From 343919a9f52af95d620ff68b08ddf459f248a580 Mon Sep 17 00:00:00 2001 From: Brooks Palin Date: Tue, 27 Feb 2024 22:11:37 -0700 Subject: [PATCH] Allow Skybox to take a Color (#57) This PR Adds the ability to set the color of the skybox using the URL parameters. - Now you can pass a color's hexadecimal number (without the #) in the skybox parameter, and that will set the skybox to that color. --- studio-web/src/lib/studio.element.ts | 3 +- studio-web/src/lib/url-params.ts | 6 +-- studio/assets/scenes/test.ron | 69 ++++++++++++++++++++++++++++ studio/src/lib.rs | 3 ++ studio/src/skybox.rs | 21 ++++++--- studio/src/wasm/init.rs | 11 +---- 6 files changed, 91 insertions(+), 22 deletions(-) create mode 100644 studio/assets/scenes/test.ron diff --git a/studio-web/src/lib/studio.element.ts b/studio-web/src/lib/studio.element.ts index 63881b5..c8db6d3 100644 --- a/studio-web/src/lib/studio.element.ts +++ b/studio-web/src/lib/studio.element.ts @@ -2,7 +2,6 @@ import { inject } from "@storyteller/framework"; import * as studio from "@storyteller/studio"; import { type InitOptions, - type SkyboxId, StudioMode, ViewportSize, } from "@storyteller/studio"; @@ -21,7 +20,7 @@ export class StudioElement extends LitElement { @property() mixamoPath?: string; @property() sceneImport?: string; @property() storytellerScene?: string; - @property() skyboxId?: SkyboxId; + @property() skyboxId?: string; @property({ type: Number }) mode?: StudioMode; @inject(CANVAS_PROVIDER) diff --git a/studio-web/src/lib/url-params.ts b/studio-web/src/lib/url-params.ts index 8135957..cadf983 100644 --- a/studio-web/src/lib/url-params.ts +++ b/studio-web/src/lib/url-params.ts @@ -1,4 +1,4 @@ -import { type SkyboxId, StudioMode } from "@storyteller/studio"; +import { StudioMode } from "@storyteller/studio"; import { match } from "@storyteller/utility"; export class StudioURLParams { @@ -12,9 +12,7 @@ export class StudioURLParams { get mixamo() { return this.#nativeParams.get("mixamo") ?? undefined; } get sceneImport() { return this.#nativeParams.get("sceneImport") ?? undefined; } get scene() { return this.#nativeParams.get("scene") ?? undefined; } - get skybox() { - return this.#nativeParams.get("skybox") as SkyboxId ?? undefined; - } + get skybox() { return this.#nativeParams.get("skybox") ?? undefined; } get mode(): StudioMode { return match(this.#nativeParams.get("mode"), { "studio": () => StudioMode.Editor, diff --git a/studio/assets/scenes/test.ron b/studio/assets/scenes/test.ron new file mode 100644 index 0000000..095a3b3 --- /dev/null +++ b/studio/assets/scenes/test.ron @@ -0,0 +1,69 @@ +( + resources: {}, + entities: { + 2: ( + components: { + "bevy_transform::components::transform::Transform": ( + translation: ( + x: 0.0, + y: 0.0, + z: 0.0, + ), + rotation: ( + x: -0.27984813, + y: 0.36470518, + z: 0.11591689, + w: 0.88047624, + ), + scale: ( + x: 1.0, + y: 1.0, + z: 1.0, + ), + ), + "bevy_render::view::visibility::Visibility": Inherited, + "bevy_pbr::light::DirectionalLight": ( + color: Rgba( + red: 1.0, + green: 1.0, + blue: 1.0, + alpha: 1.0, + ), + illuminance: 20000.0, + shadows_enabled: false, + shadow_depth_bias: 0.02, + shadow_normal_bias: 1.8, + ), + }, + ), + 9: ( + components: { + "space_prefab::sub_scene::CollapsedSubScene": ("(\n resources: {},\n entities: {\n 9: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.0,\n y: 0.0,\n z: 0.0,\n ),\n rotation: (\n x: 0.0,\n y: 0.0,\n z: 0.0,\n w: 1.0,\n ),\n scale: (\n x: 1.0,\n y: 1.0,\n z: 1.0,\n ),\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::component::GltfPrefab\": (\n path: \"gltf/sample-room.gltf\",\n scene: \"Scene0\",\n ),\n },\n ),\n 10: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.0,\n y: 0.0,\n z: 0.0,\n ),\n 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name: \"DEF-spine.006\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.0000000203421,\n y: 0.044360533,\n z: -0.0000000016096777,\n ),\n rotation: (\n x: -0.014980346,\n y: -0.0000001823493,\n z: 0.0000008322585,\n w: 0.9998878,\n ),\n scale: (\n x: 0.9999974,\n y: 1.0000049,\n z: 0.999997,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.8041383,\n y: -0.0000000009400143,\n z: 0.0000000009215703,\n ),\n y_axis: (\n x: 0.00000000088706786,\n y: 0.8040894,\n z: -0.008830743,\n ),\n z_axis: (\n x: -0.000000000914611,\n y: 0.00883094,\n z: 0.8040894,\n ),\n ),\n translation: (\n x: 0.3501124,\n y: 1.0830238,\n z: -1.0933075,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2435672,\n y: 0.0000000014692579,\n z: -0.0000000014091218,\n ),\n y_axis: 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0.5970744,\n z: -0.0808239,\n ),\n rotation: (\n x: -0.15047462,\n y: 0.7774582,\n z: 0.33841825,\n w: 0.50832,\n ),\n scale: (\n x: 1.0000002,\n y: 0.99999994,\n z: 0.99999994,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 14454054902076798865,\n name: \"DEF-pelvis.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.00000023841858,\n y: 0.5970744,\n z: -0.0808239,\n ),\n rotation: (\n x: -0.15047462,\n y: 0.7774582,\n z: 0.33841825,\n w: 0.50832,\n ),\n scale: (\n x: 1.0000002,\n y: 0.99999994,\n z: 0.99999994,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.35216153,\n y: 0.08851481,\n z: -0.71748614,\n ),\n y_axis: (\n x: -0.46481207,\n y: 0.58353186,\n z: 0.30013147,\n ),\n z_axis: (\n x: 0.5536882,\n y: 0.54616326,\n z: -0.20438598,\n ),\n ),\n translation: (\n x: 0.3501125,\n y: 0.4801305,\n z: -1.060749,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.54460293,\n y: -0.7188128,\n z: 0.856256,\n ),\n y_axis: (\n x: 0.13688451,\n y: 0.90240794,\n z: 0.844619,\n ),\n z_axis: (\n x: -1.109562,\n y: 0.46414092,\n z: -0.31607458,\n ),\n ),\n translation: (\n x: -1.0520171,\n y: 0.31072882,\n z: -1.0405891,\n ),\n )),\n },\n ),\n 14: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 9,\n 0,\n 0,\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.000000014901161,\n y: 0.20526445,\n z: 0.0,\n ),\n rotation: (\n x: -0.000097672106,\n y: 0.97285354,\n z: -0.2314216,\n w: -0.00040191185,\n ),\n scale: (\n x: 0.9999547,\n y: 1.0000634,\n z: 0.9999826,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 12641277161544865435,\n name: \"DEF-toe.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.000000014901161,\n y: 0.20526445,\n z: 0.0,\n ),\n rotation: (\n x: -0.000097672106,\n y: 0.97285354,\n z: -0.2314216,\n w: -0.00040191185,\n ),\n scale: (\n x: 0.9999547,\n y: 1.0000634,\n z: 0.9999826,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.67654365,\n y: 0.40687674,\n z: -0.15272073,\n ),\n y_axis: (\n x: -0.06632598,\n y: 0.18710205,\n z: 0.7930914,\n ),\n z_axis: (\n x: 0.41841292,\n y: 0.665858,\n z: -0.09064055,\n ),\n ),\n translation: (\n x: 0.08941162,\n y: 0.21149693,\n z: -0.46448725,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -1.048125,\n y: -0.124631494,\n z: 0.67548424,\n ),\n y_axis: (\n x: 0.62656885,\n y: 0.24080381,\n z: 1.0512885,\n ),\n z_axis: (\n x: -0.23547126,\n y: 1.1936566,\n z: -0.19152406,\n ),\n ),\n translation: (\n x: -0.14817625,\n y: 0.5146525,\n z: 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\"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.00000008940697,\n y: 0.041360185,\n z: -0.000000007450581,\n ),\n rotation: (\n x: -0.36466363,\n y: 0.017230907,\n z: -0.21004441,\n w: 0.9069757,\n ),\n scale: (\n x: 0.99999714,\n y: 1.000002,\n z: 1.0000011,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 7830967844259008606,\n name: \"DEF-ear.L.003\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.00000008940697,\n y: 0.041360185,\n z: -0.000000007450581,\n ),\n rotation: (\n x: -0.36466363,\n y: 0.017230907,\n z: -0.21004441,\n w: 0.9069757,\n ),\n scale: (\n x: 0.99999714,\n y: 1.000002,\n z: 1.0000011,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.5840152,\n y: 0.12935303,\n z: 0.53743106,\n ),\n y_axis: (\n x: -0.3306733,\n y: -0.544744,\n z: 0.49045777,\n ),\n z_axis: (\n x: 0.44297206,\n y: -0.5771923,\n z: -0.34243676,\n ),\n ),\n translation: (\n x: 0.4339797,\n y: 1.1126906,\n z: -1.1251793,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.9031549,\n y: -0.5113702,\n z: 0.6850259,\n ),\n y_axis: (\n x: 0.20005192,\n y: -0.84243494,\n z: -0.8926164,\n ),\n z_axis: (\n x: 0.83111405,\n y: 0.7584591,\n z: -0.52956164,\n ),\n ),\n translation: (\n x: 0.32060552,\n y: 2.012696,\n z: 0.10006678,\n ),\n )),\n },\n ),\n 19: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 14,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.08255935,\n y: 1.3478996,\n z: -0.12871015,\n ),\n rotation: (\n x: 0.17441106,\n y: 0.0883209,\n z: -0.07795724,\n w: 0.9776006,\n ),\n scale: (\n x: 0.99999917,\n y: 1.0000012,\n z: 0.99999917,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 10734110240432112616,\n name: \"DEF-ear.L.004\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.08255935,\n y: 1.3478996,\n z: -0.12871015,\n ),\n rotation: (\n x: 0.17441106,\n y: 0.0883209,\n z: -0.07795724,\n w: 0.9776006,\n ),\n scale: (\n x: 0.99999917,\n y: 1.0000012,\n z: 0.99999917,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7818183,\n y: -0.09779425,\n z: -0.16072974,\n ),\n y_axis: (\n x: 0.14734277,\n y: 0.7454428,\n z: 0.26314512,\n ),\n z_axis: (\n x: 0.116995566,\n y: -0.28529137,\n z: 0.7426698,\n ),\n ),\n translation: (\n x: 0.41650182,\n y: 1.083898,\n z: -1.0992563,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2090517,\n y: 0.22785895,\n z: 0.18092911,\n ),\n y_axis: (\n x: -0.15123503,\n y: 1.1527936,\n z: -0.44119203,\n ),\n z_axis: (\n x: -0.24856232,\n y: 0.40694207,\n z: 1.1485101,\n ),\n ),\n translation: (\n x: -0.6128826,\n y: -0.8970807,\n z: 1.6653569,\n ),\n )),\n },\n ),\n 20: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 15,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.087115705,\n y: 1.370947,\n z: -0.120574474,\n ),\n rotation: (\n x: -0.10544076,\n y: 0.096332155,\n z: 0.02033873,\n w: 0.9895396,\n ),\n scale: (\n x: 0.9999999,\n y: 0.99999994,\n z: 0.99999994,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 3123306842418822660,\n name: \"DEF-ear.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.087115705,\n y: 1.370947,\n z: -0.120574474,\n ),\n rotation: (\n x: -0.10544076,\n y: 0.096332155,\n z: 0.02033873,\n w: 0.9895396,\n ),\n scale: (\n x: 0.9999999,\n y: 0.99999994,\n z: 0.99999994,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.78854847,\n y: 0.016032338,\n z: -0.15675715,\n ),\n y_axis: (\n x: -0.048703954,\n y: 0.78559273,\n z: -0.16465303,\n ),\n z_axis: (\n x: 0.14985916,\n y: 0.17095514,\n z: 0.7713334,\n ),\n ),\n translation: (\n x: 0.28005958,\n y: 1.1024313,\n z: -1.0927141,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.219458,\n y: -0.07531866,\n z: 0.23175102,\n ),\n y_axis: (\n x: 0.024793355,\n y: 1.2148868,\n z: 0.26437512,\n ),\n z_axis: (\n x: -0.24241853,\n y: -0.25462914,\n z: 1.1928353,\n ),\n ),\n translation: (\n x: -0.63374794,\n y: -1.5964724,\n z: 0.94706845,\n ),\n )),\n },\n ),\n 21: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 16,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.08992651,\n y: 1.416284,\n z: -0.13007653,\n ),\n rotation: (\n x: -0.51462805,\n y: 0.102438465,\n z: 0.35284728,\n w: 0.7747021,\n ),\n scale: (\n x: 1.0000008,\n y: 0.99999833,\n z: 1.0000007,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 7805192637420836136,\n name: \"DEF-ear.R.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.08992651,\n y: 1.416284,\n z: -0.13007653,\n ),\n rotation: (\n x: -0.51462805,\n y: 0.102438465,\n z: 0.35284728,\n w: 0.7747021,\n ),\n scale: (\n x: 1.0000008,\n y: 0.99999833,\n z: 1.0000007,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.5870299,\n y: 0.35484055,\n z: -0.4196712,\n ),\n y_axis: (\n x: -0.52440876,\n y: 0.17796643,\n z: -0.58306104,\n ),\n z_axis: (\n x: -0.16440754,\n y: 0.6993252,\n z: 0.36132273,\n ),\n ),\n translation: (\n x: 0.2777993,\n y: 1.1388885,\n z: -1.100355,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.9078159,\n y: -0.810979,\n z: -0.25424922,\n ),\n y_axis: (\n x: 0.54874516,\n y: 0.2752186,\n z: 1.0814759,\n ),\n z_axis: (\n x: -0.6490031,\n y: -0.90168244,\n z: 0.55876976,\n ),\n ),\n translation: (\n x: -1.591284,\n y: -1.0803246,\n z: -0.546205,\n ),\n )),\n },\n ),\n 22: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 17,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.00000010430813,\n y: 0.041359827,\n z: -0.00000011175871,\n ),\n rotation: (\n x: -0.36466548,\n y: -0.017232342,\n z: 0.21004212,\n w: 0.90697545,\n ),\n scale: (\n x: 0.9999975,\n y: 1.000003,\n z: 1.0,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 1855354839461481842,\n name: \"DEF-ear.R.003\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.00000010430813,\n y: 0.041359827,\n z: -0.00000011175871,\n ),\n rotation: (\n x: -0.36466548,\n y: -0.017232342,\n z: 0.21004212,\n w: 0.90697545,\n ),\n scale: (\n x: 0.9999975,\n y: 1.000003,\n z: 1.0,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.5840129,\n y: -0.12935421,\n z: -0.53743327,\n ),\n y_axis: (\n x: 0.3306764,\n y: -0.5447454,\n z: 0.49045652,\n ),\n z_axis: (\n x: -0.44297206,\n y: -0.5771938,\n z: -0.34243426,\n ),\n ),\n translation: (\n x: 0.26624477,\n y: 1.112691,\n z: -1.1251792,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.9031516,\n y: 0.511373,\n z: -0.68502915,\n ),\n y_axis: (\n x: -0.20005003,\n y: -0.84243095,\n z: -0.89261574,\n ),\n z_axis: (\n x: -0.8311179,\n y: 0.7584578,\n z: -0.52955836,\n ),\n ),\n translation: (\n x: -0.9530221,\n y: 1.6546159,\n z: 0.57974297,\n ),\n )),\n },\n ),\n 23: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 18,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.0825603,\n y: 1.3478996,\n z: -0.12871015,\n ),\n rotation: (\n x: 0.17441009,\n y: -0.08832091,\n z: 0.0779568,\n w: 0.9776008,\n ),\n scale: (\n x: 0.99999666,\n y: 1.0000068,\n z: 0.9999965,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 17302349132630004254,\n name: \"DEF-ear.R.004\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.0825603,\n y: 1.3478996,\n z: -0.12871015,\n ),\n rotation: (\n x: 0.17441009,\n y: -0.08832091,\n z: 0.0779568,\n w: 0.9776008,\n ),\n scale: (\n x: 0.99999666,\n y: 1.0000068,\n z: 0.9999965,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7818165,\n y: 0.09779349,\n z: 0.16072913,\n ),\n y_axis: (\n x: -0.1473428,\n y: 0.7454477,\n z: 0.26314524,\n ),\n z_axis: (\n x: -0.116995536,\n y: -0.2852891,\n z: 0.74266845,\n ),\n ),\n translation: (\n x: 0.28372276,\n y: 1.083898,\n z: -1.0992563,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2090547,\n y: -0.22785641,\n z: -0.18092999,\n ),\n y_axis: (\n x: 0.15123457,\n y: 1.1527882,\n z: -0.44119084,\n ),\n z_axis: (\n x: 0.24856257,\n y: 0.4069376,\n z: 1.1485139,\n ),\n ),\n translation: (\n x: -0.23372516,\n y: -0.73752797,\n z: 1.792051,\n ),\n )),\n },\n ),\n 24: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 19,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.0000003874302,\n y: 1.3464934,\n z: -0.0061694384,\n ),\n rotation: (\n x: 0.710716,\n y: 0.000000000000099766956,\n z: 0.00000000000011412578,\n w: -0.7034791,\n ),\n scale: (\n x: 1.0,\n y: 0.9999999,\n z: 0.9999999,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 11231444943004178836,\n name: \"DEF-teeth.T\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.0000003874302,\n y: 1.3464934,\n z: -0.0061694384,\n ),\n rotation: (\n x: 0.710716,\n y: 0.000000000000099766956,\n z: 0.00000000000011412578,\n w: -0.7034791,\n ),\n scale: (\n x: 1.0,\n y: 0.9999999,\n z: 0.9999999,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.8041385,\n y: -0.000000000000015084235,\n z: 0.00000000000024332424,\n ),\n y_axis: (\n x: 0.00000000000024315708,\n y: -0.008229935,\n z: -0.80409634,\n ),\n z_axis: (\n x: 0.00000000000001757371,\n y: 0.80409634,\n z: -0.008229935,\n ),\n ),\n translation: (\n x: 0.35011238,\n y: 1.0827671,\n z: -1.0007166,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2435668,\n y: 0.0000000000003760324,\n z: 0.000000000000027177064,\n ),\n y_axis: (\n x: -0.000000000000023327098,\n y: -0.012727253,\n z: 1.2435018,\n ),\n z_axis: (\n x: 0.00000000000037629082,\n y: -1.2435018,\n z: -0.012727253,\n ),\n ),\n translation: (\n x: -0.43538812,\n y: -1.2306123,\n z: -1.3591592,\n ),\n )),\n },\n ),\n 25: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 20,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.0000000055879354,\n y: 0.0096595865,\n z: -0.000000068335794,\n ),\n rotation: (\n x: 0.110856906,\n y: 0.0043972307,\n z: 0.016644903,\n w: 0.9936872,\n ),\n scale: (\n x: 0.99996513,\n y: 1.0000671,\n z: 0.99996746,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 12536130446972954018,\n name: \"DEF-nose.003\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.0000000055879354,\n y: 0.0096595865,\n z: -0.000000068335794,\n ),\n rotation: (\n x: 0.110856906,\n y: 0.0043972307,\n z: 0.016644903,\n w: 0.9936872,\n ),\n scale: (\n x: 0.99996513,\n y: 1.0000671,\n z: 0.99996746,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.803913,\n y: -0.01200916,\n z: -0.013821544,\n ),\n y_axis: (\n x: -0.017310381,\n y: -0.30027622,\n z: -0.74580604,\n ),\n z_axis: (\n x: 0.0059768115,\n y: 0.74585813,\n z: -0.30045128,\n ),\n ),\n translation: (\n x: 0.35020107,\n y: 1.0891192,\n z: -0.9915994,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2432705,\n y: -0.026764309,\n z: 0.009242977,\n ),\n y_axis: (\n x: -0.018574463,\n y: -0.4643469,\n z: 1.1534963,\n ),\n z_axis: (\n x: -0.02137824,\n y: -1.1532546,\n z: -0.46463487,\n ),\n ),\n translation: (\n x: -0.43636352,\n y: -0.62846464,\n z: -1.7202635,\n ),\n )),\n },\n ),\n 26: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 21,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.014026254,\n y: 1.3605889,\n z: -0.0019644499,\n ),\n rotation: (\n x: -0.23619555,\n y: 0.6360578,\n z: 0.67916095,\n w: 0.27996898,\n ),\n scale: (\n x: 0.99999136,\n y: 1.000017,\n z: 0.9999914,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 955012332037807640,\n name: \"DEF-nose.L.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.014026254,\n y: 1.3605889,\n z: -0.0019644499,\n ),\n rotation: (\n x: -0.23619555,\n y: 0.6360578,\n z: 0.67916095,\n w: 0.27996898,\n ),\n scale: (\n x: 0.99999136,\n y: 1.000017,\n z: 0.9999914,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.58834946,\n y: 0.06418576,\n z: -0.544383,\n ),\n y_axis: (\n x: -0.54743147,\n y: -0.02741828,\n z: 0.58841133,\n ),\n z_axis: (\n x: 0.028404575,\n y: 0.80109686,\n z: 0.06375502,\n ),\n ),\n translation: (\n x: 0.36139172,\n y: 1.0941019,\n z: -0.99733514,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.9098735,\n y: -0.846551,\n z: 0.043927208,\n ),\n y_axis: (\n x: 0.099262215,\n y: -0.04239963,\n z: 1.2388842,\n ),\n z_axis: (\n x: -0.8418801,\n y: 0.9099226,\n z: 0.09859636,\n ),\n ),\n translation: (\n x: -0.6194188,\n y: 1.2598238,\n z: -1.2730069,\n ),\n )),\n },\n ),\n 27: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 22,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.014027327,\n y: 1.3605889,\n z: -0.0019644499,\n ),\n rotation: (\n x: 0.23619764,\n y: 0.63605684,\n z: 0.6791602,\n w: -0.2799712,\n ),\n scale: (\n x: 0.9999883,\n y: 1.0000231,\n z: 0.99998826,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 15567506659244206260,\n name: \"DEF-nose.R.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.014027327,\n y: 1.3605889,\n z: -0.0019644499,\n ),\n rotation: (\n x: 0.23619764,\n y: 0.63605684,\n z: 0.6791602,\n w: -0.2799712,\n ),\n scale: (\n x: 0.9999883,\n y: 1.0000231,\n z: 0.99998826,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.58834404,\n y: -0.06418588,\n z: 0.54438514,\n ),\n y_axis: (\n x: 0.5474387,\n y: -0.02741835,\n z: 0.5884113,\n ),\n z_axis: (\n x: -0.02840439,\n y: 0.80109435,\n z: 0.063755155,\n ),\n ),\n translation: (\n x: 0.33883277,\n y: 1.0941019,\n z: -0.99733514,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.9098707,\n y: 0.8465519,\n z: -0.04392716,\n ),\n y_axis: (\n x: -0.09926304,\n y: -0.04239921,\n z: 1.238888,\n ),\n z_axis: (\n x: 0.8418887,\n y: 0.9099116,\n z: 0.09859718,\n ),\n ),\n translation: (\n x: 1.2565432,\n y: 0.66703635,\n z: -1.2422513,\n ),\n )),\n },\n ),\n 28: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 23,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.03892362,\n y: 1.4065202,\n z: -0.052212834,\n ),\n rotation: (\n x: -0.50260365,\n y: 0.50324047,\n z: 0.49702534,\n w: -0.4970961,\n ),\n scale: (\n x: 1.0000001,\n y: 0.9999996,\n z: 1.0,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 12179034412417901657,\n name: \"DEF-eye_master.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.03892362,\n y: 1.4065202,\n z: -0.052212834,\n ),\n rotation: (\n x: -0.50260365,\n y: 0.50324047,\n z: 0.49702534,\n w: -0.4970961,\n ),\n scale: (\n x: 1.0000001,\n y: 0.9999996,\n z: 1.0,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.000458598,\n y: -0.80413836,\n z: 0.00056632154,\n ),\n y_axis: (\n x: -0.009426322,\n y: 0.00057156966,\n z: 0.8040828,\n ),\n z_axis: (\n x: -0.80408317,\n y: 0.00045183976,\n z: -0.009426757,\n ),\n ),\n translation: (\n x: 0.38141266,\n y: 1.131037,\n z: -1.0377418,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.00070906495,\n y: -0.014577593,\n z: -1.243481,\n ),\n y_axis: (\n x: -1.243566,\n y: 0.0008840463,\n z: 0.0006988874,\n ),\n z_axis: (\n x: 0.00087565696,\n y: 1.2434814,\n z: -0.014577917,\n ),\n ),\n translation: (\n x: 1.4076984,\n y: 1.2949728,\n z: 0.45836082,\n ),\n )),\n },\n ),\n 29: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 24,\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 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z: -0.43201444,\n ),\n ),\n translation: (\n x: 0.39846012,\n y: 1.1232173,\n z: -1.0243715,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.37469104,\n y: 0.6345783,\n z: -1.0009581,\n ),\n y_axis: (\n x: 0.75120765,\n y: 0.94495803,\n z: 0.31390864,\n ),\n z_axis: (\n x: 0.91233605,\n y: -0.5159824,\n z: -0.6632832,\n ),\n ),\n translation: (\n x: 0.24010098,\n y: -1.842805,\n z: -0.63319415,\n ),\n )),\n },\n ),\n 30: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 25,\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.00000022351742,\n y: 0.018302545,\n z: 0.000000024214387,\n ),\n rotation: (\n x: 0.31420818,\n y: 0.012877992,\n z: -0.24024364,\n w: 0.9183622,\n ),\n scale: (\n x: 0.98983335,\n y: 1.0212759,\n z: 0.9891742,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 18266451632329864495,\n name: \"DEF-lid.T.L.003\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.00000022351742,\n y: 0.018302545,\n z: 0.000000024214387,\n ),\n rotation: (\n x: 0.31420818,\n y: 0.012877992,\n z: -0.24024364,\n w: 0.9183622,\n ),\n scale: (\n x: 0.98983335,\n y: 1.0212759,\n z: 0.9891742,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.52027315,\n y: -0.43138477,\n z: 0.41985765,\n ),\n y_axis: (\n x: -0.39561892,\n y: -0.6932867,\n z: -0.18984199,\n ),\n z_axis: (\n x: 0.4552847,\n y: -0.10730122,\n z: -0.6459401,\n ),\n ),\n translation: (\n x: 0.3722893,\n y: 1.1393753,\n z: -1.0185754,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.82160497,\n y: -0.62218416,\n z: 0.716899,\n ),\n y_axis: (\n x: -0.6573169,\n y: -1.0133704,\n z: -0.12942266,\n ),\n z_axis: (\n x: 0.6882915,\n y: -0.27020314,\n z: -1.0213324,\n ),\n ),\n translation: (\n x: 1.1441327,\n y: 1.1110194,\n z: -1.1597369,\n ),\n )),\n },\n ),\n 31: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 26,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000048763468,\n y: 0.026824642,\n z: 0.00000005203765,\n ),\n rotation: (\n x: -0.0000000002809806,\n y: 0.00032350796,\n z: -0.0000022223694,\n w: 1.0,\n ),\n scale: (\n x: 1.0000001,\n y: 1.0,\n z: 0.99999994,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 708598158688698797,\n name: \"DEF-eye_iris.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000048763468,\n y: 0.026824642,\n z: 0.00000005203765,\n ),\n rotation: (\n x: -0.0000000002809806,\n y: 0.00032350796,\n z: -0.0000022223694,\n w: 1.0,\n ),\n scale: (\n x: 1.0000001,\n y: 1.0,\n z: 0.99999994,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.00023539833,\n y: -0.8041383,\n z: 0.0005679604,\n ),\n y_axis: (\n x: -0.009427065,\n y: 0.00056526344,\n z: 0.80408263,\n ),\n z_axis: (\n x: -0.80408305,\n y: -0.00024198246,\n z: -0.009426868,\n ),\n ),\n translation: (\n x: 0.38115972,\n y: 1.1310523,\n z: -1.0161725,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.0003639424,\n y: -0.014578531,\n z: -1.2434816,\n ),\n y_axis: (\n x: -1.2435665,\n y: 0.00087399967,\n z: -0.00037430553,\n ),\n z_axis: (\n x: 0.0008784838,\n y: 1.2434818,\n z: -0.014578315,\n ),\n ),\n translation: (\n x: 1.4072926,\n y: 1.2681602,\n z: 0.4595744,\n ),\n )),\n },\n ),\n 32: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 27,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.038924277,\n y: 1.4065202,\n z: -0.052212834,\n ),\n rotation: (\n x: 0.50260365,\n y: 0.5032406,\n z: 0.49702534,\n w: 0.49709603,\n ),\n scale: (\n x: 1.0,\n y: 0.99999994,\n z: 1.0000001,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 12476158725425951894,\n name: \"DEF-eye_master.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.038924277,\n y: 1.4065202,\n z: -0.052212834,\n ),\n rotation: (\n x: 0.50260365,\n y: 0.5032406,\n z: 0.49702534,\n w: 0.49709603,\n ),\n scale: (\n x: 1.0,\n y: 0.99999994,\n z: 1.0000001,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.00045878967,\n y: 0.8041383,\n z: -0.00056636945,\n ),\n y_axis: (\n x: 0.009426469,\n y: 0.00057156984,\n z: 0.8040831,\n ),\n z_axis: (\n x: 0.80408335,\n y: 0.00045198362,\n z: -0.0094269505,\n ),\n ),\n translation: (\n x: 0.31881216,\n y: 1.131037,\n z: -1.0377418,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.0007092875,\n y: 0.014577883,\n z: 1.2434808,\n ),\n y_axis: (\n x: 1.243566,\n y: 0.0008841237,\n z: 0.0006991826,\n ),\n z_axis: (\n x: -0.0008756543,\n y: 1.2434809,\n z: -0.014578136,\n ),\n ),\n translation: (\n x: -1.4072018,\n y: 1.2847645,\n z: -0.41235596,\n ),\n )),\n },\n ),\n 33: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 28,\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000026077032,\n y: 0.017641544,\n z: -0.000000074505806,\n ),\n rotation: (\n x: 0.20679319,\n y: -0.014157609,\n z: 0.15864211,\n w: 0.9653335,\n ),\n scale: (\n x: 1.0023099,\n y: 0.9951877,\n z: 1.0025268,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 9791648691772608385,\n name: \"DEF-lid.B.R.003\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000026077032,\n y: 0.017641544,\n z: -0.000000074505806,\n ),\n rotation: (\n x: 0.20679319,\n y: -0.014157609,\n z: 0.15864211,\n w: 0.9653335,\n ),\n scale: (\n x: 1.0023099,\n y: 0.9951877,\n z: 1.0025268,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.24171683,\n y: -0.48745546,\n z: -0.5954541,\n ),\n y_axis: (\n x: -0.40799013,\n y: 0.60413545,\n z: -0.32983136,\n ),\n z_axis: (\n x: 0.6499009,\n y: 0.20056425,\n z: -0.43200666,\n ),\n ),\n translation: (\n x: 0.30176455,\n y: 1.1232159,\n z: -1.0243714,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.37467527,\n y: -0.63461334,\n z: 1.0009506,\n ),\n y_axis: (\n x: -0.7511502,\n y: 0.9449842,\n z: 0.31386104,\n ),\n z_axis: (\n x: -0.9123834,\n y: -0.5159775,\n z: -0.6632583,\n ),\n ),\n translation: (\n x: 0.022148132,\n y: -1.39847,\n z: -1.334008,\n ),\n )),\n },\n ),\n 34: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 29,\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.00000018626451,\n y: 0.018302552,\n z: -0.000000063329935,\n ),\n rotation: (\n x: 0.31422332,\n y: -0.012871618,\n z: 0.24023628,\n w: 0.918359,\n ),\n scale: (\n x: 0.9898307,\n y: 1.0212837,\n z: 0.98916906,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 4085010346607589104,\n name: \"DEF-lid.T.R.003\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.00000018626451,\n y: 0.018302552,\n z: -0.000000063329935,\n ),\n rotation: (\n x: 0.31422332,\n y: -0.012871618,\n z: 0.24023628,\n w: 0.918359,\n ),\n scale: (\n x: 0.9898307,\n y: 1.0212837,\n z: 0.98916906,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.5202752,\n y: 0.43137816,\n z: -0.41985822,\n ),\n y_axis: (\n x: 0.39567393,\n y: -0.6932594,\n z: -0.1898348,\n ),\n z_axis: (\n x: -0.45528644,\n y: -0.107265726,\n z: -0.6459388,\n ),\n ),\n translation: (\n x: 0.3279355,\n y: 1.1393747,\n z: -1.0185755,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.8215858,\n y: 0.62214786,\n z: -0.7168711,\n ),\n y_axis: (\n x: 0.65738016,\n y: -1.013376,\n z: -0.12947425,\n ),\n z_axis: (\n x: -0.68825597,\n y: -0.27023453,\n z: -1.021351,\n ),\n ),\n translation: (\n x: -1.7194703,\n y: 0.67533636,\n z: -0.657716,\n ),\n )),\n },\n ),\n 35: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 30,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.00000019639265,\n y: 0.026824344,\n z: -0.000000031490345,\n ),\n rotation: (\n x: 0.00000000018415858,\n y: -0.00032350802,\n z: 0.000002222878,\n w: 1.0,\n ),\n scale: (\n x: 0.99999994,\n y: 1.0,\n z: 0.9999999,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 11773759275882309225,\n name: \"DEF-eye_iris.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.00000019639265,\n y: 0.026824344,\n z: -0.000000031490345,\n ),\n rotation: (\n x: 0.00000000018415858,\n y: -0.00032350802,\n z: 0.000002222878,\n w: 1.0,\n ),\n scale: (\n x: 0.99999994,\n y: 1.0,\n z: 0.9999999,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.00023511099,\n y: 0.80413824,\n z: -0.00056810264,\n ),\n y_axis: (\n x: 0.009426063,\n y: 0.00056526286,\n z: 0.8040831,\n ),\n z_axis: (\n x: 0.8040833,\n y: -0.00024186276,\n z: -0.009426007,\n ),\n ),\n translation: (\n x: 0.31906494,\n y: 1.1310524,\n z: -1.0161728,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.0003637582,\n y: 0.014577188,\n z: 1.2434813,\n ),\n y_axis: (\n x: 1.2435665,\n y: 0.0008742248,\n z: -0.0003738626,\n ),\n z_axis: (\n x: -0.00087847986,\n y: 1.243481,\n z: -0.014576754,\n ),\n ),\n translation: (\n x: -1.4075476,\n y: 1.2579516,\n z: -0.41114092,\n ),\n )),\n },\n ),\n 36: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 31,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.0000003874302,\n y: 1.3371471,\n z: -0.008412242,\n ),\n rotation: (\n x: 0.70874864,\n y: 0.00000000000014485696,\n z: 0.00000000000012525548,\n w: -0.7054611,\n ),\n scale: (\n x: 1.0,\n y: 0.9999997,\n z: 0.99999964,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 18012796943927027661,\n name: \"DEF-teeth.B\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.0000003874302,\n y: 1.3371471,\n z: -0.008412242,\n ),\n rotation: (\n x: 0.70874864,\n y: 0.00000000000014485696,\n z: 0.00000000000012525548,\n w: -0.7054611,\n ),\n scale: (\n x: 1.0,\n y: 0.9999997,\n z: 0.99999964,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.8041385,\n y: 0.000000000000023005286,\n z: 0.00000000000030712558,\n ),\n y_axis: (\n x: 0.0000000000003072291,\n y: -0.003738665,\n z: -0.80412954,\n ),\n z_axis: (\n x: -0.000000000000021577114,\n y: 0.8041295,\n z: -0.0037386646,\n ),\n ),\n translation: (\n x: 0.35011238,\n y: 1.0752515,\n z: -1.0025201,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.243567,\n y: 0.0000000000004751174,\n z: -0.00000000000003336814,\n ),\n y_axis: (\n x: 0.00000000000003557672,\n y: -0.005781694,\n z: 1.2435539,\n ),\n z_axis: (\n x: 0.000000000000474957,\n y: -1.2435539,\n z: -0.005781695,\n ),\n ),\n translation: (\n x: -0.4353882,\n y: -1.240471,\n z: -1.3429295,\n ),\n )),\n },\n ),\n 37: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 32,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000029801715,\n y: 0.019996595,\n z: -0.000000045576797,\n ),\n rotation: (\n x: -0.21408515,\n y: -0.00000021305972,\n z: -0.0000009721538,\n w: 0.97681504,\n ),\n scale: (\n x: 0.99999577,\n y: 1.0000072,\n z: 0.99999845,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 6267547875699012781,\n name: \"DEF-tongue.002\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000029801715,\n y: 0.019996595,\n z: -0.000000045576797,\n ),\n rotation: (\n x: -0.21408515,\n y: -0.00000021305972,\n z: -0.0000009721538,\n w: 0.97681504,\n ),\n scale: (\n x: 0.99999577,\n y: 1.0000072,\n z: 0.99999845,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.80413663,\n y: 0.000000669726,\n z: 0.000001453711,\n ),\n y_axis: (\n x: 0.0000016006222,\n y: -0.3364748,\n z: -0.73036194,\n ),\n z_axis: (\n x: 0.000000000008930587,\n y: 0.73035973,\n z: -0.33646947,\n ),\n ),\n translation: (\n x: 0.3501123,\n y: 1.0739014,\n z: -1.0380951,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2435697,\n y: 0.0000024752035,\n z: -0.000000000010057158,\n ),\n y_axis: (\n x: 0.0000010357061,\n y: -0.52033466,\n z: 1.1294714,\n ),\n z_axis: (\n x: 0.0000022481954,\n y: -1.129468,\n z: -0.52034295,\n ),\n ),\n translation: (\n x: -0.43538782,\n y: -0.6137079,\n z: -1.7531064,\n ),\n )),\n },\n ),\n 38: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 33,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.00000032782555,\n y: 1.351748,\n z: -0.121840954,\n ),\n rotation: (\n x: 0.8802697,\n y: 0.000000169685,\n z: 0.00000031480897,\n w: 0.4744738,\n ),\n scale: (\n x: 1.0,\n y: 0.9999998,\n z: 0.9999996,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 11893174428051106710,\n name: \"DEF-jaw_master\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.00000032782555,\n y: 1.351748,\n z: -0.121840954,\n ),\n rotation: (\n x: 0.8802697,\n y: 0.000000169685,\n z: 0.00000031480897,\n w: 0.4744738,\n ),\n scale: (\n x: 1.0,\n y: 0.9999998,\n z: 0.9999996,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.8041385,\n y: 0.0000004804521,\n z: 0.00000031619646,\n ),\n y_axis: (\n x: -0.00000000000009141995,\n y: -0.44207463,\n z: 0.67172074,\n ),\n z_axis: (\n x: 0.0000005751645,\n y: -0.67172056,\n z: -0.44207454,\n ),\n ),\n translation: (\n x: 0.3501124,\n y: 1.0869926,\n z: -1.0937325,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.243567,\n y: -0.000000000000027329254,\n z: 0.00000088946865,\n ),\n y_axis: (\n x: 0.00000074299925,\n y: -0.68365014,\n z: -1.0387886,\n ),\n z_axis: (\n x: 0.00000048898477,\n y: 1.0387883,\n z: -0.6836503,\n ),\n ),\n translation: (\n x: -0.4353885,\n y: 1.8792791,\n z: 0.3814246,\n ),\n )),\n },\n ),\n 39: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 34,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000015043042,\n y: 0.014125079,\n z: 0.00000011821727,\n ),\n rotation: (\n x: -0.37329552,\n y: -0.0000013305475,\n z: -0.0000034846971,\n w: 0.92771256,\n ),\n scale: (\n x: 1.000004,\n y: 1.0,\n z: 0.99999547,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 14592791315165727011,\n name: \"DEF-chin.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000015043042,\n y: 0.014125079,\n z: 0.00000011821727,\n ),\n rotation: (\n x: -0.37329552,\n y: -0.0000013305475,\n z: -0.0000034846971,\n w: 0.92771256,\n ),\n scale: (\n x: 1.000004,\n y: 1.0,\n z: 0.99999547,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.8041369,\n y: -0.0000026367118,\n z: 0.0000032269975,\n ),\n y_axis: (\n x: 0.0000011668103,\n y: 0.74027073,\n z: 0.31407347,\n ),\n z_axis: (\n x: -0.0000040005966,\n y: -0.31405857,\n z: 0.7402725,\n ),\n ),\n translation: (\n x: 0.35011223,\n y: 1.0444213,\n z: -1.0118126,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2435694,\n y: 0.0000018046981,\n z: -0.000006186645,\n ),\n y_axis: (\n x: -0.0000040774867,\n y: 1.1447992,\n z: -0.485701,\n ),\n z_axis: (\n x: 0.000004990662,\n y: 0.48567796,\n z: 1.1447965,\n ),\n ),\n translation: (\n x: -0.43537953,\n y: -0.7042383,\n z: 1.6655982,\n ),\n )),\n },\n ),\n 40: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 35,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.0000004172325,\n y: 1.3075068,\n z: -0.08405161,\n ),\n rotation: (\n x: 0.7964777,\n y: 0.000001153314,\n z: 0.0000015191627,\n w: 0.60466796,\n ),\n scale: (\n x: 1.0,\n y: 0.9999997,\n z: 1.0,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 5795822014188452907,\n name: \"DEF-jaw\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.0000004172325,\n y: 1.3075068,\n z: -0.08405161,\n ),\n rotation: (\n x: 0.7964777,\n y: 0.000001153314,\n z: 0.0000015191627,\n w: 0.60466796,\n ),\n scale: (\n x: 1.0,\n y: 0.9999997,\n z: 1.0,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.8041385,\n y: 0.0000029546907,\n z: 0.00000082441426,\n ),\n y_axis: (\n x: -0.00000000000018283987,\n y: -0.2161149,\n z: 0.77455324,\n ),\n z_axis: (\n x: 0.000003067549,\n y: -0.7745535,\n z: -0.21611495,\n ),\n ),\n translation: (\n x: 0.35011235,\n y: 1.0514165,\n z: -1.0633446,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2435669,\n y: -0.000000000000218634,\n z: 0.0000047438366,\n ),\n y_axis: (\n x: 0.0000045693064,\n y: -0.3342129,\n z: -1.1978147,\n ),\n z_axis: (\n x: 0.0000012749225,\n y: 1.1978151,\n z: -0.33421278,\n ),\n ),\n translation: (\n x: -0.43539158,\n y: 1.6250871,\n z: 0.9040171,\n ),\n )),\n },\n ),\n 41: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 36,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.000000059604645,\n y: 0.07027218,\n z: 0.00000017881393,\n ),\n rotation: (\n x: -0.5186842,\n y: 0.0016960792,\n z: 0.35712358,\n w: 0.7768054,\n ),\n scale: (\n x: 0.9797646,\n y: 1.0417325,\n z: 0.97976583,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 13368040984610527760,\n name: \"DEF-chin.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.000000059604645,\n y: 0.07027218,\n z: 0.00000017881393,\n ),\n rotation: (\n x: -0.5186842,\n y: 0.0016960792,\n z: 0.35712358,\n w: 0.7768054,\n ),\n scale: (\n x: 0.9797646,\n y: 1.0417325,\n z: 0.97976583,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.3965739,\n y: -0.28073615,\n z: 0.620201,\n ),\n y_axis: (\n x: -0.21149161,\n y: 0.6790505,\n z: 0.44260502,\n ),\n z_axis: (\n x: -0.6510746,\n y: -0.36611637,\n z: 0.25058934,\n ),\n ),\n translation: (\n x: 0.37798616,\n y: 1.0444913,\n z: -1.0282217,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.63887686,\n y: -0.3013849,\n z: -1.048878,\n ),\n y_axis: (\n x: -0.45226377,\n y: 0.96766686,\n z: -0.58980864,\n ),\n z_axis: (\n x: 0.999146,\n y: 0.63073176,\n z: 0.40370297,\n ),\n ),\n translation: (\n x: 1.2582426,\n y: -0.24826825,\n z: 1.4276075,\n ),\n )),\n },\n ),\n 42: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 37,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000014901161,\n y: 0.07027282,\n z: -0.000000007450581,\n ),\n rotation: (\n x: -0.51868576,\n y: -0.0016948244,\n z: -0.35712287,\n w: 0.7768046,\n ),\n scale: (\n x: 0.97976565,\n y: 1.0417308,\n z: 0.97976524,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 12523388222297113054,\n name: \"DEF-chin.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000014901161,\n y: 0.07027282,\n z: -0.000000007450581,\n ),\n rotation: (\n x: -0.51868576,\n y: -0.0016948244,\n z: -0.35712287,\n w: 0.7768046,\n ),\n scale: (\n x: 0.97976565,\n y: 1.0417308,\n z: 0.97976524,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.39657316,\n y: 0.28073886,\n z: -0.62020147,\n ),\n y_axis: (\n x: 0.21148783,\n y: 0.6790485,\n z: 0.44260532,\n ),\n z_axis: (\n x: 0.65107524,\n y: -0.36611483,\n z: 0.2505925,\n ),\n ),\n translation: (\n x: 0.32223874,\n y: 1.044491,\n z: -1.0282211,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.6388793,\n y: 0.30138054,\n z: 1.0488793,\n ),\n y_axis: (\n x: 0.4522655,\n y: 0.9676709,\n z: -0.5898043,\n ),\n z_axis: (\n x: -0.9991417,\n y: 0.63073415,\n z: 0.40370163,\n ),\n ),\n translation: (\n x: -1.7055976,\n y: -0.45930588,\n z: 0.6931503,\n ),\n )),\n },\n ),\n 43: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 38,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.00000017136335,\n y: 0.010280877,\n z: 0.000000037252903,\n ),\n rotation: (\n x: 0.008547257,\n y: -0.08109962,\n z: 0.15406595,\n w: 0.9846895,\n ),\n scale: (\n x: 1.0119565,\n y: 0.9768293,\n z: 1.011627,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 18088193694388964900,\n name: \"DEF-lip.T.L.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.00000017136335,\n y: 0.010280877,\n z: 0.000000037252903,\n ),\n rotation: (\n x: 0.008547257,\n y: -0.08109962,\n z: 0.15406595,\n w: 0.9846895,\n ),\n scale: (\n x: 1.0119565,\n y: 0.9768293,\n z: 1.011627,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.42234865,\n y: 0.051508397,\n z: 0.69449764,\n ),\n y_axis: (\n x: 0.66939753,\n y: -0.030517021,\n z: -0.4067378,\n ),\n z_axis: (\n x: 0.0005504925,\n y: 0.81221706,\n z: -0.06048672,\n ),\n ),\n translation: (\n x: 0.3581177,\n y: 1.0800043,\n z: -0.9999241,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.63887125,\n y: 1.090792,\n z: 0.00046844836,\n ),\n y_axis: (\n x: 0.07743596,\n y: -0.049864247,\n z: 1.2244138,\n ),\n z_axis: (\n x: 1.0456264,\n y: -0.659651,\n z: -0.09109525,\n ),\n ),\n translation: (\n x: 0.73312473,\n y: -0.99637926,\n z: -1.4136282,\n ),\n )),\n },\n ),\n 44: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 39,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.000000007450581,\n y: 0.010280766,\n z: -0.00000008568168,\n ),\n rotation: (\n x: 0.00854344,\n y: 0.08109917,\n z: -0.154082,\n w: 0.98468715,\n ),\n scale: (\n x: 1.0119909,\n y: 0.97675544,\n z: 1.0116684,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 9053504476489813688,\n name: \"DEF-lip.T.R.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.000000007450581,\n y: 0.010280766,\n z: -0.00000008568168,\n ),\n rotation: (\n x: 0.00854344,\n y: 0.08109917,\n z: -0.154082,\n w: 0.98468715,\n ),\n scale: (\n x: 1.0119909,\n y: 0.97675544,\n z: 1.0116684,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.42238474,\n y: -0.051506553,\n z: -0.6944915,\n ),\n y_axis: (\n x: -0.66937554,\n y: -0.030520855,\n z: -0.40672392,\n ),\n z_axis: (\n x: -0.00055057637,\n y: 0.8122306,\n z: -0.06048817,\n ),\n ),\n translation: (\n x: 0.3421065,\n y: 1.0800042,\n z: -0.999924,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.6388606,\n y: -1.0907999,\n z: -0.00047602435,\n ),\n y_axis: (\n x: -0.0774352,\n y: -0.049869716,\n z: 1.2243931,\n ),\n z_axis: (\n x: -1.0456091,\n y: -0.6597181,\n z: -0.0910959,\n ),\n ),\n translation: (\n x: -1.1804576,\n y: -0.23263872,\n z: -1.413276,\n ),\n )),\n },\n ),\n 45: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 40,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.00000011920929,\n y: 0.009838767,\n z: 0.00000020861626,\n ),\n rotation: (\n x: 0.16748782,\n y: 0.16030714,\n z: 0.20552082,\n w: 0.95079476,\n ),\n scale: (\n x: 0.9685754,\n y: 1.0656189,\n z: 0.9688693,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 14506113311342826934,\n name: \"DEF-lip.B.L.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.00000011920929,\n y: 0.009838767,\n z: 0.00000020861626,\n ),\n rotation: (\n x: 0.16748782,\n y: 0.16030714,\n z: 0.20552082,\n w: 0.95079476,\n ),\n scale: (\n x: 0.9685754,\n y: 1.0656189,\n z: 0.9688693,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.4383838,\n y: -0.18740311,\n z: 0.6156001,\n ),\n y_axis: (\n x: 0.67173064,\n y: 0.3975971,\n z: -0.35543603,\n ),\n z_axis: (\n x: -0.20853323,\n y: 0.6635365,\n z: 0.34999448,\n ),\n ),\n translation: (\n x: 0.35795677,\n y: 1.0742003,\n z: -1.0005163,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.7211737,\n y: 0.9116813,\n z: -0.34260613,\n ),\n y_axis: (\n x: -0.3095876,\n y: 0.54194534,\n z: 1.0949004,\n ),\n z_axis: (\n x: 1.01662,\n y: -0.4842495,\n z: 0.5772915,\n ),\n ),\n translation: (\n x: 1.091555,\n y: -1.3929999,\n z: -0.4759146,\n ),\n )),\n },\n ),\n 46: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 41,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000007450581,\n y: 0.009838767,\n z: 0.00000009126961,\n ),\n rotation: (\n x: 0.16749525,\n y: -0.1603064,\n z: -0.20554315,\n w: 0.9507888,\n ),\n scale: (\n x: 0.9685991,\n y: 1.0655549,\n z: 0.9689037,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 15969980415204072109,\n name: \"DEF-lip.B.R.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000007450581,\n y: 0.009838767,\n z: 0.00000009126961,\n ),\n rotation: (\n x: 0.16749525,\n y: -0.1603064,\n z: -0.20554315,\n w: 0.9507888,\n ),\n scale: (\n x: 0.9685991,\n y: 1.0655549,\n z: 0.9689037,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.4384268,\n y: 0.18738884,\n z: -0.6155871,\n ),\n y_axis: (\n x: -0.6717156,\n y: 0.39758095,\n z: -0.35542613,\n ),\n z_axis: (\n x: 0.20855874,\n y: 0.66353697,\n z: 0.35000148,\n ),\n ),\n translation: (\n x: 0.3422673,\n y: 1.0742002,\n z: -1.000516,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.72115636,\n y: -0.91165876,\n z: 0.34259057,\n ),\n y_axis: (\n x: 0.30957326,\n y: 0.5420055,\n z: 1.0948875,\n ),\n z_axis: (\n x: -1.0166152,\n y: -0.48430166,\n z: 0.57728726,\n ),\n ),\n translation: (\n x: -1.5965116,\n y: -0.7547429,\n z: -0.7158007,\n ),\n )),\n },\n ),\n 47: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 42,\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000029802322,\n y: 0.025579154,\n z: 0.000000026077032,\n ),\n rotation: (\n x: -0.28118876,\n y: 0.027964624,\n z: 0.27679214,\n w: 0.9184403,\n ),\n scale: (\n x: 0.9804175,\n y: 1.040753,\n z: 0.9799392,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 1562629352996756224,\n name: \"DEF-brow.B.L.003\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000029802322,\n y: 0.025579154,\n z: 0.000000026077032,\n ),\n rotation: (\n x: -0.28118876,\n y: 0.027964624,\n z: 0.27679214,\n w: 0.9184403,\n ),\n scale: (\n x: 0.9804175,\n y: 1.040753,\n z: 0.9799392,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.6141562,\n y: 0.29535502,\n z: -0.38484335,\n ),\n y_axis: (\n x: -0.3461963,\n y: -0.75294137,\n z: 0.036920514,\n ),\n z_axis: (\n x: -0.35126886,\n y: 0.22988893,\n z: 0.68589,\n ),\n ),\n translation: (\n x: 0.37002215,\n y: 1.1427816,\n z: -1.011845,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -1.0073348,\n y: -0.55853397,\n z: -0.5351364,\n ),\n y_axis: (\n x: 0.43078753,\n y: -1.0677925,\n z: 0.2991867,\n ),\n z_axis: (\n x: -0.6602788,\n y: 0.07184545,\n z: 1.0836191,\n ),\n ),\n translation: (\n x: -0.7876597,\n y: 1.4996201,\n z: 0.95256186,\n ),\n )),\n },\n ),\n 48: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 43,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000074505806,\n y: 0.018314548,\n z: 0.00000008940697,\n ),\n rotation: (\n x: -0.028115863,\n y: -0.28913903,\n z: 0.1816857,\n w: 0.9394671,\n ),\n scale: (\n x: 1.0002162,\n y: 0.99978733,\n z: 0.99999195,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 16914163148261392083,\n name: \"DEF-nose.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000074505806,\n y: 0.018314548,\n z: 0.00000008940697,\n ),\n rotation: (\n x: -0.028115863,\n y: -0.28913903,\n z: 0.1816857,\n w: 0.9394671,\n ),\n scale: (\n x: 1.0002162,\n y: 0.99978733,\n z: 0.99999195,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.7904071,\n y: -0.13668805,\n z: -0.06299982,\n ),\n y_axis: (\n x: 0.098423325,\n y: -0.7205898,\n z: 0.3408616,\n ),\n z_axis: (\n x: -0.114564605,\n y: 0.3275793,\n z: 0.7259219,\n ),\n ),\n translation: (\n x: 0.35877326,\n y: 1.1133585,\n z: -1.0064356,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -1.2207098,\n y: 0.15113392,\n z: -0.17690642,\n ),\n y_axis: (\n x: -0.21250278,\n y: -1.1173227,\n z: 0.50620425,\n ),\n z_axis: (\n x: -0.09675782,\n y: 0.52805454,\n z: 1.1212099,\n ),\n ),\n translation: (\n x: 0.5771693,\n y: 1.7212107,\n z: 0.6283081,\n ),\n )),\n },\n ),\n 49: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 44,\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.00000014901161,\n y: 0.025579423,\n z: 0.000000034458935,\n ),\n rotation: (\n x: -0.28118184,\n y: -0.027965365,\n z: -0.2767868,\n w: 0.918444,\n ),\n scale: (\n x: 0.98041296,\n y: 1.0407629,\n z: 0.9799347,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 10464729830164471764,\n name: \"DEF-brow.B.R.003\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.00000014901161,\n y: 0.025579423,\n z: 0.000000034458935,\n ),\n rotation: (\n x: -0.28118184,\n y: -0.027965365,\n z: -0.2767868,\n w: 0.918444,\n ),\n scale: (\n x: 0.98041296,\n y: 1.0407629,\n z: 0.9799347,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.61414975,\n y: -0.2953635,\n z: 0.38484266,\n ),\n y_axis: (\n x: 0.34621817,\n y: -0.75293916,\n z: 0.036922194,\n ),\n z_axis: (\n x: 0.3512634,\n y: 0.22989027,\n z: 0.68588513,\n ),\n ),\n translation: (\n x: 0.33020246,\n y: 1.1427814,\n z: -1.011845,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -1.0073267,\n y: 0.5585436,\n z: 0.5351328,\n ),\n y_axis: (\n x: -0.43081275,\n y: -1.0677749,\n z: 0.2992042,\n ),\n z_axis: (\n x: 0.66028064,\n y: 0.07184164,\n z: 1.0836264,\n ),\n ),\n translation: (\n x: 1.4930482,\n y: 1.1084933,\n z: 0.5778347,\n ),\n )),\n },\n ),\n 50: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 45,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.00000009685755,\n y: 0.018314436,\n z: -0.000000033527613,\n ),\n rotation: (\n x: -0.02810176,\n y: 0.28913656,\n z: -0.18168963,\n w: 0.9394674,\n ),\n scale: (\n x: 1.0002248,\n y: 0.99976724,\n z: 1.0000032,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 5077476060660990214,\n name: \"DEF-nose.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.00000009685755,\n y: 0.018314436,\n z: -0.000000033527613,\n ),\n rotation: (\n x: -0.02810176,\n y: 0.28913656,\n z: -0.18168963,\n w: 0.9394674,\n ),\n scale: (\n x: 1.0002248,\n y: 0.99976724,\n z: 1.0000032,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.7904083,\n y: 0.13669947,\n z: 0.06300004,\n ),\n y_axis: (\n x: -0.098419465,\n y: -0.72057945,\n z: 0.34086803,\n ),\n z_axis: (\n x: 0.114570715,\n y: 0.32759097,\n z: 0.72591925,\n ),\n ),\n translation: (\n x: 0.34145132,\n y: 1.1133583,\n z: -1.0064359,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -1.2207043,\n y: -0.15114772,\n z: 0.17691478,\n ),\n y_axis: (\n x: 0.21250248,\n y: -1.117322,\n z: 0.50621563,\n ),\n z_axis: (\n x: 0.09676429,\n y: 0.5280776,\n z: 1.1211978,\n ),\n ),\n translation: (\n x: 0.2776068,\n y: 1.8270656,\n z: 0.5044066,\n ),\n )),\n },\n ),\n 51: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 46,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.08479953,\n y: 1.4094404,\n z: -0.07159948,\n ),\n rotation: (\n x: 0.408667,\n y: -0.3364701,\n z: -0.07641981,\n w: 0.8449492,\n ),\n scale: (\n x: 1.0000007,\n y: 0.9999981,\n z: 1.0000007,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 580892530821334128,\n name: \"DEF-brow.T.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.08479953,\n y: 1.4094404,\n z: -0.07159948,\n ),\n rotation: (\n x: 0.408667,\n y: -0.3364701,\n z: -0.07641981,\n w: 0.8449492,\n ),\n scale: (\n x: 1.0000007,\n y: 0.9999981,\n z: 1.0000007,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.6126701,\n y: -0.32499292,\n z: 0.4070068,\n ),\n y_axis: (\n x: -0.11729683,\n y: 0.5261489,\n z: 0.59669507,\n ),\n z_axis: (\n x: -0.50746065,\n y: -0.51398945,\n z: 0.35346603,\n ),\n ),\n translation: (\n x: 0.41830325,\n y: 1.1333853,\n z: -1.0533314,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.9474676,\n y: -0.18139541,\n z: -0.7847657,\n ),\n y_axis: (\n x: -0.5025873,\n y: 0.81367064,\n z: -0.7948621,\n ),\n z_axis: (\n x: 0.6294182,\n y: 0.92276776,\n z: 0.5466198,\n ),\n ),\n translation: (\n x: 0.83628225,\n y: 0.12565613,\n z: 1.8049269,\n ),\n )),\n },\n ),\n 52: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 47,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.000000044703484,\n y: 0.03579071,\n z: 0.000000052154064,\n ),\n rotation: (\n x: 0.324906,\n y: 0.0063753426,\n z: 0.17686439,\n w: 0.9290396,\n ),\n scale: (\n x: 1.0007083,\n y: 1.0189823,\n z: 0.98356473,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 7534868410743112834,\n name: \"DEF-brow.T.L.002\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.000000044703484,\n y: 0.03579071,\n z: 0.000000052154064,\n ),\n rotation: (\n x: 0.324906,\n y: 0.0063753426,\n z: 0.17686439,\n w: 0.9290396,\n ),\n scale: (\n x: 1.0007083,\n y: 1.0189823,\n z: 0.98356473,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.23880628,\n y: -0.09845449,\n z: 0.74912965,\n ),\n y_axis: (\n x: -0.7655127,\n y: -0.21186033,\n z: 0.24737725,\n ),\n z_axis: (\n x: 0.20006108,\n y: -0.7448263,\n z: -0.18659602,\n ),\n ),\n translation: (\n x: 0.3930539,\n y: 1.1618786,\n z: -1.0127358,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.42910355,\n y: -1.1051245,\n z: 0.25762364,\n ),\n y_axis: (\n x: -0.17899862,\n y: -0.37281907,\n z: -1.2128884,\n ),\n z_axis: (\n x: 1.1745684,\n y: 0.30329192,\n z: -0.2415289,\n ),\n ),\n translation: (\n x: 1.2288413,\n y: 1.1746986,\n z: 1.0633641,\n ),\n )),\n },\n ),\n 53: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 48,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.0125057995,\n y: 1.4322529,\n z: -0.009139419,\n ),\n rotation: (\n x: 0.7832047,\n y: -0.35427332,\n z: 0.46406353,\n w: 0.21383615,\n ),\n scale: (\n x: 1.000001,\n y: 0.9999975,\n z: 1.000001,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 8313468772091336899,\n name: \"DEF-brow.T.L.003\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.0125057995,\n y: 1.4322529,\n z: -0.009139419,\n ),\n rotation: (\n x: 0.7832047,\n y: -0.35427332,\n z: 0.46406353,\n w: 0.21383615,\n ),\n scale: (\n x: 1.000001,\n y: 0.9999975,\n z: 1.000001,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.25593415,\n y: -0.28665146,\n z: 0.7063771,\n ),\n y_axis: (\n x: -0.6058398,\n y: -0.52874315,\n z: 0.0049408437,\n ),\n z_axis: (\n x: 0.46270218,\n y: -0.53376,\n z: -0.3842485,\n ),\n ),\n translation: (\n x: 0.36016908,\n y: 1.1517297,\n z: -1.0031048,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.3957908,\n y: -0.9369108,\n z: 0.71554846,\n ),\n y_axis: (\n x: -0.44329375,\n y: -0.81768334,\n z: -0.8254361,\n ),\n z_axis: (\n x: 1.092381,\n y: 0.007640879,\n z: -0.5942233,\n ),\n ),\n translation: (\n x: 1.4637756,\n y: 1.2868611,\n z: 0.096892595,\n ),\n )),\n },\n ),\n 54: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 49,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.08480039,\n y: 1.4094404,\n z: -0.07159948,\n ),\n rotation: (\n x: 0.408667,\n y: 0.3364701,\n z: 0.07641982,\n w: 0.8449492,\n ),\n scale: (\n x: 1.0000008,\n y: 0.99999803,\n z: 1.000001,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 10165994655684084782,\n name: \"DEF-brow.T.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.08480039,\n y: 1.4094404,\n z: -0.07159948,\n ),\n rotation: (\n x: 0.408667,\n y: 0.3364701,\n z: 0.07641982,\n w: 0.8449492,\n ),\n scale: (\n x: 1.0000008,\n y: 0.99999803,\n z: 1.000001,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.61267024,\n y: 0.32499298,\n z: -0.4070068,\n ),\n y_axis: (\n x: 0.11729681,\n y: 0.52614886,\n z: 0.59669507,\n ),\n z_axis: (\n x: 0.5074608,\n y: -0.51398945,\n z: 0.3534661,\n ),\n ),\n translation: (\n x: 0.28192142,\n y: 1.1333853,\n z: -1.0533314,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.9474674,\n y: 0.18139529,\n z: 0.78476554,\n ),\n y_axis: (\n x: 0.5025874,\n y: 0.81367064,\n z: -0.79486203,\n ),\n z_axis: (\n x: -0.6294181,\n y: 0.92276776,\n z: 0.54661965,\n ),\n ),\n translation: (\n x: -1.4997222,\n y: -0.0013613701,\n z: 1.2554142,\n ),\n )),\n },\n ),\n 55: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 50,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.00000016391277,\n y: 0.035790548,\n z: -0.000000044703484,\n ),\n rotation: (\n x: 0.3249062,\n y: -0.0063747675,\n z: -0.17686741,\n w: 0.92903894,\n ),\n scale: (\n x: 1.0007038,\n y: 1.0189892,\n z: 0.983562,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 14650420213419327205,\n name: \"DEF-brow.T.R.002\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.00000016391277,\n y: 0.035790548,\n z: -0.000000044703484,\n ),\n rotation: (\n x: 0.3249062,\n y: -0.0063747675,\n z: -0.17686741,\n w: 0.92903894,\n ),\n scale: (\n x: 1.0007038,\n y: 1.0189892,\n z: 0.983562,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.23880568,\n y: 0.09845609,\n z: -0.74912715,\n ),\n y_axis: (\n x: 0.76551706,\n y: -0.21186255,\n z: 0.24737535,\n ),\n z_axis: (\n x: -0.20005722,\n y: -0.744825,\n z: -0.18659441,\n ),\n ),\n translation: (\n x: 0.3071706,\n y: 1.1618786,\n z: -1.0127361,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.42910078,\n y: 1.1051203,\n z: -0.25762564,\n ),\n y_axis: (\n x: 0.17900053,\n y: -0.37281197,\n z: -1.212891,\n ),\n z_axis: (\n x: -1.1745732,\n y: 0.30329084,\n z: -0.24153307,\n ),\n ),\n translation: (\n x: -1.5293167,\n y: 0.40085536,\n z: 1.2437578,\n ),\n )),\n },\n ),\n 56: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 51,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.012506664,\n y: 1.4322529,\n z: -0.009139419,\n ),\n rotation: (\n x: 0.7832033,\n y: 0.35427624,\n z: -0.46406284,\n w: 0.21383783,\n ),\n scale: (\n x: 1.0000008,\n y: 0.9999977,\n z: 1.000001,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 16395509338148304691,\n name: \"DEF-brow.T.R.003\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.012506664,\n y: 1.4322529,\n z: -0.009139419,\n ),\n rotation: (\n x: 0.7832033,\n y: 0.35427624,\n z: -0.46406284,\n w: 0.21383783,\n ),\n scale: (\n x: 1.0000008,\n y: 0.9999977,\n z: 1.000001,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.25593182,\n y: 0.2866533,\n z: -0.7063771,\n ),\n y_axis: (\n x: 0.6058438,\n y: -0.52873874,\n z: 0.004940725,\n ),\n z_axis: (\n x: -0.46269834,\n y: -0.5337634,\n z: -0.3842484,\n ),\n ),\n translation: (\n x: 0.34005558,\n y: 1.1517297,\n z: -1.0031048,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.3957873,\n y: 0.9369166,\n z: -0.71554244,\n ),\n y_axis: (\n x: 0.44329667,\n y: -0.81767625,\n z: -0.82544136,\n ),\n z_axis: (\n x: -1.092381,\n y: 0.00764062,\n z: -0.59422314,\n ),\n ),\n translation: (\n x: -1.7409203,\n y: 0.63080263,\n z: 0.59794146,\n ),\n )),\n },\n ),\n 57: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 52,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.00000010430813,\n y: 0.04844305,\n z: -0.00000021979213,\n ),\n rotation: (\n x: 0.3168123,\n y: -0.012539995,\n z: 0.22005312,\n w: 0.92252004,\n ),\n scale: (\n x: 1.0444245,\n y: 0.92108977,\n z: 1.0395502,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 18154003761232898998,\n name: \"DEF-cheek.B.L.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.00000010430813,\n y: 0.04844305,\n z: -0.00000021979213,\n ),\n rotation: (\n x: 0.3168123,\n y: -0.012539995,\n z: 0.22005312,\n w: 0.92252004,\n ),\n scale: (\n x: 1.0444245,\n y: 0.92108977,\n z: 1.0395502,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.6577921,\n y: 0.08256523,\n z: 0.50982684,\n ),\n y_axis: (\n x: 0.24302003,\n y: 0.58398676,\n z: -0.3911794,\n ),\n z_axis: (\n x: -0.4567723,\n y: 0.49821156,\n z: 0.49259105,\n ),\n ),\n translation: (\n x: 0.40073505,\n y: 1.0889943,\n z: -1.0239227,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.9279685,\n y: 0.4102402,\n z: -0.63465565,\n ),\n y_axis: (\n x: 0.11340157,\n y: 1.0709271,\n z: 0.73308164,\n ),\n z_axis: (\n x: 0.7457957,\n y: -0.7027369,\n z: 0.70012873,\n ),\n ),\n translation: (\n x: 0.268274,\n y: -2.0501795,\n z: 0.1728847,\n ),\n )),\n },\n ),\n 58: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 53,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000044703484,\n y: 0.04844308,\n z: -0.000000011175871,\n ),\n rotation: (\n x: 0.31681293,\n y: 0.012540667,\n z: -0.22005501,\n w: 0.9225194,\n ),\n scale: (\n x: 1.0444295,\n y: 0.9210822,\n z: 1.0395539,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 6009775075756531539,\n name: \"DEF-cheek.B.R.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000044703484,\n y: 0.04844308,\n z: -0.000000011175871,\n ),\n rotation: (\n x: 0.31681293,\n y: 0.012540667,\n z: -0.22005501,\n w: 0.9225194,\n ),\n scale: (\n x: 1.0444295,\n y: 0.9210822,\n z: 1.0395539,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.6577971,\n y: -0.08256969,\n z: -0.50982463,\n ),\n y_axis: (\n x: -0.24301668,\n y: 0.5839824,\n z: -0.39117807,\n ),\n z_axis: (\n x: 0.45677704,\n y: 0.49820888,\n z: 0.49259454,\n ),\n ),\n translation: (\n x: 0.2994893,\n y: 1.0889945,\n z: -1.0239228,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.92796487,\n y: -0.4102307,\n z: 0.634652,\n ),\n y_axis: (\n x: -0.11340551,\n y: 1.070939,\n z: 0.7330794,\n ),\n z_axis: (\n x: -0.7457927,\n y: -0.7027429,\n z: 0.7001272,\n ),\n ),\n translation: (\n x: -0.9180517,\n y: -1.7629414,\n z: -0.27151465,\n ),\n )),\n },\n ),\n 59: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 54,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.00000022351742,\n y: 0.06995425,\n z: 0.000000048428774,\n ),\n rotation: (\n x: 0.3529464,\n y: 0.032512296,\n z: 0.27209958,\n w: 0.8946137,\n ),\n scale: (\n x: 1.0060209,\n y: 0.9848293,\n z: 1.0101064,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 2543503771479967802,\n name: \"DEF-cheek.T.L.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.00000022351742,\n y: 0.06995425,\n z: 0.000000048428774,\n ),\n rotation: (\n x: 0.3529464,\n y: 0.032512296,\n z: 0.27209958,\n w: 0.8946137,\n ),\n scale: (\n x: 1.0060209,\n y: 0.9848293,\n z: 1.0101064,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.11196895,\n y: -0.80327266,\n z: -0.015640507,\n ),\n y_axis: (\n x: -0.7652677,\n y: 0.12006445,\n z: 0.16176848,\n ),\n z_axis: (\n x: -0.18420255,\n y: 0.023775423,\n z: -0.7897366,\n ),\n ),\n translation: (\n x: 0.3893981,\n y: 1.1090399,\n z: -1.0133886,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.1895997,\n y: -1.2197547,\n z: -0.24609777,\n ),\n y_axis: (\n x: -1.2186255,\n y: 0.16438687,\n z: 0.057807293,\n ),\n z_axis: (\n x: 0.007535944,\n y: 0.2894513,\n z: -1.2071034,\n ),\n ),\n translation: (\n x: 1.4329709,\n y: 0.5859852,\n z: -1.1915454,\n ),\n )),\n },\n ),\n 60: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 55,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000022351742,\n y: 0.06995438,\n z: -0.000000026077032,\n ),\n rotation: (\n x: 0.35295117,\n y: -0.032513596,\n z: -0.27210045,\n w: 0.8946115,\n ),\n scale: (\n x: 1.0060182,\n y: 0.9848342,\n z: 1.0101043,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 7430735993516121662,\n name: \"DEF-cheek.T.R.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000022351742,\n y: 0.06995438,\n z: -0.000000026077032,\n ),\n rotation: (\n x: 0.35295117,\n y: -0.032513596,\n z: -0.27210045,\n w: 0.8946115,\n ),\n scale: (\n x: 1.0060182,\n y: 0.9848342,\n z: 1.0101043,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.11196703,\n y: 0.803271,\n z: 0.015640914,\n ),\n y_axis: (\n x: 0.7652728,\n y: 0.12006621,\n z: 0.161763,\n ),\n z_axis: (\n x: 0.18419957,\n y: 0.023771945,\n z: -0.7897353,\n ),\n ),\n translation: (\n x: 0.31082624,\n y: 1.10904,\n z: -1.0133885,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.18960074,\n y: 1.2197499,\n z: 0.24608864,\n ),\n y_axis: (\n x: 1.2186284,\n y: 0.16438362,\n z: 0.057806265,\n ),\n z_axis: (\n x: -0.007540762,\n y: 0.28944525,\n z: -1.2071086,\n ),\n ),\n translation: (\n x: -1.3002164,\n y: -0.26811782,\n z: -1.3638704,\n ),\n )),\n },\n ),\n 61: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 56,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.017039806,\n y: 1.4660373,\n z: -0.0061097145,\n ),\n rotation: (\n x: 0.7139667,\n y: -0.078589894,\n z: 0.69560254,\n w: 0.014568802,\n ),\n scale: (\n x: 0.99999046,\n y: 1.0000076,\n z: 0.99999505,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 8208358016359467541,\n name: \"DEF-forehead.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.017039806,\n y: 1.4660373,\n z: -0.0061097145,\n ),\n rotation: (\n x: 0.7139667,\n y: -0.078589894,\n z: 0.69560254,\n w: 0.014568802,\n ),\n scale: (\n x: 0.99999046,\n y: 1.0000076,\n z: 0.99999505,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.016019477,\n y: -0.0739422,\n z: 0.8005638,\n ),\n y_axis: (\n x: -0.106540576,\n y: -0.7938698,\n z: -0.07119203,\n ),\n z_axis: (\n x: 0.7968846,\n y: -0.10464842,\n z: -0.025611382,\n ),\n ),\n translation: (\n x: 0.36381504,\n y: 1.178897,\n z: -1.0006685,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.024773799,\n y: -0.1647581,\n z: 1.2323611,\n ),\n y_axis: (\n x: -0.11435071,\n y: -1.2276682,\n z: -0.16183603,\n ),\n z_axis: (\n x: 1.238062,\n y: -0.11009385,\n z: -0.03960745,\n ),\n ),\n translation: (\n x: 1.3646843,\n y: 1.3970684,\n z: -0.2971974,\n ),\n )),\n },\n ),\n 62: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 57,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.056818724,\n y: 1.4681375,\n z: -0.019107103,\n ),\n rotation: (\n x: 0.8024887,\n y: -0.08386433,\n z: 0.59068036,\n w: 0.008680025,\n ),\n scale: (\n x: 1.1324233,\n y: 0.77981997,\n z: 1.13241,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 669555825103498782,\n name: \"DEF-forehead.L.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.056818724,\n y: 1.4681375,\n z: -0.019107103,\n ),\n rotation: (\n x: 0.8024887,\n y: -0.08386433,\n z: 0.59068036,\n w: 0.008680025,\n ),\n scale: (\n x: 1.1324233,\n y: 0.77981997,\n z: 1.13241,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.26237565,\n y: -0.1132327,\n z: 0.8646245,\n ),\n y_axis: (\n x: -0.090835884,\n y: -0.6181679,\n z: -0.053391613,\n ),\n z_axis: (\n x: 0.86196285,\n y: -0.102904245,\n z: -0.27504435,\n ),\n ),\n translation: (\n x: 0.3958028,\n y: 1.1805859,\n z: -1.0111202,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.31640553,\n y: -0.23099741,\n z: 1.039488,\n ),\n y_axis: (\n x: -0.13655026,\n y: -1.5720128,\n z: -0.124097824,\n ),\n z_axis: (\n x: 1.0426733,\n y: -0.1357759,\n z: -0.3316911,\n ),\n ),\n translation: (\n x: 1.0902432,\n y: 1.8100399,\n z: -0.60030365,\n ),\n )),\n },\n ),\n 63: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 58,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.08080292,\n y: 1.4689671,\n z: -0.046034575,\n ),\n rotation: (\n x: 0.9464458,\n y: -0.011748734,\n z: 0.32219058,\n w: 0.01718997,\n ),\n scale: (\n x: 1.000001,\n y: 1.0000004,\n z: 1.0000035,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 15394171469406213737,\n name: \"DEF-forehead.L.002\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.08080292,\n y: 1.4689671,\n z: -0.046034575,\n ),\n rotation: (\n x: 0.9464458,\n y: -0.011748734,\n z: 0.32219058,\n w: 0.01718997,\n ),\n scale: (\n x: 1.000001,\n y: 1.0000004,\n z: 1.0000035,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.63696706,\n y: -0.008975952,\n z: 0.49074674,\n ),\n y_axis: (\n x: -0.026790664,\n y: -0.8034416,\n z: 0.020077806,\n ),\n z_axis: (\n x: 0.4900983,\n y: -0.03225363,\n z: -0.6367154,\n ),\n ),\n translation: (\n x: 0.41508943,\n y: 1.181253,\n z: -1.0327736,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.9850414,\n y: -0.04143062,\n z: 0.75791156,\n ),\n y_axis: (\n x: -0.013880911,\n y: -1.2424881,\n z: -0.049878556,\n ),\n z_axis: (\n x: 0.758918,\n y: 0.031049471,\n z: -0.98464715,\n ),\n ),\n translation: (\n x: 0.3913071,\n y: 1.5169573,\n z: -1.2725995,\n ),\n )),\n },\n ),\n 64: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 59,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.01704061,\n y: 1.4660373,\n z: -0.0061097145,\n ),\n rotation: (\n x: 0.71396714,\n y: 0.07858958,\n z: -0.6956022,\n w: 0.01456841,\n ),\n scale: (\n x: 0.99999255,\n y: 1.0000072,\n z: 0.9999954,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 12846048179723953148,\n name: \"DEF-forehead.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.01704061,\n y: 1.4660373,\n z: -0.0061097145,\n ),\n rotation: (\n x: 0.71396714,\n y: 0.07858958,\n z: -0.6956022,\n w: 0.01456841,\n ),\n scale: (\n x: 0.99999255,\n y: 1.0000072,\n z: 0.9999954,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.016020373,\n y: 0.07394249,\n z: -0.8005654,\n ),\n y_axis: (\n x: 0.106539786,\n y: -0.7938696,\n z: -0.07119204,\n ),\n z_axis: (\n x: -0.796885,\n y: -0.104647614,\n z: -0.025612254,\n ),\n ),\n translation: (\n x: 0.33640966,\n y: 1.178897,\n z: -1.0006685,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.02477518,\n y: 0.16475698,\n z: -1.2323608,\n ),\n y_axis: (\n x: 0.114350684,\n y: -1.2276689,\n z: -0.1618347,\n ),\n z_axis: (\n x: -1.2380595,\n y: -0.110093966,\n z: -0.03960868,\n ),\n ),\n translation: (\n x: -1.3820295,\n y: 1.2817017,\n z: 0.5657294,\n ),\n )),\n },\n ),\n 65: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 60,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.056819618,\n y: 1.4681375,\n z: -0.019107103,\n ),\n rotation: (\n x: 0.8024886,\n y: 0.08386056,\n z: -0.590681,\n w: 0.008677245,\n ),\n scale: (\n x: 1.1324214,\n y: 0.7798188,\n z: 1.1324103,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 1262653724065483826,\n name: \"DEF-forehead.R.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.056819618,\n y: 1.4681375,\n z: -0.019107103,\n ),\n rotation: (\n x: 0.8024886,\n y: 0.08386056,\n z: -0.590681,\n w: 0.008677245,\n ),\n scale: (\n x: 1.1324214,\n y: 0.7798188,\n z: 1.1324103,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.26237494,\n y: 0.11322996,\n z: -0.86462337,\n ),\n y_axis: (\n x: 0.090829894,\n y: -0.6181678,\n z: -0.053391606,\n ),\n z_axis: (\n x: -0.8619644,\n y: -0.102896236,\n z: -0.27504313,\n ),\n ),\n translation: (\n x: 0.30442184,\n y: 1.1805859,\n z: -1.0111202,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.31640583,\n y: 0.23098284,\n z: -1.0394894,\n ),\n y_axis: (\n x: 0.13654743,\n y: -1.5720172,\n z: -0.12408811,\n ),\n z_axis: (\n x: -1.0426756,\n y: -0.13577627,\n z: -0.33168945,\n ),\n ),\n translation: (\n x: -1.3117971,\n y: 1.648299,\n z: 0.12756202,\n ),\n )),\n },\n ),\n 66: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 61,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.08080372,\n y: 1.4689671,\n z: -0.046034575,\n ),\n rotation: (\n x: 0.9464458,\n y: 0.011748736,\n z: -0.32219058,\n w: 0.017189972,\n ),\n scale: (\n x: 1.0000008,\n y: 1.0000005,\n z: 1.0000035,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 5479210314646566291,\n name: \"DEF-forehead.R.002\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.08080372,\n y: 1.4689671,\n z: -0.046034575,\n ),\n rotation: (\n x: 0.9464458,\n y: 0.011748736,\n z: -0.32219058,\n w: 0.017189972,\n ),\n scale: (\n x: 1.0000008,\n y: 1.0000005,\n z: 1.0000035,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.63696694,\n y: 0.008975953,\n z: -0.49074668,\n ),\n y_axis: (\n x: 0.026790673,\n y: -0.80344164,\n z: 0.02007781,\n ),\n z_axis: (\n x: -0.4900983,\n y: -0.032253638,\n z: -0.6367154,\n ),\n ),\n translation: (\n x: 0.2851353,\n y: 1.181253,\n z: -1.0327736,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.9850416,\n y: 0.041430634,\n z: -0.7579117,\n ),\n y_axis: (\n x: 0.013880922,\n y: -1.2424883,\n z: -0.04987858,\n ),\n z_axis: (\n x: -0.7589182,\n y: 0.031049475,\n z: -0.9846473,\n ),\n ),\n translation: (\n x: -1.0810578,\n y: 1.4879467,\n z: -0.74189115,\n ),\n )),\n },\n ),\n 67: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 62,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.000000019229958,\n y: 0.019122286,\n z: -0.00000016296798,\n ),\n rotation: (\n x: -0.33122602,\n y: 0.0000022599404,\n z: -0.000006291961,\n w: 0.9435514,\n ),\n scale: (\n x: 1.0000007,\n y: 0.9999972,\n z: 1.000002,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 15407812148518084561,\n name: \"DEF-nose.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.000000019229958,\n y: 0.019122286,\n z: -0.00000016296798,\n ),\n rotation: (\n x: -0.33122602,\n y: 0.0000022599404,\n z: -0.000006291961,\n w: 0.9435514,\n ),\n scale: (\n x: 1.0000007,\n y: 0.9999972,\n z: 1.000002,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.8041359,\n y: 0.0000028133904,\n z: 0.0000012139999,\n ),\n y_axis: (\n x: 0.0000018136279,\n y: -0.6938349,\n z: 0.40648195,\n ),\n z_axis: (\n x: 0.0000024695012,\n y: -0.40649605,\n z: -0.6938269,\n ),\n ),\n translation: (\n x: 0.3501123,\n y: 1.1277378,\n z: -1.0052482,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2435708,\n y: 0.0000028049421,\n z: 0.0000038191847,\n ),\n y_axis: (\n x: 0.000004350441,\n y: -1.0729812,\n z: -0.62861145,\n ),\n z_axis: (\n x: 0.0000018773594,\n y: 0.62863326,\n z: -1.0729936,\n ),\n ),\n translation: (\n x: -0.43539247,\n y: 1.8419728,\n z: -0.36971742,\n ),\n )),\n },\n ),\n 68: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 63,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.0000005066395,\n y: 1.3524772,\n z: 0.00041103363,\n ),\n rotation: (\n x: 0.9979433,\n y: -0.00000000764201,\n z: 0.0000001189667,\n w: -0.06410297,\n ),\n scale: (\n x: 1.000018,\n y: 0.99996364,\n z: 1.0000385,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 15739933891811764530,\n name: \"DEF-nose.004\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.0000005066395,\n y: 1.3524772,\n z: 0.00041103363,\n ),\n rotation: (\n x: 0.9979433,\n y: -0.00000000764201,\n z: 0.0000001189667,\n w: -0.06410297,\n ),\n scale: (\n x: 1.000018,\n y: 0.99996364,\n z: 1.0000385,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.80415297,\n y: -0.000000024530545,\n z: 0.00000019015346,\n ),\n y_axis: (\n x: -0.00000000000027853506,\n y: -0.7975007,\n z: -0.10287956,\n ),\n z_axis: (\n x: 0.00000019173312,\n y: 0.102887265,\n z: -0.79756045,\n ),\n ),\n translation: (\n x: 0.35011226,\n y: 1.087579,\n z: -0.9954249,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2435445,\n y: -0.00000000000042701088,\n z: 0.00000029648453,\n ),\n y_axis: (\n x: -0.000000037934107,\n y: -1.2333916,\n z: 0.15909865,\n ),\n z_axis: (\n x: 0.00000029405385,\n y: -0.15911058,\n z: -1.2332993,\n ),\n ),\n translation: (\n x: -0.43537983,\n y: 1.1830282,\n z: -1.4006894,\n ),\n )),\n },\n ),\n 69: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 64,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.09779525,\n y: 1.459736,\n z: -0.111150146,\n ),\n rotation: (\n x: 0.9959211,\n y: -0.08977202,\n z: -0.0050241183,\n w: -0.0075612846,\n ),\n scale: (\n x: 1.0000037,\n y: 0.9999994,\n z: 1.0000001,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 4141072786860913776,\n name: \"DEF-temple.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.09779525,\n y: 1.459736,\n z: -0.111150146,\n ),\n rotation: (\n x: 0.9959211,\n y: -0.08977202,\n z: -0.0050241183,\n w: -0.0075612846,\n ),\n scale: (\n x: 1.0000037,\n y: 0.9999994,\n z: 1.0000001,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.79113966,\n y: -0.1437288,\n z: -0.009138934,\n ),\n y_axis: (\n x: -0.14385039,\n y: -0.79108524,\n z: -0.011385658,\n ),\n z_axis: (\n x: -0.0069555314,\n y: 0.0128364125,\n z: -0.8040064,\n ),\n ),\n translation: (\n x: 0.4287536,\n y: 1.1738299,\n z: -1.0851356,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2234559,\n y: -0.22245884,\n z: -0.010756435,\n ),\n y_axis: (\n x: -0.22226895,\n y: -1.2233812,\n z: 0.019850964,\n ),\n z_axis: (\n x: -0.014132875,\n y: -0.017607454,\n z: -1.2433612,\n ),\n ),\n translation: (\n x: -0.2789913,\n y: 1.5123149,\n z: -1.3679053,\n ),\n )),\n },\n ),\n 70: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 65,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.09779611,\n y: 1.459736,\n z: -0.111150146,\n ),\n rotation: (\n x: 0.9959211,\n y: 0.08977222,\n z: 0.0050241607,\n w: -0.0075612892,\n ),\n scale: (\n x: 1.000004,\n y: 0.99999946,\n z: 1.0000002,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 7202422747664485438,\n name: \"DEF-temple.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.09779611,\n y: 1.459736,\n z: -0.111150146,\n ),\n rotation: (\n x: 0.9959211,\n y: 0.08977222,\n z: 0.0050241607,\n w: -0.0075612892,\n ),\n scale: (\n x: 1.000004,\n y: 0.99999946,\n z: 1.0000002,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7911399,\n y: 0.14372917,\n z: 0.009139008,\n ),\n y_axis: (\n x: 0.14385071,\n y: -0.79108524,\n z: -0.011385657,\n ),\n z_axis: (\n x: 0.0069555966,\n y: 0.012836429,\n z: -0.80400646,\n ),\n ),\n translation: (\n x: 0.27147105,\n y: 1.1738299,\n z: -1.0851356,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2234552,\n y: 0.2224593,\n z: 0.010756532,\n ),\n y_axis: (\n x: 0.22226934,\n y: -1.2233808,\n z: 0.01985098,\n ),\n z_axis: (\n x: 0.014132978,\n y: -0.017607452,\n z: -1.243361,\n ),\n ),\n translation: (\n x: -0.5777028,\n y: 1.3565432,\n z: -1.375437,\n ),\n )),\n },\n ),\n 71: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 66,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.000000044703484,\n y: 0.034127496,\n z: -0.00000012293458,\n ),\n rotation: (\n x: 0.092920005,\n y: 0.06699035,\n z: -0.034767065,\n w: 0.9928089,\n ),\n scale: (\n x: 1.0,\n y: 1.0000026,\n z: 0.9999998,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 4437635592505245483,\n name: \"DEF-thumb.03.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.000000044703484,\n y: 0.034127496,\n z: -0.00000012293458,\n ),\n rotation: (\n x: 0.092920005,\n y: 0.06699035,\n z: -0.034767065,\n w: 0.9928089,\n ),\n scale: (\n x: 1.0,\n y: 1.0000026,\n z: 0.9999998,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.30514792,\n y: 0.73681533,\n z: 0.10308497,\n ),\n y_axis: (\n x: 0.111262225,\n y: -0.15535986,\n z: 0.781104,\n ),\n z_axis: (\n x: 0.73562527,\n y: -0.2821432,\n z: -0.16090226,\n ),\n ),\n translation: (\n x: 0.55893034,\n y: 0.6298509,\n z: -0.8155507,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.47189787,\n y: 0.17206289,\n z: 1.1376135,\n ),\n y_axis: (\n x: 1.139455,\n y: -0.24025755,\n z: -0.43632364,\n ),\n z_axis: (\n x: 0.15941685,\n y: 1.2079434,\n z: -0.24882805,\n ),\n ),\n translation: (\n x: -0.8514323,\n y: 1.0402943,\n z: -0.5639598,\n ),\n )),\n },\n ),\n 72: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 67,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.037395775,\n y: 1.1835858,\n z: -0.1442244,\n ),\n rotation: (\n x: -0.49980098,\n y: -0.49980098,\n z: -0.5001988,\n w: 0.500199,\n ),\n scale: (\n x: 0.99999976,\n y: 0.9999998,\n z: 0.99999976,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 14297523442430461242,\n name: \"DEF-shoulder.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.037395775,\n y: 1.1835858,\n z: -0.1442244,\n ),\n rotation: (\n x: -0.49980098,\n y: -0.49980098,\n z: -0.5001988,\n w: 0.500199,\n ),\n scale: (\n x: 0.99999976,\n y: 0.9999998,\n z: 0.99999976,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.00000028758225,\n y: -0.0006399424,\n z: 0.80413795,\n ),\n y_axis: (\n x: 0.80413824,\n y: 0.00000028758228,\n z: -0.00000019172153,\n ),\n z_axis: (\n x: -0.00000019172151,\n y: 0.80413795,\n z: 0.00064001436,\n ),\n ),\n translation: (\n x: 0.38018405,\n y: 0.95176685,\n z: -1.1117318,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.00000029684344,\n y: 1.2435672,\n z: -0.00000044449826,\n ),\n y_axis: (\n x: -0.0009897564,\n y: 0.0000002968434,\n z: 1.2435669,\n ),\n z_axis: (\n x: 1.2435669,\n y: -0.0000004444982,\n z: 0.0009896451,\n ),\n ),\n translation: (\n x: 1.3834547,\n y: -0.4727852,\n z: -1.1824855,\n ),\n )),\n },\n ),\n 73: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.000000027706847,\n y: 0.024796575,\n z: -0.00000011175871,\n ),\n rotation: (\n x: 0.36724085,\n y: -0.00457793,\n z: -0.010559579,\n w: 0.93005466,\n ),\n scale: (\n x: 1.0,\n y: 1.0000033,\n z: 1.0000013,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 18186180437490032373,\n name: \"DEF-f_index.03.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.000000027706847,\n y: 0.024796575,\n z: -0.00000011175871,\n ),\n rotation: (\n x: 0.36724085,\n y: -0.00457793,\n z: -0.010559579,\n w: 0.93005466,\n ),\n scale: (\n x: 1.0,\n y: 1.0000033,\n z: 1.0000013,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.78484154,\n y: 0.022477789,\n z: -0.17582047,\n ),\n y_axis: (\n x: -0.025891162,\n y: -0.78366375,\n z: -0.18847047,\n ),\n z_axis: (\n x: -0.15941364,\n y: 0.14062452,\n z: -0.7753768,\n ),\n ),\n translation: (\n x: 0.5929768,\n y: 0.61926365,\n z: -0.759405,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2182621,\n y: -0.014016401,\n z: -0.2728399,\n ),\n y_axis: (\n x: 0.019152429,\n y: -1.2229456,\n z: 0.29291788,\n ),\n z_axis: (\n x: -0.24699514,\n y: -0.21891516,\n z: -1.1804767,\n ),\n ),\n translation: (\n x: -0.9218309,\n y: 0.5993918,\n z: -0.9160656,\n ),\n )),\n },\n ),\n 74: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n 0,\n 0,\n 0,\n 0,\n 1,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.0038647763,\n y: 0.059300855,\n z: 0.027688779,\n ),\n rotation: (\n x: 0.00912221,\n y: -0.65566194,\n z: -0.08880975,\n w: 0.74975806,\n ),\n scale: (\n x: 0.9999998,\n y: 0.99999976,\n z: 1.0000001,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 10380666998417546855,\n name: \"DEF-palm.01.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.0038647763,\n y: 0.059300855,\n z: 0.027688779,\n ),\n rotation: (\n x: 0.00912221,\n y: -0.65566194,\n z: -0.08880975,\n w: 0.74975806,\n ),\n scale: (\n x: 0.9999998,\n y: 0.99999976,\n z: 1.0000001,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.8010393,\n y: -0.015483424,\n z: 0.031937562,\n ),\n y_axis: (\n x: 0.019317199,\n y: -0.035034467,\n z: 0.8125375,\n ),\n z_axis: (\n x: 0.0047608954,\n y: 0.795577,\n z: 0.08002742,\n ),\n ),\n translation: (\n x: 0.5846465,\n y: 0.6472302,\n z: -0.8344294,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -1.2472748,\n y: 0.05119408,\n z: -0.022019899,\n ),\n y_axis: (\n x: 0.004461827,\n y: -0.12344639,\n z: 1.2516001,\n ),\n z_axis: (\n x: 0.029844986,\n y: 1.2241727,\n z: 0.054489188,\n ),\n ),\n translation: (\n x: 0.75123054,\n y: 1.0714535,\n z: -0.75173223,\n ),\n )),\n },\n ),\n 75: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n 0,\n 0,\n 0,\n 0,\n 2,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.00000011175871,\n y: 0.02970168,\n z: -0.000000044703484,\n ),\n rotation: (\n x: 0.35216764,\n y: 0.0014819605,\n z: 0.003392919,\n w: 0.93592966,\n ),\n scale: (\n x: 0.99999976,\n y: 1.0000017,\n z: 1.0000007,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 17631083612932562369,\n name: \"DEF-f_middle.03.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.00000011175871,\n y: 0.02970168,\n z: -0.000000044703484,\n ),\n rotation: (\n x: 0.35216764,\n y: 0.0014819605,\n z: 0.003392919,\n w: 0.93592966,\n ),\n scale: (\n x: 0.99999976,\n y: 1.0000017,\n z: 1.0000007,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7853481,\n y: -0.058059637,\n z: -0.15723461,\n ),\n y_axis: (\n x: -0.10758636,\n y: -0.77196366,\n z: -0.22027224,\n ),\n z_axis: (\n x: -0.11709834,\n y: 0.1873778,\n z: -0.77097255,\n ),\n ),\n translation: (\n x: 0.611758,\n y: 0.61683005,\n z: -0.7618709,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2226807,\n y: -0.14259553,\n z: -0.20861687,\n ),\n y_axis: (\n x: -0.109797835,\n y: -1.1985836,\n z: 0.36483625,\n ),\n z_axis: (\n x: -0.2123909,\n y: -0.26964676,\n z: -1.1767074,\n ),\n ),\n translation: (\n x: -0.84207255,\n y: 0.62112033,\n z: -0.99391806,\n ),\n )),\n },\n ),\n 76: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n 0,\n 0,\n 0,\n 0,\n 3,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.008794621,\n y: 0.060523085,\n z: 0.006385967,\n ),\n rotation: (\n x: -0.0509373,\n y: -0.6884421,\n z: -0.04473267,\n w: 0.72211623,\n ),\n scale: (\n x: 0.9999995,\n y: 0.99999976,\n z: 1.0000002,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 9787264354586395510,\n name: \"DEF-palm.02.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.008794621,\n y: 0.060523085,\n z: 0.006385967,\n ),\n rotation: (\n x: -0.0509373,\n y: -0.6884421,\n z: -0.04473267,\n w: 0.72211623,\n ),\n scale: (\n x: 0.9999995,\n y: 0.99999976,\n z: 1.0000002,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.7863214,\n y: 0.053851865,\n z: 0.15370296,\n ),\n y_axis: (\n x: 0.13013776,\n y: -0.058410082,\n z: 0.79720384,\n ),\n z_axis: (\n x: 0.08259664,\n y: 0.7925266,\n z: 0.09210321,\n ),\n ),\n translation: (\n x: 0.6019973,\n y: 0.649231,\n z: -0.8367235,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -1.2241157,\n y: 0.22449136,\n z: 0.099723436,\n ),\n y_axis: (\n x: 0.103472576,\n y: -0.16352296,\n z: 1.2427045,\n ),\n z_axis: (\n x: 0.20740934,\n y: 1.2057567,\n z: 0.07477221,\n ),\n ),\n translation: (\n x: 0.8432811,\n y: 0.9799059,\n z: -0.80427194,\n ),\n )),\n },\n ),\n 77: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n 0,\n 0,\n 0,\n 0,\n 4,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.000000067055225,\n y: 0.02724827,\n z: 0.000000059604645,\n ),\n rotation: (\n x: 0.37087083,\n y: 0.0030514833,\n z: 0.010158486,\n w: 0.9286239,\n ),\n scale: (\n x: 1.0,\n y: 0.9999997,\n z: 0.99999976,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 7271722501277847897,\n name: \"DEF-f_ring.03.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.000000067055225,\n y: 0.02724827,\n z: 0.000000059604645,\n ),\n rotation: (\n x: 0.37087083,\n y: 0.0030514833,\n z: 0.010158486,\n w: 0.9286239,\n ),\n scale: (\n x: 1.0,\n y: 0.9999997,\n z: 0.99999976,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.78387195,\n y: -0.119847395,\n z: -0.11087876,\n ),\n y_axis: (\n x: -0.1620309,\n y: -0.73788637,\n z: -0.3079443,\n ),\n z_axis: (\n x: -0.036747254,\n y: 0.27489874,\n z: -0.7486776,\n ),\n ),\n translation: (\n x: 0.62784135,\n y: 0.6137297,\n z: -0.7701044,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2239387,\n y: -0.23093443,\n z: -0.08627726,\n ),\n y_axis: (\n x: -0.21131065,\n y: -1.1352773,\n z: 0.4982545,\n ),\n z_axis: (\n x: -0.13766329,\n y: -0.40551507,\n z: -1.1485051,\n ),\n ),\n translation: (\n x: -0.74476683,\n y: 0.52945465,\n z: -1.136094,\n ),\n )),\n },\n ),\n 78: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n 0,\n 0,\n 0,\n 0,\n 5,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.010701161,\n y: 0.059267573,\n z: -0.015753657,\n ),\n rotation: (\n x: 0.091741525,\n y: 0.72173065,\n z: -0.0073578698,\n w: -0.68602794,\n ),\n scale: (\n x: 0.9999999,\n y: 0.99999964,\n z: 1.0000001,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 768058927374087067,\n name: \"DEF-palm.03.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.010701161,\n y: 0.059267573,\n z: -0.015753657,\n ),\n rotation: (\n x: 0.091741525,\n y: 0.72173065,\n z: -0.0073578698,\n w: -0.68602794,\n ),\n scale: (\n x: 0.9999999,\n y: 0.99999964,\n z: 1.0000001,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.75077224,\n y: 0.13079089,\n z: 0.26013035,\n ),\n y_axis: (\n x: 0.2278626,\n y: -0.06040892,\n z: 0.77221936,\n ),\n z_axis: (\n x: 0.16272563,\n y: 0.7833611,\n z: 0.060422905,\n ),\n ),\n translation: (\n x: 0.61935866,\n y: 0.6486449,\n z: -0.8410603,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -1.1691552,\n y: 0.376298,\n z: 0.22422177,\n ),\n y_axis: (\n x: 0.21495868,\n y: -0.16847107,\n z: 1.2276692,\n ),\n z_axis: (\n x: 0.36180413,\n y: 1.1707538,\n z: 0.029875482,\n ),\n ),\n translation: (\n x: 0.8889936,\n y: 0.8608891,\n z: -0.91006804,\n ),\n )),\n },\n ),\n 79: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n 0,\n 0,\n 0,\n 0,\n 6,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000074505806,\n y: 0.024098493,\n z: 0.000000044703484,\n ),\n rotation: (\n x: 0.30671644,\n y: -0.0025948635,\n z: 0.006260824,\n w: 0.95177674,\n ),\n scale: (\n x: 0.9999999,\n y: 0.99999803,\n z: 0.9999988,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 7703583394558157552,\n name: \"DEF-f_pinky.03.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000074505806,\n y: 0.024098493,\n z: 0.000000044703484,\n ),\n rotation: (\n x: 0.30671644,\n y: -0.0025948635,\n z: 0.006260824,\n w: 0.95177674,\n ),\n scale: (\n x: 0.9999999,\n y: 0.99999803,\n z: 0.9999988,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7714637,\n y: -0.1702699,\n z: -0.12746437,\n ),\n y_axis: (\n x: -0.20883867,\n y: -0.75497085,\n z: -0.21143605,\n ),\n z_axis: (\n x: -0.057351608,\n y: 0.18824807,\n z: -0.7789018,\n ),\n ),\n translation: (\n x: 0.64224356,\n y: 0.61668944,\n z: -0.78230137,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2061843,\n y: -0.3008848,\n z: -0.11571114,\n ),\n y_axis: (\n x: -0.28920466,\n y: -1.1684419,\n z: 0.36450556,\n ),\n z_axis: (\n x: -0.15870912,\n y: -0.26023912,\n z: -1.1872437,\n ),\n ),\n translation: (\n x: -0.72047305,\n y: 0.71022177,\n z: -1.0792544,\n ),\n )),\n },\n ),\n 80: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n 0,\n 0,\n 0,\n 0,\n 7,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.011320297,\n y: 0.056157112,\n z: -0.033879787,\n ),\n rotation: (\n x: 0.14219858,\n y: 0.7529955,\n z: -0.03574032,\n w: -0.6414826,\n ),\n scale: (\n x: 0.9999998,\n y: 0.9999999,\n z: 1.0000001,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 11099402993250856045,\n name: \"DEF-palm.04.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.011320297,\n y: 0.056157112,\n z: -0.033879787,\n ),\n rotation: (\n x: 0.14219858,\n y: 0.7529955,\n z: -0.03574032,\n w: -0.6414826,\n ),\n scale: (\n x: 0.9999998,\n y: 0.9999999,\n z: 1.0000001,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.6993215,\n y: 0.20833524,\n z: 0.34735647,\n ),\n y_axis: (\n x: 0.29776016,\n y: -0.107141815,\n z: 0.7375855,\n ),\n z_axis: (\n x: 0.25366887,\n y: 0.76126665,\n z: 0.05433884,\n ),\n ),\n translation: (\n x: 0.63319373,\n y: 0.6473183,\n z: -0.8462612,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -1.0898982,\n y: 0.4862578,\n z: 0.36670825,\n ),\n y_axis: (\n x: 0.32836458,\n y: -0.2422812,\n z: 1.1896378,\n ),\n z_axis: (\n x: 0.48768565,\n y: 1.1242809,\n z: 0.024768457,\n ),\n ),\n translation: (\n x: 0.89026976,\n y: 0.80037296,\n z: -0.9813111,\n ),\n )),\n },\n ),\n 81: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 69,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000029802322,\n y: 0.034127716,\n z: -0.000000074505806,\n ),\n rotation: (\n x: 0.09291946,\n y: -0.0669904,\n z: 0.034766853,\n w: 0.99280894,\n ),\n scale: (\n x: 1.0,\n y: 1.0000027,\n z: 0.9999999,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 17735472231268096692,\n name: \"DEF-thumb.03.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000029802322,\n y: 0.034127716,\n z: -0.000000074505806,\n ),\n rotation: (\n x: 0.09291946,\n y: -0.0669904,\n z: 0.034766853,\n w: 0.99280894,\n ),\n scale: (\n x: 1.0,\n y: 1.0000027,\n z: 0.9999999,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.30514798,\n y: -0.7368157,\n z: -0.10308436,\n ),\n y_axis: (\n x: -0.11126225,\n y: -0.15535969,\n z: 0.78110415,\n ),\n z_axis: (\n x: -0.7356257,\n y: -0.28214294,\n z: -0.16090277,\n ),\n ),\n translation: (\n x: 0.14129454,\n y: 0.6298507,\n z: -0.8155507,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.47189716,\n y: -0.17206392,\n z: -1.1376129,\n ),\n y_axis: (\n x: -1.1394547,\n y: -0.24025685,\n z: -0.4363235,\n ),\n z_axis: (\n x: -0.15941662,\n y: 1.2079432,\n z: -0.24882783,\n ),\n ),\n translation: (\n x: 0.5209975,\n y: 1.1607765,\n z: 0.23262545,\n ),\n )),\n },\n ),\n 82: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 70,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.037396282,\n y: 1.1835858,\n z: -0.1442244,\n ),\n rotation: (\n x: -0.49980104,\n y: 0.49980104,\n z: 0.5001989,\n w: 0.50019884,\n ),\n scale: (\n x: 0.9999999,\n y: 0.99999994,\n z: 0.9999999,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 4772357558832716499,\n name: \"DEF-shoulder.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.037396282,\n y: 1.1835858,\n z: -0.1442244,\n ),\n rotation: (\n x: -0.49980104,\n y: 0.49980104,\n z: 0.5001989,\n w: 0.50019884,\n ),\n scale: (\n x: 0.9999999,\n y: 0.99999994,\n z: 0.9999999,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.0,\n y: 0.0006397987,\n z: -0.8041381,\n ),\n y_axis: (\n x: -0.8041384,\n y: 0.0,\n z: 0.000000047930385,\n ),\n z_axis: (\n x: -0.00000004793038,\n y: 0.8041381,\n z: 0.0006398227,\n ),\n ),\n translation: (\n x: 0.32004088,\n y: 0.95176685,\n z: -1.1117318,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.00000007412235,\n y: -1.243567,\n z: 0.00000000005897418,\n ),\n y_axis: (\n x: 0.0009894597,\n y: -0.00000007412235,\n z: 1.2435666,\n ),\n z_axis: (\n x: -1.2435666,\n y: -0.00000000005897417,\n z: 0.0009894226,\n ),\n ),\n translation: (\n x: -1.3834543,\n y: 0.39799234,\n z: -1.1824856,\n ),\n )),\n },\n ),\n 83: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 71,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.000000002561137,\n y: 0.024796635,\n z: -0.00000010803342,\n ),\n rotation: (\n x: 0.36724076,\n y: 0.004577949,\n z: 0.010560177,\n w: 0.93005466,\n ),\n scale: (\n x: 1.0000001,\n y: 1.0000031,\n z: 1.0000015,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 12529760825532613596,\n name: \"DEF-f_index.03.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.000000002561137,\n y: 0.024796635,\n z: -0.00000010803342,\n ),\n rotation: (\n x: 0.36724076,\n y: 0.004577949,\n z: 0.010560177,\n w: 0.93005466,\n ),\n scale: (\n x: 1.0000001,\n y: 1.0000031,\n z: 1.0000015,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.784842,\n y: -0.022478135,\n z: 0.17582028,\n ),\n y_axis: (\n x: 0.025890127,\n y: -0.78366446,\n z: -0.18847057,\n ),\n z_axis: (\n x: 0.15941371,\n y: 0.14062491,\n z: -0.77537644,\n ),\n ),\n translation: (\n x: 0.10724825,\n y: 0.61926293,\n z: -0.7594044,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2182615,\n y: 0.014015961,\n z: 0.2728397,\n ),\n y_axis: (\n x: -0.019154029,\n y: -1.2229443,\n z: 0.29291752,\n ),\n z_axis: (\n x: 0.2469949,\n y: -0.21891572,\n z: -1.1804771,\n ),\n ),\n translation: (\n x: 0.068774,\n y: 0.5895753,\n z: -1.1071141,\n ),\n )),\n },\n ),\n 84: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 71,\n 0,\n 0,\n 0,\n 0,\n 1,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.003864672,\n y: 0.05930064,\n z: 0.027688753,\n ),\n rotation: (\n x: 0.009122232,\n y: 0.65566194,\n z: 0.08880975,\n w: 0.74975806,\n ),\n scale: (\n x: 0.9999997,\n y: 0.9999998,\n z: 1.0000001,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 13002447965899336697,\n name: \"DEF-palm.01.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.003864672,\n y: 0.05930064,\n z: 0.027688753,\n ),\n rotation: (\n x: 0.009122232,\n y: 0.65566194,\n z: 0.08880975,\n w: 0.74975806,\n ),\n scale: (\n x: 0.9999997,\n y: 0.9999998,\n z: 1.0000001,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.8010394,\n y: 0.01548313,\n z: -0.03193733,\n ),\n y_axis: (\n x: -0.019317277,\n y: -0.03503499,\n z: 0.8125377,\n ),\n z_axis: (\n x: -0.0047602453,\n y: 0.7955774,\n z: 0.08002718,\n ),\n ),\n translation: (\n x: 0.11557865,\n y: 0.64722973,\n z: -0.8344292,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -1.2472742,\n y: -0.051193632,\n z: 0.022019403,\n ),\n y_axis: (\n x: -0.0044608065,\n y: -0.12344585,\n z: 1.2515992,\n ),\n z_axis: (\n x: -0.029845044,\n y: 1.2241721,\n z: 0.05448993,\n ),\n ),\n translation: (\n x: 0.12214184,\n y: 1.1072997,\n z: -0.7671492,\n ),\n )),\n },\n ),\n 85: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 71,\n 0,\n 0,\n 0,\n 0,\n 2,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000027008355,\n y: 0.02970141,\n z: 0.00000009313226,\n ),\n rotation: (\n x: 0.3521682,\n y: -0.0014823127,\n z: -0.0033919765,\n w: 0.9359294,\n ),\n scale: (\n x: 0.99999976,\n y: 1.0000006,\n z: 1.0,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 7468863661597002299,\n name: \"DEF-f_middle.03.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000027008355,\n y: 0.02970141,\n z: 0.00000009313226,\n ),\n rotation: (\n x: 0.3521682,\n y: -0.0014823127,\n z: -0.0033919765,\n w: 0.9359294,\n ),\n scale: (\n x: 0.99999976,\n y: 1.0000006,\n z: 1.0,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7853484,\n y: 0.05805853,\n z: 0.1572339,\n ),\n y_axis: (\n x: 0.107584395,\n y: -0.77196336,\n z: -0.22027248,\n ),\n z_axis: (\n x: 0.11709836,\n y: 0.18738076,\n z: -0.7709735,\n ),\n ),\n translation: (\n x: 0.08846688,\n y: 0.6168297,\n z: -0.7618707,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2226809,\n y: 0.14259438,\n z: 0.2086158,\n ),\n y_axis: (\n x: 0.109794885,\n y: -1.1985831,\n z: 0.36483535,\n ),\n z_axis: (\n x: 0.2123904,\n y: -0.26965111,\n z: -1.1767049,\n ),\n ),\n translation: (\n x: -0.0140774995,\n y: 0.5212675,\n z: -1.1399938,\n ),\n )),\n },\n ),\n 86: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 71,\n 0,\n 0,\n 0,\n 0,\n 3,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.008794591,\n y: 0.060522888,\n z: 0.006385822,\n ),\n rotation: (\n x: -0.050937314,\n y: 0.6884421,\n z: 0.044732723,\n w: 0.7221163,\n ),\n scale: (\n x: 0.99999934,\n y: 0.9999997,\n z: 1.0000004,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 13279061901413935487,\n name: \"DEF-palm.02.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.008794591,\n y: 0.060522888,\n z: 0.006385822,\n ),\n rotation: (\n x: -0.050937314,\n y: 0.6884421,\n z: 0.044732723,\n w: 0.7221163,\n ),\n scale: (\n x: 0.99999934,\n y: 0.9999997,\n z: 1.0000004,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.7863215,\n y: -0.053852055,\n z: -0.15370272,\n ),\n y_axis: (\n x: -0.13013783,\n y: -0.058410693,\n z: 0.797204,\n ),\n z_axis: (\n x: -0.0825962,\n y: 0.79252696,\n z: 0.09210301,\n ),\n ),\n translation: (\n x: 0.09822774,\n y: 0.64923054,\n z: -0.8367233,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -1.2241155,\n y: -0.22449087,\n z: -0.09972381,\n ),\n y_axis: (\n x: -0.10347188,\n y: -0.16352235,\n z: 1.2427038,\n ),\n z_axis: (\n x: -0.2074094,\n y: 1.2057562,\n z: 0.07477301,\n ),\n ),\n translation: (\n x: 0.013874918,\n y: 1.1370993,\n z: -0.7344413,\n ),\n )),\n },\n ),\n 87: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 71,\n 0,\n 0,\n 0,\n 0,\n 4,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000014901161,\n y: 0.027248329,\n z: 0.000000081025064,\n ),\n rotation: (\n x: 0.3708715,\n y: -0.0030517012,\n z: -0.010160423,\n w: 0.92862356,\n ),\n scale: (\n x: 1.0000001,\n y: 1.000003,\n z: 0.9999999,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 1838253180881492874,\n name: \"DEF-f_ring.03.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000014901161,\n y: 0.027248329,\n z: 0.000000081025064,\n ),\n rotation: (\n x: 0.3708715,\n y: -0.0030517012,\n z: -0.010160423,\n w: 0.92862356,\n ),\n scale: (\n x: 1.0000001,\n y: 1.000003,\n z: 0.9999999,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7838716,\n y: 0.11984875,\n z: 0.11087899,\n ),\n y_axis: (\n x: 0.16203208,\n y: -0.73788816,\n z: -0.30794558,\n ),\n z_axis: (\n x: 0.03674745,\n y: 0.27489966,\n z: -0.7486773,\n ),\n ),\n translation: (\n x: 0.072383404,\n y: 0.61372924,\n z: -0.7701042,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2239385,\n y: 0.23093595,\n z: 0.08627662,\n ),\n y_axis: (\n x: 0.21131144,\n y: -1.1352729,\n z: 0.4982551,\n ),\n z_axis: (\n x: 0.1376642,\n y: -0.40551493,\n z: -1.1485046,\n ),\n ),\n translation: (\n x: -0.11226507,\n y: 0.36774546,\n z: -1.196507,\n ),\n )),\n },\n ),\n 88: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 71,\n 0,\n 0,\n 0,\n 0,\n 5,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.010700943,\n y: 0.059267476,\n z: -0.015753713,\n ),\n rotation: (\n x: -0.09174143,\n y: 0.72173065,\n z: -0.0073578465,\n w: 0.686028,\n ),\n scale: (\n x: 0.99999946,\n y: 0.9999995,\n z: 1.0000001,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 680878717189443433,\n name: \"DEF-palm.03.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.010700943,\n y: 0.059267476,\n z: -0.015753713,\n ),\n rotation: (\n x: -0.09174143,\n y: 0.72173065,\n z: -0.0073578465,\n w: 0.686028,\n ),\n scale: (\n x: 0.99999946,\n y: 0.9999995,\n z: 1.0000001,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.75077224,\n y: -0.13079108,\n z: -0.26012996,\n ),\n y_axis: (\n x: -0.22786267,\n y: -0.06040938,\n z: 0.77221954,\n ),\n z_axis: (\n x: -0.16272518,\n y: 0.78336143,\n z: 0.06042264,\n ),\n ),\n translation: (\n x: 0.080866545,\n y: 0.64864427,\n z: -0.8410599,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -1.1691552,\n y: -0.3762974,\n z: -0.22422214,\n ),\n y_axis: (\n x: -0.21495804,\n y: -0.16847022,\n z: 1.2276685,\n ),\n z_axis: (\n x: -0.36180428,\n y: 1.1707535,\n z: 0.029876016,\n ),\n ),\n translation: (\n x: -0.070322245,\n y: 1.124381,\n z: -0.7530605,\n ),\n )),\n },\n ),\n 89: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 71,\n 0,\n 0,\n 0,\n 0,\n 6,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.0,\n y: 0.024098795,\n z: 0.000000053085387,\n ),\n rotation: (\n x: 0.30671674,\n y: 0.002595044,\n z: -0.006262747,\n w: 0.9517767,\n ),\n scale: (\n x: 0.99999994,\n y: 0.9999989,\n z: 0.999999,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 13997968890414248519,\n name: \"DEF-f_pinky.03.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.0,\n y: 0.024098795,\n z: 0.000000053085387,\n ),\n rotation: (\n x: 0.30671674,\n y: 0.002595044,\n z: -0.006262747,\n w: 0.9517767,\n ),\n scale: (\n x: 0.99999994,\n y: 0.9999989,\n z: 0.999999,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.77146333,\n y: 0.17027237,\n z: 0.1274648,\n ),\n y_axis: (\n x: 0.20884056,\n y: -0.7549709,\n z: -0.21143633,\n ),\n z_axis: (\n x: 0.0573518,\n y: 0.18824911,\n z: -0.7789021,\n ),\n ),\n translation: (\n x: 0.057981282,\n y: 0.6166886,\n z: -0.78230083,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2061832,\n y: 0.30088848,\n z: 0.115710475,\n ),\n y_axis: (\n x: 0.28920698,\n y: -1.16844,\n z: 0.36450586,\n ),\n z_axis: (\n x: 0.15871023,\n y: -0.26023972,\n z: -1.1872427,\n ),\n ),\n translation: (\n x: -0.12412757,\n y: 0.49953198,\n z: -1.1602767,\n ),\n )),\n },\n ),\n 90: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 71,\n 0,\n 0,\n 0,\n 0,\n 7,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.011320211,\n y: 0.056157038,\n z: -0.03387999,\n ),\n rotation: (\n x: -0.14219856,\n y: 0.7529955,\n z: -0.03574034,\n w: 0.6414826,\n ),\n scale: (\n x: 0.9999997,\n y: 0.99999976,\n z: 1.0,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 17272412654463990329,\n name: \"DEF-palm.04.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.011320211,\n y: 0.056157038,\n z: -0.03387999,\n ),\n rotation: (\n x: -0.14219856,\n y: 0.7529955,\n z: -0.03574034,\n w: 0.6414826,\n ),\n scale: (\n x: 0.9999997,\n y: 0.99999976,\n z: 1.0,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.69932175,\n y: -0.20833533,\n z: -0.34735632,\n ),\n y_axis: (\n x: -0.2977604,\n y: -0.10714232,\n z: 0.7375857,\n ),\n z_axis: (\n x: -0.25366843,\n y: 0.7612668,\n z: 0.0543385,\n ),\n ),\n translation: (\n x: 0.067031235,\n y: 0.6473177,\n z: -0.84626085,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -1.089898,\n y: -0.48625752,\n z: -0.3667085,\n ),\n y_axis: (\n x: -0.32836398,\n y: -0.24228023,\n z: 1.1896377,\n ),\n z_axis: (\n x: -0.4876859,\n y: 1.1242806,\n z: 0.02476902,\n ),\n ),\n translation: (\n x: -0.12709644,\n y: 1.1408613,\n z: -0.7245316,\n ),\n )),\n },\n ),\n 91: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 72,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.08342433,\n y: 1.090158,\n z: -0.049183846,\n ),\n rotation: (\n x: 0.000000000000003210044,\n y: 0.7068253,\n z: 0.70738816,\n w: -0.000000000000030133783,\n ),\n scale: (\n x: 1.0000001,\n y: 0.9999997,\n z: 0.9999998,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 9437407176679433380,\n name: \"DEF-breast.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.08342433,\n y: 1.090158,\n z: -0.049183846,\n ),\n rotation: (\n x: 0.000000000000003210044,\n y: 0.7068253,\n z: 0.70738816,\n w: -0.000000000000030133783,\n ),\n scale: (\n x: 1.0000001,\n y: 0.9999997,\n z: 0.9999998,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.8041386,\n y: -0.000000000000030633404,\n z: 0.0000000000000379072,\n ),\n y_axis: (\n x: 0.00000000000003793156,\n y: -0.0006401581,\n z: 0.804138,\n ),\n z_axis: (\n x: -0.000000000000030603212,\n y: 0.8041381,\n z: 0.0006400623,\n ),\n ),\n translation: (\n x: 0.4171974,\n y: 0.876638,\n z: -1.0353061,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -1.2435668,\n y: 0.00000000000005865961,\n z: -0.00000000000004732661,\n ),\n y_axis: (\n x: -0.00000000000004737328,\n y: -0.0009898302,\n z: 1.2435666,\n ),\n z_axis: (\n x: 0.000000000000058621903,\n y: 1.2435669,\n z: 0.0009899783,\n ),\n ),\n translation: (\n x: 0.51881284,\n y: 1.2883401,\n z: -1.0891328,\n ),\n )),\n },\n ),\n 92: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 73,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.083424896,\n y: 1.090158,\n z: -0.049183846,\n ),\n rotation: (\n x: 0.000000000000003210044,\n y: 0.7068253,\n z: 0.70738816,\n w: -0.000000000000030133783,\n ),\n scale: (\n x: 1.0000001,\n y: 0.9999997,\n z: 0.9999998,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 15422138856466697281,\n name: \"DEF-breast.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.083424896,\n y: 1.090158,\n z: -0.049183846,\n ),\n rotation: (\n x: 0.000000000000003210044,\n y: 0.7068253,\n z: 0.70738816,\n w: -0.000000000000030133783,\n ),\n scale: (\n x: 1.0000001,\n y: 0.9999997,\n z: 0.9999998,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.8041386,\n y: -0.000000000000030633404,\n z: 0.0000000000000379072,\n ),\n y_axis: (\n x: 0.00000000000003793156,\n y: -0.0006401581,\n z: 0.804138,\n ),\n z_axis: (\n x: -0.000000000000030603212,\n y: 0.8041381,\n z: 0.0006400623,\n ),\n ),\n translation: (\n x: 0.2830275,\n y: 0.876638,\n z: -1.0353061,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -1.2435668,\n y: 0.00000000000005865961,\n z: -0.00000000000004732661,\n ),\n y_axis: (\n x: -0.00000000000004737328,\n y: -0.0009898302,\n z: 1.2435666,\n ),\n z_axis: (\n x: 0.000000000000058621903,\n y: 1.2435669,\n z: 0.0009899783,\n ),\n ),\n translation: (\n x: 0.35196358,\n y: 1.2883401,\n z: -1.0891328,\n ),\n )),\n },\n ),\n 93: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 2.1812353,\n y: -0.9436786,\n z: -7.8514776,\n ),\n rotation: (\n x: 0.0,\n y: 0.0,\n z: 0.0,\n w: 1.0,\n ),\n scale: (\n x: 0.7999999,\n y: 0.79200006,\n z: 0.7999999,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 6353791311592226093,\n name: \"Room\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 219,\n 220,\n 221,\n 222,\n ]),\n },\n ),\n 94: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 1,\n ]),\n 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components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 3,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 3.4457884,\n y: -0.13778687,\n z: 0.80219483,\n ),\n rotation: (\n x: 0.025473887,\n y: 0.030383414,\n z: 0.6419525,\n w: -0.7657183,\n ),\n scale: (\n x: 0.99999994,\n y: 1.0,\n z: 1.7282777,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 13429567360513571507,\n name: \"BookCase\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 225,\n ]),\n },\n ),\n 97: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 71,\n 0,\n 0,\n 0,\n 0,\n 6,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.000000007450581,\n y: 0.037451226,\n z: -0.0000000018626451,\n ),\n rotation: (\n x: 0.42144138,\n y: 0.018712075,\n z: 0.00896326,\n w: 0.90661836,\n ),\n scale: (\n x: 0.99999994,\n y: 1.0000024,\n z: 0.9999991,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 9044000858463622875,\n name: \"DEF-f_pinky.02.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 89,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.000000007450581,\n y: 0.037451226,\n z: -0.0000000018626451,\n ),\n rotation: (\n x: 0.42144138,\n y: 0.018712075,\n z: 0.00896326,\n w: 0.90661836,\n ),\n scale: (\n x: 0.99999994,\n y: 1.0000024,\n z: 0.9999991,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7742777,\n y: 0.16026123,\n z: 0.12374066,\n ),\n y_axis: (\n x: 0.1280752,\n y: -0.72453904,\n z: 0.28183433,\n ),\n z_axis: (\n x: 0.16171087,\n y: -0.28943464,\n z: -0.7569017,\n ),\n ),\n translation: (\n x: 0.054894805,\n y: 0.63414913,\n z: -0.78909266,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2102652,\n y: 0.16423148,\n z: 0.25900996,\n ),\n y_axis: (\n x: 0.273791,\n y: -1.1643212,\n z: -0.38877785,\n ),\n z_axis: (\n x: 0.15387523,\n y: 0.4803172,\n z: -1.1171721,\n ),\n ),\n translation: (\n x: -0.11863977,\n y: 1.1083527,\n z: -0.6492275,\n ),\n )),\n },\n ),\n 98: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 5,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 1.8643713,\n y: 0.824899,\n z: 0.15418126,\n ),\n rotation: (\n x: 0.0,\n y: 0.8021092,\n z: 0.0,\n w: -0.59717745,\n ),\n scale: (\n x: 0.99999994,\n y: 1.0,\n z: 0.99999994,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 6234127825786918958,\n name: \"BoomBox\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 227,\n ]),\n },\n ),\n 99: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 6,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 1.8131375,\n y: 0.85924256,\n z: -0.38482028,\n ),\n rotation: (\n x: 0.0,\n y: -0.63699,\n z: 0.0,\n w: 0.7708721,\n ),\n scale: (\n x: 2.0,\n y: 2.0,\n z: 2.0,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 10067850846471362618,\n name: \"Radio\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 228,\n ]),\n },\n ),\n 100: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 7,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -1.8123102,\n y: 4.389607,\n z: 4.3180876,\n ),\n rotation: (\n x: 0.4843165,\n y: 0.12131094,\n z: -0.43075013,\n w: 0.751781,\n ),\n scale: (\n x: 0.3931088,\n y: 0.39310884,\n z: 0.39310884,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 14847531744333314353,\n name: \"Monitor\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 229,\n ]),\n },\n ),\n 101: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 8,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.010634474,\n y: 0.73900187,\n z: -2.070066,\n ),\n rotation: (\n x: 0.0,\n y: 0.2954401,\n z: 0.0,\n w: 0.9553613,\n ),\n scale: (\n x: 0.49999994,\n y: 0.5,\n z: 0.49999994,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 15248759462573312337,\n name: \"Mannequin\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 230,\n ]),\n },\n ),\n 102: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 71,\n 0,\n 0,\n 0,\n 0,\n 6,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.004802873,\n y: 0.0932176,\n z: -0.043029357,\n ),\n rotation: (\n x: 0.16402297,\n y: -0.6709287,\n z: 0.10720765,\n w: 0.7151627,\n ),\n scale: (\n x: 0.9999995,\n y: 1.0000007,\n z: 0.99999994,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 15671076097669110724,\n name: \"DEF-f_pinky.01.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 97,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.004802873,\n y: 0.0932176,\n z: -0.043029357,\n ),\n rotation: (\n x: 0.16402297,\n y: -0.6709287,\n z: 0.10720765,\n w: 0.7151627,\n ),\n scale: (\n x: 0.9999995,\n y: 1.0000007,\n z: 0.99999994,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.78025806,\n y: 0.14846428,\n z: 0.09209904,\n ),\n y_axis: (\n x: -0.016166182,\n y: -0.24083309,\n z: 0.76378685,\n ),\n z_axis: (\n x: 0.18164714,\n y: -0.74455905,\n z: -0.27530044,\n ),\n ),\n translation: (\n x: 0.05550024,\n y: 0.64316857,\n z: -0.8176974,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.219889,\n y: -0.053216968,\n z: 0.260458,\n ),\n y_axis: (\n x: 0.2579866,\n y: -0.44480821,\n z: -1.1477581,\n ),\n z_axis: (\n x: 0.107166894,\n y: 1.167885,\n z: -0.356392,\n ),\n ),\n translation: (\n x: -0.14600292,\n y: 1.2440166,\n z: 0.43232566,\n ),\n )),\n },\n ),\n 103: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 10,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.24029964,\n y: 0.039698,\n z: -2.394653,\n ),\n rotation: (\n x: 0.0,\n y: 0.0,\n z: 0.0,\n w: 1.0,\n ),\n scale: (\n x: 1.0,\n y: 1.0,\n z: 1.0,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 1705223073573951885,\n name: \"Baseboard_North\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 232,\n ]),\n },\n ),\n 104: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 11,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 2.153424,\n y: 0.039698,\n z: -0.4814305,\n ),\n rotation: (\n x: 0.0,\n y: -0.70710665,\n z: 0.0,\n w: 0.7071068,\n ),\n scale: (\n x: 0.99999994,\n y: 1.0,\n z: 0.99999994,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 16448957151321728339,\n name: \"Baseboard_East\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 233,\n ]),\n },\n ),\n 105: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 12,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.7477564,\n y: 0.72486275,\n z: -2.0256147,\n ),\n rotation: (\n x: 0.0,\n y: 0.0,\n z: 0.0,\n w: 1.0,\n ),\n scale: (\n x: 1.0,\n y: 1.0,\n z: 1.0,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 15635982943659836433,\n name: \"Notepad\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 234,\n ]),\n },\n ),\n 106: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 71,\n 0,\n 0,\n 0,\n 0,\n 4,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000007450581,\n y: 0.04093395,\n z: 0.000000034458935,\n ),\n rotation: (\n x: 0.37381062,\n y: 0.0077556428,\n z: 0.01086071,\n w: 0.927409,\n ),\n scale: (\n x: 0.99999976,\n y: 0.999999,\n z: 0.99999905,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 1369997159922386572,\n name: \"DEF-f_ring.02.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 87,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000007450581,\n y: 0.04093395,\n z: 0.000000034458935,\n ),\n rotation: (\n x: 0.37381062,\n y: 0.0077556428,\n z: 0.01086071,\n w: 0.927409,\n ),\n scale: (\n x: 0.99999976,\n y: 0.999999,\n z: 0.99999905,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7859008,\n y: 0.103937946,\n z: 0.11562575,\n ),\n y_axis: (\n x: 0.07554897,\n y: -0.7266143,\n z: 0.29013103,\n ),\n z_axis: (\n x: 0.13679053,\n y: -0.30925363,\n z: -0.7550475,\n ),\n ),\n translation: (\n x: 0.07032481,\n y: 0.63352835,\n z: -0.7780098,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2263589,\n y: 0.082071505,\n z: 0.21933739,\n ),\n y_axis: (\n x: 0.18583152,\n y: -1.1703705,\n z: -0.4212634,\n ),\n z_axis: (\n x: 0.14606394,\n y: 0.49423102,\n z: -1.1121413,\n ),\n ),\n translation: (\n x: -0.09033383,\n y: 1.1202078,\n z: -0.61379933,\n ),\n )),\n },\n ),\n 107: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 71,\n 0,\n 0,\n 0,\n 0,\n 4,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.0054815477,\n y: 0.10121223,\n z: -0.02157775,\n ),\n rotation: (\n x: -0.18912506,\n y: 0.68433076,\n z: -0.13977826,\n w: -0.6902066,\n ),\n scale: (\n x: 0.9999994,\n y: 1.000001,\n z: 1.0000001,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 12940192426512144989,\n name: \"DEF-f_ring.01.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 106,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.0054815477,\n y: 0.10121223,\n z: -0.02157775,\n ),\n rotation: (\n x: -0.18912506,\n y: 0.68433076,\n z: -0.13977826,\n w: -0.6902066,\n ),\n scale: (\n x: 0.9999994,\n y: 1.000001,\n z: 1.0000001,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7876154,\n y: 0.1073655,\n z: 0.09442983,\n ),\n y_axis: (\n x: -0.020014655,\n y: -0.30631176,\n z: 0.73536587,\n ),\n z_axis: (\n x: 0.14601612,\n y: -0.7273625,\n z: -0.34345776,\n ),\n ),\n translation: (\n x: 0.071144074,\n y: 0.64606684,\n z: -0.80811113,\n ),\n )),\n \"studio::anim::InvBindPose\": 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2,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000007916242,\n y: 0.040812954,\n z: 0.000000044703484,\n ),\n rotation: (\n x: 0.39240488,\n y: 0.0037930708,\n z: 0.0075233243,\n w: 0.9197541,\n ),\n scale: (\n x: 0.99999976,\n y: 0.99999845,\n z: 0.9999983,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 17112179495409933697,\n name: \"DEF-f_middle.02.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 85,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000007916242,\n y: 0.040812954,\n z: 0.000000044703484,\n ),\n rotation: (\n x: 0.39240488,\n y: 0.0037930708,\n z: 0.0075233243,\n w: 0.9197541,\n ),\n scale: (\n x: 0.99999976,\n y: 0.99999845,\n z: 0.9999983,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7852933,\n y: 0.05299385,\n z: 0.16004217,\n ),\n y_axis: (\n x: -0.002101379,\n y: -0.7044141,\n z: 0.34143278,\n ),\n z_axis: (\n x: 0.15927663,\n y: -0.36796927,\n z: -0.7248813,\n ),\n ),\n translation: (\n x: 0.08852929,\n y: 0.63775176,\n z: -0.7720116,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.222326,\n y: -0.039337747,\n z: 0.2513412,\n ),\n y_axis: (\n x: 0.1015491,\n y: -1.1425645,\n z: -0.51574916,\n ),\n z_axis: (\n x: 0.2170301,\n y: 0.57135296,\n z: -1.0625014,\n ),\n ),\n translation: (\n x: -0.005425021,\n y: 1.1732461,\n z: -0.5135945,\n ),\n )),\n },\n ),\n 110: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 71,\n 0,\n 0,\n 0,\n 0,\n 2,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.0031145858,\n y: 0.10229091,\n z: 0.005880978,\n ),\n rotation: (\n x: -0.119379885,\n y: 0.7123179,\n z: -0.12289206,\n w: -0.6806242,\n ),\n scale: (\n x: 0.9999992,\n y: 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0.78680634,\n y: -0.0074253967,\n z: 0.16622536,\n ),\n y_axis: (\n x: -0.07192471,\n y: -0.6686743,\n z: 0.39604318,\n ),\n z_axis: (\n x: 0.13350025,\n y: -0.4326967,\n z: -0.69509673,\n ),\n ),\n translation: (\n x: 0.10903178,\n y: 0.63584375,\n z: -0.7692251,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2221503,\n y: -0.14809379,\n z: 0.20788594,\n ),\n y_axis: (\n x: 0.0055275634,\n y: -1.0933145,\n z: -0.62161267,\n ),\n z_axis: (\n x: 0.23128523,\n y: 0.6521438,\n z: -1.011769,\n ),\n ),\n translation: (\n x: 0.04114251,\n y: 1.2129695,\n z: -0.40569583,\n ),\n )),\n },\n ),\n 113: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 20,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -1.42389,\n y: 0.015660167,\n z: -2.1356716,\n ),\n rotation: (\n x: 0.0,\n y: 0.0,\n z: 0.0,\n w: 1.0,\n ),\n scale: (\n x: 0.7147456,\n y: 0.7147456,\n z: 0.7147456,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 6132158258125559600,\n name: \"PottedPlant.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 243,\n 244,\n 245,\n 246,\n 247,\n ]),\n },\n ),\n 114: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 71,\n 0,\n 0,\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.0011459216,\n y: 0.0999801,\n z: 0.033068236,\n ),\n rotation: (\n x: -0.1134205,\n y: 0.733894,\n z: -0.14063163,\n w: -0.65479636,\n ),\n scale: (\n x: 0.99999964,\n y: 1.0000001,\n z: 0.99999994,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 9885556327741512499,\n name: \"DEF-f_index.01.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 112,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: 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]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.23912162,\n y: 0.7980224,\n z: -0.4810695,\n ),\n rotation: (\n x: 0.0,\n y: 0.0,\n z: -0.8698548,\n w: 0.49330795,\n ),\n scale: (\n x: 0.8,\n y: 0.8,\n z: 0.8,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 1489012337981181736,\n name: \"WindowFrame\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 250,\n ]),\n },\n ),\n 116: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 23,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -1.369106,\n y: -0.12206435,\n z: 0.21434355,\n ),\n rotation: (\n x: 0.0,\n y: 0.47265288,\n z: 0.0,\n w: 0.8812487,\n ),\n scale: (\n x: 1.744413,\n y: 1.744413,\n z: 1.744413,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 9645133002790414131,\n name: \"WickerBasket\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 251,\n ]),\n },\n ),\n 117: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 24,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.07248839,\n y: 0.76233387,\n z: -2.217077,\n ),\n rotation: (\n x: 0.0,\n y: 0.33842337,\n z: 0.0,\n w: 0.940994,\n ),\n scale: (\n x: 0.6608651,\n y: 0.66086507,\n z: 0.6608651,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 15390124259403968010,\n name: \"DeskLamp\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 252,\n ]),\n },\n ),\n 118: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 25,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.8473456,\n y: 0.73900187,\n z: 0.8150909,\n ),\n rotation: (\n x: 0.0,\n y: -0.62874997,\n z: 0.0,\n w: 0.77760744,\n ),\n scale: (\n x: 1.0,\n y: 1.0,\n z: 1.0,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 1561803185303684793,\n name: \"PottedPlant.002\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 253,\n ]),\n },\n ),\n 119: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 26,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -1.215474,\n y: 0.40508628,\n z: -2.3355005,\n ),\n rotation: (\n x: 0.09599932,\n y: 0.0,\n z: 0.0,\n w: 0.99538124,\n ),\n scale: (\n x: 1.0,\n y: 1.0,\n z: 1.0,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 15443276149788489367,\n name: \"Cabinet\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 254,\n ]),\n },\n ),\n 120: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 27,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 1.2583761,\n y: 2.2868338,\n z: -2.3932757,\n ),\n rotation: (\n x: 0.6296553,\n y: -0.3217674,\n z: -0.3217674,\n w: 0.6296553,\n ),\n scale: (\n x: 1.0,\n y: 1.0000001,\n z: 1.0000001,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 5821398879068258117,\n name: \"SoundDamping\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 255,\n ]),\n },\n ),\n 121: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 28,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 2.183007,\n y: 1.8904047,\n z: 2.7839916,\n ),\n rotation: (\n x: -0.52536356,\n y: 0.06577978,\n z: 0.11015199,\n w: -0.8411495,\n ),\n scale: (\n x: 0.11602068,\n y: 0.8444027,\n z: 0.53142613,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 9249022766590542002,\n name: \"WindowGlow\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 256,\n ]),\n },\n ),\n 122: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 29,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 4.288921,\n y: 0.4595691,\n z: -1.6383805,\n ),\n rotation: (\n x: 0.0,\n y: -0.70710665,\n z: 0.0,\n w: 0.7071068,\n ),\n scale: (\n x: 0.6226665,\n y: 0.62266654,\n z: 0.6226665,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 10285417804828783084,\n name: \"Curtain\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 257,\n ]),\n },\n ),\n 123: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 30,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.5765413,\n y: 1.2501562,\n z: 2.285594,\n ),\n rotation: (\n x: 0.025290845,\n y: -0.6953099,\n z: 0.024496824,\n w: 0.71784705,\n ),\n scale: (\n x: 0.062256712,\n y: 0.06225672,\n z: 0.062256724,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 15117750533420360168,\n name: \"KitsuneMask\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 258,\n 259,\n 260,\n ]),\n },\n ),\n 124: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 31,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.82148117,\n y: 0.426226,\n z: -2.3980668,\n ),\n rotation: (\n x: 0.70710677,\n y: 0.0,\n z: 0.0,\n w: 0.7071067,\n ),\n scale: (\n x: 0.048908196,\n y: 1.0000001,\n z: 0.08151366,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 1975187030674379270,\n name: \"Outlet\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 261,\n ]),\n },\n ),\n 125: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 32,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 2.157037,\n y: 0.426226,\n z: 0.59452164,\n ),\n rotation: (\n x: 0.5,\n y: -0.5,\n z: 0.49999994,\n w: 0.50000006,\n ),\n scale: (\n x: 0.048908196,\n y: 1.0,\n z: 0.08151365,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 11568187364738202027,\n name: \"Outlet.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 262,\n ]),\n },\n ),\n 126: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 33,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 3.3845227,\n y: 0.004259348,\n z: -3.888702,\n ),\n rotation: (\n x: 0.0,\n y: -0.35574248,\n z: 0.0,\n w: 0.9345841,\n ),\n scale: (\n x: 0.40171644,\n y: 0.4017164,\n z: 0.40171644,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 12655005651174309918,\n name: \"PottedPlant.Hanging\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 263,\n 264,\n 265,\n 266,\n ]),\n },\n ),\n 127: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 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blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000014901161,\n y: 0.12935498,\n z: -0.000000039115548,\n ),\n rotation: (\n x: 0.15585105,\n y: -0.27614477,\n z: -0.14933468,\n w: 0.93656313,\n ),\n scale: (\n x: 0.99059707,\n y: 1.0240182,\n z: 0.98633975,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.10202823,\n y: 0.78965443,\n z: -0.023651166,\n ),\n y_axis: (\n x: -0.13575657,\n y: 0.049539626,\n z: 0.80317533,\n ),\n z_axis: (\n x: 0.783084,\n y: 0.09166241,\n z: 0.14829743,\n ),\n ),\n translation: (\n x: 0.10234077,\n y: 0.6387022,\n z: -0.88607275,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.12732162,\n y: -0.22913618,\n z: 1.2206901,\n ),\n y_axis: (\n x: 1.2469779,\n y: 0.006513251,\n z: 0.16359824,\n ),\n z_axis: (\n x: -0.098433755,\n y: 1.2059268,\n z: 0.19623624,\n ),\n ),\n translation: (\n x: -0.8706369,\n y: 1.0878289,\n z: -0.055537358,\n ),\n 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),\n \"bevy_core::name::Name\": (\n hash: 3119583216072405829,\n name: \"Shoe Collapsed\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 359,\n 353,\n 354,\n 360,\n 364,\n ]),\n },\n ),\n 139: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 6,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.0000002682209,\n y: 0.5970744,\n z: -0.0808239,\n ),\n rotation: (\n x: 0.03861155,\n y: 0.000000099462,\n z: 0.0000000038432515,\n w: 0.9992543,\n ),\n scale: (\n x: 1.0,\n y: 0.9999999,\n z: 1.0000002,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 3375322073687174018,\n name: \"DEF-spine\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 140,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: 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)),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.8041383,\n y: -0.00000023470075,\n z: -0.00000017101492,\n ),\n y_axis: (\n x: 0.00000021811347,\n y: 0.8007826,\n z: -0.073390864,\n ),\n z_axis: (\n x: 0.00000019172151,\n y: 0.073390745,\n z: 0.8007823,\n ),\n ),\n translation: (\n x: 0.35011247,\n y: 0.5848611,\n z: -1.0526433,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2435672,\n y: 0.00000033730325,\n z: 0.00000029648947,\n ),\n y_axis: (\n x: -0.00000036295526,\n y: 1.2383766,\n z: 0.11349593,\n ),\n z_axis: (\n x: -0.00000026446767,\n y: -0.113495745,\n z: 1.2383771,\n ),\n ),\n translation: (\n x: -0.43538845,\n y: -0.843749,\n z: 1.2371899,\n ),\n )),\n },\n ),\n 141: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 6,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.000000058852834,\n y: 0.1366367,\n z: -0.000000015404574,\n ),\n rotation: 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0.00000019636525,\n y: 0.111215346,\n z: 0.7964101,\n ),\n ),\n translation: (\n x: 0.35011253,\n y: 0.6942774,\n z: -1.0626712,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2435671,\n y: -0.00000026657872,\n z: 0.00000030367104,\n ),\n y_axis: (\n x: 0.00000022201755,\n y: 1.2316158,\n z: 0.1719902,\n ),\n z_axis: (\n x: -0.00000033762146,\n y: -0.17199,\n z: 1.2316167,\n ),\n ),\n translation: (\n x: -0.43538892,\n y: -1.0378517,\n z: 1.1893946,\n ),\n )),\n },\n ),\n 142: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 6,\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000016260245,\n y: 0.17288758,\n z: 0.000000016912061,\n ),\n rotation: (\n x: 0.026351118,\n y: -0.00000012711658,\n z: -0.000000019034031,\n w: 0.9996528,\n ),\n scale: (\n x: 1.0000004,\n y: 0.9999992,\n z: 1.0000004,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 1927201636905016304,\n name: \"DEF-spine.003\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 143,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000016260245,\n y: 0.17288758,\n z: 0.000000016912061,\n ),\n rotation: (\n x: 0.026351118,\n y: -0.00000012711658,\n z: -0.000000019034031,\n w: 0.9996528,\n ),\n scale: (\n x: 1.0000004,\n y: 0.9999992,\n z: 1.0000004,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.8041385,\n y: 0.00000013607604,\n z: -0.00000001173702,\n ),\n y_axis: (\n x: -0.00000013658084,\n y: 0.80116326,\n z: -0.069102935,\n ),\n z_axis: (\n x: -0.00000000000009141996,\n y: 0.06910287,\n z: 0.8011636,\n ),\n ),\n translation: (\n x: 0.3501125,\n y: 0.8319669,\n z: -1.0818989,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2435669,\n y: 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0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000006644628,\n y: 0.21820268,\n z: 0.000000029802337,\n ),\n rotation: (\n x: 0.07974755,\n y: 0.000000022860096,\n z: 0.0000010199825,\n w: 0.996815,\n ),\n scale: (\n x: 0.9999975,\n y: 1.0000046,\n z: 0.9999977,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.8041365,\n y: 0.000001776225,\n z: -0.000000058685043,\n ),\n y_axis: (\n x: -0.0000017671094,\n y: 0.8019632,\n z: 0.05915099,\n ),\n z_axis: (\n x: 0.00000018918136,\n y: -0.059150588,\n z: 0.80195796,\n ),\n ),\n translation: (\n x: 0.35011247,\n y: 1.0067829,\n z: -1.0969774,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.24357,\n y: -0.0000027327374,\n z: 0.0000002925628,\n ),\n y_axis: (\n x: 0.0000027468748,\n y: 1.2401931,\n z: -0.091474436,\n ),\n z_axis: (\n x: -0.00000009075414,\n y: 0.09147381,\n z: 1.2402012,\n ),\n ),\n translation: (\n x: -0.4353922,\n y: -1.1482596,\n z: 1.4525675,\n ),\n )),\n },\n ),\n 144: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 6,\n 0,\n 0,\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.00000006359967,\n y: 0.05059528,\n z: 0.0000000800804,\n ),\n rotation: (\n x: -0.027318873,\n y: 0.000000058820557,\n z: -0.0000019413212,\n w: 0.9996268,\n ),\n scale: (\n x: 1.0000049,\n y: 0.9999905,\n z: 1.0000048,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 3395757788831111167,\n name: \"DEF-spine.005\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 11,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.00000006359967,\n y: 0.05059528,\n z: 0.0000000800804,\n ),\n rotation: (\n x: -0.027318873,\n y: 0.000000058820557,\n z: -0.0000019413212,\n w: 0.9996268,\n ),\n scale: (\n x: 1.0000049,\n y: 0.9999905,\n z: 1.0000048,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.8041404,\n y: -0.0000013382512,\n z: -0.00000029769794,\n ),\n y_axis: (\n x: 0.000001343608,\n y: 0.8039892,\n z: 0.015261704,\n ),\n z_axis: (\n x: 0.00000027224397,\n y: -0.015261249,\n z: 0.80399555,\n ),\n ),\n translation: (\n x: 0.35011232,\n y: 1.0473584,\n z: -1.0939845,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2435641,\n y: 0.0000020779216,\n z: 0.00000042101456,\n ),\n y_axis: (\n x: -0.0000020694763,\n y: 1.24335,\n z: -0.023601672,\n ),\n z_axis: (\n x: -0.00000046037022,\n y: 0.023600968,\n z: 1.24334,\n ),\n ),\n translation: (\n x: -0.43538547,\n y: -1.2764148,\n z: 1.3849139,\n ),\n )),\n },\n ),\n 145: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 9,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.09798455,\n y: 0.64492065,\n z: -0.047456503,\n ),\n rotation: (\n x: 0.6550848,\n y: 0.0042179003,\n z: 0.14093779,\n w: 0.7422821,\n ),\n scale: (\n x: 1.0162966,\n y: 0.9681862,\n z: 1.0162964,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 8749012787742165333,\n name: \"DEF-thigh.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 146,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.09798455,\n y: 0.64492065,\n z: -0.047456503,\n ),\n rotation: (\n x: 0.6550848,\n y: 0.0042179003,\n z: 0.14093779,\n w: 0.7422821,\n ),\n scale: (\n x: 1.0162966,\n y: 0.9681862,\n z: 1.0162964,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7847476,\n y: 0.175509,\n z: 0.14578855,\n ),\n y_axis: (\n x: -0.15859573,\n y: 0.07941343,\n z: 0.7580831,\n ),\n z_axis: (\n x: 0.15602326,\n y: -0.7938098,\n z: 0.11579703,\n ),\n ),\n translation: (\n x: 0.4289058,\n y: 0.51860553,\n z: -1.0339171,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.1749716,\n y: -0.26164475,\n z: 0.23360758,\n ),\n y_axis: (\n x: 0.2627827,\n y: 0.13101302,\n z: -1.1885405,\n ),\n z_axis: (\n x: 0.21828343,\n y: 1.2506546,\n z: 0.17337842,\n ),\n ),\n translation: (\n x: -0.4145457,\n y: 1.3373499,\n z: 0.69544697,\n ),\n )),\n },\n ),\n 146: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 9,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000014901161,\n y: 0.2435241,\n z: 0.000000074505806,\n ),\n rotation: (\n x: 0.00000015671459,\n y: -0.16373833,\n z: -0.00000022185505,\n w: 0.9865038,\n ),\n scale: (\n x: 1.0000001,\n y: 0.9999996,\n z: 1.0000007,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 13335340874493887649,\n name: \"DEF-thigh.L.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 147,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000014901161,\n y: 0.2435241,\n z: 0.000000074505806,\n ),\n rotation: (\n x: 0.00000015671459,\n y: -0.16373833,\n z: -0.00000022185505,\n w: 0.9865038,\n ),\n scale: (\n x: 1.0000001,\n y: 0.9999996,\n z: 1.0000007,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.79307365,\n y: -0.09034768,\n z: 0.17538,\n ),\n y_axis: (\n x: -0.1585953,\n y: 0.07941315,\n z: 0.75808287,\n ),\n z_axis: (\n x: -0.10586097,\n y: -0.8079453,\n z: 0.062489796,\n ),\n ),\n translation: (\n x: 0.39028394,\n y: 0.5379445,\n z: -0.8493055,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.1874374,\n y: -0.2616443,\n z: -0.1585011,\n ),\n y_axis: (\n x: -0.13527414,\n y: 0.13101271,\n z: -1.2097033,\n ),\n z_axis: (\n x: 0.26258942,\n y: 1.2506552,\n z: 0.09356342,\n ),\n ),\n translation: (\n x: -0.16764915,\n y: 1.0938264,\n z: 0.79207766,\n ),\n )),\n },\n ),\n 147: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 9,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.000000052154064,\n y: 0.24352384,\n z: -0.000000059604645,\n ),\n rotation: (\n x: 0.6358372,\n y: -0.16266237,\n z: 0.14035551,\n w: 0.74130255,\n ),\n scale: (\n x: 1.000478,\n y: 0.952541,\n z: 1.048816,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 1059339150765978368,\n name: \"DEF-shin.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 148,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.000000052154064,\n y: 0.24352384,\n z: -0.000000059604645,\n ),\n rotation: (\n x: 0.6358372,\n y: -0.16266237,\n z: 0.14035551,\n w: 0.74130255,\n ),\n scale: (\n x: 1.000478,\n y: 0.952541,\n z: 1.048816,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.67556083,\n y: -0.42116466,\n z: 0.18644099,\n ),\n y_axis: (\n x: -0.4268843,\n y: -0.64314884,\n z: 0.09385221,\n ),\n z_axis: (\n x: 0.09688817,\n y: -0.19374716,\n z: -0.7882832,\n ),\n ),\n translation: (\n x: 0.35166225,\n y: 0.5572836,\n z: -0.6646942,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.0104909,\n y: -0.70831054,\n z: 0.15466575,\n ),\n y_axis: (\n x: -0.62998515,\n y: -1.0594219,\n z: -0.27513477,\n ),\n z_axis: (\n x: 0.27903986,\n y: 0.17332993,\n z: -1.1819459,\n ),\n ),\n translation: (\n x: 0.18120505,\n y: 0.95469594,\n z: -0.6866946,\n ),\n )),\n },\n ),\n 148: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 9,\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000044703484,\n y: 0.24763492,\n z: -0.000000029802322,\n ),\n rotation: (\n x: 0.0000000205467,\n y: 0.07482631,\n z: 0.000000009806377,\n w: 0.9971967,\n ),\n scale: (\n x: 0.99999994,\n y: 0.9999993,\n z: 1.0000002,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 8919010978818784700,\n name: \"DEF-shin.L.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 149,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000044703484,\n y: 0.24763492,\n z: -0.000000029802322,\n ),\n rotation: (\n x: 0.0000000205467,\n y: 0.07482631,\n z: 0.000000009806377,\n w: 0.9971967,\n ),\n scale: (\n x: 0.99999994,\n y: 0.9999993,\n z: 1.0000002,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.653537,\n y: -0.38753498,\n z: 0.30199116,\n ),\n y_axis: (\n x: -0.42688414,\n y: -0.64314836,\n z: 0.09385208,\n ),\n z_axis: (\n x: 0.1966193,\n y: -0.2544293,\n z: -0.7516331,\n ),\n ),\n translation: (\n x: 0.24595073,\n y: 0.3980175,\n z: -0.64145315,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.9760941,\n y: -0.70831096,\n z: 0.30373242,\n ),\n y_axis: (\n x: -0.5818716,\n y: -1.0594226,\n z: -0.36606833,\n ),\n z_axis: (\n x: 0.45230064,\n y: 0.17332996,\n z: -1.1270683,\n ),\n ),\n translation: (\n x: 0.2816537,\n y: 0.7070614,\n z: -0.6519631,\n ),\n )),\n },\n ),\n 149: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 9,\n 0,\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000014901161,\n y: 0.2476349,\n z: 0.00000009685755,\n ),\n rotation: (\n x: -0.5217934,\n y: -0.07385024,\n z: -0.057993162,\n w: 0.8478876,\n ),\n scale: (\n x: 0.98352784,\n y: 0.99360996,\n z: 1.0238868,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 5739438537571414746,\n name: \"DEF-foot.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 14,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000014901161,\n y: 0.2476349,\n z: 0.00000009685755,\n ),\n rotation: (\n x: -0.5217934,\n y: -0.07385024,\n z: -0.057993162,\n w: 0.8478876,\n ),\n scale: (\n x: 0.98352784,\n y: 0.99360996,\n z: 1.0238868,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.67629033,\n y: -0.40745574,\n z: 0.15249604,\n ),\n y_axis: (\n x: -0.24762085,\n y: -0.13277784,\n z: 0.74891174,\n ),\n z_axis: (\n x: -0.34429857,\n y: -0.6784526,\n z: -0.27628246,\n ),\n ),\n translation: (\n x: 0.14023936,\n y: 0.23875152,\n z: -0.61821216,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.047627,\n y: -0.4154357,\n z: -0.5478658,\n ),\n y_axis: (\n x: -0.62740576,\n y: -0.25834274,\n z: -1.0465841,\n ),\n z_axis: (\n x: 0.23515283,\n y: 1.1521081,\n z: -0.36670032,\n ),\n ),\n translation: (\n x: 0.14824988,\n y: 0.8321874,\n z: 0.10000731,\n ),\n )),\n },\n ),\n 150: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 10,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.097985536,\n y: 0.64492065,\n z: -0.047456503,\n ),\n rotation: (\n x: 0.7278779,\n y: -0.011962119,\n z: -0.14293233,\n w: 0.6705379,\n ),\n scale: (\n x: 1.0130223,\n y: 0.97445583,\n z: 1.0130222,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 10608977633458449108,\n name: \"DEF-thigh.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 151,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.097985536,\n y: 0.64492065,\n z: -0.047456503,\n ),\n rotation: (\n x: 0.7278779,\n y: -0.011962119,\n z: -0.14293233,\n w: 0.6705379,\n ),\n scale: (\n x: 1.0130223,\n y: 0.97445583,\n z: 1.0130222,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7810927,\n y: -0.17033255,\n z: -0.1564316,\n ),\n y_axis: (\n x: 0.13655686,\n y: -0.07872949,\n z: 0.76757985,\n ),\n z_axis: (\n x: -0.18256772,\n y: -0.7923875,\n z: -0.048794117,\n ),\n ),\n translation: (\n x: 0.27131873,\n y: 0.51860553,\n z: -1.0339171,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.1770717,\n y: 0.22239627,\n z: -0.2751214,\n ),\n y_axis: (\n x: -0.25668347,\n y: -0.12821871,\n z: -1.1940925,\n ),\n z_axis: (\n x: -0.23573543,\n y: 1.2500794,\n z: -0.073530555,\n ),\n ),\n translation: (\n x: -0.42997503,\n y: 1.2986331,\n z: 0.6178841,\n ),\n )),\n },\n ),\n 151: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 10,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000014901161,\n y: 0.24352425,\n z: 0.000000044703484,\n ),\n rotation: (\n x: -0.000000009793206,\n y: 0.054043677,\n z: -0.00000018537132,\n w: 0.9985385,\n ),\n scale: (\n x: 0.9999999,\n y: 0.9999996,\n z: 0.9999999,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 17631905202772458387,\n name: \"DEF-thigh.R.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 152,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000014901161,\n y: 0.24352425,\n z: 0.000000044703484,\n ),\n rotation: (\n x: -0.000000009793206,\n y: 0.054043677,\n z: -0.00000018537132,\n w: 0.9985385,\n ),\n scale: (\n x: 0.9999999,\n y: 0.9999996,\n z: 0.9999999,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7962343,\n y: -0.08381564,\n z: -0.15025176,\n ),\n y_axis: (\n x: 0.1365571,\n y: -0.07872949,\n z: 0.7675795,\n ),\n z_axis: (\n x: -0.0971984,\n y: -0.80614257,\n z: -0.06539264,\n ),\n ),\n translation: (\n x: 0.30457363,\n y: 0.49943292,\n z: -0.84699273,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.1998895,\n y: 0.22239676,\n z: -0.1464737,\n ),\n y_axis: (\n x: -0.12630638,\n y: -0.12821878,\n z: -1.2148211,\n ),\n z_axis: (\n x: -0.22642276,\n y: 1.2500798,\n z: -0.09854383,\n ),\n ),\n translation: (\n x: -0.4941516,\n y: 1.0551089,\n z: 0.56786776,\n ),\n )),\n },\n ),\n 152: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 10,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000063329935,\n y: 0.24352409,\n z: -0.000000026077032,\n ),\n rotation: (\n x: 0.5167277,\n y: 0.053519428,\n z: -0.032436393,\n w: 0.85385936,\n ),\n scale: (\n x: 1.0001523,\n y: 0.96987426,\n z: 1.0312893,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 14917869540202926306,\n name: \"DEF-shin.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 153,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000063329935,\n y: 0.24352409,\n z: -0.000000026077032,\n ),\n rotation: (\n x: 0.5167277,\n y: 0.053519428,\n z: -0.032436393,\n w: 0.85385936,\n ),\n scale: (\n x: 1.0001523,\n y: 0.96987426,\n z: 1.0312893,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.80225015,\n y: 0.01755151,\n z: -0.1409908,\n ),\n y_axis: (\n x: 0.06406815,\n y: -0.73163587,\n z: 0.27346098,\n ),\n z_axis: (\n x: -0.1233732,\n y: -0.3157156,\n z: -0.7412804,\n ),\n ),\n translation: (\n x: 0.33782852,\n y: 0.48026043,\n z: -0.66006863,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2085856,\n y: 0.1105838,\n z: -0.18907702,\n ),\n y_axis: (\n x: 0.026442159,\n y: -1.1766804,\n z: -0.43911093,\n ),\n z_axis: (\n x: -0.21240988,\n y: 0.48275033,\n z: -1.1305288,\n ),\n ),\n translation: (\n x: -0.5611989,\n y: 0.84640306,\n z: -0.47146338,\n ),\n )),\n },\n ),\n 153: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 10,\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000024214387,\n y: 0.2476349,\n z: -0.00000009685755,\n ),\n rotation: (\n x: 0.00000019167345,\n y: -0.054669533,\n z: -0.00000029660418,\n w: 0.9985045,\n ),\n scale: (\n x: 1.0000004,\n y: 0.9999994,\n z: 1.0000005,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 3056556147272866219,\n name: \"DEF-shin.R.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 154,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000024214387,\n y: 0.2476349,\n z: -0.00000009685755,\n ),\n rotation: (\n x: 0.00000019167345,\n y: -0.054669533,\n z: -0.00000029660418,\n w: 0.9985045,\n ),\n scale: (\n x: 1.0000004,\n y: 0.9999994,\n z: 1.0000005,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.78398573,\n y: -0.017021399,\n z: -0.22107796,\n ),\n y_axis: (\n x: 0.06406854,\n y: -0.7316355,\n z: 0.27346045,\n ),\n z_axis: (\n x: -0.21022196,\n y: -0.3157445,\n z: -0.72145706,\n ),\n ),\n translation: (\n x: 0.35369402,\n y: 0.2990819,\n z: -0.5923501,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.1807181,\n y: 0.11058444,\n z: -0.31989467,\n ),\n y_axis: (\n x: -0.021655321,\n y: -1.1766815,\n z: -0.43937242,\n ),\n z_axis: (\n x: -0.33456644,\n y: 0.48275003,\n z: -1.1005807,\n ),\n ),\n translation: (\n x: -0.6093167,\n y: 0.5987681,\n z: -0.407376,\n ),\n )),\n },\n ),\n 154: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 10,\n 0,\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.000000013038516,\n y: 0.24763495,\n z: 0.000000070780516,\n ),\n rotation: (\n x: -0.44218013,\n y: 0.09668952,\n z: 0.09688291,\n w: 0.88642025,\n ),\n scale: (\n x: 0.9873154,\n y: 1.0008614,\n z: 1.0126342,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 10083770916238856724,\n name: \"DEF-foot.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 15,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.000000013038516,\n y: 0.24763495,\n z: 0.000000070780516,\n ),\n rotation: (\n x: -0.44218013,\n y: 0.09668952,\n z: 0.09688291,\n w: 0.88642025,\n ),\n scale: (\n x: 0.9873154,\n y: 1.0008614,\n z: 1.0126342,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.80385476,\n y: 0.0016678816,\n z: -0.003678363,\n ),\n y_axis: (\n x: -0.0030261062,\n y: -0.1859771,\n z: 0.7709749,\n ),\n z_axis: (\n x: -0.0055133365,\n y: -0.78486896,\n z: -0.228152,\n ),\n ),\n translation: (\n x: 0.36955962,\n y: 0.117903315,\n z: -0.52463174,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2440374,\n y: 0.0062775086,\n z: 0.0011561601,\n ),\n y_axis: (\n x: -0.009492554,\n y: -0.3523816,\n z: -1.1906203,\n ),\n z_axis: (\n x: 0.0025930696,\n y: 1.2120812,\n z: -0.28720084,\n ),\n ),\n translation: (\n x: -0.45726636,\n y: 0.67512333,\n z: -0.010723874,\n ),\n )),\n },\n ),\n 155: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 13,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.11219418,\n y: 1.4238409,\n z: -0.15483594,\n ),\n rotation: (\n x: 0.8973498,\n y: -0.11879962,\n z: 0.42422304,\n w: -0.026169406,\n ),\n scale: (\n x: 1.0000046,\n y: 0.99999034,\n z: 1.0000045,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 11260636570938896637,\n name: \"DEF-ear.L.002\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 18,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.11219418,\n y: 1.4238409,\n z: -0.15483594,\n ),\n rotation: (\n x: 0.8973498,\n y: -0.11879962,\n z: 0.42422304,\n w: -0.026169406,\n ),\n scale: (\n x: 1.0000046,\n y: 0.99999034,\n z: 1.0000045,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.49200875,\n y: -0.18930548,\n z: 0.60723597,\n ),\n y_axis: (\n x: -0.15359403,\n y: -0.78033143,\n z: -0.118819386,\n ),\n z_axis: (\n x: 0.61723596,\n y: -0.04328604,\n z: -0.5136056,\n ),\n ),\n translation: (\n x: 0.44033235,\n y: 1.1449653,\n z: -1.120265,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.76086414,\n y: -0.23753136,\n z: 0.9545211,\n ),\n y_axis: (\n x: -0.2927504,\n y: -1.2067734,\n z: -0.06693947,\n ),\n z_axis: (\n x: 0.93905663,\n y: -0.18375279,\n z: -0.7942625,\n ),\n ),\n translation: (\n x: 1.0521482,\n y: 1.2804546,\n z: -1.2334477,\n ),\n )),\n },\n ),\n 156: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 17,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.112195134,\n y: 1.4238412,\n z: -0.15483594,\n ),\n rotation: (\n x: 0.8973501,\n y: 0.11879767,\n z: -0.42422298,\n w: -0.026170086,\n ),\n scale: (\n x: 1.0000036,\n y: 0.9999934,\n z: 1.000004,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 9471286358175518815,\n name: \"DEF-ear.R.002\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 22,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.112195134,\n y: 1.4238412,\n z: -0.15483594,\n ),\n rotation: (\n x: 0.8973501,\n y: 0.11879767,\n z: -0.42422298,\n w: -0.026170086,\n ),\n scale: (\n x: 1.0000036,\n y: 0.9999934,\n z: 1.000004,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.49200904,\n y: 0.18930298,\n z: -0.6072354,\n ),\n y_axis: (\n x: 0.15359126,\n y: -0.78033453,\n z: -0.1188194,\n ),\n z_axis: (\n x: -0.6172358,\n y: -0.043283686,\n z: -0.5136054,\n ),\n ),\n translation: (\n x: 0.25989226,\n y: 1.1449655,\n z: -1.120265,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.7608663,\n y: 0.23752566,\n z: -0.9545218,\n ),\n y_axis: (\n x: 0.2927471,\n y: -1.2067707,\n z: -0.06693587,\n ),\n z_axis: (\n x: -0.9390576,\n y: -0.18375167,\n z: -0.7942629,\n ),\n ),\n translation: (\n x: -1.584922,\n y: 1.1141291,\n z: -0.5650729,\n ),\n )),\n },\n ),\n 157: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 20,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.00000044703484,\n y: 1.3598864,\n z: 0.013112426,\n ),\n rotation: (\n x: 0.8856472,\n y: 0.0056502013,\n z: 0.0015266455,\n w: -0.46432194,\n ),\n scale: (\n x: 1.0000137,\n y: 0.9999721,\n z: 1.0000132,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 15914853988901991770,\n name: \"DEF-nose.002\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 25,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.00000044703484,\n y: 1.3598864,\n z: 0.013112426,\n ),\n rotation: (\n x: 0.8856472,\n y: 0.0056502013,\n z: 0.0015266455,\n w: -0.46432194,\n ),\n scale: (\n x: 1.0000137,\n y: 0.9999721,\n z: 1.0000132,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.80409443,\n y: 0.0069080135,\n z: 0.0063939244,\n ),\n y_axis: (\n x: 0.009187733,\n y: -0.45733815,\n z: -0.6613321,\n ),\n z_axis: (\n x: -0.0020448598,\n y: 0.66138697,\n z: -0.45740458,\n ),\n ),\n translation: (\n x: 0.35011232,\n y: 1.093537,\n z: -0.98521125,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2434646,\n y: 0.014209241,\n z: -0.0031622066,\n ),\n y_axis: (\n x: 0.010682665,\n y: -0.7072939,\n z: 1.0227805,\n ),\n z_axis: (\n x: 0.009887667,\n y: -1.0227795,\n z: -0.70733845,\n ),\n ),\n translation: (\n x: -0.4372927,\n y: -0.23917663,\n z: -1.814219,\n ),\n )),\n },\n ),\n 158: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 24,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.018242925,\n y: 1.4010086,\n z: -0.032601953,\n ),\n rotation: (\n x: 0.84439254,\n y: 0.3964294,\n z: 0.35813716,\n w: -0.03978361,\n ),\n scale: (\n x: 1.0020323,\n y: 0.9959472,\n z: 1.0020324,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 9064924801960136579,\n name: \"DEF-lid.B.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 159,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.018242925,\n y: 1.4010086,\n z: -0.032601953,\n ),\n rotation: (\n x: 0.84439254,\n y: 0.3964294,\n z: 0.35813716,\n w: -0.03978361,\n ),\n scale: (\n x: 1.0020323,\n y: 0.9959472,\n z: 1.0020324,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.34580785,\n y: 0.5164907,\n z: 0.51276106,\n ),\n y_axis: (\n x: 0.5589978,\n y: -0.5466178,\n z: 0.17360362,\n ),\n z_axis: (\n x: 0.4619285,\n y: 0.2829376,\n z: -0.5965216,\n ),\n ),\n translation: (\n x: 0.3647825,\n y: 1.1266049,\n z: -1.021972,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.5326105,\n y: 0.8715171,\n z: 0.7114586,\n ),\n y_axis: (\n x: 0.795495,\n y: -0.85221577,\n z: 0.4357781,\n ),\n z_axis: (\n x: 0.7897507,\n y: 0.27066028,\n z: -0.91875803,\n ),\n ),\n translation: (\n x: -0.28339243,\n y: 0.9188035,\n z: -1.6894224,\n ),\n )),\n },\n ),\n 159: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 24,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000014901161,\n y: 0.013266653,\n z: 0.000000029802322,\n ),\n rotation: (\n x: 0.27003708,\n y: -0.0089937365,\n z: -0.20569514,\n w: 0.9405792,\n ),\n scale: (\n x: 0.9985941,\n y: 1.0022501,\n z: 0.9992143,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 1701392538338790666,\n name: \"DEF-lid.B.L.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 160,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000014901161,\n y: 0.013266653,\n z: 0.000000029802322,\n ),\n rotation: (\n x: 0.27003708,\n y: -0.0089937365,\n z: -0.20569514,\n w: 0.9405792,\n ),\n scale: (\n x: 0.9985941,\n y: 1.0022501,\n z: 0.9992143,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.05389601,\n y: 0.6592943,\n z: 0.456802,\n ),\n y_axis: (\n x: 0.80045736,\n y: -0.07870136,\n z: 0.02433953,\n ),\n z_axis: (\n x: 0.068272956,\n y: 0.45080793,\n z: -0.6620912,\n ),\n ),\n translation: (\n x: 0.37219855,\n y: 1.1193532,\n z: -1.0196688,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.07910351,\n y: 1.235431,\n z: 0.099992946,\n ),\n y_axis: (\n x: 1.0223498,\n y: -0.12859489,\n z: 0.7006309,\n ),\n z_axis: (\n x: 0.7042596,\n y: 0.0398358,\n z: -1.023006,\n ),\n ),\n translation: (\n x: -0.45570123,\n y: -0.2752632,\n z: -1.8645979,\n ),\n )),\n },\n ),\n 160: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 24,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.00000013038516,\n y: 0.017634612,\n z: -0.000000048428774,\n ),\n rotation: (\n x: 0.30330867,\n y: -0.0027076665,\n z: -0.082139984,\n w: 0.9493416,\n ),\n scale: (\n x: 1.0012859,\n y: 0.99772704,\n z: 1.0009902,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 835581841731844831,\n name: \"DEF-lid.B.L.002\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 29,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.00000013038516,\n y: 0.017634612,\n z: -0.000000048428774,\n ),\n rotation: (\n x: 0.30330867,\n y: -0.0027076665,\n z: -0.082139984,\n w: 0.9493416,\n ),\n scale: (\n x: 1.0012859,\n y: 0.99772704,\n z: 1.0009902,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.076133065,\n y: 0.6434729,\n z: 0.4769944,\n ),\n y_axis: (\n x: 0.6884745,\n y: 0.29771703,\n z: -0.29089725,\n ),\n z_axis: (\n x: -0.40827316,\n y: 0.37727702,\n z: -0.5799513,\n ),\n ),\n translation: (\n x: 0.3863143,\n y: 1.1179652,\n z: -1.0192397,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.12098218,\n y: 1.0637041,\n z: -0.633047,\n ),\n y_axis: (\n x: 0.9962161,\n y: 0.45940506,\n z: 0.58892846,\n ),\n z_axis: (\n x: 0.73323953,\n y: -0.44996688,\n z: -0.89551437,\n ),\n ),\n translation: (\n x: -0.31965095,\n y: -1.3831471,\n z: -1.3265902,\n ),\n )),\n },\n ),\n 161: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 25,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.06737614,\n y: 1.4075269,\n z: -0.04146564,\n ),\n rotation: (\n x: -0.3622999,\n y: 0.7980127,\n z: 0.032751456,\n w: -0.4804601,\n ),\n scale: (\n x: 0.987295,\n y: 1.0259022,\n z: 0.987295,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 3543819719715199535,\n name: \"DEF-lid.T.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 162,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.06737614,\n y: 1.4075269,\n z: -0.04146564,\n ),\n rotation: (\n x: -0.3622999,\n y: 0.7980127,\n z: 0.032751456,\n w: -0.4804601,\n ),\n scale: (\n x: 0.987295,\n y: 1.0259022,\n z: 0.987295,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.21895872,\n y: -0.48406318,\n z: 0.58995926,\n ),\n y_axis: (\n x: -0.451066,\n y: 0.60662514,\n z: 0.33032802,\n ),\n z_axis: (\n x: -0.6276415,\n y: -0.23489699,\n z: -0.42567784,\n ),\n ),\n translation: (\n x: 0.4042924,\n y: 1.1318465,\n z: -1.0290996,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.3473815,\n y: -0.66277564,\n z: -0.9957632,\n ),\n y_axis: (\n x: -0.76797396,\n y: 0.8913471,\n z: -0.3726678,\n ),\n z_axis: (\n x: 0.9359797,\n y: 0.48536876,\n z: -0.6753446,\n ),\n ),\n translation: (\n x: 1.9728887,\n y: -0.24142012,\n z: 0.12938541,\n ),\n )),\n },\n ),\n 162: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 25,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.00000013411045,\n y: 0.013119072,\n z: 0.0,\n ),\n rotation: (\n x: 0.23024927,\n y: -0.024674837,\n z: -0.19967982,\n w: 0.9521042,\n ),\n scale: (\n x: 1.0052661,\n y: 0.9912479,\n z: 1.0041293,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 16524063129014319148,\n name: \"DEF-lid.T.L.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 163,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.00000013411045,\n y: 0.013119072,\n z: 0.0,\n ),\n rotation: (\n x: 0.23024927,\n y: -0.024674837,\n z: -0.19967982,\n w: 0.9521042,\n ),\n scale: (\n x: 1.0052661,\n y: 0.9912479,\n z: 1.0041293,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.0036453966,\n y: -0.6753994,\n z: 0.43425637,\n ),\n y_axis: (\n x: -0.7230228,\n y: 0.20823209,\n z: 0.29316124,\n ),\n z_axis: (\n x: -0.3379752,\n y: -0.40410435,\n z: -0.6060601,\n ),\n ),\n translation: (\n x: 0.39837483,\n y: 1.1398047,\n z: -1.0247658,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 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)),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.00000021065352,\n y: 0.016781032,\n z: -0.00000008940697,\n ),\n rotation: (\n x: 0.2542787,\n y: -0.0025956635,\n z: -0.1475912,\n w: 0.9557994,\n ),\n scale: (\n x: 0.9998963,\n y: 1.0010301,\n z: 0.99907726,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.232098,\n y: -0.67659354,\n z: 0.37467745,\n ),\n y_axis: (\n x: -0.76232773,\n y: -0.21438661,\n z: 0.06943889,\n ),\n z_axis: (\n x: 0.056283195,\n y: -0.39848593,\n z: -0.70405304,\n ),\n ),\n translation: (\n x: 0.3862418,\n y: 1.1432992,\n z: -1.0198463,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.34328872,\n y: -1.2025225,\n z: 0.064087085,\n ),\n y_axis: (\n x: -1.0240637,\n y: -0.3546043,\n z: -0.5799519,\n ),\n z_axis: (\n x: 0.6070513,\n y: 0.10457026,\n z: -1.0869781,\n ),\n ),\n translation: (\n x: 1.6573179,\n y: 0.9765289,\n z: -0.47024512,\n ),\n )),\n },\n ),\n 164: (\n components: 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-0.8041382,\n z: 0.0005654348,\n ),\n y_axis: (\n x: -0.009427065,\n y: 0.0005688376,\n z: 0.80408263,\n ),\n z_axis: (\n x: -0.8040831,\n y: 0.0002783078,\n z: -0.009427236,\n ),\n ),\n translation: (\n x: 0.38141263,\n y: 1.131037,\n z: -1.0377418,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.00044067478,\n y: -0.014578532,\n z: -1.2434815,\n ),\n y_axis: (\n x: -1.2435666,\n y: 0.000879527,\n z: 0.000430302,\n ),\n z_axis: (\n x: 0.00087457825,\n y: 1.2434818,\n z: -0.014578882,\n ),\n ),\n translation: (\n x: 1.4075955,\n y: 1.2949787,\n z: 0.45866373,\n ),\n )),\n },\n ),\n 165: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 28,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.01824379,\n y: 1.4010084,\n z: -0.03260207,\n ),\n rotation: (\n x: 0.8443957,\n y: -0.39642486,\n z: -0.3581336,\n w: -0.03979391,\n ),\n scale: (\n x: 1.0020038,\n y: 0.9960049,\n z: 1.0020038,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 8382297776592532362,\n name: \"DEF-lid.B.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 166,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.01824379,\n y: 1.4010084,\n z: -0.03260207,\n ),\n rotation: (\n x: 0.8443957,\n y: -0.39642486,\n z: -0.3581336,\n w: -0.03979391,\n ),\n scale: (\n x: 1.0020038,\n y: 0.9960049,\n z: 1.0020038,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.34580788,\n y: -0.51646614,\n z: -0.5127498,\n ),\n y_axis: (\n x: -0.5590318,\n y: -0.5466539,\n z: 0.17359468,\n ),\n z_axis: (\n x: -0.46190608,\n y: 0.28293884,\n z: -0.5965075,\n ),\n ),\n translation: (\n x: 0.33544216,\n y: 1.1266048,\n z: -1.0219721,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.5326409,\n y: -0.87146896,\n z: -0.71146446,\n ),\n y_axis: (\n x: -0.7955023,\n y: -0.8521732,\n z: 0.43580496,\n ),\n z_axis: (\n x: -0.7897781,\n y: 0.27061504,\n z: -0.9187883,\n ),\n ),\n translation: (\n x: -0.08958471,\n y: 1.5289509,\n z: -1.1913007,\n ),\n )),\n },\n ),\n 166: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 28,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.00000009685755,\n y: 0.013266712,\n z: 0.000000014901161,\n ),\n rotation: (\n x: 0.27003393,\n y: 0.008990101,\n z: 0.20570548,\n w: 0.9405778,\n ),\n scale: (\n x: 0.9986063,\n y: 1.0022333,\n z: 0.99921745,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 5619393305838553419,\n name: \"DEF-lid.B.R.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 167,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.00000009685755,\n y: 0.013266712,\n z: 0.000000014901161,\n ),\n rotation: (\n x: 0.27003393,\n y: 0.008990101,\n z: 0.20570548,\n w: 0.9405778,\n ),\n scale: (\n x: 0.9986063,\n y: 1.0022333,\n z: 0.99921745,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.05386807,\n y: -0.6592958,\n z: -0.45679888,\n ),\n y_axis: (\n x: -0.8004593,\n y: -0.07872536,\n z: 0.024349812,\n ),\n z_axis: (\n x: -0.068242446,\n y: 0.45083112,\n z: -0.66207516,\n ),\n ),\n translation: (\n x: 0.32802567,\n y: 1.1193523,\n z: -1.019669,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.07912164,\n y: -1.2354305,\n z: -0.10002668,\n ),\n y_axis: (\n x: -1.0223278,\n y: -0.12853047,\n z: 0.70062816,\n ),\n z_axis: (\n x: -0.70429564,\n y: 0.039819144,\n z: -1.0230092,\n ),\n ),\n translation: (\n x: 0.4002427,\n y: 0.5897261,\n z: -1.7945693,\n ),\n )),\n },\n ),\n 167: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 28,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.00000010617077,\n y: 0.01763463,\n z: -0.00000010430813,\n ),\n rotation: (\n x: 0.30331582,\n y: 0.0027119496,\n z: 0.08212884,\n w: 0.94934034,\n ),\n scale: (\n x: 1.0012901,\n y: 0.9977224,\n z: 1.0009915,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 9637986944968754362,\n name: \"DEF-lid.B.R.002\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 33,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.00000010617077,\n y: 0.01763463,\n z: -0.00000010430813,\n ),\n rotation: (\n x: 0.30331582,\n y: 0.0027119496,\n z: 0.08212884,\n w: 0.94934034,\n ),\n scale: (\n x: 1.0012901,\n y: 0.9977224,\n z: 1.0009915,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.076143764,\n y: -0.6434869,\n z: -0.47698405,\n ),\n y_axis: (\n x: -0.6884466,\n y: 0.29770064,\n z: -0.2908989,\n ),\n z_axis: (\n x: 0.40830863,\n y: 0.3773055,\n z: -0.5799403,\n ),\n ),\n translation: (\n x: 0.31390986,\n y: 1.1179641,\n z: -1.0192395,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.12094043,\n y: -1.0637242,\n z: 0.63303554,\n ),\n y_axis: (\n x: -0.9961911,\n y: 0.45943955,\n z: 0.5888827,\n ),\n z_axis: (\n x: -0.7332641,\n y: -0.45000955,\n z: -0.89550155,\n ),\n ),\n translation: (\n x: 0.40429848,\n y: -0.638391,\n z: -1.7697964,\n ),\n )),\n },\n ),\n 168: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 29,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.06737724,\n y: 1.4075266,\n z: -0.04146576,\n ),\n rotation: (\n x: 0.36228704,\n y: 0.79801816,\n z: 0.03274498,\n w: 0.48046124,\n ),\n scale: (\n x: 0.9873295,\n y: 1.0258315,\n z: 0.98732954,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 9229106874308148906,\n name: \"DEF-lid.T.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 169,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.06737724,\n y: 1.4075266,\n z: -0.04146576,\n ),\n rotation: (\n x: 0.36228704,\n y: 0.79801816,\n z: 0.03274498,\n w: 0.48046124,\n ),\n scale: (\n x: 0.9873295,\n y: 1.0258315,\n z: 0.98732954,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.21897954,\n y: 0.48406214,\n z: -0.58998984,\n ),\n y_axis: (\n x: 0.45102635,\n y: 0.60659945,\n z: 0.33028758,\n ),\n z_axis: (\n x: 0.6276647,\n y: -0.23490398,\n z: -0.42569184,\n ),\n ),\n translation: (\n x: 0.29593205,\n y: 1.1318463,\n z: -1.0290997,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.34739015,\n y: 0.66280866,\n z: 0.9957299,\n ),\n y_axis: (\n x: 0.7679185,\n y: 0.89143205,\n z: -0.37265268,\n ),\n z_axis: (\n x: -0.9359626,\n y: 0.48537612,\n z: -0.6753193,\n ),\n ),\n translation: (\n x: -1.7295607,\n y: -0.70561004,\n z: -0.56785375,\n ),\n )),\n },\n ),\n 169: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 29,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.00000012665987,\n y: 0.013119027,\n z: 0.00000008940697,\n ),\n rotation: (\n x: 0.23023833,\n y: 0.02466957,\n z: 0.19969213,\n w: 0.95210433,\n ),\n scale: (\n x: 1.0052416,\n y: 0.99128866,\n z: 1.0041091,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 6947752156430873687,\n name: \"DEF-lid.T.R.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 170,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.00000012665987,\n y: 0.013119027,\n z: 0.00000008940697,\n ),\n rotation: (\n x: 0.23023833,\n y: 0.02466957,\n z: 0.19969213,\n w: 0.95210433,\n ),\n scale: (\n x: 1.0052416,\n y: 0.99128866,\n z: 1.0041091,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.003630002,\n y: 0.67537683,\n z: -0.43428317,\n ),\n y_axis: (\n x: 0.7230305,\n y: 0.20820984,\n z: 0.29317057,\n ),\n z_axis: (\n x: 0.33802065,\n y: -0.4040866,\n z: -0.6060403,\n ),\n ),\n translation: (\n x: 0.3018491,\n y: 1.1398044,\n z: -1.0247667,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.014832656,\n y: 1.1239796,\n z: 0.55435145,\n ),\n y_axis: (\n x: 1.0326644,\n y: 0.27791652,\n z: -0.6055568,\n ),\n z_axis: (\n x: -0.69681764,\n y: 0.44159767,\n z: -0.93709993,\n ),\n ),\n translation: (\n x: -1.8866336,\n y: -0.20350811,\n z: -0.43742305,\n ),\n )),\n },\n ),\n 170: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 29,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000048661605,\n y: 0.016780913,\n z: -0.000000044703484,\n ),\n rotation: (\n x: 0.2542746,\n y: 0.0025960915,\n z: 0.1475873,\n w: 0.95580095,\n ),\n scale: (\n x: 0.99989486,\n y: 1.0010346,\n z: 0.9990739,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 8745358964321892386,\n name: \"DEF-lid.T.R.002\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 34,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000048661605,\n y: 0.016780913,\n z: -0.000000044703484,\n ),\n rotation: (\n x: 0.2542746,\n y: 0.0025960915,\n z: 0.1475873,\n w: 0.95580095,\n ),\n scale: (\n x: 0.99989486,\n y: 1.0010346,\n z: 0.9990739,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.23208201,\n y: 0.67656773,\n z: -0.3746991,\n ),\n y_axis: (\n x: 0.76236635,\n y: -0.214382,\n z: 0.06946707,\n ),\n z_axis: (\n x: -0.05624183,\n y: -0.39846194,\n z: -0.70403963,\n ),\n ),\n translation: (\n x: 0.3139822,\n y: 1.1432983,\n z: -1.019847,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.34329605,\n y: 1.2024721,\n z: -0.06405963,\n ),\n y_axis: (\n x: 1.024101,\n y: -0.35454997,\n z: -0.58002305,\n ),\n z_axis: (\n x: -0.60702956,\n y: 0.10460411,\n z: -1.0869843,\n ),\n ),\n translation: (\n x: -1.8977189,\n y: 0.13448176,\n z: -0.42530477,\n ),\n )),\n },\n ),\n 171: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 30,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.038924336,\n y: 1.4065201,\n z: -0.052212834,\n ),\n rotation: (\n x: 0.502658,\n y: 0.5031859,\n z: 0.49697208,\n w: 0.4971496,\n ),\n scale: (\n x: 1.0,\n y: 1.0,\n z: 1.0000001,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 7482753679643798026,\n name: \"DEF-eye.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 35,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.038924336,\n y: 1.4065201,\n z: -0.052212834,\n ),\n rotation: (\n x: 0.502658,\n y: 0.5031859,\n z: 0.49697208,\n w: 0.4971496,\n ),\n scale: (\n x: 1.0,\n y: 1.0,\n z: 1.0000001,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.00028518582,\n y: 0.8041383,\n z: -0.0005655786,\n ),\n y_axis: (\n x: 0.009426062,\n y: 0.00056883786,\n z: 0.8040831,\n ),\n z_axis: (\n x: 0.80408335,\n y: 0.00027842764,\n z: -0.009426375,\n ),\n ),\n translation: (\n x: 0.31881213,\n y: 1.131037,\n z: 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-1.2430001,\n z: 0.0377714,\n ),\n ),\n translation: (\n x: -0.43539014,\n y: -1.2962067,\n z: -1.2962499,\n ),\n )),\n },\n ),\n 173: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 32,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.0000000016692683,\n y: 0.014720379,\n z: -0.000000040179806,\n ),\n rotation: (\n x: -0.015288617,\n y: -0.000000024453955,\n z: -0.0000012593733,\n w: 0.9998832,\n ),\n scale: (\n x: 0.9999992,\n y: 1.0000012,\n z: 0.999999,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 11044746408711180308,\n name: \"DEF-tongue.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 37,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.0000000016692683,\n y: 0.014720379,\n z: -0.000000040179806,\n ),\n rotation: (\n x: -0.015288617,\n y: -0.000000024453955,\n z: -0.0000012593733,\n w: 0.9998832,\n ),\n scale: (\n x: 0.9999992,\n y: 1.0000012,\n z: 0.999999,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.80414003,\n y: 0.0000000000011656045,\n z: -0.000000000027122981,\n ),\n y_axis: (\n x: 0.0000000000068409627,\n y: -0.00016122735,\n z: -0.8041349,\n ),\n z_axis: (\n x: -0.000000000000039996232,\n y: 0.80413985,\n z: -0.00016081994,\n ),\n ),\n translation: (\n x: 0.35011232,\n y: 1.0739048,\n z: -1.0220151,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2435645,\n y: -0.000000000041944313,\n z: -0.0000000000018109623,\n ),\n y_axis: (\n x: 0.00000000000006396805,\n y: -0.00024870207,\n z: 1.2435648,\n ),\n z_axis: (\n x: 0.0000000000105792805,\n y: -1.2435725,\n z: -0.0002493321,\n ),\n ),\n translation: (\n x: -0.43538725,\n y: -1.2706828,\n z: -1.3357251,\n ),\n )),\n },\n ),\n 174: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 34,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.0000004172325,\n y: 1.2932496,\n z: -0.03295386,\n ),\n rotation: (\n x: 0.5506809,\n y: -0.0000019682677,\n z: 0.000003416445,\n w: 0.8347159,\n ),\n scale: (\n x: 0.9999939,\n y: 1.0000118,\n z: 0.99999386,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 4870206502454443254,\n name: \"DEF-chin\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 39,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.0000004172325,\n y: 1.2932496,\n z: -0.03295386,\n ),\n rotation: (\n x: 0.5506809,\n y: -0.0000019682677,\n z: 0.000003416445,\n w: 0.8347159,\n ),\n scale: (\n x: 0.9999939,\n y: 1.0000118,\n z: 0.99999386,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.8041336,\n y: 0.000002843213,\n z: 0.000005668041,\n ),\n y_axis: (\n x: -0.000006329687,\n y: 0.31643316,\n z: 0.73927265,\n ),\n z_axis: (\n x: 0.00000038345354,\n y: -0.73925936,\n z: 0.3164275,\n ),\n ),\n translation: (\n x: 0.35011235,\n y: 1.0399518,\n z: -1.022255,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2435745,\n y: -0.000009788369,\n z: 0.00000059300226,\n ),\n y_axis: (\n x: 0.0000043969644,\n y: 0.48933926,\n z: -1.1432481,\n ),\n z_axis: (\n x: 0.000008765496,\n y: 1.1432275,\n z: 0.489348,\n ),\n ),\n translation: (\n x: -0.4353864,\n y: 0.6597841,\n z: 1.6891611,\n ),\n )),\n },\n ),\n 175: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 36,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.07963103,\n y: 1.3598447,\n z: -0.11258781,\n ),\n rotation: (\n x: 0.9578738,\n y: -0.19645132,\n z: -0.03841698,\n w: 0.20593384,\n ),\n scale: (\n x: 0.99999857,\n y: 1.0000026,\n z: 0.9999985,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 4799320848903434444,\n name: \"DEF-jaw.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 176,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.07963103,\n y: 1.3598447,\n z: -0.11258781,\n ),\n rotation: (\n x: 0.9578738,\n y: -0.19645132,\n z: -0.03841698,\n w: 0.20593384,\n ),\n scale: (\n x: 0.99999857,\n y: 1.0000026,\n z: 0.9999985,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7396954,\n y: -0.31536165,\n z: 0.005882027,\n ),\n y_axis: (\n x: -0.28991556,\n y: -0.6738668,\n z: 0.32938516,\n ),\n z_axis: (\n x: -0.124246605,\n y: -0.30510828,\n z: -0.7335587,\n ),\n ),\n translation: (\n x: 0.41414705,\n y: 1.0935035,\n z: -1.0862917,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.1439116,\n y: -0.44834003,\n z: -0.19214283,\n ),\n y_axis: (\n x: -0.4876952,\n y: -1.0421017,\n z: -0.47183883,\n ),\n z_axis: (\n x: 0.009096343,\n y: 0.5093779,\n z: -1.1344218,\n ),\n ),\n translation: (\n x: 0.069430076,\n y: 1.8785536,\n z: -0.63678026,\n ),\n )),\n },\n ),\n 176: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 36,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000007450581,\n y: 0.038819134,\n z: 0.000000007450581,\n ),\n rotation: (\n x: -0.26749176,\n y: 0.0068356446,\n z: 0.12418476,\n w: 0.95549965,\n ),\n scale: (\n x: 1.000002,\n y: 0.99999624,\n z: 1.0000014,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 16919223249079559928,\n name: \"DEF-jaw.L.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 41,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000007450581,\n y: 0.038819134,\n z: 0.000000007450581,\n ),\n rotation: (\n x: -0.26749176,\n y: 0.0068356446,\n z: 0.12418476,\n w: 0.95549965,\n ),\n scale: (\n x: 1.000002,\n y: 0.99999624,\n z: 1.0000014,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.6589486,\n y: -0.43880582,\n z: 0.1409822,\n ),\n y_axis: (\n x: -0.3544305,\n y: -0.32520807,\n z: 0.64440227,\n ),\n z_axis: (\n x: -0.29462594,\n y: -0.5901954,\n z: -0.45989668,\n ),\n ),\n translation: (\n x: 0.40289277,\n y: 1.0673444,\n z: -1.0735052,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.0190363,\n y: -0.5481147,\n z: -0.45562494,\n ),\n y_axis: (\n x: -0.6785923,\n y: -0.50291914,\n z: -0.9127086,\n ),\n z_axis: (\n x: 0.21802196,\n y: 0.9965486,\n z: -0.7112134,\n ),\n ),\n translation: (\n x: 0.54777706,\n y: 1.8274194,\n z: 0.3942511,\n ),\n )),\n },\n ),\n 177: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 37,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.079631925,\n y: 1.3598447,\n z: -0.11258781,\n ),\n rotation: (\n x: 0.9578738,\n y: 0.19645175,\n z: 0.038416885,\n w: 0.20593378,\n ),\n scale: (\n x: 0.9999985,\n y: 1.0000026,\n z: 0.9999985,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 5951197593234333266,\n name: \"DEF-jaw.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 178,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.079631925,\n y: 1.3598447,\n z: -0.11258781,\n ),\n rotation: (\n x: 0.9578738,\n y: 0.19645175,\n z: 0.038416885,\n w: 0.20593378,\n ),\n scale: (\n x: 0.9999985,\n y: 1.0000026,\n z: 0.9999985,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7396951,\n y: 0.31536224,\n z: -0.0058823023,\n ),\n y_axis: (\n x: 0.28991625,\n y: -0.6738668,\n z: 0.32938507,\n ),\n z_axis: (\n x: 0.12424658,\n y: -0.3051082,\n z: -0.733559,\n ),\n ),\n translation: (\n x: 0.2860776,\n y: 1.0935035,\n z: -1.0862917,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.1439114,\n y: 0.44834098,\n z: 0.19214268,\n ),\n y_axis: (\n x: 0.487696,\n y: -1.042101,\n z: -0.47183838,\n ),\n z_axis: (\n x: -0.00909671,\n y: 0.5093774,\n z: -1.1344216,\n ),\n ),\n translation: (\n x: -0.87042636,\n y: 1.5646132,\n z: -0.77132344,\n ),\n )),\n },\n ),\n 178: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 37,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000027939677,\n y: 0.03881909,\n z: 0.000000007450581,\n ),\n rotation: (\n x: -0.2674914,\n y: -0.006835606,\n z: -0.12418409,\n w: 0.9554999,\n ),\n scale: (\n x: 1.0000007,\n y: 0.9999994,\n z: 0.9999999,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 11254195899712889555,\n name: \"DEF-jaw.R.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 42,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000027939677,\n y: 0.03881909,\n z: 0.000000007450581,\n ),\n rotation: (\n x: -0.2674914,\n y: -0.006835606,\n z: -0.12418409,\n w: 0.9554999,\n ),\n scale: (\n x: 1.0000007,\n y: 0.9999994,\n z: 0.9999999,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.6589477,\n y: 0.43880528,\n z: -0.1409815,\n ),\n y_axis: (\n x: 0.35443148,\n y: -0.32521003,\n z: 0.6444041,\n ),\n z_axis: (\n x: 0.29462537,\n y: -0.59019417,\n z: -0.45989668,\n ),\n ),\n translation: (\n x: 0.29733184,\n y: 1.0673445,\n z: -1.0735052,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.0190382,\n y: 0.54811287,\n z: 0.4556255,\n ),\n y_axis: (\n x: 0.6785933,\n y: -0.50291866,\n z: -0.9127092,\n ),\n z_axis: (\n x: -0.21802135,\n y: 0.99654466,\n z: -0.7112155,\n ),\n ),\n translation: (\n x: -1.2613324,\n y: 1.443612,\n z: 0.07520968,\n ),\n )),\n },\n ),\n 179: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 38,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.0000005066395,\n y: 1.3436707,\n z: -0.0027959347,\n ),\n rotation: (\n x: -0.55178607,\n y: -0.40108174,\n z: -0.47478837,\n w: 0.5560949,\n ),\n scale: (\n x: 1.0012087,\n y: 0.9975864,\n z: 1.0012089,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 9888334339540491642,\n name: \"DEF-lip.T.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 43,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.0000005066395,\n y: 1.3436707,\n z: -0.0027959347,\n ),\n rotation: (\n x: -0.55178607,\n y: -0.40108174,\n z: -0.47478837,\n w: 0.5560949,\n ),\n scale: (\n x: 1.0012087,\n y: 0.9975864,\n z: 1.0012089,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.18309732,\n y: -0.06878231,\n z: 0.78099114,\n ),\n y_axis: (\n x: 0.7786751,\n y: -0.04795834,\n z: -0.18677801,\n ),\n z_axis: (\n x: 0.06270539,\n y: 0.80072165,\n z: 0.055819258,\n ),\n ),\n translation: (\n x: 0.35011226,\n y: 1.0804974,\n z: -0.9980038,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.28246912,\n y: 1.210023,\n z: 0.0967372,\n ),\n y_axis: (\n x: -0.106112435,\n y: -0.07452498,\n z: 1.2352947,\n ),\n z_axis: (\n x: 1.2048563,\n y: -0.29024398,\n z: 0.08611379,\n ),\n ),\n translation: (\n x: 1.2182094,\n y: -0.6327845,\n z: -1.2826596,\n ),\n )),\n },\n ),\n 180: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 39,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.0000005066395,\n y: 1.3436707,\n z: -0.0027959347,\n ),\n rotation: (\n x: -0.5517828,\n y: 0.4010859,\n z: 0.4747908,\n w: 0.55609316,\n ),\n scale: (\n x: 1.0011843,\n y: 0.9976355,\n z: 1.0011843,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 975962637795697634,\n name: \"DEF-lip.T.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 44,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.0000005066395,\n y: 1.3436707,\n z: -0.0027959347,\n ),\n rotation: (\n x: -0.5517828,\n y: 0.4010859,\n z: 0.4747908,\n w: 0.55609316,\n ),\n scale: (\n x: 1.0011843,\n y: 0.9976355,\n z: 1.0011843,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.18308376,\n y: 0.068779916,\n z: -0.78097445,\n ),\n y_axis: (\n x: -0.77871585,\n y: -0.047958594,\n z: -0.186778,\n ),\n z_axis: (\n x: -0.062700905,\n y: 0.80070233,\n z: 0.055818275,\n ),\n ),\n translation: (\n x: 0.35011226,\n y: 1.0804974,\n z: -0.9980038,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.28246203,\n y: -1.209967,\n z: -0.09673511,\n ),\n y_axis: (\n x: 0.10611364,\n y: -0.074517965,\n z: 1.2353252,\n ),\n z_axis: (\n x: -1.2048888,\n y: -0.2902152,\n z: 0.086116694,\n ),\n ),\n translation: (\n x: -1.4160326,\n y: 0.21450487,\n z: -1.2149527,\n ),\n )),\n },\n ),\n 181: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 40,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.0000005066395,\n y: 1.3350853,\n z: -0.004753232,\n ),\n rotation: (\n x: -0.49764517,\n y: -0.4741766,\n z: -0.46267518,\n w: 0.5598551,\n ),\n scale: (\n x: 0.9992434,\n y: 1.0015144,\n z: 0.99924344,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 14100542747364585497,\n name: \"DEF-lip.B.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 45,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.0000005066395,\n y: 1.3350853,\n z: -0.004753232,\n ),\n rotation: (\n x: -0.49764517,\n y: -0.4741766,\n z: -0.46267518,\n w: 0.5598551,\n ),\n scale: (\n x: 0.9992434,\n y: 1.0015144,\n z: 0.99924344,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.098172516,\n y: -0.03705779,\n z: 0.79664904,\n ),\n y_axis: (\n x: 0.79730713,\n y: 0.06165963,\n z: -0.095385514,\n ),\n z_axis: (\n x: -0.056604058,\n y: 0.80031425,\n z: 0.044203598,\n ),\n ),\n translation: (\n x: 0.35011226,\n y: 1.0735935,\n z: -0.9995777,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.15204985,\n y: 1.229276,\n z: -0.08766815,\n ),\n y_axis: (\n x: -0.05739495,\n y: 0.09506609,\n z: 1.2395272,\n ),\n z_axis: (\n x: 1.2338507,\n y: -0.14706372,\n z: 0.0684627,\n ),\n ),\n translation: (\n x: 1.241714,\n y: -0.67944854,\n z: -1.2316209,\n ),\n )),\n },\n ),\n 182: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 41,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.0000005066395,\n y: 1.3350853,\n z: -0.004753232,\n ),\n rotation: (\n x: -0.49764085,\n y: 0.47418126,\n z: 0.46268183,\n w: 0.5598493,\n ),\n scale: (\n x: 0.9992164,\n y: 1.0015688,\n z: 0.99921626,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 7183653190012610732,\n name: \"DEF-lip.B.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 46,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.0000005066395,\n y: 1.3350853,\n z: -0.004753232,\n ),\n rotation: (\n x: -0.49764085,\n y: 0.47418126,\n z: 0.46268183,\n w: 0.5598493,\n ),\n scale: (\n x: 0.9992164,\n y: 1.0015688,\n z: 0.99921626,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.09815281,\n y: 0.03705801,\n z: -0.7966294,\n ),\n y_axis: (\n x: -0.79735255,\n y: 0.06166,\n z: -0.09537358,\n ),\n z_axis: (\n x: 0.056600217,\n y: 0.80029255,\n z: 0.044202104,\n ),\n ),\n translation: (\n x: 0.35011226,\n y: 1.0735935,\n z: -0.9995777,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.15202741,\n y: -1.2292129,\n z: 0.087667234,\n ),\n y_axis: (\n x: 0.057398554,\n y: 0.095056154,\n z: 1.2395613,\n ),\n z_axis: (\n x: -1.2338873,\n y: -0.1470296,\n z: 0.06846403,\n ),\n ),\n translation: (\n x: -1.3482156,\n y: 0.18134332,\n z: -1.2930433,\n ),\n )),\n },\n ),\n 183: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 42,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.06897235,\n y: 1.4165152,\n z: -0.038869143,\n ),\n rotation: (\n x: 0.005826399,\n y: 0.60157526,\n z: 0.40445444,\n w: 0.6888323,\n ),\n scale: (\n x: 0.9753515,\n y: 1.0511817,\n z: 0.97535133,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 10548875852665732556,\n name: \"DEF-brow.B.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 184,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.06897235,\n y: 1.4165152,\n z: -0.038869143,\n ),\n rotation: (\n x: 0.005826399,\n y: 0.60157526,\n z: 0.40445444,\n w: 0.6888323,\n ),\n scale: (\n x: 0.9753515,\n y: 1.0511817,\n z: 0.97535133,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.039962895,\n y: 0.4425219,\n z: -0.64632165,\n ),\n y_axis: (\n x: -0.46507537,\n y: 0.5686856,\n z: 0.4181224,\n ),\n z_axis: (\n x: 0.6537145,\n y: 0.37536868,\n z: 0.21658657,\n ),\n ),\n translation: (\n x: 0.405576,\n y: 1.1390744,\n z: -1.0270116,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.06496389,\n y: -0.6508876,\n z: 1.0626842,\n ),\n y_axis: (\n x: 0.7193673,\n y: 0.7958935,\n z: 0.6102029,\n ),\n z_axis: (\n x: -1.0506659,\n y: 0.58517563,\n z: 0.35208505,\n ),\n ),\n translation: (\n x: -1.8721111,\n y: -0.041615367,\n z: -0.7644703,\n ),\n )),\n },\n ),\n 184: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 42,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.00000024214387,\n y: 0.008807838,\n z: 0.0,\n ),\n rotation: (\n x: -0.24678554,\n y: -0.04055769,\n z: 0.08411449,\n w: 0.9645601,\n ),\n scale: (\n x: 1.015693,\n y: 0.9842842,\n z: 1.0023556,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 14554186573288080400,\n name: \"DEF-brow.B.L.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 185,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.00000024214387,\n y: 0.008807838,\n z: 0.0,\n ),\n rotation: (\n x: -0.24678554,\n y: -0.04055769,\n z: 0.08411449,\n w: 0.9645601,\n ),\n scale: (\n x: 1.015693,\n y: 0.9842842,\n z: 1.0023556,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.101604946,\n y: 0.5609186,\n z: -0.55952305,\n ),\n y_axis: (\n x: -0.70065343,\n y: 0.2432702,\n z: 0.34314543,\n ),\n z_axis: (\n x: 0.35932824,\n y: 0.5435529,\n z: 0.46419138,\n ),\n ),\n translation: (\n x: 0.4014797,\n y: 1.1440833,\n z: -1.0233287,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.14123544,\n y: -1.0833522,\n z: 0.6306082,\n ),\n y_axis: (\n x: 0.86080146,\n y: 0.29533046,\n z: 0.8192676,\n ),\n z_axis: (\n x: -0.89864063,\n y: 0.4927953,\n z: 0.70679766,\n ),\n ),\n translation: (\n x: -1.8477302,\n y: 0.6013528,\n z: -0.46720034,\n ),\n )),\n },\n ),\n 185: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 42,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000059604645,\n y: 0.018304884,\n z: -0.00000011920929,\n ),\n rotation: (\n x: -0.25520796,\n y: -0.041106936,\n z: 0.15429027,\n w: 0.95361054,\n ),\n scale: (\n x: 1.0009031,\n y: 1.0009562,\n z: 0.99829876,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 855462483178653962,\n name: \"DEF-brow.B.L.002\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 47,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000059604645,\n y: 0.018304884,\n z: -0.00000011920929,\n ),\n rotation: (\n x: -0.25520796,\n y: -0.041106936,\n z: 0.15429027,\n w: 0.95361054,\n ),\n scale: (\n x: 1.0009031,\n y: 1.0009562,\n z: 0.99829876,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.31771636,\n y: 0.60936576,\n z: -0.4233625,\n ),\n y_axis: (\n x: -0.72841156,\n y: -0.22496869,\n z: 0.20338434,\n ),\n z_axis: (\n x: -0.0048642876,\n y: 0.49723762,\n z: 0.65164506,\n ),\n ),\n translation: (\n x: 0.3886543,\n y: 1.1485362,\n z: -1.0170475,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.47535035,\n y: -1.165881,\n z: 0.055055175,\n ),\n y_axis: (\n x: 0.90890163,\n y: -0.40122154,\n z: 0.7157225,\n ),\n z_axis: (\n x: -0.69708556,\n y: 0.29744917,\n z: 0.98885673,\n ),\n ),\n translation: (\n x: -1.5681286,\n y: 1.216462,\n z: 0.16228366,\n ),\n )),\n },\n ),\n 186: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 43,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.014979869,\n y: 1.4013441,\n z: -0.019144893,\n ),\n rotation: (\n x: -0.3753413,\n y: 0.19614421,\n z: 0.9047362,\n w: 0.045812067,\n ),\n scale: (\n x: 1.0005981,\n y: 0.9988059,\n z: 1.0005984,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 8945706704844143936,\n name: \"DEF-brow.B.L.004\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 48,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.014979869,\n y: 1.4013441,\n z: -0.019144893,\n ),\n rotation: (\n x: -0.3753413,\n y: 0.19614421,\n z: 0.9047362,\n w: 0.045812067,\n ),\n scale: (\n x: 1.0005981,\n y: 0.9988059,\n z: 1.0005984,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.57453066,\n y: -0.051774334,\n z: -0.56093335,\n ),\n y_axis: (\n x: -0.1848416,\n y: -0.73800623,\n z: 0.25744048,\n ),\n z_axis: (\n x: -0.53201306,\n y: 0.31324476,\n z: 0.51599675,\n ),\n ),\n translation: (\n x: 0.36215857,\n y: 1.1268747,\n z: -1.0111506,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.88742626,\n y: -0.28653383,\n z: -0.8217525,\n ),\n y_axis: (\n x: -0.07997119,\n y: -1.1440269,\n z: 0.48384085,\n ),\n z_axis: (\n x: -0.8664237,\n y: 0.3990736,\n z: 0.79701346,\n ),\n ),\n translation: (\n x: -0.46457833,\n y: 1.7964692,\n z: 0.55827737,\n ),\n )),\n },\n ),\n 187: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 44,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.06897324,\n y: 1.4165152,\n z: -0.038869143,\n ),\n rotation: (\n x: 0.0058383313,\n y: -0.60158384,\n z: -0.40443975,\n w: 0.68883324,\n ),\n scale: (\n x: 0.9753577,\n y: 1.0511678,\n z: 0.9753576,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 2917146725001570405,\n name: \"DEF-brow.B.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 188,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.06897324,\n y: 1.4165152,\n z: -0.038869143,\n ),\n rotation: (\n x: 0.0058383313,\n y: -0.60158384,\n z: -0.40443975,\n w: 0.68883324,\n ),\n scale: (\n x: 0.9753577,\n y: 1.0511678,\n z: 0.9753576,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.039960627,\n y: -0.44252077,\n z: 0.64632845,\n ),\n y_axis: (\n x: 0.46504056,\n y: 0.568698,\n z: 0.41812176,\n ),\n z_axis: (\n x: -0.65373635,\n y: 0.37534976,\n z: 0.21657154,\n ),\n ),\n translation: (\n x: 0.29464865,\n y: 1.1390744,\n z: -1.0270116,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.06495955,\n y: 0.6508562,\n z: -1.0627062,\n ),\n y_axis: (\n x: -0.7193566,\n y: 0.79593194,\n z: 0.6101642,\n ),\n z_axis: (\n x: 1.050664,\n y: 0.5851901,\n z: 0.3520562,\n ),\n ),\n translation: (\n x: 1.9175851,\n y: -0.4974026,\n z: -0.02033168,\n ),\n )),\n },\n ),\n 188: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 44,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.00000009685755,\n y: 0.008807719,\n z: -0.000000027939677,\n ),\n rotation: (\n x: -0.24680513,\n y: 0.040556625,\n z: -0.08412444,\n w: 0.9645543,\n ),\n scale: (\n x: 1.0156862,\n y: 0.98429495,\n z: 1.0023504,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 16812480302897306702,\n name: \"DEF-brow.B.R.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 189,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.00000009685755,\n y: 0.008807719,\n z: -0.000000027939677,\n ),\n rotation: (\n x: -0.24680513,\n y: 0.040556625,\n z: -0.08412444,\n w: 0.9645543,\n ),\n scale: (\n x: 1.0156862,\n y: 0.98429495,\n z: 1.0023504,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.10161084,\n y: -0.5609209,\n z: 0.5595188,\n ),\n y_axis: (\n x: 0.700654,\n y: 0.24325928,\n z: 0.34315068,\n ),\n z_axis: (\n x: -0.35933334,\n y: 0.5435493,\n z: 0.46419027,\n ),\n ),\n translation: (\n x: 0.2987446,\n y: 1.1440834,\n z: -1.0233289,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.14124902,\n y: 1.0833466,\n z: -0.63060266,\n ),\n y_axis: (\n x: -0.86080885,\n y: 0.29532847,\n z: 0.81926876,\n ),\n z_axis: (\n x: 0.8986327,\n y: 0.49280855,\n z: 0.7068018,\n ),\n ),\n translation: (\n x: 1.9466313,\n y: -0.15721905,\n z: -0.025631964,\n ),\n )),\n },\n ),\n 189: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 44,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.00000017881393,\n y: 0.018305004,\n z: 0.000000033527613,\n ),\n rotation: (\n x: -0.25520974,\n y: 0.041108508,\n z: -0.1542843,\n w: 0.95361096,\n ),\n scale: (\n x: 1.0009038,\n y: 1.0009549,\n z: 0.9982994,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 12911751422408168518,\n name: \"DEF-brow.B.R.002\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 49,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.00000017881393,\n y: 0.018305004,\n z: 0.000000033527613,\n ),\n rotation: (\n x: -0.25520974,\n y: 0.041108508,\n z: -0.1542843,\n w: 0.95361096,\n ),\n scale: (\n x: 1.0009038,\n y: 1.0009549,\n z: 0.9982994,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.3177135,\n y: -0.6093673,\n z: 0.42336002,\n ),\n y_axis: (\n x: 0.72841585,\n y: -0.2249709,\n z: 0.2033799,\n ),\n z_axis: (\n x: 0.004862442,\n y: 0.4972287,\n z: 0.65164685,\n ),\n ),\n translation: (\n x: 0.31157005,\n y: 1.1485361,\n z: -1.0170474,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.47534698,\n y: 1.1658773,\n z: -0.055049945,\n ),\n y_axis: (\n x: -0.90891176,\n y: -0.40121818,\n z: 0.7157199,\n ),\n z_axis: (\n x: 0.69707745,\n y: 0.2974436,\n z: 0.9888657,\n ),\n ),\n translation: (\n x: 1.9009826,\n y: 0.40007532,\n z: 0.200845,\n ),\n )),\n },\n ),\n 190: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 45,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.014980733,\n y: 1.4013441,\n z: -0.019144893,\n ),\n rotation: (\n x: 0.37534195,\n y: 0.1961357,\n z: 0.9047379,\n w: -0.045810737,\n ),\n scale: (\n x: 1.0005904,\n y: 0.9988198,\n z: 1.0005912,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 8847874219302529424,\n name: \"DEF-brow.B.R.004\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 50,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.014980733,\n y: 1.4013441,\n z: -0.019144893,\n ),\n rotation: (\n x: 0.37534195,\n y: 0.1961357,\n z: 0.9047379,\n w: -0.045810737,\n ),\n scale: (\n x: 1.0005904,\n y: 0.9988198,\n z: 1.0005912,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.5745258,\n y: 0.05177083,\n z: 0.5609301,\n ),\n y_axis: (\n x: 0.18483746,\n y: -0.73802227,\n z: 0.25743303,\n ),\n z_axis: (\n x: 0.5320122,\n y: 0.3132299,\n z: 0.5159976,\n ),\n ),\n translation: (\n x: 0.3380661,\n y: 1.1268747,\n z: -1.0111506,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.88743204,\n y: 0.28651938,\n z: 0.82176304,\n ),\n y_axis: (\n x: 0.07996699,\n y: -1.1440194,\n z: 0.48382485,\n ),\n z_axis: (\n x: 0.8664316,\n y: 0.39905077,\n z: 0.79702634,\n ),\n ),\n translation: (\n x: 1.0859908,\n y: 1.5958045,\n z: -0.017106593,\n ),\n )),\n },\n ),\n 191: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 47,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.07959628,\n y: 1.4327805,\n z: -0.045130253,\n ),\n rotation: (\n x: 0.55022275,\n y: -0.38695148,\n z: 0.19020341,\n w: 0.71508473,\n ),\n scale: (\n x: 0.97644085,\n y: 1.048837,\n z: 0.9764408,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 15676345888289556124,\n name: \"DEF-brow.T.L.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 52,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.07959628,\n y: 1.4327805,\n z: -0.045130253,\n ),\n rotation: (\n x: 0.55022275,\n y: -0.38695148,\n z: 0.19020341,\n w: 0.71508473,\n ),\n scale: (\n x: 0.97644085,\n y: 1.048837,\n z: 0.9764408,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.49324486,\n y: -0.12075956,\n z: 0.59887874,\n ),\n y_axis: (\n x: -0.58856714,\n y: 0.27170894,\n z: 0.53954023,\n ),\n z_axis: (\n x: -0.2701833,\n y: -0.7334578,\n z: 0.07463029,\n ),\n ),\n translation: (\n x: 0.41411912,\n y: 1.152154,\n z: -1.0320464,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.800035,\n y: -0.82740545,\n z: -0.4382329,\n ),\n y_axis: (\n x: -0.19586998,\n y: 0.38196743,\n z: -1.1896566,\n ),\n z_axis: (\n x: 0.9713714,\n y: 0.75848365,\n z: 0.12104906,\n ),\n ),\n translation: (\n x: 0.896863,\n y: 0.68534946,\n z: 1.6770765,\n ),\n )),\n },\n ),\n 192: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 50,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.079597086,\n y: 1.4327805,\n z: -0.045130253,\n ),\n rotation: (\n x: 0.55022305,\n y: 0.38695017,\n z: -0.1902016,\n w: 0.7150857,\n ),\n scale: (\n x: 0.9764431,\n y: 1.0488319,\n z: 0.9764431,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 15347270855563057235,\n name: \"DEF-brow.T.R.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 55,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.079597086,\n y: 1.4327805,\n z: -0.045130253,\n ),\n rotation: (\n x: 0.55022305,\n y: 0.38695017,\n z: -0.1902016,\n w: 0.7150857,\n ),\n scale: (\n x: 0.9764431,\n y: 1.0488319,\n z: 0.9764431,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.4932487,\n y: 0.120760635,\n z: -0.5988777,\n ),\n y_axis: (\n x: 0.5885614,\n y: 0.27170825,\n z: 0.5395405,\n ),\n z_axis: (\n x: 0.27018455,\n y: -0.73345923,\n z: 0.074631505,\n ),\n ),\n translation: (\n x: 0.2861056,\n y: 1.152154,\n z: -1.0320464,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.8000375,\n y: 0.8274052,\n z: 0.43823278,\n ),\n y_axis: (\n x: 0.19587088,\n y: 0.38197002,\n z: -1.1896532,\n ),\n z_axis: (\n x: -0.9713652,\n y: 0.7584912,\n z: 0.12105055,\n ),\n ),\n translation: (\n x: -1.4570626,\n y: 0.10598463,\n z: 1.3702126,\n ),\n )),\n },\n ),\n 193: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 52,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.0210661,\n y: 1.342549,\n z: -0.01191926,\n ),\n rotation: (\n x: -0.50217867,\n y: -0.33895493,\n z: -0.35936028,\n w: 0.709779,\n ),\n scale: (\n x: 0.991823,\n y: 1.0165563,\n z: 0.99182296,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 12352656104255677988,\n name: \"DEF-cheek.B.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 57,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.0210661,\n y: 1.342549,\n z: -0.01191926,\n ),\n rotation: (\n x: -0.50217867,\n y: -0.33895493,\n z: -0.35936028,\n w: 0.709779,\n ),\n scale: (\n x: 0.991823,\n y: 1.0165563,\n z: 0.99182296,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.40830407,\n y: -0.13534719,\n z: 0.6716217,\n ),\n y_axis: (\n x: 0.6952958,\n y: 0.19402514,\n z: -0.38359582,\n ),\n z_axis: (\n x: -0.09589902,\n y: 0.76285756,\n z: 0.212034,\n ),\n ),\n translation: (\n x: 0.36705273,\n y: 1.0795953,\n z: -1.0053402,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.6418797,\n y: 1.0405071,\n z: -0.15075938,\n ),\n y_axis: (\n x: -0.21277444,\n y: 0.2903578,\n z: 1.1992604,\n ),\n z_axis: (\n x: 1.0558318,\n y: -0.5740496,\n z: 0.3333308,\n ),\n ),\n translation: (\n x: 1.0555768,\n y: -1.272505,\n z: -0.9042684,\n ),\n )),\n },\n ),\n 194: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 53,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.021067202,\n y: 1.342549,\n z: -0.01191926,\n ),\n rotation: (\n x: -0.5021782,\n y: 0.3389549,\n z: 0.35935962,\n w: 0.7097796,\n ),\n scale: (\n x: 0.99182063,\n y: 1.0165617,\n z: 0.9918204,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 11555013577163372040,\n name: \"DEF-cheek.B.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 58,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.021067202,\n y: 1.342549,\n z: -0.01191926,\n ),\n rotation: (\n x: -0.5021782,\n y: 0.3389549,\n z: 0.35935962,\n w: 0.7097796,\n ),\n scale: (\n x: 0.99182063,\n y: 1.0165617,\n z: 0.9918204,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.40830383,\n y: 0.13534671,\n z: -0.6716196,\n ),\n y_axis: (\n x: -0.69529885,\n y: 0.19402775,\n z: -0.38359815,\n ),\n z_axis: (\n x: 0.09589984,\n y: 0.7628552,\n z: 0.2120342,\n ),\n ),\n translation: (\n x: 0.33317173,\n y: 1.0795953,\n z: -1.0053402,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.64188236,\n y: -1.0405006,\n z: 0.15076171,\n ),\n y_axis: (\n x: 0.21277487,\n y: 0.2903585,\n z: 1.1992631,\n ),\n z_axis: (\n x: -1.0558337,\n y: -0.5740472,\n z: 0.33333287,\n ),\n ),\n translation: (\n x: -1.5050399,\n y: -0.54391706,\n z: -1.0098355,\n ),\n )),\n },\n ),\n 195: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 54,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.08479953,\n y: 1.4094404,\n z: -0.07159948,\n ),\n rotation: (\n x: 0.7590683,\n y: -0.4684133,\n z: -0.3810325,\n w: 0.24334829,\n ),\n scale: (\n x: 1.0114408,\n y: 0.9775049,\n z: 1.0114408,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 11873700034589242573,\n name: \"DEF-cheek.T.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 59,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.08479953,\n y: 1.4094404,\n z: -0.07159948,\n ),\n rotation: (\n x: 0.7590683,\n y: -0.4684133,\n z: -0.3810325,\n w: 0.24334829,\n ),\n scale: (\n x: 1.0114408,\n y: 0.9775049,\n z: 1.0114408,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.22025727,\n y: -0.7292088,\n z: -0.2850623,\n ),\n y_axis: (\n x: -0.41320106,\n y: -0.3480162,\n z: 0.57098407,\n ),\n z_axis: (\n x: -0.6559042,\n y: -0.010146045,\n z: -0.48083872,\n ),\n ),\n translation: (\n x: 0.41830325,\n y: 1.1333853,\n z: -1.0533314,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.33295652,\n y: -0.6687473,\n z: -0.99151206,\n ),\n y_axis: (\n x: -1.1023246,\n y: -0.5632488,\n z: -0.015337575,\n ),\n z_axis: (\n x: -0.43092066,\n y: 0.92411214,\n z: -0.72687066,\n ),\n ),\n translation: (\n x: 0.6561794,\n y: 1.8915133,\n z: -0.33349955,\n ),\n )),\n },\n ),\n 196: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 55,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.08480039,\n y: 1.4094404,\n z: -0.07159948,\n ),\n rotation: (\n x: 0.7590681,\n y: 0.46841165,\n z: 0.381034,\n w: 0.24334995,\n ),\n scale: (\n x: 1.0114425,\n y: 0.977501,\n z: 1.0114428,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 570496060658288973,\n name: \"DEF-cheek.T.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 60,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.08480039,\n y: 1.4094404,\n z: -0.07159948,\n ),\n rotation: (\n x: 0.7590681,\n y: 0.46841165,\n z: 0.381034,\n w: 0.24334995,\n ),\n scale: (\n x: 1.0114425,\n y: 0.977501,\n z: 1.0114428,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.22025836,\n y: 0.72920954,\n z: 0.28506386,\n ),\n y_axis: (\n x: 0.41319576,\n y: -0.34801602,\n z: 0.5709838,\n ),\n z_axis: (\n x: 0.6559078,\n y: -0.010147907,\n z: -0.48083657,\n ),\n ),\n translation: (\n x: 0.28192142,\n y: 1.1333853,\n z: -1.0533314,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.3329569,\n y: 0.66874385,\n z: 0.9915133,\n ),\n y_axis: (\n x: 1.1023215,\n y: -0.56325275,\n z: -0.015340339,\n ),\n z_axis: (\n x: 0.43092144,\n y: 0.9241189,\n z: -0.7268644,\n ),\n ),\n translation: (\n x: -0.88931954,\n y: 1.4232526,\n z: -1.0277714,\n ),\n )),\n },\n ),\n 197: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 62,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.00000032782555,\n y: 1.4213384,\n z: -0.009037375,\n ),\n rotation: (\n x: 0.9973641,\n y: -0.0000048648044,\n z: 0.00000009265708,\n w: -0.07255939,\n ),\n scale: (\n x: 0.99999607,\n y: 1.0000075,\n z: 0.9999868,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 1346561564114057024,\n name: \"DEF-nose\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 67,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.00000032782555,\n y: 1.4213384,\n z: -0.009037375,\n ),\n rotation: (\n x: 0.9973641,\n y: -0.0000048648044,\n z: 0.00000009265708,\n w: -0.07255939,\n ),\n scale: (\n x: 0.99999607,\n y: 1.0000075,\n z: 0.9999868,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.8041353,\n y: -0.000007814112,\n z: -0.00000041907413,\n ),\n y_axis: (\n x: -0.000007792576,\n y: -0.7956772,\n z: -0.11638887,\n ),\n z_axis: (\n x: 0.0000007163173,\n y: 0.116386466,\n z: -0.7956607,\n ),\n ),\n translation: (\n x: 0.3501124,\n y: 1.1429529,\n z: -1.0030228,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2435719,\n y: -0.000012050714,\n z: 0.000001107784,\n ),\n y_axis: (\n x: -0.000012084295,\n y: -1.230463,\n z: 0.17999157,\n ),\n z_axis: (\n x: -0.00000064808586,\n y: -0.17998785,\n z: -1.2304887,\n ),\n ),\n translation: (\n x: -0.4353768,\n y: 1.2258337,\n z: -1.4399306,\n ),\n )),\n },\n ),\n 198: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 66,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.2853343,\n y: 0.7922379,\n z: 0.16886854,\n ),\n rotation: (\n x: 0.6732967,\n y: -0.26380607,\n z: 0.30552664,\n w: 0.6194606,\n ),\n scale: (\n x: 1.0,\n y: 1.0000013,\n z: 0.9999999,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 17600805163160078026,\n name: \"DEF-thumb.01.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 199,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.2853343,\n y: 0.7922379,\n z: 0.16886854,\n ),\n rotation: (\n x: 0.6732967,\n y: -0.26380607,\n z: 0.30552664,\n w: 0.6194606,\n ),\n scale: (\n x: 1.0,\n y: 1.0000013,\n z: 0.9999999,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.5420855,\n y: 0.018723503,\n z: 0.59365934,\n ),\n y_axis: (\n x: -0.59004784,\n y: -0.07506637,\n z: 0.54115534,\n ),\n z_axis: (\n x: 0.06801825,\n y: -0.80040807,\n z: -0.03686508,\n ),\n ),\n translation: (\n x: 0.579561,\n y: 0.637069,\n z: -0.85996175,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.83831286,\n y: -0.91248196,\n z: 0.10518743,\n ),\n y_axis: (\n x: 0.02895506,\n y: -0.11608676,\n z: -1.2377982,\n ),\n z_axis: (\n x: 0.91806954,\n y: 0.8368719,\n z: -0.05701025,\n ),\n ),\n translation: (\n x: 0.2852049,\n y: 1.3224721,\n z: 0.67857367,\n ),\n )),\n },\n ),\n 199: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 66,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.00000004284084,\n y: 0.032225676,\n z: -0.000000055879354,\n ),\n rotation: (\n x: 0.22023416,\n y: 0.40398645,\n z: -0.3017118,\n w: 0.83502203,\n ),\n scale: (\n x: 1.0,\n y: 0.9999975,\n z: 0.9999995,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 14581917137876132908,\n name: \"DEF-thumb.02.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 71,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.00000004284084,\n y: 0.032225676,\n z: -0.000000055879354,\n ),\n rotation: (\n x: 0.22023416,\n y: 0.40398645,\n z: -0.3017118,\n w: 0.83502203,\n ),\n scale: (\n x: 1.0,\n y: 0.9999975,\n z: 0.9999995,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.4038353,\n y: 0.6800547,\n z: 0.14519435,\n ),\n y_axis: (\n x: -0.047347117,\n y: -0.1406228,\n z: 0.7903289,\n ),\n z_axis: (\n x: 0.6937683,\n y: -0.4054493,\n z: -0.030580053,\n ),\n ),\n translation: (\n x: 0.5605462,\n y: 0.63465,\n z: -0.8425227,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.6245138,\n y: -0.07321894,\n z: 1.0728834,\n ),\n y_axis: (\n x: 1.0516765,\n y: -0.21746835,\n z: -0.62701136,\n ),\n z_axis: (\n x: 0.22453767,\n y: 1.2222153,\n z: -0.047289364,\n ),\n ),\n translation: (\n x: -0.8283372,\n y: 1.208803,\n z: -0.24331033,\n ),\n )),\n },\n ),\n 200: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.11189699,\n y: 1.183586,\n z: -0.14422429,\n ),\n rotation: (\n x: -0.013988186,\n y: 0.08882578,\n z: 0.9793839,\n w: -0.18089052,\n ),\n scale: (\n x: 1.0121922,\n y: 0.9760548,\n z: 1.0121922,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 17367705777053090335,\n name: \"DEF-upper_arm.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 201,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.11189699,\n y: 1.183586,\n z: -0.14422429,\n ),\n rotation: (\n x: -0.013988186,\n y: 0.08882578,\n z: 0.9793839,\n w: -0.18089052,\n ),\n scale: (\n x: 1.0121922,\n y: 0.9760548,\n z: 1.0121922,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.7603574,\n y: -0.29042092,\n z: 0.0038547318,\n ),\n y_axis: (\n x: 0.27615133,\n y: -0.72113264,\n z: 0.14053313,\n ),\n z_axis: (\n x: -0.04845815,\n y: 0.13749807,\n z: 0.8007801,\n ),\n ),\n translation: (\n x: 0.44009334,\n y: 0.951767,\n z: -1.1117318,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -1.1477048,\n y: 0.4482675,\n z: -0.07314409,\n ),\n y_axis: (\n x: -0.43836945,\n y: -1.1705911,\n z: 0.2075434,\n ),\n z_axis: (\n x: 0.005818453,\n y: 0.22812283,\n z: 1.2087196,\n ),\n ),\n translation: (\n x: 0.9287914,\n y: 1.1704619,\n z: 1.1784292,\n ),\n )),\n },\n ),\n 201: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.00000007171184,\n y: 0.16913636,\n z: -0.00000017136335,\n ),\n rotation: (\n x: 0.000000044527845,\n y: -0.050663546,\n z: 0.00000031057297,\n w: 0.9987158,\n ),\n scale: (\n x: 1.0000005,\n y: 0.9999993,\n z: 1.0,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 14317134145244049012,\n name: \"DEF-upper_arm.L.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 202,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.00000007171184,\n y: 0.16913636,\n z: -0.00000017136335,\n ),\n rotation: (\n x: 0.000000044527845,\n y: -0.050663546,\n z: 0.00000031057297,\n w: 0.9987158,\n ),\n scale: (\n x: 1.0000005,\n y: 0.9999993,\n z: 1.0,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.761358,\n y: -0.27501622,\n z: 0.08487158,\n ),\n y_axis: (\n x: 0.27615163,\n y: -0.7211319,\n z: 0.14053309,\n ),\n z_axis: (\n x: 0.028736433,\n y: 0.166182,\n z: 0.7962792,\n ),\n ),\n translation: (\n x: 0.48680067,\n y: 0.8297973,\n z: -1.0879626,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -1.1492141,\n y: 0.44826853,\n z: 0.043375563,\n ),\n y_axis: (\n x: -0.41511688,\n y: -1.1705917,\n z: 0.25083977,\n ),\n z_axis: (\n x: 0.12810741,\n y: 0.22812304,\n z: 1.2019258,\n ),\n ),\n translation: (\n x: 1.0432771,\n y: 1.0013258,\n z: 1.0783889,\n ),\n )),\n },\n ),\n 202: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000014901161,\n y: 0.16913645,\n z: -0.00000006891787,\n ),\n rotation: (\n x: 0.44678867,\n y: -0.050217733,\n z: 0.025021713,\n w: 0.8928784,\n ),\n scale: (\n x: 1.003839,\n y: 0.96975994,\n z: 1.0277617,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 16755445813566473714,\n name: \"DEF-forearm.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 203,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000014901161,\n y: 0.16913645,\n z: -0.00000006891787,\n ),\n rotation: (\n x: 0.44678867,\n y: -0.050217733,\n z: 0.025021713,\n w: 0.8928784,\n ),\n scale: (\n x: 1.003839,\n y: 0.96975994,\n z: 1.0277617,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.75629026,\n y: -0.25550613,\n z: 0.17418812,\n ),\n y_axis: (\n x: 0.24883512,\n y: -0.2671911,\n z: 0.6884955,\n ),\n z_axis: (\n x: -0.15688933,\n y: 0.713968,\n z: 0.3660524,\n ),\n ),\n translation: (\n x: 0.53350794,\n y: 0.70782757,\n z: -1.0641934,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -1.1328558,\n y: 0.41882327,\n z: -0.24867463,\n ),\n y_axis: (\n x: -0.38270786,\n y: -0.47960204,\n z: 1.084181,\n ),\n z_axis: (\n x: 0.260914,\n y: 1.114948,\n z: 0.51062423,\n ),\n ),\n translation: (\n x: 1.1529417,\n y: 1.3025503,\n z: -0.0913403,\n ),\n )),\n },\n ),\n 203: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000029802322,\n y: 0.12935503,\n z: -0.00000010430813,\n ),\n rotation: (\n x: -0.00000090836517,\n y: 0.27765375,\n z: 0.0000010528128,\n w: 0.9606812,\n ),\n scale: (\n x: 1.0000011,\n y: 0.9999973,\n z: 1.0000013,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 1091823564551632899,\n name: \"DEF-forearm.L.001\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 204,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000029802322,\n y: 0.12935503,\n z: -0.00000010430813,\n ),\n rotation: (\n x: -0.00000090836517,\n y: 0.27765375,\n z: 0.0000010528128,\n w: 0.9606812,\n ),\n scale: (\n x: 1.0000011,\n y: 0.9999973,\n z: 1.0000013,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.5559868,\n y: -0.59699535,\n z: -0.047946997,\n ),\n y_axis: (\n x: 0.24883656,\n y: -0.2671906,\n z: 0.6884927,\n ),\n z_axis: (\n x: -0.5361605,\n y: 0.46758035,\n z: 0.40254015,\n ),\n ),\n translation: (\n x: 0.5656961,\n y: 0.67326504,\n z: -0.97513306,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.82552564,\n y: 0.41882765,\n z: -0.81467956,\n ),\n y_axis: (\n x: -0.9020824,\n y: -0.47960365,\n z: 0.7128518,\n ),\n z_axis: (\n x: -0.051717278,\n y: 1.1149498,\n z: 0.5710872,\n ),\n ),\n translation: (\n x: 1.0239059,\n y: 1.1731956,\n z: 0.5378089,\n ),\n )),\n },\n ),\n 204: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n 0,\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000059604645,\n y: 0.12935491,\n z: -0.000000059604645,\n ),\n rotation: (\n x: 0.15585244,\n y: 0.2761444,\n z: 0.1493344,\n w: 0.93656313,\n ),\n scale: (\n x: 0.99059665,\n y: 1.0240184,\n z: 0.986339,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 2198449108074178016,\n name: \"DEF-hand.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 205,\n 74,\n 207,\n 76,\n 209,\n 78,\n 211,\n 80,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000059604645,\n y: 0.12935491,\n z: -0.000000059604645,\n ),\n rotation: (\n x: 0.15585244,\n y: 0.2761444,\n z: 0.1493344,\n w: 0.93656313,\n ),\n scale: (\n x: 0.99059665,\n y: 1.0240184,\n z: 0.986339,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.102028795,\n y: -0.78965414,\n z: 0.02365089,\n ),\n y_axis: (\n x: 0.13575648,\n y: 0.049540076,\n z: 0.8031751,\n ),\n z_axis: (\n x: -0.7830838,\n y: 0.0916621,\n z: 0.14829758,\n ),\n ),\n translation: (\n x: 0.5978844,\n y: 0.6387026,\n z: -0.8860732,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.12732106,\n y: 0.22913642,\n z: -1.2206904,\n ),\n y_axis: (\n x: -1.2469783,\n y: 0.0065126424,\n z: 0.16359912,\n ),\n z_axis: (\n x: 0.098434396,\n y: 1.205927,\n z: 0.19623606,\n ),\n ),\n translation: (\n x: 0.9597916,\n y: 0.9273829,\n z: 0.7992201,\n ),\n )),\n },\n ),\n 205: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n 0,\n 0,\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.0011457577,\n y: 0.09997988,\n z: 0.03306835,\n ),\n rotation: (\n x: 0.11342043,\n y: 0.733894,\n z: -0.14063096,\n w: 0.6547964,\n ),\n scale: (\n x: 0.9999997,\n y: 1.0000019,\n z: 0.99999976,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 6636294474717971420,\n name: \"DEF-f_index.01.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 206,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.0011457577,\n y: 0.09997988,\n z: 0.03306835,\n ),\n rotation: (\n x: 0.11342043,\n y: 0.733894,\n z: -0.14063096,\n w: 0.6547964,\n ),\n scale: (\n x: 0.9999997,\n y: 1.0000019,\n z: 0.99999976,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7871149,\n y: 0.00029874413,\n z: -0.16423115,\n ),\n y_axis: (\n x: 0.13644452,\n y: -0.2358894,\n z: 0.75045264,\n ),\n z_axis: (\n x: -0.062390063,\n y: -0.7607665,\n z: -0.27837542,\n ),\n ),\n translation: (\n x: 0.5854451,\n y: 0.645782,\n z: -0.8008408,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2229612,\n y: 0.24018848,\n z: -0.07399454,\n ),\n y_axis: (\n x: -0.016978895,\n y: -0.44062957,\n z: -1.1778452,\n ),\n z_axis: (\n x: -0.22769126,\n y: 1.150356,\n z: -0.35677812,\n ),\n ),\n translation: (\n x: -0.8873564,\n y: 1.0651855,\n z: 0.51822853,\n ),\n )),\n },\n ),\n 206: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.000000012805685,\n y: 0.04212822,\n z: -0.000000014901161,\n ),\n rotation: (\n x: 0.34092674,\n y: 0.002661585,\n z: -0.003895428,\n w: 0.940078,\n ),\n scale: (\n x: 0.9999998,\n y: 0.99999535,\n z: 0.9999988,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 8472209496582293702,\n name: \"DEF-f_index.02.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 73,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.000000012805685,\n y: 0.04212822,\n z: -0.000000014901161,\n ),\n rotation: (\n x: 0.34092674,\n y: 0.002661585,\n z: -0.003895428,\n w: 0.940078,\n ),\n scale: (\n x: 0.9999998,\n y: 0.99999535,\n z: 0.9999988,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.786806,\n y: 0.0074259927,\n z: -0.16622575,\n ),\n y_axis: (\n x: 0.071924694,\n y: -0.6686733,\n z: 0.3960436,\n ),\n z_axis: (\n x: -0.13350062,\n y: -0.43269634,\n z: -0.69509673,\n ),\n ),\n translation: (\n x: 0.59119326,\n y: 0.63584435,\n z: -0.7692256,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2221507,\n y: 0.148095,\n z: -0.20788592,\n ),\n y_axis: (\n x: -0.005527972,\n y: -1.0933157,\n z: -0.6216139,\n ),\n z_axis: (\n x: -0.2312857,\n y: 0.6521437,\n z: -1.0117687,\n ),\n ),\n translation: (\n x: -0.8969232,\n y: 1.1092715,\n z: -0.26012796,\n ),\n )),\n },\n ),\n 207: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n 0,\n 0,\n 0,\n 0,\n 2,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.0031145476,\n y: 0.10229103,\n z: 0.005881183,\n ),\n rotation: (\n x: 0.119379446,\n y: 0.712318,\n z: -0.122891776,\n w: 0.6806242,\n ),\n scale: (\n x: 0.9999993,\n y: 0.9999999,\n z: 1.0000001,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 14078320093932418572,\n name: \"DEF-f_middle.01.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 208,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.0031145476,\n y: 0.10229103,\n z: 0.005881183,\n ),\n rotation: (\n x: 0.119379446,\n y: 0.712318,\n z: -0.122891776,\n w: 0.6806242,\n ),\n scale: (\n x: 0.9999993,\n y: 0.9999999,\n z: 1.0000001,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7872564,\n y: -0.055897474,\n z: -0.14697328,\n ),\n y_axis: (\n x: 0.10321035,\n y: -0.22091703,\n z: 0.7621371,\n ),\n z_axis: (\n x: -0.10786153,\n y: -0.7632045,\n z: -0.25531867,\n ),\n ),\n translation: (\n x: 0.6074834,\n y: 0.6467686,\n z: -0.8031171,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2258176,\n y: 0.18807684,\n z: -0.14422017,\n ),\n y_axis: (\n x: -0.107302375,\n y: -0.41660503,\n z: -1.1818155,\n ),\n z_axis: (\n x: -0.19710626,\n y: 1.1658709,\n z: -0.3230366,\n ),\n ),\n translation: (\n x: -0.8335633,\n y: 1.0915244,\n z: 0.59253633,\n ),\n )),\n },\n ),\n 208: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n 0,\n 0,\n 0,\n 0,\n 2,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000078231096,\n y: 0.04081299,\n z: 0.00000011175871,\n ),\n rotation: (\n x: 0.3924052,\n y: -0.0037930228,\n z: -0.0075232885,\n w: 0.91975385,\n ),\n scale: (\n x: 0.9999997,\n y: 0.99999744,\n z: 0.9999994,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 12223042379147751874,\n name: \"DEF-f_middle.02.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 75,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000078231096,\n y: 0.04081299,\n z: 0.00000011175871,\n ),\n rotation: (\n x: 0.3924052,\n y: -0.0037930228,\n z: -0.0075232885,\n w: 0.91975385,\n ),\n scale: (\n x: 0.9999997,\n y: 0.99999744,\n z: 0.9999994,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.78529304,\n y: -0.052993443,\n z: -0.16004235,\n ),\n y_axis: (\n x: 0.0021010346,\n y: -0.7044123,\n z: 0.34143105,\n ),\n z_axis: (\n x: -0.15927672,\n y: -0.36797062,\n z: -0.72488046,\n ),\n ),\n translation: (\n x: 0.6116956,\n y: 0.63775223,\n z: -0.772012,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2223265,\n y: 0.03933908,\n z: -0.2513413,\n ),\n y_axis: (\n x: -0.10154948,\n y: -1.1425672,\n z: -0.5157481,\n ),\n z_axis: (\n x: -0.2170302,\n y: 0.57135683,\n z: -1.0625021,\n ),\n ),\n translation: (\n x: -0.85047823,\n y: 1.1457056,\n z: -0.33760053,\n ),\n )),\n },\n ),\n 209: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n 0,\n 0,\n 0,\n 0,\n 4,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.0054815486,\n y: 0.101212144,\n z: -0.02157735,\n ),\n rotation: (\n x: 0.18912475,\n y: 0.68433076,\n z: -0.13977852,\n w: 0.6902067,\n ),\n scale: (\n x: 0.99999976,\n y: 1.0000012,\n z: 0.9999998,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 18092258693623441567,\n name: \"DEF-f_ring.01.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 210,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.0054815486,\n y: 0.101212144,\n z: -0.02157735,\n ),\n rotation: (\n x: 0.18912475,\n y: 0.68433076,\n z: -0.13977852,\n w: 0.6902067,\n ),\n scale: (\n x: 0.99999976,\n y: 1.0000012,\n z: 0.9999998,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7876155,\n y: -0.107365124,\n z: -0.0944307,\n ),\n y_axis: (\n x: 0.02001494,\n y: -0.30631128,\n z: 0.7353657,\n ),\n z_axis: (\n x: -0.14601657,\n y: -0.7273624,\n z: -0.3434577,\n ),\n ),\n translation: (\n x: 0.6290808,\n y: 0.6460674,\n z: -0.8081116,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2296805,\n y: 0.061111026,\n z: -0.20724715,\n ),\n y_axis: (\n x: -0.19307591,\n y: -0.5461789,\n z: -1.1163206,\n ),\n z_axis: (\n x: -0.11389341,\n y: 1.1306975,\n z: -0.45935452,\n ),\n ),\n translation: (\n x: -0.7408669,\n y: 1.2281544,\n z: 0.48038384,\n ),\n )),\n },\n ),\n 210: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n 0,\n 0,\n 0,\n 0,\n 4,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.000000067055225,\n y: 0.04093422,\n z: 0.0,\n ),\n rotation: (\n x: 0.37381095,\n y: -0.0077559073,\n z: -0.010859124,\n w: 0.9274089,\n ),\n scale: (\n x: 0.99999994,\n y: 0.9999996,\n z: 0.9999993,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 12851436067301410092,\n name: \"DEF-f_ring.02.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 77,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.000000067055225,\n y: 0.04093422,\n z: 0.0,\n ),\n rotation: (\n x: 0.37381095,\n y: -0.0077559073,\n z: -0.010859124,\n w: 0.9274089,\n ),\n scale: (\n x: 0.99999994,\n y: 0.9999996,\n z: 0.9999993,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7859008,\n y: -0.1039397,\n z: -0.115625195,\n ),\n y_axis: (\n x: -0.0755517,\n y: -0.72661406,\n z: 0.29013082,\n ),\n z_axis: (\n x: -0.13679059,\n y: -0.30925348,\n z: -0.7550477,\n ),\n ),\n translation: (\n x: 0.6299,\n y: 0.6335287,\n z: -0.77801,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2263583,\n y: -0.082074426,\n z: -0.21933745,\n ),\n y_axis: (\n x: -0.18583542,\n y: -1.1703703,\n z: -0.42126244,\n ),\n z_axis: (\n x: -0.14606231,\n y: 0.4942312,\n z: -1.1121415,\n ),\n ),\n translation: (\n x: -0.76838887,\n y: 1.1776787,\n z: -0.46021467,\n ),\n )),\n },\n ),\n 211: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n 0,\n 0,\n 0,\n 0,\n 6,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.004802931,\n y: 0.093217745,\n z: -0.04302893,\n ),\n rotation: (\n x: 0.16402298,\n y: 0.6709288,\n z: -0.10720761,\n w: 0.7151627,\n ),\n scale: (\n x: 0.9999998,\n y: 1.0000008,\n z: 1.0,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 15361820369743496685,\n name: \"DEF-f_pinky.01.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 212,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.004802931,\n y: 0.093217745,\n z: -0.04302893,\n ),\n rotation: (\n x: 0.16402298,\n y: 0.6709288,\n z: -0.10720761,\n w: 0.7151627,\n ),\n scale: (\n x: 0.9999998,\n y: 1.0000008,\n z: 1.0,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7802581,\n y: -0.14846388,\n z: -0.09209927,\n ),\n y_axis: (\n x: 0.016165886,\n y: -0.24083252,\n z: 0.7637867,\n ),\n z_axis: (\n x: -0.18164742,\n y: -0.74455905,\n z: -0.27530065,\n ),\n ),\n translation: (\n x: 0.6447246,\n y: 0.6431691,\n z: -0.8176977,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2198889,\n y: 0.05321746,\n z: -0.26045743,\n ),\n y_axis: (\n x: -0.25798717,\n y: -0.44480878,\n z: -1.1477582,\n ),\n z_axis: (\n x: -0.107166424,\n y: 1.1678853,\n z: -0.35639134,\n ),\n ),\n translation: (\n x: -0.70819277,\n y: 1.2067538,\n z: 0.61470556,\n ),\n )),\n },\n ),\n 212: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 68,\n 0,\n 0,\n 0,\n 0,\n 6,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.00000008195639,\n y: 0.037450995,\n z: 0.0,\n ),\n rotation: (\n x: 0.42144144,\n y: -0.018712418,\n z: -0.008962603,\n w: 0.9066182,\n ),\n scale: (\n x: 0.9999997,\n y: 1.0000027,\n z: 0.99999905,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 8042087796962122077,\n name: \"DEF-f_pinky.02.L\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 79,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.00000008195639,\n y: 0.037450995,\n z: 0.0,\n ),\n rotation: (\n x: 0.42144144,\n y: -0.018712418,\n z: -0.008962603,\n w: 0.9066182,\n ),\n scale: (\n x: 0.9999997,\n y: 1.0000027,\n z: 0.99999905,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.7742773,\n y: -0.16026181,\n z: -0.12374045,\n ),\n y_axis: (\n x: -0.12807685,\n y: -0.7245386,\n z: 0.28183427,\n ),\n z_axis: (\n x: -0.16171086,\n y: -0.28943506,\n z: -0.7569015,\n ),\n ),\n translation: (\n x: 0.6453301,\n y: 0.63414973,\n z: -0.78909314,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 1.2102653,\n y: -0.16423239,\n z: -0.25901005,\n ),\n y_axis: (\n x: -0.27379352,\n y: -1.1643211,\n z: -0.38877746,\n ),\n z_axis: (\n x: -0.15387416,\n y: 0.4803181,\n z: -1.1171724,\n ),\n ),\n translation: (\n x: -0.72881556,\n y: 1.2233537,\n z: -0.46786296,\n ),\n )),\n },\n ),\n 213: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 69,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.28533477,\n y: 0.7922376,\n z: 0.16886854,\n ),\n rotation: (\n x: 0.67329556,\n y: 0.2638069,\n z: -0.30552667,\n w: 0.6194615,\n ),\n scale: (\n x: 0.9999999,\n y: 1.0000025,\n z: 0.99999994,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 11690182129226110435,\n name: \"DEF-thumb.01.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 214,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.28533477,\n y: 0.7922376,\n z: 0.16886854,\n ),\n rotation: (\n x: 0.67329556,\n y: 0.2638069,\n z: -0.30552667,\n w: 0.6194615,\n ),\n scale: (\n x: 0.9999999,\n y: 1.0000025,\n z: 0.99999994,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.5420848,\n y: -0.018723525,\n z: -0.59366,\n ),\n y_axis: (\n x: 0.5900494,\n y: -0.07506406,\n z: 0.54115534,\n ),\n z_axis: (\n x: -0.0680165,\n y: -0.8004084,\n z: -0.03686326,\n ),\n ),\n translation: (\n x: 0.120664015,\n y: 0.63706875,\n z: -0.85996175,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.83831173,\n y: 0.9124823,\n z: -0.10518478,\n ),\n y_axis: (\n x: -0.028955163,\n y: -0.116082765,\n z: -1.2377983,\n ),\n z_axis: (\n x: -0.9180706,\n y: 0.8368701,\n z: -0.057007585,\n ),\n ),\n translation: (\n x: -0.87221324,\n y: 0.6835252,\n z: 0.75223035,\n ),\n )),\n },\n ),\n 214: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 69,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.00000010617077,\n y: 0.03222546,\n z: -0.00000005122274,\n ),\n rotation: (\n x: 0.22023605,\n y: -0.4039867,\n z: 0.30171227,\n w: 0.8350214,\n ),\n scale: (\n x: 1.0,\n y: 0.99999696,\n z: 0.9999993,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 14303883096636211701,\n name: \"DEF-thumb.02.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 81,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: 0.00000010617077,\n y: 0.03222546,\n z: -0.00000005122274,\n ),\n rotation: (\n x: 0.22023605,\n y: -0.4039867,\n z: 0.30171227,\n w: 0.8350214,\n ),\n scale: (\n x: 1.0,\n y: 0.99999696,\n z: 0.9999993,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: 0.40383554,\n y: -0.6800551,\n z: -0.14519328,\n ),\n y_axis: (\n x: 0.04734634,\n y: -0.14062274,\n z: 0.7903291,\n ),\n z_axis: (\n x: -0.6937687,\n y: -0.4054489,\n z: -0.030581344,\n ),\n ),\n translation: (\n x: 0.13967869,\n y: 0.63464975,\n z: -0.8425228,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: 0.6245134,\n y: 0.073216245,\n z: -1.0728831,\n ),\n y_axis: (\n x: -1.0516766,\n y: -0.21746792,\n z: -0.6270112,\n ),\n z_axis: (\n x: -0.22453693,\n y: 1.2222155,\n z: -0.047290333,\n ),\n ),\n translation: (\n x: 0.3910376,\n y: 1.1575336,\n z: 0.5079482,\n ),\n )),\n },\n ),\n 215: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 71,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: -0.11189774,\n y: 1.183586,\n z: -0.14422476,\n ),\n rotation: (\n x: 0.013988443,\n y: 0.088826545,\n z: 0.9793839,\n w: 0.18089041,\n ),\n scale: (\n x: 1.0121914,\n y: 0.9760558,\n z: 1.0121914,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 17158523888283496352,\n name: \"DEF-upper_arm.R\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"space_prefab::save::ChildrenPrefab\": ([\n 216,\n ]),\n \"studio::anim::SkeletalJoint\": (Rgba(\n red: 0.0,\n green: 0.0,\n blue: 0.0,\n alpha: 1.0,\n )),\n \"studio::anim::BindPoseLocal\": ((\n translation: (\n x: -0.11189774,\n y: 1.183586,\n z: -0.14422476,\n ),\n rotation: (\n x: 0.013988443,\n y: 0.088826545,\n z: 0.9793839,\n w: 0.18089041,\n ),\n scale: (\n x: 1.0121914,\n y: 0.9760558,\n z: 1.0121914,\n ),\n )),\n 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rotation: (\n x: 0.0000000940357,\n y: -0.27765396,\n z: 0.00000008821916,\n w: 0.9606812,\n ),\n scale: (\n x: 1.0000002,\n y: 0.99999803,\n z: 1.0000007,\n ),\n )),\n \"studio::anim::BindPoseGlobal\": ((\n matrix3: (\n x_axis: (\n x: -0.5559865,\n y: 0.5969947,\n z: 0.047947913,\n ),\n y_axis: (\n x: -0.24883464,\n y: -0.2671907,\n z: 0.68849427,\n ),\n z_axis: (\n x: 0.53616095,\n y: 0.46758115,\n z: 0.40253815,\n ),\n ),\n translation: (\n x: 0.13452879,\n y: 0.6732646,\n z: -0.9751329,\n ),\n )),\n \"studio::anim::InvBindPose\": ((\n matrix3: (\n x_axis: (\n x: -0.82552713,\n y: -0.41882393,\n z: 0.814681,\n ),\n y_axis: (\n x: 0.902082,\n y: -0.47960225,\n z: 0.71285284,\n ),\n z_axis: (\n x: 0.051718924,\n y: 1.1149502,\n z: 0.5710846,\n ),\n ),\n translation: (\n x: -0.44584993,\n y: 1.4664677,\n z: -0.032653272,\n ),\n )),\n },\n ),\n 219: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 0,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": 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\"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::ProcessedSkinnedMesh\": (),\n },\n ),\n 366: (\n components: {\n \"space_prefab::sub_scene::ChildPath\": ([\n 0,\n 39,\n 2,\n 0,\n ]),\n \"bevy_transform::components::transform::Transform\": (\n translation: (\n x: 0.0,\n y: 0.0,\n z: 0.0,\n ),\n rotation: (\n x: 0.0,\n y: 0.0,\n z: 0.0,\n w: 1.0,\n ),\n scale: (\n x: 1.0,\n y: 1.0,\n z: 1.0,\n ),\n ),\n \"bevy_core::name::Name\": (\n hash: 16401889644376325307,\n name: \"Cube.009.0\",\n ),\n \"bevy_render::view::visibility::Visibility\": Inherited,\n \"studio::anim::ProcessedSkinnedMesh\": (),\n },\n ),\n },\n)"), + "space_prefab::sub_scene::ChildPath": ([]), + "bevy_transform::components::transform::Transform": ( + translation: ( + x: 0.0, + y: 0.0, + z: 0.0, + ), + rotation: ( + x: 0.0, + y: 0.0, + z: 0.0, + w: 1.0, + ), + scale: ( + x: 1.0, + y: 1.0, + z: 1.0, + ), + ), + "bevy_render::view::visibility::Visibility": Inherited, + "space_prefab::component::GltfPrefab": ( + path: "gltf/sample-room.gltf", + scene: "Scene0", + ), + }, + ), + }, +) \ No newline at end of file diff --git a/studio/src/lib.rs b/studio/src/lib.rs index 560a707..0ef7ff4 100644 --- a/studio/src/lib.rs +++ b/studio/src/lib.rs @@ -136,6 +136,8 @@ pub enum InitAsset { /// Initialize the application by retargeting a Mixamo animation onto the /// bundled `Mannequin.gltf` model. MixamoAnim(String), + /// Initialize the application by loading an arbitary model given an identifier + MediaAsset(String), } pub fn start(init: InitParams, mode: StudioMode, window_config: Option) -> App { @@ -231,5 +233,6 @@ fn init_from_asset(app: &mut App, asset: InitAsset, skybox_id: String) { ew.send(ImportSceneEvent(scene.clone())); }); } + InitAsset::MediaAsset(_) => todo!(), } } diff --git a/studio/src/skybox.rs b/studio/src/skybox.rs index d50edea..55aa0b6 100644 --- a/studio/src/skybox.rs +++ b/studio/src/skybox.rs @@ -39,12 +39,21 @@ struct SkyboxAssets { } fn load_skybox(mut cmd: Commands, assets: Res, id: Res) { - let paths = SkyboxPaths::new(&**id); - cmd.insert_resource(SkyboxAssets { - cubemap: assets.load(paths.cubemap), - env_diffuse: assets.load(paths.env_diffuse), - env_specular: assets.load(paths.env_specular), - }); + let id = &**id; + if let Ok(color) = Color::hex(id) { + cmd.insert_resource(ClearColor(color)); + cmd.insert_resource(AmbientLight { + color, + brightness: 1.0, + }) + } else { + let paths = SkyboxPaths::new(id); + cmd.insert_resource(SkyboxAssets { + cubemap: assets.load(paths.cubemap), + env_diffuse: assets.load(paths.env_diffuse), + env_specular: assets.load(paths.env_specular), + }); + } } fn skybox_assets_loaded( diff --git a/studio/src/wasm/init.rs b/studio/src/wasm/init.rs index 0fb6a21..c3850f1 100644 --- a/studio/src/wasm/init.rs +++ b/studio/src/wasm/init.rs @@ -6,19 +6,10 @@ use crate::{InitAsset, InitParams, StudioMode, ViewportSize}; #[wasm_bindgen(typescript_custom_section)] const WASM_ENTRY_POINTS: &str = r#" -export type SkyboxId - = "gum_trees_4k" - | "kloofenfal_28d_misty_4k" - | "meadow_4k" - | "promenade_de_vidy_4k" - | "scythian_tombs_4k" - | "test_scene" - ; - export interface InitOptions { mode: StudioMode; /** Required for all entry-points except `initFromStorytellerScene()` */ - skyboxId?: SkyboxId; + skyboxId?: string; canvasSelector: string; canvasAlt: string; viewportSize: ViewportSize;