mirror of
https://github.com/storytold/storyteller-bevy.git
synced 2026-10-16 00:03:29 +00:00
155272a5ba
* Migrate `System::pipe(...)` calls to `System::map(...)` * Migrate `EventReader::iter()` and `EventReader::into_iter()` calls to `EventReader::read()` * Migrate asset handling * Generate `*.meta` files for assets * Migrate a shader import * Fix emissive materials double-applying their emissive strength * Fix non-normalized bone weights resulting in incorrect vertex positions * Set shadow filtering to `Hardware2x2` to mitigate increase in shader compilation times
18 lines
268 B
TOML
18 lines
268 B
TOML
[workspace]
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resolver = "2"
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members = ["./studio"]
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[workspace.dependencies.bevy]
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version = "0.12.0"
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features = ["tonemapping_luts"]
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[profile.dev-custom]
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inherits = "dev"
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opt-level = 1
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[profile.dev-custom.package."*"]
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opt-level = 3
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[profile.release]
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opt-level = "s"
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