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Fix picking for bundles and gltf entities (#103)
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@@ -30,9 +30,7 @@ fn read_command_system(mut commands: Commands, mut change_event: EventWriter<New
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let mut new_entity = commands.spawn((
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SpatialBundle::default(),
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PrefabMarker,
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Selectable,
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SceneElement::Mesh,
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PickableBundle::default(),
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));
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match cmd {
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