Animation Timeline Initial (#88)

This PR adds an initial animation timeline.

---------

Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Danny McGee <dannymcgee@gmail.com>
This commit is contained in:
Lee-Orr
2024-03-20 20:53:24 -04:00
committed by GitHub
parent 03f87b2544
commit 0eff115eb5
21 changed files with 1481 additions and 490 deletions
@@ -1,21 +1,30 @@
:host {
display: flex;
display: grid;
border-radius: 8px;
background: #0006;
backdrop-filter: blur(16px);
grid-template-columns:
[sidebar-start] min-content [sidebar-end
divider-start] 8px [divider-end
timeline-start] 1fr [timeline-end];
padding: 8px;
row-gap: 8px;
}
.sidebar, .timeline { padding: 8px; }
.sidebar { padding-inline-end: 0; }
.timeline { padding-inline-start: 0; }
.sidebar {
flex: 0 0 auto;
width: 256px;
display: flex;
flex-direction: column;
gap: 8px;
display: grid;
overflow: hidden;
grid-column: sidebar;
grid-row: 1 / span var(--row-count);
grid-template-rows: subgrid;
}
.timeline {
grid-column: timeline;
grid-row: 1 / span var(--row-count);
grid-template-rows: subgrid;
}
.btn-keyframe {
@@ -28,7 +37,11 @@
background: #7A2C34E3;
color: #FFF;
&:hover {
&.disabled {
opacity: 0.25;
}
&:not(.disabled):hover {
background: #90363F;
}
}
@@ -58,6 +71,8 @@
}
.divider {
grid-column: divider;
grid-row: 1 / span var(--row-count);
position: relative;
flex: 0 0 8px;
margin: {
@@ -83,6 +98,25 @@
}
}
.timeline {
flex: 1 0 0;
}
.tracklist {
display: grid;
grid-template-columns: subgrid;
grid-row: 2 / span var(--track-count);
.track {
&:hover {
background: #0000001F;
}
&.selected {
background: #7A2C34E3;
color: #FFF;
font-weight: 500;
&:hover {
background: #90363F !important;
}
}
}
}
+266 -38
View File
@@ -1,7 +1,7 @@
import * as studio from "@storyteller/studio";
import { type CameraKeyframesEvent } from "@storyteller/studio";
import { bind, drag, on } from "@storyteller/framework";
import { LitElement, type PropertyValues, html, unsafeCSS, TemplateResult } from "lit";
import type { EntitySelectEvent, SeekTimeChanged, UpdateAnimationTargets, Keyframe } from "@storyteller/studio";
import { bind, drag, inject, on, provide } from "@storyteller/framework";
import { LitElement, type PropertyValues, html, unsafeCSS, TemplateResult, PropertyValueMap } from "lit";
import { customElement, state } from "lit/decorators.js";
import { styleMap } from "lit/directives/style-map.js";
@@ -11,32 +11,170 @@ import "@storyteller/studio-ui/tree";
import "./anim-timeline.element";
import styles from "./anim-editor.element.scss?inline";
import { SCENE_DATA_PROVIDER, type SceneDataProvider } from "@storyteller/studio-web/scene-data-provider";
import { TREE_SELECTION_PROVIDER, TreeSelectionProvider } from "@storyteller/studio-ui/tree";
const TRACK_ICONS : Record<string, string> = {
camera: "video",
transform: "up-down-left-right",
light: "light"
};
function isOutsideEntity(
value?: { track: string } | { outsideEntity: string }
): value is { outsideEntity: string } {
if (value == null) return false;
return "outsideEntity" in value;
}
@customElement("sts-anim-editor")
export class AnimEditorElement extends LitElement {
@provide(TREE_SELECTION_PROVIDER)
export class AnimEditorElement extends LitElement
implements TreeSelectionProvider {
@inject(SCENE_DATA_PROVIDER)
sceneData?: SceneDataProvider;
static override styles = unsafeCSS(styles);
@state() sidebarWidth = 256;
@state() timelineStart = 0;
@state() timelineEnd = 5_000;
@state() timelineEnd = 5;
@state() clipStart = 0;
@state() clipEnd = 15_000;
@state() clipEnd = 0;
@state() playHead = 0;
@state() keyframes: Record<string, number> = {};
@state() playing = false;
@state() tracks : Record<string, {name?: string, target_type: studio.SceneElement }> = {};
@state() track_ordered : string[] = [];
@state() keyframes : Record<string, Keyframe> = {};
@state() selectedTrack?: { track: string } | { outsideEntity: string };
trackCount(): number {
return Object.keys(this.tracks).length;
}
get selectedId() {
return !isOutsideEntity(this.selectedTrack) && this.selectedTrack?.track || null;
}
protected override update(changes: PropertyValues<this>): void {
if (changes.has("playHead"))
studio.seekTime(this.playHead);
if (changes.has("selectedTrack")) {
const treeSelectionChanges: PropertyValues<TreeSelectionProvider> = new Map();
const prevSelectedTrack = changes.get("selectedTrack");
const prevTreeSelection = !isOutsideEntity(prevSelectedTrack) && prevSelectedTrack?.track || null;
treeSelectionChanges.set("selectedId", prevTreeSelection);
this.dispatchEvent(new CustomEvent("property-changes", {
detail: treeSelectionChanges,
}));
}
super.update(changes);
}
@on("window:camera-keyframes")
onCameraKeyframeChanges({ detail: keyframes }: CameraKeyframesEvent): void {
@on("window:seek-time-changed")
onSeekTimeChanged({ detail: {time, playing} }: SeekTimeChanged ): void {
console.log("Seek Time Changed", time, playing);
this.playHead = time;
this.playing = playing;
if (this.playHead < this.timelineStart) {
this.timelineStart = this.playHead - (this.timelineEnd - this.timelineStart) * 0.05;
}
if (this.playHead > this.timelineEnd) {
this.timelineEnd = this.playHead + (this.timelineEnd - this.timelineStart) * 0.05;
}
}
@on("window:update-animation-targets")
onUpdateAnimationTargets({detail: { added, removed}}: UpdateAnimationTargets) : void {
let addedKeys = Object.keys(added);
if (addedKeys.length === 0 && removed.length === 0) {
return;
}
console.log("Animation Targets Changed");
let tracks = {...this.tracks};
for (let track_entity of addedKeys) {
let track = added[track_entity];
tracks[track_entity] = track;
}
for (let track_entity of removed) {
delete tracks[track_entity];
}
this.track_ordered = Object.keys(tracks);
if (typeof this.selectedTrack === "object") {
if (!isOutsideEntity(this.selectedTrack) && !(this.selectedTrack.track in tracks)) {
this.selectedTrack = { outsideEntity: this.selectedTrack.track};
} else if (isOutsideEntity(this.selectedTrack) && this.selectedTrack.outsideEntity in tracks) {
this.selectedTrack = { track: this.selectedTrack.outsideEntity};
}
}
this.tracks = tracks;
}
@on("window:update-keyframes")
onUpdateKeyframes({detail: {added, removed}}: studio.UpdateKeyframes): void {
let addedKeyframes = Object.keys(added);
if (addedKeyframes.length === 0 && removed.length === 0) {
return;
}
console.log("Keyframes Changed");
let keyframes = {...this.keyframes};
for (let keyframe of addedKeyframes) {
keyframes[keyframe] = added[keyframe];
}
for (let keyframe of removed) {
delete keyframes[keyframe];
}
this.keyframes = keyframes;
let min = Infinity
let max = -Infinity;
for (const keyframe of Object.keys(this.keyframes)) {
let time = this.keyframes[keyframe].time;
if (typeof time != "number") {
continue;
}
if (time > max) {
max = time;
}
if (time < min) {
min = time;
}
}
this.clipStart = Math.max(min, 0.);
this.clipEnd = Math.max(max, min);
}
@on("window:entity-select")
onEntitySelected({ detail: id }: EntitySelectEvent): void {
if (id) {
if (this.tracks[id]) {
this.selectedTrack = { track: id };
} else if (!this.keyframes[id]) {
this.selectedTrack = {outsideEntity: id};
} else {
this.selectedTrack = undefined;
}
} else {
this.selectedTrack = undefined;
}
}
onSidebarResize(event: PointerEvent): void {
@@ -44,47 +182,140 @@ export class AnimEditorElement extends LitElement {
}
addKeyframe(): void {
studio.addCameraKeyframe(this.playHead);
if (typeof this.selectedTrack === "object" && "track" in this.selectedTrack) {
studio.recordKeyframe([this.selectedTrack.track]);
}
}
jumpToStart(): void {
this.playHead = this.clipStart;
if (Math.abs(this.playHead - this.clipStart) < 0.0001) {
this.playHead = 0;
} else {
this.playHead = this.clipStart;
}
}
prevKeyframe(): void {
let pos = this.playHead;
const keyframes = Array.from(Object.values(this.keyframes)).sort((a, b) => b - a);
for (let keyframe of keyframes) {
pos = keyframe;
if (keyframe < this.playHead)
break;
let closest_keyframe = -1 * Infinity;
for (const keyframe of Object.keys(this.keyframes)) {
const time = this.keyframes[keyframe]?.time;
if (!time || typeof time != "number") {
continue;
}
if (time < pos && time > closest_keyframe ) {
closest_keyframe = time;
}
}
this.playHead = pos;
if (closest_keyframe < 0) {
closest_keyframe = 0;
}
this.playHead = closest_keyframe;
}
nextKeyframe(): void {
let pos = this.playHead;
const keyframes = Array.from(Object.values(this.keyframes)).sort((a, b) => a - b);
for (let keyframe of keyframes) {
pos = keyframe;
if (keyframe > this.playHead)
break;
let closest_keyframe = Infinity;
for (const keyframe of Object.keys(this.keyframes)) {
const time = this.keyframes[keyframe]?.time;
if (!time || typeof time != "number") {
continue;
}
if (time > pos && time < closest_keyframe ) {
closest_keyframe = time;
}
}
this.playHead = pos;
if (closest_keyframe > this.clipEnd) {
return;
}
this.playHead = closest_keyframe;
}
jumpToEnd(): void {
this.playHead = this.clipEnd;
}
protected override render = (): TemplateResult => html`
addTarget(): void {
if (isOutsideEntity(this.selectedTrack)) {
studio.addEntityTrack(this.selectedTrack.outsideEntity);
}
}
togglePlaying(): void {
console.log("toggling play");
if (this.playing) {
studio.pause();
} else {
studio.play();
}
}
protected override render(): TemplateResult {
const track_order_hashed : Record<string, number> = {};
for (const [index, track] of this.track_ordered.entries()) {
track_order_hashed[track] = index;
}
const selected = !isOutsideEntity(this.selectedTrack) && this.selectedTrack?.track || false;
const canAddSelected = isOutsideEntity(this.selectedTrack) && this.selectedTrack.outsideEntity || false;
let length = this.timelineEnd - this.timelineStart;
let clip_start = (this.clipStart - this.timelineStart) / length;
let clip_end = (this.clipEnd - this.timelineStart) / length;
let timeline_css_variables = {
'--track-count': `${this.trackCount()}`,
'--row-count': `calc(var(--track-count) + ${canAddSelected ? 3 : 2})`,
'--clip-end': `${clip_end * 100}%`,
'--clip-start': `${clip_start * 100}%`
};
const tracklist = this.track_ordered.map((entity) => {
let track = this.tracks[entity];
let name = track.name ?? track.target_type;
let icon = this.sceneData?.entityMap.get(entity)?.icon ?? "minus";
return html`
<sts-tree class="track"
role="listitem"
name=${name}
icon=${icon}
@tree-select=${() => {
studio.select(entity);
}}
.id=${entity}
></sts-tree>
`;
});
if (canAddSelected) {
tracklist.push(html`
<sts-tree class=${`track`}
role="button"
.name=${`Add Track: ${this.sceneData?.selectedObject?.name ?? canAddSelected}`}
icon="plus-large"
@click=${this.addTarget}></sts-tree>
`);
}
const none_selected = !selected;
return html`
<div class="sidebar"
style=${styleMap({
width: `${this.sidebarWidth}px`,
...timeline_css_variables
})}
>
<sts-toolbar>
@@ -93,6 +324,7 @@ export class AnimEditorElement extends LitElement {
icon="key"
aria-label="Add Keyframe"
title="Add Keyframe"
?disabled=${none_selected}
@click=${this.addKeyframe}
></sts-button>
</sts-toolbar-group>
@@ -110,9 +342,10 @@ export class AnimEditorElement extends LitElement {
@click=${this.prevKeyframe}
></sts-button>
<sts-button class="play"
icon="play"
icon=${this.playing ? "pause" : "play" }
aria-label="Play"
title="Play"
@click=${this.togglePlaying}
></sts-button>
<sts-button
icon="fwd-step"
@@ -129,32 +362,27 @@ export class AnimEditorElement extends LitElement {
</sts-toolbar-group>
</sts-toolbar>
<div class="tracklist" role="list">
<sts-tree class="track"
role="listitem"
name="Camera"
icon="video"
></sts-tree>
<sts-tree class="track"
role="listitem"
name="Camera Target"
icon="crosshairs"
></sts-tree>
${tracklist}
</div>
</div>
<div class="divider"
<div class="divider" style=${styleMap(timeline_css_variables)}
${drag({
move: this.onSidebarResize,
})}
></div>
<sts-anim-timeline class="timeline"
style=${styleMap(timeline_css_variables)}
.rangeStart=${bind(this, "timelineStart")}
.rangeEnd=${bind(this, "timelineEnd")}
.clipStart=${this.clipStart}
.clipEnd=${this.clipEnd}
.playHead=${bind(this, "playHead")}
.keyframes=${bind(this, "keyframes")}
.track_ordered=${track_order_hashed}
></sts-anim-timeline>
`;
}
`
};
};
@@ -1,6 +1,9 @@
:host {
position: relative;
overflow: hidden;
display: grid;
grid-template-rows: subgrid;
grid-row: 1 / span var(--row-count);
}
*:focus-visible {
@@ -8,19 +11,26 @@
}
.wrapper {
position: absolute;
position: relative;
display: grid;
grid-template-columns: 1fr;
grid-template-rows: subgrid;
inset: 0;
grid-row: 1 / span var(--row-count);
background: linear-gradient(90deg, rgba(0,0,0,0.2) 0%, rgba(0,0,0,0.2) calc(var(--clip-start) - 1px), rgba(255,255,255,0.1) var(--clip-start), rgba(255,255,255,0.1) var(--clip-end), rgba(0,0,0,0.2) calc(var(--clip-end) + 1px));
&.panning {
cursor: grabbing;
}
}
.clip-region {
position: absolute;
top: 0;
bottom: 0;
background: #0004;
.zoom-controls {
grid-row: var(--row-count);
background: rgba(0,0,0,1);
height: 10px;
width: 100%;
z-index: 1;
}
}
.hash {
@@ -37,7 +47,7 @@
.timestamp {
position: absolute;
top: 8px;
grid-row: 1;
color: #FFF6;
font: {
family: "Fira Sans", sans-serif;
@@ -100,8 +110,7 @@
.keyframe {
position: absolute;
top: 50%;
transform: translateX(-4.5px) translateY(-4.5px);
transform: translateX(-4.5px);
&::before {
content: "";
+125 -127
View File
@@ -22,7 +22,7 @@ import styles from "./anim-timeline.element.scss?inline";
// which would look something like:
// ```
// @memo(["rangeStart", "rangeEnd", "_renderWidth"])
// msPerPx = new Computed(() => (this.rangeEnd - this.rangeStart) / this._renderWidth);
// secondsPerPx = new Computed(() => (this.rangeEnd - this.rangeStart) / this._renderWidth);
// ```
// But that feels a little obtuse and overengineered. In this particular
// case we're probably only saving on the order of nanoseconds, so I'm
@@ -54,39 +54,36 @@ class Computed extends Number {
export class AnimTimelineElement extends LitElement {
static override styles = unsafeCSS(styles);
/** The time (in ms) at the left edge of the timeline view */
/** The time (in seconds) at the left edge of the timeline view */
@property({ type: Number }) rangeStart = 0;
/** The time (in ms) at the right edge of the timeline view */
@property({ type: Number }) rangeEnd = 5_000;
/** The time (in ms) at the beginning of the active clip range */
/** The time (in seconds) at the right edge of the timeline view */
@property({ type: Number }) rangeEnd = 5;
/** The time (in seconds) at the start of the clip */
@property({ type: Number }) clipStart = 0;
/** The time (in ms) at the end of the active clip range */
@property({ type: Number }) clipEnd = 15_000;
/** The time (in seconds) at the end of the clip */
@property({ type: Number }) clipEnd = 5;
/** The time (in ms) of the current play-head position */
/** The time (in seconds) of the current play-head position */
@property({ type: Number }) playHead = 0;
/** Keyframe positions (in ms) */
@property({ attribute: false }) keyframes: Record<string, number> = {};
/** Keyframe positions (in seconds) */
@property({ attribute: false }) keyframes: Record<string, studio.Keyframe> = {};
@property({ attribute: false }) track_ordered: Record<string, number> = {}
@state() _selectedKeyframe: string | null = null;
/** The width (in px) of the timeline view */
@state() _renderWidth!: number;
/** The offset from 0ms of the left edge of the timeline view, in px */
@state() _offsetX = 0;
/** The vertical scroll offset (in px) */
@state() _offsetY = 0;
/**
* `true` when the timeline is being mouse-panned. Primarily useful for
* setting the cursor style to the grabby hand.
*/
@state() _panning = false;
/** How many ms are represented by each px of horizontal space. */
msPerPx = new Computed(() => (this.rangeEnd - this.rangeStart) / this._renderWidth);
/** How many seconds are represented by each px of horizontal space. */
secondsPerPx = new Computed(() => (this.rangeEnd - this.rangeStart) / this._renderWidth);
#resizeObserver: ResizeObserver;
@@ -107,12 +104,13 @@ export class AnimTimelineElement extends LitElement {
}
protected override update(changes: PropertyValues<this>): void {
console.log("Changes: ", changes);
if (
changes.has("rangeStart")
|| changes.has("rangeEnd")
|| changes.has("_renderWidth")
) {
this.msPerPx.invalidate();
this.secondsPerPx.invalidate();
}
super.update(changes);
@@ -124,7 +122,7 @@ export class AnimTimelineElement extends LitElement {
event.stopImmediatePropagation();
if (event.ctrlKey) {
this.#zoomTimeline(event.offsetX, event.deltaY);
this.#zoomTimeline(event.clientX, event.deltaY);
} else if (event.deltaX) {
this.#pan(-event.deltaX);
} else if (event.shiftKey && event.deltaY) {
@@ -140,8 +138,9 @@ export class AnimTimelineElement extends LitElement {
}
if (Array.from(Object.keys(this.keyframes)).includes(id)) {
let keyframe = this.keyframes[id];
this._selectedKeyframe = id;
this.dispatchEvent(new CustomEvent("playHead-change", { detail: this.keyframes[id]! }));
studio.seekTime(keyframe.time);
} else {
this._selectedKeyframe = null;
}
@@ -153,67 +152,63 @@ export class AnimTimelineElement extends LitElement {
#zoomTimeline(origin: number, delta: number): void {
const currentRange = this.rangeEnd - this.rangeStart;
const deltaRange = delta * 4;
const elementRect = this.getBoundingClientRect();
const focusPoint = (origin - elementRect.x) / elementRect.width;
// FIXME: When zooming the timeline, the transform origin should be
// centered on the mouse cursor. Currently this does not work as
// intended, always centering on the 00:00 timestamp instead.
const t = ((this._offsetX + origin) * this.msPerPx.get()) / currentRange;
console.log(`t: ${t}`);
console.log(`deltaStart: ${-deltaRange * t}`);
console.log(`deltaEnd: ${deltaRange * (1 - t)}`);
const rangeStart = this.rangeStart - deltaRange * t;
const rangeEnd = this.rangeEnd + deltaRange * (1 - t);
const deltaTimeScale = delta * 0.001 * currentRange;
const rangeStart = Math.max(this.rangeStart - deltaTimeScale * focusPoint, 0.);
const rangeEnd = Math.max(this.rangeEnd + deltaTimeScale * (1 - focusPoint), rangeStart + 0.01);
this.dispatchEvent(new CustomEvent("rangeStart-change", { detail: rangeStart }));
this.dispatchEvent(new CustomEvent("rangeEnd-change", { detail: rangeEnd }));
}
#onDragStart(): void {
onDragStart(): void {
this._panning = true;
}
#onDragEnd(): void {
onDragEnd(): void {
this._panning = false;
}
#onDrag(event: PointerEvent): void {
onDrag(event: PointerEvent): void {
this.#pan(event.movementX);
}
#pan(deltaPx: number): void {
this._offsetX += deltaPx;
const deltaChange = deltaPx * 0.001;
const scaledChange = (this.rangeEnd - this.rangeStart) * deltaChange;
const msPerPx = this.msPerPx.get();
const rangeStart = this.rangeStart - deltaPx * msPerPx;
const rangeEnd = this.rangeEnd - deltaPx * msPerPx;
let rangeStart = this.rangeStart - scaledChange;
let rangeEnd = Math.max(this.rangeEnd - scaledChange, rangeStart + 0.01);
if (rangeStart < 0) {
rangeEnd = this.rangeEnd - this.rangeStart;
rangeStart = 0;
}
this.dispatchEvent(new CustomEvent("rangeStart-change", { detail: rangeStart }));
this.dispatchEvent(new CustomEvent("rangeEnd-change", { detail: rangeEnd }));
}
#onPlayheadDrag(event: PointerEvent): void {
const deltaMs = event.movementX * this.msPerPx.get();
const updated = this.playHead + deltaMs;
onPlayheadDrag(event: PointerEvent): void {
let elementBounds = this.getBoundingClientRect();
let relativeX = event.clientX - elementBounds.left;
let ratioX = Math.max(0, Math.min(relativeX / elementBounds.width, 1));
const seconds = (this.rangeEnd - this.rangeStart) * ratioX + this.rangeStart;
const updated = seconds;
this.dispatchEvent(new CustomEvent("playHead-change", { detail: updated }));
}
#onKeyframeDrag(id: string, event: PointerEvent): void {
const deltaMs = event.movementX * this.msPerPx.get();
const updated = this.keyframes[id] + deltaMs;
onKeyframeDrag(id: string, event: PointerEvent): void {
let elementBounds = this.getBoundingClientRect();
let relativeX = event.clientX - elementBounds.left;
let ratioX = Math.max(0, Math.min(relativeX / elementBounds.width, 1));
const time = (this.rangeEnd - this.rangeStart) * ratioX + this.rangeStart;
studio.updateKeyframe(id, updated);
const updatedKeyframes = Object.fromEntries(
Object
.entries(this.keyframes)
.map(entry => entry[0] === id
? [id, updated]
: entry
)
);
this.dispatchEvent(new CustomEvent("keyframes-change", { detail: updatedKeyframes }));
studio.moveKeyframeTime(id, time);
}
#updateRenderWidth(): void {
@@ -221,67 +216,76 @@ export class AnimTimelineElement extends LitElement {
}
/**
* Format a time value (in ms) for displaying in the timeline view
* Format a time value (in seconds) for displaying in the timeline view
*/
#timestamp(ms: number) {
const sign = ms < 0 ? "-" : "";
ms = Math.abs(ms);
timestamp(seconds: number) {
const sign = seconds < 0 ? "-" : "";
seconds = Math.abs(seconds);
let s = Math.floor(ms / 1000);
let frac = Math.round(ms % 1000);
if (frac === 1000) {
frac = 0;
s += 1;
}
let m = 0;
if (s >= 60) {
m = Math.floor(s / 60);
s %= 60;
}
let minutes = Math.floor(seconds / 60);
let secondsInMinute = seconds % 60;
let flooredSeconds = Math.floor(secondsInMinute);
let fraction = Math.floor(100 * (secondsInMinute - flooredSeconds));
return html`${
sign
}${
m.toString(10).padStart(2, "0")
minutes.toString(10).padStart(2, "0")
}:${
s.toString(10).padStart(2, "0")
}<!--<span class="frac">.${
frac.toString(10).padEnd(3, "0")
}</span>-->`;
flooredSeconds.toString(10).padStart(2, "0")
}.${
fraction.toString(10).padStart(2, "0")
}`;
}
/**
* Convert a time value (in ms) to a px offset from the left edge of the view
*/
#msToPx(ms: number): number {
return this._offsetX + ms / this.msPerPx.get();
}
protected override render = () => {
const msPerPx = this.msPerPx.get();
protected override render() {
const range = this.rangeEnd - this.rangeStart;
let subdivsPerSec = 32;
let subdivsCount = (range / 1000) * subdivsPerSec;
let pxPerSubdiv = this._renderWidth / subdivsCount;
let subdivisionScale = 0.5;
let majorSubdivisionScale = 1;
while (pxPerSubdiv < 64) {
subdivsPerSec /= 2;
subdivsCount = (range / 1000) * subdivsPerSec;
pxPerSubdiv = this._renderWidth / subdivsCount;
if (range < 0.5) {
subdivisionScale = 0.05;
majorSubdivisionScale = 0.1;
} else if (range < 2) {
subdivisionScale = 1 / 4;
majorSubdivisionScale = 0.5;
} else if (range > 120) {
subdivisionScale = 30;
majorSubdivisionScale = 60;
} else if (range > 60) {
subdivisionScale = 10;
majorSubdivisionScale = 30;
} else if (range > 10) {
subdivisionScale = 5;
majorSubdivisionScale = 10;
} else if (range > 5) {
subdivisionScale = 1;
majorSubdivisionScale = 5;
}
const msPerSubdiv = msPerPx * pxPerSubdiv;
const subdivs = new Array(Math.ceil(subdivsCount) + 2).fill(null);
const scaledStart = this.rangeStart / subdivisionScale;
const scaledEnd = this.rangeEnd / subdivisionScale;
const fracPxOffset = this._offsetX % pxPerSubdiv;
console.log("Scaled Start", scaledStart, "Scaled End", scaledEnd, "Range Start", this.rangeStart, "Range End", this.rangeEnd, "Range", range, "Playhead", this.playHead);
let subdivisions : Array<{seconds: number, fraction: number, isMajor: boolean}> = [];
let currentOffset = scaledStart;
let currentOffsetSeconds = this.rangeStart;
let startingIdx = -Math.floor(this._offsetX / pxPerSubdiv);
if (fracPxOffset < 0)
startingIdx -= 2;
else
startingIdx -= 1;
while (currentOffset < scaledEnd) {
const currentSeconds = currentOffsetSeconds;
const isMajor = currentOffsetSeconds % majorSubdivisionScale === 0;
subdivisions.push({ seconds: currentSeconds, fraction: (currentSeconds - this.rangeStart) / range, isMajor });
let nextSubdiv = Math.ceil(currentOffset);
if (Math.abs(nextSubdiv - currentOffset) < 0.1) {
nextSubdiv += 1;
}
currentOffset = nextSubdiv;
currentOffsetSeconds = currentOffset * subdivisionScale;
}
console.log("Subdivisions", subdivisions.length, subdivisions);
return html`
<div
@@ -291,43 +295,33 @@ export class AnimTimelineElement extends LitElement {
})}
${drag({
button: 1,
start: this.#onDragStart,
move: this.#onDrag,
end: this.#onDragEnd,
start: this.onDragStart,
move: this.onDrag,
end: this.onDragEnd,
})}
tabindex="-1"
>
<div class="clip-region"
style=${styleMap({
left: `${this.#msToPx(this.clipStart)}px`,
right: `${this._renderWidth - this.#msToPx(this.clipEnd)}px`,
})}
></div>
${subdivs.map((_, idx) => {
const pxOffset = (idx - 1) * pxPerSubdiv + fracPxOffset;
const ms = (startingIdx + idx) * msPerSubdiv;
const msFrac = Math.abs(Math.round(ms) % 1000);
const strong = msFrac === 0;
${subdivisions.map(({ seconds, fraction, isMajor}, idx) => {
const secondsPercentage = fraction * 100;
return html`
<div
class=${classMap({
hash: true,
strong,
strong: isMajor,
})}
style=${styleMap({
left: `${pxOffset}px`
left: `${secondsPercentage}%`
})}
></div>
${strong ? html`
${true ? html`
<span class="timestamp"
style=${styleMap({
left: `${pxOffset + 8}px`
left: `calc(${secondsPercentage}% + 8px)`
})}
>
${this.#timestamp(ms)}
${this.timestamp(seconds)}
</span>
` : nothing}
`;
@@ -335,10 +329,10 @@ export class AnimTimelineElement extends LitElement {
<div class="playhead"
${drag({
move: this.#onPlayheadDrag
move: this.onPlayheadDrag
})}
style=${styleMap({
left: `${this.#msToPx(this.playHead)}px`
left: `${100 * (this.playHead - this.rangeStart) / range}%`
})}
tabindex="-1"
>
@@ -349,22 +343,26 @@ export class AnimTimelineElement extends LitElement {
${repeat(
Object.entries(this.keyframes),
([id]) => id,
([id, keyframe]) => html`
([id, keyframe]) => {
let row = this.track_ordered[keyframe.target];
return html`
<div id=${id}
class=${classMap({
keyframe: true,
selected: this._selectedKeyframe === id,
selected: this._selectedKeyframe === id
})}
style=${styleMap({
left: `${this.#msToPx(keyframe)}px`
left: `${100 * (keyframe.time - this.rangeStart) / range}%`,
gridRow: row + 2,
})}
tabindex="-1"
${drag({
move: event => this.#onKeyframeDrag(id, event),
move: event => this.onKeyframeDrag(id, event),
})}
@click=${() => this.selectKeyframe(id)}
></div>
`
`;
}
)}
</div>
`;
+4 -2
View File
@@ -54,8 +54,8 @@ export class AppElement extends LitElement {
@state() inspectorWidth = 320;
@state() hierarchyHeight?: number;
#enableAnimTimeline = true; // TODO
private api = new StorytellerApi();
#enableAnimTimeline = false; // TODO
#addToSceneButtonRef = createRef<ButtonElement>();
#mediaLibraryRef = createRef<DialogElement>();
@@ -136,7 +136,8 @@ export class AppElement extends LitElement {
this.showHelp = !this.showHelp;
}
protected override render = () => html`
protected override render() {
return html`
<sts-overlay-provider>
<sts-canvas-provider class="app-root">
<sts-scene-data-provider>
@@ -290,4 +291,5 @@ export class AppElement extends LitElement {
</sts-canvas-provider>
</sts-overlay-provider>
`;
}
}