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fix overflow canvas
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@@ -1,7 +1,7 @@
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use std::f32::consts;
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use bevy::{
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prelude::*, render::camera::Viewport, window::{CursorGrabMode, PrimaryWindow}
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prelude::*, window::{CursorGrabMode, PrimaryWindow}
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};
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use crate::{
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@@ -12,7 +12,6 @@ use crate::{
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NearlyZero, Velocity,
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},
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};
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use crate::MainCamera;
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pub struct CameraControllerPlugin;
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