From 0ed09c40574a0e730c749ad906667ed2a806795d Mon Sep 17 00:00:00 2001 From: Danny McGee Date: Tue, 27 Feb 2024 14:59:08 -0500 Subject: [PATCH] Remove TODO comment --- studio/src/scene.rs | 4 ---- 1 file changed, 4 deletions(-) diff --git a/studio/src/scene.rs b/studio/src/scene.rs index 1595965..92b04ff 100644 --- a/studio/src/scene.rs +++ b/studio/src/scene.rs @@ -225,10 +225,6 @@ pub struct LoadSceneEvent(pub String); #[derive(Event, Deref)] pub struct ImportSceneEvent(pub String); -// TODOL This could be converted into an enum that indicates what "kind" of -// element this is (e.g. StaticMesh, SkinnedMesh, Bone, Light, Camera). -// We don't have an immediate need for that just yet, but likely will -// soon. /// A tag that identifies its entity as a user-facing scene element like a prop, /// a light, or a camera. #[cfg_attr(