mirror of
https://github.com/storytold/storyteller-ml.git
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123 lines
5.2 KiB
Python
123 lines
5.2 KiB
Python
import argparse
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import logging
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import os
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import sys
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import time
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import numpy as np
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import torch
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from PIL import Image
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import rembg
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from tsr.system import TSR
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from tsr.utils import remove_background, resize_foreground, save_video, to_gradio_3d_orientation
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def print_gpu_info():
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print('========================================')
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print('Python interpreter:', sys.executable)
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print('PyTorch version:', torch.__version__)
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print('CUDA Available:', torch.cuda.is_available())
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print('CUDA Device count:', torch.cuda.device_count())
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print('CUDA threads for parallelizing CPU operations:', torch.get_num_threads())
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print('CUDA architectures library was compiled for:', torch.cuda.get_arch_list())
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print('========================================', flush=True)
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class Timer:
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def __init__(self):
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self.items = {}
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self.time_scale = 1000.0 # ms
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self.time_unit = "ms"
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def start(self, name: str) -> None:
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if torch.cuda.is_available():
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torch.cuda.synchronize()
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self.items[name] = time.time()
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logging.info(f"{name} ...")
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def end(self, name: str) -> None:
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if name not in self.items:
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return
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if torch.cuda.is_available():
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torch.cuda.synchronize()
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elapsed = (time.time() - self.items.pop(name)) * self.time_scale
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logging.info(f"{name} finished in {elapsed:.2f}{self.time_unit}.")
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def main():
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logging.basicConfig(format="%(asctime)s - %(levelname)s - %(message)s", level=logging.INFO)
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print_gpu_info()
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parser = argparse.ArgumentParser()
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parser.add_argument("--input", type=str, required=True, nargs="+", help="Path to input image(s).")
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parser.add_argument("--device", default="cuda:0", type=str, help="Device to use. Defaults to 'cuda:0' if available.")
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parser.add_argument("--pretrained-model-name-or-path", default="stabilityai/TripoSR", type=str, help="Pretrained model path or Hugging Face model ID.")
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parser.add_argument("--chunk-size", default=8192, type=int, help="Chunk size for processing. Smaller values use less VRAM.")
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parser.add_argument("--mc-resolution", default=256, type=int, help="Resolution for the marching cubes algorithm.")
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parser.add_argument("--no-remove-bg", action="store_true", help="Disable automatic background removal.")
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parser.add_argument("--foreground-ratio", default=0.85, type=float, help="Foreground to image size ratio.")
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parser.add_argument("--output-dir", default="output/", type=str, help="Directory to save the output.")
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parser.add_argument("--model-save-format", default="glb", choices=["obj", "glb"], help="Mesh save format.")
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parser.add_argument("--render", action="store_true", help="Render a video from the model output.")
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args = parser.parse_args()
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output_dir = args.output_dir
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os.makedirs(output_dir, exist_ok=True)
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device = args.device if torch.cuda.is_available() else "cpu"
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timer = Timer()
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timer.start("Initializing model")
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model = TSR.from_pretrained(args.pretrained_model_name_or_path, config_name="config.yaml", weight_name="model.ckpt")
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model.renderer.set_chunk_size(args.chunk_size)
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model.to(device)
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timer.end("Initializing model")
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timer.start("Processing images")
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images = []
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if args.no_remove_bg:
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rembg_session = None
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else:
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rembg_session = rembg.new_session()
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for i, image_path in enumerate(args.input):
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if args.no_remove_bg:
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image = np.array(Image.open(image_path).convert("RGB"))
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else:
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image = remove_background(Image.open(image_path), rembg_session)
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image = resize_foreground(image, args.foreground_ratio)
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image = np.array(image).astype(np.float32) / 255.0
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image = image[:, :, :3] * image[:, :, 3:4] + (1 - image[:, :, 3:4]) * 0.5
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image = Image.fromarray((image * 255.0).astype(np.uint8))
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if not os.path.exists(os.path.join(output_dir, str(i))):
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os.makedirs(os.path.join(output_dir, str(i)))
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image.save(os.path.join(output_dir, str(i), "input.png"))
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images.append(image)
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timer.end("Processing images")
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for i, image in enumerate(images):
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logging.info(f"Running image {i + 1}/{len(images)} ...")
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timer.start("Running model")
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with torch.no_grad():
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scene_codes = model([image], device=device)
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timer.end("Running model")
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if args.render:
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timer.start("Rendering")
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render_images = model.render(scene_codes, n_views=30, return_type="pil")
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for ri, render_image in enumerate(render_images[0]):
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render_image.save(os.path.join(output_dir, str(i), f"render_{ri:03d}.png"))
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save_video(render_images[0], os.path.join(output_dir, str(i), "render.mp4"), fps=30)
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timer.end("Rendering")
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timer.start("Exporting mesh")
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meshes = model.extract_mesh(scene_codes, resolution=args.mc_resolution)
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meshes[0] = to_gradio_3d_orientation(meshes[0])
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mesh_path = os.path.join(output_dir, str(i), f"mesh.{args.model_save_format}")
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meshes[0].export(mesh_path)
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logging.info(f"Mesh saved to {mesh_path}")
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timer.end("Exporting mesh")
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if __name__ == "__main__":
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main()
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