import argparse import logging import os import sys import time import numpy as np import torch from PIL import Image import rembg from tsr.system import TSR from tsr.utils import remove_background, resize_foreground, save_video, to_gradio_3d_orientation def print_gpu_info(): print('========================================') print('Python interpreter:', sys.executable) print('PyTorch version:', torch.__version__) print('CUDA Available:', torch.cuda.is_available()) print('CUDA Device count:', torch.cuda.device_count()) print('CUDA threads for parallelizing CPU operations:', torch.get_num_threads()) print('CUDA architectures library was compiled for:', torch.cuda.get_arch_list()) print('========================================', flush=True) class Timer: def __init__(self): self.items = {} self.time_scale = 1000.0 # ms self.time_unit = "ms" def start(self, name: str) -> None: if torch.cuda.is_available(): torch.cuda.synchronize() self.items[name] = time.time() logging.info(f"{name} ...") def end(self, name: str) -> None: if name not in self.items: return if torch.cuda.is_available(): torch.cuda.synchronize() elapsed = (time.time() - self.items.pop(name)) * self.time_scale logging.info(f"{name} finished in {elapsed:.2f}{self.time_unit}.") def main(): logging.basicConfig(format="%(asctime)s - %(levelname)s - %(message)s", level=logging.INFO) print_gpu_info() parser = argparse.ArgumentParser() parser.add_argument("--input", type=str, required=True, nargs="+", help="Path to input image(s).") parser.add_argument("--device", default="cuda:0", type=str, help="Device to use. Defaults to 'cuda:0' if available.") parser.add_argument("--pretrained-model-name-or-path", default="stabilityai/TripoSR", type=str, help="Pretrained model path or Hugging Face model ID.") parser.add_argument("--chunk-size", default=8192, type=int, help="Chunk size for processing. Smaller values use less VRAM.") parser.add_argument("--mc-resolution", default=256, type=int, help="Resolution for the marching cubes algorithm.") parser.add_argument("--no-remove-bg", action="store_true", help="Disable automatic background removal.") parser.add_argument("--foreground-ratio", default=0.85, type=float, help="Foreground to image size ratio.") parser.add_argument("--output-dir", default="output/", type=str, help="Directory to save the output.") parser.add_argument("--model-save-format", default="glb", choices=["obj", "glb"], help="Mesh save format.") parser.add_argument("--render", action="store_true", help="Render a video from the model output.") args = parser.parse_args() output_dir = args.output_dir os.makedirs(output_dir, exist_ok=True) device = args.device if torch.cuda.is_available() else "cpu" timer = Timer() timer.start("Initializing model") model = TSR.from_pretrained(args.pretrained_model_name_or_path, config_name="config.yaml", weight_name="model.ckpt") model.renderer.set_chunk_size(args.chunk_size) model.to(device) timer.end("Initializing model") timer.start("Processing images") images = [] if args.no_remove_bg: rembg_session = None else: rembg_session = rembg.new_session() for i, image_path in enumerate(args.input): if args.no_remove_bg: image = np.array(Image.open(image_path).convert("RGB")) else: image = remove_background(Image.open(image_path), rembg_session) image = resize_foreground(image, args.foreground_ratio) image = np.array(image).astype(np.float32) / 255.0 image = image[:, :, :3] * image[:, :, 3:4] + (1 - image[:, :, 3:4]) * 0.5 image = Image.fromarray((image * 255.0).astype(np.uint8)) if not os.path.exists(os.path.join(output_dir, str(i))): os.makedirs(os.path.join(output_dir, str(i))) image.save(os.path.join(output_dir, str(i), "input.png")) images.append(image) timer.end("Processing images") for i, image in enumerate(images): logging.info(f"Running image {i + 1}/{len(images)} ...") timer.start("Running model") with torch.no_grad(): scene_codes = model([image], device=device) timer.end("Running model") if args.render: timer.start("Rendering") render_images = model.render(scene_codes, n_views=30, return_type="pil") for ri, render_image in enumerate(render_images[0]): render_image.save(os.path.join(output_dir, str(i), f"render_{ri:03d}.png")) save_video(render_images[0], os.path.join(output_dir, str(i), "render.mp4"), fps=30) timer.end("Rendering") timer.start("Exporting mesh") meshes = model.extract_mesh(scene_codes, resolution=args.mc_resolution) meshes[0] = to_gradio_3d_orientation(meshes[0]) mesh_path = os.path.join(output_dir, str(i), f"mesh.{args.model_save_format}") meshes[0].export(mesh_path) logging.info(f"Mesh saved to {mesh_path}") timer.end("Exporting mesh") if __name__ == "__main__": main()