From 4c532fd32c38ae75b21f6cec524773309552dcf9 Mon Sep 17 00:00:00 2001 From: rewin Date: Mon, 18 Mar 2024 21:58:48 +0300 Subject: [PATCH] Fix bugs --- studio/assets/shaders/gizmo.wgsl | 2 +- studio/assets/shaders/procedural_grid.wgsl.meta | 7 ------- studio/src/debug.rs | 12 ++++++------ studio/src/interaction/gizmos/camera.rs | 1 + 4 files changed, 8 insertions(+), 14 deletions(-) delete mode 100644 studio/assets/shaders/procedural_grid.wgsl.meta diff --git a/studio/assets/shaders/gizmo.wgsl b/studio/assets/shaders/gizmo.wgsl index 1151581..6224d8c 100644 --- a/studio/assets/shaders/gizmo.wgsl +++ b/studio/assets/shaders/gizmo.wgsl @@ -1,6 +1,6 @@ #import bevy_pbr::forward_io::VertexOutput -@group(1) @binding(0) +@group(2) @binding(0) var material_color: vec4; @fragment diff --git a/studio/assets/shaders/procedural_grid.wgsl.meta b/studio/assets/shaders/procedural_grid.wgsl.meta deleted file mode 100644 index 44fcdda..0000000 --- a/studio/assets/shaders/procedural_grid.wgsl.meta +++ /dev/null @@ -1,7 +0,0 @@ -( - meta_format_version: "1.0", - asset: Load( - loader: "bevy_render::render_resource::shader::ShaderLoader", - settings: (), - ), -) \ No newline at end of file diff --git a/studio/src/debug.rs b/studio/src/debug.rs index c902e5a..0e7058b 100644 --- a/studio/src/debug.rs +++ b/studio/src/debug.rs @@ -59,18 +59,18 @@ impl Plugin for DebugPlugin { EditorPluginGroup .build() .disable::() - .add_before::(EditorUiCore { + .add_before::(EditorUiCore { disable_no_editor_cams: false, }) - .disable::() + // .disable::() .disable::() .disable::() .disable::() - .disable::() + // .disable::() .disable::() - .disable::() - .disable::() - .disable::(), + // .disable::() + // .disable::() + // .disable::(), ); app.add_systems(Update, sync_editor_camera); diff --git a/studio/src/interaction/gizmos/camera.rs b/studio/src/interaction/gizmos/camera.rs index d81c85a..709c507 100644 --- a/studio/src/interaction/gizmos/camera.rs +++ b/studio/src/interaction/gizmos/camera.rs @@ -23,6 +23,7 @@ pub(super) fn spawn_gizmo_camera( camera: Camera { hdr: true, order: 1, + clear_color: ClearColorConfig::None, ..default() }, ..default()