Danny McGee
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c9904a5293
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Inspector frontend UI (#68)
This PR begins fleshing out the front-end UI for inspecting the selected
entity's components.
### Implemented
* Support for the `Name` component
* Placeholder/WIP support for the `Transform` component
### To-do
* Support for sending changes made in the inspector back to Bevy
* A slider/field combo widget for numeric values (can be adapted from
[this StackBlitz](https://stackblitz.com/edit/angular-wfikuy?file=src%2Ffloat-input%2Ffloat-input.component.ts))
* Quat -> Euler angles conversion ([example math here](https://github.com/dannymcgee/3DGameMath/blob/5cb7a8ff9310565329e57751cd8b9c33e9bd4cb7/libs/Math/include/math/quat.inl.hpp#L56-L78),
or use a 3rd-party math library)
### Known issues
* Selecting entities from the hierarchy doesn't always update the
components list. I suspect this is the same issue as #39
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2024-03-04 15:13:03 -05:00 |
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