Files
storyteller-bevy/studio-frontend/src/app/app.element.ts
T
2024-03-08 13:46:09 -05:00

281 lines
7.3 KiB
TypeScript

import { drag, on } from "@storyteller/framework";
import * as studio from "@storyteller/studio";
import {
type SceneSavedEvent,
type SceneStateEvent,
SceneState,
StudioMode,
} from "@storyteller/studio";
import {
SceneHierarchyElement,
StudioURLParams,
} from "@storyteller/studio-web";
import { match } from "@storyteller/utility";
import { LitElement, html, nothing } from "lit";
import { customElement, state } from "lit/decorators.js";
import { classMap } from "lit/directives/class-map.js";
import { createRef, ref } from "lit/directives/ref.js";
import { styleMap } from "lit/directives/style-map.js";
import { v4 as uuid } from "uuid";
import "@storyteller/studio-ui/button";
import "@storyteller/studio-ui/icon";
import "@storyteller/studio-ui/toolbar";
import "@storyteller/studio-ui/tree";
import "@storyteller/studio-web/canvas-provider";
import "@storyteller/studio-web/entity-inspector";
import "@storyteller/studio-web/iframe-messaging-bridge";
import "@storyteller/studio-web/loading";
import "@storyteller/studio-web/scene-hierarchy";
import "@storyteller/studio-web/studio";
import "@storyteller/studio-web/transform-toolbar";
import "./anim-editor.element";
import "./help.element";
import "./blocking.element";
import "./app.element.scss";
@customElement("app-root")
export class AppElement extends LitElement {
@state() showHelp = false;
@state() showInspector = false;
@state() loading = true;
@state() resizingPanel = false;
@state() inspectorWidth = 320;
@state() hierarchyHeight?: number;
#enableAnimTimeline = true; // TODO
#inspectorRef = createRef<HTMLDivElement>();
#hierarchyRef = createRef<SceneHierarchyElement>();
#params = new StudioURLParams();
protected override createRenderRoot(): Element | ShadowRoot {
return this;
}
@on("scene-saved")
async onSceneSaved({ detail: scene }: SceneSavedEvent): Promise<void> {
const file = new File([scene], "scene.scn.ron", { type: "text/ron" });
const formData = new FormData();
formData.append("uuid_idempotency_token", uuid());
formData.append("file", file);
try {
const response = await fetch("https://api.fakeyou.com/v1/engine/create_scene", {
method: "POST",
credentials: "include",
headers: { "Accept": "text/plain" },
body: formData,
});
if (response.ok) {
const resultJson: {
success: boolean;
media_file_token: string;
} = await response.json();
if (resultJson.success) {
this.dispatchEvent(new CustomEvent("scene-uploaded", {
detail: resultJson.media_file_token,
bubbles: true,
composed: true,
}));
}
}
}
catch (err) {
console.error(err);
}
}
@on("scene-state")
onSceneStateChange({ detail: state }: SceneStateEvent): void {
console.log("scene state change:", SceneState[state]);
this.loading = match (state, {
[SceneState.Active]: () => false,
_: () => true,
});
}
onPanelResizeStart(): void {
this.resizingPanel = true;
}
onPanelResizeEnd(): void {
this.resizingPanel = false;
}
resizeInspectorWidth(event: PointerEvent): void {
const updated = this.inspectorWidth - event.movementX;
this.inspectorWidth = Math.max(Math.min(updated, 1024), 128);
}
resizeHierarchyHeight(event: PointerEvent): void {
let availableHeight = this.#inspectorRef.value?.clientHeight;
if (availableHeight == null) return;
// Account for:
// - `section.inspector` padding (2rem ~= 32px)
// - resize-handle (0.5rem ~= 8px)
// - minimal space for `sts-entity-inspector` (2rem ~= 32px)
availableHeight -= 72;
const height = this.hierarchyHeight ?? this.#hierarchyRef.value?.offsetHeight;
if (height == null) return;
const updated = height + event.movementY;
this.hierarchyHeight = Math.max(Math.min(updated, availableHeight), 8);
}
minimizeInspector(): void {
this.showInspector = false;
}
openInspector(): void {
this.showInspector = true;
}
toggleHelp(): void {
this.showHelp = !this.showHelp;
}
protected override render = () => html`
<sts-canvas-provider class="app-root">
<sts-scene-data-provider>
<sts-iframe-messaging-bridge></sts-iframe-messaging-bridge>
<!-- Scene view -->
<sts-studio
class=${classMap({
"studio-scene": true,
"block-pointer-events": this.resizingPanel,
})}
.objectId=${this.#params.objectId}
.bvhPath=${this.#params.bvh}
.mixamoPath=${this.#params.mixamo}
.sceneImport=${this.#params.sceneImport}
.storytellerScene=${this.#params.scene}
.skyboxId=${this.#params.skybox ?? "test_scene"}
.mode=${this.#params.mode}
></sts-studio>
<!-- Actions toolbar -->
<sts-toolbar class="v-start h-start">
<sts-toolbar-group>
${this.#params.mode === StudioMode.Editor ? html`
<sts-button
icon="floppy-disk"
@click=${() => studio.saveScene()}
>
Save
</sts-button>
` : nothing}
<sts-button
class=${classMap({ active: this.showHelp })}
icon="question"
@click=${this.toggleHelp}
>
Help
</sts-button>
</sts-toolbar-group>
</sts-toolbar>
<!-- Studio-mode-only elements -->
${this.#params.mode === StudioMode.Editor ? html`
<sts-blocking></sts-blocking>
<sts-transform-toolbar class="v-start h-center"></sts-transform-toolbar>
${this.showInspector ? html`
<section
${ref(this.#inspectorRef)}
class="inspector h-end v-start v-end"
style=${styleMap({
width: `${this.inspectorWidth}px`,
})}
aria-labelledby="inspector-heading"
>
<header class="inspector-header">
<h3 class="inspector-header__label"
id="inspector-heading"
>
Inspector
</h3>
<button class="inspector-header__minimize"
aria-label="Minimize inspector"
title="Minimize inspector"
@click=${this.minimizeInspector}
>
<sts-icon icon="minus"></sts-icon>
</button>
</header>
<sts-scene-hierarchy
${ref(this.#hierarchyRef)}
class="inspector__hierarchy"
style=${styleMap({
flex: this.hierarchyHeight != null
? `0 0 ${this.hierarchyHeight}px`
: null,
})}
></sts-scene-hierarchy>
<div
class="resize-handle resize-handle--v-center"
${drag({
start: this.onPanelResizeStart,
end: this.onPanelResizeEnd,
move: this.resizeHierarchyHeight,
})}
></div>
<sts-entity-inspector class="inspector__entity"></sts-entity-inspector>
<div
class="resize-handle resize-handle--h-start"
${drag({
start: this.onPanelResizeStart,
end: this.onPanelResizeEnd,
move: this.resizeInspectorWidth,
})}
></div>
</section>
` : html`
<button
class="inspector-open h-end v-start"
aria-label="Open scene inspector"
title="Open scene inspector"
@click=${this.openInspector}
>
<sts-icon icon="bars"></sts-icon>
</button>
`}
${this.#enableAnimTimeline ? html`
<sts-anim-editor
class="timeline v-end h-start"
style=${styleMap({
right: `${this.inspectorWidth + 32}px`
})}
></sts-anim-editor>
` : nothing}
` : nothing}
<!-- Dialogs and modals -->
${this.showHelp ? html`
<sts-help class="help v-after-toolbar h-start"></sts-help>
` : nothing}
${this.loading ? html`
<sts-loading></sts-loading>
` : nothing}
</sts-scene-data-provider>
</sts-canvas-provider>
`;
}