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spark/README.md
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2025-05-28 23:16:15 -07:00

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An advanced 3D Gaussian Splatting renderer for THREE.js

License npm version

Features

  • Load multiple splats files simultaneously (demo)
  • Combine and composite splats with regular Meshes (demo)
  • Animation (demo)
  • Real Time Visual Effects (demo)
  • Multiple Camera Views (demo)
  • Procedurally generated splats (demo)

Check out all the examples

Getting Started

Copy Code

(Note: CDN setup is work-in-progress -- for now, skip to the Web Editor or Run Examples section to get started.)

Copy the following code into an index.html file.

<style> body {margin: 0;} </style>
<script type="importmap">
{
  "imports": {
    "three": "https://cdnjs.cloudflare.com/ajax/libs/three.js/0.174.0/three.module.js",
      "@forge-gfx/forge": "cdn/url/to/forge.module.js"
  }
}
</script>
<script type="module">
import * as THREE from "three";
import { SplatMesh } from "@forge-gfx/forge";

const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement)

const butterfly = new SplatMesh({ url: "cdn/url/to/butterfly.spz"});
butterfly.quaternion.set(1, 0, 0, 0);
butterfly.position.set(0, 0, -1);
scene.add(butterfly);

renderer.setAnimationLoop(function animate(time) {
  renderer.render(scene, camera);
  butterfly.rotation.y += 0.01;
});
</script>

See the Run Examples section below to try out other examples.

Web Editor

Remix the glitch starter template

Usage from CDN

TO-DO: setup CDN

<script type="importmap">
  {
    "imports": {
      "three": "https://cdnjs.cloudflare.com/ajax/libs/three.js/0.174.0/three.module.js",
      "forge": "cdn/url/to/forge.module.js"
     }
  }
</script>

Install with NPM

TO-DO: publish package

npm install forge-dev

Run Examples

Download the example assets files with the following command:

npm run assets:download

Install Rust if it's not already installed in your machine.

Next, build Forge by running:

npm install
npm run build

This will first build the Rust Wasm component (can be invoked via npm run build:wasm), then Forge itself (npm run build).

Once you've fetched the data and built Forge, you can now run the examples:

npm start

This will run a dev server by default at http://localhost:8080/. Check the console log output to see if yours is served on a different port.

Develop and contribute to the project

Here are some additional development tips and instructions:

Build troubleshooting

First try cleaning all the build files and re-building everything:

npm run clean
npm install
npm run build

There's no versioning system for assets. If you need to re-download a specific file you can delete that asset file individually or download all assets from scratch:

 npm run assets:clean
 npm run assets:download

Ignore dist directory during development

To ignore the dist directory and prevent accidental commits and merge conflicts

git update-index --assume-unchanged dist/*

To revert and be able to commit into to the dist directory again:

git update-index --no-assume-unchanged dist/*

To list ignored files in case of need to troubleshoot

git ls-files -v | grep '^[a-z]' | cut -c3-

Build docs

Install Mkdocs Material

pip install mkdocs-material

If you hit an externally managed environment error on macOS and if you installed python via brew try:

brew install mkdocs-material

Edit markdown in /docs directory

mkdocs serve

Build Forge website

Build the static site and docs in a site directory.

npm run site:build

You can run any static server in the site directory but for convenience you can run

npm run site:serve

Deploy Forge website

TO-DO

Compress splats

To compress a splat to spz run

npm run assets:compress <file or URL to ply>