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https://github.com/storytold/storyteller-bevy.git
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Added the ability to spawn a mannequin
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 320 512"><!--!Font Awesome Free 6.5.1 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M112 48a48 48 0 1 1 96 0 48 48 0 1 1 -96 0zm40 304V480c0 17.7-14.3 32-32 32s-32-14.3-32-32V256.9L59.4 304.5c-9.1 15.1-28.8 20-43.9 10.9s-20-28.8-10.9-43.9l58.3-97c17.4-28.9 48.6-46.6 82.3-46.6h29.7c33.7 0 64.9 17.7 82.3 46.6l58.3 97c9.1 15.1 4.2 34.8-10.9 43.9s-34.8 4.2-43.9-10.9L232 256.9V480c0 17.7-14.3 32-32 32s-32-14.3-32-32V352H152z"/></svg>
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After Width: | Height: | Size: 570 B |
@@ -39,6 +39,7 @@ import fasChevronDown from "@fortawesome/fontawesome-pro/svgs/solid/chevron-down
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import customCylinder from "../assets/icons/cylinder.svg?raw";
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import customSphere from "../assets/icons/sphere.svg?raw";
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import customTorus from "../assets/icons/torus.svg?raw";
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import customMannequin from "../assets/icons/person.svg?raw";
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import styles from "./icon.element.scss?inline";
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@@ -99,6 +100,7 @@ function renderSvg(iconId: string) {
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"up-down-left-right": () => farUpDownLeftRight,
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"video": () => farVideo,
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"xmark": () => fasXmark,
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"mannequin": () => customMannequin,
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_: () => null,
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});
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