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Scene in memory persistance and debug tools (#24)
 Debug tools example --------- Co-authored-by: Danny McGee <dannymcgee@gmail.com>
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@@ -179,6 +179,8 @@ fn process_focus_inputs(
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// Zero out any existing camera velocity or interpolation
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**velocity = Vec3::ZERO;
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info!("Setting focus to {:?}", target);
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if q_interp_vel.get(ent).is_ok() {
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cmd.entity(ent).remove::<InterpVelocity>();
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}
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