Files
storyteller-bevy/studio/src/wasm/screenshot.rs
T
2024-02-27 14:08:21 +05:30

168 lines
5.0 KiB
Rust

//! Outline of the flow of events here:
//!
//! 1. [`crate::change_tracking`] system sends events to frontend to notify of
//! tracked changes
//! 2. Frontend calls [`request_screenshot`] on a debounce, writing an empty
//! message to [`SCREENSHOT_REQUEST`]
//! 3. [`take_screenshots`] watches the [`SCREENSHOT_REQUEST`] buffer and
//! populates the [`SCREENSHOT`] buffer with a PNG-encoded `Vec<u8>`
//! 4. [`send_screenshots`] watches the [`SCREENSHOT`] buffer and sends an event
//! to the frontend by converting the `Vec<u8>` to a [`js_sys::Uint8Array`]
use bevy::{prelude::*, render::view::screenshot::ScreenshotManager, window::PrimaryWindow};
use image::{codecs::{jpeg::JpegEncoder, png::PngEncoder}, ColorType, ImageEncoder};
use wasm_bindgen::prelude::{wasm_bindgen, JsValue};
use super::{AsJsValue, StaticBuffer, WasmMessageBuffer};
static SCREENSHOT_REQUEST: WasmMessageBuffer<()> = WasmMessageBuffer::new();
static SCREENSHOT: WasmMessageBuffer<ScreenshotNative> = WasmMessageBuffer::new();
pub struct ScreenshotPlugin;
impl Plugin for ScreenshotPlugin {
fn build(&self, app: &mut App) {
app.add_systems(
Update,
(
take_screenshots.map(bevy::utils::error),
send_screenshots.map(bevy::utils::error),
),
);
}
}
#[wasm_bindgen]
#[derive(Clone)]
pub struct Screenshot {
data_pvt: js_sys::Uint8Array,
pub width: usize,
pub height: usize,
}
// This intermediate type is necessary because the `Screenshot` struct
// cannot be safely stored in a `WasmMessageBuffer`
struct ScreenshotNative {
data: Vec<u8>,
width: usize,
height: usize,
}
impl From<ScreenshotNative> for Screenshot {
fn from(value: ScreenshotNative) -> Self {
Self {
data_pvt: js_sys::Uint8Array::from(&value.data[..]),
width: value.width,
height: value.height,
}
}
}
#[wasm_bindgen]
impl Screenshot {
#[wasm_bindgen(getter)]
pub fn data(&self) -> js_sys::Uint8Array {
self.data_pvt.clone()
}
}
impl AsJsValue for Screenshot {
fn as_js(&self) -> Result<JsValue, String> {
Ok(JsValue::from(self.clone()))
}
}
#[wasm_bindgen(js_name = requestScreenshot)]
pub fn request_screenshot() {
SCREENSHOT_REQUEST.write_message(());
}
fn take_screenshots(
mut r_screenshot_mgr: ResMut<ScreenshotManager>,
q_window: Query<Entity, With<PrimaryWindow>>,
) -> Result<(), String> {
if SCREENSHOT_REQUEST.take_message().is_none() {
return Ok(());
}
let Ok(window_ent) = q_window.get_single() else {
return Ok(());
};
r_screenshot_mgr
.take_screenshot(window_ent, |img| {
let img = match img.try_into_dynamic().map(|img| img.to_rgb8()) {
Ok(img) => img,
Err(err) => {
error!("{err}");
return;
}
};
let channel_count = <image::Rgb<u8> as image::Pixel>::CHANNEL_COUNT as usize;
let buffer_len = match Some(channel_count)
.and_then(|size| size.checked_mul(img.width() as usize))
.and_then(|size| size.checked_mul(img.height() as usize))
{
Some(size) => size,
None => {
error!("Failed to compute buffer length for image!");
return;
}
};
let src_buffer = &img.as_raw()[..buffer_len];
let mut jpeg_bytes = vec![];
if let Err(err) = JpegEncoder::new(&mut jpeg_bytes)
.encode(src_buffer, img.width(), img.height(), ColorType::Rgb8)
.map_err(|err| format!("{err}")) {
error!("{err}");
return;
};
// if let Err(err) = PngEncoder::new(&mut png_bytes).write_image(
// src_buffer,
// img.width(),
// img.height(),
// ColorType::Rgb8,
// ) {
// error!("{err}");
// return;
// }
SCREENSHOT.write_message(ScreenshotNative {
data: jpeg_bytes,
width: img.width() as usize,
height: img.height() as usize,
});
})
.map_err(|err| format!("{err}"))
}
#[wasm_bindgen(typescript_custom_section)]
const SCREENSHOT_READY_EVENT: &str = r#"
export interface ScreenshotReadyEvent extends CustomEvent {
type: "screenshot-ready";
detail: Screenshot;
}
declare global {
export interface GlobalEventHandlersEventMap {
"screenshot-ready": ScreenshotReadyEvent;
}
}
"#;
fn send_screenshots(q_window: Query<&Window, With<PrimaryWindow>>) -> Result<(), String> {
let Some(screenshot) = SCREENSHOT.take_message() else {
return Ok(());
};
let Ok(window) = q_window.get_single() else {
return Ok(());
};
let screenshot = Screenshot::from(screenshot);
super::dispatch_to_js(window, "screenshot-ready", &screenshot)
}