Files
bflatastic 55387bf0fd GPU baking, Alembic, templates, translations and 8K responsiveness
- Baking: per-map ray settings (AO, thickness, bent normals), GPU ray-traced baking with CPU
  fallback (~12x), color map from textured glTF high polys
- Files: Alembic (Ogawa) and FBX 6 import, per-tile UDIM resolution, converting a set to UV
  tiles, project templates, preserving painted strokes on mesh reimport
- UI: translations (French, German, Spanish, Portuguese, Italian, Japanese, Chinese, Korean)
  with a live language picker and CJK fonts, closed panels reopen where they were, viewport
  texture resolution setting, frame-budgeted scene sync for 8K sets
- Web: loading screen, WebGL2 notice, app-captured shortcuts, touch navigation

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 11:23:28 +07:00
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