color(16777215);\n this.map = null;\n this.lightMap = null;\n this.lightMapIntensity = 1;\n this.aoMap = null;\n this.aoMapIntensity = 1;\n this.specularMap = null;\n this.alphaMap = null;\n this.envMap = null;\n this.envMapRotation = new Euler();\n this.combine = MultiplyOperation;\n this.reflectivity = 1;\n this.refractionRatio = 0.98;\n this.wireframe = false;\n this.wireframeLinewidth = 1;\n this.wireframeLinecap = "round";\n this.wireframeLinejoin = "round";\n this.fog = true;\n this.setValues(parameters);\n }\n copy(source) {\n super.copy(source);\n this.color.copy(source.color);\n this.map = source.map;\n this.lightMap = source.lightMap;\n this.lightMapIntensity = source.lightMapIntensity;\n this.aoMap = source.aoMap;\n this.aoMapIntensity = source.aoMapIntensity;\n this.specularMap = source.specularMap;\n this.alphaMap = source.alphaMap;\n this.envMap = source.envMap;\n this.envMapRotation.copy(source.envMapRotation);\n this.combine = source.combine;\n this.reflectivity = source.reflectivity;\n this.refractionRatio = source.refractionRatio;\n this.wireframe = source.wireframe;\n this.wireframeLinewidth = source.wireframeLinewidth;\n this.wireframeLinecap = source.wireframeLinecap;\n this.wireframeLinejoin = source.wireframeLinejoin;\n this.fog = source.fog;\n return this;\n }\n }\n const _vector$9 = /* @__PURE__ */ new Vector3();\n const _vector2$1 = /* @__PURE__ */ new Vector2();\n class BufferAttribute {\n constructor(array, itemSize, normalized = false) {\n if (Array.isArray(array)) {\n throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");\n }\n this.isBufferAttribute = true;\n this.name = "";\n this.array = array;\n this.itemSize = itemSize;\n this.count = array !== void 0 ? array.length / itemSize : 0;\n this.normalized = normalized;\n this.usage = StaticDrawUsage;\n this.updateRanges = [];\n this.gpuType = FloatType;\n this.version = 0;\n }\n onUploadCallback() {\n }\n set needsUpdate(value) {\n if (value === true) this.version++;\n }\n setUsage(value) {\n this.usage = value;\n return this;\n }\n addUpdateRange(start, count) {\n this.updateRanges.push({ start, count });\n }\n clearUpdateRanges() {\n this.updateRanges.length = 0;\n }\n copy(source) {\n this.name = source.name;\n this.array = new source.array.constructor(source.array);\n this.itemSize = source.itemSize;\n this.count = source.count;\n this.normalized = source.normalized;\n this.usage = source.usage;\n this.gpuType = source.gpuType;\n return this;\n }\n copyAt(index1, attribute, index2) {\n index1 *= this.itemSize;\n index2 *= attribute.itemSize;\n for (let i2 = 0, l = this.itemSize; i2 < l; i2++) {\n this.array[index1 + i2] = attribute.array[index2 + i2];\n }\n return this;\n }\n copyArray(array) {\n this.array.set(array);\n return this;\n }\n applyMatrix3(m) {\n if (this.itemSize === 2) {\n for (let i2 = 0, l = this.count; i2 < l; i2++) {\n _vector2$1.fromBufferAttribute(this, i2);\n _vector2$1.applyMatrix3(m);\n this.setXY(i2, _vector2$1.x, _vector2$1.y);\n }\n } else if (this.itemSize === 3) {\n for (let i2 = 0, l = this.count; i2 < l; i2++) {\n _vector$9.fromBufferAttribute(this, i2);\n _vector$9.applyMatrix3(m);\n this.setXYZ(i2, _vector$9.x, _vector$9.y, _vector$9.z);\n }\n }\n return this;\n }\n applyMatrix4(m) {\n for (let i2 = 0, l = this.count; i2 < l; i2++) {\n _vector$9.fromBufferAttribute(this, i2);\n _vector$9.applyMatrix4(m);\n this.setXYZ(i2, _vector$9.x, _vector$9.y, _vector$9.z);\n }\n return this;\n }\n applyNormalMatrix(m) {\n for (let i2 = 0, l = this.count; i2 < l; i2++) {\n _vector$9.fromBufferAttribute(this, i2);\n _vector$9.applyNormalMatrix(m);\n this.setXYZ(i2, _vector$9.x, _vector$9.y, _vector$9.z);\n }\n return this;\n }\n transformDirection(m) {\n for (let i2 = 0, l = this.count; i2 < l; i2++) {\n _vector$9.fromBufferAttribute(this, i2);\n _vector$9.transformDirection(m);\n this.setXYZ(i2, _vector$9.x, _vector$9.y, _vector$9.z);\n }\n return this;\n }\n set(value, offset = 0) {\n this.array.set(value, offset);\n return this;\n }\n getComponent(index, component) {\n let value = this.array[index * this.itemSize + component];\n if (this.normalized) value = denormalize(value, this.array);\n return value;\n }\n setComponent(index, component, value) {\n if (this.normalized) value = normalize$1(value, this.array);\n this.array[index * this.itemSize + component] = value;\n return this;\n }\n getX(index) {\n let x2 = this.array[index * this.itemSize];\n if (this.normalized) x2 = denormalize(x2, this.array);\n return x2;\n }\n setX(index, x2) {\n if (this.normalized) x2 = normalize$1(x2, this.array);\n this.array[index * this.itemSize] = x2;\n return this;\n }\n getY(index) {\n let y = this.array[index * this.itemSize + 1];\n if (this.normalized) y = denormalize(y, this.array);\n return y;\n }\n setY(index, y) {\n if (this.normalized) y = normalize$1(y, this.array);\n this.array[index * this.itemSize + 1] = y;\n return this;\n }\n getZ(index) {\n let z = this.array[index * this.itemSize + 2];\n if (this.normalized) z = denormalize(z, this.array);\n return z;\n }\n setZ(index, z) {\n if (this.normalized) z = normalize$1(z, this.array);\n this.array[index * this.itemSize + 2] = z;\n return this;\n }\n getW(index) {\n let w = this.array[index * this.itemSize + 3];\n if (this.normalized) w = denormalize(w, this.array);\n return w;\n }\n setW(index, w) {\n if (this.normalized) w = normalize$1(w, this.array);\n this.array[index * this.itemSize + 3] = w;\n return this;\n }\n setXY(index, x2, y) {\n index *= this.itemSize;\n if (this.normalized) {\n x2 = normalize$1(x2, this.array);\n y = normalize$1(y, this.array);\n }\n this.array[index + 0] = x2;\n this.array[index + 1] = y;\n return this;\n }\n setXYZ(index, x2, y, z) {\n index *= this.itemSize;\n if (this.normalized) {\n x2 = normalize$1(x2, this.array);\n y = normalize$1(y, this.array);\n z = normalize$1(z, this.array);\n }\n this.array[index + 0] = x2;\n this.array[index + 1] = y;\n this.array[index + 2] = z;\n return this;\n }\n setXYZW(index, x2, y, z, w) {\n index *= this.itemSize;\n if (this.normalized) {\n x2 = normalize$1(x2, this.array);\n y = normalize$1(y, this.array);\n z = normalize$1(z, this.array);\n w = normalize$1(w, this.array);\n }\n this.array[index + 0] = x2;\n this.array[index + 1] = y;\n this.array[index + 2] = z;\n this.array[index + 3] = w;\n return this;\n }\n onUpload(callback) {\n this.onUploadCallback = callback;\n return this;\n }\n clone() {\n return new this.constructor(this.array, this.itemSize).copy(this);\n }\n toJSON() {\n const data = {\n itemSize: this.itemSize,\n type: this.array.constructor.name,\n array: Array.from(this.array),\n normalized: this.normalized\n };\n if (this.name !== "") data.name = this.name;\n if (this.usage !== StaticDrawUsage) data.usage = this.usage;\n return data;\n }\n }\n class Uint16BufferAttribute extends BufferAttribute {\n constructor(array, itemSize, normalized) {\n super(new Uint16Array(array), itemSize, normalized);\n }\n }\n class Uint32BufferAttribute extends BufferAttribute {\n constructor(array, itemSize, normalized) {\n super(new Uint32Array(array), itemSize, normalized);\n }\n }\n class Float32BufferAttribute extends BufferAttribute {\n constructor(array, itemSize, normalized) {\n super(new Float32Array(array), itemSize, normalized);\n }\n }\n let _id$1 = 0;\n const _m1 = /* @__PURE__ */ new Matrix4();\n const _obj = /* @__PURE__ */ new Object3D();\n const _offset = /* @__PURE__ */ new Vector3();\n const _box$2 = /* @__PURE__ */ new Box3();\n const _boxMorphTargets = /* @__PURE__ */ new Box3();\n const _vector$8 = /* @__PURE__ */ new Vector3();\n class BufferGeometry extends EventDispatcher {\n constructor() {\n super();\n this.isBufferGeometry = true;\n Object.defineProperty(this, "id", { value: _id$1++ });\n this.uuid = generateUUID();\n this.name = "";\n this.type = "BufferGeometry";\n this.index = null;\n this.indirect = null;\n this.attributes = {};\n this.morphAttributes = {};\n this.morphTargetsRelative = false;\n this.groups = [];\n this.boundingBox = null;\n this.boundingSphere = null;\n this.drawRange = { start: 0, count: Infinity };\n this.userData = {};\n }\n getIndex() {\n return this.index;\n }\n setIndex(index) {\n if (Array.isArray(index)) {\n this.index = new (arrayNeedsUint32(index) ? Uint32BufferAttribute : Uint16BufferAttribute)(index, 1);\n } else {\n this.index = index;\n }\n return this;\n }\n setIndirect(indirect) {\n this.indirect = indirect;\n return this;\n }\n getIndirect() {\n return this.indirect;\n }\n getAttribute(name) {\n return this.attributes[name];\n }\n setAttribute(name, attribute) {\n this.attributes[name] = attribute;\n return this;\n }\n deleteAttribute(name) {\n delete this.attributes[name];\n return this;\n }\n hasAttribute(name) {\n return this.attributes[name] !== void 0;\n }\n addGroup(start, count, materialIndex = 0) {\n this.groups.push({\n start,\n count,\n materialIndex\n });\n }\n clearGroups() {\n this.groups = [];\n }\n setDrawRange(start, count) {\n this.drawRange.start = start;\n this.drawRange.count = count;\n }\n applyMatrix4(matrix) {\n const position = this.attributes.position;\n if (position !== void 0) {\n position.applyMatrix4(matrix);\n position.needsUpdate = true;\n }\n const normal = this.attributes.normal;\n if (normal !== void 0) {\n const normalMatrix = new Matrix3().getNormalMatrix(matrix);\n normal.applyNormalMatrix(normalMatrix);\n normal.needsUpdate = true;\n }\n const tangent = this.attributes.tangent;\n if (tangent !== void 0) {\n tangent.transformDirection(matrix);\n tangent.needsUpdate = true;\n }\n if (this.boundingBox !== null) {\n this.computeBoundingBox();\n }\n if (this.boundingSphere !== null) {\n this.computeBoundingSphere();\n }\n return this;\n }\n applyQuaternion(q) {\n _m1.makeRotationFromQuaternion(q);\n this.applyMatrix4(_m1);\n return this;\n }\n rotateX(angle) {\n _m1.makeRotationX(angle);\n this.applyMatrix4(_m1);\n return this;\n }\n rotateY(angle) {\n _m1.makeRotationY(angle);\n this.applyMatrix4(_m1);\n return this;\n }\n rotateZ(angle) {\n _m1.makeRotationZ(angle);\n this.applyMatrix4(_m1);\n return this;\n }\n translate(x2, y, z) {\n _m1.makeTranslation(x2, y, z);\n this.applyMatrix4(_m1);\n return this;\n }\n scale(x2, y, z) {\n _m1.makeScale(x2, y, z);\n this.applyMatrix4(_m1);\n return this;\n }\n lookAt(vector) {\n _obj.lookAt(vector);\n _obj.updateMatrix();\n this.applyMatrix4(_obj.matrix);\n return this;\n }\n center() {\n this.computeBoundingBox();\n this.boundingBox.getCenter(_offset).negate();\n this.translate(_offset.x, _offset.y, _offset.z);\n return this;\n }\n setFromPoints(points) {\n const positionAttribute = this.getAttribute("position");\n if (positionAttribute === void 0) {\n const position = [];\n for (let i2 = 0, l = points.length; i2 < l; i2++) {\n const point = points[i2];\n position.push(point.x, point.y, point.z || 0);\n }\n this.setAttribute("position", new Float32BufferAttribute(position, 3));\n } else {\n const l = Math.min(points.length, positionAttribute.count);\n for (let i2 = 0; i2 < l; i2++) {\n const point = points[i2];\n positionAttribute.setXYZ(i2, point.x, point.y, point.z || 0);\n }\n if (points.length > positionAttribute.count) {\n console.warn("THREE.BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry.");\n }\n positionAttribute.needsUpdate = true;\n }\n return this;\n }\n computeBoundingBox() {\n if (this.boundingBox === null) {\n this.boundingBox = new Box3();\n }\n const position = this.attributes.position;\n const morphAttributesPosition = this.morphAttributes.position;\n if (position && position.isGLBufferAttribute) {\n console.error("THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.", this);\n this.boundingBox.set(\n new Vector3(-Infinity, -Infinity, -Infinity),\n new Vector3(Infinity, Infinity, Infinity)\n );\n return;\n }\n if (position !== void 0) {\n this.boundingBox.setFromBufferAttribute(position);\n if (morphAttributesPosition) {\n for (let i2 = 0, il = morphAttributesPosition.length; i2 < il; i2++) {\n const morphAttribute = morphAttributesPosition[i2];\n _box$2.setFromBufferAttribute(morphAttribute);\n if (this.morphTargetsRelative) {\n _vector$8.addVectors(this.boundingBox.min, _box$2.min);\n this.boundingBox.expandByPoint(_vector$8);\n _vector$8.addVectors(this.boundingBox.max, _box$2.max);\n this.boundingBox.expandByPoint(_vector$8);\n } else {\n this.boundingBox.expandByPoint(_box$2.min);\n this.boundingBox.expandByPoint(_box$2.max);\n }\n }\n }\n } else {\n this.boundingBox.makeEmpty();\n }\n if (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) {\n console.error(\'THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.\', this);\n }\n }\n computeBoundingSphere() {\n if (this.boundingSphere === null) {\n this.boundingSphere = new Sphere();\n }\n const position = this.attributes.position;\n const morphAttributesPosition = this.morphAttributes.position;\n if (position && position.isGLBufferAttribute) {\n console.error("THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.", this);\n this.boundingSphere.set(new Vector3(), Infinity);\n return;\n }\n if (position) {\n const center = this.boundingSphere.center;\n _box$2.setFromBufferAttribute(position);\n if (morphAttributesPosition) {\n for (let i2 = 0, il = morphAttributesPosition.length; i2 < il; i2++) {\n const morphAttribute = morphAttributesPosition[i2];\n _boxMorphTargets.setFromBufferAttribute(morphAttribute);\n if (this.morphTargetsRelative) {\n _vector$8.addVectors(_box$2.min, _boxMorphTargets.min);\n _box$2.expandByPoint(_vector$8);\n _vector$8.addVectors(_box$2.max, _boxMorphTargets.max);\n _box$2.expandByPoint(_vector$8);\n } else {\n _box$2.expandByPoint(_boxMorphTargets.min);\n _box$2.expandByPoint(_boxMorphTargets.max);\n }\n }\n }\n _box$2.getCenter(center);\n let maxRadiusSq = 0;\n for (let i2 = 0, il = position.count; i2 < il; i2++) {\n _vector$8.fromBufferAttribute(position, i2);\n maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(_vector$8));\n }\n if (morphAttributesPosition) {\n for (let i2 = 0, il = morphAttributesPosition.length; i2 < il; i2++) {\n const morphAttribute = morphAttributesPosition[i2];\n const morphTargetsRelative = this.morphTargetsRelative;\n for (let j = 0, jl = morphAttribute.count; j < jl; j++) {\n _vector$8.fromBufferAttribute(morphAttribute, j);\n if (morphTargetsRelative) {\n _offset.fromBufferAttribute(position, j);\n _vector$8.add(_offset);\n }\n maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(_vector$8));\n }\n }\n }\n this.boundingSphere.radius = Math.sqrt(maxRadiusSq);\n if (isNaN(this.boundingSphere.radius)) {\n console.error(\'THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.\', this);\n }\n }\n }\n computeTangents() {\n const index = this.index;\n const attributes = this.attributes;\n if (index === null || attributes.position === void 0 || attributes.normal === void 0 || attributes.uv === void 0) {\n console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");\n return;\n }\n const positionAttribute = attributes.position;\n const normalAttribute = attributes.normal;\n const uvAttribute = attributes.uv;\n if (this.hasAttribute("tangent") === false) {\n this.setAttribute("tangent", new BufferAttribute(new Float32Array(4 * positionAttribute.count), 4));\n }\n const tangentAttribute = this.getAttribute("tangent");\n const tan1 = [], tan2 = [];\n for (let i2 = 0; i2 < positionAttribute.count; i2++) {\n tan1[i2] = new Vector3();\n tan2[i2] = new Vector3();\n }\n const vA = new Vector3(), vB = new Vector3(), vC = new Vector3(), uvA = new Vector2(), uvB = new Vector2(), uvC = new Vector2(), sdir = new Vector3(), tdir = new Vector3();\n function handleTriangle(a, b, c) {\n vA.fromBufferAttribute(positionAttribute, a);\n vB.fromBufferAttribute(positionAttribute, b);\n vC.fromBufferAttribute(positionAttribute, c);\n uvA.fromBufferAttribute(uvAttribute, a);\n uvB.fromBufferAttribute(uvAttribute, b);\n uvC.fromBufferAttribute(uvAttribute, c);\n vB.sub(vA);\n vC.sub(vA);\n uvB.sub(uvA);\n uvC.sub(uvA);\n const r = 1 / (uvB.x * uvC.y - uvC.x * uvB.y);\n if (!isFinite(r)) return;\n sdir.copy(vB).multiplyScalar(uvC.y).addScaledVector(vC, -uvB.y).multiplyScalar(r);\n tdir.copy(vC).multiplyScalar(uvB.x).addScaledVector(vB, -uvC.x).multiplyScalar(r);\n tan1[a].add(sdir);\n tan1[b].add(sdir);\n tan1[c].add(sdir);\n tan2[a].add(tdir);\n tan2[b].add(tdir);\n tan2[c].add(tdir);\n }\n let groups = this.groups;\n if (groups.length === 0) {\n groups = [{\n start: 0,\n count: index.count\n }];\n }\n for (let i2 = 0, il = groups.length; i2 < il; ++i2) {\n const group = groups[i2];\n const start = group.start;\n const count = group.count;\n for (let j = start, jl = start + count; j < jl; j += 3) {\n handleTriangle(\n index.getX(j + 0),\n index.getX(j + 1),\n index.getX(j + 2)\n );\n }\n }\n const tmp = new Vector3(), tmp2 = new Vector3();\n const n = new Vector3(), n2 = new Vector3();\n function handleVertex(v) {\n n.fromBufferAttribute(normalAttribute, v);\n n2.copy(n);\n const t = tan1[v];\n tmp.copy(t);\n tmp.sub(n.multiplyScalar(n.dot(t))).normalize();\n tmp2.crossVectors(n2, t);\n const test = tmp2.dot(tan2[v]);\n const w = test < 0 ? -1 : 1;\n tangentAttribute.setXYZW(v, tmp.x, tmp.y, tmp.z, w);\n }\n for (let i2 = 0, il = groups.length; i2 < il; ++i2) {\n const group = groups[i2];\n const start = group.start;\n const count = group.count;\n for (let j = start, jl = start + count; j < jl; j += 3) {\n handleVertex(index.getX(j + 0));\n handleVertex(index.getX(j + 1));\n handleVertex(index.getX(j + 2));\n }\n }\n }\n computeVertexNormals() {\n const index = this.index;\n const positionAttribute = this.getAttribute("position");\n if (positionAttribute !== void 0) {\n let normalAttribute = this.getAttribute("normal");\n if (normalAttribute === void 0) {\n normalAttribute = new BufferAttribute(new Float32Array(positionAttribute.count * 3), 3);\n this.setAttribute("normal", normalAttribute);\n } else {\n for (let i2 = 0, il = normalAttribute.count; i2 < il; i2++) {\n normalAttribute.setXYZ(i2, 0, 0, 0);\n }\n }\n const pA = new Vector3(), pB = new Vector3(), pC = new Vector3();\n const nA = new Vector3(), nB = new Vector3(), nC = new Vector3();\n const cb = new Vector3(), ab = new Vector3();\n if (index) {\n for (let i2 = 0, il = index.count; i2 < il; i2 += 3) {\n const vA = index.getX(i2 + 0);\n const vB = index.getX(i2 + 1);\n const vC = index.getX(i2 + 2);\n pA.fromBufferAttribute(positionAttribute, vA);\n pB.fromBufferAttribute(positionAttribute, vB);\n pC.fromBufferAttribute(positionAttribute, vC);\n cb.subVectors(pC, pB);\n ab.subVectors(pA, pB);\n cb.cross(ab);\n nA.fromBufferAttribute(normalAttribute, vA);\n nB.fromBufferAttribute(normalAttribute, vB);\n nC.fromBufferAttribute(normalAttribute, vC);\n nA.add(cb);\n nB.add(cb);\n nC.add(cb);\n normalAttribute.setXYZ(vA, nA.x, nA.y, nA.z);\n normalAttribute.setXYZ(vB, nB.x, nB.y, nB.z);\n normalAttribute.setXYZ(vC, nC.x, nC.y, nC.z);\n }\n } else {\n for (let i2 = 0, il = positionAttribute.count; i2 < il; i2 += 3) {\n pA.fromBufferAttribute(positionAttribute, i2 + 0);\n pB.fromBufferAttribute(positionAttribute, i2 + 1);\n pC.fromBufferAttribute(positionAttribute, i2 + 2);\n cb.subVectors(pC, pB);\n ab.subVectors(pA, pB);\n cb.cross(ab);\n normalAttribute.setXYZ(i2 + 0, cb.x, cb.y, cb.z);\n normalAttribute.setXYZ(i2 + 1, cb.x, cb.y, cb.z);\n normalAttribute.setXYZ(i2 + 2, cb.x, cb.y, cb.z);\n }\n }\n this.normalizeNormals();\n normalAttribute.needsUpdate = true;\n }\n }\n normalizeNormals() {\n const normals = this.attributes.normal;\n for (let i2 = 0, il = normals.count; i2 < il; i2++) {\n _vector$8.fromBufferAttribute(normals, i2);\n _vector$8.normalize();\n normals.setXYZ(i2, _vector$8.x, _vector$8.y, _vector$8.z);\n }\n }\n toNonIndexed() {\n function convertBufferAttribute(attribute, indices2) {\n const array = attribute.array;\n const itemSize = attribute.itemSize;\n const normalized = attribute.normalized;\n const array2 = new array.constructor(indices2.length * itemSize);\n let index = 0, index2 = 0;\n for (let i2 = 0, l = indices2.length; i2 < l; i2++) {\n if (attribute.isInterleavedBufferAttribute) {\n index = indices2[i2] * attribute.data.stride + attribute.offset;\n } else {\n index = indices2[i2] * itemSize;\n }\n for (let j = 0; j < itemSize; j++) {\n array2[index2++] = array[index++];\n }\n }\n return new BufferAttribute(array2, itemSize, normalized);\n }\n if (this.index === null) {\n console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed.");\n return this;\n }\n const geometry2 = new BufferGeometry();\n const indices = this.index.array;\n const attributes = this.attributes;\n for (const name in attributes) {\n const attribute = attributes[name];\n const newAttribute = convertBufferAttribute(attribute, indices);\n geometry2.setAttribute(name, newAttribute);\n }\n const morphAttributes = this.morphAttributes;\n for (const name in morphAttributes) {\n const morphArray = [];\n const morphAttribute = morphAttributes[name];\n for (let i2 = 0, il = morphAttribute.length; i2 < il; i2++) {\n const attribute = morphAttribute[i2];\n const newAttribute = convertBufferAttribute(attribute, indices);\n morphArray.push(newAttribute);\n }\n geometry2.morphAttributes[name] = morphArray;\n }\n geometry2.morphTargetsRelative = this.morphTargetsRelative;\n const groups = this.groups;\n for (let i2 = 0, l = groups.length; i2 < l; i2++) {\n const group = groups[i2];\n geometry2.addGroup(group.start, group.count, group.materialIndex);\n }\n return geometry2;\n }\n toJSON() {\n const data = {\n metadata: {\n version: 4.6,\n type: "BufferGeometry",\n generator: "BufferGeometry.toJSON"\n }\n };\n data.uuid = this.uuid;\n data.type = this.type;\n if (this.name !== "") data.name = this.name;\n if (Object.keys(this.userData).length > 0) data.userData = this.userData;\n if (this.parameters !== void 0) {\n const parameters = this.parameters;\n for (const key in parameters) {\n if (parameters[key] !== void 0) data[key] = parameters[key];\n }\n return data;\n }\n data.data = { attributes: {} };\n const index = this.index;\n if (index !== null) {\n data.data.index = {\n type: index.array.constructor.name,\n array: Array.prototype.slice.call(index.array)\n };\n }\n const attributes = this.attributes;\n for (const key in attributes) {\n const attribute = attributes[key];\n data.data.attributes[key] = attribute.toJSON(data.data);\n }\n const morphAttributes = {};\n let hasMorphAttributes = false;\n for (const key in this.morphAttributes) {\n const attributeArray = this.morphAttributes[key];\n const array = [];\n for (let i2 = 0, il = attributeArray.length; i2 < il; i2++) {\n const attribute = attributeArray[i2];\n array.push(attribute.toJSON(data.data));\n }\n if (array.length > 0) {\n morphAttributes[key] = array;\n hasMorphAttributes = true;\n }\n }\n if (hasMorphAttributes) {\n data.data.morphAttributes = morphAttributes;\n data.data.morphTargetsRelative = this.morphTargetsRelative;\n }\n const groups = this.groups;\n if (groups.length > 0) {\n data.data.groups = JSON.parse(JSON.stringify(groups));\n }\n const boundingSphere = this.boundingSphere;\n if (boundingSphere !== null) {\n data.data.boundingSphere = {\n center: boundingSphere.center.toArray(),\n radius: boundingSphere.radius\n };\n }\n return data;\n }\n clone() {\n return new this.constructor().copy(this);\n }\n copy(source) {\n this.index = null;\n this.attributes = {};\n this.morphAttributes = {};\n this.groups = [];\n this.boundingBox = null;\n this.boundingSphere = null;\n const data = {};\n this.name = source.name;\n const index = source.index;\n if (index !== null) {\n this.setIndex(index.clone(data));\n }\n const attributes = source.attributes;\n for (const name in attributes) {\n const attribute = attributes[name];\n this.setAttribute(name, attribute.clone(data));\n }\n const morphAttributes = source.morphAttributes;\n for (const name in morphAttributes) {\n const array = [];\n const morphAttribute = morphAttributes[name];\n for (let i2 = 0, l = morphAttribute.length; i2 < l; i2++) {\n array.push(morphAttribute[i2].clone(data));\n }\n this.morphAttributes[name] = array;\n }\n this.morphTargetsRelative = source.morphTargetsRelative;\n const groups = source.groups;\n for (let i2 = 0, l = groups.length; i2 < l; i2++) {\n const group = groups[i2];\n this.addGroup(group.start, group.count, group.materialIndex);\n }\n const boundingBox = source.boundingBox;\n if (boundingBox !== null) {\n this.boundingBox = boundingBox.clone();\n }\n const boundingSphere = source.boundingSphere;\n if (boundingSphere !== null) {\n this.boundingSphere = boundingSphere.clone();\n }\n this.drawRange.start = source.drawRange.start;\n this.drawRange.count = source.drawRange.count;\n this.userData = source.userData;\n return this;\n }\n dispose() {\n this.dispatchEvent({ type: "dispose" });\n }\n }\n const _inverseMatrix$3 = /* @__PURE__ */ new Matrix4();\n const _ray$3 = /* @__PURE__ */ new Ray();\n const _sphere$6 = /* @__PURE__ */ new Sphere();\n const _sphereHitAt = /* @__PURE__ */ new Vector3();\n const _vA$1 = /* @__PURE__ */ new Vector3();\n const _vB$1 = /* @__PURE__ */ new Vector3();\n const _vC$1 = /* @__PURE__ */ new Vector3();\n const _tempA = /* @__PURE__ */ new Vector3();\n const _morphA = /* @__PURE__ */ new Vector3();\n const _intersectionPoint = /* @__PURE__ */ new Vector3();\n const _intersectionPointWorld = /* @__PURE__ */ new Vector3();\n class Mesh extends Object3D {\n constructor(geometry = new BufferGeometry(), material = new MeshBasicMaterial()) {\n super();\n this.isMesh = true;\n this.type = "Mesh";\n this.geometry = geometry;\n this.material = material;\n this.updateMorphTargets();\n }\n copy(source, recursive) {\n super.copy(source, recursive);\n if (source.morphTargetInfluences !== void 0) {\n this.morphTargetInfluences = source.morphTargetInfluences.slice();\n }\n if (source.morphTargetDictionary !== void 0) {\n this.morphTargetDictionary = Object.assign({}, source.morphTargetDictionary);\n }\n this.material = Array.isArray(source.material) ? source.material.slice() : source.material;\n this.geometry = source.geometry;\n return this;\n }\n updateMorphTargets() {\n const geometry = this.geometry;\n const morphAttributes = geometry.morphAttributes;\n const keys = Object.keys(morphAttributes);\n if (keys.length > 0) {\n const morphAttribute = morphAttributes[keys[0]];\n if (morphAttribute !== void 0) {\n this.morphTargetInfluences = [];\n this.morphTargetDictionary = {};\n for (let m = 0, ml = morphAttribute.length; m < ml; m++) {\n const name = morphAttribute[m].name || String(m);\n this.morphTargetInfluences.push(0);\n this.morphTargetDictionary[name] = m;\n }\n }\n }\n }\n getVertexPosition(index, target) {\n const geometry = this.geometry;\n const position = geometry.attributes.position;\n const morphPosition = geometry.morphAttributes.position;\n const morphTargetsRelative = geometry.morphTargetsRelative;\n target.fromBufferAttribute(position, index);\n const morphInfluences = this.morphTargetInfluences;\n if (morphPosition && morphInfluences) {\n _morphA.set(0, 0, 0);\n for (let i2 = 0, il = morphPosition.length; i2 < il; i2++) {\n const influence = morphInfluences[i2];\n const morphAttribute = morphPosition[i2];\n if (influence === 0) continue;\n _tempA.fromBufferAttribute(morphAttribute, index);\n if (morphTargetsRelative) {\n _morphA.addScaledVector(_tempA, influence);\n } else {\n _morphA.addScaledVector(_tempA.sub(target), influence);\n }\n }\n target.add(_morphA);\n }\n return target;\n }\n raycast(raycaster, intersects) {\n const geometry = this.geometry;\n const material = this.material;\n const matrixWorld = this.matrixWorld;\n if (material === void 0) return;\n if (geometry.boundingSphere === null) geometry.computeBoundingSphere();\n _sphere$6.copy(geometry.boundingSphere);\n _sphere$6.applyMatrix4(matrixWorld);\n _ray$3.copy(raycaster.ray).recast(raycaster.near);\n if (_sphere$6.containsPoint(_ray$3.origin) === false) {\n if (_ray$3.intersectSphere(_sphere$6, _sphereHitAt) === null) return;\n if (_ray$3.origin.distanceToSquared(_sphereHitAt) > (raycaster.far - raycaster.near) ** 2) return;\n }\n _inverseMatrix$3.copy(matrixWorld).invert();\n _ray$3.copy(raycaster.ray).applyMatrix4(_inverseMatrix$3);\n if (geometry.boundingBox !== null) {\n if (_ray$3.intersectsBox(geometry.boundingBox) === false) return;\n }\n this._computeIntersections(raycaster, intersects, _ray$3);\n }\n _computeIntersections(raycaster, intersects, rayLocalSpace) {\n let intersection;\n const geometry = this.geometry;\n const material = this.material;\n const index = geometry.index;\n const position = geometry.attributes.position;\n const uv = geometry.attributes.uv;\n const uv1 = geometry.attributes.uv1;\n const normal = geometry.attributes.normal;\n const groups = geometry.groups;\n const drawRange = geometry.drawRange;\n if (index !== null) {\n if (Array.isArray(material)) {\n for (let i2 = 0, il = groups.length; i2 < il; i2++) {\n const group = groups[i2];\n const groupMaterial = material[group.materialIndex];\n const start = Math.max(group.start, drawRange.start);\n const end = Math.min(index.count, Math.min(group.start + group.count, drawRange.start + drawRange.count));\n for (let j = start, jl = end; j < jl; j += 3) {\n const a = index.getX(j);\n const b = index.getX(j + 1);\n const c = index.getX(j + 2);\n intersection = checkGeometryIntersection(this, groupMaterial, raycaster, rayLocalSpace, uv, uv1, normal, a, b, c);\n if (intersection) {\n intersection.faceIndex = Math.floor(j / 3);\n intersection.face.materialIndex = group.materialIndex;\n intersects.push(intersection);\n }\n }\n }\n } else {\n const start = Math.max(0, drawRange.start);\n const end = Math.min(index.count, drawRange.start + drawRange.count);\n for (let i2 = start, il = end; i2 < il; i2 += 3) {\n const a = index.getX(i2);\n const b = index.getX(i2 + 1);\n const c = index.getX(i2 + 2);\n intersection = checkGeometryIntersection(this, material, raycaster, rayLocalSpace, uv, uv1, normal, a, b, c);\n if (intersection) {\n intersection.faceIndex = Math.floor(i2 / 3);\n intersects.push(intersection);\n }\n }\n }\n } else if (position !== void 0) {\n if (Array.isArray(material)) {\n for (let i2 = 0, il = groups.length; i2 < il; i2++) {\n const group = groups[i2];\n const groupMaterial = material[group.materialIndex];\n const start = Math.max(group.start, drawRange.start);\n const end = Math.min(position.count, Math.min(group.start + group.count, drawRange.start + drawRange.count));\n for (let j = start, jl = end; j < jl; j += 3) {\n const a = j;\n const b = j + 1;\n const c = j + 2;\n intersection = checkGeometryIntersection(this, groupMaterial, raycaster, rayLocalSpace, uv, uv1, normal, a, b, c);\n if (intersection) {\n intersection.faceIndex = Math.floor(j / 3);\n intersection.face.materialIndex = group.materialIndex;\n intersects.push(intersection);\n }\n }\n }\n } else {\n const start = Math.max(0, drawRange.start);\n const end = Math.min(position.count, drawRange.start + drawRange.count);\n for (let i2 = start, il = end; i2 < il; i2 += 3) {\n const a = i2;\n const b = i2 + 1;\n const c = i2 + 2;\n intersection = checkGeometryIntersection(this, material, raycaster, rayLocalSpace, uv, uv1, normal, a, b, c);\n if (intersection) {\n intersection.faceIndex = Math.floor(i2 / 3);\n intersects.push(intersection);\n }\n }\n }\n }\n }\n }\n function checkIntersection$1(object, material, raycaster, ray, pA, pB, pC, point) {\n let intersect;\n if (material.side === BackSide) {\n intersect = ray.intersectTriangle(pC, pB, pA, true, point);\n } else {\n intersect = ray.intersectTriangle(pA, pB, pC, material.side === FrontSide, point);\n }\n if (intersect === null) return null;\n _intersectionPointWorld.copy(point);\n _intersectionPointWorld.applyMatrix4(object.matrixWorld);\n const distance = raycaster.ray.origin.distanceTo(_intersectionPointWorld);\n if (distance < raycaster.near || distance > raycaster.far) return null;\n return {\n distance,\n point: _intersectionPointWorld.clone(),\n object\n };\n }\n function checkGeometryIntersection(object, material, raycaster, ray, uv, uv1, normal, a, b, c) {\n object.getVertexPosition(a, _vA$1);\n object.getVertexPosition(b, _vB$1);\n object.getVertexPosition(c, _vC$1);\n const intersection = checkIntersection$1(object, material, raycaster, ray, _vA$1, _vB$1, _vC$1, _intersectionPoint);\n if (intersection) {\n const barycoord = new Vector3();\n Triangle.getBarycoord(_intersectionPoint, _vA$1, _vB$1, _vC$1, barycoord);\n if (uv) {\n intersection.uv = Triangle.getInterpolatedAttribute(uv, a, b, c, barycoord, new Vector2());\n }\n if (uv1) {\n intersection.uv1 = Triangle.getInterpolatedAttribute(uv1, a, b, c, barycoord, new Vector2());\n }\n if (normal) {\n intersection.normal = Triangle.getInterpolatedAttribute(normal, a, b, c, barycoord, new Vector3());\n if (intersection.normal.dot(ray.direction) > 0) {\n intersection.normal.multiplyScalar(-1);\n }\n }\n const face = {\n a,\n b,\n c,\n normal: new Vector3(),\n materialIndex: 0\n };\n Triangle.getNormal(_vA$1, _vB$1, _vC$1, face.normal);\n intersection.face = face;\n intersection.barycoord = barycoord;\n }\n return intersection;\n }\n function cloneUniforms(src) {\n const dst = {};\n for (const u in src) {\n dst[u] = {};\n for (const p in src[u]) {\n const property = src[u][p];\n if (property && (property.isColor || property.isMatrix3 || property.isMatrix4 || property.isVector2 || property.isVector3 || property.isVector4 || property.isTexture || property.isQuaternion)) {\n if (property.isRenderTargetTexture) {\n console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms().");\n dst[u][p] = null;\n } else {\n dst[u][p] = property.clone();\n }\n } else if (Array.isArray(property)) {\n dst[u][p] = property.slice();\n } else {\n dst[u][p] = property;\n }\n }\n }\n return dst;\n }\n function cloneUniformsGroups(src) {\n const dst = [];\n for (let u = 0; u < src.length; u++) {\n dst.push(src[u].clone());\n }\n return dst;\n }\n var default_vertex = "void main() {\\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\\n}";\n var default_fragment = "void main() {\\n gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\\n}";\n class ShaderMaterial extends Material {\n constructor(parameters) {\n super();\n this.isShaderMaterial = true;\n this.type = "ShaderMaterial";\n this.defines = {};\n this.uniforms = {};\n this.uniformsGroups = [];\n this.vertexShader = default_vertex;\n this.fragmentShader = default_fragment;\n this.linewidth = 1;\n this.wireframe = false;\n this.wireframeLinewidth = 1;\n this.fog = false;\n this.lights = false;\n this.clipping = false;\n this.forceSinglePass = true;\n this.extensions = {\n clipCullDistance: false,\n // set to use vertex shader clipping\n multiDraw: false\n // set to use vertex shader multi_draw / enable gl_DrawID\n };\n this.defaultAttributeValues = {\n "color": [1, 1, 1],\n "uv": [0, 0],\n "uv1": [0, 0]\n };\n this.index0AttributeName = void 0;\n this.uniformsNeedUpdate = false;\n this.glslVersion = null;\n if (parameters !== void 0) {\n this.setValues(parameters);\n }\n }\n copy(source) {\n super.copy(source);\n this.fragmentShader = source.fragmentShader;\n this.vertexShader = source.vertexShader;\n this.uniforms = cloneUniforms(source.uniforms);\n this.uniformsGroups = cloneUniformsGroups(source.uniformsGroups);\n this.defines = Object.assign({}, source.defines);\n this.wireframe = source.wireframe;\n this.wireframeLinewidth = source.wireframeLinewidth;\n this.fog = source.fog;\n this.lights = source.lights;\n this.clipping = source.clipping;\n this.extensions = Object.assign({}, source.extensions);\n this.glslVersion = source.glslVersion;\n return this;\n }\n toJSON(meta) {\n const data = super.toJSON(meta);\n data.glslVersion = this.glslVersion;\n data.uniforms = {};\n for (const name in this.uniforms) {\n const uniform = this.uniforms[name];\n const value = uniform.value;\n if (value && value.isTexture) {\n data.uniforms[name] = {\n type: "t",\n value: value.toJSON(meta).uuid\n };\n } else if (value && value.isColor) {\n data.uniforms[name] = {\n type: "c",\n value: value.getHex()\n };\n } else if (value && value.isVector2) {\n data.uniforms[name] = {\n type: "v2",\n value: value.toArray()\n };\n } else if (value && value.isVector3) {\n data.uniforms[name] = {\n type: "v3",\n value: value.toArray()\n };\n } else if (value && value.isVector4) {\n data.uniforms[name] = {\n type: "v4",\n value: value.toArray()\n };\n } else if (value && value.isMatrix3) {\n data.uniforms[name] = {\n type: "m3",\n value: value.toArray()\n };\n } else if (value && value.isMatrix4) {\n data.uniforms[name] = {\n type: "m4",\n value: value.toArray()\n };\n } else {\n data.uniforms[name] = {\n value\n };\n }\n }\n if (Object.keys(this.defines).length > 0) data.defines = this.defines;\n data.vertexShader = this.vertexShader;\n data.fragmentShader = this.fragmentShader;\n data.lights = this.lights;\n data.clipping = this.clipping;\n const extensions = {};\n for (const key in this.extensions) {\n if (this.extensions[key] === true) extensions[key] = true;\n }\n if (Object.keys(extensions).length > 0) data.extensions = extensions;\n return data;\n }\n }\n class Camera extends Object3D {\n constructor() {\n super();\n this.isCamera = true;\n this.type = "Camera";\n this.matrixWorldInverse = new Matrix4();\n this.projectionMatrix = new Matrix4();\n this.projectionMatrixInverse = new Matrix4();\n this.coordinateSystem = WebGLCoordinateSystem;\n }\n copy(source, recursive) {\n super.copy(source, recursive);\n this.matrixWorldInverse.copy(source.matrixWorldInverse);\n this.projectionMatrix.copy(source.projectionMatrix);\n this.projectionMatrixInverse.copy(source.projectionMatrixInverse);\n this.coordinateSystem = source.coordinateSystem;\n return this;\n }\n getWorldDirection(target) {\n return super.getWorldDirection(target).negate();\n }\n updateMatrixWorld(force) {\n super.updateMatrixWorld(force);\n this.matrixWorldInverse.copy(this.matrixWorld).invert();\n }\n updateWorldMatrix(updateParents, updateChildren) {\n super.updateWorldMatrix(updateParents, updateChildren);\n this.matrixWorldInverse.copy(this.matrixWorld).invert();\n }\n clone() {\n return new this.constructor().copy(this);\n }\n }\n class Scene extends Object3D {\n constructor() {\n super();\n this.isScene = true;\n this.type = "Scene";\n this.background = null;\n this.environment = null;\n this.fog = null;\n this.backgroundBlurriness = 0;\n this.backgroundIntensity = 1;\n this.backgroundRotation = new Euler();\n this.environmentIntensity = 1;\n this.environmentRotation = new Euler();\n this.overrideMaterial = null;\n if (typeof __THREE_DEVTOOLS__ !== "undefined") {\n __THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe", { detail: this }));\n }\n }\n copy(source, recursive) {\n super.copy(source, recursive);\n if (source.background !== null) this.background = source.background.clone();\n if (source.environment !== null) this.environment = source.environment.clone();\n if (source.fog !== null) this.fog = source.fog.clone();\n this.backgroundBlurriness = source.backgroundBlurriness;\n this.backgroundIntensity = source.backgroundIntensity;\n this.backgroundRotation.copy(source.backgroundRotation);\n this.environmentIntensity = source.environmentIntensity;\n this.environmentRotation.copy(source.environmentRotation);\n if (source.overrideMaterial !== null) this.overrideMaterial = source.overrideMaterial.clone();\n this.matrixAutoUpdate = source.matrixAutoUpdate;\n return this;\n }\n toJSON(meta) {\n const data = super.toJSON(meta);\n if (this.fog !== null) data.object.fog = this.fog.toJSON();\n if (this.backgroundBlurriness > 0) data.object.backgroundBlurriness = this.backgroundBlurriness;\n if (this.backgroundIntensity !== 1) data.object.backgroundIntensity = this.backgroundIntensity;\n data.object.backgroundRotation = this.backgroundRotation.toArray();\n if (this.environmentIntensity !== 1) data.object.environmentIntensity = this.environmentIntensity;\n data.object.environmentRotation = this.environmentRotation.toArray();\n return data;\n }\n }\n class DataTexture extends Texture {\n constructor(data = null, width = 1, height = 1, format, type, mapping, wrapS, wrapT, magFilter = NearestFilter, minFilter = NearestFilter, anisotropy, colorSpace) {\n super(null, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy, colorSpace);\n this.isDataTexture = true;\n this.image = { data, width, height };\n this.generateMipmaps = false;\n this.flipY = false;\n this.unpackAlignment = 1;\n }\n }\n class PlaneGeometry extends BufferGeometry {\n constructor(width = 1, height = 1, widthSegments = 1, heightSegments = 1) {\n super();\n this.type = "PlaneGeometry";\n this.parameters = {\n width,\n height,\n widthSegments,\n heightSegments\n };\n const width_half = width / 2;\n const height_half = height / 2;\n const gridX = Math.floor(widthSegments);\n const gridY = Math.floor(heightSegments);\n const gridX1 = gridX + 1;\n const gridY1 = gridY + 1;\n const segment_width = width / gridX;\n const segment_height = height / gridY;\n const indices = [];\n const vertices = [];\n const normals = [];\n const uvs = [];\n for (let iy = 0; iy < gridY1; iy++) {\n const y = iy * segment_height - height_half;\n for (let ix = 0; ix < gridX1; ix++) {\n const x2 = ix * segment_width - width_half;\n vertices.push(x2, -y, 0);\n normals.push(0, 0, 1);\n uvs.push(ix / gridX);\n uvs.push(1 - iy / gridY);\n }\n }\n for (let iy = 0; iy < gridY; iy++) {\n for (let ix = 0; ix < gridX; ix++) {\n const a = ix + gridX1 * iy;\n const b = ix + gridX1 * (iy + 1);\n const c = ix + 1 + gridX1 * (iy + 1);\n const d = ix + 1 + gridX1 * iy;\n indices.push(a, b, d);\n indices.push(b, c, d);\n }\n }\n this.setIndex(indices);\n this.setAttribute("position", new Float32BufferAttribute(vertices, 3));\n this.setAttribute("normal", new Float32BufferAttribute(normals, 3));\n this.setAttribute("uv", new Float32BufferAttribute(uvs, 2));\n }\n copy(source) {\n super.copy(source);\n this.parameters = Object.assign({}, source.parameters);\n return this;\n }\n static fromJSON(data) {\n return new PlaneGeometry(data.width, data.height, data.widthSegments, data.heightSegments);\n }\n }\n class RawShaderMaterial extends ShaderMaterial {\n constructor(parameters) {\n super(parameters);\n this.isRawShaderMaterial = true;\n this.type = "RawShaderMaterial";\n }\n }\n class Matrix2 {\n constructor(n11, n12, n21, n22) {\n Matrix2.prototype.isMatrix2 = true;\n this.elements = [\n 1,\n 0,\n 0,\n 1\n ];\n if (n11 !== void 0) {\n this.set(n11, n12, n21, n22);\n }\n }\n identity() {\n this.set(\n 1,\n 0,\n 0,\n 1\n );\n return this;\n }\n fromArray(array, offset = 0) {\n for (let i2 = 0; i2 < 4; i2++) {\n this.elements[i2] = array[i2 + offset];\n }\n return this;\n }\n set(n11, n12, n21, n22) {\n const te = this.elements;\n te[0] = n11;\n te[2] = n12;\n te[1] = n21;\n te[3] = n22;\n return this;\n }\n }\n if (typeof __THREE_DEVTOOLS__ !== "undefined") {\n __THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register", { detail: {\n revision: REVISION\n } }));\n }\n if (typeof window !== "undefined") {\n if (window.__THREE__) {\n console.warn("WARNING: Multiple instances of Three.js being imported.");\n } else {\n window.__THREE__ = REVISION;\n }\n }\n const LN_SCALE_MIN = -9;\n const LN_SCALE_MAX = 9;\n const LN_RESCALE = (LN_SCALE_MAX - LN_SCALE_MIN) / 254;\n const SCALE_MIN = Math.exp(LN_SCALE_MIN);\n const SPLAT_TEX_WIDTH_BITS = 11;\n const SPLAT_TEX_HEIGHT_BITS = 11;\n const SPLAT_TEX_WIDTH = 1 << SPLAT_TEX_WIDTH_BITS;\n const SPLAT_TEX_HEIGHT = 1 << SPLAT_TEX_HEIGHT_BITS;\n const SPLAT_TEX_MIN_HEIGHT = 1;\n const WASM_SPLAT_SORT = true;\n function isIntType(type) {\n return type === "int" || type === "ivec2" || type === "ivec3" || type === "ivec4";\n }\n function isUintType(type) {\n return type === "uint" || type === "uvec2" || type === "uvec3" || type === "uvec4";\n }\n function isFloatType(type) {\n return type === "float" || type === "vec2" || type === "vec3" || type === "vec4";\n }\n function isMatFloatType(type) {\n return type === "mat2" || type === "mat2x2" || type === "mat2x3" || type === "mat2x4" || type === "mat3" || type === "mat3x2" || type === "mat3x3" || type === "mat3x4" || type === "mat4" || type === "mat4x2" || type === "mat4x3" || type === "mat4x4";\n }\n function isAllFloatType(type) {\n return isFloatType(type) || isMatFloatType(type);\n }\n function isMat2(type) {\n return type === "mat2" || type === "mat2x2";\n }\n function isMat3(type) {\n return type === "mat3" || type === "mat3x3";\n }\n function isMat4(type) {\n return type === "mat4" || type === "mat4x4";\n }\n function numberAsInt(value) {\n return Math.trunc(value).toString();\n }\n function numberAsUint(value) {\n const v = Math.max(0, Math.trunc(value));\n return `${v.toString()}u`;\n }\n function numberAsFloat(value) {\n return value === Number.POSITIVE_INFINITY ? "INFINITY" : value === Number.NEGATIVE_INFINITY ? "-INFINITY" : Number.isInteger(value) ? value.toFixed(1) : value.toString();\n }\n function valType(val) {\n if (val instanceof DynoValue) {\n return val.type;\n }\n const value = val.dynoOut();\n return value.type;\n }\n class DynoValue {\n constructor(type) {\n this.__isDynoValue = true;\n this.type = type;\n }\n }\n class DynoOutput extends DynoValue {\n constructor(dyno2, key) {\n super(dyno2.outTypes[key]);\n this.dyno = dyno2;\n this.key = key;\n }\n }\n class DynoLiteral extends DynoValue {\n constructor(type, literal) {\n super(type);\n this.literal = literal;\n }\n getLiteral() {\n return this.literal;\n }\n }\n class DynoConst extends DynoLiteral {\n constructor(type, value) {\n super(type, "");\n this.value = value;\n }\n getLiteral() {\n const { type, value } = this;\n switch (type) {\n case "bool":\n return value ? "true" : "false";\n case "uint":\n return numberAsUint(value);\n case "int":\n return numberAsInt(value);\n case "float":\n return numberAsFloat(value);\n case "bvec2": {\n const v = value;\n return `bvec2(${v[0]}, ${v[1]})`;\n }\n case "uvec2": {\n if (value instanceof Vector2) {\n return `uvec2(${numberAsUint(value.x)}, ${numberAsUint(value.y)})`;\n }\n const v = value;\n return `uvec2(${numberAsUint(v[0])}, ${numberAsUint(v[1])})`;\n }\n case "ivec2": {\n if (value instanceof Vector2) {\n return `ivec2(${numberAsInt(value.x)}, ${numberAsInt(value.y)})`;\n }\n const v = value;\n return `ivec2(${numberAsInt(v[0])}, ${numberAsInt(v[1])})`;\n }\n case "vec2": {\n if (value instanceof Vector2) {\n return `vec2(${numberAsFloat(value.x)}, ${numberAsFloat(value.y)})`;\n }\n const v = value;\n return `vec2(${numberAsFloat(v[0])}, ${numberAsFloat(v[1])})`;\n }\n case "bvec3": {\n const v = value;\n return `bvec3(${v[0]}, ${v[1]}, ${v[2]})`;\n }\n case "uvec3": {\n if (value instanceof Vector3) {\n return `uvec3(${numberAsUint(value.x)}, ${numberAsUint(value.y)}, ${numberAsUint(value.z)})`;\n }\n const v = value;\n return `uvec3(${numberAsUint(v[0])}, ${numberAsUint(v[1])}, ${numberAsUint(v[2])})`;\n }\n case "ivec3": {\n if (value instanceof Vector3) {\n return `ivec3(${numberAsInt(value.x)}, ${numberAsInt(value.y)}, ${numberAsInt(value.z)})`;\n }\n const v = value;\n return `ivec3(${numberAsInt(v[0])}, ${numberAsInt(v[1])}, ${numberAsInt(v[2])})`;\n }\n case "vec3": {\n if (value instanceof Vector3) {\n return `vec3(${numberAsFloat(value.x)}, ${numberAsFloat(value.y)}, ${numberAsFloat(value.z)})`;\n }\n const v = value;\n return `vec3(${numberAsFloat(v[0])}, ${numberAsFloat(v[1])}, ${numberAsFloat(v[2])})`;\n }\n case "bvec4": {\n const v = value;\n return `bvec4(${v[0]}, ${v[1]}, ${v[2]}, ${v[3]})`;\n }\n case "uvec4": {\n if (value instanceof Vector4) {\n return `uvec4(${numberAsUint(value.x)}, ${numberAsUint(value.y)}, ${numberAsUint(value.z)}, ${numberAsUint(value.w)})`;\n }\n const v = value;\n return `uvec4(${numberAsUint(v[0])}, ${numberAsUint(v[1])}, ${numberAsUint(v[2])}, ${numberAsUint(v[3])})`;\n }\n case "ivec4": {\n if (value instanceof Vector4) {\n return `ivec4(${numberAsInt(value.x)}, ${numberAsInt(value.y)}, ${numberAsInt(value.z)}, ${numberAsInt(value.w)})`;\n }\n const v = value;\n return `ivec4(${numberAsInt(v[0])}, ${numberAsInt(v[1])}, ${numberAsInt(v[2])}, ${numberAsInt(v[3])})`;\n }\n case "vec4": {\n if (value instanceof Vector4) {\n return `vec4(${numberAsFloat(value.x)}, ${numberAsFloat(value.y)}, ${numberAsFloat(value.z)}, ${numberAsFloat(value.w)})`;\n }\n if (value instanceof Quaternion) {\n return `vec4(${numberAsFloat(value.x)}, ${numberAsFloat(value.y)}, ${numberAsFloat(value.z)}, ${numberAsFloat(value.w)})`;\n }\n const v = value;\n return `vec4(${numberAsFloat(v[0])}, ${numberAsFloat(v[1])}, ${numberAsFloat(v[2])}, ${numberAsFloat(v[3])})`;\n }\n case "mat2":\n case "mat2x2": {\n const m = value;\n const e = m instanceof Matrix2 ? m.elements : value;\n const arg = new Array(4).fill(0).map((_, i2) => numberAsFloat(e[i2]));\n return `${type}(${arg.join(", ")})`;\n }\n case "mat2x3": {\n const e = value;\n const arg = new Array(6).fill(0).map((_, i2) => numberAsFloat(e[i2]));\n return `${type}(${arg.join(", ")})`;\n }\n case "mat2x4": {\n const e = value;\n const arg = new Array(8).fill(0).map((_, i2) => numberAsFloat(e[i2]));\n return `${type}(${arg.join(", ")})`;\n }\n case "mat3":\n case "mat3x3": {\n const m = value;\n const e = m instanceof Matrix3 ? m.elements : value;\n const arg = new Array(9).fill(0).map((_, i2) => numberAsFloat(e[i2]));\n return `${type}(${arg.join(", ")})`;\n }\n case "mat3x2": {\n const e = value;\n const arg = new Array(6).fill(0).map((_, i2) => numberAsFloat(e[i2]));\n return `${type}(${arg.join(", ")})`;\n }\n case "mat3x4": {\n const e = value;\n const arg = new Array(12).fill(0).map((_, i2) => numberAsFloat(e[i2]));\n return `${type}(${arg.join(", ")})`;\n }\n case "mat4":\n case "mat4x4": {\n const m = value;\n const e = m instanceof Matrix4 ? m.elements : value;\n const arg = new Array(16).fill(0).map((_, i2) => numberAsFloat(e[i2]));\n return `${type}(${arg.join(", ")})`;\n }\n case "mat4x2": {\n const e = value;\n const arg = new Array(8).fill(0).map((_, i2) => numberAsFloat(e[i2]));\n return `${type}(${arg.join(", ")})`;\n }\n case "mat4x3": {\n const e = value;\n const arg = new Array(12).fill(0).map((_, i2) => numberAsFloat(e[i2]));\n return `${type}(${arg.join(", ")})`;\n }\n default:\n throw new Error(`Type not implemented: ${String(type)}`);\n }\n }\n }\n function dynoConst(type, value) {\n return new DynoConst(type, value);\n }\n const DEFAULT_INDENT = " ";\n class Compilation {\n constructor({ indent } = {}) {\n this.globals = /* @__PURE__ */ new Set();\n this.statements = [];\n this.uniforms = {};\n this.declares = /* @__PURE__ */ new Set();\n this.updaters = [];\n this.sequence = 0;\n this.indent = DEFAULT_INDENT;\n this.indent = indent ?? DEFAULT_INDENT;\n }\n nextSequence() {\n return this.sequence++;\n }\n }\n class Dyno {\n constructor({\n inTypes,\n outTypes,\n inputs,\n update,\n globals,\n statements,\n generate\n }) {\n this.inTypes = inTypes ?? {};\n this.outTypes = outTypes ?? {};\n this.inputs = inputs ?? {};\n this.update = update;\n this.globals = globals;\n this.statements = statements;\n this.generate = generate ?? (({ inputs: inputs2, outputs, compile }) => {\n var _a2, _b2;\n return {\n globals: (_a2 = this.globals) == null ? void 0 : _a2.call(this, { inputs: inputs2, outputs, compile }),\n statements: (_b2 = this.statements) == null ? void 0 : _b2.call(this, { inputs: inputs2, outputs, compile })\n };\n });\n }\n get outputs() {\n const outputs = {};\n for (const key in this.outTypes) {\n outputs[key] = new DynoOutput(this, key);\n }\n return outputs;\n }\n apply(inputs) {\n Object.assign(this.inputs, inputs);\n return this.outputs;\n }\n compile({\n inputs,\n outputs,\n compile\n }) {\n const result = [\n `// ${this.constructor.name}(${Object.values(inputs).join(", ")}) => (${Object.values(outputs).join(", ")})`\n ];\n const declares = [];\n for (const key in outputs) {\n const name = outputs[key];\n if (name && !compile.declares.has(name)) {\n compile.declares.add(name);\n declares.push(key);\n }\n }\n const { globals, statements, uniforms } = this.generate({\n inputs,\n outputs,\n compile\n });\n for (const global of globals ?? []) {\n compile.globals.add(global);\n }\n for (const key in uniforms) {\n compile.uniforms[key] = uniforms[key];\n }\n if (this.update) {\n compile.updaters.push(this.update);\n }\n for (const key of declares) {\n const name = outputs[key];\n if (name) {\n if (!compile.uniforms[name]) {\n result.push(`${dynoDeclare(name, this.outTypes[key])};`);\n }\n }\n }\n if (statements == null ? void 0 : statements.length) {\n result.push("{");\n result.push(...statements.map((line) => compile.indent + line));\n result.push("}");\n }\n return result;\n }\n }\n class DynoBlock extends Dyno {\n constructor({\n inTypes,\n outTypes,\n inputs,\n update,\n globals,\n construct\n }) {\n super({\n inTypes,\n outTypes,\n inputs,\n update,\n globals,\n generate: (args) => this.generateBlock(args)\n });\n this.construct = construct;\n }\n generateBlock({\n inputs,\n outputs,\n compile\n }) {\n var _a2, _b2;\n const blockInputs = {};\n const blockOutputs = {};\n for (const key in inputs) {\n if (inputs[key] != null) {\n blockInputs[key] = new DynoLiteral(this.inTypes[key], inputs[key]);\n }\n }\n for (const key in outputs) {\n if (outputs[key] != null) {\n blockOutputs[key] = new DynoValue(this.outTypes[key]);\n }\n }\n const options = { roots: [] };\n const returned = this.construct(blockInputs, blockOutputs, options);\n for (const global of ((_a2 = this.globals) == null ? void 0 : _a2.call(this, { inputs, outputs, compile })) ?? []) {\n compile.globals.add(global);\n }\n const ordering = [];\n const nodeOuts = /* @__PURE__ */ new Map();\n function visit(node, outKey, outName) {\n let outs = nodeOuts.get(node);\n if (!outs) {\n outs = {\n sequence: compile.nextSequence(),\n outNames: /* @__PURE__ */ new Map(),\n newOuts: /* @__PURE__ */ new Set()\n };\n nodeOuts.set(node, outs);\n for (const key in node.inputs) {\n let input = node.inputs[key];\n while (input) {\n if (input instanceof DynoValue) {\n if (input instanceof DynoOutput) {\n visit(input.dyno, input.key);\n }\n break;\n }\n input = input.dynoOut();\n }\n }\n ordering.push(node);\n }\n if (outKey) {\n if (!outName) {\n outs.newOuts.add(outKey);\n }\n outs.outNames.set(outKey, outName ?? `${outKey}_${outs.sequence}`);\n }\n }\n for (const root of options.roots) {\n visit(root);\n }\n for (const key in blockOutputs) {\n let value = (returned == null ? void 0 : returned[key]) ?? blockOutputs[key];\n while (value) {\n if (value instanceof DynoValue) {\n if (value instanceof DynoOutput) {\n visit(value.dyno, value.key, outputs[key]);\n }\n break;\n }\n value = value.dynoOut();\n }\n blockOutputs[key] = value;\n }\n const steps = [];\n for (const dyno2 of ordering) {\n const inputs2 = {};\n const outputs2 = {};\n for (const key in dyno2.inputs) {\n let value = dyno2.inputs[key];\n while (value) {\n if (value instanceof DynoValue) {\n if (value instanceof DynoLiteral) {\n inputs2[key] = value.getLiteral();\n } else if (value instanceof DynoOutput) {\n const source = (_b2 = nodeOuts.get(value.dyno)) == null ? void 0 : _b2.outNames.get(value.key);\n if (!source) {\n throw new Error(\n `Source not found for ${value.dyno.constructor.name}.${value.key}`\n );\n }\n inputs2[key] = source;\n }\n break;\n }\n value = value.dynoOut();\n }\n }\n const outs = nodeOuts.get(dyno2) ?? { outNames: /* @__PURE__ */ new Map() };\n for (const [key, name] of outs.outNames.entries()) {\n outputs2[key] = name;\n }\n const newSteps = dyno2.compile({ inputs: inputs2, outputs: outputs2, compile });\n steps.push(newSteps);\n }\n const literalOutputs = [];\n for (const key in outputs) {\n if (blockOutputs[key] instanceof DynoLiteral) {\n literalOutputs.push(\n `${outputs[key]} = ${blockOutputs[key].getLiteral()};`\n );\n }\n }\n if (literalOutputs.length > 0) {\n steps.push(literalOutputs);\n }\n const statements = steps.flatMap((step, index) => {\n return index === 0 ? step : ["", ...step];\n });\n return { statements };\n }\n }\n function dynoBlock(inTypes, outTypes, construct, { update, globals } = {}) {\n return new DynoBlock({ inTypes, outTypes, construct, update, globals });\n }\n function dyno({\n inTypes,\n outTypes,\n inputs,\n update,\n globals,\n statements,\n generate\n }) {\n return new Dyno({\n inTypes,\n outTypes,\n inputs,\n update,\n globals,\n statements,\n generate\n });\n }\n function dynoDeclare(name, type, count) {\n const typeStr = typeof type === "string" ? type : type.type;\n if (!typeStr) {\n throw new Error(`Invalid DynoType: ${String(type)}`);\n }\n return `${typeStr} ${name}${count != null ? `[${count}]` : ""}`;\n }\n function unindentLines(s) {\n var _a2;\n let seenNonEmpty = false;\n const lines = s.split("\\n").map((line) => {\n const trimmedLine = line.trimEnd();\n if (seenNonEmpty) {\n return trimmedLine;\n }\n if (trimmedLine.length > 0) {\n seenNonEmpty = true;\n return trimmedLine;\n }\n return null;\n }).filter((line) => line != null);\n while (lines.length > 0 && lines[lines.length - 1].length === 0) {\n lines.pop();\n }\n if (lines.length === 0) {\n return [];\n }\n const indent = (_a2 = lines[0].match(/^\\s*/)) == null ? void 0 : _a2[0];\n if (!indent) {\n return lines;\n }\n const regex = new RegExp(`^${indent}`);\n return lines.map((line) => line.replace(regex, ""));\n }\n function unindent(s) {\n return unindentLines(s).join("\\n");\n }\n class UnaryOp extends Dyno {\n constructor({\n a,\n outKey,\n outTypeFunc\n }) {\n const inTypes = { a: valType(a) };\n const outType = outTypeFunc(valType(a));\n const outTypes = { [outKey]: outType };\n super({ inTypes, outTypes, inputs: { a } });\n this.outKey = outKey;\n }\n dynoOut() {\n return new DynoOutput(this, this.outKey);\n }\n }\n class BinaryOp extends Dyno {\n constructor({\n a,\n b,\n outKey,\n outTypeFunc\n }) {\n const inTypes = { a: valType(a), b: valType(b) };\n const outType = outTypeFunc(valType(a), valType(b));\n const outTypes = { [outKey]: outType };\n super({ inTypes, outTypes, inputs: { a, b } });\n this.outKey = outKey;\n }\n dynoOut() {\n return new DynoOutput(this, this.outKey);\n }\n }\n const f32buffer = new Float32Array(1);\n const u32buffer = new Uint32Array(f32buffer.buffer);\n function toHalf(f) {\n f32buffer[0] = f;\n const bits2 = u32buffer[0];\n const sign = bits2 >> 31 & 1;\n const exp = bits2 >> 23 & 255;\n const frac = bits2 & 8388607;\n const halfSign = sign << 15;\n if (exp === 255) {\n if (frac !== 0) {\n return halfSign | 32767;\n }\n return halfSign | 31744;\n }\n const newExp = exp - 127 + 15;\n if (newExp >= 31) {\n return halfSign | 31744;\n }\n if (newExp <= 0) {\n if (newExp < -10) {\n return halfSign;\n }\n const subFrac = (frac | 8388608) >> 1 - newExp + 13;\n return halfSign | subFrac;\n }\n const halfFrac = frac >> 13;\n return halfSign | newExp << 10 | halfFrac;\n }\n function fromHalf(h) {\n const sign = h >> 15 & 1;\n const exp = h >> 10 & 31;\n const frac = h & 1023;\n let f32bits;\n if (exp === 0) {\n if (frac === 0) {\n f32bits = sign << 31;\n } else {\n let mant = frac;\n let e = -14;\n while ((mant & 1024) === 0) {\n mant <<= 1;\n e--;\n }\n mant &= 1023;\n const newExp = e + 127;\n const newFrac = mant << 13;\n f32bits = sign << 31 | newExp << 23 | newFrac;\n }\n } else if (exp === 31) {\n if (frac === 0) {\n f32bits = sign << 31 | 2139095040;\n } else {\n f32bits = sign << 31 | 2143289344;\n }\n } else {\n const newExp = exp - 15 + 127;\n const newFrac = frac << 13;\n f32bits = sign << 31 | newExp << 23 | newFrac;\n }\n u32buffer[0] = f32bits;\n return f32buffer[0];\n }\n function floatToUint8(v) {\n return Math.max(0, Math.min(255, Math.round(v * 255)));\n }\n function getArrayBuffers(ctx) {\n const buffers = [];\n const seen = /* @__PURE__ */ new Set();\n function traverse(obj) {\n if (obj && typeof obj === "object" && !seen.has(obj)) {\n seen.add(obj);\n if (obj instanceof ArrayBuffer) {\n buffers.push(obj);\n } else if (ArrayBuffer.isView(obj)) {\n buffers.push(obj.buffer);\n } else if (Array.isArray(obj)) {\n obj.forEach(traverse);\n } else {\n Object.values(obj).forEach(traverse);\n }\n }\n }\n traverse(ctx);\n return buffers;\n }\n function setPackedSplat(packedSplats, index, x2, y, z, scaleX, scaleY, scaleZ, quatX, quatY, quatZ, quatW, opacity, r, g, b) {\n const uR = floatToUint8(r);\n const uG = floatToUint8(g);\n const uB = floatToUint8(b);\n const uA = floatToUint8(opacity);\n const uQuat = encodeQuatOctXy88R8(\n new Quaternion(quatX, quatY, quatZ, quatW)\n );\n const uQuatX = uQuat & 255;\n const uQuatY = uQuat >>> 8 & 255;\n const uQuatZ = uQuat >>> 16 & 255;\n const uScaleX = scaleX === 0 ? 0 : Math.min(\n 255,\n Math.max(\n 0,\n Math.round((Math.log(scaleX) - LN_SCALE_MIN) / LN_RESCALE) + 1\n )\n );\n const uScaleY = scaleY === 0 ? 0 : Math.min(\n 255,\n Math.max(\n 0,\n Math.round((Math.log(scaleY) - LN_SCALE_MIN) / LN_RESCALE) + 1\n )\n );\n const uScaleZ = scaleZ === 0 ? 0 : Math.min(\n 255,\n Math.max(\n 0,\n Math.round((Math.log(scaleZ) - LN_SCALE_MIN) / LN_RESCALE) + 1\n )\n );\n const uCenterX = toHalf(x2);\n const uCenterY = toHalf(y);\n const uCenterZ = toHalf(z);\n const i4 = index * 4;\n packedSplats[i4] = uR | uG << 8 | uB << 16 | uA << 24;\n packedSplats[i4 + 1] = uCenterX | uCenterY << 16;\n packedSplats[i4 + 2] = uCenterZ | uQuatX << 16 | uQuatY << 24;\n packedSplats[i4 + 3] = uScaleX | uScaleY << 8 | uScaleZ << 16 | uQuatZ << 24;\n }\n function setPackedSplatCenter(packedSplats, index, x2, y, z) {\n const uCenterX = toHalf(x2);\n const uCenterY = toHalf(y);\n const uCenterZ = toHalf(z);\n const i4 = index * 4;\n packedSplats[i4 + 1] = uCenterX | uCenterY << 16;\n packedSplats[i4 + 2] = uCenterZ | packedSplats[i4 + 2] & 4294901760;\n }\n function setPackedSplatScales(packedSplats, index, scaleX, scaleY, scaleZ) {\n const uScaleX = scaleX === 0 ? 0 : Math.min(\n 255,\n Math.max(\n 0,\n Math.round((Math.log(scaleX) - LN_SCALE_MIN) / LN_RESCALE) + 1\n )\n );\n const uScaleY = scaleY === 0 ? 0 : Math.min(\n 255,\n Math.max(\n 0,\n Math.round((Math.log(scaleY) - LN_SCALE_MIN) / LN_RESCALE) + 1\n )\n );\n const uScaleZ = scaleZ === 0 ? 0 : Math.min(\n 255,\n Math.max(\n 0,\n Math.round((Math.log(scaleZ) - LN_SCALE_MIN) / LN_RESCALE) + 1\n )\n );\n const i4 = index * 4;\n packedSplats[i4 + 3] = uScaleX | uScaleY << 8 | uScaleZ << 16 | packedSplats[i4 + 3] & 4278190080;\n }\n function setPackedSplatQuat(packedSplats, index, quatX, quatY, quatZ, quatW) {\n const uQuat = encodeQuatOctXy88R8(\n new Quaternion(quatX, quatY, quatZ, quatW)\n );\n const uQuatX = uQuat & 255;\n const uQuatY = uQuat >>> 8 & 255;\n const uQuatZ = uQuat >>> 16 & 255;\n const i4 = index * 4;\n packedSplats[i4 + 2] = packedSplats[i4 + 2] & 65535 | uQuatX << 16 | uQuatY << 24;\n packedSplats[i4 + 3] = packedSplats[i4 + 3] & 16777215 | uQuatZ << 24;\n }\n function setPackedSplatRgb(packedSplats, index, r, g, b) {\n const uR = floatToUint8(r);\n const uG = floatToUint8(g);\n const uB = floatToUint8(b);\n const i4 = index * 4;\n packedSplats[i4] = uR | uG << 8 | uB << 16 | packedSplats[i4] & 4278190080;\n }\n function setPackedSplatOpacity(packedSplats, index, opacity) {\n const uA = floatToUint8(opacity);\n const i4 = index * 4;\n packedSplats[i4] = packedSplats[i4] & 16777215 | uA << 24;\n }\n const packedCenter = new Vector3();\n const packedScales = new Vector3();\n const packedQuaternion = new Quaternion();\n const packedColor = new Color();\n const packedFields = {\n center: packedCenter,\n scales: packedScales,\n quaternion: packedQuaternion,\n color: packedColor,\n opacity: 0\n };\n function unpackSplat(packedSplats, index) {\n const result = packedFields;\n const i4 = index * 4;\n const word0 = packedSplats[i4];\n const word1 = packedSplats[i4 + 1];\n const word2 = packedSplats[i4 + 2];\n const word3 = packedSplats[i4 + 3];\n result.color.set(\n (word0 & 255) / 255,\n (word0 >>> 8 & 255) / 255,\n (word0 >>> 16 & 255) / 255\n );\n result.opacity = (word0 >>> 24 & 255) / 255;\n result.center.set(\n fromHalf(word1 & 65535),\n fromHalf(word1 >>> 16 & 65535),\n fromHalf(word2 & 65535)\n );\n const uScalesX = word3 & 255;\n result.scales.x = uScalesX === 0 ? 0 : Math.exp(LN_SCALE_MIN + (uScalesX - 1) * LN_RESCALE);\n const uScalesY = word3 >>> 8 & 255;\n result.scales.y = uScalesY === 0 ? 0 : Math.exp(LN_SCALE_MIN + (uScalesY - 1) * LN_RESCALE);\n const uScalesZ = word3 >>> 16 & 255;\n result.scales.z = uScalesZ === 0 ? 0 : Math.exp(LN_SCALE_MIN + (uScalesZ - 1) * LN_RESCALE);\n const uQuat = word2 >>> 16 & 65535 | word3 >>> 8 & 16711680;\n decodeQuatOctXy88R8(uQuat, result.quaternion);\n return result;\n }\n function getTextureSize(numSplats) {\n const width = SPLAT_TEX_WIDTH;\n const height = Math.max(\n SPLAT_TEX_MIN_HEIGHT,\n Math.min(SPLAT_TEX_HEIGHT, Math.ceil(numSplats / width))\n );\n const depth = Math.ceil(numSplats / (width * height));\n const maxSplats = width * height * depth;\n return { width, height, depth, maxSplats };\n }\n function computeMaxSplats(numSplats) {\n const width = SPLAT_TEX_WIDTH;\n const height = Math.max(\n SPLAT_TEX_MIN_HEIGHT,\n Math.min(SPLAT_TEX_HEIGHT, Math.ceil(numSplats / width))\n );\n const depth = Math.ceil(numSplats / (width * height));\n return width * height * depth;\n }\n const IDENT_VERTEX_SHADER = unindent(`\n precision highp float;\n\n in vec3 position;\n\n void main() {\n gl_Position = vec4(position.xy, 0.0, 1.0);\n }\n`);\n function encodeQuatOctXy88R8(q) {\n const qnorm = q.clone().normalize();\n if (qnorm.w < 0) {\n qnorm.set(-qnorm.x, -qnorm.y, -qnorm.z, -qnorm.w);\n }\n const theta = 2 * Math.acos(qnorm.w);\n const xyz_norm = Math.sqrt(\n qnorm.x * qnorm.x + qnorm.y * qnorm.y + qnorm.z * qnorm.z\n );\n const axis = xyz_norm < 1e-6 ? new Vector3(1, 0, 0) : new Vector3(qnorm.x, qnorm.y, qnorm.z).divideScalar(xyz_norm);\n const sum = Math.abs(axis.x) + Math.abs(axis.y) + Math.abs(axis.z);\n let p_x = axis.x / sum;\n let p_y = axis.y / sum;\n if (axis.z < 0) {\n const tmp = p_x;\n p_x = (1 - Math.abs(p_y)) * (p_x >= 0 ? 1 : -1);\n p_y = (1 - Math.abs(tmp)) * (p_y >= 0 ? 1 : -1);\n }\n const u_f = p_x * 0.5 + 0.5;\n const v_f = p_y * 0.5 + 0.5;\n const quantU = Math.round(u_f * 255);\n const quantV = Math.round(v_f * 255);\n const angleInt = Math.round(theta * (255 / Math.PI));\n return angleInt << 16 | quantV << 8 | quantU;\n }\n function decodeQuatOctXy88R8(encoded, out) {\n const quantU = encoded & 255;\n const quantV = encoded >>> 8 & 255;\n const angleInt = encoded >>> 16 & 255;\n const u_f = quantU / 255;\n const v_f = quantV / 255;\n let f_x = (u_f - 0.5) * 2;\n let f_y = (v_f - 0.5) * 2;\n const f_z = 1 - (Math.abs(f_x) + Math.abs(f_y));\n const t = Math.max(-f_z, 0);\n f_x += f_x >= 0 ? -t : t;\n f_y += f_y >= 0 ? -t : t;\n const axis = new Vector3(f_x, f_y, f_z).normalize();\n const theta = angleInt / 255 * Math.PI;\n const halfTheta = theta * 0.5;\n const s = Math.sin(halfTheta);\n const w = Math.cos(halfTheta);\n out.set(axis.x * s, axis.y * s, axis.z * s, w);\n return out;\n }\n function packSint8Bytes(b0, b1, b2, b3) {\n const clampedB0 = Math.max(-127, Math.min(127, b0 * 127));\n const clampedB1 = Math.max(-127, Math.min(127, b1 * 127));\n const clampedB2 = Math.max(-127, Math.min(127, b2 * 127));\n const clampedB3 = Math.max(-127, Math.min(127, b3 * 127));\n return clampedB0 & 255 | (clampedB1 & 255) << 8 | (clampedB2 & 255) << 16 | (clampedB3 & 255) << 24;\n }\n function encodeSh1Rgb(sh1Array, index, sh1Rgb) {\n const base = index * 2;\n for (let i2 = 0; i2 < 9; ++i2) {\n const value = Math.max(-63, Math.min(63, sh1Rgb[i2] * 63)) & 127;\n const bitStart = i2 * 7;\n const bitEnd = bitStart + 7;\n const wordStart = Math.floor(bitStart / 32);\n const bitOffset = bitStart - wordStart * 32;\n const firstWord = value << bitOffset & 4294967295;\n sh1Array[base + wordStart] |= firstWord;\n if (bitEnd > wordStart * 32 + 32) {\n const secondWord = value >>> 32 - bitOffset & 4294967295;\n sh1Array[base + wordStart + 1] |= secondWord;\n }\n }\n }\n function encodeSh2Rgb(sh2Array, index, sh2Rgb) {\n sh2Array[index * 4 + 0] = packSint8Bytes(\n sh2Rgb[0],\n sh2Rgb[1],\n sh2Rgb[2],\n sh2Rgb[3]\n );\n sh2Array[index * 4 + 1] = packSint8Bytes(\n sh2Rgb[4],\n sh2Rgb[5],\n sh2Rgb[6],\n sh2Rgb[7]\n );\n sh2Array[index * 4 + 2] = packSint8Bytes(\n sh2Rgb[8],\n sh2Rgb[9],\n sh2Rgb[10],\n sh2Rgb[11]\n );\n sh2Array[index * 4 + 3] = packSint8Bytes(\n sh2Rgb[12],\n sh2Rgb[13],\n sh2Rgb[14],\n 0\n );\n }\n function encodeSh3Rgb(sh3Array, index, sh3Rgb) {\n const base = index * 4;\n for (let i2 = 0; i2 < 21; ++i2) {\n const value = Math.max(-31, Math.min(31, sh3Rgb[i2] * 31)) & 63;\n const bitStart = i2 * 6;\n const bitEnd = bitStart + 6;\n const wordStart = Math.floor(bitStart / 32);\n const bitOffset = bitStart - wordStart * 32;\n const firstWord = value << bitOffset & 4294967295;\n sh3Array[base + wordStart] |= firstWord;\n if (bitEnd > wordStart * 32 + 32) {\n const secondWord = value >>> 32 - bitOffset & 4294967295;\n sh3Array[base + wordStart + 1] |= secondWord;\n }\n }\n }\n function decompressPartialGzip(fileBytes, numBytes) {\n const chunks = [];\n let totalBytes = 0;\n let result = null;\n const gunzip = new Gunzip((data, final) => {\n chunks.push(data);\n totalBytes += data.length;\n if (final || totalBytes >= numBytes) {\n const allBytes = new Uint8Array(totalBytes);\n let offset2 = 0;\n for (const chunk of chunks) {\n allBytes.set(chunk, offset2);\n offset2 += chunk.length;\n }\n result = allBytes.slice(0, numBytes);\n }\n });\n const CHUNK_SIZE = 1024;\n let offset = 0;\n while (result == null && offset < fileBytes.length) {\n const chunk = fileBytes.slice(offset, offset + CHUNK_SIZE);\n gunzip.push(chunk, false);\n offset += CHUNK_SIZE;\n }\n if (result == null) {\n gunzip.push(new Uint8Array(), true);\n if (result == null) {\n throw new Error("Failed to decompress partial gzip");\n }\n }\n return result;\n }\n class GunzipReader {\n constructor({\n fileBytes,\n chunkBytes = 64 * 1024\n }) {\n this.fileBytes = fileBytes;\n this.chunkBytes = chunkBytes;\n this.offset = 0;\n this.chunks = [];\n this.totalBytes = 0;\n this.gunzip = new Gunzip((chunk, _final) => {\n this.chunks.push(chunk);\n this.totalBytes += chunk.length;\n });\n }\n read(numBytes) {\n while (this.totalBytes < numBytes && this.offset < this.fileBytes.length) {\n const end = Math.min(\n this.offset + this.chunkBytes,\n this.fileBytes.length\n );\n this.gunzip.push(this.fileBytes.subarray(this.offset, end), false);\n this.offset = end;\n }\n if (this.totalBytes < numBytes && this.offset >= this.fileBytes.length) {\n this.gunzip.push(new Uint8Array(0), true);\n }\n if (this.totalBytes < numBytes) {\n throw new Error(\n `Unexpected EOF: needed ${numBytes}, got ${this.totalBytes}`\n );\n }\n const allBytes = new Uint8Array(this.totalBytes);\n let outOffset = 0;\n for (const chunk of this.chunks) {\n allBytes.set(chunk, outOffset);\n outOffset += chunk.length;\n }\n const result = allBytes.subarray(0, numBytes);\n this.chunks = [allBytes.subarray(numBytes)];\n this.totalBytes -= numBytes;\n return result;\n }\n }\n function decodeAntiSplat(fileBytes, initNumSplats, splatCallback) {\n const numSplats = Math.floor(fileBytes.length / 32);\n if (numSplats * 32 !== fileBytes.length) {\n throw new Error("Invalid .splat file size");\n }\n initNumSplats(numSplats);\n const f32 = new Float32Array(fileBytes.buffer);\n for (let i2 = 0; i2 < numSplats; ++i2) {\n const i322 = i2 * 32;\n const i8 = i2 * 8;\n const x2 = f32[i8 + 0];\n const y = f32[i8 + 1];\n const z = f32[i8 + 2];\n const scaleX = f32[i8 + 3];\n const scaleY = f32[i8 + 4];\n const scaleZ = f32[i8 + 5];\n const r = fileBytes[i322 + 24] / 255;\n const g = fileBytes[i322 + 25] / 255;\n const b = fileBytes[i322 + 26] / 255;\n const opacity = fileBytes[i322 + 27] / 255;\n const quatW = (fileBytes[i322 + 28] - 128) / 128;\n const quatX = (fileBytes[i322 + 29] - 128) / 128;\n const quatY = (fileBytes[i322 + 30] - 128) / 128;\n const quatZ = (fileBytes[i322 + 31] - 128) / 128;\n splatCallback(\n i2,\n x2,\n y,\n z,\n scaleX,\n scaleY,\n scaleZ,\n quatX,\n quatY,\n quatZ,\n quatW,\n opacity,\n r,\n g,\n b\n );\n }\n }\n function unpackAntiSplat(fileBytes) {\n let numSplats = 0;\n let maxSplats = 0;\n let packedArray = new Uint32Array(0);\n decodeAntiSplat(\n fileBytes,\n (cbNumSplats) => {\n numSplats = cbNumSplats;\n maxSplats = computeMaxSplats(numSplats);\n packedArray = new Uint32Array(maxSplats * 4);\n },\n (index, x2, y, z, scaleX, scaleY, scaleZ, quatX, quatY, quatZ, quatW, opacity, r, g, b) => {\n setPackedSplat(\n packedArray,\n index,\n x2,\n y,\n z,\n scaleX,\n scaleY,\n scaleZ,\n quatX,\n quatY,\n quatZ,\n quatW,\n opacity,\n r,\n g,\n b\n );\n }\n );\n return { packedArray, numSplats };\n }\n const KSPLAT_COMPRESSION = {\n 0: {\n bytesPerCenter: 12,\n bytesPerScale: 12,\n bytesPerRotation: 16,\n bytesPerColor: 4,\n bytesPerSphericalHarmonicsComponent: 4,\n scaleOffsetBytes: 12,\n rotationOffsetBytes: 24,\n colorOffsetBytes: 40,\n sphericalHarmonicsOffsetBytes: 44,\n scaleRange: 1\n },\n 1: {\n bytesPerCenter: 6,\n bytesPerScale: 6,\n bytesPerRotation: 8,\n bytesPerColor: 4,\n bytesPerSphericalHarmonicsComponent: 2,\n scaleOffsetBytes: 6,\n rotationOffsetBytes: 12,\n colorOffsetBytes: 20,\n sphericalHarmonicsOffsetBytes: 24,\n scaleRange: 32767\n },\n 2: {\n bytesPerCenter: 6,\n bytesPerScale: 6,\n bytesPerRotation: 8,\n bytesPerColor: 4,\n bytesPerSphericalHarmonicsComponent: 1,\n scaleOffsetBytes: 6,\n rotationOffsetBytes: 12,\n colorOffsetBytes: 20,\n sphericalHarmonicsOffsetBytes: 24,\n scaleRange: 32767\n }\n };\n const KSPLAT_SH_DEGREE_TO_COMPONENTS = {\n 0: 0,\n 1: 9,\n 2: 24,\n 3: 45\n };\n function decodeKsplat(fileBytes, initNumSplats, splatCallback, shCallback) {\n var _a2;\n const HEADER_BYTES = 4096;\n const SECTION_BYTES = 1024;\n let headerOffset = 0;\n const header = new DataView(fileBytes.buffer, headerOffset, HEADER_BYTES);\n headerOffset += HEADER_BYTES;\n const versionMajor = header.getUint8(0);\n const versionMinor = header.getUint8(1);\n if (versionMajor !== 0 || versionMinor < 1) {\n throw new Error(\n `Unsupported .ksplat version: ${versionMajor}.${versionMinor}`\n );\n }\n const maxSectionCount = header.getUint32(4, true);\n header.getUint32(16, true);\n const compressionLevel = header.getUint16(20, true);\n if (compressionLevel < 0 || compressionLevel > 2) {\n throw new Error(`Invalid .ksplat compression level: ${compressionLevel}`);\n }\n header.getFloat32(36, true) || -1.5;\n header.getFloat32(40, true) || 1.5;\n let sectionBase = HEADER_BYTES + maxSectionCount * SECTION_BYTES;\n for (let section = 0; section < maxSectionCount; ++section) {\n const section2 = new DataView(fileBytes.buffer, headerOffset, SECTION_BYTES);\n headerOffset += SECTION_BYTES;\n const sectionSplatCount = section2.getUint32(0, true);\n const sectionMaxSplatCount = section2.getUint32(4, true);\n const bucketSize = section2.getUint32(8, true);\n const bucketCount = section2.getUint32(12, true);\n const bucketBlockSize = section2.getFloat32(16, true);\n const bucketStorageSizeBytes = section2.getUint16(20, true);\n const compressionScaleRange = (section2.getUint32(24, true) || ((_a2 = KSPLAT_COMPRESSION[compressionLevel]) == null ? void 0 : _a2.scaleRange)) ?? 1;\n const partiallyFilledBucketCount = section2.getUint32(36, true);\n const bucketsMetaDataSizeBytes = partiallyFilledBucketCount * 4;\n const bucketsStorageSizeBytes = bucketStorageSizeBytes * bucketCount + bucketsMetaDataSizeBytes;\n const sphericalHarmonicsDegree = section2.getUint16(40, true);\n const shComponents = KSPLAT_SH_DEGREE_TO_COMPONENTS[sphericalHarmonicsDegree];\n const {\n bytesPerCenter,\n bytesPerScale,\n bytesPerRotation,\n bytesPerColor,\n bytesPerSphericalHarmonicsComponent,\n scaleOffsetBytes,\n rotationOffsetBytes,\n colorOffsetBytes,\n sphericalHarmonicsOffsetBytes\n } = KSPLAT_COMPRESSION[compressionLevel];\n const bytesPerSplat = bytesPerCenter + bytesPerScale + bytesPerRotation + bytesPerColor + shComponents * bytesPerSphericalHarmonicsComponent;\n const splatDataStorageSizeBytes = bytesPerSplat * sectionMaxSplatCount;\n const storageSizeBytes = splatDataStorageSizeBytes + bucketsStorageSizeBytes;\n const sh1 = sphericalHarmonicsDegree >= 1 ? new Float32Array(3 * 3) : void 0;\n const sh2 = sphericalHarmonicsDegree >= 2 ? new Float32Array(5 * 3) : void 0;\n const sh3 = sphericalHarmonicsDegree >= 3 ? new Float32Array(7 * 3) : void 0;\n const compressionScaleFactor = bucketBlockSize / 2 / compressionScaleRange;\n const bucketsBase = sectionBase + bucketsMetaDataSizeBytes;\n const dataBase = sectionBase + bucketsStorageSizeBytes;\n const data = new DataView(\n fileBytes.buffer,\n dataBase,\n splatDataStorageSizeBytes\n );\n const bucketArray = new Float32Array(\n fileBytes.buffer,\n bucketsBase,\n bucketCount * 3\n );\n for (let i2 = 0; i2 < sectionSplatCount; ++i2) {\n const splatOffset = i2 * bytesPerSplat;\n const bucketIndex = Math.floor(i2 / bucketSize);\n const x2 = compressionLevel === 0 ? data.getFloat32(splatOffset + 0, true) : (data.getUint16(splatOffset + 0, true) - compressionScaleRange) * compressionScaleFactor + bucketArray[3 * bucketIndex + 0];\n const y = compressionLevel === 0 ? data.getFloat32(splatOffset + 4, true) : (data.getUint16(splatOffset + 2, true) - compressionScaleRange) * compressionScaleFactor + bucketArray[3 * bucketIndex + 1];\n const z = compressionLevel === 0 ? data.getFloat32(splatOffset + 8, true) : (data.getUint16(splatOffset + 4, true) - compressionScaleRange) * compressionScaleFactor + bucketArray[3 * bucketIndex + 2];\n const scaleX = compressionLevel === 0 ? data.getFloat32(splatOffset + scaleOffsetBytes + 0, true) : fromHalf(data.getUint16(splatOffset + scaleOffsetBytes + 0, true));\n const scaleY = compressionLevel === 0 ? data.getFloat32(splatOffset + scaleOffsetBytes + 4, true) : fromHalf(data.getUint16(splatOffset + scaleOffsetBytes + 2, true));\n const scaleZ = compressionLevel === 0 ? data.getFloat32(splatOffset + scaleOffsetBytes + 8, true) : fromHalf(data.getUint16(splatOffset + scaleOffsetBytes + 4, true));\n const quatW = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 0, true) : fromHalf(\n data.getUint16(splatOffset + rotationOffsetBytes + 0, true)\n );\n const quatX = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 4, true) : fromHalf(\n data.getUint16(splatOffset + rotationOffsetBytes + 2, true)\n );\n const quatY = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 8, true) : fromHalf(\n data.getUint16(splatOffset + rotationOffsetBytes + 4, true)\n );\n const quatZ = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 12, true) : fromHalf(\n data.getUint16(splatOffset + rotationOffsetBytes + 6, true)\n );\n const r = data.getUint8(splatOffset + colorOffsetBytes + 0) / 255;\n const g = data.getUint8(splatOffset + colorOffsetBytes + 1) / 255;\n const b = data.getUint8(splatOffset + colorOffsetBytes + 2) / 255;\n const opacity = data.getUint8(splatOffset + colorOffsetBytes + 3) / 255;\n splatCallback(\n i2,\n x2,\n y,\n z,\n scaleX,\n scaleY,\n scaleZ,\n quatX,\n quatY,\n quatZ,\n quatW,\n opacity,\n r,\n g,\n b\n );\n if (sphericalHarmonicsDegree >= 1 && sh1) {\n shCallback == null ? void 0 : shCallback(i2, sh1, sh2, sh3);\n }\n }\n sectionBase += storageSizeBytes;\n }\n }\n function unpackKsplat(fileBytes) {\n var _a2;\n const HEADER_BYTES = 4096;\n const SECTION_BYTES = 1024;\n let headerOffset = 0;\n const header = new DataView(fileBytes.buffer, headerOffset, HEADER_BYTES);\n headerOffset += HEADER_BYTES;\n const versionMajor = header.getUint8(0);\n const versionMinor = header.getUint8(1);\n if (versionMajor !== 0 || versionMinor < 1) {\n throw new Error(\n `Unsupported .ksplat version: ${versionMajor}.${versionMinor}`\n );\n }\n const maxSectionCount = header.getUint32(4, true);\n const splatCount = header.getUint32(16, true);\n const compressionLevel = header.getUint16(20, true);\n if (compressionLevel < 0 || compressionLevel > 2) {\n throw new Error(`Invalid .ksplat compression level: ${compressionLevel}`);\n }\n const minSphericalHarmonicsCoeff = header.getFloat32(36, true) || -1.5;\n const maxSphericalHarmonicsCoeff = header.getFloat32(40, true) || 1.5;\n const numSplats = splatCount;\n const maxSplats = computeMaxSplats(numSplats);\n const packedArray = new Uint32Array(maxSplats * 4);\n const extra = {};\n let sectionBase = HEADER_BYTES + maxSectionCount * SECTION_BYTES;\n for (let section = 0; section < maxSectionCount; ++section) {\n let getSh = function(splatOffset, component) {\n if (compressionLevel === 0) {\n return data.getFloat32(\n splatOffset + sphericalHarmonicsOffsetBytes + component * 4,\n true\n );\n }\n if (compressionLevel === 1) {\n return fromHalf(\n data.getUint16(\n splatOffset + sphericalHarmonicsOffsetBytes + component * 2,\n true\n )\n );\n }\n const t = data.getUint8(splatOffset + sphericalHarmonicsOffsetBytes + component) / 255;\n return minSphericalHarmonicsCoeff + t * (maxSphericalHarmonicsCoeff - minSphericalHarmonicsCoeff);\n };\n const section2 = new DataView(fileBytes.buffer, headerOffset, SECTION_BYTES);\n headerOffset += SECTION_BYTES;\n const sectionSplatCount = section2.getUint32(0, true);\n const sectionMaxSplatCount = section2.getUint32(4, true);\n const bucketSize = section2.getUint32(8, true);\n const bucketCount = section2.getUint32(12, true);\n const bucketBlockSize = section2.getFloat32(16, true);\n const bucketStorageSizeBytes = section2.getUint16(20, true);\n const compressionScaleRange = (section2.getUint32(24, true) || ((_a2 = KSPLAT_COMPRESSION[compressionLevel]) == null ? void 0 : _a2.scaleRange)) ?? 1;\n const partiallyFilledBucketCount = section2.getUint32(36, true);\n const bucketsMetaDataSizeBytes = partiallyFilledBucketCount * 4;\n const bucketsStorageSizeBytes = bucketStorageSizeBytes * bucketCount + bucketsMetaDataSizeBytes;\n const sphericalHarmonicsDegree = section2.getUint16(40, true);\n const shComponents = KSPLAT_SH_DEGREE_TO_COMPONENTS[sphericalHarmonicsDegree];\n const {\n bytesPerCenter,\n bytesPerScale,\n bytesPerRotation,\n bytesPerColor,\n bytesPerSphericalHarmonicsComponent,\n scaleOffsetBytes,\n rotationOffsetBytes,\n colorOffsetBytes,\n sphericalHarmonicsOffsetBytes\n } = KSPLAT_COMPRESSION[compressionLevel];\n const bytesPerSplat = bytesPerCenter + bytesPerScale + bytesPerRotation + bytesPerColor + shComponents * bytesPerSphericalHarmonicsComponent;\n const splatDataStorageSizeBytes = bytesPerSplat * sectionMaxSplatCount;\n const storageSizeBytes = splatDataStorageSizeBytes + bucketsStorageSizeBytes;\n const sh1Index = [0, 3, 6, 1, 4, 7, 2, 5, 8];\n const sh2Index = [\n 9,\n 14,\n 19,\n 10,\n 15,\n 20,\n 11,\n 16,\n 21,\n 12,\n 17,\n 22,\n 13,\n 18,\n 23\n ];\n const sh3Index = [\n 24,\n 31,\n 38,\n 25,\n 32,\n 39,\n 26,\n 33,\n 40,\n 27,\n 34,\n 41,\n 28,\n 35,\n 42,\n 29,\n 36,\n 43,\n 30,\n 37,\n 44\n ];\n const sh1 = sphericalHarmonicsDegree >= 1 ? new Float32Array(3 * 3) : void 0;\n const sh2 = sphericalHarmonicsDegree >= 2 ? new Float32Array(5 * 3) : void 0;\n const sh3 = sphericalHarmonicsDegree >= 3 ? new Float32Array(7 * 3) : void 0;\n const compressionScaleFactor = bucketBlockSize / 2 / compressionScaleRange;\n const bucketsBase = sectionBase + bucketsMetaDataSizeBytes;\n const dataBase = sectionBase + bucketsStorageSizeBytes;\n const data = new DataView(\n fileBytes.buffer,\n dataBase,\n splatDataStorageSizeBytes\n );\n const bucketArray = new Float32Array(\n fileBytes.buffer,\n bucketsBase,\n bucketCount * 3\n );\n for (let i2 = 0; i2 < sectionSplatCount; ++i2) {\n const splatOffset = i2 * bytesPerSplat;\n const bucketIndex = Math.floor(i2 / bucketSize);\n const x2 = compressionLevel === 0 ? data.getFloat32(splatOffset + 0, true) : (data.getUint16(splatOffset + 0, true) - compressionScaleRange) * compressionScaleFactor + bucketArray[3 * bucketIndex + 0];\n const y = compressionLevel === 0 ? data.getFloat32(splatOffset + 4, true) : (data.getUint16(splatOffset + 2, true) - compressionScaleRange) * compressionScaleFactor + bucketArray[3 * bucketIndex + 1];\n const z = compressionLevel === 0 ? data.getFloat32(splatOffset + 8, true) : (data.getUint16(splatOffset + 4, true) - compressionScaleRange) * compressionScaleFactor + bucketArray[3 * bucketIndex + 2];\n const scaleX = compressionLevel === 0 ? data.getFloat32(splatOffset + scaleOffsetBytes + 0, true) : fromHalf(data.getUint16(splatOffset + scaleOffsetBytes + 0, true));\n const scaleY = compressionLevel === 0 ? data.getFloat32(splatOffset + scaleOffsetBytes + 4, true) : fromHalf(data.getUint16(splatOffset + scaleOffsetBytes + 2, true));\n const scaleZ = compressionLevel === 0 ? data.getFloat32(splatOffset + scaleOffsetBytes + 8, true) : fromHalf(data.getUint16(splatOffset + scaleOffsetBytes + 4, true));\n const quatW = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 0, true) : fromHalf(\n data.getUint16(splatOffset + rotationOffsetBytes + 0, true)\n );\n const quatX = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 4, true) : fromHalf(\n data.getUint16(splatOffset + rotationOffsetBytes + 2, true)\n );\n const quatY = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 8, true) : fromHalf(\n data.getUint16(splatOffset + rotationOffsetBytes + 4, true)\n );\n const quatZ = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 12, true) : fromHalf(\n data.getUint16(splatOffset + rotationOffsetBytes + 6, true)\n );\n const r = data.getUint8(splatOffset + colorOffsetBytes + 0) / 255;\n const g = data.getUint8(splatOffset + colorOffsetBytes + 1) / 255;\n const b = data.getUint8(splatOffset + colorOffsetBytes + 2) / 255;\n const opacity = data.getUint8(splatOffset + colorOffsetBytes + 3) / 255;\n setPackedSplat(\n packedArray,\n i2,\n x2,\n y,\n z,\n scaleX,\n scaleY,\n scaleZ,\n quatX,\n quatY,\n quatZ,\n quatW,\n opacity,\n r,\n g,\n b\n );\n if (sphericalHarmonicsDegree >= 1) {\n if (sh1) {\n if (!extra.sh1) {\n extra.sh1 = new Uint32Array(numSplats * 2);\n }\n for (const [i22, key] of sh1Index.entries()) {\n sh1[i22] = getSh(splatOffset, key);\n }\n encodeSh1Rgb(extra.sh1, i2, sh1);\n }\n if (sh2) {\n if (!extra.sh2) {\n extra.sh2 = new Uint32Array(numSplats * 4);\n }\n for (const [i22, key] of sh2Index.entries()) {\n sh2[i22] = getSh(splatOffset, key);\n }\n encodeSh2Rgb(extra.sh2, i2, sh2);\n }\n if (sh3) {\n if (!extra.sh3) {\n extra.sh3 = new Uint32Array(numSplats * 4);\n }\n for (const [i22, key] of sh3Index.entries()) {\n sh3[i22] = getSh(splatOffset, key);\n }\n encodeSh3Rgb(extra.sh3, i2, sh3);\n }\n }\n }\n sectionBase += storageSizeBytes;\n }\n return { packedArray, numSplats, extra };\n }\n const _PlyReader = class _PlyReader {\n // Create a PlyReader from a Uint8Array/ArrayBuffer, no parsing done yet\n constructor({ fileBytes }) {\n this.header = "";\n this.littleEndian = true;\n this.elements = {};\n this.comments = [];\n this.data = null;\n this.numSplats = 0;\n this.fileBytes = fileBytes instanceof ArrayBuffer ? new Uint8Array(fileBytes) : fileBytes;\n }\n // Identify and parse the PLY text header (assumed to be <64KB in size).\n // this.elements will contain all the elements in the file, typically\n // "vertex" contains the Gsplat data.\n async parseHeader() {\n const bufferStream = new ReadableStream({\n start: (controller) => {\n controller.enqueue(this.fileBytes.slice(0, 65536));\n controller.close();\n }\n });\n const decoder = bufferStream.pipeThrough(new TextDecoderStream()).getReader();\n this.header = "";\n const headerTerminator = "end_header\\n";\n while (true) {\n const { value, done } = await decoder.read();\n if (done) {\n throw new Error("Failed to read header");\n }\n this.header += value;\n const endHeader = this.header.indexOf(headerTerminator);\n if (endHeader >= 0) {\n this.header = this.header.slice(0, endHeader + headerTerminator.length);\n break;\n }\n }\n const headerLen = new TextEncoder().encode(this.header).length;\n this.data = new DataView(this.fileBytes.buffer, headerLen);\n this.elements = {};\n let curElement = null;\n this.comments = [];\n this.header.trim().split("\\n").forEach((line, lineIndex) => {\n const trimmedLine = line.trim();\n if (lineIndex === 0) {\n if (trimmedLine !== "ply") {\n throw new Error("Invalid PLY header");\n }\n return;\n }\n if (trimmedLine.length === 0) {\n return;\n }\n const fields = trimmedLine.split(" ");\n switch (fields[0]) {\n case "format":\n if (fields[1] === "binary_little_endian") {\n this.littleEndian = true;\n } else if (fields[1] === "binary_big_endian") {\n this.littleEndian = false;\n } else {\n throw new Error(`Unsupported PLY format: ${fields[1]}`);\n }\n if (fields[2] !== "1.0") {\n throw new Error(`Unsupported PLY version: ${fields[2]}`);\n }\n break;\n case "end_header":\n break;\n case "comment":\n this.comments.push(trimmedLine.slice("comment ".length));\n break;\n case "element": {\n const name = fields[1];\n curElement = {\n name,\n count: Number.parseInt(fields[2]),\n properties: {}\n };\n this.elements[name] = curElement;\n break;\n }\n case "property":\n if (curElement == null) {\n throw new Error("Property must be inside an element");\n }\n if (fields[1] === "list") {\n curElement.properties[fields[4]] = {\n isList: true,\n type: fields[3],\n countType: fields[2]\n };\n } else {\n curElement.properties[fields[2]] = {\n isList: false,\n type: fields[1]\n };\n }\n break;\n }\n });\n if (this.elements.vertex) {\n this.numSplats = this.elements.vertex.count;\n }\n }\n parseData(elementCallback) {\n let offset = 0;\n const data = this.data;\n if (data == null) {\n throw new Error("No data to parse");\n }\n for (const elementName in this.elements) {\n const element = this.elements[elementName];\n const { count, properties } = element;\n const item = {};\n const parsers = [];\n for (const [propertyName, property] of Object.entries(properties)) {\n if (!property.isList) {\n item[propertyName] = 0;\n parsers.push(() => {\n item[propertyName] = PARSE_FIELD[property.type](\n data,\n offset,\n this.littleEndian\n );\n offset += FIELD_BYTES[property.type];\n });\n } else {\n item[propertyName] = [];\n parsers.push(() => {\n const list = item[propertyName];\n list.length = PARSE_FIELD[property.countType](\n data,\n offset,\n this.littleEndian\n );\n offset += FIELD_BYTES[property.countType];\n for (let i2 = 0; i2 < list.length; i2++) {\n list[i2] = PARSE_FIELD[property.type](\n data,\n offset,\n this.littleEndian\n );\n offset += FIELD_BYTES[property.type];\n }\n });\n }\n }\n const callback = elementCallback(element) ?? (() => {\n });\n for (let index = 0; index < count; index++) {\n for (const parser of parsers) {\n parser();\n }\n callback(index, item);\n }\n }\n }\n // Parse all the Gsplat data in the PLY file in go, invoking the given\n // callbacks for each Gsplat.\n parseSplats(splatCallback, shCallback) {\n if (this.elements.vertex == null) {\n throw new Error("No vertex element found");\n }\n let isSuperSplat = false;\n const ssChunks = [];\n let numSh = 0;\n let sh1Props = [];\n let sh2Props = [];\n let sh3Props = [];\n let sh1 = void 0;\n let sh2 = void 0;\n let sh3 = void 0;\n function prepareSh() {\n const num_f_rest = NUM_SH_TO_NUM_F_REST[numSh];\n sh1Props = new Array(3).fill(null).flatMap(\n (_, k) => [0, 1, 2].map((_2, d) => `f_rest_${k + d * num_f_rest / 3}`)\n );\n sh2Props = new Array(5).fill(null).flatMap(\n (_, k) => [0, 1, 2].map((_2, d) => `f_rest_${3 + k + d * num_f_rest / 3}`)\n );\n sh3Props = new Array(7).fill(null).flatMap(\n (_, k) => [0, 1, 2].map((_2, d) => `f_rest_${8 + k + d * num_f_rest / 3}`)\n );\n sh1 = numSh >= 1 ? new Float32Array(3 * 3) : void 0;\n sh2 = numSh >= 2 ? new Float32Array(5 * 3) : void 0;\n sh3 = numSh >= 3 ? new Float32Array(7 * 3) : void 0;\n }\n function ssShCallback(index, item) {\n if (!sh1) {\n throw new Error("Missing sh1");\n }\n for (const [i2, key] of sh1Props.entries()) {\n sh1[i2] = item[key] * 8 / 255 - 4;\n }\n if (sh2) {\n for (const [i2, key] of sh2Props.entries()) {\n sh2[i2] = item[key] * 8 / 255 - 4;\n }\n }\n if (sh3) {\n for (const [i2, key] of sh3Props.entries()) {\n sh3[i2] = item[key] * 8 / 255 - 4;\n }\n }\n shCallback == null ? void 0 : shCallback(index, sh1, sh2, sh3);\n }\n function initSuperSplat(element) {\n const {\n min_x,\n min_y,\n min_z,\n max_x,\n max_y,\n max_z,\n min_scale_x,\n min_scale_y,\n min_scale_z,\n max_scale_x,\n max_scale_y,\n max_scale_z,\n min_r,\n min_g,\n min_b,\n max_r,\n max_g,\n max_b\n } = element.properties;\n if (!min_x || !min_y || !min_z || !max_x || !max_y || !max_z || !min_scale_x || !min_scale_y || !min_scale_z || !max_scale_x || !max_scale_y || !max_scale_z || !min_r || !min_g || !min_b || !max_r || !max_g || !max_b) {\n throw new Error("Missing PLY chunk properties");\n }\n isSuperSplat = true;\n return (index, item) => {\n const {\n min_x: min_x2,\n min_y: min_y2,\n min_z: min_z2,\n max_x: max_x2,\n max_y: max_y2,\n max_z: max_z2,\n min_scale_x: min_scale_x2,\n min_scale_y: min_scale_y2,\n min_scale_z: min_scale_z2,\n max_scale_x: max_scale_x2,\n max_scale_y: max_scale_y2,\n max_scale_z: max_scale_z2,\n min_r: min_r2,\n min_g: min_g2,\n min_b: min_b2,\n max_r: max_r2,\n max_g: max_g2,\n max_b: max_b2\n } = item;\n ssChunks.push({\n min_x: min_x2,\n min_y: min_y2,\n min_z: min_z2,\n max_x: max_x2,\n max_y: max_y2,\n max_z: max_z2,\n min_scale_x: min_scale_x2,\n min_scale_y: min_scale_y2,\n min_scale_z: min_scale_z2,\n max_scale_x: max_scale_x2,\n max_scale_y: max_scale_y2,\n max_scale_z: max_scale_z2,\n min_r: min_r2,\n min_g: min_g2,\n min_b: min_b2,\n max_r: max_r2,\n max_g: max_g2,\n max_b: max_b2\n });\n };\n }\n function decodeSuperSplat(element) {\n if (shCallback && element.name === "sh") {\n numSh = getNumSh(element.properties);\n prepareSh();\n return ssShCallback;\n }\n if (element.name !== "vertex") {\n return null;\n }\n const { packed_position, packed_rotation, packed_scale, packed_color } = element.properties;\n if (!packed_position || !packed_rotation || !packed_scale || !packed_color) {\n throw new Error(\n "Missing PLY properties: packed_position, packed_rotation, packed_scale, packed_color"\n );\n }\n const SQRT2 = Math.sqrt(2);\n return (index, item) => {\n const chunk = ssChunks[index >>> 8];\n if (chunk == null) {\n throw new Error("Missing PLY chunk");\n }\n const {\n min_x,\n min_y,\n min_z,\n max_x,\n max_y,\n max_z,\n min_scale_x,\n min_scale_y,\n min_scale_z,\n max_scale_x,\n max_scale_y,\n max_scale_z,\n min_r,\n min_g,\n min_b,\n max_r,\n max_g,\n max_b\n } = chunk;\n const { packed_position: packed_position2, packed_rotation: packed_rotation2, packed_scale: packed_scale2, packed_color: packed_color2 } = item;\n const x2 = (packed_position2 >>> 21 & 2047) / 2047 * (max_x - min_x) + min_x;\n const y = (packed_position2 >>> 11 & 1023) / 1023 * (max_y - min_y) + min_y;\n const z = (packed_position2 & 2047) / 2047 * (max_z - min_z) + min_z;\n const r0 = ((packed_rotation2 >>> 20 & 1023) / 1023 - 0.5) * SQRT2;\n const r1 = ((packed_rotation2 >>> 10 & 1023) / 1023 - 0.5) * SQRT2;\n const r2 = ((packed_rotation2 & 1023) / 1023 - 0.5) * SQRT2;\n const rr = Math.sqrt(Math.max(0, 1 - r0 * r0 - r1 * r1 - r2 * r2));\n const rOrder = packed_rotation2 >>> 30;\n const quatX = rOrder === 0 ? r0 : rOrder === 1 ? rr : r1;\n const quatY = rOrder <= 1 ? r1 : rOrder === 2 ? rr : r2;\n const quatZ = rOrder <= 2 ? r2 : rr;\n const quatW = rOrder === 0 ? rr : r0;\n const scaleX = Math.exp(\n (packed_scale2 >>> 21 & 2047) / 2047 * (max_scale_x - min_scale_x) + min_scale_x\n );\n const scaleY = Math.exp(\n (packed_scale2 >>> 11 & 1023) / 1023 * (max_scale_y - min_scale_y) + min_scale_y\n );\n const scaleZ = Math.exp(\n (packed_scale2 & 2047) / 2047 * (max_scale_z - min_scale_z) + min_scale_z\n );\n const r = (packed_color2 >>> 24 & 255) / 255 * (max_r - min_r) + min_r;\n const g = (packed_color2 >>> 16 & 255) / 255 * (max_g - min_g) + min_g;\n const b = (packed_color2 >>> 8 & 255) / 255 * (max_b - min_b) + min_b;\n const opacity = (packed_color2 & 255) / 255;\n splatCallback(\n index,\n x2,\n y,\n z,\n scaleX,\n scaleY,\n scaleZ,\n quatX,\n quatY,\n quatZ,\n quatW,\n opacity,\n r,\n g,\n b\n );\n };\n }\n const elementCallback = (element) => {\n if (element.name === "chunk") {\n if (this.comments.some(\n (comment) => comment.toLowerCase().includes("supersplat")\n )) {\n return initSuperSplat(element);\n }\n }\n if (isSuperSplat) {\n return decodeSuperSplat(element);\n }\n if (element.name !== "vertex") {\n return null;\n }\n const {\n x: x2,\n y,\n z,\n scale_0,\n scale_1,\n scale_2,\n rot_0,\n rot_1,\n rot_2,\n rot_3,\n opacity,\n f_dc_0,\n f_dc_1,\n f_dc_2,\n red,\n green,\n blue,\n alpha\n } = element.properties;\n if (!x2 || !y || !z) {\n throw new Error("Missing PLY properties: x, y, z");\n }\n const hasScales = scale_0 && scale_1 && scale_2;\n const hasRots = rot_0 && rot_1 && rot_2 && rot_3;\n const alphaDiv = alpha != null ? FIELD_SCALE[alpha.type] : 1;\n const redDiv = red != null ? FIELD_SCALE[red.type] : 1;\n const greenDiv = green != null ? FIELD_SCALE[green.type] : 1;\n const blueDiv = blue != null ? FIELD_SCALE[blue.type] : 1;\n numSh = getNumSh(element.properties);\n prepareSh();\n return (index, item) => {\n const scaleX = hasScales ? Math.exp(item.scale_0) : _PlyReader.defaultPointScale;\n const scaleY = hasScales ? Math.exp(item.scale_1) : _PlyReader.defaultPointScale;\n const scaleZ = hasScales ? Math.exp(item.scale_2) : _PlyReader.defaultPointScale;\n const quatX = hasRots ? item.rot_1 : 0;\n const quatY = hasRots ? item.rot_2 : 0;\n const quatZ = hasRots ? item.rot_3 : 0;\n const quatW = hasRots ? item.rot_0 : 1;\n const op = opacity != null ? 1 / (1 + Math.exp(-item.opacity)) : alpha != null ? item.alpha / alphaDiv : 1;\n const r = f_dc_0 != null ? item.f_dc_0 * SH_C0$1 + 0.5 : red != null ? item.red / redDiv : 1;\n const g = f_dc_1 != null ? item.f_dc_1 * SH_C0$1 + 0.5 : green != null ? item.green / greenDiv : 1;\n const b = f_dc_2 != null ? item.f_dc_2 * SH_C0$1 + 0.5 : blue != null ? item.blue / blueDiv : 1;\n splatCallback(\n index,\n item.x,\n item.y,\n item.z,\n scaleX,\n scaleY,\n scaleZ,\n quatX,\n quatY,\n quatZ,\n quatW,\n op,\n r,\n g,\n b\n );\n if (shCallback && sh1) {\n if (sh1) {\n for (const [i2, key] of sh1Props.entries()) {\n sh1[i2] = item[key];\n }\n }\n if (sh2) {\n for (const [i2, key] of sh2Props.entries()) {\n sh2[i2] = item[key];\n }\n }\n if (sh3) {\n for (const [i2, key] of sh3Props.entries()) {\n sh3[i2] = item[key];\n }\n }\n shCallback(index, sh1, sh2, sh3);\n }\n };\n };\n this.parseData(elementCallback);\n }\n // Inject RGBA values into original PLY file, which can be used to modify\n // the color/opacity of the Gsplats and write out the modified PLY file.\n injectRgba(rgba) {\n let offset = 0;\n const data = this.data;\n if (data == null) {\n throw new Error("No parsed data");\n }\n if (rgba.length !== this.numSplats * 4) {\n throw new Error("Invalid RGBA array length");\n }\n for (const elementName in this.elements) {\n const element = this.elements[elementName];\n const { count, properties } = element;\n const parsers = [];\n let rgbaOffset = 0;\n const isVertex = elementName === "vertex";\n if (isVertex) {\n for (const name of ["opacity", "f_dc_0", "f_dc_1", "f_dc_2"]) {\n if (!properties[name] || properties[name].type !== "float") {\n throw new Error(`Can\'t injectRgba due to property: ${name}`);\n }\n }\n }\n for (const [propertyName, property] of Object.entries(properties)) {\n if (!property.isList) {\n if (isVertex) {\n if (propertyName === "f_dc_0" || propertyName === "f_dc_1" || propertyName === "f_dc_2") {\n const component = Number.parseInt(\n propertyName.slice("f_dc_".length)\n );\n parsers.push(() => {\n const value = (rgba[rgbaOffset + component] / 255 - 0.5) / SH_C0$1;\n SET_FIELD[property.type](\n data,\n offset,\n this.littleEndian,\n value\n );\n });\n } else if (propertyName === "opacity") {\n parsers.push(() => {\n const value = Math.max(\n -100,\n Math.min(\n 100,\n -Math.log(1 / (rgba[rgbaOffset + 3] / 255) - 1)\n )\n );\n SET_FIELD[property.type](\n data,\n offset,\n this.littleEndian,\n value\n );\n });\n }\n }\n parsers.push(() => {\n offset += FIELD_BYTES[property.type];\n });\n } else {\n parsers.push(() => {\n const length = PARSE_FIELD[property.countType](\n data,\n offset,\n this.littleEndian\n );\n offset += FIELD_BYTES[property.countType];\n offset += length * FIELD_BYTES[property.type];\n });\n }\n }\n for (let index = 0; index < count; index++) {\n for (const parser of parsers) {\n parser();\n }\n if (isVertex) {\n rgbaOffset += 4;\n }\n }\n }\n }\n };\n _PlyReader.defaultPointScale = 1e-3;\n let PlyReader = _PlyReader;\n const SH_C0$1 = 0.28209479177387814;\n const PARSE_FIELD = {\n char: (data, offset, littleEndian) => {\n return data.getInt8(offset);\n },\n uchar: (data, offset, littleEndian) => {\n return data.getUint8(offset);\n },\n short: (data, offset, littleEndian) => {\n return data.getInt16(offset, littleEndian);\n },\n ushort: (data, offset, littleEndian) => {\n return data.getUint16(offset, littleEndian);\n },\n int: (data, offset, littleEndian) => {\n return data.getInt32(offset, littleEndian);\n },\n uint: (data, offset, littleEndian) => {\n return data.getUint32(offset, littleEndian);\n },\n float: (data, offset, littleEndian) => {\n return data.getFloat32(offset, littleEndian);\n },\n double: (data, offset, littleEndian) => {\n return data.getFloat64(offset, littleEndian);\n }\n };\n const SET_FIELD = {\n char: (data, offset, littleEndian, value) => {\n data.setInt8(offset, value);\n },\n uchar: (data, offset, littleEndian, value) => {\n data.setUint8(offset, value);\n },\n short: (data, offset, littleEndian, value) => {\n data.setInt16(offset, value, littleEndian);\n },\n ushort: (data, offset, littleEndian, value) => {\n data.setUint16(offset, value, littleEndian);\n },\n int: (data, offset, littleEndian, value) => {\n data.setInt32(offset, value, littleEndian);\n },\n uint: (data, offset, littleEndian, value) => {\n data.setUint32(offset, value, littleEndian);\n },\n float: (data, offset, littleEndian, value) => {\n data.setFloat32(offset, value, littleEndian);\n },\n double: (data, offset, littleEndian, value) => {\n data.setFloat64(offset, value, littleEndian);\n }\n };\n const FIELD_BYTES = {\n char: 1,\n uchar: 1,\n short: 2,\n ushort: 2,\n int: 4,\n uint: 4,\n float: 4,\n double: 8\n };\n const FIELD_SCALE = {\n char: 127,\n uchar: 255,\n short: 32767,\n ushort: 65535,\n int: 2147483647,\n uint: 4294967295,\n float: 1,\n double: 1\n };\n const NUM_F_REST_TO_NUM_SH = {\n 0: 0,\n 9: 1,\n 24: 2,\n 45: 3\n };\n const NUM_SH_TO_NUM_F_REST = {\n 0: 0,\n 1: 9,\n 2: 24,\n 3: 45\n };\n function getNumSh(properties) {\n let num_f_rest = 0;\n while (properties[`f_rest_${num_f_rest}`]) {\n num_f_rest += 1;\n }\n const numSh = NUM_F_REST_TO_NUM_SH[num_f_rest];\n if (numSh == null) {\n throw new Error(`Unsupported number of SH coefficients: ${num_f_rest}`);\n }\n return numSh;\n }\n const Gsplat = { type: "Gsplat" };\n const TPackedSplats = { type: "PackedSplats" };\n const readPackedSplat = (packedSplats, index) => new ReadPackedSplat({ packedSplats, index });\n const readPackedSplatRange = (packedSplats, index, base, count) => new ReadPackedSplatRange({ packedSplats, index, base, count });\n const splitGsplat = (gsplat) => new SplitGsplat({ gsplat });\n const combineGsplat = ({\n gsplat,\n flags,\n index,\n center,\n scales,\n quaternion,\n rgba,\n rgb,\n opacity,\n x: x2,\n y,\n z,\n r,\n g,\n b\n }) => {\n return new CombineGsplat({\n gsplat,\n flags,\n index,\n center,\n scales,\n quaternion,\n rgba,\n rgb,\n opacity,\n x: x2,\n y,\n z,\n r,\n g,\n b\n });\n };\n const transformGsplat = (gsplat, {\n scale,\n rotate,\n translate,\n recolor\n }) => {\n return new TransformGsplat({ gsplat, scale, rotate, translate, recolor });\n };\n const defineGsplat = unindent(`\n struct Gsplat {\n vec3 center;\n uint flags;\n vec3 scales;\n int index;\n vec4 quaternion;\n vec4 rgba;\n };\n const uint GSPLAT_FLAG_ACTIVE = 1u << 0u;\n\n bool isGsplatActive(uint flags) {\n return (flags & GSPLAT_FLAG_ACTIVE) != 0u;\n }\n`);\n const definePackedSplats = unindent(`\n struct PackedSplats {\n usampler2DArray texture;\n int numSplats;\n };\n`);\n const defineReadPackedSplat = unindent(`\n bool readPackedSplat(usampler2DArray texture, int numSplats, int index, out Gsplat gsplat) {\n if ((index >= 0) && (index < numSplats)) {\n uvec4 packed = texelFetch(texture, splatTexCoord(index), 0);\n unpackSplat(packed, gsplat.center, gsplat.scales, gsplat.quaternion, gsplat.rgba);\n return true;\n } else {\n return false;\n }\n }\n`);\n class ReadPackedSplat extends Dyno {\n constructor({\n packedSplats,\n index\n }) {\n super({\n inTypes: { packedSplats: TPackedSplats, index: "int" },\n outTypes: { gsplat: Gsplat },\n inputs: { packedSplats, index },\n globals: () => [defineGsplat, definePackedSplats, defineReadPackedSplat],\n statements: ({ inputs, outputs }) => {\n const { gsplat } = outputs;\n if (!gsplat) {\n return [];\n }\n const { packedSplats: packedSplats2, index: index2 } = inputs;\n let statements;\n if (packedSplats2 && index2) {\n statements = unindentLines(`\n if (readPackedSplat(${packedSplats2}.texture, ${packedSplats2}.numSplats, ${index2}, ${gsplat})) {\n bool zeroSize = all(equal(${gsplat}.scales, vec3(0.0, 0.0, 0.0)));\n ${gsplat}.flags = zeroSize ? 0u : GSPLAT_FLAG_ACTIVE;\n } else {\n ${gsplat}.flags = 0u;\n }\n `);\n } else {\n statements = [`${gsplat}.flags = 0u;`];\n }\n statements.push(`${gsplat}.index = ${index2 ?? "0"};`);\n return statements;\n }\n });\n }\n dynoOut() {\n return new DynoOutput(this, "gsplat");\n }\n }\n class ReadPackedSplatRange extends Dyno {\n constructor({\n packedSplats,\n index,\n base,\n count\n }) {\n super({\n inTypes: {\n packedSplats: TPackedSplats,\n index: "int",\n base: "int",\n count: "int"\n },\n outTypes: { gsplat: Gsplat },\n inputs: { packedSplats, index, base, count },\n globals: () => [defineGsplat, definePackedSplats, defineReadPackedSplat],\n statements: ({ inputs, outputs }) => {\n const { gsplat } = outputs;\n if (!gsplat) {\n return [];\n }\n const { packedSplats: packedSplats2, index: index2, base: base2, count: count2 } = inputs;\n let statements;\n if (packedSplats2 && index2 && base2 && count2) {\n statements = unindentLines(`\n ${gsplat}.flags = 0u;\n if ((${index2} >= ${base2}) && (${index2} < (${base2} + ${count2}))) {\n if (readPackedSplat(${packedSplats2}.texture, ${packedSplats2}.numSplats, ${index2}, ${gsplat})) {\n bool zeroSize = all(equal(${gsplat}.scales, vec3(0.0, 0.0, 0.0)));\n ${gsplat}.flags = zeroSize ? 0u : GSPLAT_FLAG_ACTIVE;\n }\n }\n `);\n } else {\n statements = [`${gsplat}.flags = 0u;`];\n }\n statements.push(`${gsplat}.index = ${index2 ?? "0"};`);\n return statements;\n }\n });\n }\n dynoOut() {\n return new DynoOutput(this, "gsplat");\n }\n }\n class SplitGsplat extends Dyno {\n constructor({ gsplat }) {\n super({\n inTypes: { gsplat: Gsplat },\n outTypes: {\n flags: "uint",\n active: "bool",\n index: "int",\n center: "vec3",\n scales: "vec3",\n quaternion: "vec4",\n rgba: "vec4",\n rgb: "vec3",\n opacity: "float",\n x: "float",\n y: "float",\n z: "float",\n r: "float",\n g: "float",\n b: "float"\n },\n inputs: { gsplat },\n globals: () => [defineGsplat],\n statements: ({ inputs, outputs }) => {\n const { gsplat: gsplat2 } = inputs;\n const {\n flags,\n active,\n index,\n center,\n scales,\n quaternion,\n rgba,\n rgb,\n opacity,\n x: x2,\n y,\n z,\n r,\n g,\n b\n } = outputs;\n return [\n !flags ? null : `${flags} = ${gsplat2 ? `${gsplat2}.flags` : "0u"};`,\n !active ? null : `${active} = isGsplatActive(${gsplat2 ? `${gsplat2}.flags` : "0u"});`,\n !index ? null : `${index} = ${gsplat2 ? `${gsplat2}.index` : "0"};`,\n !center ? null : `${center} = ${gsplat2 ? `${gsplat2}.center` : "vec3(0.0, 0.0, 0.0)"};`,\n !scales ? null : `${scales} = ${gsplat2 ? `${gsplat2}.scales` : "vec3(0.0, 0.0, 0.0)"};`,\n !quaternion ? null : `${quaternion} = ${gsplat2 ? `${gsplat2}.quaternion` : "vec4(0.0, 0.0, 0.0, 1.0)"};`,\n !rgba ? null : `${rgba} = ${gsplat2 ? `${gsplat2}.rgba` : "vec4(0.0, 0.0, 0.0, 0.0)"};`,\n !rgb ? null : `${rgb} = ${gsplat2 ? `${gsplat2}.rgba.rgb` : "vec3(0.0, 0.0, 0.0)"};`,\n !opacity ? null : `${opacity} = ${gsplat2 ? `${gsplat2}.rgba.a` : "0.0"};`,\n !x2 ? null : `${x2} = ${gsplat2 ? `${gsplat2}.center.x` : "0.0"};`,\n !y ? null : `${y} = ${gsplat2 ? `${gsplat2}.center.y` : "0.0"};`,\n !z ? null : `${z} = ${gsplat2 ? `${gsplat2}.center.z` : "0.0"};`,\n !r ? null : `${r} = ${gsplat2 ? `${gsplat2}.rgba.r` : "0.0"};`,\n !g ? null : `${g} = ${gsplat2 ? `${gsplat2}.rgba.g` : "0.0"};`,\n !b ? null : `${b} = ${gsplat2 ? `${gsplat2}.rgba.b` : "0.0"};`\n ].filter(Boolean);\n }\n });\n }\n }\n class CombineGsplat extends Dyno {\n constructor({\n gsplat,\n flags,\n index,\n center,\n scales,\n quaternion,\n rgba,\n rgb,\n opacity,\n x: x2,\n y,\n z,\n r,\n g,\n b\n }) {\n super({\n inTypes: {\n gsplat: Gsplat,\n flags: "uint",\n index: "int",\n center: "vec3",\n scales: "vec3",\n quaternion: "vec4",\n rgba: "vec4",\n rgb: "vec3",\n opacity: "float",\n x: "float",\n y: "float",\n z: "float",\n r: "float",\n g: "float",\n b: "float"\n },\n outTypes: { gsplat: Gsplat },\n inputs: {\n gsplat,\n flags,\n index,\n center,\n scales,\n quaternion,\n rgba,\n rgb,\n opacity,\n x: x2,\n y,\n z,\n r,\n g,\n b\n },\n globals: () => [defineGsplat],\n statements: ({ inputs, outputs }) => {\n const { gsplat: outGsplat } = outputs;\n if (!outGsplat) {\n return [];\n }\n const {\n gsplat: gsplat2,\n flags: flags2,\n index: index2,\n center: center2,\n scales: scales2,\n quaternion: quaternion2,\n rgba: rgba2,\n rgb: rgb2,\n opacity: opacity2,\n x: x22,\n y: y2,\n z: z2,\n r: r2,\n g: g2,\n b: b2\n } = inputs;\n return [\n `${outGsplat}.flags = ${flags2 ?? (gsplat2 ? `${gsplat2}.flags` : "0u")};`,\n `${outGsplat}.index = ${index2 ?? (gsplat2 ? `${gsplat2}.index` : "0")};`,\n `${outGsplat}.center = ${center2 ?? (gsplat2 ? `${gsplat2}.center` : "vec3(0.0, 0.0, 0.0)")};`,\n `${outGsplat}.scales = ${scales2 ?? (gsplat2 ? `${gsplat2}.scales` : "vec3(0.0, 0.0, 0.0)")};`,\n `${outGsplat}.quaternion = ${quaternion2 ?? (gsplat2 ? `${gsplat2}.quaternion` : "vec4(0.0, 0.0, 0.0, 1.0)")};`,\n `${outGsplat}.rgba = ${rgba2 ?? (gsplat2 ? `${gsplat2}.rgba` : "vec4(0.0, 0.0, 0.0, 0.0)")};`,\n !rgb2 ? null : `${outGsplat}.rgba.rgb = ${rgb2};`,\n !opacity2 ? null : `${outGsplat}.rgba.a = ${opacity2};`,\n !x22 ? null : `${outGsplat}.center.x = ${x22};`,\n !y2 ? null : `${outGsplat}.center.y = ${y2};`,\n !z2 ? null : `${outGsplat}.center.z = ${z2};`,\n !r2 ? null : `${outGsplat}.rgba.r = ${r2};`,\n !g2 ? null : `${outGsplat}.rgba.g = ${g2};`,\n !b2 ? null : `${outGsplat}.rgba.b = ${b2};`\n ].filter(Boolean);\n }\n });\n }\n dynoOut() {\n return new DynoOutput(this, "gsplat");\n }\n }\n unindent(`\n vec3 gsplatNormal(vec3 scales, vec4 quaternion) {\n float minScale = min(scales.x, min(scales.y, scales.z));\n vec3 normal;\n if (scales.z == minScale) {\n normal = vec3(0.0, 0.0, 1.0);\n } else if (scales.y == minScale) {\n normal = vec3(0.0, 1.0, 0.0);\n } else {\n normal = vec3(1.0, 0.0, 0.0);\n }\n return quatVec(quaternion, normal);\n }\n`);\n class TransformGsplat extends Dyno {\n constructor({\n gsplat,\n scale,\n rotate,\n translate,\n recolor\n }) {\n super({\n inTypes: {\n gsplat: Gsplat,\n scale: "float",\n rotate: "vec4",\n translate: "vec3",\n recolor: "vec4"\n },\n outTypes: { gsplat: Gsplat },\n inputs: { gsplat, scale, rotate, translate, recolor },\n globals: () => [defineGsplat],\n statements: ({ inputs, outputs, compile }) => {\n const { gsplat: gsplat2 } = outputs;\n if (!gsplat2 || !inputs.gsplat) {\n return [];\n }\n const { scale: scale2, rotate: rotate2, translate: translate2, recolor: recolor2 } = inputs;\n const indent = compile.indent;\n const statements = [\n `${gsplat2} = ${inputs.gsplat};`,\n `if (isGsplatActive(${gsplat2}.flags)) {`,\n scale2 ? `${indent}${gsplat2}.center *= ${scale2};` : null,\n rotate2 ? `${indent}${gsplat2}.center = quatVec(${rotate2}, ${gsplat2}.center);` : null,\n translate2 ? `${indent}${gsplat2}.center += ${translate2};` : null,\n scale2 ? `${indent}${gsplat2}.scales *= ${scale2};` : null,\n rotate2 ? `${indent}${gsplat2}.quaternion = quatQuat(${rotate2}, ${gsplat2}.quaternion);` : null,\n recolor2 ? `${indent}${gsplat2}.rgba *= ${recolor2};` : null,\n "}"\n ].filter(Boolean);\n return statements;\n }\n });\n }\n dynoOut() {\n return new DynoOutput(this, "gsplat");\n }\n }\n const outputPackedSplat = (gsplat) => new OutputPackedSplat({ gsplat });\n class OutputPackedSplat extends Dyno {\n constructor({ gsplat }) {\n super({\n inTypes: { gsplat: Gsplat },\n inputs: { gsplat },\n globals: () => [defineGsplat],\n statements: ({ inputs, outputs }) => {\n const { output } = outputs;\n if (!output) {\n return [];\n }\n const { gsplat: gsplat2 } = inputs;\n if (gsplat2) {\n return unindentLines(`\n if (isGsplatActive(${gsplat2}.flags)) {\n ${output} = packSplat(${gsplat2}.center, ${gsplat2}.scales, ${gsplat2}.quaternion, ${gsplat2}.rgba);\n } else {\n ${output} = uvec4(0u, 0u, 0u, 0u);\n }\n `);\n }\n return [`${output} = uvec4(0u, 0u, 0u, 0u);`];\n }\n });\n }\n dynoOut() {\n return new DynoOutput(this, "output");\n }\n }\n class OutputRgba8 extends Dyno {\n constructor({ rgba8 }) {\n super({\n inTypes: { rgba8: "vec4" },\n inputs: { rgba8 },\n statements: ({ inputs, outputs }) => [\n `target = ${inputs.rgba8 ?? "vec4(0.0, 0.0, 0.0, 0.0)"};`\n ]\n });\n }\n dynoOut() {\n return new DynoOutput(this, "rgba8");\n }\n }\n class DynoUniform extends Dyno {\n constructor({\n key,\n type,\n count,\n value,\n update,\n globals\n }) {\n key = key ?? "value";\n super({\n outTypes: { [key]: type },\n update: () => {\n if (update) {\n const value2 = update(this.value);\n if (value2 !== void 0) {\n this.value = value2;\n }\n }\n this.uniform.value = this.value;\n },\n generate: ({ inputs, outputs }) => {\n const allGlobals = (globals == null ? void 0 : globals({ inputs, outputs })) ?? [];\n const uniforms = {};\n const name = outputs[key];\n if (name) {\n allGlobals.push(`uniform ${dynoDeclare(name, type, count)};`);\n uniforms[name] = this.uniform;\n }\n return { globals: allGlobals, uniforms };\n }\n });\n this.type = type;\n this.count = count;\n this.value = value;\n this.uniform = { value };\n this.outKey = key;\n }\n dynoOut() {\n return new DynoOutput(this, this.outKey);\n }\n }\n class DynoInt extends DynoUniform {\n constructor({\n key,\n value,\n update\n }) {\n super({ key, type: "int", value, update });\n }\n }\n class DynoFloat extends DynoUniform {\n constructor({\n key,\n value,\n update\n }) {\n super({ key, type: "float", value, update });\n }\n }\n class DynoVec3 extends DynoUniform {\n constructor({\n key,\n value,\n update\n }) {\n super({ key, type: "vec3", value, update });\n }\n }\n class DynoVec4 extends DynoUniform {\n constructor({\n key,\n value,\n update\n }) {\n super({ key, type: "vec4", value, update });\n }\n }\n class DynoUsampler2DArray extends DynoUniform {\n constructor({\n key,\n value,\n update\n }) {\n super({ key, type: "usampler2DArray", value, update });\n }\n }\n class DynoProgram {\n constructor({\n graph,\n inputs,\n outputs,\n template\n }) {\n this.graph = graph;\n this.template = template;\n this.inputs = inputs ?? {};\n this.outputs = outputs ?? {};\n const compile = new Compilation({ indent: this.template.indent });\n for (const key in this.outputs) {\n if (this.outputs[key]) {\n compile.declares.add(this.outputs[key]);\n }\n }\n const statements = graph.compile({\n inputs: this.inputs,\n outputs: this.outputs,\n compile\n });\n this.shader = template.generate({ globals: compile.globals, statements });\n this.uniforms = compile.uniforms;\n this.updaters = compile.updaters;\n }\n prepareMaterial() {\n return getMaterial(this);\n }\n update() {\n for (const updater of this.updaters) {\n updater();\n }\n }\n }\n class DynoProgramTemplate {\n constructor(template) {\n const globals = template.match(/^([ \\t]*)\\{\\{\\s*GLOBALS\\s*\\}\\}/m);\n const statements = template.match(/^([ \\t]*)\\{\\{\\s*STATEMENTS\\s*\\}\\}/m);\n if (!globals || !statements) {\n throw new Error(\n "Template must contain {{ GLOBALS }} and {{ STATEMENTS }}"\n );\n }\n this.before = template.substring(0, globals.index);\n this.between = template.substring(\n globals.index + globals[0].length,\n statements.index\n );\n this.after = template.substring(\n statements.index + statements[0].length\n );\n this.indent = statements[1];\n }\n generate({\n globals,\n statements\n }) {\n return this.before + Array.from(globals).join("\\n\\n") + this.between + statements.map((s) => this.indent + s).join("\\n") + this.after;\n }\n }\n const programMaterial = /* @__PURE__ */ new Map();\n function getMaterial(program) {\n let material = programMaterial.get(program);\n if (material) {\n return material;\n }\n material = new RawShaderMaterial({\n glslVersion: GLSL3,\n vertexShader: IDENT_VERTEX_SHADER,\n fragmentShader: program.shader,\n uniforms: program.uniforms\n });\n programMaterial.set(program, material);\n return material;\n }\n function addOutputType(a, b, operation = "add") {\n const error = () => {\n throw new Error(`Invalid ${operation} types: ${a}, ${b}`);\n };\n if (a === b) return a;\n if (a === "int") {\n if (isIntType(b)) return b;\n error();\n }\n if (b === "int") {\n if (isIntType(a)) return a;\n error();\n }\n if (a === "uint") {\n if (isUintType(b)) return b;\n error();\n }\n if (b === "uint") {\n if (isUintType(a)) return a;\n error();\n }\n if (a === "float") {\n if (isAllFloatType(b)) return b;\n error();\n }\n if (b === "float") {\n if (isAllFloatType(a)) return a;\n error();\n }\n throw new Error(`Invalid ${operation} types: ${a}, ${b}`);\n }\n function subOutputType(a, b) {\n return addOutputType(a, b, "sub");\n }\n function mulOutputType(a, b) {\n const error = () => {\n throw new Error(`Invalid mul types: ${a}, ${b}`);\n };\n const result = (value) => value;\n if (a === "int") {\n if (isIntType(b)) return result(b);\n error();\n }\n if (b === "int") {\n if (isIntType(a)) return result(a);\n error();\n }\n if (a === "uint") {\n if (isUintType(b)) return result(b);\n error();\n }\n if (b === "uint") {\n if (isUintType(a)) return result(a);\n error();\n }\n if (a === "float") {\n if (isAllFloatType(b)) return result(b);\n error();\n }\n if (b === "float") {\n if (isAllFloatType(a)) return result(a);\n error();\n }\n if (isIntType(a) || isUintType(a) || isIntType(b) || isUintType(b)) {\n if (a === b) return result(a);\n error();\n }\n if (a === "vec2") {\n if (b === "vec2" || isMat2(b)) return result("vec2");\n if (b === "mat3x2") return result("vec3");\n if (b === "mat4x2") return result("vec4");\n error();\n }\n if (a === "vec3") {\n if (b === "mat2x3") return result("vec2");\n if (b === "vec3" || isMat3(b)) return result("vec3");\n if (b === "mat4x3") return result("vec4");\n error();\n }\n if (a === "vec4") {\n if (b === "mat2x4") return result("vec2");\n if (b === "mat3x4") return result("vec3");\n if (b === "vec4" || isMat4(b)) return result("vec4");\n error();\n }\n if (b === "vec2") {\n if (isMat2(a)) return result("vec2");\n if (a === "mat2x3") return result("vec3");\n if (a === "mat2x4") return result("vec4");\n error();\n }\n if (b === "vec3") {\n if (a === "mat3x2") return result("vec2");\n if (isMat3(a)) return result("vec3");\n if (a === "mat3x4") return result("vec4");\n error();\n }\n if (b === "vec4") {\n if (a === "mat4x2") return result("vec2");\n if (a === "mat4x3") return result("vec3");\n if (isMat4(a)) return result("vec4");\n error();\n }\n if (isMat2(a)) {\n if (isMat2(b)) return result("mat2");\n if (b === "mat3x2") return result("mat3x2");\n if (b === "mat4x2") return result("mat4x2");\n error();\n }\n if (a === "mat2x3") {\n if (isMat2(b)) return result("mat2x3");\n if (b === "mat3x2") return result("mat3");\n if (b === "mat4x2") return result("mat4x3");\n error();\n }\n if (a === "mat2x4") {\n if (isMat2(b)) return result("mat2x4");\n if (b === "mat3x2") return result("mat3x4");\n if (b === "mat4x2") return result("mat4");\n error();\n }\n if (a === "mat3x2") {\n if (b === "mat2x3") return result("mat2");\n if (isMat3(b)) return result("mat3x2");\n if (b === "mat4x3") return result("mat4x2");\n error();\n }\n if (isMat3(a)) {\n if (b === "mat2x3") return result("mat2x3");\n if (isMat3(b)) return result("mat3");\n if (b === "mat4x3") return result("mat4x3");\n error();\n }\n if (a === "mat3x4") {\n if (b === "mat2x3") return result("mat2x4");\n if (isMat3(b)) return result("mat3x4");\n if (b === "mat4x3") return result("mat4");\n error();\n }\n if (a === "mat4x2") {\n if (b === "mat2x4") return result("mat2");\n if (b === "mat3x4") return result("mat3x2");\n if (isMat4(b)) return result("mat4x2");\n error();\n }\n if (a === "mat4x3") {\n if (b === "mat2x4") return result("mat2x3");\n if (b === "mat3x4") return result("mat3");\n if (isMat4(b)) return result("mat4x3");\n error();\n }\n if (isMat4(a)) {\n if (b === "mat2x4") return result("mat2x4");\n if (b === "mat3x4") return result("mat3x4");\n if (isMat4(b)) return result("mat4");\n error();\n }\n throw new Error(`Invalid mul types: ${a}, ${b}`);\n }\n const add = (a, b) => new Add({ a, b });\n const sub = (a, b) => new Sub({ a, b });\n const mul = (a, b) => new Mul({ a, b });\n class Add extends BinaryOp {\n constructor({ a, b }) {\n super({ a, b, outKey: "sum", outTypeFunc: addOutputType });\n this.statements = ({ inputs, outputs }) => {\n return [`${outputs.sum} = ${inputs.a} + ${inputs.b};`];\n };\n }\n }\n class Sub extends BinaryOp {\n constructor({ a, b }) {\n super({ a, b, outKey: "difference", outTypeFunc: subOutputType });\n this.statements = ({ inputs, outputs }) => {\n return [`${outputs.difference} = ${inputs.a} - ${inputs.b};`];\n };\n }\n }\n class Mul extends BinaryOp {\n constructor({ a, b }) {\n super({ a, b, outKey: "product", outTypeFunc: mulOutputType });\n this.statements = ({ inputs, outputs }) => {\n return [`${outputs.product} = ${inputs.a} * ${inputs.b};`];\n };\n }\n }\n const normalize = (a) => new Normalize({ a });\n const extendVec = (a, b) => new ExtendVec({ a, b });\n class Normalize extends UnaryOp {\n constructor({ a }) {\n super({ a, outTypeFunc: (aType) => aType, outKey: "normalize" });\n this.statements = ({ inputs, outputs }) => [\n `${outputs.normalize} = normalize(${inputs.a});`\n ];\n }\n }\n function extendVecOutputType(type) {\n if (type === "float") return "vec2";\n if (type === "vec2") return "vec3";\n if (type === "vec3") return "vec4";\n throw new Error("Invalid type");\n }\n class ExtendVec extends BinaryOp {\n constructor({ a, b }) {\n const type = valType(a);\n const outType = extendVecOutputType(type);\n super({ a, b, outKey: "extend", outTypeFunc: () => outType });\n this.statements = ({ inputs, outputs }) => [\n `${outputs.extend} = ${outType}(${inputs.a}, ${inputs.b});`\n ];\n }\n }\n const transformPos = (position, {\n scale,\n scales,\n rotate,\n translate\n }) => {\n return new TransformPosition({ position, scale, scales, rotate, translate }).outputs.position;\n };\n const transformDir = (dir, {\n scale,\n scales,\n rotate\n }) => {\n return new TransformDir({ dir, scale, scales, rotate }).outputs.dir;\n };\n class TransformPosition extends Dyno {\n constructor({\n position,\n scale,\n scales,\n rotate,\n translate\n }) {\n super({\n inTypes: {\n position: "vec3",\n scale: "float",\n scales: "vec3",\n rotate: "vec4",\n translate: "vec3"\n },\n outTypes: { position: "vec3" },\n inputs: { position, scale, scales, rotate, translate },\n statements: ({ inputs, outputs }) => {\n const { position: position2 } = outputs;\n if (!position2) {\n return [];\n }\n const { scale: scale2, scales: scales2, rotate: rotate2, translate: translate2 } = inputs;\n return [\n `${position2} = ${inputs.position ?? "vec3(0.0, 0.0, 0.0)"};`,\n !scale2 ? null : `${position2} *= ${scale2};`,\n !scales2 ? null : `${position2} *= ${scales2};`,\n !rotate2 ? null : `${position2} = quatVec(${rotate2}, ${position2});`,\n !translate2 ? null : `${position2} += ${translate2};`\n ].filter(Boolean);\n }\n });\n }\n }\n class TransformDir extends Dyno {\n constructor({\n dir,\n scale,\n scales,\n rotate\n }) {\n super({\n inTypes: { dir: "vec3", scale: "float", scales: "vec3", rotate: "vec4" },\n outTypes: { dir: "vec3" },\n inputs: { dir, scale, scales, rotate },\n statements: ({ inputs, outputs }) => {\n const { dir: dir2 } = outputs;\n if (!dir2) {\n return [];\n }\n const { scale: scale2, scales: scales2, rotate: rotate2 } = inputs;\n return [\n `${dir2} = ${inputs.dir ?? "vec3(0.0, 0.0, 0.0)"};`,\n !scale2 ? null : `${dir2} *= ${scale2};`,\n !scales2 ? null : `${dir2} *= ${scales2};`,\n !rotate2 ? null : `${dir2} = quatVec(${rotate2}, ${dir2});`\n ].filter(Boolean);\n }\n });\n }\n }\n var computeUvec4_default = "precision highp float;\\nprecision highp int;\\nprecision highp sampler2D;\\nprecision highp usampler2D;\\nprecision highp isampler2D;\\nprecision highp sampler2DArray;\\nprecision highp usampler2DArray;\\nprecision highp isampler2DArray;\\nprecision highp sampler3D;\\nprecision highp usampler3D;\\nprecision highp isampler3D;\\n\\n#include <splatDefines>\\n\\nuniform uint targetLayer;\\nuniform int targetBase;\\nuniform int targetCount;\\n\\nout uvec4 target;\\n\\n{{ GLOBALS }}\\n\\nvoid produceSplat(int index) {\\n {{ STATEMENTS }}\\n}\\n\\nvoid main() {\\n int targetIndex = int(targetLayer << SPLAT_TEX_LAYER_BITS) + int(uint(gl_FragCoord.y) << SPLAT_TEX_WIDTH_BITS) + int(gl_FragCoord.x);\\n int index = targetIndex - targetBase;\\n\\n if ((index >= 0) && (index < targetCount)) {\\n produceSplat(index);\\n } else {\\n target = uvec4(0u, 0u, 0u, 0u);\\n }\\n}";\n const _PackedSplats = class _PackedSplats {\n constructor(options = {}) {\n this.maxSplats = 0;\n this.numSplats = 0;\n this.packedArray = null;\n this.isInitialized = false;\n this.target = null;\n this.source = null;\n this.needsUpdate = true;\n this.extra = {};\n this.dyno = new DynoPackedSplats({ packedSplats: this });\n this.initialized = Promise.resolve(this);\n this.reinitialize(options);\n }\n reinitialize(options) {\n this.isInitialized = false;\n if (options.url || options.fileBytes || options.construct) {\n this.initialized = this.asyncInitialize(options).then(() => {\n this.isInitialized = true;\n return this;\n });\n } else {\n this.initialize(options);\n this.isInitialized = true;\n this.initialized = Promise.resolve(this);\n }\n }\n initialize(options) {\n if (options.packedArray) {\n this.packedArray = options.packedArray;\n this.maxSplats = Math.floor(this.packedArray.length / 4);\n this.maxSplats = Math.floor(this.maxSplats / SPLAT_TEX_WIDTH) * SPLAT_TEX_WIDTH;\n this.numSplats = Math.min(\n this.maxSplats,\n options.numSplats ?? Number.POSITIVE_INFINITY\n );\n } else {\n this.maxSplats = options.maxSplats ?? 0;\n this.numSplats = 0;\n }\n this.extra = options.extra ?? {};\n }\n async asyncInitialize(options) {\n let { url, fileBytes, construct } = options;\n if (url) {\n fileBytes = await fetch(url).then(async (response) => {\n if (!response.ok) {\n throw new Error(\n `${response.status} "${response.statusText}" fetching URL: ${url}`\n );\n }\n const arrayBuffer = await response.arrayBuffer();\n return arrayBuffer;\n });\n }\n if (fileBytes) {\n const unpacked = await unpackSplats({\n input: fileBytes,\n fileType: options.fileType,\n pathOrUrl: options.fileName ?? url\n });\n this.initialize(unpacked);\n }\n if (construct) {\n const maybePromise = construct(this);\n if (maybePromise instanceof Promise) {\n await maybePromise;\n }\n }\n }\n // Call this when you are finished with the PackedSplats and want to free\n // any buffers it holds.\n dispose() {\n if (this.target) {\n this.target.dispose();\n this.target = null;\n }\n if (this.source) {\n this.source.dispose();\n this.source = null;\n }\n }\n // Ensures that this.packedArray can fit numSplats Gsplats. If it\'s too small,\n // resize exponentially and copy over the original data.\n //\n // Typically you don\'t need to call this, because calling this.setSplat(index, ...)\n // and this.pushSplat(...) will automatically call ensureSplats() so we have\n // enough splats.\n ensureSplats(numSplats) {\n const targetSize = numSplats <= this.maxSplats ? this.maxSplats : (\n // Grow exponentially to avoid frequent reallocations\n Math.max(numSplats, 2 * this.maxSplats)\n );\n const currentSize = !this.packedArray ? 0 : this.packedArray.length / 4;\n if (!this.packedArray || targetSize > currentSize) {\n this.maxSplats = getTextureSize(targetSize).maxSplats;\n const newArray = new Uint32Array(this.maxSplats * 4);\n if (this.packedArray) {\n newArray.set(this.packedArray);\n }\n this.packedArray = newArray;\n }\n return this.packedArray;\n }\n // Ensure the extra array for the given level is large enough to hold numSplats\n ensureSplatsSh(level, numSplats) {\n let wordsPerSplat;\n let key;\n if (level === 0) {\n return this.ensureSplats(numSplats);\n }\n if (level === 1) {\n wordsPerSplat = 2;\n key = "sh1";\n } else if (level === 2) {\n wordsPerSplat = 4;\n key = "sh2";\n } else if (level === 3) {\n wordsPerSplat = 4;\n key = "sh3";\n } else {\n throw new Error(`Invalid level: ${level}`);\n }\n let maxSplats = !this.extra[key] ? 0 : this.extra[key].length / wordsPerSplat;\n const targetSize = numSplats <= maxSplats ? maxSplats : Math.max(numSplats, 2 * maxSplats);\n if (!this.extra[key] || targetSize > maxSplats) {\n maxSplats = getTextureSize(targetSize).maxSplats;\n const newArray = new Uint32Array(maxSplats * wordsPerSplat);\n if (this.extra[key]) {\n newArray.set(this.extra[key]);\n }\n this.extra[key] = newArray;\n }\n return this.extra[key];\n }\n // Unpack the 16-byte Gsplat data at index into the Three.js components\n // center: THREE.Vector3, scales: THREE.Vector3, quaternion: THREE.Quaternion,\n // opacity: number 0..1, color: THREE.Color 0..1.\n getSplat(index) {\n if (!this.packedArray || index >= this.numSplats) {\n throw new Error("Invalid index");\n }\n return unpackSplat(this.packedArray, index);\n }\n // Set all PackedSplat components at index with the provided Gsplat attributes\n // (can be the same objects returned by getSplat). Ensures there is capacity\n // for at least index+1 Gsplats.\n setSplat(index, center, scales, quaternion, opacity, color) {\n const packedSplats = this.ensureSplats(index + 1);\n setPackedSplat(\n packedSplats,\n index,\n center.x,\n center.y,\n center.z,\n scales.x,\n scales.y,\n scales.z,\n quaternion.x,\n quaternion.y,\n quaternion.z,\n quaternion.w,\n opacity,\n color.r,\n color.g,\n color.b\n );\n this.numSplats = Math.max(this.numSplats, index + 1);\n }\n // Effectively calls this.setSplat(this.numSplats++, center, ...), useful on\n // construction where you just want to iterate and create a collection of Gsplats.\n pushSplat(center, scales, quaternion, opacity, color) {\n const packedSplats = this.ensureSplats(this.numSplats + 1);\n setPackedSplat(\n packedSplats,\n this.numSplats,\n center.x,\n center.y,\n center.z,\n scales.x,\n scales.y,\n scales.z,\n quaternion.x,\n quaternion.y,\n quaternion.z,\n quaternion.w,\n opacity,\n color.r,\n color.g,\n color.b\n );\n ++this.numSplats;\n }\n // Iterate over Gsplats index 0..=(this.numSplats-1), unpack each Gsplat\n // and invoke the callback function with the Gsplat attributes.\n forEachSplat(callback) {\n if (!this.packedArray || !this.numSplats) {\n return;\n }\n for (let i2 = 0; i2 < this.numSplats; ++i2) {\n const unpacked = unpackSplat(this.packedArray, i2);\n callback(\n i2,\n unpacked.center,\n unpacked.scales,\n unpacked.quaternion,\n unpacked.opacity,\n unpacked.color\n );\n }\n }\n // Ensures our PackedSplats.target render target has enough space to generate\n // maxSplats total Gsplats, and reallocate if not large enough.\n ensureGenerate(maxSplats) {\n if (this.target && (maxSplats ?? 1) <= this.maxSplats) {\n return false;\n }\n this.dispose();\n const textureSize = getTextureSize(maxSplats ?? 1);\n const { width, height, depth } = textureSize;\n this.maxSplats = textureSize.maxSplats;\n this.target = new WebGLArrayRenderTarget(width, height, depth, {\n depthBuffer: false,\n stencilBuffer: false,\n generateMipmaps: false,\n magFilter: NearestFilter,\n minFilter: NearestFilter\n });\n this.target.texture.format = RGBAIntegerFormat;\n this.target.texture.type = UnsignedIntType;\n this.target.texture.internalFormat = "RGBA32UI";\n return true;\n }\n // Given an array of splatCounts (.numSplats for each\n // SplatGenerator/SplatMesh in the scene), compute a\n // "mapping layout" in the composite array of generated outputs.\n generateMapping(splatCounts) {\n let maxSplats = 0;\n const mapping = splatCounts.map((numSplats) => {\n const base = maxSplats;\n const rounded = Math.ceil(numSplats / SPLAT_TEX_WIDTH) * SPLAT_TEX_WIDTH;\n maxSplats += rounded;\n return { base, count: numSplats };\n });\n return { maxSplats, mapping };\n }\n // Returns a THREE.DataArrayTexture representing the PackedSplats content as\n // a Uint32x4 data array texture (2048 x 2048 x depth in size)\n getTexture() {\n if (this.target) {\n return this.target.texture;\n }\n if (this.source || this.packedArray) {\n const source = this.maybeUpdateSource();\n return source;\n }\n return _PackedSplats.getEmpty();\n }\n // Check if source texture needs to be created/updated\n maybeUpdateSource() {\n if (!this.packedArray) {\n throw new Error("No packed splats");\n }\n if (this.needsUpdate || !this.source) {\n this.needsUpdate = false;\n if (this.source) {\n const { width, height, depth } = this.source.image;\n if (this.maxSplats !== width * height * depth) {\n this.source.dispose();\n this.source = null;\n }\n }\n if (!this.source) {\n const { width, height, depth } = getTextureSize(this.maxSplats);\n this.source = new DataArrayTexture(\n this.packedArray,\n width,\n height,\n depth\n );\n this.source.format = RGBAIntegerFormat;\n this.source.type = UnsignedIntType;\n this.source.internalFormat = "RGBA32UI";\n this.source.needsUpdate = true;\n } else if (this.packedArray.buffer !== this.source.image.data.buffer) {\n this.source.image.data = new Uint8Array(this.packedArray.buffer);\n }\n this.source.needsUpdate = true;\n }\n return this.source;\n }\n // Can be used where you need an uninitialized THREE.DataArrayTexture like\n // a uniform you will update with the result of this.getTexture() later.\n static getEmpty() {\n if (!_PackedSplats.emptySource) {\n const { width, height, depth, maxSplats } = getTextureSize(1);\n const emptyArray = new Uint32Array(maxSplats * 4);\n _PackedSplats.emptySource = new DataArrayTexture(\n emptyArray,\n width,\n height,\n depth\n );\n _PackedSplats.emptySource.format = RGBAIntegerFormat;\n _PackedSplats.emptySource.type = UnsignedIntType;\n _PackedSplats.emptySource.internalFormat = "RGBA32UI";\n _PackedSplats.emptySource.needsUpdate = true;\n }\n return _PackedSplats.emptySource;\n }\n // Get a program and THREE.RawShaderMaterial for a given GsplatGenerator,\n // generating it if necessary and caching the result.\n prepareProgramMaterial(generator) {\n let program = _PackedSplats.generatorProgram.get(generator);\n if (!program) {\n const graph = dynoBlock(\n { index: "int" },\n { output: "uvec4" },\n ({ index }) => {\n generator.inputs.index = index;\n const gsplat = generator.outputs.gsplat;\n const output = outputPackedSplat(gsplat);\n return { output };\n }\n );\n if (!_PackedSplats.programTemplate) {\n _PackedSplats.programTemplate = new DynoProgramTemplate(\n computeUvec4_default\n );\n }\n program = new DynoProgram({\n graph,\n inputs: { index: "index" },\n outputs: { output: "target" },\n template: _PackedSplats.programTemplate\n });\n Object.assign(program.uniforms, {\n targetLayer: { value: 0 },\n targetBase: { value: 0 },\n targetCount: { value: 0 }\n });\n _PackedSplats.generatorProgram.set(generator, program);\n }\n const material = program.prepareMaterial();\n _PackedSplats.mesh.material = material;\n return { program, material };\n }\n saveRenderState(renderer) {\n return {\n xrPresenting: renderer.xr.isPresenting,\n autoClear: renderer.autoClear,\n scissorTest: renderer.getScissorTest(),\n pixelRatio: renderer.getPixelRatio()\n };\n }\n resetRenderState(renderer, state) {\n renderer.setRenderTarget(null);\n renderer.setPixelRatio(state.pixelRatio);\n renderer.xr.isPresenting = state.xrPresenting;\n renderer.autoClear = state.autoClear;\n renderer.setScissorTest(state.scissorTest);\n }\n // Executes a dyno program specified by generator which is any DynoBlock that\n // maps { index: "int" } to { gsplat: Gsplat }. This is called in\n // ForgeRenderer.updateInternal() to re-generate Gsplats in the scene for\n // SplatGenerator instances whose version is newer than what was generated\n // for it last time.\n generate({\n generator,\n base,\n count,\n renderer\n }) {\n if (!this.target) {\n throw new Error("Target must be initialized with ensureSplats");\n }\n if (base + count > this.maxSplats) {\n throw new Error("Base + count exceeds maxSplats");\n }\n const { program, material } = this.prepareProgramMaterial(generator);\n program.update();\n const renderState = this.saveRenderState(renderer);\n const nextBase = Math.ceil((base + count) / SPLAT_TEX_WIDTH) * SPLAT_TEX_WIDTH;\n const layerSize = SPLAT_TEX_WIDTH * SPLAT_TEX_HEIGHT;\n material.uniforms.targetBase.value = base;\n material.uniforms.targetCount.value = count;\n while (base < nextBase) {\n const layer = Math.floor(base / layerSize);\n material.uniforms.targetLayer.value = layer;\n const layerBase = layer * layerSize;\n const layerYStart = Math.floor((base - layerBase) / SPLAT_TEX_WIDTH);\n const layerYEnd = Math.min(\n SPLAT_TEX_HEIGHT,\n Math.ceil((nextBase - layerBase) / SPLAT_TEX_WIDTH)\n );\n renderer.setPixelRatio(1);\n renderer.setRenderTarget(this.target, layer);\n renderer.xr.isPresenting = false;\n renderer.autoClear = false;\n renderer.setScissorTest(true);\n renderer.setScissor(\n 0,\n layerYStart,\n SPLAT_TEX_WIDTH,\n layerYEnd - layerYStart\n );\n renderer.render(_PackedSplats.scene, _PackedSplats.camera);\n base += SPLAT_TEX_WIDTH * (layerYEnd - layerYStart);\n }\n this.resetRenderState(renderer, renderState);\n return { nextBase };\n }\n };\n _PackedSplats.emptySource = null;\n _PackedSplats.programTemplate = null;\n _PackedSplats.generatorProgram = /* @__PURE__ */ new Map();\n _PackedSplats.geometry = new PlaneGeometry(2, 2);\n _PackedSplats.mesh = new Mesh(\n _PackedSplats.geometry,\n new RawShaderMaterial({ visible: false })\n );\n _PackedSplats.scene = new Scene().add(_PackedSplats.mesh);\n _PackedSplats.camera = new Camera();\n let PackedSplats = _PackedSplats;\n class DynoPackedSplats extends DynoUniform {\n constructor({ packedSplats } = {}) {\n super({\n key: "packedSplats",\n type: TPackedSplats,\n globals: () => [definePackedSplats],\n value: {\n texture: PackedSplats.getEmpty(),\n numSplats: 0\n },\n update: (value) => {\n var _a2, _b2;\n value.texture = ((_a2 = this.packedSplats) == null ? void 0 : _a2.getTexture()) ?? PackedSplats.getEmpty();\n value.numSplats = ((_b2 = this.packedSplats) == null ? void 0 : _b2.numSplats) ?? 0;\n return value;\n }\n });\n this.packedSplats = packedSplats;\n }\n }\n var computeVec4_default = "precision highp float;\\nprecision highp int;\\nprecision highp sampler2D;\\nprecision highp usampler2D;\\nprecision highp isampler2D;\\nprecision highp sampler2DArray;\\nprecision highp usampler2DArray;\\nprecision highp isampler2DArray;\\nprecision highp sampler3D;\\nprecision highp usampler3D;\\nprecision highp isampler3D;\\n\\n#include <splatDefines>\\n\\nuniform uint targetLayer;\\nuniform int targetBase;\\nuniform int targetCount;\\n\\nout vec4 target;\\n\\n{{ GLOBALS }}\\n\\nvoid computeReadback(int index) {\\n {{ STATEMENTS }}\\n}\\n\\nvoid main() {\\n int targetIndex = int(targetLayer << SPLAT_TEX_LAYER_BITS) + int(uint(gl_FragCoord.y) << SPLAT_TEX_WIDTH_BITS) + int(gl_FragCoord.x);\\n int index = targetIndex - targetBase;\\n\\n if ((index >= 0) && (index < targetCount)) {\\n computeReadback(index);\\n } else {\\n target = vec4(0.0, 0.0, 0.0, 0.0);\\n }\\n}";\n const _Readback = class _Readback {\n constructor({ renderer } = {}) {\n this.renderer = renderer;\n this.capacity = 0;\n this.count = 0;\n }\n dispose() {\n if (this.target) {\n this.target.dispose();\n this.target = void 0;\n }\n }\n // Ensure we have a buffer large enough for the readback of count indices.\n // Pass in previous bufer of the desired type.\n ensureBuffer(count, buffer) {\n const roundedCount = Math.ceil(Math.max(1, count) / SPLAT_TEX_WIDTH) * SPLAT_TEX_WIDTH;\n const bytes = roundedCount * 4;\n if (buffer.byteLength >= bytes) {\n return buffer;\n }\n const newBuffer = new ArrayBuffer(bytes);\n if (buffer instanceof ArrayBuffer) {\n return newBuffer;\n }\n const ctor = buffer.constructor;\n return new ctor(newBuffer);\n }\n // Ensure our render target is large enough for the readback of capacity indices.\n ensureCapacity(capacity) {\n const { width, height, depth, maxSplats } = getTextureSize(capacity);\n if (!this.target || maxSplats > this.capacity) {\n this.dispose();\n this.capacity = maxSplats;\n this.target = new WebGLArrayRenderTarget(width, height, depth, {\n depthBuffer: false,\n stencilBuffer: false,\n generateMipmaps: false,\n magFilter: NearestFilter,\n minFilter: NearestFilter\n });\n this.target.texture.format = RGBAFormat;\n this.target.texture.type = UnsignedByteType;\n this.target.texture.internalFormat = "RGBA8";\n }\n }\n // Get a program and THREE.RawShaderMaterial for a given Rgba8Readback,\n // generating it if necessary and caching the result.\n prepareProgramMaterial(reader) {\n let program = _Readback.readbackProgram.get(reader);\n if (!program) {\n const graph = dynoBlock(\n { index: "int" },\n { rgba8: "vec4" },\n ({ index }) => {\n reader.inputs.index = index;\n const rgba8 = new OutputRgba8({ rgba8: reader.outputs.rgba8 });\n return { rgba8 };\n }\n );\n if (!_Readback.programTemplate) {\n _Readback.programTemplate = new DynoProgramTemplate(computeVec4_default);\n }\n program = new DynoProgram({\n graph,\n inputs: { index: "index" },\n outputs: { rgba8: "target" },\n template: _Readback.programTemplate\n });\n Object.assign(program.uniforms, {\n targetLayer: { value: 0 },\n targetBase: { value: 0 },\n targetCount: { value: 0 }\n });\n _Readback.readbackProgram.set(reader, program);\n }\n const material = program.prepareMaterial();\n _Readback.mesh.material = material;\n return { program, material };\n }\n saveRenderState(renderer) {\n return {\n xrPresenting: renderer.xr.isPresenting,\n autoClear: renderer.autoClear,\n scissorTest: renderer.getScissorTest(),\n pixelRatio: renderer.getPixelRatio()\n };\n }\n resetRenderState(renderer, state) {\n renderer.setRenderTarget(null);\n renderer.setPixelRatio(state.pixelRatio);\n renderer.xr.isPresenting = state.xrPresenting;\n renderer.autoClear = state.autoClear;\n renderer.setScissorTest(state.scissorTest);\n }\n process({\n count,\n material\n }) {\n const renderer = this.renderer;\n if (!renderer) {\n throw new Error("No renderer");\n }\n if (!this.target) {\n throw new Error("No target");\n }\n const layerSize = SPLAT_TEX_WIDTH * SPLAT_TEX_HEIGHT;\n material.uniforms.targetBase.value = 0;\n material.uniforms.targetCount.value = count;\n let baseIndex = 0;\n while (baseIndex < count) {\n const layer = Math.floor(baseIndex / layerSize);\n const layerBase = layer * layerSize;\n const layerYEnd = Math.min(\n SPLAT_TEX_HEIGHT,\n Math.ceil((count - layerBase) / SPLAT_TEX_WIDTH)\n );\n material.uniforms.targetLayer.value = layer;\n renderer.setPixelRatio(1);\n renderer.setRenderTarget(this.target, layer);\n renderer.xr.isPresenting = false;\n renderer.autoClear = false;\n renderer.setScissorTest(true);\n renderer.setScissor(0, 0, SPLAT_TEX_WIDTH, layerYEnd);\n renderer.render(_Readback.scene, _Readback.camera);\n baseIndex += SPLAT_TEX_WIDTH * layerYEnd;\n }\n this.count = count;\n }\n async read({\n readback\n }) {\n const renderer = this.renderer;\n if (!renderer) {\n throw new Error("No renderer");\n }\n if (!this.target) {\n throw new Error("No target");\n }\n const roundedCount = Math.ceil(this.count / SPLAT_TEX_WIDTH) * SPLAT_TEX_WIDTH;\n if (readback.byteLength < roundedCount * 4) {\n throw new Error(\n `Readback buffer too small: ${readback.byteLength} < ${roundedCount * 4}`\n );\n }\n const readbackUint8 = new Uint8Array(\n readback instanceof ArrayBuffer ? readback : readback.buffer\n );\n const layerSize = SPLAT_TEX_WIDTH * SPLAT_TEX_HEIGHT;\n let baseIndex = 0;\n const promises = [];\n while (baseIndex < this.count) {\n const layer = Math.floor(baseIndex / layerSize);\n const layerBase = layer * layerSize;\n const layerYEnd = Math.min(\n SPLAT_TEX_HEIGHT,\n Math.ceil((this.count - layerBase) / SPLAT_TEX_WIDTH)\n );\n renderer.setPixelRatio(1);\n renderer.setRenderTarget(this.target, layer);\n const readbackSize = SPLAT_TEX_WIDTH * layerYEnd * 4;\n const subReadback = readbackUint8.subarray(\n layerBase * 4,\n layerBase * 4 + readbackSize\n );\n const promise = renderer == null ? void 0 : renderer.readRenderTargetPixelsAsync(\n this.target,\n 0,\n 0,\n SPLAT_TEX_WIDTH,\n layerYEnd,\n subReadback\n );\n promises.push(promise);\n baseIndex += SPLAT_TEX_WIDTH * layerYEnd;\n }\n return Promise.all(promises).then(() => readback);\n }\n // Perform render operation to run the Rgba8Readback program\n // but don\'t perform the readback yet.\n render({\n reader,\n count,\n renderer\n }) {\n this.renderer = renderer || this.renderer;\n if (!this.renderer) {\n throw new Error("No renderer");\n }\n this.ensureCapacity(count);\n const { program, material } = this.prepareProgramMaterial(reader);\n program.update();\n const renderState = this.saveRenderState(this.renderer);\n this.process({ count, material });\n this.resetRenderState(this.renderer, renderState);\n }\n // Perform a readback of the render target, returning a buffer of the\n // given type.\n async readback({\n readback\n }) {\n if (!this.renderer) {\n throw new Error("No renderer");\n }\n const renderState = this.saveRenderState(this.renderer);\n const promise = this.read({ readback });\n this.resetRenderState(this.renderer, renderState);\n return promise;\n }\n // Perform a render and readback operation for the given Rgba8Readback,\n // and readback buffer (call ensureBuffer first).\n async renderReadback({\n reader,\n count,\n renderer,\n readback\n }) {\n this.renderer = renderer || this.renderer;\n if (!this.renderer) {\n throw new Error("No renderer");\n }\n this.ensureCapacity(count);\n const { program, material } = this.prepareProgramMaterial(reader);\n program.update();\n const renderState = this.saveRenderState(this.renderer);\n this.process({ count, material });\n const promise = this.read({ readback });\n this.resetRenderState(this.renderer, renderState);\n return promise;\n }\n getTexture() {\n var _a2;\n return (_a2 = this.target) == null ? void 0 : _a2.texture;\n }\n };\n _Readback.programTemplate = null;\n _Readback.readbackProgram = /* @__PURE__ */ new Map();\n _Readback.geometry = new PlaneGeometry(2, 2);\n _Readback.mesh = new Mesh(\n _Readback.geometry,\n new RawShaderMaterial({ visible: false })\n );\n _Readback.scene = new Scene().add(_Readback.mesh);\n _Readback.camera = new Camera();\n let Readback = _Readback;\n const _RgbaArray = class _RgbaArray {\n constructor(options = {}) {\n this.capacity = 0;\n this.count = 0;\n this.array = null;\n this.readback = null;\n this.source = null;\n this.needsUpdate = true;\n this.dyno = new DynoUniform({\n key: "rgbaArray",\n type: TRgbaArray,\n globals: () => [defineRgbaArray],\n value: {\n texture: _RgbaArray.getEmpty(),\n count: 0\n },\n update: (value) => {\n var _a2;\n value.texture = ((_a2 = this.readback) == null ? void 0 : _a2.getTexture()) ?? this.source ?? _RgbaArray.getEmpty();\n value.count = this.count;\n return value;\n }\n });\n if (options.array) {\n this.array = options.array;\n this.capacity = Math.floor(this.array.length / 4);\n this.capacity = Math.floor(this.capacity / SPLAT_TEX_WIDTH) * SPLAT_TEX_WIDTH;\n this.count = Math.min(\n this.capacity,\n options.count ?? Number.POSITIVE_INFINITY\n );\n } else {\n this.capacity = options.capacity ?? 0;\n this.count = 0;\n }\n }\n // Free up resources\n dispose() {\n if (this.readback) {\n this.readback.dispose();\n this.readback = null;\n }\n if (this.source) {\n this.source.dispose();\n this.source = null;\n }\n }\n // Ensure that our array is large enough to hold capacity RGBA8 values.\n ensureCapacity(capacity) {\n var _a2;\n if (!this.array || capacity > (((_a2 = this.array) == null ? void 0 : _a2.length) ?? 0) / 4) {\n this.capacity = getTextureSize(capacity).maxSplats;\n const newArray = new Uint8Array(this.capacity * 4);\n if (this.array) {\n newArray.set(this.array);\n }\n this.array = newArray;\n }\n return this.array;\n }\n // Get the THREE.DataArrayTexture from either the readback or the source.\n getTexture() {\n var _a2;\n let texture = (_a2 = this.readback) == null ? void 0 : _a2.getTexture();\n if (this.source || this.array) {\n texture = this.maybeUpdateSource();\n }\n return texture ?? _RgbaArray.getEmpty();\n }\n // Create or get a THREE.DataArrayTexture from the data array.\n maybeUpdateSource() {\n if (!this.array) {\n throw new Error("No array");\n }\n if (this.needsUpdate || !this.source) {\n this.needsUpdate = false;\n if (this.source) {\n const { width, height, depth } = this.source.image;\n if (this.capacity !== width * height * depth) {\n this.source.dispose();\n this.source = null;\n }\n }\n if (!this.source) {\n const { width, height, depth } = getTextureSize(this.capacity);\n this.source = new DataArrayTexture(\n this.array,\n width,\n height,\n depth\n );\n this.source.format = RGBAFormat;\n this.source.type = UnsignedByteType;\n this.source.internalFormat = "RGBA8";\n this.source.needsUpdate = true;\n } else if (this.array.buffer !== this.source.image.data.buffer) {\n this.source.image.data = new Uint8Array(this.array.buffer);\n }\n this.source.needsUpdate = true;\n }\n return this.source;\n }\n // Generate the RGBA8 values from a Rgba8Readback dyno program.\n render({\n reader,\n count,\n renderer\n }) {\n if (!this.readback) {\n this.readback = new Readback({ renderer });\n }\n this.readback.render({ reader, count, renderer });\n this.capacity = this.readback.capacity;\n this.count = this.readback.count;\n }\n // Extract the RGBA8 values from a PackedSplats collection.\n fromPackedSplats({\n packedSplats,\n base,\n count,\n renderer\n }) {\n const { dynoSplats, dynoBase, dynoCount, reader } = _RgbaArray.makeDynos();\n dynoSplats.packedSplats = packedSplats;\n dynoBase.value = base;\n dynoCount.value = count;\n this.render({ reader, count, renderer });\n return this;\n }\n // Read back the RGBA8 values from the readback buffer.\n async read() {\n if (!this.readback) {\n throw new Error("No readback");\n }\n if (!this.array || this.array.length < this.count * 4) {\n this.array = new Uint8Array(this.capacity * 4);\n }\n const result = await this.readback.readback({ readback: this.array });\n return result.subarray(0, this.count * 4);\n }\n // Can be used where you need an uninitialized THREE.DataArrayTexture like\n // a uniform you will update with the result of this.getTexture() later.\n static getEmpty() {\n if (!_RgbaArray.emptySource) {\n const emptyArray = new Uint8Array(1 * 4);\n _RgbaArray.emptySource = new DataArrayTexture(emptyArray, 1, 1, 1);\n _RgbaArray.emptySource.format = RGBAFormat;\n _RgbaArray.emptySource.type = UnsignedByteType;\n _RgbaArray.emptySource.internalFormat = "RGBA8";\n _RgbaArray.emptySource.needsUpdate = true;\n }\n return _RgbaArray.emptySource;\n }\n // Create a dyno program that can extract RGBA8 values from a PackedSplats\n static makeDynos() {\n if (!_RgbaArray.dynos) {\n const dynoSplats = new DynoPackedSplats();\n const dynoBase = new DynoInt({ value: 0 });\n const dynoCount = new DynoInt({ value: 0 });\n const reader = dynoBlock(\n { index: "int" },\n { rgba8: "vec4" },\n ({ index }) => {\n if (!index) {\n throw new Error("index is undefined");\n }\n index = add(index, dynoBase);\n const gsplat = readPackedSplatRange(\n dynoSplats,\n index,\n dynoBase,\n dynoCount\n );\n return { rgba8: splitGsplat(gsplat).outputs.rgba };\n }\n );\n _RgbaArray.dynos = { dynoSplats, dynoBase, dynoCount, reader };\n }\n return _RgbaArray.dynos;\n }\n };\n _RgbaArray.emptySource = null;\n _RgbaArray.dynos = null;\n let RgbaArray = _RgbaArray;\n const TRgbaArray = { type: "RgbaArray" };\n const defineRgbaArray = unindent(`\n struct RgbaArray {\n sampler2DArray texture;\n int count;\n };\n`);\n function readRgbaArray(rgba, index) {\n const dyno2 = new Dyno({\n inTypes: { rgba: TRgbaArray, index: "int" },\n outTypes: { rgba: "vec4" },\n inputs: { rgba, index },\n globals: () => [defineRgbaArray],\n statements: ({ inputs, outputs }) => unindentLines(`\n if ((index >= 0) && (index < ${inputs.rgba}.count)) {\n ${outputs.rgba} = texelFetch(${inputs.rgba}.texture, splatTexCoord(index), 0);\n } else {\n ${outputs.rgba} = vec4(0.0, 0.0, 0.0, 0.0);\n }\n `)\n });\n return dyno2.outputs.rgba;\n }\n function sdfTypeToNumber(type) {\n switch (type) {\n case "all":\n return 0;\n case "plane":\n return 1;\n case "sphere":\n return 2;\n case "box":\n return 3;\n case "ellipsoid":\n return 4;\n case "cylinder":\n return 5;\n case "capsule":\n return 6;\n case "infinite_cone":\n return 7;\n default:\n throw new Error(`Unknown SDF type: ${type}`);\n }\n }\n function rgbaBlendModeToNumber(mode) {\n switch (mode) {\n case "multiply":\n return 0;\n case "set_rgb":\n return 1;\n case "add_rgba":\n return 2;\n default:\n throw new Error(`Unknown blend mode: ${mode}`);\n }\n }\n class SplatEditSdf extends Object3D {\n constructor(options = {}) {\n super();\n const { type, invert, opacity, color, displace, radius } = options;\n this.type = type ?? "sphere";\n this.invert = invert ?? false;\n this.opacity = opacity ?? 1;\n this.color = color ?? new Color(1, 1, 1);\n this.displace = displace ?? new Vector3(0, 0, 0);\n this.radius = radius ?? 0;\n }\n }\n const _SplatEdit = class _SplatEdit extends Object3D {\n constructor(options = {}) {\n const {\n name,\n rgbaBlendMode = "multiply",\n sdfSmooth = 0,\n softEdge = 0,\n invert = false,\n sdfs = null\n } = options;\n super();\n this.rgbaBlendMode = rgbaBlendMode;\n this.sdfSmooth = sdfSmooth;\n this.softEdge = softEdge;\n this.invert = invert;\n this.sdfs = sdfs;\n this.ordering = _SplatEdit.nextOrdering++;\n this.name = name ?? `Edit ${this.ordering}`;\n }\n addSdf(sdf) {\n if (this.sdfs == null) {\n this.sdfs = [];\n }\n this.sdfs.push(sdf);\n }\n removeSdf(sdf) {\n if (this.sdfs == null) {\n return;\n }\n this.sdfs = this.sdfs.filter((s) => s !== sdf);\n }\n };\n _SplatEdit.nextOrdering = 1;\n let SplatEdit = _SplatEdit;\n class SplatEdits {\n constructor({ maxSdfs, maxEdits }) {\n this.maxSdfs = Math.max(16, maxSdfs ?? 0);\n this.numSdfs = 0;\n this.sdfData = new Uint32Array(this.maxSdfs * 8 * 4);\n this.sdfFloatData = new Float32Array(this.sdfData.buffer);\n this.sdfTexture = this.newSdfTexture(this.sdfData, this.maxSdfs);\n this.dynoSdfArray = new DynoUniform({\n key: "sdfArray",\n type: SdfArray,\n globals: () => [defineSdfArray],\n value: {\n numSdfs: 0,\n sdfTexture: this.sdfTexture\n },\n update: (uniform) => {\n uniform.numSdfs = this.numSdfs;\n uniform.sdfTexture = this.sdfTexture;\n return uniform;\n }\n });\n this.maxEdits = Math.max(16, maxEdits ?? 0);\n this.numEdits = 0;\n this.editData = new Uint32Array(this.maxEdits * 4);\n this.editFloatData = new Float32Array(this.editData.buffer);\n this.dynoNumEdits = new DynoInt({ value: 0 });\n this.dynoEdits = this.newEdits(this.editData, this.maxEdits);\n }\n newSdfTexture(data, maxSdfs) {\n const texture = new DataTexture(\n data,\n 8,\n maxSdfs,\n RGBAIntegerFormat,\n UnsignedIntType\n );\n texture.internalFormat = "RGBA32UI";\n texture.needsUpdate = true;\n return texture;\n }\n newEdits(data, maxEdits) {\n return new DynoUniform({\n key: "edits",\n type: "uvec4",\n count: maxEdits,\n globals: () => [defineEdit],\n value: data\n });\n }\n // Ensure our SDF texture and edits uniform array have enough capacity.\n // Reallocate if not.\n ensureCapacity({\n maxSdfs,\n maxEdits\n }) {\n let dynoUpdated = false;\n if (maxSdfs > this.sdfTexture.image.height) {\n this.sdfTexture.dispose();\n this.maxSdfs = Math.max(this.maxSdfs * 2, maxSdfs);\n this.sdfData = new Uint32Array(this.maxSdfs * 8 * 4);\n this.sdfFloatData = new Float32Array(this.sdfData.buffer);\n this.sdfTexture = this.newSdfTexture(this.sdfData, this.maxSdfs);\n }\n if (maxEdits > (this.dynoEdits.count ?? 0)) {\n this.maxEdits = Math.max(this.maxEdits * 2, maxEdits);\n this.editData = new Uint32Array(this.maxEdits * 4);\n this.editFloatData = new Float32Array(this.editData.buffer);\n this.dynoEdits = this.newEdits(this.editData, this.maxEdits);\n dynoUpdated = true;\n }\n return dynoUpdated;\n }\n updateEditData(offset, value) {\n const updated = this.editData[offset] !== value;\n this.editData[offset] = value;\n return updated;\n }\n updateEditFloatData(offset, value) {\n tempFloat32[0] = value;\n const updated = this.editFloatData[offset] !== tempFloat32[0];\n if (updated) {\n this.editFloatData[offset] = tempFloat32[0];\n }\n return updated;\n }\n encodeEdit(editIndex, {\n sdfFirst,\n sdfCount,\n invert,\n rgbaBlendMode,\n softEdge,\n sdfSmooth\n }) {\n const base = editIndex * 4;\n let updated = false;\n updated = this.updateEditData(base + 0, rgbaBlendMode | (invert ? 1 << 8 : 0)) || updated;\n updated = this.updateEditData(base + 1, sdfFirst | sdfCount << 16) || updated;\n updated = this.updateEditFloatData(base + 2, softEdge) || updated;\n updated = this.updateEditFloatData(base + 3, sdfSmooth) || updated;\n return updated;\n }\n updateSdfData(offset, value) {\n const updated = this.sdfData[offset] !== value;\n this.sdfData[offset] = value;\n return updated;\n }\n updateSdfFloatData(offset, value) {\n tempFloat32[0] = value;\n const updated = this.sdfFloatData[offset] !== tempFloat32[0];\n if (updated) {\n this.sdfFloatData[offset] = tempFloat32[0];\n }\n return updated;\n }\n encodeSdf(sdfIndex, {\n sdfType,\n invert,\n center,\n quaternion,\n scale,\n sizes\n }, values) {\n const base = sdfIndex * (8 * 4);\n const flags = sdfType | (invert ? 1 << 8 : 0);\n let updated = false;\n updated = this.updateSdfFloatData(base + 0, (center == null ? void 0 : center.x) ?? 0) || updated;\n updated = this.updateSdfFloatData(base + 1, (center == null ? void 0 : center.y) ?? 0) || updated;\n updated = this.updateSdfFloatData(base + 2, (center == null ? void 0 : center.z) ?? 0) || updated;\n updated = this.updateSdfData(base + 3, flags) || updated;\n updated = this.updateSdfFloatData(base + 4, (quaternion == null ? void 0 : quaternion.x) ?? 0) || updated;\n updated = this.updateSdfFloatData(base + 5, (quaternion == null ? void 0 : quaternion.y) ?? 0) || updated;\n updated = this.updateSdfFloatData(base + 6, (quaternion == null ? void 0 : quaternion.z) ?? 0) || updated;\n updated = this.updateSdfFloatData(base + 7, (quaternion == null ? void 0 : quaternion.w) ?? 0) || updated;\n updated = this.updateSdfFloatData(base + 8, (scale == null ? void 0 : scale.x) ?? 0) || updated;\n updated = this.updateSdfFloatData(base + 9, (scale == null ? void 0 : scale.y) ?? 0) || updated;\n updated = this.updateSdfFloatData(base + 10, (scale == null ? void 0 : scale.z) ?? 0) || updated;\n updated = this.updateSdfData(base + 11, 0) || updated;\n updated = this.updateSdfFloatData(base + 12, (sizes == null ? void 0 : sizes.x) ?? 0) || updated;\n updated = this.updateSdfFloatData(base + 13, (sizes == null ? void 0 : sizes.y) ?? 0) || updated;\n updated = this.updateSdfFloatData(base + 14, (sizes == null ? void 0 : sizes.z) ?? 0) || updated;\n updated = this.updateSdfFloatData(base + 15, (sizes == null ? void 0 : sizes.w) ?? 0) || updated;\n const nValues = Math.min(4, values.length);\n for (let i2 = 0; i2 < nValues; ++i2) {\n const vBase = base + 16 + i2 * 4;\n updated = this.updateSdfFloatData(vBase + 0, values[i2].x) || updated;\n updated = this.updateSdfFloatData(vBase + 1, values[i2].y) || updated;\n updated = this.updateSdfFloatData(vBase + 2, values[i2].z) || updated;\n updated = this.updateSdfFloatData(vBase + 3, values[i2].w) || updated;\n }\n return updated;\n }\n // Update the SDFs and edits from an array of SplatEdits and their\n // associated SplatEditSdfs, updating it for the dyno shader program.\n update(edits) {\n const sdfCount = edits.reduce((total, { sdfs }) => total + sdfs.length, 0);\n const dynoUpdated = this.ensureCapacity({\n maxEdits: edits.length,\n maxSdfs: sdfCount\n });\n const values = [new Vector4(), new Vector4()];\n const center = new Vector3();\n const quaternion = new Quaternion();\n const scale = new Vector3();\n const sizes = new Vector4();\n let sdfIndex = 0;\n let updated = dynoUpdated;\n if (edits.length !== this.dynoNumEdits.value) {\n this.dynoNumEdits.value = edits.length;\n this.numEdits = edits.length;\n updated = true;\n }\n for (const [editIndex, { edit, sdfs }] of edits.entries()) {\n updated = this.encodeEdit(editIndex, {\n sdfFirst: sdfIndex,\n sdfCount: sdfs.length,\n invert: edit.invert,\n rgbaBlendMode: rgbaBlendModeToNumber(edit.rgbaBlendMode),\n softEdge: edit.softEdge,\n sdfSmooth: edit.sdfSmooth\n }) || updated;\n let sdfUpdated = false;\n for (const sdf of sdfs) {\n sizes.set(sdf.scale.x, sdf.scale.y, sdf.scale.z, sdf.radius);\n sdf.scale.setScalar(1);\n sdf.updateMatrixWorld();\n const worldToSdf = sdf.matrixWorld.clone().invert();\n worldToSdf.decompose(center, quaternion, scale);\n sdf.scale.set(sizes.x, sizes.y, sizes.z);\n sdf.updateMatrixWorld();\n values[0].set(sdf.color.r, sdf.color.g, sdf.color.b, sdf.opacity);\n values[1].set(sdf.displace.x, sdf.displace.y, sdf.displace.z, 1);\n sdfUpdated = this.encodeSdf(\n sdfIndex,\n {\n sdfType: sdfTypeToNumber(sdf.type),\n invert: sdf.invert,\n center,\n quaternion,\n scale,\n sizes\n },\n values\n ) || sdfUpdated;\n sdfIndex += 1;\n }\n this.numSdfs = sdfIndex;\n if (sdfUpdated) {\n this.sdfTexture.needsUpdate = true;\n }\n updated || (updated = sdfUpdated);\n }\n return { updated, dynoUpdated };\n }\n // Modify a Gsplat in a dyno shader program using the current edits and SDFs.\n modify(gsplat) {\n return applyGsplatRgbaDisplaceEdits(\n gsplat,\n this.dynoSdfArray,\n this.dynoNumEdits,\n this.dynoEdits\n );\n }\n }\n const SdfArray = { type: "SdfArray" };\n const defineSdfArray = unindent(`\n struct SdfArray {\n int numSdfs;\n usampler2D sdfTexture;\n };\n\n void unpackSdfArray(\n usampler2D sdfTexture, int sdfIndex, out uint flags,\n out vec3 center, out vec4 quaternion, out vec3 scale, out vec4 sizes,\n int numValues, out vec4 values[4]\n ) {\n uvec4 temp = texelFetch(sdfTexture, ivec2(0, sdfIndex), 0);\n flags = temp.w;\n center = vec3(uintBitsToFloat(temp.x), uintBitsToFloat(temp.y), uintBitsToFloat(temp.z));\n\n temp = texelFetch(sdfTexture, ivec2(1, sdfIndex), 0);\n quaternion = vec4(uintBitsToFloat(temp.x), uintBitsToFloat(temp.y), uintBitsToFloat(temp.z), uintBitsToFloat(temp.w));\n\n temp = texelFetch(sdfTexture, ivec2(2, sdfIndex), 0);\n scale = vec3(uintBitsToFloat(temp.x), uintBitsToFloat(temp.y), uintBitsToFloat(temp.z));\n\n temp = texelFetch(sdfTexture, ivec2(3, sdfIndex), 0);\n sizes = vec4(uintBitsToFloat(temp.x), uintBitsToFloat(temp.y), uintBitsToFloat(temp.z), uintBitsToFloat(temp.w));\n\n for (int i = 0; i < numValues; ++i) {\n temp = texelFetch(sdfTexture, ivec2(4 + i, sdfIndex), 0);\n values[i] = vec4(uintBitsToFloat(temp.x), uintBitsToFloat(temp.y), uintBitsToFloat(temp.z), uintBitsToFloat(temp.w));\n }\n }\n\n const uint SDF_FLAG_TYPE = 0xFFu;\n const uint SDF_FLAG_INVERT = 1u << 8u;\n\n const uint SDF_TYPE_ALL = 0u;\n const uint SDF_TYPE_PLANE = 1u;\n const uint SDF_TYPE_SPHERE = 2u;\n const uint SDF_TYPE_BOX = 3u;\n const uint SDF_TYPE_ELLIPSOID = 4u;\n const uint SDF_TYPE_CYLINDER = 5u;\n const uint SDF_TYPE_CAPSULE = 6u;\n const uint SDF_TYPE_INFINITE_CONE = 7u;\n\n float evaluateSdfArray(\n usampler2D sdfTexture, int numSdfs, int sdfFirst, int sdfCount, vec3 pos,\n float smoothK, int numValues, out vec4 outValues[4]\n ) {\n float distanceAccum = (smoothK == 0.0) ? 1.0 / 0.0 : 0.0;\n float maxExp = -1.0 / 0.0;\n for (int i = 0; i < numValues; ++i) {\n outValues[i] = vec4(0.0);\n }\n\n uint flags;\n vec3 center, scale;\n vec4 quaternion, sizes;\n vec4 values[4];\n\n int sdfLast = min(sdfFirst + sdfCount, numSdfs);\n for (int index = sdfFirst; index < sdfLast; ++index) {\n unpackSdfArray(sdfTexture, index, flags, center, quaternion, scale, sizes, numValues, values);\n uint sdfType = flags & SDF_FLAG_TYPE;\n vec3 sdfPos = quatVec(quaternion, pos * scale) + center;\n\n float distance;\n switch (sdfType) {\n case SDF_TYPE_ALL:\n distance = -1.0 / 0.0;\n break;\n case SDF_TYPE_PLANE: {\n distance = sdfPos.z;\n break;\n }\n case SDF_TYPE_SPHERE: {\n distance = length(sdfPos) - sizes.w;\n break;\n }\n case SDF_TYPE_BOX: {\n vec3 q = abs(sdfPos) - sizes.xyz + sizes.w;\n distance = length(max(q, 0.0)) + min(max(q.x, max(q.y, q.z)), 0.0) - sizes.w;\n break;\n }\n case SDF_TYPE_ELLIPSOID: {\n vec3 sizes = sizes.xyz;\n float k0 = length(sdfPos / sizes);\n float k1 = length(sdfPos / dot(sizes, sizes));\n distance = k0 * (k0 - 1.0) / k1;\n break;\n }\n case SDF_TYPE_CYLINDER: {\n vec2 d = abs(vec2(length(sdfPos.xz), sdfPos.y)) - sizes.wy;\n distance = min(max(d.x, d.y), 0.0) + length(max(d, 0.0));\n break;\n }\n case SDF_TYPE_CAPSULE: {\n sdfPos.y -= clamp(sdfPos.y, -0.5 * sizes.y, 0.5 * sizes.y);\n distance = length(sdfPos) - sizes.w;\n break;\n }\n case SDF_TYPE_INFINITE_CONE: {\n float angle = 0.25 * PI * sizes.w;\n vec2 c = vec2(sin(angle), cos(angle));\n vec2 q = vec2(length(sdfPos.xy), -sdfPos.z);\n float d = length(q - c * max(dot(q, c), 0.0));\n distance = d * (((q.x * c.y - q.y * c.x) < 0.0) ? -1.0 : 1.0);\n break;\n }\n }\n\n if ((flags & SDF_FLAG_INVERT) != 0u) {\n distance = -distance;\n }\n\n if (smoothK == 0.0) {\n if (distance < distanceAccum) {\n distanceAccum = distance;\n for (int i = 0; i < numValues; ++i) {\n outValues[i] = values[i];\n }\n }\n } else {\n float scaledDistance = -distance / smoothK;\n if (scaledDistance > maxExp) {\n float scale = exp(maxExp - scaledDistance);\n distanceAccum *= scale;\n for (int i = 0; i < numValues; ++i) {\n outValues[i] *= scale;\n }\n maxExp = scaledDistance;\n }\n\n float weight = exp(scaledDistance - maxExp);\n distanceAccum += weight;\n for (int i = 0; i < numValues; ++i) {\n outValues[i] += weight * values[i];\n }\n }\n }\n\n if (smoothK == 0.0) {\n return distanceAccum;\n } else {\n // Very distant SDFs may result in 0 accumulation\n if (distanceAccum == 0.0) {\n return 1.0 / 0.0;\n }\n for (int i = 0; i < numValues; ++i) {\n outValues[i] /= distanceAccum;\n }\n return (-log(distanceAccum) - maxExp) * smoothK;\n }\n }\n\n float modulateSdfArray(\n usampler2D sdfTexture, int numSdfs, int sdfFirst, int sdfCount, vec3 pos,\n float smoothK, int numValues, out vec4 values[4],\n float softEdge, bool invert\n ) {\n float distance = evaluateSdfArray(sdfTexture, numSdfs, sdfFirst, sdfCount, pos, smoothK, numValues, values);\n if (invert) {\n distance = -distance;\n }\n\n return (softEdge == 0.0) ? ((distance < 0.0) ? 1.0 : 0.0)\n : clamp(-distance / softEdge + 0.5, 0.0, 1.0);\n }\n`);\n const defineEdit = unindent(`\n const uint EDIT_FLAG_BLEND = 0xFFu;\n const uint EDIT_BLEND_MULTIPLY = 0u;\n const uint EDIT_BLEND_SET_RGB = 1u;\n const uint EDIT_BLEND_ADD_RGBA = 2u;\n const uint EDIT_FLAG_INVERT = 0x100u;\n\n void decodeEdit(\n uvec4 packedEdit, out int sdfFirst, out int sdfCount,\n out bool invert, out uint rgbaBlendMode, out float softEdge, out float sdfSmooth\n ) {\n rgbaBlendMode = packedEdit.x & EDIT_FLAG_BLEND;\n invert = (packedEdit.x & EDIT_FLAG_INVERT) != 0u;\n\n sdfFirst = int(packedEdit.y & 0xFFFFu);\n sdfCount = int(packedEdit.y >> 16u);\n\n softEdge = uintBitsToFloat(packedEdit.z);\n sdfSmooth = uintBitsToFloat(packedEdit.w);\n }\n\n void applyRgbaDisplaceEdit(\n usampler2D sdfTexture, int numSdfs, int sdfFirst, int sdfCount, inout vec3 pos,\n float smoothK, float softEdge, bool invert, uint rgbaBlendMode, inout vec4 rgba\n ) {\n vec4 values[4];\n float modulate = modulateSdfArray(sdfTexture, numSdfs, sdfFirst, sdfCount, pos, smoothK, 2, values, softEdge, invert);\n // On Android, moving values[0] is necessary to work around a compiler bug.\n vec4 sdfRgba = values[0];\n vec4 sdfDisplaceScale = values[1];\n\n vec4 target;\n switch (rgbaBlendMode) {\n case EDIT_BLEND_MULTIPLY:\n target = rgba * sdfRgba;\n break;\n case EDIT_BLEND_SET_RGB:\n target = vec4(sdfRgba.rgb, rgba.a * sdfRgba.a);\n break;\n case EDIT_BLEND_ADD_RGBA:\n target = rgba + sdfRgba;\n break;\n default:\n // Debug output if blend mode not set\n target = vec4(fract(pos), 1.0);\n }\n rgba = mix(rgba, target, modulate);\n pos += sdfDisplaceScale.xyz * modulate;\n }\n\n void applyPackedRgbaDisplaceEdit(uvec4 packedEdit, usampler2D sdfTexture, int numSdfs, inout vec3 pos, inout vec4 rgba) {\n int sdfFirst, sdfCount;\n bool invert;\n uint rgbaBlendMode;\n float softEdge, sdfSmooth;\n decodeEdit(packedEdit, sdfFirst, sdfCount, invert, rgbaBlendMode, softEdge, sdfSmooth);\n applyRgbaDisplaceEdit(sdfTexture, numSdfs, sdfFirst, sdfCount, pos, sdfSmooth, softEdge, invert, rgbaBlendMode, rgba);\n }\n`);\n function applyGsplatRgbaDisplaceEdits(gsplat, sdfArray, numEdits, rgbaDisplaceEdits) {\n const dyno2 = new Dyno({\n inTypes: {\n gsplat: Gsplat,\n sdfArray: SdfArray,\n numEdits: "int",\n rgbaDisplaceEdits: "uvec4"\n },\n outTypes: { gsplat: Gsplat },\n globals: () => [defineSdfArray, defineEdit],\n inputs: { gsplat, sdfArray, numEdits, rgbaDisplaceEdits },\n statements: ({ inputs, outputs }) => {\n const { sdfArray: sdfArray2, numEdits: numEdits2, rgbaDisplaceEdits: rgbaDisplaceEdits2 } = inputs;\n const { gsplat: gsplat2 } = outputs;\n return unindentLines(`\n ${gsplat2} = ${inputs.gsplat};\n if (isGsplatActive(${gsplat2}.flags)) {\n for (int editIndex = 0; editIndex < ${numEdits2}; ++editIndex) {\n applyPackedRgbaDisplaceEdit(\n ${rgbaDisplaceEdits2}[editIndex], ${sdfArray2}.sdfTexture, ${sdfArray2}.numSdfs,\n ${gsplat2}.center, ${gsplat2}.rgba\n );\n }\n }\n `);\n }\n });\n return dyno2.outputs.gsplat;\n }\n const tempFloat32 = new Float32Array(1);\n class SplatTransformer {\n // Create the dyno uniforms that parameterize the transform, setting them\n // to initial values that are different from any valid transform.\n constructor() {\n this.scale = new DynoFloat({ value: Number.NEGATIVE_INFINITY });\n this.rotate = new DynoVec4({\n value: new Quaternion(\n Number.POSITIVE_INFINITY,\n Number.POSITIVE_INFINITY,\n Number.POSITIVE_INFINITY,\n Number.POSITIVE_INFINITY\n )\n });\n this.translate = new DynoVec3({\n value: new Vector3(\n Number.POSITIVE_INFINITY,\n Number.POSITIVE_INFINITY,\n Number.POSITIVE_INFINITY\n )\n });\n }\n // Apply the transform to a Vec3 position in a dyno program.\n apply(position) {\n return transformPos(position, {\n scale: this.scale,\n rotate: this.rotate,\n translate: this.translate\n });\n }\n applyDir(dir) {\n return transformDir(dir, {\n rotate: this.rotate\n });\n }\n // Apply the transform to a Gsplat in a dyno program.\n applyGsplat(gsplat) {\n return transformGsplat(gsplat, {\n scale: this.scale,\n rotate: this.rotate,\n translate: this.translate\n });\n }\n // Update the uniforms to match the given transform matrix.\n updateFromMatrix(transform) {\n const scale = new Vector3();\n const quaternion = new Quaternion();\n const position = new Vector3();\n transform.decompose(position, quaternion, scale);\n const newScale = (scale.x + scale.y + scale.z) / 3;\n let updated = false;\n if (newScale !== this.scale.value) {\n this.scale.value = newScale;\n updated = true;\n }\n if (!position.equals(this.translate.value)) {\n this.translate.value.copy(position);\n updated = true;\n }\n if (!quaternion.equals(this.rotate.value)) {\n this.rotate.value.copy(quaternion);\n updated = true;\n }\n return updated;\n }\n // Update this transform to match the object\'s to-world transform.\n update(object) {\n object.updateMatrixWorld();\n return this.updateFromMatrix(object.matrixWorld);\n }\n }\n class SplatGenerator extends Object3D {\n constructor({\n numSplats,\n generator,\n construct,\n update\n }) {\n super();\n this.numSplats = numSplats ?? 0;\n this.generator = generator;\n this.frameUpdate = update;\n this.version = 0;\n if (construct) {\n const constructed = construct(this);\n Object.assign(this, constructed);\n }\n }\n updateVersion() {\n this.version += 1;\n }\n set needsUpdate(value) {\n if (value) {\n this.updateVersion();\n }\n }\n }\n const _SplatMesh = class _SplatMesh extends SplatGenerator {\n constructor(options = {}) {\n const transform = new SplatTransformer();\n const viewToWorld = new SplatTransformer();\n const worldToView = new SplatTransformer();\n const viewToObject = new SplatTransformer();\n const recolor = new DynoVec4({\n value: new Vector4(\n Number.NEGATIVE_INFINITY,\n Number.NEGATIVE_INFINITY,\n Number.NEGATIVE_INFINITY,\n Number.NEGATIVE_INFINITY\n )\n });\n const time = new DynoFloat({ value: 0 });\n const deltaTime = new DynoFloat({ value: 0 });\n const context = {\n transform,\n viewToWorld,\n worldToView,\n viewToObject,\n recolor,\n time,\n deltaTime\n };\n super({\n update: ({ time: time2, deltaTime: deltaTime2, viewToWorld: viewToWorld2, globalEdits }) => this.update({ time: time2, deltaTime: deltaTime2, viewToWorld: viewToWorld2, globalEdits })\n });\n this.isInitialized = false;\n this.recolor = new Color(1, 1, 1);\n this.opacity = 1;\n this.enableViewToObject = false;\n this.enableViewToWorld = false;\n this.enableWorldToView = false;\n this.skinning = null;\n this.edits = null;\n this.rgbaDisplaceEdits = null;\n this.splatRgba = null;\n this.maxSh = 3;\n this.packedSplats = options.packedSplats ?? new PackedSplats();\n this.numSplats = this.packedSplats.numSplats;\n this.editable = options.editable ?? true;\n this.onFrame = options.onFrame;\n this.context = context;\n this.objectModifier = options.objectModifier;\n this.worldModifier = options.worldModifier;\n this.updateGenerator();\n if (options.url || options.fileBytes || options.constructSplats || options.packedSplats && !options.packedSplats.isInitialized) {\n this.initialized = this.asyncInitialize(options).then(async () => {\n this.updateGenerator();\n this.isInitialized = true;\n if (options.onLoad) {\n const maybePromise = options.onLoad(this);\n if (maybePromise instanceof Promise) {\n await maybePromise;\n }\n }\n return this;\n });\n } else {\n this.isInitialized = true;\n this.initialized = Promise.resolve(this);\n if (options.onLoad) {\n const maybePromise = options.onLoad(this);\n if (maybePromise instanceof Promise) {\n this.initialized = maybePromise.then(() => this);\n }\n }\n }\n }\n async asyncInitialize(options) {\n const { url, fileBytes, fileType, fileName, maxSplats, constructSplats } = options;\n if (url || fileBytes || constructSplats) {\n const packedSplatsOptions = {\n url,\n fileBytes,\n fileType,\n fileName,\n maxSplats,\n construct: constructSplats\n };\n this.packedSplats.reinitialize(packedSplatsOptions);\n }\n if (this.packedSplats) {\n await this.packedSplats.initialized;\n this.numSplats = this.packedSplats.numSplats;\n this.updateGenerator();\n }\n }\n static async staticInitialize() {\n await __wbg_init();\n _SplatMesh.isStaticInitialized = true;\n }\n // Creates a new Gsplat with the provided parameters (all values in "float" space,\n // i.e. 0-1 for opacity and color) and adds it to the end of the packedSplats,\n // increasing numSplats by 1. If necessary, reallocates the buffer with an exponential\n // doubling strategy to fit the new data, so it\'s fairly efficient to just\n // pushSplat(...) each Gsplat you want to create in a loop.\n pushSplat(center, scales, quaternion, opacity, color) {\n this.packedSplats.pushSplat(center, scales, quaternion, opacity, color);\n }\n // This method iterates over all Gsplats in this instance\'s packedSplats,\n // invoking the provided callback with index: number in 0..=(this.numSplats-1) and\n // center: THREE.Vector3, scales: THREE.Vector3, quaternion: THREE.Quaternion,\n // opacity: number (0..1), and color: THREE.Color (rgb values in 0..1).\n // Note that the objects passed in as center etc. are the same for every callback\n // invocation: these objects are reused for efficiency. Changing these values has\n // no effect as they are decoded/unpacked copies of the underlying data. To update\n // the packedSplats, call .packedSplats.setSplat(index, center, scales,\n // quaternion, opacity, color).\n forEachSplat(callback) {\n this.packedSplats.forEachSplat(callback);\n }\n // Call this when you are finished with the SplatMesh and want to free\n // any buffers it holds (via packedSplats).\n dispose() {\n this.packedSplats.dispose();\n }\n constructGenerator(context) {\n const { transform, viewToObject, recolor } = context;\n const generator = dynoBlock(\n { index: "int" },\n { gsplat: Gsplat },\n ({ index }) => {\n if (!index) {\n throw new Error("index is undefined");\n }\n let gsplat = readPackedSplat(this.packedSplats.dyno, index);\n if (this.maxSh >= 1) {\n const { sh1Texture, sh2Texture, sh3Texture } = this.ensureShTextures();\n if (sh1Texture) {\n const viewCenterInObject = viewToObject.translate;\n const { center } = splitGsplat(gsplat).outputs;\n const viewDir = normalize(sub(center, viewCenterInObject));\n let rgb = evaluateSH1(gsplat, sh1Texture, viewDir);\n if (this.maxSh >= 2 && sh2Texture) {\n rgb = add(rgb, evaluateSH2(gsplat, sh2Texture, viewDir));\n }\n if (this.maxSh >= 3 && sh3Texture) {\n rgb = add(rgb, evaluateSH3(gsplat, sh3Texture, viewDir));\n }\n let { rgba } = splitGsplat(gsplat).outputs;\n rgba = add(rgba, extendVec(rgb, dynoConst("float", 0)));\n gsplat = combineGsplat({ gsplat, rgba });\n }\n }\n if (this.splatRgba) {\n const rgba = readRgbaArray(this.splatRgba.dyno, index);\n gsplat = combineGsplat({ gsplat, rgba });\n }\n if (this.skinning) {\n gsplat = this.skinning.modify(gsplat);\n }\n if (this.objectModifier) {\n gsplat = this.objectModifier.apply({ gsplat }).gsplat;\n }\n gsplat = transform.applyGsplat(gsplat);\n const recolorRgba = mul(recolor, splitGsplat(gsplat).outputs.rgba);\n gsplat = combineGsplat({ gsplat, rgba: recolorRgba });\n if (this.rgbaDisplaceEdits) {\n gsplat = this.rgbaDisplaceEdits.modify(gsplat);\n }\n if (this.worldModifier) {\n gsplat = this.worldModifier.apply({ gsplat }).gsplat;\n }\n return { gsplat };\n }\n );\n this.generator = generator;\n }\n // Call this whenever something changes in the Gsplat processing pipeline,\n // for example changing maxSh or updating objectModifier or worldModifier.\n // Compiled generators are cached for efficiency and re-use when the same\n // pipeline structure emerges after successive changes.\n updateGenerator() {\n this.constructGenerator(this.context);\n }\n // This is called automatically by ForgeRenderer and you should not have to\n // call it. It updates parameters for the generated pipeline and calls\n // updateGenerator() if the pipeline needs to change.\n update({\n time,\n viewToWorld,\n deltaTime,\n globalEdits\n }) {\n var _a2;\n this.numSplats = this.packedSplats.numSplats;\n this.context.time.value = time;\n this.context.deltaTime.value = deltaTime;\n _SplatMesh.dynoTime.value = time;\n const { transform, viewToObject, recolor } = this.context;\n let updated = transform.update(this);\n if (this.context.viewToWorld.updateFromMatrix(viewToWorld) && this.enableViewToWorld) {\n updated = true;\n }\n const worldToView = viewToWorld.clone().invert();\n if (this.context.worldToView.updateFromMatrix(worldToView) && this.enableWorldToView) {\n updated = true;\n }\n const objectToWorld = new Matrix4().compose(\n transform.translate.value,\n transform.rotate.value,\n new Vector3().setScalar(transform.scale.value)\n );\n const worldToObject = objectToWorld.invert();\n const viewToObjectMatrix = worldToObject.multiply(viewToWorld);\n if (viewToObject.updateFromMatrix(viewToObjectMatrix) && (this.enableViewToObject || this.packedSplats.extra.sh1)) {\n updated = true;\n }\n const newRecolor = new Vector4(\n this.recolor.r,\n this.recolor.g,\n this.recolor.b,\n this.opacity\n );\n if (!newRecolor.equals(recolor.value)) {\n recolor.value.copy(newRecolor);\n updated = true;\n }\n const edits = this.editable ? (this.edits ?? []).concat(globalEdits) : [];\n if (this.editable && !this.edits) {\n this.traverseVisible((node) => {\n if (node instanceof SplatEdit) {\n edits.push(node);\n }\n });\n }\n edits.sort((a, b) => a.ordering - b.ordering);\n const editsSdfs = edits.map((edit) => {\n if (edit.sdfs != null) {\n return { edit, sdfs: edit.sdfs };\n }\n const sdfs = [];\n edit.traverseVisible((node) => {\n if (node instanceof SplatEditSdf) {\n sdfs.push(node);\n }\n });\n return { edit, sdfs };\n });\n if (editsSdfs.length > 0 && !this.rgbaDisplaceEdits) {\n const edits2 = editsSdfs.length;\n const sdfs = editsSdfs.reduce(\n (total, edit) => total + edit.sdfs.length,\n 0\n );\n this.rgbaDisplaceEdits = new SplatEdits({\n maxEdits: edits2,\n maxSdfs: sdfs\n });\n this.updateGenerator();\n }\n if (this.rgbaDisplaceEdits) {\n const editResult = this.rgbaDisplaceEdits.update(editsSdfs);\n updated || (updated = editResult.updated);\n if (editResult.dynoUpdated) {\n this.updateGenerator();\n }\n }\n if (updated) {\n this.updateVersion();\n }\n (_a2 = this.onFrame) == null ? void 0 : _a2.call(this, { mesh: this, time, deltaTime });\n }\n // This method conforms to the standard THREE.Raycaster API, performing object-ray\n // intersections using this method to populate the provided intersects[] array\n // with each intersection point.\n raycast(raycaster, intersects) {\n if (!this.packedSplats.packedArray || !this.packedSplats.numSplats) {\n return;\n }\n const { near, far, ray } = raycaster;\n const worldToMesh = this.matrixWorld.clone().invert();\n const worldToMeshRot = new Matrix3().setFromMatrix4(worldToMesh);\n const origin = ray.origin.clone().applyMatrix4(worldToMesh);\n const direction = ray.direction.clone().applyMatrix3(worldToMeshRot);\n const scales = new Vector3();\n worldToMesh.decompose(new Vector3(), new Quaternion(), scales);\n (scales.x * scales.y * scales.z) ** (1 / 3);\n const RAYCAST_ELLIPSOID = true;\n const distances = raycast_splats(\n origin.x,\n origin.y,\n origin.z,\n direction.x,\n direction.y,\n direction.z,\n near,\n far,\n this.packedSplats.numSplats,\n this.packedSplats.packedArray,\n RAYCAST_ELLIPSOID\n );\n for (const distance of distances) {\n const point = ray.direction.clone().multiplyScalar(distance).add(ray.origin);\n intersects.push({\n distance,\n point,\n object: this\n });\n }\n }\n ensureShTextures() {\n if (!this.packedSplats.extra.sh1) {\n return {};\n }\n let sh1Texture = this.packedSplats.extra.sh1Texture;\n if (!sh1Texture) {\n let sh1 = this.packedSplats.extra.sh1;\n const { width, height, depth, maxSplats } = getTextureSize(\n sh1.length / 2\n );\n if (sh1.length < maxSplats * 2) {\n const newSh1 = new Uint32Array(maxSplats * 2);\n newSh1.set(sh1);\n this.packedSplats.extra.sh1 = newSh1;\n sh1 = newSh1;\n }\n const texture = new DataArrayTexture(sh1, width, height, depth);\n texture.format = RGIntegerFormat;\n texture.type = UnsignedIntType;\n texture.internalFormat = "RG32UI";\n texture.needsUpdate = true;\n sh1Texture = new DynoUsampler2DArray({\n value: texture,\n key: "sh1"\n });\n this.packedSplats.extra.sh1Texture = sh1Texture;\n }\n if (!this.packedSplats.extra.sh2) {\n return { sh1Texture };\n }\n let sh2Texture = this.packedSplats.extra.sh2Texture;\n if (!sh2Texture) {\n let sh2 = this.packedSplats.extra.sh2;\n const { width, height, depth, maxSplats } = getTextureSize(\n sh2.length / 4\n );\n if (sh2.length < maxSplats * 4) {\n const newSh2 = new Uint32Array(maxSplats * 4);\n newSh2.set(sh2);\n this.packedSplats.extra.sh2 = newSh2;\n sh2 = newSh2;\n }\n const texture = new DataArrayTexture(sh2, width, height, depth);\n texture.format = RGBAIntegerFormat;\n texture.type = UnsignedIntType;\n texture.internalFormat = "RGBA32UI";\n texture.needsUpdate = true;\n sh2Texture = new DynoUsampler2DArray({\n value: texture,\n key: "sh2"\n });\n this.packedSplats.extra.sh2Texture = sh2Texture;\n }\n if (!this.packedSplats.extra.sh3) {\n return { sh1Texture, sh2Texture };\n }\n let sh3Texture = this.packedSplats.extra.sh3Texture;\n if (!sh3Texture) {\n let sh3 = this.packedSplats.extra.sh3;\n const { width, height, depth, maxSplats } = getTextureSize(\n sh3.length / 4\n );\n if (sh3.length < maxSplats * 4) {\n const newSh3 = new Uint32Array(maxSplats * 4);\n newSh3.set(sh3);\n this.packedSplats.extra.sh3 = newSh3;\n sh3 = newSh3;\n }\n const texture = new DataArrayTexture(sh3, width, height, depth);\n texture.format = RGBAIntegerFormat;\n texture.type = UnsignedIntType;\n texture.internalFormat = "RGBA32UI";\n texture.needsUpdate = true;\n sh3Texture = new DynoUsampler2DArray({\n value: texture,\n key: "sh3"\n });\n this.packedSplats.extra.sh3Texture = sh3Texture;\n }\n return { sh1Texture, sh2Texture, sh3Texture };\n }\n };\n _SplatMesh.staticInitialized = _SplatMesh.staticInitialize();\n _SplatMesh.isStaticInitialized = false;\n _SplatMesh.dynoTime = new DynoFloat({ value: 0 });\n let SplatMesh = _SplatMesh;\n const defineEvaluateSH1 = unindent(`\n vec3 evaluateSH1(Gsplat gsplat, usampler2DArray sh1, vec3 viewDir) {\n // Extract sint7 values packed into 2 x uint32\n uvec2 packed = texelFetch(sh1, splatTexCoord(gsplat.index), 0).rg;\n vec3 sh1_0 = vec3(ivec3(\n int(packed.x << 25u) >> 25,\n int(packed.x << 18u) >> 25,\n int(packed.x << 11u) >> 25\n )) / 63.0;\n vec3 sh1_1 = vec3(ivec3(\n int(packed.x << 4u) >> 25,\n int((packed.x >> 3u) | (packed.y << 29u)) >> 25,\n int(packed.y << 22u) >> 25\n )) / 63.0;\n vec3 sh1_2 = vec3(ivec3(\n int(packed.y << 15u) >> 25,\n int(packed.y << 8u) >> 25,\n int(packed.y << 1u) >> 25\n )) / 63.0;\n\n return sh1_0 * (-0.4886025 * viewDir.y)\n + sh1_1 * (0.4886025 * viewDir.z)\n + sh1_2 * (-0.4886025 * viewDir.x);\n }\n`);\n const defineEvaluateSH2 = unindent(`\n vec3 evaluateSH2(Gsplat gsplat, usampler2DArray sh2, vec3 viewDir) {\n // Extract sint8 values packed into 4 x uint32\n uvec4 packed = texelFetch(sh2, splatTexCoord(gsplat.index), 0);\n vec3 sh2_0 = vec3(ivec3(\n int(packed.x << 24u) >> 24,\n int(packed.x << 16u) >> 24,\n int(packed.x << 8u) >> 24\n )) / 127.0;\n vec3 sh2_1 = vec3(ivec3(\n int(packed.x) >> 24,\n int(packed.y << 24u) >> 24,\n int(packed.y << 16u) >> 24\n )) / 127.0;\n vec3 sh2_2 = vec3(ivec3(\n int(packed.y << 8u) >> 24,\n int(packed.y) >> 24,\n int(packed.z << 24u) >> 24\n )) / 127.0;\n vec3 sh2_3 = vec3(ivec3(\n int(packed.z << 16u) >> 24,\n int(packed.z << 8u) >> 24,\n int(packed.z) >> 24\n )) / 127.0;\n vec3 sh2_4 = vec3(ivec3(\n int(packed.w << 24u) >> 24,\n int(packed.w << 16u) >> 24,\n int(packed.w << 8u) >> 24\n )) / 127.0;\n\n return sh2_0 * (1.0925484 * viewDir.x * viewDir.y)\n + sh2_1 * (1.0925484 * viewDir.y * viewDir.z)\n + sh2_2 * (0.3153915 * (2.0 * viewDir.z * viewDir.z - viewDir.x * viewDir.x - viewDir.y * viewDir.y))\n + sh2_3 * (1.0925484 * viewDir.x * viewDir.z)\n + sh2_4 * (0.5462742 * (viewDir.x * viewDir.x - viewDir.y * viewDir.y));\n }\n`);\n const defineEvaluateSH3 = unindent(`\n vec3 evaluateSH3(Gsplat gsplat, usampler2DArray sh3, vec3 viewDir) {\n // Extract sint6 values packed into 4 x uint32\n uvec4 packed = texelFetch(sh3, splatTexCoord(gsplat.index), 0);\n vec3 sh3_0 = vec3(ivec3(\n int(packed.x << 26u) >> 26,\n int(packed.x << 20u) >> 26,\n int(packed.x << 14u) >> 26\n )) / 31.0;\n vec3 sh3_1 = vec3(ivec3(\n int(packed.x << 8u) >> 26,\n int(packed.x << 2u) >> 26,\n int((packed.x >> 4u) | (packed.y << 28u)) >> 26\n )) / 31.0;\n vec3 sh3_2 = vec3(ivec3(\n int(packed.y << 22u) >> 26,\n int(packed.y << 16u) >> 26,\n int(packed.y << 10u) >> 26\n )) / 31.0;\n vec3 sh3_3 = vec3(ivec3(\n int(packed.y << 4u) >> 26,\n int((packed.y >> 2u) | (packed.z << 30u)) >> 26,\n int(packed.z << 24u) >> 26\n )) / 31.0;\n vec3 sh3_4 = vec3(ivec3(\n int(packed.z << 18u) >> 26,\n int(packed.z << 12u) >> 26,\n int(packed.z << 6u) >> 26\n )) / 31.0;\n vec3 sh3_5 = vec3(ivec3(\n int(packed.z) >> 26,\n int(packed.w << 26u) >> 26,\n int(packed.w << 20u) >> 26\n )) / 31.0;\n vec3 sh3_6 = vec3(ivec3(\n int(packed.w << 14u) >> 26,\n int(packed.w << 8u) >> 26,\n int(packed.w << 2u) >> 26\n )) / 31.0;\n\n float xx = viewDir.x * viewDir.x;\n float yy = viewDir.y * viewDir.y;\n float zz = viewDir.z * viewDir.z;\n float xy = viewDir.x * viewDir.y;\n float yz = viewDir.y * viewDir.z;\n float zx = viewDir.z * viewDir.x;\n\n return sh3_0 * (-0.5900436 * viewDir.y * (3.0 * xx - yy))\n + sh3_1 * (2.8906114 * xy * viewDir.z) +\n + sh3_2 * (-0.4570458 * viewDir.y * (4.0 * zz - xx - yy))\n + sh3_3 * (0.3731763 * viewDir.z * (2.0 * zz - 3.0 * xx - 3.0 * yy))\n + sh3_4 * (-0.4570458 * viewDir.x * (4.0 * zz - xx - yy))\n + sh3_5 * (1.4453057 * viewDir.z * (xx - yy))\n + sh3_6 * (-0.5900436 * viewDir.x * (xx - 3.0 * yy));\n }\n`);\n function evaluateSH1(gsplat, sh1, viewDir) {\n return dyno({\n inTypes: { gsplat: Gsplat, sh1: "usampler2DArray", viewDir: "vec3" },\n outTypes: { rgb: "vec3" },\n inputs: { gsplat, sh1, viewDir },\n globals: () => [defineGsplat, defineEvaluateSH1],\n statements: ({ inputs, outputs }) => {\n const statements = unindentLines(`\n if (isGsplatActive(${inputs.gsplat}.flags)) {\n ${outputs.rgb} = evaluateSH1(${inputs.gsplat}, ${inputs.sh1}, ${inputs.viewDir});\n } else {\n ${outputs.rgb} = vec3(0.0);\n }\n `);\n return statements;\n }\n }).outputs.rgb;\n }\n function evaluateSH2(gsplat, sh2, viewDir) {\n return dyno({\n inTypes: { gsplat: Gsplat, sh2: "usampler2DArray", viewDir: "vec3" },\n outTypes: { rgb: "vec3" },\n inputs: { gsplat, sh2, viewDir },\n globals: () => [defineGsplat, defineEvaluateSH2],\n statements: ({ inputs, outputs }) => unindentLines(`\n if (isGsplatActive(${inputs.gsplat}.flags)) {\n ${outputs.rgb} = evaluateSH2(${inputs.gsplat}, ${inputs.sh2}, ${inputs.viewDir});\n } else {\n ${outputs.rgb} = vec3(0.0);\n }\n `)\n }).outputs.rgb;\n }\n function evaluateSH3(gsplat, sh3, viewDir) {\n return dyno({\n inTypes: { gsplat: Gsplat, sh3: "usampler2DArray", viewDir: "vec3" },\n outTypes: { rgb: "vec3" },\n inputs: { gsplat, sh3, viewDir },\n globals: () => [defineGsplat, defineEvaluateSH3],\n statements: ({ inputs, outputs }) => unindentLines(`\n if (isGsplatActive(${inputs.gsplat}.flags)) {\n ${outputs.rgb} = evaluateSH3(${inputs.gsplat}, ${inputs.sh3}, ${inputs.viewDir});\n } else {\n ${outputs.rgb} = vec3(0.0);\n }\n `)\n }).outputs.rgb;\n }\n function WorkerWrapper(options) {\n return new Worker(\n self.location.href,\n {\n name: options == null ? void 0 : options.name\n }\n );\n }\n class SplatWorker {\n constructor() {\n this.messages = {};\n this.messageIdNext = 0;\n this.worker = new WorkerWrapper();\n this.worker.onmessage = (event) => this.onMessage(event);\n }\n makeMessageId() {\n return ++this.messageIdNext;\n }\n makeMessagePromiseId() {\n const id = this.makeMessageId();\n const promise = new Promise((resolve, reject) => {\n this.messages[id] = { resolve, reject };\n });\n return { id, promise };\n }\n onMessage(event) {\n const { id, result, error } = event.data;\n const handler = this.messages[id];\n if (handler) {\n delete this.messages[id];\n if (error) {\n handler.reject(error);\n } else {\n handler.resolve(result);\n }\n }\n }\n // Invoke an RPC on the worker with the given name and arguments.\n // The normal usage of a worker is to run one activity at a time,\n // but this function allows for concurrent calls, tagging each request\n // with a unique message Id and awaiting a response to that same Id.\n // The method will automatically transfer any ArrayBuffers in the\n // arguments to the worker. If you\'d like to transfer a copy of a\n // buffer then you must clone it before passing to this function.\n async call(name, args) {\n const { id, promise } = this.makeMessagePromiseId();\n this.worker.postMessage(\n { name, args, id },\n { transfer: getArrayBuffers(args) }\n );\n return promise;\n }\n }\n let maxWorkers = 4;\n let numWorkers = 0;\n const freeWorkers = [];\n const workerQueue = [];\n async function allocWorker() {\n const worker = freeWorkers.shift();\n if (worker) {\n return worker;\n }\n if (numWorkers < maxWorkers) {\n const worker2 = new SplatWorker();\n numWorkers += 1;\n return worker2;\n }\n return new Promise((resolve) => {\n workerQueue.push(resolve);\n });\n }\n function freeWorker(worker) {\n if (numWorkers > maxWorkers) {\n numWorkers -= 1;\n return;\n }\n const waiter = workerQueue.shift();\n if (waiter) {\n waiter(worker);\n return;\n }\n freeWorkers.push(worker);\n }\n async function withWorker(callback) {\n const worker = await allocWorker();\n try {\n return await callback(worker);\n } finally {\n freeWorker(worker);\n }\n }\n var SplatFileType = /* @__PURE__ */ ((SplatFileType2) => {\n SplatFileType2["PLY"] = "ply";\n SplatFileType2["SPZ"] = "spz";\n SplatFileType2["SPLAT"] = "splat";\n SplatFileType2["KSPLAT"] = "ksplat";\n return SplatFileType2;\n })(SplatFileType || {});\n function getSplatFileType(fileBytes) {\n const view = new DataView(fileBytes.buffer);\n if ((view.getUint32(0, true) & 16777215) === 7957616) {\n return "ply";\n }\n if ((view.getUint32(0, true) & 16777215) === 559903) {\n const header = decompressPartialGzip(fileBytes, 4);\n const gView = new DataView(header.buffer);\n if (gView.getUint32(0, true) === 1347635022) {\n return "spz";\n }\n return void 0;\n }\n return void 0;\n }\n function getFileExtension(pathOrUrl) {\n const noTrailing = pathOrUrl.split(/[?#]/, 1)[0];\n const lastSlash = Math.max(\n noTrailing.lastIndexOf("/"),\n noTrailing.lastIndexOf("\\\\")\n );\n const filename = noTrailing.slice(lastSlash + 1);\n const lastDot = filename.lastIndexOf(".");\n if (lastDot <= 0 || lastDot === filename.length - 1) {\n return "";\n }\n return filename.slice(lastDot + 1).toLowerCase();\n }\n function getSplatFileTypeFromPath(pathOrUrl) {\n const extension = getFileExtension(pathOrUrl);\n if (extension === "ply") {\n return "ply";\n }\n if (extension === "spz") {\n return "spz";\n }\n if (extension === "splat") {\n return "splat";\n }\n if (extension === "ksplat") {\n return "ksplat";\n }\n return void 0;\n }\n async function unpackSplats({\n input,\n fileType,\n pathOrUrl\n }) {\n const fileBytes = input instanceof ArrayBuffer ? new Uint8Array(input) : input;\n let splatFileType = fileType;\n if (!fileType) {\n splatFileType = getSplatFileType(fileBytes);\n if (!splatFileType && pathOrUrl) {\n splatFileType = getSplatFileTypeFromPath(pathOrUrl);\n }\n }\n switch (splatFileType) {\n case "ply": {\n const ply = new PlyReader({ fileBytes });\n await ply.parseHeader();\n const numSplats = ply.numSplats;\n const maxSplats = getTextureSize(numSplats).maxSplats;\n const args = { fileBytes, packedArray: new Uint32Array(maxSplats * 4) };\n return await withWorker(async (worker) => {\n const { packedArray, numSplats: numSplats2, extra } = await worker.call(\n "unpackPly",\n args\n );\n return { packedArray, numSplats: numSplats2, extra };\n });\n }\n case "spz": {\n return await withWorker(async (worker) => {\n const { packedArray, numSplats, extra } = await worker.call(\n "decodeSpz",\n {\n fileBytes\n }\n );\n return { packedArray, numSplats, extra };\n });\n }\n case "splat": {\n return await withWorker(async (worker) => {\n const { packedArray, numSplats } = await worker.call(\n "decodeAntiSplat",\n {\n fileBytes\n }\n );\n return { packedArray, numSplats };\n });\n }\n case "ksplat":\n return await withWorker(async (worker) => {\n const { packedArray, numSplats, extra } = await worker.call(\n "decodeKsplat",\n { fileBytes }\n );\n return { packedArray, numSplats, extra };\n });\n default: {\n throw new Error(`Unknown splat file type: ${splatFileType}`);\n }\n }\n }\n class SplatData {\n constructor({ maxSplats = 1 } = {}) {\n this.numSplats = 0;\n this.maxSplats = getTextureSize(maxSplats).maxSplats;\n this.centers = new Float32Array(this.maxSplats * 3);\n this.scales = new Float32Array(this.maxSplats * 3);\n this.quaternions = new Float32Array(this.maxSplats * 4);\n this.opacities = new Float32Array(this.maxSplats);\n this.colors = new Float32Array(this.maxSplats * 3);\n }\n pushSplat() {\n const index = this.numSplats;\n this.ensureIndex(index);\n this.numSplats += 1;\n return index;\n }\n unpushSplat(index) {\n if (index === this.numSplats - 1) {\n this.numSplats -= 1;\n } else {\n throw new Error("Cannot unpush splat from non-last position");\n }\n }\n ensureCapacity(numSplats) {\n if (numSplats > this.maxSplats) {\n const targetSplats = Math.max(numSplats, this.maxSplats * 2);\n const newCenters = new Float32Array(targetSplats * 3);\n const newScales = new Float32Array(targetSplats * 3);\n const newQuaternions = new Float32Array(targetSplats * 4);\n const newOpacities = new Float32Array(targetSplats);\n const newColors = new Float32Array(targetSplats * 3);\n newCenters.set(this.centers);\n newScales.set(this.scales);\n newQuaternions.set(this.quaternions);\n newOpacities.set(this.opacities);\n newColors.set(this.colors);\n this.centers = newCenters;\n this.scales = newScales;\n this.quaternions = newQuaternions;\n this.opacities = newOpacities;\n this.colors = newColors;\n if (this.sh1) {\n const newSh1 = new Float32Array(targetSplats * 9);\n newSh1.set(this.sh1);\n this.sh1 = newSh1;\n }\n if (this.sh2) {\n const newSh2 = new Float32Array(targetSplats * 15);\n newSh2.set(this.sh2);\n this.sh2 = newSh2;\n }\n if (this.sh3) {\n const newSh3 = new Float32Array(targetSplats * 21);\n newSh3.set(this.sh3);\n this.sh3 = newSh3;\n }\n this.maxSplats = targetSplats;\n }\n }\n ensureIndex(index) {\n this.ensureCapacity(index + 1);\n }\n setCenter(index, x2, y, z) {\n this.centers[index * 3] = x2;\n this.centers[index * 3 + 1] = y;\n this.centers[index * 3 + 2] = z;\n }\n setScale(index, scaleX, scaleY, scaleZ) {\n this.scales[index * 3] = scaleX;\n this.scales[index * 3 + 1] = scaleY;\n this.scales[index * 3 + 2] = scaleZ;\n }\n setQuaternion(index, x2, y, z, w) {\n this.quaternions[index * 4] = x2;\n this.quaternions[index * 4 + 1] = y;\n this.quaternions[index * 4 + 2] = z;\n this.quaternions[index * 4 + 3] = w;\n }\n setOpacity(index, opacity) {\n this.opacities[index] = opacity;\n }\n setColor(index, r, g, b) {\n this.colors[index * 3] = r;\n this.colors[index * 3 + 1] = g;\n this.colors[index * 3 + 2] = b;\n }\n setSh1(index, sh1) {\n if (!this.sh1) {\n this.sh1 = new Float32Array(this.maxSplats * 9);\n }\n for (let j = 0; j < 9; ++j) {\n this.sh1[index * 9 + j] = sh1[j];\n }\n }\n setSh2(index, sh2) {\n if (!this.sh2) {\n this.sh2 = new Float32Array(this.maxSplats * 15);\n }\n for (let j = 0; j < 15; ++j) {\n this.sh2[index * 15 + j] = sh2[j];\n }\n }\n setSh3(index, sh3) {\n if (!this.sh3) {\n this.sh3 = new Float32Array(this.maxSplats * 21);\n }\n for (let j = 0; j < 21; ++j) {\n this.sh3[index * 21 + j] = sh3[j];\n }\n }\n }\n class SpzReader {\n constructor({ fileBytes }) {\n this.fileBytes = fileBytes instanceof ArrayBuffer ? new Uint8Array(fileBytes) : fileBytes;\n this.reader = new GunzipReader({ fileBytes: this.fileBytes });\n const header = new DataView(this.reader.read(16).buffer);\n if (header.getUint32(0, true) !== 1347635022) {\n throw new Error("Invalid SPZ file");\n }\n this.version = header.getUint32(4, true);\n if (this.version < 1 || this.version > 2) {\n throw new Error(`Unsupported SPZ version: ${this.version}`);\n }\n this.numSplats = header.getUint32(8, true);\n this.shDegree = header.getUint8(12);\n this.fractionalBits = header.getUint8(13);\n this.flags = header.getUint8(14);\n this.flagAntiAlias = (this.flags & 1) !== 0;\n this.reserved = header.getUint8(15);\n this.parsed = false;\n }\n parseSplats(centerCallback, alphaCallback, rgbCallback, scalesCallback, quatCallback, shCallback) {\n if (this.parsed) {\n throw new Error("SPZ file already parsed");\n }\n this.parsed = true;\n if (this.version === 1) {\n const centerBytes = this.reader.read(this.numSplats * 3 * 2);\n const centerUint16 = new Uint16Array(centerBytes.buffer);\n for (let i2 = 0; i2 < this.numSplats; i2++) {\n const i3 = i2 * 3;\n const x2 = fromHalf(centerUint16[i3]);\n const y = fromHalf(centerUint16[i3 + 1]);\n const z = fromHalf(centerUint16[i3 + 2]);\n centerCallback == null ? void 0 : centerCallback(i2, x2, y, z);\n }\n } else if (this.version === 2) {\n const fixed = 1 << this.fractionalBits;\n const centerBytes = this.reader.read(this.numSplats * 3 * 3);\n for (let i2 = 0; i2 < this.numSplats; i2++) {\n const i9 = i2 * 9;\n const x2 = ((centerBytes[i9 + 2] << 24 | centerBytes[i9 + 1] << 16 | centerBytes[i9] << 8) >> 8) / fixed;\n const y = ((centerBytes[i9 + 5] << 24 | centerBytes[i9 + 4] << 16 | centerBytes[i9 + 3] << 8) >> 8) / fixed;\n const z = ((centerBytes[i9 + 8] << 24 | centerBytes[i9 + 7] << 16 | centerBytes[i9 + 6] << 8) >> 8) / fixed;\n centerCallback == null ? void 0 : centerCallback(i2, x2, y, z);\n }\n } else {\n throw new Error("Unreachable");\n }\n {\n const bytes = this.reader.read(this.numSplats);\n for (let i2 = 0; i2 < this.numSplats; i2++) {\n alphaCallback == null ? void 0 : alphaCallback(i2, bytes[i2] / 255);\n }\n }\n {\n const rgbBytes = this.reader.read(this.numSplats * 3);\n const scale = SH_C0 / 0.15;\n for (let i2 = 0; i2 < this.numSplats; i2++) {\n const i3 = i2 * 3;\n const r = (rgbBytes[i3] / 255 - 0.5) * scale + 0.5;\n const g = (rgbBytes[i3 + 1] / 255 - 0.5) * scale + 0.5;\n const b = (rgbBytes[i3 + 2] / 255 - 0.5) * scale + 0.5;\n rgbCallback == null ? void 0 : rgbCallback(i2, r, g, b);\n }\n }\n {\n const scalesBytes = this.reader.read(this.numSplats * 3);\n for (let i2 = 0; i2 < this.numSplats; i2++) {\n const i3 = i2 * 3;\n const scaleX = Math.exp(scalesBytes[i3] / 16 - 10);\n const scaleY = Math.exp(scalesBytes[i3 + 1] / 16 - 10);\n const scaleZ = Math.exp(scalesBytes[i3 + 2] / 16 - 10);\n scalesCallback == null ? void 0 : scalesCallback(i2, scaleX, scaleY, scaleZ);\n }\n }\n {\n const quatBytes = this.reader.read(this.numSplats * 3);\n for (let i2 = 0; i2 < this.numSplats; i2++) {\n const i3 = i2 * 3;\n const quatX = quatBytes[i3] / 127.5 - 1;\n const quatY = quatBytes[i3 + 1] / 127.5 - 1;\n const quatZ = quatBytes[i3 + 2] / 127.5 - 1;\n const quatW = Math.sqrt(\n Math.max(0, 1 - quatX * quatX - quatY * quatY - quatZ * quatZ)\n );\n quatCallback == null ? void 0 : quatCallback(i2, quatX, quatY, quatZ, quatW);\n }\n }\n if (shCallback && this.shDegree >= 1) {\n const sh1 = new Float32Array(3 * 3);\n const sh2 = this.shDegree >= 2 ? new Float32Array(5 * 3) : void 0;\n const sh3 = this.shDegree >= 3 ? new Float32Array(7 * 3) : void 0;\n const shBytes = this.reader.read(\n this.numSplats * SH_DEGREE_TO_VECS[this.shDegree] * 3\n );\n let offset = 0;\n for (let i2 = 0; i2 < this.numSplats; i2++) {\n for (let j = 0; j < 9; ++j) {\n sh1[j] = (shBytes[offset + j] - 128) / 128;\n }\n offset += 9;\n if (sh2) {\n for (let j = 0; j < 15; ++j) {\n sh2[j] = (shBytes[offset + j] - 128) / 128;\n }\n offset += 15;\n }\n if (sh3) {\n for (let j = 0; j < 21; ++j) {\n sh3[j] = (shBytes[offset + j] - 128) / 128;\n }\n offset += 21;\n }\n shCallback == null ? void 0 : shCallback(i2, sh1, sh2, sh3);\n }\n }\n }\n }\n const SH_DEGREE_TO_VECS = { 1: 3, 2: 8, 3: 15 };\n const SH_C0 = 0.28209479177387814;\n const SPZ_MAGIC = 1347635022;\n const SPZ_VERSION = 2;\n const FLAG_ANTIALIASED = 1;\n class SpzWriter {\n constructor({\n numSplats,\n shDegree,\n fractionalBits = 12,\n flagAntiAlias = true\n }) {\n this.clippedCount = 0;\n const splatSize = 9 + 1 + 3 + 3 + 3 + (shDegree >= 1 ? 9 : 0) + (shDegree >= 2 ? 15 : 0) + (shDegree >= 3 ? 21 : 0);\n const bufferSize = 16 + numSplats * splatSize;\n this.buffer = new ArrayBuffer(bufferSize);\n this.view = new DataView(this.buffer);\n this.view.setUint32(0, SPZ_MAGIC, true);\n this.view.setUint32(4, SPZ_VERSION, true);\n this.view.setUint32(8, numSplats, true);\n this.view.setUint8(12, shDegree);\n this.view.setUint8(13, fractionalBits);\n this.view.setUint8(14, flagAntiAlias ? FLAG_ANTIALIASED : 0);\n this.view.setUint8(15, 0);\n this.numSplats = numSplats;\n this.shDegree = shDegree;\n this.fractionalBits = fractionalBits;\n this.fraction = 1 << fractionalBits;\n this.flagAntiAlias = flagAntiAlias;\n }\n setCenter(index, x2, y, z) {\n const xRounded = Math.round(x2 * this.fraction);\n const xInt = Math.max(-8388607, Math.min(8388607, xRounded));\n const yRounded = Math.round(y * this.fraction);\n const yInt = Math.max(-8388607, Math.min(8388607, yRounded));\n const zRounded = Math.round(z * this.fraction);\n const zInt = Math.max(-8388607, Math.min(8388607, zRounded));\n const clipped = xRounded !== xInt || yRounded !== yInt || zRounded !== zInt;\n if (clipped) {\n this.clippedCount += 1;\n }\n const i9 = index * 9;\n const base = 16 + i9;\n this.view.setUint8(base, xInt & 255);\n this.view.setUint8(base + 1, xInt >> 8 & 255);\n this.view.setUint8(base + 2, xInt >> 16 & 255);\n this.view.setUint8(base + 3, yInt & 255);\n this.view.setUint8(base + 4, yInt >> 8 & 255);\n this.view.setUint8(base + 5, yInt >> 16 & 255);\n this.view.setUint8(base + 6, zInt & 255);\n this.view.setUint8(base + 7, zInt >> 8 & 255);\n this.view.setUint8(base + 8, zInt >> 16 & 255);\n }\n setAlpha(index, alpha) {\n const base = 16 + this.numSplats * 9 + index;\n this.view.setUint8(\n base,\n Math.max(0, Math.min(255, Math.round(alpha * 255)))\n );\n }\n static scaleRgb(r) {\n const v = ((r - 0.5) / (SH_C0 / 0.15) + 0.5) * 255;\n return Math.max(0, Math.min(255, Math.round(v)));\n }\n setRgb(index, r, g, b) {\n const base = 16 + this.numSplats * 10 + index * 3;\n this.view.setUint8(base, SpzWriter.scaleRgb(r));\n this.view.setUint8(base + 1, SpzWriter.scaleRgb(g));\n this.view.setUint8(base + 2, SpzWriter.scaleRgb(b));\n }\n setScale(index, scaleX, scaleY, scaleZ) {\n const base = 16 + this.numSplats * 13 + index * 3;\n this.view.setUint8(\n base,\n Math.max(0, Math.min(255, Math.round((Math.log(scaleX) + 10) * 16)))\n );\n this.view.setUint8(\n base + 1,\n Math.max(0, Math.min(255, Math.round((Math.log(scaleY) + 10) * 16)))\n );\n this.view.setUint8(\n base + 2,\n Math.max(0, Math.min(255, Math.round((Math.log(scaleZ) + 10) * 16)))\n );\n }\n setQuat(index, quatX, quatY, quatZ, quatW) {\n const base = 16 + this.numSplats * 16 + index * 3;\n const quatNeg = quatW < 0;\n this.view.setUint8(\n base,\n Math.max(\n 0,\n Math.min(255, Math.round(((quatNeg ? -quatX : quatX) + 1) * 127.5))\n )\n );\n this.view.setUint8(\n base + 1,\n Math.max(\n 0,\n Math.min(255, Math.round(((quatNeg ? -quatY : quatY) + 1) * 127.5))\n )\n );\n this.view.setUint8(\n base + 2,\n Math.max(\n 0,\n Math.min(255, Math.round(((quatNeg ? -quatZ : quatZ) + 1) * 127.5))\n )\n );\n }\n static quantizeSh(sh, bits2) {\n const value = Math.round(sh * 128) + 128;\n const bucketSize = 1 << 8 - bits2;\n const quantized = Math.floor((value + bucketSize / 2) / bucketSize) * bucketSize;\n return Math.max(0, Math.min(255, quantized));\n }\n setSh(index, sh1, sh2, sh3) {\n const shVecs = SH_DEGREE_TO_VECS[this.shDegree] || 0;\n const base1 = 16 + this.numSplats * 19 + index * shVecs * 3;\n for (let j = 0; j < 9; ++j) {\n this.view.setUint8(base1 + j, SpzWriter.quantizeSh(sh1[j], 5));\n }\n if (sh2) {\n const base2 = base1 + 9;\n for (let j = 0; j < 15; ++j) {\n this.view.setUint8(base2 + j, SpzWriter.quantizeSh(sh2[j], 4));\n }\n if (sh3) {\n const base3 = base2 + 15;\n for (let j = 0; j < 21; ++j) {\n this.view.setUint8(base3 + j, SpzWriter.quantizeSh(sh3[j], 4));\n }\n }\n }\n }\n async finalize() {\n const input = new Uint8Array(this.buffer);\n const stream = new ReadableStream({\n async start(controller) {\n controller.enqueue(input);\n controller.close();\n }\n });\n const compressed = stream.pipeThrough(new CompressionStream("gzip"));\n const response = new Response(compressed);\n const buffer = await response.arrayBuffer();\n console.log(\n "Compressed",\n input.length,\n "bytes to",\n buffer.byteLength,\n "bytes"\n );\n return new Uint8Array(buffer);\n }\n }\n async function transcodeSpz(input) {\n var _a2, _b2, _c;\n const splats = new SplatData();\n const {\n inputs,\n clipXyz,\n maxSh,\n fractionalBits = 12,\n opacityThreshold\n } = input;\n for (const input2 of inputs) {\n let transformPos2 = function(pos) {\n pos.multiplyScalar(scale);\n pos.applyQuaternion(quaternion);\n pos.add(translate);\n return pos;\n }, transformScales = function(scales) {\n scales.multiplyScalar(scale);\n return scales;\n }, transformQuaternion = function(quat) {\n quat.premultiply(quaternion);\n return quat;\n }, withinClip = function(p) {\n return !clip || clip.containsPoint(p);\n }, withinOpacity = function(opacity) {\n return opacityThreshold !== void 0 ? opacity >= opacityThreshold : true;\n };\n const scale = ((_a2 = input2.transform) == null ? void 0 : _a2.scale) ?? 1;\n const quaternion = new Quaternion().fromArray(\n ((_b2 = input2.transform) == null ? void 0 : _b2.quaternion) ?? [0, 0, 0, 1]\n );\n const translate = new Vector3().fromArray(\n ((_c = input2.transform) == null ? void 0 : _c.translate) ?? [0, 0, 0]\n );\n const clip = clipXyz ? new Box3(\n new Vector3().fromArray(clipXyz.min),\n new Vector3().fromArray(clipXyz.max)\n ) : void 0;\n let fileType = input2.fileType;\n if (!fileType) {\n fileType = getSplatFileType(input2.fileBytes);\n if (!fileType && input2.pathOrUrl) {\n fileType = getSplatFileTypeFromPath(input2.pathOrUrl);\n }\n }\n switch (fileType) {\n case SplatFileType.PLY: {\n const ply = new PlyReader({ fileBytes: input2.fileBytes });\n await ply.parseHeader();\n let lastIndex = null;\n ply.parseSplats(\n (index, x2, y, z, scaleX, scaleY, scaleZ, quatX, quatY, quatZ, quatW, opacity, r, g, b) => {\n const center = transformPos2(new Vector3(x2, y, z));\n if (withinClip(center) && withinOpacity(opacity)) {\n lastIndex = splats.pushSplat();\n splats.setCenter(lastIndex, center.x, center.y, center.z);\n const scales = transformScales(\n new Vector3(scaleX, scaleY, scaleZ)\n );\n splats.setScale(lastIndex, scales.x, scales.y, scales.z);\n const quaternion2 = transformQuaternion(\n new Quaternion(quatX, quatY, quatZ, quatW)\n );\n splats.setQuaternion(\n lastIndex,\n quaternion2.x,\n quaternion2.y,\n quaternion2.z,\n quaternion2.w\n );\n splats.setOpacity(lastIndex, opacity);\n splats.setColor(lastIndex, r, g, b);\n } else {\n lastIndex = null;\n }\n },\n (index, sh1, sh2, sh3) => {\n if (sh1 && lastIndex !== null) {\n splats.setSh1(lastIndex, sh1);\n }\n if (sh2 && lastIndex !== null) {\n splats.setSh2(lastIndex, sh2);\n }\n if (sh3 && lastIndex !== null) {\n splats.setSh3(lastIndex, sh3);\n }\n }\n );\n break;\n }\n case SplatFileType.SPZ: {\n const spz2 = new SpzReader({ fileBytes: input2.fileBytes });\n const mapping = new Int32Array(spz2.numSplats);\n mapping.fill(-1);\n const centers = new Float32Array(spz2.numSplats * 3);\n const center = new Vector3();\n spz2.parseSplats(\n (index, x2, y, z) => {\n const center2 = transformPos2(new Vector3(x2, y, z));\n centers[index * 3] = center2.x;\n centers[index * 3 + 1] = center2.y;\n centers[index * 3 + 2] = center2.z;\n },\n (index, alpha) => {\n center.fromArray(centers, index * 3);\n if (withinClip(center) && withinOpacity(alpha)) {\n mapping[index] = splats.pushSplat();\n splats.setCenter(mapping[index], center.x, center.y, center.z);\n splats.setOpacity(mapping[index], alpha);\n }\n },\n (index, r, g, b) => {\n if (mapping[index] >= 0) {\n splats.setColor(mapping[index], r, g, b);\n }\n },\n (index, scaleX, scaleY, scaleZ) => {\n if (mapping[index] >= 0) {\n const scales = transformScales(\n new Vector3(scaleX, scaleY, scaleZ)\n );\n splats.setScale(mapping[index], scales.x, scales.y, scales.z);\n }\n },\n (index, quatX, quatY, quatZ, quatW) => {\n if (mapping[index] >= 0) {\n const quaternion2 = transformQuaternion(\n new Quaternion(quatX, quatY, quatZ, quatW)\n );\n splats.setQuaternion(\n mapping[index],\n quaternion2.x,\n quaternion2.y,\n quaternion2.z,\n quaternion2.w\n );\n }\n },\n (index, sh1, sh2, sh3) => {\n if (mapping[index] >= 0) {\n splats.setSh1(mapping[index], sh1);\n if (sh2) {\n splats.setSh2(mapping[index], sh2);\n }\n if (sh3) {\n splats.setSh3(mapping[index], sh3);\n }\n }\n }\n );\n break;\n }\n case SplatFileType.SPLAT:\n decodeAntiSplat(\n input2.fileBytes,\n (numSplats) => {\n },\n (index, x2, y, z, scaleX, scaleY, scaleZ, quatX, quatY, quatZ, quatW, opacity, r, g, b) => {\n const center = transformPos2(new Vector3(x2, y, z));\n if (withinClip(center) && withinOpacity(opacity)) {\n const index2 = splats.pushSplat();\n splats.setCenter(index2, center.x, center.y, center.z);\n const scales = transformScales(\n new Vector3(scaleX, scaleY, scaleZ)\n );\n splats.setScale(index2, scales.x, scales.y, scales.z);\n const quaternion2 = transformQuaternion(\n new Quaternion(quatX, quatY, quatZ, quatW)\n );\n splats.setQuaternion(\n index2,\n quaternion2.x,\n quaternion2.y,\n quaternion2.z,\n quaternion2.w\n );\n splats.setOpacity(index2, opacity);\n splats.setColor(index2, r, g, b);\n }\n }\n );\n break;\n case SplatFileType.KSPLAT: {\n let lastIndex = null;\n decodeKsplat(\n input2.fileBytes,\n (numSplats) => {\n },\n (index, x2, y, z, scaleX, scaleY, scaleZ, quatX, quatY, quatZ, quatW, opacity, r, g, b) => {\n const center = transformPos2(new Vector3(x2, y, z));\n if (withinClip(center) && withinOpacity(opacity)) {\n lastIndex = splats.pushSplat();\n splats.setCenter(lastIndex, center.x, center.y, center.z);\n const scales = transformScales(\n new Vector3(scaleX, scaleY, scaleZ)\n );\n splats.setScale(lastIndex, scales.x, scales.y, scales.z);\n const quaternion2 = transformQuaternion(\n new Quaternion(quatX, quatY, quatZ, quatW)\n );\n splats.setQuaternion(\n lastIndex,\n quaternion2.x,\n quaternion2.y,\n quaternion2.z,\n quaternion2.w\n );\n splats.setOpacity(lastIndex, opacity);\n splats.setColor(lastIndex, r, g, b);\n } else {\n lastIndex = null;\n }\n },\n (index, sh1, sh2, sh3) => {\n if (lastIndex !== null) {\n splats.setSh1(lastIndex, sh1);\n if (sh2) {\n splats.setSh2(lastIndex, sh2);\n }\n if (sh3) {\n splats.setSh3(lastIndex, sh3);\n }\n }\n }\n );\n break;\n }\n default:\n throw new Error(`transcodeSpz not implemented for ${fileType}`);\n }\n }\n const shDegree = Math.min(\n maxSh ?? 3,\n splats.sh3 ? 3 : splats.sh2 ? 2 : splats.sh1 ? 1 : 0\n );\n const spz = new SpzWriter({\n numSplats: splats.numSplats,\n shDegree,\n fractionalBits,\n flagAntiAlias: true\n });\n for (let i2 = 0; i2 < splats.numSplats; ++i2) {\n const i3 = i2 * 3;\n const i4 = i2 * 4;\n spz.setCenter(\n i2,\n splats.centers[i3],\n splats.centers[i3 + 1],\n splats.centers[i3 + 2]\n );\n spz.setScale(\n i2,\n splats.scales[i3],\n splats.scales[i3 + 1],\n splats.scales[i3 + 2]\n );\n spz.setQuat(\n i2,\n splats.quaternions[i4],\n splats.quaternions[i4 + 1],\n splats.quaternions[i4 + 2],\n splats.quaternions[i4 + 3]\n );\n spz.setAlpha(i2, splats.opacities[i2]);\n spz.setRgb(\n i2,\n splats.colors[i3],\n splats.colors[i3 + 1],\n splats.colors[i3 + 2]\n );\n if (splats.sh1 && shDegree >= 1) {\n spz.setSh(\n i2,\n splats.sh1.slice(i2 * 9, (i2 + 1) * 9),\n shDegree >= 2 && splats.sh2 ? splats.sh2.slice(i2 * 15, (i2 + 1) * 15) : void 0,\n shDegree >= 3 && splats.sh3 ? splats.sh3.slice(i2 * 21, (i2 + 1) * 21) : void 0\n );\n }\n }\n const spzBytes = await spz.finalize();\n return { fileBytes: spzBytes, clippedCount: spz.clippedCount };\n }\n async function onMessage(event) {\n const { name, args, id } = event.data;\n let result = void 0;\n let error = void 0;\n try {\n switch (name) {\n case "unpackPly": {\n const { packedArray, fileBytes } = args;\n const decoded = await unpackPly({ packedArray, fileBytes });\n result = {\n id,\n numSplats: decoded.numSplats,\n packedArray: decoded.packedArray,\n extra: decoded.extra\n };\n break;\n }\n case "decodeSpz": {\n const { fileBytes } = args;\n const decoded = unpackSpz(fileBytes);\n result = {\n id,\n numSplats: decoded.numSplats,\n packedArray: decoded.packedArray,\n extra: decoded.extra\n };\n break;\n }\n case "decodeAntiSplat": {\n const { fileBytes } = args;\n const decoded = unpackAntiSplat(fileBytes);\n result = {\n id,\n numSplats: decoded.numSplats,\n packedArray: decoded.packedArray\n };\n break;\n }\n case "decodeKsplat": {\n const { fileBytes } = args;\n const decoded = unpackKsplat(fileBytes);\n result = {\n id,\n numSplats: decoded.numSplats,\n packedArray: decoded.packedArray,\n extra: decoded.extra\n };\n break;\n }\n case "sortSplats": {\n const { maxSplats, totalSplats, readback, ordering } = args;\n result = {\n id,\n readback,\n ...sortSplats({ totalSplats, readback, ordering })\n };\n break;\n }\n case "sortDoubleSplats": {\n const { numSplats, readback, ordering } = args;\n result = {\n id,\n readback,\n ordering\n };\n if (WASM_SPLAT_SORT) {\n result = {\n id,\n readback,\n ordering,\n activeSplats: sort_splats(numSplats, readback, ordering)\n };\n }\n break;\n }\n case "transcodeSpz": {\n const input = args;\n const spzBytes = await transcodeSpz(input);\n result = {\n id,\n fileBytes: spzBytes,\n input\n };\n break;\n }\n default: {\n throw new Error(`Unknown name: ${name}`);\n }\n }\n } catch (e) {\n error = e;\n }\n self.postMessage(\n { id, result, error },\n { transfer: getArrayBuffers(result) }\n );\n }\n async function unpackPly({\n packedArray,\n fileBytes\n }) {\n const ply = new PlyReader({ fileBytes });\n await ply.parseHeader();\n const numSplats = ply.numSplats;\n const extra = {};\n const ZERO_CUTOFF = Math.exp(-20);\n ply.parseSplats(\n (index, x2, y, z, scaleX, scaleY, scaleZ, quatX, quatY, quatZ, quatW, opacity, r, g, b) => {\n setPackedSplat(\n packedArray,\n index,\n x2,\n y,\n z,\n scaleX < ZERO_CUTOFF ? 0 : Math.max(SCALE_MIN, scaleX),\n scaleY < ZERO_CUTOFF ? 0 : Math.max(SCALE_MIN, scaleY),\n scaleZ < ZERO_CUTOFF ? 0 : Math.max(SCALE_MIN, scaleZ),\n quatX,\n quatY,\n quatZ,\n quatW,\n opacity,\n r,\n g,\n b\n );\n },\n (index, sh1, sh2, sh3) => {\n if (sh1) {\n if (!extra.sh1) {\n extra.sh1 = new Uint32Array(numSplats * 2);\n }\n encodeSh1Rgb(extra.sh1, index, sh1);\n }\n if (sh2) {\n if (!extra.sh2) {\n extra.sh2 = new Uint32Array(numSplats * 4);\n }\n encodeSh2Rgb(extra.sh2, index, sh2);\n }\n if (sh3) {\n if (!extra.sh3) {\n extra.sh3 = new Uint32Array(numSplats * 4);\n }\n encodeSh3Rgb(extra.sh3, index, sh3);\n }\n }\n );\n return { packedArray, numSplats, extra };\n }\n function unpackSpz(fileBytes) {\n const spz = new SpzReader({ fileBytes });\n const numSplats = spz.numSplats;\n const maxSplats = computeMaxSplats(numSplats);\n const packedArray = new Uint32Array(maxSplats * 4);\n const extra = {};\n spz.parseSplats(\n (index, x2, y, z) => {\n setPackedSplatCenter(packedArray, index, x2, y, z);\n },\n (index, alpha) => {\n setPackedSplatOpacity(packedArray, index, alpha);\n },\n (index, r, g, b) => {\n setPackedSplatRgb(packedArray, index, r, g, b);\n },\n (index, scaleX, scaleY, scaleZ) => {\n setPackedSplatScales(packedArray, index, scaleX, scaleY, scaleZ);\n },\n (index, quatX, quatY, quatZ, quatW) => {\n setPackedSplatQuat(packedArray, index, quatX, quatY, quatZ, quatW);\n },\n (index, sh1, sh2, sh3) => {\n if (sh1) {\n if (!extra.sh1) {\n extra.sh1 = new Uint32Array(numSplats * 2);\n }\n encodeSh1Rgb(extra.sh1, index, sh1);\n }\n if (sh2) {\n if (!extra.sh2) {\n extra.sh2 = new Uint32Array(numSplats * 4);\n }\n encodeSh2Rgb(extra.sh2, index, sh2);\n }\n if (sh3) {\n if (!extra.sh3) {\n extra.sh3 = new Uint32Array(numSplats * 4);\n }\n encodeSh3Rgb(extra.sh3, index, sh3);\n }\n }\n );\n return { packedArray, numSplats, extra };\n }\n const DEPTH_INFINITY = 31744;\n const DEPTH_SIZE = DEPTH_INFINITY + 1;\n let depthArray = null;\n function sortSplats({\n totalSplats,\n readback,\n ordering\n }) {\n if (!depthArray) {\n depthArray = new Uint32Array(DEPTH_SIZE);\n }\n depthArray.fill(0);\n const readbackUint32 = readback.map((layer) => new Uint32Array(layer.buffer));\n const layerSize = readbackUint32[0].length;\n const numLayers = Math.ceil(totalSplats / layerSize);\n let layerBase = 0;\n for (let layer = 0; layer < numLayers; ++layer) {\n const readbackLayer = readbackUint32[layer];\n const layerSplats = Math.min(readbackLayer.length, totalSplats - layerBase);\n for (let i2 = 0; i2 < layerSplats; ++i2) {\n const pri = readbackLayer[i2] & 32767;\n if (pri < DEPTH_INFINITY) {\n depthArray[pri] += 1;\n }\n }\n layerBase += layerSplats;\n }\n let activeSplats = 0;\n for (let j = 0; j < DEPTH_SIZE; ++j) {\n const nextIndex = activeSplats + depthArray[j];\n depthArray[j] = activeSplats;\n activeSplats = nextIndex;\n }\n layerBase = 0;\n for (let layer = 0; layer < numLayers; ++layer) {\n const readbackLayer = readbackUint32[layer];\n const layerSplats = Math.min(readbackLayer.length, totalSplats - layerBase);\n for (let i2 = 0; i2 < layerSplats; ++i2) {\n const pri = readbackLayer[i2] & 32767;\n if (pri < DEPTH_INFINITY) {\n ordering[depthArray[pri]] = layerBase + i2;\n depthArray[pri] += 1;\n }\n }\n layerBase += layerSplats;\n }\n if (depthArray[DEPTH_SIZE - 1] !== activeSplats) {\n throw new Error(\n `Expected ${activeSplats} active splats but got ${depthArray[DEPTH_SIZE - 1]}`\n );\n }\n return { activeSplats, ordering };\n }\n function sortDoubleSplats({\n numSplats,\n readback,\n ordering\n }) {\n if (!depthArray) {\n depthArray = new Uint32Array(DEPTH_SIZE);\n }\n depthArray.fill(0);\n for (let i2 = 0; i2 < numSplats; ++i2) {\n const pri = readback[i2];\n if (pri < DEPTH_INFINITY) {\n depthArray[pri] += 1;\n }\n }\n let activeSplats = 0;\n for (let j = DEPTH_INFINITY - 1; j >= 0; --j) {\n const nextIndex = activeSplats + depthArray[j];\n depthArray[j] = activeSplats;\n activeSplats = nextIndex;\n }\n for (let i2 = 0; i2 < numSplats; ++i2) {\n const pri = readback[i2];\n if (pri < DEPTH_INFINITY) {\n ordering[depthArray[pri]] = i2;\n depthArray[pri] += 1;\n }\n }\n if (depthArray[0] !== activeSplats) {\n throw new Error(\n `Expected ${activeSplats} active splats but got ${depthArray[0]}`\n );\n }\n return { activeSplats, ordering };\n }\n const messageBuffer = [];\n function bufferMessage(event) {\n messageBuffer.push(event);\n }\n async function initialize() {\n self.addEventListener("message", bufferMessage);\n await __wbg_init();\n self.removeEventListener("message", bufferMessage);\n self.addEventListener("message", onMessage);\n for (const event of messageBuffer) {\n onMessage(event);\n }\n messageBuffer.length = 0;\n }\n initialize().catch(console.error);\n})();\n';
const blob = typeof self !== "undefined" && self.Blob && new Blob([jsContent], { type: "text/javascript;charset=utf-8" });
function WorkerWrapper(options) {
let objURL;
try {
objURL = blob && (self.URL || self.webkitURL).createObjectURL(blob);
if (!objURL) throw "";
const worker = new Worker(objURL, {
name: options == null ? void 0 : options.name
});
worker.addEventListener("error", () => {
(self.URL || self.webkitURL).revokeObjectURL(objURL);
});
return worker;
} catch (e) {
return new Worker(
"data:text/javascript;charset=utf-8," + encodeURIComponent(jsContent),
{
name: options == null ? void 0 : options.name
}
);
} finally {
objURL && (self.URL || self.webkitURL).revokeObjectURL(objURL);
}
}
class SplatWorker {
constructor() {
this.messages = {};
this.messageIdNext = 0;
this.worker = new WorkerWrapper();
this.worker.onmessage = (event) => this.onMessage(event);
}
makeMessageId() {
return ++this.messageIdNext;
}
makeMessagePromiseId() {
const id = this.makeMessageId();
const promise = new Promise((resolve, reject) => {
this.messages[id] = { resolve, reject };
});
return { id, promise };
}
onMessage(event) {
const { id, result, error } = event.data;
const handler = this.messages[id];
if (handler) {
delete this.messages[id];
if (error) {
handler.reject(error);
} else {
handler.resolve(result);
}
}
}
// Invoke an RPC on the worker with the given name and arguments.
// The normal usage of a worker is to run one activity at a time,
// but this function allows for concurrent calls, tagging each request
// with a unique message Id and awaiting a response to that same Id.
// The method will automatically transfer any ArrayBuffers in the
// arguments to the worker. If you'd like to transfer a copy of a
// buffer then you must clone it before passing to this function.
async call(name, args) {
const { id, promise } = this.makeMessagePromiseId();
this.worker.postMessage(
{ name, args, id },
{ transfer: getArrayBuffers(args) }
);
return promise;
}
}
let maxWorkers = 4;
let numWorkers = 0;
const freeWorkers = [];
const workerQueue = [];
async function allocWorker() {
const worker = freeWorkers.shift();
if (worker) {
return worker;
}
if (numWorkers < maxWorkers) {
const worker2 = new SplatWorker();
numWorkers += 1;
return worker2;
}
return new Promise((resolve) => {
workerQueue.push(resolve);
});
}
function freeWorker(worker) {
if (numWorkers > maxWorkers) {
numWorkers -= 1;
return;
}
const waiter = workerQueue.shift();
if (waiter) {
waiter(worker);
return;
}
freeWorkers.push(worker);
}
async function withWorker(callback) {
const worker = await allocWorker();
try {
return await callback(worker);
} finally {
freeWorker(worker);
}
}
class SplatLoader extends Loader {
constructor(manager) {
super(manager);
this.fileLoader = new FileLoader(manager);
}
load(url, onLoad, onProgress, onError) {
this.fileLoader.setResponseType("arraybuffer");
this.fileLoader.setCrossOrigin(this.crossOrigin);
this.fileLoader.setWithCredentials(this.withCredentials);
this.fileLoader.setPath(this.path);
this.fileLoader.setResourcePath(this.resourcePath);
this.fileLoader.setRequestHeader(this.requestHeader);
this.fileLoader.load(
url,
async (response) => {
if (onLoad) {
const input = response;
const decoded = await unpackSplats({
input,
fileType: this.fileType,
pathOrUrl: url
});
onLoad(new PackedSplats(decoded));
}
},
onProgress,
onError
);
}
async loadAsync(url, onProgress) {
return new Promise((resolve, reject) => {
this.load(
url,
(decoded) => {
resolve(decoded);
},
onProgress,
reject
);
});
}
parse(packedSplats) {
return new SplatMesh({ packedSplats });
}
}
var SplatFileType = /* @__PURE__ */ ((SplatFileType2) => {
SplatFileType2["PLY"] = "ply";
SplatFileType2["SPZ"] = "spz";
SplatFileType2["SPLAT"] = "splat";
SplatFileType2["KSPLAT"] = "ksplat";
return SplatFileType2;
})(SplatFileType || {});
function getSplatFileType(fileBytes) {
const view = new DataView(fileBytes.buffer);
if ((view.getUint32(0, true) & 16777215) === 7957616) {
return "ply";
}
if ((view.getUint32(0, true) & 16777215) === 559903) {
const header = decompressPartialGzip(fileBytes, 4);
const gView = new DataView(header.buffer);
if (gView.getUint32(0, true) === 1347635022) {
return "spz";
}
return void 0;
}
return void 0;
}
function getFileExtension(pathOrUrl) {
const noTrailing = pathOrUrl.split(/[?#]/, 1)[0];
const lastSlash = Math.max(
noTrailing.lastIndexOf("/"),
noTrailing.lastIndexOf("\\")
);
const filename = noTrailing.slice(lastSlash + 1);
const lastDot = filename.lastIndexOf(".");
if (lastDot <= 0 || lastDot === filename.length - 1) {
return "";
}
return filename.slice(lastDot + 1).toLowerCase();
}
function getSplatFileTypeFromPath(pathOrUrl) {
const extension = getFileExtension(pathOrUrl);
if (extension === "ply") {
return "ply";
}
if (extension === "spz") {
return "spz";
}
if (extension === "splat") {
return "splat";
}
if (extension === "ksplat") {
return "ksplat";
}
return void 0;
}
async function unpackSplats({
input,
fileType,
pathOrUrl
}) {
const fileBytes = input instanceof ArrayBuffer ? new Uint8Array(input) : input;
let splatFileType = fileType;
if (!fileType) {
splatFileType = getSplatFileType(fileBytes);
if (!splatFileType && pathOrUrl) {
splatFileType = getSplatFileTypeFromPath(pathOrUrl);
}
}
switch (splatFileType) {
case "ply": {
const ply = new PlyReader({ fileBytes });
await ply.parseHeader();
const numSplats = ply.numSplats;
const maxSplats = getTextureSize(numSplats).maxSplats;
const args = { fileBytes, packedArray: new Uint32Array(maxSplats * 4) };
return await withWorker(async (worker) => {
const { packedArray, numSplats: numSplats2, extra } = await worker.call(
"unpackPly",
args
);
return { packedArray, numSplats: numSplats2, extra };
});
}
case "spz": {
return await withWorker(async (worker) => {
const { packedArray, numSplats, extra } = await worker.call(
"decodeSpz",
{
fileBytes
}
);
return { packedArray, numSplats, extra };
});
}
case "splat": {
return await withWorker(async (worker) => {
const { packedArray, numSplats } = await worker.call(
"decodeAntiSplat",
{
fileBytes
}
);
return { packedArray, numSplats };
});
}
case "ksplat":
return await withWorker(async (worker) => {
const { packedArray, numSplats, extra } = await worker.call(
"decodeKsplat",
{ fileBytes }
);
return { packedArray, numSplats, extra };
});
default: {
throw new Error(`Unknown splat file type: ${splatFileType}`);
}
}
}
class SplatData {
constructor({ maxSplats = 1 } = {}) {
this.numSplats = 0;
this.maxSplats = getTextureSize(maxSplats).maxSplats;
this.centers = new Float32Array(this.maxSplats * 3);
this.scales = new Float32Array(this.maxSplats * 3);
this.quaternions = new Float32Array(this.maxSplats * 4);
this.opacities = new Float32Array(this.maxSplats);
this.colors = new Float32Array(this.maxSplats * 3);
}
pushSplat() {
const index = this.numSplats;
this.ensureIndex(index);
this.numSplats += 1;
return index;
}
unpushSplat(index) {
if (index === this.numSplats - 1) {
this.numSplats -= 1;
} else {
throw new Error("Cannot unpush splat from non-last position");
}
}
ensureCapacity(numSplats) {
if (numSplats > this.maxSplats) {
const targetSplats = Math.max(numSplats, this.maxSplats * 2);
const newCenters = new Float32Array(targetSplats * 3);
const newScales = new Float32Array(targetSplats * 3);
const newQuaternions = new Float32Array(targetSplats * 4);
const newOpacities = new Float32Array(targetSplats);
const newColors = new Float32Array(targetSplats * 3);
newCenters.set(this.centers);
newScales.set(this.scales);
newQuaternions.set(this.quaternions);
newOpacities.set(this.opacities);
newColors.set(this.colors);
this.centers = newCenters;
this.scales = newScales;
this.quaternions = newQuaternions;
this.opacities = newOpacities;
this.colors = newColors;
if (this.sh1) {
const newSh1 = new Float32Array(targetSplats * 9);
newSh1.set(this.sh1);
this.sh1 = newSh1;
}
if (this.sh2) {
const newSh2 = new Float32Array(targetSplats * 15);
newSh2.set(this.sh2);
this.sh2 = newSh2;
}
if (this.sh3) {
const newSh3 = new Float32Array(targetSplats * 21);
newSh3.set(this.sh3);
this.sh3 = newSh3;
}
this.maxSplats = targetSplats;
}
}
ensureIndex(index) {
this.ensureCapacity(index + 1);
}
setCenter(index, x, y, z) {
this.centers[index * 3] = x;
this.centers[index * 3 + 1] = y;
this.centers[index * 3 + 2] = z;
}
setScale(index, scaleX, scaleY, scaleZ) {
this.scales[index * 3] = scaleX;
this.scales[index * 3 + 1] = scaleY;
this.scales[index * 3 + 2] = scaleZ;
}
setQuaternion(index, x, y, z, w) {
this.quaternions[index * 4] = x;
this.quaternions[index * 4 + 1] = y;
this.quaternions[index * 4 + 2] = z;
this.quaternions[index * 4 + 3] = w;
}
setOpacity(index, opacity) {
this.opacities[index] = opacity;
}
setColor(index, r, g, b) {
this.colors[index * 3] = r;
this.colors[index * 3 + 1] = g;
this.colors[index * 3 + 2] = b;
}
setSh1(index, sh1) {
if (!this.sh1) {
this.sh1 = new Float32Array(this.maxSplats * 9);
}
for (let j = 0; j < 9; ++j) {
this.sh1[index * 9 + j] = sh1[j];
}
}
setSh2(index, sh2) {
if (!this.sh2) {
this.sh2 = new Float32Array(this.maxSplats * 15);
}
for (let j = 0; j < 15; ++j) {
this.sh2[index * 15 + j] = sh2[j];
}
}
setSh3(index, sh3) {
if (!this.sh3) {
this.sh3 = new Float32Array(this.maxSplats * 21);
}
for (let j = 0; j < 21; ++j) {
this.sh3[index * 21 + j] = sh3[j];
}
}
}
var computeUvec4_default = "precision highp float;\nprecision highp int;\nprecision highp sampler2D;\nprecision highp usampler2D;\nprecision highp isampler2D;\nprecision highp sampler2DArray;\nprecision highp usampler2DArray;\nprecision highp isampler2DArray;\nprecision highp sampler3D;\nprecision highp usampler3D;\nprecision highp isampler3D;\n\n#include <splatDefines>\n\nuniform uint targetLayer;\nuniform int targetBase;\nuniform int targetCount;\n\nout uvec4 target;\n\n{{ GLOBALS }}\n\nvoid produceSplat(int index) {\n {{ STATEMENTS }}\n}\n\nvoid main() {\n int targetIndex = int(targetLayer << SPLAT_TEX_LAYER_BITS) + int(uint(gl_FragCoord.y) << SPLAT_TEX_WIDTH_BITS) + int(gl_FragCoord.x);\n int index = targetIndex - targetBase;\n\n if ((index >= 0) && (index < targetCount)) {\n produceSplat(index);\n } else {\n target = uvec4(0u, 0u, 0u, 0u);\n }\n}";
const _PackedSplats = class _PackedSplats {
constructor(options = {}) {
this.maxSplats = 0;
this.numSplats = 0;
this.packedArray = null;
this.isInitialized = false;
this.target = null;
this.source = null;
this.needsUpdate = true;
this.extra = {};
this.dyno = new DynoPackedSplats({ packedSplats: this });
this.initialized = Promise.resolve(this);
this.reinitialize(options);
}
reinitialize(options) {
this.isInitialized = false;
if (options.url || options.fileBytes || options.construct) {
this.initialized = this.asyncInitialize(options).then(() => {
this.isInitialized = true;
return this;
});
} else {
this.initialize(options);
this.isInitialized = true;
this.initialized = Promise.resolve(this);
}
}
initialize(options) {
if (options.packedArray) {
this.packedArray = options.packedArray;
this.maxSplats = Math.floor(this.packedArray.length / 4);
this.maxSplats = Math.floor(this.maxSplats / SPLAT_TEX_WIDTH) * SPLAT_TEX_WIDTH;
this.numSplats = Math.min(
this.maxSplats,
options.numSplats ?? Number.POSITIVE_INFINITY
);
} else {
this.maxSplats = options.maxSplats ?? 0;
this.numSplats = 0;
}
this.extra = options.extra ?? {};
}
async asyncInitialize(options) {
let { url, fileBytes, construct } = options;
if (url) {
fileBytes = await fetch(url).then(async (response) => {
if (!response.ok) {
throw new Error(
`${response.status} "${response.statusText}" fetching URL: ${url}`
);
}
const arrayBuffer = await response.arrayBuffer();
return arrayBuffer;
});
}
if (fileBytes) {
const unpacked = await unpackSplats({
input: fileBytes,
fileType: options.fileType,
pathOrUrl: options.fileName ?? url
});
this.initialize(unpacked);
}
if (construct) {
const maybePromise = construct(this);
if (maybePromise instanceof Promise) {
await maybePromise;
}
}
}
// Call this when you are finished with the PackedSplats and want to free
// any buffers it holds.
dispose() {
if (this.target) {
this.target.dispose();
this.target = null;
}
if (this.source) {
this.source.dispose();
this.source = null;
}
}
// Ensures that this.packedArray can fit numSplats Gsplats. If it's too small,
// resize exponentially and copy over the original data.
//
// Typically you don't need to call this, because calling this.setSplat(index, ...)
// and this.pushSplat(...) will automatically call ensureSplats() so we have
// enough splats.
ensureSplats(numSplats) {
const targetSize = numSplats <= this.maxSplats ? this.maxSplats : (
// Grow exponentially to avoid frequent reallocations
Math.max(numSplats, 2 * this.maxSplats)
);
const currentSize = !this.packedArray ? 0 : this.packedArray.length / 4;
if (!this.packedArray || targetSize > currentSize) {
this.maxSplats = getTextureSize(targetSize).maxSplats;
const newArray2 = new Uint32Array(this.maxSplats * 4);
if (this.packedArray) {
newArray2.set(this.packedArray);
}
this.packedArray = newArray2;
}
return this.packedArray;
}
// Ensure the extra array for the given level is large enough to hold numSplats
ensureSplatsSh(level, numSplats) {
let wordsPerSplat;
let key;
if (level === 0) {
return this.ensureSplats(numSplats);
}
if (level === 1) {
wordsPerSplat = 2;
key = "sh1";
} else if (level === 2) {
wordsPerSplat = 4;
key = "sh2";
} else if (level === 3) {
wordsPerSplat = 4;
key = "sh3";
} else {
throw new Error(`Invalid level: ${level}`);
}
let maxSplats = !this.extra[key] ? 0 : this.extra[key].length / wordsPerSplat;
const targetSize = numSplats <= maxSplats ? maxSplats : Math.max(numSplats, 2 * maxSplats);
if (!this.extra[key] || targetSize > maxSplats) {
maxSplats = getTextureSize(targetSize).maxSplats;
const newArray2 = new Uint32Array(maxSplats * wordsPerSplat);
if (this.extra[key]) {
newArray2.set(this.extra[key]);
}
this.extra[key] = newArray2;
}
return this.extra[key];
}
// Unpack the 16-byte Gsplat data at index into the Three.js components
// center: THREE.Vector3, scales: THREE.Vector3, quaternion: THREE.Quaternion,
// opacity: number 0..1, color: THREE.Color 0..1.
getSplat(index) {
if (!this.packedArray || index >= this.numSplats) {
throw new Error("Invalid index");
}
return unpackSplat(this.packedArray, index);
}
// Set all PackedSplat components at index with the provided Gsplat attributes
// (can be the same objects returned by getSplat). Ensures there is capacity
// for at least index+1 Gsplats.
setSplat(index, center, scales, quaternion, opacity, color) {
const packedSplats = this.ensureSplats(index + 1);
setPackedSplat(
packedSplats,
index,
center.x,
center.y,
center.z,
scales.x,
scales.y,
scales.z,
quaternion.x,
quaternion.y,
quaternion.z,
quaternion.w,
opacity,
color.r,
color.g,
color.b
);
this.numSplats = Math.max(this.numSplats, index + 1);
}
// Effectively calls this.setSplat(this.numSplats++, center, ...), useful on
// construction where you just want to iterate and create a collection of Gsplats.
pushSplat(center, scales, quaternion, opacity, color) {
const packedSplats = this.ensureSplats(this.numSplats + 1);
setPackedSplat(
packedSplats,
this.numSplats,
center.x,
center.y,
center.z,
scales.x,
scales.y,
scales.z,
quaternion.x,
quaternion.y,
quaternion.z,
quaternion.w,
opacity,
color.r,
color.g,
color.b
);
++this.numSplats;
}
// Iterate over Gsplats index 0..=(this.numSplats-1), unpack each Gsplat
// and invoke the callback function with the Gsplat attributes.
forEachSplat(callback) {
if (!this.packedArray || !this.numSplats) {
return;
}
for (let i = 0; i < this.numSplats; ++i) {
const unpacked = unpackSplat(this.packedArray, i);
callback(
i,
unpacked.center,
unpacked.scales,
unpacked.quaternion,
unpacked.opacity,
unpacked.color
);
}
}
// Ensures our PackedSplats.target render target has enough space to generate
// maxSplats total Gsplats, and reallocate if not large enough.
ensureGenerate(maxSplats) {
if (this.target && (maxSplats ?? 1) <= this.maxSplats) {
return false;
}
this.dispose();
const textureSize2 = getTextureSize(maxSplats ?? 1);
const { width, height, depth } = textureSize2;
this.maxSplats = textureSize2.maxSplats;
this.target = new THREE.WebGLArrayRenderTarget(width, height, depth, {
depthBuffer: false,
stencilBuffer: false,
generateMipmaps: false,
magFilter: THREE.NearestFilter,
minFilter: THREE.NearestFilter
});
this.target.texture.format = THREE.RGBAIntegerFormat;
this.target.texture.type = THREE.UnsignedIntType;
this.target.texture.internalFormat = "RGBA32UI";
return true;
}
// Given an array of splatCounts (.numSplats for each
// SplatGenerator/SplatMesh in the scene), compute a
// "mapping layout" in the composite array of generated outputs.
generateMapping(splatCounts) {
let maxSplats = 0;
const mapping = splatCounts.map((numSplats) => {
const base = maxSplats;
const rounded = Math.ceil(numSplats / SPLAT_TEX_WIDTH) * SPLAT_TEX_WIDTH;
maxSplats += rounded;
return { base, count: numSplats };
});
return { maxSplats, mapping };
}
// Returns a THREE.DataArrayTexture representing the PackedSplats content as
// a Uint32x4 data array texture (2048 x 2048 x depth in size)
getTexture() {
if (this.target) {
return this.target.texture;
}
if (this.source || this.packedArray) {
const source = this.maybeUpdateSource();
return source;
}
return _PackedSplats.getEmpty();
}
// Check if source texture needs to be created/updated
maybeUpdateSource() {
if (!this.packedArray) {
throw new Error("No packed splats");
}
if (this.needsUpdate || !this.source) {
this.needsUpdate = false;
if (this.source) {
const { width, height, depth } = this.source.image;
if (this.maxSplats !== width * height * depth) {
this.source.dispose();
this.source = null;
}
}
if (!this.source) {
const { width, height, depth } = getTextureSize(this.maxSplats);
this.source = new THREE.DataArrayTexture(
this.packedArray,
width,
height,
depth
);
this.source.format = THREE.RGBAIntegerFormat;
this.source.type = THREE.UnsignedIntType;
this.source.internalFormat = "RGBA32UI";
this.source.needsUpdate = true;
} else if (this.packedArray.buffer !== this.source.image.data.buffer) {
this.source.image.data = new Uint8Array(this.packedArray.buffer);
}
this.source.needsUpdate = true;
}
return this.source;
}
// Can be used where you need an uninitialized THREE.DataArrayTexture like
// a uniform you will update with the result of this.getTexture() later.
static getEmpty() {
if (!_PackedSplats.emptySource) {
const { width, height, depth, maxSplats } = getTextureSize(1);
const emptyArray = new Uint32Array(maxSplats * 4);
_PackedSplats.emptySource = new THREE.DataArrayTexture(
emptyArray,
width,
height,
depth
);
_PackedSplats.emptySource.format = THREE.RGBAIntegerFormat;
_PackedSplats.emptySource.type = THREE.UnsignedIntType;
_PackedSplats.emptySource.internalFormat = "RGBA32UI";
_PackedSplats.emptySource.needsUpdate = true;
}
return _PackedSplats.emptySource;
}
// Get a program and THREE.RawShaderMaterial for a given GsplatGenerator,
// generating it if necessary and caching the result.
prepareProgramMaterial(generator) {
let program = _PackedSplats.generatorProgram.get(generator);
if (!program) {
const graph = dynoBlock(
{ index: "int" },
{ output: "uvec4" },
({ index }) => {
generator.inputs.index = index;
const gsplat = generator.outputs.gsplat;
const output = outputPackedSplat(gsplat);
return { output };
}
);
if (!_PackedSplats.programTemplate) {
_PackedSplats.programTemplate = new DynoProgramTemplate(
computeUvec4_default
);
}
program = new DynoProgram({
graph,
inputs: { index: "index" },
outputs: { output: "target" },
template: _PackedSplats.programTemplate
});
Object.assign(program.uniforms, {
targetLayer: { value: 0 },
targetBase: { value: 0 },
targetCount: { value: 0 }
});
_PackedSplats.generatorProgram.set(generator, program);
}
const material = program.prepareMaterial();
_PackedSplats.mesh.material = material;
return { program, material };
}
saveRenderState(renderer) {
return {
xrPresenting: renderer.xr.isPresenting,
autoClear: renderer.autoClear,
scissorTest: renderer.getScissorTest(),
pixelRatio: renderer.getPixelRatio()
};
}
resetRenderState(renderer, state) {
renderer.setRenderTarget(null);
renderer.setPixelRatio(state.pixelRatio);
renderer.xr.isPresenting = state.xrPresenting;
renderer.autoClear = state.autoClear;
renderer.setScissorTest(state.scissorTest);
}
// Executes a dyno program specified by generator which is any DynoBlock that
// maps { index: "int" } to { gsplat: Gsplat }. This is called in
// ForgeRenderer.updateInternal() to re-generate Gsplats in the scene for
// SplatGenerator instances whose version is newer than what was generated
// for it last time.
generate({
generator,
base,
count,
renderer
}) {
if (!this.target) {
throw new Error("Target must be initialized with ensureSplats");
}
if (base + count > this.maxSplats) {
throw new Error("Base + count exceeds maxSplats");
}
const { program, material } = this.prepareProgramMaterial(generator);
program.update();
const renderState = this.saveRenderState(renderer);
const nextBase = Math.ceil((base + count) / SPLAT_TEX_WIDTH) * SPLAT_TEX_WIDTH;
const layerSize = SPLAT_TEX_WIDTH * SPLAT_TEX_HEIGHT;
material.uniforms.targetBase.value = base;
material.uniforms.targetCount.value = count;
while (base < nextBase) {
const layer = Math.floor(base / layerSize);
material.uniforms.targetLayer.value = layer;
const layerBase = layer * layerSize;
const layerYStart = Math.floor((base - layerBase) / SPLAT_TEX_WIDTH);
const layerYEnd = Math.min(
SPLAT_TEX_HEIGHT,
Math.ceil((nextBase - layerBase) / SPLAT_TEX_WIDTH)
);
renderer.setPixelRatio(1);
renderer.setRenderTarget(this.target, layer);
renderer.xr.isPresenting = false;
renderer.autoClear = false;
renderer.setScissorTest(true);
renderer.setScissor(
0,
layerYStart,
SPLAT_TEX_WIDTH,
layerYEnd - layerYStart
);
renderer.render(_PackedSplats.scene, _PackedSplats.camera);
base += SPLAT_TEX_WIDTH * (layerYEnd - layerYStart);
}
this.resetRenderState(renderer, renderState);
return { nextBase };
}
};
_PackedSplats.emptySource = null;
_PackedSplats.programTemplate = null;
_PackedSplats.generatorProgram = /* @__PURE__ */ new Map();
_PackedSplats.geometry = new THREE.PlaneGeometry(2, 2);
_PackedSplats.mesh = new THREE.Mesh(
_PackedSplats.geometry,
new THREE.RawShaderMaterial({ visible: false })
);
_PackedSplats.scene = new THREE.Scene().add(_PackedSplats.mesh);
_PackedSplats.camera = new THREE.Camera();
let PackedSplats = _PackedSplats;
class DynoPackedSplats extends DynoUniform {
constructor({ packedSplats } = {}) {
super({
key: "packedSplats",
type: TPackedSplats,
globals: () => [definePackedSplats],
value: {
texture: PackedSplats.getEmpty(),
numSplats: 0
},
update: (value) => {
var _a2, _b2;
value.texture = ((_a2 = this.packedSplats) == null ? void 0 : _a2.getTexture()) ?? PackedSplats.getEmpty();
value.numSplats = ((_b2 = this.packedSplats) == null ? void 0 : _b2.numSplats) ?? 0;
return value;
}
});
this.packedSplats = packedSplats;
}
}
class SplatGeometry extends THREE.InstancedBufferGeometry {
constructor(ordering, activeSplats) {
super();
this.ordering = ordering;
this.setAttribute("position", new THREE.BufferAttribute(QUAD_VERTICES, 3));
this.setIndex(new THREE.BufferAttribute(QUAD_INDICES, 1));
this._maxInstanceCount = ordering.length;
this.instanceCount = activeSplats;
this.attribute = new THREE.InstancedBufferAttribute(ordering, 1, false, 1);
this.attribute.setUsage(THREE.DynamicDrawUsage);
this.setAttribute("splatIndex", this.attribute);
}
update(ordering, activeSplats) {
this.ordering = ordering;
this.attribute.array = ordering;
this.instanceCount = activeSplats;
this.attribute.addUpdateRange(0, activeSplats);
this.attribute.needsUpdate = true;
}
}
const QUAD_VERTICES = new Float32Array([
-1,
-1,
0,
1,
-1,
0,
1,
1,
0,
-1,
1,
0
]);
const QUAD_INDICES = new Uint16Array([0, 1, 2, 0, 2, 3]);
const _ForgeViewpoint = class _ForgeViewpoint {
constructor(options) {
this.lastTime = null;
this.encodeLinear = false;
this.superXY = 1;
this.display = null;
this.sorting = null;
this.pending = null;
this.sortingCheck = false;
this.readback = new Uint16Array(0);
this.forge = options.forge;
this.camera = options.camera;
this.viewToWorld = options.viewToWorld ?? new THREE.Matrix4();
if (options.target) {
const { width, height, doubleBuffer } = options.target;
const superXY = Math.max(1, Math.min(4, options.target.superXY ?? 1));
this.superXY = superXY;
if (width * superXY > 8192 || height * superXY > 8192) {
throw new Error("Target size too large");
}
this.target = new THREE.WebGLRenderTarget(
width * superXY,
height * superXY,
{
format: THREE.RGBAFormat,
type: THREE.UnsignedByteType,
colorSpace: THREE.SRGBColorSpace
}
);
if (doubleBuffer) {
this.back = new THREE.WebGLRenderTarget(
width * superXY,
height * superXY,
{
format: THREE.RGBAFormat,
type: THREE.UnsignedByteType,
colorSpace: THREE.SRGBColorSpace
}
);
}
this.encodeLinear = true;
}
this.onTextureUpdated = options.onTextureUpdated;
this.sortRadial = options.sortRadial ?? true;
this.sortDistance = options.sortDistance;
this.sortCoorient = options.sortCoorient;
this.depthBias = options.depthBias;
this.sort360 = options.sort360;
this.orderingFreelist = new FreeList({
allocate: (maxSplats) => new Uint32Array(maxSplats),
valid: (ordering, maxSplats) => ordering.length === maxSplats
});
this.autoUpdate = false;
this.setAutoUpdate(options.autoUpdate ?? false);
}
// Call this when you are done with the ForgeViewpoint and want to
// free up its resources (GPU targets, pixel buffers, etc.)
dispose() {
var _a2;
this.setAutoUpdate(false);
if (this.target) {
this.target.dispose();
this.target = void 0;
}
if (this.back) {
this.back.dispose();
this.back = void 0;
}
if (this.display) {
this.forge.releaseAccumulator(this.display.accumulator);
this.display.geometry.dispose();
this.display = null;
}
if ((_a2 = this.pending) == null ? void 0 : _a2.accumulator) {
this.forge.releaseAccumulator(this.pending.accumulator);
this.pending = null;
}
}
// Use this function to change whether this viewpoint will auto-update
// its sort order whenever the attached ForgeRenderer updates the Gsplats.
// Turn this on or off depending on whether you expect to do renders from
// this viewpoint most frames.
setAutoUpdate(autoUpdate) {
if (!this.autoUpdate && autoUpdate) {
this.forge.autoViewpoints.push(this);
} else if (this.autoUpdate && !autoUpdate) {
this.forge.autoViewpoints = this.forge.autoViewpoints.filter(
(v) => v !== this
);
}
this.autoUpdate = autoUpdate;
}
// See below async prepareRenderPixels() for explanation of parameters.
// Awaiting this method updates the Gsplats in the scene and performs a sort of the
// Gsplats from this viewpoint, preparing it for a subsequent this.renderTarget()
// call in the same tick.
async prepare({
scene,
camera,
viewToWorld,
update,
forceOrigin
}) {
var _a2;
if (viewToWorld) {
this.viewToWorld = viewToWorld;
} else {
this.camera = camera ?? this.camera;
if (this.camera) {
this.camera.updateMatrixWorld();
this.viewToWorld = this.camera.matrixWorld.clone();
}
}
while (update ?? true) {
const originToWorld = forceOrigin ? this.viewToWorld : void 0;
const updated = this.forge.updateInternal({ scene, originToWorld });
if (updated) {
break;
}
await new Promise((resolve) => setTimeout(resolve, 10));
}
const accumulator = this.forge.active;
if (accumulator !== ((_a2 = this.display) == null ? void 0 : _a2.accumulator)) {
this.forge.active.refCount += 1;
}
await this.sortUpdate({ accumulator, viewToWorld: this.viewToWorld });
}
// Render out the viewpoint to the view target RGBA buffer.
// Swaps buffers if doubleBuffer: true was set.
// Calls onTextureUpdated(texture) with the resulting texture.
renderTarget({
scene,
camera
}) {
var _a2;
const target = this.back ?? this.target;
if (!target) {
throw new Error("Must initialize ForgeViewpoint with target");
}
camera = camera ?? this.camera;
if (!camera) {
throw new Error("Must provide camera");
}
if (camera instanceof THREE.PerspectiveCamera) {
const newCam = new THREE.PerspectiveCamera().copy(camera, false);
newCam.aspect = target.width / target.height;
newCam.updateProjectionMatrix();
camera = newCam;
}
this.viewToWorld = camera.matrixWorld.clone();
try {
this.forge.renderer.setRenderTarget(target);
this.forge.prepareViewpoint(this);
this.forge.renderer.render(scene, camera);
} finally {
this.forge.prepareViewpoint(this.forge.defaultView);
this.forge.renderer.setRenderTarget(null);
}
if (target !== this.target) {
[this.target, this.back] = [this.back, this.target];
}
(_a2 = this.onTextureUpdated) == null ? void 0 : _a2.call(this, target.texture);
}
// Read back the previously rendered target image as a Uint8Array of packed
// RGBA values (in that order). If superXY was set greater than 1 then
// downsampling is performed in the target pixel array with simple averaging
// to derive the returned pixel values. Subsequent calls to this.readTarget()
// will reuse the same buffers to minimize memory allocations.
async readTarget() {
if (!this.target) {
throw new Error("Must initialize ForgeViewpoint with target");
}
const { width, height } = this.target;
const byteSize = width * height * 4;
if (!this.superPixels || this.superPixels.length < byteSize) {
this.superPixels = new Uint8Array(byteSize);
}
await this.forge.renderer.readRenderTargetPixelsAsync(
this.target,
0,
0,
width,
height,
this.superPixels
);
const { superXY } = this;
if (superXY === 1) {
return this.superPixels;
}
const subWidth = width / superXY;
const subHeight = height / superXY;
const subSize = subWidth * subHeight * 4;
if (!this.pixels || this.pixels.length < subSize) {
this.pixels = new Uint8Array(subSize);
}
const { superPixels, pixels } = this;
const super2 = superXY * superXY;
for (let y = 0; y < subHeight; y++) {
const row = y * subWidth;
for (let x = 0; x < subWidth; x++) {
const superCol = x * superXY;
let r = 0;
let g = 0;
let b = 0;
let a = 0;
for (let sy = 0; sy < superXY; sy++) {
const superRow = (y * superXY + sy) * this.target.width;
for (let sx = 0; sx < superXY; sx++) {
const superIndex = (superRow + superCol + sx) * 4;
r += superPixels[superIndex];
g += superPixels[superIndex + 1];
b += superPixels[superIndex + 2];
a += superPixels[superIndex + 3];
}
}
const pixelIndex = (row + x) * 4;
pixels[pixelIndex] = r / super2;
pixels[pixelIndex + 1] = g / super2;
pixels[pixelIndex + 2] = b / super2;
pixels[pixelIndex + 3] = a / super2;
}
}
return pixels;
}
// Render out a viewpoint as a Uint8Array of RGBA values for the provided scene
// and any camera/viewToWorld viewpoint overrides. By default update is true,
// which triggers its ForgeRenderer to check and potentially update the Gsplats.
// Setting update to false disables this and sorts the Gsplats as they are.
// Setting forceOrigin (default: false) to true forces the view update to
// recalculate the splats with this view origin, potentially altering any
// view-dependent effects. If you expect view-dependent effects to play a role
// in the rendering quality, enable this.
//
// Underneath, prepareRenderPixels() simply calls await this.prepare(...),
// this.renderTarget(...), and finally returns the result this.readTarget(),
// a Promise to a Uint8Array with RGBA values for all the pixels (potentially
// downsampled if the superXY parameter was used). These steps can also be called
// manually, for example if you need to alter the scene before and after
// this.renderTarget(...) to hide UI elements from being rendered.
async prepareRenderPixels({
scene,
camera,
viewToWorld,
update,
forceOrigin
}) {
await this.prepare({ scene, camera, viewToWorld, update, forceOrigin });
this.renderTarget({ scene, camera });
return this.readTarget();
}
// This is called automatically by ForgeRenderer, there is no need to call it!
// The method cannot be private because then ForgeRenderer would
// not be able to call it.
autoPoll({ accumulator }) {
var _a2, _b2, _c, _d;
if (this.camera) {
this.camera.updateMatrixWorld();
this.viewToWorld = this.camera.matrixWorld.clone();
}
let needsSort = false;
let displayed = false;
if (!this.display) {
needsSort = true;
} else if (accumulator) {
needsSort = true;
const { mappingVersion } = this.display.accumulator;
if (accumulator.mappingVersion === mappingVersion) {
this.forge.releaseAccumulator(this.display.accumulator);
this.display.accumulator = accumulator;
displayed = true;
}
}
const latestView = ((_a2 = this.sorting) == null ? void 0 : _a2.viewToWorld) ?? ((_b2 = this.display) == null ? void 0 : _b2.viewToWorld);
if (latestView && !withinCoorientDist({
matrix1: this.viewToWorld,
matrix2: latestView,
// By default update sort each 1 cm
maxDistance: this.sortDistance ?? 0.01,
// By default for radial sort, update for intermittent movement so that
// we bring back splats culled by being behind the camera.
// For depth sort, small rotations can change sort order a lot, so
// update sort for even small rotations.
minCoorient: this.sortCoorient ?? this.sortRadial ? 0.99 : 0.999
})) {
needsSort = true;
}
if (!needsSort) {
return;
}
if (accumulator) {
accumulator.refCount += 1;
}
if (accumulator && ((_c = this.pending) == null ? void 0 : _c.accumulator) && this.pending.accumulator !== ((_d = this.display) == null ? void 0 : _d.accumulator)) {
this.forge.releaseAccumulator(this.pending.accumulator);
}
this.pending = { accumulator, viewToWorld: this.viewToWorld, displayed };
this.driveSort();
}
async driveSort() {
var _a2;
while (true) {
if (this.sorting || !this.pending) {
return;
}
const { viewToWorld, displayed } = this.pending;
let accumulator = this.pending.accumulator ?? ((_a2 = this.display) == null ? void 0 : _a2.accumulator);
if (!accumulator) {
accumulator = this.forge.active;
accumulator.refCount += 1;
}
this.pending = null;
if (!accumulator) {
throw new Error("No accumulator to sort");
}
this.sorting = { viewToWorld };
await this.sortUpdate({ accumulator, viewToWorld, displayed });
this.sorting = null;
}
}
async sortUpdate({
accumulator,
viewToWorld,
displayed = false
}) {
if (this.sortingCheck) {
throw new Error("Only one sort at a time");
}
this.sortingCheck = true;
accumulator = accumulator ?? this.forge.active;
const { numSplats, maxSplats } = accumulator.splats;
let activeSplats = 0;
let ordering = this.orderingFreelist.alloc(maxSplats);
if (numSplats > 0) {
const {
reader,
doubleSortReader,
dynoSortRadial,
dynoOrigin,
dynoDirection,
dynoDepthBias,
dynoSort360,
dynoSplats
} = _ForgeViewpoint.makeSorter();
const halfMaxSplats = Math.ceil(maxSplats / 2);
this.readback = reader.ensureBuffer(halfMaxSplats, this.readback);
const worldToOrigin = accumulator.toWorld.clone().invert();
const viewToOrigin = viewToWorld.clone().premultiply(worldToOrigin);
dynoSortRadial.value = this.sort360 ? true : this.sortRadial;
dynoOrigin.value.set(0, 0, 0).applyMatrix4(viewToOrigin);
dynoDirection.value.set(0, 0, -1).applyMatrix4(viewToOrigin).sub(dynoOrigin.value).normalize();
dynoDepthBias.value = this.depthBias ?? 1;
dynoSort360.value = this.sort360 ?? false;
dynoSplats.packedSplats = accumulator.splats;
await reader.renderReadback({
renderer: this.forge.renderer,
reader: doubleSortReader,
count: Math.ceil(numSplats / 2),
readback: this.readback
});
const result = await withWorker(async (worker) => {
return worker.call("sortDoubleSplats", {
numSplats,
readback: this.readback,
ordering
});
});
this.readback = result.readback;
ordering = result.ordering;
activeSplats = result.activeSplats;
}
this.updateDisplay({
accumulator,
viewToWorld,
ordering,
activeSplats,
displayed
});
this.sortingCheck = false;
}
updateDisplay({
accumulator,
viewToWorld,
ordering,
activeSplats,
displayed = false
}) {
if (!this.display) {
this.display = {
accumulator,
viewToWorld,
geometry: new SplatGeometry(ordering, activeSplats)
};
} else {
if (!displayed && accumulator !== this.display.accumulator) {
this.forge.releaseAccumulator(this.display.accumulator);
this.display.accumulator = accumulator;
}
this.display.viewToWorld = viewToWorld;
const oldOrdering = this.display.geometry.ordering;
if (oldOrdering.length === ordering.length) {
this.display.geometry.update(ordering, activeSplats);
} else {
this.display.geometry.dispose();
this.display.geometry = new SplatGeometry(ordering, activeSplats);
}
this.orderingFreelist.free(oldOrdering);
}
if (this.forge.viewpoint === this) {
this.forge.prepareViewpoint(this);
}
}
static makeSorter() {
if (!_ForgeViewpoint.dynos) {
const dynoSortRadial = new DynoBool({ value: true });
const dynoOrigin = new DynoVec3({ value: new THREE.Vector3() });
const dynoDirection = new DynoVec3({ value: new THREE.Vector3() });
const dynoDepthBias = new DynoFloat({ value: 1 });
const dynoSort360 = new DynoBool({ value: false });
const dynoSplats = new DynoPackedSplats();
const reader = new Readback();
const doubleSortReader = dynoBlock(
{ index: "int" },
{ rgba8: "vec4" },
({ index }) => {
if (!index) {
throw new Error("No index");
}
const sortParams = {
sortRadial: dynoSortRadial,
sortOrigin: dynoOrigin,
sortDirection: dynoDirection,
sortDepthBias: dynoDepthBias,
sort360: dynoSort360
};
const index2 = mul(index, dynoConst("int", 2));
const gsplat0 = readPackedSplat(dynoSplats, index2);
const metric0 = computeSortMetric({ gsplat: gsplat0, ...sortParams });
const gsplat1 = readPackedSplat(
dynoSplats,
add(index2, dynoConst("int", 1))
);
const metric1 = computeSortMetric({ gsplat: gsplat1, ...sortParams });
const combined = combine({
vectorType: "vec2",
x: metric0,
y: metric1
});
const rgba8 = uintToRgba8(packHalf2x16(combined));
return { rgba8 };
}
);
_ForgeViewpoint.dynos = {
dynoSortRadial,
dynoOrigin,
dynoDirection,
dynoDepthBias,
dynoSort360,
dynoSplats,
reader,
doubleSortReader
};
}
return _ForgeViewpoint.dynos;
}
};
_ForgeViewpoint.EMPTY_TEXTURE = new THREE.Texture();
_ForgeViewpoint.dynos = null;
let ForgeViewpoint = _ForgeViewpoint;
const defineComputeSortMetric = unindent(`
float computeSort(Gsplat gsplat, bool sortRadial, vec3 sortOrigin, vec3 sortDirection, float sortDepthBias, bool sort360) {
if (!isGsplatActive(gsplat.flags)) {
return INFINITY;
}
vec3 center = gsplat.center - sortOrigin;
float biasedDepth = dot(center, sortDirection) + sortDepthBias;
if (!sort360 && (biasedDepth <= 0.0)) {
return INFINITY;
}
return sortRadial ? length(center) : biasedDepth;
}
`);
function computeSortMetric({
gsplat,
sortRadial,
sortOrigin,
sortDirection,
sortDepthBias,
sort360
}) {
return dyno$1({
inTypes: {
gsplat: Gsplat,
sortRadial: "bool",
sortOrigin: "vec3",
sortDirection: "vec3",
sortDepthBias: "float",
sort360: "bool"
},
outTypes: { metric: "float" },
globals: () => [defineGsplat, defineComputeSortMetric],
inputs: {
gsplat,
sortRadial,
sortOrigin,
sortDirection,
sortDepthBias,
sort360
},
statements: ({ inputs, outputs }) => {
const {
gsplat: gsplat2,
sortRadial: sortRadial2,
sortOrigin: sortOrigin2,
sortDirection: sortDirection2,
sortDepthBias: sortDepthBias2,
sort360: sort3602
} = inputs;
return unindentLines(`
${outputs.metric} = computeSort(${gsplat2}, ${sortRadial2}, ${sortOrigin2}, ${sortDirection2}, ${sortDepthBias2}, ${sort3602});
`);
}
}).outputs.metric;
}
class SplatAccumulator {
constructor() {
this.splats = new PackedSplats();
this.toWorld = new THREE.Matrix4();
this.mapping = [];
this.refCount = 0;
this.splatsVersion = -1;
this.mappingVersion = -1;
}
ensureGenerate(maxSplats) {
if (this.splats.ensureGenerate(maxSplats)) {
this.mapping = [];
}
}
// Generate all Gsplats from an array of generators
generateSplats({
renderer,
modifier,
generators: generators2,
forceUpdate,
originToWorld
}) {
const mapping = this.mapping.reduce((map, record) => {
map.set(record.node, record);
return map;
}, /* @__PURE__ */ new Map());
let updated = 0;
let numSplats = 0;
for (const { node, generator, version, base, count } of generators2) {
const current = mapping.get(node);
if (forceUpdate || generator !== (current == null ? void 0 : current.generator) || version !== (current == null ? void 0 : current.version) || base !== (current == null ? void 0 : current.base) || count !== (current == null ? void 0 : current.count)) {
if (generator && count > 0) {
const modGenerator = modifier.apply(generator);
try {
this.splats.generate({
generator: modGenerator,
base,
count,
renderer
});
} catch (error) {
node.generator = void 0;
node.generatorError = error;
}
updated += 1;
}
}
numSplats = Math.max(numSplats, base + count);
}
this.splats.numSplats = numSplats;
this.toWorld = originToWorld;
this.mapping = generators2;
return updated !== 0;
}
// Check if this accumulator has exactly the same generator mapping as
// the previous one. If so, we can reuse the Gsplat sort order.
hasCorrespondence(other) {
if (this.mapping.length !== other.mapping.length) {
return false;
}
return this.mapping.every(({ node, base, count }, i) => {
const {
node: otherNode,
base: otherBase,
count: otherCount
} = other.mapping[i];
return node === otherNode && base === otherBase && count === otherCount;
});
}
}
var splatDefines_default = "const float LN_SCALE_MIN = -9.0;\nconst float LN_SCALE_MAX = 9.0;\nconst float LN_RESCALE = (LN_SCALE_MAX - LN_SCALE_MIN) / 254.0; \n\nconst uint SPLAT_TEX_WIDTH_BITS = 11u;\nconst uint SPLAT_TEX_HEIGHT_BITS = 11u;\nconst uint SPLAT_TEX_DEPTH_BITS = 11u;\nconst uint SPLAT_TEX_LAYER_BITS = SPLAT_TEX_WIDTH_BITS + SPLAT_TEX_HEIGHT_BITS;\n\nconst uint SPLAT_TEX_WIDTH = 1u << SPLAT_TEX_WIDTH_BITS;\nconst uint SPLAT_TEX_HEIGHT = 1u << SPLAT_TEX_HEIGHT_BITS;\nconst uint SPLAT_TEX_DEPTH = 1u << SPLAT_TEX_DEPTH_BITS;\n\nconst uint SPLAT_TEX_WIDTH_MASK = SPLAT_TEX_WIDTH - 1u;\nconst uint SPLAT_TEX_HEIGHT_MASK = SPLAT_TEX_HEIGHT - 1u;\nconst uint SPLAT_TEX_DEPTH_MASK = SPLAT_TEX_DEPTH - 1u;\n\nconst uint F16_INF = 0x7c00u;\nconst float PI = 3.1415926535897932384626433832795;\n\nconst float INFINITY = 1.0 / 0.0;\nconst float NEG_INFINITY = -INFINITY;\n\nconst float MAX_PIXEL_RADIUS = 512.0;\nconst float MIN_ALPHA = 0.01;\nconst float MAX_STDDEV = sqrt(8.0);\n\nfloat sqr(float x) {\n return x * x;\n}\n\nfloat pow4(float x) {\n float x2 = x * x;\n return x2 * x2;\n}\n\nfloat pow8(float x) {\n float x4 = pow4(x);\n return x4 * x4;\n}\n\nvec3 srgbToLinear(vec3 rgb) {\n return pow(rgb, vec3(2.2));\n}\n\nvec3 linearToSrgb(vec3 rgb) {\n return pow(rgb, vec3(1.0 / 2.2));\n}\n\nuint encodeQuatOctXy88R8(vec4 q) {\n \n if (q.w < 0.0) {\n q = -q;\n }\n \n float theta = 2.0 * acos(q.w);\n float halfTheta = theta * 0.5;\n float s = sin(halfTheta);\n \n vec3 axis = (abs(s) < 1e-6) ? vec3(1.0, 0.0, 0.0) : q.xyz / s;\n \n \n \n float sum = abs(axis.x) + abs(axis.y) + abs(axis.z);\n vec2 p = vec2(axis.x, axis.y) / sum;\n \n if (axis.z < 0.0) {\n float oldPx = p.x;\n p.x = (1.0 - abs(p.y)) * (p.x >= 0.0 ? 1.0 : -1.0);\n p.y = (1.0 - abs(oldPx)) * (p.y >= 0.0 ? 1.0 : -1.0);\n }\n \n float u_f = p.x * 0.5 + 0.5;\n float v_f = p.y * 0.5 + 0.5;\n \n uint quantU = uint(clamp(round(u_f * 255.0), 0.0, 255.0));\n uint quantV = uint(clamp(round(v_f * 255.0), 0.0, 255.0));\n \n \n \n uint angleInt = uint(clamp(round((theta / 3.14159265359) * 255.0), 0.0, 255.0));\n \n \n return (angleInt << 16u) | (quantV << 8u) | quantU;\n}\n\nvec4 decodeQuatOctXy88R8(uint encoded) {\n \n uint quantU = encoded & uint(0xFFu); \n uint quantV = (encoded >> 8u) & uint(0xFFu); \n uint angleInt = encoded >> 16u; \n\n \n float u_f = float(quantU) / 255.0;\n float v_f = float(quantV) / 255.0;\n vec2 f = vec2(u_f * 2.0 - 1.0, v_f * 2.0 - 1.0);\n\n vec3 axis = vec3(f.xy, 1.0 - abs(f.x) - abs(f.y));\n float t = max(-axis.z, 0.0);\n axis.x += (axis.x >= 0.0) ? -t : t;\n axis.y += (axis.y >= 0.0) ? -t : t;\n axis = normalize(axis);\n \n \n float theta = (float(angleInt) / 255.0) * 3.14159265359;\n float halfTheta = theta * 0.5;\n float s = sin(halfTheta);\n float w = cos(halfTheta);\n \n return vec4(axis * s, w);\n}\n\n \n\n \n\n \n\n \n\n \n\n \n\n \n\n \n\n \n\n \n\nuvec4 packSplat(vec3 center, vec3 scales, vec4 quaternion, vec4 rgba) {\n uvec4 uRgba = uvec4(round(clamp(rgba * 255.0, 0.0, 255.0)));\n\n uint uQuat = encodeQuatOctXy88R8(quaternion);\n \n \n uvec3 uQuat3 = uvec3(uQuat & 0xffu, (uQuat >> 8u) & 0xffu, (uQuat >> 16u) & 0xffu);\n\n \n uvec3 uScales = uvec3(\n (scales.x == 0.0) ? 0u : uint(round(clamp((log(scales.x) - LN_SCALE_MIN) / LN_RESCALE, 0.0, 254.0))) + 1u,\n (scales.y == 0.0) ? 0u : uint(round(clamp((log(scales.y) - LN_SCALE_MIN) / LN_RESCALE, 0.0, 254.0))) + 1u,\n (scales.z == 0.0) ? 0u : uint(round(clamp((log(scales.z) - LN_SCALE_MIN) / LN_RESCALE, 0.0, 254.0))) + 1u\n );\n\n \n uint word0 = uRgba.r | (uRgba.g << 8u) | (uRgba.b << 16u) | (uRgba.a << 24u);\n uint word1 = packHalf2x16(center.xy);\n uint word2 = packHalf2x16(vec2(center.z, 0.0)) | (uQuat3.x << 16u) | (uQuat3.y << 24u);\n uint word3 = uScales.x | (uScales.y << 8u) | (uScales.z << 16u) | (uQuat3.z << 24u);\n return uvec4(word0, word1, word2, word3);\n}\n\nvoid unpackSplat(uvec4 packed, out vec3 center, out vec3 scales, out vec4 quaternion, out vec4 rgba) {\n uint word0 = packed.x, word1 = packed.y, word2 = packed.z, word3 = packed.w;\n\n uvec4 uRgba = uvec4(word0 & 0xffu, (word0 >> 8u) & 0xffu, (word0 >> 16u) & 0xffu, (word0 >> 24u) & 0xffu);\n rgba = vec4(uRgba) / 255.0;\n\n center = vec4(\n unpackHalf2x16(word1),\n unpackHalf2x16(word2 & 0xffffu)\n ).xyz;\n\n uvec3 uScales = uvec3(word3 & 0xffu, (word3 >> 8u) & 0xffu, (word3 >> 16u) & 0xffu);\n scales = vec3(\n (uScales.x == 0u) ? 0.0 : exp(LN_SCALE_MIN + float(uScales.x - 1u) * LN_RESCALE),\n (uScales.y == 0u) ? 0.0 : exp(LN_SCALE_MIN + float(uScales.y - 1u) * LN_RESCALE),\n (uScales.z == 0u) ? 0.0 : exp(LN_SCALE_MIN + float(uScales.z - 1u) * LN_RESCALE)\n );\n\n uint uQuat = ((word2 >> 16u) & 0xFFFFu) | ((word3 >> 8u) & 0xFF0000u);\n quaternion = decodeQuatOctXy88R8(uQuat);\n \n \n}\n\nvec3 quatVec(vec4 q, vec3 v) {\n \n vec3 t = 2.0 * cross(q.xyz, v);\n return v + q.w * t + cross(q.xyz, t);\n}\n\nvec4 quatQuat(vec4 q1, vec4 q2) {\n return vec4(\n q1.w * q2.x + q1.x * q2.w + q1.y * q2.z - q1.z * q2.y,\n q1.w * q2.y - q1.x * q2.z + q1.y * q2.w + q1.z * q2.x,\n q1.w * q2.z + q1.x * q2.y - q1.y * q2.x + q1.z * q2.w,\n q1.w * q2.w - q1.x * q2.x - q1.y * q2.y - q1.z * q2.z\n );\n}\n\nmat3 scaleQuaternionToMatrix(vec3 s, vec4 q) {\n \n return mat3(\n s.x * (1.0 - 2.0 * (q.y * q.y + q.z * q.z)),\n s.x * (2.0 * (q.x * q.y + q.w * q.z)),\n s.x * (2.0 * (q.x * q.z - q.w * q.y)),\n s.y * (2.0 * (q.x * q.y - q.w * q.z)),\n s.y * (1.0 - 2.0 * (q.x * q.x + q.z * q.z)),\n s.y * (2.0 * (q.y * q.z + q.w * q.x)),\n s.z * (2.0 * (q.x * q.z + q.w * q.y)),\n s.z * (2.0 * (q.y * q.z - q.w * q.x)),\n s.z * (1.0 - 2.0 * (q.x * q.x + q.y * q.y))\n );\n}\n\nvec4 slerp(vec4 q1, vec4 q2, float t) {\n \n float cosHalfTheta = dot(q1, q2);\n\n \n if (abs(cosHalfTheta) >= 0.999) {\n return q1;\n }\n \n \n \n if (cosHalfTheta < 0.0) {\n q2 = -q2;\n cosHalfTheta = -cosHalfTheta;\n }\n\n \n float halfTheta = acos(cosHalfTheta);\n float sinHalfTheta = sqrt(1.0 - cosHalfTheta * cosHalfTheta);\n\n \n float ratioA = sin((1.0 - t) * halfTheta) / sinHalfTheta;\n float ratioB = sin(t * halfTheta) / sinHalfTheta;\n\n \n return q1 * ratioA + q2 * ratioB;\n}\n\nivec3 splatTexCoord(int index) {\n uint x = uint(index) & SPLAT_TEX_WIDTH_MASK;\n uint y = (uint(index) >> SPLAT_TEX_WIDTH_BITS) & SPLAT_TEX_HEIGHT_MASK;\n uint z = uint(index) >> SPLAT_TEX_LAYER_BITS;\n return ivec3(x, y, z);\n}";
var splatFragment_default = "precision highp float;\nprecision highp int;\n\n#include <splatDefines>\n\nuniform bool encodeLinear;\nuniform float maxStdDev;\nuniform bool disableFalloff;\nuniform float falloff;\n\nout vec4 fragColor;\n\nin vec4 vRgba;\nin vec2 vSplatUv;\nin vec3 vNdc;\n\nvoid main() {\n float z = dot(vSplatUv, vSplatUv);\n if (z > (maxStdDev * maxStdDev)) {\n discard;\n }\n\n float alpha = vRgba.a;\n alpha *= mix(1.0, exp(-0.5 * z), falloff);\n if (alpha < MIN_ALPHA) {\n discard;\n }\n\n vec3 rgb = vRgba.rgb;\n if (encodeLinear) {\n rgb = srgbToLinear(rgb);\n }\n fragColor = vec4(rgb, alpha);\n}";
var splatVertex_default = "precision highp float;\nprecision highp int;\nprecision highp usampler2DArray;\n\n#include <splatDefines>\n\nattribute uint splatIndex;\n\nout vec4 vRgba;\nout vec2 vSplatUv;\nout vec3 vNdc;\n\nuniform vec2 renderSize;\nuniform uint numSplats;\nuniform vec4 renderToViewQuat;\nuniform vec3 renderToViewPos;\nuniform float maxStdDev;\nuniform float time;\nuniform float deltaTime;\nuniform bool debugFlag;\nuniform bool enable2DGS;\nuniform float blurAmount;\nuniform float preBlurAmount;\nuniform float clipXY;\n\nuniform usampler2DArray packedSplats;\n\nvoid main() {\n \n gl_Position = vec4(0.0, 0.0, 2.0, 1.0);\n\n if (uint(gl_InstanceID) >= numSplats) {\n return;\n }\n if (splatIndex == 0xffffffffu) {\n \n return;\n }\n\n ivec3 texCoord = ivec3(\n splatIndex & SPLAT_TEX_WIDTH_MASK,\n (splatIndex >> SPLAT_TEX_WIDTH_BITS) & SPLAT_TEX_HEIGHT_MASK,\n splatIndex >> SPLAT_TEX_LAYER_BITS\n );\n uvec4 packed = texelFetch(packedSplats, texCoord, 0);\n\n vec3 center, scales;\n vec4 quaternion, rgba;\n unpackSplat(packed, center, scales, quaternion, rgba);\n\n if (rgba.a < MIN_ALPHA) {\n return;\n }\n bvec3 zeroScales = equal(scales, vec3(0.0));\n if (all(zeroScales)) {\n return;\n }\n\n \n vec3 viewCenter = quatVec(renderToViewQuat, center) + renderToViewPos;\n\n \n if (viewCenter.z >= 0.0) {\n return;\n }\n\n \n vec4 clipCenter = projectionMatrix * vec4(viewCenter, 1.0);\n\n \n if (abs(clipCenter.z) >= clipCenter.w) {\n return;\n }\n\n \n float clip = clipXY * clipCenter.w;\n if (abs(clipCenter.x) > clip || abs(clipCenter.y) > clip) {\n return;\n }\n\n \n vec4 viewQuaternion = quatQuat(renderToViewQuat, quaternion);\n\n if (enable2DGS && any(zeroScales)) {\n vRgba = rgba;\n vSplatUv = position.xy * maxStdDev;\n\n vec3 offset;\n if (zeroScales.z) {\n offset = vec3(vSplatUv.xy * scales.xy, 0.0);\n } else if (zeroScales.y) {\n offset = vec3(vSplatUv.x * scales.x, 0.0, vSplatUv.y * scales.z);\n } else {\n offset = vec3(0.0, vSplatUv.xy * scales.yz);\n }\n\n vec3 viewPos = viewCenter + quatVec(viewQuaternion, offset);\n gl_Position = projectionMatrix * vec4(viewPos, 1.0);\n vNdc = gl_Position.xyz / gl_Position.w;\n return;\n }\n\n \n vec3 ndcCenter = clipCenter.xyz / clipCenter.w;\n\n \n mat3 RS = scaleQuaternionToMatrix(scales, viewQuaternion);\n mat3 cov3D = RS * transpose(RS);\n\n \n vec2 focal = 0.5 * renderSize * vec2(projectionMatrix[0][0], projectionMatrix[1][1]);\n float invZ = 1.0 / viewCenter.z;\n vec2 J1 = focal * invZ;\n vec2 J2 = -(J1 * viewCenter.xy) * invZ;\n mat3 J = mat3(\n J1.x, 0.0, J2.x,\n 0.0, J1.y, J2.y,\n 0.0, 0.0, 0.0\n );\n\n \n \n \n \n \n \n \n mat3 cov2D = transpose(J) * cov3D * J;\n float a = cov2D[0][0];\n float d = cov2D[1][1];\n float b = cov2D[0][1];\n\n \n a += preBlurAmount;\n d += preBlurAmount;\n\n \n float detOrig = a * d - b * b;\n a += blurAmount;\n d += blurAmount;\n float det = a * d - b * b;\n\n \n float blurAdjust = sqrt(max(0.0, detOrig / det));\n rgba.a *= blurAdjust;\n if (rgba.a < MIN_ALPHA) {\n return;\n }\n\n \n float eigenAvg = 0.5 * (a + d);\n float eigenDelta = sqrt(max(0.0, eigenAvg * eigenAvg - det));\n float eigen1 = eigenAvg + eigenDelta;\n float eigen2 = eigenAvg - eigenDelta;\n\n vec2 eigenVec1 = normalize(vec2((abs(b) < 0.001) ? 1.0 : b, eigen1 - a));\n vec2 eigenVec2 = vec2(eigenVec1.y, -eigenVec1.x);\n\n float scale1 = position.x * min(MAX_PIXEL_RADIUS, maxStdDev * sqrt(eigen1));\n float scale2 = position.y * min(MAX_PIXEL_RADIUS, maxStdDev * sqrt(eigen2));\n\n \n vec2 pixelOffset = eigenVec1 * scale1 + eigenVec2 * scale2;\n vec2 ndcOffset = (2.0 / renderSize) * pixelOffset;\n vec3 ndc = vec3(ndcCenter.xy + ndcOffset, ndcCenter.z);\n\n vRgba = rgba;\n vSplatUv = position.xy * maxStdDev;\n vNdc = ndc;\n gl_Position = vec4(ndc.xy * clipCenter.w, clipCenter.zw);\n}";
let shaders = null;
function getShaders() {
if (!shaders) {
THREE.ShaderChunk.splatDefines = splatDefines_default;
shaders = {
splatVertex: splatVertex_default,
splatFragment: splatFragment_default
};
}
return shaders;
}
const MAX_ACCUMULATORS = 5;
let hasSplatMesh = false;
let hasForgeRenderer = false;
let forgeRendererInstance;
const sceneAdd = THREE.Scene.prototype.add;
THREE.Scene.prototype.add = function(object) {
hasSplatMesh = hasSplatMesh || object instanceof SplatMesh;
hasForgeRenderer = hasForgeRenderer || object instanceof ForgeRenderer;
sceneAdd.call(this, object);
return this;
};
const sceneOnBeforeRender = THREE.Scene.prototype.onBeforeRender;
THREE.Scene.prototype.onBeforeRender = function(renderer) {
if (!hasSplatMesh) {
return;
}
if (!hasForgeRenderer) {
const forge = forgeRendererInstance || new ForgeRenderer({ renderer });
this.add(forge);
}
THREE.Scene.prototype.onBeforeRender = sceneOnBeforeRender;
THREE.Scene.prototype.add = sceneAdd;
};
const _ForgeRenderer = class _ForgeRenderer extends THREE.Mesh {
constructor(options) {
const uniforms = _ForgeRenderer.makeUniforms();
const shaders2 = getShaders();
const material = new THREE.ShaderMaterial({
glslVersion: THREE.GLSL3,
vertexShader: shaders2.splatVertex,
fragmentShader: shaders2.splatFragment,
uniforms,
transparent: true,
blending: THREE.NormalBlending,
depthTest: true,
depthWrite: false,
side: THREE.DoubleSide
});
super(EMPTY_GEOMETRY, material);
this.autoViewpoints = [];
this.rotateToAccumulator = new DynoVec4({ value: new THREE.Quaternion() });
this.translateToAccumulator = new DynoVec3({ value: new THREE.Vector3() });
this.lastFrame = -1;
this.lastUpdateTime = null;
this.defaultCameras = [];
this.pendingUpdate = null;
this.envViewpoint = null;
this.frustumCulled = false;
this.renderer = options.renderer;
this.material = material;
this.uniforms = uniforms;
const modifier = dynoBlock(
{ gsplat: Gsplat },
{ gsplat: Gsplat },
({ gsplat }) => {
if (!gsplat) {
throw new Error("gsplat not defined");
}
gsplat = transformGsplat(gsplat, {
rotate: this.rotateToAccumulator,
translate: this.translateToAccumulator
});
return { gsplat };
}
);
this.modifier = new SplatModifier(modifier);
this.autoUpdate = options.autoUpdate ?? true;
this.preUpdate = options.preUpdate ?? false;
this.originDistance = options.originDistance ?? 1;
this.maxStdDev = options.maxStdDev ?? Math.sqrt(8);
this.enable2DGS = options.enable2DGS ?? true;
this.preBlurAmount = options.preBlurAmount ?? 0;
this.blurAmount = options.blurAmount ?? 0.3;
this.falloff = options.falloff ?? 1;
this.clipXY = options.clipXY ?? 1.4;
this.active = new SplatAccumulator();
this.accumulatorCount = 1;
this.freeAccumulators = [];
for (let count = 0; count < 1; ++count) {
this.freeAccumulators.push(new SplatAccumulator());
this.accumulatorCount += 1;
}
this.defaultView = new ForgeViewpoint({
...options.view,
autoUpdate: true,
forge: this
});
this.viewpoint = this.defaultView;
this.prepareViewpoint(this.viewpoint);
this.clock = options.clock ? cloneClock(options.clock) : new THREE.Clock();
forgeRendererInstance = this;
}
static makeUniforms() {
const uniforms = {
// Size of render viewport in pixels
renderSize: { value: new THREE.Vector2() },
// Total number of Gsplats in packedSplats to render
numSplats: { value: 0 },
// SplatAccumulator to view transformation quaternion
renderToViewQuat: { value: new THREE.Quaternion() },
// SplatAccumulator to view transformation translation
renderToViewPos: { value: new THREE.Vector3() },
// Maximum distance (in stddevs) from Gsplat center to render
maxStdDev: { value: 1 },
// Enable interpreting 0-thickness Gsplats as 2DGS
enable2DGS: { value: false },
// Add to projected 2D splat covariance diagonal (thickens and brightens)
preBlurAmount: { value: 0 },
// Add to 2D splat covariance diagonal and adjust opacity (anti-aliasing)
blurAmount: { value: 0.3 },
// Modulate Gaussian kernal falloff. 0 means "no falloff, flat shading",
// 1 is normal e^-x^2 falloff.
falloff: { value: 1 },
// Clip Gsplats that are clipXY times beyond the +-1 frustum bounds
clipXY: { value: 1.4 },
// Gsplat collection to render
packedSplats: { type: "t", value: PackedSplats.getEmpty() },
// Time in seconds for time-based effects
time: { value: 0 },
// Delta time in seconds since last frame
deltaTime: { value: 0 },
// Whether to encode Gsplat with linear RGB (for environment mapping)
encodeLinear: { value: false },
// Debug flag that alternates each frame
debugFlag: { value: false }
};
return uniforms;
}
canAllocAccumulator() {
return this.freeAccumulators.length > 0 || this.accumulatorCount < MAX_ACCUMULATORS;
}
maybeAllocAccumulator() {
let accumulator = this.freeAccumulators.pop();
if (accumulator === void 0) {
if (this.accumulatorCount >= MAX_ACCUMULATORS) {
return null;
}
accumulator = new SplatAccumulator();
this.accumulatorCount += 1;
}
accumulator.refCount = 1;
return accumulator;
}
releaseAccumulator(accumulator) {
accumulator.refCount -= 1;
if (accumulator.refCount === 0) {
this.freeAccumulators.push(accumulator);
}
}
newViewpoint(options) {
return new ForgeViewpoint({ ...options, forge: this });
}
onBeforeRender(renderer, scene, camera) {
var _a2, _b2;
const time = this.time ?? this.clock.getElapsedTime();
const deltaTime = time - (this.viewpoint.lastTime ?? time);
this.viewpoint.lastTime = time;
const frame = renderer.info.render.frame;
const isNewFrame = frame !== this.lastFrame;
this.lastFrame = frame;
const viewpoint = this.viewpoint;
if (viewpoint === this.defaultView) {
if (isNewFrame) {
if (!renderer.xr.isPresenting) {
this.defaultView.viewToWorld = camera.matrixWorld.clone();
this.defaultCameras = [this.defaultView.viewToWorld];
} else {
const cameras = renderer.xr.getCamera().cameras;
this.defaultCameras = [
cameras[0].matrixWorld,
cameras[1].matrixWorld
];
this.defaultView.viewToWorld = averageOriginToWorlds(this.defaultCameras) ?? new THREE.Matrix4();
}
}
if (this.autoUpdate) {
this.update({ scene, viewToWorld: this.defaultView.viewToWorld });
}
}
if (isNewFrame) {
this.uniforms.time.value = time;
this.uniforms.deltaTime.value = deltaTime;
this.uniforms.debugFlag.value = performance.now() / 1e3 % 2 < 1;
}
if (viewpoint.target) {
this.uniforms.renderSize.value.set(
viewpoint.target.width,
viewpoint.target.height
);
} else {
const renderSize = renderer.getSize(this.uniforms.renderSize.value);
if (renderSize.x === 1 && renderSize.y === 1) {
const baseLayer = (_a2 = renderer.xr.getSession()) == null ? void 0 : _a2.renderState.baseLayer;
if (baseLayer) {
renderSize.x = baseLayer.framebufferWidth;
renderSize.y = baseLayer.framebufferHeight;
}
}
}
this.uniforms.encodeLinear.value = viewpoint.encodeLinear;
this.uniforms.maxStdDev.value = this.maxStdDev;
this.uniforms.enable2DGS.value = this.enable2DGS;
this.uniforms.preBlurAmount.value = this.preBlurAmount;
this.uniforms.blurAmount.value = this.blurAmount;
this.uniforms.falloff.value = this.falloff;
this.uniforms.clipXY.value = this.clipXY;
const accumToWorld = ((_b2 = viewpoint.display) == null ? void 0 : _b2.accumulator.toWorld) ?? new THREE.Matrix4();
const worldToCamera = camera.matrixWorld.clone().invert();
const originToCamera = accumToWorld.clone().premultiply(worldToCamera);
originToCamera.decompose(
this.uniforms.renderToViewPos.value,
this.uniforms.renderToViewQuat.value,
new THREE.Vector3()
);
}
// Update the uniforms for the given viewpoint.
// Note that the client expects to be able to call render() at any point
// to update the canvas, so we must switch the viewpoint back to
// defaultView when we're finished.
prepareViewpoint(viewpoint) {
this.viewpoint = viewpoint ?? this.viewpoint;
if (this.viewpoint.display) {
const { accumulator, geometry } = this.viewpoint.display;
this.uniforms.numSplats.value = accumulator.splats.numSplats;
this.uniforms.packedSplats.value = accumulator.splats.getTexture();
this.geometry = geometry;
} else {
this.uniforms.numSplats.value = 0;
this.uniforms.packedSplats.value = PackedSplats.getEmpty();
this.geometry = EMPTY_GEOMETRY;
}
}
// If forge.autoUpdate is false then you must manually call
// forge.update({ scene }) to have the scene Gsplats be re-generated.
update({
scene,
viewToWorld
}) {
const originToWorld = this.matrixWorld.clone();
if (this.preUpdate) {
this.updateInternal({ scene, originToWorld, viewToWorld });
} else {
this.pendingUpdate = {
scene,
originToWorld
};
setTimeout(() => {
if (this.pendingUpdate) {
const { scene: scene2, originToWorld: originToWorld2 } = this.pendingUpdate;
this.pendingUpdate = null;
this.updateInternal({ scene: scene2, originToWorld: originToWorld2, viewToWorld });
}
}, 1);
}
}
updateInternal({
scene,
originToWorld,
viewToWorld
}) {
var _a2;
if (!this.canAllocAccumulator()) {
return false;
}
if (!originToWorld) {
originToWorld = this.active.toWorld;
}
viewToWorld = viewToWorld ?? originToWorld.clone();
const time = this.time ?? this.clock.getElapsedTime();
const deltaTime = time - (this.lastUpdateTime ?? time);
this.lastUpdateTime = time;
const activeMapping = this.active.mapping.reduce((map, record) => {
map.set(record.node, record);
return map;
}, /* @__PURE__ */ new Map());
const { generators: generators2, globalEdits } = this.compileScene(scene);
for (const object of generators2) {
(_a2 = object.frameUpdate) == null ? void 0 : _a2.call(object, {
object,
time,
deltaTime,
viewToWorld,
globalEdits
});
}
for (const object of generators2) {
const current = activeMapping.get(object);
const numSplats = object.generator ? object.numSplats : 0;
if (object.generator !== (current == null ? void 0 : current.generator) || numSplats !== (current == null ? void 0 : current.count)) {
object.updateVersion();
}
}
const originUpdate = !withinCoorientDist({
matrix1: originToWorld,
matrix2: this.active.toWorld,
maxDistance: this.originDistance
});
const needsUpdate = originUpdate || generators2.length !== activeMapping.size || generators2.some((g) => {
var _a3;
return g.version !== ((_a3 = activeMapping.get(g)) == null ? void 0 : _a3.version);
});
let accumulator = null;
if (needsUpdate) {
accumulator = this.maybeAllocAccumulator();
if (!accumulator) {
throw new Error("Unreachable");
}
const originChanged = !withinCoorientDist({
matrix1: originToWorld,
matrix2: this.active.toWorld,
maxDistance: 1e-5,
minCoorient: 0.99999
});
const sorted = generators2.map((g, gIndex) => {
const lastGen = activeMapping.get(g);
return !lastGen ? [Number.POSITIVE_INFINITY, g.version, g] : (
// Sort by version deltas then by previous ordering in the mapping,
// attempting to keep unchanging generators near the front
// to improve our chances of avoiding a re-generation.
[g.version - lastGen.version, lastGen.base, g]
);
}).sort((a, b) => {
if (a[0] !== b[0]) {
return a[0] - b[0];
}
return a[1] - b[1];
});
const genOrder = sorted.map(([_version, _seq, g]) => g);
const splatCounts = genOrder.map((g) => g.numSplats);
const { maxSplats, mapping } = accumulator.splats.generateMapping(splatCounts);
const newGenerators = genOrder.map((node, gIndex) => {
const { base, count } = mapping[gIndex];
return {
node,
generator: node.generator,
version: node.version,
base,
count
};
});
originToWorld.clone().invert().decompose(
this.translateToAccumulator.value,
this.rotateToAccumulator.value,
new THREE.Vector3()
);
accumulator.ensureGenerate(maxSplats);
accumulator.generateSplats({
renderer: this.renderer,
modifier: this.modifier,
generators: newGenerators,
forceUpdate: originChanged,
originToWorld
});
accumulator.splatsVersion = this.active.splatsVersion + 1;
const hasCorrespondence = accumulator.hasCorrespondence(this.active);
accumulator.mappingVersion = this.active.mappingVersion + (hasCorrespondence ? 0 : 1);
this.releaseAccumulator(this.active);
this.active = accumulator;
this.prepareViewpoint();
}
setTimeout(() => {
for (const view of this.autoViewpoints) {
view.autoPoll({ accumulator: accumulator ?? void 0 });
}
}, 1);
return true;
}
compileScene(scene) {
const generators2 = [];
scene.traverse((node) => {
if (node instanceof SplatGenerator) {
generators2.push(node);
}
});
const globalEdits = /* @__PURE__ */ new Set();
scene.traverseVisible((node) => {
if (node instanceof SplatEdit) {
let ancestor = node.parent;
while (ancestor != null && !(ancestor instanceof SplatMesh)) {
ancestor = ancestor.parent;
}
if (ancestor == null) {
globalEdits.add(node);
}
}
});
return { generators: generators2, globalEdits: Array.from(globalEdits) };
}
// Renders out the scene to an environment map that can be used for
// Image-based lighting or similar applications. First optionally updates Gsplats,
// sorts them with respect to the provided worldCenter, renders 6 cube faces,
// then pre-filters them using THREE.PMREMGenerator and returns a THREE.Texture
// that can assigned directly to a THREE.MeshStandardMaterial.envMap property.
async renderEnvMap({
renderer,
scene,
worldCenter,
size = 256,
near = 0.1,
far = 1e3,
hideObjects = [],
update = false
}) {
var _a2, _b2;
if (!this.envViewpoint) {
this.envViewpoint = this.newViewpoint({ sort360: true });
}
if (!_ForgeRenderer.cubeRender || _ForgeRenderer.cubeRender.target.width !== size || _ForgeRenderer.cubeRender.near !== near || _ForgeRenderer.cubeRender.far !== far) {
if (_ForgeRenderer.cubeRender) {
_ForgeRenderer.cubeRender.target.dispose();
}
const target2 = new THREE.WebGLCubeRenderTarget(size, {
format: THREE.RGBAFormat,
generateMipmaps: true,
minFilter: THREE.LinearMipMapLinearFilter
});
const camera2 = new THREE.CubeCamera(near, far, target2);
_ForgeRenderer.cubeRender = { target: target2, camera: camera2, near, far };
}
if (!_ForgeRenderer.pmrem) {
_ForgeRenderer.pmrem = new THREE.PMREMGenerator(renderer ?? this.renderer);
}
const viewToWorld = new THREE.Matrix4().setPosition(worldCenter);
await ((_a2 = this.envViewpoint) == null ? void 0 : _a2.prepare({ scene, viewToWorld, update }));
const { target, camera } = _ForgeRenderer.cubeRender;
camera.position.copy(worldCenter);
const objectVisibility = /* @__PURE__ */ new Map();
for (const object of hideObjects) {
objectVisibility.set(object, object.visible);
object.visible = false;
}
this.prepareViewpoint(this.envViewpoint);
camera.update(renderer ?? this.renderer, scene);
this.prepareViewpoint(this.defaultView);
for (const [object, visible] of objectVisibility.entries()) {
object.visible = visible;
}
return (_b2 = _ForgeRenderer.pmrem) == null ? void 0 : _b2.fromCubemap(target.texture).texture;
}
// Utility function to recursively set the envMap property for any
// THREE.MeshStandardMaterial within the subtree of root.
recurseSetEnvMap(root, envMap) {
root.traverse((node) => {
if (node instanceof THREE.Mesh) {
if (Array.isArray(node.material)) {
for (const material of node.material) {
if (material instanceof THREE.MeshStandardMaterial) {
material.envMap = envMap;
}
}
} else {
if (node.material instanceof THREE.MeshStandardMaterial) {
node.material.envMap = envMap;
}
}
}
});
}
// Utility function that helps extract the Gsplat RGBA values from a
// SplatGenerator, including the result of any real-time RGBA SDF edits applied
// to a SplatMesh. This effectively "bakes" any computed RGBA values, which can
// now be used as a pipeline input via SplatMesh.splatRgba to inject these
// baked values into the Gsplat data.
getRgba({
generator,
rgba
}) {
const mapping = this.active.mapping.find(({ node }) => node === generator);
if (!mapping) {
throw new Error("Generator not found");
}
rgba = rgba ?? new RgbaArray();
rgba.fromPackedSplats({
packedSplats: this.active.splats,
base: mapping.base,
count: mapping.count,
renderer: this.renderer
});
return rgba;
}
// Utility function that builds on getRgba({ generator }) and additionally
// reads back the RGBA values to the CPU in a Uint8Array with packed RGBA
// in that byte order.
async readRgba({
generator,
rgba
}) {
rgba = this.getRgba({ generator, rgba });
return rgba.read();
}
};
_ForgeRenderer.cubeRender = null;
_ForgeRenderer.pmrem = null;
let ForgeRenderer = _ForgeRenderer;
const EMPTY_GEOMETRY = new SplatGeometry(new Uint32Array(1), 0);
dynoBlock(
{ packedSplats: TPackedSplats, index: "int" },
{ gsplat: Gsplat },
({ packedSplats, index }) => {
if (!packedSplats || !index) {
throw new Error("Invalid input");
}
const gsplat = readPackedSplat(packedSplats, index);
return { gsplat };
}
);
function averageOriginToWorlds(originToWorlds) {
if (originToWorlds.length === 0) {
return null;
}
const position = new THREE.Vector3();
const quaternion = new THREE.Quaternion();
const scale = new THREE.Vector3();
const positions = [];
const quaternions = [];
for (const matrix of originToWorlds) {
matrix.decompose(position, quaternion, scale);
positions.push(position);
quaternions.push(quaternion);
}
return new THREE.Matrix4().compose(
averagePositions(positions),
averageQuaternions(quaternions),
new THREE.Vector3(1, 1, 1)
);
}
function decodeAntiSplat(fileBytes, initNumSplats, splatCallback) {
const numSplats = Math.floor(fileBytes.length / 32);
if (numSplats * 32 !== fileBytes.length) {
throw new Error("Invalid .splat file size");
}
const f32 = new Float32Array(fileBytes.buffer);
for (let i = 0; i < numSplats; ++i) {
const i322 = i * 32;
const i8 = i * 8;
const x = f32[i8 + 0];
const y = f32[i8 + 1];
const z = f32[i8 + 2];
const scaleX = f32[i8 + 3];
const scaleY = f32[i8 + 4];
const scaleZ = f32[i8 + 5];
const r = fileBytes[i322 + 24] / 255;
const g = fileBytes[i322 + 25] / 255;
const b = fileBytes[i322 + 26] / 255;
const opacity = fileBytes[i322 + 27] / 255;
const quatW = (fileBytes[i322 + 28] - 128) / 128;
const quatX = (fileBytes[i322 + 29] - 128) / 128;
const quatY = (fileBytes[i322 + 30] - 128) / 128;
const quatZ = (fileBytes[i322 + 31] - 128) / 128;
splatCallback(
i,
x,
y,
z,
scaleX,
scaleY,
scaleZ,
quatX,
quatY,
quatZ,
quatW,
opacity,
r,
g,
b
);
}
}
const KSPLAT_COMPRESSION = {
0: {
bytesPerCenter: 12,
bytesPerScale: 12,
bytesPerRotation: 16,
bytesPerColor: 4,
bytesPerSphericalHarmonicsComponent: 4,
scaleOffsetBytes: 12,
rotationOffsetBytes: 24,
colorOffsetBytes: 40,
sphericalHarmonicsOffsetBytes: 44,
scaleRange: 1
},
1: {
bytesPerCenter: 6,
bytesPerScale: 6,
bytesPerRotation: 8,
bytesPerColor: 4,
bytesPerSphericalHarmonicsComponent: 2,
scaleOffsetBytes: 6,
rotationOffsetBytes: 12,
colorOffsetBytes: 20,
sphericalHarmonicsOffsetBytes: 24,
scaleRange: 32767
},
2: {
bytesPerCenter: 6,
bytesPerScale: 6,
bytesPerRotation: 8,
bytesPerColor: 4,
bytesPerSphericalHarmonicsComponent: 1,
scaleOffsetBytes: 6,
rotationOffsetBytes: 12,
colorOffsetBytes: 20,
sphericalHarmonicsOffsetBytes: 24,
scaleRange: 32767
}
};
const KSPLAT_SH_DEGREE_TO_COMPONENTS = {
0: 0,
1: 9,
2: 24,
3: 45
};
function decodeKsplat(fileBytes, initNumSplats, splatCallback, shCallback) {
var _a2;
const HEADER_BYTES = 4096;
const SECTION_BYTES = 1024;
let headerOffset = 0;
const header = new DataView(fileBytes.buffer, headerOffset, HEADER_BYTES);
headerOffset += HEADER_BYTES;
const versionMajor = header.getUint8(0);
const versionMinor = header.getUint8(1);
if (versionMajor !== 0 || versionMinor < 1) {
throw new Error(
`Unsupported .ksplat version: ${versionMajor}.${versionMinor}`
);
}
const maxSectionCount = header.getUint32(4, true);
header.getUint32(16, true);
const compressionLevel = header.getUint16(20, true);
if (compressionLevel < 0 || compressionLevel > 2) {
throw new Error(`Invalid .ksplat compression level: ${compressionLevel}`);
}
header.getFloat32(36, true) || -1.5;
header.getFloat32(40, true) || 1.5;
let sectionBase = HEADER_BYTES + maxSectionCount * SECTION_BYTES;
for (let section = 0; section < maxSectionCount; ++section) {
const section2 = new DataView(fileBytes.buffer, headerOffset, SECTION_BYTES);
headerOffset += SECTION_BYTES;
const sectionSplatCount = section2.getUint32(0, true);
const sectionMaxSplatCount = section2.getUint32(4, true);
const bucketSize = section2.getUint32(8, true);
const bucketCount = section2.getUint32(12, true);
const bucketBlockSize = section2.getFloat32(16, true);
const bucketStorageSizeBytes = section2.getUint16(20, true);
const compressionScaleRange = (section2.getUint32(24, true) || ((_a2 = KSPLAT_COMPRESSION[compressionLevel]) == null ? void 0 : _a2.scaleRange)) ?? 1;
const partiallyFilledBucketCount = section2.getUint32(36, true);
const bucketsMetaDataSizeBytes = partiallyFilledBucketCount * 4;
const bucketsStorageSizeBytes = bucketStorageSizeBytes * bucketCount + bucketsMetaDataSizeBytes;
const sphericalHarmonicsDegree = section2.getUint16(40, true);
const shComponents = KSPLAT_SH_DEGREE_TO_COMPONENTS[sphericalHarmonicsDegree];
const {
bytesPerCenter,
bytesPerScale,
bytesPerRotation,
bytesPerColor,
bytesPerSphericalHarmonicsComponent,
scaleOffsetBytes,
rotationOffsetBytes,
colorOffsetBytes,
sphericalHarmonicsOffsetBytes
} = KSPLAT_COMPRESSION[compressionLevel];
const bytesPerSplat = bytesPerCenter + bytesPerScale + bytesPerRotation + bytesPerColor + shComponents * bytesPerSphericalHarmonicsComponent;
const splatDataStorageSizeBytes = bytesPerSplat * sectionMaxSplatCount;
const storageSizeBytes = splatDataStorageSizeBytes + bucketsStorageSizeBytes;
const sh1 = sphericalHarmonicsDegree >= 1 ? new Float32Array(3 * 3) : void 0;
const sh2 = sphericalHarmonicsDegree >= 2 ? new Float32Array(5 * 3) : void 0;
const sh3 = sphericalHarmonicsDegree >= 3 ? new Float32Array(7 * 3) : void 0;
const compressionScaleFactor = bucketBlockSize / 2 / compressionScaleRange;
const bucketsBase = sectionBase + bucketsMetaDataSizeBytes;
const dataBase = sectionBase + bucketsStorageSizeBytes;
const data = new DataView(
fileBytes.buffer,
dataBase,
splatDataStorageSizeBytes
);
const bucketArray = new Float32Array(
fileBytes.buffer,
bucketsBase,
bucketCount * 3
);
for (let i = 0; i < sectionSplatCount; ++i) {
const splatOffset = i * bytesPerSplat;
const bucketIndex = Math.floor(i / bucketSize);
const x = compressionLevel === 0 ? data.getFloat32(splatOffset + 0, true) : (data.getUint16(splatOffset + 0, true) - compressionScaleRange) * compressionScaleFactor + bucketArray[3 * bucketIndex + 0];
const y = compressionLevel === 0 ? data.getFloat32(splatOffset + 4, true) : (data.getUint16(splatOffset + 2, true) - compressionScaleRange) * compressionScaleFactor + bucketArray[3 * bucketIndex + 1];
const z = compressionLevel === 0 ? data.getFloat32(splatOffset + 8, true) : (data.getUint16(splatOffset + 4, true) - compressionScaleRange) * compressionScaleFactor + bucketArray[3 * bucketIndex + 2];
const scaleX = compressionLevel === 0 ? data.getFloat32(splatOffset + scaleOffsetBytes + 0, true) : fromHalf(data.getUint16(splatOffset + scaleOffsetBytes + 0, true));
const scaleY = compressionLevel === 0 ? data.getFloat32(splatOffset + scaleOffsetBytes + 4, true) : fromHalf(data.getUint16(splatOffset + scaleOffsetBytes + 2, true));
const scaleZ = compressionLevel === 0 ? data.getFloat32(splatOffset + scaleOffsetBytes + 8, true) : fromHalf(data.getUint16(splatOffset + scaleOffsetBytes + 4, true));
const quatW = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 0, true) : fromHalf(
data.getUint16(splatOffset + rotationOffsetBytes + 0, true)
);
const quatX = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 4, true) : fromHalf(
data.getUint16(splatOffset + rotationOffsetBytes + 2, true)
);
const quatY = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 8, true) : fromHalf(
data.getUint16(splatOffset + rotationOffsetBytes + 4, true)
);
const quatZ = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 12, true) : fromHalf(
data.getUint16(splatOffset + rotationOffsetBytes + 6, true)
);
const r = data.getUint8(splatOffset + colorOffsetBytes + 0) / 255;
const g = data.getUint8(splatOffset + colorOffsetBytes + 1) / 255;
const b = data.getUint8(splatOffset + colorOffsetBytes + 2) / 255;
const opacity = data.getUint8(splatOffset + colorOffsetBytes + 3) / 255;
splatCallback(
i,
x,
y,
z,
scaleX,
scaleY,
scaleZ,
quatX,
quatY,
quatZ,
quatW,
opacity,
r,
g,
b
);
if (sphericalHarmonicsDegree >= 1 && sh1) {
shCallback == null ? void 0 : shCallback(i, sh1, sh2, sh3);
}
}
sectionBase += storageSizeBytes;
}
}
class SpzReader {
constructor({ fileBytes }) {
this.fileBytes = fileBytes instanceof ArrayBuffer ? new Uint8Array(fileBytes) : fileBytes;
this.reader = new GunzipReader({ fileBytes: this.fileBytes });
const header = new DataView(this.reader.read(16).buffer);
if (header.getUint32(0, true) !== 1347635022) {
throw new Error("Invalid SPZ file");
}
this.version = header.getUint32(4, true);
if (this.version < 1 || this.version > 2) {
throw new Error(`Unsupported SPZ version: ${this.version}`);
}
this.numSplats = header.getUint32(8, true);
this.shDegree = header.getUint8(12);
this.fractionalBits = header.getUint8(13);
this.flags = header.getUint8(14);
this.flagAntiAlias = (this.flags & 1) !== 0;
this.reserved = header.getUint8(15);
this.parsed = false;
}
parseSplats(centerCallback, alphaCallback, rgbCallback, scalesCallback, quatCallback, shCallback) {
if (this.parsed) {
throw new Error("SPZ file already parsed");
}
this.parsed = true;
if (this.version === 1) {
const centerBytes = this.reader.read(this.numSplats * 3 * 2);
const centerUint16 = new Uint16Array(centerBytes.buffer);
for (let i = 0; i < this.numSplats; i++) {
const i3 = i * 3;
const x = fromHalf(centerUint16[i3]);
const y = fromHalf(centerUint16[i3 + 1]);
const z = fromHalf(centerUint16[i3 + 2]);
centerCallback == null ? void 0 : centerCallback(i, x, y, z);
}
} else if (this.version === 2) {
const fixed = 1 << this.fractionalBits;
const centerBytes = this.reader.read(this.numSplats * 3 * 3);
for (let i = 0; i < this.numSplats; i++) {
const i9 = i * 9;
const x = ((centerBytes[i9 + 2] << 24 | centerBytes[i9 + 1] << 16 | centerBytes[i9] << 8) >> 8) / fixed;
const y = ((centerBytes[i9 + 5] << 24 | centerBytes[i9 + 4] << 16 | centerBytes[i9 + 3] << 8) >> 8) / fixed;
const z = ((centerBytes[i9 + 8] << 24 | centerBytes[i9 + 7] << 16 | centerBytes[i9 + 6] << 8) >> 8) / fixed;
centerCallback == null ? void 0 : centerCallback(i, x, y, z);
}
} else {
throw new Error("Unreachable");
}
{
const bytes = this.reader.read(this.numSplats);
for (let i = 0; i < this.numSplats; i++) {
alphaCallback == null ? void 0 : alphaCallback(i, bytes[i] / 255);
}
}
{
const rgbBytes = this.reader.read(this.numSplats * 3);
const scale = SH_C0 / 0.15;
for (let i = 0; i < this.numSplats; i++) {
const i3 = i * 3;
const r = (rgbBytes[i3] / 255 - 0.5) * scale + 0.5;
const g = (rgbBytes[i3 + 1] / 255 - 0.5) * scale + 0.5;
const b = (rgbBytes[i3 + 2] / 255 - 0.5) * scale + 0.5;
rgbCallback == null ? void 0 : rgbCallback(i, r, g, b);
}
}
{
const scalesBytes = this.reader.read(this.numSplats * 3);
for (let i = 0; i < this.numSplats; i++) {
const i3 = i * 3;
const scaleX = Math.exp(scalesBytes[i3] / 16 - 10);
const scaleY = Math.exp(scalesBytes[i3 + 1] / 16 - 10);
const scaleZ = Math.exp(scalesBytes[i3 + 2] / 16 - 10);
scalesCallback == null ? void 0 : scalesCallback(i, scaleX, scaleY, scaleZ);
}
}
{
const quatBytes = this.reader.read(this.numSplats * 3);
for (let i = 0; i < this.numSplats; i++) {
const i3 = i * 3;
const quatX = quatBytes[i3] / 127.5 - 1;
const quatY = quatBytes[i3 + 1] / 127.5 - 1;
const quatZ = quatBytes[i3 + 2] / 127.5 - 1;
const quatW = Math.sqrt(
Math.max(0, 1 - quatX * quatX - quatY * quatY - quatZ * quatZ)
);
quatCallback == null ? void 0 : quatCallback(i, quatX, quatY, quatZ, quatW);
}
}
if (shCallback && this.shDegree >= 1) {
const sh1 = new Float32Array(3 * 3);
const sh2 = this.shDegree >= 2 ? new Float32Array(5 * 3) : void 0;
const sh3 = this.shDegree >= 3 ? new Float32Array(7 * 3) : void 0;
const shBytes = this.reader.read(
this.numSplats * SH_DEGREE_TO_VECS[this.shDegree] * 3
);
let offset = 0;
for (let i = 0; i < this.numSplats; i++) {
for (let j = 0; j < 9; ++j) {
sh1[j] = (shBytes[offset + j] - 128) / 128;
}
offset += 9;
if (sh2) {
for (let j = 0; j < 15; ++j) {
sh2[j] = (shBytes[offset + j] - 128) / 128;
}
offset += 15;
}
if (sh3) {
for (let j = 0; j < 21; ++j) {
sh3[j] = (shBytes[offset + j] - 128) / 128;
}
offset += 21;
}
shCallback == null ? void 0 : shCallback(i, sh1, sh2, sh3);
}
}
}
}
const SH_DEGREE_TO_VECS = { 1: 3, 2: 8, 3: 15 };
const SH_C0 = 0.28209479177387814;
const SPZ_MAGIC = 1347635022;
const SPZ_VERSION = 2;
const FLAG_ANTIALIASED = 1;
class SpzWriter {
constructor({
numSplats,
shDegree,
fractionalBits = 12,
flagAntiAlias = true
}) {
this.clippedCount = 0;
const splatSize = 9 + 1 + 3 + 3 + 3 + (shDegree >= 1 ? 9 : 0) + (shDegree >= 2 ? 15 : 0) + (shDegree >= 3 ? 21 : 0);
const bufferSize = 16 + numSplats * splatSize;
this.buffer = new ArrayBuffer(bufferSize);
this.view = new DataView(this.buffer);
this.view.setUint32(0, SPZ_MAGIC, true);
this.view.setUint32(4, SPZ_VERSION, true);
this.view.setUint32(8, numSplats, true);
this.view.setUint8(12, shDegree);
this.view.setUint8(13, fractionalBits);
this.view.setUint8(14, flagAntiAlias ? FLAG_ANTIALIASED : 0);
this.view.setUint8(15, 0);
this.numSplats = numSplats;
this.shDegree = shDegree;
this.fractionalBits = fractionalBits;
this.fraction = 1 << fractionalBits;
this.flagAntiAlias = flagAntiAlias;
}
setCenter(index, x, y, z) {
const xRounded = Math.round(x * this.fraction);
const xInt = Math.max(-8388607, Math.min(8388607, xRounded));
const yRounded = Math.round(y * this.fraction);
const yInt = Math.max(-8388607, Math.min(8388607, yRounded));
const zRounded = Math.round(z * this.fraction);
const zInt = Math.max(-8388607, Math.min(8388607, zRounded));
const clipped = xRounded !== xInt || yRounded !== yInt || zRounded !== zInt;
if (clipped) {
this.clippedCount += 1;
}
const i9 = index * 9;
const base = 16 + i9;
this.view.setUint8(base, xInt & 255);
this.view.setUint8(base + 1, xInt >> 8 & 255);
this.view.setUint8(base + 2, xInt >> 16 & 255);
this.view.setUint8(base + 3, yInt & 255);
this.view.setUint8(base + 4, yInt >> 8 & 255);
this.view.setUint8(base + 5, yInt >> 16 & 255);
this.view.setUint8(base + 6, zInt & 255);
this.view.setUint8(base + 7, zInt >> 8 & 255);
this.view.setUint8(base + 8, zInt >> 16 & 255);
}
setAlpha(index, alpha) {
const base = 16 + this.numSplats * 9 + index;
this.view.setUint8(
base,
Math.max(0, Math.min(255, Math.round(alpha * 255)))
);
}
static scaleRgb(r) {
const v = ((r - 0.5) / (SH_C0 / 0.15) + 0.5) * 255;
return Math.max(0, Math.min(255, Math.round(v)));
}
setRgb(index, r, g, b) {
const base = 16 + this.numSplats * 10 + index * 3;
this.view.setUint8(base, SpzWriter.scaleRgb(r));
this.view.setUint8(base + 1, SpzWriter.scaleRgb(g));
this.view.setUint8(base + 2, SpzWriter.scaleRgb(b));
}
setScale(index, scaleX, scaleY, scaleZ) {
const base = 16 + this.numSplats * 13 + index * 3;
this.view.setUint8(
base,
Math.max(0, Math.min(255, Math.round((Math.log(scaleX) + 10) * 16)))
);
this.view.setUint8(
base + 1,
Math.max(0, Math.min(255, Math.round((Math.log(scaleY) + 10) * 16)))
);
this.view.setUint8(
base + 2,
Math.max(0, Math.min(255, Math.round((Math.log(scaleZ) + 10) * 16)))
);
}
setQuat(index, quatX, quatY, quatZ, quatW) {
const base = 16 + this.numSplats * 16 + index * 3;
const quatNeg = quatW < 0;
this.view.setUint8(
base,
Math.max(
0,
Math.min(255, Math.round(((quatNeg ? -quatX : quatX) + 1) * 127.5))
)
);
this.view.setUint8(
base + 1,
Math.max(
0,
Math.min(255, Math.round(((quatNeg ? -quatY : quatY) + 1) * 127.5))
)
);
this.view.setUint8(
base + 2,
Math.max(
0,
Math.min(255, Math.round(((quatNeg ? -quatZ : quatZ) + 1) * 127.5))
)
);
}
static quantizeSh(sh, bits2) {
const value = Math.round(sh * 128) + 128;
const bucketSize = 1 << 8 - bits2;
const quantized = Math.floor((value + bucketSize / 2) / bucketSize) * bucketSize;
return Math.max(0, Math.min(255, quantized));
}
setSh(index, sh1, sh2, sh3) {
const shVecs = SH_DEGREE_TO_VECS[this.shDegree] || 0;
const base1 = 16 + this.numSplats * 19 + index * shVecs * 3;
for (let j = 0; j < 9; ++j) {
this.view.setUint8(base1 + j, SpzWriter.quantizeSh(sh1[j], 5));
}
if (sh2) {
const base2 = base1 + 9;
for (let j = 0; j < 15; ++j) {
this.view.setUint8(base2 + j, SpzWriter.quantizeSh(sh2[j], 4));
}
if (sh3) {
const base3 = base2 + 15;
for (let j = 0; j < 21; ++j) {
this.view.setUint8(base3 + j, SpzWriter.quantizeSh(sh3[j], 4));
}
}
}
}
async finalize() {
const input = new Uint8Array(this.buffer);
const stream = new ReadableStream({
async start(controller) {
controller.enqueue(input);
controller.close();
}
});
const compressed = stream.pipeThrough(new CompressionStream("gzip"));
const response = new Response(compressed);
const buffer = await response.arrayBuffer();
console.log(
"Compressed",
input.length,
"bytes to",
buffer.byteLength,
"bytes"
);
return new Uint8Array(buffer);
}
}
async function transcodeSpz(input) {
var _a2, _b2, _c;
const splats = new SplatData();
const {
inputs,
clipXyz,
maxSh,
fractionalBits = 12,
opacityThreshold
} = input;
for (const input2 of inputs) {
let transformPos2 = function(pos) {
pos.multiplyScalar(scale);
pos.applyQuaternion(quaternion);
pos.add(translate);
return pos;
}, transformScales = function(scales) {
scales.multiplyScalar(scale);
return scales;
}, transformQuaternion = function(quat) {
quat.premultiply(quaternion);
return quat;
}, withinClip = function(p) {
return !clip || clip.containsPoint(p);
}, withinOpacity = function(opacity) {
return opacityThreshold !== void 0 ? opacity >= opacityThreshold : true;
};
const scale = ((_a2 = input2.transform) == null ? void 0 : _a2.scale) ?? 1;
const quaternion = new THREE.Quaternion().fromArray(
((_b2 = input2.transform) == null ? void 0 : _b2.quaternion) ?? [0, 0, 0, 1]
);
const translate = new THREE.Vector3().fromArray(
((_c = input2.transform) == null ? void 0 : _c.translate) ?? [0, 0, 0]
);
const clip = clipXyz ? new THREE.Box3(
new THREE.Vector3().fromArray(clipXyz.min),
new THREE.Vector3().fromArray(clipXyz.max)
) : void 0;
let fileType = input2.fileType;
if (!fileType) {
fileType = getSplatFileType(input2.fileBytes);
if (!fileType && input2.pathOrUrl) {
fileType = getSplatFileTypeFromPath(input2.pathOrUrl);
}
}
switch (fileType) {
case SplatFileType.PLY: {
const ply = new PlyReader({ fileBytes: input2.fileBytes });
await ply.parseHeader();
let lastIndex = null;
ply.parseSplats(
(index, x, y, z, scaleX, scaleY, scaleZ, quatX, quatY, quatZ, quatW, opacity, r, g, b) => {
const center = transformPos2(new THREE.Vector3(x, y, z));
if (withinClip(center) && withinOpacity(opacity)) {
lastIndex = splats.pushSplat();
splats.setCenter(lastIndex, center.x, center.y, center.z);
const scales = transformScales(
new THREE.Vector3(scaleX, scaleY, scaleZ)
);
splats.setScale(lastIndex, scales.x, scales.y, scales.z);
const quaternion2 = transformQuaternion(
new THREE.Quaternion(quatX, quatY, quatZ, quatW)
);
splats.setQuaternion(
lastIndex,
quaternion2.x,
quaternion2.y,
quaternion2.z,
quaternion2.w
);
splats.setOpacity(lastIndex, opacity);
splats.setColor(lastIndex, r, g, b);
} else {
lastIndex = null;
}
},
(index, sh1, sh2, sh3) => {
if (sh1 && lastIndex !== null) {
splats.setSh1(lastIndex, sh1);
}
if (sh2 && lastIndex !== null) {
splats.setSh2(lastIndex, sh2);
}
if (sh3 && lastIndex !== null) {
splats.setSh3(lastIndex, sh3);
}
}
);
break;
}
case SplatFileType.SPZ: {
const spz2 = new SpzReader({ fileBytes: input2.fileBytes });
const mapping = new Int32Array(spz2.numSplats);
mapping.fill(-1);
const centers = new Float32Array(spz2.numSplats * 3);
const center = new THREE.Vector3();
spz2.parseSplats(
(index, x, y, z) => {
const center2 = transformPos2(new THREE.Vector3(x, y, z));
centers[index * 3] = center2.x;
centers[index * 3 + 1] = center2.y;
centers[index * 3 + 2] = center2.z;
},
(index, alpha) => {
center.fromArray(centers, index * 3);
if (withinClip(center) && withinOpacity(alpha)) {
mapping[index] = splats.pushSplat();
splats.setCenter(mapping[index], center.x, center.y, center.z);
splats.setOpacity(mapping[index], alpha);
}
},
(index, r, g, b) => {
if (mapping[index] >= 0) {
splats.setColor(mapping[index], r, g, b);
}
},
(index, scaleX, scaleY, scaleZ) => {
if (mapping[index] >= 0) {
const scales = transformScales(
new THREE.Vector3(scaleX, scaleY, scaleZ)
);
splats.setScale(mapping[index], scales.x, scales.y, scales.z);
}
},
(index, quatX, quatY, quatZ, quatW) => {
if (mapping[index] >= 0) {
const quaternion2 = transformQuaternion(
new THREE.Quaternion(quatX, quatY, quatZ, quatW)
);
splats.setQuaternion(
mapping[index],
quaternion2.x,
quaternion2.y,
quaternion2.z,
quaternion2.w
);
}
},
(index, sh1, sh2, sh3) => {
if (mapping[index] >= 0) {
splats.setSh1(mapping[index], sh1);
if (sh2) {
splats.setSh2(mapping[index], sh2);
}
if (sh3) {
splats.setSh3(mapping[index], sh3);
}
}
}
);
break;
}
case SplatFileType.SPLAT:
decodeAntiSplat(
input2.fileBytes,
(numSplats) => {
},
(index, x, y, z, scaleX, scaleY, scaleZ, quatX, quatY, quatZ, quatW, opacity, r, g, b) => {
const center = transformPos2(new THREE.Vector3(x, y, z));
if (withinClip(center) && withinOpacity(opacity)) {
const index2 = splats.pushSplat();
splats.setCenter(index2, center.x, center.y, center.z);
const scales = transformScales(
new THREE.Vector3(scaleX, scaleY, scaleZ)
);
splats.setScale(index2, scales.x, scales.y, scales.z);
const quaternion2 = transformQuaternion(
new THREE.Quaternion(quatX, quatY, quatZ, quatW)
);
splats.setQuaternion(
index2,
quaternion2.x,
quaternion2.y,
quaternion2.z,
quaternion2.w
);
splats.setOpacity(index2, opacity);
splats.setColor(index2, r, g, b);
}
}
);
break;
case SplatFileType.KSPLAT: {
let lastIndex = null;
decodeKsplat(
input2.fileBytes,
(numSplats) => {
},
(index, x, y, z, scaleX, scaleY, scaleZ, quatX, quatY, quatZ, quatW, opacity, r, g, b) => {
const center = transformPos2(new THREE.Vector3(x, y, z));
if (withinClip(center) && withinOpacity(opacity)) {
lastIndex = splats.pushSplat();
splats.setCenter(lastIndex, center.x, center.y, center.z);
const scales = transformScales(
new THREE.Vector3(scaleX, scaleY, scaleZ)
);
splats.setScale(lastIndex, scales.x, scales.y, scales.z);
const quaternion2 = transformQuaternion(
new THREE.Quaternion(quatX, quatY, quatZ, quatW)
);
splats.setQuaternion(
lastIndex,
quaternion2.x,
quaternion2.y,
quaternion2.z,
quaternion2.w
);
splats.setOpacity(lastIndex, opacity);
splats.setColor(lastIndex, r, g, b);
} else {
lastIndex = null;
}
},
(index, sh1, sh2, sh3) => {
if (lastIndex !== null) {
splats.setSh1(lastIndex, sh1);
if (sh2) {
splats.setSh2(lastIndex, sh2);
}
if (sh3) {
splats.setSh3(lastIndex, sh3);
}
}
}
);
break;
}
default:
throw new Error(`transcodeSpz not implemented for ${fileType}`);
}
}
const shDegree = Math.min(
maxSh ?? 3,
splats.sh3 ? 3 : splats.sh2 ? 2 : splats.sh1 ? 1 : 0
);
const spz = new SpzWriter({
numSplats: splats.numSplats,
shDegree,
fractionalBits,
flagAntiAlias: true
});
for (let i = 0; i < splats.numSplats; ++i) {
const i3 = i * 3;
const i4 = i * 4;
spz.setCenter(
i,
splats.centers[i3],
splats.centers[i3 + 1],
splats.centers[i3 + 2]
);
spz.setScale(
i,
splats.scales[i3],
splats.scales[i3 + 1],
splats.scales[i3 + 2]
);
spz.setQuat(
i,
splats.quaternions[i4],
splats.quaternions[i4 + 1],
splats.quaternions[i4 + 2],
splats.quaternions[i4 + 3]
);
spz.setAlpha(i, splats.opacities[i]);
spz.setRgb(
i,
splats.colors[i3],
splats.colors[i3 + 1],
splats.colors[i3 + 2]
);
if (splats.sh1 && shDegree >= 1) {
spz.setSh(
i,
splats.sh1.slice(i * 9, (i + 1) * 9),
shDegree >= 2 && splats.sh2 ? splats.sh2.slice(i * 15, (i + 1) * 15) : void 0,
shDegree >= 3 && splats.sh3 ? splats.sh3.slice(i * 21, (i + 1) * 21) : void 0
);
}
}
const spzBytes = await spz.finalize();
return { fileBytes: spzBytes, clippedCount: spz.clippedCount };
}
class SplatSkinning {
constructor(options) {
this.mesh = options.mesh;
this.numSplats = options.numSplats ?? this.mesh.numSplats;
const { width, height, depth, maxSplats } = getTextureSize(this.numSplats);
this.skinData = new Uint16Array(maxSplats * 4);
this.skinTexture = new THREE.DataArrayTexture(
this.skinData,
width,
height,
depth
);
this.skinTexture.format = THREE.RGBAIntegerFormat;
this.skinTexture.type = THREE.UnsignedShortType;
this.skinTexture.internalFormat = "RGBA16UI";
this.skinTexture.needsUpdate = true;
this.numBones = options.numBones ?? 256;
this.boneData = new Float32Array(this.numBones * 16);
this.boneTexture = new THREE.DataTexture(
this.boneData,
4,
this.numBones,
THREE.RGBAFormat,
THREE.FloatType
);
this.boneTexture.internalFormat = "RGBA32F";
this.boneTexture.needsUpdate = true;
this.uniform = new DynoUniform({
key: "skinning",
type: GsplatSkinning,
globals: () => [defineGsplatSkinning],
value: {
numSplats: this.numSplats,
numBones: this.numBones,
skinTexture: this.skinTexture,
boneTexture: this.boneTexture
}
});
}
// Apply the skeletal animation to a Gsplat in a dyno program.
modify(gsplat) {
return applyGsplatSkinning(gsplat, this.uniform);
}
// Set the "rest" pose for a bone with position and quaternion orientation.
setRestQuatPos(boneIndex, quat, pos) {
const i16 = boneIndex * 16;
this.boneData[i16 + 0] = quat.x;
this.boneData[i16 + 1] = quat.y;
this.boneData[i16 + 2] = quat.z;
this.boneData[i16 + 3] = quat.w;
this.boneData[i16 + 4] = pos.x;
this.boneData[i16 + 5] = pos.y;
this.boneData[i16 + 6] = pos.z;
this.boneData[i16 + 7] = 0;
this.boneData[i16 + 8] = 0;
this.boneData[i16 + 9] = 0;
this.boneData[i16 + 10] = 0;
this.boneData[i16 + 11] = 1;
this.boneData[i16 + 12] = 0;
this.boneData[i16 + 13] = 0;
this.boneData[i16 + 14] = 0;
this.boneData[i16 + 15] = 0;
}
// Set the "current" position and orientation of a bone.
setBoneQuatPos(boneIndex, quat, pos) {
const i16 = boneIndex * 16;
const origQuat = new THREE.Quaternion(
this.boneData[i16 + 0],
this.boneData[i16 + 1],
this.boneData[i16 + 2],
this.boneData[i16 + 3]
);
const origPos = new THREE.Vector3(
this.boneData[i16 + 4],
this.boneData[i16 + 5],
this.boneData[i16 + 6]
);
const relQuat = origQuat.clone().invert();
const relPos = pos.clone().sub(origPos);
relPos.applyQuaternion(relQuat);
relQuat.multiply(quat);
const dual = new THREE.Quaternion(
relPos.x,
relPos.y,
relPos.z,
0
).multiply(origQuat);
this.boneData[i16 + 8] = relQuat.x;
this.boneData[i16 + 9] = relQuat.y;
this.boneData[i16 + 10] = relQuat.z;
this.boneData[i16 + 11] = relQuat.w;
this.boneData[i16 + 12] = 0.5 * dual.x;
this.boneData[i16 + 13] = 0.5 * dual.y;
this.boneData[i16 + 14] = 0.5 * dual.z;
this.boneData[i16 + 15] = 0.5 * dual.w;
}
// Set up to 4 bone indices and weights for a Gsplat. For fewer than 4 bones,
// you can set the remaining weights to 0 (and index=0).
setSplatBones(splatIndex, boneIndices, weights) {
const i4 = splatIndex * 4;
this.skinData[i4 + 0] = Math.min(255, Math.max(0, Math.round(weights.x * 255))) + (boneIndices.x << 8);
this.skinData[i4 + 1] = Math.min(255, Math.max(0, Math.round(weights.y * 255))) + (boneIndices.y << 8);
this.skinData[i4 + 2] = Math.min(255, Math.max(0, Math.round(weights.z * 255))) + (boneIndices.z << 8);
this.skinData[i4 + 3] = Math.min(255, Math.max(0, Math.round(weights.w * 255))) + (boneIndices.w << 8);
}
// Call this to indicate that the bones have changed and the Gsplats need to be
// re-generated with updated skinning.
updateBones() {
this.boneTexture.needsUpdate = true;
this.mesh.needsUpdate = true;
}
}
const GsplatSkinning = { type: "GsplatSkinning" };
const defineGsplatSkinning = unindent(`
struct GsplatSkinning {
int numSplats;
int numBones;
usampler2DArray skinTexture;
sampler2D boneTexture;
};
`);
const defineApplyGsplatSkinning = unindent(`
void applyGsplatSkinning(
int numSplats, int numBones,
usampler2DArray skinTexture, sampler2D boneTexture,
int splatIndex, inout vec3 center, inout vec4 quaternion
) {
if ((splatIndex < 0) || (splatIndex >= numSplats)) {
return;
}
uvec4 skinData = texelFetch(skinTexture, splatTexCoord(splatIndex), 0);
float weights[4];
weights[0] = float(skinData.x & 0xffu) / 255.0;
weights[1] = float(skinData.y & 0xffu) / 255.0;
weights[2] = float(skinData.z & 0xffu) / 255.0;
weights[3] = float(skinData.w & 0xffu) / 255.0;
uint boneIndices[4];
boneIndices[0] = (skinData.x >> 8u) & 0xffu;
boneIndices[1] = (skinData.y >> 8u) & 0xffu;
boneIndices[2] = (skinData.z >> 8u) & 0xffu;
boneIndices[3] = (skinData.w >> 8u) & 0xffu;
vec4 quat = vec4(0.0);
vec4 dual = vec4(0.0);
for (int i = 0; i < 4; i++) {
if (weights[i] > 0.0) {
int boneIndex = int(boneIndices[i]);
vec4 boneQuat = vec4(0.0, 0.0, 0.0, 1.0);
vec4 boneDual = vec4(0.0);
if (boneIndex < numBones) {
boneQuat = texelFetch(boneTexture, ivec2(2, boneIndex), 0);
boneDual = texelFetch(boneTexture, ivec2(3, boneIndex), 0);
}
if ((i > 0) && (dot(quat, boneQuat) < 0.0)) {
// Flip sign if next blend is pointing in the opposite direction
boneQuat = -boneQuat;
boneDual = -boneDual;
}
quat += weights[i] * boneQuat;
dual += weights[i] * boneDual;
}
}
// Normalize dual quaternion
float norm = length(quat);
quat /= norm;
dual /= norm;
vec3 translate = vec3(
2.0 * (-dual.w * quat.x + dual.x * quat.w - dual.y * quat.z + dual.z * quat.y),
2.0 * (-dual.w * quat.y + dual.x * quat.z + dual.y * quat.w - dual.z * quat.x),
2.0 * (-dual.w * quat.z - dual.x * quat.y + dual.y * quat.x + dual.z * quat.w)
);
center = quatVec(quat, center) + translate;
quaternion = quatQuat(quat, quaternion);
}
`);
function applyGsplatSkinning(gsplat, skinning) {
const dyno2 = new Dyno({
inTypes: { gsplat: Gsplat, skinning: GsplatSkinning },
outTypes: { gsplat: Gsplat },
globals: () => [defineGsplatSkinning, defineApplyGsplatSkinning],
inputs: { gsplat, skinning },
statements: ({ inputs, outputs }) => {
const { skinning: skinning2 } = inputs;
const { gsplat: gsplat2 } = outputs;
return unindentLines(`
${gsplat2} = ${inputs.gsplat};
if (isGsplatActive(${gsplat2}.flags)) {
applyGsplatSkinning(
${skinning2}.numSplats, ${skinning2}.numBones,
${skinning2}.skinTexture, ${skinning2}.boneTexture,
${gsplat2}.index, ${gsplat2}.center, ${gsplat2}.quaternion
);
}
`);
}
});
return dyno2.outputs.gsplat;
}
function constructGrid({
// PackedSplats object to add splats to
splats,
// min and max box extents of the grid
extents,
// step size along each grid axis
stepSize = 1,
// spherical radius of each Gsplat
pointRadius = 0.01,
// relative size of the "shadow copy" of each Gsplat placed behind it
pointShadowScale = 2,
// Gsplat opacity
opacity = 1,
// Gsplat color (THREE.Color) or function to set color for position:
// ((THREE.Color, THREE.Vector3) => void) (default: RGB-modulated grid)
color
}) {
const EPSILON = 1e-6;
const center = new THREE.Vector3();
const scales = new THREE.Vector3();
const quaternion = new THREE.Quaternion(0, 0, 0, 1);
if (color == null) {
color = (color2, point) => color2.set(
0.55 + 0.45 * Math.cos(point.x * 1),
0.55 + 0.45 * Math.cos(point.y * 1),
0.55 + 0.45 * Math.cos(point.z * 1)
);
}
const pointColor = new THREE.Color();
for (let z = extents.min.z; z < extents.max.z + EPSILON; z += stepSize) {
for (let y = extents.min.y; y < extents.max.y + EPSILON; y += stepSize) {
for (let x = extents.min.x; x < extents.max.x + EPSILON; x += stepSize) {
center.set(x, y, z);
for (let layer = 0; layer < 2; ++layer) {
scales.setScalar(pointRadius * (layer ? 1 : pointShadowScale));
if (!layer) {
pointColor.setScalar(0);
} else if (typeof color === "function") {
color(pointColor, center);
} else {
pointColor.copy(color);
}
splats.pushSplat(center, scales, quaternion, opacity, pointColor);
}
}
}
}
}
function constructAxes({
// PackedSplats object to add splats to
splats,
// scale (Gsplat scale along axis)
scale = 0.25,
// radius of the axes (Gsplat scale orthogonal to axis)
axisRadius = 75e-4,
// relative size of the "shadow copy" of each Gsplat placed behind it
axisShadowScale = 2,
// origins of the axes (default single axis at origin)
origins = [new THREE.Vector3()]
}) {
const center = new THREE.Vector3();
const scales = new THREE.Vector3();
const quaternion = new THREE.Quaternion(0, 0, 0, 1);
const color = new THREE.Color();
const opacity = 1;
for (const origin of origins) {
for (let axis = 0; axis < 3; ++axis) {
center.set(
origin.x + (axis === 0 ? scale : 0),
origin.y + (axis === 1 ? scale : 0),
origin.z + (axis === 2 ? scale : 0)
);
for (let layer = 0; layer < 2; ++layer) {
scales.set(
(axis === 0 ? scale : axisRadius) * (layer ? 1 : axisShadowScale),
(axis === 1 ? scale : axisRadius) * (layer ? 1 : axisShadowScale),
(axis === 2 ? scale : axisRadius) * (layer ? 1 : axisShadowScale)
);
color.setRGB(
layer === 0 ? 0 : axis === 0 ? 1 : 0,
layer === 0 ? 0 : axis === 1 ? 1 : 0,
layer === 0 ? 0 : axis === 2 ? 1 : 0
);
splats.pushSplat(center, scales, quaternion, opacity, color);
}
}
}
}
function constructSpherePoints({
// PackedSplats object to add splats to
splats,
// center of the sphere (default: origin)
origin = new THREE.Vector3(),
// radius of the sphere
radius = 1,
// maximum depth of recursion for subdividing the sphere
// Warning: Gsplat count grows exponentially with depth
maxDepth = 3,
// filter function to apply to each point, for example to select
// points in a certain direction or other function ((THREE.Vector3) => boolean)
// (default: null)
filter = null,
// radius of each oriented Gsplat
pointRadius = 0.02,
// flatness of each oriented Gsplat
pointThickness = 1e-3,
// color of each Gsplat (THREE.Color) or function to set color for point:
// ((THREE.Color, THREE.Vector3) => void) (default: white)
color = new THREE.Color(1, 1, 1)
}) {
const pointsHash = {};
function addPoint(p) {
if (filter && !filter(p)) {
return;
}
const key = `${p.x},${p.y},${p.z}`;
if (!pointsHash[key]) {
pointsHash[key] = p;
}
}
function recurse(depth, p0, p1, p2) {
addPoint(p0);
addPoint(p1);
addPoint(p2);
if (depth >= maxDepth) {
return;
}
const p01 = new THREE.Vector3().addVectors(p0, p1).normalize();
const p12 = new THREE.Vector3().addVectors(p1, p2).normalize();
const p20 = new THREE.Vector3().addVectors(p2, p0).normalize();
recurse(depth + 1, p0, p01, p20);
recurse(depth + 1, p01, p1, p12);
recurse(depth + 1, p20, p12, p2);
recurse(depth + 1, p01, p12, p20);
}
for (const x of [-1, 1]) {
for (const y of [-1, 1]) {
for (const z of [-1, 1]) {
const p0 = new THREE.Vector3(x, 0, 0);
const p1 = new THREE.Vector3(0, y, 0);
const p2 = new THREE.Vector3(0, 0, z);
recurse(0, p0, p1, p2);
}
}
}
const points = Object.values(pointsHash);
const scales = new THREE.Vector3(pointRadius, pointRadius, pointThickness);
const quaternion = new THREE.Quaternion();
const pointColor = typeof color === "function" ? new THREE.Color() : color;
for (const point of points) {
quaternion.setFromUnitVectors(new THREE.Vector3(0, 0, -1), point);
if (typeof color === "function") {
color(pointColor, point);
}
point.multiplyScalar(radius);
point.add(origin);
splats.pushSplat(point, scales, quaternion, 1, pointColor);
}
}
function textSplats({
// text string to display
text,
// browser font to render text with (default: "Arial")
font,
// font size in pixels/Gsplats (default: 32)
fontSize,
// SplatMesh.recolor tint assuming white Gsplats (default: white)
color,
// Individual Gsplat color (default: white)
rgb,
// Gsplat radius (default: 0.8 covers 1-unit spacing well)
dotRadius,
// text alignment: "left", "center", "right", "start", "end" (default: "start")
textAlign,
// line spacing multiplier, lines delimited by "\n" (default: 1.0)
lineHeight,
// Coordinate scale in object-space (default: 1.0)
objectScale
}) {
font = font ?? "Arial";
fontSize = fontSize ?? 32;
color = color ?? new THREE.Color(1, 1, 1);
dotRadius = dotRadius ?? 0.8;
textAlign = textAlign ?? "start";
lineHeight = lineHeight ?? 1;
objectScale = objectScale ?? 1;
const lines = text.split("\n");
const canvas = document.createElement("canvas");
const ctx = canvas.getContext("2d");
if (!ctx) {
throw new Error("Failed to create canvas context");
}
ctx.font = `${fontSize}px ${font}`;
ctx.textAlign = textAlign;
const metrics = ctx.measureText("");
const fontHeight = metrics.fontBoundingBoxAscent + metrics.fontBoundingBoxDescent;
let minLeft = Number.POSITIVE_INFINITY;
let maxRight = Number.NEGATIVE_INFINITY;
let minTop = Number.POSITIVE_INFINITY;
let maxBottom = Number.NEGATIVE_INFINITY;
for (let line = 0; line < lines.length; ++line) {
const metrics2 = ctx.measureText(lines[line]);
const y = fontHeight * lineHeight * line;
minLeft = Math.min(minLeft, -metrics2.actualBoundingBoxLeft);
maxRight = Math.max(maxRight, metrics2.actualBoundingBoxRight);
minTop = Math.min(minTop, y - metrics2.actualBoundingBoxAscent);
maxBottom = Math.max(maxBottom, y + metrics2.actualBoundingBoxDescent);
}
const originLeft = Math.floor(minLeft);
const originTop = Math.floor(minTop);
const width = Math.ceil(maxRight) - originLeft;
const height = Math.ceil(maxBottom) - originTop;
canvas.width = width;
canvas.height = height;
ctx.font = `${fontSize}px ${font}`;
ctx.textAlign = textAlign;
ctx.textBaseline = "alphabetic";
ctx.fillStyle = "#FFFFFF";
for (let i = 0; i < lines.length; ++i) {
const y = fontHeight * lineHeight * i - originTop;
ctx.fillText(lines[i], -originLeft, y);
}
const imageData = ctx.getImageData(0, 0, width, height);
const rgba = new Uint8Array(imageData.data.buffer);
const splats = new PackedSplats();
const center = new THREE.Vector3();
const scales = new THREE.Vector3().setScalar(dotRadius * objectScale);
const quaternion = new THREE.Quaternion(0, 0, 0, 1);
rgb = rgb ?? new THREE.Color(1, 1, 1);
let offset = 0;
for (let y = 0; y < height; ++y) {
for (let x = 0; x < width; ++x) {
const a = rgba[offset + 3];
if (a > 0) {
const opacity = a / 255;
center.set(x - 0.5 * (width - 1), 0.5 * (height - 1) - y, 0);
center.multiplyScalar(objectScale);
splats.pushSplat(center, scales, quaternion, opacity, rgb);
}
offset += 4;
}
}
const mesh = new SplatMesh({ packedSplats: splats });
mesh.recolor = color;
return mesh;
}
function imageSplats({
// URL of the image to convert to splats (example: `url: "./image.png"`)
url,
// Radius of each Gsplat, default covers 1-unit spacing well (default: 0.8)
dotRadius,
// Subsampling factor for the image. Higher values reduce resolution,
// for example 2 will halve the width and height by averaging (default: 1)
subXY,
// Optional callback function to modify each Gsplat before it's added.
// Return null to skip adding the Gsplat, or a number to set the opacity
// and add the Gsplat with parameter values in the objects center, rgba etc. were
// passed into the forEachSplat callback. Ending the callback in `return opacity;`
// will retain the original opacity.
// ((width: number, height: number, index: number, center: THREE.Vector3, scales: THREE.Vector3, quaternion: THREE.Quaternion, opacity: number, color: THREE.Color) => number | null)
forEachSplat
}) {
dotRadius = dotRadius ?? 0.8;
subXY = Math.max(1, Math.floor(subXY ?? 1));
return new SplatMesh({
constructSplats: async (splats) => {
return new Promise((resolve, reject) => {
const img = new Image();
img.crossOrigin = "anonymous";
img.onerror = reject;
img.onload = () => {
const { width, height } = img;
const canvas = document.createElement("canvas");
canvas.width = width;
canvas.height = height;
const ctx = canvas.getContext("2d");
if (!ctx) {
reject(new Error("Failed to create canvas context"));
return;
}
ctx.imageSmoothingEnabled = true;
ctx.imageSmoothingQuality = "high";
const destWidth = Math.round(width / subXY);
const destHeight = Math.round(height / subXY);
ctx.drawImage(img, 0, 0, destWidth, destHeight);
try {
const imageData = ctx.getImageData(0, 0, destWidth, destHeight);
const rgba = new Uint8Array(imageData.data.buffer);
const center = new THREE.Vector3();
const scales = new THREE.Vector3().setScalar(dotRadius);
const quaternion = new THREE.Quaternion(0, 0, 0, 1);
const rgb = new THREE.Color();
let index = 0;
for (let y = 0; y < destHeight; ++y) {
for (let x = 0; x < destWidth; ++x) {
const offset = index * 4;
const a = rgba[offset + 3];
if (a > 0) {
let opacity = a / 255;
rgb.set(
rgba[offset + 0] / 255,
rgba[offset + 1] / 255,
rgba[offset + 2] / 255
);
center.set(
x - 0.5 * (destWidth - 1),
0.5 * (destHeight - 1) - y,
0
);
scales.setScalar(dotRadius);
quaternion.set(0, 0, 0, 1);
let push = true;
if (forEachSplat) {
const maybeOpacity = forEachSplat(
destWidth,
destHeight,
index,
center,
scales,
quaternion,
opacity,
rgb
);
opacity = maybeOpacity ?? opacity;
push = maybeOpacity !== null;
}
if (push) {
splats.pushSplat(center, scales, quaternion, opacity, rgb);
}
}
index += 1;
}
}
resolve();
} catch (error) {
reject(error);
}
};
img.src = url;
});
}
});
}
function staticBox({
box,
cells,
dotScale,
color,
opacity
}) {
cells.x = Math.max(1, Math.round(cells.x));
cells.y = Math.max(1, Math.round(cells.y));
cells.z = Math.max(1, Math.round(cells.z));
opacity = opacity ?? 1;
const numSplats = cells.x * cells.y * cells.z;
const dynoX = dynoConst("int", cells.x);
const dynoY = dynoConst("int", cells.y);
dynoConst("int", cells.z);
const dynoTime = dynoFloat(0);
const generator = new SplatGenerator({
numSplats,
generator: dynoBlock(
{ index: "int" },
{ gsplat: Gsplat },
({ index }) => {
if (!index) {
throw new Error("index is undefined");
}
const cellX = imod(index, dynoX);
const index2 = div(index, dynoX);
const cellY = imod(index2, dynoY);
const cellZ = div(index2, dynoY);
const cell = combine({
vectorType: "ivec3",
x: cellX,
y: cellY,
z: cellZ
});
const intTime = floatBitsToInt(dynoTime);
const inputs = combine({ vectorType: "ivec2", x: index, y: intTime });
const random = hashVec3(inputs);
const min2 = dynoConst("vec3", box.min);
const max2 = dynoConst("vec3", box.max);
const size = sub(max2, min2);
const coord = div(add(vec3(cell), random), dynoConst("vec3", cells));
let r;
let g;
let b;
if (color) {
r = dynoConst("float", color.r);
g = dynoConst("float", color.g);
b = dynoConst("float", color.b);
} else {
({ r, g, b } = split(coord).outputs);
}
const rgba = combine({
vectorType: "vec4",
r,
g,
b,
a: dynoConst("float", opacity)
});
const center = add(min2, mul(size, coord));
const scales = vec3(dynoConst("float", dotScale));
const quaternion = dynoConst("vec4", new THREE.Quaternion(0, 0, 0, 1));
let gsplat = combineGsplat({
flags: dynoLiteral("uint", "GSPLAT_FLAG_ACTIVE"),
index,
center,
scales,
quaternion,
rgba
});
gsplat = transformer.applyGsplat(gsplat);
return { gsplat };
},
{
globals: () => [defineGsplat]
}
),
update: ({ time }) => {
dynoTime.value = time;
transformer.update(generator);
generator.updateVersion();
}
});
const transformer = new SplatTransformer();
return generator;
}
const DEFAULT_SNOW = {
box: new THREE.Box3(
new THREE.Vector3(-1, -1, -1),
new THREE.Vector3(1, 1, 1)
),
density: 100,
fallDirection: new THREE.Vector3(-1, -3, 1).normalize(),
fallVelocity: 0.02,
wanderScale: 0.04,
wanderVariance: 2,
color1: new THREE.Color(1, 1, 1),
color2: new THREE.Color(0.5, 0.5, 1),
minScale: 1e-3,
maxScale: 5e-3,
anisoScale: new THREE.Vector3(1, 1, 1)
};
const DEFAULT_RAIN = {
box: new THREE.Box3(
new THREE.Vector3(-2, -1, -2),
new THREE.Vector3(2, 5, 2)
),
density: 10,
fallDirection: new THREE.Vector3(0, -1, 0),
fallVelocity: 2,
wanderScale: 0.1,
wanderVariance: 1,
color1: new THREE.Color(1, 1, 1),
color2: new THREE.Color(0.25, 0.25, 0.5),
minScale: 5e-3,
maxScale: 0.01,
anisoScale: new THREE.Vector3(0.1, 1, 0.1)
};
function snowBox({
// min and max box extents of the snowBox
box,
// minimum y-coordinate to clamp particle position, which can be used to
// fake hitting a ground plane and lingering there for a bit
minY,
// number of Gsplats to generate (default: calculated from box and density)
numSplats,
// density of Gsplats per unit volume (default: 100)
density,
// The xyz anisotropic scale of the Gsplat, which can be used for example
// to elongate rain particles (default: (1, 1, 1))
anisoScale,
// Minimum Gsplat particle scale (default: 0.001)
minScale,
// Maximum Gsplat particle scale (default: 0.005)
maxScale,
// The average direction of fall (default: (0, -1, 0))
fallDirection,
// The average speed of the fall (multiplied with fallDirection) (default: 0.02)
fallVelocity,
// The world scale of wandering overlay motion (default: 0.01)
wanderScale,
// Controls how uniformly the particles wander in sync, more variance mean
// more randomness in the motion (default: 2)
wanderVariance,
// Color 1 of the two colors interpolated between (default: (1, 1, 1))
color1,
// Color 2 of the two colors interpolated between (default: (0.5, 0.5, 1))
color2,
// The base opacity of the Gsplats (default: 1)
opacity,
// Optional callback function to call each frame.
onFrame
}) {
box = box ?? new THREE.Box3(new THREE.Vector3(-1, -1, -1), new THREE.Vector3(1, 1, 1));
const volume = (box.max.x - box.min.x) * (box.max.y - box.min.y) * (box.max.z - box.min.z);
density = density ?? 100;
numSplats = numSplats ?? Math.max(1, Math.min(1e6, Math.round(volume * density)));
const dynoMinScale = dynoFloat(minScale ?? 1e-3);
const dynoMaxScale = dynoFloat(maxScale ?? 5e-3);
const dynoAnisoScale = dynoVec3(
((anisoScale == null ? void 0 : anisoScale.clone()) ?? new THREE.Vector3(1, 1, 1)).normalize()
);
const dynoFallDirection = dynoVec3(
(fallDirection ?? new THREE.Vector3(0, -1, 0)).normalize()
);
const dynoFallVelocity = dynoFloat(fallVelocity ?? 0.02);
const dynoWanderScale = dynoFloat(wanderScale ?? 0.01);
const dynoWanderVariance = dynoFloat(wanderVariance ?? 2);
const dynoColor1 = dynoVec3(color1 ?? new THREE.Color(1, 1, 1));
const dynoColor2 = dynoVec3(color2 ?? new THREE.Color(0.5, 0.5, 1));
const dynoOpacity = dynoFloat(opacity ?? 1);
const dynoTime = dynoFloat(0);
const globalOffset = dynoVec3(new THREE.Vector3(0, 0, 0));
const dynoMin = dynoVec3(box.min);
const dynoMax = dynoVec3(box.max);
const dynoMinY = dynoFloat(minY ?? Number.NEGATIVE_INFINITY);
const minMax = sub(dynoMax, dynoMin);
const snow = new SplatGenerator({
numSplats,
generator: dynoBlock(
{ index: "int" },
{ gsplat: Gsplat },
({ index }) => {
if (!index) {
throw new Error("index not defined");
}
const random = hashVec4(index);
const randomW = split(random).outputs.w;
let position = vec3(random);
let size = fract(mul(randomW, dynoConst("float", 100)));
size = sin(mul(dynoLiteral("float", "PI"), size));
size = add(dynoMinScale, mul(size, sub(dynoMaxScale, dynoMinScale)));
const scales = mul(size, dynoAnisoScale);
const intensity = fract(mul(randomW, dynoConst("float", 10)));
const hue = fract(randomW);
const color = mix(dynoColor1, dynoColor2, hue);
const rgb = mul(color, intensity);
const random2 = hashVec4(
combine({
vectorType: "ivec2",
x: index,
y: dynoConst("int", 6837)
})
);
let perturb = vec3(random2);
let timeOffset = mul(split(random2).outputs.w, dynoWanderVariance);
timeOffset = add(dynoTime, timeOffset);
position = add(position, globalOffset);
const modulo = mod(
position,
dynoConst("vec3", new THREE.Vector3(1, 1, 1))
);
position = add(dynoMin, mul(minMax, modulo));
const quaternion = dynoConst("vec4", new THREE.Quaternion(0, 0, 0, 1));
perturb = sin(add(vec3(timeOffset), perturb));
perturb = mul(perturb, dynoWanderScale);
let center = add(position, perturb);
let centerY = split(center).outputs.y;
centerY = max(dynoMinY, centerY);
center = combine({ vector: center, y: centerY });
let gsplat = combineGsplat({
flags: dynoLiteral("uint", "GSPLAT_FLAG_ACTIVE"),
index,
center,
scales,
quaternion,
rgb,
opacity: dynoOpacity
});
gsplat = transformer.applyGsplat(gsplat);
return { gsplat };
},
{
globals: () => [defineGsplat]
}
),
update: ({ object, time, deltaTime }) => {
dynoTime.value = time;
transformer.update(snow);
const fallDelta = dynoFallDirection.value.clone().multiplyScalar(dynoFallVelocity.value * deltaTime);
globalOffset.value.add(fallDelta);
object.visible = dynoOpacity.value > 0;
onFrame == null ? void 0 : onFrame({ object, time, deltaTime });
snow.updateVersion();
}
});
const transformer = new SplatTransformer();
return {
snow,
min: dynoMin,
max: dynoMax,
minY: dynoMinY,
color1: dynoColor1,
color2: dynoColor2,
opacity: dynoOpacity,
fallVelocity: dynoFallVelocity,
wanderVariance: dynoWanderVariance,
wanderScale: dynoWanderScale,
fallDirection: dynoFallDirection,
minScale: dynoMinScale,
maxScale: dynoMaxScale,
anisoScale: dynoAnisoScale
};
}
const generators = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
__proto__: null,
DEFAULT_RAIN,
DEFAULT_SNOW,
snowBox,
staticBox
}, Symbol.toStringTag, { value: "Module" }));
const _VRButton = class _VRButton {
static createButton(renderer, sessionInit = {}) {
const navigatorXr = navigator.xr;
if (!navigatorXr) {
return null;
}
const xr = navigatorXr;
const button = document.createElement("button");
renderer.xr.enabled = true;
renderer.xr.setReferenceSpaceType("local");
function showEnterVR() {
let currentSession = null;
async function onSessionStarted(session) {
console.log("onSessionStarted");
session.addEventListener("end", onSessionEnded);
await renderer.xr.setSession(session);
button.textContent = "EXIT VR";
currentSession = session;
}
function onSessionEnded() {
console.log("onSessionEnded");
currentSession == null ? void 0 : currentSession.removeEventListener("end", onSessionEnded);
button.textContent = "ENTER VR";
currentSession = null;
}
button.style.display = "";
button.style.cursor = "pointer";
button.style.left = "calc(50% - 100px)";
button.style.width = "200px";
button.style.height = "100px";
button.textContent = "ENTER VR";
const sessionOptions = {
...sessionInit,
optionalFeatures: [
// "local-floor",
// "bounded-floor",
// "layers",
...sessionInit.optionalFeatures || []
]
};
button.onmouseenter = () => {
button.style.opacity = "1.0";
};
button.onmouseleave = () => {
button.style.opacity = "0.5";
};
button.onclick = () => {
if (currentSession === null) {
console.log("requesting session");
xr.requestSession("immersive-vr", sessionOptions).then(
onSessionStarted
);
} else {
console.log("ending session");
currentSession.end();
}
};
}
function disableButton() {
button.style.display = "none";
button.style.cursor = "auto";
button.style.left = "calc(50% - 75px)";
button.style.width = "150px";
button.onmouseenter = null;
button.onmouseleave = null;
button.onclick = null;
}
function showWebXRNotFound() {
disableButton();
button.textContent = "VR NOT SUPPORTED";
}
function showVRNotAllowed(exception) {
disableButton();
console.warn(
"Exception when trying to call xr.isSessionSupported",
exception
);
button.textContent = "VR NOT ALLOWED";
}
function stylizeElement(element) {
element.style.position = "absolute";
element.style.bottom = "20px";
element.style.padding = "12px 6px";
element.style.border = "1px solid #fff";
element.style.borderRadius = "4px";
element.style.background = "rgba(0,0,0,0.1)";
element.style.color = "#fff";
element.style.font = "normal 13px sans-serif";
element.style.textAlign = "center";
element.style.opacity = "0.5";
element.style.outline = "none";
element.style.zIndex = "999";
}
button.id = "VRButton";
button.style.display = "none";
stylizeElement(button);
xr.isSessionSupported("immersive-vr").then((supported) => {
supported ? showEnterVR() : showWebXRNotFound();
if (supported && _VRButton.xrSessionIsGranted) {
button.click();
}
}).catch(showVRNotAllowed);
return button;
}
static registerSessionGrantedListener() {
const navigatorXr = navigator.xr;
if (!navigatorXr) {
return null;
}
const xr = navigatorXr;
if (/WebXRViewer\//i.test(navigator.userAgent)) return;
xr.addEventListener("sessiongranted", () => {
_VRButton.xrSessionIsGranted = true;
});
}
};
_VRButton.xrSessionIsGranted = false;
let VRButton = _VRButton;
VRButton.registerSessionGrantedListener();
const DEFAULT_MOVE_INERTIA$1 = 0.5;
const DEFAULT_ROTATE_INERTIA$1 = 0.5;
const TOUCH_BIAS = 0;
var JointEnum = /* @__PURE__ */ ((JointEnum2) => {
JointEnum2["w"] = "wrist";
JointEnum2["t0"] = "thumb-metacarpal";
JointEnum2["t1"] = "thumb-phalanx-proximal";
JointEnum2["t2"] = "thumb-phalanx-distal";
JointEnum2["t3"] = "thumb-tip";
JointEnum2["i0"] = "index-finger-metacarpal";
JointEnum2["i1"] = "index-finger-phalanx-proximal";
JointEnum2["i2"] = "index-finger-phalanx-intermediate";
JointEnum2["i3"] = "index-finger-phalanx-distal";
JointEnum2["i4"] = "index-finger-tip";
JointEnum2["m0"] = "middle-finger-metacarpal";
JointEnum2["m1"] = "middle-finger-phalanx-proximal";
JointEnum2["m2"] = "middle-finger-phalanx-intermediate";
JointEnum2["m3"] = "middle-finger-phalanx-distal";
JointEnum2["m4"] = "middle-finger-tip";
JointEnum2["r0"] = "ring-finger-metacarpal";
JointEnum2["r1"] = "ring-finger-phalanx-proximal";
JointEnum2["r2"] = "ring-finger-phalanx-intermediate";
JointEnum2["r3"] = "ring-finger-phalanx-distal";
JointEnum2["r4"] = "ring-finger-tip";
JointEnum2["p0"] = "pinky-finger-metacarpal";
JointEnum2["p1"] = "pinky-finger-phalanx-proximal";
JointEnum2["p2"] = "pinky-finger-phalanx-intermediate";
JointEnum2["p3"] = "pinky-finger-phalanx-distal";
JointEnum2["p4"] = "pinky-finger-tip";
return JointEnum2;
})(JointEnum || {});
const JOINT_IDS = Object.keys(JointEnum);
const NUM_JOINTS = JOINT_IDS.length;
const JOINT_INDEX = {
w: 0,
t0: 1,
t1: 2,
t2: 3,
t3: 4,
i0: 5,
i1: 6,
i2: 7,
i3: 8,
i4: 9,
m0: 10,
m1: 11,
m2: 12,
m3: 13,
m4: 14,
r0: 15,
r1: 16,
r2: 17,
r3: 18,
r4: 19,
p0: 20,
p1: 21,
p2: 22,
p3: 23,
p4: 24
};
const JOINT_RADIUS = {
w: 0.02,
t0: 0.02,
t1: 0.014,
t2: 0.0115,
t3: 85e-4,
i0: 0.022,
i1: 0.012,
i2: 85e-4,
i3: 75e-4,
i4: 65e-4,
m0: 0.021,
m1: 0.012,
m2: 8e-3,
m3: 75e-4,
m4: 65e-4,
r0: 0.019,
r1: 0.011,
r2: 75e-4,
r3: 7e-3,
r4: 6e-3,
p0: 0.012,
p1: 0.01,
p2: 7e-3,
p3: 65e-4,
p4: 55e-4
};
const JOINT_SEGMENTS = [
["w", "t0", "t1", "t2", "t3"],
["w", "i0", "i1", "i2", "i3", "i4"],
["w", "m0", "m1", "m2", "m3", "m4"],
["w", "r0", "r1", "r2", "r3", "r4"],
["w", "p0", "p1", "p2", "p3", "p4"]
];
const JOINT_SEGMENT_STEPS = [
[8, 10, 8, 6],
[8, 19, 14, 8, 6],
[8, 19, 14, 8, 6],
[8, 19, 14, 8, 6],
[8, 19, 14, 8, 6]
];
const JOINT_TIPS = ["t3", "i4", "m4", "r4", "p4"];
const FINGER_TIPS = ["i4", "m4", "r4", "p4"];
var Hand = /* @__PURE__ */ ((Hand2) => {
Hand2["left"] = "left";
Hand2["right"] = "right";
return Hand2;
})(Hand || {});
const HANDS = Object.keys(Hand);
class XrHands {
constructor() {
this.hands = {};
this.last = {};
this.values = {};
this.tests = {};
this.lastTests = {};
this.updated = false;
}
update({ xr, xrFrame }) {
const xrSession = xr.getSession();
if (!xrSession) {
return;
}
const referenceSpace = xr.getReferenceSpace();
if (!referenceSpace) {
return;
}
if (!xrFrame.getJointPose) {
return;
}
this.last = this.hands;
this.lastTests = this.tests;
this.hands = {};
this.values = {};
this.tests = {};
for (const inputSource of xrSession.inputSources) {
if (!inputSource.hand) {
continue;
}
const hand = inputSource.handedness;
this.hands[hand] = {};
for (const jointId of JOINT_IDS) {
const jointSpace = inputSource.hand.get(JointEnum[jointId]);
if (jointSpace) {
const jointPose = xrFrame.getJointPose(jointSpace, referenceSpace);
if (jointPose) {
const { position, orientation } = jointPose.transform;
this.hands[hand][jointId] = {
position: new Vector3(position.x, position.y, position.z),
quaternion: new Quaternion(
orientation.x,
orientation.y,
orientation.z,
orientation.w
),
radius: jointPose.radius || 1e-3
};
}
}
}
}
for (const hand of HANDS) {
for (const { key, value } of [
{ key: `${hand}AllTips`, value: this.allTipsTouching(hand) },
{
key: `${hand}IndexThumb`,
value: this.touching(hand, "i4", hand, "t3")
},
{
key: `${hand}MiddleThumb`,
value: this.touching(hand, "m4", hand, "t3")
},
{
key: `${hand}RingThumb`,
value: this.touching(hand, "r4", hand, "t3")
},
{
key: `${hand}PinkyThumb`,
value: this.touching(hand, "p4", hand, "t3")
},
{ key: `${hand}TriTips`, value: this.triTipsTouching(hand) }
]) {
this.values[key] = value;
this.tests[key] = value === 1 ? true : value === 0 ? false : this.lastTests[key] ?? false;
}
}
}
makeGhostMesh() {
const center = new Vector3();
const scales = new Vector3(0.01, 0.01, 0.01);
const quaternion = new Quaternion(0, 0, 0, 1);
const color = new Color(1, 1, 1);
const CYCLE = Math.PI * 3;
const WHITE = new Color(1, 1, 1);
let opacity = 1;
const mesh = new SplatMesh({
onFrame: () => {
let splatIndex = 0;
for (const handedness of HANDS) {
const active = this.values[`${handedness}MiddleThumb`];
const xrHand = this.hands[handedness];
for (const [index, segment] of JOINT_SEGMENTS.entries()) {
for (let i = 1; i < segment.length; ++i) {
const segmentSplats = JOINT_SEGMENT_STEPS[index][i - 1] * 2;
const lastSegment = i + 1 === segment.length;
const jointA = xrHand == null ? void 0 : xrHand[segment[i - 1]];
const jointB = xrHand == null ? void 0 : xrHand[segment[i]];
for (let j = 0; j < segmentSplats; ++j) {
const t = (j + 0.5) / segmentSplats;
opacity = 0;
if (jointA && jointB) {
center.copy(jointA.position).lerp(jointB.position, t);
quaternion.copy(jointA.quaternion).slerp(jointB.quaternion, t);
const radiusA = JOINT_RADIUS[segment[i - 1]];
const radiusB = JOINT_RADIUS[segment[i]];
let radius = (1 - t) * radiusA + t * radiusB;
if (lastSegment && t > 0.8) {
radius *= Math.sqrt(1 - ((t - 0.8) / 0.2) ** 2);
}
scales.set(0.65 * radius, 0.5 * radius, 3e-3);
color.set(
0.55 + 0.45 * Math.sin(center.x * CYCLE),
0.55 + 0.45 * Math.sin(center.y * CYCLE),
0.55 + 0.45 * Math.sin(center.z * CYCLE)
);
if (handedness === "right") {
color.set(1 - color.r, 1 - color.g, 1 - color.b);
}
color.lerp(WHITE, active);
opacity = 0.75;
}
mesh.packedSplats.setSplat(
splatIndex,
center,
scales,
quaternion,
opacity,
color
);
splatIndex += 1;
}
}
}
}
mesh.packedSplats.numSplats = splatIndex;
mesh.packedSplats.needsUpdate = true;
mesh.numSplats = splatIndex;
}
});
return mesh;
}
distance(handA, jointA, handB, jointB, last = false) {
const hA = last ? this.last[handA] : this.hands[handA];
const hB = last ? this.last[handB] : this.hands[handB];
const jA = hA == null ? void 0 : hA[jointA];
const jB = hB == null ? void 0 : hB[jointB];
if (!jA || !jB) {
return Number.POSITIVE_INFINITY;
}
return jA.position.distanceTo(jB.position);
}
separation(handA, jointA, handB, jointB, last = false) {
const d = this.distance(handA, jointA, handB, jointB, last);
if (d === Number.POSITIVE_INFINITY) {
return Number.POSITIVE_INFINITY;
}
return d - JOINT_RADIUS[jointA] - JOINT_RADIUS[jointB];
}
touching(handA, jointA, handB, jointB, last = false) {
const d = this.separation(handA, jointA, handB, jointB, last);
if (d === Number.POSITIVE_INFINITY) {
return Number.POSITIVE_INFINITY;
}
return 1 - Math.max(0, Math.min(1, d / 0.01 - TOUCH_BIAS));
}
allTipsTouching(hand, last = false) {
return Math.min(
this.touching(hand, "t3", hand, "i4", last),
this.touching(hand, "i4", hand, "m4", last),
this.touching(hand, "m4", hand, "r4", last),
this.touching(hand, "r4", hand, "p4", last)
// this.touching(hand, "p4", hand, "t3", last),
);
}
triTipsTouching(hand, last = false) {
return Math.min(
this.touching(hand, "t3", hand, "i4", last),
this.touching(hand, "i4", hand, "m4", last),
this.touching(hand, "m4", hand, "t3", last)
);
}
}
class HandMovement {
constructor({
xrHands,
control,
moveInertia,
rotateInertia
}) {
this.lastGrip = {};
this.lastPivot = new Vector3();
this.rotateVelocity = 0;
this.velocity = new Vector3();
this.xrHands = xrHands;
this.control = control;
this.moveInertia = moveInertia ?? DEFAULT_MOVE_INERTIA$1;
this.rotateInertia = rotateInertia ?? DEFAULT_ROTATE_INERTIA$1;
}
update(deltaTime) {
var _a2, _b2, _c, _d, _e;
const grip = {};
for (const handedness of HANDS) {
const hand = this.xrHands.hands[handedness];
if (hand && this.xrHands.tests[`${handedness}MiddleThumb`]) {
grip[handedness] = new Vector3().add(((_a2 = hand.t3) == null ? void 0 : _a2.position) ?? new Vector3()).add(((_b2 = hand.i4) == null ? void 0 : _b2.position) ?? new Vector3()).add(((_c = hand.m4) == null ? void 0 : _c.position) ?? new Vector3()).add(((_d = hand.r4) == null ? void 0 : _d.position) ?? new Vector3()).add(((_e = hand.p4) == null ? void 0 : _e.position) ?? new Vector3()).multiplyScalar(1 / 5);
}
}
if (grip.left && grip.right && this.lastGrip.left && this.lastGrip.right) {
const mid = grip.left.clone().add(grip.right).multiplyScalar(0.5);
const lastMid = this.lastGrip.left.clone().add(this.lastGrip.right).multiplyScalar(0.5);
this.lastPivot = mid;
const delta = mid.clone().applyMatrix4(this.control.matrix);
delta.sub(lastMid.clone().applyMatrix4(this.control.matrix));
delta.multiplyScalar(1 / deltaTime);
this.velocity.lerp(delta, 1 - Math.exp(-20 * deltaTime));
const angle = Math.atan2(grip.left.z - mid.z, grip.left.x - mid.x);
const lastAngle = Math.atan2(
this.lastGrip.left.z - lastMid.z,
this.lastGrip.left.x - lastMid.x
);
let closestAngle = angle - lastAngle;
if (closestAngle > Math.PI) {
closestAngle -= Math.PI * 2;
} else if (closestAngle < -Math.PI) {
closestAngle += Math.PI * 2;
}
const rotateVelocity = closestAngle / deltaTime;
const blend = Math.exp(-20 * deltaTime);
this.rotateVelocity = this.rotateVelocity * blend + rotateVelocity * (1 - blend);
} else {
this.rotateVelocity *= Math.exp(-deltaTime / this.rotateInertia);
if (grip.left && this.lastGrip.left) {
const delta = grip.left.clone().applyMatrix4(this.control.matrix);
delta.sub(this.lastGrip.left.clone().applyMatrix4(this.control.matrix));
delta.multiplyScalar(1 / deltaTime);
this.velocity.lerp(delta, 1 - Math.exp(-20 * deltaTime));
} else if (grip.right && this.lastGrip.right) {
const delta = grip.right.clone().applyMatrix4(this.control.matrix);
delta.sub(
this.lastGrip.right.clone().applyMatrix4(this.control.matrix)
);
delta.multiplyScalar(1 / deltaTime);
this.velocity.lerp(delta, 1 - Math.exp(-20 * deltaTime));
} else {
this.velocity.multiplyScalar(Math.exp(-deltaTime / this.moveInertia));
}
}
const negPivot = this.lastPivot.clone().negate();
const rotate = new Matrix4().makeTranslation(negPivot).premultiply(new Matrix4().makeRotationY(this.rotateVelocity * deltaTime)).premultiply(new Matrix4().makeTranslation(this.lastPivot));
this.control.matrix.multiply(rotate);
this.control.matrix.decompose(
this.control.position,
this.control.quaternion,
this.control.scale
);
this.control.updateMatrixWorld(true);
this.control.position.sub(this.velocity.clone().multiplyScalar(deltaTime));
this.lastGrip = grip;
}
}
const DEFAULT_MOVEMENT_SPEED = 1;
const DEFAULT_ROLL_SPEED = 2;
const DEFAULT_ROTATE_SPEED = 2e-3;
const DEFAULT_SLIDE_SPEED = 6e-3;
const DEFAULT_SCROLL_SPEED = 15e-4;
const DEFAULT_ROTATE_INERTIA = 0.15;
const DEFAULT_MOVE_INERTIA = 0.15;
const DEFAULT_STICK_THRESHOLD = 0.1;
const DEFAULT_FPS_ROTATE_SPEED = 2;
const DUAL_PRESS_MS = 200;
const DOUBLE_PRESS_LIMIT_MS = 400;
const DOUBLE_PRESS_DISTANCE = 50;
const WASD_KEYCODE_MOVE = {
KeyW: new THREE.Vector3(0, 0, -1),
KeyS: new THREE.Vector3(0, 0, 1),
KeyA: new THREE.Vector3(-1, 0, 0),
KeyD: new THREE.Vector3(1, 0, 0),
KeyR: new THREE.Vector3(0, 1, 0),
KeyF: new THREE.Vector3(0, -1, 0)
};
const ARROW_KEYCODE_MOVE = {
ArrowUp: new THREE.Vector3(0, 0, -1),
ArrowDown: new THREE.Vector3(0, 0, 1),
ArrowLeft: new THREE.Vector3(-1, 0, 0),
ArrowRight: new THREE.Vector3(1, 0, 0),
PageUp: new THREE.Vector3(0, 1, 0),
PageDown: new THREE.Vector3(0, -1, 0)
};
const QE_KEYCODE_ROTATE = {
KeyQ: new THREE.Vector3(0, 0, 1),
KeyE: new THREE.Vector3(0, 0, -1)
};
const ARROW_KEYCODE_ROTATE = {
Home: new THREE.Vector3(0, -1, 0),
End: new THREE.Vector3(0, 1, 0),
Insert: new THREE.Vector3(-1, 0, 0),
Delete: new THREE.Vector3(1, 0, 0)
};
class ForgeControls {
constructor({ canvas }) {
this.lastTime = 0;
this.fpsMovement = new FpsMovement({});
this.pointerControls = new PointerControls({ canvas });
}
update(control) {
const time = performance.now();
const deltaTime = (time - (this.lastTime || time)) / 1e3;
this.lastTime = time;
this.fpsMovement.update(deltaTime, control);
this.pointerControls.update(deltaTime, control);
}
}
class FpsMovement {
constructor({
moveSpeed,
rollSpeed,
stickThreshold,
rotateSpeed,
keycodeMoveMapping,
keycodeRotateMapping,
gamepadMapping,
capsMultiplier,
shiftMultiplier,
ctrlMultiplier,
xr
} = {}) {
this.enable = true;
this.moveSpeed = moveSpeed ?? DEFAULT_MOVEMENT_SPEED;
this.rollSpeed = rollSpeed ?? DEFAULT_ROLL_SPEED;
this.stickThreshold = stickThreshold ?? DEFAULT_STICK_THRESHOLD;
this.rotateSpeed = rotateSpeed ?? DEFAULT_FPS_ROTATE_SPEED;
this.keycodeMoveMapping = keycodeMoveMapping ?? {
...WASD_KEYCODE_MOVE,
...ARROW_KEYCODE_MOVE
};
this.keycodeRotateMapping = keycodeRotateMapping ?? {
...QE_KEYCODE_ROTATE,
...ARROW_KEYCODE_ROTATE
};
this.gamepadMapping = gamepadMapping ?? {
4: "rollLeft",
5: "rollRight",
6: "ctrl",
7: "shift"
};
this.capsMultiplier = capsMultiplier ?? 10;
this.shiftMultiplier = shiftMultiplier ?? 5;
this.ctrlMultiplier = ctrlMultiplier ?? 1 / 5;
this.xr = xr;
this.keydown = {};
this.keycode = {};
document.addEventListener("keydown", (event) => {
this.keydown[event.key] = true;
this.keycode[event.code] = true;
});
document.addEventListener("keyup", (event) => {
this.keydown[event.key] = false;
this.keycode[event.code] = false;
});
}
// Call this method in your render loop with `control` set to the object to control
// (`THREE.Camera` or a `THREE.Object3D` that contains it), with `deltaTime`
// in seconds since the last update.
update(deltaTime, control) {
var _a2, _b2;
if (!this.enable) {
return;
}
const sticks = [new THREE.Vector2(), new THREE.Vector2()];
const gamepad = navigator.getGamepads()[0];
if (gamepad) {
sticks[0].set(gamepad.axes[0], gamepad.axes[1]);
sticks[1].set(gamepad.axes[2], gamepad.axes[3]);
}
const gamepadButtons = (gamepad == null ? void 0 : gamepad.buttons.map((button) => button.pressed)) || [];
const xrSources = Array.from(((_b2 = (_a2 = this.xr) == null ? void 0 : _a2.getSession()) == null ? void 0 : _b2.inputSources) ?? []);
for (const source of xrSources) {
const gamepad2 = source.gamepad;
if (gamepad2) {
switch (source.handedness) {
case "none": {
sticks[0].x += gamepad2.axes[0];
sticks[0].y += gamepad2.axes[1];
sticks[1].x += gamepad2.axes[2];
sticks[1].y += gamepad2.axes[3];
break;
}
case "left": {
sticks[0].x += gamepad2.axes[2];
sticks[0].y += gamepad2.axes[3];
break;
}
case "right": {
sticks[1].x += gamepad2.axes[2];
sticks[1].y += gamepad2.axes[3];
break;
}
}
}
}
for (const stick of sticks) {
stick.x = Math.abs(stick.x) >= this.stickThreshold ? stick.x : 0;
stick.y = Math.abs(stick.y) >= this.stickThreshold ? stick.y : 0;
}
const rotate = new THREE.Vector3(
sticks[1].x,
sticks[1].y,
0
).multiplyScalar(this.rotateSpeed);
for (const [keycode, rot] of Object.entries(this.keycodeRotateMapping)) {
if (this.keycode[keycode]) {
rotate.add(rot);
}
}
for (const button in this.gamepadMapping) {
if (gamepadButtons[Number.parseInt(button)]) {
switch (this.gamepadMapping[button]) {
case "rollLeft":
rotate.z += 1;
break;
case "rollRight":
rotate.z -= 1;
break;
}
}
}
rotate.multiply(
new THREE.Vector3(this.rotateSpeed, this.rotateSpeed, this.rollSpeed)
);
if (rotate.manhattanLength() > 0) {
rotate.multiplyScalar(deltaTime);
const eulers = new THREE.Euler().setFromQuaternion(
control.quaternion,
"YXZ"
);
eulers.y -= rotate.x;
eulers.x = Math.max(
-Math.PI / 2,
Math.min(Math.PI / 2, eulers.x - rotate.y)
);
eulers.z = Math.max(-Math.PI, Math.min(Math.PI, eulers.z + rotate.z));
control.quaternion.setFromEuler(eulers);
}
const moveVector = new THREE.Vector3(sticks[0].x, 0, sticks[0].y);
for (const [keycode, move] of Object.entries(this.keycodeMoveMapping)) {
if (this.keycode[keycode]) {
moveVector.add(move);
}
}
let speedMultiplier = 1;
if (this.keydown.CapsLock) {
speedMultiplier *= this.capsMultiplier;
}
if (this.keycode.ShiftLeft || this.keycode.ShiftRight) {
speedMultiplier *= this.shiftMultiplier;
}
if (this.keycode.ControlLeft || this.keycode.ControlRight) {
speedMultiplier *= this.ctrlMultiplier;
}
for (const button in this.gamepadMapping) {
if (gamepadButtons[Number.parseInt(button)]) {
switch (this.gamepadMapping[button]) {
case "shift":
speedMultiplier *= this.shiftMultiplier;
break;
case "ctrl":
speedMultiplier *= this.ctrlMultiplier;
break;
}
}
}
moveVector.applyQuaternion(control.quaternion);
control.position.add(
moveVector.multiplyScalar(this.moveSpeed * speedMultiplier * deltaTime)
);
}
}
class PointerControls {
constructor({
// The HTML canvas element to attach pointer events to
canvas,
// Speed of rotation (default DEFAULT_ROTATE_SPEED)
rotateSpeed,
// Speed of sliding when dragging with right/middle mouse button or two fingers
// (default DEFAULT_SLIDE_SPEED)
slideSpeed,
// Speed of movement when using mouse scroll wheel (default DEFAULT_SCROLL_SPEED)
scrollSpeed,
// Swap the direction of rotation and sliding (default: false)
swapRotateSlide,
// Reverse the direction of rotation (default: false)
reverseRotate,
// Reverse the direction of sliding (default: false)
reverseSlide,
// Reverse the direction of swipe gestures (default: false)
reverseSwipe,
// Reverse the direction of scroll wheel movement (default: false)
reverseScroll,
// Inertia factor for movement (default: DEFAULT_MOVE_INERTIA)
moveInertia,
// Inertia factor for rotation (default: DEFAULT_ROTATE_INERTIA)
rotateInertia,
// Callback for double press events (default: () => {})
doublePress
}) {
this.enable = true;
this.canvas = canvas;
this.rotateSpeed = rotateSpeed ?? DEFAULT_ROTATE_SPEED;
this.slideSpeed = slideSpeed ?? DEFAULT_SLIDE_SPEED;
this.scrollSpeed = scrollSpeed ?? DEFAULT_SCROLL_SPEED;
this.swapRotateSlide = swapRotateSlide ?? false;
this.reverseRotate = reverseRotate ?? false;
this.reverseSlide = reverseSlide ?? false;
this.reverseSwipe = reverseSwipe ?? false;
this.reverseScroll = reverseScroll ?? false;
this.moveInertia = moveInertia ?? DEFAULT_MOVE_INERTIA;
this.rotateInertia = rotateInertia ?? DEFAULT_ROTATE_INERTIA;
this.doublePress = doublePress ?? (() => {
});
this.doublePressLimitMs = DOUBLE_PRESS_LIMIT_MS;
this.doublePressDistance = DOUBLE_PRESS_DISTANCE;
this.lastUp = null;
this.rotating = null;
this.sliding = null;
this.dualPress = false;
this.scroll = new THREE.Vector3();
this.rotateVelocity = new THREE.Vector3();
this.moveVelocity = new THREE.Vector3();
canvas.addEventListener("pointerdown", (event) => {
const position = this.getPointerPosition(event);
const initial = position.clone();
const last = position.clone();
const isRotate = !this.swapRotateSlide && !this.rotating && (event.pointerType !== "mouse" || event.button === 0) || this.swapRotateSlide && this.sliding && !this.rotating && (event.pointerType !== "mouse" || event.button === 1);
const { pointerId, timeStamp } = event;
if (isRotate) {
this.rotating = { initial, last, position, pointerId, timeStamp };
canvas.setPointerCapture(event.pointerId);
this.dualPress = false;
} else if (!this.sliding) {
const button = event.pointerType === "mouse" ? event.button : void 0;
this.sliding = {
initial,
last,
position,
pointerId,
button,
timeStamp
};
canvas.setPointerCapture(event.pointerId);
this.dualPress = this.rotating != null && timeStamp - this.rotating.timeStamp < DUAL_PRESS_MS;
}
});
const pointerUp = (event) => {
var _a2, _b2;
if (((_a2 = this.rotating) == null ? void 0 : _a2.pointerId) === event.pointerId) {
this.rotating = null;
canvas.releasePointerCapture(event.pointerId);
if (this.dualPress && this.sliding) {
canvas.releasePointerCapture(this.sliding.pointerId);
this.sliding = null;
}
} else if (((_b2 = this.sliding) == null ? void 0 : _b2.pointerId) === event.pointerId) {
this.sliding = null;
canvas.releasePointerCapture(event.pointerId);
if (this.dualPress && this.rotating) {
canvas.releasePointerCapture(this.rotating.pointerId);
this.rotating = null;
}
}
const position = this.getPointerPosition(event);
const lastUp = this.lastUp;
this.lastUp = { position, time: event.timeStamp };
if (lastUp) {
const distance2 = lastUp.position.distanceTo(position);
if (distance2 < this.doublePressDistance) {
const intervalMs = event.timeStamp - lastUp.time;
if (intervalMs < this.doublePressLimitMs) {
this.lastUp = null;
this.doublePress({ position, intervalMs });
}
}
}
};
document.addEventListener("pointerup", pointerUp);
document.addEventListener("pointercancel", pointerUp);
document.addEventListener("pointermove", (event) => {
var _a2, _b2;
if (((_a2 = this.rotating) == null ? void 0 : _a2.pointerId) === event.pointerId) {
this.rotating.position = this.getPointerPosition(event);
} else if (((_b2 = this.sliding) == null ? void 0 : _b2.pointerId) === event.pointerId) {
this.sliding.position = this.getPointerPosition(event);
}
});
canvas.addEventListener("contextmenu", (event) => {
event.preventDefault();
});
canvas.addEventListener("wheel", (event) => {
this.scroll.add(
new THREE.Vector3(event.deltaX, event.deltaY, event.deltaZ)
);
event.preventDefault();
});
}
getPointerPosition(event) {
const rect = this.canvas.getBoundingClientRect();
return new THREE.Vector2(
event.clientX - rect.left,
event.clientY - rect.top
);
}
update(deltaTime, control) {
if (!this.enable) {
return;
}
if (this.dualPress && this.rotating && this.sliding) {
const motion = [
this.rotating.position.clone().sub(this.rotating.last),
this.sliding.position.clone().sub(this.sliding.last)
];
const coincidence = motion[0].dot(motion[1]);
if (coincidence >= 0.2) {
const totalMotion = motion[0].clone().add(motion[1]);
const slide = new THREE.Vector3(totalMotion.x, -totalMotion.y, 0);
slide.multiplyScalar(this.slideSpeed * (this.reverseSwipe ? 1 : -1));
slide.applyQuaternion(control.quaternion);
control.position.add(slide);
this.moveVelocity = slide.clone().multiplyScalar(1 / deltaTime);
} else if (coincidence <= -0.2) {
const deltaDir = this.sliding.last.clone().sub(this.rotating.last);
const deltaDist = deltaDir.length();
deltaDir.multiplyScalar(1 / deltaDist).normalize();
const orthoDir = new THREE.Vector2(-deltaDir.y, deltaDir.x);
const motionDir = [motion[0].dot(deltaDir), motion[1].dot(deltaDir)];
const motionOrtho = [motion[0].dot(orthoDir), motion[1].dot(orthoDir)];
const midpoint = this.rotating.last.clone().add(this.sliding.last).multiplyScalar(0.5);
let midpointDir = new THREE.Vector3();
if (control instanceof THREE.Camera) {
const ndcMidpoint = new THREE.Vector2(
midpoint.x / this.canvas.clientWidth * 2 - 1,
-(midpoint.y / this.canvas.clientHeight) * 2 + 1
);
const raycaster = new THREE.Raycaster();
raycaster.setFromCamera(ndcMidpoint, control);
midpointDir = raycaster.ray.direction;
}
const pinchOut = motionDir[1] - motionDir[0];
const slide = midpointDir.multiplyScalar(pinchOut * this.slideSpeed);
control.position.add(slide);
this.moveVelocity = slide.clone().multiplyScalar(1 / deltaTime);
const angles = [
Math.atan(motionOrtho[0] / (-0.5 * deltaDist)),
Math.atan(motionOrtho[1] / (0.5 * deltaDist))
];
const rotate = 0.5 * (angles[0] + angles[1]);
const eulers = new THREE.Euler().setFromQuaternion(
control.quaternion,
"YXZ"
);
eulers.z = Math.max(
-Math.PI,
Math.min(Math.PI, eulers.z + 0.5 * rotate)
);
control.quaternion.setFromEuler(eulers);
}
this.rotating.last.copy(this.rotating.position);
this.sliding.last.copy(this.sliding.position);
} else {
const rotate = new THREE.Vector3();
if (this.rotating && !this.dualPress) {
const delta = this.rotating.position.clone().sub(this.rotating.last);
this.rotating.last.copy(this.rotating.position);
rotate.set(delta.x, delta.y, 0);
rotate.multiplyScalar(this.rotateSpeed * (this.reverseRotate ? -1 : 1));
this.rotateVelocity = rotate.clone().multiplyScalar(1 / deltaTime);
} else {
this.rotateVelocity.multiplyScalar(
Math.exp(-deltaTime / this.rotateInertia)
);
rotate.addScaledVector(this.rotateVelocity, deltaTime);
}
const eulers = new THREE.Euler().setFromQuaternion(
control.quaternion,
"YXZ"
);
eulers.y -= rotate.x;
eulers.x = Math.max(
-Math.PI / 2,
Math.min(Math.PI / 2, eulers.x - rotate.y)
);
eulers.z *= Math.exp(-0 * deltaTime);
control.quaternion.setFromEuler(eulers);
if (this.sliding && !this.dualPress) {
const delta = this.sliding.position.clone().sub(this.sliding.last);
this.sliding.last.copy(this.sliding.position);
const slide = this.sliding.button !== 2 ? new THREE.Vector3(delta.x, 0, delta.y) : new THREE.Vector3(delta.x, -delta.y, 0);
slide.multiplyScalar(this.slideSpeed * (this.reverseSlide ? -1 : 1));
slide.applyQuaternion(control.quaternion);
control.position.add(slide);
this.moveVelocity = slide.clone().multiplyScalar(1 / deltaTime);
} else {
this.moveVelocity.multiplyScalar(
Math.exp(-deltaTime / this.moveInertia)
);
control.position.addScaledVector(this.moveVelocity, deltaTime);
}
}
const scroll = this.scroll.multiplyScalar(this.scrollSpeed);
scroll.set(scroll.x, scroll.z, scroll.y);
if (this.reverseScroll) {
scroll.multiplyScalar(-1);
}
scroll.applyQuaternion(control.quaternion);
control.position.add(scroll);
this.scroll.set(0, 0, 0);
}
}
export {
FINGER_TIPS,
ForgeControls,
ForgeRenderer,
ForgeViewpoint,
FpsMovement,
HANDS,
Hand,
HandMovement,
JOINT_IDS,
JOINT_INDEX,
JOINT_RADIUS,
JOINT_SEGMENTS,
JOINT_SEGMENT_STEPS,
JOINT_TIPS,
JointEnum,
NUM_JOINTS,
PackedSplats,
PlyReader,
PointerControls,
Readback,
Sint8ToFloat,
SplatAccumulator,
SplatEdit,
SplatEditRgbaBlendMode,
SplatEditSdf,
SplatEditSdfType,
SplatEdits,
SplatFileType,
SplatGenerator,
SplatLoader,
SplatMesh,
SplatModifier,
SplatSkinning,
SplatTransformer,
SpzReader,
SpzWriter,
Uint8ToFloat,
VRButton,
XrHands,
constructAxes,
constructGrid,
constructSpherePoints,
dyno,
flipPixels,
floatToSint8,
floatToUint8,
fromHalf,
generators,
getSplatFileType,
imageSplats,
isAndroid,
isMobile,
isOculus,
pixelsToPngUrl,
setPackedSplat,
textSplats,
toHalf,
transcodeSpz,
unpackSplat,
unpackSplats,
utils
};