Files
spark/dist/spark.module.js
T
sparkjsdev[bot] 3628376d9a Bump dist build
2025-07-25 01:28:46 +00:00

13501 lines
699 KiB
JavaScript

import * as THREE from "three";
import { Mesh, OrthographicCamera, BufferGeometry, Float32BufferAttribute, Loader, FileLoader, Quaternion, Vector3, Color, Matrix4 } from "three";
const _camera = new OrthographicCamera(-1, 1, 1, -1, 0, 1);
class FullscreenTriangleGeometry extends BufferGeometry {
constructor() {
super();
this.setAttribute("position", new Float32BufferAttribute([-1, 3, 0, -1, -1, 0, 3, -1, 0], 3));
this.setAttribute("uv", new Float32BufferAttribute([0, 2, 0, 0, 2, 0], 2));
}
}
const _geometry = new FullscreenTriangleGeometry();
class FullScreenQuad {
constructor(material) {
this._mesh = new Mesh(_geometry, material);
}
dispose() {
this._mesh.geometry.dispose();
}
render(renderer) {
renderer.render(this._mesh, _camera);
}
get material() {
return this._mesh.material;
}
set material(value) {
this._mesh.material = value;
}
}
var u8 = Uint8Array, u16 = Uint16Array, i32 = Int32Array;
var fleb = new u8([
0,
0,
0,
0,
0,
0,
0,
0,
1,
1,
1,
1,
2,
2,
2,
2,
3,
3,
3,
3,
4,
4,
4,
4,
5,
5,
5,
5,
0,
/* unused */
0,
0,
/* impossible */
0
]);
var fdeb = new u8([
0,
0,
0,
0,
1,
1,
2,
2,
3,
3,
4,
4,
5,
5,
6,
6,
7,
7,
8,
8,
9,
9,
10,
10,
11,
11,
12,
12,
13,
13,
/* unused */
0,
0
]);
var clim = new u8([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]);
var freb = function(eb, start) {
var b = new u16(31);
for (var i = 0; i < 31; ++i) {
b[i] = start += 1 << eb[i - 1];
}
var r = new i32(b[30]);
for (var i = 1; i < 30; ++i) {
for (var j = b[i]; j < b[i + 1]; ++j) {
r[j] = j - b[i] << 5 | i;
}
}
return { b, r };
};
var _a = freb(fleb, 2), fl = _a.b, revfl = _a.r;
fl[28] = 258, revfl[258] = 28;
var _b = freb(fdeb, 0), fd = _b.b;
var rev = new u16(32768);
for (var i = 0; i < 32768; ++i) {
var x = (i & 43690) >> 1 | (i & 21845) << 1;
x = (x & 52428) >> 2 | (x & 13107) << 2;
x = (x & 61680) >> 4 | (x & 3855) << 4;
rev[i] = ((x & 65280) >> 8 | (x & 255) << 8) >> 1;
}
var hMap = function(cd, mb, r) {
var s = cd.length;
var i = 0;
var l = new u16(mb);
for (; i < s; ++i) {
if (cd[i])
++l[cd[i] - 1];
}
var le = new u16(mb);
for (i = 1; i < mb; ++i) {
le[i] = le[i - 1] + l[i - 1] << 1;
}
var co;
if (r) {
co = new u16(1 << mb);
var rvb = 15 - mb;
for (i = 0; i < s; ++i) {
if (cd[i]) {
var sv = i << 4 | cd[i];
var r_1 = mb - cd[i];
var v = le[cd[i] - 1]++ << r_1;
for (var m = v | (1 << r_1) - 1; v <= m; ++v) {
co[rev[v] >> rvb] = sv;
}
}
}
} else {
co = new u16(s);
for (i = 0; i < s; ++i) {
if (cd[i]) {
co[i] = rev[le[cd[i] - 1]++] >> 15 - cd[i];
}
}
}
return co;
};
var flt = new u8(288);
for (var i = 0; i < 144; ++i)
flt[i] = 8;
for (var i = 144; i < 256; ++i)
flt[i] = 9;
for (var i = 256; i < 280; ++i)
flt[i] = 7;
for (var i = 280; i < 288; ++i)
flt[i] = 8;
var fdt = new u8(32);
for (var i = 0; i < 32; ++i)
fdt[i] = 5;
var flrm = /* @__PURE__ */ hMap(flt, 9, 1);
var fdrm = /* @__PURE__ */ hMap(fdt, 5, 1);
var max$1 = function(a) {
var m = a[0];
for (var i = 1; i < a.length; ++i) {
if (a[i] > m)
m = a[i];
}
return m;
};
var bits = function(d, p, m) {
var o = p / 8 | 0;
return (d[o] | d[o + 1] << 8) >> (p & 7) & m;
};
var bits16 = function(d, p) {
var o = p / 8 | 0;
return (d[o] | d[o + 1] << 8 | d[o + 2] << 16) >> (p & 7);
};
var shft = function(p) {
return (p + 7) / 8 | 0;
};
var slc = function(v, s, e) {
if (s == null || s < 0)
s = 0;
if (e == null || e > v.length)
e = v.length;
return new u8(v.subarray(s, e));
};
var ec = [
"unexpected EOF",
"invalid block type",
"invalid length/literal",
"invalid distance",
"stream finished",
"no stream handler",
,
"no callback",
"invalid UTF-8 data",
"extra field too long",
"date not in range 1980-2099",
"filename too long",
"stream finishing",
"invalid zip data"
// determined by unknown compression method
];
var err = function(ind, msg, nt) {
var e = new Error(msg || ec[ind]);
e.code = ind;
if (Error.captureStackTrace)
Error.captureStackTrace(e, err);
if (!nt)
throw e;
return e;
};
var inflt = function(dat, st, buf, dict) {
var sl = dat.length, dl = dict ? dict.length : 0;
if (!sl || st.f && !st.l)
return buf || new u8(0);
var noBuf = !buf;
var resize = noBuf || st.i != 2;
var noSt = st.i;
if (noBuf)
buf = new u8(sl * 3);
var cbuf = function(l2) {
var bl = buf.length;
if (l2 > bl) {
var nbuf = new u8(Math.max(bl * 2, l2));
nbuf.set(buf);
buf = nbuf;
}
};
var final = st.f || 0, pos = st.p || 0, bt = st.b || 0, lm = st.l, dm = st.d, lbt = st.m, dbt = st.n;
var tbts = sl * 8;
do {
if (!lm) {
final = bits(dat, pos, 1);
var type = bits(dat, pos + 1, 3);
pos += 3;
if (!type) {
var s = shft(pos) + 4, l = dat[s - 4] | dat[s - 3] << 8, t = s + l;
if (t > sl) {
if (noSt)
err(0);
break;
}
if (resize)
cbuf(bt + l);
buf.set(dat.subarray(s, t), bt);
st.b = bt += l, st.p = pos = t * 8, st.f = final;
continue;
} else if (type == 1)
lm = flrm, dm = fdrm, lbt = 9, dbt = 5;
else if (type == 2) {
var hLit = bits(dat, pos, 31) + 257, hcLen = bits(dat, pos + 10, 15) + 4;
var tl = hLit + bits(dat, pos + 5, 31) + 1;
pos += 14;
var ldt = new u8(tl);
var clt = new u8(19);
for (var i = 0; i < hcLen; ++i) {
clt[clim[i]] = bits(dat, pos + i * 3, 7);
}
pos += hcLen * 3;
var clb = max$1(clt), clbmsk = (1 << clb) - 1;
var clm = hMap(clt, clb, 1);
for (var i = 0; i < tl; ) {
var r = clm[bits(dat, pos, clbmsk)];
pos += r & 15;
var s = r >> 4;
if (s < 16) {
ldt[i++] = s;
} else {
var c = 0, n = 0;
if (s == 16)
n = 3 + bits(dat, pos, 3), pos += 2, c = ldt[i - 1];
else if (s == 17)
n = 3 + bits(dat, pos, 7), pos += 3;
else if (s == 18)
n = 11 + bits(dat, pos, 127), pos += 7;
while (n--)
ldt[i++] = c;
}
}
var lt = ldt.subarray(0, hLit), dt = ldt.subarray(hLit);
lbt = max$1(lt);
dbt = max$1(dt);
lm = hMap(lt, lbt, 1);
dm = hMap(dt, dbt, 1);
} else
err(1);
if (pos > tbts) {
if (noSt)
err(0);
break;
}
}
if (resize)
cbuf(bt + 131072);
var lms = (1 << lbt) - 1, dms = (1 << dbt) - 1;
var lpos = pos;
for (; ; lpos = pos) {
var c = lm[bits16(dat, pos) & lms], sym = c >> 4;
pos += c & 15;
if (pos > tbts) {
if (noSt)
err(0);
break;
}
if (!c)
err(2);
if (sym < 256)
buf[bt++] = sym;
else if (sym == 256) {
lpos = pos, lm = null;
break;
} else {
var add2 = sym - 254;
if (sym > 264) {
var i = sym - 257, b = fleb[i];
add2 = bits(dat, pos, (1 << b) - 1) + fl[i];
pos += b;
}
var d = dm[bits16(dat, pos) & dms], dsym = d >> 4;
if (!d)
err(3);
pos += d & 15;
var dt = fd[dsym];
if (dsym > 3) {
var b = fdeb[dsym];
dt += bits16(dat, pos) & (1 << b) - 1, pos += b;
}
if (pos > tbts) {
if (noSt)
err(0);
break;
}
if (resize)
cbuf(bt + 131072);
var end = bt + add2;
if (bt < dt) {
var shift = dl - dt, dend = Math.min(dt, end);
if (shift + bt < 0)
err(3);
for (; bt < dend; ++bt)
buf[bt] = dict[shift + bt];
}
for (; bt < end; ++bt)
buf[bt] = buf[bt - dt];
}
}
st.l = lm, st.p = lpos, st.b = bt, st.f = final;
if (lm)
final = 1, st.m = lbt, st.d = dm, st.n = dbt;
} while (!final);
return bt != buf.length && noBuf ? slc(buf, 0, bt) : buf.subarray(0, bt);
};
var et = /* @__PURE__ */ new u8(0);
var b2 = function(d, b) {
return d[b] | d[b + 1] << 8;
};
var b4 = function(d, b) {
return (d[b] | d[b + 1] << 8 | d[b + 2] << 16 | d[b + 3] << 24) >>> 0;
};
var b8 = function(d, b) {
return b4(d, b) + b4(d, b + 4) * 4294967296;
};
var gzs = function(d) {
if (d[0] != 31 || d[1] != 139 || d[2] != 8)
err(6, "invalid gzip data");
var flg = d[3];
var st = 10;
if (flg & 4)
st += (d[10] | d[11] << 8) + 2;
for (var zs = (flg >> 3 & 1) + (flg >> 4 & 1); zs > 0; zs -= !d[st++])
;
return st + (flg & 2);
};
var Inflate = /* @__PURE__ */ function() {
function Inflate2(opts, cb) {
if (typeof opts == "function")
cb = opts, opts = {};
this.ondata = cb;
var dict = opts && opts.dictionary && opts.dictionary.subarray(-32768);
this.s = { i: 0, b: dict ? dict.length : 0 };
this.o = new u8(32768);
this.p = new u8(0);
if (dict)
this.o.set(dict);
}
Inflate2.prototype.e = function(c) {
if (!this.ondata)
err(5);
if (this.d)
err(4);
if (!this.p.length)
this.p = c;
else if (c.length) {
var n = new u8(this.p.length + c.length);
n.set(this.p), n.set(c, this.p.length), this.p = n;
}
};
Inflate2.prototype.c = function(final) {
this.s.i = +(this.d = final || false);
var bts = this.s.b;
var dt = inflt(this.p, this.s, this.o);
this.ondata(slc(dt, bts, this.s.b), this.d);
this.o = slc(dt, this.s.b - 32768), this.s.b = this.o.length;
this.p = slc(this.p, this.s.p / 8 | 0), this.s.p &= 7;
};
Inflate2.prototype.push = function(chunk, final) {
this.e(chunk), this.c(final);
};
return Inflate2;
}();
function inflateSync(data, opts) {
return inflt(data, { i: 2 }, opts && opts.out, opts && opts.dictionary);
}
var Gunzip = /* @__PURE__ */ function() {
function Gunzip2(opts, cb) {
this.v = 1;
this.r = 0;
Inflate.call(this, opts, cb);
}
Gunzip2.prototype.push = function(chunk, final) {
Inflate.prototype.e.call(this, chunk);
this.r += chunk.length;
if (this.v) {
var p = this.p.subarray(this.v - 1);
var s = p.length > 3 ? gzs(p) : 4;
if (s > p.length) {
if (!final)
return;
} else if (this.v > 1 && this.onmember) {
this.onmember(this.r - p.length);
}
this.p = p.subarray(s), this.v = 0;
}
Inflate.prototype.c.call(this, final);
if (this.s.f && !this.s.l && !final) {
this.v = shft(this.s.p) + 9;
this.s = { i: 0 };
this.o = new u8(0);
this.push(new u8(0), final);
}
};
return Gunzip2;
}();
var td = typeof TextDecoder != "undefined" && /* @__PURE__ */ new TextDecoder();
var tds = 0;
try {
td.decode(et, { stream: true });
tds = 1;
} catch (e) {
}
var dutf8 = function(d) {
for (var r = "", i = 0; ; ) {
var c = d[i++];
var eb = (c > 127) + (c > 223) + (c > 239);
if (i + eb > d.length)
return { s: r, r: slc(d, i - 1) };
if (!eb)
r += String.fromCharCode(c);
else if (eb == 3) {
c = ((c & 15) << 18 | (d[i++] & 63) << 12 | (d[i++] & 63) << 6 | d[i++] & 63) - 65536, r += String.fromCharCode(55296 | c >> 10, 56320 | c & 1023);
} else if (eb & 1)
r += String.fromCharCode((c & 31) << 6 | d[i++] & 63);
else
r += String.fromCharCode((c & 15) << 12 | (d[i++] & 63) << 6 | d[i++] & 63);
}
};
function strFromU8(dat, latin1) {
if (latin1) {
var r = "";
for (var i = 0; i < dat.length; i += 16384)
r += String.fromCharCode.apply(null, dat.subarray(i, i + 16384));
return r;
} else if (td) {
return td.decode(dat);
} else {
var _a2 = dutf8(dat), s = _a2.s, r = _a2.r;
if (r.length)
err(8);
return s;
}
}
var slzh = function(d, b) {
return b + 30 + b2(d, b + 26) + b2(d, b + 28);
};
var zh = function(d, b, z) {
var fnl = b2(d, b + 28), fn = strFromU8(d.subarray(b + 46, b + 46 + fnl), !(b2(d, b + 8) & 2048)), es = b + 46 + fnl, bs = b4(d, b + 20);
var _a2 = z && bs == 4294967295 ? z64e(d, es) : [bs, b4(d, b + 24), b4(d, b + 42)], sc = _a2[0], su = _a2[1], off = _a2[2];
return [b2(d, b + 10), sc, su, fn, es + b2(d, b + 30) + b2(d, b + 32), off];
};
var z64e = function(d, b) {
for (; b2(d, b) != 1; b += 4 + b2(d, b + 2))
;
return [b8(d, b + 12), b8(d, b + 4), b8(d, b + 20)];
};
function unzipSync(data, opts) {
var files = {};
var e = data.length - 22;
for (; b4(data, e) != 101010256; --e) {
if (!e || data.length - e > 65558)
err(13);
}
var c = b2(data, e + 8);
if (!c)
return {};
var o = b4(data, e + 16);
var z = o == 4294967295 || c == 65535;
if (z) {
var ze = b4(data, e - 12);
z = b4(data, ze) == 101075792;
if (z) {
c = b4(data, ze + 32);
o = b4(data, ze + 48);
}
}
var fltr = opts && opts.filter;
for (var i = 0; i < c; ++i) {
var _a2 = zh(data, o, z), c_2 = _a2[0], sc = _a2[1], su = _a2[2], fn = _a2[3], no = _a2[4], off = _a2[5], b = slzh(data, off);
o = no;
if (!fltr || fltr({
name: fn,
size: sc,
originalSize: su,
compression: c_2
})) {
if (!c_2)
files[fn] = slc(data, b, b + sc);
else if (c_2 == 8)
files[fn] = inflateSync(data.subarray(b, b + sc), { out: new u8(su) });
else
err(14, "unknown compression type " + c_2);
}
}
return files;
}
let wasm;
const cachedTextDecoder = typeof TextDecoder !== "undefined" ? new TextDecoder("utf-8", { ignoreBOM: true, fatal: true }) : { decode: () => {
throw Error("TextDecoder not available");
} };
if (typeof TextDecoder !== "undefined") {
cachedTextDecoder.decode();
}
let cachedUint8ArrayMemory0 = null;
function getUint8ArrayMemory0() {
if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) {
cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer);
}
return cachedUint8ArrayMemory0;
}
function getStringFromWasm0(ptr, len) {
ptr = ptr >>> 0;
return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len));
}
function raycast_splats(origin_x, origin_y, origin_z, dir_x, dir_y, dir_z, near, far, num_splats, packed_splats, raycast_ellipsoid, ln_scale_min, ln_scale_max) {
const ret = wasm.raycast_splats(origin_x, origin_y, origin_z, dir_x, dir_y, dir_z, near, far, num_splats, packed_splats, raycast_ellipsoid, ln_scale_min, ln_scale_max);
return ret;
}
async function __wbg_load(module, imports) {
if (typeof Response === "function" && module instanceof Response) {
if (typeof WebAssembly.instantiateStreaming === "function") {
try {
return await WebAssembly.instantiateStreaming(module, imports);
} catch (e) {
if (module.headers.get("Content-Type") != "application/wasm") {
console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve Wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e);
} else {
throw e;
}
}
}
const bytes = await module.arrayBuffer();
return await WebAssembly.instantiate(bytes, imports);
} else {
const instance = await WebAssembly.instantiate(module, imports);
if (instance instanceof WebAssembly.Instance) {
return { instance, module };
} else {
return instance;
}
}
}
function __wbg_get_imports() {
const imports = {};
imports.wbg = {};
imports.wbg.__wbg_buffer_609cc3eee51ed158 = function(arg0) {
const ret = arg0.buffer;
return ret;
};
imports.wbg.__wbg_length_3b4f022188ae8db6 = function(arg0) {
const ret = arg0.length;
return ret;
};
imports.wbg.__wbg_length_6ca527665d89694d = function(arg0) {
const ret = arg0.length;
return ret;
};
imports.wbg.__wbg_length_8cfd2c6409af88ad = function(arg0) {
const ret = arg0.length;
return ret;
};
imports.wbg.__wbg_new_9fee97a409b32b68 = function(arg0) {
const ret = new Uint16Array(arg0);
return ret;
};
imports.wbg.__wbg_new_e3b321dcfef89fc7 = function(arg0) {
const ret = new Uint32Array(arg0);
return ret;
};
imports.wbg.__wbg_newwithbyteoffsetandlength_e6b7e69acd4c7354 = function(arg0, arg1, arg2) {
const ret = new Float32Array(arg0, arg1 >>> 0, arg2 >>> 0);
return ret;
};
imports.wbg.__wbg_newwithbyteoffsetandlength_f1dead44d1fc7212 = function(arg0, arg1, arg2) {
const ret = new Uint32Array(arg0, arg1 >>> 0, arg2 >>> 0);
return ret;
};
imports.wbg.__wbg_newwithlength_5a5efe313cfd59f1 = function(arg0) {
const ret = new Float32Array(arg0 >>> 0);
return ret;
};
imports.wbg.__wbg_set_10bad9bee0e9c58b = function(arg0, arg1, arg2) {
arg0.set(arg1, arg2 >>> 0);
};
imports.wbg.__wbg_set_d23661d19148b229 = function(arg0, arg1, arg2) {
arg0.set(arg1, arg2 >>> 0);
};
imports.wbg.__wbg_set_f4f1f0daa30696fc = function(arg0, arg1, arg2) {
arg0.set(arg1, arg2 >>> 0);
};
imports.wbg.__wbg_subarray_3aaeec89bb2544f0 = function(arg0, arg1, arg2) {
const ret = arg0.subarray(arg1 >>> 0, arg2 >>> 0);
return ret;
};
imports.wbg.__wbg_subarray_769e1e0f81bb259b = function(arg0, arg1, arg2) {
const ret = arg0.subarray(arg1 >>> 0, arg2 >>> 0);
return ret;
};
imports.wbg.__wbindgen_init_externref_table = function() {
const table = wasm.__wbindgen_export_0;
const offset = table.grow(4);
table.set(0, void 0);
table.set(offset + 0, void 0);
table.set(offset + 1, null);
table.set(offset + 2, true);
table.set(offset + 3, false);
};
imports.wbg.__wbindgen_memory = function() {
const ret = wasm.memory;
return ret;
};
imports.wbg.__wbindgen_throw = function(arg0, arg1) {
throw new Error(getStringFromWasm0(arg0, arg1));
};
return imports;
}
function __wbg_finalize_init(instance, module) {
wasm = instance.exports;
__wbg_init.__wbindgen_wasm_module = module;
cachedUint8ArrayMemory0 = null;
wasm.__wbindgen_start();
return wasm;
}
async function __wbg_init(module_or_path) {
if (wasm !== void 0) return wasm;
if (typeof module_or_path !== "undefined") {
if (Object.getPrototypeOf(module_or_path) === Object.prototype) {
({ module_or_path } = module_or_path);
} else {
console.warn("using deprecated parameters for the initialization function; pass a single object instead");
}
}
if (typeof module_or_path === "undefined") {
module_or_path = new 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", import.meta.url);
}
const imports = __wbg_get_imports();
if (typeof module_or_path === "string" || typeof Request === "function" && module_or_path instanceof Request || typeof URL === "function" && module_or_path instanceof URL) {
module_or_path = fetch(module_or_path);
}
const { instance, module } = await __wbg_load(await module_or_path, imports);
return __wbg_finalize_init(instance, module);
}
const LN_SCALE_MIN = -12;
const LN_SCALE_MAX = 9;
const SCALE_MIN = Math.exp(LN_SCALE_MIN);
const SCALE_MAX = Math.exp(LN_SCALE_MAX);
const LN_SCALE_ZERO = -30;
const SCALE_ZERO = Math.exp(LN_SCALE_ZERO);
const SPLAT_TEX_WIDTH_BITS = 11;
const SPLAT_TEX_HEIGHT_BITS = 11;
const SPLAT_TEX_DEPTH_BITS = 11;
const SPLAT_TEX_LAYER_BITS = SPLAT_TEX_WIDTH_BITS + SPLAT_TEX_HEIGHT_BITS;
const SPLAT_TEX_WIDTH = 1 << SPLAT_TEX_WIDTH_BITS;
const SPLAT_TEX_HEIGHT = 1 << SPLAT_TEX_HEIGHT_BITS;
const SPLAT_TEX_DEPTH = 1 << SPLAT_TEX_DEPTH_BITS;
const SPLAT_TEX_MIN_HEIGHT = 1;
const SPLAT_TEX_WIDTH_MASK = SPLAT_TEX_WIDTH - 1;
const SPLAT_TEX_HEIGHT_MASK = SPLAT_TEX_HEIGHT - 1;
const SPLAT_TEX_DEPTH_MASK = SPLAT_TEX_DEPTH - 1;
const WASM_SPLAT_SORT = true;
const defines = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
__proto__: null,
LN_SCALE_MAX,
LN_SCALE_MIN,
LN_SCALE_ZERO,
SCALE_MAX,
SCALE_MIN,
SCALE_ZERO,
SPLAT_TEX_DEPTH,
SPLAT_TEX_DEPTH_BITS,
SPLAT_TEX_DEPTH_MASK,
SPLAT_TEX_HEIGHT,
SPLAT_TEX_HEIGHT_BITS,
SPLAT_TEX_HEIGHT_MASK,
SPLAT_TEX_LAYER_BITS,
SPLAT_TEX_MIN_HEIGHT,
SPLAT_TEX_WIDTH,
SPLAT_TEX_WIDTH_BITS,
SPLAT_TEX_WIDTH_MASK,
WASM_SPLAT_SORT
}, Symbol.toStringTag, { value: "Module" }));
function isBoolType(type) {
return type === "bool" || type === "bvec2" || type === "bvec3" || type === "bvec4";
}
function isScalarType(type) {
return type === "int" || type === "uint" || type === "float";
}
function isIntType(type) {
return type === "int" || type === "ivec2" || type === "ivec3" || type === "ivec4";
}
function isUintType(type) {
return type === "uint" || type === "uvec2" || type === "uvec3" || type === "uvec4";
}
function isFloatType(type) {
return type === "float" || type === "vec2" || type === "vec3" || type === "vec4";
}
function isMatFloatType(type) {
return type === "mat2" || type === "mat2x2" || type === "mat2x3" || type === "mat2x4" || type === "mat3" || type === "mat3x2" || type === "mat3x3" || type === "mat3x4" || type === "mat4" || type === "mat4x2" || type === "mat4x3" || type === "mat4x4";
}
function isAllFloatType(type) {
return isFloatType(type) || isMatFloatType(type);
}
function isVector2Type(type) {
return type === "vec2" || type === "ivec2" || type === "uvec2";
}
function isVector3Type(type) {
return type === "vec3" || type === "ivec3" || type === "uvec3";
}
function isVector4Type(type) {
return type === "vec4" || type === "ivec4" || type === "uvec4";
}
function isVectorType(type) {
return isVector2Type(type) || isVector3Type(type) || isVector4Type(type);
}
function isMat2(type) {
return type === "mat2" || type === "mat2x2";
}
function isMat3(type) {
return type === "mat3" || type === "mat3x3";
}
function isMat4(type) {
return type === "mat4" || type === "mat4x4";
}
function vectorElementType(type) {
switch (type) {
case "vec2":
return "float";
case "vec3":
return "float";
case "vec4":
return "float";
case "ivec2":
return "int";
case "ivec3":
return "int";
case "ivec4":
return "int";
case "uvec2":
return "uint";
case "uvec3":
return "uint";
case "uvec4":
return "uint";
default:
throw new Error(`Invalid vector type: ${type}`);
}
}
function vectorDim(type) {
switch (type) {
case "vec2":
case "ivec2":
case "uvec2":
return 2;
case "vec3":
case "ivec3":
case "uvec3":
return 3;
case "vec4":
case "ivec4":
case "uvec4":
return 4;
default:
throw new Error(`Invalid vector type: ${type}`);
}
}
function sameSizeVec(type) {
if (isScalarType(type)) {
return "float";
}
if (isVector2Type(type)) {
return "vec2";
}
if (isVector3Type(type)) {
return "vec3";
}
if (isVector4Type(type)) {
return "vec4";
}
throw new Error(`Invalid vector type: ${type}`);
}
function sameSizeUvec(type) {
if (isScalarType(type)) {
return "uint";
}
if (isVector2Type(type)) {
return "uvec2";
}
if (isVector3Type(type)) {
return "uvec3";
}
if (isVector4Type(type)) {
return "uvec4";
}
throw new Error(`Invalid vector type: ${type}`);
}
function sameSizeIvec(type) {
if (isScalarType(type)) {
return "int";
}
if (isVector2Type(type)) {
return "ivec2";
}
if (isVector3Type(type)) {
return "ivec3";
}
if (isVector4Type(type)) {
return "ivec4";
}
throw new Error(`Invalid vector type: ${type}`);
}
function typeLiteral(type) {
if (typeof type === "string") {
return type;
}
if (typeof type === "object" && type.type) {
return type.type;
}
throw new Error(`Invalid DynoType: ${String(type)}`);
}
function numberAsInt(value) {
return Math.trunc(value).toString();
}
function numberAsUint(value) {
const v = Math.max(0, Math.trunc(value));
return `${v.toString()}u`;
}
function numberAsFloat(value) {
return value === Number.POSITIVE_INFINITY ? "INFINITY" : value === Number.NEGATIVE_INFINITY ? "-INFINITY" : Number.isInteger(value) ? value.toFixed(1) : value.toString();
}
function valType(val) {
if (val instanceof DynoValue) {
return val.type;
}
const value = val.dynoOut();
return value.type;
}
class DynoValue {
constructor(type) {
this.__isDynoValue = true;
this.type = type;
}
}
class DynoOutput extends DynoValue {
constructor(dyno2, key) {
super(dyno2.outTypes[key]);
this.dyno = dyno2;
this.key = key;
}
}
class DynoLiteral extends DynoValue {
constructor(type, literal) {
super(type);
this.literal = literal;
}
getLiteral() {
return this.literal;
}
}
function dynoLiteral(type, literal) {
return new DynoLiteral(type, literal);
}
class DynoConst extends DynoLiteral {
constructor(type, value) {
super(type, "");
this.value = value;
}
getLiteral() {
const { type, value } = this;
switch (type) {
case "bool":
return value ? "true" : "false";
case "uint":
return numberAsUint(value);
case "int":
return numberAsInt(value);
case "float":
return numberAsFloat(value);
case "bvec2": {
const v = value;
return `bvec2(${v[0]}, ${v[1]})`;
}
case "uvec2": {
if (value instanceof THREE.Vector2) {
return `uvec2(${numberAsUint(value.x)}, ${numberAsUint(value.y)})`;
}
const v = value;
return `uvec2(${numberAsUint(v[0])}, ${numberAsUint(v[1])})`;
}
case "ivec2": {
if (value instanceof THREE.Vector2) {
return `ivec2(${numberAsInt(value.x)}, ${numberAsInt(value.y)})`;
}
const v = value;
return `ivec2(${numberAsInt(v[0])}, ${numberAsInt(v[1])})`;
}
case "vec2": {
if (value instanceof THREE.Vector2) {
return `vec2(${numberAsFloat(value.x)}, ${numberAsFloat(value.y)})`;
}
const v = value;
return `vec2(${numberAsFloat(v[0])}, ${numberAsFloat(v[1])})`;
}
case "bvec3": {
const v = value;
return `bvec3(${v[0]}, ${v[1]}, ${v[2]})`;
}
case "uvec3": {
if (value instanceof THREE.Vector3) {
return `uvec3(${numberAsUint(value.x)}, ${numberAsUint(value.y)}, ${numberAsUint(value.z)})`;
}
const v = value;
return `uvec3(${numberAsUint(v[0])}, ${numberAsUint(v[1])}, ${numberAsUint(v[2])})`;
}
case "ivec3": {
if (value instanceof THREE.Vector3) {
return `ivec3(${numberAsInt(value.x)}, ${numberAsInt(value.y)}, ${numberAsInt(value.z)})`;
}
const v = value;
return `ivec3(${numberAsInt(v[0])}, ${numberAsInt(v[1])}, ${numberAsInt(v[2])})`;
}
case "vec3": {
if (value instanceof THREE.Vector3) {
return `vec3(${numberAsFloat(value.x)}, ${numberAsFloat(value.y)}, ${numberAsFloat(value.z)})`;
}
const v = value;
return `vec3(${numberAsFloat(v[0])}, ${numberAsFloat(v[1])}, ${numberAsFloat(v[2])})`;
}
case "bvec4": {
const v = value;
return `bvec4(${v[0]}, ${v[1]}, ${v[2]}, ${v[3]})`;
}
case "uvec4": {
if (value instanceof THREE.Vector4) {
return `uvec4(${numberAsUint(value.x)}, ${numberAsUint(value.y)}, ${numberAsUint(value.z)}, ${numberAsUint(value.w)})`;
}
const v = value;
return `uvec4(${numberAsUint(v[0])}, ${numberAsUint(v[1])}, ${numberAsUint(v[2])}, ${numberAsUint(v[3])})`;
}
case "ivec4": {
if (value instanceof THREE.Vector4) {
return `ivec4(${numberAsInt(value.x)}, ${numberAsInt(value.y)}, ${numberAsInt(value.z)}, ${numberAsInt(value.w)})`;
}
const v = value;
return `ivec4(${numberAsInt(v[0])}, ${numberAsInt(v[1])}, ${numberAsInt(v[2])}, ${numberAsInt(v[3])})`;
}
case "vec4": {
if (value instanceof THREE.Vector4) {
return `vec4(${numberAsFloat(value.x)}, ${numberAsFloat(value.y)}, ${numberAsFloat(value.z)}, ${numberAsFloat(value.w)})`;
}
if (value instanceof THREE.Quaternion) {
return `vec4(${numberAsFloat(value.x)}, ${numberAsFloat(value.y)}, ${numberAsFloat(value.z)}, ${numberAsFloat(value.w)})`;
}
const v = value;
return `vec4(${numberAsFloat(v[0])}, ${numberAsFloat(v[1])}, ${numberAsFloat(v[2])}, ${numberAsFloat(v[3])})`;
}
case "mat2":
case "mat2x2": {
const m = value;
const e = m instanceof THREE.Matrix2 ? m.elements : value;
const arg = new Array(4).fill(0).map((_, i) => numberAsFloat(e[i]));
return `${type}(${arg.join(", ")})`;
}
case "mat2x3": {
const e = value;
const arg = new Array(6).fill(0).map((_, i) => numberAsFloat(e[i]));
return `${type}(${arg.join(", ")})`;
}
case "mat2x4": {
const e = value;
const arg = new Array(8).fill(0).map((_, i) => numberAsFloat(e[i]));
return `${type}(${arg.join(", ")})`;
}
case "mat3":
case "mat3x3": {
const m = value;
const e = m instanceof THREE.Matrix3 ? m.elements : value;
const arg = new Array(9).fill(0).map((_, i) => numberAsFloat(e[i]));
return `${type}(${arg.join(", ")})`;
}
case "mat3x2": {
const e = value;
const arg = new Array(6).fill(0).map((_, i) => numberAsFloat(e[i]));
return `${type}(${arg.join(", ")})`;
}
case "mat3x4": {
const e = value;
const arg = new Array(12).fill(0).map((_, i) => numberAsFloat(e[i]));
return `${type}(${arg.join(", ")})`;
}
case "mat4":
case "mat4x4": {
const m = value;
const e = m instanceof THREE.Matrix4 ? m.elements : value;
const arg = new Array(16).fill(0).map((_, i) => numberAsFloat(e[i]));
return `${type}(${arg.join(", ")})`;
}
case "mat4x2": {
const e = value;
const arg = new Array(8).fill(0).map((_, i) => numberAsFloat(e[i]));
return `${type}(${arg.join(", ")})`;
}
case "mat4x3": {
const e = value;
const arg = new Array(12).fill(0).map((_, i) => numberAsFloat(e[i]));
return `${type}(${arg.join(", ")})`;
}
default:
throw new Error(`Type not implemented: ${String(type)}`);
}
}
}
function dynoConst(type, value) {
return new DynoConst(type, value);
}
function literalZero(type) {
const typeString = String(type);
if (isBoolType(type)) {
return `${typeString}(false)`;
}
if (isAllFloatType(type)) {
return `${typeString}(0.0)`;
}
if (isIntType(type)) {
return `${typeString}(0)`;
}
if (isUintType(type)) {
return `${typeString}(0u)`;
}
throw new Error(`Type not implemented: ${typeString}`);
}
function literalOne(type) {
const typeString = String(type);
if (isBoolType(type)) {
return `${typeString}(true)`;
}
if (isAllFloatType(type)) {
return `${typeString}(1.0)`;
}
if (isIntType(type)) {
return `${typeString}(1)`;
}
if (isUintType(type)) {
return `${typeString}(1u)`;
}
throw new Error(`Type not implemented: ${typeString}`);
}
function literalNegOne(type) {
const typeString = String(type);
if (isBoolType(type)) {
return `${typeString}(true)`;
}
if (isAllFloatType(type)) {
return `${typeString}(-1.0)`;
}
if (isIntType(type)) {
return `${typeString}(-1)`;
}
if (isUintType(type)) {
return `${typeString}(0xFFFFFFFFu)`;
}
throw new Error(`Type not implemented: ${typeString}`);
}
const DEFAULT_INDENT = " ";
class Compilation {
constructor({ indent } = {}) {
this.globals = /* @__PURE__ */ new Set();
this.statements = [];
this.uniforms = {};
this.declares = /* @__PURE__ */ new Set();
this.updaters = [];
this.sequence = 0;
this.indent = DEFAULT_INDENT;
this.indent = indent ?? DEFAULT_INDENT;
}
nextSequence() {
return this.sequence++;
}
}
class Dyno {
constructor({
inTypes,
outTypes,
inputs,
update,
globals,
statements,
generate
}) {
this.inTypes = inTypes ?? {};
this.outTypes = outTypes ?? {};
this.inputs = inputs ?? {};
this.update = update;
this.globals = globals;
this.statements = statements;
this.generate = generate ?? (({ inputs: inputs2, outputs, compile }) => {
var _a2, _b2;
return {
globals: (_a2 = this.globals) == null ? void 0 : _a2.call(this, { inputs: inputs2, outputs, compile }),
statements: (_b2 = this.statements) == null ? void 0 : _b2.call(this, { inputs: inputs2, outputs, compile })
};
});
}
get outputs() {
const outputs = {};
for (const key in this.outTypes) {
outputs[key] = new DynoOutput(this, key);
}
return outputs;
}
apply(inputs) {
Object.assign(this.inputs, inputs);
return this.outputs;
}
compile({
inputs,
outputs,
compile
}) {
const result = [
`// ${this.constructor.name}(${Object.values(inputs).join(", ")}) => (${Object.values(outputs).join(", ")})`
];
const declares = [];
for (const key in outputs) {
const name = outputs[key];
if (name && !compile.declares.has(name)) {
compile.declares.add(name);
declares.push(key);
}
}
const { globals, statements, uniforms } = this.generate({
inputs,
outputs,
compile
});
for (const global of globals ?? []) {
compile.globals.add(global);
}
for (const key in uniforms) {
compile.uniforms[key] = uniforms[key];
}
if (this.update) {
compile.updaters.push(this.update);
}
for (const key of declares) {
const name = outputs[key];
if (name) {
if (!compile.uniforms[name]) {
result.push(`${dynoDeclare(name, this.outTypes[key])};`);
}
}
}
if (statements == null ? void 0 : statements.length) {
result.push("{");
result.push(...statements.map((line) => compile.indent + line));
result.push("}");
}
return result;
}
}
class DynoBlock extends Dyno {
constructor({
inTypes,
outTypes,
inputs,
update,
globals,
construct
}) {
super({
inTypes,
outTypes,
inputs,
update,
globals,
generate: (args) => this.generateBlock(args)
});
this.construct = construct;
}
generateBlock({
inputs,
outputs,
compile
}) {
var _a2, _b2;
const blockInputs = {};
const blockOutputs = {};
for (const key in inputs) {
if (inputs[key] != null) {
blockInputs[key] = new DynoLiteral(this.inTypes[key], inputs[key]);
}
}
for (const key in outputs) {
if (outputs[key] != null) {
blockOutputs[key] = new DynoValue(this.outTypes[key]);
}
}
const options = { roots: [] };
const returned = this.construct(blockInputs, blockOutputs, options);
for (const global of ((_a2 = this.globals) == null ? void 0 : _a2.call(this, { inputs, outputs, compile })) ?? []) {
compile.globals.add(global);
}
const ordering = [];
const nodeOuts = /* @__PURE__ */ new Map();
function visit(node, outKey, outName) {
let outs = nodeOuts.get(node);
if (!outs) {
outs = {
sequence: compile.nextSequence(),
outNames: /* @__PURE__ */ new Map(),
newOuts: /* @__PURE__ */ new Set()
};
nodeOuts.set(node, outs);
for (const key in node.inputs) {
let input = node.inputs[key];
while (input) {
if (input instanceof DynoValue) {
if (input instanceof DynoOutput) {
visit(input.dyno, input.key);
}
break;
}
input = input.dynoOut();
}
}
ordering.push(node);
}
if (outKey) {
if (!outName) {
outs.newOuts.add(outKey);
}
outs.outNames.set(outKey, outName ?? `${outKey}_${outs.sequence}`);
}
}
for (const root of options.roots) {
visit(root);
}
for (const key in blockOutputs) {
let value = (returned == null ? void 0 : returned[key]) ?? blockOutputs[key];
while (value) {
if (value instanceof DynoValue) {
if (value instanceof DynoOutput) {
visit(value.dyno, value.key, outputs[key]);
}
break;
}
value = value.dynoOut();
}
blockOutputs[key] = value;
}
const steps = [];
for (const dyno2 of ordering) {
const inputs2 = {};
const outputs2 = {};
for (const key in dyno2.inputs) {
let value = dyno2.inputs[key];
while (value) {
if (value instanceof DynoValue) {
if (value instanceof DynoLiteral) {
inputs2[key] = value.getLiteral();
} else if (value instanceof DynoOutput) {
const source = (_b2 = nodeOuts.get(value.dyno)) == null ? void 0 : _b2.outNames.get(value.key);
if (!source) {
throw new Error(
`Source not found for ${value.dyno.constructor.name}.${value.key}`
);
}
inputs2[key] = source;
}
break;
}
value = value.dynoOut();
}
}
const outs = nodeOuts.get(dyno2) ?? { outNames: /* @__PURE__ */ new Map() };
for (const [key, name] of outs.outNames.entries()) {
outputs2[key] = name;
}
const newSteps = dyno2.compile({ inputs: inputs2, outputs: outputs2, compile });
steps.push(newSteps);
}
const literalOutputs = [];
for (const key in outputs) {
if (blockOutputs[key] instanceof DynoLiteral) {
literalOutputs.push(
`${outputs[key]} = ${blockOutputs[key].getLiteral()};`
);
}
}
if (literalOutputs.length > 0) {
steps.push(literalOutputs);
}
const statements = steps.flatMap((step2, index) => {
return index === 0 ? step2 : ["", ...step2];
});
return { statements };
}
}
function dynoBlock(inTypes, outTypes, construct, { update, globals } = {}) {
return new DynoBlock({ inTypes, outTypes, construct, update, globals });
}
function dyno$1({
inTypes,
outTypes,
inputs,
update,
globals,
statements,
generate
}) {
return new Dyno({
inTypes,
outTypes,
inputs,
update,
globals,
statements,
generate
});
}
function dynoDeclare(name, type, count) {
const typeStr = typeof type === "string" ? type : type.type;
if (!typeStr) {
throw new Error(`Invalid DynoType: ${String(type)}`);
}
return `${typeStr} ${name}${count != null ? `[${count}]` : ""}`;
}
function unindentLines(s) {
var _a2;
let seenNonEmpty = false;
const lines = s.split("\n").map((line) => {
const trimmedLine = line.trimEnd();
if (seenNonEmpty) {
return trimmedLine;
}
if (trimmedLine.length > 0) {
seenNonEmpty = true;
return trimmedLine;
}
return null;
}).filter((line) => line != null);
while (lines.length > 0 && lines[lines.length - 1].length === 0) {
lines.pop();
}
if (lines.length === 0) {
return [];
}
const indent = (_a2 = lines[0].match(/^\s*/)) == null ? void 0 : _a2[0];
if (!indent) {
return lines;
}
const regex = new RegExp(`^${indent}`);
return lines.map((line) => line.replace(regex, ""));
}
function unindent(s) {
return unindentLines(s).join("\n");
}
class UnaryOp extends Dyno {
constructor({
a,
outKey,
outTypeFunc
}) {
const inTypes = { a: valType(a) };
const outType = outTypeFunc(valType(a));
const outTypes = { [outKey]: outType };
super({ inTypes, outTypes, inputs: { a } });
this.outKey = outKey;
}
dynoOut() {
return new DynoOutput(this, this.outKey);
}
}
class BinaryOp extends Dyno {
constructor({
a,
b,
outKey,
outTypeFunc
}) {
const inTypes = { a: valType(a), b: valType(b) };
const outType = outTypeFunc(valType(a), valType(b));
const outTypes = { [outKey]: outType };
super({ inTypes, outTypes, inputs: { a, b } });
this.outKey = outKey;
}
dynoOut() {
return new DynoOutput(this, this.outKey);
}
}
class TrinaryOp extends Dyno {
constructor({
a,
b,
c,
outKey,
outTypeFunc
}) {
const inTypes = { a: valType(a), b: valType(b), c: valType(c) };
const outType = outTypeFunc(valType(a), valType(b), valType(c));
const outTypes = { [outKey]: outType };
super({ inTypes, outTypes, inputs: { a, b, c } });
this.outKey = outKey;
}
dynoOut() {
return new DynoOutput(this, this.outKey);
}
}
const Gsplat = { type: "Gsplat" };
const TPackedSplats = { type: "PackedSplats" };
const numPackedSplats = (packedSplats) => new NumPackedSplats({ packedSplats });
const readPackedSplat = (packedSplats, index) => new ReadPackedSplat({ packedSplats, index });
const readPackedSplatRange = (packedSplats, index, base, count) => new ReadPackedSplatRange({ packedSplats, index, base, count });
const splitGsplat = (gsplat) => new SplitGsplat({ gsplat });
const combineGsplat = ({
gsplat,
flags,
index,
center,
scales,
quaternion,
rgba,
rgb,
opacity,
x,
y,
z,
r,
g,
b
}) => {
return new CombineGsplat({
gsplat,
flags,
index,
center,
scales,
quaternion,
rgba,
rgb,
opacity,
x,
y,
z,
r,
g,
b
});
};
const gsplatNormal = (gsplat) => new GsplatNormal({ gsplat });
const transformGsplat = (gsplat, {
scale,
rotate,
translate,
recolor
}) => {
return new TransformGsplat({ gsplat, scale, rotate, translate, recolor });
};
const defineGsplat = unindent(`
struct Gsplat {
vec3 center;
uint flags;
vec3 scales;
int index;
vec4 quaternion;
vec4 rgba;
};
const uint GSPLAT_FLAG_ACTIVE = 1u << 0u;
bool isGsplatActive(uint flags) {
return (flags & GSPLAT_FLAG_ACTIVE) != 0u;
}
`);
const definePackedSplats = unindent(`
struct PackedSplats {
usampler2DArray texture;
int numSplats;
vec4 rgbMinMaxLnScaleMinMax;
};
`);
class NumPackedSplats extends UnaryOp {
constructor({
packedSplats
}) {
super({ a: packedSplats, outKey: "numSplats", outTypeFunc: () => "int" });
this.statements = ({ inputs, outputs }) => [
`${outputs.numSplats} = ${inputs.a}.numSplats;`
];
}
}
const defineReadPackedSplat = unindent(`
bool readPackedSplat(usampler2DArray texture, int numSplats, vec4 rgbMinMaxLnScaleMinMax, int index, out Gsplat gsplat) {
if ((index >= 0) && (index < numSplats)) {
uvec4 packed = texelFetch(texture, splatTexCoord(index), 0);
unpackSplatEncoding(packed, gsplat.center, gsplat.scales, gsplat.quaternion, gsplat.rgba, rgbMinMaxLnScaleMinMax);
return true;
} else {
return false;
}
}
`);
class ReadPackedSplat extends Dyno {
constructor({
packedSplats,
index
}) {
super({
inTypes: { packedSplats: TPackedSplats, index: "int" },
outTypes: { gsplat: Gsplat },
inputs: { packedSplats, index },
globals: () => [defineGsplat, definePackedSplats, defineReadPackedSplat],
statements: ({ inputs, outputs }) => {
const { gsplat } = outputs;
if (!gsplat) {
return [];
}
const { packedSplats: packedSplats2, index: index2 } = inputs;
let statements;
if (packedSplats2 && index2) {
statements = unindentLines(`
if (readPackedSplat(${packedSplats2}.texture, ${packedSplats2}.numSplats, ${packedSplats2}.rgbMinMaxLnScaleMinMax, ${index2}, ${gsplat})) {
bool zeroSize = all(equal(${gsplat}.scales, vec3(0.0, 0.0, 0.0)));
${gsplat}.flags = zeroSize ? 0u : GSPLAT_FLAG_ACTIVE;
} else {
${gsplat}.flags = 0u;
}
`);
} else {
statements = [`${gsplat}.flags = 0u;`];
}
statements.push(`${gsplat}.index = ${index2 ?? "0"};`);
return statements;
}
});
}
dynoOut() {
return new DynoOutput(this, "gsplat");
}
}
class ReadPackedSplatRange extends Dyno {
constructor({
packedSplats,
index,
base,
count
}) {
super({
inTypes: {
packedSplats: TPackedSplats,
index: "int",
base: "int",
count: "int"
},
outTypes: { gsplat: Gsplat },
inputs: { packedSplats, index, base, count },
globals: () => [defineGsplat, definePackedSplats, defineReadPackedSplat],
statements: ({ inputs, outputs }) => {
const { gsplat } = outputs;
if (!gsplat) {
return [];
}
const { packedSplats: packedSplats2, index: index2, base: base2, count: count2 } = inputs;
let statements;
if (packedSplats2 && index2 && base2 && count2) {
statements = unindentLines(`
${gsplat}.flags = 0u;
if ((${index2} >= ${base2}) && (${index2} < (${base2} + ${count2}))) {
if (readPackedSplat(${packedSplats2}.texture, ${packedSplats2}.numSplats, ${packedSplats2}.rgbMinMaxLnScaleMinMax, ${index2}, ${gsplat})) {
bool zeroSize = all(equal(${gsplat}.scales, vec3(0.0, 0.0, 0.0)));
${gsplat}.flags = zeroSize ? 0u : GSPLAT_FLAG_ACTIVE;
}
}
`);
} else {
statements = [`${gsplat}.flags = 0u;`];
}
statements.push(`${gsplat}.index = ${index2 ?? "0"};`);
return statements;
}
});
}
dynoOut() {
return new DynoOutput(this, "gsplat");
}
}
class SplitGsplat extends Dyno {
constructor({ gsplat }) {
super({
inTypes: { gsplat: Gsplat },
outTypes: {
flags: "uint",
active: "bool",
index: "int",
center: "vec3",
scales: "vec3",
quaternion: "vec4",
rgba: "vec4",
rgb: "vec3",
opacity: "float",
x: "float",
y: "float",
z: "float",
r: "float",
g: "float",
b: "float"
},
inputs: { gsplat },
globals: () => [defineGsplat],
statements: ({ inputs, outputs }) => {
const { gsplat: gsplat2 } = inputs;
const {
flags,
active,
index,
center,
scales,
quaternion,
rgba,
rgb,
opacity,
x,
y,
z,
r,
g,
b
} = outputs;
return [
!flags ? null : `${flags} = ${gsplat2 ? `${gsplat2}.flags` : "0u"};`,
!active ? null : `${active} = isGsplatActive(${gsplat2 ? `${gsplat2}.flags` : "0u"});`,
!index ? null : `${index} = ${gsplat2 ? `${gsplat2}.index` : "0"};`,
!center ? null : `${center} = ${gsplat2 ? `${gsplat2}.center` : "vec3(0.0, 0.0, 0.0)"};`,
!scales ? null : `${scales} = ${gsplat2 ? `${gsplat2}.scales` : "vec3(0.0, 0.0, 0.0)"};`,
!quaternion ? null : `${quaternion} = ${gsplat2 ? `${gsplat2}.quaternion` : "vec4(0.0, 0.0, 0.0, 1.0)"};`,
!rgba ? null : `${rgba} = ${gsplat2 ? `${gsplat2}.rgba` : "vec4(0.0, 0.0, 0.0, 0.0)"};`,
!rgb ? null : `${rgb} = ${gsplat2 ? `${gsplat2}.rgba.rgb` : "vec3(0.0, 0.0, 0.0)"};`,
!opacity ? null : `${opacity} = ${gsplat2 ? `${gsplat2}.rgba.a` : "0.0"};`,
!x ? null : `${x} = ${gsplat2 ? `${gsplat2}.center.x` : "0.0"};`,
!y ? null : `${y} = ${gsplat2 ? `${gsplat2}.center.y` : "0.0"};`,
!z ? null : `${z} = ${gsplat2 ? `${gsplat2}.center.z` : "0.0"};`,
!r ? null : `${r} = ${gsplat2 ? `${gsplat2}.rgba.r` : "0.0"};`,
!g ? null : `${g} = ${gsplat2 ? `${gsplat2}.rgba.g` : "0.0"};`,
!b ? null : `${b} = ${gsplat2 ? `${gsplat2}.rgba.b` : "0.0"};`
].filter(Boolean);
}
});
}
}
class CombineGsplat extends Dyno {
constructor({
gsplat,
flags,
index,
center,
scales,
quaternion,
rgba,
rgb,
opacity,
x,
y,
z,
r,
g,
b
}) {
super({
inTypes: {
gsplat: Gsplat,
flags: "uint",
index: "int",
center: "vec3",
scales: "vec3",
quaternion: "vec4",
rgba: "vec4",
rgb: "vec3",
opacity: "float",
x: "float",
y: "float",
z: "float",
r: "float",
g: "float",
b: "float"
},
outTypes: { gsplat: Gsplat },
inputs: {
gsplat,
flags,
index,
center,
scales,
quaternion,
rgba,
rgb,
opacity,
x,
y,
z,
r,
g,
b
},
globals: () => [defineGsplat],
statements: ({ inputs, outputs }) => {
const { gsplat: outGsplat } = outputs;
if (!outGsplat) {
return [];
}
const {
gsplat: gsplat2,
flags: flags2,
index: index2,
center: center2,
scales: scales2,
quaternion: quaternion2,
rgba: rgba2,
rgb: rgb2,
opacity: opacity2,
x: x2,
y: y2,
z: z2,
r: r2,
g: g2,
b: b22
} = inputs;
return [
`${outGsplat}.flags = ${flags2 ?? (gsplat2 ? `${gsplat2}.flags` : "0u")};`,
`${outGsplat}.index = ${index2 ?? (gsplat2 ? `${gsplat2}.index` : "0")};`,
`${outGsplat}.center = ${center2 ?? (gsplat2 ? `${gsplat2}.center` : "vec3(0.0, 0.0, 0.0)")};`,
`${outGsplat}.scales = ${scales2 ?? (gsplat2 ? `${gsplat2}.scales` : "vec3(0.0, 0.0, 0.0)")};`,
`${outGsplat}.quaternion = ${quaternion2 ?? (gsplat2 ? `${gsplat2}.quaternion` : "vec4(0.0, 0.0, 0.0, 1.0)")};`,
`${outGsplat}.rgba = ${rgba2 ?? (gsplat2 ? `${gsplat2}.rgba` : "vec4(0.0, 0.0, 0.0, 0.0)")};`,
!rgb2 ? null : `${outGsplat}.rgba.rgb = ${rgb2};`,
!opacity2 ? null : `${outGsplat}.rgba.a = ${opacity2};`,
!x2 ? null : `${outGsplat}.center.x = ${x2};`,
!y2 ? null : `${outGsplat}.center.y = ${y2};`,
!z2 ? null : `${outGsplat}.center.z = ${z2};`,
!r2 ? null : `${outGsplat}.rgba.r = ${r2};`,
!g2 ? null : `${outGsplat}.rgba.g = ${g2};`,
!b22 ? null : `${outGsplat}.rgba.b = ${b22};`
].filter(Boolean);
}
});
}
dynoOut() {
return new DynoOutput(this, "gsplat");
}
}
const defineGsplatNormal = unindent(`
vec3 gsplatNormal(vec3 scales, vec4 quaternion) {
float minScale = min(scales.x, min(scales.y, scales.z));
vec3 normal;
if (scales.z == minScale) {
normal = vec3(0.0, 0.0, 1.0);
} else if (scales.y == minScale) {
normal = vec3(0.0, 1.0, 0.0);
} else {
normal = vec3(1.0, 0.0, 0.0);
}
return quatVec(quaternion, normal);
}
`);
class GsplatNormal extends UnaryOp {
constructor({ gsplat }) {
super({ a: gsplat, outKey: "normal", outTypeFunc: () => "vec3" });
this.globals = () => [defineGsplat, defineGsplatNormal];
this.statements = ({ inputs, outputs }) => [
`${outputs.normal} = gsplatNormal(${inputs.a}.scales, ${inputs.a}.quaternion);`
];
}
}
class TransformGsplat extends Dyno {
constructor({
gsplat,
scale,
rotate,
translate,
recolor
}) {
super({
inTypes: {
gsplat: Gsplat,
scale: "float",
rotate: "vec4",
translate: "vec3",
recolor: "vec4"
},
outTypes: { gsplat: Gsplat },
inputs: { gsplat, scale, rotate, translate, recolor },
globals: () => [defineGsplat],
statements: ({ inputs, outputs, compile }) => {
const { gsplat: gsplat2 } = outputs;
if (!gsplat2 || !inputs.gsplat) {
return [];
}
const { scale: scale2, rotate: rotate2, translate: translate2, recolor: recolor2 } = inputs;
const indent = compile.indent;
const statements = [
`${gsplat2} = ${inputs.gsplat};`,
`if (isGsplatActive(${gsplat2}.flags)) {`,
scale2 ? `${indent}${gsplat2}.center *= ${scale2};` : null,
rotate2 ? `${indent}${gsplat2}.center = quatVec(${rotate2}, ${gsplat2}.center);` : null,
translate2 ? `${indent}${gsplat2}.center += ${translate2};` : null,
scale2 ? `${indent}${gsplat2}.scales *= ${scale2};` : null,
rotate2 ? `${indent}${gsplat2}.quaternion = quatQuat(${rotate2}, ${gsplat2}.quaternion);` : null,
recolor2 ? `${indent}${gsplat2}.rgba *= ${recolor2};` : null,
"}"
].filter(Boolean);
return statements;
}
});
}
dynoOut() {
return new DynoOutput(this, "gsplat");
}
}
const outputPackedSplat = (gsplat, rgbMinMaxLnScaleMinMax) => new OutputPackedSplat({ gsplat, rgbMinMaxLnScaleMinMax });
const outputRgba8 = (rgba8) => new OutputRgba8({ rgba8 });
class OutputPackedSplat extends Dyno {
constructor({
gsplat,
rgbMinMaxLnScaleMinMax
}) {
super({
inTypes: { gsplat: Gsplat, rgbMinMaxLnScaleMinMax: "vec4" },
inputs: { gsplat, rgbMinMaxLnScaleMinMax },
globals: () => [defineGsplat],
statements: ({ inputs, outputs }) => {
const { output } = outputs;
if (!output) {
return [];
}
const { gsplat: gsplat2, rgbMinMaxLnScaleMinMax: rgbMinMaxLnScaleMinMax2 } = inputs;
if (gsplat2) {
return unindentLines(`
if (isGsplatActive(${gsplat2}.flags)) {
${output} = packSplatEncoding(${gsplat2}.center, ${gsplat2}.scales, ${gsplat2}.quaternion, ${gsplat2}.rgba, ${rgbMinMaxLnScaleMinMax2});
} else {
${output} = uvec4(0u, 0u, 0u, 0u);
}
`);
}
return [`${output} = uvec4(0u, 0u, 0u, 0u);`];
}
});
}
dynoOut() {
return new DynoOutput(this, "output");
}
}
class OutputRgba8 extends Dyno {
constructor({ rgba8 }) {
super({
inTypes: { rgba8: "vec4" },
inputs: { rgba8 },
statements: ({ inputs, outputs }) => [
`target = ${inputs.rgba8 ?? "vec4(0.0, 0.0, 0.0, 0.0)"};`
]
});
}
dynoOut() {
return new DynoOutput(this, "rgba8");
}
}
const uniform = (key, type, value) => new DynoUniform({ key, type, value });
const dynoBool = (value = false, key) => new DynoBool({ key, value });
const dynoUint = (value = 0, key) => new DynoUint({ key, value });
const dynoInt = (value = 0, key) => new DynoInt({ key, value });
const dynoFloat = (value = 0, key) => new DynoFloat({ key, value });
const dynoBvec2 = (value, key) => new DynoBvec2({ key, value });
const dynoUvec2 = (value, key) => new DynoUvec2({ key, value });
const dynoIvec2 = (value, key) => new DynoIvec2({ key, value });
const dynoVec2 = (value, key) => new DynoVec2({ key, value });
const dynoBvec3 = (value, key) => new DynoBvec3({ key, value });
const dynoUvec3 = (value, key) => new DynoUvec3({ key, value });
const dynoIvec3 = (value, key) => new DynoIvec3({ key, value });
const dynoVec3 = (value, key) => new DynoVec3({ key, value });
const dynoBvec4 = (value, key) => new DynoBvec4({ key, value });
const dynoUvec4 = (value, key) => new DynoUvec4({ key, value });
const dynoIvec4 = (value, key) => new DynoIvec4({ key, value });
const dynoVec4 = (value, key) => new DynoVec4({ key, value });
const dynoMat2 = (value, key) => new DynoMat2({ key, value });
const dynoMat2x2 = (value, key) => new DynoMat2x2({ key, value });
const dynoMat2x3 = (value, key) => new DynoMat2x3({ key, value });
const dynoMat2x4 = (value, key) => new DynoMat2x4({ key, value });
const dynoMat3 = (value, key) => new DynoMat3({ key, value });
const dynoMat3x2 = (value, key) => new DynoMat3x2({ key, value });
const dynoMat3x3 = (value, key) => new DynoMat3x3({ key, value });
const dynoMat3x4 = (value, key) => new DynoMat3x4({ key, value });
const dynoMat4 = (value, key) => new DynoMat4({ key, value });
const dynoMat4x2 = (value, key) => new DynoMat4x2({ key, value });
const dynoMat4x3 = (value, key) => new DynoMat4x3({ key, value });
const dynoMat4x4 = (value, key) => new DynoMat4x4({ key, value });
const dynoUsampler2D = (value, key) => new DynoUsampler2D({ key, value });
const dynoIsampler2D = (value, key) => new DynoIsampler2D({ key, value });
const dynoSampler2D = (value, key) => new DynoSampler2D({ key, value });
const dynoUsampler2DArray = (value, key) => new DynoUsampler2DArray({ key, value });
const dynoIsampler2DArray = (key, value) => new DynoIsampler2DArray({ key, value });
const dynoSampler2DArray = (value, key) => new DynoSampler2DArray({ key, value });
const dynoUsampler3D = (value, key) => new DynoUsampler3D({ key, value });
const dynoIsampler3D = (value, key) => new DynoIsampler3D({ key, value });
const dynoSampler3D = (value, key) => new DynoSampler3D({ key, value });
const dynoUsamplerCube = (value, key) => new DynoUsamplerCube({ key, value });
const dynoIsamplerCube = (value, key) => new DynoIsamplerCube({ key, value });
const dynoSamplerCube = (value, key) => new DynoSamplerCube({ key, value });
const dynoSampler2DShadow = (value, key) => new DynoSampler2DShadow({ key, value });
const dynoSampler2DArrayShadow = (value, key) => new DynoSampler2DArrayShadow({ key, value });
const dynoSamplerCubeShadow = (value, key) => new DynoSamplerCubeShadow({ key, value });
class DynoUniform extends Dyno {
constructor({
key,
type,
count,
value,
update,
globals
}) {
key = key ?? "value";
super({
outTypes: { [key]: type },
update: () => {
if (update) {
const value2 = update(this.value);
if (value2 !== void 0) {
this.value = value2;
}
}
this.uniform.value = this.value;
},
generate: ({ inputs, outputs }) => {
const allGlobals = (globals == null ? void 0 : globals({ inputs, outputs })) ?? [];
const uniforms = {};
const name = outputs[key];
if (name) {
allGlobals.push(`uniform ${dynoDeclare(name, type, count)};`);
uniforms[name] = this.uniform;
}
return { globals: allGlobals, uniforms };
}
});
this.type = type;
this.count = count;
this.value = value;
this.uniform = { value };
this.outKey = key;
}
dynoOut() {
return new DynoOutput(this, this.outKey);
}
}
class DynoBool extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "bool", value, update });
}
}
class DynoUint extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "uint", value, update });
}
}
class DynoInt extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "int", value, update });
}
}
class DynoFloat extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "float", value, update });
}
}
class DynoBvec2 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "bvec2", value, update });
}
}
class DynoUvec2 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "uvec2", value, update });
}
}
class DynoIvec2 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "ivec2", value, update });
}
}
class DynoVec2 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "vec2", value, update });
}
}
class DynoBvec3 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "bvec3", value, update });
}
}
class DynoUvec3 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "uvec3", value, update });
}
}
class DynoIvec3 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "ivec3", value, update });
}
}
class DynoVec3 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "vec3", value, update });
}
}
class DynoBvec4 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "bvec4", value, update });
}
}
class DynoUvec4 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "uvec4", value, update });
}
}
class DynoIvec4 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "ivec4", value, update });
}
}
class DynoVec4 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "vec4", value, update });
}
}
class DynoMat2 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat2", value, update });
}
}
class DynoMat2x2 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat2x2", value, update });
}
}
class DynoMat2x3 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat2x3", value, update });
}
}
class DynoMat2x4 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat2x4", value, update });
}
}
class DynoMat3 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat3", value, update });
}
}
class DynoMat3x2 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat3x2", value, update });
}
}
class DynoMat3x3 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat3x3", value, update });
}
}
class DynoMat3x4 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat3x4", value, update });
}
}
class DynoMat4 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat4", value, update });
}
}
class DynoMat4x2 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat4x2", value, update });
}
}
class DynoMat4x3 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat4x3", value, update });
}
}
class DynoMat4x4 extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "mat4x4", value, update });
}
}
class DynoUsampler2D extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "usampler2D", value, update });
}
}
class DynoIsampler2D extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "isampler2D", value, update });
}
}
class DynoSampler2D extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "sampler2D", value, update });
}
}
class DynoUsampler2DArray extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "usampler2DArray", value, update });
}
}
class DynoIsampler2DArray extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "isampler2DArray", value, update });
}
}
class DynoSampler2DArray extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "sampler2DArray", value, update });
}
}
class DynoUsampler3D extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "usampler3D", value, update });
}
}
class DynoIsampler3D extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "isampler3D", value, update });
}
}
class DynoSampler3D extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "sampler3D", value, update });
}
}
class DynoUsamplerCube extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "usamplerCube", value, update });
}
}
class DynoIsamplerCube extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "isamplerCube", value, update });
}
}
class DynoSamplerCube extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "samplerCube", value, update });
}
}
class DynoSampler2DShadow extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "sampler2DShadow", value, update });
}
}
class DynoSampler2DArrayShadow extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "sampler2DArrayShadow", value, update });
}
}
class DynoSamplerCubeShadow extends DynoUniform {
constructor({
key,
value,
update
}) {
super({ key, type: "samplerCubeShadow", value, update });
}
}
const f32buffer = new Float32Array(1);
const u32buffer = new Uint32Array(f32buffer.buffer);
function floatBitsToUint$1(f) {
f32buffer[0] = f;
return u32buffer[0];
}
function uintBitsToFloat$1(u) {
u32buffer[0] = u;
return f32buffer[0];
}
function toHalf(f) {
f32buffer[0] = f;
const bits2 = u32buffer[0];
const sign2 = bits2 >> 31 & 1;
const exp3 = bits2 >> 23 & 255;
const frac = bits2 & 8388607;
const halfSign = sign2 << 15;
if (exp3 === 255) {
if (frac !== 0) {
return halfSign | 32767;
}
return halfSign | 31744;
}
const newExp = exp3 - 127 + 15;
if (newExp >= 31) {
return halfSign | 31744;
}
if (newExp <= 0) {
if (newExp < -10) {
return halfSign;
}
const subFrac = (frac | 8388608) >> 1 - newExp + 13;
return halfSign | subFrac;
}
const halfFrac = frac >> 13;
return halfSign | newExp << 10 | halfFrac;
}
function fromHalf(h) {
const sign2 = h >> 15 & 1;
const exp3 = h >> 10 & 31;
const frac = h & 1023;
let f32bits;
if (exp3 === 0) {
if (frac === 0) {
f32bits = sign2 << 31;
} else {
let mant = frac;
let e = -14;
while ((mant & 1024) === 0) {
mant <<= 1;
e--;
}
mant &= 1023;
const newExp = e + 127;
const newFrac = mant << 13;
f32bits = sign2 << 31 | newExp << 23 | newFrac;
}
} else if (exp3 === 31) {
if (frac === 0) {
f32bits = sign2 << 31 | 2139095040;
} else {
f32bits = sign2 << 31 | 2143289344;
}
} else {
const newExp = exp3 - 15 + 127;
const newFrac = frac << 13;
f32bits = sign2 << 31 | newExp << 23 | newFrac;
}
u32buffer[0] = f32bits;
return f32buffer[0];
}
function floatToUint8(v) {
return Math.max(0, Math.min(255, Math.round(v * 255)));
}
function floatToSint8(v) {
return Math.max(-127, Math.min(127, Math.round(v * 127)));
}
function Uint8ToFloat(v) {
return v / 255;
}
function Sint8ToFloat(v) {
return v / 127;
}
class DataCache {
// Create a DataCache with a given function that fetches data not in the cache.
constructor({
asyncFetch,
maxItems = 5
}) {
this.asyncFetch = asyncFetch;
this.maxItems = maxItems;
this.items = [];
}
// Fetch data for the key, returning cached data if available.
async getFetch(key) {
const index = this.items.findIndex((item) => item.key === key);
if (index >= 0) {
const item = this.items.splice(index, 1)[0];
this.items.push(item);
return item.data;
}
const data = await this.asyncFetch(key);
this.items.push({ key, data });
while (this.items.length > this.maxItems) {
this.items.shift();
}
return data;
}
}
function mapObject(obj, fn) {
const entries = Object.entries(obj).map(([key, value]) => [
key,
fn(value, key)
]);
return Object.fromEntries(entries);
}
function mapFilterObject(obj, fn) {
const entries = Object.entries(obj).map(([key, value]) => [key, fn(value, key)]).filter(([_, value]) => value !== void 0);
return Object.fromEntries(entries);
}
function getArrayBuffers(ctx) {
const buffers = [];
const seen = /* @__PURE__ */ new Set();
function traverse(obj) {
if (obj && typeof obj === "object" && !seen.has(obj)) {
seen.add(obj);
if (obj instanceof ArrayBuffer) {
buffers.push(obj);
} else if (ArrayBuffer.isView(obj)) {
buffers.push(obj.buffer);
} else if (Array.isArray(obj)) {
obj.forEach(traverse);
} else {
Object.values(obj).forEach(traverse);
}
}
}
traverse(ctx);
return buffers;
}
function newArray(n, initFunction) {
return new Array(n).fill(null).map((_, i) => initFunction(i));
}
class FreeList {
constructor({
// Allocate a new item with the given args
allocate,
// Dispose of an item (optional, if GC is enough)
dispose,
// Check if an existing item in the list is valid for the given args,
// allowing you to store heterogeneous items in the list.
valid
}) {
this.items = [];
this.allocate = allocate;
this.dispose = dispose;
this.valid = valid;
}
// Allocate a new item from the free list, first checking if a existing item
// on the freelist is valid for the given args.
alloc(args) {
while (true) {
const item = this.items.pop();
if (!item) {
break;
}
if (this.valid(item, args)) {
return item;
}
if (this.dispose) {
this.dispose(item);
}
}
return this.allocate(args);
}
free(item) {
this.items.push(item);
}
disposeAll() {
let item;
item = this.items.pop();
while (item) {
if (this.dispose) {
this.dispose(item);
}
item = this.items.pop();
}
}
}
function setPackedSplat(packedSplats, index, x, y, z, scaleX, scaleY, scaleZ, quatX, quatY, quatZ, quatW, opacity, r, g, b, encoding) {
const rgbMin = (encoding == null ? void 0 : encoding.rgbMin) ?? 0;
const rgbMax = (encoding == null ? void 0 : encoding.rgbMax) ?? 1;
const rgbRange = rgbMax - rgbMin;
const uR = floatToUint8((r - rgbMin) / rgbRange);
const uG = floatToUint8((g - rgbMin) / rgbRange);
const uB = floatToUint8((b - rgbMin) / rgbRange);
const uA = floatToUint8(opacity);
const uQuat = encodeQuatOctXy88R8(
new THREE.Quaternion(quatX, quatY, quatZ, quatW)
);
const uQuatX = uQuat & 255;
const uQuatY = uQuat >>> 8 & 255;
const uQuatZ = uQuat >>> 16 & 255;
const lnScaleMin = (encoding == null ? void 0 : encoding.lnScaleMin) ?? LN_SCALE_MIN;
const lnScaleMax = (encoding == null ? void 0 : encoding.lnScaleMax) ?? LN_SCALE_MAX;
const lnScaleScale = 254 / (lnScaleMax - lnScaleMin);
const uScaleX = scaleX < SCALE_ZERO ? 0 : Math.min(
255,
Math.max(
1,
Math.round((Math.log(scaleX) - lnScaleMin) * lnScaleScale) + 1
)
);
const uScaleY = scaleY < SCALE_ZERO ? 0 : Math.min(
255,
Math.max(
1,
Math.round((Math.log(scaleY) - lnScaleMin) * lnScaleScale) + 1
)
);
const uScaleZ = scaleZ < SCALE_ZERO ? 0 : Math.min(
255,
Math.max(
1,
Math.round((Math.log(scaleZ) - lnScaleMin) * lnScaleScale) + 1
)
);
const uCenterX = toHalf(x);
const uCenterY = toHalf(y);
const uCenterZ = toHalf(z);
const i4 = index * 4;
packedSplats[i4] = uR | uG << 8 | uB << 16 | uA << 24;
packedSplats[i4 + 1] = uCenterX | uCenterY << 16;
packedSplats[i4 + 2] = uCenterZ | uQuatX << 16 | uQuatY << 24;
packedSplats[i4 + 3] = uScaleX | uScaleY << 8 | uScaleZ << 16 | uQuatZ << 24;
}
function setPackedSplatCenter(packedSplats, index, x, y, z) {
const uCenterX = toHalf(x);
const uCenterY = toHalf(y);
const uCenterZ = toHalf(z);
const i4 = index * 4;
packedSplats[i4 + 1] = uCenterX | uCenterY << 16;
packedSplats[i4 + 2] = uCenterZ | packedSplats[i4 + 2] & 4294901760;
}
function setPackedSplatScales(packedSplats, index, scaleX, scaleY, scaleZ, encoding) {
const lnScaleMin = (encoding == null ? void 0 : encoding.lnScaleMin) ?? LN_SCALE_MIN;
const lnScaleMax = (encoding == null ? void 0 : encoding.lnScaleMax) ?? LN_SCALE_MAX;
const lnScaleScale = 254 / (lnScaleMax - lnScaleMin);
const uScaleX = scaleX < SCALE_ZERO ? 0 : Math.min(
255,
Math.max(
1,
Math.round((Math.log(scaleX) - lnScaleMin) * lnScaleScale) + 1
)
);
const uScaleY = scaleY < SCALE_ZERO ? 0 : Math.min(
255,
Math.max(
1,
Math.round((Math.log(scaleY) - lnScaleMin) * lnScaleScale) + 1
)
);
const uScaleZ = scaleZ < SCALE_ZERO ? 0 : Math.min(
255,
Math.max(
1,
Math.round((Math.log(scaleZ) - lnScaleMin) * lnScaleScale) + 1
)
);
const i4 = index * 4;
packedSplats[i4 + 3] = uScaleX | uScaleY << 8 | uScaleZ << 16 | packedSplats[i4 + 3] & 4278190080;
}
function setPackedSplatQuat(packedSplats, index, quatX, quatY, quatZ, quatW) {
const uQuat = encodeQuatOctXy88R8(
new THREE.Quaternion(quatX, quatY, quatZ, quatW)
);
const uQuatX = uQuat & 255;
const uQuatY = uQuat >>> 8 & 255;
const uQuatZ = uQuat >>> 16 & 255;
const i4 = index * 4;
packedSplats[i4 + 2] = packedSplats[i4 + 2] & 65535 | uQuatX << 16 | uQuatY << 24;
packedSplats[i4 + 3] = packedSplats[i4 + 3] & 16777215 | uQuatZ << 24;
}
function setPackedSplatRgba(packedSplats, index, r, g, b, a, encoding) {
const rgbMin = (encoding == null ? void 0 : encoding.rgbMin) ?? 0;
const rgbMax = (encoding == null ? void 0 : encoding.rgbMax) ?? 1;
const rgbRange = rgbMax - rgbMin;
const uR = floatToUint8((r - rgbMin) / rgbRange);
const uG = floatToUint8((g - rgbMin) / rgbRange);
const uB = floatToUint8((b - rgbMin) / rgbRange);
const uA = floatToUint8(a);
const i4 = index * 4;
packedSplats[i4] = uR | uG << 8 | uB << 16 | uA << 24;
}
function setPackedSplatRgb(packedSplats, index, r, g, b, encoding) {
const rgbMin = (encoding == null ? void 0 : encoding.rgbMin) ?? 0;
const rgbMax = (encoding == null ? void 0 : encoding.rgbMax) ?? 1;
const rgbRange = rgbMax - rgbMin;
const uR = floatToUint8((r - rgbMin) / rgbRange);
const uG = floatToUint8((g - rgbMin) / rgbRange);
const uB = floatToUint8((b - rgbMin) / rgbRange);
const i4 = index * 4;
packedSplats[i4] = uR | uG << 8 | uB << 16 | packedSplats[i4] & 4278190080;
}
function setPackedSplatOpacity(packedSplats, index, opacity) {
const uA = floatToUint8(opacity);
const i4 = index * 4;
packedSplats[i4] = packedSplats[i4] & 16777215 | uA << 24;
}
const packedCenter = new THREE.Vector3();
const packedScales = new THREE.Vector3();
const packedQuaternion = new THREE.Quaternion();
const packedColor = new THREE.Color();
const packedFields = {
center: packedCenter,
scales: packedScales,
quaternion: packedQuaternion,
color: packedColor,
opacity: 0
};
function unpackSplat(packedSplats, index, encoding) {
const result = packedFields;
const i4 = index * 4;
const word0 = packedSplats[i4];
const word1 = packedSplats[i4 + 1];
const word2 = packedSplats[i4 + 2];
const word3 = packedSplats[i4 + 3];
const rgbMin = (encoding == null ? void 0 : encoding.rgbMin) ?? 0;
const rgbMax = (encoding == null ? void 0 : encoding.rgbMax) ?? 1;
const rgbRange = rgbMax - rgbMin;
result.color.set(
rgbMin + (word0 & 255) / 255 * rgbRange,
rgbMin + (word0 >>> 8 & 255) / 255 * rgbRange,
rgbMin + (word0 >>> 16 & 255) / 255 * rgbRange
);
result.opacity = (word0 >>> 24 & 255) / 255;
result.center.set(
fromHalf(word1 & 65535),
fromHalf(word1 >>> 16 & 65535),
fromHalf(word2 & 65535)
);
const lnScaleMin = (encoding == null ? void 0 : encoding.lnScaleMin) ?? LN_SCALE_MIN;
const lnScaleMax = (encoding == null ? void 0 : encoding.lnScaleMax) ?? LN_SCALE_MAX;
const lnScaleScale = (lnScaleMax - lnScaleMin) / 254;
const uScalesX = word3 & 255;
result.scales.x = uScalesX === 0 ? 0 : Math.exp(lnScaleMin + (uScalesX - 1) * lnScaleScale);
const uScalesY = word3 >>> 8 & 255;
result.scales.y = uScalesY === 0 ? 0 : Math.exp(lnScaleMin + (uScalesY - 1) * lnScaleScale);
const uScalesZ = word3 >>> 16 & 255;
result.scales.z = uScalesZ === 0 ? 0 : Math.exp(lnScaleMin + (uScalesZ - 1) * lnScaleScale);
const uQuat = word2 >>> 16 & 65535 | word3 >>> 8 & 16711680;
decodeQuatOctXy88R8(uQuat, result.quaternion);
return result;
}
function getTextureSize(numSplats) {
const width = SPLAT_TEX_WIDTH;
const height = Math.max(
SPLAT_TEX_MIN_HEIGHT,
Math.min(SPLAT_TEX_HEIGHT, Math.ceil(numSplats / width))
);
const depth = Math.ceil(numSplats / (width * height));
const maxSplats = width * height * depth;
return { width, height, depth, maxSplats };
}
function computeMaxSplats(numSplats) {
const width = SPLAT_TEX_WIDTH;
const height = Math.max(
SPLAT_TEX_MIN_HEIGHT,
Math.min(SPLAT_TEX_HEIGHT, Math.ceil(numSplats / width))
);
const depth = Math.ceil(numSplats / (width * height));
return width * height * depth;
}
function isMobile() {
if (navigator.maxTouchPoints > 0) {
return true;
}
return /Mobi|Android|iPhone|iPad|iPod|Opera Mini|IEMobile/.test(
navigator.userAgent
);
}
function isAndroid() {
return /Android/.test(navigator.userAgent);
}
function isOculus() {
return /Oculus/.test(navigator.userAgent);
}
function flipPixels(pixels, width, height) {
const tempLine = new Uint8Array(width * 4);
for (let y = 0; y < height / 2; y++) {
const topOffset = y * width * 4;
const bottomOffset = (height - 1 - y) * width * 4;
tempLine.set(pixels.subarray(topOffset, topOffset + width * 4));
pixels.set(
pixels.subarray(bottomOffset, bottomOffset + width * 4),
topOffset
);
pixels.set(tempLine, bottomOffset);
}
return pixels;
}
function pixelsToPngUrl(pixels, width, height) {
const canvas = document.createElement("canvas");
canvas.width = width;
canvas.height = height;
const ctx = canvas.getContext("2d");
if (!ctx) {
throw new Error("Can't get 2d context");
}
const imageData = ctx.createImageData(width, height);
imageData.data.set(pixels);
ctx.putImageData(imageData, 0, 0);
return canvas.toDataURL("image/png");
}
function cloneClock(clock) {
const newClock = new THREE.Clock(clock.autoStart);
newClock.startTime = clock.startTime;
newClock.oldTime = clock.oldTime;
newClock.elapsedTime = clock.elapsedTime;
newClock.running = clock.running;
return newClock;
}
function omitUndefined(obj) {
return Object.fromEntries(
Object.entries(obj).filter(([_, value]) => value !== void 0)
);
}
const IDENT_VERTEX_SHADER = unindent(`
precision highp float;
in vec3 position;
void main() {
gl_Position = vec4(position.xy, 0.0, 1.0);
}
`);
function averagePositions(positions) {
const sum = new THREE.Vector3();
for (const position of positions) {
sum.add(position);
}
return sum.divideScalar(positions.length);
}
function averageQuaternions(quaternions) {
if (quaternions.length === 0) {
return new THREE.Quaternion();
}
const sum = quaternions[0].clone();
for (let i = 1; i < quaternions.length; i++) {
if (quaternions[i].dot(quaternions[0]) < 0) {
sum.x -= quaternions[i].x;
sum.y -= quaternions[i].y;
sum.z -= quaternions[i].z;
sum.w -= quaternions[i].w;
} else {
sum.x += quaternions[i].x;
sum.y += quaternions[i].y;
sum.z += quaternions[i].z;
sum.w += quaternions[i].w;
}
}
return sum.normalize();
}
function coinciDist(matrix1, matrix2) {
const origin1 = new THREE.Vector3(0, 0, 0).applyMatrix4(matrix1);
const origin2 = new THREE.Vector3(0, 0, 0).applyMatrix4(matrix2);
const direction1 = new THREE.Vector3(0, 0, -1).applyMatrix4(matrix1).sub(origin1).normalize();
const direction2 = new THREE.Vector3(0, 0, -1).applyMatrix4(matrix2).sub(origin2).normalize();
const distance2 = origin1.distanceTo(origin2);
const coincidence = direction1.dot(direction2);
return { distance: distance2, coincidence };
}
function withinDist({
matrix1,
matrix2,
maxDistance
}) {
const origin1 = new THREE.Vector3(0, 0, 0).applyMatrix4(matrix1);
const origin2 = new THREE.Vector3(0, 0, 0).applyMatrix4(matrix2);
return origin1.distanceTo(origin2) <= maxDistance;
}
function withinCoinciDist({
matrix1,
matrix2,
maxDistance,
minCoincidence
}) {
const { distance: distance2, coincidence } = coinciDist(matrix1, matrix2);
return distance2 <= maxDistance && (minCoincidence == null || coincidence >= minCoincidence);
}
function coorientDist(matrix1, matrix2) {
const [origin1, rotate1] = [new THREE.Vector3(), new THREE.Quaternion()];
const [origin2, rotate2] = [new THREE.Vector3(), new THREE.Quaternion()];
matrix1.decompose(origin1, rotate1, new THREE.Vector3());
matrix2.decompose(origin2, rotate2, new THREE.Vector3());
const distance2 = origin1.distanceTo(origin2);
const coorient = Math.abs(rotate1.dot(rotate2));
return { distance: distance2, coorient };
}
function withinCoorientDist({
matrix1,
matrix2,
maxDistance,
minCoorient
}) {
const { distance: distance2, coorient } = coorientDist(matrix1, matrix2);
return distance2 <= maxDistance && (minCoorient == null || coorient >= minCoorient);
}
function epsilonSign(value, epsilon = 1e-3) {
if (Math.abs(value) < epsilon) {
return 0;
}
return Math.sign(value);
}
function encodeQuatXyz888(q) {
const negQuat = q.w < 0;
const iQuatX = floatToSint8(negQuat ? -q.x : q.x);
const iQuatY = floatToSint8(negQuat ? -q.y : q.y);
const iQuatZ = floatToSint8(negQuat ? -q.z : q.z);
const uQuatX = iQuatX & 255;
const uQuatY = iQuatY & 255;
const uQuatZ = iQuatZ & 255;
return uQuatX | uQuatY << 8 | uQuatZ << 16;
}
function decodeQuatXyz888(encoded, out) {
const iQuatX = encoded << 24 >> 24;
const iQuatY = encoded << 16 >> 24;
const iQuatZ = encoded << 8 >> 24;
out.set(iQuatX / 127, iQuatY / 127, iQuatZ / 127, 0);
const dotSelf = out.x * out.x + out.y * out.y + out.z * out.z;
out.w = Math.sqrt(Math.max(0, 1 - dotSelf));
return out;
}
function encodeQuatOctXy88R8(q) {
const qnorm = q.clone().normalize();
if (qnorm.w < 0) {
qnorm.set(-qnorm.x, -qnorm.y, -qnorm.z, -qnorm.w);
}
const theta = 2 * Math.acos(qnorm.w);
const xyz_norm = Math.sqrt(
qnorm.x * qnorm.x + qnorm.y * qnorm.y + qnorm.z * qnorm.z
);
const axis = xyz_norm < 1e-6 ? new THREE.Vector3(1, 0, 0) : new THREE.Vector3(qnorm.x, qnorm.y, qnorm.z).divideScalar(xyz_norm);
const sum = Math.abs(axis.x) + Math.abs(axis.y) + Math.abs(axis.z);
let p_x = axis.x / sum;
let p_y = axis.y / sum;
if (axis.z < 0) {
const tmp = p_x;
p_x = (1 - Math.abs(p_y)) * (p_x >= 0 ? 1 : -1);
p_y = (1 - Math.abs(tmp)) * (p_y >= 0 ? 1 : -1);
}
const u_f = p_x * 0.5 + 0.5;
const v_f = p_y * 0.5 + 0.5;
const quantU = Math.round(u_f * 255);
const quantV = Math.round(v_f * 255);
const angleInt = Math.round(theta * (255 / Math.PI));
return angleInt << 16 | quantV << 8 | quantU;
}
function decodeQuatOctXy88R8(encoded, out) {
const quantU = encoded & 255;
const quantV = encoded >>> 8 & 255;
const angleInt = encoded >>> 16 & 255;
const u_f = quantU / 255;
const v_f = quantV / 255;
let f_x = (u_f - 0.5) * 2;
let f_y = (v_f - 0.5) * 2;
const f_z = 1 - (Math.abs(f_x) + Math.abs(f_y));
const t = Math.max(-f_z, 0);
f_x += f_x >= 0 ? -t : t;
f_y += f_y >= 0 ? -t : t;
const axis = new THREE.Vector3(f_x, f_y, f_z).normalize();
const theta = angleInt / 255 * Math.PI;
const halfTheta = theta * 0.5;
const s = Math.sin(halfTheta);
const w = Math.cos(halfTheta);
out.set(axis.x * s, axis.y * s, axis.z * s, w);
return out;
}
function encodeQuatEulerXyz888(q) {
const qNorm = q.clone().normalize();
const sinr_cosp = 2 * (qNorm.w * qNorm.x + qNorm.y * qNorm.z);
const cosr_cosp = 1 - 2 * (qNorm.x * qNorm.x + qNorm.y * qNorm.y);
const roll = Math.atan2(sinr_cosp, cosr_cosp);
const sinp = 2 * (qNorm.w * qNorm.y - qNorm.z * qNorm.x);
const pitch = Math.abs(sinp) >= 1 ? Math.sign(sinp) * (Math.PI / 2) : Math.asin(sinp);
const siny_cosp = 2 * (qNorm.w * qNorm.z + qNorm.x * qNorm.y);
const cosy_cosp = 1 - 2 * (qNorm.y * qNorm.y + qNorm.z * qNorm.z);
const yaw = Math.atan2(siny_cosp, cosy_cosp);
const normRoll = (roll + Math.PI) / (2 * Math.PI);
const normPitch = (pitch + Math.PI) / (2 * Math.PI);
const normYaw = (yaw + Math.PI) / (2 * Math.PI);
const rollQ = Math.round(normRoll * 255);
const pitchQ = Math.round(normPitch * 255);
const yawQ = Math.round(normYaw * 255);
return yawQ << 16 | pitchQ << 8 | rollQ;
}
function decodeQuatEulerXyz888(encoded, out) {
const rollQ = encoded & 255;
const pitchQ = encoded >>> 8 & 255;
const yawQ = encoded >>> 16 & 255;
const normRoll = rollQ / 255;
const normPitch = pitchQ / 255;
const normYaw = yawQ / 255;
const roll = normRoll * (2 * Math.PI) - Math.PI;
const pitch = normPitch * (2 * Math.PI) - Math.PI;
const yaw = normYaw * (2 * Math.PI) - Math.PI;
const cr = Math.cos(roll * 0.5);
const sr = Math.sin(roll * 0.5);
const cp = Math.cos(pitch * 0.5);
const sp = Math.sin(pitch * 0.5);
const cy = Math.cos(yaw * 0.5);
const sy = Math.sin(yaw * 0.5);
out.w = cr * cp * cy + sr * sp * sy;
out.x = sr * cp * cy - cr * sp * sy;
out.y = cr * sp * cy + sr * cp * sy;
out.z = cr * cp * sy - sr * sp * cy;
out.normalize();
return out;
}
function packSint8Bytes(b0, b1, b22, b3) {
const clampedB0 = Math.max(-127, Math.min(127, b0 * 127));
const clampedB1 = Math.max(-127, Math.min(127, b1 * 127));
const clampedB2 = Math.max(-127, Math.min(127, b22 * 127));
const clampedB3 = Math.max(-127, Math.min(127, b3 * 127));
return clampedB0 & 255 | (clampedB1 & 255) << 8 | (clampedB2 & 255) << 16 | (clampedB3 & 255) << 24;
}
function encodeSh1Rgb(sh1Array, index, sh1Rgb, encoding) {
const sh1Min = (encoding == null ? void 0 : encoding.sh1Min) ?? -1;
const sh1Max = (encoding == null ? void 0 : encoding.sh1Max) ?? 1;
const sh1Mid = 0.5 * (sh1Min + sh1Max);
const sh1Scale = 63 / (sh1Max - sh1Min);
const base = index * 2;
for (let i = 0; i < 9; ++i) {
const s = (sh1Rgb[i] - sh1Mid) * sh1Scale;
const value = Math.round(Math.max(-63, Math.min(63, s))) & 127;
const bitStart = i * 7;
const bitEnd = bitStart + 7;
const wordStart = Math.floor(bitStart / 32);
const bitOffset = bitStart - wordStart * 32;
const firstWord = value << bitOffset & 4294967295;
sh1Array[base + wordStart] |= firstWord;
if (bitEnd > wordStart * 32 + 32) {
const secondWord = value >>> 32 - bitOffset & 4294967295;
sh1Array[base + wordStart + 1] |= secondWord;
}
}
}
function encodeSh2Rgb(sh2Array, index, sh2Rgb, encoding) {
const sh2Min = (encoding == null ? void 0 : encoding.sh2Min) ?? -1;
const sh2Max = (encoding == null ? void 0 : encoding.sh2Max) ?? 1;
const sh2Mid = 0.5 * (sh2Min + sh2Max);
const sh2Scale = 0.5 / (sh2Max - sh2Min);
sh2Array[index * 4 + 0] = packSint8Bytes(
(sh2Rgb[0] - sh2Mid) * sh2Scale,
(sh2Rgb[1] - sh2Mid) * sh2Scale,
(sh2Rgb[2] - sh2Mid) * sh2Scale,
(sh2Rgb[3] - sh2Mid) * sh2Scale
);
sh2Array[index * 4 + 1] = packSint8Bytes(
(sh2Rgb[4] - sh2Mid) * sh2Scale,
(sh2Rgb[5] - sh2Mid) * sh2Scale,
(sh2Rgb[6] - sh2Mid) * sh2Scale,
(sh2Rgb[7] - sh2Mid) * sh2Scale
);
sh2Array[index * 4 + 2] = packSint8Bytes(
(sh2Rgb[8] - sh2Mid) * sh2Scale,
(sh2Rgb[9] - sh2Mid) * sh2Scale,
(sh2Rgb[10] - sh2Mid) * sh2Scale,
(sh2Rgb[11] - sh2Mid) * sh2Scale
);
sh2Array[index * 4 + 3] = packSint8Bytes(
(sh2Rgb[12] - sh2Mid) * sh2Scale,
(sh2Rgb[13] - sh2Mid) * sh2Scale,
(sh2Rgb[14] - sh2Mid) * sh2Scale,
0
);
}
function encodeSh3Rgb(sh3Array, index, sh3Rgb, encoding) {
const sh3Min = (encoding == null ? void 0 : encoding.sh3Min) ?? -1;
const sh3Max = (encoding == null ? void 0 : encoding.sh3Max) ?? 1;
const sh3Mid = 0.5 * (sh3Min + sh3Max);
const sh3Scale = 31 / (sh3Max - sh3Min);
const base = index * 4;
for (let i = 0; i < 21; ++i) {
const s = (sh3Rgb[i] - sh3Mid) * sh3Scale;
const value = Math.round(Math.max(-31, Math.min(31, s))) & 63;
const bitStart = i * 6;
const bitEnd = bitStart + 6;
const wordStart = Math.floor(bitStart / 32);
const bitOffset = bitStart - wordStart * 32;
const firstWord = value << bitOffset & 4294967295;
sh3Array[base + wordStart] |= firstWord;
if (bitEnd > wordStart * 32 + 32) {
const secondWord = value >>> 32 - bitOffset & 4294967295;
sh3Array[base + wordStart + 1] |= secondWord;
}
}
}
function decompressPartialGzip(fileBytes, numBytes) {
const chunks = [];
let totalBytes = 0;
let result = null;
const gunzip = new Gunzip((data, final) => {
chunks.push(data);
totalBytes += data.length;
if (final || totalBytes >= numBytes) {
const allBytes = new Uint8Array(totalBytes);
let offset2 = 0;
for (const chunk of chunks) {
allBytes.set(chunk, offset2);
offset2 += chunk.length;
}
result = allBytes.slice(0, numBytes);
}
});
const CHUNK_SIZE = 1024;
let offset = 0;
while (result == null && offset < fileBytes.length) {
const chunk = fileBytes.slice(offset, offset + CHUNK_SIZE);
gunzip.push(chunk, false);
offset += CHUNK_SIZE;
}
if (result == null) {
gunzip.push(new Uint8Array(), true);
if (result == null) {
throw new Error("Failed to decompress partial gzip");
}
}
return result;
}
class GunzipReader {
constructor({
fileBytes,
chunkBytes = 64 * 1024
}) {
this.fileBytes = fileBytes;
this.chunkBytes = chunkBytes;
this.offset = 0;
this.chunks = [];
this.totalBytes = 0;
this.gunzip = new Gunzip((chunk, _final) => {
this.chunks.push(chunk);
this.totalBytes += chunk.length;
});
}
read(numBytes) {
while (this.totalBytes < numBytes && this.offset < this.fileBytes.length) {
const end = Math.min(
this.offset + this.chunkBytes,
this.fileBytes.length
);
this.gunzip.push(this.fileBytes.subarray(this.offset, end), false);
this.offset = end;
}
if (this.totalBytes < numBytes && this.offset >= this.fileBytes.length) {
this.gunzip.push(new Uint8Array(0), true);
}
if (this.totalBytes < numBytes) {
throw new Error(
`Unexpected EOF: needed ${numBytes}, got ${this.totalBytes}`
);
}
const allBytes = new Uint8Array(this.totalBytes);
let outOffset = 0;
for (const chunk of this.chunks) {
allBytes.set(chunk, outOffset);
outOffset += chunk.length;
}
const result = allBytes.subarray(0, numBytes);
this.chunks = [allBytes.subarray(numBytes)];
this.totalBytes -= numBytes;
return result;
}
}
const utils = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
__proto__: null,
DataCache,
FreeList,
GunzipReader,
IDENT_VERTEX_SHADER,
Sint8ToFloat,
Uint8ToFloat,
averagePositions,
averageQuaternions,
cloneClock,
coinciDist,
computeMaxSplats,
coorientDist,
decodeQuatEulerXyz888,
decodeQuatOctXy88R8,
decodeQuatXyz888,
decompressPartialGzip,
encodeQuatEulerXyz888,
encodeQuatOctXy88R8,
encodeQuatXyz888,
encodeSh1Rgb,
encodeSh2Rgb,
encodeSh3Rgb,
epsilonSign,
flipPixels,
floatBitsToUint: floatBitsToUint$1,
floatToSint8,
floatToUint8,
fromHalf,
getArrayBuffers,
getTextureSize,
isAndroid,
isMobile,
isOculus,
mapFilterObject,
mapObject,
newArray,
omitUndefined,
pixelsToPngUrl,
setPackedSplat,
setPackedSplatCenter,
setPackedSplatOpacity,
setPackedSplatQuat,
setPackedSplatRgb,
setPackedSplatRgba,
setPackedSplatScales,
toHalf,
uintBitsToFloat: uintBitsToFloat$1,
unpackSplat,
withinCoinciDist,
withinCoorientDist,
withinDist
}, Symbol.toStringTag, { value: "Module" }));
class DynoProgram {
constructor({
graph,
inputs,
outputs,
template
}) {
this.graph = graph;
this.template = template;
this.inputs = inputs ?? {};
this.outputs = outputs ?? {};
const compile = new Compilation({ indent: this.template.indent });
for (const key in this.outputs) {
if (this.outputs[key]) {
compile.declares.add(this.outputs[key]);
}
}
const statements = graph.compile({
inputs: this.inputs,
outputs: this.outputs,
compile
});
this.shader = template.generate({ globals: compile.globals, statements });
this.uniforms = compile.uniforms;
this.updaters = compile.updaters;
}
prepareMaterial() {
return getMaterial(this);
}
update() {
for (const updater of this.updaters) {
updater();
}
}
}
class DynoProgramTemplate {
constructor(template) {
const globals = template.match(/^([ \t]*)\{\{\s*GLOBALS\s*\}\}/m);
const statements = template.match(/^([ \t]*)\{\{\s*STATEMENTS\s*\}\}/m);
if (!globals || !statements) {
throw new Error(
"Template must contain {{ GLOBALS }} and {{ STATEMENTS }}"
);
}
this.before = template.substring(0, globals.index);
this.between = template.substring(
globals.index + globals[0].length,
statements.index
);
this.after = template.substring(
statements.index + statements[0].length
);
this.indent = statements[1];
}
generate({
globals,
statements
}) {
return this.before + Array.from(globals).join("\n\n") + this.between + statements.map((s) => this.indent + s).join("\n") + this.after;
}
}
const programMaterial = /* @__PURE__ */ new Map();
function getMaterial(program) {
let material = programMaterial.get(program);
if (material) {
return material;
}
material = new THREE.RawShaderMaterial({
glslVersion: THREE.GLSL3,
vertexShader: IDENT_VERTEX_SHADER,
fragmentShader: program.shader,
uniforms: program.uniforms
});
programMaterial.set(program, material);
return material;
}
function addOutputType(a, b, operation = "add") {
const error = () => {
throw new Error(`Invalid ${operation} types: ${a}, ${b}`);
};
if (a === b) return a;
if (a === "int") {
if (isIntType(b)) return b;
error();
}
if (b === "int") {
if (isIntType(a)) return a;
error();
}
if (a === "uint") {
if (isUintType(b)) return b;
error();
}
if (b === "uint") {
if (isUintType(a)) return a;
error();
}
if (a === "float") {
if (isAllFloatType(b)) return b;
error();
}
if (b === "float") {
if (isAllFloatType(a)) return a;
error();
}
throw new Error(`Invalid ${operation} types: ${a}, ${b}`);
}
function subOutputType(a, b) {
return addOutputType(a, b, "sub");
}
function mulOutputType(a, b) {
const error = () => {
throw new Error(`Invalid mul types: ${a}, ${b}`);
};
const result = (value) => value;
if (a === "int") {
if (isIntType(b)) return result(b);
error();
}
if (b === "int") {
if (isIntType(a)) return result(a);
error();
}
if (a === "uint") {
if (isUintType(b)) return result(b);
error();
}
if (b === "uint") {
if (isUintType(a)) return result(a);
error();
}
if (a === "float") {
if (isAllFloatType(b)) return result(b);
error();
}
if (b === "float") {
if (isAllFloatType(a)) return result(a);
error();
}
if (isIntType(a) || isUintType(a) || isIntType(b) || isUintType(b)) {
if (a === b) return result(a);
error();
}
if (a === "vec2") {
if (b === "vec2" || isMat2(b)) return result("vec2");
if (b === "mat3x2") return result("vec3");
if (b === "mat4x2") return result("vec4");
error();
}
if (a === "vec3") {
if (b === "mat2x3") return result("vec2");
if (b === "vec3" || isMat3(b)) return result("vec3");
if (b === "mat4x3") return result("vec4");
error();
}
if (a === "vec4") {
if (b === "mat2x4") return result("vec2");
if (b === "mat3x4") return result("vec3");
if (b === "vec4" || isMat4(b)) return result("vec4");
error();
}
if (b === "vec2") {
if (isMat2(a)) return result("vec2");
if (a === "mat2x3") return result("vec3");
if (a === "mat2x4") return result("vec4");
error();
}
if (b === "vec3") {
if (a === "mat3x2") return result("vec2");
if (isMat3(a)) return result("vec3");
if (a === "mat3x4") return result("vec4");
error();
}
if (b === "vec4") {
if (a === "mat4x2") return result("vec2");
if (a === "mat4x3") return result("vec3");
if (isMat4(a)) return result("vec4");
error();
}
if (isMat2(a)) {
if (isMat2(b)) return result("mat2");
if (b === "mat3x2") return result("mat3x2");
if (b === "mat4x2") return result("mat4x2");
error();
}
if (a === "mat2x3") {
if (isMat2(b)) return result("mat2x3");
if (b === "mat3x2") return result("mat3");
if (b === "mat4x2") return result("mat4x3");
error();
}
if (a === "mat2x4") {
if (isMat2(b)) return result("mat2x4");
if (b === "mat3x2") return result("mat3x4");
if (b === "mat4x2") return result("mat4");
error();
}
if (a === "mat3x2") {
if (b === "mat2x3") return result("mat2");
if (isMat3(b)) return result("mat3x2");
if (b === "mat4x3") return result("mat4x2");
error();
}
if (isMat3(a)) {
if (b === "mat2x3") return result("mat2x3");
if (isMat3(b)) return result("mat3");
if (b === "mat4x3") return result("mat4x3");
error();
}
if (a === "mat3x4") {
if (b === "mat2x3") return result("mat2x4");
if (isMat3(b)) return result("mat3x4");
if (b === "mat4x3") return result("mat4");
error();
}
if (a === "mat4x2") {
if (b === "mat2x4") return result("mat2");
if (b === "mat3x4") return result("mat3x2");
if (isMat4(b)) return result("mat4x2");
error();
}
if (a === "mat4x3") {
if (b === "mat2x4") return result("mat2x3");
if (b === "mat3x4") return result("mat3");
if (isMat4(b)) return result("mat4x3");
error();
}
if (isMat4(a)) {
if (b === "mat2x4") return result("mat2x4");
if (b === "mat3x4") return result("mat3x4");
if (isMat4(b)) return result("mat4");
error();
}
throw new Error(`Invalid mul types: ${a}, ${b}`);
}
function divOutputType(a, b) {
return addOutputType(a, b, "div");
}
function imodOutputType(a, b) {
if (a === b) return a;
if (a === "int") {
if (isIntType(b)) return b;
} else if (b === "int") {
if (isIntType(a)) return a;
} else if (a === "uint") {
if (isUintType(b)) return b;
} else if (b === "uint") {
if (isUintType(a)) return a;
}
throw new Error(`Invalid imod types: ${a}, ${b}`);
}
function modOutputType(a, b) {
if (a === b || b === "float") return a;
throw new Error(`Invalid mod types: ${a}, ${b}`);
}
function modfOutputType(a) {
return a;
}
function negOutputType(a) {
return a;
}
function absOutputType(a) {
return a;
}
function signOutputType(a) {
return a;
}
function floorOutputType(a) {
return a;
}
function ceilOutputType(a) {
return a;
}
function truncOutputType(a) {
return a;
}
function roundOutputType(a) {
return a;
}
function fractOutputType(a) {
return a;
}
function powOutputType(a) {
return a;
}
function expOutputType(a) {
return a;
}
function exp2OutputType(a) {
return a;
}
function logOutputType(a) {
return a;
}
function log2OutputType(a) {
return a;
}
function sqrOutputType(a) {
return a;
}
function sqrtOutputType(a) {
return a;
}
function inversesqrtOutputType(a) {
return a;
}
function minOutputType(a, b, operation = "min") {
if (a === b) return a;
if (b === "float") {
if (isFloatType(a)) return a;
} else if (b === "int") {
if (isIntType(a)) return a;
} else if (b === "uint") {
if (isUintType(a)) return a;
}
throw new Error(`Invalid ${operation} types: ${a}, ${b}`);
}
function maxOutputType(a, b) {
return minOutputType(a, b, "max");
}
function clampOutputType(a, b, _c) {
if (b === "float") {
if (isFloatType(a)) return a;
} else if (b === "int") {
if (isIntType(a)) return a;
} else if (b === "uint") {
if (isUintType(a)) return a;
}
throw new Error(`Invalid clamp types: ${a}, ${b}`);
}
function mixOutputType(a, b, c) {
if (c === a) return a;
if (c === "float") return a;
if (c === "bool" && a === "float") return a;
if (c === "bvec2" && a === "vec2") return a;
if (c === "bvec3" && a === "vec3") return a;
if (c === "bvec4" && a === "vec4") return a;
throw new Error(`Invalid mix types: ${a}, ${b}, ${c}`);
}
function stepOutputType(a, b) {
if (a === b || b === "float") return b;
throw new Error(`Invalid step types: ${a}, ${b}`);
}
function smoothstepOutputType(a, b, c) {
if (a === b) {
if (a === c || a === "float") return c;
}
throw new Error(`Invalid smoothstep types: ${a}, ${b}, ${c}`);
}
function isNanOutputType(a, operation = "isNan") {
if (a === "float") return "bool";
if (a === "vec2") return "bvec2";
if (a === "vec3") return "bvec3";
if (a === "vec4") return "bvec4";
throw new Error(`Invalid ${operation} types: ${a}`);
}
function isInfOutputType(a) {
return isNanOutputType(a, "isInf");
}
const add = (a, b) => new Add({ a, b });
const sub = (a, b) => new Sub({ a, b });
const mul = (a, b) => new Mul({ a, b });
const div = (a, b) => new Div({ a, b });
const imod = (a, b) => new IMod({ a, b });
const mod = (a, b) => new Mod({ a, b });
const modf = (a) => new Modf({ a }).outputs;
const neg = (a) => new Neg({ a });
const abs = (a) => new Abs({ a });
const sign = (a) => new Sign({ a });
const floor = (a) => new Floor({ a });
const ceil = (a) => new Ceil({ a });
const trunc = (a) => new Trunc({ a });
const round = (a) => new Round({ a });
const fract = (a) => new Fract({ a });
const pow = (a, b) => new Pow({ a, b });
const exp = (a) => new Exp({ a });
const exp2 = (a) => new Exp2({ a });
const log = (a) => new Log({ a });
const log2 = (a) => new Log2({ a });
const sqr = (a) => new Sqr({ a });
const sqrt = (a) => new Sqrt({ a });
const inversesqrt = (a) => new InverseSqrt({ a });
const min = (a, b) => new Min({ a, b });
const max = (a, b) => new Max({ a, b });
const clamp = (a, min2, max2) => new Clamp({ a, min: min2, max: max2 });
const mix = (a, b, t) => new Mix({ a, b, t });
const step = (edge, x) => new Step({ edge, x });
const smoothstep = (edge0, edge1, x) => new Smoothstep({ edge0, edge1, x });
const isNan = (a) => new IsNan({ a });
const isInf = (a) => new IsInf({ a });
class Add extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "sum", outTypeFunc: addOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.sum} = ${inputs.a} + ${inputs.b};`];
};
}
}
class Sub extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "difference", outTypeFunc: subOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.difference} = ${inputs.a} - ${inputs.b};`];
};
}
}
class Mul extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "product", outTypeFunc: mulOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.product} = ${inputs.a} * ${inputs.b};`];
};
}
}
class Div extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "quotient", outTypeFunc: divOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.quotient} = ${inputs.a} / ${inputs.b};`];
};
}
}
class IMod extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "remainder", outTypeFunc: imodOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.remainder} = ${inputs.a} % ${inputs.b};`];
};
}
}
class Mod extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "remainder", outTypeFunc: modOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.remainder} = mod(${inputs.a}, ${inputs.b});`];
};
}
}
class Modf extends Dyno {
constructor({ a }) {
const inTypes = { a: valType(a) };
const outType = modfOutputType(inTypes.a);
const outTypes = {
fract: outType,
integer: outType
};
super({ inTypes, outTypes, inputs: { a } });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.fract} = modf(${inputs.a}, ${outputs.integer});`];
};
}
}
class Neg extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "neg", outTypeFunc: negOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.neg} = -${inputs.a};`];
};
}
}
class Abs extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "abs", outTypeFunc: absOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.abs} = abs(${inputs.a});`];
};
}
}
class Sign extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "sign", outTypeFunc: signOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.sign} = sign(${inputs.a});`];
};
}
}
class Floor extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "floor", outTypeFunc: floorOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.floor} = floor(${inputs.a});`];
};
}
}
class Ceil extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "ceil", outTypeFunc: ceilOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.ceil} = ceil(${inputs.a});`];
};
}
}
class Trunc extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "trunc", outTypeFunc: truncOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.trunc} = trunc(${inputs.a});`];
};
}
}
class Round extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "round", outTypeFunc: roundOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.round} = round(${inputs.a});`];
};
}
}
class Fract extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "fract", outTypeFunc: fractOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.fract} = fract(${inputs.a});`];
};
}
}
class Pow extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "power", outTypeFunc: powOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.power} = pow(${inputs.a}, ${inputs.b});`];
};
}
}
class Exp extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "exp", outTypeFunc: expOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.exp} = exp(${inputs.a});`];
};
}
}
class Exp2 extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "exp2", outTypeFunc: exp2OutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.exp2} = exp2(${inputs.a});`];
};
}
}
class Log extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "log", outTypeFunc: logOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.log} = log(${inputs.a});`];
};
}
}
class Log2 extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "log2", outTypeFunc: log2OutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.log2} = log2(${inputs.a});`];
};
}
}
class Sqr extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "sqr", outTypeFunc: sqrOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.sqr} = ${inputs.a} * ${inputs.a};`];
};
}
}
class Sqrt extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "sqrt", outTypeFunc: sqrtOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.sqrt} = sqrt(${inputs.a});`];
};
}
}
class InverseSqrt extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "inversesqrt", outTypeFunc: inversesqrtOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.inversesqrt} = inversesqrt(${inputs.a});`];
};
}
}
class Min extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "min", outTypeFunc: minOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.min} = min(${inputs.a}, ${inputs.b});`];
};
}
}
class Max extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "max", outTypeFunc: maxOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.max} = max(${inputs.a}, ${inputs.b});`];
};
}
}
class Clamp extends TrinaryOp {
constructor({
a,
min: min2,
max: max2
}) {
super({
a,
b: min2,
c: max2,
outKey: "clamp",
outTypeFunc: clampOutputType
});
this.statements = ({ inputs, outputs }) => {
const { a: a2, b: min3, c: max3 } = inputs;
return [`${outputs.clamp} = clamp(${a2}, ${min3}, ${max3});`];
};
}
}
class Mix extends TrinaryOp {
constructor({ a, b, t }) {
super({ a, b, c: t, outKey: "mix", outTypeFunc: mixOutputType });
this.statements = ({ inputs, outputs }) => {
const { a: a2, b: b22, c: t2 } = inputs;
return [`${outputs.mix} = mix(${a2}, ${b22}, ${t2});`];
};
}
}
class Step extends BinaryOp {
constructor({ edge, x }) {
super({
a: edge,
b: x,
outKey: "step",
outTypeFunc: stepOutputType
});
this.statements = ({ inputs, outputs }) => {
const { a: edge2, b: x2 } = inputs;
return [`${outputs.step} = step(${edge2}, ${x2});`];
};
}
}
class Smoothstep extends TrinaryOp {
constructor({
edge0,
edge1,
x
}) {
super({
a: edge0,
b: edge1,
c: x,
outKey: "smoothstep",
outTypeFunc: smoothstepOutputType
});
this.statements = ({ inputs, outputs }) => {
const { a: edge02, b: edge12, c: x2 } = inputs;
return [`${outputs.smoothstep} = smoothstep(${edge02}, ${edge12}, ${x2});`];
};
}
}
class IsNan extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "isNan", outTypeFunc: isNanOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.isNan} = isNan(${inputs.a});`];
};
}
}
class IsInf extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "isInf", outTypeFunc: isInfOutputType });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.isInf} = isInf(${inputs.a});`];
};
}
}
const and = (a, b) => new And({ a, b });
const or = (a, b) => new Or({ a, b });
const xor = (a, b) => new Xor({ a, b });
const not = (a) => new Not({ a });
const lessThan = (a, b) => new LessThan({ a, b });
const lessThanEqual = (a, b) => new LessThanEqual({ a, b });
const greaterThan = (a, b) => new GreaterThan({ a, b });
const greaterThanEqual = (a, b) => new GreaterThanEqual({ a, b });
const equal = (a, b) => new Equal({ a, b });
const notEqual = (a, b) => new NotEqual({ a, b });
const any = (a) => new Any({ a });
const all = (a) => new All({ a });
const select = (cond, t, f) => new Select({ cond, t, f });
const compXor = (a) => new CompXor({ a });
class And extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outTypeFunc: (aType, bType) => aType, outKey: "and" });
this.statements = ({ inputs, outputs }) => {
if (this.outTypes.and === "bool") {
return [`${outputs.and} = ${inputs.a} && ${inputs.b};`];
}
return [`${outputs.and} = ${inputs.a} & ${inputs.b};`];
};
}
}
class Or extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outTypeFunc: (aType, bType) => aType, outKey: "or" });
this.statements = ({ inputs, outputs }) => {
if (this.outTypes.or === "bool") {
return [`${outputs.or} = ${inputs.a} || ${inputs.b};`];
}
return [`${outputs.or} = ${inputs.a} | ${inputs.b};`];
};
}
}
class Xor extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outTypeFunc: (aType, bType) => aType, outKey: "xor" });
this.statements = ({ inputs, outputs }) => {
if (this.outTypes.xor === "bool") {
return [`${outputs.xor} = ${inputs.a} ^^ ${inputs.b};`];
}
return [`${outputs.xor} = ${inputs.a} ^ ${inputs.b};`];
};
}
}
class Not extends UnaryOp {
constructor({ a }) {
super({ a, outTypeFunc: (aType) => aType, outKey: "not" });
this.statements = ({ inputs, outputs }) => {
if (this.outTypes.not === "bool") {
return [`${outputs.not} = !${inputs.a};`];
}
return [`${outputs.not} = not(${inputs.a});`];
};
}
}
class LessThan extends BinaryOp {
constructor({ a, b }) {
super({
a,
b,
outTypeFunc: (aType, bType) => compareOutputType(aType, "lessThan"),
outKey: "lessThan"
});
this.statements = ({ inputs, outputs }) => {
if (this.outTypes.lessThan === "bool") {
return [`${outputs.lessThan} = ${inputs.a} < ${inputs.b};`];
}
return [`${outputs.lessThan} = lessThan(${inputs.a}, ${inputs.b});`];
};
}
}
class LessThanEqual extends BinaryOp {
constructor({ a, b }) {
super({
a,
b,
outTypeFunc: (aType, bType) => compareOutputType(aType, "lessThanEqual"),
outKey: "lessThanEqual"
});
this.statements = ({ inputs, outputs }) => {
if (this.outTypes.lessThanEqual === "bool") {
return [`${outputs.lessThanEqual} = ${inputs.a} <= ${inputs.b};`];
}
return [
`${outputs.lessThanEqual} = lessThanEqual(${inputs.a}, ${inputs.b});`
];
};
}
}
class GreaterThan extends BinaryOp {
constructor({ a, b }) {
super({
a,
b,
outTypeFunc: (aType, bType) => compareOutputType(aType, "greaterThan"),
outKey: "greaterThan"
});
this.statements = ({ inputs, outputs }) => {
if (this.outTypes.greaterThan === "bool") {
return [`${outputs.greaterThan} = ${inputs.a} > ${inputs.b};`];
}
return [
`${outputs.greaterThan} = greaterThan(${inputs.a}, ${inputs.b});`
];
};
}
}
class GreaterThanEqual extends BinaryOp {
constructor({ a, b }) {
super({
a,
b,
outTypeFunc: (aType, bType) => compareOutputType(aType, "greaterThanEqual"),
outKey: "greaterThanEqual"
});
this.statements = ({ inputs, outputs }) => {
if (this.outTypes.greaterThanEqual === "bool") {
return [`${outputs.greaterThanEqual} = ${inputs.a} >= ${inputs.b};`];
}
return [
`${outputs.greaterThanEqual} = greaterThanEqual(${inputs.a}, ${inputs.b});`
];
};
}
}
class Equal extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outTypeFunc: equalOutputType, outKey: "equal" });
this.statements = ({ inputs, outputs }) => {
if (this.outTypes.equal === "bool") {
return [`${outputs.equal} = ${inputs.a} == ${inputs.b};`];
}
return [`${outputs.equal} = equal(${inputs.a}, ${inputs.b});`];
};
}
}
class NotEqual extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outTypeFunc: notEqualOutputType, outKey: "notEqual" });
this.statements = ({ inputs, outputs }) => {
if (this.outTypes.notEqual === "bool") {
return [`${outputs.notEqual} = ${inputs.a} != ${inputs.b};`];
}
return [`${outputs.notEqual} = notEqual(${inputs.a}, ${inputs.b});`];
};
}
}
class Any extends UnaryOp {
constructor({ a }) {
super({ a, outTypeFunc: (aType) => "bool", outKey: "any" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.any} = any(${inputs.a});`];
};
}
}
class All extends UnaryOp {
constructor({ a }) {
super({ a, outTypeFunc: (aType) => "bool", outKey: "all" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.all} = all(${inputs.a});`];
};
}
}
class Select extends TrinaryOp {
constructor({
cond,
t,
f
}) {
super({
a: cond,
b: t,
c: f,
outKey: "select",
outTypeFunc: (aType, bType, cType) => bType
});
this.statements = ({ inputs, outputs }) => {
const { a: cond2, b: t2, c: f2 } = inputs;
return [`${outputs.select} = (${cond2}) ? (${t2}) : (${f2});`];
};
}
}
function compareOutputType(type, operator) {
if (isScalarType(type)) {
return "bool";
}
if (type === "ivec2" || type === "uvec2" || type === "vec2") {
return "bvec2";
}
if (type === "ivec3" || type === "uvec3" || type === "vec3") {
return "bvec3";
}
if (type === "ivec4" || type === "uvec4" || type === "vec4") {
return "bvec4";
}
throw new Error(`Invalid ${operator} type: ${type}`);
}
function equalOutputType(type, operator = "equal") {
if (isScalarType(type)) {
return "bool";
}
if (isBoolType(type)) {
return type;
}
if (type === "ivec2" || type === "uvec2" || type === "vec2") {
return "bvec2";
}
if (type === "ivec3" || type === "uvec3" || type === "vec3") {
return "bvec3";
}
if (type === "ivec4" || type === "uvec4" || type === "vec4") {
return "bvec4";
}
throw new Error(`Invalid ${operator} type: ${type}`);
}
function notEqualOutputType(type) {
return equalOutputType(type, "notEqual");
}
function compXorOutputType(type) {
if (isBoolType(type)) {
return "bool";
}
if (isIntType(type)) {
return "int";
}
if (isUintType(type)) {
return "uint";
}
throw new Error(`Invalid compXor type: ${type}`);
}
class CompXor extends UnaryOp {
constructor({ a }) {
const outType = compXorOutputType(valType(a));
super({ a, outTypeFunc: (aType) => outType, outKey: "compXor" });
this.statements = ({ inputs, outputs }) => {
if (isScalarType(this.outTypes.compXor)) {
return [`${outputs.compXor} = ${inputs.a};`];
}
const components = isVector2Type(outType) ? ["x", "y"] : isVector3Type(outType) ? ["x", "y", "z"] : ["x", "y", "z", "w"];
const operands = components.map((c) => `${inputs.a}.${c}`);
const operator = isBoolType(outType) ? "^^" : "^";
return [`${outputs.compXor} = ${operands.join(` ${operator} `)};`];
};
}
}
const bool = (value) => new Bool({ value });
const int = (value) => new Int({ value });
const uint = (value) => new Uint({ value });
const float = (value) => new Float({ value });
const bvec2 = (value) => new BVec2({ value });
const bvec3 = (value) => new BVec3({ value });
const bvec4 = (value) => new BVec4({ value });
const ivec2 = (value) => new IVec2({ value });
const ivec3 = (value) => new IVec3({ value });
const ivec4 = (value) => new IVec4({ value });
const uvec2 = (value) => new UVec2({ value });
const uvec3 = (value) => new UVec3({ value });
const uvec4 = (value) => new UVec4({ value });
const vec2 = (value) => new Vec2({ value });
const vec3 = (value) => new Vec3({ value });
const vec4 = (value) => new Vec4({ value });
const mat2 = (value) => new Mat2({ value });
const mat3 = (value) => new Mat3({ value });
const mat4 = (value) => new Mat4({ value });
const floatBitsToInt = (value) => new FloatBitsToInt({ value });
const floatBitsToUint = (value) => new FloatBitsToUint({ value });
const intBitsToFloat = (value) => new IntBitsToFloat({ value });
const uintBitsToFloat = (value) => new UintBitsToFloat({ value });
const packSnorm2x16 = (value) => new PackSnorm2x16({ value });
const unpackSnorm2x16 = (value) => new UnpackSnorm2x16({ value });
const packUnorm2x16 = (value) => new PackUnorm2x16({ value });
const unpackUnorm2x16 = (value) => new UnpackUnorm2x16({ value });
const packHalf2x16 = (value) => new PackHalf2x16({ value });
const unpackHalf2x16 = (value) => new UnpackHalf2x16({ value });
const uintToRgba8 = (value) => new UintToRgba8({ value });
class SimpleCast extends UnaryOp {
constructor({
value,
outType,
outKey
}) {
super({ a: value, outTypeFunc: () => outType, outKey });
this.statements = ({ inputs, outputs }) => [
`${outputs[outKey]} = ${typeLiteral(outType)}(${inputs.a});`
];
}
}
class Bool extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "bool", outKey: "bool" });
}
}
class Int extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "int", outKey: "int" });
}
}
class Uint extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "uint", outKey: "uint" });
}
}
class Float extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "float", outKey: "float" });
}
}
class BVec2 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "bvec2", outKey: "bvec2" });
}
}
class BVec3 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "bvec3", outKey: "bvec3" });
}
}
class BVec4 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "bvec4", outKey: "bvec4" });
}
}
class IVec2 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "ivec2", outKey: "ivec2" });
}
}
class IVec3 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "ivec3", outKey: "ivec3" });
}
}
class IVec4 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "ivec4", outKey: "ivec4" });
}
}
class UVec2 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "uvec2", outKey: "uvec2" });
}
}
class UVec3 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "uvec3", outKey: "uvec3" });
}
}
class UVec4 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "uvec4", outKey: "uvec4" });
}
}
class Vec2 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "vec2", outKey: "vec2" });
}
}
class Vec3 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "vec3", outKey: "vec3" });
}
}
class Vec4 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "vec4", outKey: "vec4" });
}
}
class Mat2 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "mat2", outKey: "mat2" });
}
}
class Mat3 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "mat3", outKey: "mat3" });
}
}
class Mat4 extends SimpleCast {
constructor({
value
}) {
super({ value, outType: "mat4", outKey: "mat4" });
}
}
class FloatBitsToInt extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "int", outTypeFunc: () => "int" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.int} = floatBitsToInt(${inputs.a});`];
};
}
}
class FloatBitsToUint extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "uint", outTypeFunc: () => "uint" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.uint} = floatBitsToUint(${inputs.a});`];
};
}
}
class IntBitsToFloat extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "float", outTypeFunc: () => "float" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.float} = intBitsToFloat(${inputs.a});`];
};
}
}
class UintBitsToFloat extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "float", outTypeFunc: () => "float" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.float} = uintBitsToFloat(${inputs.a});`];
};
}
}
class PackSnorm2x16 extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "uint", outTypeFunc: () => "uint" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.uint} = packSnorm2x16(${inputs.a});`];
};
}
}
class UnpackSnorm2x16 extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "vec2", outTypeFunc: () => "vec2" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.vec2} = unpackSnorm2x16(${inputs.a});`];
};
}
}
class PackUnorm2x16 extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "uint", outTypeFunc: () => "uint" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.uint} = packUnorm2x16(${inputs.a});`];
};
}
}
class UnpackUnorm2x16 extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "vec2", outTypeFunc: () => "vec2" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.vec2} = unpackUnorm2x16(${inputs.a});`];
};
}
}
class PackHalf2x16 extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "uint", outTypeFunc: () => "uint" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.uint} = packHalf2x16(${inputs.a});`];
};
}
}
class UnpackHalf2x16 extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "vec2", outTypeFunc: () => "vec2" });
this.statements = ({ inputs, outputs }) => {
return [`${outputs.vec2} = unpackHalf2x16(${inputs.a});`];
};
}
}
class UintToRgba8 extends UnaryOp {
constructor({ value }) {
super({ a: value, outKey: "rgba8", outTypeFunc: () => "vec4" });
this.statements = ({ inputs, outputs }) => {
return [
`uvec4 uRgba = uvec4(${inputs.a} & 0xffu, (${inputs.a} >> 8u) & 0xffu, (${inputs.a} >> 16u) & 0xffu, (${inputs.a} >> 24u) & 0xffu);`,
`${outputs.rgba8} = vec4(uRgba) / 255.0;`
];
};
}
}
const length = (a) => new Length({ a });
const distance = (a, b) => new Distance({ a, b });
const dot = (a, b) => new Dot({ a, b });
const cross = (a, b) => new Cross({ a, b });
const normalize = (a) => new Normalize({ a });
const faceforward = (a, b, c) => new FaceForward({ a, b, c });
const reflectVec = (incident, normal) => new ReflectVec({ incident, normal });
const refractVec = (incident, normal, eta) => new RefractVec({ incident, normal, eta });
const split = (vector) => new Split({ vector });
const combine = ({
vector,
vectorType,
x,
y,
z,
w,
r,
g,
b,
a
}) => new Combine({ vector, vectorType, x, y, z, w, r, g, b, a });
const projectH = (a) => new ProjectH({ a });
const extendVec = (a, b) => new ExtendVec({ a, b });
const swizzle = (a, select2) => new Swizzle({ vector: a, select: select2 });
const compMult = (a, b) => new CompMult({ a, b });
const outer = (a, b) => new Outer({ a, b });
const transpose = (a) => new Transpose({ a });
const determinant = (a) => new Determinant({ a });
const inverse = (a) => new Inverse({ a });
class Length extends UnaryOp {
constructor({ a }) {
super({ a, outTypeFunc: (aType) => "float", outKey: "length" });
this.statements = ({ inputs, outputs }) => [
`${outputs.length} = length(${inputs.a});`
];
}
}
class Distance extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "distance", outTypeFunc: (aType, bType) => "float" });
this.statements = ({ inputs, outputs }) => [
`${outputs.distance} = distance(${inputs.a}, ${inputs.b});`
];
}
}
class Dot extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "dot", outTypeFunc: (aType, bType) => "float" });
this.statements = ({ inputs, outputs }) => [
`${outputs.dot} = dot(${inputs.a}, ${inputs.b});`
];
}
}
class Cross extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "cross", outTypeFunc: (aType, bType) => "vec3" });
this.statements = ({ inputs, outputs }) => [
`${outputs.cross} = cross(${inputs.a}, ${inputs.b});`
];
}
}
class Normalize extends UnaryOp {
constructor({ a }) {
super({ a, outTypeFunc: (aType) => aType, outKey: "normalize" });
this.statements = ({ inputs, outputs }) => [
`${outputs.normalize} = normalize(${inputs.a});`
];
}
}
function projectHOutputType(type) {
if (type === "vec3") {
return "vec2";
}
if (type === "vec4") {
return "vec3";
}
throw new Error("Invalid type");
}
class ProjectH extends UnaryOp {
constructor({ a }) {
super({
a,
outTypeFunc: (aType) => projectHOutputType(aType),
outKey: "projected"
});
this.statements = ({ inputs, outputs }) => {
if (this.inTypes.a === "vec3") {
return [`${outputs.projected} = ${inputs.a}.xy / ${inputs.a}.z;`];
}
if (this.inTypes.a === "vec4") {
return [`${outputs.projected} = ${inputs.a}.xyz / ${inputs.a}.w;`];
}
throw new Error("Invalid type");
};
}
}
function extendVecOutputType(type) {
if (type === "float") return "vec2";
if (type === "vec2") return "vec3";
if (type === "vec3") return "vec4";
throw new Error("Invalid type");
}
class ExtendVec extends BinaryOp {
constructor({ a, b }) {
const type = valType(a);
const outType = extendVecOutputType(type);
super({ a, b, outKey: "extend", outTypeFunc: () => outType });
this.statements = ({ inputs, outputs }) => [
`${outputs.extend} = ${outType}(${inputs.a}, ${inputs.b});`
];
}
}
class FaceForward extends TrinaryOp {
constructor({ a, b, c }) {
super({
a,
b,
c,
outKey: "forward",
outTypeFunc: (aType, bType, cType) => aType
});
this.statements = ({ inputs, outputs }) => [
`${outputs.forward} = faceforward(${inputs.a}, ${inputs.b}, ${inputs.c});`
];
}
}
class ReflectVec extends BinaryOp {
constructor({
incident,
normal
}) {
super({
a: incident,
b: normal,
outKey: "reflection",
outTypeFunc: (aType, bType) => aType
});
this.statements = ({ inputs, outputs }) => [
`${outputs.reflection} = reflect(${inputs.a}, ${inputs.b});`
];
}
}
class RefractVec extends TrinaryOp {
constructor({
incident,
normal,
eta
}) {
super({
a: incident,
b: normal,
c: eta,
outKey: "refraction",
outTypeFunc: (aType, bType, cType) => aType
});
this.statements = ({ inputs, outputs }) => [
`${outputs.refraction} = refract(${inputs.a}, ${inputs.b}, ${inputs.c});`
];
}
}
class CompMult extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "product", outTypeFunc: (aType, bType) => aType });
this.statements = ({ inputs, outputs }) => [
`${outputs.product} = matrixCompMult(${a}, ${b});`
];
}
}
function outerOutputType(aType, bType) {
if (aType === "vec2") {
if (bType === "vec2") return "mat2";
if (bType === "vec3") return "mat3x2";
if (bType === "vec4") return "mat4x2";
}
if (aType === "vec3") {
if (bType === "vec2") return "mat2x3";
if (bType === "vec3") return "mat3";
if (bType === "vec4") return "mat4x3";
}
if (aType === "vec4") {
if (bType === "vec2") return "mat2x4";
if (bType === "vec3") return "mat3x4";
if (bType === "vec4") return "mat4";
}
throw new Error(`Invalid outer type: ${aType}, ${bType}`);
}
class Outer extends BinaryOp {
constructor({ a, b }) {
super({ a, b, outKey: "outer", outTypeFunc: outerOutputType });
this.statements = ({ inputs, outputs }) => [
`${outputs.outer} = outerProduct(${inputs.a}, ${inputs.b});`
];
}
}
function transposeOutputType(type) {
if (type === "mat2") return "mat2";
if (type === "mat3") return "mat3";
if (type === "mat4") return "mat4";
if (type === "mat2x2") return "mat2x2";
if (type === "mat2x3") return "mat3x2";
if (type === "mat2x4") return "mat4x2";
if (type === "mat3x2") return "mat2x3";
if (type === "mat3x3") return "mat3x3";
if (type === "mat3x4") return "mat4x3";
if (type === "mat4x2") return "mat2x4";
if (type === "mat4x3") return "mat3x4";
if (type === "mat4x4") return "mat4x4";
throw new Error(`Invalid transpose type: ${type}`);
}
class Transpose extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "transpose", outTypeFunc: transposeOutputType });
this.statements = ({ inputs, outputs }) => [
`${outputs.transpose} = transpose(${inputs.a});`
];
}
}
class Determinant extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "det", outTypeFunc: (aType) => "float" });
this.statements = ({ inputs, outputs }) => [
`${outputs.det} = determinant(${inputs.a});`
];
}
}
class Inverse extends UnaryOp {
constructor({ a }) {
super({ a, outKey: "inverse", outTypeFunc: (aType) => aType });
this.statements = ({ inputs, outputs }) => [
`${outputs.inverse} = inverse(${a});`
];
}
}
function splitOutTypes(type) {
const result = (value) => value;
switch (type) {
case "vec2":
return result({ x: "float", y: "float", r: "float", g: "float" });
case "vec3":
return result({
x: "float",
y: "float",
z: "float",
r: "float",
g: "float",
b: "float"
});
case "vec4":
return result({
x: "float",
y: "float",
z: "float",
w: "float",
r: "float",
g: "float",
b: "float",
a: "float"
});
case "ivec2":
return result({ x: "int", y: "int", r: "int", g: "int" });
case "ivec3":
return result({
x: "int",
y: "int",
z: "int",
r: "int",
g: "int",
b: "int"
});
case "ivec4":
return result({
x: "int",
y: "int",
z: "int",
w: "int",
r: "int",
g: "int",
b: "int",
a: "int"
});
case "uvec2":
return result({ x: "uint", y: "uint", r: "uint", g: "uint" });
case "uvec3":
return result({
x: "uint",
y: "uint",
z: "uint",
r: "uint",
g: "uint",
b: "uint"
});
case "uvec4":
return result({
x: "uint",
y: "uint",
z: "uint",
w: "uint",
r: "uint",
g: "uint",
b: "uint",
a: "uint"
});
default:
throw new Error(`Invalid vector type: ${type}`);
}
}
class Split extends Dyno {
constructor({ vector }) {
const type = valType(vector);
const inTypes = { vector: type };
const outTypes = splitOutTypes(inTypes.vector);
super({ inTypes, outTypes, inputs: { vector } });
this.statements = ({ inputs, outputs }) => {
const { x, y, z, w, r, g, b, a } = outputs;
const { vector: vector2 } = inputs;
return [
x ? `${x} = ${vector2}.x;` : null,
y ? `${y} = ${vector2}.y;` : null,
z ? `${z} = ${vector2}.z;` : null,
w ? `${w} = ${vector2}.w;` : null,
r ? `${r} = ${vector2}.r;` : null,
g ? `${g} = ${vector2}.g;` : null,
b ? `${b} = ${vector2}.b;` : null,
a ? `${a} = ${vector2}.a;` : null
].filter(Boolean);
};
}
}
class Combine extends Dyno {
constructor({
vector,
vectorType,
x,
y,
z,
w,
r,
g,
b,
a
}) {
if (!vector && !vectorType) {
throw new Error("Either vector or vectorType must be provided");
}
const vType = vectorType ?? valType(vector);
const elType = vectorElementType(vType);
const dim = vectorDim(vType);
const inTypes = {
vector: vType,
x: elType,
y: elType,
r: elType,
g: elType
};
const inputs = { vector, x, y, r, g };
if (dim >= 3) {
Object.assign(inTypes, { z: elType, b: elType });
Object.assign(inputs, { z, b });
}
if (dim >= 4) {
Object.assign(inTypes, { w: elType, a: elType });
Object.assign(inputs, { w, a });
}
super({ inTypes, outTypes: { vector: vType }, inputs });
this.statements = ({ inputs: inputs2, outputs }) => {
const { vector: vector2 } = outputs;
const {
vector: input,
x: x2,
y: y2,
z: z2,
w: w2,
r: r2,
g: g2,
b: b22,
a: a2
} = inputs2;
const statements = [
`${vector2}.x = ${x2 ?? r2 ?? (input ? `${input}.x` : literalZero(elType))};`,
`${vector2}.y = ${y2 ?? g2 ?? (input ? `${input}.y` : literalZero(elType))};`
];
if (dim >= 3)
statements.push(
`${vector2}.z = ${z2 ?? b22 ?? (input ? `${input}.z` : literalZero(elType))};`
);
if (dim >= 4)
statements.push(
`${vector2}.w = ${w2 ?? a2 ?? (input ? `${input}.w` : literalZero(elType))};`
);
return statements;
};
}
dynoOut() {
return new DynoOutput(
this,
"vector"
);
}
}
function swizzleOutputType(type, swizzle2) {
let result = null;
if (isFloatType(type)) {
result = swizzle2.length === 1 ? "float" : swizzle2.length === 2 ? "vec2" : swizzle2.length === 3 ? "vec3" : swizzle2.length === 4 ? "vec4" : null;
} else if (isIntType(type)) {
result = swizzle2.length === 1 ? "int" : swizzle2.length === 2 ? "ivec2" : swizzle2.length === 3 ? "ivec3" : swizzle2.length === 4 ? "ivec4" : null;
} else if (isUintType(type)) {
result = swizzle2.length === 1 ? "uint" : swizzle2.length === 2 ? "uvec2" : swizzle2.length === 3 ? "uvec3" : swizzle2.length === 4 ? "uvec4" : null;
}
if (result == null) {
throw new Error(`Invalid swizzle: ${swizzle2}`);
}
return result;
}
class Swizzle extends UnaryOp {
constructor({ vector, select: select2 }) {
super({
a: vector,
outKey: "swizzle",
outTypeFunc: (aType) => swizzleOutputType(aType, select2)
});
this.statements = ({ inputs, outputs }) => [
`${outputs.swizzle} = ${inputs.a}.${select2};`
];
}
}
const remapIndex = (index, from, to) => {
return new DynoRemapIndex({ index, from, to });
};
const pcgMix = (value) => {
return new PcgMix({ value });
};
const pcgNext = (state) => {
return new PcgNext({ state });
};
const pcgHash = (state) => {
return new PcgHash({ state });
};
const hash = (value) => {
return new Hash({ value });
};
const hash2 = (value) => {
return new Hash2({ value });
};
const hash3 = (value) => {
return new Hash3({ value });
};
const hash4 = (value) => {
return new Hash4({ value });
};
const hashFloat = (value) => {
return new HashFloat({ value });
};
const hashVec2 = (value) => {
return new HashVec2({ value });
};
const hashVec3 = (value) => {
return new HashVec3({ value });
};
const hashVec4 = (value) => {
return new HashVec4({ value });
};
const normalizedDepth = (z, zNear, zFar) => {
return new NormalizedDepth({ z, zNear, zFar }).outputs.depth;
};
class DynoRemapIndex extends Dyno {
constructor({
from,
to,
index
}) {
super({
inTypes: { from: "int", to: "int", index: "int" },
outTypes: { index: "int" },
inputs: { from, to, index },
statements: ({ inputs, outputs }) => {
return [
`${outputs.index} = ${inputs.index} - ${inputs.from} + ${inputs.to};`
];
}
});
}
dynoOut() {
return new DynoOutput(this, "index");
}
}
class PcgNext extends Dyno {
constructor({ state }) {
const type = valType(state);
super({
inTypes: { state: type },
outTypes: { state: "uint" },
inputs: { state },
globals: () => [
unindent(`
uint pcg_next(uint state) {
return state * 747796405u + 2891336453u;
}
`)
],
statements: ({ inputs, outputs }) => {
const toUint = type === "uint" ? `${inputs.state}` : type === "int" ? `uint(${inputs.state})` : `floatBitsToUint(${inputs.state})`;
return [`${outputs.state} = pcg_next(${toUint});`];
}
});
}
dynoOut() {
return new DynoOutput(this, "state");
}
}
class PcgHash extends Dyno {
constructor({ state }) {
super({
inTypes: { state: "uint" },
outTypes: { hash: "uint" },
inputs: { state },
globals: () => [
unindent(`
uint pcg_hash(uint state) {
uint hash = ((state >> ((state >> 28u) + 4u)) ^ state) * 277803737u;
return (hash >> 22u) ^ hash;
}
`)
],
statements: ({ inputs, outputs }) => [
`${outputs.hash} = pcg_hash(${inputs.state});`
]
});
}
dynoOut() {
return new DynoOutput(this, "hash");
}
}
class PcgMix extends Dyno {
constructor({ value }) {
const type = valType(value);
const tempType = sameSizeUvec(type);
super({
inTypes: { value: type },
outTypes: { state: "uint" },
inputs: { value },
globals: () => [
unindent(`
uint pcg_mix(uint value) {
return value;
}
uint pcg_mix(uvec2 value) {
return value.x + 0x9e3779b9u * value.y;
}
uint pcg_mix(uvec3 value) {
return value.x + 0x9e3779b9u * value.y + 0x85ebca6bu * value.z;
}
uint pcg_mix(uvec4 value) {
return value.x + 0x9e3779b9u * value.y + 0x85ebca6bu * value.z + 0xc2b2ae35u * value.w;
}
`)
],
statements: ({ inputs, outputs }) => {
const toUvec = isUintType(type) ? `${inputs.value}` : isIntType(type) ? `${tempType}(${inputs.value})` : `floatBitsToUint(${inputs.value})`;
return [
`${tempType} bits = ${toUvec};`,
`${outputs.state} = pcg_mix(bits);`
];
}
});
}
dynoOut() {
return new DynoOutput(this, "state");
}
}
class Hash extends DynoBlock {
constructor({ value }) {
super({
inTypes: { value: valType(value) },
outTypes: { hash: "uint" },
inputs: { value },
construct: ({ value: value2 }) => {
if (!value2) {
throw new Error("value is required");
}
let state = new PcgMix({ value: value2 }).outputs.state;
state = new PcgNext({ state }).outputs.state;
return new PcgHash({ state }).outputs;
}
});
}
dynoOut() {
return new DynoOutput(this, "hash");
}
}
class Hash2 extends DynoBlock {
constructor({ value }) {
super({
inTypes: { value: valType(value) },
outTypes: { hash: "uvec2" },
inputs: { value },
construct: ({ value: value2 }) => {
if (!value2) {
throw new Error("value is required");
}
let state = new PcgMix({ value: value2 }).outputs.state;
state = new PcgNext({ state }).outputs.state;
const x = new PcgHash({ state }).outputs.hash;
state = new PcgNext({ state }).outputs.state;
const y = new PcgHash({ state }).outputs.hash;
return { hash: combine({ vectorType: "uvec2", x, y }) };
}
});
}
dynoOut() {
return new DynoOutput(this, "hash");
}
}
class Hash3 extends DynoBlock {
constructor({ value }) {
super({
inTypes: { value: valType(value) },
outTypes: { hash: "uvec3" },
inputs: { value },
construct: ({ value: value2 }) => {
if (!value2) {
throw new Error("value is required");
}
let state = new PcgMix({ value: value2 }).outputs.state;
state = new PcgNext({ state }).outputs.state;
const x = new PcgHash({ state }).outputs.hash;
state = new PcgNext({ state }).outputs.state;
const y = new PcgHash({ state }).outputs.hash;
state = new PcgNext({ state }).outputs.state;
const z = new PcgHash({ state }).outputs.hash;
return { hash: combine({ vectorType: "uvec3", x, y, z }) };
}
});
}
dynoOut() {
return new DynoOutput(this, "hash");
}
}
class Hash4 extends DynoBlock {
constructor({ value }) {
super({
inTypes: { value: valType(value) },
outTypes: { hash: "uvec4" },
inputs: { value },
construct: ({ value: value2 }) => {
if (!value2) {
throw new Error("value is required");
}
let state = new PcgMix({ value: value2 }).outputs.state;
state = new PcgNext({ state }).outputs.state;
const x = new PcgHash({ state }).outputs.hash;
state = new PcgNext({ state }).outputs.state;
const y = new PcgHash({ state }).outputs.hash;
state = new PcgNext({ state }).outputs.state;
const z = new PcgHash({ state }).outputs.hash;
state = new PcgNext({ state }).outputs.state;
const w = new PcgHash({ state }).outputs.hash;
return { hash: combine({ vectorType: "uvec4", x, y, z, w }) };
}
});
}
dynoOut() {
return new DynoOutput(this, "hash");
}
}
class HashFloat extends DynoBlock {
constructor({ value }) {
super({
inTypes: { value: valType(value) },
outTypes: { hash: "float" },
inputs: { value },
construct: ({ value: value2 }) => {
if (!value2) {
throw new Error("value is required");
}
const word = hash(value2);
return { hash: mul(float(word), dynoConst("float", 1 / 2 ** 32)) };
}
});
}
dynoOut() {
return new DynoOutput(this, "hash");
}
}
class HashVec2 extends DynoBlock {
constructor({ value }) {
super({
inTypes: { value: valType(value) },
outTypes: { hash: "vec2" },
inputs: { value },
construct: ({ value: value2 }) => {
if (!value2) {
throw new Error("value is required");
}
const words = hash2(value2);
return { hash: mul(vec2(words), dynoConst("float", 1 / 2 ** 32)) };
}
});
}
dynoOut() {
return new DynoOutput(this, "hash");
}
}
class HashVec3 extends DynoBlock {
constructor({ value }) {
super({
inTypes: { value: valType(value) },
outTypes: { hash: "vec3" },
inputs: { value },
construct: ({ value: value2 }) => {
if (!value2) {
throw new Error("value is required");
}
const words = hash3(value2);
return { hash: mul(vec3(words), dynoConst("float", 1 / 2 ** 32)) };
}
});
}
dynoOut() {
return new DynoOutput(this, "hash");
}
}
class HashVec4 extends DynoBlock {
constructor({ value }) {
super({
inTypes: { value: valType(value) },
outTypes: { hash: "vec4" },
inputs: { value },
construct: ({ value: value2 }) => {
if (!value2) {
throw new Error("value is required");
}
const words = hash4(value2);
return { hash: mul(vec4(words), dynoConst("float", 1 / 2 ** 32)) };
}
});
}
dynoOut() {
return new DynoOutput(this, "hash");
}
}
class NormalizedDepth extends Dyno {
constructor({
z,
zNear,
zFar
}) {
super({
inTypes: { z: "float", zNear: "float", zFar: "float" },
outTypes: { depth: "float" },
inputs: { z, zNear, zFar },
statements: ({ inputs, outputs }) => [
`float clamped = clamp(${inputs.z}, ${inputs.zNear}, ${inputs.zFar});`,
`${outputs.depth} = (log2(clamped + 1.0) - log2(${inputs.zNear} + 1.0)) / (log2(${inputs.zFar} + 1.0) - log2(${inputs.zNear} + 1.0));`
]
});
}
dynoOut() {
return new DynoOutput(this, "depth");
}
}
const transformPos = (position, {
scale,
scales,
rotate,
translate
}) => {
return new TransformPosition({ position, scale, scales, rotate, translate }).outputs.position;
};
const transformDir = (dir, {
scale,
scales,
rotate
}) => {
return new TransformDir({ dir, scale, scales, rotate }).outputs.dir;
};
const transformQuat = (quaternion, { rotate }) => {
return new TransformQuaternion({ quaternion, rotate }).outputs.quaternion;
};
class TransformPosition extends Dyno {
constructor({
position,
scale,
scales,
rotate,
translate
}) {
super({
inTypes: {
position: "vec3",
scale: "float",
scales: "vec3",
rotate: "vec4",
translate: "vec3"
},
outTypes: { position: "vec3" },
inputs: { position, scale, scales, rotate, translate },
statements: ({ inputs, outputs }) => {
const { position: position2 } = outputs;
if (!position2) {
return [];
}
const { scale: scale2, scales: scales2, rotate: rotate2, translate: translate2 } = inputs;
return [
`${position2} = ${inputs.position ?? "vec3(0.0, 0.0, 0.0)"};`,
!scale2 ? null : `${position2} *= ${scale2};`,
!scales2 ? null : `${position2} *= ${scales2};`,
!rotate2 ? null : `${position2} = quatVec(${rotate2}, ${position2});`,
!translate2 ? null : `${position2} += ${translate2};`
].filter(Boolean);
}
});
}
}
class TransformDir extends Dyno {
constructor({
dir,
scale,
scales,
rotate
}) {
super({
inTypes: { dir: "vec3", scale: "float", scales: "vec3", rotate: "vec4" },
outTypes: { dir: "vec3" },
inputs: { dir, scale, scales, rotate },
statements: ({ inputs, outputs }) => {
const { dir: dir2 } = outputs;
if (!dir2) {
return [];
}
const { scale: scale2, scales: scales2, rotate: rotate2 } = inputs;
return [
`${dir2} = ${inputs.dir ?? "vec3(0.0, 0.0, 0.0)"};`,
!scale2 ? null : `${dir2} *= ${scale2};`,
!scales2 ? null : `${dir2} *= ${scales2};`,
!rotate2 ? null : `${dir2} = quatVec(${rotate2}, ${dir2});`
].filter(Boolean);
}
});
}
}
class TransformQuaternion extends Dyno {
constructor({
quaternion,
rotate
}) {
super({
inTypes: { quaternion: "vec4", rotate: "vec4" },
outTypes: { quaternion: "vec4" },
inputs: { quaternion, rotate },
statements: ({ inputs, outputs }) => {
const { quaternion: quaternion2 } = outputs;
if (!quaternion2) {
return [];
}
return [
`${quaternion2} = ${inputs.quaternion ?? "vec4(0.0, 0.0, 0.0, 1.0)"};`,
!rotate ? null : `${quaternion2} = quatQuat(${inputs.rotate}, ${quaternion2});`
].filter(Boolean);
}
});
}
}
const dynoIf = () => {
throw new Error("Not implemented");
};
const dynoSwitch = () => {
throw new Error("Not implemented");
};
const dynoFor = () => {
throw new Error("Not implemented");
};
const comment = () => {
throw new Error("Not implemented");
};
const arrayIndex = () => {
throw new Error("Not implemented");
};
const arrayLength = () => {
throw new Error("Not implemented");
};
const textureSize = (texture2, lod) => new TextureSize({ texture: texture2, lod });
const texture = (texture2, coord, bias) => new Texture({ texture: texture2, coord, bias });
const texelFetch = (texture2, coord, lod) => new TexelFetch({ texture: texture2, coord, lod });
class TextureSize extends Dyno {
constructor({ texture: texture2, lod }) {
const textureType = valType(texture2);
super({
inTypes: { texture: textureType, lod: "int" },
outTypes: { size: textureSizeType(textureType) },
inputs: { texture: texture2, lod },
statements: ({ inputs, outputs }) => [
`${outputs.size} = textureSize(${inputs.texture}, ${inputs.lod ?? "0"});`
]
});
}
dynoOut() {
return new DynoOutput(this, "size");
}
}
class Texture extends Dyno {
constructor({
texture: texture2,
coord,
bias
}) {
const textureType = valType(texture2);
super({
inTypes: {
texture: textureType,
coord: textureCoordType(textureType),
bias: "float"
},
outTypes: { sample: textureReturnType(textureType) },
inputs: { texture: texture2, coord, bias },
statements: ({ inputs, outputs }) => [
`${outputs.sample} = texture(${inputs.texture}, ${inputs.coord}${inputs.bias ? `, ${inputs.bias}` : ""});`
]
});
}
dynoOut() {
return new DynoOutput(this, "sample");
}
}
class TexelFetch extends Dyno {
constructor({
texture: texture2,
coord,
lod
}) {
const textureType = valType(texture2);
super({
inTypes: {
texture: textureType,
coord: textureSizeType(textureType),
lod: "int"
},
outTypes: { texel: textureReturnType(textureType) },
inputs: { texture: texture2, coord, lod },
statements: ({ inputs, outputs }) => [
`${outputs.texel} = texelFetch(${inputs.texture}, ${inputs.coord}, ${inputs.lod ?? "0"});`
]
});
}
dynoOut() {
return new DynoOutput(this, "texel");
}
}
function textureSizeType(textureType) {
switch (textureType) {
case "sampler2D":
case "usampler2D":
case "isampler2D":
case "samplerCube":
case "usamplerCube":
case "isamplerCube":
case "sampler2DShadow":
case "samplerCubeShadow":
return "ivec2";
case "sampler3D":
case "usampler3D":
case "isampler3D":
case "sampler2DArray":
case "usampler2DArray":
case "isampler2DArray":
case "sampler2DArrayShadow":
return "ivec3";
default:
throw new Error(`Invalid texture type: ${textureType}`);
}
}
function textureCoordType(textureType) {
switch (textureType) {
case "sampler2D":
case "usampler2D":
case "isampler2D":
return "vec2";
case "sampler3D":
case "usampler3D":
case "isampler3D":
case "samplerCube":
case "usamplerCube":
case "isamplerCube":
case "sampler2DArray":
case "usampler2DArray":
case "isampler2DArray":
case "sampler2DShadow":
return "vec3";
case "samplerCubeShadow":
case "sampler2DArrayShadow":
return "vec4";
default:
throw new Error(`Invalid texture type: ${textureType}`);
}
}
function textureReturnType(textureType) {
switch (textureType) {
case "sampler2D":
case "sampler2DArray":
case "sampler3D":
case "samplerCube":
case "sampler2DShadow":
return "vec4";
case "usampler2D":
case "usampler2DArray":
case "usampler3D":
case "usamplerCube":
return "uvec4";
case "isampler2D":
case "isampler2DArray":
case "isampler3D":
case "isamplerCube":
return "ivec4";
case "samplerCubeShadow":
case "sampler2DArrayShadow":
return "float";
default:
throw new Error(`Invalid texture type: ${textureType}`);
}
}
const radians = (degrees2) => new Radians({ degrees: degrees2 });
const degrees = (radians2) => new Degrees({ radians: radians2 });
const sin = (radians2) => new Sin({ radians: radians2 });
const cos = (radians2) => new Cos({ radians: radians2 });
const tan = (radians2) => new Tan({ radians: radians2 });
const asin = (sin2) => new Asin({ sin: sin2 });
const acos = (cos2) => new Acos({ cos: cos2 });
const atan = (tan2) => new Atan({ tan: tan2 });
const atan2 = (y, x) => new Atan2({ y, x });
const sinh = (x) => new Sinh({ x });
const cosh = (x) => new Cosh({ x });
const tanh = (x) => new Tanh({ x });
const asinh = (x) => new Asinh({ x });
const acosh = (x) => new Acosh({ x });
const atanh = (x) => new Atanh({ x });
class Radians extends UnaryOp {
constructor({ degrees: degrees2 }) {
super({ a: degrees2, outTypeFunc: (aType) => aType, outKey: "radians" });
this.statements = ({ inputs, outputs }) => [
`${outputs.radians} = radians(${inputs.a});`
];
}
}
class Degrees extends UnaryOp {
constructor({ radians: radians2 }) {
super({ a: radians2, outTypeFunc: (aType) => aType, outKey: "degrees" });
this.statements = ({ inputs, outputs }) => [
`${outputs.degrees} = degrees(${inputs.a});`
];
}
}
class Sin extends UnaryOp {
constructor({ radians: radians2 }) {
super({ a: radians2, outTypeFunc: (aType) => aType, outKey: "sin" });
this.statements = ({ inputs, outputs }) => [
`${outputs.sin} = sin(${inputs.a});`
];
}
}
class Cos extends UnaryOp {
constructor({ radians: radians2 }) {
super({ a: radians2, outTypeFunc: (aType) => aType, outKey: "cos" });
this.statements = ({ inputs, outputs }) => [
`${outputs.cos} = cos(${inputs.a});`
];
}
}
class Tan extends UnaryOp {
constructor({ radians: radians2 }) {
super({ a: radians2, outTypeFunc: (aType) => aType, outKey: "tan" });
this.statements = ({ inputs, outputs }) => [
`${outputs.tan} = tan(${inputs.a});`
];
}
}
class Asin extends UnaryOp {
constructor({ sin: sin2 }) {
super({ a: sin2, outTypeFunc: (aType) => aType, outKey: "asin" });
this.statements = ({ inputs, outputs }) => [
`${outputs.asin} = asin(${inputs.a});`
];
}
}
class Acos extends UnaryOp {
constructor({ cos: cos2 }) {
super({ a: cos2, outTypeFunc: (aType) => aType, outKey: "acos" });
this.statements = ({ inputs, outputs }) => [
`${outputs.acos} = acos(${inputs.a});`
];
}
}
class Atan extends UnaryOp {
constructor({ tan: tan2 }) {
super({ a: tan2, outTypeFunc: (aType) => aType, outKey: "atan" });
this.statements = ({ inputs, outputs }) => [
`${outputs.atan} = atan(${inputs.a});`
];
}
}
class Atan2 extends BinaryOp {
constructor({ y, x }) {
super({
a: y,
b: x,
outTypeFunc: (aType, bType) => aType,
outKey: "atan2"
});
this.statements = ({ inputs, outputs }) => [
`${outputs.atan2} = atan2(${inputs.a}, ${inputs.b});`
];
}
}
class Sinh extends UnaryOp {
constructor({ x }) {
super({ a: x, outTypeFunc: (aType) => aType, outKey: "sinh" });
this.statements = ({ inputs, outputs }) => [
`${outputs.sinh} = sinh(${inputs.a});`
];
}
}
class Cosh extends UnaryOp {
constructor({ x }) {
super({ a: x, outTypeFunc: (aType) => aType, outKey: "cosh" });
this.statements = ({ inputs, outputs }) => [
`${outputs.cosh} = cosh(${inputs.a});`
];
}
}
class Tanh extends UnaryOp {
constructor({ x }) {
super({ a: x, outTypeFunc: (aType) => aType, outKey: "tanh" });
this.statements = ({ inputs, outputs }) => [
`${outputs.tanh} = tanh(${inputs.a});`
];
}
}
class Asinh extends UnaryOp {
constructor({ x }) {
super({ a: x, outTypeFunc: (aType) => aType, outKey: "asinh" });
this.statements = ({ inputs, outputs }) => [
`${outputs.asinh} = asinh(${inputs.a});`
];
}
}
class Acosh extends UnaryOp {
constructor({ x }) {
super({ a: x, outTypeFunc: (aType) => aType, outKey: "acosh" });
this.statements = ({ inputs, outputs }) => [
`${outputs.acosh} = acosh(${inputs.a});`
];
}
}
class Atanh extends UnaryOp {
constructor({ x }) {
super({ a: x, outTypeFunc: (aType) => aType, outKey: "atanh" });
this.statements = ({ inputs, outputs }) => [
`${outputs.atanh} = atanh(${inputs.a});`
];
}
}
const dyno = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
__proto__: null,
Abs,
Acos,
Acosh,
Add,
All,
And,
Any,
Asin,
Asinh,
Atan,
Atan2,
Atanh,
BVec2,
BVec3,
BVec4,
BinaryOp,
Bool,
Ceil,
Clamp,
Combine,
CombineGsplat,
CompMult,
CompXor,
Compilation,
Cos,
Cosh,
Cross,
Degrees,
Determinant,
Distance,
Div,
Dot,
Dyno,
DynoBlock,
DynoBool,
DynoBvec2,
DynoBvec3,
DynoBvec4,
DynoConst,
DynoFloat,
DynoInt,
DynoIsampler2D,
DynoIsampler2DArray,
DynoIsampler3D,
DynoIsamplerCube,
DynoIvec2,
DynoIvec3,
DynoIvec4,
DynoLiteral,
DynoMat2,
DynoMat2x2,
DynoMat2x3,
DynoMat2x4,
DynoMat3,
DynoMat3x2,
DynoMat3x3,
DynoMat3x4,
DynoMat4,
DynoMat4x2,
DynoMat4x3,
DynoMat4x4,
DynoOutput,
DynoProgram,
DynoProgramTemplate,
DynoRemapIndex,
DynoSampler2D,
DynoSampler2DArray,
DynoSampler2DArrayShadow,
DynoSampler2DShadow,
DynoSampler3D,
DynoSamplerCube,
DynoSamplerCubeShadow,
DynoUint,
DynoUniform,
DynoUsampler2D,
DynoUsampler2DArray,
DynoUsampler3D,
DynoUsamplerCube,
DynoUvec2,
DynoUvec3,
DynoUvec4,
DynoValue,
DynoVec2,
DynoVec3,
DynoVec4,
Equal,
Exp,
Exp2,
ExtendVec,
FaceForward,
Float,
FloatBitsToInt,
FloatBitsToUint,
Floor,
Fract,
GreaterThan,
GreaterThanEqual,
Gsplat,
GsplatNormal,
Hash,
Hash2,
Hash3,
Hash4,
HashFloat,
HashVec2,
HashVec3,
HashVec4,
IMod,
IVec2,
IVec3,
IVec4,
Int,
IntBitsToFloat,
Inverse,
InverseSqrt,
IsInf,
IsNan,
Length,
LessThan,
LessThanEqual,
Log,
Log2,
Mat2,
Mat3,
Mat4,
Max,
Min,
Mix,
Mod,
Modf,
Mul,
Neg,
Normalize,
NormalizedDepth,
Not,
NotEqual,
NumPackedSplats,
Or,
Outer,
OutputPackedSplat,
OutputRgba8,
PackHalf2x16,
PackSnorm2x16,
PackUnorm2x16,
PcgHash,
PcgMix,
PcgNext,
Pow,
ProjectH,
Radians,
ReadPackedSplat,
ReadPackedSplatRange,
ReflectVec,
RefractVec,
Round,
Select,
Sign,
SimpleCast,
Sin,
Sinh,
Smoothstep,
Split,
SplitGsplat,
Sqr,
Sqrt,
Step,
Sub,
Swizzle,
TPackedSplats,
Tan,
Tanh,
TexelFetch,
Texture,
TextureSize,
TransformDir,
TransformGsplat,
TransformPosition,
TransformQuaternion,
Transpose,
TrinaryOp,
Trunc,
UVec2,
UVec3,
UVec4,
Uint,
UintBitsToFloat,
UintToRgba8,
UnaryOp,
UnpackHalf2x16,
UnpackSnorm2x16,
UnpackUnorm2x16,
Vec2,
Vec3,
Vec4,
Xor,
abs,
acos,
acosh,
add,
all,
and,
any,
arrayIndex,
arrayLength,
asin,
asinh,
atan,
atan2,
atanh,
bool,
bvec2,
bvec3,
bvec4,
ceil,
clamp,
combine,
combineGsplat,
comment,
compMult,
compXor,
cos,
cosh,
cross,
defineGsplat,
defineGsplatNormal,
definePackedSplats,
degrees,
determinant,
distance,
div,
dot,
dyno: dyno$1,
dynoBlock,
dynoBool,
dynoBvec2,
dynoBvec3,
dynoBvec4,
dynoConst,
dynoDeclare,
dynoFloat,
dynoFor,
dynoIf,
dynoInt,
dynoIsampler2D,
dynoIsampler2DArray,
dynoIsampler3D,
dynoIsamplerCube,
dynoIvec2,
dynoIvec3,
dynoIvec4,
dynoLiteral,
dynoMat2,
dynoMat2x2,
dynoMat2x3,
dynoMat2x4,
dynoMat3,
dynoMat3x2,
dynoMat3x3,
dynoMat3x4,
dynoMat4,
dynoMat4x2,
dynoMat4x3,
dynoMat4x4,
dynoSampler2D,
dynoSampler2DArray,
dynoSampler2DArrayShadow,
dynoSampler2DShadow,
dynoSampler3D,
dynoSamplerCube,
dynoSamplerCubeShadow,
dynoSwitch,
dynoUint,
dynoUsampler2D,
dynoUsampler2DArray,
dynoUsampler3D,
dynoUsamplerCube,
dynoUvec2,
dynoUvec3,
dynoUvec4,
dynoVec2,
dynoVec3,
dynoVec4,
equal,
exp,
exp2,
extendVec,
faceforward,
float,
floatBitsToInt,
floatBitsToUint,
floor,
fract,
greaterThan,
greaterThanEqual,
gsplatNormal,
hash,
hash2,
hash3,
hash4,
hashFloat,
hashVec2,
hashVec3,
hashVec4,
imod,
int,
intBitsToFloat,
inverse,
inversesqrt,
isAllFloatType,
isBoolType,
isFloatType,
isInf,
isIntType,
isMat2,
isMat3,
isMat4,
isMatFloatType,
isNan,
isScalarType,
isUintType,
isVector2Type,
isVector3Type,
isVector4Type,
isVectorType,
ivec2,
ivec3,
ivec4,
length,
lessThan,
lessThanEqual,
literalNegOne,
literalOne,
literalZero,
log,
log2,
mat2,
mat3,
mat4,
max,
min,
mix,
mod,
modf,
mul,
neg,
normalize,
normalizedDepth,
not,
notEqual,
numPackedSplats,
numberAsFloat,
numberAsInt,
numberAsUint,
or,
outer,
outputPackedSplat,
outputRgba8,
packHalf2x16,
packSnorm2x16,
packUnorm2x16,
pcgHash,
pcgMix,
pcgNext,
pow,
projectH,
radians,
readPackedSplat,
readPackedSplatRange,
reflectVec,
refractVec,
remapIndex,
round,
sameSizeIvec,
sameSizeUvec,
sameSizeVec,
select,
sign,
sin,
sinh,
smoothstep,
split,
splitGsplat,
sqr,
sqrt,
step,
sub,
swizzle,
tan,
tanh,
texelFetch,
texture,
textureSize,
transformDir,
transformGsplat,
transformPos,
transformQuat,
transpose,
trunc,
typeLiteral,
uint,
uintBitsToFloat,
uintToRgba8,
uniform,
unindent,
unindentLines,
unpackHalf2x16,
unpackSnorm2x16,
unpackUnorm2x16,
uvec2,
uvec3,
uvec4,
valType,
vec2,
vec3,
vec4,
vectorDim,
vectorElementType,
xor
}, Symbol.toStringTag, { value: "Module" }));
var computeVec4_default = "precision highp float;\nprecision highp int;\nprecision highp sampler2D;\nprecision highp usampler2D;\nprecision highp isampler2D;\nprecision highp sampler2DArray;\nprecision highp usampler2DArray;\nprecision highp isampler2DArray;\nprecision highp sampler3D;\nprecision highp usampler3D;\nprecision highp isampler3D;\n\n#include <splatDefines>\n\nuniform uint targetLayer;\nuniform int targetBase;\nuniform int targetCount;\n\nout vec4 target;\n\n{{ GLOBALS }}\n\nvoid computeReadback(int index) {\n {{ STATEMENTS }}\n}\n\nvoid main() {\n int targetIndex = int(targetLayer << SPLAT_TEX_LAYER_BITS) + int(uint(gl_FragCoord.y) << SPLAT_TEX_WIDTH_BITS) + int(gl_FragCoord.x);\n int index = targetIndex - targetBase;\n\n if ((index >= 0) && (index < targetCount)) {\n computeReadback(index);\n } else {\n target = vec4(0.0, 0.0, 0.0, 0.0);\n }\n}";
const _Readback = class _Readback {
constructor({ renderer } = {}) {
this.renderer = renderer;
this.capacity = 0;
this.count = 0;
}
dispose() {
if (this.target) {
this.target.dispose();
this.target = void 0;
}
}
// Ensure we have a buffer large enough for the readback of count indices.
// Pass in previous bufer of the desired type.
ensureBuffer(count, buffer) {
const roundedCount = Math.ceil(Math.max(1, count) / SPLAT_TEX_WIDTH) * SPLAT_TEX_WIDTH;
const bytes = roundedCount * 4;
if (buffer.byteLength >= bytes) {
return buffer;
}
const newBuffer = new ArrayBuffer(bytes);
if (buffer instanceof ArrayBuffer) {
return newBuffer;
}
const ctor = buffer.constructor;
return new ctor(newBuffer);
}
// Ensure our render target is large enough for the readback of capacity indices.
ensureCapacity(capacity) {
const { width, height, depth, maxSplats } = getTextureSize(capacity);
if (!this.target || maxSplats > this.capacity) {
this.dispose();
this.capacity = maxSplats;
this.target = new THREE.WebGLArrayRenderTarget(width, height, depth, {
depthBuffer: false,
stencilBuffer: false,
generateMipmaps: false,
magFilter: THREE.NearestFilter,
minFilter: THREE.NearestFilter
});
this.target.texture.format = THREE.RGBAFormat;
this.target.texture.type = THREE.UnsignedByteType;
this.target.texture.internalFormat = "RGBA8";
this.target.scissorTest = true;
}
}
// Get a program and THREE.RawShaderMaterial for a given Rgba8Readback,
// generating it if necessary and caching the result.
prepareProgramMaterial(reader) {
let program = _Readback.readbackProgram.get(reader);
if (!program) {
const graph = dynoBlock(
{ index: "int" },
{ rgba8: "vec4" },
({ index }) => {
reader.inputs.index = index;
const rgba8 = new OutputRgba8({ rgba8: reader.outputs.rgba8 });
return { rgba8 };
}
);
if (!_Readback.programTemplate) {
_Readback.programTemplate = new DynoProgramTemplate(computeVec4_default);
}
program = new DynoProgram({
graph,
inputs: { index: "index" },
outputs: { rgba8: "target" },
template: _Readback.programTemplate
});
Object.assign(program.uniforms, {
targetLayer: { value: 0 },
targetBase: { value: 0 },
targetCount: { value: 0 }
});
_Readback.readbackProgram.set(reader, program);
}
const material = program.prepareMaterial();
_Readback.fullScreenQuad.material = material;
return { program, material };
}
saveRenderState(renderer) {
return {
xrEnabled: renderer.xr.enabled,
autoClear: renderer.autoClear
};
}
resetRenderState(renderer, state) {
renderer.setRenderTarget(null);
renderer.xr.enabled = state.xrEnabled;
renderer.autoClear = state.autoClear;
}
process({
count,
material
}) {
const renderer = this.renderer;
if (!renderer) {
throw new Error("No renderer");
}
if (!this.target) {
throw new Error("No target");
}
const layerSize = SPLAT_TEX_WIDTH * SPLAT_TEX_HEIGHT;
material.uniforms.targetBase.value = 0;
material.uniforms.targetCount.value = count;
let baseIndex = 0;
while (baseIndex < count) {
const layer = Math.floor(baseIndex / layerSize);
const layerBase = layer * layerSize;
const layerYEnd = Math.min(
SPLAT_TEX_HEIGHT,
Math.ceil((count - layerBase) / SPLAT_TEX_WIDTH)
);
material.uniforms.targetLayer.value = layer;
this.target.scissor.set(0, 0, SPLAT_TEX_WIDTH, layerYEnd);
renderer.setRenderTarget(this.target, layer);
renderer.xr.enabled = false;
renderer.autoClear = false;
_Readback.fullScreenQuad.render(renderer);
baseIndex += SPLAT_TEX_WIDTH * layerYEnd;
}
this.count = count;
}
async read({
readback
}) {
const renderer = this.renderer;
if (!renderer) {
throw new Error("No renderer");
}
if (!this.target) {
throw new Error("No target");
}
const roundedCount = Math.ceil(this.count / SPLAT_TEX_WIDTH) * SPLAT_TEX_WIDTH;
if (readback.byteLength < roundedCount * 4) {
throw new Error(
`Readback buffer too small: ${readback.byteLength} < ${roundedCount * 4}`
);
}
const readbackUint8 = new Uint8Array(
readback instanceof ArrayBuffer ? readback : readback.buffer
);
const layerSize = SPLAT_TEX_WIDTH * SPLAT_TEX_HEIGHT;
let baseIndex = 0;
const promises = [];
while (baseIndex < this.count) {
const layer = Math.floor(baseIndex / layerSize);
const layerBase = layer * layerSize;
const layerYEnd = Math.min(
SPLAT_TEX_HEIGHT,
Math.ceil((this.count - layerBase) / SPLAT_TEX_WIDTH)
);
renderer.setRenderTarget(this.target, layer);
const readbackSize = SPLAT_TEX_WIDTH * layerYEnd * 4;
const subReadback = readbackUint8.subarray(
layerBase * 4,
layerBase * 4 + readbackSize
);
const promise = renderer == null ? void 0 : renderer.readRenderTargetPixelsAsync(
this.target,
0,
0,
SPLAT_TEX_WIDTH,
layerYEnd,
subReadback
);
promises.push(promise);
baseIndex += SPLAT_TEX_WIDTH * layerYEnd;
}
return Promise.all(promises).then(() => readback);
}
// Perform render operation to run the Rgba8Readback program
// but don't perform the readback yet.
render({
reader,
count,
renderer
}) {
this.renderer = renderer || this.renderer;
if (!this.renderer) {
throw new Error("No renderer");
}
this.ensureCapacity(count);
const { program, material } = this.prepareProgramMaterial(reader);
program.update();
const renderState = this.saveRenderState(this.renderer);
this.process({ count, material });
this.resetRenderState(this.renderer, renderState);
}
// Perform a readback of the render target, returning a buffer of the
// given type.
async readback({
readback
}) {
if (!this.renderer) {
throw new Error("No renderer");
}
const renderState = this.saveRenderState(this.renderer);
const promise = this.read({ readback });
this.resetRenderState(this.renderer, renderState);
return promise;
}
// Perform a render and readback operation for the given Rgba8Readback,
// and readback buffer (call ensureBuffer first).
async renderReadback({
reader,
count,
renderer,
readback
}) {
this.renderer = renderer || this.renderer;
if (!this.renderer) {
throw new Error("No renderer");
}
this.ensureCapacity(count);
const { program, material } = this.prepareProgramMaterial(reader);
program.update();
const renderState = this.saveRenderState(this.renderer);
this.process({ count, material });
const promise = this.read({ readback });
this.resetRenderState(this.renderer, renderState);
return promise;
}
getTexture() {
var _a2;
return (_a2 = this.target) == null ? void 0 : _a2.texture;
}
};
_Readback.programTemplate = null;
_Readback.readbackProgram = /* @__PURE__ */ new Map();
_Readback.fullScreenQuad = new FullScreenQuad(
new THREE.RawShaderMaterial({ visible: false })
);
let Readback = _Readback;
const _RgbaArray = class _RgbaArray {
constructor(options = {}) {
this.capacity = 0;
this.count = 0;
this.array = null;
this.readback = null;
this.source = null;
this.needsUpdate = true;
this.dyno = new DynoUniform({
key: "rgbaArray",
type: TRgbaArray,
globals: () => [defineRgbaArray],
value: {
texture: _RgbaArray.getEmpty(),
count: 0
},
update: (value) => {
var _a2;
value.texture = ((_a2 = this.readback) == null ? void 0 : _a2.getTexture()) ?? this.source ?? _RgbaArray.getEmpty();
value.count = this.count;
return value;
}
});
if (options.array) {
this.array = options.array;
this.capacity = Math.floor(this.array.length / 4);
this.capacity = Math.floor(this.capacity / SPLAT_TEX_WIDTH) * SPLAT_TEX_WIDTH;
this.count = Math.min(
this.capacity,
options.count ?? Number.POSITIVE_INFINITY
);
} else {
this.capacity = options.capacity ?? 0;
this.count = 0;
}
}
// Free up resources
dispose() {
if (this.readback) {
this.readback.dispose();
this.readback = null;
}
if (this.source) {
this.source.dispose();
this.source = null;
}
}
// Ensure that our array is large enough to hold capacity RGBA8 values.
ensureCapacity(capacity) {
var _a2;
if (!this.array || capacity > (((_a2 = this.array) == null ? void 0 : _a2.length) ?? 0) / 4) {
this.capacity = getTextureSize(capacity).maxSplats;
const newArray2 = new Uint8Array(this.capacity * 4);
if (this.array) {
newArray2.set(this.array);
}
this.array = newArray2;
}
return this.array;
}
// Get the THREE.DataArrayTexture from either the readback or the source.
getTexture() {
var _a2;
let texture2 = (_a2 = this.readback) == null ? void 0 : _a2.getTexture();
if (this.source || this.array) {
texture2 = this.maybeUpdateSource();
}
return texture2 ?? _RgbaArray.getEmpty();
}
// Create or get a THREE.DataArrayTexture from the data array.
maybeUpdateSource() {
if (!this.array) {
throw new Error("No array");
}
if (this.needsUpdate || !this.source) {
this.needsUpdate = false;
if (this.source) {
const { width, height, depth } = this.source.image;
if (this.capacity !== width * height * depth) {
this.source.dispose();
this.source = null;
}
}
if (!this.source) {
const { width, height, depth } = getTextureSize(this.capacity);
this.source = new THREE.DataArrayTexture(
this.array,
width,
height,
depth
);
this.source.format = THREE.RGBAFormat;
this.source.type = THREE.UnsignedByteType;
this.source.internalFormat = "RGBA8";
this.source.needsUpdate = true;
} else if (this.array.buffer !== this.source.image.data.buffer) {
this.source.image.data = new Uint8Array(this.array.buffer);
}
this.source.needsUpdate = true;
}
return this.source;
}
// Generate the RGBA8 values from a Rgba8Readback dyno program.
render({
reader,
count,
renderer
}) {
if (!this.readback) {
this.readback = new Readback({ renderer });
}
this.readback.render({ reader, count, renderer });
this.capacity = this.readback.capacity;
this.count = this.readback.count;
}
// Extract the RGBA8 values from a PackedSplats collection.
fromPackedSplats({
packedSplats,
base,
count,
renderer
}) {
const { dynoSplats, dynoBase, dynoCount, reader } = _RgbaArray.makeDynos();
dynoSplats.packedSplats = packedSplats;
dynoBase.value = base;
dynoCount.value = count;
this.render({ reader, count, renderer });
return this;
}
// Read back the RGBA8 values from the readback buffer.
async read() {
if (!this.readback) {
throw new Error("No readback");
}
if (!this.array || this.array.length < this.count * 4) {
this.array = new Uint8Array(this.capacity * 4);
}
const result = await this.readback.readback({ readback: this.array });
return result.subarray(0, this.count * 4);
}
// Can be used where you need an uninitialized THREE.DataArrayTexture like
// a uniform you will update with the result of this.getTexture() later.
static getEmpty() {
if (!_RgbaArray.emptySource) {
const emptyArray = new Uint8Array(1 * 4);
_RgbaArray.emptySource = new THREE.DataArrayTexture(emptyArray, 1, 1, 1);
_RgbaArray.emptySource.format = THREE.RGBAFormat;
_RgbaArray.emptySource.type = THREE.UnsignedByteType;
_RgbaArray.emptySource.internalFormat = "RGBA8";
_RgbaArray.emptySource.needsUpdate = true;
}
return _RgbaArray.emptySource;
}
// Create a dyno program that can extract RGBA8 values from a PackedSplats
static makeDynos() {
if (!_RgbaArray.dynos) {
const dynoSplats = new DynoPackedSplats();
const dynoBase = new DynoInt({ value: 0 });
const dynoCount = new DynoInt({ value: 0 });
const reader = dynoBlock(
{ index: "int" },
{ rgba8: "vec4" },
({ index }) => {
if (!index) {
throw new Error("index is undefined");
}
index = add(index, dynoBase);
const gsplat = readPackedSplatRange(
dynoSplats,
index,
dynoBase,
dynoCount
);
return { rgba8: splitGsplat(gsplat).outputs.rgba };
}
);
_RgbaArray.dynos = { dynoSplats, dynoBase, dynoCount, reader };
}
return _RgbaArray.dynos;
}
};
_RgbaArray.emptySource = null;
_RgbaArray.dynos = null;
let RgbaArray = _RgbaArray;
const TRgbaArray = { type: "RgbaArray" };
const defineRgbaArray = unindent(`
struct RgbaArray {
sampler2DArray texture;
int count;
};
`);
function readRgbaArray(rgba, index) {
const dyno2 = new Dyno({
inTypes: { rgba: TRgbaArray, index: "int" },
outTypes: { rgba: "vec4" },
inputs: { rgba, index },
globals: () => [defineRgbaArray],
statements: ({ inputs, outputs }) => unindentLines(`
if ((index >= 0) && (index < ${inputs.rgba}.count)) {
${outputs.rgba} = texelFetch(${inputs.rgba}.texture, splatTexCoord(index), 0);
} else {
${outputs.rgba} = vec4(0.0, 0.0, 0.0, 0.0);
}
`)
});
return dyno2.outputs.rgba;
}
var SplatEditSdfType = /* @__PURE__ */ ((SplatEditSdfType2) => {
SplatEditSdfType2["ALL"] = "all";
SplatEditSdfType2["PLANE"] = "plane";
SplatEditSdfType2["SPHERE"] = "sphere";
SplatEditSdfType2["BOX"] = "box";
SplatEditSdfType2["ELLIPSOID"] = "ellipsoid";
SplatEditSdfType2["CYLINDER"] = "cylinder";
SplatEditSdfType2["CAPSULE"] = "capsule";
SplatEditSdfType2["INFINITE_CONE"] = "infinite_cone";
return SplatEditSdfType2;
})(SplatEditSdfType || {});
function sdfTypeToNumber(type) {
switch (type) {
case "all":
return 0;
case "plane":
return 1;
case "sphere":
return 2;
case "box":
return 3;
case "ellipsoid":
return 4;
case "cylinder":
return 5;
case "capsule":
return 6;
case "infinite_cone":
return 7;
default:
throw new Error(`Unknown SDF type: ${type}`);
}
}
var SplatEditRgbaBlendMode = /* @__PURE__ */ ((SplatEditRgbaBlendMode2) => {
SplatEditRgbaBlendMode2["MULTIPLY"] = "multiply";
SplatEditRgbaBlendMode2["SET_RGB"] = "set_rgb";
SplatEditRgbaBlendMode2["ADD_RGBA"] = "add_rgba";
return SplatEditRgbaBlendMode2;
})(SplatEditRgbaBlendMode || {});
function rgbaBlendModeToNumber(mode) {
switch (mode) {
case "multiply":
return 0;
case "set_rgb":
return 1;
case "add_rgba":
return 2;
default:
throw new Error(`Unknown blend mode: ${mode}`);
}
}
class SplatEditSdf extends THREE.Object3D {
constructor(options = {}) {
super();
const { type, invert, opacity, color, displace, radius } = options;
this.type = type ?? "sphere";
this.invert = invert ?? false;
this.opacity = opacity ?? 1;
this.color = color ?? new THREE.Color(1, 1, 1);
this.displace = displace ?? new THREE.Vector3(0, 0, 0);
this.radius = radius ?? 0;
}
}
const _SplatEdit = class _SplatEdit extends THREE.Object3D {
constructor(options = {}) {
const {
name,
rgbaBlendMode = "multiply",
sdfSmooth = 0,
softEdge = 0,
invert = false,
sdfs = null
} = options;
super();
this.rgbaBlendMode = rgbaBlendMode;
this.sdfSmooth = sdfSmooth;
this.softEdge = softEdge;
this.invert = invert;
this.sdfs = sdfs;
this.ordering = _SplatEdit.nextOrdering++;
this.name = name ?? `Edit ${this.ordering}`;
}
addSdf(sdf) {
if (this.sdfs == null) {
this.sdfs = [];
}
if (!this.sdfs.includes(sdf)) {
this.sdfs.push(sdf);
}
}
removeSdf(sdf) {
if (this.sdfs == null) {
return;
}
this.sdfs = this.sdfs.filter((s) => s !== sdf);
}
};
_SplatEdit.nextOrdering = 1;
let SplatEdit = _SplatEdit;
class SplatEdits {
constructor({ maxSdfs, maxEdits }) {
this.maxSdfs = Math.max(16, maxSdfs ?? 0);
this.numSdfs = 0;
this.sdfData = new Uint32Array(this.maxSdfs * 8 * 4);
this.sdfFloatData = new Float32Array(this.sdfData.buffer);
this.sdfTexture = this.newSdfTexture(this.sdfData, this.maxSdfs);
this.dynoSdfArray = new DynoUniform({
key: "sdfArray",
type: SdfArray,
globals: () => [defineSdfArray],
value: {
numSdfs: 0,
sdfTexture: this.sdfTexture
},
update: (uniform2) => {
uniform2.numSdfs = this.numSdfs;
uniform2.sdfTexture = this.sdfTexture;
return uniform2;
}
});
this.maxEdits = Math.max(16, maxEdits ?? 0);
this.numEdits = 0;
this.editData = new Uint32Array(this.maxEdits * 4);
this.editFloatData = new Float32Array(this.editData.buffer);
this.dynoNumEdits = new DynoInt({ value: 0 });
this.dynoEdits = this.newEdits(this.editData, this.maxEdits);
}
newSdfTexture(data, maxSdfs) {
const texture2 = new THREE.DataTexture(
data,
8,
maxSdfs,
THREE.RGBAIntegerFormat,
THREE.UnsignedIntType
);
texture2.internalFormat = "RGBA32UI";
texture2.needsUpdate = true;
return texture2;
}
newEdits(data, maxEdits) {
return new DynoUniform({
key: "edits",
type: "uvec4",
count: maxEdits,
globals: () => [defineEdit],
value: data
});
}
// Ensure our SDF texture and edits uniform array have enough capacity.
// Reallocate if not.
ensureCapacity({
maxSdfs,
maxEdits
}) {
let dynoUpdated = false;
if (maxSdfs > this.sdfTexture.image.height) {
this.sdfTexture.dispose();
this.maxSdfs = Math.max(this.maxSdfs * 2, maxSdfs);
this.sdfData = new Uint32Array(this.maxSdfs * 8 * 4);
this.sdfFloatData = new Float32Array(this.sdfData.buffer);
this.sdfTexture = this.newSdfTexture(this.sdfData, this.maxSdfs);
}
if (maxEdits > (this.dynoEdits.count ?? 0)) {
this.maxEdits = Math.max(this.maxEdits * 2, maxEdits);
this.editData = new Uint32Array(this.maxEdits * 4);
this.editFloatData = new Float32Array(this.editData.buffer);
this.dynoEdits = this.newEdits(this.editData, this.maxEdits);
dynoUpdated = true;
}
return dynoUpdated;
}
updateEditData(offset, value) {
const updated = this.editData[offset] !== value;
this.editData[offset] = value;
return updated;
}
updateEditFloatData(offset, value) {
tempFloat32[0] = value;
const updated = this.editFloatData[offset] !== tempFloat32[0];
if (updated) {
this.editFloatData[offset] = tempFloat32[0];
}
return updated;
}
encodeEdit(editIndex, {
sdfFirst,
sdfCount,
invert,
rgbaBlendMode,
softEdge,
sdfSmooth
}) {
const base = editIndex * 4;
let updated = false;
updated = this.updateEditData(base + 0, rgbaBlendMode | (invert ? 1 << 8 : 0)) || updated;
updated = this.updateEditData(base + 1, sdfFirst | sdfCount << 16) || updated;
updated = this.updateEditFloatData(base + 2, softEdge) || updated;
updated = this.updateEditFloatData(base + 3, sdfSmooth) || updated;
return updated;
}
updateSdfData(offset, value) {
const updated = this.sdfData[offset] !== value;
this.sdfData[offset] = value;
return updated;
}
updateSdfFloatData(offset, value) {
tempFloat32[0] = value;
const updated = this.sdfFloatData[offset] !== tempFloat32[0];
if (updated) {
this.sdfFloatData[offset] = tempFloat32[0];
}
return updated;
}
encodeSdf(sdfIndex, {
sdfType,
invert,
center,
quaternion,
scale,
sizes
}, values) {
const base = sdfIndex * (8 * 4);
const flags = sdfType | (invert ? 1 << 8 : 0);
let updated = false;
updated = this.updateSdfFloatData(base + 0, (center == null ? void 0 : center.x) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 1, (center == null ? void 0 : center.y) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 2, (center == null ? void 0 : center.z) ?? 0) || updated;
updated = this.updateSdfData(base + 3, flags) || updated;
updated = this.updateSdfFloatData(base + 4, (quaternion == null ? void 0 : quaternion.x) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 5, (quaternion == null ? void 0 : quaternion.y) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 6, (quaternion == null ? void 0 : quaternion.z) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 7, (quaternion == null ? void 0 : quaternion.w) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 8, (scale == null ? void 0 : scale.x) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 9, (scale == null ? void 0 : scale.y) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 10, (scale == null ? void 0 : scale.z) ?? 0) || updated;
updated = this.updateSdfData(base + 11, 0) || updated;
updated = this.updateSdfFloatData(base + 12, (sizes == null ? void 0 : sizes.x) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 13, (sizes == null ? void 0 : sizes.y) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 14, (sizes == null ? void 0 : sizes.z) ?? 0) || updated;
updated = this.updateSdfFloatData(base + 15, (sizes == null ? void 0 : sizes.w) ?? 0) || updated;
const nValues = Math.min(4, values.length);
for (let i = 0; i < nValues; ++i) {
const vBase = base + 16 + i * 4;
updated = this.updateSdfFloatData(vBase + 0, values[i].x) || updated;
updated = this.updateSdfFloatData(vBase + 1, values[i].y) || updated;
updated = this.updateSdfFloatData(vBase + 2, values[i].z) || updated;
updated = this.updateSdfFloatData(vBase + 3, values[i].w) || updated;
}
return updated;
}
// Update the SDFs and edits from an array of SplatEdits and their
// associated SplatEditSdfs, updating it for the dyno shader program.
update(edits) {
const sdfCount = edits.reduce((total, { sdfs }) => total + sdfs.length, 0);
const dynoUpdated = this.ensureCapacity({
maxEdits: edits.length,
maxSdfs: sdfCount
});
const values = [new THREE.Vector4(), new THREE.Vector4()];
const center = new THREE.Vector3();
const quaternion = new THREE.Quaternion();
const scale = new THREE.Vector3();
const sizes = new THREE.Vector4();
let sdfIndex = 0;
let updated = dynoUpdated;
if (edits.length !== this.dynoNumEdits.value) {
this.dynoNumEdits.value = edits.length;
this.numEdits = edits.length;
updated = true;
}
for (const [editIndex, { edit, sdfs }] of edits.entries()) {
updated = this.encodeEdit(editIndex, {
sdfFirst: sdfIndex,
sdfCount: sdfs.length,
invert: edit.invert,
rgbaBlendMode: rgbaBlendModeToNumber(edit.rgbaBlendMode),
softEdge: edit.softEdge,
sdfSmooth: edit.sdfSmooth
}) || updated;
let sdfUpdated = false;
for (const sdf of sdfs) {
sizes.set(sdf.scale.x, sdf.scale.y, sdf.scale.z, sdf.radius);
sdf.scale.setScalar(1);
sdf.updateMatrixWorld();
const worldToSdf = sdf.matrixWorld.clone().invert();
worldToSdf.decompose(center, quaternion, scale);
sdf.scale.set(sizes.x, sizes.y, sizes.z);
sdf.updateMatrixWorld();
values[0].set(sdf.color.r, sdf.color.g, sdf.color.b, sdf.opacity);
values[1].set(sdf.displace.x, sdf.displace.y, sdf.displace.z, 1);
sdfUpdated = this.encodeSdf(
sdfIndex,
{
sdfType: sdfTypeToNumber(sdf.type),
invert: sdf.invert,
center,
quaternion,
scale,
sizes
},
values
) || sdfUpdated;
sdfIndex += 1;
}
this.numSdfs = sdfIndex;
if (sdfUpdated) {
this.sdfTexture.needsUpdate = true;
}
updated || (updated = sdfUpdated);
}
return { updated, dynoUpdated };
}
// Modify a Gsplat in a dyno shader program using the current edits and SDFs.
modify(gsplat) {
return applyGsplatRgbaDisplaceEdits(
gsplat,
this.dynoSdfArray,
this.dynoNumEdits,
this.dynoEdits
);
}
}
const SdfArray = { type: "SdfArray" };
const defineSdfArray = unindent(`
struct SdfArray {
int numSdfs;
usampler2D sdfTexture;
};
void unpackSdfArray(
usampler2D sdfTexture, int sdfIndex, out uint flags,
out vec3 center, out vec4 quaternion, out vec3 scale, out vec4 sizes,
int numValues, out vec4 values[4]
) {
uvec4 temp = texelFetch(sdfTexture, ivec2(0, sdfIndex), 0);
flags = temp.w;
center = vec3(uintBitsToFloat(temp.x), uintBitsToFloat(temp.y), uintBitsToFloat(temp.z));
temp = texelFetch(sdfTexture, ivec2(1, sdfIndex), 0);
quaternion = vec4(uintBitsToFloat(temp.x), uintBitsToFloat(temp.y), uintBitsToFloat(temp.z), uintBitsToFloat(temp.w));
temp = texelFetch(sdfTexture, ivec2(2, sdfIndex), 0);
scale = vec3(uintBitsToFloat(temp.x), uintBitsToFloat(temp.y), uintBitsToFloat(temp.z));
temp = texelFetch(sdfTexture, ivec2(3, sdfIndex), 0);
sizes = vec4(uintBitsToFloat(temp.x), uintBitsToFloat(temp.y), uintBitsToFloat(temp.z), uintBitsToFloat(temp.w));
for (int i = 0; i < numValues; ++i) {
temp = texelFetch(sdfTexture, ivec2(4 + i, sdfIndex), 0);
values[i] = vec4(uintBitsToFloat(temp.x), uintBitsToFloat(temp.y), uintBitsToFloat(temp.z), uintBitsToFloat(temp.w));
}
}
const uint SDF_FLAG_TYPE = 0xFFu;
const uint SDF_FLAG_INVERT = 1u << 8u;
const uint SDF_TYPE_ALL = 0u;
const uint SDF_TYPE_PLANE = 1u;
const uint SDF_TYPE_SPHERE = 2u;
const uint SDF_TYPE_BOX = 3u;
const uint SDF_TYPE_ELLIPSOID = 4u;
const uint SDF_TYPE_CYLINDER = 5u;
const uint SDF_TYPE_CAPSULE = 6u;
const uint SDF_TYPE_INFINITE_CONE = 7u;
float evaluateSdfArray(
usampler2D sdfTexture, int numSdfs, int sdfFirst, int sdfCount, vec3 pos,
float smoothK, int numValues, out vec4 outValues[4]
) {
float distanceAccum = (smoothK == 0.0) ? 1.0 / 0.0 : 0.0;
float maxExp = -1.0 / 0.0;
for (int i = 0; i < numValues; ++i) {
outValues[i] = vec4(0.0);
}
uint flags;
vec3 center, scale;
vec4 quaternion, sizes;
vec4 values[4];
int sdfLast = min(sdfFirst + sdfCount, numSdfs);
for (int index = sdfFirst; index < sdfLast; ++index) {
unpackSdfArray(sdfTexture, index, flags, center, quaternion, scale, sizes, numValues, values);
uint sdfType = flags & SDF_FLAG_TYPE;
vec3 sdfPos = quatVec(quaternion, pos * scale) + center;
float distance;
switch (sdfType) {
case SDF_TYPE_ALL:
distance = -1.0 / 0.0;
break;
case SDF_TYPE_PLANE: {
distance = sdfPos.z;
break;
}
case SDF_TYPE_SPHERE: {
distance = length(sdfPos) - sizes.w;
break;
}
case SDF_TYPE_BOX: {
vec3 q = abs(sdfPos) - sizes.xyz + sizes.w;
distance = length(max(q, 0.0)) + min(max(q.x, max(q.y, q.z)), 0.0) - sizes.w;
break;
}
case SDF_TYPE_ELLIPSOID: {
vec3 sizes = sizes.xyz;
float k0 = length(sdfPos / sizes);
float k1 = length(sdfPos / dot(sizes, sizes));
distance = k0 * (k0 - 1.0) / k1;
break;
}
case SDF_TYPE_CYLINDER: {
vec2 d = abs(vec2(length(sdfPos.xz), sdfPos.y)) - sizes.wy;
distance = min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
break;
}
case SDF_TYPE_CAPSULE: {
sdfPos.y -= clamp(sdfPos.y, -0.5 * sizes.y, 0.5 * sizes.y);
distance = length(sdfPos) - sizes.w;
break;
}
case SDF_TYPE_INFINITE_CONE: {
float angle = 0.25 * PI * sizes.w;
vec2 c = vec2(sin(angle), cos(angle));
vec2 q = vec2(length(sdfPos.xy), -sdfPos.z);
float d = length(q - c * max(dot(q, c), 0.0));
distance = d * (((q.x * c.y - q.y * c.x) < 0.0) ? -1.0 : 1.0);
break;
}
}
if ((flags & SDF_FLAG_INVERT) != 0u) {
distance = -distance;
}
if (smoothK == 0.0) {
if (distance < distanceAccum) {
distanceAccum = distance;
for (int i = 0; i < numValues; ++i) {
outValues[i] = values[i];
}
}
} else {
float scaledDistance = -distance / smoothK;
if (scaledDistance > maxExp) {
float scale = exp(maxExp - scaledDistance);
distanceAccum *= scale;
for (int i = 0; i < numValues; ++i) {
outValues[i] *= scale;
}
maxExp = scaledDistance;
}
float weight = exp(scaledDistance - maxExp);
distanceAccum += weight;
for (int i = 0; i < numValues; ++i) {
outValues[i] += weight * values[i];
}
}
}
if (smoothK == 0.0) {
return distanceAccum;
} else {
// Very distant SDFs may result in 0 accumulation
if (distanceAccum == 0.0) {
return 1.0 / 0.0;
}
for (int i = 0; i < numValues; ++i) {
outValues[i] /= distanceAccum;
}
return (-log(distanceAccum) - maxExp) * smoothK;
}
}
float modulateSdfArray(
usampler2D sdfTexture, int numSdfs, int sdfFirst, int sdfCount, vec3 pos,
float smoothK, int numValues, out vec4 values[4],
float softEdge, bool invert
) {
float distance = evaluateSdfArray(sdfTexture, numSdfs, sdfFirst, sdfCount, pos, smoothK, numValues, values);
if (invert) {
distance = -distance;
}
return (softEdge == 0.0) ? ((distance < 0.0) ? 1.0 : 0.0)
: clamp(-distance / softEdge + 0.5, 0.0, 1.0);
}
`);
const defineEdit = unindent(`
const uint EDIT_FLAG_BLEND = 0xFFu;
const uint EDIT_BLEND_MULTIPLY = 0u;
const uint EDIT_BLEND_SET_RGB = 1u;
const uint EDIT_BLEND_ADD_RGBA = 2u;
const uint EDIT_FLAG_INVERT = 0x100u;
void decodeEdit(
uvec4 packedEdit, out int sdfFirst, out int sdfCount,
out bool invert, out uint rgbaBlendMode, out float softEdge, out float sdfSmooth
) {
rgbaBlendMode = packedEdit.x & EDIT_FLAG_BLEND;
invert = (packedEdit.x & EDIT_FLAG_INVERT) != 0u;
sdfFirst = int(packedEdit.y & 0xFFFFu);
sdfCount = int(packedEdit.y >> 16u);
softEdge = uintBitsToFloat(packedEdit.z);
sdfSmooth = uintBitsToFloat(packedEdit.w);
}
void applyRgbaDisplaceEdit(
usampler2D sdfTexture, int numSdfs, int sdfFirst, int sdfCount, inout vec3 pos,
float smoothK, float softEdge, bool invert, uint rgbaBlendMode, inout vec4 rgba
) {
vec4 values[4];
float modulate = modulateSdfArray(sdfTexture, numSdfs, sdfFirst, sdfCount, pos, smoothK, 2, values, softEdge, invert);
// On Android, moving values[0] is necessary to work around a compiler bug.
vec4 sdfRgba = values[0];
vec4 sdfDisplaceScale = values[1];
vec4 target;
switch (rgbaBlendMode) {
case EDIT_BLEND_MULTIPLY:
target = rgba * sdfRgba;
break;
case EDIT_BLEND_SET_RGB:
target = vec4(sdfRgba.rgb, rgba.a * sdfRgba.a);
break;
case EDIT_BLEND_ADD_RGBA:
target = rgba + sdfRgba;
break;
default:
// Debug output if blend mode not set
target = vec4(fract(pos), 1.0);
}
rgba = mix(rgba, target, modulate);
pos += sdfDisplaceScale.xyz * modulate;
}
void applyPackedRgbaDisplaceEdit(uvec4 packedEdit, usampler2D sdfTexture, int numSdfs, inout vec3 pos, inout vec4 rgba) {
int sdfFirst, sdfCount;
bool invert;
uint rgbaBlendMode;
float softEdge, sdfSmooth;
decodeEdit(packedEdit, sdfFirst, sdfCount, invert, rgbaBlendMode, softEdge, sdfSmooth);
applyRgbaDisplaceEdit(sdfTexture, numSdfs, sdfFirst, sdfCount, pos, sdfSmooth, softEdge, invert, rgbaBlendMode, rgba);
}
`);
function applyGsplatRgbaDisplaceEdits(gsplat, sdfArray, numEdits, rgbaDisplaceEdits) {
const dyno2 = new Dyno({
inTypes: {
gsplat: Gsplat,
sdfArray: SdfArray,
numEdits: "int",
rgbaDisplaceEdits: "uvec4"
},
outTypes: { gsplat: Gsplat },
globals: () => [defineSdfArray, defineEdit],
inputs: { gsplat, sdfArray, numEdits, rgbaDisplaceEdits },
statements: ({ inputs, outputs }) => {
const { sdfArray: sdfArray2, numEdits: numEdits2, rgbaDisplaceEdits: rgbaDisplaceEdits2 } = inputs;
const { gsplat: gsplat2 } = outputs;
return unindentLines(`
${gsplat2} = ${inputs.gsplat};
if (isGsplatActive(${gsplat2}.flags)) {
for (int editIndex = 0; editIndex < ${numEdits2}; ++editIndex) {
applyPackedRgbaDisplaceEdit(
${rgbaDisplaceEdits2}[editIndex], ${sdfArray2}.sdfTexture, ${sdfArray2}.numSdfs,
${gsplat2}.center, ${gsplat2}.rgba
);
}
}
`);
}
});
return dyno2.outputs.gsplat;
}
const tempFloat32 = new Float32Array(1);
class SplatModifier {
constructor(modifier) {
this.modifier = modifier;
this.cache = /* @__PURE__ */ new Map();
}
apply(generator) {
let modified = this.cache.get(generator);
if (!modified) {
modified = dynoBlock(
{ index: "int" },
{ gsplat: Gsplat },
({ index }) => {
const { gsplat } = generator.apply({ index });
return this.modifier.apply({ gsplat });
}
);
this.cache.set(generator, modified);
}
return modified;
}
}
class SplatTransformer {
// Create the dyno uniforms that parameterize the transform, setting them
// to initial values that are different from any valid transform.
constructor() {
this.scale = new DynoFloat({ value: Number.NEGATIVE_INFINITY });
this.rotate = new DynoVec4({
value: new THREE.Quaternion(
Number.POSITIVE_INFINITY,
Number.POSITIVE_INFINITY,
Number.POSITIVE_INFINITY,
Number.POSITIVE_INFINITY
)
});
this.translate = new DynoVec3({
value: new THREE.Vector3(
Number.POSITIVE_INFINITY,
Number.POSITIVE_INFINITY,
Number.POSITIVE_INFINITY
)
});
}
// Apply the transform to a Vec3 position in a dyno program.
apply(position) {
return transformPos(position, {
scale: this.scale,
rotate: this.rotate,
translate: this.translate
});
}
applyDir(dir) {
return transformDir(dir, {
rotate: this.rotate
});
}
// Apply the transform to a Gsplat in a dyno program.
applyGsplat(gsplat) {
return transformGsplat(gsplat, {
scale: this.scale,
rotate: this.rotate,
translate: this.translate
});
}
// Update the uniforms to match the given transform matrix.
updateFromMatrix(transform) {
const scale = new THREE.Vector3();
const quaternion = new THREE.Quaternion();
const position = new THREE.Vector3();
transform.decompose(position, quaternion, scale);
const newScale = (scale.x + scale.y + scale.z) / 3;
let updated = false;
if (newScale !== this.scale.value) {
this.scale.value = newScale;
updated = true;
}
if (!position.equals(this.translate.value)) {
this.translate.value.copy(position);
updated = true;
}
if (!quaternion.equals(this.rotate.value)) {
this.rotate.value.copy(quaternion);
updated = true;
}
return updated;
}
// Update this transform to match the object's to-world transform.
update(object) {
object.updateMatrixWorld();
return this.updateFromMatrix(object.matrixWorld);
}
}
class SplatGenerator extends THREE.Object3D {
constructor({
numSplats,
generator,
construct,
update
}) {
super();
this.numSplats = numSplats ?? 0;
this.generator = generator;
this.frameUpdate = update;
this.version = 0;
if (construct) {
const constructed = construct(this);
Object.assign(this, constructed);
}
}
updateVersion() {
this.version += 1;
}
set needsUpdate(value) {
if (value) {
this.updateVersion();
}
}
}
const _SplatMesh = class _SplatMesh extends SplatGenerator {
constructor(options = {}) {
const transform = new SplatTransformer();
const viewToWorld = new SplatTransformer();
const worldToView = new SplatTransformer();
const viewToObject = new SplatTransformer();
const recolor = new DynoVec4({
value: new THREE.Vector4(
Number.NEGATIVE_INFINITY,
Number.NEGATIVE_INFINITY,
Number.NEGATIVE_INFINITY,
Number.NEGATIVE_INFINITY
)
});
const time = new DynoFloat({ value: 0 });
const deltaTime = new DynoFloat({ value: 0 });
const context = {
transform,
viewToWorld,
worldToView,
viewToObject,
recolor,
time,
deltaTime
};
super({
update: ({ time: time2, deltaTime: deltaTime2, viewToWorld: viewToWorld2, globalEdits }) => this.update({ time: time2, deltaTime: deltaTime2, viewToWorld: viewToWorld2, globalEdits })
});
this.isInitialized = false;
this.recolor = new THREE.Color(1, 1, 1);
this.opacity = 1;
this.enableViewToObject = false;
this.enableViewToWorld = false;
this.enableWorldToView = false;
this.skinning = null;
this.edits = null;
this.rgbaDisplaceEdits = null;
this.splatRgba = null;
this.maxSh = 3;
this.packedSplats = options.packedSplats ?? new PackedSplats();
this.packedSplats.splatEncoding = options.splatEncoding ?? {
...DEFAULT_SPLAT_ENCODING
};
this.numSplats = this.packedSplats.numSplats;
this.editable = options.editable ?? true;
this.onFrame = options.onFrame;
this.context = context;
this.objectModifier = options.objectModifier;
this.worldModifier = options.worldModifier;
this.updateGenerator();
if (options.url || options.fileBytes || options.constructSplats || options.packedSplats && !options.packedSplats.isInitialized) {
this.initialized = this.asyncInitialize(options).then(async () => {
this.updateGenerator();
this.isInitialized = true;
if (options.onLoad) {
const maybePromise = options.onLoad(this);
if (maybePromise instanceof Promise) {
await maybePromise;
}
}
return this;
});
} else {
this.isInitialized = true;
this.initialized = Promise.resolve(this);
if (options.onLoad) {
const maybePromise = options.onLoad(this);
if (maybePromise instanceof Promise) {
this.initialized = maybePromise.then(() => this);
}
}
}
}
async asyncInitialize(options) {
const {
url,
fileBytes,
fileType,
fileName,
maxSplats,
constructSplats,
splatEncoding
} = options;
if (url || fileBytes || constructSplats) {
const packedSplatsOptions = {
url,
fileBytes,
fileType,
fileName,
maxSplats,
construct: constructSplats,
splatEncoding
};
this.packedSplats.reinitialize(packedSplatsOptions);
}
if (this.packedSplats) {
await this.packedSplats.initialized;
this.numSplats = this.packedSplats.numSplats;
this.updateGenerator();
}
}
static async staticInitialize() {
await __wbg_init();
_SplatMesh.isStaticInitialized = true;
}
// Creates a new Gsplat with the provided parameters (all values in "float" space,
// i.e. 0-1 for opacity and color) and adds it to the end of the packedSplats,
// increasing numSplats by 1. If necessary, reallocates the buffer with an exponential
// doubling strategy to fit the new data, so it's fairly efficient to just
// pushSplat(...) each Gsplat you want to create in a loop.
pushSplat(center, scales, quaternion, opacity, color) {
this.packedSplats.pushSplat(center, scales, quaternion, opacity, color);
}
// This method iterates over all Gsplats in this instance's packedSplats,
// invoking the provided callback with index: number in 0..=(this.numSplats-1) and
// center: THREE.Vector3, scales: THREE.Vector3, quaternion: THREE.Quaternion,
// opacity: number (0..1), and color: THREE.Color (rgb values in 0..1).
// Note that the objects passed in as center etc. are the same for every callback
// invocation: these objects are reused for efficiency. Changing these values has
// no effect as they are decoded/unpacked copies of the underlying data. To update
// the packedSplats, call .packedSplats.setSplat(index, center, scales,
// quaternion, opacity, color).
forEachSplat(callback) {
this.packedSplats.forEachSplat(callback);
}
// Call this when you are finished with the SplatMesh and want to free
// any buffers it holds (via packedSplats).
dispose() {
this.packedSplats.dispose();
}
constructGenerator(context) {
const { transform, viewToObject, recolor } = context;
const generator = dynoBlock(
{ index: "int" },
{ gsplat: Gsplat },
({ index }) => {
if (!index) {
throw new Error("index is undefined");
}
let gsplat = readPackedSplat(this.packedSplats.dyno, index);
if (this.maxSh >= 1) {
const { sh1Texture, sh2Texture, sh3Texture } = this.ensureShTextures();
if (sh1Texture) {
let rescaleSh = function(sNorm, minMax) {
const { x: min2, y: max2 } = split(minMax).outputs;
const mid = mul(add(min2, max2), dynoConst("float", 0.5));
const scale = mul(sub(max2, min2), dynoConst("float", 0.5));
return add(mid, mul(sNorm, scale));
};
const viewCenterInObject = viewToObject.translate;
const { center } = splitGsplat(gsplat).outputs;
const viewDir = normalize(sub(center, viewCenterInObject));
const sh1Snorm = evaluateSH1(gsplat, sh1Texture, viewDir);
let rgb = rescaleSh(sh1Snorm, this.packedSplats.dynoSh1MinMax);
if (this.maxSh >= 2 && sh2Texture) {
const sh2Snorm = evaluateSH2(gsplat, sh2Texture, viewDir);
rgb = add(
rgb,
rescaleSh(sh2Snorm, this.packedSplats.dynoSh2MinMax)
);
}
if (this.maxSh >= 3 && sh3Texture) {
const sh3Snorm = evaluateSH3(gsplat, sh3Texture, viewDir);
rgb = add(
rgb,
rescaleSh(sh3Snorm, this.packedSplats.dynoSh3MinMax)
);
}
let { rgba } = splitGsplat(gsplat).outputs;
rgba = add(rgba, extendVec(rgb, dynoConst("float", 0)));
gsplat = combineGsplat({ gsplat, rgba });
}
}
if (this.splatRgba) {
const rgba = readRgbaArray(this.splatRgba.dyno, index);
gsplat = combineGsplat({ gsplat, rgba });
}
if (this.skinning) {
gsplat = this.skinning.modify(gsplat);
}
if (this.objectModifier) {
gsplat = this.objectModifier.apply({ gsplat }).gsplat;
}
gsplat = transform.applyGsplat(gsplat);
const recolorRgba = mul(recolor, splitGsplat(gsplat).outputs.rgba);
gsplat = combineGsplat({ gsplat, rgba: recolorRgba });
if (this.rgbaDisplaceEdits) {
gsplat = this.rgbaDisplaceEdits.modify(gsplat);
}
if (this.worldModifier) {
gsplat = this.worldModifier.apply({ gsplat }).gsplat;
}
return { gsplat };
}
);
this.generator = generator;
}
// Call this whenever something changes in the Gsplat processing pipeline,
// for example changing maxSh or updating objectModifier or worldModifier.
// Compiled generators are cached for efficiency and re-use when the same
// pipeline structure emerges after successive changes.
updateGenerator() {
this.constructGenerator(this.context);
}
// This is called automatically by SparkRenderer and you should not have to
// call it. It updates parameters for the generated pipeline and calls
// updateGenerator() if the pipeline needs to change.
update({
time,
viewToWorld,
deltaTime,
globalEdits
}) {
var _a2;
this.numSplats = this.packedSplats.numSplats;
this.context.time.value = time;
this.context.deltaTime.value = deltaTime;
_SplatMesh.dynoTime.value = time;
const { transform, viewToObject, recolor } = this.context;
let updated = transform.update(this);
if (this.context.viewToWorld.updateFromMatrix(viewToWorld) && this.enableViewToWorld) {
updated = true;
}
const worldToView = viewToWorld.clone().invert();
if (this.context.worldToView.updateFromMatrix(worldToView) && this.enableWorldToView) {
updated = true;
}
const objectToWorld = new THREE.Matrix4().compose(
transform.translate.value,
transform.rotate.value,
new THREE.Vector3().setScalar(transform.scale.value)
);
const worldToObject = objectToWorld.invert();
const viewToObjectMatrix = worldToObject.multiply(viewToWorld);
if (viewToObject.updateFromMatrix(viewToObjectMatrix) && (this.enableViewToObject || this.packedSplats.extra.sh1)) {
updated = true;
}
const newRecolor = new THREE.Vector4(
this.recolor.r,
this.recolor.g,
this.recolor.b,
this.opacity
);
if (!newRecolor.equals(recolor.value)) {
recolor.value.copy(newRecolor);
updated = true;
}
const edits = this.editable ? (this.edits ?? []).concat(globalEdits) : [];
if (this.editable && !this.edits) {
this.traverseVisible((node) => {
if (node instanceof SplatEdit) {
edits.push(node);
}
});
}
edits.sort((a, b) => a.ordering - b.ordering);
const editsSdfs = edits.map((edit) => {
if (edit.sdfs != null) {
return { edit, sdfs: edit.sdfs };
}
const sdfs = [];
edit.traverseVisible((node) => {
if (node instanceof SplatEditSdf) {
sdfs.push(node);
}
});
return { edit, sdfs };
});
if (editsSdfs.length > 0 && !this.rgbaDisplaceEdits) {
const edits2 = editsSdfs.length;
const sdfs = editsSdfs.reduce(
(total, edit) => total + edit.sdfs.length,
0
);
this.rgbaDisplaceEdits = new SplatEdits({
maxEdits: edits2,
maxSdfs: sdfs
});
this.updateGenerator();
}
if (this.rgbaDisplaceEdits) {
const editResult = this.rgbaDisplaceEdits.update(editsSdfs);
updated || (updated = editResult.updated);
if (editResult.dynoUpdated) {
this.updateGenerator();
}
}
if (updated) {
this.updateVersion();
}
(_a2 = this.onFrame) == null ? void 0 : _a2.call(this, { mesh: this, time, deltaTime });
}
// This method conforms to the standard THREE.Raycaster API, performing object-ray
// intersections using this method to populate the provided intersects[] array
// with each intersection point.
raycast(raycaster, intersects) {
var _a2, _b2;
if (!this.packedSplats.packedArray || !this.packedSplats.numSplats) {
return;
}
const { near, far, ray } = raycaster;
const worldToMesh = this.matrixWorld.clone().invert();
const worldToMeshRot = new THREE.Matrix3().setFromMatrix4(worldToMesh);
const origin = ray.origin.clone().applyMatrix4(worldToMesh);
const direction = ray.direction.clone().applyMatrix3(worldToMeshRot);
const scales = new THREE.Vector3();
worldToMesh.decompose(new THREE.Vector3(), new THREE.Quaternion(), scales);
(scales.x * scales.y * scales.z) ** (1 / 3);
const RAYCAST_ELLIPSOID = true;
const distances = raycast_splats(
origin.x,
origin.y,
origin.z,
direction.x,
direction.y,
direction.z,
near,
far,
this.packedSplats.numSplats,
this.packedSplats.packedArray,
RAYCAST_ELLIPSOID,
((_a2 = this.packedSplats.splatEncoding) == null ? void 0 : _a2.lnScaleMin) ?? LN_SCALE_MIN,
((_b2 = this.packedSplats.splatEncoding) == null ? void 0 : _b2.lnScaleMax) ?? LN_SCALE_MAX
);
for (const distance2 of distances) {
const point = ray.direction.clone().multiplyScalar(distance2).add(ray.origin);
intersects.push({
distance: distance2,
point,
object: this
});
}
}
ensureShTextures() {
if (!this.packedSplats.extra.sh1) {
return {};
}
let sh1Texture = this.packedSplats.extra.sh1Texture;
if (!sh1Texture) {
let sh1 = this.packedSplats.extra.sh1;
const { width, height, depth, maxSplats } = getTextureSize(
sh1.length / 2
);
if (sh1.length < maxSplats * 2) {
const newSh1 = new Uint32Array(maxSplats * 2);
newSh1.set(sh1);
this.packedSplats.extra.sh1 = newSh1;
sh1 = newSh1;
}
const texture2 = new THREE.DataArrayTexture(sh1, width, height, depth);
texture2.format = THREE.RGIntegerFormat;
texture2.type = THREE.UnsignedIntType;
texture2.internalFormat = "RG32UI";
texture2.needsUpdate = true;
sh1Texture = new DynoUsampler2DArray({
value: texture2,
key: "sh1"
});
this.packedSplats.extra.sh1Texture = sh1Texture;
}
if (!this.packedSplats.extra.sh2) {
return { sh1Texture };
}
let sh2Texture = this.packedSplats.extra.sh2Texture;
if (!sh2Texture) {
let sh2 = this.packedSplats.extra.sh2;
const { width, height, depth, maxSplats } = getTextureSize(
sh2.length / 4
);
if (sh2.length < maxSplats * 4) {
const newSh2 = new Uint32Array(maxSplats * 4);
newSh2.set(sh2);
this.packedSplats.extra.sh2 = newSh2;
sh2 = newSh2;
}
const texture2 = new THREE.DataArrayTexture(sh2, width, height, depth);
texture2.format = THREE.RGBAIntegerFormat;
texture2.type = THREE.UnsignedIntType;
texture2.internalFormat = "RGBA32UI";
texture2.needsUpdate = true;
sh2Texture = new DynoUsampler2DArray({
value: texture2,
key: "sh2"
});
this.packedSplats.extra.sh2Texture = sh2Texture;
}
if (!this.packedSplats.extra.sh3) {
return { sh1Texture, sh2Texture };
}
let sh3Texture = this.packedSplats.extra.sh3Texture;
if (!sh3Texture) {
let sh3 = this.packedSplats.extra.sh3;
const { width, height, depth, maxSplats } = getTextureSize(
sh3.length / 4
);
if (sh3.length < maxSplats * 4) {
const newSh3 = new Uint32Array(maxSplats * 4);
newSh3.set(sh3);
this.packedSplats.extra.sh3 = newSh3;
sh3 = newSh3;
}
const texture2 = new THREE.DataArrayTexture(sh3, width, height, depth);
texture2.format = THREE.RGBAIntegerFormat;
texture2.type = THREE.UnsignedIntType;
texture2.internalFormat = "RGBA32UI";
texture2.needsUpdate = true;
sh3Texture = new DynoUsampler2DArray({
value: texture2,
key: "sh3"
});
this.packedSplats.extra.sh3Texture = sh3Texture;
}
return { sh1Texture, sh2Texture, sh3Texture };
}
};
_SplatMesh.staticInitialized = _SplatMesh.staticInitialize();
_SplatMesh.isStaticInitialized = false;
_SplatMesh.dynoTime = new DynoFloat({ value: 0 });
let SplatMesh = _SplatMesh;
const defineEvaluateSH1 = unindent(`
vec3 evaluateSH1(Gsplat gsplat, usampler2DArray sh1, vec3 viewDir) {
// Extract sint7 values packed into 2 x uint32
uvec2 packed = texelFetch(sh1, splatTexCoord(gsplat.index), 0).rg;
vec3 sh1_0 = vec3(ivec3(
int(packed.x << 25u) >> 25,
int(packed.x << 18u) >> 25,
int(packed.x << 11u) >> 25
)) / 63.0;
vec3 sh1_1 = vec3(ivec3(
int(packed.x << 4u) >> 25,
int((packed.x >> 3u) | (packed.y << 29u)) >> 25,
int(packed.y << 22u) >> 25
)) / 63.0;
vec3 sh1_2 = vec3(ivec3(
int(packed.y << 15u) >> 25,
int(packed.y << 8u) >> 25,
int(packed.y << 1u) >> 25
)) / 63.0;
return sh1_0 * (-0.4886025 * viewDir.y)
+ sh1_1 * (0.4886025 * viewDir.z)
+ sh1_2 * (-0.4886025 * viewDir.x);
}
`);
const defineEvaluateSH2 = unindent(`
vec3 evaluateSH2(Gsplat gsplat, usampler2DArray sh2, vec3 viewDir) {
// Extract sint8 values packed into 4 x uint32
uvec4 packed = texelFetch(sh2, splatTexCoord(gsplat.index), 0);
vec3 sh2_0 = vec3(ivec3(
int(packed.x << 24u) >> 24,
int(packed.x << 16u) >> 24,
int(packed.x << 8u) >> 24
)) / 127.0;
vec3 sh2_1 = vec3(ivec3(
int(packed.x) >> 24,
int(packed.y << 24u) >> 24,
int(packed.y << 16u) >> 24
)) / 127.0;
vec3 sh2_2 = vec3(ivec3(
int(packed.y << 8u) >> 24,
int(packed.y) >> 24,
int(packed.z << 24u) >> 24
)) / 127.0;
vec3 sh2_3 = vec3(ivec3(
int(packed.z << 16u) >> 24,
int(packed.z << 8u) >> 24,
int(packed.z) >> 24
)) / 127.0;
vec3 sh2_4 = vec3(ivec3(
int(packed.w << 24u) >> 24,
int(packed.w << 16u) >> 24,
int(packed.w << 8u) >> 24
)) / 127.0;
return sh2_0 * (1.0925484 * viewDir.x * viewDir.y)
+ sh2_1 * (-1.0925484 * viewDir.y * viewDir.z)
+ sh2_2 * (0.3153915 * (2.0 * viewDir.z * viewDir.z - viewDir.x * viewDir.x - viewDir.y * viewDir.y))
+ sh2_3 * (-1.0925484 * viewDir.x * viewDir.z)
+ sh2_4 * (0.5462742 * (viewDir.x * viewDir.x - viewDir.y * viewDir.y));
}
`);
const defineEvaluateSH3 = unindent(`
vec3 evaluateSH3(Gsplat gsplat, usampler2DArray sh3, vec3 viewDir) {
// Extract sint6 values packed into 4 x uint32
uvec4 packed = texelFetch(sh3, splatTexCoord(gsplat.index), 0);
vec3 sh3_0 = vec3(ivec3(
int(packed.x << 26u) >> 26,
int(packed.x << 20u) >> 26,
int(packed.x << 14u) >> 26
)) / 31.0;
vec3 sh3_1 = vec3(ivec3(
int(packed.x << 8u) >> 26,
int(packed.x << 2u) >> 26,
int((packed.x >> 4u) | (packed.y << 28u)) >> 26
)) / 31.0;
vec3 sh3_2 = vec3(ivec3(
int(packed.y << 22u) >> 26,
int(packed.y << 16u) >> 26,
int(packed.y << 10u) >> 26
)) / 31.0;
vec3 sh3_3 = vec3(ivec3(
int(packed.y << 4u) >> 26,
int((packed.y >> 2u) | (packed.z << 30u)) >> 26,
int(packed.z << 24u) >> 26
)) / 31.0;
vec3 sh3_4 = vec3(ivec3(
int(packed.z << 18u) >> 26,
int(packed.z << 12u) >> 26,
int(packed.z << 6u) >> 26
)) / 31.0;
vec3 sh3_5 = vec3(ivec3(
int(packed.z) >> 26,
int(packed.w << 26u) >> 26,
int(packed.w << 20u) >> 26
)) / 31.0;
vec3 sh3_6 = vec3(ivec3(
int(packed.w << 14u) >> 26,
int(packed.w << 8u) >> 26,
int(packed.w << 2u) >> 26
)) / 31.0;
float xx = viewDir.x * viewDir.x;
float yy = viewDir.y * viewDir.y;
float zz = viewDir.z * viewDir.z;
float xy = viewDir.x * viewDir.y;
float yz = viewDir.y * viewDir.z;
float zx = viewDir.z * viewDir.x;
return sh3_0 * (-0.5900436 * viewDir.y * (3.0 * xx - yy))
+ sh3_1 * (2.8906114 * xy * viewDir.z) +
+ sh3_2 * (-0.4570458 * viewDir.y * (4.0 * zz - xx - yy))
+ sh3_3 * (0.3731763 * viewDir.z * (2.0 * zz - 3.0 * xx - 3.0 * yy))
+ sh3_4 * (-0.4570458 * viewDir.x * (4.0 * zz - xx - yy))
+ sh3_5 * (1.4453057 * viewDir.z * (xx - yy))
+ sh3_6 * (-0.5900436 * viewDir.x * (xx - 3.0 * yy));
}
`);
function evaluateSH1(gsplat, sh1, viewDir) {
return dyno$1({
inTypes: { gsplat: Gsplat, sh1: "usampler2DArray", viewDir: "vec3" },
outTypes: { rgb: "vec3" },
inputs: { gsplat, sh1, viewDir },
globals: () => [defineGsplat, defineEvaluateSH1],
statements: ({ inputs, outputs }) => {
const statements = unindentLines(`
if (isGsplatActive(${inputs.gsplat}.flags)) {
${outputs.rgb} = evaluateSH1(${inputs.gsplat}, ${inputs.sh1}, ${inputs.viewDir});
} else {
${outputs.rgb} = vec3(0.0);
}
`);
return statements;
}
}).outputs.rgb;
}
function evaluateSH2(gsplat, sh2, viewDir) {
return dyno$1({
inTypes: { gsplat: Gsplat, sh2: "usampler2DArray", viewDir: "vec3" },
outTypes: { rgb: "vec3" },
inputs: { gsplat, sh2, viewDir },
globals: () => [defineGsplat, defineEvaluateSH2],
statements: ({ inputs, outputs }) => unindentLines(`
if (isGsplatActive(${inputs.gsplat}.flags)) {
${outputs.rgb} = evaluateSH2(${inputs.gsplat}, ${inputs.sh2}, ${inputs.viewDir});
} else {
${outputs.rgb} = vec3(0.0);
}
`)
}).outputs.rgb;
}
function evaluateSH3(gsplat, sh3, viewDir) {
return dyno$1({
inTypes: { gsplat: Gsplat, sh3: "usampler2DArray", viewDir: "vec3" },
outTypes: { rgb: "vec3" },
inputs: { gsplat, sh3, viewDir },
globals: () => [defineGsplat, defineEvaluateSH3],
statements: ({ inputs, outputs }) => unindentLines(`
if (isGsplatActive(${inputs.gsplat}.flags)) {
${outputs.rgb} = evaluateSH3(${inputs.gsplat}, ${inputs.sh3}, ${inputs.viewDir});
} else {
${outputs.rgb} = vec3(0.0);
}
`)
}).outputs.rgb;
}
const _PlyReader = class _PlyReader {
// Create a PlyReader from a Uint8Array/ArrayBuffer, no parsing done yet
constructor({ fileBytes }) {
this.header = "";
this.littleEndian = true;
this.elements = {};
this.comments = [];
this.data = null;
this.numSplats = 0;
this.fileBytes = fileBytes instanceof ArrayBuffer ? new Uint8Array(fileBytes) : fileBytes;
}
// Identify and parse the PLY text header (assumed to be <64KB in size).
// this.elements will contain all the elements in the file, typically
// "vertex" contains the Gsplat data.
async parseHeader() {
const bufferStream = new ReadableStream({
start: (controller) => {
controller.enqueue(this.fileBytes.slice(0, 65536));
controller.close();
}
});
const decoder = bufferStream.pipeThrough(new TextDecoderStream()).getReader();
this.header = "";
const headerTerminator = "end_header\n";
while (true) {
const { value, done } = await decoder.read();
if (done) {
throw new Error("Failed to read header");
}
this.header += value;
const endHeader = this.header.indexOf(headerTerminator);
if (endHeader >= 0) {
this.header = this.header.slice(0, endHeader + headerTerminator.length);
break;
}
}
const headerLen = new TextEncoder().encode(this.header).length;
this.data = new DataView(this.fileBytes.buffer, headerLen);
this.elements = {};
let curElement = null;
this.comments = [];
this.header.trim().split("\n").forEach((line, lineIndex) => {
const trimmedLine = line.trim();
if (lineIndex === 0) {
if (trimmedLine !== "ply") {
throw new Error("Invalid PLY header");
}
return;
}
if (trimmedLine.length === 0) {
return;
}
const fields = trimmedLine.split(" ");
switch (fields[0]) {
case "format":
if (fields[1] === "binary_little_endian") {
this.littleEndian = true;
} else if (fields[1] === "binary_big_endian") {
this.littleEndian = false;
} else {
throw new Error(`Unsupported PLY format: ${fields[1]}`);
}
if (fields[2] !== "1.0") {
throw new Error(`Unsupported PLY version: ${fields[2]}`);
}
break;
case "end_header":
break;
case "comment":
this.comments.push(trimmedLine.slice("comment ".length));
break;
case "element": {
const name = fields[1];
curElement = {
name,
count: Number.parseInt(fields[2]),
properties: {}
};
this.elements[name] = curElement;
break;
}
case "property":
if (curElement == null) {
throw new Error("Property must be inside an element");
}
if (fields[1] === "list") {
curElement.properties[fields[4]] = {
isList: true,
type: fields[3],
countType: fields[2]
};
} else {
curElement.properties[fields[2]] = {
isList: false,
type: fields[1]
};
}
break;
}
});
if (this.elements.vertex) {
this.numSplats = this.elements.vertex.count;
}
}
parseData(elementCallback) {
let offset = 0;
const data = this.data;
if (data == null) {
throw new Error("No data to parse");
}
for (const elementName in this.elements) {
const element = this.elements[elementName];
const { count, properties } = element;
const item = {};
const parsers = [];
for (const [propertyName, property] of Object.entries(properties)) {
if (!property.isList) {
item[propertyName] = 0;
parsers.push(() => {
item[propertyName] = PARSE_FIELD[property.type](
data,
offset,
this.littleEndian
);
offset += FIELD_BYTES[property.type];
});
} else {
item[propertyName] = [];
parsers.push(() => {
const list = item[propertyName];
list.length = PARSE_FIELD[property.countType](
data,
offset,
this.littleEndian
);
offset += FIELD_BYTES[property.countType];
for (let i = 0; i < list.length; i++) {
list[i] = PARSE_FIELD[property.type](
data,
offset,
this.littleEndian
);
offset += FIELD_BYTES[property.type];
}
});
}
}
const callback = elementCallback(element) ?? (() => {
});
for (let index = 0; index < count; index++) {
for (const parser of parsers) {
parser();
}
callback(index, item);
}
}
}
// Parse all the Gsplat data in the PLY file in go, invoking the given
// callbacks for each Gsplat.
parseSplats(splatCallback, shCallback) {
if (this.elements.vertex == null) {
throw new Error("No vertex element found");
}
let isSuperSplat = false;
const ssChunks = [];
let numSh = 0;
let sh1Props = [];
let sh2Props = [];
let sh3Props = [];
let sh1 = void 0;
let sh2 = void 0;
let sh3 = void 0;
function prepareSh() {
const num_f_rest = NUM_SH_TO_NUM_F_REST[numSh];
sh1Props = new Array(3).fill(null).flatMap(
(_, k) => [0, 1, 2].map((_2, d) => `f_rest_${k + d * num_f_rest / 3}`)
);
sh2Props = new Array(5).fill(null).flatMap(
(_, k) => [0, 1, 2].map((_2, d) => `f_rest_${3 + k + d * num_f_rest / 3}`)
);
sh3Props = new Array(7).fill(null).flatMap(
(_, k) => [0, 1, 2].map((_2, d) => `f_rest_${8 + k + d * num_f_rest / 3}`)
);
sh1 = numSh >= 1 ? new Float32Array(3 * 3) : void 0;
sh2 = numSh >= 2 ? new Float32Array(5 * 3) : void 0;
sh3 = numSh >= 3 ? new Float32Array(7 * 3) : void 0;
}
function ssShCallback(index, item) {
if (!sh1) {
throw new Error("Missing sh1");
}
for (const [i, key] of sh1Props.entries()) {
sh1[i] = item[key] * 8 / 255 - 4;
}
if (sh2) {
for (const [i, key] of sh2Props.entries()) {
sh2[i] = item[key] * 8 / 255 - 4;
}
}
if (sh3) {
for (const [i, key] of sh3Props.entries()) {
sh3[i] = item[key] * 8 / 255 - 4;
}
}
shCallback == null ? void 0 : shCallback(index, sh1, sh2, sh3);
}
function initSuperSplat(element) {
const {
min_x,
min_y,
min_z,
max_x,
max_y,
max_z,
min_scale_x,
min_scale_y,
min_scale_z,
max_scale_x,
max_scale_y,
max_scale_z
} = element.properties;
if (!min_x || !min_y || !min_z || !max_x || !max_y || !max_z || !min_scale_x || !min_scale_y || !min_scale_z || !max_scale_x || !max_scale_y || !max_scale_z) {
throw new Error("Missing PLY chunk properties");
}
isSuperSplat = true;
return (index, item) => {
const {
min_x: min_x2,
min_y: min_y2,
min_z: min_z2,
max_x: max_x2,
max_y: max_y2,
max_z: max_z2,
min_scale_x: min_scale_x2,
min_scale_y: min_scale_y2,
min_scale_z: min_scale_z2,
max_scale_x: max_scale_x2,
max_scale_y: max_scale_y2,
max_scale_z: max_scale_z2,
min_r,
min_g,
min_b,
max_r,
max_g,
max_b
} = item;
ssChunks.push({
min_x: min_x2,
min_y: min_y2,
min_z: min_z2,
max_x: max_x2,
max_y: max_y2,
max_z: max_z2,
min_scale_x: min_scale_x2,
min_scale_y: min_scale_y2,
min_scale_z: min_scale_z2,
max_scale_x: max_scale_x2,
max_scale_y: max_scale_y2,
max_scale_z: max_scale_z2,
min_r,
min_g,
min_b,
max_r,
max_g,
max_b
});
};
}
function decodeSuperSplat(element) {
if (shCallback && element.name === "sh") {
numSh = getNumSh(element.properties);
prepareSh();
return ssShCallback;
}
if (element.name !== "vertex") {
return null;
}
const { packed_position, packed_rotation, packed_scale, packed_color } = element.properties;
if (!packed_position || !packed_rotation || !packed_scale || !packed_color) {
throw new Error(
"Missing PLY properties: packed_position, packed_rotation, packed_scale, packed_color"
);
}
const SQRT2 = Math.sqrt(2);
return (index, item) => {
const chunk = ssChunks[index >>> 8];
if (chunk == null) {
throw new Error("Missing PLY chunk");
}
const {
min_x,
min_y,
min_z,
max_x,
max_y,
max_z,
min_scale_x,
min_scale_y,
min_scale_z,
max_scale_x,
max_scale_y,
max_scale_z,
min_r,
min_g,
min_b,
max_r,
max_g,
max_b
} = chunk;
const { packed_position: packed_position2, packed_rotation: packed_rotation2, packed_scale: packed_scale2, packed_color: packed_color2 } = item;
const x = (packed_position2 >>> 21 & 2047) / 2047 * (max_x - min_x) + min_x;
const y = (packed_position2 >>> 11 & 1023) / 1023 * (max_y - min_y) + min_y;
const z = (packed_position2 & 2047) / 2047 * (max_z - min_z) + min_z;
const r0 = ((packed_rotation2 >>> 20 & 1023) / 1023 - 0.5) * SQRT2;
const r1 = ((packed_rotation2 >>> 10 & 1023) / 1023 - 0.5) * SQRT2;
const r2 = ((packed_rotation2 & 1023) / 1023 - 0.5) * SQRT2;
const rr = Math.sqrt(Math.max(0, 1 - r0 * r0 - r1 * r1 - r2 * r2));
const rOrder = packed_rotation2 >>> 30;
const quatX = rOrder === 0 ? r0 : rOrder === 1 ? rr : r1;
const quatY = rOrder <= 1 ? r1 : rOrder === 2 ? rr : r2;
const quatZ = rOrder <= 2 ? r2 : rr;
const quatW = rOrder === 0 ? rr : r0;
const scaleX = Math.exp(
(packed_scale2 >>> 21 & 2047) / 2047 * (max_scale_x - min_scale_x) + min_scale_x
);
const scaleY = Math.exp(
(packed_scale2 >>> 11 & 1023) / 1023 * (max_scale_y - min_scale_y) + min_scale_y
);
const scaleZ = Math.exp(
(packed_scale2 & 2047) / 2047 * (max_scale_z - min_scale_z) + min_scale_z
);
const r = (packed_color2 >>> 24 & 255) / 255 * ((max_r ?? 1) - (min_r ?? 0)) + (min_r ?? 0);
const g = (packed_color2 >>> 16 & 255) / 255 * ((max_g ?? 1) - (min_g ?? 0)) + (min_g ?? 0);
const b = (packed_color2 >>> 8 & 255) / 255 * ((max_b ?? 1) - (min_b ?? 0)) + (min_b ?? 0);
const opacity = (packed_color2 & 255) / 255;
splatCallback(
index,
x,
y,
z,
scaleX,
scaleY,
scaleZ,
quatX,
quatY,
quatZ,
quatW,
opacity,
r,
g,
b
);
};
}
const elementCallback = (element) => {
if (element.name === "chunk") {
return initSuperSplat(element);
}
if (isSuperSplat) {
return decodeSuperSplat(element);
}
if (element.name !== "vertex") {
return null;
}
const {
x,
y,
z,
scale_0,
scale_1,
scale_2,
rot_0,
rot_1,
rot_2,
rot_3,
opacity,
f_dc_0,
f_dc_1,
f_dc_2,
red,
green,
blue,
alpha
} = element.properties;
if (!x || !y || !z) {
throw new Error("Missing PLY properties: x, y, z");
}
const hasScales = scale_0 && scale_1 && scale_2;
const hasRots = rot_0 && rot_1 && rot_2 && rot_3;
const alphaDiv = alpha != null ? FIELD_SCALE[alpha.type] : 1;
const redDiv = red != null ? FIELD_SCALE[red.type] : 1;
const greenDiv = green != null ? FIELD_SCALE[green.type] : 1;
const blueDiv = blue != null ? FIELD_SCALE[blue.type] : 1;
numSh = getNumSh(element.properties);
prepareSh();
return (index, item) => {
const scaleX = hasScales ? Math.exp(item.scale_0) : _PlyReader.defaultPointScale;
const scaleY = hasScales ? Math.exp(item.scale_1) : _PlyReader.defaultPointScale;
const scaleZ = hasScales ? Math.exp(item.scale_2) : _PlyReader.defaultPointScale;
const quatX = hasRots ? item.rot_1 : 0;
const quatY = hasRots ? item.rot_2 : 0;
const quatZ = hasRots ? item.rot_3 : 0;
const quatW = hasRots ? item.rot_0 : 1;
const op = opacity != null ? 1 / (1 + Math.exp(-item.opacity)) : alpha != null ? item.alpha / alphaDiv : 1;
const r = f_dc_0 != null ? item.f_dc_0 * SH_C0$1 + 0.5 : red != null ? item.red / redDiv : 1;
const g = f_dc_1 != null ? item.f_dc_1 * SH_C0$1 + 0.5 : green != null ? item.green / greenDiv : 1;
const b = f_dc_2 != null ? item.f_dc_2 * SH_C0$1 + 0.5 : blue != null ? item.blue / blueDiv : 1;
splatCallback(
index,
item.x,
item.y,
item.z,
scaleX,
scaleY,
scaleZ,
quatX,
quatY,
quatZ,
quatW,
op,
r,
g,
b
);
if (shCallback && sh1) {
if (sh1) {
for (const [i, key] of sh1Props.entries()) {
sh1[i] = item[key];
}
}
if (sh2) {
for (const [i, key] of sh2Props.entries()) {
sh2[i] = item[key];
}
}
if (sh3) {
for (const [i, key] of sh3Props.entries()) {
sh3[i] = item[key];
}
}
shCallback(index, sh1, sh2, sh3);
}
};
};
this.parseData(elementCallback);
}
// Inject RGBA values into original PLY file, which can be used to modify
// the color/opacity of the Gsplats and write out the modified PLY file.
injectRgba(rgba) {
let offset = 0;
const data = this.data;
if (data == null) {
throw new Error("No parsed data");
}
if (rgba.length !== this.numSplats * 4) {
throw new Error("Invalid RGBA array length");
}
for (const elementName in this.elements) {
const element = this.elements[elementName];
const { count, properties } = element;
const parsers = [];
let rgbaOffset = 0;
const isVertex = elementName === "vertex";
if (isVertex) {
for (const name of ["opacity", "f_dc_0", "f_dc_1", "f_dc_2"]) {
if (!properties[name] || properties[name].type !== "float") {
throw new Error(`Can't injectRgba due to property: ${name}`);
}
}
}
for (const [propertyName, property] of Object.entries(properties)) {
if (!property.isList) {
if (isVertex) {
if (propertyName === "f_dc_0" || propertyName === "f_dc_1" || propertyName === "f_dc_2") {
const component = Number.parseInt(
propertyName.slice("f_dc_".length)
);
parsers.push(() => {
const value = (rgba[rgbaOffset + component] / 255 - 0.5) / SH_C0$1;
SET_FIELD[property.type](
data,
offset,
this.littleEndian,
value
);
});
} else if (propertyName === "opacity") {
parsers.push(() => {
const value = Math.max(
-100,
Math.min(
100,
-Math.log(1 / (rgba[rgbaOffset + 3] / 255) - 1)
)
);
SET_FIELD[property.type](
data,
offset,
this.littleEndian,
value
);
});
}
}
parsers.push(() => {
offset += FIELD_BYTES[property.type];
});
} else {
parsers.push(() => {
const length2 = PARSE_FIELD[property.countType](
data,
offset,
this.littleEndian
);
offset += FIELD_BYTES[property.countType];
offset += length2 * FIELD_BYTES[property.type];
});
}
}
for (let index = 0; index < count; index++) {
for (const parser of parsers) {
parser();
}
if (isVertex) {
rgbaOffset += 4;
}
}
}
}
};
_PlyReader.defaultPointScale = 1e-3;
let PlyReader = _PlyReader;
const SH_C0$1 = 0.28209479177387814;
const PARSE_FIELD = {
char: (data, offset, littleEndian) => {
return data.getInt8(offset);
},
uchar: (data, offset, littleEndian) => {
return data.getUint8(offset);
},
short: (data, offset, littleEndian) => {
return data.getInt16(offset, littleEndian);
},
ushort: (data, offset, littleEndian) => {
return data.getUint16(offset, littleEndian);
},
int: (data, offset, littleEndian) => {
return data.getInt32(offset, littleEndian);
},
uint: (data, offset, littleEndian) => {
return data.getUint32(offset, littleEndian);
},
float: (data, offset, littleEndian) => {
return data.getFloat32(offset, littleEndian);
},
double: (data, offset, littleEndian) => {
return data.getFloat64(offset, littleEndian);
}
};
const SET_FIELD = {
char: (data, offset, littleEndian, value) => {
data.setInt8(offset, value);
},
uchar: (data, offset, littleEndian, value) => {
data.setUint8(offset, value);
},
short: (data, offset, littleEndian, value) => {
data.setInt16(offset, value, littleEndian);
},
ushort: (data, offset, littleEndian, value) => {
data.setUint16(offset, value, littleEndian);
},
int: (data, offset, littleEndian, value) => {
data.setInt32(offset, value, littleEndian);
},
uint: (data, offset, littleEndian, value) => {
data.setUint32(offset, value, littleEndian);
},
float: (data, offset, littleEndian, value) => {
data.setFloat32(offset, value, littleEndian);
},
double: (data, offset, littleEndian, value) => {
data.setFloat64(offset, value, littleEndian);
}
};
const FIELD_BYTES = {
char: 1,
uchar: 1,
short: 2,
ushort: 2,
int: 4,
uint: 4,
float: 4,
double: 8
};
const FIELD_SCALE = {
char: 127,
uchar: 255,
short: 32767,
ushort: 65535,
int: 2147483647,
uint: 4294967295,
float: 1,
double: 1
};
const NUM_F_REST_TO_NUM_SH = {
0: 0,
9: 1,
24: 2,
45: 3
};
const NUM_SH_TO_NUM_F_REST = {
0: 0,
1: 9,
2: 24,
3: 45
};
function getNumSh(properties) {
let num_f_rest = 0;
while (properties[`f_rest_${num_f_rest}`]) {
num_f_rest += 1;
}
const numSh = NUM_F_REST_TO_NUM_SH[num_f_rest];
if (numSh == null) {
throw new Error(`Unsupported number of SH coefficients: ${num_f_rest}`);
}
return numSh;
}
const jsContent = '(function() {\n "use strict";\n let wasm;\n const cachedTextDecoder = typeof TextDecoder !== "undefined" ? new TextDecoder("utf-8", { ignoreBOM: true, fatal: true }) : { decode: () => {\n throw Error("TextDecoder not available");\n } };\n if (typeof TextDecoder !== "undefined") {\n cachedTextDecoder.decode();\n }\n let cachedUint8ArrayMemory0 = null;\n function getUint8ArrayMemory0() {\n if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) {\n cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer);\n }\n return cachedUint8ArrayMemory0;\n }\n function getStringFromWasm0(ptr, len) {\n ptr = ptr >>> 0;\n return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len));\n }\n function sort_splats(num_splats, readback, ordering) {\n const ret = wasm.sort_splats(num_splats, readback, ordering);\n return ret >>> 0;\n }\n function sort32_splats(num_splats, readback, ordering) {\n const ret = wasm.sort32_splats(num_splats, readback, ordering);\n return ret >>> 0;\n }\n async function __wbg_load(module, imports) {\n if (typeof Response === "function" && module instanceof Response) {\n if (typeof WebAssembly.instantiateStreaming === "function") {\n try {\n return await WebAssembly.instantiateStreaming(module, imports);\n } catch (e) {\n if (module.headers.get("Content-Type") != "application/wasm") {\n console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve Wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\\n", e);\n } else {\n throw e;\n }\n }\n }\n const bytes = await module.arrayBuffer();\n return await WebAssembly.instantiate(bytes, imports);\n } else {\n const instance = await WebAssembly.instantiate(module, imports);\n if (instance instanceof WebAssembly.Instance) {\n return { instance, module };\n } else {\n return instance;\n }\n }\n }\n function __wbg_get_imports() {\n const imports = {};\n imports.wbg = {};\n imports.wbg.__wbg_buffer_609cc3eee51ed158 = function(arg0) {\n const ret = arg0.buffer;\n return ret;\n };\n imports.wbg.__wbg_length_3b4f022188ae8db6 = function(arg0) {\n const ret = arg0.length;\n return ret;\n };\n imports.wbg.__wbg_length_6ca527665d89694d = function(arg0) {\n const ret = arg0.length;\n return ret;\n };\n imports.wbg.__wbg_length_8cfd2c6409af88ad = function(arg0) {\n const ret = arg0.length;\n return ret;\n };\n imports.wbg.__wbg_new_9fee97a409b32b68 = function(arg0) {\n const ret = new Uint16Array(arg0);\n return ret;\n };\n imports.wbg.__wbg_new_e3b321dcfef89fc7 = function(arg0) {\n const ret = new Uint32Array(arg0);\n return ret;\n };\n imports.wbg.__wbg_newwithbyteoffsetandlength_e6b7e69acd4c7354 = function(arg0, arg1, arg2) {\n const ret = new Float32Array(arg0, arg1 >>> 0, arg2 >>> 0);\n return ret;\n };\n imports.wbg.__wbg_newwithbyteoffsetandlength_f1dead44d1fc7212 = function(arg0, arg1, arg2) {\n const ret = new Uint32Array(arg0, arg1 >>> 0, arg2 >>> 0);\n return ret;\n };\n imports.wbg.__wbg_newwithlength_5a5efe313cfd59f1 = function(arg0) {\n const ret = new Float32Array(arg0 >>> 0);\n return ret;\n };\n imports.wbg.__wbg_set_10bad9bee0e9c58b = function(arg0, arg1, arg2) {\n arg0.set(arg1, arg2 >>> 0);\n };\n imports.wbg.__wbg_set_d23661d19148b229 = function(arg0, arg1, arg2) {\n arg0.set(arg1, arg2 >>> 0);\n };\n imports.wbg.__wbg_set_f4f1f0daa30696fc = function(arg0, arg1, arg2) {\n arg0.set(arg1, arg2 >>> 0);\n };\n imports.wbg.__wbg_subarray_3aaeec89bb2544f0 = function(arg0, arg1, arg2) {\n const ret = arg0.subarray(arg1 >>> 0, arg2 >>> 0);\n return ret;\n };\n imports.wbg.__wbg_subarray_769e1e0f81bb259b = function(arg0, arg1, arg2) {\n const ret = arg0.subarray(arg1 >>> 0, arg2 >>> 0);\n return ret;\n };\n imports.wbg.__wbindgen_init_externref_table = function() {\n const table = wasm.__wbindgen_export_0;\n const offset = table.grow(4);\n table.set(0, void 0);\n table.set(offset + 0, void 0);\n table.set(offset + 1, null);\n table.set(offset + 2, true);\n table.set(offset + 3, false);\n };\n imports.wbg.__wbindgen_memory = function() {\n const ret = wasm.memory;\n return ret;\n };\n imports.wbg.__wbindgen_throw = function(arg0, arg1) {\n throw new Error(getStringFromWasm0(arg0, arg1));\n };\n return imports;\n }\n function __wbg_finalize_init(instance, module) {\n wasm = instance.exports;\n __wbg_init.__wbindgen_wasm_module = module;\n cachedUint8ArrayMemory0 = null;\n wasm.__wbindgen_start();\n return wasm;\n }\n async function __wbg_init(module_or_path) {\n if (wasm !== void 0) return wasm;\n if (typeof module_or_path !== "undefined") {\n if (Object.getPrototypeOf(module_or_path) === Object.prototype) {\n ({ module_or_path } = module_or_path);\n } else {\n console.warn("using deprecated parameters for the initialization function; pass a single object instead");\n }\n }\n if (typeof module_or_path === "undefined") {\n module_or_path = new 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self.location.href);\n }\n const imports = __wbg_get_imports();\n if (typeof module_or_path === "string" || typeof Request === "function" && module_or_path instanceof Request || typeof URL === "function" && module_or_path instanceof URL) {\n module_or_path = fetch(module_or_path);\n }\n const { instance, module } = await __wbg_load(await module_or_path, imports);\n return __wbg_finalize_init(instance, module);\n }\n var ch2 = {};\n var wk = function(c, id, msg, transfer, cb) {\n var w = new Worker(ch2[id] || (ch2[id] = URL.createObjectURL(new Blob([\n c + \';addEventListener("error",function(e){e=e.error;postMessage({$e$:[e.message,e.code,e.stack]})})\'\n ], { type: "text/javascript" }))));\n w.onmessage = function(e) {\n var d = e.data, ed = d.$e$;\n if (ed) {\n var err2 = new Error(ed[0]);\n err2["code"] = ed[1];\n err2.stack = ed[2];\n cb(err2, null);\n } else\n cb(null, d);\n };\n w.postMessage(msg, transfer);\n return w;\n };\n var u8 = Uint8Array, u16 = Uint16Array, i32 = Int32Array;\n var fleb = new u8([\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 1,\n 1,\n 1,\n 1,\n 2,\n 2,\n 2,\n 2,\n 3,\n 3,\n 3,\n 3,\n 4,\n 4,\n 4,\n 4,\n 5,\n 5,\n 5,\n 5,\n 0,\n /* unused */\n 0,\n 0,\n /* impossible */\n 0\n ]);\n var fdeb = new u8([\n 0,\n 0,\n 0,\n 0,\n 1,\n 1,\n 2,\n 2,\n 3,\n 3,\n 4,\n 4,\n 5,\n 5,\n 6,\n 6,\n 7,\n 7,\n 8,\n 8,\n 9,\n 9,\n 10,\n 10,\n 11,\n 11,\n 12,\n 12,\n 13,\n 13,\n /* unused */\n 0,\n 0\n ]);\n var clim = new u8([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]);\n var freb = function(eb, start) {\n var b = new u16(31);\n for (var i2 = 0; i2 < 31; ++i2) {\n b[i2] = start += 1 << eb[i2 - 1];\n }\n var r = new i32(b[30]);\n for (var i2 = 1; i2 < 30; ++i2) {\n for (var j = b[i2]; j < b[i2 + 1]; ++j) {\n r[j] = j - b[i2] << 5 | i2;\n }\n }\n return { b, r };\n };\n var _a = freb(fleb, 2), fl = _a.b, revfl = _a.r;\n fl[28] = 258, revfl[258] = 28;\n var _b = freb(fdeb, 0), fd = _b.b;\n var rev = new u16(32768);\n for (var i = 0; i < 32768; ++i) {\n var x = (i & 43690) >> 1 | (i & 21845) << 1;\n x = (x & 52428) >> 2 | (x & 13107) << 2;\n x = (x & 61680) >> 4 | (x & 3855) << 4;\n rev[i] = ((x & 65280) >> 8 | (x & 255) << 8) >> 1;\n }\n var hMap = function(cd, mb, r) {\n var s = cd.length;\n var i2 = 0;\n var l = new u16(mb);\n for (; i2 < s; ++i2) {\n if (cd[i2])\n ++l[cd[i2] - 1];\n }\n var le = new u16(mb);\n for (i2 = 1; i2 < mb; ++i2) {\n le[i2] = le[i2 - 1] + l[i2 - 1] << 1;\n }\n var co;\n if (r) {\n co = new u16(1 << mb);\n var rvb = 15 - mb;\n for (i2 = 0; i2 < s; ++i2) {\n if (cd[i2]) {\n var sv = i2 << 4 | cd[i2];\n var r_1 = mb - cd[i2];\n var v = le[cd[i2] - 1]++ << r_1;\n for (var m = v | (1 << r_1) - 1; v <= m; ++v) {\n co[rev[v] >> rvb] = sv;\n }\n }\n }\n } else {\n co = new u16(s);\n for (i2 = 0; i2 < s; ++i2) {\n if (cd[i2]) {\n co[i2] = rev[le[cd[i2] - 1]++] >> 15 - cd[i2];\n }\n }\n }\n return co;\n };\n var flt = new u8(288);\n for (var i = 0; i < 144; ++i)\n flt[i] = 8;\n for (var i = 144; i < 256; ++i)\n flt[i] = 9;\n for (var i = 256; i < 280; ++i)\n flt[i] = 7;\n for (var i = 280; i < 288; ++i)\n flt[i] = 8;\n var fdt = new u8(32);\n for (var i = 0; i < 32; ++i)\n fdt[i] = 5;\n var flrm = /* @__PURE__ */ hMap(flt, 9, 1);\n var fdrm = /* @__PURE__ */ hMap(fdt, 5, 1);\n var max = function(a) {\n var m = a[0];\n for (var i2 = 1; i2 < a.length; ++i2) {\n if (a[i2] > m)\n m = a[i2];\n }\n return m;\n };\n var bits = function(d, p, m) {\n var o = p / 8 | 0;\n return (d[o] | d[o + 1] << 8) >> (p & 7) & m;\n };\n var bits16 = function(d, p) {\n var o = p / 8 | 0;\n return (d[o] | d[o + 1] << 8 | d[o + 2] << 16) >> (p & 7);\n };\n var shft = function(p) {\n return (p + 7) / 8 | 0;\n };\n var slc = function(v, s, e) {\n if (s == null || s < 0)\n s = 0;\n if (e == null || e > v.length)\n e = v.length;\n return new u8(v.subarray(s, e));\n };\n var ec = [\n "unexpected EOF",\n "invalid block type",\n "invalid length/literal",\n "invalid distance",\n "stream finished",\n "no stream handler",\n ,\n "no callback",\n "invalid UTF-8 data",\n "extra field too long",\n "date not in range 1980-2099",\n "filename too long",\n "stream finishing",\n "invalid zip data"\n // determined by unknown compression method\n ];\n var err = function(ind, msg, nt) {\n var e = new Error(msg || ec[ind]);\n e.code = ind;\n if (Error.captureStackTrace)\n Error.captureStackTrace(e, err);\n if (!nt)\n throw e;\n return e;\n };\n var inflt = function(dat, st, buf, dict) {\n var sl = dat.length, dl = dict ? dict.length : 0;\n if (!sl || st.f && !st.l)\n return buf || new u8(0);\n var noBuf = !buf;\n var resize = noBuf || st.i != 2;\n var noSt = st.i;\n if (noBuf)\n buf = new u8(sl * 3);\n var cbuf = function(l2) {\n var bl = buf.length;\n if (l2 > bl) {\n var nbuf = new u8(Math.max(bl * 2, l2));\n nbuf.set(buf);\n buf = nbuf;\n }\n };\n var final = st.f || 0, pos = st.p || 0, bt = st.b || 0, lm = st.l, dm = st.d, lbt = st.m, dbt = st.n;\n var tbts = sl * 8;\n do {\n if (!lm) {\n final = bits(dat, pos, 1);\n var type = bits(dat, pos + 1, 3);\n pos += 3;\n if (!type) {\n var s = shft(pos) + 4, l = dat[s - 4] | dat[s - 3] << 8, t = s + l;\n if (t > sl) {\n if (noSt)\n err(0);\n break;\n }\n if (resize)\n cbuf(bt + l);\n buf.set(dat.subarray(s, t), bt);\n st.b = bt += l, st.p = pos = t * 8, st.f = final;\n continue;\n } else if (type == 1)\n lm = flrm, dm = fdrm, lbt = 9, dbt = 5;\n else if (type == 2) {\n var hLit = bits(dat, pos, 31) + 257, hcLen = bits(dat, pos + 10, 15) + 4;\n var tl = hLit + bits(dat, pos + 5, 31) + 1;\n pos += 14;\n var ldt = new u8(tl);\n var clt = new u8(19);\n for (var i2 = 0; i2 < hcLen; ++i2) {\n clt[clim[i2]] = bits(dat, pos + i2 * 3, 7);\n }\n pos += hcLen * 3;\n var clb = max(clt), clbmsk = (1 << clb) - 1;\n var clm = hMap(clt, clb, 1);\n for (var i2 = 0; i2 < tl; ) {\n var r = clm[bits(dat, pos, clbmsk)];\n pos += r & 15;\n var s = r >> 4;\n if (s < 16) {\n ldt[i2++] = s;\n } else {\n var c = 0, n = 0;\n if (s == 16)\n n = 3 + bits(dat, pos, 3), pos += 2, c = ldt[i2 - 1];\n else if (s == 17)\n n = 3 + bits(dat, pos, 7), pos += 3;\n else if (s == 18)\n n = 11 + bits(dat, pos, 127), pos += 7;\n while (n--)\n ldt[i2++] = c;\n }\n }\n var lt = ldt.subarray(0, hLit), dt = ldt.subarray(hLit);\n lbt = max(lt);\n dbt = max(dt);\n lm = hMap(lt, lbt, 1);\n dm = hMap(dt, dbt, 1);\n } else\n err(1);\n if (pos > tbts) {\n if (noSt)\n err(0);\n break;\n }\n }\n if (resize)\n cbuf(bt + 131072);\n var lms = (1 << lbt) - 1, dms = (1 << dbt) - 1;\n var lpos = pos;\n for (; ; lpos = pos) {\n var c = lm[bits16(dat, pos) & lms], sym = c >> 4;\n pos += c & 15;\n if (pos > tbts) {\n if (noSt)\n err(0);\n break;\n }\n if (!c)\n err(2);\n if (sym < 256)\n buf[bt++] = sym;\n else if (sym == 256) {\n lpos = pos, lm = null;\n break;\n } else {\n var add = sym - 254;\n if (sym > 264) {\n var i2 = sym - 257, b = fleb[i2];\n add = bits(dat, pos, (1 << b) - 1) + fl[i2];\n pos += b;\n }\n var d = dm[bits16(dat, pos) & dms], dsym = d >> 4;\n if (!d)\n err(3);\n pos += d & 15;\n var dt = fd[dsym];\n if (dsym > 3) {\n var b = fdeb[dsym];\n dt += bits16(dat, pos) & (1 << b) - 1, pos += b;\n }\n if (pos > tbts) {\n if (noSt)\n err(0);\n break;\n }\n if (resize)\n cbuf(bt + 131072);\n var end = bt + add;\n if (bt < dt) {\n var shift = dl - dt, dend = Math.min(dt, end);\n if (shift + bt < 0)\n err(3);\n for (; bt < dend; ++bt)\n buf[bt] = dict[shift + bt];\n }\n for (; bt < end; ++bt)\n buf[bt] = buf[bt - dt];\n }\n }\n st.l = lm, st.p = lpos, st.b = bt, st.f = final;\n if (lm)\n final = 1, st.m = lbt, st.d = dm, st.n = dbt;\n } while (!final);\n return bt != buf.length && noBuf ? slc(buf, 0, bt) : buf.subarray(0, bt);\n };\n var et = /* @__PURE__ */ new u8(0);\n var mrg = function(a, b) {\n var o = {};\n for (var k in a)\n o[k] = a[k];\n for (var k in b)\n o[k] = b[k];\n return o;\n };\n var wcln = function(fn, fnStr, td2) {\n var dt = fn();\n var st = fn.toString();\n var ks = st.slice(st.indexOf("[") + 1, st.lastIndexOf("]")).replace(/\\s+/g, "").split(",");\n for (var i2 = 0; i2 < dt.length; ++i2) {\n var v = dt[i2], k = ks[i2];\n if (typeof v == "function") {\n fnStr += ";" + k + "=";\n var st_1 = v.toString();\n if (v.prototype) {\n if (st_1.indexOf("[native code]") != -1) {\n var spInd = st_1.indexOf(" ", 8) + 1;\n fnStr += st_1.slice(spInd, st_1.indexOf("(", spInd));\n } else {\n fnStr += st_1;\n for (var t in v.prototype)\n fnStr += ";" + k + ".prototype." + t + "=" + v.prototype[t].toString();\n }\n } else\n fnStr += st_1;\n } else\n td2[k] = v;\n }\n return fnStr;\n };\n var ch = [];\n var cbfs = function(v) {\n var tl = [];\n for (var k in v) {\n if (v[k].buffer) {\n tl.push((v[k] = new v[k].constructor(v[k])).buffer);\n }\n }\n return tl;\n };\n var wrkr = function(fns, init, id, cb) {\n if (!ch[id]) {\n var fnStr = "", td_1 = {}, m = fns.length - 1;\n for (var i2 = 0; i2 < m; ++i2)\n fnStr = wcln(fns[i2], fnStr, td_1);\n ch[id] = { c: wcln(fns[m], fnStr, td_1), e: td_1 };\n }\n var td2 = mrg({}, ch[id].e);\n return wk(ch[id].c + ";onmessage=function(e){for(var k in e.data)self[k]=e.data[k];onmessage=" + init.toString() + "}", id, td2, cbfs(td2), cb);\n };\n var bInflt = function() {\n return [u8, u16, i32, fleb, fdeb, clim, fl, fd, flrm, fdrm, rev, ec, hMap, max, bits, bits16, shft, slc, err, inflt, inflateSync, pbf, gopt];\n };\n var pbf = function(msg) {\n return postMessage(msg, [msg.buffer]);\n };\n var gopt = function(o) {\n return o && {\n out: o.size && new u8(o.size),\n dictionary: o.dictionary\n };\n };\n var cbify = function(dat, opts, fns, init, id, cb) {\n var w = wrkr(fns, init, id, function(err2, dat2) {\n w.terminate();\n cb(err2, dat2);\n });\n w.postMessage([dat, opts], opts.consume ? [dat.buffer] : []);\n return function() {\n w.terminate();\n };\n };\n var b2 = function(d, b) {\n return d[b] | d[b + 1] << 8;\n };\n var b4 = function(d, b) {\n return (d[b] | d[b + 1] << 8 | d[b + 2] << 16 | d[b + 3] << 24) >>> 0;\n };\n var b8 = function(d, b) {\n return b4(d, b) + b4(d, b + 4) * 4294967296;\n };\n var gzs = function(d) {\n if (d[0] != 31 || d[1] != 139 || d[2] != 8)\n err(6, "invalid gzip data");\n var flg = d[3];\n var st = 10;\n if (flg & 4)\n st += (d[10] | d[11] << 8) + 2;\n for (var zs = (flg >> 3 & 1) + (flg >> 4 & 1); zs > 0; zs -= !d[st++])\n ;\n return st + (flg & 2);\n };\n var Inflate = /* @__PURE__ */ function() {\n function Inflate2(opts, cb) {\n if (typeof opts == "function")\n cb = opts, opts = {};\n this.ondata = cb;\n var dict = opts && opts.dictionary && opts.dictionary.subarray(-32768);\n this.s = { i: 0, b: dict ? dict.length : 0 };\n this.o = new u8(32768);\n this.p = new u8(0);\n if (dict)\n this.o.set(dict);\n }\n Inflate2.prototype.e = function(c) {\n if (!this.ondata)\n err(5);\n if (this.d)\n err(4);\n if (!this.p.length)\n this.p = c;\n else if (c.length) {\n var n = new u8(this.p.length + c.length);\n n.set(this.p), n.set(c, this.p.length), this.p = n;\n }\n };\n Inflate2.prototype.c = function(final) {\n this.s.i = +(this.d = final || false);\n var bts = this.s.b;\n var dt = inflt(this.p, this.s, this.o);\n this.ondata(slc(dt, bts, this.s.b), this.d);\n this.o = slc(dt, this.s.b - 32768), this.s.b = this.o.length;\n this.p = slc(this.p, this.s.p / 8 | 0), this.s.p &= 7;\n };\n Inflate2.prototype.push = function(chunk, final) {\n this.e(chunk), this.c(final);\n };\n return Inflate2;\n }();\n function inflate(data, opts, cb) {\n if (!cb)\n cb = opts, opts = {};\n if (typeof cb != "function")\n err(7);\n return cbify(data, opts, [\n bInflt\n ], function(ev) {\n return pbf(inflateSync(ev.data[0], gopt(ev.data[1])));\n }, 1, cb);\n }\n function inflateSync(data, opts) {\n return inflt(data, { i: 2 }, opts && opts.out, opts && opts.dictionary);\n }\n var Gunzip = /* @__PURE__ */ function() {\n function Gunzip2(opts, cb) {\n this.v = 1;\n this.r = 0;\n Inflate.call(this, opts, cb);\n }\n Gunzip2.prototype.push = function(chunk, final) {\n Inflate.prototype.e.call(this, chunk);\n this.r += chunk.length;\n if (this.v) {\n var p = this.p.subarray(this.v - 1);\n var s = p.length > 3 ? gzs(p) : 4;\n if (s > p.length) {\n if (!final)\n return;\n } else if (this.v > 1 && this.onmember) {\n this.onmember(this.r - p.length);\n }\n this.p = p.subarray(s), this.v = 0;\n }\n Inflate.prototype.c.call(this, final);\n if (this.s.f && !this.s.l && !final) {\n this.v = shft(this.s.p) + 9;\n this.s = { i: 0 };\n this.o = new u8(0);\n this.push(new u8(0), final);\n }\n };\n return Gunzip2;\n }();\n var td = typeof TextDecoder != "undefined" && /* @__PURE__ */ new TextDecoder();\n try {\n td.decode(et, { stream: true });\n } catch (e) {\n }\n var dutf8 = function(d) {\n for (var r = "", i2 = 0; ; ) {\n var c = d[i2++];\n var eb = (c > 127) + (c > 223) + (c > 239);\n if (i2 + eb > d.length)\n return { s: r, r: slc(d, i2 - 1) };\n if (!eb)\n r += String.fromCharCode(c);\n else if (eb == 3) {\n c = ((c & 15) << 18 | (d[i2++] & 63) << 12 | (d[i2++] & 63) << 6 | d[i2++] & 63) - 65536, r += String.fromCharCode(55296 | c >> 10, 56320 | c & 1023);\n } else if (eb & 1)\n r += String.fromCharCode((c & 31) << 6 | d[i2++] & 63);\n else\n r += String.fromCharCode((c & 15) << 12 | (d[i2++] & 63) << 6 | d[i2++] & 63);\n }\n };\n function strFromU8(dat, latin1) {\n if (latin1) {\n var r = "";\n for (var i2 = 0; i2 < dat.length; i2 += 16384)\n r += String.fromCharCode.apply(null, dat.subarray(i2, i2 + 16384));\n return r;\n } else if (td) {\n return td.decode(dat);\n } else {\n var _a2 = dutf8(dat), s = _a2.s, r = _a2.r;\n if (r.length)\n err(8);\n return s;\n }\n }\n var slzh = function(d, b) {\n return b + 30 + b2(d, b + 26) + b2(d, b + 28);\n };\n var zh = function(d, b, z) {\n var fnl = b2(d, b + 28), fn = strFromU8(d.subarray(b + 46, b + 46 + fnl), !(b2(d, b + 8) & 2048)), es = b + 46 + fnl, bs = b4(d, b + 20);\n var _a2 = z && bs == 4294967295 ? z64e(d, es) : [bs, b4(d, b + 24), b4(d, b + 42)], sc = _a2[0], su = _a2[1], off = _a2[2];\n return [b2(d, b + 10), sc, su, fn, es + b2(d, b + 30) + b2(d, b + 32), off];\n };\n var z64e = function(d, b) {\n for (; b2(d, b) != 1; b += 4 + b2(d, b + 2))\n ;\n return [b8(d, b + 12), b8(d, b + 4), b8(d, b + 20)];\n };\n var mt = typeof queueMicrotask == "function" ? queueMicrotask : typeof setTimeout == "function" ? setTimeout : function(fn) {\n fn();\n };\n function unzip(data, opts, cb) {\n if (!cb)\n cb = opts, opts = {};\n if (typeof cb != "function")\n err(7);\n var term = [];\n var tAll = function() {\n for (var i3 = 0; i3 < term.length; ++i3)\n term[i3]();\n };\n var files = {};\n var cbd = function(a, b) {\n mt(function() {\n cb(a, b);\n });\n };\n mt(function() {\n cbd = cb;\n });\n var e = data.length - 22;\n for (; b4(data, e) != 101010256; --e) {\n if (!e || data.length - e > 65558) {\n cbd(err(13, 0, 1), null);\n return tAll;\n }\n }\n var lft = b2(data, e + 8);\n if (lft) {\n var c = lft;\n var o = b4(data, e + 16);\n var z = o == 4294967295 || c == 65535;\n if (z) {\n var ze = b4(data, e - 12);\n z = b4(data, ze) == 101075792;\n if (z) {\n c = lft = b4(data, ze + 32);\n o = b4(data, ze + 48);\n }\n }\n var fltr = opts && opts.filter;\n var _loop_3 = function(i3) {\n var _a2 = zh(data, o, z), c_1 = _a2[0], sc = _a2[1], su = _a2[2], fn = _a2[3], no = _a2[4], off = _a2[5], b = slzh(data, off);\n o = no;\n var cbl = function(e2, d) {\n if (e2) {\n tAll();\n cbd(e2, null);\n } else {\n if (d)\n files[fn] = d;\n if (!--lft)\n cbd(null, files);\n }\n };\n if (!fltr || fltr({\n name: fn,\n size: sc,\n originalSize: su,\n compression: c_1\n })) {\n if (!c_1)\n cbl(null, slc(data, b, b + sc));\n else if (c_1 == 8) {\n var infl = data.subarray(b, b + sc);\n if (su < 524288 || sc > 0.8 * su) {\n try {\n cbl(null, inflateSync(infl, { out: new u8(su) }));\n } catch (e2) {\n cbl(e2, null);\n }\n } else\n term.push(inflate(infl, { size: su }, cbl));\n } else\n cbl(err(14, "unknown compression type " + c_1, 1), null);\n } else\n cbl(null, null);\n };\n for (var i2 = 0; i2 < c; ++i2) {\n _loop_3(i2);\n }\n } else\n cbd(null, {});\n return tAll;\n }\n function unzipSync(data, opts) {\n var files = {};\n var e = data.length - 22;\n for (; b4(data, e) != 101010256; --e) {\n if (!e || data.length - e > 65558)\n err(13);\n }\n var c = b2(data, e + 8);\n if (!c)\n return {};\n var o = b4(data, e + 16);\n var z = o == 4294967295 || c == 65535;\n if (z) {\n var ze = b4(data, e - 12);\n z = b4(data, ze) == 101075792;\n if (z) {\n c = b4(data, ze + 32);\n o = b4(data, ze + 48);\n }\n }\n var fltr = opts && opts.filter;\n for (var i2 = 0; i2 < c; ++i2) {\n var _a2 = zh(data, o, z), c_2 = _a2[0], sc = _a2[1], su = _a2[2], fn = _a2[3], no = _a2[4], off = _a2[5], b = slzh(data, off);\n o = no;\n if (!fltr || fltr({\n name: fn,\n size: sc,\n originalSize: su,\n compression: c_2\n })) {\n if (!c_2)\n files[fn] = slc(data, b, b + sc);\n else if (c_2 == 8)\n files[fn] = inflateSync(data.subarray(b, b + sc), { out: new u8(su) });\n else\n err(14, "unknown compression type " + c_2);\n }\n }\n return files;\n }\n /**\n * @license\n * Copyright 2010-2024 Three.js Authors\n * SPDX-License-Identifier: MIT\n */\n const REVISION = "172";\n const NoColorSpace = "";\n const SRGBColorSpace = "srgb";\n const LinearSRGBColorSpace = "srgb-linear";\n const LinearTransfer = "linear";\n const SRGBTransfer = "srgb";\n function clamp(value, min, max2) {\n return Math.max(min, Math.min(max2, value));\n }\n function euclideanModulo(n, m) {\n return (n % m + m) % m;\n }\n function lerp(x2, y, t) {\n return (1 - t) * x2 + t * y;\n }\n class Matrix3 {\n constructor(n11, n12, n13, n21, n22, n23, n31, n32, n33) {\n Matrix3.prototype.isMatrix3 = true;\n this.elements = [\n 1,\n 0,\n 0,\n 0,\n 1,\n 0,\n 0,\n 0,\n 1\n ];\n if (n11 !== void 0) {\n this.set(n11, n12, n13, n21, n22, n23, n31, n32, n33);\n }\n }\n set(n11, n12, n13, n21, n22, n23, n31, n32, n33) {\n const te = this.elements;\n te[0] = n11;\n te[1] = n21;\n te[2] = n31;\n te[3] = n12;\n te[4] = n22;\n te[5] = n32;\n te[6] = n13;\n te[7] = n23;\n te[8] = n33;\n return this;\n }\n identity() {\n this.set(\n 1,\n 0,\n 0,\n 0,\n 1,\n 0,\n 0,\n 0,\n 1\n );\n return this;\n }\n copy(m) {\n const te = this.elements;\n const me = m.elements;\n te[0] = me[0];\n te[1] = me[1];\n te[2] = me[2];\n te[3] = me[3];\n te[4] = me[4];\n te[5] = me[5];\n te[6] = me[6];\n te[7] = me[7];\n te[8] = me[8];\n return this;\n }\n extractBasis(xAxis, yAxis, zAxis) {\n xAxis.setFromMatrix3Column(this, 0);\n yAxis.setFromMatrix3Column(this, 1);\n zAxis.setFromMatrix3Column(this, 2);\n return this;\n }\n setFromMatrix4(m) {\n const me = m.elements;\n this.set(\n me[0],\n me[4],\n me[8],\n me[1],\n me[5],\n me[9],\n me[2],\n me[6],\n me[10]\n );\n return this;\n }\n multiply(m) {\n return this.multiplyMatrices(this, m);\n }\n premultiply(m) {\n return this.multiplyMatrices(m, this);\n }\n multiplyMatrices(a, b) {\n const ae = a.elements;\n const be = b.elements;\n const te = this.elements;\n const a11 = ae[0], a12 = ae[3], a13 = ae[6];\n const a21 = ae[1], a22 = ae[4], a23 = ae[7];\n const a31 = ae[2], a32 = ae[5], a33 = ae[8];\n const b11 = be[0], b12 = be[3], b13 = be[6];\n const b21 = be[1], b22 = be[4], b23 = be[7];\n const b31 = be[2], b32 = be[5], b33 = be[8];\n te[0] = a11 * b11 + a12 * b21 + a13 * b31;\n te[3] = a11 * b12 + a12 * b22 + a13 * b32;\n te[6] = a11 * b13 + a12 * b23 + a13 * b33;\n te[1] = a21 * b11 + a22 * b21 + a23 * b31;\n te[4] = a21 * b12 + a22 * b22 + a23 * b32;\n te[7] = a21 * b13 + a22 * b23 + a23 * b33;\n te[2] = a31 * b11 + a32 * b21 + a33 * b31;\n te[5] = a31 * b12 + a32 * b22 + a33 * b32;\n te[8] = a31 * b13 + a32 * b23 + a33 * b33;\n return this;\n }\n multiplyScalar(s) {\n const te = this.elements;\n te[0] *= s;\n te[3] *= s;\n te[6] *= s;\n te[1] *= s;\n te[4] *= s;\n te[7] *= s;\n te[2] *= s;\n te[5] *= s;\n te[8] *= s;\n return this;\n }\n determinant() {\n const te = this.elements;\n const a = te[0], b = te[1], c = te[2], d = te[3], e = te[4], f = te[5], g = te[6], h = te[7], i2 = te[8];\n return a * e * i2 - a * f * h - b * d * i2 + b * f * g + c * d * h - c * e * g;\n }\n invert() {\n const te = this.elements, n11 = te[0], n21 = te[1], n31 = te[2], n12 = te[3], n22 = te[4], n32 = te[5], n13 = te[6], n23 = te[7], n33 = te[8], t11 = n33 * n22 - n32 * n23, t12 = n32 * n13 - n33 * n12, t13 = n23 * n12 - n22 * n13, det = n11 * t11 + n21 * t12 + n31 * t13;\n if (det === 0) return this.set(0, 0, 0, 0, 0, 0, 0, 0, 0);\n const detInv = 1 / det;\n te[0] = t11 * detInv;\n te[1] = (n31 * n23 - n33 * n21) * detInv;\n te[2] = (n32 * n21 - n31 * n22) * detInv;\n te[3] = t12 * detInv;\n te[4] = (n33 * n11 - n31 * n13) * detInv;\n te[5] = (n31 * n12 - n32 * n11) * detInv;\n te[6] = t13 * detInv;\n te[7] = (n21 * n13 - n23 * n11) * detInv;\n te[8] = (n22 * n11 - n21 * n12) * detInv;\n return this;\n }\n transpose() {\n let tmp;\n const m = this.elements;\n tmp = m[1];\n m[1] = m[3];\n m[3] = tmp;\n tmp = m[2];\n m[2] = m[6];\n m[6] = tmp;\n tmp = m[5];\n m[5] = m[7];\n m[7] = tmp;\n return this;\n }\n getNormalMatrix(matrix4) {\n return this.setFromMatrix4(matrix4).invert().transpose();\n }\n transposeIntoArray(r) {\n const m = this.elements;\n r[0] = m[0];\n r[1] = m[3];\n r[2] = m[6];\n r[3] = m[1];\n r[4] = m[4];\n r[5] = m[7];\n r[6] = m[2];\n r[7] = m[5];\n r[8] = m[8];\n return this;\n }\n setUvTransform(tx, ty, sx, sy, rotation, cx, cy) {\n const c = Math.cos(rotation);\n const s = Math.sin(rotation);\n this.set(\n sx * c,\n sx * s,\n -sx * (c * cx + s * cy) + cx + tx,\n -sy * s,\n sy * c,\n -sy * (-s * cx + c * cy) + cy + ty,\n 0,\n 0,\n 1\n );\n return this;\n }\n //\n scale(sx, sy) {\n this.premultiply(_m3.makeScale(sx, sy));\n return this;\n }\n rotate(theta) {\n this.premultiply(_m3.makeRotation(-theta));\n return this;\n }\n translate(tx, ty) {\n this.premultiply(_m3.makeTranslation(tx, ty));\n return this;\n }\n // for 2D Transforms\n makeTranslation(x2, y) {\n if (x2.isVector2) {\n this.set(\n 1,\n 0,\n x2.x,\n 0,\n 1,\n x2.y,\n 0,\n 0,\n 1\n );\n } else {\n this.set(\n 1,\n 0,\n x2,\n 0,\n 1,\n y,\n 0,\n 0,\n 1\n );\n }\n return this;\n }\n makeRotation(theta) {\n const c = Math.cos(theta);\n const s = Math.sin(theta);\n this.set(\n c,\n -s,\n 0,\n s,\n c,\n 0,\n 0,\n 0,\n 1\n );\n return this;\n }\n makeScale(x2, y) {\n this.set(\n x2,\n 0,\n 0,\n 0,\n y,\n 0,\n 0,\n 0,\n 1\n );\n return this;\n }\n //\n equals(matrix) {\n const te = this.elements;\n const me = matrix.elements;\n for (let i2 = 0; i2 < 9; i2++) {\n if (te[i2] !== me[i2]) return false;\n }\n return true;\n }\n fromArray(array, offset = 0) {\n for (let i2 = 0; i2 < 9; i2++) {\n this.elements[i2] = array[i2 + offset];\n }\n return this;\n }\n toArray(array = [], offset = 0) {\n const te = this.elements;\n array[offset] = te[0];\n array[offset + 1] = te[1];\n array[offset + 2] = te[2];\n array[offset + 3] = te[3];\n array[offset + 4] = te[4];\n array[offset + 5] = te[5];\n array[offset + 6] = te[6];\n array[offset + 7] = te[7];\n array[offset + 8] = te[8];\n return array;\n }\n clone() {\n return new this.constructor().fromArray(this.elements);\n }\n }\n const _m3 = /* @__PURE__ */ new Matrix3();\n const LINEAR_REC709_TO_XYZ = /* @__PURE__ */ new Matrix3().set(\n 0.4123908,\n 0.3575843,\n 0.1804808,\n 0.212639,\n 0.7151687,\n 0.0721923,\n 0.0193308,\n 0.1191948,\n 0.9505322\n );\n const XYZ_TO_LINEAR_REC709 = /* @__PURE__ */ new Matrix3().set(\n 3.2409699,\n -1.5373832,\n -0.4986108,\n -0.9692436,\n 1.8759675,\n 0.0415551,\n 0.0556301,\n -0.203977,\n 1.0569715\n );\n function createColorManagement() {\n const ColorManagement2 = {\n enabled: true,\n workingColorSpace: LinearSRGBColorSpace,\n /**\n * Implementations of supported color spaces.\n *\n * Required:\n * - primaries: chromaticity coordinates [ rx ry gx gy bx by ]\n * - whitePoint: reference white [ x y ]\n * - transfer: transfer function (pre-defined)\n * - toXYZ: Matrix3 RGB to XYZ transform\n * - fromXYZ: Matrix3 XYZ to RGB transform\n * - luminanceCoefficients: RGB luminance coefficients\n *\n * Optional:\n * - outputColorSpaceConfig: { drawingBufferColorSpace: ColorSpace }\n * - workingColorSpaceConfig: { unpackColorSpace: ColorSpace }\n *\n * Reference:\n * - https://www.russellcottrell.com/photo/matrixCalculator.htm\n */\n spaces: {},\n convert: function(color, sourceColorSpace, targetColorSpace) {\n if (this.enabled === false || sourceColorSpace === targetColorSpace || !sourceColorSpace || !targetColorSpace) {\n return color;\n }\n if (this.spaces[sourceColorSpace].transfer === SRGBTransfer) {\n color.r = SRGBToLinear(color.r);\n color.g = SRGBToLinear(color.g);\n color.b = SRGBToLinear(color.b);\n }\n if (this.spaces[sourceColorSpace].primaries !== this.spaces[targetColorSpace].primaries) {\n color.applyMatrix3(this.spaces[sourceColorSpace].toXYZ);\n color.applyMatrix3(this.spaces[targetColorSpace].fromXYZ);\n }\n if (this.spaces[targetColorSpace].transfer === SRGBTransfer) {\n color.r = LinearToSRGB(color.r);\n color.g = LinearToSRGB(color.g);\n color.b = LinearToSRGB(color.b);\n }\n return color;\n },\n fromWorkingColorSpace: function(color, targetColorSpace) {\n return this.convert(color, this.workingColorSpace, targetColorSpace);\n },\n toWorkingColorSpace: function(color, sourceColorSpace) {\n return this.convert(color, sourceColorSpace, this.workingColorSpace);\n },\n getPrimaries: function(colorSpace) {\n return this.spaces[colorSpace].primaries;\n },\n getTransfer: function(colorSpace) {\n if (colorSpace === NoColorSpace) return LinearTransfer;\n return this.spaces[colorSpace].transfer;\n },\n getLuminanceCoefficients: function(target, colorSpace = this.workingColorSpace) {\n return target.fromArray(this.spaces[colorSpace].luminanceCoefficients);\n },\n define: function(colorSpaces) {\n Object.assign(this.spaces, colorSpaces);\n },\n // Internal APIs\n _getMatrix: function(targetMatrix, sourceColorSpace, targetColorSpace) {\n return targetMatrix.copy(this.spaces[sourceColorSpace].toXYZ).multiply(this.spaces[targetColorSpace].fromXYZ);\n },\n _getDrawingBufferColorSpace: function(colorSpace) {\n return this.spaces[colorSpace].outputColorSpaceConfig.drawingBufferColorSpace;\n },\n _getUnpackColorSpace: function(colorSpace = this.workingColorSpace) {\n return this.spaces[colorSpace].workingColorSpaceConfig.unpackColorSpace;\n }\n };\n const REC709_PRIMARIES = [0.64, 0.33, 0.3, 0.6, 0.15, 0.06];\n const REC709_LUMINANCE_COEFFICIENTS = [0.2126, 0.7152, 0.0722];\n const D65 = [0.3127, 0.329];\n ColorManagement2.define({\n [LinearSRGBColorSpace]: {\n primaries: REC709_PRIMARIES,\n whitePoint: D65,\n transfer: LinearTransfer,\n toXYZ: LINEAR_REC709_TO_XYZ,\n fromXYZ: XYZ_TO_LINEAR_REC709,\n luminanceCoefficients: REC709_LUMINANCE_COEFFICIENTS,\n workingColorSpaceConfig: { unpackColorSpace: SRGBColorSpace },\n outputColorSpaceConfig: { drawingBufferColorSpace: SRGBColorSpace }\n },\n [SRGBColorSpace]: {\n primaries: REC709_PRIMARIES,\n whitePoint: D65,\n transfer: SRGBTransfer,\n toXYZ: LINEAR_REC709_TO_XYZ,\n fromXYZ: XYZ_TO_LINEAR_REC709,\n luminanceCoefficients: REC709_LUMINANCE_COEFFICIENTS,\n outputColorSpaceConfig: { drawingBufferColorSpace: SRGBColorSpace }\n }\n });\n return ColorManagement2;\n }\n const ColorManagement = /* @__PURE__ */ createColorManagement();\n function SRGBToLinear(c) {\n return c < 0.04045 ? c * 0.0773993808 : Math.pow(c * 0.9478672986 + 0.0521327014, 2.4);\n }\n function LinearToSRGB(c) {\n return c < 31308e-7 ? c * 12.92 : 1.055 * Math.pow(c, 0.41666) - 0.055;\n }\n class Quaternion {\n constructor(x2 = 0, y = 0, z = 0, w = 1) {\n this.isQuaternion = true;\n this._x = x2;\n this._y = y;\n this._z = z;\n this._w = w;\n }\n static slerpFlat(dst, dstOffset, src0, srcOffset0, src1, srcOffset1, t) {\n let x0 = src0[srcOffset0 + 0], y0 = src0[srcOffset0 + 1], z0 = src0[srcOffset0 + 2], w0 = src0[srcOffset0 + 3];\n const x1 = src1[srcOffset1 + 0], y1 = src1[srcOffset1 + 1], z1 = src1[srcOffset1 + 2], w1 = src1[srcOffset1 + 3];\n if (t === 0) {\n dst[dstOffset + 0] = x0;\n dst[dstOffset + 1] = y0;\n dst[dstOffset + 2] = z0;\n dst[dstOffset + 3] = w0;\n return;\n }\n if (t === 1) {\n dst[dstOffset + 0] = x1;\n dst[dstOffset + 1] = y1;\n dst[dstOffset + 2] = z1;\n dst[dstOffset + 3] = w1;\n return;\n }\n if (w0 !== w1 || x0 !== x1 || y0 !== y1 || z0 !== z1) {\n let s = 1 - t;\n const cos = x0 * x1 + y0 * y1 + z0 * z1 + w0 * w1, dir = cos >= 0 ? 1 : -1, sqrSin = 1 - cos * cos;\n if (sqrSin > Number.EPSILON) {\n const sin = Math.sqrt(sqrSin), len = Math.atan2(sin, cos * dir);\n s = Math.sin(s * len) / sin;\n t = Math.sin(t * len) / sin;\n }\n const tDir = t * dir;\n x0 = x0 * s + x1 * tDir;\n y0 = y0 * s + y1 * tDir;\n z0 = z0 * s + z1 * tDir;\n w0 = w0 * s + w1 * tDir;\n if (s === 1 - t) {\n const f = 1 / Math.sqrt(x0 * x0 + y0 * y0 + z0 * z0 + w0 * w0);\n x0 *= f;\n y0 *= f;\n z0 *= f;\n w0 *= f;\n }\n }\n dst[dstOffset] = x0;\n dst[dstOffset + 1] = y0;\n dst[dstOffset + 2] = z0;\n dst[dstOffset + 3] = w0;\n }\n static multiplyQuaternionsFlat(dst, dstOffset, src0, srcOffset0, src1, srcOffset1) {\n const x0 = src0[srcOffset0];\n const y0 = src0[srcOffset0 + 1];\n const z0 = src0[srcOffset0 + 2];\n const w0 = src0[srcOffset0 + 3];\n const x1 = src1[srcOffset1];\n const y1 = src1[srcOffset1 + 1];\n const z1 = src1[srcOffset1 + 2];\n const w1 = src1[srcOffset1 + 3];\n dst[dstOffset] = x0 * w1 + w0 * x1 + y0 * z1 - z0 * y1;\n dst[dstOffset + 1] = y0 * w1 + w0 * y1 + z0 * x1 - x0 * z1;\n dst[dstOffset + 2] = z0 * w1 + w0 * z1 + x0 * y1 - y0 * x1;\n dst[dstOffset + 3] = w0 * w1 - x0 * x1 - y0 * y1 - z0 * z1;\n return dst;\n }\n get x() {\n return this._x;\n }\n set x(value) {\n this._x = value;\n this._onChangeCallback();\n }\n get y() {\n return this._y;\n }\n set y(value) {\n this._y = value;\n this._onChangeCallback();\n }\n get z() {\n return this._z;\n }\n set z(value) {\n this._z = value;\n this._onChangeCallback();\n }\n get w() {\n return this._w;\n }\n set w(value) {\n this._w = value;\n this._onChangeCallback();\n }\n set(x2, y, z, w) {\n this._x = x2;\n this._y = y;\n this._z = z;\n this._w = w;\n this._onChangeCallback();\n return this;\n }\n clone() {\n return new this.constructor(this._x, this._y, this._z, this._w);\n }\n copy(quaternion) {\n this._x = quaternion.x;\n this._y = quaternion.y;\n this._z = quaternion.z;\n this._w = quaternion.w;\n this._onChangeCallback();\n return this;\n }\n setFromEuler(euler, update = true) {\n const x2 = euler._x, y = euler._y, z = euler._z, order = euler._order;\n const cos = Math.cos;\n const sin = Math.sin;\n const c1 = cos(x2 / 2);\n const c2 = cos(y / 2);\n const c3 = cos(z / 2);\n const s1 = sin(x2 / 2);\n const s2 = sin(y / 2);\n const s3 = sin(z / 2);\n switch (order) {\n case "XYZ":\n this._x = s1 * c2 * c3 + c1 * s2 * s3;\n this._y = c1 * s2 * c3 - s1 * c2 * s3;\n this._z = c1 * c2 * s3 + s1 * s2 * c3;\n this._w = c1 * c2 * c3 - s1 * s2 * s3;\n break;\n case "YXZ":\n this._x = s1 * c2 * c3 + c1 * s2 * s3;\n this._y = c1 * s2 * c3 - s1 * c2 * s3;\n this._z = c1 * c2 * s3 - s1 * s2 * c3;\n this._w = c1 * c2 * c3 + s1 * s2 * s3;\n break;\n case "ZXY":\n this._x = s1 * c2 * c3 - c1 * s2 * s3;\n this._y = c1 * s2 * c3 + s1 * c2 * s3;\n this._z = c1 * c2 * s3 + s1 * s2 * c3;\n this._w = c1 * c2 * c3 - s1 * s2 * s3;\n break;\n case "ZYX":\n this._x = s1 * c2 * c3 - c1 * s2 * s3;\n this._y = c1 * s2 * c3 + s1 * c2 * s3;\n this._z = c1 * c2 * s3 - s1 * s2 * c3;\n this._w = c1 * c2 * c3 + s1 * s2 * s3;\n break;\n case "YZX":\n this._x = s1 * c2 * c3 + c1 * s2 * s3;\n this._y = c1 * s2 * c3 + s1 * c2 * s3;\n this._z = c1 * c2 * s3 - s1 * s2 * c3;\n this._w = c1 * c2 * c3 - s1 * s2 * s3;\n break;\n case "XZY":\n this._x = s1 * c2 * c3 - c1 * s2 * s3;\n this._y = c1 * s2 * c3 - s1 * c2 * s3;\n this._z = c1 * c2 * s3 + s1 * s2 * c3;\n this._w = c1 * c2 * c3 + s1 * s2 * s3;\n break;\n default:\n console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: " + order);\n }\n if (update === true) this._onChangeCallback();\n return this;\n }\n setFromAxisAngle(axis, angle) {\n const halfAngle = angle / 2, s = Math.sin(halfAngle);\n this._x = axis.x * s;\n this._y = axis.y * s;\n this._z = axis.z * s;\n this._w = Math.cos(halfAngle);\n this._onChangeCallback();\n return this;\n }\n setFromRotationMatrix(m) {\n const te = m.elements, m11 = te[0], m12 = te[4], m13 = te[8], m21 = te[1], m22 = te[5], m23 = te[9], m31 = te[2], m32 = te[6], m33 = te[10], trace = m11 + m22 + m33;\n if (trace > 0) {\n const s = 0.5 / Math.sqrt(trace + 1);\n this._w = 0.25 / s;\n this._x = (m32 - m23) * s;\n this._y = (m13 - m31) * s;\n this._z = (m21 - m12) * s;\n } else if (m11 > m22 && m11 > m33) {\n const s = 2 * Math.sqrt(1 + m11 - m22 - m33);\n this._w = (m32 - m23) / s;\n this._x = 0.25 * s;\n this._y = (m12 + m21) / s;\n this._z = (m13 + m31) / s;\n } else if (m22 > m33) {\n const s = 2 * Math.sqrt(1 + m22 - m11 - m33);\n this._w = (m13 - m31) / s;\n this._x = (m12 + m21) / s;\n this._y = 0.25 * s;\n this._z = (m23 + m32) / s;\n } else {\n const s = 2 * Math.sqrt(1 + m33 - m11 - m22);\n this._w = (m21 - m12) / s;\n this._x = (m13 + m31) / s;\n this._y = (m23 + m32) / s;\n this._z = 0.25 * s;\n }\n this._onChangeCallback();\n return this;\n }\n setFromUnitVectors(vFrom, vTo) {\n let r = vFrom.dot(vTo) + 1;\n if (r < Number.EPSILON) {\n r = 0;\n if (Math.abs(vFrom.x) > Math.abs(vFrom.z)) {\n this._x = -vFrom.y;\n this._y = vFrom.x;\n this._z = 0;\n this._w = r;\n } else {\n this._x = 0;\n this._y = -vFrom.z;\n this._z = vFrom.y;\n this._w = r;\n }\n } else {\n this._x = vFrom.y * vTo.z - vFrom.z * vTo.y;\n this._y = vFrom.z * vTo.x - vFrom.x * vTo.z;\n this._z = vFrom.x * vTo.y - vFrom.y * vTo.x;\n this._w = r;\n }\n return this.normalize();\n }\n angleTo(q) {\n return 2 * Math.acos(Math.abs(clamp(this.dot(q), -1, 1)));\n }\n rotateTowards(q, step) {\n const angle = this.angleTo(q);\n if (angle === 0) return this;\n const t = Math.min(1, step / angle);\n this.slerp(q, t);\n return this;\n }\n identity() {\n return this.set(0, 0, 0, 1);\n }\n invert() {\n return this.conjugate();\n }\n conjugate() {\n this._x *= -1;\n this._y *= -1;\n this._z *= -1;\n this._onChangeCallback();\n return this;\n }\n dot(v) {\n return this._x * v._x + this._y * v._y + this._z * v._z + this._w * v._w;\n }\n lengthSq() {\n return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w;\n }\n length() {\n return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w);\n }\n normalize() {\n let l = this.length();\n if (l === 0) {\n this._x = 0;\n this._y = 0;\n this._z = 0;\n this._w = 1;\n } else {\n l = 1 / l;\n this._x = this._x * l;\n this._y = this._y * l;\n this._z = this._z * l;\n this._w = this._w * l;\n }\n this._onChangeCallback();\n return this;\n }\n multiply(q) {\n return this.multiplyQuaternions(this, q);\n }\n premultiply(q) {\n return this.multiplyQuaternions(q, this);\n }\n multiplyQuaternions(a, b) {\n const qax = a._x, qay = a._y, qaz = a._z, qaw = a._w;\n const qbx = b._x, qby = b._y, qbz = b._z, qbw = b._w;\n this._x = qax * qbw + qaw * qbx + qay * qbz - qaz * qby;\n this._y = qay * qbw + qaw * qby + qaz * qbx - qax * qbz;\n this._z = qaz * qbw + qaw * qbz + qax * qby - qay * qbx;\n this._w = qaw * qbw - qax * qbx - qay * qby - qaz * qbz;\n this._onChangeCallback();\n return this;\n }\n slerp(qb, t) {\n if (t === 0) return this;\n if (t === 1) return this.copy(qb);\n const x2 = this._x, y = this._y, z = this._z, w = this._w;\n let cosHalfTheta = w * qb._w + x2 * qb._x + y * qb._y + z * qb._z;\n if (cosHalfTheta < 0) {\n this._w = -qb._w;\n this._x = -qb._x;\n this._y = -qb._y;\n this._z = -qb._z;\n cosHalfTheta = -cosHalfTheta;\n } else {\n this.copy(qb);\n }\n if (cosHalfTheta >= 1) {\n this._w = w;\n this._x = x2;\n this._y = y;\n this._z = z;\n return this;\n }\n const sqrSinHalfTheta = 1 - cosHalfTheta * cosHalfTheta;\n if (sqrSinHalfTheta <= Number.EPSILON) {\n const s = 1 - t;\n this._w = s * w + t * this._w;\n this._x = s * x2 + t * this._x;\n this._y = s * y + t * this._y;\n this._z = s * z + t * this._z;\n this.normalize();\n return this;\n }\n const sinHalfTheta = Math.sqrt(sqrSinHalfTheta);\n const halfTheta = Math.atan2(sinHalfTheta, cosHalfTheta);\n const ratioA = Math.sin((1 - t) * halfTheta) / sinHalfTheta, ratioB = Math.sin(t * halfTheta) / sinHalfTheta;\n this._w = w * ratioA + this._w * ratioB;\n this._x = x2 * ratioA + this._x * ratioB;\n this._y = y * ratioA + this._y * ratioB;\n this._z = z * ratioA + this._z * ratioB;\n this._onChangeCallback();\n return this;\n }\n slerpQuaternions(qa, qb, t) {\n return this.copy(qa).slerp(qb, t);\n }\n random() {\n const theta1 = 2 * Math.PI * Math.random();\n const theta2 = 2 * Math.PI * Math.random();\n const x0 = Math.random();\n const r1 = Math.sqrt(1 - x0);\n const r2 = Math.sqrt(x0);\n return this.set(\n r1 * Math.sin(theta1),\n r1 * Math.cos(theta1),\n r2 * Math.sin(theta2),\n r2 * Math.cos(theta2)\n );\n }\n equals(quaternion) {\n return quaternion._x === this._x && quaternion._y === this._y && quaternion._z === this._z && quaternion._w === this._w;\n }\n fromArray(array, offset = 0) {\n this._x = array[offset];\n this._y = array[offset + 1];\n this._z = array[offset + 2];\n this._w = array[offset + 3];\n this._onChangeCallback();\n return this;\n }\n toArray(array = [], offset = 0) {\n array[offset] = this._x;\n array[offset + 1] = this._y;\n array[offset + 2] = this._z;\n array[offset + 3] = this._w;\n return array;\n }\n fromBufferAttribute(attribute, index) {\n this._x = attribute.getX(index);\n this._y = attribute.getY(index);\n this._z = attribute.getZ(index);\n this._w = attribute.getW(index);\n this._onChangeCallback();\n return this;\n }\n toJSON() {\n return this.toArray();\n }\n _onChange(callback) {\n this._onChangeCallback = callback;\n return this;\n }\n _onChangeCallback() {\n }\n *[Symbol.iterator]() {\n yield this._x;\n yield this._y;\n yield this._z;\n yield this._w;\n }\n }\n class Vector3 {\n constructor(x2 = 0, y = 0, z = 0) {\n Vector3.prototype.isVector3 = true;\n this.x = x2;\n this.y = y;\n this.z = z;\n }\n set(x2, y, z) {\n if (z === void 0) z = this.z;\n this.x = x2;\n this.y = y;\n this.z = z;\n return this;\n }\n setScalar(scalar) {\n this.x = scalar;\n this.y = scalar;\n this.z = scalar;\n return this;\n }\n setX(x2) {\n this.x = x2;\n return this;\n }\n setY(y) {\n this.y = y;\n return this;\n }\n setZ(z) {\n this.z = z;\n return this;\n }\n setComponent(index, value) {\n switch (index) {\n case 0:\n this.x = value;\n break;\n case 1:\n this.y = value;\n break;\n case 2:\n this.z = value;\n break;\n default:\n throw new Error("index is out of range: " + index);\n }\n return this;\n }\n getComponent(index) {\n switch (index) {\n case 0:\n return this.x;\n case 1:\n return this.y;\n case 2:\n return this.z;\n default:\n throw new Error("index is out of range: " + index);\n }\n }\n clone() {\n return new this.constructor(this.x, this.y, this.z);\n }\n copy(v) {\n this.x = v.x;\n this.y = v.y;\n this.z = v.z;\n return this;\n }\n add(v) {\n this.x += v.x;\n this.y += v.y;\n this.z += v.z;\n return this;\n }\n addScalar(s) {\n this.x += s;\n this.y += s;\n this.z += s;\n return this;\n }\n addVectors(a, b) {\n this.x = a.x + b.x;\n this.y = a.y + b.y;\n this.z = a.z + b.z;\n return this;\n }\n addScaledVector(v, s) {\n this.x += v.x * s;\n this.y += v.y * s;\n this.z += v.z * s;\n return this;\n }\n sub(v) {\n this.x -= v.x;\n this.y -= v.y;\n this.z -= v.z;\n return this;\n }\n subScalar(s) {\n this.x -= s;\n this.y -= s;\n this.z -= s;\n return this;\n }\n subVectors(a, b) {\n this.x = a.x - b.x;\n this.y = a.y - b.y;\n this.z = a.z - b.z;\n return this;\n }\n multiply(v) {\n this.x *= v.x;\n this.y *= v.y;\n this.z *= v.z;\n return this;\n }\n multiplyScalar(scalar) {\n this.x *= scalar;\n this.y *= scalar;\n this.z *= scalar;\n return this;\n }\n multiplyVectors(a, b) {\n this.x = a.x * b.x;\n this.y = a.y * b.y;\n this.z = a.z * b.z;\n return this;\n }\n applyEuler(euler) {\n return this.applyQuaternion(_quaternion$4.setFromEuler(euler));\n }\n applyAxisAngle(axis, angle) {\n return this.applyQuaternion(_quaternion$4.setFromAxisAngle(axis, angle));\n }\n applyMatrix3(m) {\n const x2 = this.x, y = this.y, z = this.z;\n const e = m.elements;\n this.x = e[0] * x2 + e[3] * y + e[6] * z;\n this.y = e[1] * x2 + e[4] * y + e[7] * z;\n this.z = e[2] * x2 + e[5] * y + e[8] * z;\n return this;\n }\n applyNormalMatrix(m) {\n return this.applyMatrix3(m).normalize();\n }\n applyMatrix4(m) {\n const x2 = this.x, y = this.y, z = this.z;\n const e = m.elements;\n const w = 1 / (e[3] * x2 + e[7] * y + e[11] * z + e[15]);\n this.x = (e[0] * x2 + e[4] * y + e[8] * z + e[12]) * w;\n this.y = (e[1] * x2 + e[5] * y + e[9] * z + e[13]) * w;\n this.z = (e[2] * x2 + e[6] * y + e[10] * z + e[14]) * w;\n return this;\n }\n applyQuaternion(q) {\n const vx = this.x, vy = this.y, vz = this.z;\n const qx = q.x, qy = q.y, qz = q.z, qw = q.w;\n const tx = 2 * (qy * vz - qz * vy);\n const ty = 2 * (qz * vx - qx * vz);\n const tz = 2 * (qx * vy - qy * vx);\n this.x = vx + qw * tx + qy * tz - qz * ty;\n this.y = vy + qw * ty + qz * tx - qx * tz;\n this.z = vz + qw * tz + qx * ty - qy * tx;\n return this;\n }\n project(camera) {\n return this.applyMatrix4(camera.matrixWorldInverse).applyMatrix4(camera.projectionMatrix);\n }\n unproject(camera) {\n return this.applyMatrix4(camera.projectionMatrixInverse).applyMatrix4(camera.matrixWorld);\n }\n transformDirection(m) {\n const x2 = this.x, y = this.y, z = this.z;\n const e = m.elements;\n this.x = e[0] * x2 + e[4] * y + e[8] * z;\n this.y = e[1] * x2 + e[5] * y + e[9] * z;\n this.z = e[2] * x2 + e[6] * y + e[10] * z;\n return this.normalize();\n }\n divide(v) {\n this.x /= v.x;\n this.y /= v.y;\n this.z /= v.z;\n return this;\n }\n divideScalar(scalar) {\n return this.multiplyScalar(1 / scalar);\n }\n min(v) {\n this.x = Math.min(this.x, v.x);\n this.y = Math.min(this.y, v.y);\n this.z = Math.min(this.z, v.z);\n return this;\n }\n max(v) {\n this.x = Math.max(this.x, v.x);\n this.y = Math.max(this.y, v.y);\n this.z = Math.max(this.z, v.z);\n return this;\n }\n clamp(min, max2) {\n this.x = clamp(this.x, min.x, max2.x);\n this.y = clamp(this.y, min.y, max2.y);\n this.z = clamp(this.z, min.z, max2.z);\n return this;\n }\n clampScalar(minVal, maxVal) {\n this.x = clamp(this.x, minVal, maxVal);\n this.y = clamp(this.y, minVal, maxVal);\n this.z = clamp(this.z, minVal, maxVal);\n return this;\n }\n clampLength(min, max2) {\n const length = this.length();\n return this.divideScalar(length || 1).multiplyScalar(clamp(length, min, max2));\n }\n floor() {\n this.x = Math.floor(this.x);\n this.y = Math.floor(this.y);\n this.z = Math.floor(this.z);\n return this;\n }\n ceil() {\n this.x = Math.ceil(this.x);\n this.y = Math.ceil(this.y);\n this.z = Math.ceil(this.z);\n return this;\n }\n round() {\n this.x = Math.round(this.x);\n this.y = Math.round(this.y);\n this.z = Math.round(this.z);\n return this;\n }\n roundToZero() {\n this.x = Math.trunc(this.x);\n this.y = Math.trunc(this.y);\n this.z = Math.trunc(this.z);\n return this;\n }\n negate() {\n this.x = -this.x;\n this.y = -this.y;\n this.z = -this.z;\n return this;\n }\n dot(v) {\n return this.x * v.x + this.y * v.y + this.z * v.z;\n }\n // TODO lengthSquared?\n lengthSq() {\n return this.x * this.x + this.y * this.y + this.z * this.z;\n }\n length() {\n return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z);\n }\n manhattanLength() {\n return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z);\n }\n normalize() {\n return this.divideScalar(this.length() || 1);\n }\n setLength(length) {\n return this.normalize().multiplyScalar(length);\n }\n lerp(v, alpha) {\n this.x += (v.x - this.x) * alpha;\n this.y += (v.y - this.y) * alpha;\n this.z += (v.z - this.z) * alpha;\n return this;\n }\n lerpVectors(v1, v2, alpha) {\n this.x = v1.x + (v2.x - v1.x) * alpha;\n this.y = v1.y + (v2.y - v1.y) * alpha;\n this.z = v1.z + (v2.z - v1.z) * alpha;\n return this;\n }\n cross(v) {\n return this.crossVectors(this, v);\n }\n crossVectors(a, b) {\n const ax = a.x, ay = a.y, az = a.z;\n const bx = b.x, by = b.y, bz = b.z;\n this.x = ay * bz - az * by;\n this.y = az * bx - ax * bz;\n this.z = ax * by - ay * bx;\n return this;\n }\n projectOnVector(v) {\n const denominator = v.lengthSq();\n if (denominator === 0) return this.set(0, 0, 0);\n const scalar = v.dot(this) / denominator;\n return this.copy(v).multiplyScalar(scalar);\n }\n projectOnPlane(planeNormal) {\n _vector$c.copy(this).projectOnVector(planeNormal);\n return this.sub(_vector$c);\n }\n reflect(normal) {\n return this.sub(_vector$c.copy(normal).multiplyScalar(2 * this.dot(normal)));\n }\n angleTo(v) {\n const denominator = Math.sqrt(this.lengthSq() * v.lengthSq());\n if (denominator === 0) return Math.PI / 2;\n const theta = this.dot(v) / denominator;\n return Math.acos(clamp(theta, -1, 1));\n }\n distanceTo(v) {\n return Math.sqrt(this.distanceToSquared(v));\n }\n distanceToSquared(v) {\n const dx = this.x - v.x, dy = this.y - v.y, dz = this.z - v.z;\n return dx * dx + dy * dy + dz * dz;\n }\n manhattanDistanceTo(v) {\n return Math.abs(this.x - v.x) + Math.abs(this.y - v.y) + Math.abs(this.z - v.z);\n }\n setFromSpherical(s) {\n return this.setFromSphericalCoords(s.radius, s.phi, s.theta);\n }\n setFromSphericalCoords(radius, phi, theta) {\n const sinPhiRadius = Math.sin(phi) * radius;\n this.x = sinPhiRadius * Math.sin(theta);\n this.y = Math.cos(phi) * radius;\n this.z = sinPhiRadius * Math.cos(theta);\n return this;\n }\n setFromCylindrical(c) {\n return this.setFromCylindricalCoords(c.radius, c.theta, c.y);\n }\n setFromCylindricalCoords(radius, theta, y) {\n this.x = radius * Math.sin(theta);\n this.y = y;\n this.z = radius * Math.cos(theta);\n return this;\n }\n setFromMatrixPosition(m) {\n const e = m.elements;\n this.x = e[12];\n this.y = e[13];\n this.z = e[14];\n return this;\n }\n setFromMatrixScale(m) {\n const sx = this.setFromMatrixColumn(m, 0).length();\n const sy = this.setFromMatrixColumn(m, 1).length();\n const sz = this.setFromMatrixColumn(m, 2).length();\n this.x = sx;\n this.y = sy;\n this.z = sz;\n return this;\n }\n setFromMatrixColumn(m, index) {\n return this.fromArray(m.elements, index * 4);\n }\n setFromMatrix3Column(m, index) {\n return this.fromArray(m.elements, index * 3);\n }\n setFromEuler(e) {\n this.x = e._x;\n this.y = e._y;\n this.z = e._z;\n return this;\n }\n setFromColor(c) {\n this.x = c.r;\n this.y = c.g;\n this.z = c.b;\n return this;\n }\n equals(v) {\n return v.x === this.x && v.y === this.y && v.z === this.z;\n }\n fromArray(array, offset = 0) {\n this.x = array[offset];\n this.y = array[offset + 1];\n this.z = array[offset + 2];\n return this;\n }\n toArray(array = [], offset = 0) {\n array[offset] = this.x;\n array[offset + 1] = this.y;\n array[offset + 2] = this.z;\n return array;\n }\n fromBufferAttribute(attribute, index) {\n this.x = attribute.getX(index);\n this.y = attribute.getY(index);\n this.z = attribute.getZ(index);\n return this;\n }\n random() {\n this.x = Math.random();\n this.y = Math.random();\n this.z = Math.random();\n return this;\n }\n randomDirection() {\n const theta = Math.random() * Math.PI * 2;\n const u = Math.random() * 2 - 1;\n const c = Math.sqrt(1 - u * u);\n this.x = c * Math.cos(theta);\n this.y = u;\n this.z = c * Math.sin(theta);\n return this;\n }\n *[Symbol.iterator]() {\n yield this.x;\n yield this.y;\n yield this.z;\n }\n }\n const _vector$c = /* @__PURE__ */ new Vector3();\n const _quaternion$4 = /* @__PURE__ */ new Quaternion();\n class Box3 {\n constructor(min = new Vector3(Infinity, Infinity, Infinity), max2 = new Vector3(-Infinity, -Infinity, -Infinity)) {\n this.isBox3 = true;\n this.min = min;\n this.max = max2;\n }\n set(min, max2) {\n this.min.copy(min);\n this.max.copy(max2);\n return this;\n }\n setFromArray(array) {\n this.makeEmpty();\n for (let i2 = 0, il = array.length; i2 < il; i2 += 3) {\n this.expandByPoint(_vector$b.fromArray(array, i2));\n }\n return this;\n }\n setFromBufferAttribute(attribute) {\n this.makeEmpty();\n for (let i2 = 0, il = attribute.count; i2 < il; i2++) {\n this.expandByPoint(_vector$b.fromBufferAttribute(attribute, i2));\n }\n return this;\n }\n setFromPoints(points) {\n this.makeEmpty();\n for (let i2 = 0, il = points.length; i2 < il; i2++) {\n this.expandByPoint(points[i2]);\n }\n return this;\n }\n setFromCenterAndSize(center, size) {\n const halfSize = _vector$b.copy(size).multiplyScalar(0.5);\n this.min.copy(center).sub(halfSize);\n this.max.copy(center).add(halfSize);\n return this;\n }\n setFromObject(object, precise = false) {\n this.makeEmpty();\n return this.expandByObject(object, precise);\n }\n clone() {\n return new this.constructor().copy(this);\n }\n copy(box) {\n this.min.copy(box.min);\n this.max.copy(box.max);\n return this;\n }\n makeEmpty() {\n this.min.x = this.min.y = this.min.z = Infinity;\n this.max.x = this.max.y = this.max.z = -Infinity;\n return this;\n }\n isEmpty() {\n return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z;\n }\n getCenter(target) {\n return this.isEmpty() ? target.set(0, 0, 0) : target.addVectors(this.min, this.max).multiplyScalar(0.5);\n }\n getSize(target) {\n return this.isEmpty() ? target.set(0, 0, 0) : target.subVectors(this.max, this.min);\n }\n expandByPoint(point) {\n this.min.min(point);\n this.max.max(point);\n return this;\n }\n expandByVector(vector) {\n this.min.sub(vector);\n this.max.add(vector);\n return this;\n }\n expandByScalar(scalar) {\n this.min.addScalar(-scalar);\n this.max.addScalar(scalar);\n return this;\n }\n expandByObject(object, precise = false) {\n object.updateWorldMatrix(false, false);\n const geometry = object.geometry;\n if (geometry !== void 0) {\n const positionAttribute = geometry.getAttribute("position");\n if (precise === true && positionAttribute !== void 0 && object.isInstancedMesh !== true) {\n for (let i2 = 0, l = positionAttribute.count; i2 < l; i2++) {\n if (object.isMesh === true) {\n object.getVertexPosition(i2, _vector$b);\n } else {\n _vector$b.fromBufferAttribute(positionAttribute, i2);\n }\n _vector$b.applyMatrix4(object.matrixWorld);\n this.expandByPoint(_vector$b);\n }\n } else {\n if (object.boundingBox !== void 0) {\n if (object.boundingBox === null) {\n object.computeBoundingBox();\n }\n _box$4.copy(object.boundingBox);\n } else {\n if (geometry.boundingBox === null) {\n geometry.computeBoundingBox();\n }\n _box$4.copy(geometry.boundingBox);\n }\n _box$4.applyMatrix4(object.matrixWorld);\n this.union(_box$4);\n }\n }\n const children = object.children;\n for (let i2 = 0, l = children.length; i2 < l; i2++) {\n this.expandByObject(children[i2], precise);\n }\n return this;\n }\n containsPoint(point) {\n return point.x >= this.min.x && point.x <= this.max.x && point.y >= this.min.y && point.y <= this.max.y && point.z >= this.min.z && point.z <= this.max.z;\n }\n containsBox(box) {\n return this.min.x <= box.min.x && box.max.x <= this.max.x && this.min.y <= box.min.y && box.max.y <= this.max.y && this.min.z <= box.min.z && box.max.z <= this.max.z;\n }\n getParameter(point, target) {\n return target.set(\n (point.x - this.min.x) / (this.max.x - this.min.x),\n (point.y - this.min.y) / (this.max.y - this.min.y),\n (point.z - this.min.z) / (this.max.z - this.min.z)\n );\n }\n intersectsBox(box) {\n return box.max.x >= this.min.x && box.min.x <= this.max.x && box.max.y >= this.min.y && box.min.y <= this.max.y && box.max.z >= this.min.z && box.min.z <= this.max.z;\n }\n intersectsSphere(sphere) {\n this.clampPoint(sphere.center, _vector$b);\n return _vector$b.distanceToSquared(sphere.center) <= sphere.radius * sphere.radius;\n }\n intersectsPlane(plane) {\n let min, max2;\n if (plane.normal.x > 0) {\n min = plane.normal.x * this.min.x;\n max2 = plane.normal.x * this.max.x;\n } else {\n min = plane.normal.x * this.max.x;\n max2 = plane.normal.x * this.min.x;\n }\n if (plane.normal.y > 0) {\n min += plane.normal.y * this.min.y;\n max2 += plane.normal.y * this.max.y;\n } else {\n min += plane.normal.y * this.max.y;\n max2 += plane.normal.y * this.min.y;\n }\n if (plane.normal.z > 0) {\n min += plane.normal.z * this.min.z;\n max2 += plane.normal.z * this.max.z;\n } else {\n min += plane.normal.z * this.max.z;\n max2 += plane.normal.z * this.min.z;\n }\n return min <= -plane.constant && max2 >= -plane.constant;\n }\n intersectsTriangle(triangle) {\n if (this.isEmpty()) {\n return false;\n }\n this.getCenter(_center);\n _extents.subVectors(this.max, _center);\n _v0$2.subVectors(triangle.a, _center);\n _v1$7.subVectors(triangle.b, _center);\n _v2$4.subVectors(triangle.c, _center);\n _f0.subVectors(_v1$7, _v0$2);\n _f1.subVectors(_v2$4, _v1$7);\n _f2.subVectors(_v0$2, _v2$4);\n let axes = [\n 0,\n -_f0.z,\n _f0.y,\n 0,\n -_f1.z,\n _f1.y,\n 0,\n -_f2.z,\n _f2.y,\n _f0.z,\n 0,\n -_f0.x,\n _f1.z,\n 0,\n -_f1.x,\n _f2.z,\n 0,\n -_f2.x,\n -_f0.y,\n _f0.x,\n 0,\n -_f1.y,\n _f1.x,\n 0,\n -_f2.y,\n _f2.x,\n 0\n ];\n if (!satForAxes(axes, _v0$2, _v1$7, _v2$4, _extents)) {\n return false;\n }\n axes = [1, 0, 0, 0, 1, 0, 0, 0, 1];\n if (!satForAxes(axes, _v0$2, _v1$7, _v2$4, _extents)) {\n return false;\n }\n _triangleNormal.crossVectors(_f0, _f1);\n axes = [_triangleNormal.x, _triangleNormal.y, _triangleNormal.z];\n return satForAxes(axes, _v0$2, _v1$7, _v2$4, _extents);\n }\n clampPoint(point, target) {\n return target.copy(point).clamp(this.min, this.max);\n }\n distanceToPoint(point) {\n return this.clampPoint(point, _vector$b).distanceTo(point);\n }\n getBoundingSphere(target) {\n if (this.isEmpty()) {\n target.makeEmpty();\n } else {\n this.getCenter(target.center);\n target.radius = this.getSize(_vector$b).length() * 0.5;\n }\n return target;\n }\n intersect(box) {\n this.min.max(box.min);\n this.max.min(box.max);\n if (this.isEmpty()) this.makeEmpty();\n return this;\n }\n union(box) {\n this.min.min(box.min);\n this.max.max(box.max);\n return this;\n }\n applyMatrix4(matrix) {\n if (this.isEmpty()) return this;\n _points[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(matrix);\n _points[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(matrix);\n _points[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(matrix);\n _points[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(matrix);\n _points[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(matrix);\n _points[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(matrix);\n _points[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(matrix);\n _points[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(matrix);\n this.setFromPoints(_points);\n return this;\n }\n translate(offset) {\n this.min.add(offset);\n this.max.add(offset);\n return this;\n }\n equals(box) {\n return box.min.equals(this.min) && box.max.equals(this.max);\n }\n }\n const _points = [\n /* @__PURE__ */ new Vector3(),\n /* @__PURE__ */ new Vector3(),\n /* @__PURE__ */ new Vector3(),\n /* @__PURE__ */ new Vector3(),\n /* @__PURE__ */ new Vector3(),\n /* @__PURE__ */ new Vector3(),\n /* @__PURE__ */ new Vector3(),\n /* @__PURE__ */ new Vector3()\n ];\n const _vector$b = /* @__PURE__ */ new Vector3();\n const _box$4 = /* @__PURE__ */ new Box3();\n const _v0$2 = /* @__PURE__ */ new Vector3();\n const _v1$7 = /* @__PURE__ */ new Vector3();\n const _v2$4 = /* @__PURE__ */ new Vector3();\n const _f0 = /* @__PURE__ */ new Vector3();\n const _f1 = /* @__PURE__ */ new Vector3();\n const _f2 = /* @__PURE__ */ new Vector3();\n const _center = /* @__PURE__ */ new Vector3();\n const _extents = /* @__PURE__ */ new Vector3();\n const _triangleNormal = /* @__PURE__ */ new Vector3();\n const _testAxis = /* @__PURE__ */ new Vector3();\n function satForAxes(axes, v0, v1, v2, extents) {\n for (let i2 = 0, j = axes.length - 3; i2 <= j; i2 += 3) {\n _testAxis.fromArray(axes, i2);\n const r = extents.x * Math.abs(_testAxis.x) + extents.y * Math.abs(_testAxis.y) + extents.z * Math.abs(_testAxis.z);\n const p0 = v0.dot(_testAxis);\n const p1 = v1.dot(_testAxis);\n const p2 = v2.dot(_testAxis);\n if (Math.max(-Math.max(p0, p1, p2), Math.min(p0, p1, p2)) > r) {\n return false;\n }\n }\n return true;\n }\n const _colorKeywords = {\n "aliceblue": 15792383,\n "antiquewhite": 16444375,\n "aqua": 65535,\n "aquamarine": 8388564,\n "azure": 15794175,\n "beige": 16119260,\n "bisque": 16770244,\n "black": 0,\n "blanchedalmond": 16772045,\n "blue": 255,\n "blueviolet": 9055202,\n "brown": 10824234,\n "burlywood": 14596231,\n "cadetblue": 6266528,\n "chartreuse": 8388352,\n "chocolate": 13789470,\n "coral": 16744272,\n "cornflowerblue": 6591981,\n "cornsilk": 16775388,\n "crimson": 14423100,\n "cyan": 65535,\n "darkblue": 139,\n "darkcyan": 35723,\n "darkgoldenrod": 12092939,\n "darkgray": 11119017,\n "darkgreen": 25600,\n "darkgrey": 11119017,\n "darkkhaki": 12433259,\n "darkmagenta": 9109643,\n "darkolivegreen": 5597999,\n "darkorange": 16747520,\n "darkorchid": 10040012,\n "darkred": 9109504,\n "darksalmon": 15308410,\n "darkseagreen": 9419919,\n "darkslateblue": 4734347,\n "darkslategray": 3100495,\n "darkslategrey": 3100495,\n "darkturquoise": 52945,\n "darkviolet": 9699539,\n "deeppink": 16716947,\n "deepskyblue": 49151,\n "dimgray": 6908265,\n "dimgrey": 6908265,\n "dodgerblue": 2003199,\n "firebrick": 11674146,\n "floralwhite": 16775920,\n "forestgreen": 2263842,\n "fuchsia": 16711935,\n "gainsboro": 14474460,\n "ghostwhite": 16316671,\n "gold": 16766720,\n "goldenrod": 14329120,\n "gray": 8421504,\n "green": 32768,\n "greenyellow": 11403055,\n "grey": 8421504,\n "honeydew": 15794160,\n "hotpink": 16738740,\n "indianred": 13458524,\n "indigo": 4915330,\n "ivory": 16777200,\n "khaki": 15787660,\n "lavender": 15132410,\n "lavenderblush": 16773365,\n "lawngreen": 8190976,\n "lemonchiffon": 16775885,\n "lightblue": 11393254,\n "lightcoral": 15761536,\n "lightcyan": 14745599,\n "lightgoldenrodyellow": 16448210,\n "lightgray": 13882323,\n "lightgreen": 9498256,\n "lightgrey": 13882323,\n "lightpink": 16758465,\n "lightsalmon": 16752762,\n "lightseagreen": 2142890,\n "lightskyblue": 8900346,\n "lightslategray": 7833753,\n "lightslategrey": 7833753,\n "lightsteelblue": 11584734,\n "lightyellow": 16777184,\n "lime": 65280,\n "limegreen": 3329330,\n "linen": 16445670,\n "magenta": 16711935,\n "maroon": 8388608,\n "mediumaquamarine": 6737322,\n "mediumblue": 205,\n "mediumorchid": 12211667,\n "mediumpurple": 9662683,\n "mediumseagreen": 3978097,\n "mediumslateblue": 8087790,\n "mediumspringgreen": 64154,\n "mediumturquoise": 4772300,\n "mediumvioletred": 13047173,\n "midnightblue": 1644912,\n "mintcream": 16121850,\n "mistyrose": 16770273,\n "moccasin": 16770229,\n "navajowhite": 16768685,\n "navy": 128,\n "oldlace": 16643558,\n "olive": 8421376,\n "olivedrab": 7048739,\n "orange": 16753920,\n "orangered": 16729344,\n "orchid": 14315734,\n "palegoldenrod": 15657130,\n "palegreen": 10025880,\n "paleturquoise": 11529966,\n "palevioletred": 14381203,\n "papayawhip": 16773077,\n "peachpuff": 16767673,\n "peru": 13468991,\n "pink": 16761035,\n "plum": 14524637,\n "powderblue": 11591910,\n "purple": 8388736,\n "rebeccapurple": 6697881,\n "red": 16711680,\n "rosybrown": 12357519,\n "royalblue": 4286945,\n "saddlebrown": 9127187,\n "salmon": 16416882,\n "sandybrown": 16032864,\n "seagreen": 3050327,\n "seashell": 16774638,\n "sienna": 10506797,\n "silver": 12632256,\n "skyblue": 8900331,\n "slateblue": 6970061,\n "slategray": 7372944,\n "slategrey": 7372944,\n "snow": 16775930,\n "springgreen": 65407,\n "steelblue": 4620980,\n "tan": 13808780,\n "teal": 32896,\n "thistle": 14204888,\n "tomato": 16737095,\n "turquoise": 4251856,\n "violet": 15631086,\n "wheat": 16113331,\n "white": 16777215,\n "whitesmoke": 16119285,\n "yellow": 16776960,\n "yellowgreen": 10145074\n };\n const _hslA = { h: 0, s: 0, l: 0 };\n const _hslB = { h: 0, s: 0, l: 0 };\n function hue2rgb(p, q, t) {\n if (t < 0) t += 1;\n if (t > 1) t -= 1;\n if (t < 1 / 6) return p + (q - p) * 6 * t;\n if (t < 1 / 2) return q;\n if (t < 2 / 3) return p + (q - p) * 6 * (2 / 3 - t);\n return p;\n }\n class Color {\n constructor(r, g, b) {\n this.isColor = true;\n this.r = 1;\n this.g = 1;\n this.b = 1;\n return this.set(r, g, b);\n }\n set(r, g, b) {\n if (g === void 0 && b === void 0) {\n const value = r;\n if (value && value.isColor) {\n this.copy(value);\n } else if (typeof value === "number") {\n this.setHex(value);\n } else if (typeof value === "string") {\n this.setStyle(value);\n }\n } else {\n this.setRGB(r, g, b);\n }\n return this;\n }\n setScalar(scalar) {\n this.r = scalar;\n this.g = scalar;\n this.b = scalar;\n return this;\n }\n setHex(hex, colorSpace = SRGBColorSpace) {\n hex = Math.floor(hex);\n this.r = (hex >> 16 & 255) / 255;\n this.g = (hex >> 8 & 255) / 255;\n this.b = (hex & 255) / 255;\n ColorManagement.toWorkingColorSpace(this, colorSpace);\n return this;\n }\n setRGB(r, g, b, colorSpace = ColorManagement.workingColorSpace) {\n this.r = r;\n this.g = g;\n this.b = b;\n ColorManagement.toWorkingColorSpace(this, colorSpace);\n return this;\n }\n setHSL(h, s, l, colorSpace = ColorManagement.workingColorSpace) {\n h = euclideanModulo(h, 1);\n s = clamp(s, 0, 1);\n l = clamp(l, 0, 1);\n if (s === 0) {\n this.r = this.g = this.b = l;\n } else {\n const p = l <= 0.5 ? l * (1 + s) : l + s - l * s;\n const q = 2 * l - p;\n this.r = hue2rgb(q, p, h + 1 / 3);\n this.g = hue2rgb(q, p, h);\n this.b = hue2rgb(q, p, h - 1 / 3);\n }\n ColorManagement.toWorkingColorSpace(this, colorSpace);\n return this;\n }\n setStyle(style, colorSpace = SRGBColorSpace) {\n function handleAlpha(string) {\n if (string === void 0) return;\n if (parseFloat(string) < 1) {\n console.warn("THREE.Color: Alpha component of " + style + " will be ignored.");\n }\n }\n let m;\n if (m = /^(\\w+)\\(([^\\)]*)\\)/.exec(style)) {\n let color;\n const name = m[1];\n const components = m[2];\n switch (name) {\n case "rgb":\n case "rgba":\n if (color = /^\\s*(\\d+)\\s*,\\s*(\\d+)\\s*,\\s*(\\d+)\\s*(?:,\\s*(\\d*\\.?\\d+)\\s*)?$/.exec(components)) {\n handleAlpha(color[4]);\n return this.setRGB(\n Math.min(255, parseInt(color[1], 10)) / 255,\n Math.min(255, parseInt(color[2], 10)) / 255,\n Math.min(255, parseInt(color[3], 10)) / 255,\n colorSpace\n );\n }\n if (color = /^\\s*(\\d+)\\%\\s*,\\s*(\\d+)\\%\\s*,\\s*(\\d+)\\%\\s*(?:,\\s*(\\d*\\.?\\d+)\\s*)?$/.exec(components)) {\n handleAlpha(color[4]);\n return this.setRGB(\n Math.min(100, parseInt(color[1], 10)) / 100,\n Math.min(100, parseInt(color[2], 10)) / 100,\n Math.min(100, parseInt(color[3], 10)) / 100,\n colorSpace\n );\n }\n break;\n case "hsl":\n case "hsla":\n if (color = /^\\s*(\\d*\\.?\\d+)\\s*,\\s*(\\d*\\.?\\d+)\\%\\s*,\\s*(\\d*\\.?\\d+)\\%\\s*(?:,\\s*(\\d*\\.?\\d+)\\s*)?$/.exec(components)) {\n handleAlpha(color[4]);\n return this.setHSL(\n parseFloat(color[1]) / 360,\n parseFloat(color[2]) / 100,\n parseFloat(color[3]) / 100,\n colorSpace\n );\n }\n break;\n default:\n console.warn("THREE.Color: Unknown color model " + style);\n }\n } else if (m = /^\\#([A-Fa-f\\d]+)$/.exec(style)) {\n const hex = m[1];\n const size = hex.length;\n if (size === 3) {\n return this.setRGB(\n parseInt(hex.charAt(0), 16) / 15,\n parseInt(hex.charAt(1), 16) / 15,\n parseInt(hex.charAt(2), 16) / 15,\n colorSpace\n );\n } else if (size === 6) {\n return this.setHex(parseInt(hex, 16), colorSpace);\n } else {\n console.warn("THREE.Color: Invalid hex color " + style);\n }\n } else if (style && style.length > 0) {\n return this.setColorName(style, colorSpace);\n }\n return this;\n }\n setColorName(style, colorSpace = SRGBColorSpace) {\n const hex = _colorKeywords[style.toLowerCase()];\n if (hex !== void 0) {\n this.setHex(hex, colorSpace);\n } else {\n console.warn("THREE.Color: Unknown color " + style);\n }\n return this;\n }\n clone() {\n return new this.constructor(this.r, this.g, this.b);\n }\n copy(color) {\n this.r = color.r;\n this.g = color.g;\n this.b = color.b;\n return this;\n }\n copySRGBToLinear(color) {\n this.r = SRGBToLinear(color.r);\n this.g = SRGBToLinear(color.g);\n this.b = SRGBToLinear(color.b);\n return this;\n }\n copyLinearToSRGB(color) {\n this.r = LinearToSRGB(color.r);\n this.g = LinearToSRGB(color.g);\n this.b = LinearToSRGB(color.b);\n return this;\n }\n convertSRGBToLinear() {\n this.copySRGBToLinear(this);\n return this;\n }\n convertLinearToSRGB() {\n this.copyLinearToSRGB(this);\n return this;\n }\n getHex(colorSpace = SRGBColorSpace) {\n ColorManagement.fromWorkingColorSpace(_color.copy(this), colorSpace);\n return Math.round(clamp(_color.r * 255, 0, 255)) * 65536 + Math.round(clamp(_color.g * 255, 0, 255)) * 256 + Math.round(clamp(_color.b * 255, 0, 255));\n }\n getHexString(colorSpace = SRGBColorSpace) {\n return ("000000" + this.getHex(colorSpace).toString(16)).slice(-6);\n }\n getHSL(target, colorSpace = ColorManagement.workingColorSpace) {\n ColorManagement.fromWorkingColorSpace(_color.copy(this), colorSpace);\n const r = _color.r, g = _color.g, b = _color.b;\n const max2 = Math.max(r, g, b);\n const min = Math.min(r, g, b);\n let hue, saturation;\n const lightness = (min + max2) / 2;\n if (min === max2) {\n hue = 0;\n saturation = 0;\n } else {\n const delta = max2 - min;\n saturation = lightness <= 0.5 ? delta / (max2 + min) : delta / (2 - max2 - min);\n switch (max2) {\n case r:\n hue = (g - b) / delta + (g < b ? 6 : 0);\n break;\n case g:\n hue = (b - r) / delta + 2;\n break;\n case b:\n hue = (r - g) / delta + 4;\n break;\n }\n hue /= 6;\n }\n target.h = hue;\n target.s = saturation;\n target.l = lightness;\n return target;\n }\n getRGB(target, colorSpace = ColorManagement.workingColorSpace) {\n ColorManagement.fromWorkingColorSpace(_color.copy(this), colorSpace);\n target.r = _color.r;\n target.g = _color.g;\n target.b = _color.b;\n return target;\n }\n getStyle(colorSpace = SRGBColorSpace) {\n ColorManagement.fromWorkingColorSpace(_color.copy(this), colorSpace);\n const r = _color.r, g = _color.g, b = _color.b;\n if (colorSpace !== SRGBColorSpace) {\n return `color(${colorSpace} ${r.toFixed(3)} ${g.toFixed(3)} ${b.toFixed(3)})`;\n }\n return `rgb(${Math.round(r * 255)},${Math.round(g * 255)},${Math.round(b * 255)})`;\n }\n offsetHSL(h, s, l) {\n this.getHSL(_hslA);\n return this.setHSL(_hslA.h + h, _hslA.s + s, _hslA.l + l);\n }\n add(color) {\n this.r += color.r;\n this.g += color.g;\n this.b += color.b;\n return this;\n }\n addColors(color1, color2) {\n this.r = color1.r + color2.r;\n this.g = color1.g + color2.g;\n this.b = color1.b + color2.b;\n return this;\n }\n addScalar(s) {\n this.r += s;\n this.g += s;\n this.b += s;\n return this;\n }\n sub(color) {\n this.r = Math.max(0, this.r - color.r);\n this.g = Math.max(0, this.g - color.g);\n this.b = Math.max(0, this.b - color.b);\n return this;\n }\n multiply(color) {\n this.r *= color.r;\n this.g *= color.g;\n this.b *= color.b;\n return this;\n }\n multiplyScalar(s) {\n this.r *= s;\n this.g *= s;\n this.b *= s;\n return this;\n }\n lerp(color, alpha) {\n this.r += (color.r - this.r) * alpha;\n this.g += (color.g - this.g) * alpha;\n this.b += (color.b - this.b) * alpha;\n return this;\n }\n lerpColors(color1, color2, alpha) {\n this.r = color1.r + (color2.r - color1.r) * alpha;\n this.g = color1.g + (color2.g - color1.g) * alpha;\n this.b = color1.b + (color2.b - color1.b) * alpha;\n return this;\n }\n lerpHSL(color, alpha) {\n this.getHSL(_hslA);\n color.getHSL(_hslB);\n const h = lerp(_hslA.h, _hslB.h, alpha);\n const s = lerp(_hslA.s, _hslB.s, alpha);\n const l = lerp(_hslA.l, _hslB.l, alpha);\n this.setHSL(h, s, l);\n return this;\n }\n setFromVector3(v) {\n this.r = v.x;\n this.g = v.y;\n this.b = v.z;\n return this;\n }\n applyMatrix3(m) {\n const r = this.r, g = this.g, b = this.b;\n const e = m.elements;\n this.r = e[0] * r + e[3] * g + e[6] * b;\n this.g = e[1] * r + e[4] * g + e[7] * b;\n this.b = e[2] * r + e[5] * g + e[8] * b;\n return this;\n }\n equals(c) {\n return c.r === this.r && c.g === this.g && c.b === this.b;\n }\n fromArray(array, offset = 0) {\n this.r = array[offset];\n this.g = array[offset + 1];\n this.b = array[offset + 2];\n return this;\n }\n toArray(array = [], offset = 0) {\n array[offset] = this.r;\n array[offset + 1] = this.g;\n array[offset + 2] = this.b;\n return array;\n }\n fromBufferAttribute(attribute, index) {\n this.r = attribute.getX(index);\n this.g = attribute.getY(index);\n this.b = attribute.getZ(index);\n return this;\n }\n toJSON() {\n return this.getHex();\n }\n *[Symbol.iterator]() {\n yield this.r;\n yield this.g;\n yield this.b;\n }\n }\n const _color = /* @__PURE__ */ new Color();\n Color.NAMES = _colorKeywords;\n if (typeof __THREE_DEVTOOLS__ !== "undefined") {\n __THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register", { detail: {\n revision: REVISION\n } }));\n }\n if (typeof window !== "undefined") {\n if (window.__THREE__) {\n console.warn("WARNING: Multiple instances of Three.js being imported.");\n } else {\n window.__THREE__ = REVISION;\n }\n }\n const LN_SCALE_MIN = -12;\n const LN_SCALE_MAX = 9;\n const LN_SCALE_ZERO = -30;\n const SCALE_ZERO = Math.exp(LN_SCALE_ZERO);\n const SPLAT_TEX_WIDTH_BITS = 11;\n const SPLAT_TEX_HEIGHT_BITS = 11;\n const SPLAT_TEX_WIDTH = 1 << SPLAT_TEX_WIDTH_BITS;\n const SPLAT_TEX_HEIGHT = 1 << SPLAT_TEX_HEIGHT_BITS;\n const SPLAT_TEX_MIN_HEIGHT = 1;\n function unindentLines(s) {\n var _a2;\n let seenNonEmpty = false;\n const lines = s.split("\\n").map((line) => {\n const trimmedLine = line.trimEnd();\n if (seenNonEmpty) {\n return trimmedLine;\n }\n if (trimmedLine.length > 0) {\n seenNonEmpty = true;\n return trimmedLine;\n }\n return null;\n }).filter((line) => line != null);\n while (lines.length > 0 && lines[lines.length - 1].length === 0) {\n lines.pop();\n }\n if (lines.length === 0) {\n return [];\n }\n const indent = (_a2 = lines[0].match(/^\\s*/)) == null ? void 0 : _a2[0];\n if (!indent) {\n return lines;\n }\n const regex = new RegExp(`^${indent}`);\n return lines.map((line) => line.replace(regex, ""));\n }\n function unindent(s) {\n return unindentLines(s).join("\\n");\n }\n const f32buffer = new Float32Array(1);\n const u32buffer = new Uint32Array(f32buffer.buffer);\n function toHalf(f) {\n f32buffer[0] = f;\n const bits2 = u32buffer[0];\n const sign = bits2 >> 31 & 1;\n const exp = bits2 >> 23 & 255;\n const frac = bits2 & 8388607;\n const halfSign = sign << 15;\n if (exp === 255) {\n if (frac !== 0) {\n return halfSign | 32767;\n }\n return halfSign | 31744;\n }\n const newExp = exp - 127 + 15;\n if (newExp >= 31) {\n return halfSign | 31744;\n }\n if (newExp <= 0) {\n if (newExp < -10) {\n return halfSign;\n }\n const subFrac = (frac | 8388608) >> 1 - newExp + 13;\n return halfSign | subFrac;\n }\n const halfFrac = frac >> 13;\n return halfSign | newExp << 10 | halfFrac;\n }\n function fromHalf(h) {\n const sign = h >> 15 & 1;\n const exp = h >> 10 & 31;\n const frac = h & 1023;\n let f32bits;\n if (exp === 0) {\n if (frac === 0) {\n f32bits = sign << 31;\n } else {\n let mant = frac;\n let e = -14;\n while ((mant & 1024) === 0) {\n mant <<= 1;\n e--;\n }\n mant &= 1023;\n const newExp = e + 127;\n const newFrac = mant << 13;\n f32bits = sign << 31 | newExp << 23 | newFrac;\n }\n } else if (exp === 31) {\n if (frac === 0) {\n f32bits = sign << 31 | 2139095040;\n } else {\n f32bits = sign << 31 | 2143289344;\n }\n } else {\n const newExp = exp - 15 + 127;\n const newFrac = frac << 13;\n f32bits = sign << 31 | newExp << 23 | newFrac;\n }\n u32buffer[0] = f32bits;\n return f32buffer[0];\n }\n function floatToUint8(v) {\n return Math.max(0, Math.min(255, Math.round(v * 255)));\n }\n function getArrayBuffers(ctx) {\n const buffers = [];\n const seen = /* @__PURE__ */ new Set();\n function traverse(obj) {\n if (obj && typeof obj === "object" && !seen.has(obj)) {\n seen.add(obj);\n if (obj instanceof ArrayBuffer) {\n buffers.push(obj);\n } else if (ArrayBuffer.isView(obj)) {\n buffers.push(obj.buffer);\n } else if (Array.isArray(obj)) {\n obj.forEach(traverse);\n } else {\n Object.values(obj).forEach(traverse);\n }\n }\n }\n traverse(ctx);\n return buffers;\n }\n function setPackedSplat(packedSplats, index, x2, y, z, scaleX, scaleY, scaleZ, quatX, quatY, quatZ, quatW, opacity, r, g, b, encoding) {\n const rgbMin = (encoding == null ? void 0 : encoding.rgbMin) ?? 0;\n const rgbMax = (encoding == null ? void 0 : encoding.rgbMax) ?? 1;\n const rgbRange = rgbMax - rgbMin;\n const uR = floatToUint8((r - rgbMin) / rgbRange);\n const uG = floatToUint8((g - rgbMin) / rgbRange);\n const uB = floatToUint8((b - rgbMin) / rgbRange);\n const uA = floatToUint8(opacity);\n const uQuat = encodeQuatOctXy88R8(\n new Quaternion(quatX, quatY, quatZ, quatW)\n );\n const uQuatX = uQuat & 255;\n const uQuatY = uQuat >>> 8 & 255;\n const uQuatZ = uQuat >>> 16 & 255;\n const lnScaleMin = (encoding == null ? void 0 : encoding.lnScaleMin) ?? LN_SCALE_MIN;\n const lnScaleMax = (encoding == null ? void 0 : encoding.lnScaleMax) ?? LN_SCALE_MAX;\n const lnScaleScale = 254 / (lnScaleMax - lnScaleMin);\n const uScaleX = scaleX < SCALE_ZERO ? 0 : Math.min(\n 255,\n Math.max(\n 1,\n Math.round((Math.log(scaleX) - lnScaleMin) * lnScaleScale) + 1\n )\n );\n const uScaleY = scaleY < SCALE_ZERO ? 0 : Math.min(\n 255,\n Math.max(\n 1,\n Math.round((Math.log(scaleY) - lnScaleMin) * lnScaleScale) + 1\n )\n );\n const uScaleZ = scaleZ < SCALE_ZERO ? 0 : Math.min(\n 255,\n Math.max(\n 1,\n Math.round((Math.log(scaleZ) - lnScaleMin) * lnScaleScale) + 1\n )\n );\n const uCenterX = toHalf(x2);\n const uCenterY = toHalf(y);\n const uCenterZ = toHalf(z);\n const i4 = index * 4;\n packedSplats[i4] = uR | uG << 8 | uB << 16 | uA << 24;\n packedSplats[i4 + 1] = uCenterX | uCenterY << 16;\n packedSplats[i4 + 2] = uCenterZ | uQuatX << 16 | uQuatY << 24;\n packedSplats[i4 + 3] = uScaleX | uScaleY << 8 | uScaleZ << 16 | uQuatZ << 24;\n }\n function setPackedSplatCenter(packedSplats, index, x2, y, z) {\n const uCenterX = toHalf(x2);\n const uCenterY = toHalf(y);\n const uCenterZ = toHalf(z);\n const i4 = index * 4;\n packedSplats[i4 + 1] = uCenterX | uCenterY << 16;\n packedSplats[i4 + 2] = uCenterZ | packedSplats[i4 + 2] & 4294901760;\n }\n function setPackedSplatScales(packedSplats, index, scaleX, scaleY, scaleZ, encoding) {\n const lnScaleMin = (encoding == null ? void 0 : encoding.lnScaleMin) ?? LN_SCALE_MIN;\n const lnScaleMax = (encoding == null ? void 0 : encoding.lnScaleMax) ?? LN_SCALE_MAX;\n const lnScaleScale = 254 / (lnScaleMax - lnScaleMin);\n const uScaleX = scaleX < SCALE_ZERO ? 0 : Math.min(\n 255,\n Math.max(\n 1,\n Math.round((Math.log(scaleX) - lnScaleMin) * lnScaleScale) + 1\n )\n );\n const uScaleY = scaleY < SCALE_ZERO ? 0 : Math.min(\n 255,\n Math.max(\n 1,\n Math.round((Math.log(scaleY) - lnScaleMin) * lnScaleScale) + 1\n )\n );\n const uScaleZ = scaleZ < SCALE_ZERO ? 0 : Math.min(\n 255,\n Math.max(\n 1,\n Math.round((Math.log(scaleZ) - lnScaleMin) * lnScaleScale) + 1\n )\n );\n const i4 = index * 4;\n packedSplats[i4 + 3] = uScaleX | uScaleY << 8 | uScaleZ << 16 | packedSplats[i4 + 3] & 4278190080;\n }\n function setPackedSplatQuat(packedSplats, index, quatX, quatY, quatZ, quatW) {\n const uQuat = encodeQuatOctXy88R8(\n new Quaternion(quatX, quatY, quatZ, quatW)\n );\n const uQuatX = uQuat & 255;\n const uQuatY = uQuat >>> 8 & 255;\n const uQuatZ = uQuat >>> 16 & 255;\n const i4 = index * 4;\n packedSplats[i4 + 2] = packedSplats[i4 + 2] & 65535 | uQuatX << 16 | uQuatY << 24;\n packedSplats[i4 + 3] = packedSplats[i4 + 3] & 16777215 | uQuatZ << 24;\n }\n function setPackedSplatRgba(packedSplats, index, r, g, b, a, encoding) {\n const rgbMin = (encoding == null ? void 0 : encoding.rgbMin) ?? 0;\n const rgbMax = (encoding == null ? void 0 : encoding.rgbMax) ?? 1;\n const rgbRange = rgbMax - rgbMin;\n const uR = floatToUint8((r - rgbMin) / rgbRange);\n const uG = floatToUint8((g - rgbMin) / rgbRange);\n const uB = floatToUint8((b - rgbMin) / rgbRange);\n const uA = floatToUint8(a);\n const i4 = index * 4;\n packedSplats[i4] = uR | uG << 8 | uB << 16 | uA << 24;\n }\n function setPackedSplatRgb(packedSplats, index, r, g, b, encoding) {\n const rgbMin = (encoding == null ? void 0 : encoding.rgbMin) ?? 0;\n const rgbMax = (encoding == null ? void 0 : encoding.rgbMax) ?? 1;\n const rgbRange = rgbMax - rgbMin;\n const uR = floatToUint8((r - rgbMin) / rgbRange);\n const uG = floatToUint8((g - rgbMin) / rgbRange);\n const uB = floatToUint8((b - rgbMin) / rgbRange);\n const i4 = index * 4;\n packedSplats[i4] = uR | uG << 8 | uB << 16 | packedSplats[i4] & 4278190080;\n }\n function setPackedSplatOpacity(packedSplats, index, opacity) {\n const uA = floatToUint8(opacity);\n const i4 = index * 4;\n packedSplats[i4] = packedSplats[i4] & 16777215 | uA << 24;\n }\n new Vector3();\n new Vector3();\n new Color();\n function getTextureSize(numSplats) {\n const width = SPLAT_TEX_WIDTH;\n const height = Math.max(\n SPLAT_TEX_MIN_HEIGHT,\n Math.min(SPLAT_TEX_HEIGHT, Math.ceil(numSplats / width))\n );\n const depth = Math.ceil(numSplats / (width * height));\n const maxSplats = width * height * depth;\n return { width, height, depth, maxSplats };\n }\n function computeMaxSplats(numSplats) {\n const width = SPLAT_TEX_WIDTH;\n const height = Math.max(\n SPLAT_TEX_MIN_HEIGHT,\n Math.min(SPLAT_TEX_HEIGHT, Math.ceil(numSplats / width))\n );\n const depth = Math.ceil(numSplats / (width * height));\n return width * height * depth;\n }\n unindent(`\n precision highp float;\n\n in vec3 position;\n\n void main() {\n gl_Position = vec4(position.xy, 0.0, 1.0);\n }\n`);\n function encodeQuatOctXy88R8(q) {\n const qnorm = q.clone().normalize();\n if (qnorm.w < 0) {\n qnorm.set(-qnorm.x, -qnorm.y, -qnorm.z, -qnorm.w);\n }\n const theta = 2 * Math.acos(qnorm.w);\n const xyz_norm = Math.sqrt(\n qnorm.x * qnorm.x + qnorm.y * qnorm.y + qnorm.z * qnorm.z\n );\n const axis = xyz_norm < 1e-6 ? new Vector3(1, 0, 0) : new Vector3(qnorm.x, qnorm.y, qnorm.z).divideScalar(xyz_norm);\n const sum = Math.abs(axis.x) + Math.abs(axis.y) + Math.abs(axis.z);\n let p_x = axis.x / sum;\n let p_y = axis.y / sum;\n if (axis.z < 0) {\n const tmp = p_x;\n p_x = (1 - Math.abs(p_y)) * (p_x >= 0 ? 1 : -1);\n p_y = (1 - Math.abs(tmp)) * (p_y >= 0 ? 1 : -1);\n }\n const u_f = p_x * 0.5 + 0.5;\n const v_f = p_y * 0.5 + 0.5;\n const quantU = Math.round(u_f * 255);\n const quantV = Math.round(v_f * 255);\n const angleInt = Math.round(theta * (255 / Math.PI));\n return angleInt << 16 | quantV << 8 | quantU;\n }\n function packSint8Bytes(b0, b1, b22, b3) {\n const clampedB0 = Math.max(-127, Math.min(127, b0 * 127));\n const clampedB1 = Math.max(-127, Math.min(127, b1 * 127));\n const clampedB2 = Math.max(-127, Math.min(127, b22 * 127));\n const clampedB3 = Math.max(-127, Math.min(127, b3 * 127));\n return clampedB0 & 255 | (clampedB1 & 255) << 8 | (clampedB2 & 255) << 16 | (clampedB3 & 255) << 24;\n }\n function encodeSh1Rgb(sh1Array, index, sh1Rgb, encoding) {\n const sh1Min = (encoding == null ? void 0 : encoding.sh1Min) ?? -1;\n const sh1Max = (encoding == null ? void 0 : encoding.sh1Max) ?? 1;\n const sh1Mid = 0.5 * (sh1Min + sh1Max);\n const sh1Scale = 63 / (sh1Max - sh1Min);\n const base = index * 2;\n for (let i2 = 0; i2 < 9; ++i2) {\n const s = (sh1Rgb[i2] - sh1Mid) * sh1Scale;\n const value = Math.round(Math.max(-63, Math.min(63, s))) & 127;\n const bitStart = i2 * 7;\n const bitEnd = bitStart + 7;\n const wordStart = Math.floor(bitStart / 32);\n const bitOffset = bitStart - wordStart * 32;\n const firstWord = value << bitOffset & 4294967295;\n sh1Array[base + wordStart] |= firstWord;\n if (bitEnd > wordStart * 32 + 32) {\n const secondWord = value >>> 32 - bitOffset & 4294967295;\n sh1Array[base + wordStart + 1] |= secondWord;\n }\n }\n }\n function encodeSh2Rgb(sh2Array, index, sh2Rgb, encoding) {\n const sh2Min = (encoding == null ? void 0 : encoding.sh2Min) ?? -1;\n const sh2Max = (encoding == null ? void 0 : encoding.sh2Max) ?? 1;\n const sh2Mid = 0.5 * (sh2Min + sh2Max);\n const sh2Scale = 0.5 / (sh2Max - sh2Min);\n sh2Array[index * 4 + 0] = packSint8Bytes(\n (sh2Rgb[0] - sh2Mid) * sh2Scale,\n (sh2Rgb[1] - sh2Mid) * sh2Scale,\n (sh2Rgb[2] - sh2Mid) * sh2Scale,\n (sh2Rgb[3] - sh2Mid) * sh2Scale\n );\n sh2Array[index * 4 + 1] = packSint8Bytes(\n (sh2Rgb[4] - sh2Mid) * sh2Scale,\n (sh2Rgb[5] - sh2Mid) * sh2Scale,\n (sh2Rgb[6] - sh2Mid) * sh2Scale,\n (sh2Rgb[7] - sh2Mid) * sh2Scale\n );\n sh2Array[index * 4 + 2] = packSint8Bytes(\n (sh2Rgb[8] - sh2Mid) * sh2Scale,\n (sh2Rgb[9] - sh2Mid) * sh2Scale,\n (sh2Rgb[10] - sh2Mid) * sh2Scale,\n (sh2Rgb[11] - sh2Mid) * sh2Scale\n );\n sh2Array[index * 4 + 3] = packSint8Bytes(\n (sh2Rgb[12] - sh2Mid) * sh2Scale,\n (sh2Rgb[13] - sh2Mid) * sh2Scale,\n (sh2Rgb[14] - sh2Mid) * sh2Scale,\n 0\n );\n }\n function encodeSh3Rgb(sh3Array, index, sh3Rgb, encoding) {\n const sh3Min = (encoding == null ? void 0 : encoding.sh3Min) ?? -1;\n const sh3Max = (encoding == null ? void 0 : encoding.sh3Max) ?? 1;\n const sh3Mid = 0.5 * (sh3Min + sh3Max);\n const sh3Scale = 31 / (sh3Max - sh3Min);\n const base = index * 4;\n for (let i2 = 0; i2 < 21; ++i2) {\n const s = (sh3Rgb[i2] - sh3Mid) * sh3Scale;\n const value = Math.round(Math.max(-31, Math.min(31, s))) & 63;\n const bitStart = i2 * 6;\n const bitEnd = bitStart + 6;\n const wordStart = Math.floor(bitStart / 32);\n const bitOffset = bitStart - wordStart * 32;\n const firstWord = value << bitOffset & 4294967295;\n sh3Array[base + wordStart] |= firstWord;\n if (bitEnd > wordStart * 32 + 32) {\n const secondWord = value >>> 32 - bitOffset & 4294967295;\n sh3Array[base + wordStart + 1] |= secondWord;\n }\n }\n }\n function decompressPartialGzip(fileBytes, numBytes) {\n const chunks = [];\n let totalBytes = 0;\n let result = null;\n const gunzip = new Gunzip((data, final) => {\n chunks.push(data);\n totalBytes += data.length;\n if (final || totalBytes >= numBytes) {\n const allBytes = new Uint8Array(totalBytes);\n let offset2 = 0;\n for (const chunk of chunks) {\n allBytes.set(chunk, offset2);\n offset2 += chunk.length;\n }\n result = allBytes.slice(0, numBytes);\n }\n });\n const CHUNK_SIZE = 1024;\n let offset = 0;\n while (result == null && offset < fileBytes.length) {\n const chunk = fileBytes.slice(offset, offset + CHUNK_SIZE);\n gunzip.push(chunk, false);\n offset += CHUNK_SIZE;\n }\n if (result == null) {\n gunzip.push(new Uint8Array(), true);\n if (result == null) {\n throw new Error("Failed to decompress partial gzip");\n }\n }\n return result;\n }\n class GunzipReader {\n constructor({\n fileBytes,\n chunkBytes = 64 * 1024\n }) {\n this.fileBytes = fileBytes;\n this.chunkBytes = chunkBytes;\n this.offset = 0;\n this.chunks = [];\n this.totalBytes = 0;\n this.gunzip = new Gunzip((chunk, _final) => {\n this.chunks.push(chunk);\n this.totalBytes += chunk.length;\n });\n }\n read(numBytes) {\n while (this.totalBytes < numBytes && this.offset < this.fileBytes.length) {\n const end = Math.min(\n this.offset + this.chunkBytes,\n this.fileBytes.length\n );\n this.gunzip.push(this.fileBytes.subarray(this.offset, end), false);\n this.offset = end;\n }\n if (this.totalBytes < numBytes && this.offset >= this.fileBytes.length) {\n this.gunzip.push(new Uint8Array(0), true);\n }\n if (this.totalBytes < numBytes) {\n throw new Error(\n `Unexpected EOF: needed ${numBytes}, got ${this.totalBytes}`\n );\n }\n const allBytes = new Uint8Array(this.totalBytes);\n let outOffset = 0;\n for (const chunk of this.chunks) {\n allBytes.set(chunk, outOffset);\n outOffset += chunk.length;\n }\n const result = allBytes.subarray(0, numBytes);\n this.chunks = [allBytes.subarray(numBytes)];\n this.totalBytes -= numBytes;\n return result;\n }\n }\n function decodeAntiSplat(fileBytes, initNumSplats, splatCallback) {\n const numSplats = Math.floor(fileBytes.length / 32);\n if (numSplats * 32 !== fileBytes.length) {\n throw new Error("Invalid .splat file size");\n }\n initNumSplats(numSplats);\n const f32 = new Float32Array(fileBytes.buffer);\n for (let i2 = 0; i2 < numSplats; ++i2) {\n const i322 = i2 * 32;\n const i8 = i2 * 8;\n const x2 = f32[i8 + 0];\n const y = f32[i8 + 1];\n const z = f32[i8 + 2];\n const scaleX = f32[i8 + 3];\n const scaleY = f32[i8 + 4];\n const scaleZ = f32[i8 + 5];\n const r = fileBytes[i322 + 24] / 255;\n const g = fileBytes[i322 + 25] / 255;\n const b = fileBytes[i322 + 26] / 255;\n const opacity = fileBytes[i322 + 27] / 255;\n const quatW = (fileBytes[i322 + 28] - 128) / 128;\n const quatX = (fileBytes[i322 + 29] - 128) / 128;\n const quatY = (fileBytes[i322 + 30] - 128) / 128;\n const quatZ = (fileBytes[i322 + 31] - 128) / 128;\n splatCallback(\n i2,\n x2,\n y,\n z,\n scaleX,\n scaleY,\n scaleZ,\n quatX,\n quatY,\n quatZ,\n quatW,\n opacity,\n r,\n g,\n b\n );\n }\n }\n function unpackAntiSplat(fileBytes, splatEncoding) {\n let numSplats = 0;\n let maxSplats = 0;\n let packedArray = new Uint32Array(0);\n decodeAntiSplat(\n fileBytes,\n (cbNumSplats) => {\n numSplats = cbNumSplats;\n maxSplats = computeMaxSplats(numSplats);\n packedArray = new Uint32Array(maxSplats * 4);\n },\n (index, x2, y, z, scaleX, scaleY, scaleZ, quatX, quatY, quatZ, quatW, opacity, r, g, b) => {\n setPackedSplat(\n packedArray,\n index,\n x2,\n y,\n z,\n scaleX,\n scaleY,\n scaleZ,\n quatX,\n quatY,\n quatZ,\n quatW,\n opacity,\n r,\n g,\n b,\n splatEncoding\n );\n }\n );\n return { packedArray, numSplats };\n }\n const KSPLAT_COMPRESSION = {\n 0: {\n bytesPerCenter: 12,\n bytesPerScale: 12,\n bytesPerRotation: 16,\n bytesPerColor: 4,\n bytesPerSphericalHarmonicsComponent: 4,\n scaleOffsetBytes: 12,\n rotationOffsetBytes: 24,\n colorOffsetBytes: 40,\n sphericalHarmonicsOffsetBytes: 44,\n scaleRange: 1\n },\n 1: {\n bytesPerCenter: 6,\n bytesPerScale: 6,\n bytesPerRotation: 8,\n bytesPerColor: 4,\n bytesPerSphericalHarmonicsComponent: 2,\n scaleOffsetBytes: 6,\n rotationOffsetBytes: 12,\n colorOffsetBytes: 20,\n sphericalHarmonicsOffsetBytes: 24,\n scaleRange: 32767\n },\n 2: {\n bytesPerCenter: 6,\n bytesPerScale: 6,\n bytesPerRotation: 8,\n bytesPerColor: 4,\n bytesPerSphericalHarmonicsComponent: 1,\n scaleOffsetBytes: 6,\n rotationOffsetBytes: 12,\n colorOffsetBytes: 20,\n sphericalHarmonicsOffsetBytes: 24,\n scaleRange: 32767\n }\n };\n const KSPLAT_SH_DEGREE_TO_COMPONENTS = {\n 0: 0,\n 1: 9,\n 2: 24,\n 3: 45\n };\n function decodeKsplat(fileBytes, initNumSplats, splatCallback, shCallback) {\n var _a2;\n const HEADER_BYTES = 4096;\n const SECTION_BYTES = 1024;\n let headerOffset = 0;\n const header = new DataView(fileBytes.buffer, headerOffset, HEADER_BYTES);\n headerOffset += HEADER_BYTES;\n const versionMajor = header.getUint8(0);\n const versionMinor = header.getUint8(1);\n if (versionMajor !== 0 || versionMinor < 1) {\n throw new Error(\n `Unsupported .ksplat version: ${versionMajor}.${versionMinor}`\n );\n }\n const maxSectionCount = header.getUint32(4, true);\n header.getUint32(16, true);\n const compressionLevel = header.getUint16(20, true);\n if (compressionLevel < 0 || compressionLevel > 2) {\n throw new Error(`Invalid .ksplat compression level: ${compressionLevel}`);\n }\n const minSphericalHarmonicsCoeff = header.getFloat32(36, true) || -1.5;\n const maxSphericalHarmonicsCoeff = header.getFloat32(40, true) || 1.5;\n let sectionBase = HEADER_BYTES + maxSectionCount * SECTION_BYTES;\n for (let section = 0; section < maxSectionCount; ++section) {\n let getSh = function(splatOffset, component) {\n if (compressionLevel === 0) {\n return data.getFloat32(\n splatOffset + sphericalHarmonicsOffsetBytes + component * 4,\n true\n );\n }\n if (compressionLevel === 1) {\n return fromHalf(\n data.getUint16(\n splatOffset + sphericalHarmonicsOffsetBytes + component * 2,\n true\n )\n );\n }\n const t = data.getUint8(splatOffset + sphericalHarmonicsOffsetBytes + component) / 255;\n return minSphericalHarmonicsCoeff + t * (maxSphericalHarmonicsCoeff - minSphericalHarmonicsCoeff);\n };\n const section2 = new DataView(fileBytes.buffer, headerOffset, SECTION_BYTES);\n headerOffset += SECTION_BYTES;\n const sectionSplatCount = section2.getUint32(0, true);\n const sectionMaxSplatCount = section2.getUint32(4, true);\n const bucketSize = section2.getUint32(8, true);\n const bucketCount = section2.getUint32(12, true);\n const bucketBlockSize = section2.getFloat32(16, true);\n const bucketStorageSizeBytes = section2.getUint16(20, true);\n const compressionScaleRange = (section2.getUint32(24, true) || ((_a2 = KSPLAT_COMPRESSION[compressionLevel]) == null ? void 0 : _a2.scaleRange)) ?? 1;\n const fullBucketCount = section2.getUint32(32, true);\n const fullBucketSplats = fullBucketCount * bucketSize;\n const partiallyFilledBucketCount = section2.getUint32(36, true);\n const bucketsMetaDataSizeBytes = partiallyFilledBucketCount * 4;\n const bucketsStorageSizeBytes = bucketStorageSizeBytes * bucketCount + bucketsMetaDataSizeBytes;\n const sphericalHarmonicsDegree = section2.getUint16(40, true);\n const shComponents = KSPLAT_SH_DEGREE_TO_COMPONENTS[sphericalHarmonicsDegree];\n const {\n bytesPerCenter,\n bytesPerScale,\n bytesPerRotation,\n bytesPerColor,\n bytesPerSphericalHarmonicsComponent,\n scaleOffsetBytes,\n rotationOffsetBytes,\n colorOffsetBytes,\n sphericalHarmonicsOffsetBytes\n } = KSPLAT_COMPRESSION[compressionLevel];\n const bytesPerSplat = bytesPerCenter + bytesPerScale + bytesPerRotation + bytesPerColor + shComponents * bytesPerSphericalHarmonicsComponent;\n const splatDataStorageSizeBytes = bytesPerSplat * sectionMaxSplatCount;\n const storageSizeBytes = splatDataStorageSizeBytes + bucketsStorageSizeBytes;\n const sh1Index = [0, 3, 6, 1, 4, 7, 2, 5, 8];\n const sh2Index = [\n 9,\n 14,\n 19,\n 10,\n 15,\n 20,\n 11,\n 16,\n 21,\n 12,\n 17,\n 22,\n 13,\n 18,\n 23\n ];\n const sh3Index = [\n 24,\n 31,\n 38,\n 25,\n 32,\n 39,\n 26,\n 33,\n 40,\n 27,\n 34,\n 41,\n 28,\n 35,\n 42,\n 29,\n 36,\n 43,\n 30,\n 37,\n 44\n ];\n const sh1 = sphericalHarmonicsDegree >= 1 ? new Float32Array(3 * 3) : void 0;\n const sh2 = sphericalHarmonicsDegree >= 2 ? new Float32Array(5 * 3) : void 0;\n const sh3 = sphericalHarmonicsDegree >= 3 ? new Float32Array(7 * 3) : void 0;\n const compressionScaleFactor = bucketBlockSize / 2 / compressionScaleRange;\n const bucketsBase = sectionBase + bucketsMetaDataSizeBytes;\n const dataBase = sectionBase + bucketsStorageSizeBytes;\n const data = new DataView(\n fileBytes.buffer,\n dataBase,\n splatDataStorageSizeBytes\n );\n const bucketArray = new Float32Array(\n fileBytes.buffer,\n bucketsBase,\n bucketCount * 3\n );\n const partiallyFilledBucketLengths = new Uint32Array(\n fileBytes.buffer,\n sectionBase,\n partiallyFilledBucketCount\n );\n let partialBucketIndex = fullBucketCount;\n let partialBucketBase = fullBucketSplats;\n for (let i2 = 0; i2 < sectionSplatCount; ++i2) {\n const splatOffset = i2 * bytesPerSplat;\n let bucketIndex;\n if (i2 < fullBucketSplats) {\n bucketIndex = Math.floor(i2 / bucketSize);\n } else {\n const bucketLength = partiallyFilledBucketLengths[partialBucketIndex - fullBucketCount];\n if (i2 >= partialBucketBase + bucketLength) {\n partialBucketIndex += 1;\n partialBucketBase += bucketLength;\n }\n bucketIndex = partialBucketIndex;\n }\n const x2 = compressionLevel === 0 ? data.getFloat32(splatOffset + 0, true) : (data.getUint16(splatOffset + 0, true) - compressionScaleRange) * compressionScaleFactor + bucketArray[3 * bucketIndex + 0];\n const y = compressionLevel === 0 ? data.getFloat32(splatOffset + 4, true) : (data.getUint16(splatOffset + 2, true) - compressionScaleRange) * compressionScaleFactor + bucketArray[3 * bucketIndex + 1];\n const z = compressionLevel === 0 ? data.getFloat32(splatOffset + 8, true) : (data.getUint16(splatOffset + 4, true) - compressionScaleRange) * compressionScaleFactor + bucketArray[3 * bucketIndex + 2];\n const scaleX = compressionLevel === 0 ? data.getFloat32(splatOffset + scaleOffsetBytes + 0, true) : fromHalf(data.getUint16(splatOffset + scaleOffsetBytes + 0, true));\n const scaleY = compressionLevel === 0 ? data.getFloat32(splatOffset + scaleOffsetBytes + 4, true) : fromHalf(data.getUint16(splatOffset + scaleOffsetBytes + 2, true));\n const scaleZ = compressionLevel === 0 ? data.getFloat32(splatOffset + scaleOffsetBytes + 8, true) : fromHalf(data.getUint16(splatOffset + scaleOffsetBytes + 4, true));\n const quatW = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 0, true) : fromHalf(\n data.getUint16(splatOffset + rotationOffsetBytes + 0, true)\n );\n const quatX = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 4, true) : fromHalf(\n data.getUint16(splatOffset + rotationOffsetBytes + 2, true)\n );\n const quatY = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 8, true) : fromHalf(\n data.getUint16(splatOffset + rotationOffsetBytes + 4, true)\n );\n const quatZ = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 12, true) : fromHalf(\n data.getUint16(splatOffset + rotationOffsetBytes + 6, true)\n );\n const r = data.getUint8(splatOffset + colorOffsetBytes + 0) / 255;\n const g = data.getUint8(splatOffset + colorOffsetBytes + 1) / 255;\n const b = data.getUint8(splatOffset + colorOffsetBytes + 2) / 255;\n const opacity = data.getUint8(splatOffset + colorOffsetBytes + 3) / 255;\n splatCallback(\n i2,\n x2,\n y,\n z,\n scaleX,\n scaleY,\n scaleZ,\n quatX,\n quatY,\n quatZ,\n quatW,\n opacity,\n r,\n g,\n b\n );\n if (sphericalHarmonicsDegree >= 1 && sh1) {\n for (const [i22, key] of sh1Index.entries()) {\n sh1[i22] = getSh(splatOffset, key);\n }\n if (sh2) {\n for (const [i22, key] of sh2Index.entries()) {\n sh2[i22] = getSh(splatOffset, key);\n }\n }\n if (sh3) {\n for (const [i22, key] of sh3Index.entries()) {\n sh3[i22] = getSh(splatOffset, key);\n }\n }\n shCallback == null ? void 0 : shCallback(i2, sh1, sh2, sh3);\n }\n }\n sectionBase += storageSizeBytes;\n }\n }\n function unpackKsplat(fileBytes, splatEncoding) {\n var _a2;\n const HEADER_BYTES = 4096;\n const SECTION_BYTES = 1024;\n let headerOffset = 0;\n const header = new DataView(fileBytes.buffer, headerOffset, HEADER_BYTES);\n headerOffset += HEADER_BYTES;\n const versionMajor = header.getUint8(0);\n const versionMinor = header.getUint8(1);\n if (versionMajor !== 0 || versionMinor < 1) {\n throw new Error(\n `Unsupported .ksplat version: ${versionMajor}.${versionMinor}`\n );\n }\n const maxSectionCount = header.getUint32(4, true);\n const splatCount = header.getUint32(16, true);\n const compressionLevel = header.getUint16(20, true);\n if (compressionLevel < 0 || compressionLevel > 2) {\n throw new Error(`Invalid .ksplat compression level: ${compressionLevel}`);\n }\n const minSphericalHarmonicsCoeff = header.getFloat32(36, true) || -1.5;\n const maxSphericalHarmonicsCoeff = header.getFloat32(40, true) || 1.5;\n const numSplats = splatCount;\n const maxSplats = computeMaxSplats(numSplats);\n const packedArray = new Uint32Array(maxSplats * 4);\n const extra = {};\n let sectionBase = HEADER_BYTES + maxSectionCount * SECTION_BYTES;\n for (let section = 0; section < maxSectionCount; ++section) {\n let getSh = function(splatOffset, component) {\n if (compressionLevel === 0) {\n return data.getFloat32(\n splatOffset + sphericalHarmonicsOffsetBytes + component * 4,\n true\n );\n }\n if (compressionLevel === 1) {\n return fromHalf(\n data.getUint16(\n splatOffset + sphericalHarmonicsOffsetBytes + component * 2,\n true\n )\n );\n }\n const t = data.getUint8(splatOffset + sphericalHarmonicsOffsetBytes + component) / 255;\n return minSphericalHarmonicsCoeff + t * (maxSphericalHarmonicsCoeff - minSphericalHarmonicsCoeff);\n };\n const section2 = new DataView(fileBytes.buffer, headerOffset, SECTION_BYTES);\n headerOffset += SECTION_BYTES;\n const sectionSplatCount = section2.getUint32(0, true);\n const sectionMaxSplatCount = section2.getUint32(4, true);\n const bucketSize = section2.getUint32(8, true);\n const bucketCount = section2.getUint32(12, true);\n const bucketBlockSize = section2.getFloat32(16, true);\n const bucketStorageSizeBytes = section2.getUint16(20, true);\n const compressionScaleRange = (section2.getUint32(24, true) || ((_a2 = KSPLAT_COMPRESSION[compressionLevel]) == null ? void 0 : _a2.scaleRange)) ?? 1;\n const fullBucketCount = section2.getUint32(32, true);\n const fullBucketSplats = fullBucketCount * bucketSize;\n const partiallyFilledBucketCount = section2.getUint32(36, true);\n const bucketsMetaDataSizeBytes = partiallyFilledBucketCount * 4;\n const bucketsStorageSizeBytes = bucketStorageSizeBytes * bucketCount + bucketsMetaDataSizeBytes;\n const sphericalHarmonicsDegree = section2.getUint16(40, true);\n const shComponents = KSPLAT_SH_DEGREE_TO_COMPONENTS[sphericalHarmonicsDegree];\n const {\n bytesPerCenter,\n bytesPerScale,\n bytesPerRotation,\n bytesPerColor,\n bytesPerSphericalHarmonicsComponent,\n scaleOffsetBytes,\n rotationOffsetBytes,\n colorOffsetBytes,\n sphericalHarmonicsOffsetBytes\n } = KSPLAT_COMPRESSION[compressionLevel];\n const bytesPerSplat = bytesPerCenter + bytesPerScale + bytesPerRotation + bytesPerColor + shComponents * bytesPerSphericalHarmonicsComponent;\n const splatDataStorageSizeBytes = bytesPerSplat * sectionMaxSplatCount;\n const storageSizeBytes = splatDataStorageSizeBytes + bucketsStorageSizeBytes;\n const sh1Index = [0, 3, 6, 1, 4, 7, 2, 5, 8];\n const sh2Index = [\n 9,\n 14,\n 19,\n 10,\n 15,\n 20,\n 11,\n 16,\n 21,\n 12,\n 17,\n 22,\n 13,\n 18,\n 23\n ];\n const sh3Index = [\n 24,\n 31,\n 38,\n 25,\n 32,\n 39,\n 26,\n 33,\n 40,\n 27,\n 34,\n 41,\n 28,\n 35,\n 42,\n 29,\n 36,\n 43,\n 30,\n 37,\n 44\n ];\n const sh1 = sphericalHarmonicsDegree >= 1 ? new Float32Array(3 * 3) : void 0;\n const sh2 = sphericalHarmonicsDegree >= 2 ? new Float32Array(5 * 3) : void 0;\n const sh3 = sphericalHarmonicsDegree >= 3 ? new Float32Array(7 * 3) : void 0;\n const compressionScaleFactor = bucketBlockSize / 2 / compressionScaleRange;\n const bucketsBase = sectionBase + bucketsMetaDataSizeBytes;\n const dataBase = sectionBase + bucketsStorageSizeBytes;\n const data = new DataView(\n fileBytes.buffer,\n dataBase,\n splatDataStorageSizeBytes\n );\n const bucketArray = new Float32Array(\n fileBytes.buffer,\n bucketsBase,\n bucketCount * 3\n );\n const partiallyFilledBucketLengths = new Uint32Array(\n fileBytes.buffer,\n sectionBase,\n partiallyFilledBucketCount\n );\n let partialBucketIndex = fullBucketCount;\n let partialBucketBase = fullBucketSplats;\n for (let i2 = 0; i2 < sectionSplatCount; ++i2) {\n const splatOffset = i2 * bytesPerSplat;\n let bucketIndex;\n if (i2 < fullBucketSplats) {\n bucketIndex = Math.floor(i2 / bucketSize);\n } else {\n const bucketLength = partiallyFilledBucketLengths[partialBucketIndex - fullBucketCount];\n if (i2 >= partialBucketBase + bucketLength) {\n partialBucketIndex += 1;\n partialBucketBase += bucketLength;\n }\n bucketIndex = partialBucketIndex;\n }\n const x2 = compressionLevel === 0 ? data.getFloat32(splatOffset + 0, true) : (data.getUint16(splatOffset + 0, true) - compressionScaleRange) * compressionScaleFactor + bucketArray[3 * bucketIndex + 0];\n const y = compressionLevel === 0 ? data.getFloat32(splatOffset + 4, true) : (data.getUint16(splatOffset + 2, true) - compressionScaleRange) * compressionScaleFactor + bucketArray[3 * bucketIndex + 1];\n const z = compressionLevel === 0 ? data.getFloat32(splatOffset + 8, true) : (data.getUint16(splatOffset + 4, true) - compressionScaleRange) * compressionScaleFactor + bucketArray[3 * bucketIndex + 2];\n const scaleX = compressionLevel === 0 ? data.getFloat32(splatOffset + scaleOffsetBytes + 0, true) : fromHalf(data.getUint16(splatOffset + scaleOffsetBytes + 0, true));\n const scaleY = compressionLevel === 0 ? data.getFloat32(splatOffset + scaleOffsetBytes + 4, true) : fromHalf(data.getUint16(splatOffset + scaleOffsetBytes + 2, true));\n const scaleZ = compressionLevel === 0 ? data.getFloat32(splatOffset + scaleOffsetBytes + 8, true) : fromHalf(data.getUint16(splatOffset + scaleOffsetBytes + 4, true));\n const quatW = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 0, true) : fromHalf(\n data.getUint16(splatOffset + rotationOffsetBytes + 0, true)\n );\n const quatX = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 4, true) : fromHalf(\n data.getUint16(splatOffset + rotationOffsetBytes + 2, true)\n );\n const quatY = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 8, true) : fromHalf(\n data.getUint16(splatOffset + rotationOffsetBytes + 4, true)\n );\n const quatZ = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 12, true) : fromHalf(\n data.getUint16(splatOffset + rotationOffsetBytes + 6, true)\n );\n const r = data.getUint8(splatOffset + colorOffsetBytes + 0) / 255;\n const g = data.getUint8(splatOffset + colorOffsetBytes + 1) / 255;\n const b = data.getUint8(splatOffset + colorOffsetBytes + 2) / 255;\n const opacity = data.getUint8(splatOffset + colorOffsetBytes + 3) / 255;\n setPackedSplat(\n packedArray,\n i2,\n x2,\n y,\n z,\n scaleX,\n scaleY,\n scaleZ,\n quatX,\n quatY,\n quatZ,\n quatW,\n opacity,\n r,\n g,\n b,\n splatEncoding\n );\n if (sphericalHarmonicsDegree >= 1) {\n if (sh1) {\n if (!extra.sh1) {\n extra.sh1 = new Uint32Array(numSplats * 2);\n }\n for (const [i22, key] of sh1Index.entries()) {\n sh1[i22] = getSh(splatOffset, key);\n }\n encodeSh1Rgb(extra.sh1, i2, sh1, splatEncoding);\n }\n if (sh2) {\n if (!extra.sh2) {\n extra.sh2 = new Uint32Array(numSplats * 4);\n }\n for (const [i22, key] of sh2Index.entries()) {\n sh2[i22] = getSh(splatOffset, key);\n }\n encodeSh2Rgb(extra.sh2, i2, sh2, splatEncoding);\n }\n if (sh3) {\n if (!extra.sh3) {\n extra.sh3 = new Uint32Array(numSplats * 4);\n }\n for (const [i22, key] of sh3Index.entries()) {\n sh3[i22] = getSh(splatOffset, key);\n }\n encodeSh3Rgb(extra.sh3, i2, sh3, splatEncoding);\n }\n }\n }\n sectionBase += storageSizeBytes;\n }\n return { packedArray, numSplats, extra };\n }\n const _PlyReader = class _PlyReader {\n // Create a PlyReader from a Uint8Array/ArrayBuffer, no parsing done yet\n constructor({ fileBytes }) {\n this.header = "";\n this.littleEndian = true;\n this.elements = {};\n this.comments = [];\n this.data = null;\n this.numSplats = 0;\n this.fileBytes = fileBytes instanceof ArrayBuffer ? new Uint8Array(fileBytes) : fileBytes;\n }\n // Identify and parse the PLY text header (assumed to be <64KB in size).\n // this.elements will contain all the elements in the file, typically\n // "vertex" contains the Gsplat data.\n async parseHeader() {\n const bufferStream = new ReadableStream({\n start: (controller) => {\n controller.enqueue(this.fileBytes.slice(0, 65536));\n controller.close();\n }\n });\n const decoder = bufferStream.pipeThrough(new TextDecoderStream()).getReader();\n this.header = "";\n const headerTerminator = "end_header\\n";\n while (true) {\n const { value, done } = await decoder.read();\n if (done) {\n throw new Error("Failed to read header");\n }\n this.header += value;\n const endHeader = this.header.indexOf(headerTerminator);\n if (endHeader >= 0) {\n this.header = this.header.slice(0, endHeader + headerTerminator.length);\n break;\n }\n }\n const headerLen = new TextEncoder().encode(this.header).length;\n this.data = new DataView(this.fileBytes.buffer, headerLen);\n this.elements = {};\n let curElement = null;\n this.comments = [];\n this.header.trim().split("\\n").forEach((line, lineIndex) => {\n const trimmedLine = line.trim();\n if (lineIndex === 0) {\n if (trimmedLine !== "ply") {\n throw new Error("Invalid PLY header");\n }\n return;\n }\n if (trimmedLine.length === 0) {\n return;\n }\n const fields = trimmedLine.split(" ");\n switch (fields[0]) {\n case "format":\n if (fields[1] === "binary_little_endian") {\n this.littleEndian = true;\n } else if (fields[1] === "binary_big_endian") {\n this.littleEndian = false;\n } else {\n throw new Error(`Unsupported PLY format: ${fields[1]}`);\n }\n if (fields[2] !== "1.0") {\n throw new Error(`Unsupported PLY version: ${fields[2]}`);\n }\n break;\n case "end_header":\n break;\n case "comment":\n this.comments.push(trimmedLine.slice("comment ".length));\n break;\n case "element": {\n const name = fields[1];\n curElement = {\n name,\n count: Number.parseInt(fields[2]),\n properties: {}\n };\n this.elements[name] = curElement;\n break;\n }\n case "property":\n if (curElement == null) {\n throw new Error("Property must be inside an element");\n }\n if (fields[1] === "list") {\n curElement.properties[fields[4]] = {\n isList: true,\n type: fields[3],\n countType: fields[2]\n };\n } else {\n curElement.properties[fields[2]] = {\n isList: false,\n type: fields[1]\n };\n }\n break;\n }\n });\n if (this.elements.vertex) {\n this.numSplats = this.elements.vertex.count;\n }\n }\n parseData(elementCallback) {\n let offset = 0;\n const data = this.data;\n if (data == null) {\n throw new Error("No data to parse");\n }\n for (const elementName in this.elements) {\n const element = this.elements[elementName];\n const { count, properties } = element;\n const item = {};\n const parsers = [];\n for (const [propertyName, property] of Object.entries(properties)) {\n if (!property.isList) {\n item[propertyName] = 0;\n parsers.push(() => {\n item[propertyName] = PARSE_FIELD[property.type](\n data,\n offset,\n this.littleEndian\n );\n offset += FIELD_BYTES[property.type];\n });\n } else {\n item[propertyName] = [];\n parsers.push(() => {\n const list = item[propertyName];\n list.length = PARSE_FIELD[property.countType](\n data,\n offset,\n this.littleEndian\n );\n offset += FIELD_BYTES[property.countType];\n for (let i2 = 0; i2 < list.length; i2++) {\n list[i2] = PARSE_FIELD[property.type](\n data,\n offset,\n this.littleEndian\n );\n offset += FIELD_BYTES[property.type];\n }\n });\n }\n }\n const callback = elementCallback(element) ?? (() => {\n });\n for (let index = 0; index < count; index++) {\n for (const parser of parsers) {\n parser();\n }\n callback(index, item);\n }\n }\n }\n // Parse all the Gsplat data in the PLY file in go, invoking the given\n // callbacks for each Gsplat.\n parseSplats(splatCallback, shCallback) {\n if (this.elements.vertex == null) {\n throw new Error("No vertex element found");\n }\n let isSuperSplat = false;\n const ssChunks = [];\n let numSh = 0;\n let sh1Props = [];\n let sh2Props = [];\n let sh3Props = [];\n let sh1 = void 0;\n let sh2 = void 0;\n let sh3 = void 0;\n function prepareSh() {\n const num_f_rest = NUM_SH_TO_NUM_F_REST[numSh];\n sh1Props = new Array(3).fill(null).flatMap(\n (_, k) => [0, 1, 2].map((_2, d) => `f_rest_${k + d * num_f_rest / 3}`)\n );\n sh2Props = new Array(5).fill(null).flatMap(\n (_, k) => [0, 1, 2].map((_2, d) => `f_rest_${3 + k + d * num_f_rest / 3}`)\n );\n sh3Props = new Array(7).fill(null).flatMap(\n (_, k) => [0, 1, 2].map((_2, d) => `f_rest_${8 + k + d * num_f_rest / 3}`)\n );\n sh1 = numSh >= 1 ? new Float32Array(3 * 3) : void 0;\n sh2 = numSh >= 2 ? new Float32Array(5 * 3) : void 0;\n sh3 = numSh >= 3 ? new Float32Array(7 * 3) : void 0;\n }\n function ssShCallback(index, item) {\n if (!sh1) {\n throw new Error("Missing sh1");\n }\n for (const [i2, key] of sh1Props.entries()) {\n sh1[i2] = item[key] * 8 / 255 - 4;\n }\n if (sh2) {\n for (const [i2, key] of sh2Props.entries()) {\n sh2[i2] = item[key] * 8 / 255 - 4;\n }\n }\n if (sh3) {\n for (const [i2, key] of sh3Props.entries()) {\n sh3[i2] = item[key] * 8 / 255 - 4;\n }\n }\n shCallback == null ? void 0 : shCallback(index, sh1, sh2, sh3);\n }\n function initSuperSplat(element) {\n const {\n min_x,\n min_y,\n min_z,\n max_x,\n max_y,\n max_z,\n min_scale_x,\n min_scale_y,\n min_scale_z,\n max_scale_x,\n max_scale_y,\n max_scale_z\n } = element.properties;\n if (!min_x || !min_y || !min_z || !max_x || !max_y || !max_z || !min_scale_x || !min_scale_y || !min_scale_z || !max_scale_x || !max_scale_y || !max_scale_z) {\n throw new Error("Missing PLY chunk properties");\n }\n isSuperSplat = true;\n return (index, item) => {\n const {\n min_x: min_x2,\n min_y: min_y2,\n min_z: min_z2,\n max_x: max_x2,\n max_y: max_y2,\n max_z: max_z2,\n min_scale_x: min_scale_x2,\n min_scale_y: min_scale_y2,\n min_scale_z: min_scale_z2,\n max_scale_x: max_scale_x2,\n max_scale_y: max_scale_y2,\n max_scale_z: max_scale_z2,\n min_r,\n min_g,\n min_b,\n max_r,\n max_g,\n max_b\n } = item;\n ssChunks.push({\n min_x: min_x2,\n min_y: min_y2,\n min_z: min_z2,\n max_x: max_x2,\n max_y: max_y2,\n max_z: max_z2,\n min_scale_x: min_scale_x2,\n min_scale_y: min_scale_y2,\n min_scale_z: min_scale_z2,\n max_scale_x: max_scale_x2,\n max_scale_y: max_scale_y2,\n max_scale_z: max_scale_z2,\n min_r,\n min_g,\n min_b,\n max_r,\n max_g,\n max_b\n });\n };\n }\n function decodeSuperSplat(element) {\n if (shCallback && element.name === "sh") {\n numSh = getNumSh(element.properties);\n prepareSh();\n return ssShCallback;\n }\n if (element.name !== "vertex") {\n return null;\n }\n const { packed_position, packed_rotation, packed_scale, packed_color } = element.properties;\n if (!packed_position || !packed_rotation || !packed_scale || !packed_color) {\n throw new Error(\n "Missing PLY properties: packed_position, packed_rotation, packed_scale, packed_color"\n );\n }\n const SQRT2 = Math.sqrt(2);\n return (index, item) => {\n const chunk = ssChunks[index >>> 8];\n if (chunk == null) {\n throw new Error("Missing PLY chunk");\n }\n const {\n min_x,\n min_y,\n min_z,\n max_x,\n max_y,\n max_z,\n min_scale_x,\n min_scale_y,\n min_scale_z,\n max_scale_x,\n max_scale_y,\n max_scale_z,\n min_r,\n min_g,\n min_b,\n max_r,\n max_g,\n max_b\n } = chunk;\n const { packed_position: packed_position2, packed_rotation: packed_rotation2, packed_scale: packed_scale2, packed_color: packed_color2 } = item;\n const x2 = (packed_position2 >>> 21 & 2047) / 2047 * (max_x - min_x) + min_x;\n const y = (packed_position2 >>> 11 & 1023) / 1023 * (max_y - min_y) + min_y;\n const z = (packed_position2 & 2047) / 2047 * (max_z - min_z) + min_z;\n const r0 = ((packed_rotation2 >>> 20 & 1023) / 1023 - 0.5) * SQRT2;\n const r1 = ((packed_rotation2 >>> 10 & 1023) / 1023 - 0.5) * SQRT2;\n const r2 = ((packed_rotation2 & 1023) / 1023 - 0.5) * SQRT2;\n const rr = Math.sqrt(Math.max(0, 1 - r0 * r0 - r1 * r1 - r2 * r2));\n const rOrder = packed_rotation2 >>> 30;\n const quatX = rOrder === 0 ? r0 : rOrder === 1 ? rr : r1;\n const quatY = rOrder <= 1 ? r1 : rOrder === 2 ? rr : r2;\n const quatZ = rOrder <= 2 ? r2 : rr;\n const quatW = rOrder === 0 ? rr : r0;\n const scaleX = Math.exp(\n (packed_scale2 >>> 21 & 2047) / 2047 * (max_scale_x - min_scale_x) + min_scale_x\n );\n const scaleY = Math.exp(\n (packed_scale2 >>> 11 & 1023) / 1023 * (max_scale_y - min_scale_y) + min_scale_y\n );\n const scaleZ = Math.exp(\n (packed_scale2 & 2047) / 2047 * (max_scale_z - min_scale_z) + min_scale_z\n );\n const r = (packed_color2 >>> 24 & 255) / 255 * ((max_r ?? 1) - (min_r ?? 0)) + (min_r ?? 0);\n const g = (packed_color2 >>> 16 & 255) / 255 * ((max_g ?? 1) - (min_g ?? 0)) + (min_g ?? 0);\n const b = (packed_color2 >>> 8 & 255) / 255 * ((max_b ?? 1) - (min_b ?? 0)) + (min_b ?? 0);\n const opacity = (packed_color2 & 255) / 255;\n splatCallback(\n index,\n x2,\n y,\n z,\n scaleX,\n scaleY,\n scaleZ,\n quatX,\n quatY,\n quatZ,\n quatW,\n opacity,\n r,\n g,\n b\n );\n };\n }\n const elementCallback = (element) => {\n if (element.name === "chunk") {\n return initSuperSplat(element);\n }\n if (isSuperSplat) {\n return decodeSuperSplat(element);\n }\n if (element.name !== "vertex") {\n return null;\n }\n const {\n x: x2,\n y,\n z,\n scale_0,\n scale_1,\n scale_2,\n rot_0,\n rot_1,\n rot_2,\n rot_3,\n opacity,\n f_dc_0,\n f_dc_1,\n f_dc_2,\n red,\n green,\n blue,\n alpha\n } = element.properties;\n if (!x2 || !y || !z) {\n throw new Error("Missing PLY properties: x, y, z");\n }\n const hasScales = scale_0 && scale_1 && scale_2;\n const hasRots = rot_0 && rot_1 && rot_2 && rot_3;\n const alphaDiv = alpha != null ? FIELD_SCALE[alpha.type] : 1;\n const redDiv = red != null ? FIELD_SCALE[red.type] : 1;\n const greenDiv = green != null ? FIELD_SCALE[green.type] : 1;\n const blueDiv = blue != null ? FIELD_SCALE[blue.type] : 1;\n numSh = getNumSh(element.properties);\n prepareSh();\n return (index, item) => {\n const scaleX = hasScales ? Math.exp(item.scale_0) : _PlyReader.defaultPointScale;\n const scaleY = hasScales ? Math.exp(item.scale_1) : _PlyReader.defaultPointScale;\n const scaleZ = hasScales ? Math.exp(item.scale_2) : _PlyReader.defaultPointScale;\n const quatX = hasRots ? item.rot_1 : 0;\n const quatY = hasRots ? item.rot_2 : 0;\n const quatZ = hasRots ? item.rot_3 : 0;\n const quatW = hasRots ? item.rot_0 : 1;\n const op = opacity != null ? 1 / (1 + Math.exp(-item.opacity)) : alpha != null ? item.alpha / alphaDiv : 1;\n const r = f_dc_0 != null ? item.f_dc_0 * SH_C0$1 + 0.5 : red != null ? item.red / redDiv : 1;\n const g = f_dc_1 != null ? item.f_dc_1 * SH_C0$1 + 0.5 : green != null ? item.green / greenDiv : 1;\n const b = f_dc_2 != null ? item.f_dc_2 * SH_C0$1 + 0.5 : blue != null ? item.blue / blueDiv : 1;\n splatCallback(\n index,\n item.x,\n item.y,\n item.z,\n scaleX,\n scaleY,\n scaleZ,\n quatX,\n quatY,\n quatZ,\n quatW,\n op,\n r,\n g,\n b\n );\n if (shCallback && sh1) {\n if (sh1) {\n for (const [i2, key] of sh1Props.entries()) {\n sh1[i2] = item[key];\n }\n }\n if (sh2) {\n for (const [i2, key] of sh2Props.entries()) {\n sh2[i2] = item[key];\n }\n }\n if (sh3) {\n for (const [i2, key] of sh3Props.entries()) {\n sh3[i2] = item[key];\n }\n }\n shCallback(index, sh1, sh2, sh3);\n }\n };\n };\n this.parseData(elementCallback);\n }\n // Inject RGBA values into original PLY file, which can be used to modify\n // the color/opacity of the Gsplats and write out the modified PLY file.\n injectRgba(rgba) {\n let offset = 0;\n const data = this.data;\n if (data == null) {\n throw new Error("No parsed data");\n }\n if (rgba.length !== this.numSplats * 4) {\n throw new Error("Invalid RGBA array length");\n }\n for (const elementName in this.elements) {\n const element = this.elements[elementName];\n const { count, properties } = element;\n const parsers = [];\n let rgbaOffset = 0;\n const isVertex = elementName === "vertex";\n if (isVertex) {\n for (const name of ["opacity", "f_dc_0", "f_dc_1", "f_dc_2"]) {\n if (!properties[name] || properties[name].type !== "float") {\n throw new Error(`Can\'t injectRgba due to property: ${name}`);\n }\n }\n }\n for (const [propertyName, property] of Object.entries(properties)) {\n if (!property.isList) {\n if (isVertex) {\n if (propertyName === "f_dc_0" || propertyName === "f_dc_1" || propertyName === "f_dc_2") {\n const component = Number.parseInt(\n propertyName.slice("f_dc_".length)\n );\n parsers.push(() => {\n const value = (rgba[rgbaOffset + component] / 255 - 0.5) / SH_C0$1;\n SET_FIELD[property.type](\n data,\n offset,\n this.littleEndian,\n value\n );\n });\n } else if (propertyName === "opacity") {\n parsers.push(() => {\n const value = Math.max(\n -100,\n Math.min(\n 100,\n -Math.log(1 / (rgba[rgbaOffset + 3] / 255) - 1)\n )\n );\n SET_FIELD[property.type](\n data,\n offset,\n this.littleEndian,\n value\n );\n });\n }\n }\n parsers.push(() => {\n offset += FIELD_BYTES[property.type];\n });\n } else {\n parsers.push(() => {\n const length = PARSE_FIELD[property.countType](\n data,\n offset,\n this.littleEndian\n );\n offset += FIELD_BYTES[property.countType];\n offset += length * FIELD_BYTES[property.type];\n });\n }\n }\n for (let index = 0; index < count; index++) {\n for (const parser of parsers) {\n parser();\n }\n if (isVertex) {\n rgbaOffset += 4;\n }\n }\n }\n }\n };\n _PlyReader.defaultPointScale = 1e-3;\n let PlyReader = _PlyReader;\n const SH_C0$1 = 0.28209479177387814;\n const PARSE_FIELD = {\n char: (data, offset, littleEndian) => {\n return data.getInt8(offset);\n },\n uchar: (data, offset, littleEndian) => {\n return data.getUint8(offset);\n },\n short: (data, offset, littleEndian) => {\n return data.getInt16(offset, littleEndian);\n },\n ushort: (data, offset, littleEndian) => {\n return data.getUint16(offset, littleEndian);\n },\n int: (data, offset, littleEndian) => {\n return data.getInt32(offset, littleEndian);\n },\n uint: (data, offset, littleEndian) => {\n return data.getUint32(offset, littleEndian);\n },\n float: (data, offset, littleEndian) => {\n return data.getFloat32(offset, littleEndian);\n },\n double: (data, offset, littleEndian) => {\n return data.getFloat64(offset, littleEndian);\n }\n };\n const SET_FIELD = {\n char: (data, offset, littleEndian, value) => {\n data.setInt8(offset, value);\n },\n uchar: (data, offset, littleEndian, value) => {\n data.setUint8(offset, value);\n },\n short: (data, offset, littleEndian, value) => {\n data.setInt16(offset, value, littleEndian);\n },\n ushort: (data, offset, littleEndian, value) => {\n data.setUint16(offset, value, littleEndian);\n },\n int: (data, offset, littleEndian, value) => {\n data.setInt32(offset, value, littleEndian);\n },\n uint: (data, offset, littleEndian, value) => {\n data.setUint32(offset, value, littleEndian);\n },\n float: (data, offset, littleEndian, value) => {\n data.setFloat32(offset, value, littleEndian);\n },\n double: (data, offset, littleEndian, value) => {\n data.setFloat64(offset, value, littleEndian);\n }\n };\n const FIELD_BYTES = {\n char: 1,\n uchar: 1,\n short: 2,\n ushort: 2,\n int: 4,\n uint: 4,\n float: 4,\n double: 8\n };\n const FIELD_SCALE = {\n char: 127,\n uchar: 255,\n short: 32767,\n ushort: 65535,\n int: 2147483647,\n uint: 4294967295,\n float: 1,\n double: 1\n };\n const NUM_F_REST_TO_NUM_SH = {\n 0: 0,\n 9: 1,\n 24: 2,\n 45: 3\n };\n const NUM_SH_TO_NUM_F_REST = {\n 0: 0,\n 1: 9,\n 2: 24,\n 3: 45\n };\n function getNumSh(properties) {\n let num_f_rest = 0;\n while (properties[`f_rest_${num_f_rest}`]) {\n num_f_rest += 1;\n }\n const numSh = NUM_F_REST_TO_NUM_SH[num_f_rest];\n if (numSh == null) {\n throw new Error(`Unsupported number of SH coefficients: ${num_f_rest}`);\n }\n return numSh;\n }\n var SplatFileType = /* @__PURE__ */ ((SplatFileType2) => {\n SplatFileType2["PLY"] = "ply";\n SplatFileType2["SPZ"] = "spz";\n SplatFileType2["SPLAT"] = "splat";\n SplatFileType2["KSPLAT"] = "ksplat";\n SplatFileType2["PCSOGS"] = "pcsogs";\n SplatFileType2["PCSOGSZIP"] = "pcsogszip";\n return SplatFileType2;\n })(SplatFileType || {});\n function getSplatFileType(fileBytes) {\n const view = new DataView(fileBytes.buffer);\n if ((view.getUint32(0, true) & 16777215) === 7957616) {\n return "ply";\n }\n if ((view.getUint32(0, true) & 16777215) === 559903) {\n const header = decompressPartialGzip(fileBytes, 4);\n const gView = new DataView(header.buffer);\n if (gView.getUint32(0, true) === 1347635022) {\n return "spz";\n }\n return void 0;\n }\n if (view.getUint32(0, true) === 67324752) {\n if (tryPcSogsZip(fileBytes)) {\n return "pcsogszip";\n }\n return void 0;\n }\n return void 0;\n }\n function getFileExtension(pathOrUrl) {\n const noTrailing = pathOrUrl.split(/[?#]/, 1)[0];\n const lastSlash = Math.max(\n noTrailing.lastIndexOf("/"),\n noTrailing.lastIndexOf("\\\\")\n );\n const filename = noTrailing.slice(lastSlash + 1);\n const lastDot = filename.lastIndexOf(".");\n if (lastDot <= 0 || lastDot === filename.length - 1) {\n return "";\n }\n return filename.slice(lastDot + 1).toLowerCase();\n }\n function getSplatFileTypeFromPath(pathOrUrl) {\n const extension = getFileExtension(pathOrUrl);\n if (extension === "ply") {\n return "ply";\n }\n if (extension === "spz") {\n return "spz";\n }\n if (extension === "splat") {\n return "splat";\n }\n if (extension === "ksplat") {\n return "ksplat";\n }\n return void 0;\n }\n function tryPcSogs(input) {\n try {\n let text;\n if (typeof input === "string") {\n text = input;\n } else {\n const fileBytes = input instanceof ArrayBuffer ? new Uint8Array(input) : input;\n if (fileBytes.length > 65536) {\n return void 0;\n }\n text = new TextDecoder().decode(fileBytes);\n }\n const json = JSON.parse(text);\n if (!json || typeof json !== "object" || Array.isArray(json)) {\n return void 0;\n }\n for (const key of ["means", "scales", "quats", "sh0"]) {\n if (!json[key] || typeof json[key] !== "object" || Array.isArray(json[key])) {\n return void 0;\n }\n if (!json[key].shape || !json[key].files) {\n return void 0;\n }\n if (key !== "quats" && (!json[key].mins || !json[key].maxs)) {\n return void 0;\n }\n }\n return json;\n } catch {\n return void 0;\n }\n }\n function tryPcSogsZip(input) {\n try {\n const fileBytes = input instanceof ArrayBuffer ? new Uint8Array(input) : input;\n let metaFilename = null;\n const unzipped = unzipSync(fileBytes, {\n filter: ({ name }) => {\n const filename = name.split(/[\\\\/]/).pop();\n if (filename === "meta.json") {\n metaFilename = name;\n return true;\n }\n return false;\n }\n });\n if (!metaFilename) {\n return void 0;\n }\n const json = tryPcSogs(unzipped[metaFilename]);\n if (!json) {\n return void 0;\n }\n return { name: metaFilename, json };\n } catch {\n return void 0;\n }\n }\n class SplatData {\n constructor({ maxSplats = 1 } = {}) {\n this.numSplats = 0;\n this.maxSplats = getTextureSize(maxSplats).maxSplats;\n this.centers = new Float32Array(this.maxSplats * 3);\n this.scales = new Float32Array(this.maxSplats * 3);\n this.quaternions = new Float32Array(this.maxSplats * 4);\n this.opacities = new Float32Array(this.maxSplats);\n this.colors = new Float32Array(this.maxSplats * 3);\n }\n pushSplat() {\n const index = this.numSplats;\n this.ensureIndex(index);\n this.numSplats += 1;\n return index;\n }\n unpushSplat(index) {\n if (index === this.numSplats - 1) {\n this.numSplats -= 1;\n } else {\n throw new Error("Cannot unpush splat from non-last position");\n }\n }\n ensureCapacity(numSplats) {\n if (numSplats > this.maxSplats) {\n const targetSplats = Math.max(numSplats, this.maxSplats * 2);\n const newCenters = new Float32Array(targetSplats * 3);\n const newScales = new Float32Array(targetSplats * 3);\n const newQuaternions = new Float32Array(targetSplats * 4);\n const newOpacities = new Float32Array(targetSplats);\n const newColors = new Float32Array(targetSplats * 3);\n newCenters.set(this.centers);\n newScales.set(this.scales);\n newQuaternions.set(this.quaternions);\n newOpacities.set(this.opacities);\n newColors.set(this.colors);\n this.centers = newCenters;\n this.scales = newScales;\n this.quaternions = newQuaternions;\n this.opacities = newOpacities;\n this.colors = newColors;\n if (this.sh1) {\n const newSh1 = new Float32Array(targetSplats * 9);\n newSh1.set(this.sh1);\n this.sh1 = newSh1;\n }\n if (this.sh2) {\n const newSh2 = new Float32Array(targetSplats * 15);\n newSh2.set(this.sh2);\n this.sh2 = newSh2;\n }\n if (this.sh3) {\n const newSh3 = new Float32Array(targetSplats * 21);\n newSh3.set(this.sh3);\n this.sh3 = newSh3;\n }\n this.maxSplats = targetSplats;\n }\n }\n ensureIndex(index) {\n this.ensureCapacity(index + 1);\n }\n setCenter(index, x2, y, z) {\n this.centers[index * 3] = x2;\n this.centers[index * 3 + 1] = y;\n this.centers[index * 3 + 2] = z;\n }\n setScale(index, scaleX, scaleY, scaleZ) {\n this.scales[index * 3] = scaleX;\n this.scales[index * 3 + 1] = scaleY;\n this.scales[index * 3 + 2] = scaleZ;\n }\n setQuaternion(index, x2, y, z, w) {\n this.quaternions[index * 4] = x2;\n this.quaternions[index * 4 + 1] = y;\n this.quaternions[index * 4 + 2] = z;\n this.quaternions[index * 4 + 3] = w;\n }\n setOpacity(index, opacity) {\n this.opacities[index] = opacity;\n }\n setColor(index, r, g, b) {\n this.colors[index * 3] = r;\n this.colors[index * 3 + 1] = g;\n this.colors[index * 3 + 2] = b;\n }\n setSh1(index, sh1) {\n if (!this.sh1) {\n this.sh1 = new Float32Array(this.maxSplats * 9);\n }\n for (let j = 0; j < 9; ++j) {\n this.sh1[index * 9 + j] = sh1[j];\n }\n }\n setSh2(index, sh2) {\n if (!this.sh2) {\n this.sh2 = new Float32Array(this.maxSplats * 15);\n }\n for (let j = 0; j < 15; ++j) {\n this.sh2[index * 15 + j] = sh2[j];\n }\n }\n setSh3(index, sh3) {\n if (!this.sh3) {\n this.sh3 = new Float32Array(this.maxSplats * 21);\n }\n for (let j = 0; j < 21; ++j) {\n this.sh3[index * 21 + j] = sh3[j];\n }\n }\n }\n async function unpackPcSogs(json, extraFiles, splatEncoding) {\n if (json.quats.encoding !== "quaternion_packed") {\n throw new Error("Unsupported quaternion encoding");\n }\n const numSplats = json.means.shape[0];\n const maxSplats = computeMaxSplats(numSplats);\n const packedArray = new Uint32Array(maxSplats * 4);\n const extra = {};\n const meansPromise = Promise.all([\n decodeImageRgba(extraFiles[json.means.files[0]]),\n decodeImageRgba(extraFiles[json.means.files[1]])\n ]).then((means) => {\n for (let i2 = 0; i2 < numSplats; ++i2) {\n const i4 = i2 * 4;\n const fx = (means[0][i4 + 0] + (means[1][i4 + 0] << 8)) / 65535;\n const fy = (means[0][i4 + 1] + (means[1][i4 + 1] << 8)) / 65535;\n const fz = (means[0][i4 + 2] + (means[1][i4 + 2] << 8)) / 65535;\n let x2 = json.means.mins[0] + (json.means.maxs[0] - json.means.mins[0]) * fx;\n let y = json.means.mins[1] + (json.means.maxs[1] - json.means.mins[1]) * fy;\n let z = json.means.mins[2] + (json.means.maxs[2] - json.means.mins[2]) * fz;\n x2 = Math.sign(x2) * (Math.exp(Math.abs(x2)) - 1);\n y = Math.sign(y) * (Math.exp(Math.abs(y)) - 1);\n z = Math.sign(z) * (Math.exp(Math.abs(z)) - 1);\n setPackedSplatCenter(packedArray, i2, x2, y, z);\n }\n });\n const scalesPromise = decodeImageRgba(extraFiles[json.scales.files[0]]).then(\n (scales) => {\n for (let i2 = 0; i2 < numSplats; ++i2) {\n const i4 = i2 * 4;\n const fx = scales[i4 + 0] / 255;\n const fy = scales[i4 + 1] / 255;\n const fz = scales[i4 + 2] / 255;\n const x2 = json.scales.mins[0] + (json.scales.maxs[0] - json.scales.mins[0]) * fx;\n const y = json.scales.mins[1] + (json.scales.maxs[1] - json.scales.mins[1]) * fy;\n const z = json.scales.mins[2] + (json.scales.maxs[2] - json.scales.mins[2]) * fz;\n setPackedSplatScales(\n packedArray,\n i2,\n Math.exp(x2),\n Math.exp(y),\n Math.exp(z),\n splatEncoding\n );\n }\n }\n );\n const quatsPromise = decodeImageRgba(extraFiles[json.quats.files[0]]).then(\n (quats) => {\n const SQRT2 = Math.sqrt(2);\n for (let i2 = 0; i2 < numSplats; ++i2) {\n const i4 = i2 * 4;\n const r0 = (quats[i4 + 0] / 255 - 0.5) * SQRT2;\n const r1 = (quats[i4 + 1] / 255 - 0.5) * SQRT2;\n const r2 = (quats[i4 + 2] / 255 - 0.5) * SQRT2;\n const rr = Math.sqrt(Math.max(0, 1 - r0 * r0 - r1 * r1 - r2 * r2));\n const rOrder = quats[i4 + 3] - 252;\n const quatX = rOrder === 0 ? r0 : rOrder === 1 ? rr : r1;\n const quatY = rOrder <= 1 ? r1 : rOrder === 2 ? rr : r2;\n const quatZ = rOrder <= 2 ? r2 : rr;\n const quatW = rOrder === 0 ? rr : r0;\n setPackedSplatQuat(packedArray, i2, quatX, quatY, quatZ, quatW);\n }\n }\n );\n const sh0Promise = decodeImageRgba(extraFiles[json.sh0.files[0]]).then(\n (sh0) => {\n const SH_C02 = 0.28209479177387814;\n for (let i2 = 0; i2 < numSplats; ++i2) {\n const i4 = i2 * 4;\n const f0 = sh0[i4 + 0] / 255;\n const f1 = sh0[i4 + 1] / 255;\n const f2 = sh0[i4 + 2] / 255;\n const f3 = sh0[i4 + 3] / 255;\n const dc0 = json.sh0.mins[0] + (json.sh0.maxs[0] - json.sh0.mins[0]) * f0;\n const dc1 = json.sh0.mins[1] + (json.sh0.maxs[1] - json.sh0.mins[1]) * f1;\n const dc2 = json.sh0.mins[2] + (json.sh0.maxs[2] - json.sh0.mins[2]) * f2;\n const opa = json.sh0.mins[3] + (json.sh0.maxs[3] - json.sh0.mins[3]) * f3;\n const r = SH_C02 * dc0 + 0.5;\n const g = SH_C02 * dc1 + 0.5;\n const b = SH_C02 * dc2 + 0.5;\n const a = 1 / (1 + Math.exp(-opa));\n setPackedSplatRgba(packedArray, i2, r, g, b, a, splatEncoding);\n }\n }\n );\n const promises = [meansPromise, scalesPromise, quatsPromise, sh0Promise];\n if (json.shN) {\n const useSH3 = json.shN.shape[1] >= 48 - 3;\n const useSH2 = json.shN.shape[1] >= 27 - 3;\n const useSH1 = json.shN.shape[1] >= 12 - 3;\n if (useSH1) extra.sh1 = new Uint32Array(numSplats * 2);\n if (useSH2) extra.sh2 = new Uint32Array(numSplats * 4);\n if (useSH3) extra.sh3 = new Uint32Array(numSplats * 4);\n const sh1 = new Float32Array(9);\n const sh2 = new Float32Array(15);\n const sh3 = new Float32Array(21);\n const shN = json.shN;\n const shNPromise = Promise.all([\n decodeImage(extraFiles[json.shN.files[0]]),\n decodeImage(extraFiles[json.shN.files[1]])\n ]).then(([centroids, labels]) => {\n for (let i2 = 0; i2 < numSplats; ++i2) {\n const i4 = i2 * 4;\n const label = labels.rgba[i4 + 0] + (labels.rgba[i4 + 1] << 8);\n const col = (label & 63) * 15;\n const row = label >>> 6;\n const offset = row * centroids.width + col;\n for (let d = 0; d < 3; ++d) {\n if (useSH1) {\n for (let k = 0; k < 3; ++k) {\n sh1[k * 3 + d] = shN.mins + (shN.maxs - shN.mins) * centroids.rgba[(offset + k) * 4 + d] / 255;\n }\n }\n if (useSH2) {\n for (let k = 0; k < 5; ++k) {\n sh2[k * 3 + d] = shN.mins + (shN.maxs - shN.mins) * centroids.rgba[(offset + 3 + k) * 4 + d] / 255;\n }\n }\n if (useSH3) {\n for (let k = 0; k < 7; ++k) {\n sh3[k * 3 + d] = shN.mins + (shN.maxs - shN.mins) * centroids.rgba[(offset + 8 + k) * 4 + d] / 255;\n }\n }\n }\n if (useSH1)\n encodeSh1Rgb(extra.sh1, i2, sh1, splatEncoding);\n if (useSH2)\n encodeSh2Rgb(extra.sh2, i2, sh2, splatEncoding);\n if (useSH3)\n encodeSh3Rgb(extra.sh3, i2, sh3, splatEncoding);\n }\n });\n promises.push(shNPromise);\n }\n await Promise.all(promises);\n return { packedArray, numSplats, extra };\n }\n let offscreenGlContext = null;\n async function decodeImage(fileBytes) {\n if (!offscreenGlContext) {\n const canvas = new OffscreenCanvas(1, 1);\n offscreenGlContext = canvas.getContext("webgl2");\n if (!offscreenGlContext) {\n throw new Error("Failed to create WebGL2 context");\n }\n }\n const imageBlob = new Blob([fileBytes]);\n const bitmap = await createImageBitmap(imageBlob, {\n premultiplyAlpha: "none"\n });\n const gl = offscreenGlContext;\n const texture = gl.createTexture();\n gl.bindTexture(gl.TEXTURE_2D, texture);\n gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, true);\n gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, bitmap);\n gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);\n gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);\n const framebuffer = gl.createFramebuffer();\n gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);\n gl.framebufferTexture2D(\n gl.FRAMEBUFFER,\n gl.COLOR_ATTACHMENT0,\n gl.TEXTURE_2D,\n texture,\n 0\n );\n const data = new Uint8Array(bitmap.width * bitmap.height * 4);\n gl.readPixels(\n 0,\n 0,\n bitmap.width,\n bitmap.height,\n gl.RGBA,\n gl.UNSIGNED_BYTE,\n data\n );\n gl.deleteTexture(texture);\n gl.deleteFramebuffer(framebuffer);\n return { rgba: data, width: bitmap.width, height: bitmap.height };\n }\n async function decodeImageRgba(fileBytes) {\n const { rgba } = await decodeImage(fileBytes);\n return rgba;\n }\n async function unpackPcSogsZip(fileBytes, splatEncoding) {\n var _a2;\n const nameJson = tryPcSogsZip(fileBytes);\n if (!nameJson) {\n throw new Error("Invalid PC SOGS zip file");\n }\n const { name, json } = nameJson;\n const lastSlash = name.lastIndexOf("/");\n const lastBackslash = name.lastIndexOf("\\\\");\n const prefix = name.slice(0, Math.max(lastSlash, lastBackslash) + 1);\n const fileMap = /* @__PURE__ */ new Map();\n const refFiles = [\n ...json.means.files,\n ...json.scales.files,\n ...json.quats.files,\n ...json.sh0.files,\n ...((_a2 = json.shN) == null ? void 0 : _a2.files) ?? []\n ];\n for (const file of refFiles) {\n fileMap.set(prefix + file, file);\n }\n const unzipped = await new Promise(\n (resolve, reject) => {\n unzip(\n fileBytes,\n {\n filter: ({ name: name2 }) => {\n return fileMap.has(name2);\n }\n },\n (err2, files) => {\n if (err2) {\n reject(err2);\n } else {\n resolve(files);\n }\n }\n );\n }\n );\n const extraFiles = {};\n for (const [full, name2] of fileMap.entries()) {\n extraFiles[name2] = unzipped[full];\n }\n return await unpackPcSogs(json, extraFiles, splatEncoding);\n }\n class SpzReader {\n constructor({ fileBytes }) {\n this.fileBytes = fileBytes instanceof ArrayBuffer ? new Uint8Array(fileBytes) : fileBytes;\n this.reader = new GunzipReader({ fileBytes: this.fileBytes });\n const header = new DataView(this.reader.read(16).buffer);\n if (header.getUint32(0, true) !== 1347635022) {\n throw new Error("Invalid SPZ file");\n }\n this.version = header.getUint32(4, true);\n if (this.version < 1 || this.version > 2) {\n throw new Error(`Unsupported SPZ version: ${this.version}`);\n }\n this.numSplats = header.getUint32(8, true);\n this.shDegree = header.getUint8(12);\n this.fractionalBits = header.getUint8(13);\n this.flags = header.getUint8(14);\n this.flagAntiAlias = (this.flags & 1) !== 0;\n this.reserved = header.getUint8(15);\n this.parsed = false;\n }\n parseSplats(centerCallback, alphaCallback, rgbCallback, scalesCallback, quatCallback, shCallback) {\n if (this.parsed) {\n throw new Error("SPZ file already parsed");\n }\n this.parsed = true;\n if (this.version === 1) {\n const centerBytes = this.reader.read(this.numSplats * 3 * 2);\n const centerUint16 = new Uint16Array(centerBytes.buffer);\n for (let i2 = 0; i2 < this.numSplats; i2++) {\n const i3 = i2 * 3;\n const x2 = fromHalf(centerUint16[i3]);\n const y = fromHalf(centerUint16[i3 + 1]);\n const z = fromHalf(centerUint16[i3 + 2]);\n centerCallback == null ? void 0 : centerCallback(i2, x2, y, z);\n }\n } else if (this.version === 2) {\n const fixed = 1 << this.fractionalBits;\n const centerBytes = this.reader.read(this.numSplats * 3 * 3);\n for (let i2 = 0; i2 < this.numSplats; i2++) {\n const i9 = i2 * 9;\n const x2 = ((centerBytes[i9 + 2] << 24 | centerBytes[i9 + 1] << 16 | centerBytes[i9] << 8) >> 8) / fixed;\n const y = ((centerBytes[i9 + 5] << 24 | centerBytes[i9 + 4] << 16 | centerBytes[i9 + 3] << 8) >> 8) / fixed;\n const z = ((centerBytes[i9 + 8] << 24 | centerBytes[i9 + 7] << 16 | centerBytes[i9 + 6] << 8) >> 8) / fixed;\n centerCallback == null ? void 0 : centerCallback(i2, x2, y, z);\n }\n } else {\n throw new Error("Unreachable");\n }\n {\n const bytes = this.reader.read(this.numSplats);\n for (let i2 = 0; i2 < this.numSplats; i2++) {\n alphaCallback == null ? void 0 : alphaCallback(i2, bytes[i2] / 255);\n }\n }\n {\n const rgbBytes = this.reader.read(this.numSplats * 3);\n const scale = SH_C0 / 0.15;\n for (let i2 = 0; i2 < this.numSplats; i2++) {\n const i3 = i2 * 3;\n const r = (rgbBytes[i3] / 255 - 0.5) * scale + 0.5;\n const g = (rgbBytes[i3 + 1] / 255 - 0.5) * scale + 0.5;\n const b = (rgbBytes[i3 + 2] / 255 - 0.5) * scale + 0.5;\n rgbCallback == null ? void 0 : rgbCallback(i2, r, g, b);\n }\n }\n {\n const scalesBytes = this.reader.read(this.numSplats * 3);\n for (let i2 = 0; i2 < this.numSplats; i2++) {\n const i3 = i2 * 3;\n const scaleX = Math.exp(scalesBytes[i3] / 16 - 10);\n const scaleY = Math.exp(scalesBytes[i3 + 1] / 16 - 10);\n const scaleZ = Math.exp(scalesBytes[i3 + 2] / 16 - 10);\n scalesCallback == null ? void 0 : scalesCallback(i2, scaleX, scaleY, scaleZ);\n }\n }\n {\n const quatBytes = this.reader.read(this.numSplats * 3);\n for (let i2 = 0; i2 < this.numSplats; i2++) {\n const i3 = i2 * 3;\n const quatX = quatBytes[i3] / 127.5 - 1;\n const quatY = quatBytes[i3 + 1] / 127.5 - 1;\n const quatZ = quatBytes[i3 + 2] / 127.5 - 1;\n const quatW = Math.sqrt(\n Math.max(0, 1 - quatX * quatX - quatY * quatY - quatZ * quatZ)\n );\n quatCallback == null ? void 0 : quatCallback(i2, quatX, quatY, quatZ, quatW);\n }\n }\n if (shCallback && this.shDegree >= 1) {\n const sh1 = new Float32Array(3 * 3);\n const sh2 = this.shDegree >= 2 ? new Float32Array(5 * 3) : void 0;\n const sh3 = this.shDegree >= 3 ? new Float32Array(7 * 3) : void 0;\n const shBytes = this.reader.read(\n this.numSplats * SH_DEGREE_TO_VECS[this.shDegree] * 3\n );\n let offset = 0;\n for (let i2 = 0; i2 < this.numSplats; i2++) {\n for (let j = 0; j < 9; ++j) {\n sh1[j] = (shBytes[offset + j] - 128) / 128;\n }\n offset += 9;\n if (sh2) {\n for (let j = 0; j < 15; ++j) {\n sh2[j] = (shBytes[offset + j] - 128) / 128;\n }\n offset += 15;\n }\n if (sh3) {\n for (let j = 0; j < 21; ++j) {\n sh3[j] = (shBytes[offset + j] - 128) / 128;\n }\n offset += 21;\n }\n shCallback == null ? void 0 : shCallback(i2, sh1, sh2, sh3);\n }\n }\n }\n }\n const SH_DEGREE_TO_VECS = { 1: 3, 2: 8, 3: 15 };\n const SH_C0 = 0.28209479177387814;\n const SPZ_MAGIC = 1347635022;\n const SPZ_VERSION = 2;\n const FLAG_ANTIALIASED = 1;\n class SpzWriter {\n constructor({\n numSplats,\n shDegree,\n fractionalBits = 12,\n flagAntiAlias = true\n }) {\n this.clippedCount = 0;\n const splatSize = 9 + 1 + 3 + 3 + 3 + (shDegree >= 1 ? 9 : 0) + (shDegree >= 2 ? 15 : 0) + (shDegree >= 3 ? 21 : 0);\n const bufferSize = 16 + numSplats * splatSize;\n this.buffer = new ArrayBuffer(bufferSize);\n this.view = new DataView(this.buffer);\n this.view.setUint32(0, SPZ_MAGIC, true);\n this.view.setUint32(4, SPZ_VERSION, true);\n this.view.setUint32(8, numSplats, true);\n this.view.setUint8(12, shDegree);\n this.view.setUint8(13, fractionalBits);\n this.view.setUint8(14, flagAntiAlias ? FLAG_ANTIALIASED : 0);\n this.view.setUint8(15, 0);\n this.numSplats = numSplats;\n this.shDegree = shDegree;\n this.fractionalBits = fractionalBits;\n this.fraction = 1 << fractionalBits;\n this.flagAntiAlias = flagAntiAlias;\n }\n setCenter(index, x2, y, z) {\n const xRounded = Math.round(x2 * this.fraction);\n const xInt = Math.max(-8388607, Math.min(8388607, xRounded));\n const yRounded = Math.round(y * this.fraction);\n const yInt = Math.max(-8388607, Math.min(8388607, yRounded));\n const zRounded = Math.round(z * this.fraction);\n const zInt = Math.max(-8388607, Math.min(8388607, zRounded));\n const clipped = xRounded !== xInt || yRounded !== yInt || zRounded !== zInt;\n if (clipped) {\n this.clippedCount += 1;\n }\n const i9 = index * 9;\n const base = 16 + i9;\n this.view.setUint8(base, xInt & 255);\n this.view.setUint8(base + 1, xInt >> 8 & 255);\n this.view.setUint8(base + 2, xInt >> 16 & 255);\n this.view.setUint8(base + 3, yInt & 255);\n this.view.setUint8(base + 4, yInt >> 8 & 255);\n this.view.setUint8(base + 5, yInt >> 16 & 255);\n this.view.setUint8(base + 6, zInt & 255);\n this.view.setUint8(base + 7, zInt >> 8 & 255);\n this.view.setUint8(base + 8, zInt >> 16 & 255);\n }\n setAlpha(index, alpha) {\n const base = 16 + this.numSplats * 9 + index;\n this.view.setUint8(\n base,\n Math.max(0, Math.min(255, Math.round(alpha * 255)))\n );\n }\n static scaleRgb(r) {\n const v = ((r - 0.5) / (SH_C0 / 0.15) + 0.5) * 255;\n return Math.max(0, Math.min(255, Math.round(v)));\n }\n setRgb(index, r, g, b) {\n const base = 16 + this.numSplats * 10 + index * 3;\n this.view.setUint8(base, SpzWriter.scaleRgb(r));\n this.view.setUint8(base + 1, SpzWriter.scaleRgb(g));\n this.view.setUint8(base + 2, SpzWriter.scaleRgb(b));\n }\n setScale(index, scaleX, scaleY, scaleZ) {\n const base = 16 + this.numSplats * 13 + index * 3;\n this.view.setUint8(\n base,\n Math.max(0, Math.min(255, Math.round((Math.log(scaleX) + 10) * 16)))\n );\n this.view.setUint8(\n base + 1,\n Math.max(0, Math.min(255, Math.round((Math.log(scaleY) + 10) * 16)))\n );\n this.view.setUint8(\n base + 2,\n Math.max(0, Math.min(255, Math.round((Math.log(scaleZ) + 10) * 16)))\n );\n }\n setQuat(index, quatX, quatY, quatZ, quatW) {\n const base = 16 + this.numSplats * 16 + index * 3;\n const quatNeg = quatW < 0;\n this.view.setUint8(\n base,\n Math.max(\n 0,\n Math.min(255, Math.round(((quatNeg ? -quatX : quatX) + 1) * 127.5))\n )\n );\n this.view.setUint8(\n base + 1,\n Math.max(\n 0,\n Math.min(255, Math.round(((quatNeg ? -quatY : quatY) + 1) * 127.5))\n )\n );\n this.view.setUint8(\n base + 2,\n Math.max(\n 0,\n Math.min(255, Math.round(((quatNeg ? -quatZ : quatZ) + 1) * 127.5))\n )\n );\n }\n static quantizeSh(sh, bits2) {\n const value = Math.round(sh * 128) + 128;\n const bucketSize = 1 << 8 - bits2;\n const quantized = Math.floor((value + bucketSize / 2) / bucketSize) * bucketSize;\n return Math.max(0, Math.min(255, quantized));\n }\n setSh(index, sh1, sh2, sh3) {\n const shVecs = SH_DEGREE_TO_VECS[this.shDegree] || 0;\n const base1 = 16 + this.numSplats * 19 + index * shVecs * 3;\n for (let j = 0; j < 9; ++j) {\n this.view.setUint8(base1 + j, SpzWriter.quantizeSh(sh1[j], 5));\n }\n if (sh2) {\n const base2 = base1 + 9;\n for (let j = 0; j < 15; ++j) {\n this.view.setUint8(base2 + j, SpzWriter.quantizeSh(sh2[j], 4));\n }\n if (sh3) {\n const base3 = base2 + 15;\n for (let j = 0; j < 21; ++j) {\n this.view.setUint8(base3 + j, SpzWriter.quantizeSh(sh3[j], 4));\n }\n }\n }\n }\n async finalize() {\n const input = new Uint8Array(this.buffer);\n const stream = new ReadableStream({\n async start(controller) {\n controller.enqueue(input);\n controller.close();\n }\n });\n const compressed = stream.pipeThrough(new CompressionStream("gzip"));\n const response = new Response(compressed);\n const buffer = await response.arrayBuffer();\n console.log(\n "Compressed",\n input.length,\n "bytes to",\n buffer.byteLength,\n "bytes"\n );\n return new Uint8Array(buffer);\n }\n }\n async function transcodeSpz(input) {\n var _a2, _b2, _c;\n const splats = new SplatData();\n const {\n inputs,\n clipXyz,\n maxSh,\n fractionalBits = 12,\n opacityThreshold\n } = input;\n for (const input2 of inputs) {\n let transformPos = function(pos) {\n pos.multiplyScalar(scale);\n pos.applyQuaternion(quaternion);\n pos.add(translate);\n return pos;\n }, transformScales = function(scales) {\n scales.multiplyScalar(scale);\n return scales;\n }, transformQuaternion = function(quat) {\n quat.premultiply(quaternion);\n return quat;\n }, withinClip = function(p) {\n return !clip || clip.containsPoint(p);\n }, withinOpacity = function(opacity) {\n return opacityThreshold !== void 0 ? opacity >= opacityThreshold : true;\n };\n const scale = ((_a2 = input2.transform) == null ? void 0 : _a2.scale) ?? 1;\n const quaternion = new Quaternion().fromArray(\n ((_b2 = input2.transform) == null ? void 0 : _b2.quaternion) ?? [0, 0, 0, 1]\n );\n const translate = new Vector3().fromArray(\n ((_c = input2.transform) == null ? void 0 : _c.translate) ?? [0, 0, 0]\n );\n const clip = clipXyz ? new Box3(\n new Vector3().fromArray(clipXyz.min),\n new Vector3().fromArray(clipXyz.max)\n ) : void 0;\n let fileType = input2.fileType;\n if (!fileType) {\n fileType = getSplatFileType(input2.fileBytes);\n if (!fileType && input2.pathOrUrl) {\n fileType = getSplatFileTypeFromPath(input2.pathOrUrl);\n }\n }\n switch (fileType) {\n case SplatFileType.PLY: {\n const ply = new PlyReader({ fileBytes: input2.fileBytes });\n await ply.parseHeader();\n let lastIndex = null;\n ply.parseSplats(\n (index, x2, y, z, scaleX, scaleY, scaleZ, quatX, quatY, quatZ, quatW, opacity, r, g, b) => {\n const center = transformPos(new Vector3(x2, y, z));\n if (withinClip(center) && withinOpacity(opacity)) {\n lastIndex = splats.pushSplat();\n splats.setCenter(lastIndex, center.x, center.y, center.z);\n const scales = transformScales(\n new Vector3(scaleX, scaleY, scaleZ)\n );\n splats.setScale(lastIndex, scales.x, scales.y, scales.z);\n const quaternion2 = transformQuaternion(\n new Quaternion(quatX, quatY, quatZ, quatW)\n );\n splats.setQuaternion(\n lastIndex,\n quaternion2.x,\n quaternion2.y,\n quaternion2.z,\n quaternion2.w\n );\n splats.setOpacity(lastIndex, opacity);\n splats.setColor(lastIndex, r, g, b);\n } else {\n lastIndex = null;\n }\n },\n (index, sh1, sh2, sh3) => {\n if (sh1 && lastIndex !== null) {\n splats.setSh1(lastIndex, sh1);\n }\n if (sh2 && lastIndex !== null) {\n splats.setSh2(lastIndex, sh2);\n }\n if (sh3 && lastIndex !== null) {\n splats.setSh3(lastIndex, sh3);\n }\n }\n );\n break;\n }\n case SplatFileType.SPZ: {\n const spz2 = new SpzReader({ fileBytes: input2.fileBytes });\n const mapping = new Int32Array(spz2.numSplats);\n mapping.fill(-1);\n const centers = new Float32Array(spz2.numSplats * 3);\n const center = new Vector3();\n spz2.parseSplats(\n (index, x2, y, z) => {\n const center2 = transformPos(new Vector3(x2, y, z));\n centers[index * 3] = center2.x;\n centers[index * 3 + 1] = center2.y;\n centers[index * 3 + 2] = center2.z;\n },\n (index, alpha) => {\n center.fromArray(centers, index * 3);\n if (withinClip(center) && withinOpacity(alpha)) {\n mapping[index] = splats.pushSplat();\n splats.setCenter(mapping[index], center.x, center.y, center.z);\n splats.setOpacity(mapping[index], alpha);\n }\n },\n (index, r, g, b) => {\n if (mapping[index] >= 0) {\n splats.setColor(mapping[index], r, g, b);\n }\n },\n (index, scaleX, scaleY, scaleZ) => {\n if (mapping[index] >= 0) {\n const scales = transformScales(\n new Vector3(scaleX, scaleY, scaleZ)\n );\n splats.setScale(mapping[index], scales.x, scales.y, scales.z);\n }\n },\n (index, quatX, quatY, quatZ, quatW) => {\n if (mapping[index] >= 0) {\n const quaternion2 = transformQuaternion(\n new Quaternion(quatX, quatY, quatZ, quatW)\n );\n splats.setQuaternion(\n mapping[index],\n quaternion2.x,\n quaternion2.y,\n quaternion2.z,\n quaternion2.w\n );\n }\n },\n (index, sh1, sh2, sh3) => {\n if (mapping[index] >= 0) {\n splats.setSh1(mapping[index], sh1);\n if (sh2) {\n splats.setSh2(mapping[index], sh2);\n }\n if (sh3) {\n splats.setSh3(mapping[index], sh3);\n }\n }\n }\n );\n break;\n }\n case SplatFileType.SPLAT:\n decodeAntiSplat(\n input2.fileBytes,\n (numSplats) => {\n },\n (index, x2, y, z, scaleX, scaleY, scaleZ, quatX, quatY, quatZ, quatW, opacity, r, g, b) => {\n const center = transformPos(new Vector3(x2, y, z));\n if (withinClip(center) && withinOpacity(opacity)) {\n const index2 = splats.pushSplat();\n splats.setCenter(index2, center.x, center.y, center.z);\n const scales = transformScales(\n new Vector3(scaleX, scaleY, scaleZ)\n );\n splats.setScale(index2, scales.x, scales.y, scales.z);\n const quaternion2 = transformQuaternion(\n new Quaternion(quatX, quatY, quatZ, quatW)\n );\n splats.setQuaternion(\n index2,\n quaternion2.x,\n quaternion2.y,\n quaternion2.z,\n quaternion2.w\n );\n splats.setOpacity(index2, opacity);\n splats.setColor(index2, r, g, b);\n }\n }\n );\n break;\n case SplatFileType.KSPLAT: {\n let lastIndex = null;\n decodeKsplat(\n input2.fileBytes,\n (numSplats) => {\n },\n (index, x2, y, z, scaleX, scaleY, scaleZ, quatX, quatY, quatZ, quatW, opacity, r, g, b) => {\n const center = transformPos(new Vector3(x2, y, z));\n if (withinClip(center) && withinOpacity(opacity)) {\n lastIndex = splats.pushSplat();\n splats.setCenter(lastIndex, center.x, center.y, center.z);\n const scales = transformScales(\n new Vector3(scaleX, scaleY, scaleZ)\n );\n splats.setScale(lastIndex, scales.x, scales.y, scales.z);\n const quaternion2 = transformQuaternion(\n new Quaternion(quatX, quatY, quatZ, quatW)\n );\n splats.setQuaternion(\n lastIndex,\n quaternion2.x,\n quaternion2.y,\n quaternion2.z,\n quaternion2.w\n );\n splats.setOpacity(lastIndex, opacity);\n splats.setColor(lastIndex, r, g, b);\n } else {\n lastIndex = null;\n }\n },\n (index, sh1, sh2, sh3) => {\n if (lastIndex !== null) {\n splats.setSh1(lastIndex, sh1);\n if (sh2) {\n splats.setSh2(lastIndex, sh2);\n }\n if (sh3) {\n splats.setSh3(lastIndex, sh3);\n }\n }\n }\n );\n break;\n }\n default:\n throw new Error(`transcodeSpz not implemented for ${fileType}`);\n }\n }\n const shDegree = Math.min(\n maxSh ?? 3,\n splats.sh3 ? 3 : splats.sh2 ? 2 : splats.sh1 ? 1 : 0\n );\n const spz = new SpzWriter({\n numSplats: splats.numSplats,\n shDegree,\n fractionalBits,\n flagAntiAlias: true\n });\n for (let i2 = 0; i2 < splats.numSplats; ++i2) {\n const i3 = i2 * 3;\n const i4 = i2 * 4;\n spz.setCenter(\n i2,\n splats.centers[i3],\n splats.centers[i3 + 1],\n splats.centers[i3 + 2]\n );\n spz.setScale(\n i2,\n splats.scales[i3],\n splats.scales[i3 + 1],\n splats.scales[i3 + 2]\n );\n spz.setQuat(\n i2,\n splats.quaternions[i4],\n splats.quaternions[i4 + 1],\n splats.quaternions[i4 + 2],\n splats.quaternions[i4 + 3]\n );\n spz.setAlpha(i2, splats.opacities[i2]);\n spz.setRgb(\n i2,\n splats.colors[i3],\n splats.colors[i3 + 1],\n splats.colors[i3 + 2]\n );\n if (splats.sh1 && shDegree >= 1) {\n spz.setSh(\n i2,\n splats.sh1.slice(i2 * 9, (i2 + 1) * 9),\n shDegree >= 2 && splats.sh2 ? splats.sh2.slice(i2 * 15, (i2 + 1) * 15) : void 0,\n shDegree >= 3 && splats.sh3 ? splats.sh3.slice(i2 * 21, (i2 + 1) * 21) : void 0\n );\n }\n }\n const spzBytes = await spz.finalize();\n return { fileBytes: spzBytes, clippedCount: spz.clippedCount };\n }\n async function onMessage(event) {\n const { name, args, id } = event.data;\n let result = void 0;\n let error = void 0;\n try {\n switch (name) {\n case "unpackPly": {\n const { packedArray, fileBytes, splatEncoding } = args;\n const decoded = await unpackPly({\n packedArray,\n fileBytes,\n splatEncoding\n });\n result = {\n id,\n numSplats: decoded.numSplats,\n packedArray: decoded.packedArray,\n extra: decoded.extra\n };\n break;\n }\n case "decodeSpz": {\n const { fileBytes, splatEncoding } = args;\n const decoded = unpackSpz(fileBytes, splatEncoding);\n result = {\n id,\n numSplats: decoded.numSplats,\n packedArray: decoded.packedArray,\n extra: decoded.extra\n };\n break;\n }\n case "decodeAntiSplat": {\n const { fileBytes, splatEncoding } = args;\n const decoded = unpackAntiSplat(fileBytes, splatEncoding);\n result = {\n id,\n numSplats: decoded.numSplats,\n packedArray: decoded.packedArray\n };\n break;\n }\n case "decodeKsplat": {\n const { fileBytes, splatEncoding } = args;\n const decoded = unpackKsplat(fileBytes, splatEncoding);\n result = {\n id,\n numSplats: decoded.numSplats,\n packedArray: decoded.packedArray,\n extra: decoded.extra\n };\n break;\n }\n case "decodePcSogs": {\n const { fileBytes, extraFiles, splatEncoding } = args;\n const json = JSON.parse(\n new TextDecoder().decode(fileBytes)\n );\n const decoded = await unpackPcSogs(json, extraFiles, splatEncoding);\n result = {\n id,\n numSplats: decoded.numSplats,\n packedArray: decoded.packedArray,\n extra: decoded.extra\n };\n break;\n }\n case "decodePcSogsZip": {\n const { fileBytes, splatEncoding } = args;\n const decoded = await unpackPcSogsZip(fileBytes, splatEncoding);\n result = {\n id,\n numSplats: decoded.numSplats,\n packedArray: decoded.packedArray,\n extra: decoded.extra\n };\n break;\n }\n case "sortSplats": {\n const { totalSplats, readback, ordering } = args;\n result = {\n id,\n readback,\n ...sortSplats({ totalSplats, readback, ordering })\n };\n break;\n }\n case "sortDoubleSplats": {\n const { numSplats, readback, ordering } = args;\n {\n result = {\n id,\n readback,\n ordering,\n activeSplats: sort_splats(numSplats, readback, ordering)\n };\n }\n break;\n }\n case "sort32Splats": {\n const { numSplats, readback, ordering } = args;\n {\n result = {\n id,\n readback,\n ordering,\n activeSplats: sort32_splats(numSplats, readback, ordering)\n };\n }\n break;\n }\n case "transcodeSpz": {\n const input = args;\n const spzBytes = await transcodeSpz(input);\n result = {\n id,\n fileBytes: spzBytes,\n input\n };\n break;\n }\n default: {\n throw new Error(`Unknown name: ${name}`);\n }\n }\n } catch (e) {\n error = e;\n console.error(error);\n }\n self.postMessage(\n { id, result, error },\n { transfer: getArrayBuffers(result) }\n );\n }\n async function unpackPly({\n packedArray,\n fileBytes,\n splatEncoding\n }) {\n const ply = new PlyReader({ fileBytes });\n await ply.parseHeader();\n const numSplats = ply.numSplats;\n const extra = {};\n ply.parseSplats(\n (index, x2, y, z, scaleX, scaleY, scaleZ, quatX, quatY, quatZ, quatW, opacity, r, g, b) => {\n setPackedSplat(\n packedArray,\n index,\n x2,\n y,\n z,\n scaleX,\n scaleY,\n scaleZ,\n quatX,\n quatY,\n quatZ,\n quatW,\n opacity,\n r,\n g,\n b,\n splatEncoding\n );\n },\n (index, sh1, sh2, sh3) => {\n if (sh1) {\n if (!extra.sh1) {\n extra.sh1 = new Uint32Array(numSplats * 2);\n }\n encodeSh1Rgb(extra.sh1, index, sh1, splatEncoding);\n }\n if (sh2) {\n if (!extra.sh2) {\n extra.sh2 = new Uint32Array(numSplats * 4);\n }\n encodeSh2Rgb(extra.sh2, index, sh2, splatEncoding);\n }\n if (sh3) {\n if (!extra.sh3) {\n extra.sh3 = new Uint32Array(numSplats * 4);\n }\n encodeSh3Rgb(extra.sh3, index, sh3, splatEncoding);\n }\n }\n );\n return { packedArray, numSplats, extra };\n }\n function unpackSpz(fileBytes, splatEncoding) {\n const spz = new SpzReader({ fileBytes });\n const numSplats = spz.numSplats;\n const maxSplats = computeMaxSplats(numSplats);\n const packedArray = new Uint32Array(maxSplats * 4);\n const extra = {};\n spz.parseSplats(\n (index, x2, y, z) => {\n setPackedSplatCenter(packedArray, index, x2, y, z);\n },\n (index, alpha) => {\n setPackedSplatOpacity(packedArray, index, alpha);\n },\n (index, r, g, b) => {\n setPackedSplatRgb(packedArray, index, r, g, b, splatEncoding);\n },\n (index, scaleX, scaleY, scaleZ) => {\n setPackedSplatScales(\n packedArray,\n index,\n scaleX,\n scaleY,\n scaleZ,\n splatEncoding\n );\n },\n (index, quatX, quatY, quatZ, quatW) => {\n setPackedSplatQuat(packedArray, index, quatX, quatY, quatZ, quatW);\n },\n (index, sh1, sh2, sh3) => {\n if (sh1) {\n if (!extra.sh1) {\n extra.sh1 = new Uint32Array(numSplats * 2);\n }\n encodeSh1Rgb(extra.sh1, index, sh1, splatEncoding);\n }\n if (sh2) {\n if (!extra.sh2) {\n extra.sh2 = new Uint32Array(numSplats * 4);\n }\n encodeSh2Rgb(extra.sh2, index, sh2, splatEncoding);\n }\n if (sh3) {\n if (!extra.sh3) {\n extra.sh3 = new Uint32Array(numSplats * 4);\n }\n encodeSh3Rgb(extra.sh3, index, sh3, splatEncoding);\n }\n }\n );\n return { packedArray, numSplats, extra };\n }\n const DEPTH_INFINITY_F16 = 31744;\n const DEPTH_SIZE_16 = DEPTH_INFINITY_F16 + 1;\n let depthArray16 = null;\n function sortSplats({\n totalSplats,\n readback,\n ordering\n }) {\n if (!depthArray16) {\n depthArray16 = new Uint32Array(DEPTH_SIZE_16);\n }\n depthArray16.fill(0);\n const readbackUint32 = readback.map((layer) => new Uint32Array(layer.buffer));\n const layerSize = readbackUint32[0].length;\n const numLayers = Math.ceil(totalSplats / layerSize);\n let layerBase = 0;\n for (let layer = 0; layer < numLayers; ++layer) {\n const readbackLayer = readbackUint32[layer];\n const layerSplats = Math.min(readbackLayer.length, totalSplats - layerBase);\n for (let i2 = 0; i2 < layerSplats; ++i2) {\n const pri = readbackLayer[i2] & 32767;\n if (pri < DEPTH_INFINITY_F16) {\n depthArray16[pri] += 1;\n }\n }\n layerBase += layerSplats;\n }\n let activeSplats = 0;\n for (let j = 0; j < DEPTH_SIZE_16; ++j) {\n const nextIndex = activeSplats + depthArray16[j];\n depthArray16[j] = activeSplats;\n activeSplats = nextIndex;\n }\n layerBase = 0;\n for (let layer = 0; layer < numLayers; ++layer) {\n const readbackLayer = readbackUint32[layer];\n const layerSplats = Math.min(readbackLayer.length, totalSplats - layerBase);\n for (let i2 = 0; i2 < layerSplats; ++i2) {\n const pri = readbackLayer[i2] & 32767;\n if (pri < DEPTH_INFINITY_F16) {\n ordering[depthArray16[pri]] = layerBase + i2;\n depthArray16[pri] += 1;\n }\n }\n layerBase += layerSplats;\n }\n if (depthArray16[DEPTH_SIZE_16 - 1] !== activeSplats) {\n throw new Error(\n `Expected ${activeSplats} active splats but got ${depthArray16[DEPTH_SIZE_16 - 1]}`\n );\n }\n return { activeSplats, ordering };\n }\n const messageBuffer = [];\n function bufferMessage(event) {\n messageBuffer.push(event);\n }\n async function initialize() {\n self.addEventListener("message", bufferMessage);\n await __wbg_init();\n self.removeEventListener("message", bufferMessage);\n self.addEventListener("message", onMessage);\n for (const event of messageBuffer) {\n onMessage(event);\n }\n messageBuffer.length = 0;\n }\n initialize().catch(console.error);\n})();\n//# sourceMappingURL=worker-OGTaIThB.js.map\n';
const blob = typeof self !== "undefined" && self.Blob && new Blob([jsContent], { type: "text/javascript;charset=utf-8" });
function WorkerWrapper(options) {
let objURL;
try {
objURL = blob && (self.URL || self.webkitURL).createObjectURL(blob);
if (!objURL) throw "";
const worker = new Worker(objURL, {
name: options == null ? void 0 : options.name
});
worker.addEventListener("error", () => {
(self.URL || self.webkitURL).revokeObjectURL(objURL);
});
return worker;
} catch (e) {
return new Worker(
"data:text/javascript;charset=utf-8," + encodeURIComponent(jsContent),
{
name: options == null ? void 0 : options.name
}
);
} finally {
objURL && (self.URL || self.webkitURL).revokeObjectURL(objURL);
}
}
class SplatWorker {
constructor() {
this.messages = {};
this.messageIdNext = 0;
this.worker = new WorkerWrapper();
this.worker.onmessage = (event) => this.onMessage(event);
}
makeMessageId() {
return ++this.messageIdNext;
}
makeMessagePromiseId() {
const id = this.makeMessageId();
const promise = new Promise((resolve, reject) => {
this.messages[id] = { resolve, reject };
});
return { id, promise };
}
onMessage(event) {
const { id, result, error } = event.data;
const handler = this.messages[id];
if (handler) {
delete this.messages[id];
if (error) {
handler.reject(error);
} else {
handler.resolve(result);
}
}
}
// Invoke an RPC on the worker with the given name and arguments.
// The normal usage of a worker is to run one activity at a time,
// but this function allows for concurrent calls, tagging each request
// with a unique message Id and awaiting a response to that same Id.
// The method will automatically transfer any ArrayBuffers in the
// arguments to the worker. If you'd like to transfer a copy of a
// buffer then you must clone it before passing to this function.
async call(name, args) {
const { id, promise } = this.makeMessagePromiseId();
this.worker.postMessage(
{ name, args, id },
{ transfer: getArrayBuffers(args) }
);
return promise;
}
}
let maxWorkers = 4;
let numWorkers = 0;
const freeWorkers = [];
const workerQueue = [];
async function allocWorker() {
const worker = freeWorkers.shift();
if (worker) {
return worker;
}
if (numWorkers < maxWorkers) {
const worker2 = new SplatWorker();
numWorkers += 1;
return worker2;
}
return new Promise((resolve) => {
workerQueue.push(resolve);
});
}
function freeWorker(worker) {
if (numWorkers > maxWorkers) {
numWorkers -= 1;
return;
}
const waiter = workerQueue.shift();
if (waiter) {
waiter(worker);
return;
}
freeWorkers.push(worker);
}
async function withWorker(callback) {
const worker = await allocWorker();
try {
return await callback(worker);
} finally {
freeWorker(worker);
}
}
class SplatLoader extends Loader {
constructor(manager) {
super(manager);
this.fileLoader = new FileLoader(manager);
}
load(url, onLoad, onProgress, onError) {
const resolvedURL = this.manager.resolveURL(
(this.path ?? "") + (url ?? "")
);
const headers = new Headers(this.requestHeader);
const credentials = this.withCredentials ? "include" : "same-origin";
const request = new Request(resolvedURL, { headers, credentials });
let fileType = this.fileType;
this.manager.itemStart(resolvedURL);
fetchWithProgress(request, onProgress).then(async (input) => {
var _a2;
const progresses = [
new ProgressEvent("progress", {
lengthComputable: true,
loaded: input.byteLength,
total: input.byteLength
})
];
function updateProgresses() {
if (onProgress) {
const lengthComputable = progresses.every((p) => {
return p.lengthComputable || p.loaded === 0 && p.total === 0;
});
const loaded = progresses.reduce((sum, p) => sum + p.loaded, 0);
const total = progresses.reduce((sum, p) => sum + p.total, 0);
onProgress(
new ProgressEvent("progress", {
lengthComputable,
loaded,
total
})
);
}
}
const extraFiles = {};
const promises = [];
const pcSogsJson = tryPcSogs(input);
if (fileType === "pcsogs") {
if (pcSogsJson === void 0) {
throw new Error("Invalid PC SOGS file");
}
}
if (pcSogsJson !== void 0) {
fileType = "pcsogs";
for (const key of ["means", "scales", "quats", "sh0", "shN"]) {
const prop = pcSogsJson[key];
if (prop) {
for (const file of prop.files) {
const fileUrl = new URL(file, resolvedURL).toString();
const progressIndex = progresses.length;
progresses.push(new ProgressEvent("progress"));
this.manager.itemStart(fileUrl);
const request2 = new Request(fileUrl, { headers, credentials });
const promise = fetchWithProgress(request2, (progress) => {
progresses[progressIndex] = progress;
updateProgresses();
}).then((data) => {
extraFiles[file] = data;
}).catch((error) => {
this.manager.itemError(fileUrl);
throw error;
}).finally(() => {
this.manager.itemEnd(fileUrl);
});
promises.push(promise);
}
}
}
}
await Promise.all(promises);
if (onLoad) {
const splatEncoding = ((_a2 = this.packedSplats) == null ? void 0 : _a2.splatEncoding) ?? DEFAULT_SPLAT_ENCODING;
const decoded = await unpackSplats({
input,
extraFiles,
fileType,
pathOrUrl: resolvedURL,
splatEncoding
});
if (this.packedSplats) {
this.packedSplats.initialize(decoded);
onLoad(this.packedSplats);
} else {
onLoad(new PackedSplats(decoded));
}
}
}).catch((error) => {
this.manager.itemError(resolvedURL);
onError == null ? void 0 : onError(error);
}).finally(() => {
this.manager.itemEnd(resolvedURL);
});
}
async loadAsync(url, onProgress) {
return new Promise((resolve, reject) => {
this.load(
url,
(decoded) => {
resolve(decoded);
},
onProgress,
reject
);
});
}
parse(packedSplats) {
return new SplatMesh({ packedSplats });
}
}
async function fetchWithProgress(request, onProgress) {
const response = await fetch(request);
if (!response.ok) {
throw new Error(
`${response.status} "${response.statusText}" fetching URL: ${request.url}`
);
}
if (!response.body) {
throw new Error(`Response body is null for URL: ${request.url}`);
}
const reader = response.body.getReader();
const contentLength = Number.parseInt(
response.headers.get("Content-Length") || "0"
);
const total = Number.isNaN(contentLength) ? 0 : contentLength;
let loaded = 0;
const chunks = [];
while (true) {
const { done, value } = await reader.read();
if (done) {
break;
}
chunks.push(value);
loaded += value.length;
if (onProgress) {
onProgress(
new ProgressEvent("progress", {
lengthComputable: total !== 0,
loaded,
total
})
);
}
}
const bytes = new Uint8Array(loaded);
let offset = 0;
for (const chunk of chunks) {
bytes.set(chunk, offset);
offset += chunk.length;
}
return bytes.buffer;
}
var SplatFileType = /* @__PURE__ */ ((SplatFileType2) => {
SplatFileType2["PLY"] = "ply";
SplatFileType2["SPZ"] = "spz";
SplatFileType2["SPLAT"] = "splat";
SplatFileType2["KSPLAT"] = "ksplat";
SplatFileType2["PCSOGS"] = "pcsogs";
SplatFileType2["PCSOGSZIP"] = "pcsogszip";
return SplatFileType2;
})(SplatFileType || {});
function getSplatFileType(fileBytes) {
const view = new DataView(fileBytes.buffer);
if ((view.getUint32(0, true) & 16777215) === 7957616) {
return "ply";
}
if ((view.getUint32(0, true) & 16777215) === 559903) {
const header = decompressPartialGzip(fileBytes, 4);
const gView = new DataView(header.buffer);
if (gView.getUint32(0, true) === 1347635022) {
return "spz";
}
return void 0;
}
if (view.getUint32(0, true) === 67324752) {
if (tryPcSogsZip(fileBytes)) {
return "pcsogszip";
}
return void 0;
}
return void 0;
}
function getFileExtension(pathOrUrl) {
const noTrailing = pathOrUrl.split(/[?#]/, 1)[0];
const lastSlash = Math.max(
noTrailing.lastIndexOf("/"),
noTrailing.lastIndexOf("\\")
);
const filename = noTrailing.slice(lastSlash + 1);
const lastDot = filename.lastIndexOf(".");
if (lastDot <= 0 || lastDot === filename.length - 1) {
return "";
}
return filename.slice(lastDot + 1).toLowerCase();
}
function getSplatFileTypeFromPath(pathOrUrl) {
const extension = getFileExtension(pathOrUrl);
if (extension === "ply") {
return "ply";
}
if (extension === "spz") {
return "spz";
}
if (extension === "splat") {
return "splat";
}
if (extension === "ksplat") {
return "ksplat";
}
return void 0;
}
function isPcSogs(input) {
return tryPcSogs(input) !== void 0;
}
function tryPcSogs(input) {
try {
let text;
if (typeof input === "string") {
text = input;
} else {
const fileBytes = input instanceof ArrayBuffer ? new Uint8Array(input) : input;
if (fileBytes.length > 65536) {
return void 0;
}
text = new TextDecoder().decode(fileBytes);
}
const json = JSON.parse(text);
if (!json || typeof json !== "object" || Array.isArray(json)) {
return void 0;
}
for (const key of ["means", "scales", "quats", "sh0"]) {
if (!json[key] || typeof json[key] !== "object" || Array.isArray(json[key])) {
return void 0;
}
if (!json[key].shape || !json[key].files) {
return void 0;
}
if (key !== "quats" && (!json[key].mins || !json[key].maxs)) {
return void 0;
}
}
return json;
} catch {
return void 0;
}
}
function tryPcSogsZip(input) {
try {
const fileBytes = input instanceof ArrayBuffer ? new Uint8Array(input) : input;
let metaFilename = null;
const unzipped = unzipSync(fileBytes, {
filter: ({ name }) => {
const filename = name.split(/[\\/]/).pop();
if (filename === "meta.json") {
metaFilename = name;
return true;
}
return false;
}
});
if (!metaFilename) {
return void 0;
}
const json = tryPcSogs(unzipped[metaFilename]);
if (!json) {
return void 0;
}
return { name: metaFilename, json };
} catch {
return void 0;
}
}
async function unpackSplats({
input,
extraFiles,
fileType,
pathOrUrl,
splatEncoding
}) {
const fileBytes = input instanceof ArrayBuffer ? new Uint8Array(input) : input;
let splatFileType = fileType;
if (!fileType) {
splatFileType = getSplatFileType(fileBytes);
if (!splatFileType && pathOrUrl) {
splatFileType = getSplatFileTypeFromPath(pathOrUrl);
}
}
switch (splatFileType) {
case "ply": {
const ply = new PlyReader({ fileBytes });
await ply.parseHeader();
const numSplats = ply.numSplats;
const maxSplats = getTextureSize(numSplats).maxSplats;
const args = {
fileBytes,
packedArray: new Uint32Array(maxSplats * 4),
splatEncoding
};
return await withWorker(async (worker) => {
const { packedArray, numSplats: numSplats2, extra } = await worker.call(
"unpackPly",
args
);
return { packedArray, numSplats: numSplats2, extra };
});
}
case "spz": {
return await withWorker(async (worker) => {
const { packedArray, numSplats, extra } = await worker.call(
"decodeSpz",
{
fileBytes,
splatEncoding
}
);
return { packedArray, numSplats, extra };
});
}
case "splat": {
return await withWorker(async (worker) => {
const { packedArray, numSplats } = await worker.call(
"decodeAntiSplat",
{
fileBytes,
splatEncoding
}
);
return { packedArray, numSplats };
});
}
case "ksplat": {
return await withWorker(async (worker) => {
const { packedArray, numSplats, extra } = await worker.call(
"decodeKsplat",
{ fileBytes, splatEncoding }
);
return { packedArray, numSplats, extra };
});
}
case "pcsogs": {
return await withWorker(async (worker) => {
const { packedArray, numSplats, extra } = await worker.call(
"decodePcSogs",
{ fileBytes, extraFiles, splatEncoding }
);
return { packedArray, numSplats, extra };
});
}
case "pcsogszip": {
return await withWorker(async (worker) => {
const { packedArray, numSplats, extra } = await worker.call(
"decodePcSogsZip",
{ fileBytes, splatEncoding }
);
return { packedArray, numSplats, extra };
});
}
default: {
throw new Error(`Unknown splat file type: ${splatFileType}`);
}
}
}
class SplatData {
constructor({ maxSplats = 1 } = {}) {
this.numSplats = 0;
this.maxSplats = getTextureSize(maxSplats).maxSplats;
this.centers = new Float32Array(this.maxSplats * 3);
this.scales = new Float32Array(this.maxSplats * 3);
this.quaternions = new Float32Array(this.maxSplats * 4);
this.opacities = new Float32Array(this.maxSplats);
this.colors = new Float32Array(this.maxSplats * 3);
}
pushSplat() {
const index = this.numSplats;
this.ensureIndex(index);
this.numSplats += 1;
return index;
}
unpushSplat(index) {
if (index === this.numSplats - 1) {
this.numSplats -= 1;
} else {
throw new Error("Cannot unpush splat from non-last position");
}
}
ensureCapacity(numSplats) {
if (numSplats > this.maxSplats) {
const targetSplats = Math.max(numSplats, this.maxSplats * 2);
const newCenters = new Float32Array(targetSplats * 3);
const newScales = new Float32Array(targetSplats * 3);
const newQuaternions = new Float32Array(targetSplats * 4);
const newOpacities = new Float32Array(targetSplats);
const newColors = new Float32Array(targetSplats * 3);
newCenters.set(this.centers);
newScales.set(this.scales);
newQuaternions.set(this.quaternions);
newOpacities.set(this.opacities);
newColors.set(this.colors);
this.centers = newCenters;
this.scales = newScales;
this.quaternions = newQuaternions;
this.opacities = newOpacities;
this.colors = newColors;
if (this.sh1) {
const newSh1 = new Float32Array(targetSplats * 9);
newSh1.set(this.sh1);
this.sh1 = newSh1;
}
if (this.sh2) {
const newSh2 = new Float32Array(targetSplats * 15);
newSh2.set(this.sh2);
this.sh2 = newSh2;
}
if (this.sh3) {
const newSh3 = new Float32Array(targetSplats * 21);
newSh3.set(this.sh3);
this.sh3 = newSh3;
}
this.maxSplats = targetSplats;
}
}
ensureIndex(index) {
this.ensureCapacity(index + 1);
}
setCenter(index, x, y, z) {
this.centers[index * 3] = x;
this.centers[index * 3 + 1] = y;
this.centers[index * 3 + 2] = z;
}
setScale(index, scaleX, scaleY, scaleZ) {
this.scales[index * 3] = scaleX;
this.scales[index * 3 + 1] = scaleY;
this.scales[index * 3 + 2] = scaleZ;
}
setQuaternion(index, x, y, z, w) {
this.quaternions[index * 4] = x;
this.quaternions[index * 4 + 1] = y;
this.quaternions[index * 4 + 2] = z;
this.quaternions[index * 4 + 3] = w;
}
setOpacity(index, opacity) {
this.opacities[index] = opacity;
}
setColor(index, r, g, b) {
this.colors[index * 3] = r;
this.colors[index * 3 + 1] = g;
this.colors[index * 3 + 2] = b;
}
setSh1(index, sh1) {
if (!this.sh1) {
this.sh1 = new Float32Array(this.maxSplats * 9);
}
for (let j = 0; j < 9; ++j) {
this.sh1[index * 9 + j] = sh1[j];
}
}
setSh2(index, sh2) {
if (!this.sh2) {
this.sh2 = new Float32Array(this.maxSplats * 15);
}
for (let j = 0; j < 15; ++j) {
this.sh2[index * 15 + j] = sh2[j];
}
}
setSh3(index, sh3) {
if (!this.sh3) {
this.sh3 = new Float32Array(this.maxSplats * 21);
}
for (let j = 0; j < 21; ++j) {
this.sh3[index * 21 + j] = sh3[j];
}
}
}
var computeUvec4_default = "precision highp float;\nprecision highp int;\nprecision highp sampler2D;\nprecision highp usampler2D;\nprecision highp isampler2D;\nprecision highp sampler2DArray;\nprecision highp usampler2DArray;\nprecision highp isampler2DArray;\nprecision highp sampler3D;\nprecision highp usampler3D;\nprecision highp isampler3D;\n\n#include <splatDefines>\n\nuniform uint targetLayer;\nuniform int targetBase;\nuniform int targetCount;\n\nout uvec4 target;\n\n{{ GLOBALS }}\n\nvoid produceSplat(int index) {\n {{ STATEMENTS }}\n}\n\nvoid main() {\n int targetIndex = int(targetLayer << SPLAT_TEX_LAYER_BITS) + int(uint(gl_FragCoord.y) << SPLAT_TEX_WIDTH_BITS) + int(gl_FragCoord.x);\n int index = targetIndex - targetBase;\n\n if ((index >= 0) && (index < targetCount)) {\n produceSplat(index);\n } else {\n target = uvec4(0u, 0u, 0u, 0u);\n }\n}";
const DEFAULT_SPLAT_ENCODING = {
rgbMin: 0,
rgbMax: 1,
lnScaleMin: LN_SCALE_MIN,
lnScaleMax: LN_SCALE_MAX,
sh1Min: -1,
sh1Max: 1,
sh2Min: -1,
sh2Max: 1,
sh3Min: -1,
sh3Max: 1
};
const _PackedSplats = class _PackedSplats {
constructor(options = {}) {
this.maxSplats = 0;
this.numSplats = 0;
this.packedArray = null;
this.isInitialized = false;
this.target = null;
this.source = null;
this.needsUpdate = true;
this.extra = {};
this.dyno = new DynoPackedSplats({ packedSplats: this });
this.dynoRgbMinMaxLnScaleMinMax = new DynoVec4({
key: "rgbMinMaxLnScaleMinMax",
value: new THREE.Vector4(0, 1, LN_SCALE_MIN, LN_SCALE_MAX),
update: (value) => {
var _a2, _b2, _c, _d;
value.set(
((_a2 = this.splatEncoding) == null ? void 0 : _a2.rgbMin) ?? 0,
((_b2 = this.splatEncoding) == null ? void 0 : _b2.rgbMax) ?? 1,
((_c = this.splatEncoding) == null ? void 0 : _c.lnScaleMin) ?? LN_SCALE_MIN,
((_d = this.splatEncoding) == null ? void 0 : _d.lnScaleMax) ?? LN_SCALE_MAX
);
return value;
}
});
this.dynoSh1MinMax = new DynoVec2({
key: "sh1MinMax",
value: new THREE.Vector2(-1, 1),
update: (value) => {
var _a2, _b2;
value.set(
((_a2 = this.splatEncoding) == null ? void 0 : _a2.sh1Min) ?? -1,
((_b2 = this.splatEncoding) == null ? void 0 : _b2.sh1Max) ?? 1
);
return value;
}
});
this.dynoSh2MinMax = new DynoVec2({
key: "sh2MinMax",
value: new THREE.Vector2(-1, 1),
update: (value) => {
var _a2, _b2;
value.set(
((_a2 = this.splatEncoding) == null ? void 0 : _a2.sh2Min) ?? -1,
((_b2 = this.splatEncoding) == null ? void 0 : _b2.sh2Max) ?? 1
);
return value;
}
});
this.dynoSh3MinMax = new DynoVec2({
key: "sh3MinMax",
value: new THREE.Vector2(-1, 1),
update: (value) => {
var _a2, _b2;
value.set(
((_a2 = this.splatEncoding) == null ? void 0 : _a2.sh3Min) ?? -1,
((_b2 = this.splatEncoding) == null ? void 0 : _b2.sh3Max) ?? 1
);
return value;
}
});
this.initialized = Promise.resolve(this);
this.reinitialize(options);
}
reinitialize(options) {
this.isInitialized = false;
this.extra = {};
this.splatEncoding = options.splatEncoding;
if (options.url || options.fileBytes || options.construct) {
this.initialized = this.asyncInitialize(options).then(() => {
this.isInitialized = true;
return this;
});
} else {
this.initialize(options);
this.isInitialized = true;
this.initialized = Promise.resolve(this);
}
}
initialize(options) {
if (options.packedArray) {
this.packedArray = options.packedArray;
this.maxSplats = Math.floor(this.packedArray.length / 4);
this.maxSplats = Math.floor(this.maxSplats / SPLAT_TEX_WIDTH) * SPLAT_TEX_WIDTH;
this.numSplats = Math.min(
this.maxSplats,
options.numSplats ?? Number.POSITIVE_INFINITY
);
} else {
this.maxSplats = options.maxSplats ?? 0;
this.numSplats = 0;
}
this.extra = options.extra ?? {};
}
async asyncInitialize(options) {
const { url, fileBytes, construct } = options;
if (url) {
const loader = new SplatLoader();
loader.packedSplats = this;
await loader.loadAsync(url);
} else if (fileBytes) {
const unpacked = await unpackSplats({
input: fileBytes,
fileType: options.fileType,
pathOrUrl: options.fileName ?? url,
splatEncoding: options.splatEncoding ?? DEFAULT_SPLAT_ENCODING
});
this.initialize(unpacked);
}
if (construct) {
const maybePromise = construct(this);
if (maybePromise instanceof Promise) {
await maybePromise;
}
}
}
// Call this when you are finished with the PackedSplats and want to free
// any buffers it holds.
dispose() {
if (this.target) {
this.target.dispose();
this.target = null;
}
if (this.source) {
this.source.dispose();
this.source = null;
}
}
// Ensures that this.packedArray can fit numSplats Gsplats. If it's too small,
// resize exponentially and copy over the original data.
//
// Typically you don't need to call this, because calling this.setSplat(index, ...)
// and this.pushSplat(...) will automatically call ensureSplats() so we have
// enough splats.
ensureSplats(numSplats) {
const targetSize = numSplats <= this.maxSplats ? this.maxSplats : (
// Grow exponentially to avoid frequent reallocations
Math.max(numSplats, 2 * this.maxSplats)
);
const currentSize = !this.packedArray ? 0 : this.packedArray.length / 4;
if (!this.packedArray || targetSize > currentSize) {
this.maxSplats = getTextureSize(targetSize).maxSplats;
const newArray2 = new Uint32Array(this.maxSplats * 4);
if (this.packedArray) {
newArray2.set(this.packedArray);
}
this.packedArray = newArray2;
}
return this.packedArray;
}
// Ensure the extra array for the given level is large enough to hold numSplats
ensureSplatsSh(level, numSplats) {
let wordsPerSplat;
let key;
if (level === 0) {
return this.ensureSplats(numSplats);
}
if (level === 1) {
wordsPerSplat = 2;
key = "sh1";
} else if (level === 2) {
wordsPerSplat = 4;
key = "sh2";
} else if (level === 3) {
wordsPerSplat = 4;
key = "sh3";
} else {
throw new Error(`Invalid level: ${level}`);
}
let maxSplats = !this.extra[key] ? 0 : this.extra[key].length / wordsPerSplat;
const targetSize = numSplats <= maxSplats ? maxSplats : Math.max(numSplats, 2 * maxSplats);
if (!this.extra[key] || targetSize > maxSplats) {
maxSplats = getTextureSize(targetSize).maxSplats;
const newArray2 = new Uint32Array(maxSplats * wordsPerSplat);
if (this.extra[key]) {
newArray2.set(this.extra[key]);
}
this.extra[key] = newArray2;
}
return this.extra[key];
}
// Unpack the 16-byte Gsplat data at index into the Three.js components
// center: THREE.Vector3, scales: THREE.Vector3, quaternion: THREE.Quaternion,
// opacity: number 0..1, color: THREE.Color 0..1.
getSplat(index) {
if (!this.packedArray || index >= this.numSplats) {
throw new Error("Invalid index");
}
return unpackSplat(this.packedArray, index, this.splatEncoding);
}
// Set all PackedSplat components at index with the provided Gsplat attributes
// (can be the same objects returned by getSplat). Ensures there is capacity
// for at least index+1 Gsplats.
setSplat(index, center, scales, quaternion, opacity, color) {
const packedSplats = this.ensureSplats(index + 1);
setPackedSplat(
packedSplats,
index,
center.x,
center.y,
center.z,
scales.x,
scales.y,
scales.z,
quaternion.x,
quaternion.y,
quaternion.z,
quaternion.w,
opacity,
color.r,
color.g,
color.b
);
this.numSplats = Math.max(this.numSplats, index + 1);
}
// Effectively calls this.setSplat(this.numSplats++, center, ...), useful on
// construction where you just want to iterate and create a collection of Gsplats.
pushSplat(center, scales, quaternion, opacity, color) {
const packedSplats = this.ensureSplats(this.numSplats + 1);
setPackedSplat(
packedSplats,
this.numSplats,
center.x,
center.y,
center.z,
scales.x,
scales.y,
scales.z,
quaternion.x,
quaternion.y,
quaternion.z,
quaternion.w,
opacity,
color.r,
color.g,
color.b
);
++this.numSplats;
}
// Iterate over Gsplats index 0..=(this.numSplats-1), unpack each Gsplat
// and invoke the callback function with the Gsplat attributes.
forEachSplat(callback) {
if (!this.packedArray || !this.numSplats) {
return;
}
for (let i = 0; i < this.numSplats; ++i) {
const unpacked = unpackSplat(this.packedArray, i, this.splatEncoding);
callback(
i,
unpacked.center,
unpacked.scales,
unpacked.quaternion,
unpacked.opacity,
unpacked.color
);
}
}
// Ensures our PackedSplats.target render target has enough space to generate
// maxSplats total Gsplats, and reallocate if not large enough.
ensureGenerate(maxSplats) {
if (this.target && (maxSplats ?? 1) <= this.maxSplats) {
return false;
}
this.dispose();
const textureSize2 = getTextureSize(maxSplats ?? 1);
const { width, height, depth } = textureSize2;
this.maxSplats = textureSize2.maxSplats;
this.target = new THREE.WebGLArrayRenderTarget(width, height, depth, {
depthBuffer: false,
stencilBuffer: false,
generateMipmaps: false,
magFilter: THREE.NearestFilter,
minFilter: THREE.NearestFilter
});
this.target.texture.format = THREE.RGBAIntegerFormat;
this.target.texture.type = THREE.UnsignedIntType;
this.target.texture.internalFormat = "RGBA32UI";
this.target.scissorTest = true;
return true;
}
// Given an array of splatCounts (.numSplats for each
// SplatGenerator/SplatMesh in the scene), compute a
// "mapping layout" in the composite array of generated outputs.
generateMapping(splatCounts) {
let maxSplats = 0;
const mapping = splatCounts.map((numSplats) => {
const base = maxSplats;
const rounded = Math.ceil(numSplats / SPLAT_TEX_WIDTH) * SPLAT_TEX_WIDTH;
maxSplats += rounded;
return { base, count: numSplats };
});
return { maxSplats, mapping };
}
// Returns a THREE.DataArrayTexture representing the PackedSplats content as
// a Uint32x4 data array texture (2048 x 2048 x depth in size)
getTexture() {
if (this.target) {
return this.target.texture;
}
if (this.source || this.packedArray) {
const source = this.maybeUpdateSource();
return source;
}
return _PackedSplats.getEmpty();
}
// Check if source texture needs to be created/updated
maybeUpdateSource() {
if (!this.packedArray) {
throw new Error("No packed splats");
}
if (this.needsUpdate || !this.source) {
this.needsUpdate = false;
if (this.source) {
const { width, height, depth } = this.source.image;
if (this.maxSplats !== width * height * depth) {
this.source.dispose();
this.source = null;
}
}
if (!this.source) {
const { width, height, depth } = getTextureSize(this.maxSplats);
this.source = new THREE.DataArrayTexture(
this.packedArray,
width,
height,
depth
);
this.source.format = THREE.RGBAIntegerFormat;
this.source.type = THREE.UnsignedIntType;
this.source.internalFormat = "RGBA32UI";
this.source.needsUpdate = true;
} else if (this.packedArray.buffer !== this.source.image.data.buffer) {
this.source.image.data = new Uint8Array(this.packedArray.buffer);
}
this.source.needsUpdate = true;
}
return this.source;
}
// Can be used where you need an uninitialized THREE.DataArrayTexture like
// a uniform you will update with the result of this.getTexture() later.
static getEmpty() {
if (!_PackedSplats.emptySource) {
const { width, height, depth, maxSplats } = getTextureSize(1);
const emptyArray = new Uint32Array(maxSplats * 4);
_PackedSplats.emptySource = new THREE.DataArrayTexture(
emptyArray,
width,
height,
depth
);
_PackedSplats.emptySource.format = THREE.RGBAIntegerFormat;
_PackedSplats.emptySource.type = THREE.UnsignedIntType;
_PackedSplats.emptySource.internalFormat = "RGBA32UI";
_PackedSplats.emptySource.needsUpdate = true;
}
return _PackedSplats.emptySource;
}
// Get a program and THREE.RawShaderMaterial for a given GsplatGenerator,
// generating it if necessary and caching the result.
prepareProgramMaterial(generator) {
let program = _PackedSplats.generatorProgram.get(generator);
if (!program) {
const graph = dynoBlock(
{ index: "int" },
{ output: "uvec4" },
({ index }) => {
generator.inputs.index = index;
const gsplat = generator.outputs.gsplat;
const output = outputPackedSplat(
gsplat,
this.dynoRgbMinMaxLnScaleMinMax
);
return { output };
}
);
if (!_PackedSplats.programTemplate) {
_PackedSplats.programTemplate = new DynoProgramTemplate(
computeUvec4_default
);
}
program = new DynoProgram({
graph,
inputs: { index: "index" },
outputs: { output: "target" },
template: _PackedSplats.programTemplate
});
Object.assign(program.uniforms, {
targetLayer: { value: 0 },
targetBase: { value: 0 },
targetCount: { value: 0 }
});
_PackedSplats.generatorProgram.set(generator, program);
}
const material = program.prepareMaterial();
_PackedSplats.fullScreenQuad.material = material;
return { program, material };
}
saveRenderState(renderer) {
return {
xrEnabled: renderer.xr.enabled,
autoClear: renderer.autoClear
};
}
resetRenderState(renderer, state) {
renderer.setRenderTarget(null);
renderer.xr.enabled = state.xrEnabled;
renderer.autoClear = state.autoClear;
}
// Executes a dyno program specified by generator which is any DynoBlock that
// maps { index: "int" } to { gsplat: Gsplat }. This is called in
// SparkRenderer.updateInternal() to re-generate Gsplats in the scene for
// SplatGenerator instances whose version is newer than what was generated
// for it last time.
generate({
generator,
base,
count,
renderer
}) {
if (!this.target) {
throw new Error("Target must be initialized with ensureSplats");
}
if (base + count > this.maxSplats) {
throw new Error("Base + count exceeds maxSplats");
}
const { program, material } = this.prepareProgramMaterial(generator);
program.update();
const renderState = this.saveRenderState(renderer);
const nextBase = Math.ceil((base + count) / SPLAT_TEX_WIDTH) * SPLAT_TEX_WIDTH;
const layerSize = SPLAT_TEX_WIDTH * SPLAT_TEX_HEIGHT;
material.uniforms.targetBase.value = base;
material.uniforms.targetCount.value = count;
while (base < nextBase) {
const layer = Math.floor(base / layerSize);
material.uniforms.targetLayer.value = layer;
const layerBase = layer * layerSize;
const layerYStart = Math.floor((base - layerBase) / SPLAT_TEX_WIDTH);
const layerYEnd = Math.min(
SPLAT_TEX_HEIGHT,
Math.ceil((nextBase - layerBase) / SPLAT_TEX_WIDTH)
);
this.target.scissor.set(
0,
layerYStart,
SPLAT_TEX_WIDTH,
layerYEnd - layerYStart
);
renderer.setRenderTarget(this.target, layer);
renderer.xr.enabled = false;
renderer.autoClear = false;
_PackedSplats.fullScreenQuad.render(renderer);
base += SPLAT_TEX_WIDTH * (layerYEnd - layerYStart);
}
this.resetRenderState(renderer, renderState);
return { nextBase };
}
};
_PackedSplats.emptySource = null;
_PackedSplats.programTemplate = null;
_PackedSplats.generatorProgram = /* @__PURE__ */ new Map();
_PackedSplats.fullScreenQuad = new FullScreenQuad(
new THREE.RawShaderMaterial({ visible: false })
);
let PackedSplats = _PackedSplats;
class DynoPackedSplats extends DynoUniform {
constructor({ packedSplats } = {}) {
super({
key: "packedSplats",
type: TPackedSplats,
globals: () => [definePackedSplats],
value: {
texture: PackedSplats.getEmpty(),
numSplats: 0,
rgbMinMaxLnScaleMinMax: new THREE.Vector4(
0,
1,
LN_SCALE_MIN,
LN_SCALE_MAX
)
},
update: (value) => {
var _a2, _b2, _c, _d, _e, _f, _g, _h, _i, _j;
value.texture = ((_a2 = this.packedSplats) == null ? void 0 : _a2.getTexture()) ?? PackedSplats.getEmpty();
value.numSplats = ((_b2 = this.packedSplats) == null ? void 0 : _b2.numSplats) ?? 0;
value.rgbMinMaxLnScaleMinMax.set(
((_d = (_c = this.packedSplats) == null ? void 0 : _c.splatEncoding) == null ? void 0 : _d.rgbMin) ?? 0,
((_f = (_e = this.packedSplats) == null ? void 0 : _e.splatEncoding) == null ? void 0 : _f.rgbMax) ?? 1,
((_h = (_g = this.packedSplats) == null ? void 0 : _g.splatEncoding) == null ? void 0 : _h.lnScaleMin) ?? LN_SCALE_MIN,
((_j = (_i = this.packedSplats) == null ? void 0 : _i.splatEncoding) == null ? void 0 : _j.lnScaleMax) ?? LN_SCALE_MAX
);
return value;
}
});
this.packedSplats = packedSplats;
}
}
class SplatGeometry extends THREE.InstancedBufferGeometry {
constructor(ordering, activeSplats) {
super();
this.ordering = ordering;
this.setAttribute("position", new THREE.BufferAttribute(QUAD_VERTICES, 3));
this.setIndex(new THREE.BufferAttribute(QUAD_INDICES, 1));
this._maxInstanceCount = ordering.length;
this.instanceCount = activeSplats;
this.attribute = new THREE.InstancedBufferAttribute(ordering, 1, false, 1);
this.attribute.setUsage(THREE.DynamicDrawUsage);
this.setAttribute("splatIndex", this.attribute);
}
update(ordering, activeSplats) {
this.ordering = ordering;
this.attribute.array = ordering;
this.instanceCount = activeSplats;
this.attribute.addUpdateRange(0, activeSplats);
this.attribute.needsUpdate = true;
}
}
const QUAD_VERTICES = new Float32Array([
-1,
-1,
0,
1,
-1,
0,
1,
1,
0,
-1,
1,
0
]);
const QUAD_INDICES = new Uint16Array([0, 1, 2, 0, 2, 3]);
const _SparkViewpoint = class _SparkViewpoint {
constructor(options) {
this.lastTime = null;
this.encodeLinear = false;
this.superXY = 1;
this.display = null;
this.sorting = null;
this.pending = null;
this.sortingCheck = false;
this.readback16 = new Uint16Array(0);
this.readback32 = new Uint32Array(0);
this.spark = options.spark;
this.camera = options.camera;
this.viewToWorld = options.viewToWorld ?? new THREE.Matrix4();
if (options.target) {
const { width, height, doubleBuffer } = options.target;
const superXY = Math.max(1, Math.min(4, options.target.superXY ?? 1));
this.superXY = superXY;
if (width * superXY > 8192 || height * superXY > 8192) {
throw new Error("Target size too large");
}
this.target = new THREE.WebGLRenderTarget(
width * superXY,
height * superXY,
{
format: THREE.RGBAFormat,
type: THREE.UnsignedByteType,
colorSpace: THREE.SRGBColorSpace
}
);
if (doubleBuffer) {
this.back = new THREE.WebGLRenderTarget(
width * superXY,
height * superXY,
{
format: THREE.RGBAFormat,
type: THREE.UnsignedByteType,
colorSpace: THREE.SRGBColorSpace
}
);
}
this.encodeLinear = true;
}
this.onTextureUpdated = options.onTextureUpdated;
this.sortRadial = options.sortRadial ?? true;
this.sortDistance = options.sortDistance;
this.sortCoorient = options.sortCoorient;
this.depthBias = options.depthBias;
this.sort360 = options.sort360;
this.sort32 = options.sort32;
this.orderingFreelist = new FreeList({
allocate: (maxSplats) => new Uint32Array(maxSplats),
valid: (ordering, maxSplats) => ordering.length === maxSplats
});
this.autoUpdate = false;
this.setAutoUpdate(options.autoUpdate ?? false);
}
// Call this when you are done with the SparkViewpoint and want to
// free up its resources (GPU targets, pixel buffers, etc.)
dispose() {
var _a2;
this.setAutoUpdate(false);
if (this.target) {
this.target.dispose();
this.target = void 0;
}
if (this.back) {
this.back.dispose();
this.back = void 0;
}
if (this.display) {
this.spark.releaseAccumulator(this.display.accumulator);
this.display.geometry.dispose();
this.display = null;
}
if ((_a2 = this.pending) == null ? void 0 : _a2.accumulator) {
this.spark.releaseAccumulator(this.pending.accumulator);
this.pending = null;
}
}
// Use this function to change whether this viewpoint will auto-update
// its sort order whenever the attached SparkRenderer updates the Gsplats.
// Turn this on or off depending on whether you expect to do renders from
// this viewpoint most frames.
setAutoUpdate(autoUpdate) {
if (!this.autoUpdate && autoUpdate) {
this.spark.autoViewpoints.push(this);
} else if (this.autoUpdate && !autoUpdate) {
this.spark.autoViewpoints = this.spark.autoViewpoints.filter(
(v) => v !== this
);
}
this.autoUpdate = autoUpdate;
}
// See below async prepareRenderPixels() for explanation of parameters.
// Awaiting this method updates the Gsplats in the scene and performs a sort of the
// Gsplats from this viewpoint, preparing it for a subsequent this.renderTarget()
// call in the same tick.
async prepare({
scene,
camera,
viewToWorld,
update,
forceOrigin
}) {
var _a2;
if (viewToWorld) {
this.viewToWorld = viewToWorld;
} else {
this.camera = camera ?? this.camera;
if (this.camera) {
this.camera.updateMatrixWorld();
this.viewToWorld = this.camera.matrixWorld.clone();
}
}
while (update ?? true) {
const originToWorld = forceOrigin ? this.viewToWorld : void 0;
const updated = this.spark.updateInternal({ scene, originToWorld });
if (updated) {
break;
}
await new Promise((resolve) => setTimeout(resolve, 10));
}
const accumulator = this.spark.active;
if (accumulator !== ((_a2 = this.display) == null ? void 0 : _a2.accumulator)) {
this.spark.active.refCount += 1;
}
await this.sortUpdate({ accumulator, viewToWorld: this.viewToWorld });
}
// Render out the viewpoint to the view target RGBA buffer.
// Swaps buffers if doubleBuffer: true was set.
// Calls onTextureUpdated(texture) with the resulting texture.
renderTarget({
scene,
camera
}) {
var _a2;
const target = this.back ?? this.target;
if (!target) {
throw new Error("Must initialize SparkViewpoint with target");
}
camera = camera ?? this.camera;
if (!camera) {
throw new Error("Must provide camera");
}
if (camera instanceof THREE.PerspectiveCamera) {
const newCam = new THREE.PerspectiveCamera().copy(camera, false);
newCam.aspect = target.width / target.height;
newCam.updateProjectionMatrix();
camera = newCam;
}
this.viewToWorld = camera.matrixWorld.clone();
try {
this.spark.renderer.setRenderTarget(target);
this.spark.prepareViewpoint(this);
this.spark.renderer.render(scene, camera);
} finally {
this.spark.prepareViewpoint(this.spark.defaultView);
this.spark.renderer.setRenderTarget(null);
}
if (target !== this.target) {
[this.target, this.back] = [this.back, this.target];
}
(_a2 = this.onTextureUpdated) == null ? void 0 : _a2.call(this, target.texture);
}
// Read back the previously rendered target image as a Uint8Array of packed
// RGBA values (in that order). If superXY was set greater than 1 then
// downsampling is performed in the target pixel array with simple averaging
// to derive the returned pixel values. Subsequent calls to this.readTarget()
// will reuse the same buffers to minimize memory allocations.
async readTarget() {
if (!this.target) {
throw new Error("Must initialize SparkViewpoint with target");
}
const { width, height } = this.target;
const byteSize = width * height * 4;
if (!this.superPixels || this.superPixels.length < byteSize) {
this.superPixels = new Uint8Array(byteSize);
}
await this.spark.renderer.readRenderTargetPixelsAsync(
this.target,
0,
0,
width,
height,
this.superPixels
);
const { superXY } = this;
if (superXY === 1) {
return this.superPixels;
}
const subWidth = width / superXY;
const subHeight = height / superXY;
const subSize = subWidth * subHeight * 4;
if (!this.pixels || this.pixels.length < subSize) {
this.pixels = new Uint8Array(subSize);
}
const { superPixels, pixels } = this;
const super2 = superXY * superXY;
for (let y = 0; y < subHeight; y++) {
const row = y * subWidth;
for (let x = 0; x < subWidth; x++) {
const superCol = x * superXY;
let r = 0;
let g = 0;
let b = 0;
let a = 0;
for (let sy = 0; sy < superXY; sy++) {
const superRow = (y * superXY + sy) * this.target.width;
for (let sx = 0; sx < superXY; sx++) {
const superIndex = (superRow + superCol + sx) * 4;
r += superPixels[superIndex];
g += superPixels[superIndex + 1];
b += superPixels[superIndex + 2];
a += superPixels[superIndex + 3];
}
}
const pixelIndex = (row + x) * 4;
pixels[pixelIndex] = r / super2;
pixels[pixelIndex + 1] = g / super2;
pixels[pixelIndex + 2] = b / super2;
pixels[pixelIndex + 3] = a / super2;
}
}
return pixels;
}
// Render out a viewpoint as a Uint8Array of RGBA values for the provided scene
// and any camera/viewToWorld viewpoint overrides. By default update is true,
// which triggers its SparkRenderer to check and potentially update the Gsplats.
// Setting update to false disables this and sorts the Gsplats as they are.
// Setting forceOrigin (default: false) to true forces the view update to
// recalculate the splats with this view origin, potentially altering any
// view-dependent effects. If you expect view-dependent effects to play a role
// in the rendering quality, enable this.
//
// Underneath, prepareRenderPixels() simply calls await this.prepare(...),
// this.renderTarget(...), and finally returns the result this.readTarget(),
// a Promise to a Uint8Array with RGBA values for all the pixels (potentially
// downsampled if the superXY parameter was used). These steps can also be called
// manually, for example if you need to alter the scene before and after
// this.renderTarget(...) to hide UI elements from being rendered.
async prepareRenderPixels({
scene,
camera,
viewToWorld,
update,
forceOrigin
}) {
await this.prepare({ scene, camera, viewToWorld, update, forceOrigin });
this.renderTarget({ scene, camera });
return this.readTarget();
}
// This is called automatically by SparkRenderer, there is no need to call it!
// The method cannot be private because then SparkRenderer would
// not be able to call it.
autoPoll({ accumulator }) {
var _a2, _b2, _c, _d;
if (this.camera) {
this.camera.updateMatrixWorld();
this.viewToWorld = this.camera.matrixWorld.clone();
}
let needsSort = false;
let displayed = false;
if (!this.display) {
needsSort = true;
} else if (accumulator) {
needsSort = true;
const { mappingVersion } = this.display.accumulator;
if (accumulator.mappingVersion === mappingVersion) {
this.spark.releaseAccumulator(this.display.accumulator);
this.display.accumulator = accumulator;
displayed = true;
}
}
const latestView = ((_a2 = this.sorting) == null ? void 0 : _a2.viewToWorld) ?? ((_b2 = this.display) == null ? void 0 : _b2.viewToWorld);
if (latestView && !withinCoorientDist({
matrix1: this.viewToWorld,
matrix2: latestView,
// By default update sort each 1 cm
maxDistance: this.sortDistance ?? 0.01,
// By default for radial sort, update for intermittent movement so that
// we bring back splats culled by being behind the camera.
// For depth sort, small rotations can change sort order a lot, so
// update sort for even small rotations.
minCoorient: this.sortCoorient ?? this.sortRadial ? 0.99 : 0.999
})) {
needsSort = true;
}
if (!needsSort) {
return;
}
if (accumulator) {
accumulator.refCount += 1;
}
if (accumulator && ((_c = this.pending) == null ? void 0 : _c.accumulator) && this.pending.accumulator !== ((_d = this.display) == null ? void 0 : _d.accumulator)) {
this.spark.releaseAccumulator(this.pending.accumulator);
}
this.pending = { accumulator, viewToWorld: this.viewToWorld, displayed };
this.driveSort();
}
async driveSort() {
var _a2;
while (true) {
if (this.sorting || !this.pending) {
return;
}
const { viewToWorld, displayed } = this.pending;
let accumulator = this.pending.accumulator ?? ((_a2 = this.display) == null ? void 0 : _a2.accumulator);
if (!accumulator) {
accumulator = this.spark.active;
accumulator.refCount += 1;
}
this.pending = null;
if (!accumulator) {
throw new Error("No accumulator to sort");
}
this.sorting = { viewToWorld };
await this.sortUpdate({ accumulator, viewToWorld, displayed });
this.sorting = null;
}
}
async sortUpdate({
accumulator,
viewToWorld,
displayed = false
}) {
if (this.sortingCheck) {
throw new Error("Only one sort at a time");
}
this.sortingCheck = true;
accumulator = accumulator ?? this.spark.active;
const { numSplats, maxSplats } = accumulator.splats;
let activeSplats = 0;
let ordering = this.orderingFreelist.alloc(maxSplats);
if (numSplats > 0) {
const {
reader,
doubleSortReader,
sort32Reader,
dynoSortRadial,
dynoOrigin,
dynoDirection,
dynoDepthBias,
dynoSort360,
dynoSplats
} = _SparkViewpoint.makeSorter();
const sort32 = this.sort32 ?? false;
let readback;
if (sort32) {
this.readback32 = reader.ensureBuffer(maxSplats, this.readback32);
readback = this.readback32;
} else {
const halfMaxSplats = Math.ceil(maxSplats / 2);
this.readback16 = reader.ensureBuffer(halfMaxSplats, this.readback16);
readback = this.readback16;
}
const worldToOrigin = accumulator.toWorld.clone().invert();
const viewToOrigin = viewToWorld.clone().premultiply(worldToOrigin);
dynoSortRadial.value = this.sort360 ? true : this.sortRadial;
dynoOrigin.value.set(0, 0, 0).applyMatrix4(viewToOrigin);
dynoDirection.value.set(0, 0, -1).applyMatrix4(viewToOrigin).sub(dynoOrigin.value).normalize();
dynoDepthBias.value = this.depthBias ?? 1;
dynoSort360.value = this.sort360 ?? false;
dynoSplats.packedSplats = accumulator.splats;
const sortReader = sort32 ? sort32Reader : doubleSortReader;
const count = sort32 ? numSplats : Math.ceil(numSplats / 2);
await reader.renderReadback({
renderer: this.spark.renderer,
reader: sortReader,
count,
readback
});
const result = await withWorker(async (worker) => {
const rpcName = sort32 ? "sort32Splats" : "sortDoubleSplats";
return worker.call(rpcName, {
maxSplats,
numSplats,
readback,
ordering
});
});
if (sort32) {
this.readback32 = result.readback;
} else {
this.readback16 = result.readback;
}
ordering = result.ordering;
activeSplats = result.activeSplats;
}
this.updateDisplay({
accumulator,
viewToWorld,
ordering,
activeSplats,
displayed
});
this.sortingCheck = false;
}
updateDisplay({
accumulator,
viewToWorld,
ordering,
activeSplats,
displayed = false
}) {
if (!this.display) {
this.display = {
accumulator,
viewToWorld,
geometry: new SplatGeometry(ordering, activeSplats)
};
} else {
if (!displayed && accumulator !== this.display.accumulator) {
this.spark.releaseAccumulator(this.display.accumulator);
this.display.accumulator = accumulator;
}
this.display.viewToWorld = viewToWorld;
const oldOrdering = this.display.geometry.ordering;
if (oldOrdering.length === ordering.length) {
this.display.geometry.update(ordering, activeSplats);
} else {
this.display.geometry.dispose();
this.display.geometry = new SplatGeometry(ordering, activeSplats);
}
this.orderingFreelist.free(oldOrdering);
}
if (this.spark.viewpoint === this) {
this.spark.prepareViewpoint(this);
}
}
static makeSorter() {
if (!_SparkViewpoint.dynos) {
const dynoSortRadial = new DynoBool({ value: true });
const dynoOrigin = new DynoVec3({ value: new THREE.Vector3() });
const dynoDirection = new DynoVec3({ value: new THREE.Vector3() });
const dynoDepthBias = new DynoFloat({ value: 1 });
const dynoSort360 = new DynoBool({ value: false });
const dynoSplats = new DynoPackedSplats();
const reader = new Readback();
const doubleSortReader = dynoBlock(
{ index: "int" },
{ rgba8: "vec4" },
({ index }) => {
if (!index) {
throw new Error("No index");
}
const sortParams = {
sortRadial: dynoSortRadial,
sortOrigin: dynoOrigin,
sortDirection: dynoDirection,
sortDepthBias: dynoDepthBias,
sort360: dynoSort360
};
const index2 = mul(index, dynoConst("int", 2));
const gsplat0 = readPackedSplat(dynoSplats, index2);
const metric0 = computeSortMetric({ gsplat: gsplat0, ...sortParams });
const gsplat1 = readPackedSplat(
dynoSplats,
add(index2, dynoConst("int", 1))
);
const metric1 = computeSortMetric({ gsplat: gsplat1, ...sortParams });
const combined = combine({
vectorType: "vec2",
x: metric0,
y: metric1
});
const rgba8 = uintToRgba8(packHalf2x16(combined));
return { rgba8 };
}
);
const sort32Reader = dynoBlock(
{ index: "int" },
{ rgba8: "vec4" },
({ index }) => {
if (!index) {
throw new Error("No index");
}
const sortParams = {
sortRadial: dynoSortRadial,
sortOrigin: dynoOrigin,
sortDirection: dynoDirection,
sortDepthBias: dynoDepthBias,
sort360: dynoSort360
};
const gsplat = readPackedSplat(dynoSplats, index);
const metric = computeSortMetric({ gsplat, ...sortParams });
const rgba8 = uintToRgba8(floatBitsToUint(metric));
return { rgba8 };
}
);
_SparkViewpoint.dynos = {
dynoSortRadial,
dynoOrigin,
dynoDirection,
dynoDepthBias,
dynoSort360,
dynoSplats,
reader,
doubleSortReader,
sort32Reader
};
}
return _SparkViewpoint.dynos;
}
};
_SparkViewpoint.EMPTY_TEXTURE = new THREE.Texture();
_SparkViewpoint.dynos = null;
let SparkViewpoint = _SparkViewpoint;
const defineComputeSortMetric = unindent(`
float computeSort(Gsplat gsplat, bool sortRadial, vec3 sortOrigin, vec3 sortDirection, float sortDepthBias, bool sort360) {
if (!isGsplatActive(gsplat.flags)) {
return INFINITY;
}
vec3 center = gsplat.center - sortOrigin;
float biasedDepth = dot(center, sortDirection) + sortDepthBias;
if (!sort360 && (biasedDepth <= 0.0)) {
return INFINITY;
}
return sortRadial ? length(center) : biasedDepth;
}
`);
function computeSortMetric({
gsplat,
sortRadial,
sortOrigin,
sortDirection,
sortDepthBias,
sort360
}) {
return dyno$1({
inTypes: {
gsplat: Gsplat,
sortRadial: "bool",
sortOrigin: "vec3",
sortDirection: "vec3",
sortDepthBias: "float",
sort360: "bool"
},
outTypes: { metric: "float" },
globals: () => [defineGsplat, defineComputeSortMetric],
inputs: {
gsplat,
sortRadial,
sortOrigin,
sortDirection,
sortDepthBias,
sort360
},
statements: ({ inputs, outputs }) => {
const {
gsplat: gsplat2,
sortRadial: sortRadial2,
sortOrigin: sortOrigin2,
sortDirection: sortDirection2,
sortDepthBias: sortDepthBias2,
sort360: sort3602
} = inputs;
return unindentLines(`
${outputs.metric} = computeSort(${gsplat2}, ${sortRadial2}, ${sortOrigin2}, ${sortDirection2}, ${sortDepthBias2}, ${sort3602});
`);
}
}).outputs.metric;
}
class SplatAccumulator {
constructor() {
this.splats = new PackedSplats();
this.toWorld = new THREE.Matrix4();
this.mapping = [];
this.refCount = 0;
this.splatsVersion = -1;
this.mappingVersion = -1;
}
ensureGenerate(maxSplats) {
if (this.splats.ensureGenerate(maxSplats)) {
this.mapping = [];
}
}
// Generate all Gsplats from an array of generators
generateSplats({
renderer,
modifier,
generators: generators2,
forceUpdate,
originToWorld
}) {
const mapping = this.mapping.reduce((map, record) => {
map.set(record.node, record);
return map;
}, /* @__PURE__ */ new Map());
let updated = 0;
let numSplats = 0;
for (const { node, generator, version, base, count } of generators2) {
const current = mapping.get(node);
if (forceUpdate || generator !== (current == null ? void 0 : current.generator) || version !== (current == null ? void 0 : current.version) || base !== (current == null ? void 0 : current.base) || count !== (current == null ? void 0 : current.count)) {
if (generator && count > 0) {
const modGenerator = modifier.apply(generator);
try {
this.splats.generate({
generator: modGenerator,
base,
count,
renderer
});
} catch (error) {
node.generator = void 0;
node.generatorError = error;
}
updated += 1;
}
}
numSplats = Math.max(numSplats, base + count);
}
this.splats.numSplats = numSplats;
this.toWorld = originToWorld;
this.mapping = generators2;
return updated !== 0;
}
// Check if this accumulator has exactly the same generator mapping as
// the previous one. If so, we can reuse the Gsplat sort order.
hasCorrespondence(other) {
if (this.mapping.length !== other.mapping.length) {
return false;
}
return this.mapping.every(({ node, base, count }, i) => {
const {
node: otherNode,
base: otherBase,
count: otherCount
} = other.mapping[i];
return node === otherNode && base === otherBase && count === otherCount;
});
}
}
var splatDefines_default = "const float LN_SCALE_MIN = -12.0;\nconst float LN_SCALE_MAX = 9.0;\n\nconst uint SPLAT_TEX_WIDTH_BITS = 11u;\nconst uint SPLAT_TEX_HEIGHT_BITS = 11u;\nconst uint SPLAT_TEX_DEPTH_BITS = 11u;\nconst uint SPLAT_TEX_LAYER_BITS = SPLAT_TEX_WIDTH_BITS + SPLAT_TEX_HEIGHT_BITS;\n\nconst uint SPLAT_TEX_WIDTH = 1u << SPLAT_TEX_WIDTH_BITS;\nconst uint SPLAT_TEX_HEIGHT = 1u << SPLAT_TEX_HEIGHT_BITS;\nconst uint SPLAT_TEX_DEPTH = 1u << SPLAT_TEX_DEPTH_BITS;\n\nconst uint SPLAT_TEX_WIDTH_MASK = SPLAT_TEX_WIDTH - 1u;\nconst uint SPLAT_TEX_HEIGHT_MASK = SPLAT_TEX_HEIGHT - 1u;\nconst uint SPLAT_TEX_DEPTH_MASK = SPLAT_TEX_DEPTH - 1u;\n\nconst uint F16_INF = 0x7c00u;\nconst float PI = 3.1415926535897932384626433832795;\n\nconst float INFINITY = 1.0 / 0.0;\nconst float NEG_INFINITY = -INFINITY;\n\nfloat sqr(float x) {\n return x * x;\n}\n\nfloat pow4(float x) {\n float x2 = x * x;\n return x2 * x2;\n}\n\nfloat pow8(float x) {\n float x4 = pow4(x);\n return x4 * x4;\n}\n\nvec3 srgbToLinear(vec3 rgb) {\n return pow(rgb, vec3(2.2));\n}\n\nvec3 linearToSrgb(vec3 rgb) {\n return pow(rgb, vec3(1.0 / 2.2));\n}\n\nuint encodeQuatOctXy88R8(vec4 q) {\n \n if (q.w < 0.0) {\n q = -q;\n }\n \n float theta = 2.0 * acos(q.w);\n float halfTheta = theta * 0.5;\n float s = sin(halfTheta);\n \n vec3 axis = (abs(s) < 1e-6) ? vec3(1.0, 0.0, 0.0) : q.xyz / s;\n \n \n \n float sum = abs(axis.x) + abs(axis.y) + abs(axis.z);\n vec2 p = vec2(axis.x, axis.y) / sum;\n \n if (axis.z < 0.0) {\n float oldPx = p.x;\n p.x = (1.0 - abs(p.y)) * (p.x >= 0.0 ? 1.0 : -1.0);\n p.y = (1.0 - abs(oldPx)) * (p.y >= 0.0 ? 1.0 : -1.0);\n }\n \n float u_f = p.x * 0.5 + 0.5;\n float v_f = p.y * 0.5 + 0.5;\n \n uint quantU = uint(clamp(round(u_f * 255.0), 0.0, 255.0));\n uint quantV = uint(clamp(round(v_f * 255.0), 0.0, 255.0));\n \n \n \n uint angleInt = uint(clamp(round((theta / 3.14159265359) * 255.0), 0.0, 255.0));\n \n \n return (angleInt << 16u) | (quantV << 8u) | quantU;\n}\n\nvec4 decodeQuatOctXy88R8(uint encoded) {\n \n uint quantU = encoded & uint(0xFFu); \n uint quantV = (encoded >> 8u) & uint(0xFFu); \n uint angleInt = encoded >> 16u; \n\n \n float u_f = float(quantU) / 255.0;\n float v_f = float(quantV) / 255.0;\n vec2 f = vec2(u_f * 2.0 - 1.0, v_f * 2.0 - 1.0);\n\n vec3 axis = vec3(f.xy, 1.0 - abs(f.x) - abs(f.y));\n float t = max(-axis.z, 0.0);\n axis.x += (axis.x >= 0.0) ? -t : t;\n axis.y += (axis.y >= 0.0) ? -t : t;\n axis = normalize(axis);\n \n \n float theta = (float(angleInt) / 255.0) * 3.14159265359;\n float halfTheta = theta * 0.5;\n float s = sin(halfTheta);\n float w = cos(halfTheta);\n \n return vec4(axis * s, w);\n}\n\n \n\n \n\n \n\n \n\n \n\n \n\n \n\n \n\n \n\n \n\nuvec4 packSplatEncoding(\n vec3 center, vec3 scales, vec4 quaternion, vec4 rgba, vec4 rgbMinMaxLnScaleMinMax\n) {\n float rgbMin = rgbMinMaxLnScaleMinMax.x;\n float rgbMax = rgbMinMaxLnScaleMinMax.y;\n vec3 encRgb = (rgba.rgb - vec3(rgbMin)) / (rgbMax - rgbMin);\n uvec4 uRgba = uvec4(round(clamp(vec4(encRgb, rgba.a) * 255.0, 0.0, 255.0)));\n\n uint uQuat = encodeQuatOctXy88R8(quaternion);\n \n \n uvec3 uQuat3 = uvec3(uQuat & 0xffu, (uQuat >> 8u) & 0xffu, (uQuat >> 16u) & 0xffu);\n\n \n float lnScaleMin = rgbMinMaxLnScaleMinMax.z;\n float lnScaleMax = rgbMinMaxLnScaleMinMax.w;\n float lnScaleScale = 254.0 / (lnScaleMax - lnScaleMin);\n uvec3 uScales = uvec3(\n (scales.x == 0.0) ? 0u : uint(round(clamp((log(scales.x) - lnScaleMin) * lnScaleScale, 0.0, 254.0))) + 1u,\n (scales.y == 0.0) ? 0u : uint(round(clamp((log(scales.y) - lnScaleMin) * lnScaleScale, 0.0, 254.0))) + 1u,\n (scales.z == 0.0) ? 0u : uint(round(clamp((log(scales.z) - lnScaleMin) * lnScaleScale, 0.0, 254.0))) + 1u\n );\n\n \n uint word0 = uRgba.r | (uRgba.g << 8u) | (uRgba.b << 16u) | (uRgba.a << 24u);\n uint word1 = packHalf2x16(center.xy);\n uint word2 = packHalf2x16(vec2(center.z, 0.0)) | (uQuat3.x << 16u) | (uQuat3.y << 24u);\n uint word3 = uScales.x | (uScales.y << 8u) | (uScales.z << 16u) | (uQuat3.z << 24u);\n return uvec4(word0, word1, word2, word3);\n}\n\nuvec4 packSplat(vec3 center, vec3 scales, vec4 quaternion, vec4 rgba) {\n return packSplatEncoding(center, scales, quaternion, rgba, vec4(0.0, 1.0, LN_SCALE_MIN, LN_SCALE_MAX));\n}\n\nvoid unpackSplatEncoding(uvec4 packed, out vec3 center, out vec3 scales, out vec4 quaternion, out vec4 rgba, vec4 rgbMinMaxLnScaleMinMax) {\n uint word0 = packed.x, word1 = packed.y, word2 = packed.z, word3 = packed.w;\n\n uvec4 uRgba = uvec4(word0 & 0xffu, (word0 >> 8u) & 0xffu, (word0 >> 16u) & 0xffu, (word0 >> 24u) & 0xffu);\n float rgbMin = rgbMinMaxLnScaleMinMax.x;\n float rgbMax = rgbMinMaxLnScaleMinMax.y;\n rgba = (vec4(uRgba) / 255.0);\n rgba.rgb = rgba.rgb * (rgbMax - rgbMin) + rgbMin;\n\n center = vec4(\n unpackHalf2x16(word1),\n unpackHalf2x16(word2 & 0xffffu)\n ).xyz;\n\n uvec3 uScales = uvec3(word3 & 0xffu, (word3 >> 8u) & 0xffu, (word3 >> 16u) & 0xffu);\n float lnScaleMin = rgbMinMaxLnScaleMinMax.z;\n float lnScaleMax = rgbMinMaxLnScaleMinMax.w;\n float lnScaleScale = (lnScaleMax - lnScaleMin) / 254.0;\n scales = vec3(\n (uScales.x == 0u) ? 0.0 : exp(lnScaleMin + float(uScales.x - 1u) * lnScaleScale),\n (uScales.y == 0u) ? 0.0 : exp(lnScaleMin + float(uScales.y - 1u) * lnScaleScale),\n (uScales.z == 0u) ? 0.0 : exp(lnScaleMin + float(uScales.z - 1u) * lnScaleScale)\n );\n\n uint uQuat = ((word2 >> 16u) & 0xFFFFu) | ((word3 >> 8u) & 0xFF0000u);\n quaternion = decodeQuatOctXy88R8(uQuat);\n \n \n}\n\nvoid unpackSplat(uvec4 packed, out vec3 center, out vec3 scales, out vec4 quaternion, out vec4 rgba) {\n unpackSplatEncoding(packed, center, scales, quaternion, rgba, vec4(0.0, 1.0, LN_SCALE_MIN, LN_SCALE_MAX));\n}\n\nvec3 quatVec(vec4 q, vec3 v) {\n \n vec3 t = 2.0 * cross(q.xyz, v);\n return v + q.w * t + cross(q.xyz, t);\n}\n\nvec4 quatQuat(vec4 q1, vec4 q2) {\n return vec4(\n q1.w * q2.x + q1.x * q2.w + q1.y * q2.z - q1.z * q2.y,\n q1.w * q2.y - q1.x * q2.z + q1.y * q2.w + q1.z * q2.x,\n q1.w * q2.z + q1.x * q2.y - q1.y * q2.x + q1.z * q2.w,\n q1.w * q2.w - q1.x * q2.x - q1.y * q2.y - q1.z * q2.z\n );\n}\n\nmat3 scaleQuaternionToMatrix(vec3 s, vec4 q) {\n \n return mat3(\n s.x * (1.0 - 2.0 * (q.y * q.y + q.z * q.z)),\n s.x * (2.0 * (q.x * q.y + q.w * q.z)),\n s.x * (2.0 * (q.x * q.z - q.w * q.y)),\n s.y * (2.0 * (q.x * q.y - q.w * q.z)),\n s.y * (1.0 - 2.0 * (q.x * q.x + q.z * q.z)),\n s.y * (2.0 * (q.y * q.z + q.w * q.x)),\n s.z * (2.0 * (q.x * q.z + q.w * q.y)),\n s.z * (2.0 * (q.y * q.z - q.w * q.x)),\n s.z * (1.0 - 2.0 * (q.x * q.x + q.y * q.y))\n );\n}\n\nvec4 slerp(vec4 q1, vec4 q2, float t) {\n \n float cosHalfTheta = dot(q1, q2);\n\n \n if (abs(cosHalfTheta) >= 0.999) {\n return q1;\n }\n \n \n \n if (cosHalfTheta < 0.0) {\n q2 = -q2;\n cosHalfTheta = -cosHalfTheta;\n }\n\n \n float halfTheta = acos(cosHalfTheta);\n float sinHalfTheta = sqrt(1.0 - cosHalfTheta * cosHalfTheta);\n\n \n float ratioA = sin((1.0 - t) * halfTheta) / sinHalfTheta;\n float ratioB = sin(t * halfTheta) / sinHalfTheta;\n\n \n return q1 * ratioA + q2 * ratioB;\n}\n\nivec3 splatTexCoord(int index) {\n uint x = uint(index) & SPLAT_TEX_WIDTH_MASK;\n uint y = (uint(index) >> SPLAT_TEX_WIDTH_BITS) & SPLAT_TEX_HEIGHT_MASK;\n uint z = uint(index) >> SPLAT_TEX_LAYER_BITS;\n return ivec3(x, y, z);\n}";
var splatFragment_default = "precision highp float;\nprecision highp int;\n\n#include <splatDefines>\n\nuniform float near;\nuniform float far;\nuniform bool encodeLinear;\nuniform float maxStdDev;\nuniform float minAlpha;\nuniform bool disableFalloff;\nuniform float falloff;\n\nuniform bool splatTexEnable;\nuniform sampler3D splatTexture;\nuniform mat2 splatTexMul;\nuniform vec2 splatTexAdd;\nuniform float splatTexNear;\nuniform float splatTexFar;\nuniform float splatTexMid;\n\nout vec4 fragColor;\n\nin vec4 vRgba;\nin vec2 vSplatUv;\nin vec3 vNdc;\n\nvoid main() {\n vec4 rgba = vRgba;\n\n float z = dot(vSplatUv, vSplatUv);\n if (!splatTexEnable) {\n if (z > (maxStdDev * maxStdDev)) {\n discard;\n }\n } else {\n vec2 uv = splatTexMul * vSplatUv + splatTexAdd;\n float ndcZ = vNdc.z;\n float depth = (2.0 * near * far) / (far + near - ndcZ * (far - near));\n float clampedFar = max(splatTexFar, splatTexNear);\n float clampedDepth = clamp(depth, splatTexNear, clampedFar);\n float logDepth = log2(clampedDepth + 1.0);\n float logNear = log2(splatTexNear + 1.0);\n float logFar = log2(clampedFar + 1.0);\n\n float texZ;\n if (splatTexMid > 0.0) {\n float clampedMid = clamp(splatTexMid, splatTexNear, clampedFar);\n float logMid = log2(clampedMid + 1.0);\n texZ = (clampedDepth <= clampedMid) ?\n (0.5 * ((logDepth - logNear) / (logMid - logNear))) :\n (0.5 * ((logDepth - logMid) / (logFar - logMid)) + 0.5);\n } else {\n texZ = (logDepth - logNear) / (logFar - logNear);\n }\n\n vec4 modulate = texture(splatTexture, vec3(uv, 1.0 - texZ));\n rgba *= modulate;\n }\n\n rgba.a *= mix(1.0, exp(-0.5 * z), falloff);\n\n if (rgba.a < minAlpha) {\n discard;\n }\n if (encodeLinear) {\n rgba.rgb = srgbToLinear(rgba.rgb);\n }\n \n #ifdef PREMULTIPLIED_ALPHA\n fragColor = vec4(rgba.rgb * rgba.a, rgba.a);\n #else\n fragColor = rgba;\n #endif\n}";
var splatVertex_default = "precision highp float;\nprecision highp int;\nprecision highp usampler2DArray;\n\n#include <splatDefines>\n\nattribute uint splatIndex;\n\nout vec4 vRgba;\nout vec2 vSplatUv;\nout vec3 vNdc;\n\nuniform vec2 renderSize;\nuniform uint numSplats;\nuniform vec4 renderToViewQuat;\nuniform vec3 renderToViewPos;\nuniform float maxStdDev;\nuniform float maxPixelRadius;\nuniform float time;\nuniform float deltaTime;\nuniform bool debugFlag;\nuniform float minAlpha;\nuniform bool enable2DGS;\nuniform float blurAmount;\nuniform float preBlurAmount;\nuniform float focalDistance;\nuniform float apertureAngle;\nuniform float clipXY;\nuniform float focalAdjustment;\n\nuniform usampler2DArray packedSplats;\nuniform vec4 rgbMinMaxLnScaleMinMax;\n\nvoid main() {\n \n gl_Position = vec4(0.0, 0.0, 2.0, 1.0);\n\n if (uint(gl_InstanceID) >= numSplats) {\n return;\n }\n if (splatIndex == 0xffffffffu) {\n \n return;\n }\n\n ivec3 texCoord = ivec3(\n splatIndex & SPLAT_TEX_WIDTH_MASK,\n (splatIndex >> SPLAT_TEX_WIDTH_BITS) & SPLAT_TEX_HEIGHT_MASK,\n splatIndex >> SPLAT_TEX_LAYER_BITS\n );\n uvec4 packed = texelFetch(packedSplats, texCoord, 0);\n\n vec3 center, scales;\n vec4 quaternion, rgba;\n unpackSplatEncoding(packed, center, scales, quaternion, rgba, rgbMinMaxLnScaleMinMax);\n\n if (rgba.a < minAlpha) {\n return;\n }\n bvec3 zeroScales = equal(scales, vec3(0.0));\n if (all(zeroScales)) {\n return;\n }\n\n \n vec3 viewCenter = quatVec(renderToViewQuat, center) + renderToViewPos;\n\n \n if (viewCenter.z >= 0.0) {\n return;\n }\n\n \n vec4 clipCenter = projectionMatrix * vec4(viewCenter, 1.0);\n\n \n if (abs(clipCenter.z) >= clipCenter.w) {\n return;\n }\n\n \n float clip = clipXY * clipCenter.w;\n if (abs(clipCenter.x) > clip || abs(clipCenter.y) > clip) {\n return;\n }\n\n \n vec4 viewQuaternion = quatQuat(renderToViewQuat, quaternion);\n\n if (enable2DGS && any(zeroScales)) {\n vRgba = rgba;\n vSplatUv = position.xy * maxStdDev;\n\n vec3 offset;\n if (zeroScales.z) {\n offset = vec3(vSplatUv.xy * scales.xy, 0.0);\n } else if (zeroScales.y) {\n offset = vec3(vSplatUv.x * scales.x, 0.0, vSplatUv.y * scales.z);\n } else {\n offset = vec3(0.0, vSplatUv.xy * scales.yz);\n }\n\n vec3 viewPos = viewCenter + quatVec(viewQuaternion, offset);\n gl_Position = projectionMatrix * vec4(viewPos, 1.0);\n vNdc = gl_Position.xyz / gl_Position.w;\n return;\n }\n\n \n vec3 ndcCenter = clipCenter.xyz / clipCenter.w;\n\n \n mat3 RS = scaleQuaternionToMatrix(scales, viewQuaternion);\n mat3 cov3D = RS * transpose(RS);\n\n \n vec2 scaledRenderSize = renderSize * focalAdjustment;\n vec2 focal = 0.5 * scaledRenderSize * vec2(projectionMatrix[0][0], projectionMatrix[1][1]);\n float invZ = 1.0 / viewCenter.z;\n vec2 J1 = focal * invZ;\n vec2 J2 = -(J1 * viewCenter.xy) * invZ;\n mat3 J = mat3(\n J1.x, 0.0, J2.x,\n 0.0, J1.y, J2.y,\n 0.0, 0.0, 0.0\n );\n\n \n \n \n \n \n \n \n mat3 cov2D = transpose(J) * cov3D * J;\n float a = cov2D[0][0];\n float d = cov2D[1][1];\n float b = cov2D[0][1];\n\n \n a += preBlurAmount;\n d += preBlurAmount;\n\n float fullBlurAmount = blurAmount;\n if ((focalDistance > 0.0) && (apertureAngle > 0.0)) {\n float focusRadius = maxPixelRadius;\n if (viewCenter.z < 0.0) {\n float focusBlur = abs((-viewCenter.z - focalDistance) / viewCenter.z);\n float apertureRadius = focal.x * tan(0.5 * apertureAngle);\n focusRadius = focusBlur * apertureRadius;\n }\n fullBlurAmount = clamp(sqr(focusRadius), blurAmount, sqr(maxPixelRadius));\n }\n\n \n float detOrig = a * d - b * b;\n a += fullBlurAmount;\n d += fullBlurAmount;\n float det = a * d - b * b;\n\n \n float blurAdjust = sqrt(max(0.0, detOrig / det));\n rgba.a *= blurAdjust;\n if (rgba.a < minAlpha) {\n return;\n }\n\n \n float eigenAvg = 0.5 * (a + d);\n float eigenDelta = sqrt(max(0.0, eigenAvg * eigenAvg - det));\n float eigen1 = eigenAvg + eigenDelta;\n float eigen2 = eigenAvg - eigenDelta;\n\n vec2 eigenVec1 = normalize(vec2((abs(b) < 0.001) ? 1.0 : b, eigen1 - a));\n vec2 eigenVec2 = vec2(eigenVec1.y, -eigenVec1.x);\n\n float scale1 = position.x * min(maxPixelRadius, maxStdDev * sqrt(eigen1));\n float scale2 = position.y * min(maxPixelRadius, maxStdDev * sqrt(eigen2));\n\n \n vec2 pixelOffset = eigenVec1 * scale1 + eigenVec2 * scale2;\n vec2 ndcOffset = (2.0 / scaledRenderSize) * pixelOffset;\n vec3 ndc = vec3(ndcCenter.xy + ndcOffset, ndcCenter.z);\n\n vRgba = rgba;\n vSplatUv = position.xy * maxStdDev;\n vNdc = ndc;\n gl_Position = vec4(ndc.xy * clipCenter.w, clipCenter.zw);\n}";
let shaders = null;
function getShaders() {
if (!shaders) {
THREE.ShaderChunk.splatDefines = splatDefines_default;
shaders = {
splatVertex: splatVertex_default,
splatFragment: splatFragment_default
};
}
return shaders;
}
const MAX_ACCUMULATORS = 5;
let hasSplatMesh = false;
let hasSparkRenderer = false;
let sparkRendererInstance;
function containsSplatMesh(object3D) {
let hasSplatMesh2 = false;
if (object3D instanceof SplatMesh) {
return true;
}
object3D.traverse((child) => {
hasSplatMesh2 = hasSplatMesh2 || child instanceof SplatMesh;
});
return hasSplatMesh2;
}
const sceneAdd = THREE.Scene.prototype.add;
THREE.Scene.prototype.add = function(object) {
hasSplatMesh = hasSplatMesh || containsSplatMesh(object);
hasSparkRenderer = hasSparkRenderer || object instanceof SparkRenderer;
sceneAdd.call(this, object);
return this;
};
const sceneOnBeforeRender = THREE.Scene.prototype.onBeforeRender;
THREE.Scene.prototype.onBeforeRender = function(renderer) {
if (!hasSplatMesh) {
return;
}
if (!hasSparkRenderer) {
const spark = sparkRendererInstance || new SparkRenderer({ renderer });
this.add(spark);
}
THREE.Scene.prototype.onBeforeRender = sceneOnBeforeRender;
THREE.Scene.prototype.add = sceneAdd;
};
const _SparkRenderer = class _SparkRenderer extends THREE.Mesh {
constructor(options) {
const uniforms = _SparkRenderer.makeUniforms();
const shaders2 = getShaders();
const premultipliedAlpha = options.premultipliedAlpha ?? true;
const material = new THREE.ShaderMaterial({
glslVersion: THREE.GLSL3,
vertexShader: shaders2.splatVertex,
fragmentShader: shaders2.splatFragment,
uniforms,
premultipliedAlpha,
transparent: true,
depthTest: true,
depthWrite: false,
side: THREE.DoubleSide
});
super(EMPTY_GEOMETRY, material);
this.splatTexture = null;
this.autoViewpoints = [];
this.rotateToAccumulator = new DynoVec4({ value: new THREE.Quaternion() });
this.translateToAccumulator = new DynoVec3({ value: new THREE.Vector3() });
this.lastFrame = -1;
this.lastUpdateTime = null;
this.defaultCameras = [];
this.pendingUpdate = null;
this.envViewpoint = null;
this.frustumCulled = false;
this.renderer = options.renderer;
this.material = material;
this.uniforms = uniforms;
const modifier = dynoBlock(
{ gsplat: Gsplat },
{ gsplat: Gsplat },
({ gsplat }) => {
if (!gsplat) {
throw new Error("gsplat not defined");
}
gsplat = transformGsplat(gsplat, {
rotate: this.rotateToAccumulator,
translate: this.translateToAccumulator
});
return { gsplat };
}
);
this.modifier = new SplatModifier(modifier);
this.premultipliedAlpha = premultipliedAlpha;
this.autoUpdate = options.autoUpdate ?? true;
this.preUpdate = options.preUpdate ?? false;
this.needsUpdate = false;
this.originDistance = options.originDistance ?? 1;
this.maxStdDev = options.maxStdDev ?? Math.sqrt(8);
this.maxPixelRadius = options.maxPixelRadius ?? 512;
this.minAlpha = options.minAlpha ?? 0.5 * (1 / 255);
this.enable2DGS = options.enable2DGS ?? false;
this.preBlurAmount = options.preBlurAmount ?? 0;
this.blurAmount = options.blurAmount ?? 0.3;
this.focalDistance = options.focalDistance ?? 0;
this.apertureAngle = options.apertureAngle ?? 0;
this.falloff = options.falloff ?? 1;
this.clipXY = options.clipXY ?? 1.4;
this.focalAdjustment = options.focalAdjustment ?? 1;
this.splatEncoding = options.splatEncoding ?? { ...DEFAULT_SPLAT_ENCODING };
this.active = new SplatAccumulator();
this.accumulatorCount = 1;
this.freeAccumulators = [];
for (let count = 0; count < 1; ++count) {
this.freeAccumulators.push(new SplatAccumulator());
this.accumulatorCount += 1;
}
this.defaultView = new SparkViewpoint({
...options.view,
autoUpdate: true,
spark: this
});
this.viewpoint = this.defaultView;
this.prepareViewpoint(this.viewpoint);
this.clock = options.clock ? cloneClock(options.clock) : new THREE.Clock();
sparkRendererInstance = this;
}
static makeUniforms() {
const uniforms = {
// Size of render viewport in pixels
renderSize: { value: new THREE.Vector2() },
// Near and far plane distances
near: { value: 0.1 },
far: { value: 1e3 },
// Total number of Gsplats in packedSplats to render
numSplats: { value: 0 },
// SplatAccumulator to view transformation quaternion
renderToViewQuat: { value: new THREE.Quaternion() },
// SplatAccumulator to view transformation translation
renderToViewPos: { value: new THREE.Vector3() },
// Maximum distance (in stddevs) from Gsplat center to render
maxStdDev: { value: 1 },
// Maximum pixel radius for splat rendering
maxPixelRadius: { value: 512 },
// Minimum alpha value for splat rendering
minAlpha: { value: 0.5 * (1 / 255) },
// Enable interpreting 0-thickness Gsplats as 2DGS
enable2DGS: { value: false },
// Add to projected 2D splat covariance diagonal (thickens and brightens)
preBlurAmount: { value: 0 },
// Add to 2D splat covariance diagonal and adjust opacity (anti-aliasing)
blurAmount: { value: 0.3 },
// Depth-of-field distance to focal plane
focalDistance: { value: 0 },
// Full-width angle of aperture opening (in radians)
apertureAngle: { value: 0 },
// Modulate Gaussian kernal falloff. 0 means "no falloff, flat shading",
// 1 is normal e^-x^2 falloff.
falloff: { value: 1 },
// Clip Gsplats that are clipXY times beyond the +-1 frustum bounds
clipXY: { value: 1.4 },
// Debug renderSize scale factor
focalAdjustment: { value: 1 },
// Enable splat texture rendering
splatTexEnable: { value: false },
// Splat texture to render
splatTexture: { type: "t", value: _SparkRenderer.EMPTY_SPLAT_TEXTURE },
// Splat texture UV transform (multiply)
splatTexMul: { value: new THREE.Matrix2() },
// Splat texture UV transform (add)
splatTexAdd: { value: new THREE.Vector2() },
// Splat texture near plane distance
splatTexNear: { value: 0.1 },
// Splat texture far plane distance
splatTexFar: { value: 1e3 },
// Splat texture mid plane distance, or 0.0 to disable
splatTexMid: { value: 0 },
// Gsplat collection to render
packedSplats: { type: "t", value: PackedSplats.getEmpty() },
// Splat encoding ranges
rgbMinMaxLnScaleMinMax: { value: new THREE.Vector4() },
// Time in seconds for time-based effects
time: { value: 0 },
// Delta time in seconds since last frame
deltaTime: { value: 0 },
// Whether to encode Gsplat with linear RGB (for environment mapping)
encodeLinear: { value: false },
// Debug flag that alternates each frame
debugFlag: { value: false }
};
return uniforms;
}
canAllocAccumulator() {
return this.freeAccumulators.length > 0 || this.accumulatorCount < MAX_ACCUMULATORS;
}
maybeAllocAccumulator() {
let accumulator = this.freeAccumulators.pop();
if (accumulator === void 0) {
if (this.accumulatorCount >= MAX_ACCUMULATORS) {
return null;
}
accumulator = new SplatAccumulator();
this.accumulatorCount += 1;
}
accumulator.refCount = 1;
return accumulator;
}
releaseAccumulator(accumulator) {
accumulator.refCount -= 1;
if (accumulator.refCount === 0) {
this.freeAccumulators.push(accumulator);
}
}
newViewpoint(options) {
return new SparkViewpoint({ ...options, spark: this });
}
onBeforeRender(renderer, scene, camera) {
var _a2, _b2;
const time = this.time ?? this.clock.getElapsedTime();
const deltaTime = time - (this.viewpoint.lastTime ?? time);
this.viewpoint.lastTime = time;
const frame = renderer.info.render.frame;
const isNewFrame = frame !== this.lastFrame;
this.lastFrame = frame;
const viewpoint = this.viewpoint;
if (viewpoint === this.defaultView) {
if (isNewFrame) {
if (!renderer.xr.isPresenting) {
this.defaultView.viewToWorld = camera.matrixWorld.clone();
this.defaultCameras = [this.defaultView.viewToWorld];
} else {
const cameras = renderer.xr.getCamera().cameras;
this.defaultCameras = cameras.map((camera2) => camera2.matrixWorld);
this.defaultView.viewToWorld = averageOriginToWorlds(this.defaultCameras) ?? new THREE.Matrix4();
}
}
if (this.autoUpdate) {
this.update({ scene, viewToWorld: this.defaultView.viewToWorld });
}
}
if (isNewFrame) {
if (this.material.premultipliedAlpha !== this.premultipliedAlpha) {
this.material.premultipliedAlpha = this.premultipliedAlpha;
this.material.needsUpdate = true;
}
this.uniforms.time.value = time;
this.uniforms.deltaTime.value = deltaTime;
this.uniforms.debugFlag.value = performance.now() / 1e3 % 2 < 1;
}
if (viewpoint.target) {
this.uniforms.renderSize.value.set(
viewpoint.target.width,
viewpoint.target.height
);
} else {
const renderSize = renderer.getDrawingBufferSize(
this.uniforms.renderSize.value
);
if (renderSize.x === 1 && renderSize.y === 1) {
const baseLayer = (_a2 = renderer.xr.getSession()) == null ? void 0 : _a2.renderState.baseLayer;
if (baseLayer) {
renderSize.x = baseLayer.framebufferWidth;
renderSize.y = baseLayer.framebufferHeight;
}
}
}
const typedCamera = camera;
this.uniforms.near.value = typedCamera.near;
this.uniforms.far.value = typedCamera.far;
this.uniforms.encodeLinear.value = viewpoint.encodeLinear;
this.uniforms.maxStdDev.value = this.maxStdDev;
this.uniforms.maxPixelRadius.value = this.maxPixelRadius;
this.uniforms.minAlpha.value = this.minAlpha;
this.uniforms.enable2DGS.value = this.enable2DGS;
this.uniforms.preBlurAmount.value = this.preBlurAmount;
this.uniforms.blurAmount.value = this.blurAmount;
this.uniforms.focalDistance.value = this.focalDistance;
this.uniforms.apertureAngle.value = this.apertureAngle;
this.uniforms.falloff.value = this.falloff;
this.uniforms.clipXY.value = this.clipXY;
this.uniforms.focalAdjustment.value = this.focalAdjustment;
if (this.splatTexture) {
const { enable, texture: texture2, multiply, add: add2, near, far, mid } = this.splatTexture;
if (enable && texture2) {
this.uniforms.splatTexEnable.value = true;
this.uniforms.splatTexture.value = texture2;
if (multiply) {
this.uniforms.splatTexMul.value.fromArray(multiply.elements);
} else {
this.uniforms.splatTexMul.value.set(
0.5 / this.maxStdDev,
0,
0,
0.5 / this.maxStdDev
);
}
this.uniforms.splatTexAdd.value.set((add2 == null ? void 0 : add2.x) ?? 0.5, (add2 == null ? void 0 : add2.y) ?? 0.5);
this.uniforms.splatTexNear.value = near ?? this.uniforms.near.value;
this.uniforms.splatTexFar.value = far ?? this.uniforms.far.value;
this.uniforms.splatTexMid.value = mid ?? 0;
} else {
this.uniforms.splatTexEnable.value = false;
this.uniforms.splatTexture.value = _SparkRenderer.EMPTY_SPLAT_TEXTURE;
}
} else {
this.uniforms.splatTexEnable.value = false;
this.uniforms.splatTexture.value = _SparkRenderer.EMPTY_SPLAT_TEXTURE;
}
const accumToWorld = ((_b2 = viewpoint.display) == null ? void 0 : _b2.accumulator.toWorld) ?? new THREE.Matrix4();
const worldToCamera = camera.matrixWorld.clone().invert();
const originToCamera = accumToWorld.clone().premultiply(worldToCamera);
originToCamera.decompose(
this.uniforms.renderToViewPos.value,
this.uniforms.renderToViewQuat.value,
new THREE.Vector3()
);
}
// Update the uniforms for the given viewpoint.
// Note that the client expects to be able to call render() at any point
// to update the canvas, so we must switch the viewpoint back to
// defaultView when we're finished.
prepareViewpoint(viewpoint) {
var _a2, _b2, _c, _d;
this.viewpoint = viewpoint ?? this.viewpoint;
if (this.viewpoint.display) {
const { accumulator, geometry } = this.viewpoint.display;
this.uniforms.numSplats.value = accumulator.splats.numSplats;
this.uniforms.packedSplats.value = accumulator.splats.getTexture();
this.uniforms.rgbMinMaxLnScaleMinMax.value.set(
((_a2 = accumulator.splats.splatEncoding) == null ? void 0 : _a2.rgbMin) ?? 0,
((_b2 = accumulator.splats.splatEncoding) == null ? void 0 : _b2.rgbMax) ?? 1,
((_c = accumulator.splats.splatEncoding) == null ? void 0 : _c.lnScaleMin) ?? LN_SCALE_MIN,
((_d = accumulator.splats.splatEncoding) == null ? void 0 : _d.lnScaleMax) ?? LN_SCALE_MAX
);
this.geometry = geometry;
} else {
this.uniforms.numSplats.value = 0;
this.uniforms.packedSplats.value = PackedSplats.getEmpty();
this.geometry = EMPTY_GEOMETRY;
}
}
// If spark.autoUpdate is false then you must manually call
// spark.update({ scene }) to have the scene Gsplats be re-generated.
update({
scene,
viewToWorld
}) {
const originToWorld = this.matrixWorld.clone();
if (this.preUpdate) {
this.updateInternal({ scene, originToWorld, viewToWorld });
} else {
this.pendingUpdate = {
scene,
originToWorld
};
setTimeout(() => {
if (this.pendingUpdate) {
const { scene: scene2, originToWorld: originToWorld2 } = this.pendingUpdate;
this.pendingUpdate = null;
this.updateInternal({ scene: scene2, originToWorld: originToWorld2, viewToWorld });
}
}, 1);
}
}
updateInternal({
scene,
originToWorld,
viewToWorld
}) {
var _a2;
if (!this.canAllocAccumulator()) {
return false;
}
if (!originToWorld) {
originToWorld = this.active.toWorld;
}
viewToWorld = viewToWorld ?? originToWorld.clone();
const time = this.time ?? this.clock.getElapsedTime();
const deltaTime = time - (this.lastUpdateTime ?? time);
this.lastUpdateTime = time;
const activeMapping = this.active.mapping.reduce((map, record) => {
map.set(record.node, record);
return map;
}, /* @__PURE__ */ new Map());
const { generators: generators2, visibleGenerators, globalEdits } = this.compileScene(scene);
for (const object of generators2) {
(_a2 = object.frameUpdate) == null ? void 0 : _a2.call(object, {
object,
time,
deltaTime,
viewToWorld,
globalEdits
});
}
const visibleGenHash = new Set(visibleGenerators.map((g) => g.uuid));
for (const object of generators2) {
const current = activeMapping.get(object);
const isVisible = object.generator && visibleGenHash.has(object.uuid);
const numSplats = isVisible ? object.numSplats : 0;
if (this.needsUpdate || object.generator !== (current == null ? void 0 : current.generator) || numSplats !== (current == null ? void 0 : current.count)) {
object.updateVersion();
}
}
const originUpdate = !withinCoorientDist({
matrix1: originToWorld,
matrix2: this.active.toWorld,
maxDistance: this.originDistance
});
const needsUpdate = this.needsUpdate || originUpdate || generators2.length !== activeMapping.size || generators2.some((g) => {
var _a3;
return g.version !== ((_a3 = activeMapping.get(g)) == null ? void 0 : _a3.version);
});
this.needsUpdate = false;
let accumulator = null;
if (needsUpdate) {
accumulator = this.maybeAllocAccumulator();
if (!accumulator) {
throw new Error("Unreachable");
}
const originChanged = !withinCoorientDist({
matrix1: originToWorld,
matrix2: this.active.toWorld,
maxDistance: 1e-5,
minCoorient: 0.99999
});
const sorted = visibleGenerators.map((g, gIndex) => {
const lastGen = activeMapping.get(g);
return !lastGen ? [Number.POSITIVE_INFINITY, g.version, g] : (
// Sort by version deltas then by previous ordering in the mapping,
// attempting to keep unchanging generators near the front
// to improve our chances of avoiding a re-generation.
[g.version - lastGen.version, lastGen.base, g]
);
}).sort((a, b) => {
if (a[0] !== b[0]) {
return a[0] - b[0];
}
return a[1] - b[1];
});
const genOrder = sorted.map(([_version, _seq, g]) => g);
const splatCounts = genOrder.map((g) => g.numSplats);
const { maxSplats, mapping } = accumulator.splats.generateMapping(splatCounts);
const newGenerators = genOrder.map((node, gIndex) => {
const { base, count } = mapping[gIndex];
return {
node,
generator: node.generator,
version: node.version,
base,
count
};
});
originToWorld.clone().invert().decompose(
this.translateToAccumulator.value,
this.rotateToAccumulator.value,
new THREE.Vector3()
);
accumulator.ensureGenerate(maxSplats);
accumulator.splats.splatEncoding = { ...this.splatEncoding };
accumulator.generateSplats({
renderer: this.renderer,
modifier: this.modifier,
generators: newGenerators,
forceUpdate: originChanged,
originToWorld
});
accumulator.splatsVersion = this.active.splatsVersion + 1;
const hasCorrespondence = accumulator.hasCorrespondence(this.active);
accumulator.mappingVersion = this.active.mappingVersion + (hasCorrespondence ? 0 : 1);
this.releaseAccumulator(this.active);
this.active = accumulator;
this.prepareViewpoint();
}
setTimeout(() => {
for (const view of this.autoViewpoints) {
view.autoPoll({ accumulator: accumulator ?? void 0 });
}
}, 1);
return true;
}
compileScene(scene) {
const generators2 = [];
scene.traverse((node) => {
if (node instanceof SplatGenerator) {
generators2.push(node);
}
});
const visibleGenerators = [];
scene.traverseVisible((node) => {
if (node instanceof SplatGenerator) {
visibleGenerators.push(node);
}
});
const globalEdits = /* @__PURE__ */ new Set();
scene.traverseVisible((node) => {
if (node instanceof SplatEdit) {
let ancestor = node.parent;
while (ancestor != null && !(ancestor instanceof SplatMesh)) {
ancestor = ancestor.parent;
}
if (ancestor == null) {
globalEdits.add(node);
}
}
});
return {
generators: generators2,
visibleGenerators,
globalEdits: Array.from(globalEdits)
};
}
// Renders out the scene to an environment map that can be used for
// Image-based lighting or similar applications. First optionally updates Gsplats,
// sorts them with respect to the provided worldCenter, renders 6 cube faces,
// then pre-filters them using THREE.PMREMGenerator and returns a THREE.Texture
// that can assigned directly to a THREE.MeshStandardMaterial.envMap property.
async renderEnvMap({
renderer,
scene,
worldCenter,
size = 256,
near = 0.1,
far = 1e3,
hideObjects = [],
update = false
}) {
var _a2, _b2;
if (!this.envViewpoint) {
this.envViewpoint = this.newViewpoint({ sort360: true });
}
if (!_SparkRenderer.cubeRender || _SparkRenderer.cubeRender.target.width !== size || _SparkRenderer.cubeRender.near !== near || _SparkRenderer.cubeRender.far !== far) {
if (_SparkRenderer.cubeRender) {
_SparkRenderer.cubeRender.target.dispose();
}
const target2 = new THREE.WebGLCubeRenderTarget(size, {
format: THREE.RGBAFormat,
generateMipmaps: true,
minFilter: THREE.LinearMipMapLinearFilter
});
const camera2 = new THREE.CubeCamera(near, far, target2);
_SparkRenderer.cubeRender = { target: target2, camera: camera2, near, far };
}
if (!_SparkRenderer.pmrem) {
_SparkRenderer.pmrem = new THREE.PMREMGenerator(renderer ?? this.renderer);
}
const viewToWorld = new THREE.Matrix4().setPosition(worldCenter);
await ((_a2 = this.envViewpoint) == null ? void 0 : _a2.prepare({ scene, viewToWorld, update }));
const { target, camera } = _SparkRenderer.cubeRender;
camera.position.copy(worldCenter);
const objectVisibility = /* @__PURE__ */ new Map();
for (const object of hideObjects) {
objectVisibility.set(object, object.visible);
object.visible = false;
}
this.prepareViewpoint(this.envViewpoint);
camera.update(renderer ?? this.renderer, scene);
this.prepareViewpoint(this.defaultView);
for (const [object, visible] of objectVisibility.entries()) {
object.visible = visible;
}
return (_b2 = _SparkRenderer.pmrem) == null ? void 0 : _b2.fromCubemap(target.texture).texture;
}
// Utility function to recursively set the envMap property for any
// THREE.MeshStandardMaterial within the subtree of root.
recurseSetEnvMap(root, envMap) {
root.traverse((node) => {
if (node instanceof THREE.Mesh) {
if (Array.isArray(node.material)) {
for (const material of node.material) {
if (material instanceof THREE.MeshStandardMaterial) {
material.envMap = envMap;
}
}
} else {
if (node.material instanceof THREE.MeshStandardMaterial) {
node.material.envMap = envMap;
}
}
}
});
}
// Utility function that helps extract the Gsplat RGBA values from a
// SplatGenerator, including the result of any real-time RGBA SDF edits applied
// to a SplatMesh. This effectively "bakes" any computed RGBA values, which can
// now be used as a pipeline input via SplatMesh.splatRgba to inject these
// baked values into the Gsplat data.
getRgba({
generator,
rgba
}) {
const mapping = this.active.mapping.find(({ node }) => node === generator);
if (!mapping) {
throw new Error("Generator not found");
}
rgba = rgba ?? new RgbaArray();
rgba.fromPackedSplats({
packedSplats: this.active.splats,
base: mapping.base,
count: mapping.count,
renderer: this.renderer
});
return rgba;
}
// Utility function that builds on getRgba({ generator }) and additionally
// reads back the RGBA values to the CPU in a Uint8Array with packed RGBA
// in that byte order.
async readRgba({
generator,
rgba
}) {
rgba = this.getRgba({ generator, rgba });
return rgba.read();
}
};
_SparkRenderer.cubeRender = null;
_SparkRenderer.pmrem = null;
_SparkRenderer.EMPTY_SPLAT_TEXTURE = new THREE.Data3DTexture();
let SparkRenderer = _SparkRenderer;
const EMPTY_GEOMETRY = new SplatGeometry(new Uint32Array(1), 0);
dynoBlock(
{ packedSplats: TPackedSplats, index: "int" },
{ gsplat: Gsplat },
({ packedSplats, index }) => {
if (!packedSplats || !index) {
throw new Error("Invalid input");
}
const gsplat = readPackedSplat(packedSplats, index);
return { gsplat };
}
);
function averageOriginToWorlds(originToWorlds) {
if (originToWorlds.length === 0) {
return null;
}
const position = new THREE.Vector3();
const quaternion = new THREE.Quaternion();
const scale = new THREE.Vector3();
const positions = [];
const quaternions = [];
for (const matrix of originToWorlds) {
matrix.decompose(position, quaternion, scale);
positions.push(position);
quaternions.push(quaternion);
}
return new THREE.Matrix4().compose(
averagePositions(positions),
averageQuaternions(quaternions),
new THREE.Vector3(1, 1, 1)
);
}
function decodeAntiSplat(fileBytes, initNumSplats, splatCallback) {
const numSplats = Math.floor(fileBytes.length / 32);
if (numSplats * 32 !== fileBytes.length) {
throw new Error("Invalid .splat file size");
}
const f32 = new Float32Array(fileBytes.buffer);
for (let i = 0; i < numSplats; ++i) {
const i322 = i * 32;
const i8 = i * 8;
const x = f32[i8 + 0];
const y = f32[i8 + 1];
const z = f32[i8 + 2];
const scaleX = f32[i8 + 3];
const scaleY = f32[i8 + 4];
const scaleZ = f32[i8 + 5];
const r = fileBytes[i322 + 24] / 255;
const g = fileBytes[i322 + 25] / 255;
const b = fileBytes[i322 + 26] / 255;
const opacity = fileBytes[i322 + 27] / 255;
const quatW = (fileBytes[i322 + 28] - 128) / 128;
const quatX = (fileBytes[i322 + 29] - 128) / 128;
const quatY = (fileBytes[i322 + 30] - 128) / 128;
const quatZ = (fileBytes[i322 + 31] - 128) / 128;
splatCallback(
i,
x,
y,
z,
scaleX,
scaleY,
scaleZ,
quatX,
quatY,
quatZ,
quatW,
opacity,
r,
g,
b
);
}
}
const KSPLAT_COMPRESSION = {
0: {
bytesPerCenter: 12,
bytesPerScale: 12,
bytesPerRotation: 16,
bytesPerColor: 4,
bytesPerSphericalHarmonicsComponent: 4,
scaleOffsetBytes: 12,
rotationOffsetBytes: 24,
colorOffsetBytes: 40,
sphericalHarmonicsOffsetBytes: 44,
scaleRange: 1
},
1: {
bytesPerCenter: 6,
bytesPerScale: 6,
bytesPerRotation: 8,
bytesPerColor: 4,
bytesPerSphericalHarmonicsComponent: 2,
scaleOffsetBytes: 6,
rotationOffsetBytes: 12,
colorOffsetBytes: 20,
sphericalHarmonicsOffsetBytes: 24,
scaleRange: 32767
},
2: {
bytesPerCenter: 6,
bytesPerScale: 6,
bytesPerRotation: 8,
bytesPerColor: 4,
bytesPerSphericalHarmonicsComponent: 1,
scaleOffsetBytes: 6,
rotationOffsetBytes: 12,
colorOffsetBytes: 20,
sphericalHarmonicsOffsetBytes: 24,
scaleRange: 32767
}
};
const KSPLAT_SH_DEGREE_TO_COMPONENTS = {
0: 0,
1: 9,
2: 24,
3: 45
};
function decodeKsplat(fileBytes, initNumSplats, splatCallback, shCallback) {
var _a2;
const HEADER_BYTES = 4096;
const SECTION_BYTES = 1024;
let headerOffset = 0;
const header = new DataView(fileBytes.buffer, headerOffset, HEADER_BYTES);
headerOffset += HEADER_BYTES;
const versionMajor = header.getUint8(0);
const versionMinor = header.getUint8(1);
if (versionMajor !== 0 || versionMinor < 1) {
throw new Error(
`Unsupported .ksplat version: ${versionMajor}.${versionMinor}`
);
}
const maxSectionCount = header.getUint32(4, true);
header.getUint32(16, true);
const compressionLevel = header.getUint16(20, true);
if (compressionLevel < 0 || compressionLevel > 2) {
throw new Error(`Invalid .ksplat compression level: ${compressionLevel}`);
}
const minSphericalHarmonicsCoeff = header.getFloat32(36, true) || -1.5;
const maxSphericalHarmonicsCoeff = header.getFloat32(40, true) || 1.5;
let sectionBase = HEADER_BYTES + maxSectionCount * SECTION_BYTES;
for (let section = 0; section < maxSectionCount; ++section) {
let getSh = function(splatOffset, component) {
if (compressionLevel === 0) {
return data.getFloat32(
splatOffset + sphericalHarmonicsOffsetBytes + component * 4,
true
);
}
if (compressionLevel === 1) {
return fromHalf(
data.getUint16(
splatOffset + sphericalHarmonicsOffsetBytes + component * 2,
true
)
);
}
const t = data.getUint8(splatOffset + sphericalHarmonicsOffsetBytes + component) / 255;
return minSphericalHarmonicsCoeff + t * (maxSphericalHarmonicsCoeff - minSphericalHarmonicsCoeff);
};
const section2 = new DataView(fileBytes.buffer, headerOffset, SECTION_BYTES);
headerOffset += SECTION_BYTES;
const sectionSplatCount = section2.getUint32(0, true);
const sectionMaxSplatCount = section2.getUint32(4, true);
const bucketSize = section2.getUint32(8, true);
const bucketCount = section2.getUint32(12, true);
const bucketBlockSize = section2.getFloat32(16, true);
const bucketStorageSizeBytes = section2.getUint16(20, true);
const compressionScaleRange = (section2.getUint32(24, true) || ((_a2 = KSPLAT_COMPRESSION[compressionLevel]) == null ? void 0 : _a2.scaleRange)) ?? 1;
const fullBucketCount = section2.getUint32(32, true);
const fullBucketSplats = fullBucketCount * bucketSize;
const partiallyFilledBucketCount = section2.getUint32(36, true);
const bucketsMetaDataSizeBytes = partiallyFilledBucketCount * 4;
const bucketsStorageSizeBytes = bucketStorageSizeBytes * bucketCount + bucketsMetaDataSizeBytes;
const sphericalHarmonicsDegree = section2.getUint16(40, true);
const shComponents = KSPLAT_SH_DEGREE_TO_COMPONENTS[sphericalHarmonicsDegree];
const {
bytesPerCenter,
bytesPerScale,
bytesPerRotation,
bytesPerColor,
bytesPerSphericalHarmonicsComponent,
scaleOffsetBytes,
rotationOffsetBytes,
colorOffsetBytes,
sphericalHarmonicsOffsetBytes
} = KSPLAT_COMPRESSION[compressionLevel];
const bytesPerSplat = bytesPerCenter + bytesPerScale + bytesPerRotation + bytesPerColor + shComponents * bytesPerSphericalHarmonicsComponent;
const splatDataStorageSizeBytes = bytesPerSplat * sectionMaxSplatCount;
const storageSizeBytes = splatDataStorageSizeBytes + bucketsStorageSizeBytes;
const sh1Index = [0, 3, 6, 1, 4, 7, 2, 5, 8];
const sh2Index = [
9,
14,
19,
10,
15,
20,
11,
16,
21,
12,
17,
22,
13,
18,
23
];
const sh3Index = [
24,
31,
38,
25,
32,
39,
26,
33,
40,
27,
34,
41,
28,
35,
42,
29,
36,
43,
30,
37,
44
];
const sh1 = sphericalHarmonicsDegree >= 1 ? new Float32Array(3 * 3) : void 0;
const sh2 = sphericalHarmonicsDegree >= 2 ? new Float32Array(5 * 3) : void 0;
const sh3 = sphericalHarmonicsDegree >= 3 ? new Float32Array(7 * 3) : void 0;
const compressionScaleFactor = bucketBlockSize / 2 / compressionScaleRange;
const bucketsBase = sectionBase + bucketsMetaDataSizeBytes;
const dataBase = sectionBase + bucketsStorageSizeBytes;
const data = new DataView(
fileBytes.buffer,
dataBase,
splatDataStorageSizeBytes
);
const bucketArray = new Float32Array(
fileBytes.buffer,
bucketsBase,
bucketCount * 3
);
const partiallyFilledBucketLengths = new Uint32Array(
fileBytes.buffer,
sectionBase,
partiallyFilledBucketCount
);
let partialBucketIndex = fullBucketCount;
let partialBucketBase = fullBucketSplats;
for (let i = 0; i < sectionSplatCount; ++i) {
const splatOffset = i * bytesPerSplat;
let bucketIndex;
if (i < fullBucketSplats) {
bucketIndex = Math.floor(i / bucketSize);
} else {
const bucketLength = partiallyFilledBucketLengths[partialBucketIndex - fullBucketCount];
if (i >= partialBucketBase + bucketLength) {
partialBucketIndex += 1;
partialBucketBase += bucketLength;
}
bucketIndex = partialBucketIndex;
}
const x = compressionLevel === 0 ? data.getFloat32(splatOffset + 0, true) : (data.getUint16(splatOffset + 0, true) - compressionScaleRange) * compressionScaleFactor + bucketArray[3 * bucketIndex + 0];
const y = compressionLevel === 0 ? data.getFloat32(splatOffset + 4, true) : (data.getUint16(splatOffset + 2, true) - compressionScaleRange) * compressionScaleFactor + bucketArray[3 * bucketIndex + 1];
const z = compressionLevel === 0 ? data.getFloat32(splatOffset + 8, true) : (data.getUint16(splatOffset + 4, true) - compressionScaleRange) * compressionScaleFactor + bucketArray[3 * bucketIndex + 2];
const scaleX = compressionLevel === 0 ? data.getFloat32(splatOffset + scaleOffsetBytes + 0, true) : fromHalf(data.getUint16(splatOffset + scaleOffsetBytes + 0, true));
const scaleY = compressionLevel === 0 ? data.getFloat32(splatOffset + scaleOffsetBytes + 4, true) : fromHalf(data.getUint16(splatOffset + scaleOffsetBytes + 2, true));
const scaleZ = compressionLevel === 0 ? data.getFloat32(splatOffset + scaleOffsetBytes + 8, true) : fromHalf(data.getUint16(splatOffset + scaleOffsetBytes + 4, true));
const quatW = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 0, true) : fromHalf(
data.getUint16(splatOffset + rotationOffsetBytes + 0, true)
);
const quatX = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 4, true) : fromHalf(
data.getUint16(splatOffset + rotationOffsetBytes + 2, true)
);
const quatY = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 8, true) : fromHalf(
data.getUint16(splatOffset + rotationOffsetBytes + 4, true)
);
const quatZ = compressionLevel === 0 ? data.getFloat32(splatOffset + rotationOffsetBytes + 12, true) : fromHalf(
data.getUint16(splatOffset + rotationOffsetBytes + 6, true)
);
const r = data.getUint8(splatOffset + colorOffsetBytes + 0) / 255;
const g = data.getUint8(splatOffset + colorOffsetBytes + 1) / 255;
const b = data.getUint8(splatOffset + colorOffsetBytes + 2) / 255;
const opacity = data.getUint8(splatOffset + colorOffsetBytes + 3) / 255;
splatCallback(
i,
x,
y,
z,
scaleX,
scaleY,
scaleZ,
quatX,
quatY,
quatZ,
quatW,
opacity,
r,
g,
b
);
if (sphericalHarmonicsDegree >= 1 && sh1) {
for (const [i2, key] of sh1Index.entries()) {
sh1[i2] = getSh(splatOffset, key);
}
if (sh2) {
for (const [i2, key] of sh2Index.entries()) {
sh2[i2] = getSh(splatOffset, key);
}
}
if (sh3) {
for (const [i2, key] of sh3Index.entries()) {
sh3[i2] = getSh(splatOffset, key);
}
}
shCallback == null ? void 0 : shCallback(i, sh1, sh2, sh3);
}
}
sectionBase += storageSizeBytes;
}
}
class SpzReader {
constructor({ fileBytes }) {
this.fileBytes = fileBytes instanceof ArrayBuffer ? new Uint8Array(fileBytes) : fileBytes;
this.reader = new GunzipReader({ fileBytes: this.fileBytes });
const header = new DataView(this.reader.read(16).buffer);
if (header.getUint32(0, true) !== 1347635022) {
throw new Error("Invalid SPZ file");
}
this.version = header.getUint32(4, true);
if (this.version < 1 || this.version > 2) {
throw new Error(`Unsupported SPZ version: ${this.version}`);
}
this.numSplats = header.getUint32(8, true);
this.shDegree = header.getUint8(12);
this.fractionalBits = header.getUint8(13);
this.flags = header.getUint8(14);
this.flagAntiAlias = (this.flags & 1) !== 0;
this.reserved = header.getUint8(15);
this.parsed = false;
}
parseSplats(centerCallback, alphaCallback, rgbCallback, scalesCallback, quatCallback, shCallback) {
if (this.parsed) {
throw new Error("SPZ file already parsed");
}
this.parsed = true;
if (this.version === 1) {
const centerBytes = this.reader.read(this.numSplats * 3 * 2);
const centerUint16 = new Uint16Array(centerBytes.buffer);
for (let i = 0; i < this.numSplats; i++) {
const i3 = i * 3;
const x = fromHalf(centerUint16[i3]);
const y = fromHalf(centerUint16[i3 + 1]);
const z = fromHalf(centerUint16[i3 + 2]);
centerCallback == null ? void 0 : centerCallback(i, x, y, z);
}
} else if (this.version === 2) {
const fixed = 1 << this.fractionalBits;
const centerBytes = this.reader.read(this.numSplats * 3 * 3);
for (let i = 0; i < this.numSplats; i++) {
const i9 = i * 9;
const x = ((centerBytes[i9 + 2] << 24 | centerBytes[i9 + 1] << 16 | centerBytes[i9] << 8) >> 8) / fixed;
const y = ((centerBytes[i9 + 5] << 24 | centerBytes[i9 + 4] << 16 | centerBytes[i9 + 3] << 8) >> 8) / fixed;
const z = ((centerBytes[i9 + 8] << 24 | centerBytes[i9 + 7] << 16 | centerBytes[i9 + 6] << 8) >> 8) / fixed;
centerCallback == null ? void 0 : centerCallback(i, x, y, z);
}
} else {
throw new Error("Unreachable");
}
{
const bytes = this.reader.read(this.numSplats);
for (let i = 0; i < this.numSplats; i++) {
alphaCallback == null ? void 0 : alphaCallback(i, bytes[i] / 255);
}
}
{
const rgbBytes = this.reader.read(this.numSplats * 3);
const scale = SH_C0 / 0.15;
for (let i = 0; i < this.numSplats; i++) {
const i3 = i * 3;
const r = (rgbBytes[i3] / 255 - 0.5) * scale + 0.5;
const g = (rgbBytes[i3 + 1] / 255 - 0.5) * scale + 0.5;
const b = (rgbBytes[i3 + 2] / 255 - 0.5) * scale + 0.5;
rgbCallback == null ? void 0 : rgbCallback(i, r, g, b);
}
}
{
const scalesBytes = this.reader.read(this.numSplats * 3);
for (let i = 0; i < this.numSplats; i++) {
const i3 = i * 3;
const scaleX = Math.exp(scalesBytes[i3] / 16 - 10);
const scaleY = Math.exp(scalesBytes[i3 + 1] / 16 - 10);
const scaleZ = Math.exp(scalesBytes[i3 + 2] / 16 - 10);
scalesCallback == null ? void 0 : scalesCallback(i, scaleX, scaleY, scaleZ);
}
}
{
const quatBytes = this.reader.read(this.numSplats * 3);
for (let i = 0; i < this.numSplats; i++) {
const i3 = i * 3;
const quatX = quatBytes[i3] / 127.5 - 1;
const quatY = quatBytes[i3 + 1] / 127.5 - 1;
const quatZ = quatBytes[i3 + 2] / 127.5 - 1;
const quatW = Math.sqrt(
Math.max(0, 1 - quatX * quatX - quatY * quatY - quatZ * quatZ)
);
quatCallback == null ? void 0 : quatCallback(i, quatX, quatY, quatZ, quatW);
}
}
if (shCallback && this.shDegree >= 1) {
const sh1 = new Float32Array(3 * 3);
const sh2 = this.shDegree >= 2 ? new Float32Array(5 * 3) : void 0;
const sh3 = this.shDegree >= 3 ? new Float32Array(7 * 3) : void 0;
const shBytes = this.reader.read(
this.numSplats * SH_DEGREE_TO_VECS[this.shDegree] * 3
);
let offset = 0;
for (let i = 0; i < this.numSplats; i++) {
for (let j = 0; j < 9; ++j) {
sh1[j] = (shBytes[offset + j] - 128) / 128;
}
offset += 9;
if (sh2) {
for (let j = 0; j < 15; ++j) {
sh2[j] = (shBytes[offset + j] - 128) / 128;
}
offset += 15;
}
if (sh3) {
for (let j = 0; j < 21; ++j) {
sh3[j] = (shBytes[offset + j] - 128) / 128;
}
offset += 21;
}
shCallback == null ? void 0 : shCallback(i, sh1, sh2, sh3);
}
}
}
}
const SH_DEGREE_TO_VECS = { 1: 3, 2: 8, 3: 15 };
const SH_C0 = 0.28209479177387814;
const SPZ_MAGIC = 1347635022;
const SPZ_VERSION = 2;
const FLAG_ANTIALIASED = 1;
class SpzWriter {
constructor({
numSplats,
shDegree,
fractionalBits = 12,
flagAntiAlias = true
}) {
this.clippedCount = 0;
const splatSize = 9 + 1 + 3 + 3 + 3 + (shDegree >= 1 ? 9 : 0) + (shDegree >= 2 ? 15 : 0) + (shDegree >= 3 ? 21 : 0);
const bufferSize = 16 + numSplats * splatSize;
this.buffer = new ArrayBuffer(bufferSize);
this.view = new DataView(this.buffer);
this.view.setUint32(0, SPZ_MAGIC, true);
this.view.setUint32(4, SPZ_VERSION, true);
this.view.setUint32(8, numSplats, true);
this.view.setUint8(12, shDegree);
this.view.setUint8(13, fractionalBits);
this.view.setUint8(14, flagAntiAlias ? FLAG_ANTIALIASED : 0);
this.view.setUint8(15, 0);
this.numSplats = numSplats;
this.shDegree = shDegree;
this.fractionalBits = fractionalBits;
this.fraction = 1 << fractionalBits;
this.flagAntiAlias = flagAntiAlias;
}
setCenter(index, x, y, z) {
const xRounded = Math.round(x * this.fraction);
const xInt = Math.max(-8388607, Math.min(8388607, xRounded));
const yRounded = Math.round(y * this.fraction);
const yInt = Math.max(-8388607, Math.min(8388607, yRounded));
const zRounded = Math.round(z * this.fraction);
const zInt = Math.max(-8388607, Math.min(8388607, zRounded));
const clipped = xRounded !== xInt || yRounded !== yInt || zRounded !== zInt;
if (clipped) {
this.clippedCount += 1;
}
const i9 = index * 9;
const base = 16 + i9;
this.view.setUint8(base, xInt & 255);
this.view.setUint8(base + 1, xInt >> 8 & 255);
this.view.setUint8(base + 2, xInt >> 16 & 255);
this.view.setUint8(base + 3, yInt & 255);
this.view.setUint8(base + 4, yInt >> 8 & 255);
this.view.setUint8(base + 5, yInt >> 16 & 255);
this.view.setUint8(base + 6, zInt & 255);
this.view.setUint8(base + 7, zInt >> 8 & 255);
this.view.setUint8(base + 8, zInt >> 16 & 255);
}
setAlpha(index, alpha) {
const base = 16 + this.numSplats * 9 + index;
this.view.setUint8(
base,
Math.max(0, Math.min(255, Math.round(alpha * 255)))
);
}
static scaleRgb(r) {
const v = ((r - 0.5) / (SH_C0 / 0.15) + 0.5) * 255;
return Math.max(0, Math.min(255, Math.round(v)));
}
setRgb(index, r, g, b) {
const base = 16 + this.numSplats * 10 + index * 3;
this.view.setUint8(base, SpzWriter.scaleRgb(r));
this.view.setUint8(base + 1, SpzWriter.scaleRgb(g));
this.view.setUint8(base + 2, SpzWriter.scaleRgb(b));
}
setScale(index, scaleX, scaleY, scaleZ) {
const base = 16 + this.numSplats * 13 + index * 3;
this.view.setUint8(
base,
Math.max(0, Math.min(255, Math.round((Math.log(scaleX) + 10) * 16)))
);
this.view.setUint8(
base + 1,
Math.max(0, Math.min(255, Math.round((Math.log(scaleY) + 10) * 16)))
);
this.view.setUint8(
base + 2,
Math.max(0, Math.min(255, Math.round((Math.log(scaleZ) + 10) * 16)))
);
}
setQuat(index, quatX, quatY, quatZ, quatW) {
const base = 16 + this.numSplats * 16 + index * 3;
const quatNeg = quatW < 0;
this.view.setUint8(
base,
Math.max(
0,
Math.min(255, Math.round(((quatNeg ? -quatX : quatX) + 1) * 127.5))
)
);
this.view.setUint8(
base + 1,
Math.max(
0,
Math.min(255, Math.round(((quatNeg ? -quatY : quatY) + 1) * 127.5))
)
);
this.view.setUint8(
base + 2,
Math.max(
0,
Math.min(255, Math.round(((quatNeg ? -quatZ : quatZ) + 1) * 127.5))
)
);
}
static quantizeSh(sh, bits2) {
const value = Math.round(sh * 128) + 128;
const bucketSize = 1 << 8 - bits2;
const quantized = Math.floor((value + bucketSize / 2) / bucketSize) * bucketSize;
return Math.max(0, Math.min(255, quantized));
}
setSh(index, sh1, sh2, sh3) {
const shVecs = SH_DEGREE_TO_VECS[this.shDegree] || 0;
const base1 = 16 + this.numSplats * 19 + index * shVecs * 3;
for (let j = 0; j < 9; ++j) {
this.view.setUint8(base1 + j, SpzWriter.quantizeSh(sh1[j], 5));
}
if (sh2) {
const base2 = base1 + 9;
for (let j = 0; j < 15; ++j) {
this.view.setUint8(base2 + j, SpzWriter.quantizeSh(sh2[j], 4));
}
if (sh3) {
const base3 = base2 + 15;
for (let j = 0; j < 21; ++j) {
this.view.setUint8(base3 + j, SpzWriter.quantizeSh(sh3[j], 4));
}
}
}
}
async finalize() {
const input = new Uint8Array(this.buffer);
const stream = new ReadableStream({
async start(controller) {
controller.enqueue(input);
controller.close();
}
});
const compressed = stream.pipeThrough(new CompressionStream("gzip"));
const response = new Response(compressed);
const buffer = await response.arrayBuffer();
console.log(
"Compressed",
input.length,
"bytes to",
buffer.byteLength,
"bytes"
);
return new Uint8Array(buffer);
}
}
async function transcodeSpz(input) {
var _a2, _b2, _c;
const splats = new SplatData();
const {
inputs,
clipXyz,
maxSh,
fractionalBits = 12,
opacityThreshold
} = input;
for (const input2 of inputs) {
let transformPos2 = function(pos) {
pos.multiplyScalar(scale);
pos.applyQuaternion(quaternion);
pos.add(translate);
return pos;
}, transformScales = function(scales) {
scales.multiplyScalar(scale);
return scales;
}, transformQuaternion = function(quat) {
quat.premultiply(quaternion);
return quat;
}, withinClip = function(p) {
return !clip || clip.containsPoint(p);
}, withinOpacity = function(opacity) {
return opacityThreshold !== void 0 ? opacity >= opacityThreshold : true;
};
const scale = ((_a2 = input2.transform) == null ? void 0 : _a2.scale) ?? 1;
const quaternion = new THREE.Quaternion().fromArray(
((_b2 = input2.transform) == null ? void 0 : _b2.quaternion) ?? [0, 0, 0, 1]
);
const translate = new THREE.Vector3().fromArray(
((_c = input2.transform) == null ? void 0 : _c.translate) ?? [0, 0, 0]
);
const clip = clipXyz ? new THREE.Box3(
new THREE.Vector3().fromArray(clipXyz.min),
new THREE.Vector3().fromArray(clipXyz.max)
) : void 0;
let fileType = input2.fileType;
if (!fileType) {
fileType = getSplatFileType(input2.fileBytes);
if (!fileType && input2.pathOrUrl) {
fileType = getSplatFileTypeFromPath(input2.pathOrUrl);
}
}
switch (fileType) {
case SplatFileType.PLY: {
const ply = new PlyReader({ fileBytes: input2.fileBytes });
await ply.parseHeader();
let lastIndex = null;
ply.parseSplats(
(index, x, y, z, scaleX, scaleY, scaleZ, quatX, quatY, quatZ, quatW, opacity, r, g, b) => {
const center = transformPos2(new THREE.Vector3(x, y, z));
if (withinClip(center) && withinOpacity(opacity)) {
lastIndex = splats.pushSplat();
splats.setCenter(lastIndex, center.x, center.y, center.z);
const scales = transformScales(
new THREE.Vector3(scaleX, scaleY, scaleZ)
);
splats.setScale(lastIndex, scales.x, scales.y, scales.z);
const quaternion2 = transformQuaternion(
new THREE.Quaternion(quatX, quatY, quatZ, quatW)
);
splats.setQuaternion(
lastIndex,
quaternion2.x,
quaternion2.y,
quaternion2.z,
quaternion2.w
);
splats.setOpacity(lastIndex, opacity);
splats.setColor(lastIndex, r, g, b);
} else {
lastIndex = null;
}
},
(index, sh1, sh2, sh3) => {
if (sh1 && lastIndex !== null) {
splats.setSh1(lastIndex, sh1);
}
if (sh2 && lastIndex !== null) {
splats.setSh2(lastIndex, sh2);
}
if (sh3 && lastIndex !== null) {
splats.setSh3(lastIndex, sh3);
}
}
);
break;
}
case SplatFileType.SPZ: {
const spz2 = new SpzReader({ fileBytes: input2.fileBytes });
const mapping = new Int32Array(spz2.numSplats);
mapping.fill(-1);
const centers = new Float32Array(spz2.numSplats * 3);
const center = new THREE.Vector3();
spz2.parseSplats(
(index, x, y, z) => {
const center2 = transformPos2(new THREE.Vector3(x, y, z));
centers[index * 3] = center2.x;
centers[index * 3 + 1] = center2.y;
centers[index * 3 + 2] = center2.z;
},
(index, alpha) => {
center.fromArray(centers, index * 3);
if (withinClip(center) && withinOpacity(alpha)) {
mapping[index] = splats.pushSplat();
splats.setCenter(mapping[index], center.x, center.y, center.z);
splats.setOpacity(mapping[index], alpha);
}
},
(index, r, g, b) => {
if (mapping[index] >= 0) {
splats.setColor(mapping[index], r, g, b);
}
},
(index, scaleX, scaleY, scaleZ) => {
if (mapping[index] >= 0) {
const scales = transformScales(
new THREE.Vector3(scaleX, scaleY, scaleZ)
);
splats.setScale(mapping[index], scales.x, scales.y, scales.z);
}
},
(index, quatX, quatY, quatZ, quatW) => {
if (mapping[index] >= 0) {
const quaternion2 = transformQuaternion(
new THREE.Quaternion(quatX, quatY, quatZ, quatW)
);
splats.setQuaternion(
mapping[index],
quaternion2.x,
quaternion2.y,
quaternion2.z,
quaternion2.w
);
}
},
(index, sh1, sh2, sh3) => {
if (mapping[index] >= 0) {
splats.setSh1(mapping[index], sh1);
if (sh2) {
splats.setSh2(mapping[index], sh2);
}
if (sh3) {
splats.setSh3(mapping[index], sh3);
}
}
}
);
break;
}
case SplatFileType.SPLAT:
decodeAntiSplat(
input2.fileBytes,
(numSplats) => {
},
(index, x, y, z, scaleX, scaleY, scaleZ, quatX, quatY, quatZ, quatW, opacity, r, g, b) => {
const center = transformPos2(new THREE.Vector3(x, y, z));
if (withinClip(center) && withinOpacity(opacity)) {
const index2 = splats.pushSplat();
splats.setCenter(index2, center.x, center.y, center.z);
const scales = transformScales(
new THREE.Vector3(scaleX, scaleY, scaleZ)
);
splats.setScale(index2, scales.x, scales.y, scales.z);
const quaternion2 = transformQuaternion(
new THREE.Quaternion(quatX, quatY, quatZ, quatW)
);
splats.setQuaternion(
index2,
quaternion2.x,
quaternion2.y,
quaternion2.z,
quaternion2.w
);
splats.setOpacity(index2, opacity);
splats.setColor(index2, r, g, b);
}
}
);
break;
case SplatFileType.KSPLAT: {
let lastIndex = null;
decodeKsplat(
input2.fileBytes,
(numSplats) => {
},
(index, x, y, z, scaleX, scaleY, scaleZ, quatX, quatY, quatZ, quatW, opacity, r, g, b) => {
const center = transformPos2(new THREE.Vector3(x, y, z));
if (withinClip(center) && withinOpacity(opacity)) {
lastIndex = splats.pushSplat();
splats.setCenter(lastIndex, center.x, center.y, center.z);
const scales = transformScales(
new THREE.Vector3(scaleX, scaleY, scaleZ)
);
splats.setScale(lastIndex, scales.x, scales.y, scales.z);
const quaternion2 = transformQuaternion(
new THREE.Quaternion(quatX, quatY, quatZ, quatW)
);
splats.setQuaternion(
lastIndex,
quaternion2.x,
quaternion2.y,
quaternion2.z,
quaternion2.w
);
splats.setOpacity(lastIndex, opacity);
splats.setColor(lastIndex, r, g, b);
} else {
lastIndex = null;
}
},
(index, sh1, sh2, sh3) => {
if (lastIndex !== null) {
splats.setSh1(lastIndex, sh1);
if (sh2) {
splats.setSh2(lastIndex, sh2);
}
if (sh3) {
splats.setSh3(lastIndex, sh3);
}
}
}
);
break;
}
default:
throw new Error(`transcodeSpz not implemented for ${fileType}`);
}
}
const shDegree = Math.min(
maxSh ?? 3,
splats.sh3 ? 3 : splats.sh2 ? 2 : splats.sh1 ? 1 : 0
);
const spz = new SpzWriter({
numSplats: splats.numSplats,
shDegree,
fractionalBits,
flagAntiAlias: true
});
for (let i = 0; i < splats.numSplats; ++i) {
const i3 = i * 3;
const i4 = i * 4;
spz.setCenter(
i,
splats.centers[i3],
splats.centers[i3 + 1],
splats.centers[i3 + 2]
);
spz.setScale(
i,
splats.scales[i3],
splats.scales[i3 + 1],
splats.scales[i3 + 2]
);
spz.setQuat(
i,
splats.quaternions[i4],
splats.quaternions[i4 + 1],
splats.quaternions[i4 + 2],
splats.quaternions[i4 + 3]
);
spz.setAlpha(i, splats.opacities[i]);
spz.setRgb(
i,
splats.colors[i3],
splats.colors[i3 + 1],
splats.colors[i3 + 2]
);
if (splats.sh1 && shDegree >= 1) {
spz.setSh(
i,
splats.sh1.slice(i * 9, (i + 1) * 9),
shDegree >= 2 && splats.sh2 ? splats.sh2.slice(i * 15, (i + 1) * 15) : void 0,
shDegree >= 3 && splats.sh3 ? splats.sh3.slice(i * 21, (i + 1) * 21) : void 0
);
}
}
const spzBytes = await spz.finalize();
return { fileBytes: spzBytes, clippedCount: spz.clippedCount };
}
class SplatSkinning {
constructor(options) {
this.mesh = options.mesh;
this.numSplats = options.numSplats ?? this.mesh.numSplats;
const { width, height, depth, maxSplats } = getTextureSize(this.numSplats);
this.skinData = new Uint16Array(maxSplats * 4);
this.skinTexture = new THREE.DataArrayTexture(
this.skinData,
width,
height,
depth
);
this.skinTexture.format = THREE.RGBAIntegerFormat;
this.skinTexture.type = THREE.UnsignedShortType;
this.skinTexture.internalFormat = "RGBA16UI";
this.skinTexture.needsUpdate = true;
this.numBones = options.numBones ?? 256;
this.boneData = new Float32Array(this.numBones * 16);
this.boneTexture = new THREE.DataTexture(
this.boneData,
4,
this.numBones,
THREE.RGBAFormat,
THREE.FloatType
);
this.boneTexture.internalFormat = "RGBA32F";
this.boneTexture.needsUpdate = true;
this.uniform = new DynoUniform({
key: "skinning",
type: GsplatSkinning,
globals: () => [defineGsplatSkinning],
value: {
numSplats: this.numSplats,
numBones: this.numBones,
skinTexture: this.skinTexture,
boneTexture: this.boneTexture
}
});
}
// Apply the skeletal animation to a Gsplat in a dyno program.
modify(gsplat) {
return applyGsplatSkinning(gsplat, this.uniform);
}
// Set the "rest" pose for a bone with position and quaternion orientation.
setRestQuatPos(boneIndex, quat, pos) {
const i16 = boneIndex * 16;
this.boneData[i16 + 0] = quat.x;
this.boneData[i16 + 1] = quat.y;
this.boneData[i16 + 2] = quat.z;
this.boneData[i16 + 3] = quat.w;
this.boneData[i16 + 4] = pos.x;
this.boneData[i16 + 5] = pos.y;
this.boneData[i16 + 6] = pos.z;
this.boneData[i16 + 7] = 0;
this.boneData[i16 + 8] = 0;
this.boneData[i16 + 9] = 0;
this.boneData[i16 + 10] = 0;
this.boneData[i16 + 11] = 1;
this.boneData[i16 + 12] = 0;
this.boneData[i16 + 13] = 0;
this.boneData[i16 + 14] = 0;
this.boneData[i16 + 15] = 0;
}
// Set the "current" position and orientation of a bone.
setBoneQuatPos(boneIndex, quat, pos) {
const i16 = boneIndex * 16;
const origQuat = new THREE.Quaternion(
this.boneData[i16 + 0],
this.boneData[i16 + 1],
this.boneData[i16 + 2],
this.boneData[i16 + 3]
);
const origPos = new THREE.Vector3(
this.boneData[i16 + 4],
this.boneData[i16 + 5],
this.boneData[i16 + 6]
);
const relQuat = origQuat.clone().invert();
const relPos = pos.clone().sub(origPos);
relPos.applyQuaternion(relQuat);
relQuat.multiply(quat);
const dual = new THREE.Quaternion(
relPos.x,
relPos.y,
relPos.z,
0
).multiply(origQuat);
this.boneData[i16 + 8] = relQuat.x;
this.boneData[i16 + 9] = relQuat.y;
this.boneData[i16 + 10] = relQuat.z;
this.boneData[i16 + 11] = relQuat.w;
this.boneData[i16 + 12] = 0.5 * dual.x;
this.boneData[i16 + 13] = 0.5 * dual.y;
this.boneData[i16 + 14] = 0.5 * dual.z;
this.boneData[i16 + 15] = 0.5 * dual.w;
}
// Set up to 4 bone indices and weights for a Gsplat. For fewer than 4 bones,
// you can set the remaining weights to 0 (and index=0).
setSplatBones(splatIndex, boneIndices, weights) {
const i4 = splatIndex * 4;
this.skinData[i4 + 0] = Math.min(255, Math.max(0, Math.round(weights.x * 255))) + (boneIndices.x << 8);
this.skinData[i4 + 1] = Math.min(255, Math.max(0, Math.round(weights.y * 255))) + (boneIndices.y << 8);
this.skinData[i4 + 2] = Math.min(255, Math.max(0, Math.round(weights.z * 255))) + (boneIndices.z << 8);
this.skinData[i4 + 3] = Math.min(255, Math.max(0, Math.round(weights.w * 255))) + (boneIndices.w << 8);
}
// Call this to indicate that the bones have changed and the Gsplats need to be
// re-generated with updated skinning.
updateBones() {
this.boneTexture.needsUpdate = true;
this.mesh.needsUpdate = true;
}
}
const GsplatSkinning = { type: "GsplatSkinning" };
const defineGsplatSkinning = unindent(`
struct GsplatSkinning {
int numSplats;
int numBones;
usampler2DArray skinTexture;
sampler2D boneTexture;
};
`);
const defineApplyGsplatSkinning = unindent(`
void applyGsplatSkinning(
int numSplats, int numBones,
usampler2DArray skinTexture, sampler2D boneTexture,
int splatIndex, inout vec3 center, inout vec4 quaternion
) {
if ((splatIndex < 0) || (splatIndex >= numSplats)) {
return;
}
uvec4 skinData = texelFetch(skinTexture, splatTexCoord(splatIndex), 0);
float weights[4];
weights[0] = float(skinData.x & 0xffu) / 255.0;
weights[1] = float(skinData.y & 0xffu) / 255.0;
weights[2] = float(skinData.z & 0xffu) / 255.0;
weights[3] = float(skinData.w & 0xffu) / 255.0;
uint boneIndices[4];
boneIndices[0] = (skinData.x >> 8u) & 0xffu;
boneIndices[1] = (skinData.y >> 8u) & 0xffu;
boneIndices[2] = (skinData.z >> 8u) & 0xffu;
boneIndices[3] = (skinData.w >> 8u) & 0xffu;
vec4 quat = vec4(0.0);
vec4 dual = vec4(0.0);
for (int i = 0; i < 4; i++) {
if (weights[i] > 0.0) {
int boneIndex = int(boneIndices[i]);
vec4 boneQuat = vec4(0.0, 0.0, 0.0, 1.0);
vec4 boneDual = vec4(0.0);
if (boneIndex < numBones) {
boneQuat = texelFetch(boneTexture, ivec2(2, boneIndex), 0);
boneDual = texelFetch(boneTexture, ivec2(3, boneIndex), 0);
}
if ((i > 0) && (dot(quat, boneQuat) < 0.0)) {
// Flip sign if next blend is pointing in the opposite direction
boneQuat = -boneQuat;
boneDual = -boneDual;
}
quat += weights[i] * boneQuat;
dual += weights[i] * boneDual;
}
}
// Normalize dual quaternion
float norm = length(quat);
quat /= norm;
dual /= norm;
vec3 translate = vec3(
2.0 * (-dual.w * quat.x + dual.x * quat.w - dual.y * quat.z + dual.z * quat.y),
2.0 * (-dual.w * quat.y + dual.x * quat.z + dual.y * quat.w - dual.z * quat.x),
2.0 * (-dual.w * quat.z - dual.x * quat.y + dual.y * quat.x + dual.z * quat.w)
);
center = quatVec(quat, center) + translate;
quaternion = quatQuat(quat, quaternion);
}
`);
function applyGsplatSkinning(gsplat, skinning) {
const dyno2 = new Dyno({
inTypes: { gsplat: Gsplat, skinning: GsplatSkinning },
outTypes: { gsplat: Gsplat },
globals: () => [defineGsplatSkinning, defineApplyGsplatSkinning],
inputs: { gsplat, skinning },
statements: ({ inputs, outputs }) => {
const { skinning: skinning2 } = inputs;
const { gsplat: gsplat2 } = outputs;
return unindentLines(`
${gsplat2} = ${inputs.gsplat};
if (isGsplatActive(${gsplat2}.flags)) {
applyGsplatSkinning(
${skinning2}.numSplats, ${skinning2}.numBones,
${skinning2}.skinTexture, ${skinning2}.boneTexture,
${gsplat2}.index, ${gsplat2}.center, ${gsplat2}.quaternion
);
}
`);
}
});
return dyno2.outputs.gsplat;
}
function constructGrid({
// PackedSplats object to add splats to
splats,
// min and max box extents of the grid
extents,
// step size along each grid axis
stepSize = 1,
// spherical radius of each Gsplat
pointRadius = 0.01,
// relative size of the "shadow copy" of each Gsplat placed behind it
pointShadowScale = 2,
// Gsplat opacity
opacity = 1,
// Gsplat color (THREE.Color) or function to set color for position:
// ((THREE.Color, THREE.Vector3) => void) (default: RGB-modulated grid)
color
}) {
const EPSILON = 1e-6;
const center = new THREE.Vector3();
const scales = new THREE.Vector3();
const quaternion = new THREE.Quaternion(0, 0, 0, 1);
if (color == null) {
color = (color2, point) => color2.set(
0.55 + 0.45 * Math.cos(point.x * 1),
0.55 + 0.45 * Math.cos(point.y * 1),
0.55 + 0.45 * Math.cos(point.z * 1)
);
}
const pointColor = new THREE.Color();
for (let z = extents.min.z; z < extents.max.z + EPSILON; z += stepSize) {
for (let y = extents.min.y; y < extents.max.y + EPSILON; y += stepSize) {
for (let x = extents.min.x; x < extents.max.x + EPSILON; x += stepSize) {
center.set(x, y, z);
for (let layer = 0; layer < 2; ++layer) {
scales.setScalar(pointRadius * (layer ? 1 : pointShadowScale));
if (!layer) {
pointColor.setScalar(0);
} else if (typeof color === "function") {
color(pointColor, center);
} else {
pointColor.copy(color);
}
splats.pushSplat(center, scales, quaternion, opacity, pointColor);
}
}
}
}
}
function constructAxes({
// PackedSplats object to add splats to
splats,
// scale (Gsplat scale along axis)
scale = 0.25,
// radius of the axes (Gsplat scale orthogonal to axis)
axisRadius = 75e-4,
// relative size of the "shadow copy" of each Gsplat placed behind it
axisShadowScale = 2,
// origins of the axes (default single axis at origin)
origins = [new THREE.Vector3()]
}) {
const center = new THREE.Vector3();
const scales = new THREE.Vector3();
const quaternion = new THREE.Quaternion(0, 0, 0, 1);
const color = new THREE.Color();
const opacity = 1;
for (const origin of origins) {
for (let axis = 0; axis < 3; ++axis) {
center.set(
origin.x + (axis === 0 ? scale : 0),
origin.y + (axis === 1 ? scale : 0),
origin.z + (axis === 2 ? scale : 0)
);
for (let layer = 0; layer < 2; ++layer) {
scales.set(
(axis === 0 ? scale : axisRadius) * (layer ? 1 : axisShadowScale),
(axis === 1 ? scale : axisRadius) * (layer ? 1 : axisShadowScale),
(axis === 2 ? scale : axisRadius) * (layer ? 1 : axisShadowScale)
);
color.setRGB(
layer === 0 ? 0 : axis === 0 ? 1 : 0,
layer === 0 ? 0 : axis === 1 ? 1 : 0,
layer === 0 ? 0 : axis === 2 ? 1 : 0
);
splats.pushSplat(center, scales, quaternion, opacity, color);
}
}
}
}
function constructSpherePoints({
// PackedSplats object to add splats to
splats,
// center of the sphere (default: origin)
origin = new THREE.Vector3(),
// radius of the sphere
radius = 1,
// maximum depth of recursion for subdividing the sphere
// Warning: Gsplat count grows exponentially with depth
maxDepth = 3,
// filter function to apply to each point, for example to select
// points in a certain direction or other function ((THREE.Vector3) => boolean)
// (default: null)
filter = null,
// radius of each oriented Gsplat
pointRadius = 0.02,
// flatness of each oriented Gsplat
pointThickness = 1e-3,
// color of each Gsplat (THREE.Color) or function to set color for point:
// ((THREE.Color, THREE.Vector3) => void) (default: white)
color = new THREE.Color(1, 1, 1)
}) {
const pointsHash = {};
function addPoint(p) {
if (filter && !filter(p)) {
return;
}
const key = `${p.x},${p.y},${p.z}`;
if (!pointsHash[key]) {
pointsHash[key] = p;
}
}
function recurse(depth, p0, p1, p2) {
addPoint(p0);
addPoint(p1);
addPoint(p2);
if (depth >= maxDepth) {
return;
}
const p01 = new THREE.Vector3().addVectors(p0, p1).normalize();
const p12 = new THREE.Vector3().addVectors(p1, p2).normalize();
const p20 = new THREE.Vector3().addVectors(p2, p0).normalize();
recurse(depth + 1, p0, p01, p20);
recurse(depth + 1, p01, p1, p12);
recurse(depth + 1, p20, p12, p2);
recurse(depth + 1, p01, p12, p20);
}
for (const x of [-1, 1]) {
for (const y of [-1, 1]) {
for (const z of [-1, 1]) {
const p0 = new THREE.Vector3(x, 0, 0);
const p1 = new THREE.Vector3(0, y, 0);
const p2 = new THREE.Vector3(0, 0, z);
recurse(0, p0, p1, p2);
}
}
}
const points = Object.values(pointsHash);
const scales = new THREE.Vector3(pointRadius, pointRadius, pointThickness);
const quaternion = new THREE.Quaternion();
const pointColor = typeof color === "function" ? new THREE.Color() : color;
for (const point of points) {
quaternion.setFromUnitVectors(new THREE.Vector3(0, 0, -1), point);
if (typeof color === "function") {
color(pointColor, point);
}
point.multiplyScalar(radius);
point.add(origin);
splats.pushSplat(point, scales, quaternion, 1, pointColor);
}
}
function textSplats({
// text string to display
text,
// browser font to render text with (default: "Arial")
font,
// font size in pixels/Gsplats (default: 32)
fontSize,
// SplatMesh.recolor tint assuming white Gsplats (default: white)
color,
// Individual Gsplat color (default: white)
rgb,
// Gsplat radius (default: 0.8 covers 1-unit spacing well)
dotRadius,
// text alignment: "left", "center", "right", "start", "end" (default: "start")
textAlign,
// line spacing multiplier, lines delimited by "\n" (default: 1.0)
lineHeight,
// Coordinate scale in object-space (default: 1.0)
objectScale
}) {
font = font ?? "Arial";
fontSize = fontSize ?? 32;
color = color ?? new THREE.Color(1, 1, 1);
dotRadius = dotRadius ?? 0.8;
textAlign = textAlign ?? "start";
lineHeight = lineHeight ?? 1;
objectScale = objectScale ?? 1;
const lines = text.split("\n");
const canvas = document.createElement("canvas");
const ctx = canvas.getContext("2d");
if (!ctx) {
throw new Error("Failed to create canvas context");
}
ctx.font = `${fontSize}px ${font}`;
ctx.textAlign = textAlign;
const metrics = ctx.measureText("");
const fontHeight = metrics.fontBoundingBoxAscent + metrics.fontBoundingBoxDescent;
let minLeft = Number.POSITIVE_INFINITY;
let maxRight = Number.NEGATIVE_INFINITY;
let minTop = Number.POSITIVE_INFINITY;
let maxBottom = Number.NEGATIVE_INFINITY;
for (let line = 0; line < lines.length; ++line) {
const metrics2 = ctx.measureText(lines[line]);
const y = fontHeight * lineHeight * line;
minLeft = Math.min(minLeft, -metrics2.actualBoundingBoxLeft);
maxRight = Math.max(maxRight, metrics2.actualBoundingBoxRight);
minTop = Math.min(minTop, y - metrics2.actualBoundingBoxAscent);
maxBottom = Math.max(maxBottom, y + metrics2.actualBoundingBoxDescent);
}
const originLeft = Math.floor(minLeft);
const originTop = Math.floor(minTop);
const width = Math.ceil(maxRight) - originLeft;
const height = Math.ceil(maxBottom) - originTop;
canvas.width = width;
canvas.height = height;
ctx.font = `${fontSize}px ${font}`;
ctx.textAlign = textAlign;
ctx.textBaseline = "alphabetic";
ctx.fillStyle = "#FFFFFF";
for (let i = 0; i < lines.length; ++i) {
const y = fontHeight * lineHeight * i - originTop;
ctx.fillText(lines[i], -originLeft, y);
}
const imageData = ctx.getImageData(0, 0, width, height);
const rgba = new Uint8Array(imageData.data.buffer);
const splats = new PackedSplats();
const center = new THREE.Vector3();
const scales = new THREE.Vector3().setScalar(dotRadius * objectScale);
const quaternion = new THREE.Quaternion(0, 0, 0, 1);
rgb = rgb ?? new THREE.Color(1, 1, 1);
let offset = 0;
for (let y = 0; y < height; ++y) {
for (let x = 0; x < width; ++x) {
const a = rgba[offset + 3];
if (a > 0) {
const opacity = a / 255;
center.set(x - 0.5 * (width - 1), 0.5 * (height - 1) - y, 0);
center.multiplyScalar(objectScale);
splats.pushSplat(center, scales, quaternion, opacity, rgb);
}
offset += 4;
}
}
const mesh = new SplatMesh({ packedSplats: splats });
mesh.recolor = color;
return mesh;
}
function imageSplats({
// URL of the image to convert to splats (example: `url: "./image.png"`)
url,
// Radius of each Gsplat, default covers 1-unit spacing well (default: 0.8)
dotRadius,
// Subsampling factor for the image. Higher values reduce resolution,
// for example 2 will halve the width and height by averaging (default: 1)
subXY,
// Optional callback function to modify each Gsplat before it's added.
// Return null to skip adding the Gsplat, or a number to set the opacity
// and add the Gsplat with parameter values in the objects center, rgba etc. were
// passed into the forEachSplat callback. Ending the callback in `return opacity;`
// will retain the original opacity.
// ((width: number, height: number, index: number, center: THREE.Vector3, scales: THREE.Vector3, quaternion: THREE.Quaternion, opacity: number, color: THREE.Color) => number | null)
forEachSplat
}) {
dotRadius = dotRadius ?? 0.8;
subXY = Math.max(1, Math.floor(subXY ?? 1));
return new SplatMesh({
constructSplats: async (splats) => {
return new Promise((resolve, reject) => {
const img = new Image();
img.crossOrigin = "anonymous";
img.onerror = reject;
img.onload = () => {
const { width, height } = img;
const canvas = document.createElement("canvas");
canvas.width = width;
canvas.height = height;
const ctx = canvas.getContext("2d");
if (!ctx) {
reject(new Error("Failed to create canvas context"));
return;
}
ctx.imageSmoothingEnabled = true;
ctx.imageSmoothingQuality = "high";
const destWidth = Math.round(width / subXY);
const destHeight = Math.round(height / subXY);
ctx.drawImage(img, 0, 0, destWidth, destHeight);
try {
const imageData = ctx.getImageData(0, 0, destWidth, destHeight);
const rgba = new Uint8Array(imageData.data.buffer);
const center = new THREE.Vector3();
const scales = new THREE.Vector3().setScalar(dotRadius);
const quaternion = new THREE.Quaternion(0, 0, 0, 1);
const rgb = new THREE.Color();
let index = 0;
for (let y = 0; y < destHeight; ++y) {
for (let x = 0; x < destWidth; ++x) {
const offset = index * 4;
const a = rgba[offset + 3];
if (a > 0) {
let opacity = a / 255;
rgb.set(
rgba[offset + 0] / 255,
rgba[offset + 1] / 255,
rgba[offset + 2] / 255
);
center.set(
x - 0.5 * (destWidth - 1),
0.5 * (destHeight - 1) - y,
0
);
scales.setScalar(dotRadius);
quaternion.set(0, 0, 0, 1);
let push = true;
if (forEachSplat) {
const maybeOpacity = forEachSplat(
destWidth,
destHeight,
index,
center,
scales,
quaternion,
opacity,
rgb
);
opacity = maybeOpacity ?? opacity;
push = maybeOpacity !== null;
}
if (push) {
splats.pushSplat(center, scales, quaternion, opacity, rgb);
}
}
index += 1;
}
}
resolve();
} catch (error) {
reject(error);
}
};
img.src = url;
});
}
});
}
function staticBox({
box,
cells,
dotScale,
color,
opacity
}) {
cells.x = Math.max(1, Math.round(cells.x));
cells.y = Math.max(1, Math.round(cells.y));
cells.z = Math.max(1, Math.round(cells.z));
opacity = opacity ?? 1;
const numSplats = cells.x * cells.y * cells.z;
const dynoX = dynoConst("int", cells.x);
const dynoY = dynoConst("int", cells.y);
dynoConst("int", cells.z);
const dynoTime = dynoFloat(0);
const generator = new SplatGenerator({
numSplats,
generator: dynoBlock(
{ index: "int" },
{ gsplat: Gsplat },
({ index }) => {
if (!index) {
throw new Error("index is undefined");
}
const cellX = imod(index, dynoX);
const index2 = div(index, dynoX);
const cellY = imod(index2, dynoY);
const cellZ = div(index2, dynoY);
const cell = combine({
vectorType: "ivec3",
x: cellX,
y: cellY,
z: cellZ
});
const intTime = floatBitsToInt(dynoTime);
const inputs = combine({ vectorType: "ivec2", x: index, y: intTime });
const random = hashVec3(inputs);
const min2 = dynoConst("vec3", box.min);
const max2 = dynoConst("vec3", box.max);
const size = sub(max2, min2);
const coord = div(add(vec3(cell), random), dynoConst("vec3", cells));
let r;
let g;
let b;
if (color) {
r = dynoConst("float", color.r);
g = dynoConst("float", color.g);
b = dynoConst("float", color.b);
} else {
({ r, g, b } = split(coord).outputs);
}
const rgba = combine({
vectorType: "vec4",
r,
g,
b,
a: dynoConst("float", opacity)
});
const center = add(min2, mul(size, coord));
const scales = vec3(dynoConst("float", dotScale));
const quaternion = dynoConst("vec4", new THREE.Quaternion(0, 0, 0, 1));
let gsplat = combineGsplat({
flags: dynoLiteral("uint", "GSPLAT_FLAG_ACTIVE"),
index,
center,
scales,
quaternion,
rgba
});
gsplat = transformer.applyGsplat(gsplat);
return { gsplat };
},
{
globals: () => [defineGsplat]
}
),
update: ({ time }) => {
dynoTime.value = time;
transformer.update(generator);
generator.updateVersion();
}
});
const transformer = new SplatTransformer();
return generator;
}
const DEFAULT_SNOW = {
box: new THREE.Box3(
new THREE.Vector3(-1, -1, -1),
new THREE.Vector3(1, 1, 1)
),
density: 100,
fallDirection: new THREE.Vector3(-1, -3, 1).normalize(),
fallVelocity: 0.02,
wanderScale: 0.04,
wanderVariance: 2,
color1: new THREE.Color(1, 1, 1),
color2: new THREE.Color(0.5, 0.5, 1),
minScale: 1e-3,
maxScale: 5e-3,
anisoScale: new THREE.Vector3(1, 1, 1)
};
const DEFAULT_RAIN = {
box: new THREE.Box3(
new THREE.Vector3(-2, -1, -2),
new THREE.Vector3(2, 5, 2)
),
density: 10,
fallDirection: new THREE.Vector3(0, -1, 0),
fallVelocity: 2,
wanderScale: 0.1,
wanderVariance: 1,
color1: new THREE.Color(1, 1, 1),
color2: new THREE.Color(0.25, 0.25, 0.5),
minScale: 5e-3,
maxScale: 0.01,
anisoScale: new THREE.Vector3(0.1, 1, 0.1)
};
function snowBox({
// min and max box extents of the snowBox
box,
// minimum y-coordinate to clamp particle position, which can be used to
// fake hitting a ground plane and lingering there for a bit
minY,
// number of Gsplats to generate (default: calculated from box and density)
numSplats,
// density of Gsplats per unit volume (default: 100)
density,
// The xyz anisotropic scale of the Gsplat, which can be used for example
// to elongate rain particles (default: (1, 1, 1))
anisoScale,
// Minimum Gsplat particle scale (default: 0.001)
minScale,
// Maximum Gsplat particle scale (default: 0.005)
maxScale,
// The average direction of fall (default: (0, -1, 0))
fallDirection,
// The average speed of the fall (multiplied with fallDirection) (default: 0.02)
fallVelocity,
// The world scale of wandering overlay motion (default: 0.01)
wanderScale,
// Controls how uniformly the particles wander in sync, more variance mean
// more randomness in the motion (default: 2)
wanderVariance,
// Color 1 of the two colors interpolated between (default: (1, 1, 1))
color1,
// Color 2 of the two colors interpolated between (default: (0.5, 0.5, 1))
color2,
// The base opacity of the Gsplats (default: 1)
opacity,
// Optional callback function to call each frame.
onFrame
}) {
box = box ?? new THREE.Box3(new THREE.Vector3(-1, -1, -1), new THREE.Vector3(1, 1, 1));
const volume = (box.max.x - box.min.x) * (box.max.y - box.min.y) * (box.max.z - box.min.z);
density = density ?? 100;
numSplats = numSplats ?? Math.max(1, Math.min(1e6, Math.round(volume * density)));
const dynoMinScale = dynoFloat(minScale ?? 1e-3);
const dynoMaxScale = dynoFloat(maxScale ?? 5e-3);
const dynoAnisoScale = dynoVec3(
((anisoScale == null ? void 0 : anisoScale.clone()) ?? new THREE.Vector3(1, 1, 1)).normalize()
);
const dynoFallDirection = dynoVec3(
(fallDirection ?? new THREE.Vector3(0, -1, 0)).normalize()
);
const dynoFallVelocity = dynoFloat(fallVelocity ?? 0.02);
const dynoWanderScale = dynoFloat(wanderScale ?? 0.01);
const dynoWanderVariance = dynoFloat(wanderVariance ?? 2);
const dynoColor1 = dynoVec3(color1 ?? new THREE.Color(1, 1, 1));
const dynoColor2 = dynoVec3(color2 ?? new THREE.Color(0.5, 0.5, 1));
const dynoOpacity = dynoFloat(opacity ?? 1);
const dynoTime = dynoFloat(0);
const globalOffset = dynoVec3(new THREE.Vector3(0, 0, 0));
const dynoMin = dynoVec3(box.min);
const dynoMax = dynoVec3(box.max);
const dynoMinY = dynoFloat(minY ?? Number.NEGATIVE_INFINITY);
const minMax = sub(dynoMax, dynoMin);
const snow = new SplatGenerator({
numSplats,
generator: dynoBlock(
{ index: "int" },
{ gsplat: Gsplat },
({ index }) => {
if (!index) {
throw new Error("index not defined");
}
const random = hashVec4(index);
const randomW = split(random).outputs.w;
let position = vec3(random);
let size = fract(mul(randomW, dynoConst("float", 100)));
size = sin(mul(dynoLiteral("float", "PI"), size));
size = add(dynoMinScale, mul(size, sub(dynoMaxScale, dynoMinScale)));
const scales = mul(size, dynoAnisoScale);
const intensity = fract(mul(randomW, dynoConst("float", 10)));
const hue = fract(randomW);
const color = mix(dynoColor1, dynoColor2, hue);
const rgb = mul(color, intensity);
const random2 = hashVec4(
combine({
vectorType: "ivec2",
x: index,
y: dynoConst("int", 6837)
})
);
let perturb = vec3(random2);
let timeOffset = mul(split(random2).outputs.w, dynoWanderVariance);
timeOffset = add(dynoTime, timeOffset);
position = add(position, globalOffset);
const modulo = mod(
position,
dynoConst("vec3", new THREE.Vector3(1, 1, 1))
);
position = add(dynoMin, mul(minMax, modulo));
const quaternion = dynoConst("vec4", new THREE.Quaternion(0, 0, 0, 1));
perturb = sin(add(vec3(timeOffset), perturb));
perturb = mul(perturb, dynoWanderScale);
let center = add(position, perturb);
let centerY = split(center).outputs.y;
centerY = max(dynoMinY, centerY);
center = combine({ vector: center, y: centerY });
let gsplat = combineGsplat({
flags: dynoLiteral("uint", "GSPLAT_FLAG_ACTIVE"),
index,
center,
scales,
quaternion,
rgb,
opacity: dynoOpacity
});
gsplat = transformer.applyGsplat(gsplat);
return { gsplat };
},
{
globals: () => [defineGsplat]
}
),
update: ({ object, time, deltaTime }) => {
dynoTime.value = time;
transformer.update(snow);
const fallDelta = dynoFallDirection.value.clone().multiplyScalar(dynoFallVelocity.value * deltaTime);
globalOffset.value.add(fallDelta);
object.visible = dynoOpacity.value > 0;
onFrame == null ? void 0 : onFrame({ object, time, deltaTime });
snow.updateVersion();
}
});
const transformer = new SplatTransformer();
return {
snow,
min: dynoMin,
max: dynoMax,
minY: dynoMinY,
color1: dynoColor1,
color2: dynoColor2,
opacity: dynoOpacity,
fallVelocity: dynoFallVelocity,
wanderVariance: dynoWanderVariance,
wanderScale: dynoWanderScale,
fallDirection: dynoFallDirection,
minScale: dynoMinScale,
maxScale: dynoMaxScale,
anisoScale: dynoAnisoScale
};
}
const generators = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
__proto__: null,
DEFAULT_RAIN,
DEFAULT_SNOW,
snowBox,
staticBox
}, Symbol.toStringTag, { value: "Module" }));
function makeNormalColorModifier(splatToView) {
return dynoBlock({ gsplat: Gsplat }, { gsplat: Gsplat }, ({ gsplat }) => {
if (!gsplat) {
throw new Error("No gsplat input");
}
let normal = gsplatNormal(gsplat);
const viewGsplat = splatToView.applyGsplat(gsplat);
const viewCenter = splitGsplat(viewGsplat).outputs.center;
const viewNormal = gsplatNormal(viewGsplat);
const splatDot = dot(viewCenter, viewNormal);
const sameDir = greaterThanEqual(splatDot, dynoConst("float", 0));
normal = select(sameDir, neg(normal), normal);
const rgb = add(
mul(normal, dynoConst("float", 0.5)),
dynoConst("float", 0.5)
);
gsplat = combineGsplat({ gsplat, rgb });
return { gsplat };
});
}
function setWorldNormalColor(splats) {
splats.enableWorldToView = true;
splats.worldModifier = makeNormalColorModifier(splats.context.worldToView);
splats.updateGenerator();
}
function makeDepthColorModifier(splatToView, minDepth, maxDepth, reverse) {
return dynoBlock({ gsplat: Gsplat }, { gsplat: Gsplat }, ({ gsplat }) => {
if (!gsplat) {
throw new Error("No gsplat input");
}
let { center } = splitGsplat(gsplat).outputs;
center = splatToView.apply(center);
const { z } = split(center).outputs;
let depth = normalizedDepth(neg(z), minDepth, maxDepth);
depth = select(reverse, sub(dynoConst("float", 1), depth), depth);
gsplat = combineGsplat({ gsplat, r: depth, g: depth, b: depth });
return { gsplat };
});
}
function setDepthColor(splats, minDepth, maxDepth, reverse) {
splats.enableWorldToView = true;
const dynoMinDepth = dynoConst("float", minDepth);
const dynoMaxDepth = dynoConst("float", maxDepth);
const dynoReverse = dynoConst("bool", reverse ?? false);
splats.worldModifier = makeDepthColorModifier(
splats.context.worldToView,
dynoMinDepth,
dynoMaxDepth,
dynoReverse
);
splats.updateGenerator();
return {
minDepth: dynoMinDepth,
maxDepth: dynoMaxDepth,
reverse: dynoReverse
};
}
const modifiers = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
__proto__: null,
makeDepthColorModifier,
makeNormalColorModifier,
setDepthColor,
setWorldNormalColor
}, Symbol.toStringTag, { value: "Module" }));
const _VRButton = class _VRButton {
static createButton(renderer, sessionInit = {}) {
const navigatorXr = navigator.xr;
if (!navigatorXr) {
return null;
}
const xr = navigatorXr;
const button = document.createElement("button");
renderer.xr.enabled = true;
renderer.xr.setReferenceSpaceType("local");
function showEnterVR() {
let currentSession = null;
async function onSessionStarted(session) {
console.log("onSessionStarted");
session.addEventListener("end", onSessionEnded);
await renderer.xr.setSession(session);
button.textContent = "EXIT VR";
currentSession = session;
}
function onSessionEnded() {
console.log("onSessionEnded");
currentSession == null ? void 0 : currentSession.removeEventListener("end", onSessionEnded);
button.textContent = "ENTER VR";
currentSession = null;
}
button.style.display = "";
button.style.cursor = "pointer";
button.style.left = "calc(50% - 100px)";
button.style.width = "200px";
button.style.height = "100px";
button.textContent = "ENTER VR";
const sessionOptions = {
...sessionInit,
optionalFeatures: [
// "local-floor",
// "bounded-floor",
// "layers",
...sessionInit.optionalFeatures || []
]
};
button.onmouseenter = () => {
button.style.opacity = "1.0";
};
button.onmouseleave = () => {
button.style.opacity = "0.5";
};
button.onclick = () => {
if (currentSession === null) {
console.log("requesting session");
xr.requestSession("immersive-vr", sessionOptions).then(
onSessionStarted
);
} else {
console.log("ending session");
currentSession.end();
}
};
}
function disableButton() {
button.style.display = "none";
button.style.cursor = "auto";
button.style.left = "calc(50% - 75px)";
button.style.width = "150px";
button.onmouseenter = null;
button.onmouseleave = null;
button.onclick = null;
}
function showWebXRNotFound() {
disableButton();
button.textContent = "VR NOT SUPPORTED";
}
function showVRNotAllowed(exception) {
disableButton();
console.warn(
"Exception when trying to call xr.isSessionSupported",
exception
);
button.textContent = "VR NOT ALLOWED";
}
function stylizeElement(element) {
element.style.position = "absolute";
element.style.bottom = "20px";
element.style.padding = "12px 6px";
element.style.border = "1px solid #fff";
element.style.borderRadius = "4px";
element.style.background = "rgba(0,0,0,0.1)";
element.style.color = "#fff";
element.style.font = "normal 13px sans-serif";
element.style.textAlign = "center";
element.style.opacity = "0.5";
element.style.outline = "none";
element.style.zIndex = "999";
}
button.id = "VRButton";
button.style.display = "none";
stylizeElement(button);
xr.isSessionSupported("immersive-vr").then((supported) => {
supported ? showEnterVR() : showWebXRNotFound();
if (supported && _VRButton.xrSessionIsGranted) {
button.click();
}
}).catch(showVRNotAllowed);
return button;
}
static registerSessionGrantedListener() {
const navigatorXr = navigator.xr;
if (!navigatorXr) {
return null;
}
const xr = navigatorXr;
if (/WebXRViewer\//i.test(navigator.userAgent)) return;
xr.addEventListener("sessiongranted", () => {
_VRButton.xrSessionIsGranted = true;
});
}
};
_VRButton.xrSessionIsGranted = false;
let VRButton = _VRButton;
VRButton.registerSessionGrantedListener();
const DEFAULT_MOVE_INERTIA$1 = 0.5;
const DEFAULT_ROTATE_INERTIA$1 = 0.5;
const TOUCH_BIAS = 0;
var JointEnum = /* @__PURE__ */ ((JointEnum2) => {
JointEnum2["w"] = "wrist";
JointEnum2["t0"] = "thumb-metacarpal";
JointEnum2["t1"] = "thumb-phalanx-proximal";
JointEnum2["t2"] = "thumb-phalanx-distal";
JointEnum2["t3"] = "thumb-tip";
JointEnum2["i0"] = "index-finger-metacarpal";
JointEnum2["i1"] = "index-finger-phalanx-proximal";
JointEnum2["i2"] = "index-finger-phalanx-intermediate";
JointEnum2["i3"] = "index-finger-phalanx-distal";
JointEnum2["i4"] = "index-finger-tip";
JointEnum2["m0"] = "middle-finger-metacarpal";
JointEnum2["m1"] = "middle-finger-phalanx-proximal";
JointEnum2["m2"] = "middle-finger-phalanx-intermediate";
JointEnum2["m3"] = "middle-finger-phalanx-distal";
JointEnum2["m4"] = "middle-finger-tip";
JointEnum2["r0"] = "ring-finger-metacarpal";
JointEnum2["r1"] = "ring-finger-phalanx-proximal";
JointEnum2["r2"] = "ring-finger-phalanx-intermediate";
JointEnum2["r3"] = "ring-finger-phalanx-distal";
JointEnum2["r4"] = "ring-finger-tip";
JointEnum2["p0"] = "pinky-finger-metacarpal";
JointEnum2["p1"] = "pinky-finger-phalanx-proximal";
JointEnum2["p2"] = "pinky-finger-phalanx-intermediate";
JointEnum2["p3"] = "pinky-finger-phalanx-distal";
JointEnum2["p4"] = "pinky-finger-tip";
return JointEnum2;
})(JointEnum || {});
const JOINT_IDS = Object.keys(JointEnum);
const NUM_JOINTS = JOINT_IDS.length;
const JOINT_INDEX = {
w: 0,
t0: 1,
t1: 2,
t2: 3,
t3: 4,
i0: 5,
i1: 6,
i2: 7,
i3: 8,
i4: 9,
m0: 10,
m1: 11,
m2: 12,
m3: 13,
m4: 14,
r0: 15,
r1: 16,
r2: 17,
r3: 18,
r4: 19,
p0: 20,
p1: 21,
p2: 22,
p3: 23,
p4: 24
};
const JOINT_RADIUS = {
w: 0.02,
t0: 0.02,
t1: 0.014,
t2: 0.0115,
t3: 85e-4,
i0: 0.022,
i1: 0.012,
i2: 85e-4,
i3: 75e-4,
i4: 65e-4,
m0: 0.021,
m1: 0.012,
m2: 8e-3,
m3: 75e-4,
m4: 65e-4,
r0: 0.019,
r1: 0.011,
r2: 75e-4,
r3: 7e-3,
r4: 6e-3,
p0: 0.012,
p1: 0.01,
p2: 7e-3,
p3: 65e-4,
p4: 55e-4
};
const JOINT_SEGMENTS = [
["w", "t0", "t1", "t2", "t3"],
["w", "i0", "i1", "i2", "i3", "i4"],
["w", "m0", "m1", "m2", "m3", "m4"],
["w", "r0", "r1", "r2", "r3", "r4"],
["w", "p0", "p1", "p2", "p3", "p4"]
];
const JOINT_SEGMENT_STEPS = [
[8, 10, 8, 6],
[8, 19, 14, 8, 6],
[8, 19, 14, 8, 6],
[8, 19, 14, 8, 6],
[8, 19, 14, 8, 6]
];
const JOINT_TIPS = ["t3", "i4", "m4", "r4", "p4"];
const FINGER_TIPS = ["i4", "m4", "r4", "p4"];
var Hand = /* @__PURE__ */ ((Hand2) => {
Hand2["left"] = "left";
Hand2["right"] = "right";
return Hand2;
})(Hand || {});
const HANDS = Object.keys(Hand);
class XrHands {
constructor() {
this.hands = {};
this.last = {};
this.values = {};
this.tests = {};
this.lastTests = {};
this.updated = false;
}
update({ xr, xrFrame }) {
const xrSession = xr.getSession();
if (!xrSession) {
return;
}
const referenceSpace = xr.getReferenceSpace();
if (!referenceSpace) {
return;
}
if (!xrFrame.getJointPose) {
return;
}
this.last = this.hands;
this.lastTests = this.tests;
this.hands = {};
this.values = {};
this.tests = {};
for (const inputSource of xrSession.inputSources) {
if (!inputSource.hand) {
continue;
}
const hand = inputSource.handedness;
this.hands[hand] = {};
for (const jointId of JOINT_IDS) {
const jointSpace = inputSource.hand.get(JointEnum[jointId]);
if (jointSpace) {
const jointPose = xrFrame.getJointPose(jointSpace, referenceSpace);
if (jointPose) {
const { position, orientation } = jointPose.transform;
this.hands[hand][jointId] = {
position: new Vector3(position.x, position.y, position.z),
quaternion: new Quaternion(
orientation.x,
orientation.y,
orientation.z,
orientation.w
),
radius: jointPose.radius || 1e-3
};
}
}
}
}
for (const hand of HANDS) {
for (const { key, value } of [
{ key: `${hand}AllTips`, value: this.allTipsTouching(hand) },
{
key: `${hand}IndexThumb`,
value: this.touching(hand, "i4", hand, "t3")
},
{
key: `${hand}MiddleThumb`,
value: this.touching(hand, "m4", hand, "t3")
},
{
key: `${hand}RingThumb`,
value: this.touching(hand, "r4", hand, "t3")
},
{
key: `${hand}PinkyThumb`,
value: this.touching(hand, "p4", hand, "t3")
},
{ key: `${hand}TriTips`, value: this.triTipsTouching(hand) }
]) {
this.values[key] = value;
this.tests[key] = value === 1 ? true : value === 0 ? false : this.lastTests[key] ?? false;
}
}
}
makeGhostMesh() {
const center = new Vector3();
const scales = new Vector3(0.01, 0.01, 0.01);
const quaternion = new Quaternion(0, 0, 0, 1);
const color = new Color(1, 1, 1);
const CYCLE = Math.PI * 3;
new Color(1, 1, 1);
let opacity = 1;
const mesh = new SplatMesh({
onFrame: () => {
let splatIndex = 0;
for (const handedness of HANDS) {
const xrHand = this.hands[handedness];
for (const [index, segment] of JOINT_SEGMENTS.entries()) {
for (let i = 1; i < segment.length; ++i) {
const segmentSplats = JOINT_SEGMENT_STEPS[index][i - 1] * 2;
const lastSegment = i + 1 === segment.length;
const jointA = xrHand == null ? void 0 : xrHand[segment[i - 1]];
const jointB = xrHand == null ? void 0 : xrHand[segment[i]];
for (let j = 0; j < segmentSplats; ++j) {
const t = (j + 0.5) / segmentSplats;
opacity = 0;
if (jointA && jointB) {
center.copy(jointA.position).lerp(jointB.position, t);
quaternion.copy(jointA.quaternion).slerp(jointB.quaternion, t);
const radiusA = JOINT_RADIUS[segment[i - 1]];
const radiusB = JOINT_RADIUS[segment[i]];
let radius = (1 - t) * radiusA + t * radiusB;
if (lastSegment && t > 0.8) {
radius *= Math.sqrt(1 - ((t - 0.8) / 0.2) ** 2);
}
scales.set(0.65 * radius, 0.5 * radius, 3e-3);
color.set(
0.55 + 0.45 * Math.sin(center.x * CYCLE),
0.55 + 0.45 * Math.sin(center.y * CYCLE),
0.55 + 0.45 * Math.sin(center.z * CYCLE)
);
if (handedness === "right") {
color.set(1 - color.r, 1 - color.g, 1 - color.b);
}
opacity = 0.75;
}
mesh.packedSplats.setSplat(
splatIndex,
center,
scales,
quaternion,
opacity,
color
);
splatIndex += 1;
}
}
}
}
mesh.packedSplats.numSplats = splatIndex;
mesh.packedSplats.needsUpdate = true;
mesh.numSplats = splatIndex;
mesh.updateVersion();
}
});
return mesh;
}
distance(handA, jointA, handB, jointB, last = false) {
const hA = last ? this.last[handA] : this.hands[handA];
const hB = last ? this.last[handB] : this.hands[handB];
const jA = hA == null ? void 0 : hA[jointA];
const jB = hB == null ? void 0 : hB[jointB];
if (!jA || !jB) {
return Number.POSITIVE_INFINITY;
}
return jA.position.distanceTo(jB.position);
}
separation(handA, jointA, handB, jointB, last = false) {
const d = this.distance(handA, jointA, handB, jointB, last);
if (d === Number.POSITIVE_INFINITY) {
return Number.POSITIVE_INFINITY;
}
return d - JOINT_RADIUS[jointA] - JOINT_RADIUS[jointB];
}
touching(handA, jointA, handB, jointB, last = false) {
const d = this.separation(handA, jointA, handB, jointB, last);
if (d === Number.POSITIVE_INFINITY) {
return Number.POSITIVE_INFINITY;
}
return 1 - Math.max(0, Math.min(1, d / 0.01 - TOUCH_BIAS));
}
allTipsTouching(hand, last = false) {
return Math.min(
this.touching(hand, "t3", hand, "i4", last),
this.touching(hand, "i4", hand, "m4", last),
this.touching(hand, "m4", hand, "r4", last),
this.touching(hand, "r4", hand, "p4", last)
// this.touching(hand, "p4", hand, "t3", last),
);
}
triTipsTouching(hand, last = false) {
return Math.min(
this.touching(hand, "t3", hand, "i4", last),
this.touching(hand, "i4", hand, "m4", last),
this.touching(hand, "m4", hand, "t3", last)
);
}
}
class HandMovement {
constructor({
xrHands,
control,
moveInertia,
rotateInertia
}) {
this.lastGrip = {};
this.lastPivot = new Vector3();
this.rotateVelocity = 0;
this.velocity = new Vector3();
this.xrHands = xrHands;
this.control = control;
this.moveInertia = moveInertia ?? DEFAULT_MOVE_INERTIA$1;
this.rotateInertia = rotateInertia ?? DEFAULT_ROTATE_INERTIA$1;
}
update(deltaTime) {
var _a2, _b2, _c, _d, _e;
const grip = {};
for (const handedness of HANDS) {
const hand = this.xrHands.hands[handedness];
if (hand && this.xrHands.tests[`${handedness}MiddleThumb`]) {
grip[handedness] = new Vector3().add(((_a2 = hand.t3) == null ? void 0 : _a2.position) ?? new Vector3()).add(((_b2 = hand.i4) == null ? void 0 : _b2.position) ?? new Vector3()).add(((_c = hand.m4) == null ? void 0 : _c.position) ?? new Vector3()).add(((_d = hand.r4) == null ? void 0 : _d.position) ?? new Vector3()).add(((_e = hand.p4) == null ? void 0 : _e.position) ?? new Vector3()).multiplyScalar(1 / 5);
}
}
if (grip.left && grip.right && this.lastGrip.left && this.lastGrip.right) {
const mid = grip.left.clone().add(grip.right).multiplyScalar(0.5);
const lastMid = this.lastGrip.left.clone().add(this.lastGrip.right).multiplyScalar(0.5);
this.lastPivot = mid;
const delta = mid.clone().applyMatrix4(this.control.matrix);
delta.sub(lastMid.clone().applyMatrix4(this.control.matrix));
delta.multiplyScalar(1 / deltaTime);
this.velocity.lerp(delta, 1 - Math.exp(-20 * deltaTime));
const angle = Math.atan2(grip.left.z - mid.z, grip.left.x - mid.x);
const lastAngle = Math.atan2(
this.lastGrip.left.z - lastMid.z,
this.lastGrip.left.x - lastMid.x
);
let closestAngle = angle - lastAngle;
if (closestAngle > Math.PI) {
closestAngle -= Math.PI * 2;
} else if (closestAngle < -Math.PI) {
closestAngle += Math.PI * 2;
}
const rotateVelocity = closestAngle / deltaTime;
const blend = Math.exp(-20 * deltaTime);
this.rotateVelocity = this.rotateVelocity * blend + rotateVelocity * (1 - blend);
} else {
this.rotateVelocity *= Math.exp(-deltaTime / this.rotateInertia);
if (grip.left && this.lastGrip.left) {
const delta = grip.left.clone().applyMatrix4(this.control.matrix);
delta.sub(this.lastGrip.left.clone().applyMatrix4(this.control.matrix));
delta.multiplyScalar(1 / deltaTime);
this.velocity.lerp(delta, 1 - Math.exp(-20 * deltaTime));
} else if (grip.right && this.lastGrip.right) {
const delta = grip.right.clone().applyMatrix4(this.control.matrix);
delta.sub(
this.lastGrip.right.clone().applyMatrix4(this.control.matrix)
);
delta.multiplyScalar(1 / deltaTime);
this.velocity.lerp(delta, 1 - Math.exp(-20 * deltaTime));
} else {
this.velocity.multiplyScalar(Math.exp(-deltaTime / this.moveInertia));
}
}
const negPivot = this.lastPivot.clone().negate();
const rotate = new Matrix4().makeTranslation(negPivot).premultiply(new Matrix4().makeRotationY(this.rotateVelocity * deltaTime)).premultiply(new Matrix4().makeTranslation(this.lastPivot));
this.control.matrix.multiply(rotate);
this.control.matrix.decompose(
this.control.position,
this.control.quaternion,
this.control.scale
);
this.control.updateMatrixWorld(true);
this.control.position.sub(this.velocity.clone().multiplyScalar(deltaTime));
this.lastGrip = grip;
}
}
const DEFAULT_MOVEMENT_SPEED = 1;
const DEFAULT_ROLL_SPEED = 2;
const DEFAULT_ROTATE_SPEED = 2e-3;
const DEFAULT_SLIDE_SPEED = 6e-3;
const DEFAULT_SCROLL_SPEED = 15e-4;
const DEFAULT_ROTATE_INERTIA = 0.15;
const DEFAULT_MOVE_INERTIA = 0.15;
const DEFAULT_STICK_THRESHOLD = 0.1;
const DEFAULT_FPS_ROTATE_SPEED = 2;
const DEFAULT_POINTER_ROLL_SCALE = 1;
const DUAL_PRESS_MS = 200;
const DOUBLE_PRESS_LIMIT_MS = 400;
const DOUBLE_PRESS_DISTANCE = 50;
const WASD_KEYCODE_MOVE = {
KeyW: new THREE.Vector3(0, 0, -1),
KeyS: new THREE.Vector3(0, 0, 1),
KeyA: new THREE.Vector3(-1, 0, 0),
KeyD: new THREE.Vector3(1, 0, 0),
KeyR: new THREE.Vector3(0, 1, 0),
KeyF: new THREE.Vector3(0, -1, 0)
};
const ARROW_KEYCODE_MOVE = {
ArrowUp: new THREE.Vector3(0, 0, -1),
ArrowDown: new THREE.Vector3(0, 0, 1),
ArrowLeft: new THREE.Vector3(-1, 0, 0),
ArrowRight: new THREE.Vector3(1, 0, 0),
PageUp: new THREE.Vector3(0, 1, 0),
PageDown: new THREE.Vector3(0, -1, 0)
};
const QE_KEYCODE_ROTATE = {
KeyQ: new THREE.Vector3(0, 0, 1),
KeyE: new THREE.Vector3(0, 0, -1)
};
const ARROW_KEYCODE_ROTATE = {
Home: new THREE.Vector3(0, -1, 0),
End: new THREE.Vector3(0, 1, 0),
Insert: new THREE.Vector3(-1, 0, 0),
Delete: new THREE.Vector3(1, 0, 0)
};
class SparkControls {
constructor({ canvas }) {
this.lastTime = 0;
this.fpsMovement = new FpsMovement({});
this.pointerControls = new PointerControls({ canvas });
}
update(control) {
const time = performance.now();
const deltaTime = (time - (this.lastTime || time)) / 1e3;
this.lastTime = time;
this.fpsMovement.update(deltaTime, control);
this.pointerControls.update(deltaTime, control);
}
}
class FpsMovement {
constructor({
moveSpeed,
rollSpeed,
stickThreshold,
rotateSpeed,
keycodeMoveMapping,
keycodeRotateMapping,
gamepadMapping,
capsMultiplier,
shiftMultiplier,
ctrlMultiplier,
xr
} = {}) {
this.enable = true;
this.moveSpeed = moveSpeed ?? DEFAULT_MOVEMENT_SPEED;
this.rollSpeed = rollSpeed ?? DEFAULT_ROLL_SPEED;
this.stickThreshold = stickThreshold ?? DEFAULT_STICK_THRESHOLD;
this.rotateSpeed = rotateSpeed ?? DEFAULT_FPS_ROTATE_SPEED;
this.keycodeMoveMapping = keycodeMoveMapping ?? {
...WASD_KEYCODE_MOVE,
...ARROW_KEYCODE_MOVE
};
this.keycodeRotateMapping = keycodeRotateMapping ?? {
...QE_KEYCODE_ROTATE,
...ARROW_KEYCODE_ROTATE
};
this.gamepadMapping = gamepadMapping ?? {
4: "rollLeft",
5: "rollRight",
6: "ctrl",
7: "shift"
};
this.capsMultiplier = capsMultiplier ?? 10;
this.shiftMultiplier = shiftMultiplier ?? 5;
this.ctrlMultiplier = ctrlMultiplier ?? 1 / 5;
this.xr = xr;
this.keydown = {};
this.keycode = {};
document.addEventListener("keydown", (event) => {
this.keydown[event.key] = true;
this.keycode[event.code] = true;
});
document.addEventListener("keyup", (event) => {
this.keydown[event.key] = false;
this.keycode[event.code] = false;
});
window.addEventListener("blur", () => {
this.keydown = {};
this.keycode = {};
});
}
// Call this method in your render loop with `control` set to the object to control
// (`THREE.Camera` or a `THREE.Object3D` that contains it), with `deltaTime`
// in seconds since the last update.
update(deltaTime, control) {
var _a2, _b2;
if (!this.enable) {
return;
}
const sticks = [new THREE.Vector2(), new THREE.Vector2()];
const gamepad = navigator.getGamepads()[0];
if (gamepad) {
sticks[0].set(gamepad.axes[0], gamepad.axes[1]);
sticks[1].set(gamepad.axes[2], gamepad.axes[3]);
}
const gamepadButtons = (gamepad == null ? void 0 : gamepad.buttons.map((button) => button.pressed)) || [];
const xrSources = Array.from(((_b2 = (_a2 = this.xr) == null ? void 0 : _a2.getSession()) == null ? void 0 : _b2.inputSources) ?? []);
for (const source of xrSources) {
const gamepad2 = source.gamepad;
if (gamepad2) {
switch (source.handedness) {
case "none": {
sticks[0].x += gamepad2.axes[0];
sticks[0].y += gamepad2.axes[1];
sticks[1].x += gamepad2.axes[2];
sticks[1].y += gamepad2.axes[3];
break;
}
case "left": {
sticks[0].x += gamepad2.axes[2];
sticks[0].y += gamepad2.axes[3];
break;
}
case "right": {
sticks[1].x += gamepad2.axes[2];
sticks[1].y += gamepad2.axes[3];
break;
}
}
}
}
for (const stick of sticks) {
stick.x = Math.abs(stick.x) >= this.stickThreshold ? stick.x : 0;
stick.y = Math.abs(stick.y) >= this.stickThreshold ? stick.y : 0;
}
const rotate = new THREE.Vector3(
sticks[1].x,
sticks[1].y,
0
).multiplyScalar(this.rotateSpeed);
for (const [keycode, rot] of Object.entries(this.keycodeRotateMapping)) {
if (this.keycode[keycode]) {
rotate.add(rot);
}
}
for (const button in this.gamepadMapping) {
if (gamepadButtons[Number.parseInt(button)]) {
switch (this.gamepadMapping[button]) {
case "rollLeft":
rotate.z += 1;
break;
case "rollRight":
rotate.z -= 1;
break;
}
}
}
rotate.multiply(
new THREE.Vector3(this.rotateSpeed, this.rotateSpeed, this.rollSpeed)
);
if (rotate.manhattanLength() > 0) {
rotate.multiplyScalar(deltaTime);
const eulers = new THREE.Euler().setFromQuaternion(
control.quaternion,
"YXZ"
);
eulers.y -= rotate.x;
eulers.x = Math.max(
-Math.PI / 2,
Math.min(Math.PI / 2, eulers.x - rotate.y)
);
eulers.z = Math.max(-Math.PI, Math.min(Math.PI, eulers.z + rotate.z));
control.quaternion.setFromEuler(eulers);
}
const moveVector = new THREE.Vector3(sticks[0].x, 0, sticks[0].y);
for (const [keycode, move] of Object.entries(this.keycodeMoveMapping)) {
if (this.keycode[keycode]) {
moveVector.add(move);
}
}
let speedMultiplier = 1;
if (this.keydown.CapsLock) {
speedMultiplier *= this.capsMultiplier;
}
if (this.keycode.ShiftLeft || this.keycode.ShiftRight) {
speedMultiplier *= this.shiftMultiplier;
}
if (this.keycode.ControlLeft || this.keycode.ControlRight) {
speedMultiplier *= this.ctrlMultiplier;
}
for (const button in this.gamepadMapping) {
if (gamepadButtons[Number.parseInt(button)]) {
switch (this.gamepadMapping[button]) {
case "shift":
speedMultiplier *= this.shiftMultiplier;
break;
case "ctrl":
speedMultiplier *= this.ctrlMultiplier;
break;
}
}
}
moveVector.applyQuaternion(control.quaternion);
control.position.add(
moveVector.multiplyScalar(this.moveSpeed * speedMultiplier * deltaTime)
);
}
}
class PointerControls {
constructor({
// The HTML canvas element to attach pointer events to
canvas,
// Speed of rotation (default DEFAULT_ROTATE_SPEED)
rotateSpeed,
// Speed of sliding when dragging with right/middle mouse button or two fingers
// (default DEFAULT_SLIDE_SPEED)
slideSpeed,
// Speed of movement when using mouse scroll wheel (default DEFAULT_SCROLL_SPEED)
scrollSpeed,
// Swap the direction of rotation and sliding (default: false)
swapRotateSlide,
// Reverse the direction of rotation (default: false)
reverseRotate,
// Reverse the direction of sliding (default: false)
reverseSlide,
// Reverse the direction of swipe gestures (default: false)
reverseSwipe,
// Reverse the direction of scroll wheel movement (default: false)
reverseScroll,
// Inertia factor for movement (default: DEFAULT_MOVE_INERTIA)
moveInertia,
// Inertia factor for rotation (default: DEFAULT_ROTATE_INERTIA)
rotateInertia,
// Pointer rolling scale factor (default: DEFAULT_POINTER_ROLL_SCALE)
pointerRollScale,
// Callback for double press events (default: () => {})
doublePress
}) {
this.enable = true;
this.canvas = canvas;
this.rotateSpeed = rotateSpeed ?? DEFAULT_ROTATE_SPEED;
this.slideSpeed = slideSpeed ?? DEFAULT_SLIDE_SPEED;
this.scrollSpeed = scrollSpeed ?? DEFAULT_SCROLL_SPEED;
this.swapRotateSlide = swapRotateSlide ?? false;
this.reverseRotate = reverseRotate ?? false;
this.reverseSlide = reverseSlide ?? false;
this.reverseSwipe = reverseSwipe ?? false;
this.reverseScroll = reverseScroll ?? false;
this.moveInertia = moveInertia ?? DEFAULT_MOVE_INERTIA;
this.rotateInertia = rotateInertia ?? DEFAULT_ROTATE_INERTIA;
this.pointerRollScale = pointerRollScale ?? DEFAULT_POINTER_ROLL_SCALE;
this.doublePress = doublePress ?? (() => {
});
this.doublePressLimitMs = DOUBLE_PRESS_LIMIT_MS;
this.doublePressDistance = DOUBLE_PRESS_DISTANCE;
this.lastUp = null;
this.rotating = null;
this.sliding = null;
this.dualPress = false;
this.scroll = new THREE.Vector3();
this.rotateVelocity = new THREE.Vector3();
this.moveVelocity = new THREE.Vector3();
canvas.addEventListener("pointerdown", (event) => {
const position = this.getPointerPosition(event);
const initial = position.clone();
const last = position.clone();
const isRotate = !this.swapRotateSlide && !this.rotating && (event.pointerType !== "mouse" || event.button === 0) || this.swapRotateSlide && this.sliding && !this.rotating && (event.pointerType !== "mouse" || event.button === 1);
const { pointerId, timeStamp } = event;
if (isRotate) {
this.rotating = { initial, last, position, pointerId, timeStamp };
canvas.setPointerCapture(event.pointerId);
this.dualPress = false;
} else if (!this.sliding) {
const button = event.pointerType === "mouse" ? event.button : void 0;
this.sliding = {
initial,
last,
position,
pointerId,
button,
timeStamp
};
canvas.setPointerCapture(event.pointerId);
this.dualPress = this.rotating != null && timeStamp - this.rotating.timeStamp < DUAL_PRESS_MS;
}
});
const pointerUp = (event) => {
var _a2, _b2;
if (((_a2 = this.rotating) == null ? void 0 : _a2.pointerId) === event.pointerId) {
this.rotating = null;
canvas.releasePointerCapture(event.pointerId);
if (this.dualPress && this.sliding) {
canvas.releasePointerCapture(this.sliding.pointerId);
this.sliding = null;
}
} else if (((_b2 = this.sliding) == null ? void 0 : _b2.pointerId) === event.pointerId) {
this.sliding = null;
canvas.releasePointerCapture(event.pointerId);
if (this.dualPress && this.rotating) {
canvas.releasePointerCapture(this.rotating.pointerId);
this.rotating = null;
}
}
const position = this.getPointerPosition(event);
const lastUp = this.lastUp;
this.lastUp = { position, time: event.timeStamp };
if (lastUp) {
const distance2 = lastUp.position.distanceTo(position);
if (distance2 < this.doublePressDistance) {
const intervalMs = event.timeStamp - lastUp.time;
if (intervalMs < this.doublePressLimitMs) {
this.lastUp = null;
this.doublePress({ position, intervalMs });
}
}
}
};
document.addEventListener("pointerup", pointerUp);
document.addEventListener("pointercancel", pointerUp);
document.addEventListener("pointermove", (event) => {
var _a2, _b2;
if (((_a2 = this.rotating) == null ? void 0 : _a2.pointerId) === event.pointerId) {
this.rotating.position = this.getPointerPosition(event);
} else if (((_b2 = this.sliding) == null ? void 0 : _b2.pointerId) === event.pointerId) {
this.sliding.position = this.getPointerPosition(event);
}
});
canvas.addEventListener("contextmenu", (event) => {
event.preventDefault();
});
canvas.addEventListener("wheel", (event) => {
this.scroll.add(
new THREE.Vector3(event.deltaX, event.deltaY, event.deltaZ)
);
event.preventDefault();
});
}
getPointerPosition(event) {
const rect = this.canvas.getBoundingClientRect();
return new THREE.Vector2(
event.clientX - rect.left,
event.clientY - rect.top
);
}
update(deltaTime, control) {
if (!this.enable) {
return;
}
if (this.dualPress && this.rotating && this.sliding) {
const motion = [
this.rotating.position.clone().sub(this.rotating.last),
this.sliding.position.clone().sub(this.sliding.last)
];
const coincidence = motion[0].dot(motion[1]);
if (coincidence >= 0.2) {
const totalMotion = motion[0].clone().add(motion[1]);
const slide = new THREE.Vector3(totalMotion.x, -totalMotion.y, 0);
slide.multiplyScalar(this.slideSpeed * (this.reverseSwipe ? 1 : -1));
slide.applyQuaternion(control.quaternion);
control.position.add(slide);
this.moveVelocity = slide.clone().multiplyScalar(1 / deltaTime);
} else if (coincidence <= -0.2) {
const deltaDir = this.sliding.last.clone().sub(this.rotating.last);
const deltaDist = deltaDir.length();
deltaDir.multiplyScalar(1 / deltaDist).normalize();
const orthoDir = new THREE.Vector2(-deltaDir.y, deltaDir.x);
const motionDir = [motion[0].dot(deltaDir), motion[1].dot(deltaDir)];
const motionOrtho = [motion[0].dot(orthoDir), motion[1].dot(orthoDir)];
const midpoint = this.rotating.last.clone().add(this.sliding.last).multiplyScalar(0.5);
let midpointDir = new THREE.Vector3();
if (control instanceof THREE.Camera) {
const ndcMidpoint = new THREE.Vector2(
midpoint.x / this.canvas.clientWidth * 2 - 1,
-(midpoint.y / this.canvas.clientHeight) * 2 + 1
);
const raycaster = new THREE.Raycaster();
raycaster.setFromCamera(ndcMidpoint, control);
midpointDir = raycaster.ray.direction;
}
const pinchOut = motionDir[1] - motionDir[0];
const slide = midpointDir.multiplyScalar(pinchOut * this.slideSpeed);
control.position.add(slide);
this.moveVelocity = slide.clone().multiplyScalar(1 / deltaTime);
const angles = [
Math.atan(motionOrtho[0] / (-0.5 * deltaDist)),
Math.atan(motionOrtho[1] / (0.5 * deltaDist))
];
const rotate = 0.5 * (angles[0] + angles[1]) * this.pointerRollScale;
const eulers = new THREE.Euler().setFromQuaternion(
control.quaternion,
"YXZ"
);
eulers.z = Math.max(
-Math.PI,
Math.min(Math.PI, eulers.z + 0.5 * rotate)
);
control.quaternion.setFromEuler(eulers);
}
this.rotating.last.copy(this.rotating.position);
this.sliding.last.copy(this.sliding.position);
} else {
const rotate = new THREE.Vector3();
if (this.rotating && !this.dualPress) {
const delta = this.rotating.position.clone().sub(this.rotating.last);
this.rotating.last.copy(this.rotating.position);
rotate.set(delta.x, delta.y, 0);
rotate.multiplyScalar(this.rotateSpeed * (this.reverseRotate ? -1 : 1));
this.rotateVelocity = rotate.clone().multiplyScalar(1 / deltaTime);
} else {
this.rotateVelocity.multiplyScalar(
Math.exp(-deltaTime / this.rotateInertia)
);
rotate.addScaledVector(this.rotateVelocity, deltaTime);
}
const eulers = new THREE.Euler().setFromQuaternion(
control.quaternion,
"YXZ"
);
eulers.y -= rotate.x;
eulers.x = Math.max(
-Math.PI / 2,
Math.min(Math.PI / 2, eulers.x - rotate.y)
);
eulers.z *= Math.exp(-0 * deltaTime);
control.quaternion.setFromEuler(eulers);
if (this.sliding && !this.dualPress) {
const delta = this.sliding.position.clone().sub(this.sliding.last);
this.sliding.last.copy(this.sliding.position);
const slide = this.sliding.button !== 2 ? new THREE.Vector3(delta.x, 0, delta.y) : new THREE.Vector3(delta.x, -delta.y, 0);
slide.multiplyScalar(this.slideSpeed * (this.reverseSlide ? -1 : 1));
slide.applyQuaternion(control.quaternion);
control.position.add(slide);
this.moveVelocity = slide.clone().multiplyScalar(1 / deltaTime);
} else {
this.moveVelocity.multiplyScalar(
Math.exp(-deltaTime / this.moveInertia)
);
control.position.addScaledVector(this.moveVelocity, deltaTime);
}
}
const scroll = this.scroll.multiplyScalar(this.scrollSpeed);
scroll.set(scroll.x, scroll.z, scroll.y);
if (this.reverseScroll) {
scroll.multiplyScalar(-1);
}
scroll.applyQuaternion(control.quaternion);
control.position.add(scroll);
this.scroll.set(0, 0, 0);
}
}
export {
FINGER_TIPS,
FpsMovement,
HANDS,
Hand,
HandMovement,
JOINT_IDS,
JOINT_INDEX,
JOINT_RADIUS,
JOINT_SEGMENTS,
JOINT_SEGMENT_STEPS,
JOINT_TIPS,
JointEnum,
LN_SCALE_MAX,
LN_SCALE_MIN,
NUM_JOINTS,
PackedSplats,
PlyReader,
PointerControls,
Readback,
Sint8ToFloat,
SparkControls,
SparkRenderer,
SparkViewpoint,
SplatAccumulator,
SplatEdit,
SplatEditRgbaBlendMode,
SplatEditSdf,
SplatEditSdfType,
SplatEdits,
SplatFileType,
SplatGenerator,
SplatLoader,
SplatMesh,
SplatModifier,
SplatSkinning,
SplatTransformer,
SpzReader,
SpzWriter,
Uint8ToFloat,
VRButton,
XrHands,
constructAxes,
constructGrid,
constructSpherePoints,
defines,
dyno,
flipPixels,
floatToSint8,
floatToUint8,
fromHalf,
generators,
getSplatFileType,
imageSplats,
isAndroid,
isMobile,
isOculus,
isPcSogs,
modifiers,
pixelsToPngUrl,
setPackedSplat,
textSplats,
toHalf,
transcodeSpz,
unpackSplat,
unpackSplats,
utils
};
//# sourceMappingURL=spark.module.js.map