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b9abf1d82f
This PR adds the camera motions to the composite mode. There are currently 4 camera motion modes: `Orbit`, `Static`, `Pan`, `Zoom`. They are accessed by using the `--camera-motion [motion]` argument. For example, if I want to render a scene with an orbiting motion, I would do the following: `studio-headless scene --camera-motion orbit scene.ron ` Some things to note: - The argument `--orbit` no longer is there. It has been deprecated! - Currently the speed is hard coded. This can be set as a command arg later. - This only works with scenes, as this is intended for the `sample-room` scene. May not work great for other scenes Let me know if there is anything that I can fix!
6 lines
669 B
Plaintext
6 lines
669 B
Plaintext
{
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"space_persistence::PersistenceSettings": "{\"space_persistence::PersistenceSettings\":(load_on_startup:true,save_on_close:true)}",
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"space_editor_ui::settings::NewWindowSettings": "{\"space_editor_ui::settings::NewWindowSettings\":(new_tab:SameNode)}",
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"space_undo::ChangeChainSettings": "{\"space_undo::ChangeChainSettings\":(max_change_chain_size:200)}",
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"space_editor_core::hotkeys::HotkeySet<space_editor_ui::tools::gizmo::GizmoHotkey>": "{\"space_editor_core::hotkeys::HotkeySet<space_editor_ui::tools::gizmo::GizmoHotkey>\":(bindings:{Rotate:[R],Translate:[G],Scale:[S],Multiple:[ShiftLeft],Clone:[AltLeft],Delete:[X]},name:\"GizmoHotkey\")}",
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} |