Commit Graph

5 Commits

Author SHA1 Message Date
Brooks Palin f1c1b85a98 Studio Headless Mode (#36)
This PR adds the capaibility to run Stroyteller studio from the command
line, rendering the result to images. This is the basic functionality,
and there are somethings that I am saving for later when we make this a
more fully fledged feature.

Limitations:
- Right now, you cannot do image output resolutions that aren't 2^n.
This is a bug I plan on tackling later.

If you have questions on how the command line works, use the --help
argument.

Let me know what you think!

---------

Co-authored-by: Danny McGee <dannymcgee@gmail.com>
2024-02-19 16:00:30 -07:00
Danny McGee 8bf4abc3a4 Scene Inspector (#11)
This PR adds the bones of a user-facing scene inspector.

### Work Done

To facilitate this work, the Bevy/frontend interface has been expanded to
accommodate two-way communications:

- The Bevy app can now dispatch JavaScript `CustomEvent`s via
  `wasm::dispatch_to_js(...)`
- The frontend application can receive those events by listening for the given
  event type on the `window` object

In its current state, the inspection system works by attaching the `Inspectable`
marker component to any entities which should be exposed to the user. A Bevy
system runs on `Update` to check for newly spawned or despawned entities with
that component, and emits events to notify the frontend. The frontend listens
for those events and updates its model of the scene accordingly, which is then
displayed with a simple tree view.

### Future Enhancements

There are many improvements that must be made to make this system actually
useful, but this PR is being expedited to focus on migrating to Bevy 0.12. A
shortlist of planned updates:

- Identify and expose the "type" of entity (e.g. lights, cameras, meshes,
  skeletons, etc.) via a field on the `Inspectable` component
- Highlight the currently selected entity in the frontend hierarchy
- Ask the Bevy app to update the selection when the user selects an entry in the
  hierarchy
- Add a separate UI panel to inspect and modify the selected entity's components
  via the frontend
2023-11-10 21:07:39 -05:00
Danny McGee 4b9ea61495 New test scene, better render quality (#6)
* Updated test scene
* Adjusted lighting, tonemapping
* Replaced skybox
* Added bloom and FXAA
* [meta] Added assets folder to build dependencies
2023-10-25 17:45:24 -04:00
Danny McGee 64133de881 Workflow fixes 2023-10-02 20:05:42 -04:00
Danny McGee bed97cff47 Rename projects 2023-09-29 18:33:00 -04:00