diff --git a/studio/src/scene.rs b/studio/src/scene.rs index 0365db2..4765dad 100644 --- a/studio/src/scene.rs +++ b/studio/src/scene.rs @@ -150,7 +150,7 @@ fn check_loading( // We will always be initializing the scene with _something_, so if the // `LoadingQueue` is empty when we're in `SceneState::None`, it just means // our startup routine hasn't yet gotten to the point of processing any - // `Handle`s yet. + // `Handle`s. if loading_queue.queue.is_empty() && **r_scene_state == SceneState::Loading { st_next.set(SceneState::Active); return;