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storyteller-ml/tts/nemo/collections/asr/modules/wav2vec_modules.py
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2022-02-28 05:43:54 -05:00

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# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# Copyright (c) Facebook, Inc. and its affiliates.
#
# This source code is licensed under the MIT license found in the
# LICENSE file in the root directory of this source tree.
from typing import Optional, Tuple
import numpy as np
import torch
import torch.nn.functional as F
from torch import nn
from nemo.collections.asr.models.wav2vec.wav2vec_config import Wav2VecMaskType
from nemo.core import NeuralModule
from nemo.core.neural_types import EncodedRepresentation, LossType, NeuralType
class GumbelVectorQuantizer(NeuralModule):
def __init__(
self,
dim,
num_vars,
temp,
groups,
combine_groups,
vq_dim,
time_first,
activation=nn.GELU(),
weight_proj_depth=1,
weight_proj_factor=1,
):
"""Vector quantization using gumbel softmax
Args:
dim: input dimension (channels)
num_vars: number of quantized vectors per group
temp: temperature for training. this should be a tuple of 3 elements: (start, stop, decay factor)
groups: number of groups for vector quantization
combine_groups: whether to use the vectors for all groups
vq_dim: dimensionality of the resulting quantized vector
time_first: if true, expect input in BxTxC format, otherwise in BxCxT
activation: what activation to use (should be a module). this is only used if weight_proj_depth is > 1
weight_proj_depth: number of layers (with activation in between) to project input before computing logits
weight_proj_factor: this is used only if weight_proj_depth is > 1. scales the inner dimensionality of
projections by this factor
"""
super().__init__()
self.groups = groups
self.combine_groups = combine_groups
self.input_dim = dim
self.num_vars = num_vars
self.time_first = time_first
assert vq_dim % groups == 0, f"dim {vq_dim} must be divisible by groups {groups} for concatenation"
var_dim = vq_dim // groups
num_groups = groups if not combine_groups else 1
self.vars = nn.Parameter(torch.FloatTensor(1, num_groups * num_vars, var_dim))
nn.init.uniform_(self.vars)
if weight_proj_depth > 1:
def block(input_dim, output_dim):
return nn.Sequential(nn.Linear(input_dim, output_dim), activation)
inner_dim = self.input_dim * weight_proj_factor
self.weight_proj = nn.Sequential(
*[block(self.input_dim if i == 0 else inner_dim, inner_dim) for i in range(weight_proj_depth - 1)],
nn.Linear(inner_dim, groups * num_vars),
)
else:
self.weight_proj = nn.Linear(self.input_dim, groups * num_vars)
nn.init.normal_(self.weight_proj.weight, mean=0, std=1)
nn.init.zeros_(self.weight_proj.bias)
assert len(temp) == 3, "Quantize temperature should be a tuple of 3 elements: (start, stop, decay factor)"
self.max_temp, self.min_temp, self.temp_decay = temp
self.curr_temp = self.max_temp
self.codebook_indices = None
def set_num_updates(self, num_updates):
self.curr_temp = max(self.max_temp * self.temp_decay ** num_updates, self.min_temp)
def get_codebook_indices(self):
if self.codebook_indices is None:
from itertools import product
p = [range(self.num_vars)] * self.groups
inds = list(product(*p))
self.codebook_indices = torch.tensor(inds, dtype=torch.long, device=self.vars.device).flatten()
if not self.combine_groups:
self.codebook_indices = self.codebook_indices.view(self.num_vars ** self.groups, -1)
for b in range(1, self.groups):
self.codebook_indices[:, b] += self.num_vars * b
self.codebook_indices = self.codebook_indices.flatten()
return self.codebook_indices
def sample_from_codebook(self, b, n):
indices = self.get_codebook_indices()
indices = indices.view(-1, self.groups)
cb_size = indices.size(0)
assert n < cb_size, f"sample size {n} is greater than size of codebook {cb_size}"
sample_idx = torch.randint(low=0, high=cb_size, size=(b * n,))
indices = indices[sample_idx]
z = self.vars.squeeze(0).index_select(0, indices.flatten()).view(b, n, -1)
return z
@property
def input_types(self):
"""Returns definitions of module input ports.
"""
if self.time_first:
return {"x": NeuralType(('B', 'T', 'D'), EncodedRepresentation())}
return {"x": NeuralType(('B', 'D', 'T'), EncodedRepresentation())}
@property
def output_types(self):
"""Returns definitions of module output ports.
"""
if self.time_first:
return {
"x": NeuralType(('B', 'T', 'D'), EncodedRepresentation()),
"quantize_prob_ppl": NeuralType(elements_type=LossType()),
}
return {
"x": NeuralType(('B', 'D', 'T'), EncodedRepresentation()),
"quantize_prob_ppl": NeuralType(elements_type=LossType()),
}
def forward(self, x):
if not self.time_first:
x = x.transpose(1, 2)
bsz, tsz, fsz = x.shape
x = x.reshape(-1, fsz)
x = self.weight_proj(x)
x = x.view(bsz * tsz * self.groups, -1)
_, k = x.max(-1)
hard_x = x.new_zeros(*x.shape).scatter_(-1, k.view(-1, 1), 1.0).view(bsz * tsz, self.groups, -1)
# Calculate quantize prob perplexity
num_vars = self.num_vars * self.groups
avg_probs = torch.softmax(x.view(bsz * tsz, self.groups, -1).float(), dim=-1).mean(dim=0)
quantize_prob_ppl = torch.exp(-torch.sum(avg_probs * torch.log(avg_probs + 1e-7), dim=-1)).sum()
quantize_prob_ppl = (num_vars - quantize_prob_ppl) / num_vars
if self.training:
x = F.gumbel_softmax(x.float(), tau=self.curr_temp, hard=True).type_as(x)
else:
x = hard_x
x = x.view(bsz * tsz, -1)
vars = self.vars
if self.combine_groups:
vars = vars.repeat(1, self.groups, 1)
x = x.unsqueeze(-1) * vars
x = x.view(bsz * tsz, self.groups, self.num_vars, -1)
x = x.sum(-2)
x = x.view(bsz, tsz, -1)
cur_codebook_temp = self.curr_temp
if not self.time_first:
x = x.transpose(1, 2) # BTC -> BCT
return x, quantize_prob_ppl, cur_codebook_temp
def compute_mask_indices(
shape: Tuple[int, int],
padding_mask: Optional[torch.Tensor],
mask_prob: float,
mask_length: int,
mask_type: Wav2VecMaskType = Wav2VecMaskType.static,
mask_other: float = 0.0,
min_masks: int = 0,
no_overlap: bool = False,
min_space: int = 0,
) -> np.ndarray:
"""
Computes random mask spans for a given shape
Args:
shape: the the shape for which to compute masks.
should be of size 2 where first element is batch size and 2nd is timesteps
padding_mask: optional padding mask of the same size as shape, which will prevent masking padded elements
mask_prob: probability for each token to be chosen as start of the span to be masked. this will be multiplied by
number of timesteps divided by length of mask span to mask approximately this percentage of all elements.
however due to overlaps, the actual number will be smaller (unless no_overlap is True)
mask_type: how to compute mask lengths
static = fixed size
uniform = sample from uniform distribution [mask_other, mask_length*2]
normal = sample from normal distribution with mean mask_length and stdev mask_other. mask is min 1 element
poisson = sample from possion distribution with lambda = mask length
min_masks: minimum number of masked spans
no_overlap: if false, will switch to an alternative recursive algorithm that prevents spans from overlapping
min_space: only used if no_overlap is True, this is how many elements to keep unmasked between spans
"""
bsz, all_sz = shape
mask = np.full((bsz, all_sz), False)
all_num_mask = int(
# add a random number for probabilistic rounding
mask_prob * all_sz / float(mask_length)
+ np.random.rand()
)
all_num_mask = max(min_masks, all_num_mask)
mask_idcs = []
for i in range(bsz):
if padding_mask is not None:
sz = all_sz - padding_mask[i].long().sum().item()
num_mask = int(
# add a random number for probabilistic rounding
mask_prob * sz / float(mask_length)
+ np.random.rand()
)
num_mask = max(min_masks, num_mask)
else:
sz = all_sz
num_mask = all_num_mask
if mask_type.value is Wav2VecMaskType.static.value:
lengths = np.full(num_mask, mask_length)
elif mask_type.value is Wav2VecMaskType.uniform:
lengths = np.random.randint(mask_other, mask_length * 2 + 1, size=num_mask)
elif mask_type.value is Wav2VecMaskType.normal.value:
lengths = np.random.normal(mask_length, mask_other, size=num_mask)
lengths = [max(1, int(round(x))) for x in lengths]
elif mask_type.value is Wav2VecMaskType.poisson.value:
lengths = np.random.poisson(mask_length, size=num_mask)
lengths = [int(round(x)) for x in lengths]
else:
raise Exception("unknown mask selection " + str(mask_type))
if sum(lengths) == 0:
lengths[0] = min(mask_length, sz - 1)
if no_overlap:
mask_idc = []
def arrange(s, e, length, keep_length):
span_start = np.random.randint(s, e - length)
mask_idc.extend(span_start + i for i in range(length))
new_parts = []
if span_start - s - min_space >= keep_length:
new_parts.append((s, span_start - min_space + 1))
if e - span_start - keep_length - min_space > keep_length:
new_parts.append((span_start + length + min_space, e))
return new_parts
parts = [(0, sz)]
min_length = min(lengths)
for length in sorted(lengths, reverse=True):
lens = np.fromiter((e - s if e - s >= length + min_space else 0 for s, e in parts), np.int)
l_sum = np.sum(lens)
if l_sum == 0:
break
probs = lens / np.sum(lens)
c = np.random.choice(len(parts), p=probs)
s, e = parts.pop(c)
parts.extend(arrange(s, e, length, min_length))
mask_idc = np.asarray(mask_idc)
else:
min_len = min(lengths)
if sz - min_len <= num_mask:
min_len = sz - num_mask - 1
mask_idc = np.random.choice(sz - min_len, num_mask, replace=False)
mask_idc = np.asarray([mask_idc[j] + offset for j in range(len(mask_idc)) for offset in range(lengths[j])])
mask_idcs.append(np.unique(mask_idc[mask_idc < sz]))
min_len = min([len(m) for m in mask_idcs])
for i, mask_idc in enumerate(mask_idcs):
if len(mask_idc) > min_len:
mask_idc = np.random.choice(mask_idc, min_len, replace=False)
mask[i, mask_idc] = True
return mask