Files
storyteller-bevy/studio/src/lib.rs
T
2023-10-02 20:07:16 -04:00

56 lines
1.3 KiB
Rust

#![allow(clippy::type_complexity)]
use bevy::prelude::*;
use orbit_cam::{OrbitCam, OrbitCamPlugin};
use skybox::SkyboxPlugin;
use test_scene::TestScenePlugin;
use ui::UiLayerPlugin;
use viewport::ViewportSize;
use wasm_bindgen::prelude::*;
mod orbit_cam;
mod skybox;
mod test_scene;
mod ui;
mod viewport;
#[wasm_bindgen]
pub fn init(viewport_size: ViewportSize) {
#[cfg(target_arch = "wasm32")]
console_error_panic_hook::set_once();
let mut app = App::new();
#[cfg(target_arch = "wasm32")]
app.add_plugins(viewport::wasm::ViewportPlugin);
app.add_plugins((
DefaultPlugins.set(WindowPlugin {
primary_window: Some(Window {
resolution: viewport_size.into(),
..default()
}),
..default()
}),
OrbitCamPlugin,
TestScenePlugin,
SkyboxPlugin,
UiLayerPlugin,
))
.add_systems(Update, draw_world_axes.after(orbit_cam::pan_orbit_camera))
.run();
}
fn draw_world_axes(mut gizmos: Gizmos, q: Query<&OrbitCam>) {
let &OrbitCam { focus, radius, .. } = q.single();
let mut draw_axis = |direction: Vec3, color: Color| {
let end = focus + direction * radius / 15.;
gizmos.line(focus, end, color);
};
draw_axis(Vec3::X, Color::RED);
draw_axis(Vec3::Y, Color::GREEN);
draw_axis(Vec3::Z, Color::BLUE);
}