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Debugging frame_scene_in_view system
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@@ -20,7 +20,7 @@ use crate::{
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};
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#[derive(Resource, Deref, DerefMut)]
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pub struct DebugMode(bool);
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pub struct DebugMode(pub bool);
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#[derive(Component, Clone, Copy, Debug)]
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pub struct DebugPoint {
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