Scene in memory persistance and debug tools (#24)

![image](https://github.com/storytold/storyteller-bevy/assets/10954133/10eb5c33-2154-4e9d-95ce-1d8e8b822d22)
Debug tools example

---------

Co-authored-by: Danny McGee <dannymcgee@gmail.com>
This commit is contained in:
rewin
2024-02-02 22:51:18 +03:00
committed by GitHub
parent 2df86eaf58
commit 8f0b916eaa
15 changed files with 415 additions and 388 deletions
+55 -2
View File
@@ -1,8 +1,16 @@
use std::fmt;
use bevy::{prelude::*, window::PrimaryWindow};
use bevy_inspector_egui::quick::WorldInspectorPlugin;
use bevy_inspector_egui::{bevy_egui::EguiPlugin, DefaultInspectorConfigPlugin};
use bevy_mod_picking::debug::DebugPickingMode;
use space_editor::{
prelude::EditorCameraMarker,
space_editor_ui::{
bottom_menu::BottomMenuPlugin, tools::gizmo::GizmoToolPlugin, EditorDefaultCameraPlugin,
EditorGizmoConfigPlugin, EditorPickingPlugin, EditorPluginGroup, EditorUiCore,
ShowEditorUi,
},
};
use crate::{
camera_controller::{CameraController, CameraMotionSystem},
@@ -25,7 +33,6 @@ pub struct DebugPlugin;
impl Plugin for DebugPlugin {
fn build(&self, app: &mut App) {
app.insert_resource(DebugMode(false))
.add_plugins(WorldInspectorPlugin::new().run_if(is_debug_mode))
.insert_resource(State::new(DebugPickingMode::Disabled))
.insert_resource(GizmoConfig {
enabled: true,
@@ -47,6 +54,33 @@ impl Plugin for DebugPlugin {
.run_if(is_debug_mode),
),
);
//space_editor stuff
// app.add_plugins(UndoPlugin);
app.add_plugins(
EditorPluginGroup
.build()
.disable::<EditorUiCore>()
.add_before::<EditorDefaultCameraPlugin, _>(EditorUiCore {
disable_no_editor_cams: false,
})
.disable::<EguiPlugin>()
.disable::<DefaultInspectorConfigPlugin>()
.disable::<EditorPickingPlugin>()
.disable::<EditorDefaultCameraPlugin>()
.disable::<BottomMenuPlugin>()
.disable::<GizmoToolPlugin>()
.disable::<EditorGizmoConfigPlugin>()
.set(space_editor::prelude::SelectedPlugin {
show_selected_wireframe: false,
}),
);
app.add_systems(Update, sync_editor_camera);
app.add_systems(
Update,
update_editor_ui_mode.run_if(resource_changed::<DebugMode>()),
);
}
}
@@ -59,6 +93,16 @@ fn toggle_debug_mode(mut input: EventReader<InputAction>, mut r_debug: ResMut<De
}
}
fn update_editor_ui_mode(
r_debug: Res<DebugMode>,
mut s_show_editor_ui: ResMut<NextState<ShowEditorUi>>,
) {
s_show_editor_ui.set(match **r_debug {
true => ShowEditorUi::Show,
false => ShowEditorUi::Hide,
});
}
fn update_debug_picking_mode(
r_debug: Res<DebugMode>,
mut s_debug_picking: ResMut<NextState<DebugPickingMode>>,
@@ -157,3 +201,12 @@ pub fn print_mat3(m: &Mat3, label: impl fmt::Display) -> fmt::Result {
Ok(())
}
fn sync_editor_camera(
mut cmd: Commands,
mut q_cam: Query<Entity, (With<MainCamera>, Without<EditorCameraMarker>)>,
) {
for ent in q_cam.iter_mut() {
cmd.entity(ent).insert(EditorCameraMarker);
}
}