mirror of
https://github.com/bherbruck/solidcraft.git
synced 2026-11-03 02:25:55 +00:00
* claim: #7744 * Vendor winit 0.30.13 with Wayland touchpad pinch and rotation gestures The 0.30 Wayland backend never binds zwp_pointer_gestures_v1, and WindowEvent::PinchGesture / WindowEvent::RotationGesture only come from the macOS and iOS backends, so a trackpad pinch produces no input at all on Linux and Wayland (two-finger scroll still works, since X11/XWayland reports it as a wheel). egui-winit already maps the events to egui::Event::Zoom and navigation::handle already zooms the camera from that, so the Wayland backend was the only missing piece. Upstream the gesture support is part of winit 0.31 (rust-windowing/winit#4338), which eframe 0.36 cannot use while it still requires winit 0.30, and the 0.30 backport rust-windowing/winit#4778 was closed unmerged. So ship the same fix locally, upstream-style-applied and stripped of example and test targets, with its unit tests for the gesture state machine kept under cargo test -p winit --lib -- pointer_gesture: - src/platform_impl/linux/wayland/seat/pointer/pointer_gesture.rs: bind the global (versions 1..=3), one pinch gesture object per pointer, destroyed before the pointer is released; begin/update/end become the two events for the window the gesture began over. Two fingers only; the protocol's scale is relative to the gesture's beginning, so the event carries the change since the previous update; rotation is negated to winit's counterclockwise degrees; a non-finite scale is dropped, and so are updates of a gesture whose begin we never saw. - seat state wiring: bind the global, track and drop the gesture object. - wayland-protocols' unstable feature, platform notes on both events, changelog, patch-section entry in Cargo.toml, vendor/README, and Linux/Wayland notes in the troubleshooting guide and the UI tour. Retire this vendoring once an eframe release consumes winit 0.31 or later; the cleaned branch is kept as https://github.com/purp0w/winit/tree/wayland-pinch-gestures. * ci: retrigger after flaky occurrence-cache test --------- Co-authored-by: Francisco das Chagas Danta Filho <dev@dantas-filho.me>
This commit is contained in:
Generated
-2
@@ -5845,8 +5845,6 @@ checksum = "d6bbff5f0aada427a1e5a6da5f1f98158182f26556f345ac9e04d36d0ebed650"
|
||||
[[package]]
|
||||
name = "winit"
|
||||
version = "0.30.13"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "a6755fa58a9f8350bd1e472d4c3fcc25f824ec358933bba33306d0b63df5978d"
|
||||
dependencies = [
|
||||
"ahash",
|
||||
"android-activity",
|
||||
|
||||
@@ -161,6 +161,10 @@ matext4cgmath = { path = "vendor/matext4cgmath" }
|
||||
# Keep OpenGL pipelines, resolve textures and CAD callbacks at the same safe sample count.
|
||||
egui-wgpu = { path = "vendor/egui-wgpu" }
|
||||
|
||||
# Deliver trackpad pinch and rotation gestures on Wayland (zwp_pointer_gestures_v1), which
|
||||
# winit 0.30 never binds and eframe 0.36 still requires winit 0.30.
|
||||
winit = { path = "vendor/winit" }
|
||||
|
||||
# Mutation testing (cargo-mutants, docs/mutation-testing.md): the ci profile with incremental
|
||||
# builds, since every mutant rebuilds the crates above the one it changes.
|
||||
[profile.mutants]
|
||||
|
||||
@@ -117,6 +117,14 @@ on the command line.
|
||||
[Wayland, XWayland and niri](https://github.com/tangency-labs/solidcraft/blob/main/docs/nix.md#wayland-xwayland-and-niri)
|
||||
has the details.
|
||||
|
||||
## Trackpad pinch does nothing on Linux
|
||||
|
||||
A Wayland compositor reports touchpad gestures only to native Wayland windows. Through
|
||||
XWayland there is no gesture protocol, so a pinch never reaches SolidCraft at all (two-finger
|
||||
scrolling still works there, because X11 reports it as a wheel). Run SolidCraft on native
|
||||
Wayland (see above) and pinch zooms the view at the cursor, as it already did on macOS and
|
||||
the browser.
|
||||
|
||||
## SolidCraft closes right away on Windows
|
||||
|
||||
A graphics driver can crash the app while it starts, before SolidCraft can show anything (an
|
||||
|
||||
@@ -37,6 +37,8 @@
|
||||
preset in Preferences switches to SolidWorks, Inventor, Alias, Maya, Blender, Tinkercad, OpenSCAD, HFSS or Touchpad style). On a
|
||||
trackpad, pinch zooms and two-finger scroll pans (Navigation › Two-finger scroll pans;
|
||||
off: scroll zooms like the wheel); mouse wheels zoom and the thumb wheel pans sideways.
|
||||
On Linux, pinch needs the native Wayland window system
|
||||
(see [Troubleshooting](troubleshooting.md)).
|
||||
With the **Fusion** preset and two-finger pan enabled, hold **Shift** while scrolling with
|
||||
two fingers to orbit freely instead of panning. No click is needed. Releasing Shift returns
|
||||
to panning, even during the same gesture. Shift does not snap this gesture to standard views;
|
||||
|
||||
Vendored
+30
@@ -335,3 +335,33 @@ SolidCraft changes:
|
||||
error scopes, awaiting every result before returning it. A refused UI pipeline (D3D12
|
||||
`egui_pipeline` shader compilation, #6648) returns `WgpuError::CreateRendererError` through
|
||||
eframe so startup can retry another backend instead of invoking wgpu's panic handler.
|
||||
|
||||
## winit 0.30.13 (Apache-2.0, © The winit contributors, https://github.com/rust-windowing/winit)
|
||||
|
||||
Original package sources from the 0.30.13 release, with the upstream licence retained. Example
|
||||
and test targets are dropped (their sources are not vendored); the new gesture module's unit
|
||||
tests stay in `src/platform_impl/linux/wayland/seat/pointer/pointer_gesture.rs`
|
||||
(`cargo test -p winit --lib -- pointer_gesture`).
|
||||
|
||||
SolidCraft changes:
|
||||
- `src/platform_impl/linux/wayland/seat/pointer/pointer_gesture.rs` (new): bind
|
||||
`zwp_pointer_gestures_v1` (versions 1..=3) when the compositor has it, create one pinch
|
||||
gesture object per pointer and destroy it before the pointer is released, and turn
|
||||
begin/update/end into `WindowEvent::PinchGesture` and `WindowEvent::RotationGesture` for
|
||||
the window the gesture began over. Two fingers only; the protocol's scale is relative to
|
||||
the gesture's beginning, so the event carries the change since the previous update;
|
||||
rotation is negated to winit's counterclockwise degrees; a non-finite scale is dropped, and
|
||||
so are updates of a gesture whose begin we never saw; surfaces that are not one of our
|
||||
windows (decorations, subsurfaces, other clients) do not take part. Backport of the gesture
|
||||
part of rust-windowing/winit#4338 (winit 0.31's Wayland gesture support; the 0.30 backport
|
||||
rust-windowing/winit#4778 was closed unmerged). A trackpad pinch otherwise produces no
|
||||
input at all on Wayland: egui-winit already maps `PinchGesture` to `egui::Event::Zoom`, and
|
||||
`navigation::handle` already zooms the camera from that, so the Wayland backend is the only
|
||||
missing piece. eframe 0.36 requires winit 0.30, so this cannot come from a newer winit.
|
||||
- `src/platform_impl/linux/wayland/seat/mod.rs`, `state.rs`, `seat/pointer/mod.rs`: the
|
||||
global bound with the connection, the gesture object of each seat's pointer, and the
|
||||
module wiring.
|
||||
- `Cargo.toml`: enable the `unstable` feature of `wayland-protocols` on the Linux dependency
|
||||
(the `wp::pointer_gestures` module); drop the example and test targets.
|
||||
- `src/event.rs`, `src/changelog/unreleased.md`: the platform notes of both events and the
|
||||
changelog entry.
|
||||
|
||||
Vendored
+493
@@ -0,0 +1,493 @@
|
||||
# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO
|
||||
#
|
||||
# When uploading crates to the registry Cargo will automatically
|
||||
# "normalize" Cargo.toml files for maximal compatibility
|
||||
# with all versions of Cargo and also rewrite `path` dependencies
|
||||
# to registry (e.g., crates.io) dependencies.
|
||||
#
|
||||
# If you are reading this file be aware that the original Cargo.toml
|
||||
# will likely look very different (and much more reasonable).
|
||||
# See Cargo.toml.orig for the original contents.
|
||||
|
||||
[package]
|
||||
edition = "2021"
|
||||
rust-version = "1.70.0"
|
||||
name = "winit"
|
||||
version = "0.30.13"
|
||||
authors = [
|
||||
"The winit contributors",
|
||||
"Pierre Krieger <pierre.krieger1708@gmail.com>",
|
||||
]
|
||||
build = "build.rs"
|
||||
include = [
|
||||
"/build.rs",
|
||||
"/docs",
|
||||
"/examples",
|
||||
"/FEATURES.md",
|
||||
"/LICENSE",
|
||||
"/src",
|
||||
"!/src/platform_impl/web/script",
|
||||
"/src/platform_impl/web/script/**/*.min.js",
|
||||
"/tests",
|
||||
]
|
||||
autolib = false
|
||||
autobins = false
|
||||
autoexamples = false
|
||||
autotests = false
|
||||
autobenches = false
|
||||
description = "Cross-platform window creation library."
|
||||
documentation = "https://docs.rs/winit"
|
||||
readme = "README.md"
|
||||
keywords = ["windowing"]
|
||||
categories = ["gui"]
|
||||
license = "Apache-2.0"
|
||||
repository = "https://github.com/rust-windowing/winit"
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
features = [
|
||||
"rwh_04",
|
||||
"rwh_05",
|
||||
"rwh_06",
|
||||
"serde",
|
||||
"mint",
|
||||
"android-native-activity",
|
||||
]
|
||||
targets = [
|
||||
"i686-pc-windows-msvc",
|
||||
"x86_64-pc-windows-msvc",
|
||||
"x86_64-apple-darwin",
|
||||
"i686-unknown-linux-gnu",
|
||||
"x86_64-unknown-linux-gnu",
|
||||
"x86_64-apple-ios",
|
||||
"aarch64-linux-android",
|
||||
"wasm32-unknown-unknown",
|
||||
]
|
||||
rustdoc-args = [
|
||||
"--cfg",
|
||||
"docsrs",
|
||||
]
|
||||
|
||||
[features]
|
||||
android-game-activity = ["android-activity/game-activity"]
|
||||
android-native-activity = ["android-activity/native-activity"]
|
||||
default = [
|
||||
"rwh_06",
|
||||
"x11",
|
||||
"wayland",
|
||||
"wayland-dlopen",
|
||||
"wayland-csd-adwaita",
|
||||
]
|
||||
mint = ["dpi/mint"]
|
||||
rwh_04 = [
|
||||
"dep:rwh_04",
|
||||
"ndk/rwh_04",
|
||||
]
|
||||
rwh_05 = [
|
||||
"dep:rwh_05",
|
||||
"ndk/rwh_05",
|
||||
]
|
||||
rwh_06 = [
|
||||
"dep:rwh_06",
|
||||
"ndk/rwh_06",
|
||||
]
|
||||
serde = [
|
||||
"dep:serde",
|
||||
"cursor-icon/serde",
|
||||
"smol_str/serde",
|
||||
"dpi/serde",
|
||||
]
|
||||
wayland = [
|
||||
"wayland-client",
|
||||
"wayland-backend",
|
||||
"wayland-protocols",
|
||||
"wayland-protocols-plasma",
|
||||
"sctk",
|
||||
"ahash",
|
||||
"memmap2",
|
||||
]
|
||||
wayland-csd-adwaita = [
|
||||
"sctk-adwaita",
|
||||
"sctk-adwaita/ab_glyph",
|
||||
]
|
||||
wayland-csd-adwaita-crossfont = [
|
||||
"sctk-adwaita",
|
||||
"sctk-adwaita/crossfont",
|
||||
]
|
||||
wayland-csd-adwaita-notitle = ["sctk-adwaita"]
|
||||
wayland-dlopen = ["wayland-backend/dlopen"]
|
||||
x11 = [
|
||||
"x11-dl",
|
||||
"bytemuck",
|
||||
"percent-encoding",
|
||||
"xkbcommon-dl/x11",
|
||||
"x11rb",
|
||||
]
|
||||
|
||||
[lib]
|
||||
name = "winit"
|
||||
path = "src/lib.rs"
|
||||
|
||||
# SolidCraft: example and test targets are dropped (their sources are not vendored).
|
||||
|
||||
[dependencies.bitflags]
|
||||
version = "2"
|
||||
|
||||
[dependencies.cursor-icon]
|
||||
version = "1.1.0"
|
||||
|
||||
[dependencies.dpi]
|
||||
version = "0.1.1"
|
||||
|
||||
[dependencies.rwh_04]
|
||||
version = "0.4"
|
||||
optional = true
|
||||
package = "raw-window-handle"
|
||||
|
||||
[dependencies.rwh_05]
|
||||
version = "0.5.2"
|
||||
features = ["std"]
|
||||
optional = true
|
||||
package = "raw-window-handle"
|
||||
|
||||
[dependencies.rwh_06]
|
||||
version = "0.6"
|
||||
features = ["std"]
|
||||
optional = true
|
||||
package = "raw-window-handle"
|
||||
|
||||
[dependencies.serde]
|
||||
version = "1"
|
||||
features = ["serde_derive"]
|
||||
optional = true
|
||||
|
||||
[dependencies.smol_str]
|
||||
version = "0.2.0"
|
||||
|
||||
[dependencies.tracing]
|
||||
version = "0.1.40"
|
||||
default-features = false
|
||||
|
||||
# SolidCraft: dev-dependencies are dropped along with the example and test targets
|
||||
# (their sources are not vendored).
|
||||
|
||||
[build-dependencies.cfg_aliases]
|
||||
version = "0.2.1"
|
||||
|
||||
[target.'cfg(all(target_family = "wasm", target_feature = "atomics"))'.dependencies.atomic-waker]
|
||||
version = "1"
|
||||
|
||||
[target.'cfg(all(target_family = "wasm", target_feature = "atomics"))'.dependencies.concurrent-queue]
|
||||
version = "2"
|
||||
default-features = false
|
||||
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies.ahash]
|
||||
version = "0.8.7"
|
||||
features = ["no-rng"]
|
||||
optional = true
|
||||
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies.bytemuck]
|
||||
version = "1.13.1"
|
||||
optional = true
|
||||
default-features = false
|
||||
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies.calloop]
|
||||
version = "0.13.0"
|
||||
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies.libc]
|
||||
version = "0.2.64"
|
||||
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies.memmap2]
|
||||
version = "0.9.0"
|
||||
optional = true
|
||||
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies.percent-encoding]
|
||||
version = "2.0"
|
||||
optional = true
|
||||
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies.rustix]
|
||||
version = "0.38.4"
|
||||
features = [
|
||||
"std",
|
||||
"system",
|
||||
"thread",
|
||||
"process",
|
||||
]
|
||||
default-features = false
|
||||
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies.sctk]
|
||||
version = "0.19.2"
|
||||
features = ["calloop"]
|
||||
optional = true
|
||||
default-features = false
|
||||
package = "smithay-client-toolkit"
|
||||
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies.sctk-adwaita]
|
||||
version = "0.10.1"
|
||||
optional = true
|
||||
default-features = false
|
||||
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies.wayland-backend]
|
||||
version = "0.3.10"
|
||||
features = ["client_system"]
|
||||
optional = true
|
||||
default-features = false
|
||||
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies.wayland-client]
|
||||
version = "0.31.10"
|
||||
optional = true
|
||||
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies.wayland-protocols]
|
||||
version = "0.32.8"
|
||||
# SolidCraft: also enable the unstable protocols, for the trackpad pinch
|
||||
# and rotation gestures of `zwp_pointer_gestures_v1` (wayland/seat/pointer/pointer_gesture.rs).
|
||||
features = ["staging", "unstable"]
|
||||
optional = true
|
||||
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies.wayland-protocols-plasma]
|
||||
version = "0.3.8"
|
||||
features = ["client"]
|
||||
optional = true
|
||||
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies.x11-dl]
|
||||
version = "2.19.1"
|
||||
optional = true
|
||||
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies.x11rb]
|
||||
version = "0.13.0"
|
||||
features = [
|
||||
"allow-unsafe-code",
|
||||
"dl-libxcb",
|
||||
"randr",
|
||||
"resource_manager",
|
||||
"xinput",
|
||||
"xkb",
|
||||
]
|
||||
optional = true
|
||||
default-features = false
|
||||
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies.xkbcommon-dl]
|
||||
version = "0.4.2"
|
||||
|
||||
[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies.block2]
|
||||
version = "0.5.1"
|
||||
|
||||
[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies.core-foundation]
|
||||
version = "0.9.3"
|
||||
|
||||
[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies.objc2]
|
||||
version = "0.5.2"
|
||||
features = ["relax-sign-encoding"]
|
||||
|
||||
[target.'cfg(target_family = "wasm")'.dependencies.js-sys]
|
||||
version = "0.3.70"
|
||||
|
||||
[target.'cfg(target_family = "wasm")'.dependencies.pin-project]
|
||||
version = "1"
|
||||
|
||||
[target.'cfg(target_family = "wasm")'.dependencies.wasm-bindgen]
|
||||
version = "0.2.93"
|
||||
|
||||
[target.'cfg(target_family = "wasm")'.dependencies.wasm-bindgen-futures]
|
||||
version = "0.4.43"
|
||||
|
||||
[target.'cfg(target_family = "wasm")'.dependencies.web-time]
|
||||
version = "1"
|
||||
|
||||
[target.'cfg(target_family = "wasm")'.dependencies.web_sys]
|
||||
version = "0.3.70"
|
||||
features = [
|
||||
"AbortController",
|
||||
"AbortSignal",
|
||||
"Blob",
|
||||
"BlobPropertyBag",
|
||||
"console",
|
||||
"CssStyleDeclaration",
|
||||
"Document",
|
||||
"DomException",
|
||||
"DomRect",
|
||||
"DomRectReadOnly",
|
||||
"Element",
|
||||
"Event",
|
||||
"EventTarget",
|
||||
"FocusEvent",
|
||||
"HtmlCanvasElement",
|
||||
"HtmlElement",
|
||||
"HtmlImageElement",
|
||||
"ImageBitmap",
|
||||
"ImageBitmapOptions",
|
||||
"ImageBitmapRenderingContext",
|
||||
"ImageData",
|
||||
"IntersectionObserver",
|
||||
"IntersectionObserverEntry",
|
||||
"KeyboardEvent",
|
||||
"MediaQueryList",
|
||||
"MessageChannel",
|
||||
"MessagePort",
|
||||
"Navigator",
|
||||
"Node",
|
||||
"OrientationLockType",
|
||||
"OrientationType",
|
||||
"PageTransitionEvent",
|
||||
"Permissions",
|
||||
"PermissionState",
|
||||
"PermissionStatus",
|
||||
"PointerEvent",
|
||||
"PremultiplyAlpha",
|
||||
"ResizeObserver",
|
||||
"ResizeObserverBoxOptions",
|
||||
"ResizeObserverEntry",
|
||||
"ResizeObserverOptions",
|
||||
"ResizeObserverSize",
|
||||
"Screen",
|
||||
"ScreenOrientation",
|
||||
"Url",
|
||||
"VisibilityState",
|
||||
"WheelEvent",
|
||||
"Window",
|
||||
"Worker",
|
||||
]
|
||||
package = "web-sys"
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies.android-activity]
|
||||
version = "0.6.0"
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies.ndk]
|
||||
version = "0.9.0"
|
||||
default-features = false
|
||||
|
||||
[target.'cfg(target_os = "ios")'.dependencies.objc2-foundation]
|
||||
version = "0.2.2"
|
||||
features = [
|
||||
"block2",
|
||||
"dispatch",
|
||||
"NSArray",
|
||||
"NSEnumerator",
|
||||
"NSGeometry",
|
||||
"NSObjCRuntime",
|
||||
"NSOperation",
|
||||
"NSString",
|
||||
"NSProcessInfo",
|
||||
"NSThread",
|
||||
"NSSet",
|
||||
]
|
||||
|
||||
[target.'cfg(target_os = "ios")'.dependencies.objc2-ui-kit]
|
||||
version = "0.2.2"
|
||||
features = [
|
||||
"UIApplication",
|
||||
"UIDevice",
|
||||
"UIEvent",
|
||||
"UIGeometry",
|
||||
"UIGestureRecognizer",
|
||||
"UITextInput",
|
||||
"UITextInputTraits",
|
||||
"UIOrientation",
|
||||
"UIPanGestureRecognizer",
|
||||
"UIPinchGestureRecognizer",
|
||||
"UIResponder",
|
||||
"UIRotationGestureRecognizer",
|
||||
"UIScreen",
|
||||
"UIScreenMode",
|
||||
"UITapGestureRecognizer",
|
||||
"UITouch",
|
||||
"UITraitCollection",
|
||||
"UIView",
|
||||
"UIViewController",
|
||||
"UIWindow",
|
||||
]
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies.core-graphics]
|
||||
version = "0.23.1"
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies.objc2-app-kit]
|
||||
version = "0.2.2"
|
||||
features = [
|
||||
"NSAppearance",
|
||||
"NSApplication",
|
||||
"NSBitmapImageRep",
|
||||
"NSButton",
|
||||
"NSColor",
|
||||
"NSControl",
|
||||
"NSCursor",
|
||||
"NSDragging",
|
||||
"NSEvent",
|
||||
"NSGraphics",
|
||||
"NSGraphicsContext",
|
||||
"NSImage",
|
||||
"NSImageRep",
|
||||
"NSMenu",
|
||||
"NSMenuItem",
|
||||
"NSOpenGLView",
|
||||
"NSPasteboard",
|
||||
"NSResponder",
|
||||
"NSRunningApplication",
|
||||
"NSScreen",
|
||||
"NSTextInputClient",
|
||||
"NSTextInputContext",
|
||||
"NSView",
|
||||
"NSWindow",
|
||||
"NSWindowScripting",
|
||||
"NSWindowTabGroup",
|
||||
]
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies.objc2-foundation]
|
||||
version = "0.2.2"
|
||||
features = [
|
||||
"block2",
|
||||
"dispatch",
|
||||
"NSArray",
|
||||
"NSAttributedString",
|
||||
"NSData",
|
||||
"NSDictionary",
|
||||
"NSDistributedNotificationCenter",
|
||||
"NSEnumerator",
|
||||
"NSKeyValueObserving",
|
||||
"NSNotification",
|
||||
"NSObjCRuntime",
|
||||
"NSPathUtilities",
|
||||
"NSProcessInfo",
|
||||
"NSRunLoop",
|
||||
"NSString",
|
||||
"NSThread",
|
||||
"NSValue",
|
||||
]
|
||||
|
||||
[target.'cfg(target_os = "redox")'.dependencies.orbclient]
|
||||
version = "0.3.47"
|
||||
default-features = false
|
||||
|
||||
[target.'cfg(target_os = "redox")'.dependencies.redox_syscall]
|
||||
version = "0.4.1"
|
||||
|
||||
[target.'cfg(target_os = "windows")'.dependencies.unicode-segmentation]
|
||||
version = "1.7.1"
|
||||
|
||||
[target.'cfg(target_os = "windows")'.dependencies.windows-sys]
|
||||
version = "0.52.0"
|
||||
features = [
|
||||
"Win32_Devices_HumanInterfaceDevice",
|
||||
"Win32_Foundation",
|
||||
"Win32_Globalization",
|
||||
"Win32_Graphics_Dwm",
|
||||
"Win32_Graphics_Gdi",
|
||||
"Win32_Media",
|
||||
"Win32_System_Com_StructuredStorage",
|
||||
"Win32_System_Com",
|
||||
"Win32_System_LibraryLoader",
|
||||
"Win32_System_Ole",
|
||||
"Win32_Security",
|
||||
"Win32_System_SystemInformation",
|
||||
"Win32_System_SystemServices",
|
||||
"Win32_System_Threading",
|
||||
"Win32_System_WindowsProgramming",
|
||||
"Win32_UI_Accessibility",
|
||||
"Win32_UI_Controls",
|
||||
"Win32_UI_HiDpi",
|
||||
"Win32_UI_Input_Ime",
|
||||
"Win32_UI_Input_KeyboardAndMouse",
|
||||
"Win32_UI_Input_Pointer",
|
||||
"Win32_UI_Input_Touch",
|
||||
"Win32_UI_Shell",
|
||||
"Win32_UI_TextServices",
|
||||
"Win32_UI_WindowsAndMessaging",
|
||||
]
|
||||
+378
@@ -0,0 +1,378 @@
|
||||
[package]
|
||||
name = "winit"
|
||||
version = "0.30.13"
|
||||
authors = [
|
||||
"The winit contributors",
|
||||
"Pierre Krieger <pierre.krieger1708@gmail.com>",
|
||||
]
|
||||
description = "Cross-platform window creation library."
|
||||
keywords = ["windowing"]
|
||||
readme = "README.md"
|
||||
documentation = "https://docs.rs/winit"
|
||||
categories = ["gui"]
|
||||
rust-version.workspace = true
|
||||
repository.workspace = true
|
||||
license.workspace = true
|
||||
edition.workspace = true
|
||||
include = [
|
||||
"/build.rs",
|
||||
"/docs",
|
||||
"/examples",
|
||||
"/FEATURES.md",
|
||||
"/LICENSE",
|
||||
"/src",
|
||||
"!/src/platform_impl/web/script",
|
||||
"/src/platform_impl/web/script/**/*.min.js",
|
||||
"/tests",
|
||||
]
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
features = [
|
||||
"rwh_04",
|
||||
"rwh_05",
|
||||
"rwh_06",
|
||||
"serde",
|
||||
"mint",
|
||||
# Enabled to get docs to compile
|
||||
"android-native-activity",
|
||||
]
|
||||
# These are all tested in CI
|
||||
targets = [
|
||||
# Windows
|
||||
"i686-pc-windows-msvc",
|
||||
"x86_64-pc-windows-msvc",
|
||||
# macOS
|
||||
"x86_64-apple-darwin",
|
||||
# Unix (X11 & Wayland)
|
||||
"i686-unknown-linux-gnu",
|
||||
"x86_64-unknown-linux-gnu",
|
||||
# iOS
|
||||
"x86_64-apple-ios",
|
||||
# Android
|
||||
"aarch64-linux-android",
|
||||
# Web
|
||||
"wasm32-unknown-unknown",
|
||||
]
|
||||
rustdoc-args = ["--cfg", "docsrs"]
|
||||
|
||||
# Features are documented in either `lib.rs` or under `winit::platform`.
|
||||
[features]
|
||||
default = ["rwh_06", "x11", "wayland", "wayland-dlopen", "wayland-csd-adwaita"]
|
||||
x11 = ["x11-dl", "bytemuck", "percent-encoding", "xkbcommon-dl/x11", "x11rb"]
|
||||
wayland = [
|
||||
"wayland-client",
|
||||
"wayland-backend",
|
||||
"wayland-protocols",
|
||||
"wayland-protocols-plasma",
|
||||
"sctk",
|
||||
"ahash",
|
||||
"memmap2",
|
||||
]
|
||||
wayland-dlopen = ["wayland-backend/dlopen"]
|
||||
wayland-csd-adwaita = ["sctk-adwaita", "sctk-adwaita/ab_glyph"]
|
||||
wayland-csd-adwaita-crossfont = ["sctk-adwaita", "sctk-adwaita/crossfont"]
|
||||
wayland-csd-adwaita-notitle = ["sctk-adwaita"]
|
||||
android-native-activity = ["android-activity/native-activity"]
|
||||
android-game-activity = ["android-activity/game-activity"]
|
||||
serde = ["dep:serde", "cursor-icon/serde", "smol_str/serde", "dpi/serde"]
|
||||
mint = ["dpi/mint"]
|
||||
rwh_04 = ["dep:rwh_04", "ndk/rwh_04"]
|
||||
rwh_05 = ["dep:rwh_05", "ndk/rwh_05"]
|
||||
rwh_06 = ["dep:rwh_06", "ndk/rwh_06"]
|
||||
|
||||
[build-dependencies]
|
||||
cfg_aliases = "0.2.1"
|
||||
|
||||
[dependencies]
|
||||
bitflags = "2"
|
||||
cursor-icon = "1.1.0"
|
||||
dpi = { version = "0.1.1", path = "dpi" }
|
||||
rwh_04 = { package = "raw-window-handle", version = "0.4", optional = true }
|
||||
rwh_05 = { package = "raw-window-handle", version = "0.5.2", features = [
|
||||
"std",
|
||||
], optional = true }
|
||||
rwh_06 = { package = "raw-window-handle", version = "0.6", features = [
|
||||
"std",
|
||||
], optional = true }
|
||||
serde = { workspace = true, optional = true }
|
||||
smol_str = "0.2.0"
|
||||
tracing = { version = "0.1.40", default-features = false }
|
||||
|
||||
[dev-dependencies]
|
||||
image = { version = "0.25.0", default-features = false, features = ["png"] }
|
||||
tracing = { version = "0.1.40", default-features = false, features = ["log"] }
|
||||
tracing-subscriber = { version = "0.3.18", features = ["env-filter"] }
|
||||
winit = { path = ".", features = ["rwh_05"] }
|
||||
|
||||
[target.'cfg(not(any(target_os = "android", target_os = "ios")))'.dev-dependencies]
|
||||
softbuffer = { version = "0.4.0", default-features = false, features = [
|
||||
"x11",
|
||||
"x11-dlopen",
|
||||
"wayland",
|
||||
"wayland-dlopen",
|
||||
] }
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies]
|
||||
android-activity = "0.6.0"
|
||||
ndk = { version = "0.9.0", default-features = false }
|
||||
|
||||
[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies]
|
||||
block2 = "0.5.1"
|
||||
core-foundation = "0.9.3"
|
||||
objc2 = { version = "0.5.2", features = ["relax-sign-encoding"] }
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies]
|
||||
core-graphics = "0.23.1"
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies.objc2-foundation]
|
||||
version = "0.2.2"
|
||||
features = [
|
||||
"block2",
|
||||
"dispatch",
|
||||
"NSArray",
|
||||
"NSAttributedString",
|
||||
"NSData",
|
||||
"NSDictionary",
|
||||
"NSDistributedNotificationCenter",
|
||||
"NSEnumerator",
|
||||
"NSKeyValueObserving",
|
||||
"NSNotification",
|
||||
"NSObjCRuntime",
|
||||
"NSPathUtilities",
|
||||
"NSProcessInfo",
|
||||
"NSRunLoop",
|
||||
"NSString",
|
||||
"NSThread",
|
||||
"NSValue",
|
||||
]
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies.objc2-app-kit]
|
||||
version = "0.2.2"
|
||||
features = [
|
||||
"NSAppearance",
|
||||
"NSApplication",
|
||||
"NSBitmapImageRep",
|
||||
"NSButton",
|
||||
"NSColor",
|
||||
"NSControl",
|
||||
"NSCursor",
|
||||
"NSDragging",
|
||||
"NSEvent",
|
||||
"NSGraphics",
|
||||
"NSGraphicsContext",
|
||||
"NSImage",
|
||||
"NSImageRep",
|
||||
"NSMenu",
|
||||
"NSMenuItem",
|
||||
"NSOpenGLView",
|
||||
"NSPasteboard",
|
||||
"NSResponder",
|
||||
"NSRunningApplication",
|
||||
"NSScreen",
|
||||
"NSTextInputClient",
|
||||
"NSTextInputContext",
|
||||
"NSView",
|
||||
"NSWindow",
|
||||
"NSWindowScripting",
|
||||
"NSWindowTabGroup",
|
||||
]
|
||||
|
||||
[target.'cfg(target_os = "ios")'.dependencies.objc2-foundation]
|
||||
version = "0.2.2"
|
||||
features = [
|
||||
"block2",
|
||||
"dispatch",
|
||||
"NSArray",
|
||||
"NSEnumerator",
|
||||
"NSGeometry",
|
||||
"NSObjCRuntime",
|
||||
"NSOperation",
|
||||
"NSString",
|
||||
"NSProcessInfo",
|
||||
"NSThread",
|
||||
"NSSet",
|
||||
]
|
||||
|
||||
[target.'cfg(target_os = "ios")'.dependencies.objc2-ui-kit]
|
||||
version = "0.2.2"
|
||||
features = [
|
||||
"UIApplication",
|
||||
"UIDevice",
|
||||
"UIEvent",
|
||||
"UIGeometry",
|
||||
"UIGestureRecognizer",
|
||||
"UITextInput",
|
||||
"UITextInputTraits",
|
||||
"UIOrientation",
|
||||
"UIPanGestureRecognizer",
|
||||
"UIPinchGestureRecognizer",
|
||||
"UIResponder",
|
||||
"UIRotationGestureRecognizer",
|
||||
"UIScreen",
|
||||
"UIScreenMode",
|
||||
"UITapGestureRecognizer",
|
||||
"UITouch",
|
||||
"UITraitCollection",
|
||||
"UIView",
|
||||
"UIViewController",
|
||||
"UIWindow",
|
||||
]
|
||||
|
||||
[target.'cfg(target_os = "windows")'.dependencies]
|
||||
unicode-segmentation = "1.7.1"
|
||||
|
||||
[target.'cfg(target_os = "windows")'.dependencies.windows-sys]
|
||||
version = "0.52.0"
|
||||
features = [
|
||||
"Win32_Devices_HumanInterfaceDevice",
|
||||
"Win32_Foundation",
|
||||
"Win32_Globalization",
|
||||
"Win32_Graphics_Dwm",
|
||||
"Win32_Graphics_Gdi",
|
||||
"Win32_Media",
|
||||
"Win32_System_Com_StructuredStorage",
|
||||
"Win32_System_Com",
|
||||
"Win32_System_LibraryLoader",
|
||||
"Win32_System_Ole",
|
||||
"Win32_Security",
|
||||
"Win32_System_SystemInformation",
|
||||
"Win32_System_SystemServices",
|
||||
"Win32_System_Threading",
|
||||
"Win32_System_WindowsProgramming",
|
||||
"Win32_UI_Accessibility",
|
||||
"Win32_UI_Controls",
|
||||
"Win32_UI_HiDpi",
|
||||
"Win32_UI_Input_Ime",
|
||||
"Win32_UI_Input_KeyboardAndMouse",
|
||||
"Win32_UI_Input_Pointer",
|
||||
"Win32_UI_Input_Touch",
|
||||
"Win32_UI_Shell",
|
||||
"Win32_UI_TextServices",
|
||||
"Win32_UI_WindowsAndMessaging",
|
||||
]
|
||||
|
||||
[target.'cfg(all(unix, not(any(target_os = "redox", target_family = "wasm", target_os = "android", target_os = "ios", target_os = "macos"))))'.dependencies]
|
||||
ahash = { version = "0.8.7", features = ["no-rng"], optional = true }
|
||||
bytemuck = { version = "1.13.1", default-features = false, optional = true }
|
||||
calloop = "0.13.0"
|
||||
libc = "0.2.64"
|
||||
memmap2 = { version = "0.9.0", optional = true }
|
||||
percent-encoding = { version = "2.0", optional = true }
|
||||
rustix = { version = "0.38.4", default-features = false, features = [
|
||||
"std",
|
||||
"system",
|
||||
"thread",
|
||||
"process",
|
||||
] }
|
||||
sctk = { package = "smithay-client-toolkit", version = "0.19.2", default-features = false, features = [
|
||||
"calloop",
|
||||
], optional = true }
|
||||
sctk-adwaita = { version = "0.10.1", default-features = false, optional = true }
|
||||
wayland-backend = { version = "0.3.10", default-features = false, features = [
|
||||
"client_system",
|
||||
], optional = true }
|
||||
wayland-client = { version = "0.31.10", optional = true }
|
||||
wayland-protocols = { version = "0.32.8", features = [
|
||||
"staging",
|
||||
], optional = true }
|
||||
wayland-protocols-plasma = { version = "0.3.8", features = [
|
||||
"client",
|
||||
], optional = true }
|
||||
x11-dl = { version = "2.19.1", optional = true }
|
||||
x11rb = { version = "0.13.0", default-features = false, features = [
|
||||
"allow-unsafe-code",
|
||||
"dl-libxcb",
|
||||
"randr",
|
||||
"resource_manager",
|
||||
"xinput",
|
||||
"xkb",
|
||||
], optional = true }
|
||||
xkbcommon-dl = "0.4.2"
|
||||
|
||||
[target.'cfg(target_os = "redox")'.dependencies]
|
||||
orbclient = { version = "0.3.47", default-features = false }
|
||||
redox_syscall = "0.4.1"
|
||||
|
||||
[target.'cfg(target_family = "wasm")'.dependencies]
|
||||
js-sys = "0.3.70"
|
||||
pin-project = "1"
|
||||
wasm-bindgen = "0.2.93"
|
||||
wasm-bindgen-futures = "0.4.43"
|
||||
web-time = "1"
|
||||
web_sys = { package = "web-sys", version = "0.3.70", features = [
|
||||
"AbortController",
|
||||
"AbortSignal",
|
||||
"Blob",
|
||||
"BlobPropertyBag",
|
||||
"console",
|
||||
"CssStyleDeclaration",
|
||||
"Document",
|
||||
"DomException",
|
||||
"DomRect",
|
||||
"DomRectReadOnly",
|
||||
"Element",
|
||||
"Event",
|
||||
"EventTarget",
|
||||
"FocusEvent",
|
||||
"HtmlCanvasElement",
|
||||
"HtmlElement",
|
||||
"HtmlImageElement",
|
||||
"ImageBitmap",
|
||||
"ImageBitmapOptions",
|
||||
"ImageBitmapRenderingContext",
|
||||
"ImageData",
|
||||
"IntersectionObserver",
|
||||
"IntersectionObserverEntry",
|
||||
"KeyboardEvent",
|
||||
"MediaQueryList",
|
||||
"MessageChannel",
|
||||
"MessagePort",
|
||||
"Navigator",
|
||||
"Node",
|
||||
"OrientationLockType",
|
||||
"OrientationType",
|
||||
"PageTransitionEvent",
|
||||
"Permissions",
|
||||
"PermissionState",
|
||||
"PermissionStatus",
|
||||
"PointerEvent",
|
||||
"PremultiplyAlpha",
|
||||
"ResizeObserver",
|
||||
"ResizeObserverBoxOptions",
|
||||
"ResizeObserverEntry",
|
||||
"ResizeObserverOptions",
|
||||
"ResizeObserverSize",
|
||||
"Screen",
|
||||
"ScreenOrientation",
|
||||
"Url",
|
||||
"VisibilityState",
|
||||
"WheelEvent",
|
||||
"Window",
|
||||
"Worker",
|
||||
] }
|
||||
|
||||
[target.'cfg(all(target_family = "wasm", target_feature = "atomics"))'.dependencies]
|
||||
atomic-waker = "1"
|
||||
concurrent-queue = { version = "2", default-features = false }
|
||||
|
||||
[target.'cfg(target_family = "wasm")'.dev-dependencies]
|
||||
console_error_panic_hook = "0.1"
|
||||
tracing-web = "0.1"
|
||||
|
||||
[[example]]
|
||||
doc-scrape-examples = true
|
||||
name = "window"
|
||||
|
||||
[workspace]
|
||||
resolver = "2"
|
||||
members = ["dpi"]
|
||||
|
||||
[workspace.package]
|
||||
rust-version = "1.70.0"
|
||||
repository = "https://github.com/rust-windowing/winit"
|
||||
license = "Apache-2.0"
|
||||
edition = "2021"
|
||||
|
||||
[workspace.dependencies]
|
||||
serde = { version = "1", features = ["serde_derive"] }
|
||||
mint = "0.5.6"
|
||||
Vendored
+201
@@ -0,0 +1,201 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
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|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
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|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
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|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
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|
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|
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|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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END OF TERMS AND CONDITIONS
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|
||||
APPENDIX: How to apply the Apache License to your work.
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To apply the Apache License to your work, attach the following
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||||
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||||
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Unless required by applicable law or agreed to in writing, software
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See the License for the specific language governing permissions and
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|
||||
Vendored
+27
@@ -0,0 +1,27 @@
|
||||
use cfg_aliases::cfg_aliases;
|
||||
|
||||
fn main() {
|
||||
// The script doesn't depend on our code.
|
||||
println!("cargo:rerun-if-changed=build.rs");
|
||||
|
||||
// Setup cfg aliases.
|
||||
cfg_aliases! {
|
||||
// Systems.
|
||||
android_platform: { target_os = "android" },
|
||||
web_platform: { all(target_family = "wasm", target_os = "unknown") },
|
||||
macos_platform: { target_os = "macos" },
|
||||
ios_platform: { target_os = "ios" },
|
||||
windows_platform: { target_os = "windows" },
|
||||
apple: { any(target_os = "ios", target_os = "macos") },
|
||||
free_unix: { all(unix, not(apple), not(android_platform), not(target_os = "emscripten")) },
|
||||
redox: { target_os = "redox" },
|
||||
|
||||
// Native displays.
|
||||
x11_platform: { all(feature = "x11", free_unix, not(redox)) },
|
||||
wayland_platform: { all(feature = "wayland", free_unix, not(redox)) },
|
||||
orbital_platform: { redox },
|
||||
}
|
||||
|
||||
// Winit defined cfgs.
|
||||
println!("cargo:rustc-check-cfg=cfg(unreleased_changelogs)");
|
||||
}
|
||||
Vendored
+339
@@ -0,0 +1,339 @@
|
||||
//! End user application handling.
|
||||
|
||||
use crate::event::{DeviceEvent, DeviceId, StartCause, WindowEvent};
|
||||
use crate::event_loop::ActiveEventLoop;
|
||||
use crate::window::WindowId;
|
||||
|
||||
/// The handler of the application events.
|
||||
pub trait ApplicationHandler<T: 'static = ()> {
|
||||
/// Emitted when new events arrive from the OS to be processed.
|
||||
///
|
||||
/// This is a useful place to put code that should be done before you start processing
|
||||
/// events, such as updating frame timing information for benchmarking or checking the
|
||||
/// [`StartCause`] to see if a timer set by
|
||||
/// [`ControlFlow::WaitUntil`][crate::event_loop::ControlFlow::WaitUntil] has elapsed.
|
||||
fn new_events(&mut self, event_loop: &ActiveEventLoop, cause: StartCause) {
|
||||
let _ = (event_loop, cause);
|
||||
}
|
||||
|
||||
/// Emitted when the application has been resumed.
|
||||
///
|
||||
/// For consistency, all platforms emit a `Resumed` event even if they don't themselves have a
|
||||
/// formal suspend/resume lifecycle. For systems without a formal suspend/resume lifecycle
|
||||
/// the `Resumed` event is always emitted after the
|
||||
/// [`NewEvents(StartCause::Init)`][StartCause::Init] event.
|
||||
///
|
||||
/// # Portability
|
||||
///
|
||||
/// It's recommended that applications should only initialize their graphics context and create
|
||||
/// a window after they have received their first `Resumed` event. Some systems
|
||||
/// (specifically Android) won't allow applications to create a render surface until they are
|
||||
/// resumed.
|
||||
///
|
||||
/// Considering that the implementation of [`Suspended`] and `Resumed` events may be internally
|
||||
/// driven by multiple platform-specific events, and that there may be subtle differences across
|
||||
/// platforms with how these internal events are delivered, it's recommended that applications
|
||||
/// be able to gracefully handle redundant (i.e. back-to-back) [`Suspended`] or `Resumed`
|
||||
/// events.
|
||||
///
|
||||
/// Also see [`Suspended`] notes.
|
||||
///
|
||||
/// ## Android
|
||||
///
|
||||
/// On Android, the `Resumed` event is sent when a new [`SurfaceView`] has been created. This is
|
||||
/// expected to closely correlate with the [`onResume`] lifecycle event but there may
|
||||
/// technically be a discrepancy.
|
||||
///
|
||||
/// [`onResume`]: https://developer.android.com/reference/android/app/Activity#onResume()
|
||||
///
|
||||
/// Applications that need to run on Android must wait until they have been `Resumed`
|
||||
/// before they will be able to create a render surface (such as an `EGLSurface`,
|
||||
/// [`VkSurfaceKHR`] or [`wgpu::Surface`]) which depend on having a
|
||||
/// [`SurfaceView`]. Applications must also assume that if they are [`Suspended`], then their
|
||||
/// render surfaces are invalid and should be dropped.
|
||||
///
|
||||
/// Also see [`Suspended`] notes.
|
||||
///
|
||||
/// [`SurfaceView`]: https://developer.android.com/reference/android/view/SurfaceView
|
||||
/// [Activity lifecycle]: https://developer.android.com/guide/components/activities/activity-lifecycle
|
||||
/// [`VkSurfaceKHR`]: https://www.khronos.org/registry/vulkan/specs/1.3-extensions/man/html/VkSurfaceKHR.html
|
||||
/// [`wgpu::Surface`]: https://docs.rs/wgpu/latest/wgpu/struct.Surface.html
|
||||
///
|
||||
/// ## iOS
|
||||
///
|
||||
/// On iOS, the `Resumed` event is emitted in response to an [`applicationDidBecomeActive`]
|
||||
/// callback which means the application is "active" (according to the
|
||||
/// [iOS application lifecycle]).
|
||||
///
|
||||
/// [`applicationDidBecomeActive`]: https://developer.apple.com/documentation/uikit/uiapplicationdelegate/1622956-applicationdidbecomeactive
|
||||
/// [iOS application lifecycle]: https://developer.apple.com/documentation/uikit/app_and_environment/managing_your_app_s_life_cycle
|
||||
///
|
||||
/// ## Web
|
||||
///
|
||||
/// On Web, the `Resumed` event is emitted in response to a [`pageshow`] event
|
||||
/// with the property [`persisted`] being true, which means that the page is being
|
||||
/// restored from the [`bfcache`] (back/forward cache) - an in-memory cache that
|
||||
/// stores a complete snapshot of a page (including the JavaScript heap) as the
|
||||
/// user is navigating away.
|
||||
///
|
||||
/// [`pageshow`]: https://developer.mozilla.org/en-US/docs/Web/API/Window/pageshow_event
|
||||
/// [`persisted`]: https://developer.mozilla.org/en-US/docs/Web/API/PageTransitionEvent/persisted
|
||||
/// [`bfcache`]: https://web.dev/bfcache/
|
||||
/// [`Suspended`]: Self::suspended
|
||||
fn resumed(&mut self, event_loop: &ActiveEventLoop);
|
||||
|
||||
/// Emitted when an event is sent from [`EventLoopProxy::send_event`].
|
||||
///
|
||||
/// [`EventLoopProxy::send_event`]: crate::event_loop::EventLoopProxy::send_event
|
||||
fn user_event(&mut self, event_loop: &ActiveEventLoop, event: T) {
|
||||
let _ = (event_loop, event);
|
||||
}
|
||||
|
||||
/// Emitted when the OS sends an event to a winit window.
|
||||
fn window_event(
|
||||
&mut self,
|
||||
event_loop: &ActiveEventLoop,
|
||||
window_id: WindowId,
|
||||
event: WindowEvent,
|
||||
);
|
||||
|
||||
/// Emitted when the OS sends an event to a device.
|
||||
fn device_event(
|
||||
&mut self,
|
||||
event_loop: &ActiveEventLoop,
|
||||
device_id: DeviceId,
|
||||
event: DeviceEvent,
|
||||
) {
|
||||
let _ = (event_loop, device_id, event);
|
||||
}
|
||||
|
||||
/// Emitted when the event loop is about to block and wait for new events.
|
||||
///
|
||||
/// Most applications shouldn't need to hook into this event since there is no real relationship
|
||||
/// between how often the event loop needs to wake up and the dispatching of any specific
|
||||
/// events.
|
||||
///
|
||||
/// High frequency event sources, such as input devices could potentially lead to lots of wake
|
||||
/// ups and also lots of corresponding `AboutToWait` events.
|
||||
///
|
||||
/// This is not an ideal event to drive application rendering from and instead applications
|
||||
/// should render in response to [`WindowEvent::RedrawRequested`] events.
|
||||
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
|
||||
let _ = event_loop;
|
||||
}
|
||||
|
||||
/// Emitted when the application has been suspended.
|
||||
///
|
||||
/// # Portability
|
||||
///
|
||||
/// Not all platforms support the notion of suspending applications, and there may be no
|
||||
/// technical way to guarantee being able to emit a `Suspended` event if the OS has
|
||||
/// no formal application lifecycle (currently only Android, iOS, and Web do). For this reason,
|
||||
/// Winit does not currently try to emit pseudo `Suspended` events before the application
|
||||
/// quits on platforms without an application lifecycle.
|
||||
///
|
||||
/// Considering that the implementation of `Suspended` and [`Resumed`] events may be internally
|
||||
/// driven by multiple platform-specific events, and that there may be subtle differences across
|
||||
/// platforms with how these internal events are delivered, it's recommended that applications
|
||||
/// be able to gracefully handle redundant (i.e. back-to-back) `Suspended` or [`Resumed`]
|
||||
/// events.
|
||||
///
|
||||
/// Also see [`Resumed`] notes.
|
||||
///
|
||||
/// ## Android
|
||||
///
|
||||
/// On Android, the `Suspended` event is only sent when the application's associated
|
||||
/// [`SurfaceView`] is destroyed. This is expected to closely correlate with the [`onPause`]
|
||||
/// lifecycle event but there may technically be a discrepancy.
|
||||
///
|
||||
/// [`onPause`]: https://developer.android.com/reference/android/app/Activity#onPause()
|
||||
///
|
||||
/// Applications that need to run on Android should assume their [`SurfaceView`] has been
|
||||
/// destroyed, which indirectly invalidates any existing render surfaces that may have been
|
||||
/// created outside of Winit (such as an `EGLSurface`, [`VkSurfaceKHR`] or [`wgpu::Surface`]).
|
||||
///
|
||||
/// After being `Suspended` on Android applications must drop all render surfaces before
|
||||
/// the event callback completes, which may be re-created when the application is next
|
||||
/// [`Resumed`].
|
||||
///
|
||||
/// [`SurfaceView`]: https://developer.android.com/reference/android/view/SurfaceView
|
||||
/// [Activity lifecycle]: https://developer.android.com/guide/components/activities/activity-lifecycle
|
||||
/// [`VkSurfaceKHR`]: https://www.khronos.org/registry/vulkan/specs/1.3-extensions/man/html/VkSurfaceKHR.html
|
||||
/// [`wgpu::Surface`]: https://docs.rs/wgpu/latest/wgpu/struct.Surface.html
|
||||
///
|
||||
/// ## iOS
|
||||
///
|
||||
/// On iOS, the `Suspended` event is currently emitted in response to an
|
||||
/// [`applicationWillResignActive`] callback which means that the application is
|
||||
/// about to transition from the active to inactive state (according to the
|
||||
/// [iOS application lifecycle]).
|
||||
///
|
||||
/// [`applicationWillResignActive`]: https://developer.apple.com/documentation/uikit/uiapplicationdelegate/1622950-applicationwillresignactive
|
||||
/// [iOS application lifecycle]: https://developer.apple.com/documentation/uikit/app_and_environment/managing_your_app_s_life_cycle
|
||||
///
|
||||
/// ## Web
|
||||
///
|
||||
/// On Web, the `Suspended` event is emitted in response to a [`pagehide`] event
|
||||
/// with the property [`persisted`] being true, which means that the page is being
|
||||
/// put in the [`bfcache`] (back/forward cache) - an in-memory cache that stores a
|
||||
/// complete snapshot of a page (including the JavaScript heap) as the user is
|
||||
/// navigating away.
|
||||
///
|
||||
/// [`pagehide`]: https://developer.mozilla.org/en-US/docs/Web/API/Window/pagehide_event
|
||||
/// [`persisted`]: https://developer.mozilla.org/en-US/docs/Web/API/PageTransitionEvent/persisted
|
||||
/// [`bfcache`]: https://web.dev/bfcache/
|
||||
/// [`Resumed`]: Self::resumed
|
||||
fn suspended(&mut self, event_loop: &ActiveEventLoop) {
|
||||
let _ = event_loop;
|
||||
}
|
||||
|
||||
/// Emitted when the event loop is being shut down.
|
||||
///
|
||||
/// This is irreversible - if this method is called, it is guaranteed that the event loop
|
||||
/// will exit right after.
|
||||
fn exiting(&mut self, event_loop: &ActiveEventLoop) {
|
||||
let _ = event_loop;
|
||||
}
|
||||
|
||||
/// Emitted when the application has received a memory warning.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// ### Android
|
||||
///
|
||||
/// On Android, the `MemoryWarning` event is sent when [`onLowMemory`] was called. The
|
||||
/// application must [release memory] or risk being killed.
|
||||
///
|
||||
/// [`onLowMemory`]: https://developer.android.com/reference/android/app/Application.html#onLowMemory()
|
||||
/// [release memory]: https://developer.android.com/topic/performance/memory#release
|
||||
///
|
||||
/// ### iOS
|
||||
///
|
||||
/// On iOS, the `MemoryWarning` event is emitted in response to an
|
||||
/// [`applicationDidReceiveMemoryWarning`] callback. The application must free as much
|
||||
/// memory as possible or risk being terminated, see [how to respond to memory warnings].
|
||||
///
|
||||
/// [`applicationDidReceiveMemoryWarning`]: https://developer.apple.com/documentation/uikit/uiapplicationdelegate/1623063-applicationdidreceivememorywarni
|
||||
/// [how to respond to memory warnings]: https://developer.apple.com/documentation/uikit/app_and_environment/managing_your_app_s_life_cycle/responding_to_memory_warnings
|
||||
///
|
||||
/// ### Others
|
||||
///
|
||||
/// - **macOS / Orbital / Wayland / Web / Windows:** Unsupported.
|
||||
fn memory_warning(&mut self, event_loop: &ActiveEventLoop) {
|
||||
let _ = event_loop;
|
||||
}
|
||||
}
|
||||
|
||||
impl<A: ?Sized + ApplicationHandler<T>, T: 'static> ApplicationHandler<T> for &mut A {
|
||||
#[inline]
|
||||
fn new_events(&mut self, event_loop: &ActiveEventLoop, cause: StartCause) {
|
||||
(**self).new_events(event_loop, cause);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
|
||||
(**self).resumed(event_loop);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn user_event(&mut self, event_loop: &ActiveEventLoop, event: T) {
|
||||
(**self).user_event(event_loop, event);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn window_event(
|
||||
&mut self,
|
||||
event_loop: &ActiveEventLoop,
|
||||
window_id: WindowId,
|
||||
event: WindowEvent,
|
||||
) {
|
||||
(**self).window_event(event_loop, window_id, event);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn device_event(
|
||||
&mut self,
|
||||
event_loop: &ActiveEventLoop,
|
||||
device_id: DeviceId,
|
||||
event: DeviceEvent,
|
||||
) {
|
||||
(**self).device_event(event_loop, device_id, event);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
|
||||
(**self).about_to_wait(event_loop);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn suspended(&mut self, event_loop: &ActiveEventLoop) {
|
||||
(**self).suspended(event_loop);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn exiting(&mut self, event_loop: &ActiveEventLoop) {
|
||||
(**self).exiting(event_loop);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn memory_warning(&mut self, event_loop: &ActiveEventLoop) {
|
||||
(**self).memory_warning(event_loop);
|
||||
}
|
||||
}
|
||||
|
||||
impl<A: ?Sized + ApplicationHandler<T>, T: 'static> ApplicationHandler<T> for Box<A> {
|
||||
#[inline]
|
||||
fn new_events(&mut self, event_loop: &ActiveEventLoop, cause: StartCause) {
|
||||
(**self).new_events(event_loop, cause);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
|
||||
(**self).resumed(event_loop);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn user_event(&mut self, event_loop: &ActiveEventLoop, event: T) {
|
||||
(**self).user_event(event_loop, event);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn window_event(
|
||||
&mut self,
|
||||
event_loop: &ActiveEventLoop,
|
||||
window_id: WindowId,
|
||||
event: WindowEvent,
|
||||
) {
|
||||
(**self).window_event(event_loop, window_id, event);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn device_event(
|
||||
&mut self,
|
||||
event_loop: &ActiveEventLoop,
|
||||
device_id: DeviceId,
|
||||
event: DeviceEvent,
|
||||
) {
|
||||
(**self).device_event(event_loop, device_id, event);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
|
||||
(**self).about_to_wait(event_loop);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn suspended(&mut self, event_loop: &ActiveEventLoop) {
|
||||
(**self).suspended(event_loop);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn exiting(&mut self, event_loop: &ActiveEventLoop) {
|
||||
(**self).exiting(event_loop);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn memory_warning(&mut self, event_loop: &ActiveEventLoop) {
|
||||
(**self).memory_warning(event_loop);
|
||||
}
|
||||
}
|
||||
Vendored
+77
@@ -0,0 +1,77 @@
|
||||
//! # Changelog and migrations
|
||||
//!
|
||||
//! All notable changes to this project will be documented in this module,
|
||||
//! along with migration instructions for larger changes.
|
||||
// Put the current entry at the top of this page, for discoverability.
|
||||
// See `.cargo/config.toml` for details about `unreleased_changelogs`.
|
||||
#![cfg_attr(unreleased_changelogs, doc = include_str!("unreleased.md"))]
|
||||
#![cfg_attr(not(unreleased_changelogs), doc = include_str!("v0.30.md"))]
|
||||
|
||||
#[doc = include_str!("v0.30.md")]
|
||||
pub mod v0_30 {}
|
||||
|
||||
#[doc = include_str!("v0.29.md")]
|
||||
pub mod v0_29 {}
|
||||
|
||||
#[doc = include_str!("v0.28.md")]
|
||||
pub mod v0_28 {}
|
||||
|
||||
#[doc = include_str!("v0.27.md")]
|
||||
pub mod v0_27 {}
|
||||
|
||||
#[doc = include_str!("v0.26.md")]
|
||||
pub mod v0_26 {}
|
||||
|
||||
#[doc = include_str!("v0.25.md")]
|
||||
pub mod v0_25 {}
|
||||
|
||||
#[doc = include_str!("v0.24.md")]
|
||||
pub mod v0_24 {}
|
||||
|
||||
#[doc = include_str!("v0.23.md")]
|
||||
pub mod v0_23 {}
|
||||
|
||||
#[doc = include_str!("v0.22.md")]
|
||||
pub mod v0_22 {}
|
||||
|
||||
#[doc = include_str!("v0.21.md")]
|
||||
pub mod v0_21 {}
|
||||
|
||||
#[doc = include_str!("v0.20.md")]
|
||||
pub mod v0_20 {}
|
||||
|
||||
#[doc = include_str!("v0.19.md")]
|
||||
pub mod v0_19 {}
|
||||
|
||||
#[doc = include_str!("v0.18.md")]
|
||||
pub mod v0_18 {}
|
||||
|
||||
#[doc = include_str!("v0.17.md")]
|
||||
pub mod v0_17 {}
|
||||
|
||||
#[doc = include_str!("v0.16.md")]
|
||||
pub mod v0_16 {}
|
||||
|
||||
#[doc = include_str!("v0.15.md")]
|
||||
pub mod v0_15 {}
|
||||
|
||||
#[doc = include_str!("v0.14.md")]
|
||||
pub mod v0_14 {}
|
||||
|
||||
#[doc = include_str!("v0.13.md")]
|
||||
pub mod v0_13 {}
|
||||
|
||||
#[doc = include_str!("v0.12.md")]
|
||||
pub mod v0_12 {}
|
||||
|
||||
#[doc = include_str!("v0.11.md")]
|
||||
pub mod v0_11 {}
|
||||
|
||||
#[doc = include_str!("v0.10.md")]
|
||||
pub mod v0_10 {}
|
||||
|
||||
#[doc = include_str!("v0.9.md")]
|
||||
pub mod v0_9 {}
|
||||
|
||||
#[doc = include_str!("v0.8.md")]
|
||||
pub mod v0_8 {}
|
||||
+48
@@ -0,0 +1,48 @@
|
||||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
|
||||
|
||||
The sections should follow the order `Added`, `Changed`, `Deprecated`,
|
||||
`Removed`, and `Fixed`.
|
||||
|
||||
Platform specific changed should be added to the end of the section and grouped
|
||||
by platform name. Common API additions should have `, implemented` at the end
|
||||
for platforms where the API was initially implemented. See the following example
|
||||
on how to add them:
|
||||
|
||||
```md
|
||||
### Added
|
||||
|
||||
- Add `Window::turbo()`, implemented on X11, Wayland, and Web.
|
||||
- On X11, add `Window::some_rare_api`.
|
||||
- On X11, add `Window::even_more_rare_api`.
|
||||
- On Wayland, add `Window::common_api`.
|
||||
- On Windows, add `Window::some_rare_api`.
|
||||
```
|
||||
|
||||
When the change requires non-trivial amount of work for users to comply
|
||||
with it, the migration guide should be added below the entry, like:
|
||||
|
||||
```md
|
||||
- Deprecate `Window` creation outside of `EventLoop::run`
|
||||
|
||||
This was done to simply migration in the future. Consider the
|
||||
following code:
|
||||
|
||||
// Code snippet.
|
||||
|
||||
To migrate it we should do X, Y, and then Z, for example:
|
||||
|
||||
// Code snippet.
|
||||
|
||||
```
|
||||
|
||||
The migration guide could reference other migration examples in the current
|
||||
changelog entry.
|
||||
|
||||
## Unreleased
|
||||
|
||||
### Added
|
||||
|
||||
- On Wayland, implement `WindowEvent::PinchGesture` and `WindowEvent::RotationGesture`,
|
||||
delivered through the `zwp_pointer_gestures_v1` protocol when the compositor implements it.
|
||||
SolidCraft: backport of the gesture part of rust-windowing/winit#4338 (winit 0.31 only
|
||||
upstream), so a trackpad pinch reaches the application on Linux.
|
||||
Vendored
+13
@@ -0,0 +1,13 @@
|
||||
## 0.10.1
|
||||
|
||||
_Yanked_
|
||||
|
||||
## 0.10.0
|
||||
|
||||
- Add support for `Touch` for emscripten backend.
|
||||
- Added support for `DroppedFile`, `HoveredFile`, and `HoveredFileCancelled` to X11 backend.
|
||||
- **Breaking:** `unix::WindowExt` no longer returns pointers for things that aren't actually pointers; `get_xlib_window` now returns `Option<std::os::raw::c_ulong>` and `get_xlib_screen_id` returns `Option<std::os::raw::c_int>`. Additionally, methods that previously returned `libc::c_void` have been changed to return `std::os::raw::c_void`, which are not interchangeable types, so users wanting the former will need to explicitly cast.
|
||||
- Added `set_decorations` method to `Window` to allow decorations to be toggled after the window is built. Presently only implemented on X11.
|
||||
- Raised the minimum supported version of Rust to 1.20 on MacOS due to usage of associated constants in new versions of cocoa and core-graphics.
|
||||
- Added `modifiers` field to `MouseInput`, `MouseWheel`, and `CursorMoved` events to track the modifiers state (`ModifiersState`).
|
||||
- Fixed the emscripten backend to return the size of the canvas instead of the size of the window.
|
||||
Vendored
+27
@@ -0,0 +1,27 @@
|
||||
## 0.11.3
|
||||
|
||||
- Added `set_min_dimensions` and `set_max_dimensions` methods to `Window`, and implemented on Windows, X11, Wayland, and OSX.
|
||||
- On X11, dropping a `Window` actually closes it now, and clicking the window's × button (or otherwise having the WM signal to close it) will result in the window closing.
|
||||
- Added `WindowBuilderExt` methods for macos: `with_titlebar_transparent`,
|
||||
`with_title_hidden`, `with_titlebar_buttons_hidden`,
|
||||
`with_fullsize_content_view`.
|
||||
- Mapped X11 numpad keycodes (arrows, Home, End, PageUp, PageDown, Insert and Delete) to corresponding virtual keycodes
|
||||
|
||||
## 0.11.2
|
||||
|
||||
- Impl `Hash`, `PartialEq`, and `Eq` for `events::ModifiersState`.
|
||||
- Implement `MonitorId::get_hidpi_factor` for MacOS.
|
||||
- Added method `os::macos::MonitorIdExt::get_nsscreen() -> *mut c_void` that gets a `NSScreen` object matching the monitor ID.
|
||||
- Send `Awakened` event on Android when event loop is woken up.
|
||||
|
||||
## 0.11.1
|
||||
|
||||
- Fixed windows not receiving mouse events when click-dragging the mouse outside the client area of a window, on Windows platforms.
|
||||
- Added method `os::android::EventsLoopExt:set_suspend_callback(Option<Box<Fn(bool) -> ()>>)` that allows glutin to register a callback when a suspend event happens
|
||||
|
||||
## 0.11.0
|
||||
|
||||
- Implement `MonitorId::get_dimensions` for Android.
|
||||
- Added method `os::macos::WindowBuilderExt::with_movable_by_window_background(bool)` that allows to move a window without a titlebar - `with_decorations(false)`
|
||||
- Implement `Window::set_fullscreen`, `Window::set_maximized` and `Window::set_decorations` for Wayland.
|
||||
- Added `Caret` as VirtualKeyCode and support OSX ^-Key with german input.
|
||||
Vendored
+8
@@ -0,0 +1,8 @@
|
||||
## 0.12.0
|
||||
|
||||
- Added subclass to macos windows so they can be made resizable even with no decorations.
|
||||
- Dead keys now work properly on X11, no longer resulting in a panic.
|
||||
- On X11, input method creation first tries to use the value from the user's `XMODIFIERS` environment variable, so application developers should no longer need to manually call `XSetLocaleModifiers`. If that fails, fallbacks are tried, which should prevent input method initialization from ever outright failing.
|
||||
- Fixed thread safety issues with input methods on X11.
|
||||
- Add support for `Touch` for win32 backend.
|
||||
- Fixed `Window::get_inner_size` and friends to return the size in pixels instead of points when using HIDPI displays on OSX.
|
||||
Vendored
+20
@@ -0,0 +1,20 @@
|
||||
## 0.13.1
|
||||
|
||||
- Ensure necessary `x11-dl` version is used.
|
||||
|
||||
## 0.13.0
|
||||
|
||||
- Implement `WindowBuilder::with_maximized`, `Window::set_fullscreen`, `Window::set_maximized` and `Window::set_decorations` for MacOS.
|
||||
- Implement `WindowBuilder::with_maximized`, `Window::set_fullscreen`, `Window::set_maximized` and `Window::set_decorations` for Windows.
|
||||
- On Windows, `WindowBuilder::with_fullscreen` no longer changing monitor display resolution.
|
||||
- Overhauled X11 window geometry calculations. `get_position` and `set_position` are more universally accurate across different window managers, and `get_outer_size` actually works now.
|
||||
- Fixed SIGSEGV/SIGILL crashes on macOS caused by stabilization of the `!` (never) type.
|
||||
- Implement `WindowEvent::HiDPIFactorChanged` for macOS
|
||||
- On X11, input methods now work completely out of the box, no longer requiring application developers to manually call `setlocale`. Additionally, when input methods are started, stopped, or restarted on the server end, it's correctly handled.
|
||||
- Implemented `Refresh` event on Windows.
|
||||
- Properly calculate the minimum and maximum window size on Windows, including window decorations.
|
||||
- Map more `MouseCursor` variants to cursor icons on Windows.
|
||||
- Corrected `get_position` on macOS to return outer frame position, not content area position.
|
||||
- Corrected `set_position` on macOS to set outer frame position, not content area position.
|
||||
- Added `get_inner_position` method to `Window`, which gets the position of the window's client area. This is implemented on all applicable platforms (all desktop platforms other than Wayland, where this isn't possible).
|
||||
- **Breaking:** the `Closed` event has been replaced by `CloseRequested` and `Destroyed`. To migrate, you typically just need to replace all usages of `Closed` with `CloseRequested`; see example programs for more info. The exception is iOS, where `Closed` must be replaced by `Destroyed`.
|
||||
Vendored
+21
@@ -0,0 +1,21 @@
|
||||
## 0.14.0
|
||||
|
||||
- Created the `Copy`, `Paste` and `Cut` `VirtualKeyCode`s and added support for them on X11 and Wayland
|
||||
- Fix `.with_decorations(false)` in macOS
|
||||
- On Mac, `NSWindow` and supporting objects might be alive long after they were `closed` which resulted in apps consuming more heap then needed. Mainly it was affecting multi window applications. Not expecting any user visible change of behaviour after the fix.
|
||||
- Fix regression of Window platform extensions for macOS where `NSFullSizeContentViewWindowMask` was not being correctly applied to `.fullsize_content_view`.
|
||||
- Corrected `get_position` on Windows to be relative to the screen rather than to the taskbar.
|
||||
- Corrected `Moved` event on Windows to use position values equivalent to those returned by `get_position`. It previously supplied client area positions instead of window positions, and would additionally interpret negative values as being very large (around `u16::MAX`).
|
||||
- Implemented `Moved` event on macOS.
|
||||
- On X11, the `Moved` event correctly use window positions rather than client area positions. Additionally, a stray `Moved` that unconditionally accompanied `Resized` with the client area position relative to the parent has been eliminated; `Moved` is still received alongside `Resized`, but now only once and always correctly.
|
||||
- On Windows, implemented all variants of `DeviceEvent` other than `Text`. Mouse `DeviceEvent`s are now received even if the window isn't in the foreground.
|
||||
- `DeviceId` on Windows is no longer a unit struct, and now contains a `u32`. For `WindowEvent`s, this will always be 0, but on `DeviceEvent`s it will be the handle to that device. `DeviceIdExt::get_persistent_identifier` can be used to acquire a unique identifier for that device that persists across replugs/reboots/etc.
|
||||
- Corrected `run_forever` on X11 to stop discarding `Awakened` events.
|
||||
- Various safety and correctness improvements to the X11 backend internals.
|
||||
- Fixed memory leak on X11 every time the mouse entered the window.
|
||||
- On X11, drag and drop now works reliably in release mode.
|
||||
- Added `WindowBuilderExt::with_resize_increments` and `WindowBuilderExt::with_base_size` to X11, allowing for more optional hints to be set.
|
||||
- Rework of the wayland backend, migrating it to use [Smithay's Client Toolkit](https://github.com/Smithay/client-toolkit).
|
||||
- Added `WindowBuilder::with_window_icon` and `Window::set_window_icon`, finally making it possible to set the window icon on Windows and X11. The `icon_loading` feature can be enabled to allow for icons to be easily loaded; see example program `window_icon.rs` for usage.
|
||||
- Windows additionally has `WindowBuilderExt::with_taskbar_icon` and `WindowExt::set_taskbar_icon`.
|
||||
- On Windows, fix panic when trying to call `set_fullscreen(None)` on a window that has not been fullscreened prior.
|
||||
Vendored
+42
@@ -0,0 +1,42 @@
|
||||
## 0.15.1
|
||||
|
||||
- On X11, the `Moved` event is no longer sent when the window is resized without changing position.
|
||||
- `MouseCursor` and `CursorState` now implement `Default`.
|
||||
- `WindowBuilder::with_resizable` implemented for Windows, X11, Wayland, and macOS.
|
||||
- `Window::set_resizable` implemented for Windows, X11, Wayland, and macOS.
|
||||
- On X11, if the monitor's width or height in millimeters is reported as 0, the DPI is now 1.0 instead of +inf.
|
||||
- On X11, the environment variable `WINIT_HIDPI_FACTOR` has been added for overriding DPI factor.
|
||||
- On X11, enabling transparency no longer causes the window contents to flicker when resizing.
|
||||
- On X11, `with_override_redirect` now actually enables override redirect.
|
||||
- macOS now generates `VirtualKeyCode::LAlt` and `VirtualKeyCode::RAlt` instead of `None` for both.
|
||||
- On macOS, `VirtualKeyCode::RWin` and `VirtualKeyCode::LWin` are no longer switched.
|
||||
- On macOS, windows without decorations can once again be resized.
|
||||
- Fixed race conditions when creating an `EventsLoop` on X11, most commonly manifesting as `"[xcb] Unknown sequence number while processing queue"`.
|
||||
- On macOS, `CursorMoved` and `MouseInput` events are only generated if they occurs within the window's client area.
|
||||
- On macOS, resizing the window no longer generates a spurious `MouseInput` event.
|
||||
|
||||
## 0.15.0
|
||||
|
||||
- `Icon::to_cardinals` is no longer public, since it was never supposed to be.
|
||||
- Wayland: improve diagnostics if initialization fails
|
||||
- Fix some system event key doesn't work when focused, do not block keyevent forward to system on macOS
|
||||
- On X11, the scroll wheel position is now correctly reset on i3 and other WMs that have the same quirk.
|
||||
- On X11, `Window::get_current_monitor` now reliably returns the correct monitor.
|
||||
- On X11, `Window::hidpi_factor` returns values from XRandR rather than the inaccurate values previously queried from the core protocol.
|
||||
- On X11, the primary monitor is detected correctly even when using versions of XRandR less than 1.5.
|
||||
- `MonitorId` now implements `Debug`.
|
||||
- Fixed bug on macOS where using `with_decorations(false)` would cause `set_decorations(true)` to produce a transparent titlebar with no title.
|
||||
- Implemented `MonitorId::get_position` on macOS.
|
||||
- On macOS, `Window::get_current_monitor` now returns accurate values.
|
||||
- Added `WindowBuilderExt::with_resize_increments` to macOS.
|
||||
- **Breaking:** On X11, `WindowBuilderExt::with_resize_increments` and `WindowBuilderExt::with_base_size` now take `u32` values rather than `i32`.
|
||||
- macOS keyboard handling has been overhauled, allowing for the use of dead keys, IME, etc. Right modifier keys are also no longer reported as being left.
|
||||
- Added the `Window::set_ime_spot(x: i32, y: i32)` method, which is implemented on X11 and macOS.
|
||||
- **Breaking**: `os::unix::WindowExt::send_xim_spot(x: i16, y: i16)` no longer exists. Switch to the new `Window::set_ime_spot(x: i32, y: i32)`, which has equivalent functionality.
|
||||
- Fixed detection of `Pause` and `Scroll` keys on Windows.
|
||||
- On Windows, alt-tabbing while the cursor is grabbed no longer makes it impossible to re-grab the cursor.
|
||||
- On Windows, using `CursorState::Hide` when the cursor is grabbed now ungrabs the cursor first.
|
||||
- Implemented `MouseCursor::NoneCursor` on Windows.
|
||||
- Added `WindowBuilder::with_always_on_top` and `Window::set_always_on_top`. Implemented on Windows, macOS, and X11.
|
||||
- On X11, `WindowBuilderExt` now has `with_class`, `with_override_redirect`, and `with_x11_window_type` to allow for more control over window creation. `WindowExt` additionally has `set_urgent`.
|
||||
- More hints are set by default on X11, including `_NET_WM_PID` and `WM_CLIENT_MACHINE`. Note that prior to this, the `WM_CLASS` hint was automatically set to whatever value was passed to `with_title`. It's now set to the executable name to better conform to expectations and the specification; if this is undesirable, you must explicitly use `WindowBuilderExt::with_class`.
|
||||
Vendored
+32
@@ -0,0 +1,32 @@
|
||||
## 0.16.2
|
||||
|
||||
- On Windows, non-resizable windows now have the maximization button disabled. This is consistent with behavior on macOS and popular X11 WMs.
|
||||
- Corrected incorrect `unreachable!` usage when guessing the DPI factor with no detected monitors.
|
||||
|
||||
## 0.16.1
|
||||
|
||||
- Added logging through `log`. Logging will become more extensive over time.
|
||||
- On X11 and Windows, the window's DPI factor is guessed before creating the window. This _greatly_ cuts back on unsightly auto-resizing that would occur immediately after window creation.
|
||||
- Fixed X11 backend compilation for environments where `c_char` is unsigned.
|
||||
|
||||
## 0.16.0
|
||||
|
||||
- Windows additionally has `WindowBuilderExt::with_no_redirection_bitmap`.
|
||||
- **Breaking:** Removed `VirtualKeyCode::LMenu` and `VirtualKeyCode::RMenu`; Windows now generates `VirtualKeyCode::LAlt` and `VirtualKeyCode::RAlt` instead.
|
||||
- On X11, exiting fullscreen no longer leaves the window in the monitor's top left corner.
|
||||
- **Breaking:** `Window::hidpi_factor` has been renamed to `Window::get_hidpi_factor` for better consistency. `WindowEvent::HiDPIFactorChanged` has been renamed to `WindowEvent::HiDpiFactorChanged`. DPI factors are always represented as `f64` instead of `f32` now.
|
||||
- The Windows backend is now DPI aware. `WindowEvent::HiDpiFactorChanged` is implemented, and `MonitorId::get_hidpi_factor` and `Window::hidpi_factor` return accurate values.
|
||||
- Implemented `WindowEvent::HiDpiFactorChanged` on X11.
|
||||
- On macOS, `Window::set_cursor_position` is now relative to the client area.
|
||||
- On macOS, setting the maximum and minimum dimensions now applies to the client area dimensions rather than to the window dimensions.
|
||||
- On iOS, `MonitorId::get_dimensions` has been implemented and both `MonitorId::get_hidpi_factor` and `Window::get_hidpi_factor` return accurate values.
|
||||
- On Emscripten, `MonitorId::get_hidpi_factor` now returns the same value as `Window::get_hidpi_factor` (it previously would always return 1.0).
|
||||
- **Breaking:** The entire API for sizes, positions, etc. has changed. In the majority of cases, winit produces and consumes positions and sizes as `LogicalPosition` and `LogicalSize`, respectively. The notable exception is `MonitorId` methods, which deal in `PhysicalPosition` and `PhysicalSize`. See the documentation for specifics and explanations of the types. Additionally, winit automatically conserves logical size when the DPI factor changes.
|
||||
- **Breaking:** All deprecated methods have been removed. For `Window::platform_display` and `Window::platform_window`, switch to the appropriate platform-specific `WindowExt` methods. For `Window::get_inner_size_points` and `Window::get_inner_size_pixels`, use the `LogicalSize` returned by `Window::get_inner_size` and convert as needed.
|
||||
- HiDPI support for Wayland.
|
||||
- `EventsLoop::get_available_monitors` and `EventsLoop::get_primary_monitor` now have identical counterparts on `Window`, so this information can be acquired without an `EventsLoop` borrow.
|
||||
- `AvailableMonitorsIter` now implements `Debug`.
|
||||
- Fixed quirk on macOS where certain keys would generate characters at twice the normal rate when held down.
|
||||
- On X11, all event loops now share the same `XConnection`.
|
||||
- **Breaking:** `Window::set_cursor_state` and `CursorState` enum removed in favor of the more composable `Window::grab_cursor` and `Window::hide_cursor`. As a result, grabbing the cursor no longer automatically hides it; you must call both methods to retain the old behavior on Windows and macOS. `Cursor::NoneCursor` has been removed, as it's no longer useful.
|
||||
- **Breaking:** `Window::set_cursor_position` now returns `Result<(), String>`, thus allowing for `Box<Error>` conversion via `?`.
|
||||
Vendored
+23
@@ -0,0 +1,23 @@
|
||||
## 0.17.2
|
||||
|
||||
- On macOS, fix `<C-Tab>` so applications receive the event.
|
||||
- On macOS, fix `<Cmd-{key}>` so applications receive the event.
|
||||
- On Wayland, key press events will now be repeated.
|
||||
|
||||
## 0.17.1
|
||||
|
||||
- On X11, prevent a compilation failure in release mode for versions of Rust greater than or equal to 1.30.
|
||||
- Fixed deadlock that broke fullscreen mode on Windows.
|
||||
|
||||
## 0.17.0
|
||||
|
||||
- Cocoa and core-graphics updates.
|
||||
- Fixed thread-safety issues in several `Window` functions on Windows.
|
||||
- On MacOS, the key state for modifiers key events is now properly set.
|
||||
- On iOS, the view is now set correctly. This makes it possible to render things (instead of being stuck on a black screen), and touch events work again.
|
||||
- Added NetBSD support.
|
||||
- **Breaking:** On iOS, `UIView` is now the default root view. `WindowBuilderExt::with_root_view_class` can be used to set the root view objective-c class to `GLKView` (OpenGLES) or `MTKView` (Metal/MoltenVK).
|
||||
- On iOS, the `UIApplication` is not started until `Window::new` is called.
|
||||
- Fixed thread unsafety with cursor hiding on macOS.
|
||||
- On iOS, fixed the size of the `JmpBuf` type used for `setjmp`/`longjmp` calls. Previously this was a buffer overflow on most architectures.
|
||||
- On Windows, use cached window DPI instead of repeatedly querying the system. This fixes sporadic crashes on Windows 7.
|
||||
Vendored
+52
@@ -0,0 +1,52 @@
|
||||
## 0.18.1
|
||||
|
||||
- On macOS, fix `Yen` (JIS) so applications receive the event.
|
||||
- On X11 with a tiling WM, fixed high CPU usage when moving windows across monitors.
|
||||
- On X11, fixed panic caused by dropping the window before running the event loop.
|
||||
- on macOS, added `WindowExt::set_simple_fullscreen` which does not require a separate space
|
||||
- Introduce `WindowBuilderExt::with_app_id` to allow setting the application ID on Wayland.
|
||||
- On Windows, catch panics in event loop child thread and forward them to the parent thread. This prevents an invocation of undefined behavior due to unwinding into foreign code.
|
||||
- On Windows, fix issue where resizing or moving window combined with grabbing the cursor would freeze program.
|
||||
- On Windows, fix issue where resizing or moving window would eat `Awakened` events.
|
||||
- On Windows, exiting fullscreen after entering fullscreen with disabled decorations no longer shrinks window.
|
||||
- On X11, fixed a segfault when using virtual monitors with XRandR.
|
||||
- Derive `Ord` and `PartialOrd` for `VirtualKeyCode` enum.
|
||||
- On Windows, fix issue where hovering or dropping a non file item would create a panic.
|
||||
- On Wayland, fix resizing and DPI calculation when a `wl_output` is removed without sending a `leave` event to the `wl_surface`, such as disconnecting a monitor from a laptop.
|
||||
- On Wayland, DPI calculation is handled by smithay-client-toolkit.
|
||||
- On X11, `WindowBuilder::with_min_dimensions` and `WindowBuilder::with_max_dimensions` now correctly account for DPI.
|
||||
- Added support for generating dummy `DeviceId`s and `WindowId`s to better support unit testing.
|
||||
- On macOS, fixed unsoundness in drag-and-drop that could result in drops being rejected.
|
||||
- On macOS, implemented `WindowEvent::Refresh`.
|
||||
- On macOS, all `MouseCursor` variants are now implemented and the cursor will no longer reset after unfocusing.
|
||||
- Removed minimum supported Rust version guarantee.
|
||||
|
||||
## 0.18.0
|
||||
|
||||
- **Breaking:** `image` crate upgraded to 0.20. This is exposed as part of the `icon_loading` API.
|
||||
- On Wayland, pointer events will now provide the current modifiers state.
|
||||
- On Wayland, titles will now be displayed in the window header decoration.
|
||||
- On Wayland, key repetition is now ended when keyboard loses focus.
|
||||
- On Wayland, windows will now use more stylish and modern client side decorations.
|
||||
- On Wayland, windows will use server-side decorations when available.
|
||||
- **Breaking:** Added support for F16-F24 keys (variants were added to the `VirtualKeyCode` enum).
|
||||
- Fixed graphical glitches when resizing on Wayland.
|
||||
- On Windows, fix freezes when performing certain actions after a window resize has been triggered. Reintroduces some visual artifacts when resizing.
|
||||
- Updated window manager hints under X11 to v1.5 of [Extended Window Manager Hints](https://specifications.freedesktop.org/wm-spec/wm-spec-1.5.html#idm140200472629520).
|
||||
- Added `WindowBuilderExt::with_gtk_theme_variant` to X11-specific `WindowBuilder` functions.
|
||||
- Fixed UTF8 handling bug in X11 `set_title` function.
|
||||
- On Windows, `Window::set_cursor` now applies immediately instead of requiring specific events to occur first.
|
||||
- On Windows, the `HoveredFile` and `HoveredFileCancelled` events are now implemented.
|
||||
- On Windows, fix `Window::set_maximized`.
|
||||
- On Windows 10, fix transparency (#260).
|
||||
- On macOS, fix modifiers during key repeat.
|
||||
- Implemented the `Debug` trait for `Window`, `EventsLoop`, `EventsLoopProxy` and `WindowBuilder`.
|
||||
- On X11, now a `Resized` event will always be generated after a DPI change to ensure the window's logical size is consistent with the new DPI.
|
||||
- Added further clarifications to the DPI docs.
|
||||
- On Linux, if neither X11 nor Wayland manage to initialize, the corresponding panic now consists of a single line only.
|
||||
- Add optional `serde` feature with implementations of `Serialize`/`Deserialize` for DPI types and various event types.
|
||||
- Add `PartialEq`, `Eq`, and `Hash` implementations on public types that could have them but were missing them.
|
||||
- On X11, drag-and-drop receiving an unsupported drop type can no longer cause the WM to freeze.
|
||||
- Fix issue whereby the OpenGL context would not appear at startup on macOS Mojave (#1069).
|
||||
- **Breaking:** Removed `From<NSApplicationActivationPolicy>` impl from `ActivationPolicy` on macOS.
|
||||
- On macOS, the application can request the user's attention with `WindowExt::request_user_attention`.
|
||||
Vendored
+27
@@ -0,0 +1,27 @@
|
||||
## 0.19.1
|
||||
|
||||
- On Wayland, added a `get_wayland_display` function to `EventsLoopExt`.
|
||||
- On Windows, fix `CursorMoved(0, 0)` getting dispatched on window focus.
|
||||
- On macOS, fix command key event left and right reverse.
|
||||
- On FreeBSD, NetBSD, and OpenBSD, fix build of X11 backend.
|
||||
- On Linux, the numpad's add, subtract and divide keys are now mapped to the `Add`, `Subtract` and `Divide` virtual key codes
|
||||
- On macOS, the numpad's subtract key has been added to the `Subtract` mapping
|
||||
- On Wayland, the numpad's home, end, page up and page down keys are now mapped to the `Home`, `End`, `PageUp` and `PageDown` virtual key codes
|
||||
- On Windows, fix icon not showing up in corner of window.
|
||||
- On X11, change DPI scaling factor behavior. First, winit tries to read it from "Xft.dpi" XResource, and uses DPI calculation from xrandr dimensions as fallback behavior.
|
||||
|
||||
## 0.19.0
|
||||
|
||||
- On X11, we will use the faster `XRRGetScreenResourcesCurrent` function instead of `XRRGetScreenResources` when available.
|
||||
- On macOS, fix keycodes being incorrect when using a non-US keyboard layout.
|
||||
- On Wayland, fix `with_title()` not setting the windows title
|
||||
- On Wayland, add `set_wayland_theme()` to control client decoration color theme
|
||||
- Added serde serialization to `os::unix::XWindowType`.
|
||||
- **Breaking:** Remove the `icon_loading` feature and the associated `image` dependency.
|
||||
- On X11, make event loop thread safe by replacing XNextEvent with select(2) and XCheckIfEvent
|
||||
- On Windows, fix malformed function pointer typecast that could invoke undefined behavior.
|
||||
- Refactored Windows state/flag-setting code.
|
||||
- On Windows, hiding the cursor no longer hides the cursor for all Winit windows - just the one `hide_cursor` was called on.
|
||||
- On Windows, cursor grabs used to get perpetually canceled when the grabbing window lost focus. Now, cursor grabs automatically get re-initialized when the window regains focus and the mouse moves over the client area.
|
||||
- On Windows, only vertical mouse wheel events were handled. Now, horizontal mouse wheel events are also handled.
|
||||
- On Windows, ignore the AltGr key when populating the `ModifiersState` type.
|
||||
Vendored
+200
@@ -0,0 +1,200 @@
|
||||
## 0.20.0
|
||||
|
||||
- On X11, fix `ModifiersChanged` emitting incorrect modifier change events
|
||||
- **Breaking**: Overhaul how Winit handles DPI:
|
||||
- Window functions and events now return `PhysicalSize` instead of `LogicalSize`.
|
||||
- Functions that take `Size` or `Position` types can now take either `Logical` or `Physical` types.
|
||||
- `hidpi_factor` has been renamed to `scale_factor`.
|
||||
- `HiDpiFactorChanged` has been renamed to `ScaleFactorChanged`, and lets you control how the OS
|
||||
resizes the window in response to the change.
|
||||
- On X11, deprecate `WINIT_HIDPI_FACTOR` environment variable in favor of `WINIT_X11_SCALE_FACTOR`.
|
||||
- `Size` and `Position` types are now generic over their exact pixel type.
|
||||
|
||||
## 0.20.0-alpha6
|
||||
|
||||
- On macOS, fix `set_cursor_visible` hides cursor outside of window.
|
||||
- On macOS, fix `CursorEntered` and `CursorLeft` events fired at old window size.
|
||||
- On macOS, fix error when `set_fullscreen` is called during fullscreen transition.
|
||||
- On all platforms except mobile and WASM, implement `Window::set_minimized`.
|
||||
- On X11, fix `CursorEntered` event being generated for non-winit windows.
|
||||
- On macOS, fix crash when starting maximized without decorations.
|
||||
- On macOS, fix application not terminating on `run_return`.
|
||||
- On Wayland, fix cursor icon updates on window borders when using CSD.
|
||||
- On Wayland, under mutter(GNOME Wayland), fix CSD being behind the status bar, when starting window in maximized mode.
|
||||
- On Windows, theme the title bar according to whether the system theme is "Light" or "Dark".
|
||||
- Added `WindowEvent::ThemeChanged` variant to handle changes to the system theme. Currently only implemented on Windows.
|
||||
- **Breaking**: Changes to the `RedrawRequested` event (#1041):
|
||||
- `RedrawRequested` has been moved from `WindowEvent` to `Event`.
|
||||
- `EventsCleared` has been renamed to `MainEventsCleared`.
|
||||
- `RedrawRequested` is now issued only after `MainEventsCleared`.
|
||||
- `RedrawEventsCleared` is issued after each set of `RedrawRequested` events.
|
||||
- Implement synthetic window focus key events on Windows.
|
||||
- **Breaking**: Change `ModifiersState` to a `bitflags` struct.
|
||||
- On Windows, implement `VirtualKeyCode` translation for `LWin` and `RWin`.
|
||||
- On Windows, fix closing the last opened window causing `DeviceEvent`s to stop getting emitted.
|
||||
- On Windows, fix `Window::set_visible` not setting internal flags correctly. This resulted in some weird behavior.
|
||||
- Add `DeviceEvent::ModifiersChanged`.
|
||||
- Deprecate `modifiers` fields in other events in favor of `ModifiersChanged`.
|
||||
- On X11, `WINIT_HIDPI_FACTOR` now dominates `Xft.dpi` when picking DPI factor for output.
|
||||
- On X11, add special value `randr` for `WINIT_HIDPI_FACTOR` to make winit use self computed DPI factor instead of the one from `Xft.dpi`.
|
||||
|
||||
## 0.20.0-alpha5
|
||||
|
||||
- On macOS, fix application termination on `ControlFlow::Exit`
|
||||
- On Windows, fix missing `ReceivedCharacter` events when Alt is held.
|
||||
- On macOS, stop emitting private corporate characters in `ReceivedCharacter` events.
|
||||
- On X11, fix misreporting DPI factor at startup.
|
||||
- On X11, fix events not being reported when using `run_return`.
|
||||
- On X11, fix key modifiers being incorrectly reported.
|
||||
- On X11, fix window creation hanging when another window is fullscreen.
|
||||
- On Windows, fix focusing unfocused windows when switching from fullscreen to windowed.
|
||||
- On X11, fix reporting incorrect DPI factor when waking from suspend.
|
||||
- Change `EventLoopClosed` to contain the original event.
|
||||
- **Breaking**: Add `is_synthetic` field to `WindowEvent` variant `KeyboardInput`,
|
||||
indicating that the event is generated by winit.
|
||||
- On X11, generate synthetic key events for keys held when a window gains or loses focus.
|
||||
- On X11, issue a `CursorMoved` event when a `Touch` event occurs,
|
||||
as X11 implicitly moves the cursor for such events.
|
||||
|
||||
## 0.20.0-alpha4
|
||||
|
||||
- Add web support via the 'stdweb' or 'web-sys' features
|
||||
- On Windows, implemented function to get HINSTANCE
|
||||
- On macOS, implement `run_return`.
|
||||
- On iOS, fix inverted parameter in `set_prefers_home_indicator_hidden`.
|
||||
- On X11, performance is improved when rapidly calling `Window::set_cursor_icon`.
|
||||
- On iOS, fix improper `msg_send` usage that was UB and/or would break if `!` is stabilized.
|
||||
- On Windows, unset `maximized` when manually changing the window's position or size.
|
||||
- On Windows, add touch pressure information for touch events.
|
||||
- On macOS, differentiate between `CursorIcon::Grab` and `CursorIcon::Grabbing`.
|
||||
- On Wayland, fix event processing sometimes stalling when using OpenGL with vsync.
|
||||
- Officially remove the Emscripten backend.
|
||||
- On Windows, fix handling of surrogate pairs when dispatching `ReceivedCharacter`.
|
||||
- On macOS 10.15, fix freeze upon exiting exclusive fullscreen mode.
|
||||
- On iOS, fix panic upon closing the app.
|
||||
- On X11, allow setting multiple `XWindowType`s.
|
||||
- On iOS, fix null window on initial `HiDpiFactorChanged` event.
|
||||
- On Windows, fix fullscreen window shrinking upon getting restored to a normal window.
|
||||
- On macOS, fix events not being emitted during modal loops, such as when windows are being resized
|
||||
by the user.
|
||||
- On Windows, fix hovering the mouse over the active window creating an endless stream of CursorMoved events.
|
||||
- Always dispatch a `RedrawRequested` event after creating a new window.
|
||||
- On X11, return dummy monitor data to avoid panicking when no monitors exist.
|
||||
- On X11, prevent stealing input focus when creating a new window.
|
||||
Only steal input focus when entering fullscreen mode.
|
||||
- On Wayland, fixed DeviceEvents for relative mouse movement is not always produced
|
||||
- On Wayland, add support for set_cursor_visible and set_cursor_grab.
|
||||
- On Wayland, fixed DeviceEvents for relative mouse movement is not always produced.
|
||||
- Removed `derivative` crate dependency.
|
||||
- On Wayland, add support for set_cursor_icon.
|
||||
- Use `impl Iterator<Item = MonitorHandle>` instead of `AvailableMonitorsIter` consistently.
|
||||
- On macOS, fix fullscreen state being updated after entering fullscreen instead of before,
|
||||
resulting in `Window::fullscreen` returning the old state in `Resized` events instead of
|
||||
reflecting the new fullscreen state
|
||||
- On X11, fix use-after-free during window creation
|
||||
- On Windows, disable monitor change keyboard shortcut while in exclusive fullscreen.
|
||||
- On Windows, ensure that changing a borderless fullscreen window's monitor via keyboard shortcuts keeps the window fullscreen on the new monitor.
|
||||
- Prevent `EventLoop::new` and `EventLoop::with_user_event` from getting called outside the main thread.
|
||||
- This is because some platforms cannot run the event loop outside the main thread. Preventing this
|
||||
reduces the potential for cross-platform compatibility gotchyas.
|
||||
- On Windows and Linux X11/Wayland, add platform-specific functions for creating an `EventLoop` outside the main thread.
|
||||
- On Wayland, drop resize events identical to the current window size.
|
||||
- On Windows, fix window rectangle not getting set correctly on high-DPI systems.
|
||||
|
||||
## 0.20.0-alpha3
|
||||
|
||||
- On macOS, drop the run closure on exit.
|
||||
- On Windows, location of `WindowEvent::Touch` are window client coordinates instead of screen coordinates.
|
||||
- On X11, fix delayed events after window redraw.
|
||||
- On macOS, add `WindowBuilderExt::with_disallow_hidpi` to have the option to turn off best resolution openGL surface.
|
||||
- On Windows, screen saver won't start if the window is in fullscreen mode.
|
||||
- Change all occurrences of the `new_user_event` method to `with_user_event`.
|
||||
- On macOS, the dock and the menu bar are now hidden in fullscreen mode.
|
||||
- `Window::set_fullscreen` now takes `Option<Fullscreen>` where `Fullscreen`
|
||||
consists of `Fullscreen::Exclusive(VideoMode)` and
|
||||
`Fullscreen::Borderless(MonitorHandle)` variants.
|
||||
- Adds support for exclusive fullscreen mode.
|
||||
- On iOS, add support for hiding the home indicator.
|
||||
- On iOS, add support for deferring system gestures.
|
||||
- On iOS, fix a crash that occurred while acquiring a monitor's name.
|
||||
- On iOS, fix armv7-apple-ios compile target.
|
||||
- Removed the `T: Clone` requirement from the `Clone` impl of `EventLoopProxy<T>`.
|
||||
- On iOS, disable overscan compensation for external displays (removes black
|
||||
bars surrounding the image).
|
||||
- On Linux, the functions `is_wayland`, `is_x11`, `xlib_xconnection` and `wayland_display` have been moved to a new `EventLoopWindowTargetExtUnix` trait.
|
||||
- On iOS, add `set_prefers_status_bar_hidden` extension function instead of
|
||||
hijacking `set_decorations` for this purpose.
|
||||
- On macOS and iOS, corrected the auto trait impls of `EventLoopProxy`.
|
||||
- On iOS, add touch pressure information for touch events.
|
||||
- Implement `raw_window_handle::HasRawWindowHandle` for `Window` type on all supported platforms.
|
||||
- On macOS, fix the signature of `-[NSView drawRect:]`.
|
||||
- On iOS, fix the behavior of `ControlFlow::Poll`. It wasn't polling if that was the only mode ever used by the application.
|
||||
- On iOS, fix DPI sent out by views on creation was `0.0` - now it gives a reasonable number.
|
||||
- On iOS, RedrawRequested now works for gl/metal backed views.
|
||||
- On iOS, RedrawRequested is generally ordered after EventsCleared.
|
||||
|
||||
## 0.20.0-alpha2
|
||||
|
||||
- On X11, non-resizable windows now have maximize explicitly disabled.
|
||||
- On Windows, support paths longer than MAX_PATH (260 characters) in `WindowEvent::DroppedFile`
|
||||
and `WindowEvent::HoveredFile`.
|
||||
- On Mac, implement `DeviceEvent::Button`.
|
||||
- Change `Event::Suspended(true / false)` to `Event::Suspended` and `Event::Resumed`.
|
||||
- On X11, fix sanity check which checks that a monitor's reported width and height (in millimeters) are non-zero when calculating the DPI factor.
|
||||
- Revert the use of invisible surfaces in Wayland, which introduced graphical glitches with OpenGL (#835)
|
||||
- On X11, implement `_NET_WM_PING` to allow desktop environment to kill unresponsive programs.
|
||||
- On Windows, when a window is initially invisible, it won't take focus from the existing visible windows.
|
||||
- On Windows, fix multiple calls to `request_redraw` during `EventsCleared` sending multiple `RedrawRequested events.`
|
||||
- On Windows, fix edge case where `RedrawRequested` could be dispatched before input events in event loop iteration.
|
||||
- On Windows, fix timing issue that could cause events to be improperly dispatched after `RedrawRequested` but before `EventsCleared`.
|
||||
- On macOS, drop unused Metal dependency.
|
||||
- On Windows, fix the trail effect happening on transparent decorated windows. Borderless (or un-decorated) windows were not affected.
|
||||
- On Windows, fix `with_maximized` not properly setting window size to entire window.
|
||||
- On macOS, change `WindowExtMacOS::request_user_attention()` to take an `enum` instead of a `bool`.
|
||||
|
||||
## 0.20.0-alpha1
|
||||
|
||||
- Changes below are considered **breaking**.
|
||||
- Change all occurrences of `EventsLoop` to `EventLoop`.
|
||||
- Previously flat API is now exposed through `event`, `event_loop`, `monitor`, and `window` modules.
|
||||
- `os` module changes:
|
||||
- Renamed to `platform`.
|
||||
- All traits now have platform-specific suffixes.
|
||||
- Exposes new `desktop` module on Windows, Mac, and Linux.
|
||||
- Changes to event loop types:
|
||||
- `EventLoopProxy::wakeup` has been removed in favor of `send_event`.
|
||||
- **Major:** New `run` method drives winit event loop.
|
||||
- Returns `!` to ensure API behaves identically across all supported platforms.
|
||||
- This allows `emscripten` implementation to work without lying about the API.
|
||||
- `ControlFlow`'s variants have been replaced with `Wait`, `WaitUntil(Instant)`, `Poll`, and `Exit`.
|
||||
- Is read after `EventsCleared` is processed.
|
||||
- `Wait` waits until new events are available.
|
||||
- `WaitUntil` waits until either new events are available or the provided time has been reached.
|
||||
- `Poll` instantly resumes the event loop.
|
||||
- `Exit` aborts the event loop.
|
||||
- Takes a closure that implements `'static + FnMut(Event<T>, &EventLoop<T>, &mut ControlFlow)`.
|
||||
- `&EventLoop<T>` is provided to allow new `Window`s to be created.
|
||||
- **Major:** `platform::desktop` module exposes `EventLoopExtDesktop` trait with `run_return` method.
|
||||
- Behaves identically to `run`, but returns control flow to the calling context and can take non-`'static` closures.
|
||||
- `EventLoop`'s `poll_events` and `run_forever` methods have been removed in favor of `run` and `run_return`.
|
||||
- Changes to events:
|
||||
- Remove `Event::Awakened` in favor of `Event::UserEvent(T)`.
|
||||
- Can be sent with `EventLoopProxy::send_event`.
|
||||
- Rename `WindowEvent::Refresh` to `WindowEvent::RedrawRequested`.
|
||||
- `RedrawRequested` can be sent by the user with the `Window::request_redraw` method.
|
||||
- `EventLoop`, `EventLoopProxy`, and `Event` are now generic over `T`, for use in `UserEvent`.
|
||||
- **Major:** Add `NewEvents(StartCause)`, `EventsCleared`, and `LoopDestroyed` variants to `Event`.
|
||||
- `NewEvents` is emitted when new events are ready to be processed by event loop.
|
||||
- `StartCause` describes why new events are available, with `ResumeTimeReached`, `Poll`, `WaitCancelled`, and `Init` (sent once at start of loop).
|
||||
- `EventsCleared` is emitted when all available events have been processed.
|
||||
- Can be used to perform logic that depends on all events being processed (e.g. an iteration of a game loop).
|
||||
- `LoopDestroyed` is emitted when the `run` or `run_return` method is about to exit.
|
||||
- Rename `MonitorId` to `MonitorHandle`.
|
||||
- Removed `serde` implementations from `ControlFlow`.
|
||||
- Rename several functions to improve both internal consistency and compliance with Rust API guidelines.
|
||||
- Remove `WindowBuilder::multitouch` field, since it was only implemented on a few platforms. Multitouch is always enabled now.
|
||||
- **Breaking:** On macOS, change `ns` identifiers to use snake_case for consistency with iOS's `ui` identifiers.
|
||||
- Add `MonitorHandle::video_modes` method for retrieving supported video modes for the given monitor.
|
||||
- On Wayland, the window now exists even if nothing has been drawn.
|
||||
- On Windows, fix initial dimensions of a fullscreen window.
|
||||
- On Windows, Fix transparent borderless windows rendering wrong.
|
||||
Vendored
+16
@@ -0,0 +1,16 @@
|
||||
## 0.21.0
|
||||
|
||||
- On Windows, fixed "error: linking with `link.exe` failed: exit code: 1120" error on older versions of windows.
|
||||
- On macOS, fix set_minimized(true) works only with decorations.
|
||||
- On macOS, add `hide_application` to `EventLoopWindowTarget` via a new `EventLoopWindowTargetExtMacOS` trait. `hide_application` will hide the entire application by calling `-[NSApplication hide: nil]`.
|
||||
- On macOS, fix not sending ReceivedCharacter event for specific keys combinations.
|
||||
- On macOS, fix `CursorMoved` event reporting the cursor position using logical coordinates.
|
||||
- On macOS, fix issue where unbundled applications would sometimes open without being focused.
|
||||
- On macOS, fix `run_return` does not return unless it receives a message.
|
||||
- On Windows, fix bug where `RedrawRequested` would only get emitted every other iteration of the event loop.
|
||||
- On X11, fix deadlock on window state when handling certain window events.
|
||||
- `WindowBuilder` now implements `Default`.
|
||||
- **Breaking:** `WindowEvent::CursorMoved` changed to `f64` units, preserving high-precision data supplied by most backends
|
||||
- On Wayland, fix coordinates in mouse events when scale factor isn't 1
|
||||
- On Web, add the ability to provide a custom canvas
|
||||
- **Breaking:** On Wayland, the `WaylandTheme` struct has been replaced with a `Theme` trait, allowing for extra configuration
|
||||
Vendored
+37
@@ -0,0 +1,37 @@
|
||||
## 0.22.2
|
||||
|
||||
- Added Clone implementation for 'static events.
|
||||
- On Windows, fix window intermittently hanging when `ControlFlow` was set to `Poll`.
|
||||
- On Windows, fix `WindowBuilder::with_maximized` being ignored.
|
||||
- On Android, minimal platform support.
|
||||
- On iOS, touch positions are now properly converted to physical pixels.
|
||||
- On macOS, updated core-* dependencies and cocoa
|
||||
|
||||
## 0.22.1
|
||||
|
||||
- On X11, fix `ResumeTimeReached` being fired too early.
|
||||
- On Web, replaced zero timeout for `ControlFlow::Poll` with `requestAnimationFrame`
|
||||
- On Web, fix a possible panic during event handling
|
||||
- On macOS, fix `EventLoopProxy` leaking memory for every instance.
|
||||
|
||||
## 0.22.0
|
||||
|
||||
- On Windows, fix minor timing issue in wait_until_time_or_msg
|
||||
- On Windows, rework handling of request_redraw() to address panics.
|
||||
- On macOS, fix `set_simple_screen` to remember frame excluding title bar.
|
||||
- On Wayland, fix coordinates in touch events when scale factor isn't 1.
|
||||
- On Wayland, fix color from `close_button_icon_color` not applying.
|
||||
- Ignore locale if unsupported by X11 backend
|
||||
- On Wayland, Add HiDPI cursor support
|
||||
- On Web, add the ability to query "Light" or "Dark" system theme send `ThemeChanged` on change.
|
||||
- Fix `Event::to_static` returning `None` for user events.
|
||||
- On Wayland, Hide CSD for fullscreen windows.
|
||||
- On Windows, ignore spurious mouse move messages.
|
||||
- **Breaking:** Move `ModifiersChanged` variant from `DeviceEvent` to `WindowEvent`.
|
||||
- On Windows, add `IconExtWindows` trait which exposes creating an `Icon` from an external file or embedded resource
|
||||
- Add `BadIcon::OsError` variant for when OS icon functionality fails
|
||||
- On Windows, fix crash at startup on systems that do not properly support Windows' Dark Mode
|
||||
- Revert On macOS, fix not sending ReceivedCharacter event for specific keys combinations.
|
||||
- on macOS, fix incorrect ReceivedCharacter events for some key combinations.
|
||||
- **Breaking:** Use `i32` instead of `u32` for position type in `WindowEvent::Moved`.
|
||||
- On macOS, a mouse motion event is now generated before every mouse click.
|
||||
Vendored
+65
@@ -0,0 +1,65 @@
|
||||
## 0.23.0
|
||||
|
||||
- On iOS, fixed support for the "Debug View Hierarchy" feature in Xcode.
|
||||
- On all platforms, `available_monitors` and `primary_monitor` are now on `EventLoopWindowTarget` rather than `EventLoop` to list monitors event in the event loop.
|
||||
- On Unix, X11 and Wayland are now optional features (enabled by default)
|
||||
- On X11, fix deadlock when calling `set_fullscreen_inner`.
|
||||
- On Web, prevent the webpage from scrolling when the user is focused on a winit canvas
|
||||
- On Web, calling `window.set_cursor_icon` no longer breaks HiDPI scaling
|
||||
- On Windows, drag and drop is now optional (enabled by default) and can be disabled with `WindowBuilderExtWindows::with_drag_and_drop(false)`.
|
||||
- On Wayland, fix deadlock when calling to `set_inner_size` from a callback.
|
||||
- On macOS, add `hide__other_applications` to `EventLoopWindowTarget` via existing `EventLoopWindowTargetExtMacOS` trait. `hide_other_applications` will hide other applications by calling `-[NSApplication hideOtherApplications: nil]`.
|
||||
- On android added support for `run_return`.
|
||||
- On MacOS, Fixed fullscreen and dialog support for `run_return`.
|
||||
- On Windows, fix bug where we'd try to emit `MainEventsCleared` events during nested win32 event loops.
|
||||
- On Web, use mouse events if pointer events aren't supported. This affects Safari.
|
||||
- On Windows, `set_ime_position` is now a no-op instead of a runtime crash.
|
||||
- On Android, `set_fullscreen` is now a no-op instead of a runtime crash.
|
||||
- On iOS and Android, `set_inner_size` is now a no-op instead of a runtime crash.
|
||||
- On Android, fix `ControlFlow::Poll` not polling the Android event queue.
|
||||
- On macOS, add `NSWindow.hasShadow` support.
|
||||
- On Web, fix vertical mouse wheel scrolling being inverted.
|
||||
- On Web, implement mouse capturing for click-dragging out of the canvas.
|
||||
- On Web, fix `ControlFlow::Exit` not properly handled.
|
||||
- On Web (web-sys only), send `WindowEvent::ScaleFactorChanged` event when `window.devicePixelRatio` is changed.
|
||||
- **Breaking:** On Web, `set_cursor_position` and `set_cursor_grab` will now always return an error.
|
||||
- **Breaking:** `PixelDelta` scroll events now return a `PhysicalPosition`.
|
||||
- On NetBSD, fixed crash due to incorrect detection of the main thread.
|
||||
- **Breaking:** On X11, `-` key is mapped to the `Minus` virtual key code, instead of `Subtract`.
|
||||
- On macOS, fix inverted horizontal scroll.
|
||||
- **Breaking:** `current_monitor` now returns `Option<MonitorHandle>`.
|
||||
- **Breaking:** `primary_monitor` now returns `Option<MonitorHandle>`.
|
||||
- On macOS, updated core-* dependencies and cocoa.
|
||||
- Bump `parking_lot` to 0.11
|
||||
- On Android, bump `ndk`, `ndk-sys` and `ndk-glue` to 0.2. Checkout the new ndk-glue main proc attribute.
|
||||
- On iOS, fixed starting the app in landscape where the view still had portrait dimensions.
|
||||
- Deprecate the stdweb backend, to be removed in a future release
|
||||
- **Breaking:** Prefixed virtual key codes `Add`, `Multiply`, `Divide`, `Decimal`, and `Subtract` with `Numpad`.
|
||||
- Added `Asterisk` and `Plus` virtual key codes.
|
||||
- On Web (web-sys only), the `Event::LoopDestroyed` event is correctly emitted when leaving the page.
|
||||
- On Web, the `WindowEvent::Destroyed` event now gets emitted when a `Window` is dropped.
|
||||
- On Web (web-sys only), the event listeners are now removed when a `Window` is dropped or when the event loop is destroyed.
|
||||
- On Web, the event handler closure passed to `EventLoop::run` now gets dropped after the event loop is destroyed.
|
||||
- **Breaking:** On Web, the canvas element associated to a `Window` is no longer removed from the DOM when the `Window` is dropped.
|
||||
- On Web, `WindowEvent::Resized` is now emitted when `Window::set_inner_size` is called.
|
||||
- **Breaking:** `Fullscreen` enum now uses `Borderless(Option<MonitorHandle>)` instead of `Borderless(MonitorHandle)` to allow picking the current monitor.
|
||||
- On MacOS, fix `WindowEvent::Moved` ignoring the scale factor.
|
||||
- On Wayland, add missing virtual keycodes.
|
||||
- On Wayland, implement proper `set_cursor_grab`.
|
||||
- On Wayland, the cursor will use similar icons if the requested one isn't available.
|
||||
- On Wayland, right clicking on client side decorations will request application menu.
|
||||
- On Wayland, fix tracking of window size after state changes.
|
||||
- On Wayland, fix client side decorations not being hidden properly in fullscreen.
|
||||
- On Wayland, fix incorrect size event when entering fullscreen with client side decorations.
|
||||
- On Wayland, fix `resizable` attribute not being applied properly on startup.
|
||||
- On Wayland, fix disabled repeat rate not being handled.
|
||||
- On Wayland, fix decoration buttons not working after tty switch.
|
||||
- On Wayland, fix scaling not being applied on output re-enable.
|
||||
- On Wayland, fix crash when `XCURSOR_SIZE` is `0`.
|
||||
- On Wayland, fix pointer getting created in some cases without pointer capability.
|
||||
- On Wayland, on kwin, fix space between window and decorations on startup.
|
||||
- **Breaking:** On Wayland, `Theme` trait was reworked.
|
||||
- On Wayland, disable maximize button for non-resizable window.
|
||||
- On Wayland, added support for `set_ime_position`.
|
||||
- On Wayland, fix crash on startup since GNOME 3.37.90.
|
||||
- On X11, fix incorrect modifiers state on startup.
|
||||
Vendored
+28
@@ -0,0 +1,28 @@
|
||||
## 0.24.0
|
||||
|
||||
- On Windows, fix applications not exiting gracefully due to thread_event_target_callback accessing corrupted memory.
|
||||
- On Windows, implement `Window::set_ime_position`.
|
||||
- **Breaking:** On Windows, Renamed `WindowBuilderExtWindows`'s `is_dark_mode` to `theme`.
|
||||
- **Breaking:** On Windows, renamed `WindowBuilderExtWindows::is_dark_mode` to `theme`.
|
||||
- On Windows, add `WindowBuilderExtWindows::with_theme` to set a preferred theme.
|
||||
- On Windows, fix bug causing message boxes to appear delayed.
|
||||
- On Android, calling `WindowEvent::Focused` now works properly instead of always returning false.
|
||||
- On Windows, fix Alt-Tab behaviour by removing borderless fullscreen "always on top" flag.
|
||||
- On Windows, fix bug preventing windows with transparency enabled from having fully-opaque regions.
|
||||
- **Breaking:** On Windows, include prefix byte in scancodes.
|
||||
- On Wayland, fix window not being resizeable when using `WindowBuilder::with_min_inner_size`.
|
||||
- On Unix, fix cross-compiling to wasm32 without enabling X11 or Wayland.
|
||||
- On Windows, fix use-after-free crash during window destruction.
|
||||
- On Web, fix `WindowEvent::ReceivedCharacter` never being sent on key input.
|
||||
- On macOS, fix compilation when targeting aarch64.
|
||||
- On X11, fix `Window::request_redraw` not waking the event loop.
|
||||
- On Wayland, the keypad arrow keys are now recognized.
|
||||
- **Breaking** Rename `desktop::EventLoopExtDesktop` to `run_return::EventLoopExtRunReturn`.
|
||||
- Added `request_user_attention` method to `Window`.
|
||||
- **Breaking:** On macOS, removed `WindowExt::request_user_attention`, use `Window::request_user_attention`.
|
||||
- **Breaking:** On X11, removed `WindowExt::set_urgent`, use `Window::request_user_attention`.
|
||||
- On Wayland, default font size in CSD increased from 11 to 17.
|
||||
- On Windows, fix bug causing message boxes to appear delayed.
|
||||
- On Android, support multi-touch.
|
||||
- On Wayland, extra mouse buttons are not dropped anymore.
|
||||
- **Breaking**: `MouseButton::Other` now uses `u16`.
|
||||
Vendored
+31
@@ -0,0 +1,31 @@
|
||||
## 0.25.0
|
||||
|
||||
- **Breaking:** On macOS, replace `WindowBuilderExtMacOS::with_activation_policy` with `EventLoopExtMacOS::set_activation_policy`
|
||||
- On macOS, wait with activating the application until the application has initialized.
|
||||
- On macOS, fix creating new windows when the application has a main menu.
|
||||
- On Windows, fix fractional deltas for mouse wheel device events.
|
||||
- On macOS, fix segmentation fault after dropping the main window.
|
||||
- On Android, `InputEvent::KeyEvent` is partially implemented providing the key scancode.
|
||||
- Added `is_maximized` method to `Window`.
|
||||
- On Windows, fix bug where clicking the decoration bar would make the cursor blink.
|
||||
- On Windows, fix bug causing newly created windows to erroneously display the "wait" (spinning) cursor.
|
||||
- On macOS, wake up the event loop immediately when a redraw is requested.
|
||||
- On Windows, change the default window size (1024x768) to match the default on other desktop platforms (800x600).
|
||||
- On Windows, fix bug causing mouse capture to not be released.
|
||||
- On Windows, fix fullscreen not preserving minimized/maximized state.
|
||||
- On Android, unimplemented events are marked as unhandled on the native event loop.
|
||||
- On Windows, added `WindowBuilderExtWindows::with_menu` to set a custom menu at window creation time.
|
||||
- On Android, bump `ndk` and `ndk-glue` to 0.3: use predefined constants for event `ident`.
|
||||
- On macOS, fix objects captured by the event loop closure not being dropped on panic.
|
||||
- On Windows, fixed `WindowEvent::ThemeChanged` not properly firing and fixed `Window::theme` returning the wrong theme.
|
||||
- On Web, added support for `DeviceEvent::MouseMotion` to listen for relative mouse movements.
|
||||
- Added `WindowBuilder::with_position` to allow setting the position of a `Window` on creation. Supported on Windows, macOS and X11.
|
||||
- Added `Window::drag_window`. Implemented on Windows, macOS, X11 and Wayland.
|
||||
- On X11, bump `mio` to 0.7.
|
||||
- On Windows, added `WindowBuilderExtWindows::with_owner_window` to allow creating popup windows.
|
||||
- On Windows, added `WindowExtWindows::set_enable` to allow creating modal popup windows.
|
||||
- On macOS, emit `RedrawRequested` events immediately while the window is being resized.
|
||||
- Implement `Default`, `Hash`, and `Eq` for `LogicalPosition`, `PhysicalPosition`, `LogicalSize`, and `PhysicalSize`.
|
||||
- On macOS, initialize the Menu Bar with minimal defaults. (Can be prevented using `enable_default_menu_creation`)
|
||||
- On macOS, change the default behavior for first click when the window was unfocused. Now the window becomes focused and then emits a `MouseInput` event on a "first mouse click".
|
||||
- Implement mint (math interoperability standard types) conversions (under feature flag `mint`).
|
||||
Vendored
+36
@@ -0,0 +1,36 @@
|
||||
## 0.26.1
|
||||
|
||||
- Fix linking to the `ColorSync` framework on macOS 10.7, and in newer Rust versions.
|
||||
- On Web, implement cursor grabbing through the pointer lock API.
|
||||
- On X11, add mappings for numpad comma, numpad enter, numlock and pause.
|
||||
- On macOS, fix Pinyin IME input by reverting a change that intended to improve IME.
|
||||
- On Windows, fix a crash with transparent windows on Windows 11.
|
||||
|
||||
## 0.26.0
|
||||
|
||||
- Update `raw-window-handle` to `v0.4`. This is _not_ a breaking change, we still implement `HasRawWindowHandle` from `v0.3`, see [rust-windowing/raw-window-handle#74](https://github.com/rust-windowing/raw-window-handle/pull/74). Note that you might have to run `cargo update -p raw-window-handle` after upgrading.
|
||||
- On X11, bump `mio` to 0.8.
|
||||
- On Android, fixed `WindowExtAndroid::config` initially returning an empty `Configuration`.
|
||||
- On Android, fixed `Window::scale_factor` and `MonitorHandle::scale_factor` initially always returning 1.0.
|
||||
- On X11, select an appropriate visual for transparency if is requested
|
||||
- On Wayland and X11, fix diagonal window resize cursor orientation.
|
||||
- On macOS, drop the event callback before exiting.
|
||||
- On Android, implement `Window::request_redraw`
|
||||
- **Breaking:** On Web, remove the `stdweb` backend.
|
||||
- Added `Window::focus_window`to bring the window to the front and set input focus.
|
||||
- On Wayland and X11, implement `is_maximized` method on `Window`.
|
||||
- On Windows, prevent ghost window from showing up in the taskbar after either several hours of use or restarting `explorer.exe`.
|
||||
- On macOS, fix issue where `ReceivedCharacter` was not being emitted during some key repeat events.
|
||||
- On Wayland, load cursor icons `hand2` and `hand1` for `CursorIcon::Hand`.
|
||||
- **Breaking:** On Wayland, Theme trait and its support types are dropped.
|
||||
- On Wayland, bump `smithay-client-toolkit` to 0.15.1.
|
||||
- On Wayland, implement `request_user_attention` with `xdg_activation_v1`.
|
||||
- On X11, emit missing `WindowEvent::ScaleFactorChanged` when the only monitor gets reconnected.
|
||||
- On X11, if RANDR based scale factor is higher than 20 reset it to 1
|
||||
- On Wayland, add an enabled-by-default feature called `wayland-dlopen` so users can opt out of using `dlopen` to load system libraries.
|
||||
- **Breaking:** On Android, bump `ndk` and `ndk-glue` to 0.5.
|
||||
- On Windows, increase wait timer resolution for more accurate timing when using `WaitUntil`.
|
||||
- On macOS, fix native file dialogs hanging the event loop.
|
||||
- On Wayland, implement a workaround for wrong configure size when using `xdg_decoration` in `kwin_wayland`
|
||||
- On macOS, fix an issue that prevented the menu bar from showing in borderless fullscreen mode.
|
||||
- On X11, EINTR while polling for events no longer causes a panic. Instead it will be treated as a spurious wakeup.
|
||||
Vendored
+107
@@ -0,0 +1,107 @@
|
||||
## 0.27.5
|
||||
|
||||
- On Wayland, fix byte offset in `Ime::Preedit` pointing to invalid bytes.
|
||||
|
||||
## 0.27.4
|
||||
|
||||
- On Windows, emit `ReceivedCharacter` events on system keybindings.
|
||||
- On Windows, fixed focus event emission on minimize.
|
||||
- On X11, fixed IME crashing during reload.
|
||||
|
||||
## 0.27.3
|
||||
|
||||
- On Windows, added `WindowExtWindows::set_undecorated_shadow` and `WindowBuilderExtWindows::with_undecorated_shadow` to draw the drop shadow behind a borderless window.
|
||||
- On Windows, fixed default window features (ie snap, animations, shake, etc.) when decorations are disabled.
|
||||
- On Windows, fixed ALT+Space shortcut to open window menu.
|
||||
- On Wayland, fixed `Ime::Preedit` not being sent on IME reset.
|
||||
- Fixed unbound version specified for `raw-window-handle` leading to compilation failures.
|
||||
- Empty `Ime::Preedit` event will be sent before `Ime::Commit` to help clearing preedit.
|
||||
- On X11, fixed IME context picking by querying for supported styles beforehand.
|
||||
|
||||
## 0.27.2
|
||||
|
||||
- On macOS, fixed touch phase reporting when scrolling.
|
||||
- On X11, fix min, max and resize increment hints not persisting for resizable windows (e.g. on DPI change).
|
||||
- On Windows, respect min/max inner sizes when creating the window.
|
||||
- For backwards compatibility, `Window` now (additionally) implements the old version (`0.4`) of the `HasRawWindowHandle` trait
|
||||
- On Windows, added support for `EventLoopWindowTarget::set_device_event_filter`.
|
||||
- On Wayland, fix user requested `WindowEvent::RedrawRequested` being delayed by a frame.
|
||||
|
||||
## 0.27.1
|
||||
|
||||
- The minimum supported Rust version was lowered to `1.57.0` and now explicitly tested.
|
||||
- On X11, fix crash on start due to inability to create an IME context without any preedit.
|
||||
|
||||
## 0.27.0
|
||||
|
||||
- On Windows, fix hiding a maximized window.
|
||||
- On Android, `ndk-glue`'s `NativeWindow` lock is now held between `Event::Resumed` and `Event::Suspended`.
|
||||
- On Web, added `EventLoopExtWebSys` with a `spawn` method to start the event loop without throwing an exception.
|
||||
- Added `WindowEvent::Occluded(bool)`, currently implemented on macOS and X11.
|
||||
- On X11, fix events for caps lock key not being sent
|
||||
- Build docs on `docs.rs` for iOS and Android as well.
|
||||
- **Breaking:** Removed the `WindowAttributes` struct, since all its functionality is accessible from `WindowBuilder`.
|
||||
- Added `WindowBuilder::transparent` getter to check if the user set `transparent` attribute.
|
||||
- On macOS, Fix emitting `Event::LoopDestroyed` on CMD+Q.
|
||||
- On macOS, fixed an issue where having multiple windows would prevent run_return from ever returning.
|
||||
- On Wayland, fix bug where the cursor wouldn't hide in GNOME.
|
||||
- On macOS, Windows, and Wayland, add `set_cursor_hittest` to let the window ignore mouse events.
|
||||
- On Windows, added `WindowExtWindows::set_skip_taskbar` and `WindowBuilderExtWindows::with_skip_taskbar`.
|
||||
- On Windows, added `EventLoopBuilderExtWindows::with_msg_hook`.
|
||||
- On Windows, remove internally unique DC per window.
|
||||
- On macOS, remove the need to call `set_ime_position` after moving the window.
|
||||
- Added `Window::is_visible`.
|
||||
- Added `Window::is_resizable`.
|
||||
- Added `Window::is_decorated`.
|
||||
- On X11, fix for repeated event loop iteration when `ControlFlow` was `Wait`
|
||||
- On X11, fix scale factor calculation when the only monitor is reconnected
|
||||
- On Wayland, report unaccelerated mouse deltas in `DeviceEvent::MouseMotion`.
|
||||
- On Web, a focused event is manually generated when a click occurs to emulate behaviour of other backends.
|
||||
- **Breaking:** Bump `ndk` version to 0.6, ndk-sys to `v0.3`, `ndk-glue` to `0.6`.
|
||||
- Remove no longer needed `WINIT_LINK_COLORSYNC` environment variable.
|
||||
- **Breaking:** Rename the `Exit` variant of `ControlFlow` to `ExitWithCode`, which holds a value to control the exit code after running. Add an `Exit` constant which aliases to `ExitWithCode(0)` instead to avoid major breakage. This shouldn't affect most existing programs.
|
||||
- Add `EventLoopBuilder`, which allows you to create and tweak the settings of an event loop before creating it.
|
||||
- Deprecated `EventLoop::with_user_event`; use `EventLoopBuilder::with_user_event` instead.
|
||||
- **Breaking:** Replaced `EventLoopExtMacOS` with `EventLoopBuilderExtMacOS` (which also has renamed methods).
|
||||
- **Breaking:** Replaced `EventLoopExtWindows` with `EventLoopBuilderExtWindows` (which also has renamed methods).
|
||||
- **Breaking:** Replaced `EventLoopExtUnix` with `EventLoopBuilderExtUnix` (which also has renamed methods).
|
||||
- **Breaking:** The platform specific extensions for Windows `winit::platform::windows` have changed. All `HANDLE`-like types e.g. `HWND` and `HMENU` were converted from winapi types or `*mut c_void` to `isize`. This was done to be consistent with the type definitions in windows-sys and to not expose internal dependencies.
|
||||
- The internal bindings to the [Windows API](https://docs.microsoft.com/en-us/windows/) were changed from the unofficial [winapi](https://github.com/retep998/winapi-rs) bindings to the official Microsoft [windows-sys](https://github.com/microsoft/windows-rs) bindings.
|
||||
- On Wayland, fix polling during consecutive `EventLoop::run_return` invocations.
|
||||
- On Windows, fix race issue creating fullscreen windows with `WindowBuilder::with_fullscreen`
|
||||
- On Android, `virtual_keycode` for `KeyboardInput` events is now filled in where a suitable match is found.
|
||||
- Added helper methods on `ControlFlow` to set its value.
|
||||
- On Wayland, fix `TouchPhase::Ended` always reporting the location of the first touch down, unless the compositor
|
||||
sent a cancel or frame event.
|
||||
- On iOS, send `RedrawEventsCleared` even if there are no redraw events, consistent with other platforms.
|
||||
- **Breaking:** Replaced `Window::with_app_id` and `Window::with_class` with `Window::with_name` on `WindowBuilderExtUnix`.
|
||||
- On Wayland, fallback CSD was replaced with proper one:
|
||||
- `WindowBuilderExtUnix::with_wayland_csd_theme` to set color theme in builder.
|
||||
- `WindowExtUnix::wayland_set_csd_theme` to set color theme when creating a window.
|
||||
- `WINIT_WAYLAND_CSD_THEME` env variable was added, it can be used to set "dark"/"light" theme in apps that don't expose theme setting.
|
||||
- `wayland-csd-adwaita` feature that enables proper CSD with title rendering using FreeType system library.
|
||||
- `wayland-csd-adwaita-notitle` feature that enables CSD but without title rendering.
|
||||
- On Wayland and X11, fix window not resizing with `Window::set_inner_size` after calling `Window:set_resizable(false)`.
|
||||
- On Windows, fix wrong fullscreen monitors being recognized when handling WM_WINDOWPOSCHANGING messages
|
||||
- **Breaking:** Added new `WindowEvent::Ime` supported on desktop platforms.
|
||||
- Added `Window::set_ime_allowed` supported on desktop platforms.
|
||||
- **Breaking:** IME input on desktop platforms won't be received unless it's explicitly allowed via `Window::set_ime_allowed` and new `WindowEvent::Ime` events are handled.
|
||||
- On macOS, `WindowEvent::Resized` is now emitted in `frameDidChange` instead of `windowDidResize`.
|
||||
- **Breaking:** On X11, device events are now ignored for unfocused windows by default, use `EventLoopWindowTarget::set_device_event_filter` to set the filter level.
|
||||
- Implemented `Default` on `EventLoop<()>`.
|
||||
- Implemented `Eq` for `Fullscreen`, `Theme`, and `UserAttentionType`.
|
||||
- **Breaking:** `Window::set_cursor_grab` now accepts `CursorGrabMode` to control grabbing behavior.
|
||||
- On Wayland, add support for `Window::set_cursor_position`.
|
||||
- Fix on macOS `WindowBuilder::with_disallow_hidpi`, setting true or false by the user no matter the SO default value.
|
||||
- `EventLoopBuilder::build` will now panic when the `EventLoop` is being created more than once.
|
||||
- Added `From<u64>` for `WindowId` and `From<WindowId>` for `u64`.
|
||||
- Added `MonitorHandle::refresh_rate_millihertz` to get monitor's refresh rate.
|
||||
- **Breaking**, Replaced `VideoMode::refresh_rate` with `VideoMode::refresh_rate_millihertz` providing better precision.
|
||||
- On Web, add `with_prevent_default` and `with_focusable` to `WindowBuilderExtWebSys` to control whether events should be propagated.
|
||||
- On Windows, fix focus events being sent to inactive windows.
|
||||
- **Breaking**, update `raw-window-handle` to `v0.5` and implement `HasRawDisplayHandle` for `Window` and `EventLoopWindowTarget`.
|
||||
- On X11, add function `register_xlib_error_hook` into `winit::platform::unix` to subscribe for errors coming from Xlib.
|
||||
- On Android, upgrade `ndk` and `ndk-glue` dependencies to the recently released `0.7.0`.
|
||||
- All platforms can now be relied on to emit a `Resumed` event. Applications are recommended to lazily initialize graphics state and windows on first resume for portability.
|
||||
- **Breaking:**: Reverse horizontal scrolling sign in `MouseScrollDelta` to match the direction of vertical scrolling. A positive X value now means moving the content to the right. The meaning of vertical scrolling stays the same: a positive Y value means moving the content down.
|
||||
- On MacOS, fix deadlock when calling `set_maximized` from event loop.
|
||||
Vendored
+100
@@ -0,0 +1,100 @@
|
||||
## 0.28.7
|
||||
|
||||
- Fix window size sometimes being invalid when resizing on macOS 14 Sonoma.
|
||||
|
||||
## 0.28.6
|
||||
|
||||
- On macOS, fixed memory leak when getting monitor handle.
|
||||
- On macOS, fix `Backspace` being emitted when clearing preedit with it.
|
||||
|
||||
## 0.28.5
|
||||
|
||||
- On macOS, fix `key_up` being ignored when `Ime` is disabled.
|
||||
|
||||
## 0.28.4
|
||||
|
||||
- On macOS, fix empty marked text blocking regular input.
|
||||
- On macOS, fix potential panic when getting refresh rate.
|
||||
- On macOS, fix crash when calling `Window::set_ime_position` from another thread.
|
||||
|
||||
## 0.28.3
|
||||
|
||||
- Fix macOS memory leaks.
|
||||
|
||||
## 0.28.2
|
||||
|
||||
- Implement `HasRawDisplayHandle` for `EventLoop`.
|
||||
- On macOS, set resize increments only for live resizes.
|
||||
- On Wayland, fix rare crash on DPI change
|
||||
- Web: Added support for `Window::theme`.
|
||||
- On Wayland, fix rounding issues when doing resize.
|
||||
- On macOS, fix wrong focused state on startup.
|
||||
- On Windows, fix crash on setting taskbar when using Visual Studio debugger.
|
||||
- On macOS, resize simple fullscreen windows on windowDidChangeScreen events.
|
||||
|
||||
## 0.28.1
|
||||
|
||||
- On Wayland, fix crash when dropping a window in multi-window setup.
|
||||
|
||||
## 0.28.0
|
||||
|
||||
- On macOS, fixed `Ime::Commit` persisting for all input after interacting with `Ime`.
|
||||
- On macOS, added `WindowExtMacOS::option_as_alt` and `WindowExtMacOS::set_option_as_alt`.
|
||||
- On Windows, fix window size for maximized, undecorated windows.
|
||||
- On Windows and macOS, add `WindowBuilder::with_active`.
|
||||
- Add `Window::is_minimized`.
|
||||
- On X11, fix errors handled during `register_xlib_error_hook` invocation bleeding into winit.
|
||||
- Add `Window::has_focus`.
|
||||
- On Windows, fix `Window::set_minimized(false)` not working for windows minimized by `Win + D` hotkey.
|
||||
- **Breaking:** On Web, touch input no longer fires `WindowEvent::Cursor*`, `WindowEvent::MouseInput`, or `DeviceEvent::MouseMotion` like other platforms, but instead it fires `WindowEvent::Touch`.
|
||||
- **Breaking:** Removed platform specific `WindowBuilder::with_parent` API in favor of `WindowBuilder::with_parent_window`.
|
||||
- On Windows, retain `WS_MAXIMIZE` window style when un-minimizing a maximized window.
|
||||
- On Windows, fix left mouse button release event not being sent after `Window::drag_window`.
|
||||
- On macOS, run most actions on the main thread, which is strictly more correct, but might make multithreaded applications block slightly more.
|
||||
- On macOS, fix panic when getting current monitor without any monitor attached.
|
||||
- On Windows and MacOS, add API to enable/disable window buttons (close, minimize, ...etc).
|
||||
- On Windows, macOS, X11 and Wayland, add `Window::set_theme`.
|
||||
- **Breaking:** Remove `WindowExtWayland::wayland_set_csd_theme` and `WindowBuilderExtX11::with_gtk_theme_variant`.
|
||||
- On Windows, revert window background to an empty brush to avoid white flashes when changing scaling.
|
||||
- **Breaking:** Removed `Window::set_always_on_top` and related APIs in favor of `Window::set_window_level`.
|
||||
- On Windows, MacOS and X11, add always on bottom APIs.
|
||||
- On Windows, fix the value in `MouseButton::Other`.
|
||||
- On macOS, add `WindowExtMacOS::is_document_edited` and `WindowExtMacOS::set_document_edited` APIs.
|
||||
- **Breaking:** Removed `WindowBuilderExtIOS::with_root_view_class`; instead, you should use `[[view layer] addSublayer: ...]` to add an instance of the desired layer class (e.g. `CAEAGLLayer` or `CAMetalLayer`). See `vulkano-win` or `wgpu` for examples of this.
|
||||
- On MacOS and Windows, add `Window::set_content_protected`.
|
||||
- On MacOS, add `EventLoopBuilderExtMacOS::with_activate_ignoring_other_apps`.
|
||||
- On Windows, fix icons specified on `WindowBuilder` not taking effect for windows created after the first one.
|
||||
- On Windows and macOS, add `Window::title` to query the current window title.
|
||||
- On Windows, fix focusing menubar when pressing `Alt`.
|
||||
- On MacOS, made `accepts_first_mouse` configurable.
|
||||
- Migrated `WindowBuilderExtUnix::with_resize_increments` to `WindowBuilder`.
|
||||
- Added `Window::resize_increments`/`Window::set_resize_increments` to update resize increments at runtime for X11/macOS.
|
||||
- macOS/iOS: Use `objc2` instead of `objc` internally.
|
||||
- **Breaking:** Bump MSRV from `1.57` to `1.60`.
|
||||
- **Breaking:** Split the `platform::unix` module into `platform::x11` and `platform::wayland`. The extension types are similarly renamed.
|
||||
- **Breaking:**: Removed deprecated method `platform::unix::WindowExtUnix::is_ready`.
|
||||
- Removed `parking_lot` dependency.
|
||||
- **Breaking:** On macOS, add support for two-finger touchpad magnification and rotation gestures with new events `WindowEvent::TouchpadMagnify` and `WindowEvent::TouchpadRotate`. Also add support for touchpad smart-magnification gesture with a new event `WindowEvent::SmartMagnify`.
|
||||
- **Breaking:** On web, the `WindowBuilderExtWebSys::with_prevent_default` setting (enabled by default), now additionally prevents scrolling of the webpage in mobile browsers, previously it only disabled scrolling on desktop.
|
||||
- On Wayland, `wayland-csd-adwaita` now uses `ab_glyph` instead of `crossfont` to render the title for decorations.
|
||||
- On Wayland, a new `wayland-csd-adwaita-crossfont` feature was added to use `crossfont` instead of `ab_glyph` for decorations.
|
||||
- On Wayland, if not otherwise specified use upstream automatic CSD theme selection.
|
||||
- On X11, added `WindowExtX11::with_parent` to create child windows.
|
||||
- Added support for `WindowBuilder::with_theme` and `Window::theme` to support per-window dark/light/system theme configuration on macos, windows and wayland.
|
||||
- On macOS, added support for `WindowEvent::ThemeChanged`.
|
||||
- **Breaking:** Removed `WindowBuilderExtWindows::with_theme` and `WindowBuilderExtWayland::with_wayland_csd_theme` in favour of `WindowBuilder::with_theme`.
|
||||
- **Breaking:** Removed `WindowExtWindows::theme` in favour of `Window::theme`.
|
||||
- Enabled `doc_auto_cfg` when generating docs on docs.rs for feature labels.
|
||||
- **Breaking:** On Android, switched to using [`android-activity`](https://github.com/rib/android-activity) crate as a glue layer instead of [`ndk-glue`](https://github.com/rust-windowing/android-ndk-rs/tree/master/ndk-glue). See [README.md#Android](https://github.com/rust-windowing/winit#Android) for more details. ([#2444](https://github.com/rust-windowing/winit/pull/2444))
|
||||
- **Breaking:** Removed support for `raw-window-handle` version `0.4`
|
||||
- On Wayland, `RedrawRequested` not emitted during resize.
|
||||
- Add a `set_wait_timeout` function to `ControlFlow` to allow waiting for a `Duration`.
|
||||
- **Breaking:** Remove the unstable `xlib_xconnection()` function from the private interface.
|
||||
- Added Orbital support for Redox OS
|
||||
- On X11, added `drag_resize_window` method.
|
||||
- Added `Window::set_transparent` to provide a hint about transparency of the window on Wayland and macOS.
|
||||
- On macOS, fix the mouse buttons other than left/right/middle being reported as middle.
|
||||
- On Wayland, support fractional scaling via the wp-fractional-scale protocol.
|
||||
- On web, fix removal of mouse event listeners from the global object upon window destruction.
|
||||
- Add WindowAttributes getter to WindowBuilder to allow introspection of default values.
|
||||
- Added `Window::set_ime_purpose` for setting the IME purpose, currently implemented on Wayland only.
|
||||
Vendored
+289
@@ -0,0 +1,289 @@
|
||||
## 0.29.15
|
||||
|
||||
- On X11, fix crash due to xsettings query on systems with incomplete xsettings.
|
||||
|
||||
## 0.29.14
|
||||
|
||||
- On X11/Wayland, fix `text` and `text_with_all_modifiers` not being `None` during compose.
|
||||
- On Wayland, don't reapply cursor grab when unchanged.
|
||||
- On X11, fix a bug where some mouse events would be unexpectedly filtered out.
|
||||
|
||||
## 0.29.13
|
||||
|
||||
- On Web, fix possible crash with `ControlFlow::Wait` and `ControlFlow::WaitUntil`.
|
||||
|
||||
## 0.29.12
|
||||
|
||||
- On X11, fix use after free during xinput2 handling.
|
||||
- On X11, filter close to zero values in mouse device events
|
||||
|
||||
## 0.29.11
|
||||
|
||||
- Fix compatibility with 32-bit platforms without 64-bit atomics.
|
||||
- On macOS, fix incorrect IME cursor rect origin.
|
||||
- On Windows, fixed a race condition when sending an event through the loop proxy.
|
||||
- On X11, fix swapped instance and general class names.
|
||||
- On X11, don't require XIM to run.
|
||||
- On X11, fix xkb state not being updated correctly sometimes leading to wrong input.
|
||||
- On X11, reload dpi on `_XSETTINGS_SETTINGS` update.
|
||||
- On X11, fix deadlock when adjusting DPI and resizing at the same time.
|
||||
- On Wayland, disable `Occluded` event handling.
|
||||
- On Wayland, fix DeviceEvent::Motion not being sent
|
||||
- On Wayland, fix `Focused(false)` being send when other seats still have window focused.
|
||||
- On Wayland, fix `Window::set_{min,max}_inner_size` not always applied.
|
||||
- On Wayland, fix title in CSD not updated from `AboutToWait`.
|
||||
- On Windows, fix inconsistent resizing behavior with multi-monitor setups when repositioning outside the event loop.
|
||||
- On Wayland, fix `WAYLAND_SOCKET` not used when detecting platform.
|
||||
- On Orbital, fix `logical_key` and `text` not reported in `KeyEvent`.
|
||||
- On Orbital, implement `KeyEventExtModifierSupplement`.
|
||||
- On Orbital, map keys to `NamedKey` when possible.
|
||||
- On Orbital, implement `set_cursor_grab`.
|
||||
- On Orbital, implement `set_cursor_visible`.
|
||||
- On Orbital, implement `drag_window`.
|
||||
- On Orbital, implement `drag_resize_window`.
|
||||
- On Orbital, implement `set_transparent`.
|
||||
- On Orbital, implement `set_visible`.
|
||||
- On Orbital, implement `is_visible`.
|
||||
- On Orbital, implement `set_resizable`.
|
||||
- On Orbital, implement `is_resizable`.
|
||||
- On Orbital, implement `set_maximized`.
|
||||
- On Orbital, implement `is_maximized`.
|
||||
- On Orbital, implement `set_decorations`.
|
||||
- On Orbital, implement `is_decorated`.
|
||||
- On Orbital, implement `set_window_level`.
|
||||
- On Orbital, emit `DeviceEvent::MouseMotion`.
|
||||
|
||||
## 0.29.10
|
||||
|
||||
- On Web, account for canvas being focused already before event loop starts.
|
||||
- On Web, increase cursor position accuracy.
|
||||
|
||||
## 0.29.9
|
||||
|
||||
- On X11, fix `NotSupported` error not propagated when creating event loop.
|
||||
- On Wayland, fix resize not issued when scale changes
|
||||
- On X11 and Wayland, fix arrow up on keypad reported as `ArrowLeft`.
|
||||
- On macOS, report correct logical key when Ctrl or Cmd is pressed.
|
||||
|
||||
## 0.29.8
|
||||
|
||||
- On X11, fix IME input lagging behind.
|
||||
- On X11, fix `ModifiersChanged` not sent from xdotool-like input
|
||||
- On X11, fix keymap not updated from xmodmap.
|
||||
- On X11, reduce the amount of time spent fetching screen resources.
|
||||
- On Wayland, fix `Window::request_inner_size` being overwritten by resize.
|
||||
- On Wayland, fix `Window::inner_size` not using the correct rounding.
|
||||
|
||||
## 0.29.7
|
||||
|
||||
- On X11, fix `Xft.dpi` reload during runtime.
|
||||
- On X11, fix window minimize.
|
||||
|
||||
## 0.29.6
|
||||
|
||||
- On Web, fix context menu not being disabled by `with_prevent_default(true)`.
|
||||
- On Wayland, fix `WindowEvent::Destroyed` not being delivered after destroying window.
|
||||
- Fix `EventLoopExtRunOnDemand::run_on_demand` not working for consequent invocation
|
||||
|
||||
## 0.29.5
|
||||
|
||||
- On macOS, remove spurious error logging when handling `Fn`.
|
||||
- On X11, fix an issue where floating point data from the server is
|
||||
misinterpreted during a drag and drop operation.
|
||||
- On X11, fix a bug where focusing the window would panic.
|
||||
- On macOS, fix `refresh_rate_millihertz`.
|
||||
- On Wayland, disable Client Side Decorations when `wl_subcompositor` is not supported.
|
||||
- On X11, fix `Xft.dpi` detection from Xresources.
|
||||
- On Windows, fix consecutive calls to `window.set_fullscreen(Some(Fullscreen::Borderless(None)))` resulting in losing previous window state when eventually exiting fullscreen using `window.set_fullscreen(None)`.
|
||||
- On Wayland, fix resize being sent on focus change.
|
||||
- On Windows, fix `set_ime_cursor_area`.
|
||||
|
||||
## 0.29.4
|
||||
|
||||
- Fix crash when running iOS app on macOS.
|
||||
- On X11, check common alternative cursor names when loading cursor.
|
||||
- On X11, reload the DPI after a property change event.
|
||||
- On Windows, fix so `drag_window` and `drag_resize_window` can be called from another thread.
|
||||
- On Windows, fix `set_control_flow` in `AboutToWait` not being taken in account.
|
||||
- On macOS, send a `Resized` event after each `ScaleFactorChanged` event.
|
||||
- On Wayland, fix `wl_surface` being destroyed before associated objects.
|
||||
- On macOS, fix assertion when pressing `Fn` key.
|
||||
- On Windows, add `WindowBuilderExtWindows::with_clip_children` to control `WS_CLIPCHILDREN` style.
|
||||
|
||||
## 0.29.3
|
||||
|
||||
- On Wayland, apply correct scale to `PhysicalSize` passed in `WindowBuilder::with_inner_size` when possible.
|
||||
- On Wayland, fix `RedrawRequested` being always sent without decorations and `sctk-adwaita` feature.
|
||||
- On Wayland, ignore resize requests when the window is fully tiled.
|
||||
- On Wayland, use `configure_bounds` to constrain `with_inner_size` when compositor wants users to pick size.
|
||||
- On Windows, fix deadlock when accessing the state during `Cursor{Enter,Leave}`.
|
||||
- On Windows, add support for `Window::set_transparent`.
|
||||
- On macOS, fix deadlock when entering a nested event loop from an event handler.
|
||||
- On macOS, add support for `Window::set_blur`.
|
||||
|
||||
## 0.29.2
|
||||
|
||||
- **Breaking:** Bump MSRV from `1.60` to `1.65`.
|
||||
- **Breaking:** Add `Event::MemoryWarning`; implemented on iOS/Android.
|
||||
- **Breaking:** Bump `ndk` version to `0.8.0`, ndk-sys to `0.5.0`, `android-activity` to `0.5.0`.
|
||||
- **Breaking:** Change default `ControlFlow` from `Poll` to `Wait`.
|
||||
- **Breaking:** Move `Event::RedrawRequested` to `WindowEvent::RedrawRequested`.
|
||||
- **Breaking:** Moved `ControlFlow::Exit` to `EventLoopWindowTarget::exit()` and `EventLoopWindowTarget::exiting()` and removed `ControlFlow::ExitWithCode(_)` entirely.
|
||||
- **Breaking:** Moved `ControlFlow` to `EventLoopWindowTarget::set_control_flow()` and `EventLoopWindowTarget::control_flow()`.
|
||||
- **Breaking:** `EventLoop::new` and `EventLoopBuilder::build` now return `Result<Self, EventLoopError>`
|
||||
- **Breaking:** `WINIT_UNIX_BACKEND` was removed in favor of standard `WAYLAND_DISPLAY` and `DISPLAY` variables.
|
||||
- **Breaking:** on Wayland, dispatching user created Wayland queue won't wake up the loop unless winit has event to send back.
|
||||
- **Breaking:** remove `DeviceEvent::Text`.
|
||||
- **Breaking:** Remove lifetime parameter from `Event` and `WindowEvent`.
|
||||
- **Breaking:** Rename `Window::set_inner_size` to `Window::request_inner_size` and indicate if the size was applied immediately.
|
||||
- **Breaking:** `ActivationTokenDone` event which could be requested with the new `startup_notify` module, see its docs for more.
|
||||
- **Breaking:** `ScaleFactorChanged` now contains a writer instead of a reference to update inner size.
|
||||
- **Breaking** `run() -> !` has been replaced by `run() -> Result<(), EventLoopError>` for returning errors without calling `std::process::exit()` ([#2767](https://github.com/rust-windowing/winit/pull/2767))
|
||||
- **Breaking** Removed `EventLoopExtRunReturn` / `run_return` in favor of `EventLoopExtPumpEvents` / `pump_events` and `EventLoopExtRunOnDemand` / `run_on_demand` ([#2767](https://github.com/rust-windowing/winit/pull/2767))
|
||||
- `RedrawRequested` is no longer guaranteed to be emitted after `MainEventsCleared`, it is now platform-specific when the event is emitted after being requested via `redraw_request()`.
|
||||
- On Windows, `RedrawRequested` is now driven by `WM_PAINT` messages which are requested via `redraw_request()`
|
||||
- **Breaking** `LoopDestroyed` renamed to `LoopExiting` ([#2900](https://github.com/rust-windowing/winit/issues/2900))
|
||||
- **Breaking** `RedrawEventsCleared` removed ([#2900](https://github.com/rust-windowing/winit/issues/2900))
|
||||
- **Breaking** `MainEventsCleared` removed ([#2900](https://github.com/rust-windowing/winit/issues/2900))
|
||||
- **Breaking:** Remove all deprecated `modifiers` fields.
|
||||
- **Breaking:** Rename `DeviceEventFilter` to `DeviceEvents` reversing the behavior of variants.
|
||||
- **Breaking** Add `AboutToWait` event which is emitted when the event loop is about to block and wait for new events ([#2900](https://github.com/rust-windowing/winit/issues/2900))
|
||||
- **Breaking:** Rename `EventLoopWindowTarget::set_device_event_filter` to `listen_device_events`.
|
||||
- **Breaking:** Rename `Window::set_ime_position` to `Window::set_ime_cursor_area` adding a way to set exclusive zone.
|
||||
- **Breaking:** `with_x11_visual` now takes the visual ID instead of the bare pointer.
|
||||
- **Breaking** `MouseButton` now supports `Back` and `Forward` variants, emitted from mouse events on Wayland, X11, Windows, macOS and Web.
|
||||
- **Breaking:** On Web, `instant` is now replaced by `web_time`.
|
||||
- **Breaking:** On Web, dropped support for Safari versions below 13.1.
|
||||
- **Breaking:** On Web, the canvas output bitmap size is no longer adjusted.
|
||||
- **Breaking:** On Web, the canvas size is not controlled by Winit anymore and external changes to the canvas size will be reported through `WindowEvent::Resized`.
|
||||
- **Breaking:** Updated `bitflags` crate version to `2`, which changes the API on exposed types.
|
||||
- **Breaking:** `CursorIcon::Arrow` was removed.
|
||||
- **Breaking:** `CursorIcon::Hand` is now named `CursorIcon::Pointer`.
|
||||
- **Breaking:** `CursorIcon` is now used from the `cursor-icon` crate.
|
||||
- **Breaking:** `WindowExtWebSys::canvas()` now returns an `Option`.
|
||||
- **Breaking:** Overhaul keyboard input handling.
|
||||
- Replace `KeyboardInput` with `KeyEvent` and `RawKeyEvent`.
|
||||
- Change `WindowEvent::KeyboardInput` to contain a `KeyEvent`.
|
||||
- Change `Event::Key` to contain a `RawKeyEvent`.
|
||||
- Remove `Event::ReceivedCharacter`. In its place, you should use
|
||||
`KeyEvent.text` in combination with `WindowEvent::Ime`.
|
||||
- Replace `VirtualKeyCode` with the `Key` enum.
|
||||
- Replace `ScanCode` with the `KeyCode` enum.
|
||||
- Rename `ModifiersState::LOGO` to `SUPER` and `ModifiersState::CTRL` to `CONTROL`.
|
||||
- Add `PhysicalKey` wrapping `KeyCode` and `NativeKeyCode`.
|
||||
- Add `KeyCode` to refer to keys (roughly) by their physical location.
|
||||
- Add `NativeKeyCode` to represent raw `KeyCode`s which Winit doesn't
|
||||
understand.
|
||||
- Add `Key` to represent the keys after they've been interpreted by the
|
||||
active (software) keyboard layout.
|
||||
- Add `NamedKey` to represent the categorized keys.
|
||||
- Add `NativeKey` to represent raw `Key`s which Winit doesn't understand.
|
||||
- Add `KeyLocation` to tell apart `Key`s which usually "mean" the same thing,
|
||||
but can appear simultaneously in different spots on the same keyboard
|
||||
layout.
|
||||
- Add `Window::reset_dead_keys` to enable application-controlled cancellation
|
||||
of dead key sequences.
|
||||
- Add `KeyEventExtModifierSupplement` to expose additional (and less
|
||||
portable) interpretations of a given key-press.
|
||||
- Add `PhysicalKeyExtScancode`, which lets you convert between scancodes and
|
||||
`PhysicalKey`.
|
||||
- `ModifiersChanged` now uses dedicated `Modifiers` struct.
|
||||
- Removed platform-specific extensions that should be retrieved through `raw-window-handle` trait implementations instead:
|
||||
- `platform::windows::HINSTANCE`.
|
||||
- `WindowExtWindows::hinstance`.
|
||||
- `WindowExtWindows::hwnd`.
|
||||
- `WindowExtIOS::ui_window`.
|
||||
- `WindowExtIOS::ui_view_controller`.
|
||||
- `WindowExtIOS::ui_view`.
|
||||
- `WindowExtMacOS::ns_window`.
|
||||
- `WindowExtMacOS::ns_view`.
|
||||
- `EventLoopWindowTargetExtWayland::wayland_display`.
|
||||
- `WindowExtWayland::wayland_surface`.
|
||||
- `WindowExtWayland::wayland_display`.
|
||||
- `WindowExtX11::xlib_window`.
|
||||
- `WindowExtX11::xlib_display`.
|
||||
- `WindowExtX11::xlib_screen_id`.
|
||||
- `WindowExtX11::xcb_connection`.
|
||||
- Reexport `raw-window-handle` in `window` module.
|
||||
- Add `ElementState::is_pressed`.
|
||||
- Add `Window::pre_present_notify` to notify winit before presenting to the windowing system.
|
||||
- Add `Window::set_blur` to request a blur behind the window; implemented on Wayland for now.
|
||||
- Add `Window::show_window_menu` to request a titlebar/system menu; implemented on Wayland/Windows for now.
|
||||
- Implement `AsFd`/`AsRawFd` for `EventLoop<T>` on X11 and Wayland.
|
||||
- Implement `PartialOrd` and `Ord` for `MouseButton`.
|
||||
- Implement `PartialOrd` and `Ord` on types in the `dpi` module.
|
||||
- Make `WindowBuilder` `Send + Sync`.
|
||||
- Make iOS `MonitorHandle` and `VideoMode` usable from other threads.
|
||||
- Make iOS windows usable from other threads.
|
||||
- On Android, add force data to touch events.
|
||||
- On Android, added `EventLoopBuilderExtAndroid::handle_volume_keys` to indicate that the application will handle the volume keys manually.
|
||||
- On Android, fix `DeviceId` to contain device id's.
|
||||
- On Orbital, fix `ModifiersChanged` not being sent.
|
||||
- On Wayland, `Window::outer_size` now accounts for **client side** decorations.
|
||||
- On Wayland, add `Window::drag_resize_window` method.
|
||||
- On Wayland, remove `WINIT_WAYLAND_CSD_THEME` variable.
|
||||
- On Wayland, fix `TouchPhase::Canceled` being sent for moved events.
|
||||
- On Wayland, fix forward compatibility issues.
|
||||
- On Wayland, fix initial window size not restored for maximized/fullscreened on startup window.
|
||||
- On Wayland, fix maximized startup not taking full size on GNOME.
|
||||
- On Wayland, fix maximized window creation and window geometry handling.
|
||||
- On Wayland, fix window not checking that it actually got initial configure event.
|
||||
- On Wayland, make double clicking and moving the CSD frame more reliable.
|
||||
- On Wayland, support `Occluded` event with xdg-shell v6
|
||||
- On Wayland, use frame callbacks to throttle `RedrawRequested` events so redraws will align with compositor.
|
||||
- On Web, `ControlFlow::WaitUntil` now uses the Prioritized Task Scheduling API. `setTimeout()`, with a trick to circumvent throttling to 4ms, is used as a fallback.
|
||||
- On Web, `EventLoopProxy` now implements `Send`.
|
||||
- On Web, `Window` now implements `Send` and `Sync`.
|
||||
- On Web, account for CSS `padding`, `border`, and `margin` when getting or setting the canvas position.
|
||||
- On Web, add Fullscreen API compatibility for Safari.
|
||||
- On Web, add `DeviceEvent::Motion`, `DeviceEvent::MouseWheel`, `DeviceEvent::Button` and `DeviceEvent::Key` support.
|
||||
- On Web, add `EventLoopWindowTargetExtWebSys` and `PollStrategy`, which allows to set different strategies for `ControlFlow::Poll`. By default the Prioritized Task Scheduling API is used, but an option to use `Window.requestIdleCallback` is available as well. Both use `setTimeout()`, with a trick to circumvent throttling to 4ms, as a fallback.
|
||||
- On Web, add `WindowBuilderExtWebSys::with_append()` to append the canvas element to the web page on creation.
|
||||
- On Web, allow event loops to be recreated with `spawn`.
|
||||
- On Web, enable event propagation.
|
||||
- On Web, fix `ControlFlow::WaitUntil` to never wake up **before** the given time.
|
||||
- On Web, fix `DeviceEvent::MouseMotion` only being emitted for each canvas instead of the whole window.
|
||||
- On Web, fix `Window:::set_fullscreen` doing nothing when called outside the event loop but during transient activation.
|
||||
- On Web, fix pen treated as mouse input.
|
||||
- On Web, fix pointer button events not being processed when a buttons is already pressed.
|
||||
- On Web, fix scale factor resize suggestion always overwriting the canvas size.
|
||||
- On Web, fix some `WindowBuilder` methods doing nothing.
|
||||
- On Web, fix some `Window` methods using incorrect HTML attributes instead of CSS properties.
|
||||
- On Web, fix the bfcache by not using the `beforeunload` event and map bfcache loading/unloading to `Suspended`/`Resumed` events.
|
||||
- On Web, fix touch input not gaining or losing focus.
|
||||
- On Web, fix touch location to be as accurate as mouse position.
|
||||
- On Web, handle coalesced pointer events, which increases the resolution of pointer inputs.
|
||||
- On Web, implement `Window::focus_window()`.
|
||||
- On Web, implement `Window::set_(min|max)_inner_size()`.
|
||||
- On Web, implement `WindowEvent::Occluded`.
|
||||
- On Web, never return a `MonitorHandle`.
|
||||
- On Web, prevent clicks on the canvas to select text.
|
||||
- On Web, remove any fullscreen requests from the queue when an external fullscreen activation was detected.
|
||||
- On Web, remove unnecessary `Window::is_dark_mode()`, which was replaced with `Window::theme()`.
|
||||
- On Web, respect `EventLoopWindowTarget::listen_device_events()` settings.
|
||||
- On Web, scale factor and dark mode detection are now more robust.
|
||||
- On Web, send mouse position on button release as well.
|
||||
- On Web, take all transient activations on the canvas and window into account to queue a fullscreen request.
|
||||
- On Web, use `Window.requestAnimationFrame()` to throttle `RedrawRequested` events.
|
||||
- On Web, use the correct canvas size when calculating the new size during scale factor change, instead of using the output bitmap size.
|
||||
- On Web: fix `Window::request_redraw` not waking the event loop when called from outside the loop.
|
||||
- On Web: fix position of touch events to be relative to the canvas.
|
||||
- On Windows, add `drag_resize_window` method support.
|
||||
- On Windows, add horizontal MouseWheel `DeviceEvent`.
|
||||
- On Windows, added `WindowBuilderExtWindows::with_class_name` to customize the internal class name.
|
||||
- On Windows, fix IME APIs not working when from non event loop thread.
|
||||
- On Windows, fix `CursorEnter/Left` not being sent when grabbing the mouse.
|
||||
- On Windows, fix `RedrawRequested` not being delivered when calling `Window::request_redraw` from `RedrawRequested`.
|
||||
- On Windows, port to `windows-sys` version 0.48.0.
|
||||
- On X11, add a `with_embedded_parent_window` function to the window builder to allow embedding a window into another window.
|
||||
- On X11, fix event loop not waking up on `ControlFlow::Poll` and `ControlFlow::WaitUntil`.
|
||||
- On X11, fix false positive flagging of key repeats when pressing different keys with no release between presses.
|
||||
- On X11, set `visual_id` in returned `raw-window-handle`.
|
||||
- On iOS, add ability to change the status bar style.
|
||||
- On iOS, add force data to touch events when using the Apple Pencil.
|
||||
- On iOS, always wake the event loop when transitioning from `ControlFlow::Poll` to `ControlFlow::Poll`.
|
||||
- On iOS, send events `WindowEvent::Occluded(false)`, `WindowEvent::Occluded(true)` when application enters/leaves foreground.
|
||||
- On macOS, add tabbing APIs on `WindowExtMacOS` and `EventLoopWindowTargetExtMacOS`.
|
||||
- On macOS, fix assertion when pressing `Globe` key.
|
||||
- On macOS, fix crash in `window.set_minimized(false)`.
|
||||
- On macOS, fix crash when dropping `Window`.
|
||||
Vendored
+413
@@ -0,0 +1,413 @@
|
||||
## 0.30.13
|
||||
|
||||
### Added
|
||||
|
||||
- On Wayland, add `Window::set_resize_increments`.
|
||||
|
||||
### Fixed
|
||||
|
||||
- On macOS, fixed crash when dragging non-file content onto window.
|
||||
- On X11, fix `set_hittest` not working on some window managers.
|
||||
- On X11, fix debug mode overflow panic in `set_timestamp`.
|
||||
- On macOS, fix crash in `set_marked_text` when native Pinyin IME sends out-of-bounds `selected_range`.
|
||||
- On Windows, fix `WM_IME_SETCONTEXT` IME UI flag masking on `lParam`.
|
||||
- On Android, populate `KeyEvent::text` and `KeyEvent::text_with_all_modifiers` via `Key::to_text()`.
|
||||
|
||||
## 0.30.12
|
||||
|
||||
### Fixed
|
||||
|
||||
- On macOS, fix crash on macOS 26 by using objc2's `relax-sign-encoding` feature.
|
||||
|
||||
## 0.30.11
|
||||
|
||||
### Fixed
|
||||
|
||||
- On Windows, fixed crash in should_apps_use_dark_mode() for Windows versions < 17763.
|
||||
- On Wayland, fixed `pump_events` driven loop deadlocking when loop was not drained before exit.
|
||||
|
||||
## 0.30.10
|
||||
|
||||
### Added
|
||||
|
||||
- On Windows, add `IconExtWindows::from_resource_name`.
|
||||
- On Windows, add `CursorGrabMode::Locked`.
|
||||
- On Wayland, add `WindowExtWayland::xdg_toplevel`.
|
||||
|
||||
### Changed
|
||||
|
||||
- On macOS, no longer need control of the main `NSApplication` class (which means you can now override it yourself).
|
||||
- On iOS, remove custom application delegates. You are now allowed to override the
|
||||
application delegate yourself.
|
||||
- On iOS, no longer act as-if the application successfully open all URLs. Override
|
||||
`application:didFinishLaunchingWithOptions:` and provide the desired behaviour yourself.
|
||||
|
||||
### Fixed
|
||||
|
||||
- On Windows, fixed ~500 ms pause when clicking the title bar during continuous redraw.
|
||||
- On macOS, `WindowExtMacOS::set_simple_fullscreen` now honors `WindowExtMacOS::set_borderless_game`
|
||||
- On X11 and Wayland, fixed pump_events with `Some(Duration::Zero)` blocking with `Wait` polling mode
|
||||
- On Wayland, fixed a crash when consequently calling `set_cursor_grab` without pointer focus.
|
||||
- On Wayland, ensure that external event loop is woken-up when using pump_events and integrating via `FD`.
|
||||
- On Wayland, apply fractional scaling to custom cursors.
|
||||
- On macOS, fixed `run_app_on_demand` returning without closing open windows.
|
||||
- On macOS, fixed `VideoMode::refresh_rate_millihertz` for fractional refresh rates.
|
||||
- On macOS, store monitor handle to avoid panics after going in/out of sleep.
|
||||
- On macOS, allow certain invalid monitor handles and return `None` instead of panicking.
|
||||
- On Windows, fixed `Ime::Preedit` cursor offset calculation.
|
||||
|
||||
## 0.30.9
|
||||
|
||||
### Changed
|
||||
|
||||
- On Wayland, no longer send an explicit clearing `Ime::Preedit` just prior to a new `Ime::Preedit`.
|
||||
|
||||
### Fixed
|
||||
|
||||
- On X11, fix crash with uim.
|
||||
- On X11, fix modifiers for keys that were sent by the same X11 request.
|
||||
- On iOS, fix high CPU usage even when using `ControlFlow::Wait`.
|
||||
|
||||
## 0.30.8
|
||||
|
||||
### Added
|
||||
|
||||
- `ActivationToken::from_raw` and `ActivationToken::into_raw`.
|
||||
- On X11, add a workaround for disabling IME on GNOME.
|
||||
|
||||
### Fixed
|
||||
|
||||
- On Windows, fixed the event loop not waking on accessibility requests.
|
||||
- On X11, fixed cursor grab mode state tracking on error.
|
||||
|
||||
## 0.30.7
|
||||
|
||||
### Fixed
|
||||
|
||||
- On X11, fixed KeyboardInput delivered twice when IME enabled.
|
||||
|
||||
## 0.30.6
|
||||
|
||||
### Added
|
||||
|
||||
- On macOS, add `WindowExtMacOS::set_borderless_game` and `WindowAttributesExtMacOS::with_borderless_game`
|
||||
to fully disable the menu bar and dock in Borderless Fullscreen as commonly done in games.
|
||||
- On X11, the `window` example now understands the `X11_VISUAL_ID` and `X11_SCREEN_ID` env
|
||||
variables to test the respective modifiers of window creation.
|
||||
- On Android, the soft keyboard can now be shown using `Window::set_ime_allowed`.
|
||||
- Add basic iOS IME support. The soft keyboard can now be shown using `Window::set_ime_allowed`.
|
||||
|
||||
### Fixed
|
||||
|
||||
- On macOS, fix `WindowEvent::Moved` sometimes being triggered unnecessarily on resize.
|
||||
- On macOS, package manifest definitions of `LSUIElement` will no longer be overridden with the
|
||||
default activation policy, unless explicitly provided during initialization.
|
||||
- On macOS, fix crash when calling `drag_window()` without a left click present.
|
||||
- On X11, key events forward to IME anyway, even when it's disabled.
|
||||
- On Windows, make `ControlFlow::WaitUntil` work more precisely using `CREATE_WAITABLE_TIMER_HIGH_RESOLUTION`.
|
||||
- On X11, creating windows on screen that is not the first one (e.g. `DISPLAY=:0.1`) works again.
|
||||
- On X11, creating windows while passing `with_x11_screen(non_default_screen)` works again.
|
||||
- On X11, fix XInput handling that prevented a new window from getting the focus in some cases.
|
||||
- On macOS, fix crash when pressing Caps Lock in certain configurations.
|
||||
- On iOS, fixed `MonitorHandle`'s `PartialEq` and `Hash` implementations.
|
||||
- On macOS, fixed undocumented cursors (e.g. zoom, resize, help) always appearing to be invalid and falling back to the default cursor.
|
||||
|
||||
## 0.30.5
|
||||
|
||||
### Added
|
||||
|
||||
- Add `ActiveEventLoop::system_theme()`, returning the current system theme.
|
||||
- On Web, implement `Error` for `platform::web::CustomCursorError`.
|
||||
- On Android, add `{Active,}EventLoopExtAndroid::android_app()` to access the app used to create the loop.
|
||||
|
||||
### Fixed
|
||||
|
||||
- On MacOS, fix building with `feature = "rwh_04"`.
|
||||
- On Web, pen events are now routed through to `WindowEvent::Cursor*`.
|
||||
- On macOS, fix panic when releasing not available monitor.
|
||||
- On MacOS, return the system theme in `Window::theme()` if no theme override is set.
|
||||
|
||||
## 0.30.4
|
||||
|
||||
### Changed
|
||||
|
||||
- `DeviceId::dummy()` and `WindowId::dummy()` are no longer marked `unsafe`.
|
||||
|
||||
### Fixed
|
||||
|
||||
- On Wayland, avoid crashing when compositor is misbehaving.
|
||||
- On Web, fix `WindowEvent::Resized` not using `requestAnimationFrame` when sending
|
||||
`WindowEvent::RedrawRequested` and also potentially causing `WindowEvent::RedrawRequested`
|
||||
to not be de-duplicated.
|
||||
- Account for different browser engine implementations of pointer movement coordinate space.
|
||||
|
||||
## 0.30.3
|
||||
|
||||
### Added
|
||||
|
||||
- On Web, add `EventLoopExtWebSys::(set_)poll_strategy()` to allow setting
|
||||
control flow strategies before starting the event loop.
|
||||
- On Web, add `WaitUntilStrategy`, which allows to set different strategies for
|
||||
`ControlFlow::WaitUntil`. By default the Prioritized Task Scheduling API is
|
||||
used, with a fallback to `setTimeout()` with a trick to circumvent throttling
|
||||
to 4ms. But an option to use a Web worker to schedule the timer is available
|
||||
as well, which commonly prevents any throttling when the window is not focused.
|
||||
|
||||
### Changed
|
||||
|
||||
- On macOS, set the window theme on the `NSWindow` instead of application-wide.
|
||||
|
||||
### Fixed
|
||||
|
||||
- On X11, build on arm platforms.
|
||||
- On macOS, fixed `WindowBuilder::with_theme` not having any effect on the window.
|
||||
|
||||
## 0.30.2
|
||||
|
||||
### Fixed
|
||||
|
||||
- On Web, fix `EventLoopProxy::send_event()` triggering event loop immediately
|
||||
when not called from inside the event loop. Now queues a microtask instead.
|
||||
- On Web, stop overwriting default cursor with `CursorIcon::Default`.
|
||||
- On Web, prevent crash when using `InnerSizeWriter::request_inner_size()`.
|
||||
- On macOS, fix not working opacity for entire window.
|
||||
|
||||
## 0.30.1
|
||||
|
||||
### Added
|
||||
|
||||
- Reexport `raw-window-handle` versions 0.4 and 0.5 as `raw_window_handle_04` and `raw_window_handle_05`.
|
||||
- Implement `ApplicationHandler` for `&mut` references and heap allocations to something that implements `ApplicationHandler`.
|
||||
|
||||
### Fixed
|
||||
|
||||
- On macOS, fix panic on exit when dropping windows outside the event loop.
|
||||
- On macOS, fix window dragging glitches when dragging across a monitor boundary with different scale factor.
|
||||
- On macOS, fix the range in `Ime::Preedit`.
|
||||
- On macOS, use the system's internal mechanisms for queuing events.
|
||||
- On macOS, handle events directly instead of queuing when possible.
|
||||
|
||||
## 0.30.0
|
||||
|
||||
### Added
|
||||
|
||||
- Add `OwnedDisplayHandle` type for allowing safe display handle usage outside of
|
||||
trivial cases.
|
||||
- Add `ApplicationHandler<T>` trait which mimics `Event<T>`.
|
||||
- Add `WindowBuilder::with_cursor` and `Window::set_cursor` which takes a
|
||||
`CursorIcon` or `CustomCursor`.
|
||||
- Add `Sync` implementation for `EventLoopProxy<T: Send>`.
|
||||
- Add `Window::default_attributes` to get default `WindowAttributes`.
|
||||
- Add `EventLoop::builder` to get `EventLoopBuilder` without export.
|
||||
- Add `CustomCursor::from_rgba` to allow creating cursor images from RGBA data.
|
||||
- Add `CustomCursorExtWebSys::from_url` to allow loading cursor images from URLs.
|
||||
- Add `CustomCursorExtWebSys::from_animation` to allow creating animated
|
||||
cursors from other `CustomCursor`s.
|
||||
- Add `{Active,}EventLoop::create_custom_cursor` to load custom cursor image sources.
|
||||
- Add `ActiveEventLoop::create_window` and `EventLoop::create_window`.
|
||||
- Add `CustomCursor` which could be set via `Window::set_cursor`, implemented on
|
||||
Windows, macOS, X11, Wayland, and Web.
|
||||
- On Web, add to toggle calling `Event.preventDefault()` on `Window`.
|
||||
- On iOS, add `PinchGesture`, `DoubleTapGesture`, `PanGesture` and `RotationGesture`.
|
||||
- on iOS, use `UIGestureRecognizerDelegate` for fine grained control of gesture recognizers.
|
||||
- On macOS, add services menu.
|
||||
- On Windows, add `with_title_text_color`, and `with_corner_preference` on
|
||||
`WindowAttributesExtWindows`.
|
||||
- On Windows, implement resize increments.
|
||||
- On Windows, add `AnyThread` API to access window handle off the main thread.
|
||||
|
||||
### Changed
|
||||
|
||||
- Bump MSRV from `1.65` to `1.70`.
|
||||
- On Wayland, bump `sctk-adwaita` to `0.9.0`, which changed system library
|
||||
crates. This change is a **cascading breaking change**, you must do breaking
|
||||
change as well, even if you don't expose winit.
|
||||
- Rename `TouchpadMagnify` to `PinchGesture`.
|
||||
- Rename `SmartMagnify` to `DoubleTapGesture`.
|
||||
- Rename `TouchpadRotate` to `RotationGesture`.
|
||||
- Rename `EventLoopWindowTarget` to `ActiveEventLoop`.
|
||||
- Rename `platform::x11::XWindowType` to `platform::x11::WindowType`.
|
||||
- Rename `VideoMode` to `VideoModeHandle` to represent that it doesn't hold
|
||||
static data.
|
||||
- Make `Debug` formatting of `WindowId` more concise.
|
||||
- Move `dpi` types to its own crate, and re-export it from the root crate.
|
||||
- Replace `log` with `tracing`, use `log` feature on `tracing` to restore old
|
||||
behavior.
|
||||
- `EventLoop::with_user_event` now returns `EventLoopBuilder`.
|
||||
- On Web, return `HandleError::Unavailable` when a window handle is not available.
|
||||
- On Web, return `RawWindowHandle::WebCanvas` instead of `RawWindowHandle::Web`.
|
||||
- On Web, remove queuing fullscreen request in absence of transient activation.
|
||||
- On iOS, return `HandleError::Unavailable` when a window handle is not available.
|
||||
- On macOS, return `HandleError::Unavailable` when a window handle is not available.
|
||||
- On Windows, remove `WS_CAPTION`, `WS_BORDER`, and `WS_EX_WINDOWEDGE` styles
|
||||
for child windows without decorations.
|
||||
- On Android, bump `ndk` to `0.9.0` and `android-activity` to `0.6.0`,
|
||||
and remove unused direct dependency on `ndk-sys`.
|
||||
|
||||
### Deprecated
|
||||
|
||||
- Deprecate `EventLoop::run`, use `EventLoop::run_app`.
|
||||
- Deprecate `EventLoopExtRunOnDemand::run_on_demand`, use `EventLoop::run_app_on_demand`.
|
||||
- Deprecate `EventLoopExtPumpEvents::pump_events`, use `EventLoopExtPumpEvents::pump_app_events`.
|
||||
|
||||
The new `app` APIs accept a newly added `ApplicationHandler<T>` instead of
|
||||
`Fn`. The semantics are mostly the same, given that the capture list of the
|
||||
closure is your new `State`. Consider the following code:
|
||||
|
||||
```rust,no_run
|
||||
use winit::event::Event;
|
||||
use winit::event_loop::EventLoop;
|
||||
use winit::window::Window;
|
||||
|
||||
struct MyUserEvent;
|
||||
|
||||
let event_loop = EventLoop::<MyUserEvent>::with_user_event().build().unwrap();
|
||||
let window = event_loop.create_window(Window::default_attributes()).unwrap();
|
||||
let mut counter = 0;
|
||||
|
||||
let _ = event_loop.run(move |event, event_loop| {
|
||||
match event {
|
||||
Event::AboutToWait => {
|
||||
window.request_redraw();
|
||||
counter += 1;
|
||||
}
|
||||
Event::WindowEvent { window_id, event } => {
|
||||
// Handle window event.
|
||||
}
|
||||
Event::UserEvent(event) => {
|
||||
// Handle user event.
|
||||
}
|
||||
Event::DeviceEvent { device_id, event } => {
|
||||
// Handle device event.
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
To migrate this code, you should move all the captured values into some
|
||||
newtype `State` and implement `ApplicationHandler` for this type. Finally,
|
||||
we move particular `match event` arms into methods on `ApplicationHandler`,
|
||||
for example:
|
||||
|
||||
```rust,no_run
|
||||
use winit::application::ApplicationHandler;
|
||||
use winit::event::{Event, WindowEvent, DeviceEvent, DeviceId};
|
||||
use winit::event_loop::{EventLoop, ActiveEventLoop};
|
||||
use winit::window::{Window, WindowId};
|
||||
|
||||
struct MyUserEvent;
|
||||
|
||||
struct State {
|
||||
window: Window,
|
||||
counter: i32,
|
||||
}
|
||||
|
||||
impl ApplicationHandler<MyUserEvent> for State {
|
||||
fn user_event(&mut self, event_loop: &ActiveEventLoop, user_event: MyUserEvent) {
|
||||
// Handle user event.
|
||||
}
|
||||
|
||||
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
|
||||
// Your application got resumed.
|
||||
}
|
||||
|
||||
fn window_event(&mut self, event_loop: &ActiveEventLoop, window_id: WindowId, event: WindowEvent) {
|
||||
// Handle window event.
|
||||
}
|
||||
|
||||
fn device_event(&mut self, event_loop: &ActiveEventLoop, device_id: DeviceId, event: DeviceEvent) {
|
||||
// Handle device event.
|
||||
}
|
||||
|
||||
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
|
||||
self.window.request_redraw();
|
||||
self.counter += 1;
|
||||
}
|
||||
}
|
||||
|
||||
let event_loop = EventLoop::<MyUserEvent>::with_user_event().build().unwrap();
|
||||
#[allow(deprecated)]
|
||||
let window = event_loop.create_window(Window::default_attributes()).unwrap();
|
||||
let mut state = State { window, counter: 0 };
|
||||
|
||||
let _ = event_loop.run_app(&mut state);
|
||||
```
|
||||
|
||||
Please submit your feedback after migrating in [this issue](https://github.com/rust-windowing/winit/issues/3626).
|
||||
|
||||
- Deprecate `Window::set_cursor_icon`, use `Window::set_cursor`.
|
||||
|
||||
### Removed
|
||||
|
||||
- Remove `Window::new`, use `ActiveEventLoop::create_window` instead.
|
||||
|
||||
You now have to create your windows inside the actively running event loop
|
||||
(usually the `new_events(cause: StartCause::Init)` or `resumed()` events),
|
||||
and can no longer do it before the application has properly launched.
|
||||
This change is done to fix many long-standing issues on iOS and macOS, and
|
||||
will improve things on Wayland once fully implemented.
|
||||
|
||||
To ease migration, we provide the deprecated `EventLoop::create_window` that
|
||||
will allow you to bypass this restriction in this release.
|
||||
|
||||
Using the migration example from above, you can change your code as follows:
|
||||
|
||||
```rust,no_run
|
||||
use winit::application::ApplicationHandler;
|
||||
use winit::event::{Event, WindowEvent, DeviceEvent, DeviceId};
|
||||
use winit::event_loop::{EventLoop, ActiveEventLoop};
|
||||
use winit::window::{Window, WindowId};
|
||||
|
||||
#[derive(Default)]
|
||||
struct State {
|
||||
// Use an `Option` to allow the window to not be available until the
|
||||
// application is properly running.
|
||||
window: Option<Window>,
|
||||
counter: i32,
|
||||
}
|
||||
|
||||
impl ApplicationHandler for State {
|
||||
// This is a common indicator that you can create a window.
|
||||
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
|
||||
self.window = Some(event_loop.create_window(Window::default_attributes()).unwrap());
|
||||
}
|
||||
fn window_event(&mut self, event_loop: &ActiveEventLoop, window_id: WindowId, event: WindowEvent) {
|
||||
// `unwrap` is fine, the window will always be available when
|
||||
// receiving a window event.
|
||||
let window = self.window.as_ref().unwrap();
|
||||
// Handle window event.
|
||||
}
|
||||
fn device_event(&mut self, event_loop: &ActiveEventLoop, device_id: DeviceId, event: DeviceEvent) {
|
||||
// Handle window event.
|
||||
}
|
||||
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
|
||||
if let Some(window) = self.window.as_ref() {
|
||||
window.request_redraw();
|
||||
self.counter += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let event_loop = EventLoop::new().unwrap();
|
||||
let mut state = State::default();
|
||||
let _ = event_loop.run_app(&mut state);
|
||||
```
|
||||
|
||||
- Remove `Deref` implementation for `EventLoop` that gave `EventLoopWindowTarget`.
|
||||
- Remove `WindowBuilder` in favor of `WindowAttributes`.
|
||||
- Remove Generic parameter `T` from `ActiveEventLoop`.
|
||||
- Remove `EventLoopBuilder::with_user_event`, use `EventLoop::with_user_event`.
|
||||
- Remove Redundant `EventLoopError::AlreadyRunning`.
|
||||
- Remove `WindowAttributes::fullscreen` and expose as field directly.
|
||||
- On X11, remove `platform::x11::XNotSupported` export.
|
||||
|
||||
### Fixed
|
||||
|
||||
- On Web, fix setting cursor icon overriding cursor visibility.
|
||||
- On Windows, fix cursor not confined to center of window when grabbed and hidden.
|
||||
- On macOS, fix sequence of mouse events being out of order when dragging on the trackpad.
|
||||
- On Wayland, fix decoration glitch on close with some compositors.
|
||||
- On Android, fix a regression introduced in #2748 to allow volume key events to be received again.
|
||||
- On Windows, don't return a valid window handle outside of the GUI thread.
|
||||
- On macOS, don't set the background color when initializing a window with transparency.
|
||||
Vendored
+33
@@ -0,0 +1,33 @@
|
||||
## 0.8.3
|
||||
|
||||
- Fixed issue of calls to `set_inner_size` blocking on Windows.
|
||||
- Mapped `ISO_Left_Tab` to `VirtualKeyCode::Tab` to make the key work with modifiers
|
||||
- Fixed the X11 backed on 32bit targets
|
||||
|
||||
## 0.8.2
|
||||
|
||||
- Uniformize keyboard scancode values across Wayland and X11 (#297).
|
||||
- Internal rework of the wayland event loop
|
||||
- Added method `os::linux::WindowExt::is_ready`
|
||||
|
||||
## 0.8.1
|
||||
|
||||
- Added various methods to `os::linux::EventsLoopExt`, plus some hidden items necessary to make
|
||||
glutin work.
|
||||
|
||||
## 0.8.0
|
||||
|
||||
- Added `Window::set_maximized`, `WindowAttributes::maximized` and `WindowBuilder::with_maximized`.
|
||||
- Added `Window::set_fullscreen`.
|
||||
- Changed `with_fullscreen` to take a `Option<MonitorId>` instead of a `MonitorId`.
|
||||
- Removed `MonitorId::get_native_identifier()` in favor of platform-specific traits in the `os`
|
||||
module.
|
||||
- Changed `get_available_monitors()` and `get_primary_monitor()` to be methods of `EventsLoop`
|
||||
instead of stand-alone methods.
|
||||
- Changed `EventsLoop` to be tied to a specific X11 or Wayland connection.
|
||||
- Added a `os::linux::EventsLoopExt` trait that makes it possible to configure the connection.
|
||||
- Fixed the emscripten code, which now compiles.
|
||||
- Changed the X11 fullscreen code to use `xrandr` instead of `xxf86vm`.
|
||||
- Fixed the Wayland backend to produce `Refresh` event after window creation.
|
||||
- Changed the `Suspended` event to be outside of `WindowEvent`.
|
||||
- Fixed the X11 backend sometimes reporting the wrong virtual key (#273).
|
||||
Vendored
+22
@@ -0,0 +1,22 @@
|
||||
## 0.9.0
|
||||
|
||||
- Added event `WindowEvent::HiDPIFactorChanged`.
|
||||
- Added method `MonitorId::get_hidpi_factor`.
|
||||
- Deprecated `get_inner_size_pixels` and `get_inner_size_points` methods of `Window` in favor of
|
||||
`get_inner_size`.
|
||||
- **Breaking:** `EventsLoop` is `!Send` and `!Sync` because of platform-dependant constraints,
|
||||
but `Window`, `WindowId`, `DeviceId` and `MonitorId` guaranteed to be `Send`.
|
||||
- `MonitorId::get_position` now returns `(i32, i32)` instead of `(u32, u32)`.
|
||||
- Rewrite of the wayland backend to use wayland-client-0.11
|
||||
- Support for dead keys on wayland for keyboard utf8 input
|
||||
- Monitor enumeration on Windows is now implemented using `EnumDisplayMonitors` instead of
|
||||
`EnumDisplayDevices`. This changes the value returned by `MonitorId::get_name()`.
|
||||
- On Windows added `MonitorIdExt::hmonitor` method
|
||||
- Impl `Clone` for `EventsLoopProxy`
|
||||
- `EventsLoop::get_primary_monitor()` on X11 will fallback to any available monitor if no primary is found
|
||||
- Support for touch event on wayland
|
||||
- `WindowEvent`s `MouseMoved`, `MouseEntered`, and `MouseLeft` have been renamed to
|
||||
`CursorMoved`, `CursorEntered`, and `CursorLeft`.
|
||||
- New `DeviceEvent`s added, `MouseMotion` and `MouseWheel`.
|
||||
- Send `CursorMoved` event after `CursorEntered` and `Focused` events.
|
||||
- Add support for `ModifiersState`, `MouseMove`, `MouseInput`, `MouseMotion` for emscripten backend.
|
||||
Vendored
+263
@@ -0,0 +1,263 @@
|
||||
use core::fmt;
|
||||
use std::error::Error;
|
||||
use std::hash::{Hash, Hasher};
|
||||
use std::sync::Arc;
|
||||
|
||||
use cursor_icon::CursorIcon;
|
||||
|
||||
use crate::platform_impl::{PlatformCustomCursor, PlatformCustomCursorSource};
|
||||
|
||||
/// The maximum width and height for a cursor when using [`CustomCursor::from_rgba`].
|
||||
pub const MAX_CURSOR_SIZE: u16 = 2048;
|
||||
|
||||
const PIXEL_SIZE: usize = 4;
|
||||
|
||||
/// See [`Window::set_cursor()`][crate::window::Window::set_cursor] for more details.
|
||||
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
|
||||
pub enum Cursor {
|
||||
Icon(CursorIcon),
|
||||
Custom(CustomCursor),
|
||||
}
|
||||
|
||||
impl Default for Cursor {
|
||||
fn default() -> Self {
|
||||
Self::Icon(CursorIcon::default())
|
||||
}
|
||||
}
|
||||
|
||||
impl From<CursorIcon> for Cursor {
|
||||
fn from(icon: CursorIcon) -> Self {
|
||||
Self::Icon(icon)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<CustomCursor> for Cursor {
|
||||
fn from(custom: CustomCursor) -> Self {
|
||||
Self::Custom(custom)
|
||||
}
|
||||
}
|
||||
|
||||
/// Use a custom image as a cursor (mouse pointer).
|
||||
///
|
||||
/// Is guaranteed to be cheap to clone.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// **Web**: Some browsers have limits on cursor sizes usually at 128x128.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```no_run
|
||||
/// # use winit::event_loop::ActiveEventLoop;
|
||||
/// # use winit::window::Window;
|
||||
/// # fn scope(event_loop: &ActiveEventLoop, window: &Window) {
|
||||
/// use winit::window::CustomCursor;
|
||||
///
|
||||
/// let w = 10;
|
||||
/// let h = 10;
|
||||
/// let rgba = vec![255; (w * h * 4) as usize];
|
||||
///
|
||||
/// #[cfg(not(target_family = "wasm"))]
|
||||
/// let source = CustomCursor::from_rgba(rgba, w, h, w / 2, h / 2).unwrap();
|
||||
///
|
||||
/// #[cfg(target_family = "wasm")]
|
||||
/// let source = {
|
||||
/// use winit::platform::web::CustomCursorExtWebSys;
|
||||
/// CustomCursor::from_url(String::from("http://localhost:3000/cursor.png"), 0, 0)
|
||||
/// };
|
||||
///
|
||||
/// let custom_cursor = event_loop.create_custom_cursor(source);
|
||||
///
|
||||
/// window.set_cursor(custom_cursor.clone());
|
||||
/// # }
|
||||
/// ```
|
||||
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
|
||||
pub struct CustomCursor {
|
||||
/// Platforms should make sure this is cheap to clone.
|
||||
pub(crate) inner: PlatformCustomCursor,
|
||||
}
|
||||
|
||||
impl CustomCursor {
|
||||
/// Creates a new cursor from an rgba buffer.
|
||||
///
|
||||
/// The alpha channel is assumed to be **not** premultiplied.
|
||||
pub fn from_rgba(
|
||||
rgba: impl Into<Vec<u8>>,
|
||||
width: u16,
|
||||
height: u16,
|
||||
hotspot_x: u16,
|
||||
hotspot_y: u16,
|
||||
) -> Result<CustomCursorSource, BadImage> {
|
||||
let _span =
|
||||
tracing::debug_span!("winit::Cursor::from_rgba", width, height, hotspot_x, hotspot_y)
|
||||
.entered();
|
||||
|
||||
Ok(CustomCursorSource {
|
||||
inner: PlatformCustomCursorSource::from_rgba(
|
||||
rgba.into(),
|
||||
width,
|
||||
height,
|
||||
hotspot_x,
|
||||
hotspot_y,
|
||||
)?,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
/// Source for [`CustomCursor`].
|
||||
///
|
||||
/// See [`CustomCursor`] for more details.
|
||||
#[derive(Debug)]
|
||||
pub struct CustomCursorSource {
|
||||
pub(crate) inner: PlatformCustomCursorSource,
|
||||
}
|
||||
|
||||
/// An error produced when using [`CustomCursor::from_rgba`] with invalid arguments.
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum BadImage {
|
||||
/// Produced when the image dimensions are larger than [`MAX_CURSOR_SIZE`]. This doesn't
|
||||
/// guarantee that the cursor will work, but should avoid many platform and device specific
|
||||
/// limits.
|
||||
TooLarge { width: u16, height: u16 },
|
||||
/// Produced when the length of the `rgba` argument isn't divisible by 4, thus `rgba` can't be
|
||||
/// safely interpreted as 32bpp RGBA pixels.
|
||||
ByteCountNotDivisibleBy4 { byte_count: usize },
|
||||
/// Produced when the number of pixels (`rgba.len() / 4`) isn't equal to `width * height`.
|
||||
/// At least one of your arguments is incorrect.
|
||||
DimensionsVsPixelCount { width: u16, height: u16, width_x_height: u64, pixel_count: u64 },
|
||||
/// Produced when the hotspot is outside the image bounds
|
||||
HotspotOutOfBounds { width: u16, height: u16, hotspot_x: u16, hotspot_y: u16 },
|
||||
}
|
||||
|
||||
impl fmt::Display for BadImage {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
match self {
|
||||
BadImage::TooLarge { width, height } => write!(
|
||||
f,
|
||||
"The specified dimensions ({width:?}x{height:?}) are too large. The maximum is \
|
||||
{MAX_CURSOR_SIZE:?}x{MAX_CURSOR_SIZE:?}.",
|
||||
),
|
||||
BadImage::ByteCountNotDivisibleBy4 { byte_count } => write!(
|
||||
f,
|
||||
"The length of the `rgba` argument ({byte_count:?}) isn't divisible by 4, making \
|
||||
it impossible to interpret as 32bpp RGBA pixels.",
|
||||
),
|
||||
BadImage::DimensionsVsPixelCount { width, height, width_x_height, pixel_count } => {
|
||||
write!(
|
||||
f,
|
||||
"The specified dimensions ({width:?}x{height:?}) don't match the number of \
|
||||
pixels supplied by the `rgba` argument ({pixel_count:?}). For those \
|
||||
dimensions, the expected pixel count is {width_x_height:?}.",
|
||||
)
|
||||
},
|
||||
BadImage::HotspotOutOfBounds { width, height, hotspot_x, hotspot_y } => write!(
|
||||
f,
|
||||
"The specified hotspot ({hotspot_x:?}, {hotspot_y:?}) is outside the image bounds \
|
||||
({width:?}x{height:?}).",
|
||||
),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Error for BadImage {}
|
||||
|
||||
/// Platforms export this directly as `PlatformCustomCursorSource` if they need to only work with
|
||||
/// images.
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct OnlyCursorImageSource(pub(crate) CursorImage);
|
||||
|
||||
#[allow(dead_code)]
|
||||
impl OnlyCursorImageSource {
|
||||
pub(crate) fn from_rgba(
|
||||
rgba: Vec<u8>,
|
||||
width: u16,
|
||||
height: u16,
|
||||
hotspot_x: u16,
|
||||
hotspot_y: u16,
|
||||
) -> Result<Self, BadImage> {
|
||||
CursorImage::from_rgba(rgba, width, height, hotspot_x, hotspot_y).map(Self)
|
||||
}
|
||||
}
|
||||
|
||||
/// Platforms export this directly as `PlatformCustomCursor` if they don't implement caching.
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub(crate) struct OnlyCursorImage(pub(crate) Arc<CursorImage>);
|
||||
|
||||
impl Hash for OnlyCursorImage {
|
||||
fn hash<H: Hasher>(&self, state: &mut H) {
|
||||
Arc::as_ptr(&self.0).hash(state);
|
||||
}
|
||||
}
|
||||
|
||||
impl PartialEq for OnlyCursorImage {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
Arc::ptr_eq(&self.0, &other.0)
|
||||
}
|
||||
}
|
||||
|
||||
impl Eq for OnlyCursorImage {}
|
||||
|
||||
#[derive(Debug)]
|
||||
#[allow(dead_code)]
|
||||
pub(crate) struct CursorImage {
|
||||
pub(crate) rgba: Vec<u8>,
|
||||
pub(crate) width: u16,
|
||||
pub(crate) height: u16,
|
||||
pub(crate) hotspot_x: u16,
|
||||
pub(crate) hotspot_y: u16,
|
||||
}
|
||||
|
||||
impl CursorImage {
|
||||
pub(crate) fn from_rgba(
|
||||
rgba: Vec<u8>,
|
||||
width: u16,
|
||||
height: u16,
|
||||
hotspot_x: u16,
|
||||
hotspot_y: u16,
|
||||
) -> Result<Self, BadImage> {
|
||||
if width > MAX_CURSOR_SIZE || height > MAX_CURSOR_SIZE {
|
||||
return Err(BadImage::TooLarge { width, height });
|
||||
}
|
||||
|
||||
if rgba.len() % PIXEL_SIZE != 0 {
|
||||
return Err(BadImage::ByteCountNotDivisibleBy4 { byte_count: rgba.len() });
|
||||
}
|
||||
|
||||
let pixel_count = (rgba.len() / PIXEL_SIZE) as u64;
|
||||
let width_x_height = width as u64 * height as u64;
|
||||
if pixel_count != width_x_height {
|
||||
return Err(BadImage::DimensionsVsPixelCount {
|
||||
width,
|
||||
height,
|
||||
width_x_height,
|
||||
pixel_count,
|
||||
});
|
||||
}
|
||||
|
||||
if hotspot_x >= width || hotspot_y >= height {
|
||||
return Err(BadImage::HotspotOutOfBounds { width, height, hotspot_x, hotspot_y });
|
||||
}
|
||||
|
||||
Ok(CursorImage { rgba, width, height, hotspot_x, hotspot_y })
|
||||
}
|
||||
}
|
||||
|
||||
// Platforms that don't support cursors will export this as `PlatformCustomCursor`.
|
||||
#[derive(Debug, Clone, Hash, PartialEq, Eq)]
|
||||
pub(crate) struct NoCustomCursor;
|
||||
|
||||
#[allow(dead_code)]
|
||||
impl NoCustomCursor {
|
||||
pub(crate) fn from_rgba(
|
||||
rgba: Vec<u8>,
|
||||
width: u16,
|
||||
height: u16,
|
||||
hotspot_x: u16,
|
||||
hotspot_y: u16,
|
||||
) -> Result<Self, BadImage> {
|
||||
CursorImage::from_rgba(rgba, width, height, hotspot_x, hotspot_y)?;
|
||||
Ok(Self)
|
||||
}
|
||||
}
|
||||
Vendored
+131
@@ -0,0 +1,131 @@
|
||||
use std::{error, fmt};
|
||||
|
||||
use crate::platform_impl;
|
||||
|
||||
// TODO: Rename
|
||||
/// An error that may be generated when requesting Winit state
|
||||
#[derive(Debug)]
|
||||
pub enum ExternalError {
|
||||
/// The operation is not supported by the backend.
|
||||
NotSupported(NotSupportedError),
|
||||
/// The operation was ignored.
|
||||
Ignored,
|
||||
/// The OS cannot perform the operation.
|
||||
Os(OsError),
|
||||
}
|
||||
|
||||
/// The error type for when the requested operation is not supported by the backend.
|
||||
#[derive(Clone)]
|
||||
pub struct NotSupportedError {
|
||||
_marker: (),
|
||||
}
|
||||
|
||||
/// The error type for when the OS cannot perform the requested operation.
|
||||
#[derive(Debug)]
|
||||
pub struct OsError {
|
||||
line: u32,
|
||||
file: &'static str,
|
||||
error: platform_impl::OsError,
|
||||
}
|
||||
|
||||
/// A general error that may occur while running the Winit event loop
|
||||
#[derive(Debug)]
|
||||
pub enum EventLoopError {
|
||||
/// The operation is not supported by the backend.
|
||||
NotSupported(NotSupportedError),
|
||||
/// The OS cannot perform the operation.
|
||||
Os(OsError),
|
||||
/// The event loop can't be re-created.
|
||||
RecreationAttempt,
|
||||
/// Application has exit with an error status.
|
||||
ExitFailure(i32),
|
||||
}
|
||||
|
||||
impl From<OsError> for EventLoopError {
|
||||
fn from(value: OsError) -> Self {
|
||||
Self::Os(value)
|
||||
}
|
||||
}
|
||||
|
||||
impl NotSupportedError {
|
||||
#[inline]
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn new() -> NotSupportedError {
|
||||
NotSupportedError { _marker: () }
|
||||
}
|
||||
}
|
||||
|
||||
impl OsError {
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn new(line: u32, file: &'static str, error: platform_impl::OsError) -> OsError {
|
||||
OsError { line, file, error }
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(unused_macros)]
|
||||
macro_rules! os_error {
|
||||
($error:expr) => {{
|
||||
crate::error::OsError::new(line!(), file!(), $error)
|
||||
}};
|
||||
}
|
||||
|
||||
impl fmt::Display for OsError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.pad(&format!("os error at {}:{}: {}", self.file, self.line, self.error))
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for ExternalError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
match self {
|
||||
ExternalError::NotSupported(e) => e.fmt(f),
|
||||
ExternalError::Ignored => write!(f, "Operation was ignored"),
|
||||
ExternalError::Os(e) => e.fmt(f),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for NotSupportedError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.debug_struct("NotSupportedError").finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for NotSupportedError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
f.pad("the requested operation is not supported by Winit")
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for EventLoopError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
match self {
|
||||
EventLoopError::RecreationAttempt => write!(f, "EventLoop can't be recreated"),
|
||||
EventLoopError::NotSupported(e) => e.fmt(f),
|
||||
EventLoopError::Os(e) => e.fmt(f),
|
||||
EventLoopError::ExitFailure(status) => write!(f, "Exit Failure: {status}"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl error::Error for OsError {}
|
||||
impl error::Error for ExternalError {}
|
||||
impl error::Error for NotSupportedError {}
|
||||
impl error::Error for EventLoopError {}
|
||||
|
||||
#[cfg(test)]
|
||||
#[allow(clippy::redundant_clone)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
// Eat attributes for testing
|
||||
#[test]
|
||||
fn ensure_fmt_does_not_panic() {
|
||||
let _ = format!("{:?}, {}", NotSupportedError::new(), NotSupportedError::new().clone());
|
||||
let _ = format!(
|
||||
"{:?}, {}",
|
||||
ExternalError::NotSupported(NotSupportedError::new()),
|
||||
ExternalError::NotSupported(NotSupportedError::new())
|
||||
);
|
||||
}
|
||||
}
|
||||
Vendored
+1187
File diff suppressed because it is too large
Load Diff
Vendored
+651
@@ -0,0 +1,651 @@
|
||||
//! The [`EventLoop`] struct and assorted supporting types, including
|
||||
//! [`ControlFlow`].
|
||||
//!
|
||||
//! If you want to send custom events to the event loop, use
|
||||
//! [`EventLoop::create_proxy`] to acquire an [`EventLoopProxy`] and call its
|
||||
//! [`send_event`][EventLoopProxy::send_event] method.
|
||||
//!
|
||||
//! See the root-level documentation for information on how to create and use an event loop to
|
||||
//! handle events.
|
||||
use std::marker::PhantomData;
|
||||
#[cfg(any(x11_platform, wayland_platform))]
|
||||
use std::os::unix::io::{AsFd, AsRawFd, BorrowedFd, RawFd};
|
||||
use std::sync::atomic::{AtomicBool, AtomicUsize, Ordering};
|
||||
use std::{error, fmt};
|
||||
|
||||
#[cfg(not(web_platform))]
|
||||
use std::time::{Duration, Instant};
|
||||
#[cfg(web_platform)]
|
||||
use web_time::{Duration, Instant};
|
||||
|
||||
use crate::application::ApplicationHandler;
|
||||
use crate::error::{EventLoopError, OsError};
|
||||
use crate::event::Event;
|
||||
use crate::monitor::MonitorHandle;
|
||||
use crate::platform_impl;
|
||||
use crate::window::{CustomCursor, CustomCursorSource, Theme, Window, WindowAttributes};
|
||||
|
||||
/// Provides a way to retrieve events from the system and from the windows that were registered to
|
||||
/// the events loop.
|
||||
///
|
||||
/// An `EventLoop` can be seen more or less as a "context". Calling [`EventLoop::new`]
|
||||
/// initializes everything that will be required to create windows. For example on Linux creating
|
||||
/// an event loop opens a connection to the X or Wayland server.
|
||||
///
|
||||
/// To wake up an `EventLoop` from a another thread, see the [`EventLoopProxy`] docs.
|
||||
///
|
||||
/// Note that this cannot be shared across threads (due to platform-dependant logic
|
||||
/// forbidding it), as such it is neither [`Send`] nor [`Sync`]. If you need cross-thread access,
|
||||
/// the [`Window`] created from this _can_ be sent to an other thread, and the
|
||||
/// [`EventLoopProxy`] allows you to wake up an `EventLoop` from another thread.
|
||||
///
|
||||
/// [`Window`]: crate::window::Window
|
||||
pub struct EventLoop<T: 'static> {
|
||||
pub(crate) event_loop: platform_impl::EventLoop<T>,
|
||||
pub(crate) _marker: PhantomData<*mut ()>, // Not Send nor Sync
|
||||
}
|
||||
|
||||
/// Target that associates windows with an [`EventLoop`].
|
||||
///
|
||||
/// This type exists to allow you to create new windows while Winit executes
|
||||
/// your callback.
|
||||
pub struct ActiveEventLoop {
|
||||
pub(crate) p: platform_impl::ActiveEventLoop,
|
||||
pub(crate) _marker: PhantomData<*mut ()>, // Not Send nor Sync
|
||||
}
|
||||
|
||||
/// Object that allows building the event loop.
|
||||
///
|
||||
/// This is used to make specifying options that affect the whole application
|
||||
/// easier. But note that constructing multiple event loops is not supported.
|
||||
///
|
||||
/// This can be created using [`EventLoop::new`] or [`EventLoop::with_user_event`].
|
||||
#[derive(Default)]
|
||||
pub struct EventLoopBuilder<T: 'static> {
|
||||
pub(crate) platform_specific: platform_impl::PlatformSpecificEventLoopAttributes,
|
||||
_p: PhantomData<T>,
|
||||
}
|
||||
|
||||
static EVENT_LOOP_CREATED: AtomicBool = AtomicBool::new(false);
|
||||
|
||||
impl EventLoopBuilder<()> {
|
||||
/// Start building a new event loop.
|
||||
#[inline]
|
||||
#[deprecated = "use `EventLoop::builder` instead"]
|
||||
pub fn new() -> Self {
|
||||
EventLoop::builder()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilder<T> {
|
||||
/// Builds a new event loop.
|
||||
///
|
||||
/// ***For cross-platform compatibility, the [`EventLoop`] must be created on the main thread,
|
||||
/// and only once per application.***
|
||||
///
|
||||
/// Calling this function will result in display backend initialisation.
|
||||
///
|
||||
/// ## Panics
|
||||
///
|
||||
/// Attempting to create the event loop off the main thread will panic. This
|
||||
/// restriction isn't strictly necessary on all platforms, but is imposed to
|
||||
/// eliminate any nasty surprises when porting to platforms that require it.
|
||||
/// `EventLoopBuilderExt::any_thread` functions are exposed in the relevant
|
||||
/// [`platform`] module if the target platform supports creating an event
|
||||
/// loop on any thread.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Wayland/X11:** to prevent running under `Wayland` or `X11` unset `WAYLAND_DISPLAY` or
|
||||
/// `DISPLAY` respectively when building the event loop.
|
||||
/// - **Android:** must be configured with an `AndroidApp` from `android_main()` by calling
|
||||
/// [`.with_android_app(app)`] before calling `.build()`, otherwise it'll panic.
|
||||
///
|
||||
/// [`platform`]: crate::platform
|
||||
#[cfg_attr(
|
||||
android_platform,
|
||||
doc = "[`.with_android_app(app)`]: \
|
||||
crate::platform::android::EventLoopBuilderExtAndroid::with_android_app"
|
||||
)]
|
||||
#[cfg_attr(
|
||||
not(android_platform),
|
||||
doc = "[`.with_android_app(app)`]: #only-available-on-android"
|
||||
)]
|
||||
#[inline]
|
||||
pub fn build(&mut self) -> Result<EventLoop<T>, EventLoopError> {
|
||||
let _span = tracing::debug_span!("winit::EventLoopBuilder::build").entered();
|
||||
|
||||
if EVENT_LOOP_CREATED.swap(true, Ordering::Relaxed) {
|
||||
return Err(EventLoopError::RecreationAttempt);
|
||||
}
|
||||
|
||||
// Certain platforms accept a mutable reference in their API.
|
||||
#[allow(clippy::unnecessary_mut_passed)]
|
||||
Ok(EventLoop {
|
||||
event_loop: platform_impl::EventLoop::new(&mut self.platform_specific)?,
|
||||
_marker: PhantomData,
|
||||
})
|
||||
}
|
||||
|
||||
#[cfg(web_platform)]
|
||||
pub(crate) fn allow_event_loop_recreation() {
|
||||
EVENT_LOOP_CREATED.store(false, Ordering::Relaxed);
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> fmt::Debug for EventLoop<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("EventLoop { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for ActiveEventLoop {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("ActiveEventLoop { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
/// Set through [`ActiveEventLoop::set_control_flow()`].
|
||||
///
|
||||
/// Indicates the desired behavior of the event loop after [`Event::AboutToWait`] is emitted.
|
||||
///
|
||||
/// Defaults to [`Wait`].
|
||||
///
|
||||
/// [`Wait`]: Self::Wait
|
||||
#[derive(Copy, Clone, Debug, Default, PartialEq, Eq)]
|
||||
pub enum ControlFlow {
|
||||
/// When the current loop iteration finishes, immediately begin a new iteration regardless of
|
||||
/// whether or not new events are available to process.
|
||||
Poll,
|
||||
|
||||
/// When the current loop iteration finishes, suspend the thread until another event arrives.
|
||||
#[default]
|
||||
Wait,
|
||||
|
||||
/// When the current loop iteration finishes, suspend the thread until either another event
|
||||
/// arrives or the given time is reached.
|
||||
///
|
||||
/// Useful for implementing efficient timers. Applications which want to render at the
|
||||
/// display's native refresh rate should instead use [`Poll`] and the VSync functionality
|
||||
/// of a graphics API to reduce odds of missed frames.
|
||||
///
|
||||
/// [`Poll`]: Self::Poll
|
||||
WaitUntil(Instant),
|
||||
}
|
||||
|
||||
impl ControlFlow {
|
||||
/// Creates a [`ControlFlow`] that waits until a timeout has expired.
|
||||
///
|
||||
/// In most cases, this is set to [`WaitUntil`]. However, if the timeout overflows, it is
|
||||
/// instead set to [`Wait`].
|
||||
///
|
||||
/// [`WaitUntil`]: Self::WaitUntil
|
||||
/// [`Wait`]: Self::Wait
|
||||
pub fn wait_duration(timeout: Duration) -> Self {
|
||||
match Instant::now().checked_add(timeout) {
|
||||
Some(instant) => Self::WaitUntil(instant),
|
||||
None => Self::Wait,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl EventLoop<()> {
|
||||
/// Create the event loop.
|
||||
///
|
||||
/// This is an alias of `EventLoop::builder().build()`.
|
||||
#[inline]
|
||||
pub fn new() -> Result<EventLoop<()>, EventLoopError> {
|
||||
Self::builder().build()
|
||||
}
|
||||
|
||||
/// Start building a new event loop.
|
||||
///
|
||||
/// This returns an [`EventLoopBuilder`], to allow configuring the event loop before creation.
|
||||
///
|
||||
/// To get the actual event loop, call [`build`][EventLoopBuilder::build] on that.
|
||||
#[inline]
|
||||
pub fn builder() -> EventLoopBuilder<()> {
|
||||
Self::with_user_event()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoop<T> {
|
||||
/// Start building a new event loop, with the given type as the user event
|
||||
/// type.
|
||||
pub fn with_user_event() -> EventLoopBuilder<T> {
|
||||
EventLoopBuilder { platform_specific: Default::default(), _p: PhantomData }
|
||||
}
|
||||
|
||||
/// See [`run_app`].
|
||||
///
|
||||
/// [`run_app`]: Self::run_app
|
||||
#[inline]
|
||||
#[deprecated = "use `EventLoop::run_app` instead"]
|
||||
#[cfg(not(all(web_platform, target_feature = "exception-handling")))]
|
||||
pub fn run<F>(self, event_handler: F) -> Result<(), EventLoopError>
|
||||
where
|
||||
F: FnMut(Event<T>, &ActiveEventLoop),
|
||||
{
|
||||
let _span = tracing::debug_span!("winit::EventLoop::run").entered();
|
||||
|
||||
self.event_loop.run(event_handler)
|
||||
}
|
||||
|
||||
/// Run the application with the event loop on the calling thread.
|
||||
///
|
||||
/// See the [`set_control_flow()`] docs on how to change the event loop's behavior.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **iOS:** Will never return to the caller and so values not passed to this function will
|
||||
/// *not* be dropped before the process exits.
|
||||
/// - **Web:** Will _act_ as if it never returns to the caller by throwing a Javascript
|
||||
/// exception (that Rust doesn't see) that will also mean that the rest of the function is
|
||||
/// never executed and any values not passed to this function will *not* be dropped.
|
||||
///
|
||||
/// Web applications are recommended to use
|
||||
#[cfg_attr(
|
||||
web_platform,
|
||||
doc = "[`EventLoopExtWebSys::spawn_app()`][crate::platform::web::EventLoopExtWebSys::spawn_app()]"
|
||||
)]
|
||||
#[cfg_attr(not(web_platform), doc = "`EventLoopExtWebSys::spawn()`")]
|
||||
/// [^1] instead of [`run_app()`] to avoid the need
|
||||
/// for the Javascript exception trick, and to make it clearer that the event loop runs
|
||||
/// asynchronously (via the browser's own, internal, event loop) and doesn't block the
|
||||
/// current thread of execution like it does on other platforms.
|
||||
///
|
||||
/// This function won't be available with `target_feature = "exception-handling"`.
|
||||
///
|
||||
/// [`set_control_flow()`]: ActiveEventLoop::set_control_flow()
|
||||
/// [`run_app()`]: Self::run_app()
|
||||
/// [^1]: `EventLoopExtWebSys::spawn_app()` is only available on Web.
|
||||
#[inline]
|
||||
#[cfg(not(all(web_platform, target_feature = "exception-handling")))]
|
||||
pub fn run_app<A: ApplicationHandler<T>>(self, app: &mut A) -> Result<(), EventLoopError> {
|
||||
self.event_loop.run(|event, event_loop| dispatch_event_for_app(app, event_loop, event))
|
||||
}
|
||||
|
||||
/// Creates an [`EventLoopProxy`] that can be used to dispatch user events
|
||||
/// to the main event loop, possibly from another thread.
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy { event_loop_proxy: self.event_loop.create_proxy() }
|
||||
}
|
||||
|
||||
/// Gets a persistent reference to the underlying platform display.
|
||||
///
|
||||
/// See the [`OwnedDisplayHandle`] type for more information.
|
||||
pub fn owned_display_handle(&self) -> OwnedDisplayHandle {
|
||||
OwnedDisplayHandle { platform: self.event_loop.window_target().p.owned_display_handle() }
|
||||
}
|
||||
|
||||
/// Change if or when [`DeviceEvent`]s are captured.
|
||||
///
|
||||
/// See [`ActiveEventLoop::listen_device_events`] for details.
|
||||
///
|
||||
/// [`DeviceEvent`]: crate::event::DeviceEvent
|
||||
pub fn listen_device_events(&self, allowed: DeviceEvents) {
|
||||
let _span = tracing::debug_span!(
|
||||
"winit::EventLoop::listen_device_events",
|
||||
allowed = ?allowed
|
||||
)
|
||||
.entered();
|
||||
|
||||
self.event_loop.window_target().p.listen_device_events(allowed);
|
||||
}
|
||||
|
||||
/// Sets the [`ControlFlow`].
|
||||
pub fn set_control_flow(&self, control_flow: ControlFlow) {
|
||||
self.event_loop.window_target().p.set_control_flow(control_flow)
|
||||
}
|
||||
|
||||
/// Create a window.
|
||||
///
|
||||
/// Creating window without event loop running often leads to improper window creation;
|
||||
/// use [`ActiveEventLoop::create_window`] instead.
|
||||
#[deprecated = "use `ActiveEventLoop::create_window` instead"]
|
||||
#[inline]
|
||||
pub fn create_window(&self, window_attributes: WindowAttributes) -> Result<Window, OsError> {
|
||||
let _span = tracing::debug_span!(
|
||||
"winit::EventLoop::create_window",
|
||||
window_attributes = ?window_attributes
|
||||
)
|
||||
.entered();
|
||||
|
||||
let window =
|
||||
platform_impl::Window::new(&self.event_loop.window_target().p, window_attributes)?;
|
||||
Ok(Window { window })
|
||||
}
|
||||
|
||||
/// Create custom cursor.
|
||||
pub fn create_custom_cursor(&self, custom_cursor: CustomCursorSource) -> CustomCursor {
|
||||
self.event_loop.window_target().p.create_custom_cursor(custom_cursor)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_06")]
|
||||
impl<T> rwh_06::HasDisplayHandle for EventLoop<T> {
|
||||
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
|
||||
rwh_06::HasDisplayHandle::display_handle(self.event_loop.window_target())
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_05")]
|
||||
unsafe impl<T> rwh_05::HasRawDisplayHandle for EventLoop<T> {
|
||||
/// Returns a [`rwh_05::RawDisplayHandle`] for the event loop.
|
||||
fn raw_display_handle(&self) -> rwh_05::RawDisplayHandle {
|
||||
rwh_05::HasRawDisplayHandle::raw_display_handle(self.event_loop.window_target())
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(any(x11_platform, wayland_platform))]
|
||||
impl<T> AsFd for EventLoop<T> {
|
||||
/// Get the underlying [EventLoop]'s `fd` which you can register
|
||||
/// into other event loop, like [`calloop`] or [`mio`]. When doing so, the
|
||||
/// loop must be polled with the [`pump_app_events`] API.
|
||||
///
|
||||
/// [`calloop`]: https://crates.io/crates/calloop
|
||||
/// [`mio`]: https://crates.io/crates/mio
|
||||
/// [`pump_app_events`]: crate::platform::pump_events::EventLoopExtPumpEvents::pump_app_events
|
||||
fn as_fd(&self) -> BorrowedFd<'_> {
|
||||
self.event_loop.as_fd()
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(any(x11_platform, wayland_platform))]
|
||||
impl<T> AsRawFd for EventLoop<T> {
|
||||
/// Get the underlying [EventLoop]'s raw `fd` which you can register
|
||||
/// into other event loop, like [`calloop`] or [`mio`]. When doing so, the
|
||||
/// loop must be polled with the [`pump_app_events`] API.
|
||||
///
|
||||
/// [`calloop`]: https://crates.io/crates/calloop
|
||||
/// [`mio`]: https://crates.io/crates/mio
|
||||
/// [`pump_app_events`]: crate::platform::pump_events::EventLoopExtPumpEvents::pump_app_events
|
||||
fn as_raw_fd(&self) -> RawFd {
|
||||
self.event_loop.as_raw_fd()
|
||||
}
|
||||
}
|
||||
|
||||
impl ActiveEventLoop {
|
||||
/// Create the window.
|
||||
///
|
||||
/// Possible causes of error include denied permission, incompatible system, and lack of memory.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** The window is created but not inserted into the web page automatically. Please
|
||||
/// see the web platform module for more information.
|
||||
#[inline]
|
||||
pub fn create_window(&self, window_attributes: WindowAttributes) -> Result<Window, OsError> {
|
||||
let _span = tracing::debug_span!(
|
||||
"winit::ActiveEventLoop::create_window",
|
||||
window_attributes = ?window_attributes
|
||||
)
|
||||
.entered();
|
||||
|
||||
let window = platform_impl::Window::new(&self.p, window_attributes)?;
|
||||
Ok(Window { window })
|
||||
}
|
||||
|
||||
/// Create custom cursor.
|
||||
pub fn create_custom_cursor(&self, custom_cursor: CustomCursorSource) -> CustomCursor {
|
||||
let _span = tracing::debug_span!("winit::ActiveEventLoop::create_custom_cursor",).entered();
|
||||
|
||||
self.p.create_custom_cursor(custom_cursor)
|
||||
}
|
||||
|
||||
/// Returns the list of all the monitors available on the system.
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> impl Iterator<Item = MonitorHandle> {
|
||||
let _span = tracing::debug_span!("winit::ActiveEventLoop::available_monitors",).entered();
|
||||
|
||||
#[allow(clippy::useless_conversion)] // false positive on some platforms
|
||||
self.p.available_monitors().into_iter().map(|inner| MonitorHandle { inner })
|
||||
}
|
||||
|
||||
/// Returns the primary monitor of the system.
|
||||
///
|
||||
/// Returns `None` if it can't identify any monitor as a primary one.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// **Wayland / Web:** Always returns `None`.
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
|
||||
let _span = tracing::debug_span!("winit::ActiveEventLoop::primary_monitor",).entered();
|
||||
|
||||
self.p.primary_monitor().map(|inner| MonitorHandle { inner })
|
||||
}
|
||||
|
||||
/// Change if or when [`DeviceEvent`]s are captured.
|
||||
///
|
||||
/// Since the [`DeviceEvent`] capture can lead to high CPU usage for unfocused windows, winit
|
||||
/// will ignore them by default for unfocused windows on Linux/BSD. This method allows changing
|
||||
/// this at runtime to explicitly capture them again.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Wayland / macOS / iOS / Android / Orbital:** Unsupported.
|
||||
///
|
||||
/// [`DeviceEvent`]: crate::event::DeviceEvent
|
||||
pub fn listen_device_events(&self, allowed: DeviceEvents) {
|
||||
let _span = tracing::debug_span!(
|
||||
"winit::ActiveEventLoop::listen_device_events",
|
||||
allowed = ?allowed
|
||||
)
|
||||
.entered();
|
||||
|
||||
self.p.listen_device_events(allowed);
|
||||
}
|
||||
|
||||
/// Returns the current system theme.
|
||||
///
|
||||
/// Returns `None` if it cannot be determined on the current platform.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **iOS / Android / Wayland / x11 / Orbital:** Unsupported.
|
||||
pub fn system_theme(&self) -> Option<Theme> {
|
||||
self.p.system_theme()
|
||||
}
|
||||
|
||||
/// Sets the [`ControlFlow`].
|
||||
pub fn set_control_flow(&self, control_flow: ControlFlow) {
|
||||
self.p.set_control_flow(control_flow)
|
||||
}
|
||||
|
||||
/// Gets the current [`ControlFlow`].
|
||||
pub fn control_flow(&self) -> ControlFlow {
|
||||
self.p.control_flow()
|
||||
}
|
||||
|
||||
/// This exits the event loop.
|
||||
///
|
||||
/// See [`LoopExiting`][Event::LoopExiting].
|
||||
pub fn exit(&self) {
|
||||
let _span = tracing::debug_span!("winit::ActiveEventLoop::exit",).entered();
|
||||
|
||||
self.p.exit()
|
||||
}
|
||||
|
||||
/// Returns if the [`EventLoop`] is about to stop.
|
||||
///
|
||||
/// See [`exit()`][Self::exit].
|
||||
pub fn exiting(&self) -> bool {
|
||||
self.p.exiting()
|
||||
}
|
||||
|
||||
/// Gets a persistent reference to the underlying platform display.
|
||||
///
|
||||
/// See the [`OwnedDisplayHandle`] type for more information.
|
||||
pub fn owned_display_handle(&self) -> OwnedDisplayHandle {
|
||||
OwnedDisplayHandle { platform: self.p.owned_display_handle() }
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_06")]
|
||||
impl rwh_06::HasDisplayHandle for ActiveEventLoop {
|
||||
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
|
||||
let raw = self.p.raw_display_handle_rwh_06()?;
|
||||
// SAFETY: The display will never be deallocated while the event loop is alive.
|
||||
Ok(unsafe { rwh_06::DisplayHandle::borrow_raw(raw) })
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_05")]
|
||||
unsafe impl rwh_05::HasRawDisplayHandle for ActiveEventLoop {
|
||||
/// Returns a [`rwh_05::RawDisplayHandle`] for the event loop.
|
||||
fn raw_display_handle(&self) -> rwh_05::RawDisplayHandle {
|
||||
self.p.raw_display_handle_rwh_05()
|
||||
}
|
||||
}
|
||||
|
||||
/// A proxy for the underlying display handle.
|
||||
///
|
||||
/// The purpose of this type is to provide a cheaply cloneable handle to the underlying
|
||||
/// display handle. This is often used by graphics APIs to connect to the underlying APIs.
|
||||
/// It is difficult to keep a handle to the [`EventLoop`] type or the [`ActiveEventLoop`]
|
||||
/// type. In contrast, this type involves no lifetimes and can be persisted for as long as
|
||||
/// needed.
|
||||
///
|
||||
/// For all platforms, this is one of the following:
|
||||
///
|
||||
/// - A zero-sized type that is likely optimized out.
|
||||
/// - A reference-counted pointer to the underlying type.
|
||||
#[derive(Clone)]
|
||||
pub struct OwnedDisplayHandle {
|
||||
#[cfg_attr(not(any(feature = "rwh_05", feature = "rwh_06")), allow(dead_code))]
|
||||
platform: platform_impl::OwnedDisplayHandle,
|
||||
}
|
||||
|
||||
impl fmt::Debug for OwnedDisplayHandle {
|
||||
#[inline]
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.debug_struct("OwnedDisplayHandle").finish_non_exhaustive()
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_06")]
|
||||
impl rwh_06::HasDisplayHandle for OwnedDisplayHandle {
|
||||
#[inline]
|
||||
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
|
||||
let raw = self.platform.raw_display_handle_rwh_06()?;
|
||||
|
||||
// SAFETY: The underlying display handle should be safe.
|
||||
let handle = unsafe { rwh_06::DisplayHandle::borrow_raw(raw) };
|
||||
|
||||
Ok(handle)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_05")]
|
||||
unsafe impl rwh_05::HasRawDisplayHandle for OwnedDisplayHandle {
|
||||
#[inline]
|
||||
fn raw_display_handle(&self) -> rwh_05::RawDisplayHandle {
|
||||
self.platform.raw_display_handle_rwh_05()
|
||||
}
|
||||
}
|
||||
|
||||
/// Used to send custom events to [`EventLoop`].
|
||||
pub struct EventLoopProxy<T: 'static> {
|
||||
event_loop_proxy: platform_impl::EventLoopProxy<T>,
|
||||
}
|
||||
|
||||
impl<T: 'static> Clone for EventLoopProxy<T> {
|
||||
fn clone(&self) -> Self {
|
||||
Self { event_loop_proxy: self.event_loop_proxy.clone() }
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopProxy<T> {
|
||||
/// Send an event to the [`EventLoop`] from which this proxy was created. This emits a
|
||||
/// `UserEvent(event)` event in the event loop, where `event` is the value passed to this
|
||||
/// function.
|
||||
///
|
||||
/// Returns an `Err` if the associated [`EventLoop`] no longer exists.
|
||||
///
|
||||
/// [`UserEvent(event)`]: Event::UserEvent
|
||||
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
|
||||
let _span = tracing::debug_span!("winit::EventLoopProxy::send_event",).entered();
|
||||
|
||||
self.event_loop_proxy.send_event(event)
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> fmt::Debug for EventLoopProxy<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.pad("EventLoopProxy { .. }")
|
||||
}
|
||||
}
|
||||
|
||||
/// The error that is returned when an [`EventLoopProxy`] attempts to wake up an [`EventLoop`] that
|
||||
/// no longer exists.
|
||||
///
|
||||
/// Contains the original event given to [`EventLoopProxy::send_event`].
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
|
||||
pub struct EventLoopClosed<T>(pub T);
|
||||
|
||||
impl<T> fmt::Display for EventLoopClosed<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.write_str("Tried to wake up a closed `EventLoop`")
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: fmt::Debug> error::Error for EventLoopClosed<T> {}
|
||||
|
||||
/// Control when device events are captured.
|
||||
#[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash, Debug, Default)]
|
||||
pub enum DeviceEvents {
|
||||
/// Report device events regardless of window focus.
|
||||
Always,
|
||||
/// Only capture device events while the window is focused.
|
||||
#[default]
|
||||
WhenFocused,
|
||||
/// Never capture device events.
|
||||
Never,
|
||||
}
|
||||
|
||||
/// A unique identifier of the winit's async request.
|
||||
///
|
||||
/// This could be used to identify the async request once it's done
|
||||
/// and a specific action must be taken.
|
||||
///
|
||||
/// One of the handling scenarios could be to maintain a working list
|
||||
/// containing [`AsyncRequestSerial`] and some closure associated with it.
|
||||
/// Then once event is arriving the working list is being traversed and a job
|
||||
/// executed and removed from the list.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub struct AsyncRequestSerial {
|
||||
serial: usize,
|
||||
}
|
||||
|
||||
impl AsyncRequestSerial {
|
||||
// TODO(kchibisov): Remove `cfg` when the clipboard will be added.
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn get() -> Self {
|
||||
static CURRENT_SERIAL: AtomicUsize = AtomicUsize::new(0);
|
||||
// NOTE: We rely on wrap around here, while the user may just request
|
||||
// in the loop usize::MAX times that's issue is considered on them.
|
||||
let serial = CURRENT_SERIAL.fetch_add(1, Ordering::Relaxed);
|
||||
Self { serial }
|
||||
}
|
||||
}
|
||||
|
||||
/// Shim for various run APIs.
|
||||
#[inline(always)]
|
||||
pub(crate) fn dispatch_event_for_app<T: 'static, A: ApplicationHandler<T>>(
|
||||
app: &mut A,
|
||||
event_loop: &ActiveEventLoop,
|
||||
event: Event<T>,
|
||||
) {
|
||||
match event {
|
||||
Event::NewEvents(cause) => app.new_events(event_loop, cause),
|
||||
Event::WindowEvent { window_id, event } => app.window_event(event_loop, window_id, event),
|
||||
Event::DeviceEvent { device_id, event } => app.device_event(event_loop, device_id, event),
|
||||
Event::UserEvent(event) => app.user_event(event_loop, event),
|
||||
Event::Suspended => app.suspended(event_loop),
|
||||
Event::Resumed => app.resumed(event_loop),
|
||||
Event::AboutToWait => app.about_to_wait(event_loop),
|
||||
Event::LoopExiting => app.exiting(event_loop),
|
||||
Event::MemoryWarning => app.memory_warning(event_loop),
|
||||
}
|
||||
}
|
||||
Vendored
+117
@@ -0,0 +1,117 @@
|
||||
use crate::platform_impl::PlatformIcon;
|
||||
use std::error::Error;
|
||||
use std::{fmt, io, mem};
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct Pixel {
|
||||
pub(crate) r: u8,
|
||||
pub(crate) g: u8,
|
||||
pub(crate) b: u8,
|
||||
pub(crate) a: u8,
|
||||
}
|
||||
|
||||
pub(crate) const PIXEL_SIZE: usize = mem::size_of::<Pixel>();
|
||||
|
||||
#[derive(Debug)]
|
||||
/// An error produced when using [`Icon::from_rgba`] with invalid arguments.
|
||||
pub enum BadIcon {
|
||||
/// Produced when the length of the `rgba` argument isn't divisible by 4, thus `rgba` can't be
|
||||
/// safely interpreted as 32bpp RGBA pixels.
|
||||
ByteCountNotDivisibleBy4 { byte_count: usize },
|
||||
/// Produced when the number of pixels (`rgba.len() / 4`) isn't equal to `width * height`.
|
||||
/// At least one of your arguments is incorrect.
|
||||
DimensionsVsPixelCount { width: u32, height: u32, width_x_height: usize, pixel_count: usize },
|
||||
/// Produced when underlying OS functionality failed to create the icon
|
||||
OsError(io::Error),
|
||||
}
|
||||
|
||||
impl fmt::Display for BadIcon {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
match self {
|
||||
BadIcon::ByteCountNotDivisibleBy4 { byte_count } => write!(
|
||||
f,
|
||||
"The length of the `rgba` argument ({byte_count:?}) isn't divisible by 4, making \
|
||||
it impossible to interpret as 32bpp RGBA pixels.",
|
||||
),
|
||||
BadIcon::DimensionsVsPixelCount { width, height, width_x_height, pixel_count } => {
|
||||
write!(
|
||||
f,
|
||||
"The specified dimensions ({width:?}x{height:?}) don't match the number of \
|
||||
pixels supplied by the `rgba` argument ({pixel_count:?}). For those \
|
||||
dimensions, the expected pixel count is {width_x_height:?}.",
|
||||
)
|
||||
},
|
||||
BadIcon::OsError(e) => write!(f, "OS error when instantiating the icon: {e:?}"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Error for BadIcon {}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
pub(crate) struct RgbaIcon {
|
||||
pub(crate) rgba: Vec<u8>,
|
||||
pub(crate) width: u32,
|
||||
pub(crate) height: u32,
|
||||
}
|
||||
|
||||
/// For platforms which don't have window icons (e.g. web)
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
pub(crate) struct NoIcon;
|
||||
|
||||
#[allow(dead_code)] // These are not used on every platform
|
||||
mod constructors {
|
||||
use super::*;
|
||||
|
||||
impl RgbaIcon {
|
||||
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
|
||||
if rgba.len() % PIXEL_SIZE != 0 {
|
||||
return Err(BadIcon::ByteCountNotDivisibleBy4 { byte_count: rgba.len() });
|
||||
}
|
||||
let pixel_count = rgba.len() / PIXEL_SIZE;
|
||||
if pixel_count != (width * height) as usize {
|
||||
Err(BadIcon::DimensionsVsPixelCount {
|
||||
width,
|
||||
height,
|
||||
width_x_height: (width * height) as usize,
|
||||
pixel_count,
|
||||
})
|
||||
} else {
|
||||
Ok(RgbaIcon { rgba, width, height })
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl NoIcon {
|
||||
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
|
||||
// Create the rgba icon anyway to validate the input
|
||||
let _ = RgbaIcon::from_rgba(rgba, width, height)?;
|
||||
Ok(NoIcon)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// An icon used for the window titlebar, taskbar, etc.
|
||||
#[derive(Clone)]
|
||||
pub struct Icon {
|
||||
pub(crate) inner: PlatformIcon,
|
||||
}
|
||||
|
||||
impl fmt::Debug for Icon {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
fmt::Debug::fmt(&self.inner, formatter)
|
||||
}
|
||||
}
|
||||
|
||||
impl Icon {
|
||||
/// Creates an icon from 32bpp RGBA data.
|
||||
///
|
||||
/// The length of `rgba` must be divisible by 4, and `width * height` must equal
|
||||
/// `rgba.len() / 4`. Otherwise, this will return a `BadIcon` error.
|
||||
pub fn from_rgba(rgba: Vec<u8>, width: u32, height: u32) -> Result<Self, BadIcon> {
|
||||
let _span = tracing::debug_span!("winit::Icon::from_rgba", width, height).entered();
|
||||
|
||||
Ok(Icon { inner: PlatformIcon::from_rgba(rgba, width, height)? })
|
||||
}
|
||||
}
|
||||
Vendored
+1804
File diff suppressed because it is too large
Load Diff
Vendored
+217
@@ -0,0 +1,217 @@
|
||||
//! Winit is a cross-platform window creation and event loop management library.
|
||||
//!
|
||||
//! # Building windows
|
||||
//!
|
||||
//! Before you can create a [`Window`], you first need to build an [`EventLoop`]. This is done with
|
||||
//! the [`EventLoop::new()`] function.
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::event_loop::EventLoop;
|
||||
//!
|
||||
//! # // Intentionally use `fn main` for clarity
|
||||
//! fn main() {
|
||||
//! let event_loop = EventLoop::new().unwrap();
|
||||
//! // ...
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! Then you create a [`Window`] with [`create_window`].
|
||||
//!
|
||||
//! # Event handling
|
||||
//!
|
||||
//! Once a [`Window`] has been created, it will generate different *events*. A [`Window`] object can
|
||||
//! generate [`WindowEvent`]s when certain input events occur, such as a cursor moving over the
|
||||
//! window or a key getting pressed while the window is focused. Devices can generate
|
||||
//! [`DeviceEvent`]s, which contain unfiltered event data that isn't specific to a certain window.
|
||||
//! Some user activity, like mouse movement, can generate both a [`WindowEvent`] *and* a
|
||||
//! [`DeviceEvent`]. You can also create and handle your own custom [`Event::UserEvent`]s, if
|
||||
//! desired.
|
||||
//!
|
||||
//! You can retrieve events by calling [`EventLoop::run_app()`]. This function will
|
||||
//! dispatch events for every [`Window`] that was created with that particular [`EventLoop`], and
|
||||
//! will run until [`exit()`] is used, at which point [`Event::LoopExiting`].
|
||||
//!
|
||||
//! Winit no longer uses a `EventLoop::poll_events() -> impl Iterator<Event>`-based event loop
|
||||
//! model, since that can't be implemented properly on some platforms (e.g web, iOS) and works
|
||||
//! poorly on most other platforms. However, this model can be re-implemented to an extent with
|
||||
#![cfg_attr(
|
||||
any(windows_platform, macos_platform, android_platform, x11_platform, wayland_platform),
|
||||
doc = "[`EventLoopExtPumpEvents::pump_app_events()`][platform::pump_events::EventLoopExtPumpEvents::pump_app_events()]"
|
||||
)]
|
||||
#![cfg_attr(
|
||||
not(any(windows_platform, macos_platform, android_platform, x11_platform, wayland_platform)),
|
||||
doc = "`EventLoopExtPumpEvents::pump_app_events()`"
|
||||
)]
|
||||
//! [^1]. See that method's documentation for more reasons about why
|
||||
//! it's discouraged beyond compatibility reasons.
|
||||
//!
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use winit::application::ApplicationHandler;
|
||||
//! use winit::event::WindowEvent;
|
||||
//! use winit::event_loop::{ActiveEventLoop, ControlFlow, EventLoop};
|
||||
//! use winit::window::{Window, WindowId};
|
||||
//!
|
||||
//! #[derive(Default)]
|
||||
//! struct App {
|
||||
//! window: Option<Window>,
|
||||
//! }
|
||||
//!
|
||||
//! impl ApplicationHandler for App {
|
||||
//! fn resumed(&mut self, event_loop: &ActiveEventLoop) {
|
||||
//! self.window = Some(event_loop.create_window(Window::default_attributes()).unwrap());
|
||||
//! }
|
||||
//!
|
||||
//! fn window_event(&mut self, event_loop: &ActiveEventLoop, id: WindowId, event: WindowEvent) {
|
||||
//! match event {
|
||||
//! WindowEvent::CloseRequested => {
|
||||
//! println!("The close button was pressed; stopping");
|
||||
//! event_loop.exit();
|
||||
//! },
|
||||
//! WindowEvent::RedrawRequested => {
|
||||
//! // Redraw the application.
|
||||
//! //
|
||||
//! // It's preferable for applications that do not render continuously to render in
|
||||
//! // this event rather than in AboutToWait, since rendering in here allows
|
||||
//! // the program to gracefully handle redraws requested by the OS.
|
||||
//!
|
||||
//! // Draw.
|
||||
//!
|
||||
//! // Queue a RedrawRequested event.
|
||||
//! //
|
||||
//! // You only need to call this if you've determined that you need to redraw in
|
||||
//! // applications which do not always need to. Applications that redraw continuously
|
||||
//! // can render here instead.
|
||||
//! self.window.as_ref().unwrap().request_redraw();
|
||||
//! }
|
||||
//! _ => (),
|
||||
//! }
|
||||
//! }
|
||||
//! }
|
||||
//!
|
||||
//! # // Intentionally use `fn main` for clarity
|
||||
//! fn main() {
|
||||
//! let event_loop = EventLoop::new().unwrap();
|
||||
//!
|
||||
//! // ControlFlow::Poll continuously runs the event loop, even if the OS hasn't
|
||||
//! // dispatched any events. This is ideal for games and similar applications.
|
||||
//! event_loop.set_control_flow(ControlFlow::Poll);
|
||||
//!
|
||||
//! // ControlFlow::Wait pauses the event loop if no events are available to process.
|
||||
//! // This is ideal for non-game applications that only update in response to user
|
||||
//! // input, and uses significantly less power/CPU time than ControlFlow::Poll.
|
||||
//! event_loop.set_control_flow(ControlFlow::Wait);
|
||||
//!
|
||||
//! let mut app = App::default();
|
||||
//! event_loop.run_app(&mut app);
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! [`WindowEvent`] has a [`WindowId`] member. In multi-window environments, it should be
|
||||
//! compared to the value returned by [`Window::id()`] to determine which [`Window`]
|
||||
//! dispatched the event.
|
||||
//!
|
||||
//! # Drawing on the window
|
||||
//!
|
||||
//! Winit doesn't directly provide any methods for drawing on a [`Window`]. However, it allows you
|
||||
//! to retrieve the raw handle of the window and display (see the [`platform`] module and/or the
|
||||
//! [`raw_window_handle`] and [`raw_display_handle`] methods), which in turn allows
|
||||
//! you to create an OpenGL/Vulkan/DirectX/Metal/etc. context that can be used to render graphics.
|
||||
//!
|
||||
//! Note that many platforms will display garbage data in the window's client area if the
|
||||
//! application doesn't render anything to the window by the time the desktop compositor is ready to
|
||||
//! display the window to the user. If you notice this happening, you should create the window with
|
||||
//! [`visible` set to `false`][crate::window::WindowAttributes::with_visible] and explicitly make
|
||||
//! the window visible only once you're ready to render into it.
|
||||
//!
|
||||
//! # UI scaling
|
||||
//!
|
||||
//! UI scaling is important, go read the docs for the [`dpi`] crate for an
|
||||
//! introduction.
|
||||
//!
|
||||
//! All of Winit's functions return physical types, but can take either logical or physical
|
||||
//! coordinates as input, allowing you to use the most convenient coordinate system for your
|
||||
//! particular application.
|
||||
//!
|
||||
//! Winit will dispatch a [`ScaleFactorChanged`] event whenever a window's scale factor has changed.
|
||||
//! This can happen if the user drags their window from a standard-resolution monitor to a high-DPI
|
||||
//! monitor or if the user changes their DPI settings. This allows you to rescale your application's
|
||||
//! UI elements and adjust how the platform changes the window's size to reflect the new scale
|
||||
//! factor. If a window hasn't received a [`ScaleFactorChanged`] event, its scale factor
|
||||
//! can be found by calling [`window.scale_factor()`].
|
||||
//!
|
||||
//! [`ScaleFactorChanged`]: event::WindowEvent::ScaleFactorChanged
|
||||
//! [`window.scale_factor()`]: window::Window::scale_factor
|
||||
//!
|
||||
//! # Cargo Features
|
||||
//!
|
||||
//! Winit provides the following Cargo features:
|
||||
//!
|
||||
//! * `x11` (enabled by default): On Unix platforms, enables the X11 backend.
|
||||
//! * `wayland` (enabled by default): On Unix platforms, enables the Wayland backend.
|
||||
//! * `rwh_04`: Implement `raw-window-handle v0.4` traits.
|
||||
//! * `rwh_05`: Implement `raw-window-handle v0.5` traits.
|
||||
//! * `rwh_06`: Implement `raw-window-handle v0.6` traits.
|
||||
//! * `serde`: Enables serialization/deserialization of certain types with [Serde](https://crates.io/crates/serde).
|
||||
//! * `mint`: Enables mint (math interoperability standard types) conversions.
|
||||
//!
|
||||
//! See the [`platform`] module for documentation on platform-specific cargo
|
||||
//! features.
|
||||
//!
|
||||
//! [`EventLoop`]: event_loop::EventLoop
|
||||
//! [`EventLoop::new()`]: event_loop::EventLoop::new
|
||||
//! [`EventLoop::run_app()`]: event_loop::EventLoop::run_app
|
||||
//! [`exit()`]: event_loop::ActiveEventLoop::exit
|
||||
//! [`Window`]: window::Window
|
||||
//! [`WindowId`]: window::WindowId
|
||||
//! [`WindowAttributes`]: window::WindowAttributes
|
||||
//! [`create_window`]: event_loop::ActiveEventLoop::create_window
|
||||
//! [`Window::id()`]: window::Window::id
|
||||
//! [`WindowEvent`]: event::WindowEvent
|
||||
//! [`DeviceEvent`]: event::DeviceEvent
|
||||
//! [`Event::UserEvent`]: event::Event::UserEvent
|
||||
//! [`Event::LoopExiting`]: event::Event::LoopExiting
|
||||
//! [`raw_window_handle`]: ./window/struct.Window.html#method.raw_window_handle
|
||||
//! [`raw_display_handle`]: ./window/struct.Window.html#method.raw_display_handle
|
||||
//! [^1]: `EventLoopExtPumpEvents::pump_app_events()` is only available on Windows, macOS, Android, X11 and Wayland.
|
||||
|
||||
#![deny(rust_2018_idioms)]
|
||||
#![deny(rustdoc::broken_intra_doc_links)]
|
||||
#![deny(clippy::all)]
|
||||
#![deny(unsafe_op_in_unsafe_fn)]
|
||||
#![cfg_attr(clippy, deny(warnings))]
|
||||
// Doc feature labels can be tested locally by running RUSTDOCFLAGS="--cfg=docsrs" cargo +nightly
|
||||
// doc
|
||||
#![cfg_attr(docsrs, feature(doc_cfg), doc(auto_cfg(hide(doc, docsrs))))]
|
||||
#![allow(clippy::missing_safety_doc)]
|
||||
#![warn(clippy::uninlined_format_args)]
|
||||
// TODO: wasm-binding needs to be updated for that to be resolved, for now just silence it.
|
||||
#![cfg_attr(web_platform, allow(unknown_lints, renamed_and_removed_lints, wasm_c_abi))]
|
||||
|
||||
#[cfg(feature = "rwh_04")]
|
||||
pub use rwh_04 as raw_window_handle_04;
|
||||
#[cfg(feature = "rwh_05")]
|
||||
pub use rwh_05 as raw_window_handle_05;
|
||||
#[cfg(feature = "rwh_06")]
|
||||
pub use rwh_06 as raw_window_handle;
|
||||
|
||||
// Re-export DPI types so that users don't have to put it in Cargo.toml.
|
||||
#[doc(inline)]
|
||||
pub use dpi;
|
||||
|
||||
pub mod application;
|
||||
#[cfg(any(doc, doctest, test))]
|
||||
pub mod changelog;
|
||||
#[macro_use]
|
||||
pub mod error;
|
||||
mod cursor;
|
||||
pub mod event;
|
||||
pub mod event_loop;
|
||||
mod icon;
|
||||
pub mod keyboard;
|
||||
pub mod monitor;
|
||||
mod platform_impl;
|
||||
mod utils;
|
||||
pub mod window;
|
||||
|
||||
pub mod platform;
|
||||
Vendored
+167
@@ -0,0 +1,167 @@
|
||||
//! Types useful for interacting with a user's monitors.
|
||||
//!
|
||||
//! If you want to get basic information about a monitor, you can use the
|
||||
//! [`MonitorHandle`] type. This is retrieved from one of the following
|
||||
//! methods, which return an iterator of [`MonitorHandle`]:
|
||||
//! - [`ActiveEventLoop::available_monitors`][crate::event_loop::ActiveEventLoop::available_monitors].
|
||||
//! - [`Window::available_monitors`][crate::window::Window::available_monitors].
|
||||
use crate::dpi::{PhysicalPosition, PhysicalSize};
|
||||
use crate::platform_impl;
|
||||
|
||||
/// Deprecated! Use `VideoModeHandle` instead.
|
||||
#[deprecated = "Renamed to `VideoModeHandle`"]
|
||||
pub type VideoMode = VideoModeHandle;
|
||||
|
||||
/// Describes a fullscreen video mode of a monitor.
|
||||
///
|
||||
/// Can be acquired with [`MonitorHandle::video_modes`].
|
||||
#[derive(Clone, PartialEq, Eq, Hash)]
|
||||
pub struct VideoModeHandle {
|
||||
pub(crate) video_mode: platform_impl::VideoModeHandle,
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for VideoModeHandle {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
self.video_mode.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl PartialOrd for VideoModeHandle {
|
||||
fn partial_cmp(&self, other: &VideoModeHandle) -> Option<std::cmp::Ordering> {
|
||||
Some(self.cmp(other))
|
||||
}
|
||||
}
|
||||
|
||||
impl Ord for VideoModeHandle {
|
||||
fn cmp(&self, other: &VideoModeHandle) -> std::cmp::Ordering {
|
||||
self.monitor().cmp(&other.monitor()).then(
|
||||
self.size()
|
||||
.cmp(&other.size())
|
||||
.then(
|
||||
self.refresh_rate_millihertz()
|
||||
.cmp(&other.refresh_rate_millihertz())
|
||||
.then(self.bit_depth().cmp(&other.bit_depth())),
|
||||
)
|
||||
.reverse(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl VideoModeHandle {
|
||||
/// Returns the resolution of this video mode.
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
self.video_mode.size()
|
||||
}
|
||||
|
||||
/// Returns the bit depth of this video mode, as in how many bits you have
|
||||
/// available per color. This is generally 24 bits or 32 bits on modern
|
||||
/// systems, depending on whether the alpha channel is counted or not.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Wayland / Orbital:** Always returns 32.
|
||||
/// - **iOS:** Always returns 32.
|
||||
#[inline]
|
||||
pub fn bit_depth(&self) -> u16 {
|
||||
self.video_mode.bit_depth()
|
||||
}
|
||||
|
||||
/// Returns the refresh rate of this video mode in mHz.
|
||||
#[inline]
|
||||
pub fn refresh_rate_millihertz(&self) -> u32 {
|
||||
self.video_mode.refresh_rate_millihertz()
|
||||
}
|
||||
|
||||
/// Returns the monitor that this video mode is valid for. Each monitor has
|
||||
/// a separate set of valid video modes.
|
||||
#[inline]
|
||||
pub fn monitor(&self) -> MonitorHandle {
|
||||
MonitorHandle { inner: self.video_mode.monitor() }
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Display for VideoModeHandle {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(
|
||||
f,
|
||||
"{}x{} @ {} mHz ({} bpp)",
|
||||
self.size().width,
|
||||
self.size().height,
|
||||
self.refresh_rate_millihertz(),
|
||||
self.bit_depth()
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// Handle to a monitor.
|
||||
///
|
||||
/// Allows you to retrieve information about a given monitor and can be used in [`Window`] creation.
|
||||
///
|
||||
/// [`Window`]: crate::window::Window
|
||||
#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord)]
|
||||
pub struct MonitorHandle {
|
||||
pub(crate) inner: platform_impl::MonitorHandle,
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
/// Returns a human-readable name of the monitor.
|
||||
///
|
||||
/// Returns `None` if the monitor doesn't exist anymore.
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<String> {
|
||||
self.inner.name()
|
||||
}
|
||||
|
||||
/// Returns the monitor's resolution.
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
self.inner.size()
|
||||
}
|
||||
|
||||
/// Returns the top-left corner position of the monitor relative to the larger full
|
||||
/// screen area.
|
||||
#[inline]
|
||||
pub fn position(&self) -> PhysicalPosition<i32> {
|
||||
self.inner.position()
|
||||
}
|
||||
|
||||
/// The monitor refresh rate used by the system.
|
||||
///
|
||||
/// Return `Some` if succeed, or `None` if failed, which usually happens when the monitor
|
||||
/// the window is on is removed.
|
||||
///
|
||||
/// When using exclusive fullscreen, the refresh rate of the [`VideoModeHandle`] that was
|
||||
/// used to enter fullscreen should be used instead.
|
||||
#[inline]
|
||||
pub fn refresh_rate_millihertz(&self) -> Option<u32> {
|
||||
self.inner.refresh_rate_millihertz()
|
||||
}
|
||||
|
||||
/// Returns the scale factor of the underlying monitor. To map logical pixels to physical
|
||||
/// pixels and vice versa, use [`Window::scale_factor`].
|
||||
///
|
||||
/// See the [`dpi`] module for more information.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **X11:** Can be overridden using the `WINIT_X11_SCALE_FACTOR` environment variable.
|
||||
/// - **Wayland:** May differ from [`Window::scale_factor`].
|
||||
/// - **Android:** Always returns 1.0.
|
||||
///
|
||||
/// [`Window::scale_factor`]: crate::window::Window::scale_factor
|
||||
#[inline]
|
||||
pub fn scale_factor(&self) -> f64 {
|
||||
self.inner.scale_factor()
|
||||
}
|
||||
|
||||
/// Returns all fullscreen video modes supported by this monitor.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Web:** Always returns an empty iterator
|
||||
#[inline]
|
||||
pub fn video_modes(&self) -> impl Iterator<Item = VideoModeHandle> {
|
||||
self.inner.video_modes().map(|video_mode| VideoModeHandle { video_mode })
|
||||
}
|
||||
}
|
||||
Vendored
+188
@@ -0,0 +1,188 @@
|
||||
//! # Android
|
||||
//!
|
||||
//! The Android backend builds on (and exposes types from) the [`ndk`](https://docs.rs/ndk/) crate.
|
||||
//!
|
||||
//! Native Android applications need some form of "glue" crate that is responsible
|
||||
//! for defining the main entry point for your Rust application as well as tracking
|
||||
//! various life-cycle events and synchronizing with the main JVM thread.
|
||||
//!
|
||||
//! Winit uses the [android-activity](https://docs.rs/android-activity/) as a
|
||||
//! glue crate (prior to `0.28` it used
|
||||
//! [ndk-glue](https://github.com/rust-windowing/android-ndk-rs/tree/master/ndk-glue)).
|
||||
//!
|
||||
//! The version of the glue crate that your application depends on _must_ match the
|
||||
//! version that Winit depends on because the glue crate is responsible for your
|
||||
//! application's main entry point. If Cargo resolves multiple versions, they will
|
||||
//! clash.
|
||||
//!
|
||||
//! `winit` glue compatibility table:
|
||||
//!
|
||||
//! | winit | ndk-glue |
|
||||
//! | :---: | :--------------------------: |
|
||||
//! | 0.30 | `android-activity = "0.6"` |
|
||||
//! | 0.29 | `android-activity = "0.5"` |
|
||||
//! | 0.28 | `android-activity = "0.4"` |
|
||||
//! | 0.27 | `ndk-glue = "0.7"` |
|
||||
//! | 0.26 | `ndk-glue = "0.5"` |
|
||||
//! | 0.25 | `ndk-glue = "0.3"` |
|
||||
//! | 0.24 | `ndk-glue = "0.2"` |
|
||||
//!
|
||||
//! The recommended way to avoid a conflict with the glue version is to avoid explicitly
|
||||
//! depending on the `android-activity` crate, and instead consume the API that
|
||||
//! is re-exported by Winit under `winit::platform::android::activity::*`
|
||||
//!
|
||||
//! Running on an Android device needs a dynamic system library. Add this to Cargo.toml:
|
||||
//!
|
||||
//! ```toml
|
||||
//! [lib]
|
||||
//! name = "main"
|
||||
//! crate-type = ["cdylib"]
|
||||
//! ```
|
||||
//!
|
||||
//! All Android applications are based on an `Activity` subclass, and the
|
||||
//! `android-activity` crate is designed to support different choices for this base
|
||||
//! class. Your application _must_ specify the base class it needs via a feature flag:
|
||||
//!
|
||||
//! | Base Class | Feature Flag | Notes |
|
||||
//! | :--------------: | :---------------: | :-----: |
|
||||
//! | `NativeActivity` | `android-native-activity` | Built-in to Android - it is possible to use without compiling any Java or Kotlin code. Java or Kotlin code may be needed to subclass `NativeActivity` to access some platform features. It does not derive from the [`AndroidAppCompat`] base class.|
|
||||
//! | [`GameActivity`] | `android-game-activity` | Derives from [`AndroidAppCompat`], a defacto standard `Activity` base class that helps support a wider range of Android versions. Requires a build system that can compile Java or Kotlin and fetch Android dependencies from a [Maven repository][agdk_jetpack] (or link with an embedded [release][agdk_releases] of [`GameActivity`]) |
|
||||
//!
|
||||
//! [`GameActivity`]: https://developer.android.com/games/agdk/game-activity
|
||||
//! [`GameTextInput`]: https://developer.android.com/games/agdk/add-support-for-text-input
|
||||
//! [`AndroidAppCompat`]: https://developer.android.com/reference/androidx/appcompat/app/AppCompatActivity
|
||||
//! [agdk_jetpack]: https://developer.android.com/jetpack/androidx/releases/games
|
||||
//! [agdk_releases]: https://developer.android.com/games/agdk/download#agdk-libraries
|
||||
//! [Gradle]: https://developer.android.com/studio/build
|
||||
//!
|
||||
//! For more details, refer to these `android-activity` [example applications](https://github.com/rust-mobile/android-activity/tree/main/examples).
|
||||
//!
|
||||
//! ## Converting from `ndk-glue` to `android-activity`
|
||||
//!
|
||||
//! If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building
|
||||
//! with `cargo apk`, then the minimal changes would be:
|
||||
//! 1. Remove `ndk-glue` from your `Cargo.toml`
|
||||
//! 2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.30.13",
|
||||
//! features = [ "android-native-activity" ] }`
|
||||
//! 3. Add an `android_main` entrypoint (as above), instead of using the '`[ndk_glue::main]` proc
|
||||
//! macro from `ndk-macros` (optionally add a dependency on `android_logger` and initialize
|
||||
//! logging as above).
|
||||
//! 4. Pass a clone of the `AndroidApp` that your application receives to Winit when building your
|
||||
//! event loop (as shown above).
|
||||
|
||||
use crate::event_loop::{ActiveEventLoop, EventLoop, EventLoopBuilder};
|
||||
use crate::window::{Window, WindowAttributes};
|
||||
|
||||
use self::activity::{AndroidApp, ConfigurationRef, Rect};
|
||||
|
||||
/// Additional methods on [`EventLoop`] that are specific to Android.
|
||||
pub trait EventLoopExtAndroid {
|
||||
/// Get the [`AndroidApp`] which was used to create this event loop.
|
||||
fn android_app(&self) -> &AndroidApp;
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtAndroid for EventLoop<T> {
|
||||
fn android_app(&self) -> &AndroidApp {
|
||||
&self.event_loop.android_app
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`ActiveEventLoop`] that are specific to Android.
|
||||
pub trait ActiveEventLoopExtAndroid {
|
||||
/// Get the [`AndroidApp`] which was used to create this event loop.
|
||||
fn android_app(&self) -> &AndroidApp;
|
||||
}
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to Android.
|
||||
pub trait WindowExtAndroid {
|
||||
fn content_rect(&self) -> Rect;
|
||||
|
||||
fn config(&self) -> ConfigurationRef;
|
||||
}
|
||||
|
||||
impl WindowExtAndroid for Window {
|
||||
fn content_rect(&self) -> Rect {
|
||||
self.window.content_rect()
|
||||
}
|
||||
|
||||
fn config(&self) -> ConfigurationRef {
|
||||
self.window.config()
|
||||
}
|
||||
}
|
||||
|
||||
impl ActiveEventLoopExtAndroid for ActiveEventLoop {
|
||||
fn android_app(&self) -> &AndroidApp {
|
||||
&self.p.app
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`WindowAttributes`] that are specific to Android.
|
||||
pub trait WindowAttributesExtAndroid {}
|
||||
|
||||
impl WindowAttributesExtAndroid for WindowAttributes {}
|
||||
|
||||
pub trait EventLoopBuilderExtAndroid {
|
||||
/// Associates the [`AndroidApp`] that was passed to `android_main()` with the event loop
|
||||
///
|
||||
/// This must be called on Android since the [`AndroidApp`] is not global state.
|
||||
fn with_android_app(&mut self, app: AndroidApp) -> &mut Self;
|
||||
|
||||
/// Calling this will mark the volume keys to be manually handled by the application
|
||||
///
|
||||
/// Default is to let the operating system handle the volume keys
|
||||
fn handle_volume_keys(&mut self) -> &mut Self;
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilderExtAndroid for EventLoopBuilder<T> {
|
||||
fn with_android_app(&mut self, app: AndroidApp) -> &mut Self {
|
||||
self.platform_specific.android_app = Some(app);
|
||||
self
|
||||
}
|
||||
|
||||
fn handle_volume_keys(&mut self) -> &mut Self {
|
||||
self.platform_specific.ignore_volume_keys = false;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Re-export of the `android_activity` API
|
||||
///
|
||||
/// Winit re-exports the `android_activity` API for convenience so that most
|
||||
/// applications can rely on the Winit crate to resolve the required version of
|
||||
/// `android_activity` and avoid any chance of a conflict between Winit and the
|
||||
/// application crate.
|
||||
///
|
||||
/// Unlike most libraries there can only be a single implementation
|
||||
/// of the `android_activity` glue crate linked with an application because
|
||||
/// it is responsible for the application's `android_main()` entry point.
|
||||
///
|
||||
/// Since Winit depends on a specific version of `android_activity` the simplest
|
||||
/// way to avoid creating a conflict is for applications to avoid explicitly
|
||||
/// depending on the `android_activity` crate, and instead consume the API that
|
||||
/// is re-exported by Winit.
|
||||
///
|
||||
/// For compatibility applications should then import the [`AndroidApp`] type for
|
||||
/// their `android_main(app: AndroidApp)` function like:
|
||||
/// ```rust
|
||||
/// #[cfg(target_os = "android")]
|
||||
/// use winit::platform::android::activity::AndroidApp;
|
||||
/// ```
|
||||
pub mod activity {
|
||||
// We enable the `"native-activity"` feature just so that we can build the
|
||||
// docs, but it'll be very confusing for users to see the docs with that
|
||||
// feature enabled, so we avoid inlining it so that they're forced to view
|
||||
// it on the crate's own docs.rs page.
|
||||
#[doc(no_inline)]
|
||||
#[cfg(android_platform)]
|
||||
pub use android_activity::*;
|
||||
|
||||
#[cfg(not(android_platform))]
|
||||
#[doc(hidden)]
|
||||
pub struct Rect;
|
||||
#[cfg(not(android_platform))]
|
||||
#[doc(hidden)]
|
||||
pub struct ConfigurationRef;
|
||||
#[cfg(not(android_platform))]
|
||||
#[doc(hidden)]
|
||||
pub struct AndroidApp;
|
||||
}
|
||||
Vendored
+435
@@ -0,0 +1,435 @@
|
||||
//! # iOS / UIKit
|
||||
//!
|
||||
//! Winit has an OS requirement of iOS 8 or higher, and is regularly tested on
|
||||
//! iOS 9.3.
|
||||
//!
|
||||
//! ## Window initialization
|
||||
//!
|
||||
//! iOS's main `UIApplicationMain` does some init work that's required by all
|
||||
//! UI-related code (see issue [#1705]). It is best to create your windows
|
||||
//! inside [`ApplicationHandler::resumed`].
|
||||
//!
|
||||
//! [#1705]: https://github.com/rust-windowing/winit/issues/1705
|
||||
//! [`ApplicationHandler::resumed`]: crate::application::ApplicationHandler::resumed
|
||||
//!
|
||||
//! ## Building app
|
||||
//!
|
||||
//! To build ios app you will need rustc built for this targets:
|
||||
//!
|
||||
//! - armv7-apple-ios
|
||||
//! - armv7s-apple-ios
|
||||
//! - i386-apple-ios
|
||||
//! - aarch64-apple-ios
|
||||
//! - x86_64-apple-ios
|
||||
//!
|
||||
//! Then
|
||||
//!
|
||||
//! ```
|
||||
//! cargo build --target=...
|
||||
//! ```
|
||||
//! The simplest way to integrate your app into xcode environment is to build it
|
||||
//! as a static library. Wrap your main function and export it.
|
||||
//!
|
||||
//! ```rust, ignore
|
||||
//! #[no_mangle]
|
||||
//! pub extern fn start_winit_app() {
|
||||
//! start_inner()
|
||||
//! }
|
||||
//!
|
||||
//! fn start_inner() {
|
||||
//! ...
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! Compile project and then drag resulting .a into Xcode project. Add winit.h to xcode.
|
||||
//!
|
||||
//! ```ignore
|
||||
//! void start_winit_app();
|
||||
//! ```
|
||||
//!
|
||||
//! Use start_winit_app inside your xcode's main function.
|
||||
//!
|
||||
//!
|
||||
//! ## App lifecycle and events
|
||||
//!
|
||||
//! iOS environment is very different from other platforms and you must be very
|
||||
//! careful with it's events. Familiarize yourself with
|
||||
//! [app lifecycle](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIApplicationDelegate_Protocol/).
|
||||
//!
|
||||
//! This is how those event are represented in winit:
|
||||
//!
|
||||
//! - applicationDidBecomeActive is Resumed
|
||||
//! - applicationWillResignActive is Suspended
|
||||
//! - applicationWillTerminate is LoopExiting
|
||||
//!
|
||||
//! Keep in mind that after LoopExiting event is received every attempt to draw with
|
||||
//! opengl will result in segfault.
|
||||
//!
|
||||
//! Also note that app may not receive the LoopExiting event if suspended; it might be SIGKILL'ed.
|
||||
//!
|
||||
//! ## Custom `UIApplicationDelegate`
|
||||
//!
|
||||
//! Winit usually handles everything related to the lifecycle events of the application. Sometimes,
|
||||
//! though, you might want to access some of the more niche stuff that [the application
|
||||
//! delegate][app-delegate] provides. This functionality is not exposed directly in Winit, since it
|
||||
//! would increase the API surface by quite a lot. Instead, Winit guarantees that it will not
|
||||
//! register an application delegate, so you can set up a custom one in a nib file instead.
|
||||
//!
|
||||
//! [app-delegate]: https://developer.apple.com/documentation/uikit/uiapplicationdelegate?language=objc
|
||||
|
||||
use std::os::raw::c_void;
|
||||
|
||||
use crate::event_loop::EventLoop;
|
||||
use crate::monitor::{MonitorHandle, VideoModeHandle};
|
||||
use crate::window::{Window, WindowAttributes};
|
||||
|
||||
/// Additional methods on [`EventLoop`] that are specific to iOS.
|
||||
pub trait EventLoopExtIOS {
|
||||
/// Returns the [`Idiom`] (phone/tablet/tv/etc) for the current device.
|
||||
fn idiom(&self) -> Idiom;
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopExtIOS for EventLoop<T> {
|
||||
fn idiom(&self) -> Idiom {
|
||||
self.event_loop.idiom()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to iOS.
|
||||
pub trait WindowExtIOS {
|
||||
/// Sets the [`contentScaleFactor`] of the underlying [`UIWindow`] to `scale_factor`.
|
||||
///
|
||||
/// The default value is device dependent, and it's recommended GLES or Metal applications set
|
||||
/// this to [`MonitorHandle::scale_factor()`].
|
||||
///
|
||||
/// [`UIWindow`]: https://developer.apple.com/documentation/uikit/uiwindow?language=objc
|
||||
/// [`contentScaleFactor`]: https://developer.apple.com/documentation/uikit/uiview/1622657-contentscalefactor?language=objc
|
||||
fn set_scale_factor(&self, scale_factor: f64);
|
||||
|
||||
/// Sets the valid orientations for the [`Window`].
|
||||
///
|
||||
/// The default value is [`ValidOrientations::LandscapeAndPortrait`].
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController supportedInterfaceOrientations]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621435-supportedinterfaceorientations?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController attemptRotationToDeviceOrientation]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621400-attemptrotationtodeviceorientati?language=objc).
|
||||
fn set_valid_orientations(&self, valid_orientations: ValidOrientations);
|
||||
|
||||
/// Sets whether the [`Window`] prefers the home indicator hidden.
|
||||
///
|
||||
/// The default is to prefer showing the home indicator.
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController prefersHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887510-prefershomeindicatorautohidden?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController setNeedsUpdateOfHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887509-setneedsupdateofhomeindicatoraut?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn set_prefers_home_indicator_hidden(&self, hidden: bool);
|
||||
|
||||
/// Sets the screen edges for which the system gestures will take a lower priority than the
|
||||
/// application's touch handling.
|
||||
///
|
||||
/// This changes the value returned by
|
||||
/// [`-[UIViewController preferredScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887512-preferredscreenedgesdeferringsys?language=objc),
|
||||
/// and then calls
|
||||
/// [`-[UIViewController setNeedsUpdateOfScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887507-setneedsupdateofscreenedgesdefer?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge);
|
||||
|
||||
/// Sets whether the [`Window`] prefers the status bar hidden.
|
||||
///
|
||||
/// The default is to prefer showing the status bar.
|
||||
///
|
||||
/// This sets the value of the
|
||||
/// [`prefersStatusBarHidden`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc)
|
||||
/// property.
|
||||
///
|
||||
/// [`setNeedsStatusBarAppearanceUpdate()`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621354-setneedsstatusbarappearanceupdat?language=objc)
|
||||
/// is also called for you.
|
||||
fn set_prefers_status_bar_hidden(&self, hidden: bool);
|
||||
|
||||
/// Sets the preferred status bar style for the [`Window`].
|
||||
///
|
||||
/// The default is system-defined.
|
||||
///
|
||||
/// This sets the value of the
|
||||
/// [`preferredStatusBarStyle`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621416-preferredstatusbarstyle?language=objc)
|
||||
/// property.
|
||||
///
|
||||
/// [`setNeedsStatusBarAppearanceUpdate()`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621354-setneedsstatusbarappearanceupdat?language=objc)
|
||||
/// is also called for you.
|
||||
fn set_preferred_status_bar_style(&self, status_bar_style: StatusBarStyle);
|
||||
|
||||
/// Sets whether the [`Window`] should recognize pinch gestures.
|
||||
///
|
||||
/// The default is to not recognize gestures.
|
||||
fn recognize_pinch_gesture(&self, should_recognize: bool);
|
||||
|
||||
/// Sets whether the [`Window`] should recognize pan gestures.
|
||||
///
|
||||
/// The default is to not recognize gestures.
|
||||
/// Installs [`UIPanGestureRecognizer`](https://developer.apple.com/documentation/uikit/uipangesturerecognizer) onto view
|
||||
///
|
||||
/// Set the minimum number of touches required: [`minimumNumberOfTouches`](https://developer.apple.com/documentation/uikit/uipangesturerecognizer/1621208-minimumnumberoftouches)
|
||||
///
|
||||
/// Set the maximum number of touches recognized: [`maximumNumberOfTouches`](https://developer.apple.com/documentation/uikit/uipangesturerecognizer/1621208-maximumnumberoftouches)
|
||||
fn recognize_pan_gesture(
|
||||
&self,
|
||||
should_recognize: bool,
|
||||
minimum_number_of_touches: u8,
|
||||
maximum_number_of_touches: u8,
|
||||
);
|
||||
|
||||
/// Sets whether the [`Window`] should recognize double tap gestures.
|
||||
///
|
||||
/// The default is to not recognize gestures.
|
||||
fn recognize_doubletap_gesture(&self, should_recognize: bool);
|
||||
|
||||
/// Sets whether the [`Window`] should recognize rotation gestures.
|
||||
///
|
||||
/// The default is to not recognize gestures.
|
||||
fn recognize_rotation_gesture(&self, should_recognize: bool);
|
||||
}
|
||||
|
||||
impl WindowExtIOS for Window {
|
||||
#[inline]
|
||||
fn set_scale_factor(&self, scale_factor: f64) {
|
||||
self.window.maybe_queue_on_main(move |w| w.set_scale_factor(scale_factor))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_valid_orientations(&self, valid_orientations: ValidOrientations) {
|
||||
self.window.maybe_queue_on_main(move |w| w.set_valid_orientations(valid_orientations))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_prefers_home_indicator_hidden(&self, hidden: bool) {
|
||||
self.window.maybe_queue_on_main(move |w| w.set_prefers_home_indicator_hidden(hidden))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge) {
|
||||
self.window.maybe_queue_on_main(move |w| {
|
||||
w.set_preferred_screen_edges_deferring_system_gestures(edges)
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_prefers_status_bar_hidden(&self, hidden: bool) {
|
||||
self.window.maybe_queue_on_main(move |w| w.set_prefers_status_bar_hidden(hidden))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_preferred_status_bar_style(&self, status_bar_style: StatusBarStyle) {
|
||||
self.window.maybe_queue_on_main(move |w| w.set_preferred_status_bar_style(status_bar_style))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn recognize_pinch_gesture(&self, should_recognize: bool) {
|
||||
self.window.maybe_queue_on_main(move |w| w.recognize_pinch_gesture(should_recognize));
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn recognize_pan_gesture(
|
||||
&self,
|
||||
should_recognize: bool,
|
||||
minimum_number_of_touches: u8,
|
||||
maximum_number_of_touches: u8,
|
||||
) {
|
||||
self.window.maybe_queue_on_main(move |w| {
|
||||
w.recognize_pan_gesture(
|
||||
should_recognize,
|
||||
minimum_number_of_touches,
|
||||
maximum_number_of_touches,
|
||||
)
|
||||
});
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn recognize_doubletap_gesture(&self, should_recognize: bool) {
|
||||
self.window.maybe_queue_on_main(move |w| w.recognize_doubletap_gesture(should_recognize));
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn recognize_rotation_gesture(&self, should_recognize: bool) {
|
||||
self.window.maybe_queue_on_main(move |w| w.recognize_rotation_gesture(should_recognize));
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`WindowAttributes`] that are specific to iOS.
|
||||
pub trait WindowAttributesExtIOS {
|
||||
/// Sets the [`contentScaleFactor`] of the underlying [`UIWindow`] to `scale_factor`.
|
||||
///
|
||||
/// The default value is device dependent, and it's recommended GLES or Metal applications set
|
||||
/// this to [`MonitorHandle::scale_factor()`].
|
||||
///
|
||||
/// [`UIWindow`]: https://developer.apple.com/documentation/uikit/uiwindow?language=objc
|
||||
/// [`contentScaleFactor`]: https://developer.apple.com/documentation/uikit/uiview/1622657-contentscalefactor?language=objc
|
||||
fn with_scale_factor(self, scale_factor: f64) -> Self;
|
||||
|
||||
/// Sets the valid orientations for the [`Window`].
|
||||
///
|
||||
/// The default value is [`ValidOrientations::LandscapeAndPortrait`].
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController supportedInterfaceOrientations]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621435-supportedinterfaceorientations?language=objc).
|
||||
fn with_valid_orientations(self, valid_orientations: ValidOrientations) -> Self;
|
||||
|
||||
/// Sets whether the [`Window`] prefers the home indicator hidden.
|
||||
///
|
||||
/// The default is to prefer showing the home indicator.
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController prefersHomeIndicatorAutoHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887510-prefershomeindicatorautohidden?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn with_prefers_home_indicator_hidden(self, hidden: bool) -> Self;
|
||||
|
||||
/// Sets the screen edges for which the system gestures will take a lower priority than the
|
||||
/// application's touch handling.
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController preferredScreenEdgesDeferringSystemGestures]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/2887512-preferredscreenedgesdeferringsys?language=objc).
|
||||
///
|
||||
/// This only has an effect on iOS 11.0+.
|
||||
fn with_preferred_screen_edges_deferring_system_gestures(self, edges: ScreenEdge) -> Self;
|
||||
|
||||
/// Sets whether the [`Window`] prefers the status bar hidden.
|
||||
///
|
||||
/// The default is to prefer showing the status bar.
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController prefersStatusBarHidden]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621440-prefersstatusbarhidden?language=objc).
|
||||
fn with_prefers_status_bar_hidden(self, hidden: bool) -> Self;
|
||||
|
||||
/// Sets the style of the [`Window`]'s status bar.
|
||||
///
|
||||
/// The default is system-defined.
|
||||
///
|
||||
/// This sets the initial value returned by
|
||||
/// [`-[UIViewController preferredStatusBarStyle]`](https://developer.apple.com/documentation/uikit/uiviewcontroller/1621416-preferredstatusbarstyle?language=objc),
|
||||
fn with_preferred_status_bar_style(self, status_bar_style: StatusBarStyle) -> Self;
|
||||
}
|
||||
|
||||
impl WindowAttributesExtIOS for WindowAttributes {
|
||||
#[inline]
|
||||
fn with_scale_factor(mut self, scale_factor: f64) -> Self {
|
||||
self.platform_specific.scale_factor = Some(scale_factor);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_valid_orientations(mut self, valid_orientations: ValidOrientations) -> Self {
|
||||
self.platform_specific.valid_orientations = valid_orientations;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_prefers_home_indicator_hidden(mut self, hidden: bool) -> Self {
|
||||
self.platform_specific.prefers_home_indicator_hidden = hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_preferred_screen_edges_deferring_system_gestures(mut self, edges: ScreenEdge) -> Self {
|
||||
self.platform_specific.preferred_screen_edges_deferring_system_gestures = edges;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_prefers_status_bar_hidden(mut self, hidden: bool) -> Self {
|
||||
self.platform_specific.prefers_status_bar_hidden = hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_preferred_status_bar_style(mut self, status_bar_style: StatusBarStyle) -> Self {
|
||||
self.platform_specific.preferred_status_bar_style = status_bar_style;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`MonitorHandle`] that are specific to iOS.
|
||||
pub trait MonitorHandleExtIOS {
|
||||
/// Returns a pointer to the [`UIScreen`] that is used by this monitor.
|
||||
///
|
||||
/// [`UIScreen`]: https://developer.apple.com/documentation/uikit/uiscreen?language=objc
|
||||
fn ui_screen(&self) -> *mut c_void;
|
||||
|
||||
/// Returns the preferred [`VideoModeHandle`] for this monitor.
|
||||
///
|
||||
/// This translates to a call to [`-[UIScreen preferredMode]`](https://developer.apple.com/documentation/uikit/uiscreen/1617823-preferredmode?language=objc).
|
||||
fn preferred_video_mode(&self) -> VideoModeHandle;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtIOS for MonitorHandle {
|
||||
#[inline]
|
||||
fn ui_screen(&self) -> *mut c_void {
|
||||
// SAFETY: The marker is only used to get the pointer of the screen
|
||||
let mtm = unsafe { objc2_foundation::MainThreadMarker::new_unchecked() };
|
||||
objc2::rc::Retained::as_ptr(self.inner.ui_screen(mtm)) as *mut c_void
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn preferred_video_mode(&self) -> VideoModeHandle {
|
||||
VideoModeHandle { video_mode: self.inner.preferred_video_mode() }
|
||||
}
|
||||
}
|
||||
|
||||
/// Valid orientations for a particular [`Window`].
|
||||
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub enum ValidOrientations {
|
||||
/// Excludes `PortraitUpsideDown` on iphone
|
||||
#[default]
|
||||
LandscapeAndPortrait,
|
||||
|
||||
Landscape,
|
||||
|
||||
/// Excludes `PortraitUpsideDown` on iphone
|
||||
Portrait,
|
||||
}
|
||||
|
||||
/// The device [idiom].
|
||||
///
|
||||
/// [idiom]: https://developer.apple.com/documentation/uikit/uidevice/1620037-userinterfaceidiom?language=objc
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub enum Idiom {
|
||||
Unspecified,
|
||||
|
||||
/// iPhone and iPod touch.
|
||||
Phone,
|
||||
|
||||
/// iPad.
|
||||
Pad,
|
||||
|
||||
/// tvOS and Apple TV.
|
||||
TV,
|
||||
CarPlay,
|
||||
}
|
||||
|
||||
bitflags::bitflags! {
|
||||
/// The [edges] of a screen.
|
||||
///
|
||||
/// [edges]: https://developer.apple.com/documentation/uikit/uirectedge?language=objc
|
||||
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub struct ScreenEdge: u8 {
|
||||
const NONE = 0;
|
||||
const TOP = 1 << 0;
|
||||
const LEFT = 1 << 1;
|
||||
const BOTTOM = 1 << 2;
|
||||
const RIGHT = 1 << 3;
|
||||
const ALL = ScreenEdge::TOP.bits() | ScreenEdge::LEFT.bits()
|
||||
| ScreenEdge::BOTTOM.bits() | ScreenEdge::RIGHT.bits();
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
|
||||
pub enum StatusBarStyle {
|
||||
#[default]
|
||||
Default,
|
||||
LightContent,
|
||||
DarkContent,
|
||||
}
|
||||
Vendored
+531
@@ -0,0 +1,531 @@
|
||||
//! # macOS / AppKit
|
||||
//!
|
||||
//! Winit has an OS requirement of macOS 10.11 or higher (same as Rust
|
||||
//! itself), and is regularly tested on macOS 10.14.
|
||||
//!
|
||||
//! ## Window initialization
|
||||
//!
|
||||
//! A lot of functionality expects the application to be ready before you
|
||||
//! start doing anything; this includes creating windows, fetching monitors,
|
||||
//! drawing, and so on, see issues [#2238], [#2051] and [#2087].
|
||||
//!
|
||||
//! If you encounter problems, you should try doing your initialization inside
|
||||
//! [`ApplicationHandler::resumed`].
|
||||
//!
|
||||
//! [#2238]: https://github.com/rust-windowing/winit/issues/2238
|
||||
//! [#2051]: https://github.com/rust-windowing/winit/issues/2051
|
||||
//! [#2087]: https://github.com/rust-windowing/winit/issues/2087
|
||||
//! [`ApplicationHandler::resumed`]: crate::application::ApplicationHandler::resumed
|
||||
//!
|
||||
//! ## Custom `NSApplicationDelegate`
|
||||
//!
|
||||
//! Winit usually handles everything related to the lifecycle events of the application. Sometimes,
|
||||
//! though, you might want to do more niche stuff, such as [handle when the user re-activates the
|
||||
//! application][reopen]. Such functionality is not exposed directly in Winit, since it would
|
||||
//! increase the API surface by quite a lot.
|
||||
//!
|
||||
//! [reopen]: https://developer.apple.com/documentation/appkit/nsapplicationdelegate/1428638-applicationshouldhandlereopen?language=objc
|
||||
//!
|
||||
//! Instead, Winit guarantees that it will not register an application delegate, so the solution is
|
||||
//! to register your own application delegate, as outlined in the following example (see
|
||||
//! `objc2-app-kit` for more detailed information).
|
||||
#![cfg_attr(target_os = "macos", doc = "```")]
|
||||
#![cfg_attr(not(target_os = "macos"), doc = "```ignore")]
|
||||
//! use objc2::rc::Retained;
|
||||
//! use objc2::runtime::ProtocolObject;
|
||||
//! use objc2::{declare_class, msg_send_id, mutability, ClassType, DeclaredClass};
|
||||
//! use objc2_app_kit::{NSApplication, NSApplicationDelegate};
|
||||
//! use objc2_foundation::{NSArray, NSURL, MainThreadMarker, NSObject, NSObjectProtocol};
|
||||
//! use winit::event_loop::EventLoop;
|
||||
//!
|
||||
//! declare_class!(
|
||||
//! struct AppDelegate;
|
||||
//!
|
||||
//! unsafe impl ClassType for AppDelegate {
|
||||
//! type Super = NSObject;
|
||||
//! type Mutability = mutability::MainThreadOnly;
|
||||
//! const NAME: &'static str = "MyAppDelegate";
|
||||
//! }
|
||||
//!
|
||||
//! impl DeclaredClass for AppDelegate {}
|
||||
//!
|
||||
//! unsafe impl NSObjectProtocol for AppDelegate {}
|
||||
//!
|
||||
//! unsafe impl NSApplicationDelegate for AppDelegate {
|
||||
//! #[method(application:openURLs:)]
|
||||
//! fn application_openURLs(&self, application: &NSApplication, urls: &NSArray<NSURL>) {
|
||||
//! // Note: To specifically get `application:openURLs:` to work, you _might_
|
||||
//! // have to bundle your application. This is not done in this example.
|
||||
//! println!("open urls: {application:?}, {urls:?}");
|
||||
//! }
|
||||
//! }
|
||||
//! );
|
||||
//!
|
||||
//! impl AppDelegate {
|
||||
//! fn new(mtm: MainThreadMarker) -> Retained<Self> {
|
||||
//! unsafe { msg_send_id![super(mtm.alloc().set_ivars(())), init] }
|
||||
//! }
|
||||
//! }
|
||||
//!
|
||||
//! fn main() -> Result<(), Box<dyn std::error::Error>> {
|
||||
//! let event_loop = EventLoop::new()?;
|
||||
//!
|
||||
//! let mtm = MainThreadMarker::new().unwrap();
|
||||
//! let delegate = AppDelegate::new(mtm);
|
||||
//! // Important: Call `sharedApplication` after `EventLoop::new`,
|
||||
//! // doing it before is not yet supported.
|
||||
//! let app = NSApplication::sharedApplication(mtm);
|
||||
//! app.setDelegate(Some(ProtocolObject::from_ref(&*delegate)));
|
||||
//!
|
||||
//! // event_loop.run_app(&mut my_app);
|
||||
//! Ok(())
|
||||
//! }
|
||||
//! ```
|
||||
|
||||
use std::os::raw::c_void;
|
||||
|
||||
#[cfg(feature = "serde")]
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::event_loop::{ActiveEventLoop, EventLoopBuilder};
|
||||
use crate::monitor::MonitorHandle;
|
||||
use crate::window::{Window, WindowAttributes};
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to MacOS.
|
||||
pub trait WindowExtMacOS {
|
||||
/// Returns whether or not the window is in simple fullscreen mode.
|
||||
fn simple_fullscreen(&self) -> bool;
|
||||
|
||||
/// Toggles a fullscreen mode that doesn't require a new macOS space.
|
||||
/// Returns a boolean indicating whether the transition was successful (this
|
||||
/// won't work if the window was already in the native fullscreen).
|
||||
///
|
||||
/// This is how fullscreen used to work on macOS in versions before Lion.
|
||||
/// And allows the user to have a fullscreen window without using another
|
||||
/// space or taking control over the entire monitor.
|
||||
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool;
|
||||
|
||||
/// Returns whether or not the window has shadow.
|
||||
fn has_shadow(&self) -> bool;
|
||||
|
||||
/// Sets whether or not the window has shadow.
|
||||
fn set_has_shadow(&self, has_shadow: bool);
|
||||
|
||||
/// Group windows together by using the same tabbing identifier.
|
||||
///
|
||||
/// <https://developer.apple.com/documentation/appkit/nswindow/1644704-tabbingidentifier>
|
||||
fn set_tabbing_identifier(&self, identifier: &str);
|
||||
|
||||
/// Returns the window's tabbing identifier.
|
||||
fn tabbing_identifier(&self) -> String;
|
||||
|
||||
/// Select next tab.
|
||||
fn select_next_tab(&self);
|
||||
|
||||
/// Select previous tab.
|
||||
fn select_previous_tab(&self);
|
||||
|
||||
/// Select the tab with the given index.
|
||||
///
|
||||
/// Will no-op when the index is out of bounds.
|
||||
fn select_tab_at_index(&self, index: usize);
|
||||
|
||||
/// Get the number of tabs in the window tab group.
|
||||
fn num_tabs(&self) -> usize;
|
||||
|
||||
/// Get the window's edit state.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```ignore
|
||||
/// WindowEvent::CloseRequested => {
|
||||
/// if window.is_document_edited() {
|
||||
/// // Show the user a save pop-up or similar
|
||||
/// } else {
|
||||
/// // Close the window
|
||||
/// drop(window);
|
||||
/// }
|
||||
/// }
|
||||
/// ```
|
||||
fn is_document_edited(&self) -> bool;
|
||||
|
||||
/// Put the window in a state which indicates a file save is required.
|
||||
fn set_document_edited(&self, edited: bool);
|
||||
|
||||
/// Set option as alt behavior as described in [`OptionAsAlt`].
|
||||
///
|
||||
/// This will ignore diacritical marks and accent characters from
|
||||
/// being processed as received characters. Instead, the input
|
||||
/// device's raw character will be placed in event queues with the
|
||||
/// Alt modifier set.
|
||||
fn set_option_as_alt(&self, option_as_alt: OptionAsAlt);
|
||||
|
||||
/// Getter for the [`WindowExtMacOS::set_option_as_alt`].
|
||||
fn option_as_alt(&self) -> OptionAsAlt;
|
||||
|
||||
/// Disable the Menu Bar and Dock in Simple or Borderless Fullscreen mode. Useful for games.
|
||||
/// The effect is applied when [`WindowExtMacOS::set_simple_fullscreen`] or
|
||||
/// [`Window::set_fullscreen`] is called.
|
||||
fn set_borderless_game(&self, borderless_game: bool);
|
||||
|
||||
/// Getter for the [`WindowExtMacOS::set_borderless_game`].
|
||||
fn is_borderless_game(&self) -> bool;
|
||||
}
|
||||
|
||||
impl WindowExtMacOS for Window {
|
||||
#[inline]
|
||||
fn simple_fullscreen(&self) -> bool {
|
||||
self.window.maybe_wait_on_main(|w| w.simple_fullscreen())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool {
|
||||
self.window.maybe_wait_on_main(move |w| w.set_simple_fullscreen(fullscreen))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn has_shadow(&self) -> bool {
|
||||
self.window.maybe_wait_on_main(|w| w.has_shadow())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_has_shadow(&self, has_shadow: bool) {
|
||||
self.window.maybe_queue_on_main(move |w| w.set_has_shadow(has_shadow))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_tabbing_identifier(&self, identifier: &str) {
|
||||
self.window.maybe_wait_on_main(|w| w.set_tabbing_identifier(identifier))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn tabbing_identifier(&self) -> String {
|
||||
self.window.maybe_wait_on_main(|w| w.tabbing_identifier())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn select_next_tab(&self) {
|
||||
self.window.maybe_queue_on_main(|w| w.select_next_tab())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn select_previous_tab(&self) {
|
||||
self.window.maybe_queue_on_main(|w| w.select_previous_tab())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn select_tab_at_index(&self, index: usize) {
|
||||
self.window.maybe_queue_on_main(move |w| w.select_tab_at_index(index))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn num_tabs(&self) -> usize {
|
||||
self.window.maybe_wait_on_main(|w| w.num_tabs())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_document_edited(&self) -> bool {
|
||||
self.window.maybe_wait_on_main(|w| w.is_document_edited())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_document_edited(&self, edited: bool) {
|
||||
self.window.maybe_queue_on_main(move |w| w.set_document_edited(edited))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_option_as_alt(&self, option_as_alt: OptionAsAlt) {
|
||||
self.window.maybe_queue_on_main(move |w| w.set_option_as_alt(option_as_alt))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn option_as_alt(&self) -> OptionAsAlt {
|
||||
self.window.maybe_wait_on_main(|w| w.option_as_alt())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_borderless_game(&self, borderless_game: bool) {
|
||||
self.window.maybe_wait_on_main(|w| w.set_borderless_game(borderless_game))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_borderless_game(&self) -> bool {
|
||||
self.window.maybe_wait_on_main(|w| w.is_borderless_game())
|
||||
}
|
||||
}
|
||||
|
||||
/// Corresponds to `NSApplicationActivationPolicy`.
|
||||
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub enum ActivationPolicy {
|
||||
/// Corresponds to `NSApplicationActivationPolicyRegular`.
|
||||
#[default]
|
||||
Regular,
|
||||
|
||||
/// Corresponds to `NSApplicationActivationPolicyAccessory`.
|
||||
Accessory,
|
||||
|
||||
/// Corresponds to `NSApplicationActivationPolicyProhibited`.
|
||||
Prohibited,
|
||||
}
|
||||
|
||||
/// Additional methods on [`WindowAttributes`] that are specific to MacOS.
|
||||
///
|
||||
/// **Note:** Properties dealing with the titlebar will be overwritten by the
|
||||
/// [`WindowAttributes::with_decorations`] method:
|
||||
/// - `with_titlebar_transparent`
|
||||
/// - `with_title_hidden`
|
||||
/// - `with_titlebar_hidden`
|
||||
/// - `with_titlebar_buttons_hidden`
|
||||
/// - `with_fullsize_content_view`
|
||||
pub trait WindowAttributesExtMacOS {
|
||||
/// Enables click-and-drag behavior for the entire window, not just the titlebar.
|
||||
fn with_movable_by_window_background(self, movable_by_window_background: bool) -> Self;
|
||||
/// Makes the titlebar transparent and allows the content to appear behind it.
|
||||
fn with_titlebar_transparent(self, titlebar_transparent: bool) -> Self;
|
||||
/// Hides the window title.
|
||||
fn with_title_hidden(self, title_hidden: bool) -> Self;
|
||||
/// Hides the window titlebar.
|
||||
fn with_titlebar_hidden(self, titlebar_hidden: bool) -> Self;
|
||||
/// Hides the window titlebar buttons.
|
||||
fn with_titlebar_buttons_hidden(self, titlebar_buttons_hidden: bool) -> Self;
|
||||
/// Makes the window content appear behind the titlebar.
|
||||
fn with_fullsize_content_view(self, fullsize_content_view: bool) -> Self;
|
||||
fn with_disallow_hidpi(self, disallow_hidpi: bool) -> Self;
|
||||
fn with_has_shadow(self, has_shadow: bool) -> Self;
|
||||
/// Window accepts click-through mouse events.
|
||||
fn with_accepts_first_mouse(self, accepts_first_mouse: bool) -> Self;
|
||||
/// Defines the window tabbing identifier.
|
||||
///
|
||||
/// <https://developer.apple.com/documentation/appkit/nswindow/1644704-tabbingidentifier>
|
||||
fn with_tabbing_identifier(self, identifier: &str) -> Self;
|
||||
/// Set how the <kbd>Option</kbd> keys are interpreted.
|
||||
///
|
||||
/// See [`WindowExtMacOS::set_option_as_alt`] for details on what this means if set.
|
||||
fn with_option_as_alt(self, option_as_alt: OptionAsAlt) -> Self;
|
||||
/// See [`WindowExtMacOS::set_borderless_game`] for details on what this means if set.
|
||||
fn with_borderless_game(self, borderless_game: bool) -> Self;
|
||||
}
|
||||
|
||||
impl WindowAttributesExtMacOS for WindowAttributes {
|
||||
#[inline]
|
||||
fn with_movable_by_window_background(mut self, movable_by_window_background: bool) -> Self {
|
||||
self.platform_specific.movable_by_window_background = movable_by_window_background;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_transparent(mut self, titlebar_transparent: bool) -> Self {
|
||||
self.platform_specific.titlebar_transparent = titlebar_transparent;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_hidden(mut self, titlebar_hidden: bool) -> Self {
|
||||
self.platform_specific.titlebar_hidden = titlebar_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_titlebar_buttons_hidden(mut self, titlebar_buttons_hidden: bool) -> Self {
|
||||
self.platform_specific.titlebar_buttons_hidden = titlebar_buttons_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_title_hidden(mut self, title_hidden: bool) -> Self {
|
||||
self.platform_specific.title_hidden = title_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_fullsize_content_view(mut self, fullsize_content_view: bool) -> Self {
|
||||
self.platform_specific.fullsize_content_view = fullsize_content_view;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_disallow_hidpi(mut self, disallow_hidpi: bool) -> Self {
|
||||
self.platform_specific.disallow_hidpi = disallow_hidpi;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_has_shadow(mut self, has_shadow: bool) -> Self {
|
||||
self.platform_specific.has_shadow = has_shadow;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_accepts_first_mouse(mut self, accepts_first_mouse: bool) -> Self {
|
||||
self.platform_specific.accepts_first_mouse = accepts_first_mouse;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_tabbing_identifier(mut self, tabbing_identifier: &str) -> Self {
|
||||
self.platform_specific.tabbing_identifier.replace(tabbing_identifier.to_string());
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_option_as_alt(mut self, option_as_alt: OptionAsAlt) -> Self {
|
||||
self.platform_specific.option_as_alt = option_as_alt;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_borderless_game(mut self, borderless_game: bool) -> Self {
|
||||
self.platform_specific.borderless_game = borderless_game;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
pub trait EventLoopBuilderExtMacOS {
|
||||
/// Sets the activation policy for the application. If used, this will override
|
||||
/// any relevant settings provided in the package manifest.
|
||||
/// For instance, `with_activation_policy(ActivationPolicy::Regular)` will prevent
|
||||
/// the application from running as an "agent", even if LSUIElement is set to true.
|
||||
///
|
||||
/// If unused, the Winit will honor the package manifest.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// Set the activation policy to "accessory".
|
||||
///
|
||||
/// ```
|
||||
/// use winit::event_loop::EventLoopBuilder;
|
||||
/// #[cfg(target_os = "macos")]
|
||||
/// use winit::platform::macos::{ActivationPolicy, EventLoopBuilderExtMacOS};
|
||||
///
|
||||
/// let mut builder = EventLoopBuilder::new();
|
||||
/// #[cfg(target_os = "macos")]
|
||||
/// builder.with_activation_policy(ActivationPolicy::Accessory);
|
||||
/// # if false { // We can't test this part
|
||||
/// let event_loop = builder.build();
|
||||
/// # }
|
||||
/// ```
|
||||
fn with_activation_policy(&mut self, activation_policy: ActivationPolicy) -> &mut Self;
|
||||
|
||||
/// Used to control whether a default menubar menu is created.
|
||||
///
|
||||
/// Menu creation is enabled by default.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// Disable creating a default menubar.
|
||||
///
|
||||
/// ```
|
||||
/// use winit::event_loop::EventLoopBuilder;
|
||||
/// #[cfg(target_os = "macos")]
|
||||
/// use winit::platform::macos::EventLoopBuilderExtMacOS;
|
||||
///
|
||||
/// let mut builder = EventLoopBuilder::new();
|
||||
/// #[cfg(target_os = "macos")]
|
||||
/// builder.with_default_menu(false);
|
||||
/// # if false { // We can't test this part
|
||||
/// let event_loop = builder.build();
|
||||
/// # }
|
||||
/// ```
|
||||
fn with_default_menu(&mut self, enable: bool) -> &mut Self;
|
||||
|
||||
/// Used to prevent the application from automatically activating when launched if
|
||||
/// another application is already active.
|
||||
///
|
||||
/// The default behavior is to ignore other applications and activate when launched.
|
||||
fn with_activate_ignoring_other_apps(&mut self, ignore: bool) -> &mut Self;
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilderExtMacOS for EventLoopBuilder<T> {
|
||||
#[inline]
|
||||
fn with_activation_policy(&mut self, activation_policy: ActivationPolicy) -> &mut Self {
|
||||
self.platform_specific.activation_policy = Some(activation_policy);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_default_menu(&mut self, enable: bool) -> &mut Self {
|
||||
self.platform_specific.default_menu = enable;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_activate_ignoring_other_apps(&mut self, ignore: bool) -> &mut Self {
|
||||
self.platform_specific.activate_ignoring_other_apps = ignore;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`MonitorHandle`] that are specific to MacOS.
|
||||
pub trait MonitorHandleExtMacOS {
|
||||
/// Returns the identifier of the monitor for Cocoa.
|
||||
fn native_id(&self) -> u32;
|
||||
/// Returns a pointer to the NSScreen representing this monitor.
|
||||
fn ns_screen(&self) -> Option<*mut c_void>;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtMacOS for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
|
||||
fn ns_screen(&self) -> Option<*mut c_void> {
|
||||
// SAFETY: We only use the marker to get a pointer
|
||||
let mtm = unsafe { objc2_foundation::MainThreadMarker::new_unchecked() };
|
||||
self.inner.ns_screen(mtm).map(|s| objc2::rc::Retained::as_ptr(&s) as _)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`ActiveEventLoop`] that are specific to macOS.
|
||||
pub trait ActiveEventLoopExtMacOS {
|
||||
/// Hide the entire application. In most applications this is typically triggered with
|
||||
/// Command-H.
|
||||
fn hide_application(&self);
|
||||
/// Hide the other applications. In most applications this is typically triggered with
|
||||
/// Command+Option-H.
|
||||
fn hide_other_applications(&self);
|
||||
/// Set whether the system can automatically organize windows into tabs.
|
||||
///
|
||||
/// <https://developer.apple.com/documentation/appkit/nswindow/1646657-allowsautomaticwindowtabbing>
|
||||
fn set_allows_automatic_window_tabbing(&self, enabled: bool);
|
||||
/// Returns whether the system can automatically organize windows into tabs.
|
||||
fn allows_automatic_window_tabbing(&self) -> bool;
|
||||
}
|
||||
|
||||
impl ActiveEventLoopExtMacOS for ActiveEventLoop {
|
||||
fn hide_application(&self) {
|
||||
self.p.hide_application()
|
||||
}
|
||||
|
||||
fn hide_other_applications(&self) {
|
||||
self.p.hide_other_applications()
|
||||
}
|
||||
|
||||
fn set_allows_automatic_window_tabbing(&self, enabled: bool) {
|
||||
self.p.set_allows_automatic_window_tabbing(enabled);
|
||||
}
|
||||
|
||||
fn allows_automatic_window_tabbing(&self) -> bool {
|
||||
self.p.allows_automatic_window_tabbing()
|
||||
}
|
||||
}
|
||||
|
||||
/// Option as alt behavior.
|
||||
///
|
||||
/// The default is `None`.
|
||||
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum OptionAsAlt {
|
||||
/// The left `Option` key is treated as `Alt`.
|
||||
OnlyLeft,
|
||||
|
||||
/// The right `Option` key is treated as `Alt`.
|
||||
OnlyRight,
|
||||
|
||||
/// Both `Option` keys are treated as `Alt`.
|
||||
Both,
|
||||
|
||||
/// No special handling is applied for `Option` key.
|
||||
#[default]
|
||||
None,
|
||||
}
|
||||
Vendored
+55
@@ -0,0 +1,55 @@
|
||||
//! Contains traits with platform-specific methods in them.
|
||||
//!
|
||||
//! Only the modules corresponding to the platform you're compiling to will be available.
|
||||
|
||||
#[cfg(any(android_platform, docsrs))]
|
||||
pub mod android;
|
||||
#[cfg(any(ios_platform, docsrs))]
|
||||
pub mod ios;
|
||||
#[cfg(any(macos_platform, docsrs))]
|
||||
pub mod macos;
|
||||
#[cfg(any(orbital_platform, docsrs))]
|
||||
pub mod orbital;
|
||||
#[cfg(any(x11_platform, wayland_platform, docsrs))]
|
||||
pub mod startup_notify;
|
||||
#[cfg(any(wayland_platform, docsrs))]
|
||||
pub mod wayland;
|
||||
#[cfg(any(web_platform, docsrs))]
|
||||
pub mod web;
|
||||
#[cfg(any(windows_platform, docsrs))]
|
||||
pub mod windows;
|
||||
#[cfg(any(x11_platform, docsrs))]
|
||||
pub mod x11;
|
||||
|
||||
#[cfg(any(
|
||||
windows_platform,
|
||||
macos_platform,
|
||||
android_platform,
|
||||
x11_platform,
|
||||
wayland_platform,
|
||||
docsrs,
|
||||
))]
|
||||
pub mod run_on_demand;
|
||||
|
||||
#[cfg(any(
|
||||
windows_platform,
|
||||
macos_platform,
|
||||
android_platform,
|
||||
x11_platform,
|
||||
wayland_platform,
|
||||
docsrs,
|
||||
))]
|
||||
pub mod pump_events;
|
||||
|
||||
#[cfg(any(
|
||||
windows_platform,
|
||||
macos_platform,
|
||||
x11_platform,
|
||||
wayland_platform,
|
||||
orbital_platform,
|
||||
docsrs
|
||||
))]
|
||||
pub mod modifier_supplement;
|
||||
|
||||
#[cfg(any(windows_platform, macos_platform, x11_platform, wayland_platform, docsrs))]
|
||||
pub mod scancode;
|
||||
@@ -0,0 +1,35 @@
|
||||
use crate::event::KeyEvent;
|
||||
use crate::keyboard::Key;
|
||||
|
||||
/// Additional methods for the `KeyEvent` which cannot be implemented on all
|
||||
/// platforms.
|
||||
pub trait KeyEventExtModifierSupplement {
|
||||
/// Identical to `KeyEvent::text` but this is affected by <kbd>Ctrl</kbd>.
|
||||
///
|
||||
/// For example, pressing <kbd>Ctrl</kbd>+<kbd>a</kbd> produces `Some("\x01")`.
|
||||
fn text_with_all_modifiers(&self) -> Option<&str>;
|
||||
|
||||
/// This value ignores all modifiers including,
|
||||
/// but not limited to <kbd>Shift</kbd>, <kbd>Caps Lock</kbd>,
|
||||
/// and <kbd>Ctrl</kbd>. In most cases this means that the
|
||||
/// unicode character in the resulting string is lowercase.
|
||||
///
|
||||
/// This is useful for key-bindings / shortcut key combinations.
|
||||
///
|
||||
/// In case `logical_key` reports `Dead`, this will still report the
|
||||
/// key as `Character` according to the current keyboard layout. This value
|
||||
/// cannot be `Dead`.
|
||||
fn key_without_modifiers(&self) -> Key;
|
||||
}
|
||||
|
||||
impl KeyEventExtModifierSupplement for KeyEvent {
|
||||
#[inline]
|
||||
fn text_with_all_modifiers(&self) -> Option<&str> {
|
||||
self.platform_specific.text_with_all_modifiers.as_ref().map(|s| s.as_str())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn key_without_modifiers(&self) -> Key {
|
||||
self.platform_specific.key_without_modifiers.clone()
|
||||
}
|
||||
}
|
||||
Vendored
+6
@@ -0,0 +1,6 @@
|
||||
//! # Orbital / Redox OS
|
||||
//!
|
||||
//! Redox OS has some functionality not yet present that will be implemented
|
||||
//! when its orbital display server provides it.
|
||||
|
||||
// There are no Orbital specific traits yet.
|
||||
+143
@@ -0,0 +1,143 @@
|
||||
use std::time::Duration;
|
||||
|
||||
use crate::application::ApplicationHandler;
|
||||
use crate::event::Event;
|
||||
use crate::event_loop::{self, ActiveEventLoop, EventLoop};
|
||||
|
||||
/// Additional methods on [`EventLoop`] for pumping events within an external event loop
|
||||
pub trait EventLoopExtPumpEvents {
|
||||
/// A type provided by the user that can be passed through [`Event::UserEvent`].
|
||||
type UserEvent: 'static;
|
||||
|
||||
/// Pump the `EventLoop` to check for and dispatch pending events.
|
||||
///
|
||||
/// This API is designed to enable applications to integrate Winit into an
|
||||
/// external event loop, for platforms that can support this.
|
||||
///
|
||||
/// The given `timeout` limits how long it may block waiting for new events.
|
||||
///
|
||||
/// Passing a `timeout` of `Some(Duration::ZERO)` would ensure your external
|
||||
/// event loop is never blocked but you would likely need to consider how
|
||||
/// to throttle your own external loop.
|
||||
///
|
||||
/// Passing a `timeout` of `None` means that it may wait indefinitely for new
|
||||
/// events before returning control back to the external loop.
|
||||
///
|
||||
/// **Note:** This is not a portable API, and its usage involves a number of
|
||||
/// caveats and trade offs that should be considered before using this API!
|
||||
///
|
||||
/// You almost certainly shouldn't use this API, unless you absolutely know it's
|
||||
/// the only practical option you have.
|
||||
///
|
||||
/// ## Synchronous events
|
||||
///
|
||||
/// Some events _must_ only be handled synchronously via the closure that
|
||||
/// is passed to Winit so that the handler will also be synchronized with
|
||||
/// the window system and operating system.
|
||||
///
|
||||
/// This is because some events are driven by a window system callback
|
||||
/// where the window systems expects the application to have handled the
|
||||
/// event before returning.
|
||||
///
|
||||
/// **These events can not be buffered and handled outside of the closure
|
||||
/// passed to Winit.**
|
||||
///
|
||||
/// As a general rule it is not recommended to ever buffer events to handle
|
||||
/// them outside of the closure passed to Winit since it's difficult to
|
||||
/// provide guarantees about which events are safe to buffer across all
|
||||
/// operating systems.
|
||||
///
|
||||
/// Notable events that will certainly create portability problems if
|
||||
/// buffered and handled outside of Winit include:
|
||||
/// - `RedrawRequested` events, used to schedule rendering.
|
||||
///
|
||||
/// macOS for example uses a `drawRect` callback to drive rendering
|
||||
/// within applications and expects rendering to be finished before
|
||||
/// the `drawRect` callback returns.
|
||||
///
|
||||
/// For portability it's strongly recommended that applications should
|
||||
/// keep their rendering inside the closure provided to Winit.
|
||||
/// - Any lifecycle events, such as `Suspended` / `Resumed`.
|
||||
///
|
||||
/// The handling of these events needs to be synchronized with the
|
||||
/// operating system and it would never be appropriate to buffer a
|
||||
/// notification that your application has been suspended or resumed and
|
||||
/// then handled that later since there would always be a chance that
|
||||
/// other lifecycle events occur while the event is buffered.
|
||||
///
|
||||
/// ## Supported Platforms
|
||||
///
|
||||
/// - Windows
|
||||
/// - Linux
|
||||
/// - MacOS
|
||||
/// - Android
|
||||
///
|
||||
/// ## Unsupported Platforms
|
||||
///
|
||||
/// - **Web:** This API is fundamentally incompatible with the event-based way in which Web
|
||||
/// browsers work because it's not possible to have a long-running external loop that would
|
||||
/// block the browser and there is nothing that can be polled to ask for new new events.
|
||||
/// Events are delivered via callbacks based on an event loop that is internal to the browser
|
||||
/// itself.
|
||||
/// - **iOS:** It's not possible to stop and start an `NSApplication` repeatedly on iOS so
|
||||
/// there's no way to support the same approach to polling as on MacOS.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - **Windows**: The implementation will use `PeekMessage` when checking for window messages
|
||||
/// to avoid blocking your external event loop.
|
||||
///
|
||||
/// - **MacOS**: The implementation works in terms of stopping the global application whenever
|
||||
/// the application `RunLoop` indicates that it is preparing to block and wait for new events.
|
||||
///
|
||||
/// This is very different to the polling APIs that are available on other
|
||||
/// platforms (the lower level polling primitives on MacOS are private
|
||||
/// implementation details for `NSApplication` which aren't accessible to
|
||||
/// application developers)
|
||||
///
|
||||
/// It's likely this will be less efficient than polling on other OSs and
|
||||
/// it also means the `NSApplication` is stopped while outside of the Winit
|
||||
/// event loop - and that's observable (for example to crates like `rfd`)
|
||||
/// because the `NSApplication` is global state.
|
||||
///
|
||||
/// If you render outside of Winit you are likely to see window resizing artifacts
|
||||
/// since MacOS expects applications to render synchronously during any `drawRect`
|
||||
/// callback.
|
||||
fn pump_app_events<A: ApplicationHandler<Self::UserEvent>>(
|
||||
&mut self,
|
||||
timeout: Option<Duration>,
|
||||
app: &mut A,
|
||||
) -> PumpStatus {
|
||||
#[allow(deprecated)]
|
||||
self.pump_events(timeout, |event, event_loop| {
|
||||
event_loop::dispatch_event_for_app(app, event_loop, event)
|
||||
})
|
||||
}
|
||||
|
||||
/// See [`pump_app_events`].
|
||||
///
|
||||
/// [`pump_app_events`]: Self::pump_app_events
|
||||
#[deprecated = "use EventLoopExtPumpEvents::pump_app_events"]
|
||||
fn pump_events<F>(&mut self, timeout: Option<Duration>, event_handler: F) -> PumpStatus
|
||||
where
|
||||
F: FnMut(Event<Self::UserEvent>, &ActiveEventLoop);
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtPumpEvents for EventLoop<T> {
|
||||
type UserEvent = T;
|
||||
|
||||
fn pump_events<F>(&mut self, timeout: Option<Duration>, event_handler: F) -> PumpStatus
|
||||
where
|
||||
F: FnMut(Event<Self::UserEvent>, &ActiveEventLoop),
|
||||
{
|
||||
self.event_loop.pump_events(timeout, event_handler)
|
||||
}
|
||||
}
|
||||
|
||||
/// The return status for `pump_events`
|
||||
pub enum PumpStatus {
|
||||
/// Continue running external loop.
|
||||
Continue,
|
||||
/// Exit external loop.
|
||||
Exit(i32),
|
||||
}
|
||||
+111
@@ -0,0 +1,111 @@
|
||||
use crate::application::ApplicationHandler;
|
||||
use crate::error::EventLoopError;
|
||||
use crate::event::Event;
|
||||
use crate::event_loop::{self, ActiveEventLoop, EventLoop};
|
||||
|
||||
#[cfg(doc)]
|
||||
use crate::{platform::pump_events::EventLoopExtPumpEvents, window::Window};
|
||||
|
||||
/// Additional methods on [`EventLoop`] to return control flow to the caller.
|
||||
pub trait EventLoopExtRunOnDemand {
|
||||
/// A type provided by the user that can be passed through [`Event::UserEvent`].
|
||||
type UserEvent: 'static;
|
||||
|
||||
/// See [`run_app_on_demand`].
|
||||
///
|
||||
/// [`run_app_on_demand`]: Self::run_app_on_demand
|
||||
#[deprecated = "use EventLoopExtRunOnDemand::run_app_on_demand"]
|
||||
fn run_on_demand<F>(&mut self, event_handler: F) -> Result<(), EventLoopError>
|
||||
where
|
||||
F: FnMut(Event<Self::UserEvent>, &ActiveEventLoop);
|
||||
|
||||
/// Run the application with the event loop on the calling thread.
|
||||
///
|
||||
/// Unlike [`EventLoop::run_app`], this function accepts non-`'static` (i.e. non-`move`)
|
||||
/// closures and it is possible to return control back to the caller without
|
||||
/// consuming the `EventLoop` (by using [`exit()`]) and
|
||||
/// so the event loop can be re-run after it has exit.
|
||||
///
|
||||
/// It's expected that each run of the loop will be for orthogonal instantiations of your
|
||||
/// Winit application, but internally each instantiation may re-use some common window
|
||||
/// system resources, such as a display server connection.
|
||||
///
|
||||
/// This API is not designed to run an event loop in bursts that you can exit from and return
|
||||
/// to while maintaining the full state of your application. (If you need something like this
|
||||
/// you can look at the [`EventLoopExtPumpEvents::pump_app_events()`] API)
|
||||
///
|
||||
/// Each time `run_app_on_demand` is called the startup sequence of `init`, followed by
|
||||
/// `resume` is being preserved.
|
||||
///
|
||||
/// See the [`set_control_flow()`] docs on how to change the event loop's behavior.
|
||||
///
|
||||
/// # Caveats
|
||||
/// - This extension isn't available on all platforms, since it's not always possible to return
|
||||
/// to the caller (specifically this is impossible on iOS and Web - though with the Web
|
||||
/// backend it is possible to use `EventLoopExtWebSys::spawn()`
|
||||
#[cfg_attr(not(web_platform), doc = "[^1]")]
|
||||
/// more than once instead).
|
||||
/// - No [`Window`] state can be carried between separate runs of the event loop.
|
||||
///
|
||||
/// You are strongly encouraged to use [`EventLoop::run_app()`] for portability, unless you
|
||||
/// specifically need the ability to re-run a single event loop more than once
|
||||
///
|
||||
/// # Supported Platforms
|
||||
/// - Windows
|
||||
/// - Linux
|
||||
/// - macOS
|
||||
/// - Android
|
||||
///
|
||||
/// # Unsupported Platforms
|
||||
/// - **Web:** This API is fundamentally incompatible with the event-based way in which Web
|
||||
/// browsers work because it's not possible to have a long-running external loop that would
|
||||
/// block the browser and there is nothing that can be polled to ask for new events. Events
|
||||
/// are delivered via callbacks based on an event loop that is internal to the browser itself.
|
||||
/// - **iOS:** It's not possible to stop and start an `UIApplication` repeatedly on iOS.
|
||||
#[cfg_attr(not(web_platform), doc = "[^1]: `spawn()` is only available on `wasm` platforms.")]
|
||||
///
|
||||
#[rustfmt::skip]
|
||||
/// [`exit()`]: ActiveEventLoop::exit()
|
||||
/// [`set_control_flow()`]: ActiveEventLoop::set_control_flow()
|
||||
fn run_app_on_demand<A: ApplicationHandler<Self::UserEvent>>(
|
||||
&mut self,
|
||||
app: &mut A,
|
||||
) -> Result<(), EventLoopError> {
|
||||
#[allow(deprecated)]
|
||||
self.run_on_demand(|event, event_loop| {
|
||||
event_loop::dispatch_event_for_app(app, event_loop, event)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtRunOnDemand for EventLoop<T> {
|
||||
type UserEvent = T;
|
||||
|
||||
fn run_on_demand<F>(&mut self, event_handler: F) -> Result<(), EventLoopError>
|
||||
where
|
||||
F: FnMut(Event<Self::UserEvent>, &ActiveEventLoop),
|
||||
{
|
||||
self.event_loop.window_target().clear_exit();
|
||||
self.event_loop.run_on_demand(event_handler)
|
||||
}
|
||||
}
|
||||
|
||||
impl ActiveEventLoop {
|
||||
/// Clear exit status.
|
||||
pub(crate) fn clear_exit(&self) {
|
||||
self.p.clear_exit()
|
||||
}
|
||||
}
|
||||
|
||||
/// ```compile_fail
|
||||
/// use winit::event_loop::EventLoop;
|
||||
/// use winit::platform::run_on_demand::EventLoopExtRunOnDemand;
|
||||
///
|
||||
/// let mut event_loop = EventLoop::new().unwrap();
|
||||
/// event_loop.run_on_demand(|_, _| {
|
||||
/// // Attempt to run the event loop re-entrantly; this must fail.
|
||||
/// event_loop.run_on_demand(|_, _| {});
|
||||
/// });
|
||||
/// ```
|
||||
#[allow(dead_code)]
|
||||
fn test_run_on_demand_cannot_access_event_loop() {}
|
||||
+50
@@ -0,0 +1,50 @@
|
||||
use crate::keyboard::{KeyCode, PhysicalKey};
|
||||
|
||||
// TODO: Describe what this value contains for each platform
|
||||
|
||||
/// Additional methods for the [`PhysicalKey`] type that allow the user to access the
|
||||
/// platform-specific scancode.
|
||||
///
|
||||
/// [`PhysicalKey`]: crate::keyboard::PhysicalKey
|
||||
pub trait PhysicalKeyExtScancode {
|
||||
/// The raw value of the platform-specific physical key identifier.
|
||||
///
|
||||
/// Returns `Some(key_id)` if the conversion was successful; returns `None` otherwise.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
/// - **Windows:** A 16bit extended scancode
|
||||
/// - **Wayland/X11**: A 32-bit linux scancode, which is X11/Wayland keycode subtracted by 8.
|
||||
fn to_scancode(self) -> Option<u32>;
|
||||
|
||||
/// Constructs a `PhysicalKey` from a platform-specific physical key identifier.
|
||||
///
|
||||
/// Note that this conversion may be lossy, i.e. converting the returned `PhysicalKey` back
|
||||
/// using `to_scancode` might not yield the original value.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
/// - **Wayland/X11**: A 32-bit linux scancode. When building from X11/Wayland keycode subtract
|
||||
/// `8` to get the value you wanted.
|
||||
fn from_scancode(scancode: u32) -> PhysicalKey;
|
||||
}
|
||||
|
||||
impl PhysicalKeyExtScancode for PhysicalKey {
|
||||
fn to_scancode(self) -> Option<u32> {
|
||||
crate::platform_impl::physicalkey_to_scancode(self)
|
||||
}
|
||||
|
||||
fn from_scancode(scancode: u32) -> PhysicalKey {
|
||||
crate::platform_impl::scancode_to_physicalkey(scancode)
|
||||
}
|
||||
}
|
||||
|
||||
impl PhysicalKeyExtScancode for KeyCode {
|
||||
#[inline]
|
||||
fn to_scancode(self) -> Option<u32> {
|
||||
<PhysicalKey as PhysicalKeyExtScancode>::to_scancode(PhysicalKey::Code(self))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn from_scancode(scancode: u32) -> PhysicalKey {
|
||||
<PhysicalKey as PhysicalKeyExtScancode>::from_scancode(scancode)
|
||||
}
|
||||
}
|
||||
+99
@@ -0,0 +1,99 @@
|
||||
//! Window startup notification to handle window raising.
|
||||
//!
|
||||
//! The [`ActivationToken`] is essential to ensure that your newly
|
||||
//! created window will obtain the focus, otherwise the user could
|
||||
//! be requered to click on the window.
|
||||
//!
|
||||
//! Such token is usually delivered via the environment variable and
|
||||
//! could be read from it with the [`EventLoopExtStartupNotify::read_token_from_env`].
|
||||
//!
|
||||
//! Such token must also be reset after reading it from your environment with
|
||||
//! [`reset_activation_token_env`] otherwise child processes could inherit it.
|
||||
//!
|
||||
//! When starting a new child process with a newly obtained [`ActivationToken`] from
|
||||
//! [`WindowExtStartupNotify::request_activation_token`] the [`set_activation_token_env`]
|
||||
//! must be used to propagate it to the child
|
||||
//!
|
||||
//! To ensure the delivery of such token by other processes to you, the user should
|
||||
//! set `StartupNotify=true` inside the `.desktop` file of their application.
|
||||
//!
|
||||
//! The specification could be found [`here`].
|
||||
//!
|
||||
//! [`here`]: https://specifications.freedesktop.org/startup-notification-spec/startup-notification-latest.txt
|
||||
|
||||
use std::env;
|
||||
|
||||
use crate::error::NotSupportedError;
|
||||
use crate::event_loop::{ActiveEventLoop, AsyncRequestSerial};
|
||||
use crate::window::{ActivationToken, Window, WindowAttributes};
|
||||
|
||||
/// The variable which is used mostly on X11.
|
||||
const X11_VAR: &str = "DESKTOP_STARTUP_ID";
|
||||
|
||||
/// The variable which is used mostly on Wayland.
|
||||
const WAYLAND_VAR: &str = "XDG_ACTIVATION_TOKEN";
|
||||
|
||||
pub trait EventLoopExtStartupNotify {
|
||||
/// Read the token from the environment.
|
||||
///
|
||||
/// It's recommended **to unset** this environment variable for child processes.
|
||||
fn read_token_from_env(&self) -> Option<ActivationToken>;
|
||||
}
|
||||
|
||||
pub trait WindowExtStartupNotify {
|
||||
/// Request a new activation token.
|
||||
///
|
||||
/// The token will be delivered inside
|
||||
fn request_activation_token(&self) -> Result<AsyncRequestSerial, NotSupportedError>;
|
||||
}
|
||||
|
||||
pub trait WindowAttributesExtStartupNotify {
|
||||
/// Use this [`ActivationToken`] during window creation.
|
||||
///
|
||||
/// Not using such a token upon a window could make your window not gaining
|
||||
/// focus until the user clicks on the window.
|
||||
fn with_activation_token(self, token: ActivationToken) -> Self;
|
||||
}
|
||||
|
||||
impl EventLoopExtStartupNotify for ActiveEventLoop {
|
||||
fn read_token_from_env(&self) -> Option<ActivationToken> {
|
||||
match self.p {
|
||||
#[cfg(wayland_platform)]
|
||||
crate::platform_impl::ActiveEventLoop::Wayland(_) => env::var(WAYLAND_VAR),
|
||||
#[cfg(x11_platform)]
|
||||
crate::platform_impl::ActiveEventLoop::X(_) => env::var(X11_VAR),
|
||||
}
|
||||
.ok()
|
||||
.map(ActivationToken::from_raw)
|
||||
}
|
||||
}
|
||||
|
||||
impl WindowExtStartupNotify for Window {
|
||||
fn request_activation_token(&self) -> Result<AsyncRequestSerial, NotSupportedError> {
|
||||
self.window.request_activation_token()
|
||||
}
|
||||
}
|
||||
|
||||
impl WindowAttributesExtStartupNotify for WindowAttributes {
|
||||
fn with_activation_token(mut self, token: ActivationToken) -> Self {
|
||||
self.platform_specific.activation_token = Some(token);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Remove the activation environment variables from the current process.
|
||||
///
|
||||
/// This is wise to do before running child processes,
|
||||
/// which may not to support the activation token.
|
||||
pub fn reset_activation_token_env() {
|
||||
env::remove_var(X11_VAR);
|
||||
env::remove_var(WAYLAND_VAR);
|
||||
}
|
||||
|
||||
/// Set environment variables responsible for activation token.
|
||||
///
|
||||
/// This could be used before running daemon processes.
|
||||
pub fn set_activation_token_env(token: ActivationToken) {
|
||||
env::set_var(X11_VAR, &token.token);
|
||||
env::set_var(WAYLAND_VAR, token.token);
|
||||
}
|
||||
Vendored
+131
@@ -0,0 +1,131 @@
|
||||
//! # Wayland
|
||||
//!
|
||||
//! **Note:** Windows don't appear on Wayland until you draw/present to them.
|
||||
//!
|
||||
//! By default, Winit loads system libraries using `dlopen`. This can be
|
||||
//! disabled by disabling the `"wayland-dlopen"` cargo feature.
|
||||
//!
|
||||
//! ## Client-side decorations
|
||||
//!
|
||||
//! Winit provides client-side decorations by default, but the behaviour can
|
||||
//! be controlled with the following feature flags:
|
||||
//!
|
||||
//! * `wayland-csd-adwaita` (default).
|
||||
//! * `wayland-csd-adwaita-crossfont`.
|
||||
//! * `wayland-csd-adwaita-notitle`.
|
||||
|
||||
use std::ffi::c_void;
|
||||
use std::ptr::NonNull;
|
||||
|
||||
use crate::event_loop::{ActiveEventLoop, EventLoop, EventLoopBuilder};
|
||||
use crate::monitor::MonitorHandle;
|
||||
use crate::window::{Window, WindowAttributes};
|
||||
|
||||
pub use crate::window::Theme;
|
||||
|
||||
/// Additional methods on [`ActiveEventLoop`] that are specific to Wayland.
|
||||
pub trait ActiveEventLoopExtWayland {
|
||||
/// True if the [`ActiveEventLoop`] uses Wayland.
|
||||
fn is_wayland(&self) -> bool;
|
||||
}
|
||||
|
||||
impl ActiveEventLoopExtWayland for ActiveEventLoop {
|
||||
#[inline]
|
||||
fn is_wayland(&self) -> bool {
|
||||
self.p.is_wayland()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`EventLoop`] that are specific to Wayland.
|
||||
pub trait EventLoopExtWayland {
|
||||
/// True if the [`EventLoop`] uses Wayland.
|
||||
fn is_wayland(&self) -> bool;
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopExtWayland for EventLoop<T> {
|
||||
#[inline]
|
||||
fn is_wayland(&self) -> bool {
|
||||
self.event_loop.is_wayland()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`EventLoopBuilder`] that are specific to Wayland.
|
||||
pub trait EventLoopBuilderExtWayland {
|
||||
/// Force using Wayland.
|
||||
fn with_wayland(&mut self) -> &mut Self;
|
||||
|
||||
/// Whether to allow the event loop to be created off of the main thread.
|
||||
///
|
||||
/// By default, the window is only allowed to be created on the main
|
||||
/// thread, to make platform compatibility easier.
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self;
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilderExtWayland for EventLoopBuilder<T> {
|
||||
#[inline]
|
||||
fn with_wayland(&mut self) -> &mut Self {
|
||||
self.platform_specific.forced_backend = Some(crate::platform_impl::Backend::Wayland);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self {
|
||||
self.platform_specific.any_thread = any_thread;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to Wayland.
|
||||
///
|
||||
/// [`Window`]: crate::window::Window
|
||||
pub trait WindowExtWayland {
|
||||
/// Returns `xdg_toplevel` of the window or [`None`] if the window is X11 window.
|
||||
fn xdg_toplevel(&self) -> Option<NonNull<c_void>>;
|
||||
}
|
||||
|
||||
impl WindowExtWayland for Window {
|
||||
#[inline]
|
||||
fn xdg_toplevel(&self) -> Option<NonNull<c_void>> {
|
||||
#[allow(clippy::single_match)]
|
||||
match &self.window {
|
||||
#[cfg(x11_platform)]
|
||||
crate::platform_impl::Window::X(_) => None,
|
||||
#[cfg(wayland_platform)]
|
||||
crate::platform_impl::Window::Wayland(window) => window.xdg_toplevel(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`WindowAttributes`] that are specific to Wayland.
|
||||
pub trait WindowAttributesExtWayland {
|
||||
/// Build window with the given name.
|
||||
///
|
||||
/// The `general` name sets an application ID, which should match the `.desktop`
|
||||
/// file distributed with your program. The `instance` is a `no-op`.
|
||||
///
|
||||
/// For details about application ID conventions, see the
|
||||
/// [Desktop Entry Spec](https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#desktop-file-id)
|
||||
fn with_name(self, general: impl Into<String>, instance: impl Into<String>) -> Self;
|
||||
}
|
||||
|
||||
impl WindowAttributesExtWayland for WindowAttributes {
|
||||
#[inline]
|
||||
fn with_name(mut self, general: impl Into<String>, instance: impl Into<String>) -> Self {
|
||||
self.platform_specific.name =
|
||||
Some(crate::platform_impl::ApplicationName::new(general.into(), instance.into()));
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to Wayland.
|
||||
pub trait MonitorHandleExtWayland {
|
||||
/// Returns the inner identifier of the monitor.
|
||||
fn native_id(&self) -> u32;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtWayland for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
}
|
||||
Vendored
+465
@@ -0,0 +1,465 @@
|
||||
//! # Web
|
||||
//!
|
||||
//! The officially supported browsers are Chrome, Firefox and Safari 13.1+,
|
||||
//! though forks of these should work fine.
|
||||
//!
|
||||
//! Winit supports compiling to the `wasm32-unknown-unknown` target with
|
||||
//! `web-sys`.
|
||||
//!
|
||||
//! On the web platform, a Winit window is backed by a `<canvas>` element. You
|
||||
//! can either [provide Winit with a `<canvas>` element][with_canvas], or
|
||||
//! [let Winit create a `<canvas>` element which you can then retrieve][get]
|
||||
//! and insert it into the DOM yourself.
|
||||
//!
|
||||
//! Currently, there is no example code using Winit on Web, see [#3473]. For
|
||||
//! information on using Rust on WebAssembly, check out the [Rust and
|
||||
//! WebAssembly book].
|
||||
//!
|
||||
//! [with_canvas]: WindowAttributesExtWebSys::with_canvas
|
||||
//! [get]: WindowExtWebSys::canvas
|
||||
//! [#3473]: https://github.com/rust-windowing/winit/issues/3473
|
||||
//! [Rust and WebAssembly book]: https://rustwasm.github.io/book/
|
||||
//!
|
||||
//! ## CSS properties
|
||||
//!
|
||||
//! It is recommended **not** to apply certain CSS properties to the canvas:
|
||||
//! - [`transform`](https://developer.mozilla.org/en-US/docs/Web/CSS/transform)
|
||||
//! - [`border`](https://developer.mozilla.org/en-US/docs/Web/CSS/border)
|
||||
//! - [`padding`](https://developer.mozilla.org/en-US/docs/Web/CSS/padding)
|
||||
//!
|
||||
//! The following APIs can't take them into account and will therefore provide inaccurate results:
|
||||
//! - [`WindowEvent::Resized`] and [`Window::(set_)inner_size()`]
|
||||
//! - [`WindowEvent::Occluded`]
|
||||
//! - [`WindowEvent::CursorMoved`], [`WindowEvent::CursorEntered`], [`WindowEvent::CursorLeft`], and
|
||||
//! [`WindowEvent::Touch`].
|
||||
//! - [`Window::set_outer_position()`]
|
||||
//!
|
||||
//! [`WindowEvent::Resized`]: crate::event::WindowEvent::Resized
|
||||
//! [`Window::(set_)inner_size()`]: crate::window::Window::inner_size
|
||||
//! [`WindowEvent::Occluded`]: crate::event::WindowEvent::Occluded
|
||||
//! [`WindowEvent::CursorMoved`]: crate::event::WindowEvent::CursorMoved
|
||||
//! [`WindowEvent::CursorEntered`]: crate::event::WindowEvent::CursorEntered
|
||||
//! [`WindowEvent::CursorLeft`]: crate::event::WindowEvent::CursorLeft
|
||||
//! [`WindowEvent::Touch`]: crate::event::WindowEvent::Touch
|
||||
//! [`Window::set_outer_position()`]: crate::window::Window::set_outer_position
|
||||
|
||||
use std::error::Error;
|
||||
use std::fmt::{self, Display, Formatter};
|
||||
use std::future::Future;
|
||||
use std::pin::Pin;
|
||||
use std::task::{Context, Poll};
|
||||
use std::time::Duration;
|
||||
|
||||
#[cfg(web_platform)]
|
||||
use web_sys::HtmlCanvasElement;
|
||||
|
||||
use crate::application::ApplicationHandler;
|
||||
use crate::cursor::CustomCursorSource;
|
||||
use crate::event::Event;
|
||||
use crate::event_loop::{self, ActiveEventLoop, EventLoop};
|
||||
#[cfg(web_platform)]
|
||||
use crate::platform_impl::CustomCursorFuture as PlatformCustomCursorFuture;
|
||||
use crate::platform_impl::PlatformCustomCursorSource;
|
||||
use crate::window::{CustomCursor, Window, WindowAttributes};
|
||||
|
||||
#[cfg(not(web_platform))]
|
||||
#[doc(hidden)]
|
||||
pub struct HtmlCanvasElement;
|
||||
|
||||
pub trait WindowExtWebSys {
|
||||
/// Only returns the canvas if called from inside the window context (the
|
||||
/// main thread).
|
||||
fn canvas(&self) -> Option<HtmlCanvasElement>;
|
||||
|
||||
/// Returns [`true`] if calling `event.preventDefault()` is enabled.
|
||||
///
|
||||
/// See [`Window::set_prevent_default()`] for more details.
|
||||
fn prevent_default(&self) -> bool;
|
||||
|
||||
/// Sets whether `event.preventDefault()` should be called on events on the
|
||||
/// canvas that have side effects.
|
||||
///
|
||||
/// For example, by default using the mouse wheel would cause the page to scroll, enabling this
|
||||
/// would prevent that.
|
||||
///
|
||||
/// Some events are impossible to prevent. E.g. Firefox allows to access the native browser
|
||||
/// context menu with Shift+Rightclick.
|
||||
fn set_prevent_default(&self, prevent_default: bool);
|
||||
}
|
||||
|
||||
impl WindowExtWebSys for Window {
|
||||
#[inline]
|
||||
fn canvas(&self) -> Option<HtmlCanvasElement> {
|
||||
self.window.canvas()
|
||||
}
|
||||
|
||||
fn prevent_default(&self) -> bool {
|
||||
self.window.prevent_default()
|
||||
}
|
||||
|
||||
fn set_prevent_default(&self, prevent_default: bool) {
|
||||
self.window.set_prevent_default(prevent_default)
|
||||
}
|
||||
}
|
||||
|
||||
pub trait WindowAttributesExtWebSys {
|
||||
/// Pass an [`HtmlCanvasElement`] to be used for this [`Window`]. If [`None`],
|
||||
/// [`WindowAttributes::default()`] will create one.
|
||||
///
|
||||
/// In any case, the canvas won't be automatically inserted into the web page.
|
||||
///
|
||||
/// [`None`] by default.
|
||||
#[cfg_attr(not(web_platform), doc = "", doc = "[`HtmlCanvasElement`]: #only-available-on-wasm")]
|
||||
fn with_canvas(self, canvas: Option<HtmlCanvasElement>) -> Self;
|
||||
|
||||
/// Sets whether `event.preventDefault()` should be called on events on the
|
||||
/// canvas that have side effects.
|
||||
///
|
||||
/// See [`Window::set_prevent_default()`] for more details.
|
||||
///
|
||||
/// Enabled by default.
|
||||
fn with_prevent_default(self, prevent_default: bool) -> Self;
|
||||
|
||||
/// Whether the canvas should be focusable using the tab key. This is necessary to capture
|
||||
/// canvas keyboard events.
|
||||
///
|
||||
/// Enabled by default.
|
||||
fn with_focusable(self, focusable: bool) -> Self;
|
||||
|
||||
/// On window creation, append the canvas element to the web page if it isn't already.
|
||||
///
|
||||
/// Disabled by default.
|
||||
fn with_append(self, append: bool) -> Self;
|
||||
}
|
||||
|
||||
impl WindowAttributesExtWebSys for WindowAttributes {
|
||||
fn with_canvas(mut self, canvas: Option<HtmlCanvasElement>) -> Self {
|
||||
self.platform_specific.set_canvas(canvas);
|
||||
self
|
||||
}
|
||||
|
||||
fn with_prevent_default(mut self, prevent_default: bool) -> Self {
|
||||
self.platform_specific.prevent_default = prevent_default;
|
||||
self
|
||||
}
|
||||
|
||||
fn with_focusable(mut self, focusable: bool) -> Self {
|
||||
self.platform_specific.focusable = focusable;
|
||||
self
|
||||
}
|
||||
|
||||
fn with_append(mut self, append: bool) -> Self {
|
||||
self.platform_specific.append = append;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to the web.
|
||||
pub trait EventLoopExtWebSys {
|
||||
/// A type provided by the user that can be passed through `Event::UserEvent`.
|
||||
type UserEvent: 'static;
|
||||
|
||||
/// Initializes the winit event loop.
|
||||
///
|
||||
/// Unlike
|
||||
#[cfg_attr(all(web_platform, target_feature = "exception-handling"), doc = "`run_app()`")]
|
||||
#[cfg_attr(
|
||||
not(all(web_platform, target_feature = "exception-handling")),
|
||||
doc = "[`run_app()`]"
|
||||
)]
|
||||
/// [^1], this returns immediately, and doesn't throw an exception in order to
|
||||
/// satisfy its [`!`] return type.
|
||||
///
|
||||
/// Once the event loop has been destroyed, it's possible to reinitialize another event loop
|
||||
/// by calling this function again. This can be useful if you want to recreate the event loop
|
||||
/// while the WebAssembly module is still loaded. For example, this can be used to recreate the
|
||||
/// event loop when switching between tabs on a single page application.
|
||||
#[rustfmt::skip]
|
||||
///
|
||||
#[cfg_attr(
|
||||
not(all(web_platform, target_feature = "exception-handling")),
|
||||
doc = "[`run_app()`]: EventLoop::run_app()"
|
||||
)]
|
||||
/// [^1]: `run_app()` is _not_ available on WASM when the target supports `exception-handling`.
|
||||
fn spawn_app<A: ApplicationHandler<Self::UserEvent> + 'static>(self, app: A);
|
||||
|
||||
/// See [`spawn_app`].
|
||||
///
|
||||
/// [`spawn_app`]: Self::spawn_app
|
||||
#[deprecated = "use EventLoopExtWebSys::spawn_app"]
|
||||
fn spawn<F>(self, event_handler: F)
|
||||
where
|
||||
F: 'static + FnMut(Event<Self::UserEvent>, &ActiveEventLoop);
|
||||
|
||||
/// Sets the strategy for [`ControlFlow::Poll`].
|
||||
///
|
||||
/// See [`PollStrategy`].
|
||||
///
|
||||
/// [`ControlFlow::Poll`]: crate::event_loop::ControlFlow::Poll
|
||||
fn set_poll_strategy(&self, strategy: PollStrategy);
|
||||
|
||||
/// Gets the strategy for [`ControlFlow::Poll`].
|
||||
///
|
||||
/// See [`PollStrategy`].
|
||||
///
|
||||
/// [`ControlFlow::Poll`]: crate::event_loop::ControlFlow::Poll
|
||||
fn poll_strategy(&self) -> PollStrategy;
|
||||
|
||||
/// Sets the strategy for [`ControlFlow::WaitUntil`].
|
||||
///
|
||||
/// See [`WaitUntilStrategy`].
|
||||
///
|
||||
/// [`ControlFlow::WaitUntil`]: crate::event_loop::ControlFlow::WaitUntil
|
||||
fn set_wait_until_strategy(&self, strategy: WaitUntilStrategy);
|
||||
|
||||
/// Gets the strategy for [`ControlFlow::WaitUntil`].
|
||||
///
|
||||
/// See [`WaitUntilStrategy`].
|
||||
///
|
||||
/// [`ControlFlow::WaitUntil`]: crate::event_loop::ControlFlow::WaitUntil
|
||||
fn wait_until_strategy(&self) -> WaitUntilStrategy;
|
||||
}
|
||||
|
||||
impl<T> EventLoopExtWebSys for EventLoop<T> {
|
||||
type UserEvent = T;
|
||||
|
||||
fn spawn_app<A: ApplicationHandler<Self::UserEvent> + 'static>(self, mut app: A) {
|
||||
self.event_loop.spawn(move |event, event_loop| {
|
||||
event_loop::dispatch_event_for_app(&mut app, event_loop, event)
|
||||
});
|
||||
}
|
||||
|
||||
fn spawn<F>(self, event_handler: F)
|
||||
where
|
||||
F: 'static + FnMut(Event<Self::UserEvent>, &ActiveEventLoop),
|
||||
{
|
||||
self.event_loop.spawn(event_handler)
|
||||
}
|
||||
|
||||
fn set_poll_strategy(&self, strategy: PollStrategy) {
|
||||
self.event_loop.set_poll_strategy(strategy);
|
||||
}
|
||||
|
||||
fn poll_strategy(&self) -> PollStrategy {
|
||||
self.event_loop.poll_strategy()
|
||||
}
|
||||
|
||||
fn set_wait_until_strategy(&self, strategy: WaitUntilStrategy) {
|
||||
self.event_loop.set_wait_until_strategy(strategy);
|
||||
}
|
||||
|
||||
fn wait_until_strategy(&self) -> WaitUntilStrategy {
|
||||
self.event_loop.wait_until_strategy()
|
||||
}
|
||||
}
|
||||
|
||||
pub trait ActiveEventLoopExtWebSys {
|
||||
/// Sets the strategy for [`ControlFlow::Poll`].
|
||||
///
|
||||
/// See [`PollStrategy`].
|
||||
///
|
||||
/// [`ControlFlow::Poll`]: crate::event_loop::ControlFlow::Poll
|
||||
fn set_poll_strategy(&self, strategy: PollStrategy);
|
||||
|
||||
/// Gets the strategy for [`ControlFlow::Poll`].
|
||||
///
|
||||
/// See [`PollStrategy`].
|
||||
///
|
||||
/// [`ControlFlow::Poll`]: crate::event_loop::ControlFlow::Poll
|
||||
fn poll_strategy(&self) -> PollStrategy;
|
||||
|
||||
/// Sets the strategy for [`ControlFlow::WaitUntil`].
|
||||
///
|
||||
/// See [`WaitUntilStrategy`].
|
||||
///
|
||||
/// [`ControlFlow::WaitUntil`]: crate::event_loop::ControlFlow::WaitUntil
|
||||
fn set_wait_until_strategy(&self, strategy: WaitUntilStrategy);
|
||||
|
||||
/// Gets the strategy for [`ControlFlow::WaitUntil`].
|
||||
///
|
||||
/// See [`WaitUntilStrategy`].
|
||||
///
|
||||
/// [`ControlFlow::WaitUntil`]: crate::event_loop::ControlFlow::WaitUntil
|
||||
fn wait_until_strategy(&self) -> WaitUntilStrategy;
|
||||
|
||||
/// Async version of [`ActiveEventLoop::create_custom_cursor()`] which waits until the
|
||||
/// cursor has completely finished loading.
|
||||
fn create_custom_cursor_async(&self, source: CustomCursorSource) -> CustomCursorFuture;
|
||||
}
|
||||
|
||||
impl ActiveEventLoopExtWebSys for ActiveEventLoop {
|
||||
#[inline]
|
||||
fn create_custom_cursor_async(&self, source: CustomCursorSource) -> CustomCursorFuture {
|
||||
self.p.create_custom_cursor_async(source)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_poll_strategy(&self, strategy: PollStrategy) {
|
||||
self.p.set_poll_strategy(strategy);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn poll_strategy(&self) -> PollStrategy {
|
||||
self.p.poll_strategy()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_wait_until_strategy(&self, strategy: WaitUntilStrategy) {
|
||||
self.p.set_wait_until_strategy(strategy);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn wait_until_strategy(&self) -> WaitUntilStrategy {
|
||||
self.p.wait_until_strategy()
|
||||
}
|
||||
}
|
||||
|
||||
/// Strategy used for [`ControlFlow::Poll`][crate::event_loop::ControlFlow::Poll].
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
|
||||
pub enum PollStrategy {
|
||||
/// Uses [`Window.requestIdleCallback()`] to queue the next event loop. If not available
|
||||
/// this will fallback to [`setTimeout()`].
|
||||
///
|
||||
/// This strategy will wait for the browser to enter an idle period before running and might
|
||||
/// be affected by browser throttling.
|
||||
///
|
||||
/// [`Window.requestIdleCallback()`]: https://developer.mozilla.org/en-US/docs/Web/API/Window/requestIdleCallback
|
||||
/// [`setTimeout()`]: https://developer.mozilla.org/en-US/docs/Web/API/setTimeout
|
||||
IdleCallback,
|
||||
/// Uses the [Prioritized Task Scheduling API] to queue the next event loop. If not available
|
||||
/// this will fallback to [`setTimeout()`].
|
||||
///
|
||||
/// This strategy will run as fast as possible without disturbing users from interacting with
|
||||
/// the page and is not affected by browser throttling.
|
||||
///
|
||||
/// This is the default strategy.
|
||||
///
|
||||
/// [Prioritized Task Scheduling API]: https://developer.mozilla.org/en-US/docs/Web/API/Prioritized_Task_Scheduling_API
|
||||
/// [`setTimeout()`]: https://developer.mozilla.org/en-US/docs/Web/API/setTimeout
|
||||
#[default]
|
||||
Scheduler,
|
||||
}
|
||||
|
||||
/// Strategy used for [`ControlFlow::WaitUntil`][crate::event_loop::ControlFlow::WaitUntil].
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
|
||||
pub enum WaitUntilStrategy {
|
||||
/// Uses the [Prioritized Task Scheduling API] to queue the next event loop. If not available
|
||||
/// this will fallback to [`setTimeout()`].
|
||||
///
|
||||
/// This strategy is commonly not affected by browser throttling unless the window is not
|
||||
/// focused.
|
||||
///
|
||||
/// This is the default strategy.
|
||||
///
|
||||
/// [Prioritized Task Scheduling API]: https://developer.mozilla.org/en-US/docs/Web/API/Prioritized_Task_Scheduling_API
|
||||
/// [`setTimeout()`]: https://developer.mozilla.org/en-US/docs/Web/API/setTimeout
|
||||
#[default]
|
||||
Scheduler,
|
||||
/// Equal to [`Scheduler`][Self::Scheduler] but wakes up the event loop from a [worker].
|
||||
///
|
||||
/// This strategy is commonly not affected by browser throttling regardless of window focus.
|
||||
///
|
||||
/// [worker]: https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API
|
||||
Worker,
|
||||
}
|
||||
|
||||
pub trait CustomCursorExtWebSys {
|
||||
/// Returns if this cursor is an animation.
|
||||
fn is_animation(&self) -> bool;
|
||||
|
||||
/// Creates a new cursor from a URL pointing to an image.
|
||||
/// It uses the [url css function](https://developer.mozilla.org/en-US/docs/Web/CSS/url),
|
||||
/// but browser support for image formats is inconsistent. Using [PNG] is recommended.
|
||||
///
|
||||
/// [PNG]: https://en.wikipedia.org/wiki/PNG
|
||||
fn from_url(url: String, hotspot_x: u16, hotspot_y: u16) -> CustomCursorSource;
|
||||
|
||||
/// Crates a new animated cursor from multiple [`CustomCursor`]s.
|
||||
/// Supplied `cursors` can't be empty or other animations.
|
||||
fn from_animation(
|
||||
duration: Duration,
|
||||
cursors: Vec<CustomCursor>,
|
||||
) -> Result<CustomCursorSource, BadAnimation>;
|
||||
}
|
||||
|
||||
impl CustomCursorExtWebSys for CustomCursor {
|
||||
fn is_animation(&self) -> bool {
|
||||
self.inner.animation
|
||||
}
|
||||
|
||||
fn from_url(url: String, hotspot_x: u16, hotspot_y: u16) -> CustomCursorSource {
|
||||
CustomCursorSource { inner: PlatformCustomCursorSource::Url { url, hotspot_x, hotspot_y } }
|
||||
}
|
||||
|
||||
fn from_animation(
|
||||
duration: Duration,
|
||||
cursors: Vec<CustomCursor>,
|
||||
) -> Result<CustomCursorSource, BadAnimation> {
|
||||
if cursors.is_empty() {
|
||||
return Err(BadAnimation::Empty);
|
||||
}
|
||||
|
||||
if cursors.iter().any(CustomCursor::is_animation) {
|
||||
return Err(BadAnimation::Animation);
|
||||
}
|
||||
|
||||
Ok(CustomCursorSource {
|
||||
inner: PlatformCustomCursorSource::Animation { duration, cursors },
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
/// An error produced when using [`CustomCursor::from_animation`] with invalid arguments.
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum BadAnimation {
|
||||
/// Produced when no cursors were supplied.
|
||||
Empty,
|
||||
/// Produced when a supplied cursor is an animation.
|
||||
Animation,
|
||||
}
|
||||
|
||||
impl fmt::Display for BadAnimation {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
match self {
|
||||
Self::Empty => write!(f, "No cursors supplied"),
|
||||
Self::Animation => write!(f, "A supplied cursor is an animation"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Error for BadAnimation {}
|
||||
|
||||
#[cfg(not(web_platform))]
|
||||
struct PlatformCustomCursorFuture;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct CustomCursorFuture(pub(crate) PlatformCustomCursorFuture);
|
||||
|
||||
impl Future for CustomCursorFuture {
|
||||
type Output = Result<CustomCursor, CustomCursorError>;
|
||||
|
||||
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
|
||||
Pin::new(&mut self.0).poll(cx).map_ok(|cursor| CustomCursor { inner: cursor })
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum CustomCursorError {
|
||||
Blob,
|
||||
Decode(String),
|
||||
Animation,
|
||||
}
|
||||
|
||||
impl Display for CustomCursorError {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
|
||||
match self {
|
||||
Self::Blob => write!(f, "failed to create `Blob`"),
|
||||
Self::Decode(error) => write!(f, "failed to decode image: {error}"),
|
||||
Self::Animation => {
|
||||
write!(f, "found `CustomCursor` that is an animation when building an animation")
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Error for CustomCursorError {}
|
||||
Vendored
+767
@@ -0,0 +1,767 @@
|
||||
//! # Windows
|
||||
//!
|
||||
//! The supported OS version is Windows 7 or higher, though Windows 10 is
|
||||
//! tested regularly.
|
||||
use std::borrow::Borrow;
|
||||
use std::ffi::c_void;
|
||||
use std::path::Path;
|
||||
|
||||
use crate::dpi::PhysicalSize;
|
||||
use crate::event::DeviceId;
|
||||
use crate::event_loop::EventLoopBuilder;
|
||||
use crate::monitor::MonitorHandle;
|
||||
use crate::window::{BadIcon, Icon, Window, WindowAttributes};
|
||||
|
||||
/// Window Handle type used by Win32 API
|
||||
pub type HWND = isize;
|
||||
/// Menu Handle type used by Win32 API
|
||||
pub type HMENU = isize;
|
||||
/// Monitor Handle type used by Win32 API
|
||||
pub type HMONITOR = isize;
|
||||
|
||||
/// Describes a system-drawn backdrop material of a window.
|
||||
///
|
||||
/// For a detailed explanation, see [`DWM_SYSTEMBACKDROP_TYPE docs`].
|
||||
///
|
||||
/// [`DWM_SYSTEMBACKDROP_TYPE docs`]: https://learn.microsoft.com/en-us/windows/win32/api/dwmapi/ne-dwmapi-dwm_systembackdrop_type
|
||||
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub enum BackdropType {
|
||||
/// Corresponds to `DWMSBT_AUTO`.
|
||||
///
|
||||
/// Usually draws a default backdrop effect on the title bar.
|
||||
#[default]
|
||||
Auto = 0,
|
||||
|
||||
/// Corresponds to `DWMSBT_NONE`.
|
||||
None = 1,
|
||||
|
||||
/// Corresponds to `DWMSBT_MAINWINDOW`.
|
||||
///
|
||||
/// Draws the Mica backdrop material.
|
||||
MainWindow = 2,
|
||||
|
||||
/// Corresponds to `DWMSBT_TRANSIENTWINDOW`.
|
||||
///
|
||||
/// Draws the Background Acrylic backdrop material.
|
||||
TransientWindow = 3,
|
||||
|
||||
/// Corresponds to `DWMSBT_TABBEDWINDOW`.
|
||||
///
|
||||
/// Draws the Alt Mica backdrop material.
|
||||
TabbedWindow = 4,
|
||||
}
|
||||
|
||||
/// Describes a color used by Windows
|
||||
#[repr(transparent)]
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
|
||||
pub struct Color(u32);
|
||||
|
||||
impl Color {
|
||||
// Special constant only valid for the window border and therefore modeled using Option<Color>
|
||||
// for user facing code
|
||||
const NONE: Color = Color(0xfffffffe);
|
||||
/// Use the system's default color
|
||||
pub const SYSTEM_DEFAULT: Color = Color(0xffffffff);
|
||||
|
||||
/// Create a new color from the given RGB values
|
||||
pub const fn from_rgb(r: u8, g: u8, b: u8) -> Self {
|
||||
Self((r as u32) | ((g as u32) << 8) | ((b as u32) << 16))
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Color {
|
||||
fn default() -> Self {
|
||||
Self::SYSTEM_DEFAULT
|
||||
}
|
||||
}
|
||||
|
||||
/// Describes how the corners of a window should look like.
|
||||
///
|
||||
/// For a detailed explanation, see [`DWM_WINDOW_CORNER_PREFERENCE docs`].
|
||||
///
|
||||
/// [`DWM_WINDOW_CORNER_PREFERENCE docs`]: https://learn.microsoft.com/en-us/windows/win32/api/dwmapi/ne-dwmapi-dwm_window_corner_preference
|
||||
#[repr(i32)]
|
||||
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub enum CornerPreference {
|
||||
/// Corresponds to `DWMWCP_DEFAULT`.
|
||||
///
|
||||
/// Let the system decide when to round window corners.
|
||||
#[default]
|
||||
Default = 0,
|
||||
|
||||
/// Corresponds to `DWMWCP_DONOTROUND`.
|
||||
///
|
||||
/// Never round window corners.
|
||||
DoNotRound = 1,
|
||||
|
||||
/// Corresponds to `DWMWCP_ROUND`.
|
||||
///
|
||||
/// Round the corners, if appropriate.
|
||||
Round = 2,
|
||||
|
||||
/// Corresponds to `DWMWCP_ROUNDSMALL`.
|
||||
///
|
||||
/// Round the corners if appropriate, with a small radius.
|
||||
RoundSmall = 3,
|
||||
}
|
||||
|
||||
/// A wrapper around a [`Window`] that ignores thread-specific window handle limitations.
|
||||
///
|
||||
/// See [`WindowBorrowExtWindows::any_thread`] for more information.
|
||||
#[derive(Debug)]
|
||||
pub struct AnyThread<W>(W);
|
||||
|
||||
impl<W: Borrow<Window>> AnyThread<W> {
|
||||
/// Get a reference to the inner window.
|
||||
#[inline]
|
||||
pub fn get_ref(&self) -> &Window {
|
||||
self.0.borrow()
|
||||
}
|
||||
|
||||
/// Get a reference to the inner object.
|
||||
#[inline]
|
||||
pub fn inner(&self) -> &W {
|
||||
&self.0
|
||||
}
|
||||
|
||||
/// Unwrap and get the inner window.
|
||||
#[inline]
|
||||
pub fn into_inner(self) -> W {
|
||||
self.0
|
||||
}
|
||||
}
|
||||
|
||||
impl<W: Borrow<Window>> AsRef<Window> for AnyThread<W> {
|
||||
fn as_ref(&self) -> &Window {
|
||||
self.get_ref()
|
||||
}
|
||||
}
|
||||
|
||||
impl<W: Borrow<Window>> Borrow<Window> for AnyThread<W> {
|
||||
fn borrow(&self) -> &Window {
|
||||
self.get_ref()
|
||||
}
|
||||
}
|
||||
|
||||
impl<W: Borrow<Window>> std::ops::Deref for AnyThread<W> {
|
||||
type Target = Window;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
self.get_ref()
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_06")]
|
||||
impl<W: Borrow<Window>> rwh_06::HasWindowHandle for AnyThread<W> {
|
||||
fn window_handle(&self) -> Result<rwh_06::WindowHandle<'_>, rwh_06::HandleError> {
|
||||
// SAFETY: The top level user has asserted this is only used safely.
|
||||
unsafe { self.get_ref().window_handle_any_thread() }
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `EventLoop` that are specific to Windows.
|
||||
pub trait EventLoopBuilderExtWindows {
|
||||
/// Whether to allow the event loop to be created off of the main thread.
|
||||
///
|
||||
/// By default, the window is only allowed to be created on the main
|
||||
/// thread, to make platform compatibility easier.
|
||||
///
|
||||
/// # `Window` caveats
|
||||
///
|
||||
/// Note that any `Window` created on the new thread will be destroyed when the thread
|
||||
/// terminates. Attempting to use a `Window` after its parent thread terminates has
|
||||
/// unspecified, although explicitly not undefined, behavior.
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self;
|
||||
|
||||
/// Whether to enable process-wide DPI awareness.
|
||||
///
|
||||
/// By default, `winit` will attempt to enable process-wide DPI awareness. If
|
||||
/// that's undesirable, you can disable it with this function.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// Disable process-wide DPI awareness.
|
||||
///
|
||||
/// ```
|
||||
/// use winit::event_loop::EventLoopBuilder;
|
||||
/// #[cfg(target_os = "windows")]
|
||||
/// use winit::platform::windows::EventLoopBuilderExtWindows;
|
||||
///
|
||||
/// let mut builder = EventLoopBuilder::new();
|
||||
/// #[cfg(target_os = "windows")]
|
||||
/// builder.with_dpi_aware(false);
|
||||
/// # if false { // We can't test this part
|
||||
/// let event_loop = builder.build();
|
||||
/// # }
|
||||
/// ```
|
||||
fn with_dpi_aware(&mut self, dpi_aware: bool) -> &mut Self;
|
||||
|
||||
/// A callback to be executed before dispatching a win32 message to the window procedure.
|
||||
/// Return true to disable winit's internal message dispatching.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```
|
||||
/// # use windows_sys::Win32::UI::WindowsAndMessaging::{ACCEL, CreateAcceleratorTableW, TranslateAcceleratorW, DispatchMessageW, TranslateMessage, MSG};
|
||||
/// use winit::event_loop::EventLoopBuilder;
|
||||
/// #[cfg(target_os = "windows")]
|
||||
/// use winit::platform::windows::EventLoopBuilderExtWindows;
|
||||
///
|
||||
/// let mut builder = EventLoopBuilder::new();
|
||||
/// #[cfg(target_os = "windows")]
|
||||
/// builder.with_msg_hook(|msg|{
|
||||
/// let msg = msg as *const MSG;
|
||||
/// # let accels: Vec<ACCEL> = Vec::new();
|
||||
/// let translated = unsafe {
|
||||
/// TranslateAcceleratorW(
|
||||
/// (*msg).hwnd,
|
||||
/// CreateAcceleratorTableW(accels.as_ptr() as _, 1),
|
||||
/// msg,
|
||||
/// ) == 1
|
||||
/// };
|
||||
/// translated
|
||||
/// });
|
||||
/// ```
|
||||
fn with_msg_hook<F>(&mut self, callback: F) -> &mut Self
|
||||
where
|
||||
F: FnMut(*const c_void) -> bool + 'static;
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilderExtWindows for EventLoopBuilder<T> {
|
||||
#[inline]
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self {
|
||||
self.platform_specific.any_thread = any_thread;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_dpi_aware(&mut self, dpi_aware: bool) -> &mut Self {
|
||||
self.platform_specific.dpi_aware = dpi_aware;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_msg_hook<F>(&mut self, callback: F) -> &mut Self
|
||||
where
|
||||
F: FnMut(*const c_void) -> bool + 'static,
|
||||
{
|
||||
self.platform_specific.msg_hook = Some(Box::new(callback));
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Window` that are specific to Windows.
|
||||
pub trait WindowExtWindows {
|
||||
/// Enables or disables mouse and keyboard input to the specified window.
|
||||
///
|
||||
/// A window must be enabled before it can be activated.
|
||||
/// If an application has create a modal dialog box by disabling its owner window
|
||||
/// (as described in [`WindowAttributesExtWindows::with_owner_window`]), the application must
|
||||
/// enable the owner window before destroying the dialog box.
|
||||
/// Otherwise, another window will receive the keyboard focus and be activated.
|
||||
///
|
||||
/// If a child window is disabled, it is ignored when the system tries to determine which
|
||||
/// window should receive mouse messages.
|
||||
///
|
||||
/// For more information, see <https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-enablewindow#remarks>
|
||||
/// and <https://docs.microsoft.com/en-us/windows/win32/winmsg/window-features#disabled-windows>
|
||||
fn set_enable(&self, enabled: bool);
|
||||
|
||||
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
|
||||
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>);
|
||||
|
||||
/// Whether to show or hide the window icon in the taskbar.
|
||||
fn set_skip_taskbar(&self, skip: bool);
|
||||
|
||||
/// Shows or hides the background drop shadow for undecorated windows.
|
||||
///
|
||||
/// Enabling the shadow causes a thin 1px line to appear on the top of the window.
|
||||
fn set_undecorated_shadow(&self, shadow: bool);
|
||||
|
||||
/// Sets system-drawn backdrop type.
|
||||
///
|
||||
/// Requires Windows 11 build 22523+.
|
||||
fn set_system_backdrop(&self, backdrop_type: BackdropType);
|
||||
|
||||
/// Sets the color of the window border.
|
||||
///
|
||||
/// Supported starting with Windows 11 Build 22000.
|
||||
fn set_border_color(&self, color: Option<Color>);
|
||||
|
||||
/// Sets the background color of the title bar.
|
||||
///
|
||||
/// Supported starting with Windows 11 Build 22000.
|
||||
fn set_title_background_color(&self, color: Option<Color>);
|
||||
|
||||
/// Sets the color of the window title.
|
||||
///
|
||||
/// Supported starting with Windows 11 Build 22000.
|
||||
fn set_title_text_color(&self, color: Color);
|
||||
|
||||
/// Sets the preferred style of the window corners.
|
||||
///
|
||||
/// Supported starting with Windows 11 Build 22000.
|
||||
fn set_corner_preference(&self, preference: CornerPreference);
|
||||
|
||||
/// Get the raw window handle for this [`Window`] without checking for thread affinity.
|
||||
///
|
||||
/// Window handles in Win32 have a property called "thread affinity" that ties them to their
|
||||
/// origin thread. Some operations can only happen on the window's origin thread, while others
|
||||
/// can be called from any thread. For example, [`SetWindowSubclass`] is not thread safe while
|
||||
/// [`GetDC`] is thread safe.
|
||||
///
|
||||
/// In Rust terms, the window handle is `Send` sometimes but `!Send` other times.
|
||||
///
|
||||
/// Therefore, in order to avoid confusing threading errors, [`Window`] only returns the
|
||||
/// window handle when the [`window_handle`] function is called from the thread that created
|
||||
/// the window. In other cases, it returns an [`Unavailable`] error.
|
||||
///
|
||||
/// However in some cases you may already know that you are using the window handle for
|
||||
/// operations that are guaranteed to be thread-safe. In which case this function aims
|
||||
/// to provide an escape hatch so these functions are still accessible from other threads.
|
||||
///
|
||||
/// # Safety
|
||||
///
|
||||
/// It is the responsibility of the user to only pass the window handle into thread-safe
|
||||
/// Win32 APIs.
|
||||
///
|
||||
/// [`SetWindowSubclass`]: https://learn.microsoft.com/en-us/windows/win32/api/commctrl/nf-commctrl-setwindowsubclass
|
||||
/// [`GetDC`]: https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc
|
||||
/// [`Window`]: crate::window::Window
|
||||
/// [`window_handle`]: https://docs.rs/raw-window-handle/latest/raw_window_handle/trait.HasWindowHandle.html#tymethod.window_handle
|
||||
/// [`Unavailable`]: https://docs.rs/raw-window-handle/latest/raw_window_handle/enum.HandleError.html#variant.Unavailable
|
||||
///
|
||||
/// ## Example
|
||||
///
|
||||
/// ```no_run
|
||||
/// # use winit::window::Window;
|
||||
/// # fn scope(window: Window) {
|
||||
/// use std::thread;
|
||||
/// use winit::platform::windows::WindowExtWindows;
|
||||
/// use winit::raw_window_handle::HasWindowHandle;
|
||||
///
|
||||
/// // We can get the window handle on the current thread.
|
||||
/// let handle = window.window_handle().unwrap();
|
||||
///
|
||||
/// // However, on another thread, we can't!
|
||||
/// thread::spawn(move || {
|
||||
/// assert!(window.window_handle().is_err());
|
||||
///
|
||||
/// // We can use this function as an escape hatch.
|
||||
/// let handle = unsafe { window.window_handle_any_thread().unwrap() };
|
||||
/// });
|
||||
/// # }
|
||||
/// ```
|
||||
#[cfg(feature = "rwh_06")]
|
||||
unsafe fn window_handle_any_thread(
|
||||
&self,
|
||||
) -> Result<rwh_06::WindowHandle<'_>, rwh_06::HandleError>;
|
||||
}
|
||||
|
||||
impl WindowExtWindows for Window {
|
||||
#[inline]
|
||||
fn set_enable(&self, enabled: bool) {
|
||||
self.window.set_enable(enabled)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>) {
|
||||
self.window.set_taskbar_icon(taskbar_icon)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_skip_taskbar(&self, skip: bool) {
|
||||
self.window.set_skip_taskbar(skip)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_undecorated_shadow(&self, shadow: bool) {
|
||||
self.window.set_undecorated_shadow(shadow)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_system_backdrop(&self, backdrop_type: BackdropType) {
|
||||
self.window.set_system_backdrop(backdrop_type)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_border_color(&self, color: Option<Color>) {
|
||||
self.window.set_border_color(color.unwrap_or(Color::NONE))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_title_background_color(&self, color: Option<Color>) {
|
||||
// The windows docs don't mention NONE as a valid options but it works in practice and is
|
||||
// useful to circumvent the Windows option "Show accent color on title bars and
|
||||
// window borders"
|
||||
self.window.set_title_background_color(color.unwrap_or(Color::NONE))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_title_text_color(&self, color: Color) {
|
||||
self.window.set_title_text_color(color)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_corner_preference(&self, preference: CornerPreference) {
|
||||
self.window.set_corner_preference(preference)
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_06")]
|
||||
unsafe fn window_handle_any_thread(
|
||||
&self,
|
||||
) -> Result<rwh_06::WindowHandle<'_>, rwh_06::HandleError> {
|
||||
unsafe {
|
||||
let handle = self.window.rwh_06_no_thread_check()?;
|
||||
|
||||
// SAFETY: The handle is valid in this context.
|
||||
Ok(rwh_06::WindowHandle::borrow_raw(handle))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods for anything that dereference to [`Window`].
|
||||
///
|
||||
/// [`Window`]: crate::window::Window
|
||||
pub trait WindowBorrowExtWindows: Borrow<Window> + Sized {
|
||||
/// Create an object that allows accessing the inner window handle in a thread-unsafe way.
|
||||
///
|
||||
/// It is possible to call [`window_handle_any_thread`] to get around Windows's thread
|
||||
/// affinity limitations. However, it may be desired to pass the [`Window`] into something
|
||||
/// that requires the [`HasWindowHandle`] trait, while ignoring thread affinity limitations.
|
||||
///
|
||||
/// This function wraps anything that implements `Borrow<Window>` into a structure that
|
||||
/// uses the inner window handle as a mean of implementing [`HasWindowHandle`]. It wraps
|
||||
/// `Window`, `&Window`, `Arc<Window>`, and other reference types.
|
||||
///
|
||||
/// # Safety
|
||||
///
|
||||
/// It is the responsibility of the user to only pass the window handle into thread-safe
|
||||
/// Win32 APIs.
|
||||
///
|
||||
/// [`window_handle_any_thread`]: WindowExtWindows::window_handle_any_thread
|
||||
/// [`Window`]: crate::window::Window
|
||||
/// [`HasWindowHandle`]: rwh_06::HasWindowHandle
|
||||
unsafe fn any_thread(self) -> AnyThread<Self> {
|
||||
AnyThread(self)
|
||||
}
|
||||
}
|
||||
|
||||
impl<W: Borrow<Window> + Sized> WindowBorrowExtWindows for W {}
|
||||
|
||||
/// Additional methods on `WindowAttributes` that are specific to Windows.
|
||||
#[allow(rustdoc::broken_intra_doc_links)]
|
||||
pub trait WindowAttributesExtWindows {
|
||||
/// Set an owner to the window to be created. Can be used to create a dialog box, for example.
|
||||
/// This only works when [`WindowAttributes::with_parent_window`] isn't called or set to `None`.
|
||||
/// Can be used in combination with
|
||||
/// [`WindowExtWindows::set_enable(false)`][WindowExtWindows::set_enable] on the owner
|
||||
/// window to create a modal dialog box.
|
||||
///
|
||||
/// From MSDN:
|
||||
/// - An owned window is always above its owner in the z-order.
|
||||
/// - The system automatically destroys an owned window when its owner is destroyed.
|
||||
/// - An owned window is hidden when its owner is minimized.
|
||||
///
|
||||
/// For more information, see <https://docs.microsoft.com/en-us/windows/win32/winmsg/window-features#owned-windows>
|
||||
fn with_owner_window(self, parent: HWND) -> Self;
|
||||
|
||||
/// Sets a menu on the window to be created.
|
||||
///
|
||||
/// Parent and menu are mutually exclusive; a child window cannot have a menu!
|
||||
///
|
||||
/// The menu must have been manually created beforehand with [`CreateMenu`] or similar.
|
||||
///
|
||||
/// Note: Dark mode cannot be supported for win32 menus, it's simply not possible to change how
|
||||
/// the menus look. If you use this, it is recommended that you combine it with
|
||||
/// `with_theme(Some(Theme::Light))` to avoid a jarring effect.
|
||||
#[cfg_attr(
|
||||
windows_platform,
|
||||
doc = "[`CreateMenu`]: windows_sys::Win32::UI::WindowsAndMessaging::CreateMenu"
|
||||
)]
|
||||
#[cfg_attr(not(windows_platform), doc = "[`CreateMenu`]: #only-available-on-windows")]
|
||||
fn with_menu(self, menu: HMENU) -> Self;
|
||||
|
||||
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
|
||||
fn with_taskbar_icon(self, taskbar_icon: Option<Icon>) -> Self;
|
||||
|
||||
/// This sets `WS_EX_NOREDIRECTIONBITMAP`.
|
||||
fn with_no_redirection_bitmap(self, flag: bool) -> Self;
|
||||
|
||||
/// Enables or disables drag and drop support (enabled by default). Will interfere with other
|
||||
/// crates that use multi-threaded COM API (`CoInitializeEx` with `COINIT_MULTITHREADED`
|
||||
/// instead of `COINIT_APARTMENTTHREADED`) on the same thread. Note that winit may still
|
||||
/// attempt to initialize COM API regardless of this option. Currently only fullscreen mode
|
||||
/// does that, but there may be more in the future. If you need COM API with
|
||||
/// `COINIT_MULTITHREADED` you must initialize it before calling any winit functions. See <https://docs.microsoft.com/en-us/windows/win32/api/objbase/nf-objbase-coinitialize#remarks> for more information.
|
||||
fn with_drag_and_drop(self, flag: bool) -> Self;
|
||||
|
||||
/// Whether show or hide the window icon in the taskbar.
|
||||
fn with_skip_taskbar(self, skip: bool) -> Self;
|
||||
|
||||
/// Customize the window class name.
|
||||
fn with_class_name<S: Into<String>>(self, class_name: S) -> Self;
|
||||
|
||||
/// Shows or hides the background drop shadow for undecorated windows.
|
||||
///
|
||||
/// The shadow is hidden by default.
|
||||
/// Enabling the shadow causes a thin 1px line to appear on the top of the window.
|
||||
fn with_undecorated_shadow(self, shadow: bool) -> Self;
|
||||
|
||||
/// Sets system-drawn backdrop type.
|
||||
///
|
||||
/// Requires Windows 11 build 22523+.
|
||||
fn with_system_backdrop(self, backdrop_type: BackdropType) -> Self;
|
||||
|
||||
/// This sets or removes `WS_CLIPCHILDREN` style.
|
||||
fn with_clip_children(self, flag: bool) -> Self;
|
||||
|
||||
/// Sets the color of the window border.
|
||||
///
|
||||
/// Supported starting with Windows 11 Build 22000.
|
||||
fn with_border_color(self, color: Option<Color>) -> Self;
|
||||
|
||||
/// Sets the background color of the title bar.
|
||||
///
|
||||
/// Supported starting with Windows 11 Build 22000.
|
||||
fn with_title_background_color(self, color: Option<Color>) -> Self;
|
||||
|
||||
/// Sets the color of the window title.
|
||||
///
|
||||
/// Supported starting with Windows 11 Build 22000.
|
||||
fn with_title_text_color(self, color: Color) -> Self;
|
||||
|
||||
/// Sets the preferred style of the window corners.
|
||||
///
|
||||
/// Supported starting with Windows 11 Build 22000.
|
||||
fn with_corner_preference(self, corners: CornerPreference) -> Self;
|
||||
}
|
||||
|
||||
impl WindowAttributesExtWindows for WindowAttributes {
|
||||
#[inline]
|
||||
fn with_owner_window(mut self, parent: HWND) -> Self {
|
||||
self.platform_specific.owner = Some(parent);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_menu(mut self, menu: HMENU) -> Self {
|
||||
self.platform_specific.menu = Some(menu);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_taskbar_icon(mut self, taskbar_icon: Option<Icon>) -> Self {
|
||||
self.platform_specific.taskbar_icon = taskbar_icon;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_no_redirection_bitmap(mut self, flag: bool) -> Self {
|
||||
self.platform_specific.no_redirection_bitmap = flag;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_drag_and_drop(mut self, flag: bool) -> Self {
|
||||
self.platform_specific.drag_and_drop = flag;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_skip_taskbar(mut self, skip: bool) -> Self {
|
||||
self.platform_specific.skip_taskbar = skip;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_class_name<S: Into<String>>(mut self, class_name: S) -> Self {
|
||||
self.platform_specific.class_name = class_name.into();
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_undecorated_shadow(mut self, shadow: bool) -> Self {
|
||||
self.platform_specific.decoration_shadow = shadow;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_system_backdrop(mut self, backdrop_type: BackdropType) -> Self {
|
||||
self.platform_specific.backdrop_type = backdrop_type;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_clip_children(mut self, flag: bool) -> Self {
|
||||
self.platform_specific.clip_children = flag;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_border_color(mut self, color: Option<Color>) -> Self {
|
||||
self.platform_specific.border_color = Some(color.unwrap_or(Color::NONE));
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_title_background_color(mut self, color: Option<Color>) -> Self {
|
||||
self.platform_specific.title_background_color = Some(color.unwrap_or(Color::NONE));
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_title_text_color(mut self, color: Color) -> Self {
|
||||
self.platform_specific.title_text_color = Some(color);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_corner_preference(mut self, corners: CornerPreference) -> Self {
|
||||
self.platform_specific.corner_preference = Some(corners);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to Windows.
|
||||
pub trait MonitorHandleExtWindows {
|
||||
/// Returns the name of the monitor adapter specific to the Win32 API.
|
||||
fn native_id(&self) -> String;
|
||||
|
||||
/// Returns the handle of the monitor - `HMONITOR`.
|
||||
fn hmonitor(&self) -> HMONITOR;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtWindows for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> String {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn hmonitor(&self) -> HMONITOR {
|
||||
self.inner.hmonitor()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `DeviceId` that are specific to Windows.
|
||||
pub trait DeviceIdExtWindows {
|
||||
/// Returns an identifier that persistently refers to this specific device.
|
||||
///
|
||||
/// Will return `None` if the device is no longer available.
|
||||
fn persistent_identifier(&self) -> Option<String>;
|
||||
}
|
||||
|
||||
impl DeviceIdExtWindows for DeviceId {
|
||||
#[inline]
|
||||
fn persistent_identifier(&self) -> Option<String> {
|
||||
self.0.persistent_identifier()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `Icon` that are specific to Windows.
|
||||
///
|
||||
/// Windows icons can be created from files, or from the [`embedded resources`](https://learn.microsoft.com/en-us/windows/win32/menurc/about-resource-files).
|
||||
///
|
||||
/// The `ICON` resource definition statement use the following syntax:
|
||||
/// ```rc
|
||||
/// nameID ICON filename
|
||||
/// ```
|
||||
/// `nameID` is a unique name or a 16-bit unsigned integer value identifying the resource,
|
||||
/// `filename` is the name of the file that contains the resource.
|
||||
///
|
||||
/// More information about the `ICON` resource can be found at [`Microsoft Learn`](https://learn.microsoft.com/en-us/windows/win32/menurc/icon-resource) portal.
|
||||
pub trait IconExtWindows: Sized {
|
||||
/// Create an icon from a file path.
|
||||
///
|
||||
/// Specify `size` to load a specific icon size from the file, or `None` to load the default
|
||||
/// icon size from the file.
|
||||
///
|
||||
/// In cases where the specified size does not exist in the file, Windows may perform scaling
|
||||
/// to get an icon of the desired size.
|
||||
fn from_path<P: AsRef<Path>>(path: P, size: Option<PhysicalSize<u32>>)
|
||||
-> Result<Self, BadIcon>;
|
||||
|
||||
/// Create an icon from a resource embedded in this executable or library by its ordinal id.
|
||||
///
|
||||
/// The valid `ordinal` values range from 1 to [`u16::MAX`] (inclusive). The value `0` is an
|
||||
/// invalid ordinal id, but it can be used with [`from_resource_name`] as `"0"`.
|
||||
///
|
||||
/// [`from_resource_name`]: IconExtWindows::from_resource_name
|
||||
///
|
||||
/// Specify `size` to load a specific icon size from the file, or `None` to load the default
|
||||
/// icon size from the file.
|
||||
///
|
||||
/// In cases where the specified size does not exist in the file, Windows may perform scaling
|
||||
/// to get an icon of the desired size.
|
||||
fn from_resource(ordinal: u16, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon>;
|
||||
|
||||
/// Create an icon from a resource embedded in this executable or library by its name.
|
||||
///
|
||||
/// Specify `size` to load a specific icon size from the file, or `None` to load the default
|
||||
/// icon size from the file.
|
||||
///
|
||||
/// In cases where the specified size does not exist in the file, Windows may perform scaling
|
||||
/// to get an icon of the desired size.
|
||||
///
|
||||
/// # Notes
|
||||
///
|
||||
/// Consider the following resource definition statements:
|
||||
/// ```rc
|
||||
/// app ICON "app.ico"
|
||||
/// 1 ICON "a.ico"
|
||||
/// 0027 ICON "custom.ico"
|
||||
/// 0 ICON "alt.ico"
|
||||
/// ```
|
||||
///
|
||||
/// Due to some internal implementation details of the resource embedding/loading process on
|
||||
/// Windows platform, strings that can be interpreted as 16-bit unsigned integers (`"1"`,
|
||||
/// `"002"`, etc.) cannot be used as valid resource names, and instead should be passed into
|
||||
/// [`from_resource`]:
|
||||
///
|
||||
/// [`from_resource`]: IconExtWindows::from_resource
|
||||
///
|
||||
/// ```rust,no_run
|
||||
/// use winit::platform::windows::IconExtWindows;
|
||||
/// use winit::window::Icon;
|
||||
///
|
||||
/// assert!(Icon::from_resource_name("app", None).is_ok());
|
||||
/// assert!(Icon::from_resource(1, None).is_ok());
|
||||
/// assert!(Icon::from_resource(27, None).is_ok());
|
||||
/// assert!(Icon::from_resource_name("27", None).is_err());
|
||||
/// assert!(Icon::from_resource_name("0027", None).is_err());
|
||||
/// ```
|
||||
///
|
||||
/// While `0` cannot be used as an ordinal id (see [`from_resource`]), it can be used as a
|
||||
/// name:
|
||||
///
|
||||
/// [`from_resource`]: IconExtWindows::from_resource
|
||||
///
|
||||
/// ```rust,no_run
|
||||
/// # use winit::platform::windows::IconExtWindows;
|
||||
/// # use winit::window::Icon;
|
||||
/// assert!(Icon::from_resource_name("0", None).is_ok());
|
||||
/// assert!(Icon::from_resource(0, None).is_err());
|
||||
/// ```
|
||||
fn from_resource_name(name: &str, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon>;
|
||||
}
|
||||
|
||||
impl IconExtWindows for Icon {
|
||||
fn from_path<P: AsRef<Path>>(
|
||||
path: P,
|
||||
size: Option<PhysicalSize<u32>>,
|
||||
) -> Result<Self, BadIcon> {
|
||||
let win_icon = crate::platform_impl::WinIcon::from_path(path, size)?;
|
||||
Ok(Icon { inner: win_icon })
|
||||
}
|
||||
|
||||
fn from_resource(ordinal: u16, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon> {
|
||||
let win_icon = crate::platform_impl::WinIcon::from_resource(ordinal, size)?;
|
||||
Ok(Icon { inner: win_icon })
|
||||
}
|
||||
|
||||
fn from_resource_name(name: &str, size: Option<PhysicalSize<u32>>) -> Result<Self, BadIcon> {
|
||||
let win_icon = crate::platform_impl::WinIcon::from_resource_name(name, size)?;
|
||||
Ok(Icon { inner: win_icon })
|
||||
}
|
||||
}
|
||||
Vendored
+254
@@ -0,0 +1,254 @@
|
||||
//! # X11
|
||||
#[cfg(feature = "serde")]
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::event_loop::{ActiveEventLoop, EventLoop, EventLoopBuilder};
|
||||
use crate::monitor::MonitorHandle;
|
||||
use crate::window::{Window, WindowAttributes};
|
||||
|
||||
use crate::dpi::Size;
|
||||
|
||||
/// X window type. Maps directly to
|
||||
/// [`_NET_WM_WINDOW_TYPE`](https://specifications.freedesktop.org/wm-spec/wm-spec-1.5.html).
|
||||
#[derive(Debug, Default, Copy, Clone, PartialEq, Eq, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum WindowType {
|
||||
/// A desktop feature. This can include a single window containing desktop icons with the same
|
||||
/// dimensions as the screen, allowing the desktop environment to have full control of the
|
||||
/// desktop, without the need for proxying root window clicks.
|
||||
Desktop,
|
||||
/// A dock or panel feature. Typically a Window Manager would keep such windows on top of all
|
||||
/// other windows.
|
||||
Dock,
|
||||
/// Toolbar windows. "Torn off" from the main application.
|
||||
Toolbar,
|
||||
/// Pinnable menu windows. "Torn off" from the main application.
|
||||
Menu,
|
||||
/// A small persistent utility window, such as a palette or toolbox.
|
||||
Utility,
|
||||
/// The window is a splash screen displayed as an application is starting up.
|
||||
Splash,
|
||||
/// This is a dialog window.
|
||||
Dialog,
|
||||
/// A dropdown menu that usually appears when the user clicks on an item in a menu bar.
|
||||
/// This property is typically used on override-redirect windows.
|
||||
DropdownMenu,
|
||||
/// A popup menu that usually appears when the user right clicks on an object.
|
||||
/// This property is typically used on override-redirect windows.
|
||||
PopupMenu,
|
||||
/// A tooltip window. Usually used to show additional information when hovering over an object
|
||||
/// with the cursor. This property is typically used on override-redirect windows.
|
||||
Tooltip,
|
||||
/// The window is a notification.
|
||||
/// This property is typically used on override-redirect windows.
|
||||
Notification,
|
||||
/// This should be used on the windows that are popped up by combo boxes.
|
||||
/// This property is typically used on override-redirect windows.
|
||||
Combo,
|
||||
/// This indicates the window is being dragged.
|
||||
/// This property is typically used on override-redirect windows.
|
||||
Dnd,
|
||||
/// This is a normal, top-level window.
|
||||
#[default]
|
||||
Normal,
|
||||
}
|
||||
|
||||
/// The first argument in the provided hook will be the pointer to `XDisplay`
|
||||
/// and the second one the pointer to [`XErrorEvent`]. The returned `bool` is an
|
||||
/// indicator whether the error was handled by the callback.
|
||||
///
|
||||
/// [`XErrorEvent`]: https://linux.die.net/man/3/xerrorevent
|
||||
pub type XlibErrorHook =
|
||||
Box<dyn Fn(*mut std::ffi::c_void, *mut std::ffi::c_void) -> bool + Send + Sync>;
|
||||
|
||||
/// A unique identifier for an X11 visual.
|
||||
pub type XVisualID = u32;
|
||||
|
||||
/// A unique identifier for an X11 window.
|
||||
pub type XWindow = u32;
|
||||
|
||||
/// Hook to winit's xlib error handling callback.
|
||||
///
|
||||
/// This method is provided as a safe way to handle the errors coming from X11
|
||||
/// when using xlib in external crates, like glutin for GLX access. Trying to
|
||||
/// handle errors by speculating with `XSetErrorHandler` is [`unsafe`].
|
||||
///
|
||||
/// **Be aware that your hook is always invoked and returning `true` from it will
|
||||
/// prevent `winit` from getting the error itself. It's wise to always return
|
||||
/// `false` if you're not initiated the `Sync`.**
|
||||
///
|
||||
/// [`unsafe`]: https://www.remlab.net/op/xlib.shtml
|
||||
#[inline]
|
||||
pub fn register_xlib_error_hook(hook: XlibErrorHook) {
|
||||
// Append new hook.
|
||||
crate::platform_impl::XLIB_ERROR_HOOKS.lock().unwrap().push(hook);
|
||||
}
|
||||
|
||||
/// Additional methods on [`ActiveEventLoop`] that are specific to X11.
|
||||
pub trait ActiveEventLoopExtX11 {
|
||||
/// True if the [`ActiveEventLoop`] uses X11.
|
||||
fn is_x11(&self) -> bool;
|
||||
}
|
||||
|
||||
impl ActiveEventLoopExtX11 for ActiveEventLoop {
|
||||
#[inline]
|
||||
fn is_x11(&self) -> bool {
|
||||
!self.p.is_wayland()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`EventLoop`] that are specific to X11.
|
||||
pub trait EventLoopExtX11 {
|
||||
/// True if the [`EventLoop`] uses X11.
|
||||
fn is_x11(&self) -> bool;
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopExtX11 for EventLoop<T> {
|
||||
#[inline]
|
||||
fn is_x11(&self) -> bool {
|
||||
!self.event_loop.is_wayland()
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`EventLoopBuilder`] that are specific to X11.
|
||||
pub trait EventLoopBuilderExtX11 {
|
||||
/// Force using X11.
|
||||
fn with_x11(&mut self) -> &mut Self;
|
||||
|
||||
/// Whether to allow the event loop to be created off of the main thread.
|
||||
///
|
||||
/// By default, the window is only allowed to be created on the main
|
||||
/// thread, to make platform compatibility easier.
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self;
|
||||
}
|
||||
|
||||
impl<T> EventLoopBuilderExtX11 for EventLoopBuilder<T> {
|
||||
#[inline]
|
||||
fn with_x11(&mut self) -> &mut Self {
|
||||
self.platform_specific.forced_backend = Some(crate::platform_impl::Backend::X);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_any_thread(&mut self, any_thread: bool) -> &mut Self {
|
||||
self.platform_specific.any_thread = any_thread;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to X11.
|
||||
pub trait WindowExtX11 {}
|
||||
|
||||
impl WindowExtX11 for Window {}
|
||||
|
||||
/// Additional methods on [`WindowAttributes`] that are specific to X11.
|
||||
pub trait WindowAttributesExtX11 {
|
||||
/// Create this window with a specific X11 visual.
|
||||
fn with_x11_visual(self, visual_id: XVisualID) -> Self;
|
||||
|
||||
fn with_x11_screen(self, screen_id: i32) -> Self;
|
||||
|
||||
/// Build window with the given `general` and `instance` names.
|
||||
///
|
||||
/// The `general` sets general class of `WM_CLASS(STRING)`, while `instance` set the
|
||||
/// instance part of it. The resulted property looks like `WM_CLASS(STRING) = "instance",
|
||||
/// "general"`.
|
||||
///
|
||||
/// For details about application ID conventions, see the
|
||||
/// [Desktop Entry Spec](https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#desktop-file-id)
|
||||
fn with_name(self, general: impl Into<String>, instance: impl Into<String>) -> Self;
|
||||
|
||||
/// Build window with override-redirect flag; defaults to false.
|
||||
fn with_override_redirect(self, override_redirect: bool) -> Self;
|
||||
|
||||
/// Build window with `_NET_WM_WINDOW_TYPE` hints; defaults to `Normal`.
|
||||
fn with_x11_window_type(self, x11_window_type: Vec<WindowType>) -> Self;
|
||||
|
||||
/// Build window with base size hint.
|
||||
///
|
||||
/// ```
|
||||
/// # use winit::dpi::{LogicalSize, PhysicalSize};
|
||||
/// # use winit::window::Window;
|
||||
/// # use winit::platform::x11::WindowAttributesExtX11;
|
||||
/// // Specify the size in logical dimensions like this:
|
||||
/// Window::default_attributes().with_base_size(LogicalSize::new(400.0, 200.0));
|
||||
///
|
||||
/// // Or specify the size in physical dimensions like this:
|
||||
/// Window::default_attributes().with_base_size(PhysicalSize::new(400, 200));
|
||||
/// ```
|
||||
fn with_base_size<S: Into<Size>>(self, base_size: S) -> Self;
|
||||
|
||||
/// Embed this window into another parent window.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```no_run
|
||||
/// use winit::window::Window;
|
||||
/// use winit::event_loop::ActiveEventLoop;
|
||||
/// use winit::platform::x11::{XWindow, WindowAttributesExtX11};
|
||||
/// # fn create_window(event_loop: &ActiveEventLoop) -> Result<(), Box<dyn std::error::Error>> {
|
||||
/// let parent_window_id = std::env::args().nth(1).unwrap().parse::<XWindow>()?;
|
||||
/// let window_attributes = Window::default_attributes().with_embed_parent_window(parent_window_id);
|
||||
/// let window = event_loop.create_window(window_attributes)?;
|
||||
/// # Ok(()) }
|
||||
/// ```
|
||||
fn with_embed_parent_window(self, parent_window_id: XWindow) -> Self;
|
||||
}
|
||||
|
||||
impl WindowAttributesExtX11 for WindowAttributes {
|
||||
#[inline]
|
||||
fn with_x11_visual(mut self, visual_id: XVisualID) -> Self {
|
||||
self.platform_specific.x11.visual_id = Some(visual_id);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_x11_screen(mut self, screen_id: i32) -> Self {
|
||||
self.platform_specific.x11.screen_id = Some(screen_id);
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_name(mut self, general: impl Into<String>, instance: impl Into<String>) -> Self {
|
||||
self.platform_specific.name =
|
||||
Some(crate::platform_impl::ApplicationName::new(general.into(), instance.into()));
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_override_redirect(mut self, override_redirect: bool) -> Self {
|
||||
self.platform_specific.x11.override_redirect = override_redirect;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_x11_window_type(mut self, x11_window_types: Vec<WindowType>) -> Self {
|
||||
self.platform_specific.x11.x11_window_types = x11_window_types;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_base_size<S: Into<Size>>(mut self, base_size: S) -> Self {
|
||||
self.platform_specific.x11.base_size = Some(base_size.into());
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn with_embed_parent_window(mut self, parent_window_id: XWindow) -> Self {
|
||||
self.platform_specific.x11.embed_window = Some(parent_window_id);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on `MonitorHandle` that are specific to X11.
|
||||
pub trait MonitorHandleExtX11 {
|
||||
/// Returns the inner identifier of the monitor.
|
||||
fn native_id(&self) -> u32;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtX11 for MonitorHandle {
|
||||
#[inline]
|
||||
fn native_id(&self) -> u32 {
|
||||
self.inner.native_identifier()
|
||||
}
|
||||
}
|
||||
+608
@@ -0,0 +1,608 @@
|
||||
use android_activity::input::{KeyAction, KeyEvent, KeyMapChar, Keycode};
|
||||
use android_activity::AndroidApp;
|
||||
|
||||
use crate::keyboard::{Key, KeyCode, KeyLocation, NamedKey, NativeKey, NativeKeyCode, PhysicalKey};
|
||||
|
||||
pub fn to_physical_key(keycode: Keycode) -> PhysicalKey {
|
||||
PhysicalKey::Code(match keycode {
|
||||
Keycode::A => KeyCode::KeyA,
|
||||
Keycode::B => KeyCode::KeyB,
|
||||
Keycode::C => KeyCode::KeyC,
|
||||
Keycode::D => KeyCode::KeyD,
|
||||
Keycode::E => KeyCode::KeyE,
|
||||
Keycode::F => KeyCode::KeyF,
|
||||
Keycode::G => KeyCode::KeyG,
|
||||
Keycode::H => KeyCode::KeyH,
|
||||
Keycode::I => KeyCode::KeyI,
|
||||
Keycode::J => KeyCode::KeyJ,
|
||||
Keycode::K => KeyCode::KeyK,
|
||||
Keycode::L => KeyCode::KeyL,
|
||||
Keycode::M => KeyCode::KeyM,
|
||||
Keycode::N => KeyCode::KeyN,
|
||||
Keycode::O => KeyCode::KeyO,
|
||||
Keycode::P => KeyCode::KeyP,
|
||||
Keycode::Q => KeyCode::KeyQ,
|
||||
Keycode::R => KeyCode::KeyR,
|
||||
Keycode::S => KeyCode::KeyS,
|
||||
Keycode::T => KeyCode::KeyT,
|
||||
Keycode::U => KeyCode::KeyU,
|
||||
Keycode::V => KeyCode::KeyV,
|
||||
Keycode::W => KeyCode::KeyW,
|
||||
Keycode::X => KeyCode::KeyX,
|
||||
Keycode::Y => KeyCode::KeyY,
|
||||
Keycode::Z => KeyCode::KeyZ,
|
||||
|
||||
Keycode::Keycode0 => KeyCode::Digit0,
|
||||
Keycode::Keycode1 => KeyCode::Digit1,
|
||||
Keycode::Keycode2 => KeyCode::Digit2,
|
||||
Keycode::Keycode3 => KeyCode::Digit3,
|
||||
Keycode::Keycode4 => KeyCode::Digit4,
|
||||
Keycode::Keycode5 => KeyCode::Digit5,
|
||||
Keycode::Keycode6 => KeyCode::Digit6,
|
||||
Keycode::Keycode7 => KeyCode::Digit7,
|
||||
Keycode::Keycode8 => KeyCode::Digit8,
|
||||
Keycode::Keycode9 => KeyCode::Digit9,
|
||||
|
||||
Keycode::Numpad0 => KeyCode::Numpad0,
|
||||
Keycode::Numpad1 => KeyCode::Numpad1,
|
||||
Keycode::Numpad2 => KeyCode::Numpad2,
|
||||
Keycode::Numpad3 => KeyCode::Numpad3,
|
||||
Keycode::Numpad4 => KeyCode::Numpad4,
|
||||
Keycode::Numpad5 => KeyCode::Numpad5,
|
||||
Keycode::Numpad6 => KeyCode::Numpad6,
|
||||
Keycode::Numpad7 => KeyCode::Numpad7,
|
||||
Keycode::Numpad8 => KeyCode::Numpad8,
|
||||
Keycode::Numpad9 => KeyCode::Numpad9,
|
||||
|
||||
Keycode::NumpadAdd => KeyCode::NumpadAdd,
|
||||
Keycode::NumpadSubtract => KeyCode::NumpadSubtract,
|
||||
Keycode::NumpadMultiply => KeyCode::NumpadMultiply,
|
||||
Keycode::NumpadDivide => KeyCode::NumpadDivide,
|
||||
Keycode::NumpadEnter => KeyCode::NumpadEnter,
|
||||
Keycode::NumpadEquals => KeyCode::NumpadEqual,
|
||||
Keycode::NumpadComma => KeyCode::NumpadComma,
|
||||
Keycode::NumpadDot => KeyCode::NumpadDecimal,
|
||||
Keycode::NumLock => KeyCode::NumLock,
|
||||
|
||||
Keycode::DpadLeft => KeyCode::ArrowLeft,
|
||||
Keycode::DpadRight => KeyCode::ArrowRight,
|
||||
Keycode::DpadUp => KeyCode::ArrowUp,
|
||||
Keycode::DpadDown => KeyCode::ArrowDown,
|
||||
|
||||
Keycode::F1 => KeyCode::F1,
|
||||
Keycode::F2 => KeyCode::F2,
|
||||
Keycode::F3 => KeyCode::F3,
|
||||
Keycode::F4 => KeyCode::F4,
|
||||
Keycode::F5 => KeyCode::F5,
|
||||
Keycode::F6 => KeyCode::F6,
|
||||
Keycode::F7 => KeyCode::F7,
|
||||
Keycode::F8 => KeyCode::F8,
|
||||
Keycode::F9 => KeyCode::F9,
|
||||
Keycode::F10 => KeyCode::F10,
|
||||
Keycode::F11 => KeyCode::F11,
|
||||
Keycode::F12 => KeyCode::F12,
|
||||
|
||||
Keycode::Space => KeyCode::Space,
|
||||
Keycode::Escape => KeyCode::Escape,
|
||||
Keycode::Enter => KeyCode::Enter, // not on the Numpad
|
||||
Keycode::Tab => KeyCode::Tab,
|
||||
|
||||
Keycode::PageUp => KeyCode::PageUp,
|
||||
Keycode::PageDown => KeyCode::PageDown,
|
||||
Keycode::MoveHome => KeyCode::Home,
|
||||
Keycode::MoveEnd => KeyCode::End,
|
||||
Keycode::Insert => KeyCode::Insert,
|
||||
|
||||
Keycode::Del => KeyCode::Backspace, // Backspace (above Enter)
|
||||
Keycode::ForwardDel => KeyCode::Delete, // Delete (below Insert)
|
||||
|
||||
Keycode::Copy => KeyCode::Copy,
|
||||
Keycode::Paste => KeyCode::Paste,
|
||||
Keycode::Cut => KeyCode::Cut,
|
||||
|
||||
Keycode::VolumeUp => KeyCode::AudioVolumeUp,
|
||||
Keycode::VolumeDown => KeyCode::AudioVolumeDown,
|
||||
Keycode::VolumeMute => KeyCode::AudioVolumeMute,
|
||||
// Keycode::Mute => None, // Microphone mute
|
||||
Keycode::MediaPlayPause => KeyCode::MediaPlayPause,
|
||||
Keycode::MediaStop => KeyCode::MediaStop,
|
||||
Keycode::MediaNext => KeyCode::MediaTrackNext,
|
||||
Keycode::MediaPrevious => KeyCode::MediaTrackPrevious,
|
||||
|
||||
Keycode::Plus => KeyCode::Equal,
|
||||
Keycode::Minus => KeyCode::Minus,
|
||||
// Winit doesn't differentiate both '+' and '=', considering they are usually
|
||||
// on the same physical key
|
||||
Keycode::Equals => KeyCode::Equal,
|
||||
Keycode::Semicolon => KeyCode::Semicolon,
|
||||
Keycode::Slash => KeyCode::Slash,
|
||||
Keycode::Backslash => KeyCode::Backslash,
|
||||
Keycode::Comma => KeyCode::Comma,
|
||||
Keycode::Period => KeyCode::Period,
|
||||
Keycode::Apostrophe => KeyCode::Quote,
|
||||
Keycode::Grave => KeyCode::Backquote,
|
||||
|
||||
// Winit doesn't expose a SysRq code, so map to PrintScreen since it's
|
||||
// usually the same physical key
|
||||
Keycode::Sysrq => KeyCode::PrintScreen,
|
||||
// These are usually the same (Pause/Break)
|
||||
Keycode::Break => KeyCode::Pause,
|
||||
// These are exactly the same
|
||||
Keycode::ScrollLock => KeyCode::ScrollLock,
|
||||
|
||||
Keycode::Yen => KeyCode::IntlYen,
|
||||
Keycode::Kana => KeyCode::Lang1,
|
||||
Keycode::KatakanaHiragana => KeyCode::KanaMode,
|
||||
|
||||
Keycode::CtrlLeft => KeyCode::ControlLeft,
|
||||
Keycode::CtrlRight => KeyCode::ControlRight,
|
||||
|
||||
Keycode::ShiftLeft => KeyCode::ShiftLeft,
|
||||
Keycode::ShiftRight => KeyCode::ShiftRight,
|
||||
|
||||
Keycode::AltLeft => KeyCode::AltLeft,
|
||||
Keycode::AltRight => KeyCode::AltRight,
|
||||
|
||||
Keycode::MetaLeft => KeyCode::SuperLeft,
|
||||
Keycode::MetaRight => KeyCode::SuperRight,
|
||||
|
||||
Keycode::LeftBracket => KeyCode::BracketLeft,
|
||||
Keycode::RightBracket => KeyCode::BracketRight,
|
||||
|
||||
Keycode::Power => KeyCode::Power,
|
||||
Keycode::Sleep => KeyCode::Sleep, // what about SoftSleep?
|
||||
Keycode::Wakeup => KeyCode::WakeUp,
|
||||
|
||||
keycode => return PhysicalKey::Unidentified(NativeKeyCode::Android(keycode.into())),
|
||||
})
|
||||
}
|
||||
|
||||
/// Tries to map the `key_event` to a `KeyMapChar` containing a unicode character or dead key accent
|
||||
///
|
||||
/// This takes a `KeyEvent` and looks up its corresponding `KeyCharacterMap` and
|
||||
/// uses that to try and map the `key_code` + `meta_state` to a unicode
|
||||
/// character or a dead key that can be combined with the next key press.
|
||||
pub fn character_map_and_combine_key(
|
||||
app: &AndroidApp,
|
||||
key_event: &KeyEvent<'_>,
|
||||
combining_accent: &mut Option<char>,
|
||||
) -> Option<KeyMapChar> {
|
||||
let device_id = key_event.device_id();
|
||||
|
||||
let key_map = match app.device_key_character_map(device_id) {
|
||||
Ok(key_map) => key_map,
|
||||
Err(err) => {
|
||||
tracing::warn!("Failed to look up `KeyCharacterMap` for device {device_id}: {err:?}");
|
||||
return None;
|
||||
},
|
||||
};
|
||||
|
||||
match key_map.get(key_event.key_code(), key_event.meta_state()) {
|
||||
Ok(KeyMapChar::Unicode(unicode)) => {
|
||||
// Only do dead key combining on key down
|
||||
if key_event.action() == KeyAction::Down {
|
||||
let combined_unicode = if let Some(accent) = combining_accent {
|
||||
match key_map.get_dead_char(*accent, unicode) {
|
||||
Ok(Some(key)) => Some(key),
|
||||
Ok(None) => None,
|
||||
Err(err) => {
|
||||
tracing::warn!(
|
||||
"KeyEvent: Failed to combine 'dead key' accent '{accent}' with \
|
||||
'{unicode}': {err:?}"
|
||||
);
|
||||
None
|
||||
},
|
||||
}
|
||||
} else {
|
||||
Some(unicode)
|
||||
};
|
||||
*combining_accent = None;
|
||||
combined_unicode.map(KeyMapChar::Unicode)
|
||||
} else {
|
||||
Some(KeyMapChar::Unicode(unicode))
|
||||
}
|
||||
},
|
||||
Ok(KeyMapChar::CombiningAccent(accent)) => {
|
||||
if key_event.action() == KeyAction::Down {
|
||||
*combining_accent = Some(accent);
|
||||
}
|
||||
Some(KeyMapChar::CombiningAccent(accent))
|
||||
},
|
||||
Ok(KeyMapChar::None) => {
|
||||
// Leave any combining_accent state in tact (seems to match how other
|
||||
// Android apps work)
|
||||
None
|
||||
},
|
||||
Err(err) => {
|
||||
tracing::warn!("KeyEvent: Failed to get key map character: {err:?}");
|
||||
*combining_accent = None;
|
||||
None
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_logical(key_char: Option<KeyMapChar>, keycode: Keycode) -> Key {
|
||||
use android_activity::input::Keycode::*;
|
||||
|
||||
let native = NativeKey::Android(keycode.into());
|
||||
|
||||
match key_char {
|
||||
Some(KeyMapChar::Unicode(c)) => Key::Character(smol_str::SmolStr::from_iter([c])),
|
||||
Some(KeyMapChar::CombiningAccent(c)) => Key::Dead(Some(c)),
|
||||
None | Some(KeyMapChar::None) => match keycode {
|
||||
// Using `BrowserHome` instead of `GoHome` according to
|
||||
// https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values
|
||||
Home => Key::Named(NamedKey::BrowserHome),
|
||||
Back => Key::Named(NamedKey::BrowserBack),
|
||||
Call => Key::Named(NamedKey::Call),
|
||||
Endcall => Key::Named(NamedKey::EndCall),
|
||||
|
||||
//-------------------------------------------------------------------------------
|
||||
// These should be redundant because they should have already been matched
|
||||
// as `KeyMapChar::Unicode`, but also matched here as a fallback
|
||||
Keycode0 => Key::Character("0".into()),
|
||||
Keycode1 => Key::Character("1".into()),
|
||||
Keycode2 => Key::Character("2".into()),
|
||||
Keycode3 => Key::Character("3".into()),
|
||||
Keycode4 => Key::Character("4".into()),
|
||||
Keycode5 => Key::Character("5".into()),
|
||||
Keycode6 => Key::Character("6".into()),
|
||||
Keycode7 => Key::Character("7".into()),
|
||||
Keycode8 => Key::Character("8".into()),
|
||||
Keycode9 => Key::Character("9".into()),
|
||||
Star => Key::Character("*".into()),
|
||||
Pound => Key::Character("#".into()),
|
||||
A => Key::Character("a".into()),
|
||||
B => Key::Character("b".into()),
|
||||
C => Key::Character("c".into()),
|
||||
D => Key::Character("d".into()),
|
||||
E => Key::Character("e".into()),
|
||||
F => Key::Character("f".into()),
|
||||
G => Key::Character("g".into()),
|
||||
H => Key::Character("h".into()),
|
||||
I => Key::Character("i".into()),
|
||||
J => Key::Character("j".into()),
|
||||
K => Key::Character("k".into()),
|
||||
L => Key::Character("l".into()),
|
||||
M => Key::Character("m".into()),
|
||||
N => Key::Character("n".into()),
|
||||
O => Key::Character("o".into()),
|
||||
P => Key::Character("p".into()),
|
||||
Q => Key::Character("q".into()),
|
||||
R => Key::Character("r".into()),
|
||||
S => Key::Character("s".into()),
|
||||
T => Key::Character("t".into()),
|
||||
U => Key::Character("u".into()),
|
||||
V => Key::Character("v".into()),
|
||||
W => Key::Character("w".into()),
|
||||
X => Key::Character("x".into()),
|
||||
Y => Key::Character("y".into()),
|
||||
Z => Key::Character("z".into()),
|
||||
Comma => Key::Character(",".into()),
|
||||
Period => Key::Character(".".into()),
|
||||
Grave => Key::Character("`".into()),
|
||||
Minus => Key::Character("-".into()),
|
||||
Equals => Key::Character("=".into()),
|
||||
LeftBracket => Key::Character("[".into()),
|
||||
RightBracket => Key::Character("]".into()),
|
||||
Backslash => Key::Character("\\".into()),
|
||||
Semicolon => Key::Character(";".into()),
|
||||
Apostrophe => Key::Character("'".into()),
|
||||
Slash => Key::Character("/".into()),
|
||||
At => Key::Character("@".into()),
|
||||
Plus => Key::Character("+".into()),
|
||||
//-------------------------------------------------------------------------------
|
||||
DpadUp => Key::Named(NamedKey::ArrowUp),
|
||||
DpadDown => Key::Named(NamedKey::ArrowDown),
|
||||
DpadLeft => Key::Named(NamedKey::ArrowLeft),
|
||||
DpadRight => Key::Named(NamedKey::ArrowRight),
|
||||
DpadCenter => Key::Named(NamedKey::Enter),
|
||||
|
||||
VolumeUp => Key::Named(NamedKey::AudioVolumeUp),
|
||||
VolumeDown => Key::Named(NamedKey::AudioVolumeDown),
|
||||
Power => Key::Named(NamedKey::Power),
|
||||
Camera => Key::Named(NamedKey::Camera),
|
||||
Clear => Key::Named(NamedKey::Clear),
|
||||
|
||||
AltLeft => Key::Named(NamedKey::Alt),
|
||||
AltRight => Key::Named(NamedKey::Alt),
|
||||
ShiftLeft => Key::Named(NamedKey::Shift),
|
||||
ShiftRight => Key::Named(NamedKey::Shift),
|
||||
Tab => Key::Named(NamedKey::Tab),
|
||||
Space => Key::Named(NamedKey::Space),
|
||||
Sym => Key::Named(NamedKey::Symbol),
|
||||
Explorer => Key::Named(NamedKey::LaunchWebBrowser),
|
||||
Envelope => Key::Named(NamedKey::LaunchMail),
|
||||
Enter => Key::Named(NamedKey::Enter),
|
||||
Del => Key::Named(NamedKey::Backspace),
|
||||
|
||||
// According to https://developer.android.com/reference/android/view/KeyEvent#KEYCODE_NUM
|
||||
Num => Key::Named(NamedKey::Alt),
|
||||
|
||||
Headsethook => Key::Named(NamedKey::HeadsetHook),
|
||||
Focus => Key::Named(NamedKey::CameraFocus),
|
||||
|
||||
Notification => Key::Named(NamedKey::Notification),
|
||||
Search => Key::Named(NamedKey::BrowserSearch),
|
||||
MediaPlayPause => Key::Named(NamedKey::MediaPlayPause),
|
||||
MediaStop => Key::Named(NamedKey::MediaStop),
|
||||
MediaNext => Key::Named(NamedKey::MediaTrackNext),
|
||||
MediaPrevious => Key::Named(NamedKey::MediaTrackPrevious),
|
||||
MediaRewind => Key::Named(NamedKey::MediaRewind),
|
||||
MediaFastForward => Key::Named(NamedKey::MediaFastForward),
|
||||
Mute => Key::Named(NamedKey::MicrophoneVolumeMute),
|
||||
PageUp => Key::Named(NamedKey::PageUp),
|
||||
PageDown => Key::Named(NamedKey::PageDown),
|
||||
|
||||
Escape => Key::Named(NamedKey::Escape),
|
||||
ForwardDel => Key::Named(NamedKey::Delete),
|
||||
CtrlLeft => Key::Named(NamedKey::Control),
|
||||
CtrlRight => Key::Named(NamedKey::Control),
|
||||
CapsLock => Key::Named(NamedKey::CapsLock),
|
||||
ScrollLock => Key::Named(NamedKey::ScrollLock),
|
||||
MetaLeft => Key::Named(NamedKey::Super),
|
||||
MetaRight => Key::Named(NamedKey::Super),
|
||||
Function => Key::Named(NamedKey::Fn),
|
||||
Sysrq => Key::Named(NamedKey::PrintScreen),
|
||||
Break => Key::Named(NamedKey::Pause),
|
||||
MoveHome => Key::Named(NamedKey::Home),
|
||||
MoveEnd => Key::Named(NamedKey::End),
|
||||
Insert => Key::Named(NamedKey::Insert),
|
||||
Forward => Key::Named(NamedKey::BrowserForward),
|
||||
MediaPlay => Key::Named(NamedKey::MediaPlay),
|
||||
MediaPause => Key::Named(NamedKey::MediaPause),
|
||||
MediaClose => Key::Named(NamedKey::MediaClose),
|
||||
MediaEject => Key::Named(NamedKey::Eject),
|
||||
MediaRecord => Key::Named(NamedKey::MediaRecord),
|
||||
F1 => Key::Named(NamedKey::F1),
|
||||
F2 => Key::Named(NamedKey::F2),
|
||||
F3 => Key::Named(NamedKey::F3),
|
||||
F4 => Key::Named(NamedKey::F4),
|
||||
F5 => Key::Named(NamedKey::F5),
|
||||
F6 => Key::Named(NamedKey::F6),
|
||||
F7 => Key::Named(NamedKey::F7),
|
||||
F8 => Key::Named(NamedKey::F8),
|
||||
F9 => Key::Named(NamedKey::F9),
|
||||
F10 => Key::Named(NamedKey::F10),
|
||||
F11 => Key::Named(NamedKey::F11),
|
||||
F12 => Key::Named(NamedKey::F12),
|
||||
NumLock => Key::Named(NamedKey::NumLock),
|
||||
Numpad0 => Key::Character("0".into()),
|
||||
Numpad1 => Key::Character("1".into()),
|
||||
Numpad2 => Key::Character("2".into()),
|
||||
Numpad3 => Key::Character("3".into()),
|
||||
Numpad4 => Key::Character("4".into()),
|
||||
Numpad5 => Key::Character("5".into()),
|
||||
Numpad6 => Key::Character("6".into()),
|
||||
Numpad7 => Key::Character("7".into()),
|
||||
Numpad8 => Key::Character("8".into()),
|
||||
Numpad9 => Key::Character("9".into()),
|
||||
NumpadDivide => Key::Character("/".into()),
|
||||
NumpadMultiply => Key::Character("*".into()),
|
||||
NumpadSubtract => Key::Character("-".into()),
|
||||
NumpadAdd => Key::Character("+".into()),
|
||||
NumpadDot => Key::Character(".".into()),
|
||||
NumpadComma => Key::Character(",".into()),
|
||||
NumpadEnter => Key::Named(NamedKey::Enter),
|
||||
NumpadEquals => Key::Character("=".into()),
|
||||
NumpadLeftParen => Key::Character("(".into()),
|
||||
NumpadRightParen => Key::Character(")".into()),
|
||||
|
||||
VolumeMute => Key::Named(NamedKey::AudioVolumeMute),
|
||||
Info => Key::Named(NamedKey::Info),
|
||||
ChannelUp => Key::Named(NamedKey::ChannelUp),
|
||||
ChannelDown => Key::Named(NamedKey::ChannelDown),
|
||||
ZoomIn => Key::Named(NamedKey::ZoomIn),
|
||||
ZoomOut => Key::Named(NamedKey::ZoomOut),
|
||||
Tv => Key::Named(NamedKey::TV),
|
||||
Guide => Key::Named(NamedKey::Guide),
|
||||
Dvr => Key::Named(NamedKey::DVR),
|
||||
Bookmark => Key::Named(NamedKey::BrowserFavorites),
|
||||
Captions => Key::Named(NamedKey::ClosedCaptionToggle),
|
||||
Settings => Key::Named(NamedKey::Settings),
|
||||
TvPower => Key::Named(NamedKey::TVPower),
|
||||
TvInput => Key::Named(NamedKey::TVInput),
|
||||
StbPower => Key::Named(NamedKey::STBPower),
|
||||
StbInput => Key::Named(NamedKey::STBInput),
|
||||
AvrPower => Key::Named(NamedKey::AVRPower),
|
||||
AvrInput => Key::Named(NamedKey::AVRInput),
|
||||
ProgRed => Key::Named(NamedKey::ColorF0Red),
|
||||
ProgGreen => Key::Named(NamedKey::ColorF1Green),
|
||||
ProgYellow => Key::Named(NamedKey::ColorF2Yellow),
|
||||
ProgBlue => Key::Named(NamedKey::ColorF3Blue),
|
||||
AppSwitch => Key::Named(NamedKey::AppSwitch),
|
||||
LanguageSwitch => Key::Named(NamedKey::GroupNext),
|
||||
MannerMode => Key::Named(NamedKey::MannerMode),
|
||||
Keycode3dMode => Key::Named(NamedKey::TV3DMode),
|
||||
Contacts => Key::Named(NamedKey::LaunchContacts),
|
||||
Calendar => Key::Named(NamedKey::LaunchCalendar),
|
||||
Music => Key::Named(NamedKey::LaunchMusicPlayer),
|
||||
Calculator => Key::Named(NamedKey::LaunchApplication2),
|
||||
ZenkakuHankaku => Key::Named(NamedKey::ZenkakuHankaku),
|
||||
Eisu => Key::Named(NamedKey::Eisu),
|
||||
Muhenkan => Key::Named(NamedKey::NonConvert),
|
||||
Henkan => Key::Named(NamedKey::Convert),
|
||||
KatakanaHiragana => Key::Named(NamedKey::HiraganaKatakana),
|
||||
Kana => Key::Named(NamedKey::KanjiMode),
|
||||
BrightnessDown => Key::Named(NamedKey::BrightnessDown),
|
||||
BrightnessUp => Key::Named(NamedKey::BrightnessUp),
|
||||
MediaAudioTrack => Key::Named(NamedKey::MediaAudioTrack),
|
||||
Sleep => Key::Named(NamedKey::Standby),
|
||||
Wakeup => Key::Named(NamedKey::WakeUp),
|
||||
Pairing => Key::Named(NamedKey::Pairing),
|
||||
MediaTopMenu => Key::Named(NamedKey::MediaTopMenu),
|
||||
LastChannel => Key::Named(NamedKey::MediaLast),
|
||||
TvDataService => Key::Named(NamedKey::TVDataService),
|
||||
VoiceAssist => Key::Named(NamedKey::VoiceDial),
|
||||
TvRadioService => Key::Named(NamedKey::TVRadioService),
|
||||
TvTeletext => Key::Named(NamedKey::Teletext),
|
||||
TvNumberEntry => Key::Named(NamedKey::TVNumberEntry),
|
||||
TvTerrestrialAnalog => Key::Named(NamedKey::TVTerrestrialAnalog),
|
||||
TvTerrestrialDigital => Key::Named(NamedKey::TVTerrestrialDigital),
|
||||
TvSatellite => Key::Named(NamedKey::TVSatellite),
|
||||
TvSatelliteBs => Key::Named(NamedKey::TVSatelliteBS),
|
||||
TvSatelliteCs => Key::Named(NamedKey::TVSatelliteCS),
|
||||
TvSatelliteService => Key::Named(NamedKey::TVSatelliteToggle),
|
||||
TvNetwork => Key::Named(NamedKey::TVNetwork),
|
||||
TvAntennaCable => Key::Named(NamedKey::TVAntennaCable),
|
||||
TvInputHdmi1 => Key::Named(NamedKey::TVInputHDMI1),
|
||||
TvInputHdmi2 => Key::Named(NamedKey::TVInputHDMI2),
|
||||
TvInputHdmi3 => Key::Named(NamedKey::TVInputHDMI3),
|
||||
TvInputHdmi4 => Key::Named(NamedKey::TVInputHDMI4),
|
||||
TvInputComposite1 => Key::Named(NamedKey::TVInputComposite1),
|
||||
TvInputComposite2 => Key::Named(NamedKey::TVInputComposite2),
|
||||
TvInputComponent1 => Key::Named(NamedKey::TVInputComponent1),
|
||||
TvInputComponent2 => Key::Named(NamedKey::TVInputComponent2),
|
||||
TvInputVga1 => Key::Named(NamedKey::TVInputVGA1),
|
||||
TvAudioDescription => Key::Named(NamedKey::TVAudioDescription),
|
||||
TvAudioDescriptionMixUp => Key::Named(NamedKey::TVAudioDescriptionMixUp),
|
||||
TvAudioDescriptionMixDown => Key::Named(NamedKey::TVAudioDescriptionMixDown),
|
||||
TvZoomMode => Key::Named(NamedKey::ZoomToggle),
|
||||
TvContentsMenu => Key::Named(NamedKey::TVContentsMenu),
|
||||
TvMediaContextMenu => Key::Named(NamedKey::TVMediaContext),
|
||||
TvTimerProgramming => Key::Named(NamedKey::TVTimer),
|
||||
Help => Key::Named(NamedKey::Help),
|
||||
NavigatePrevious => Key::Named(NamedKey::NavigatePrevious),
|
||||
NavigateNext => Key::Named(NamedKey::NavigateNext),
|
||||
NavigateIn => Key::Named(NamedKey::NavigateIn),
|
||||
NavigateOut => Key::Named(NamedKey::NavigateOut),
|
||||
MediaSkipForward => Key::Named(NamedKey::MediaSkipForward),
|
||||
MediaSkipBackward => Key::Named(NamedKey::MediaSkipBackward),
|
||||
MediaStepForward => Key::Named(NamedKey::MediaStepForward),
|
||||
MediaStepBackward => Key::Named(NamedKey::MediaStepBackward),
|
||||
Cut => Key::Named(NamedKey::Cut),
|
||||
Copy => Key::Named(NamedKey::Copy),
|
||||
Paste => Key::Named(NamedKey::Paste),
|
||||
Refresh => Key::Named(NamedKey::BrowserRefresh),
|
||||
|
||||
// -----------------------------------------------------------------
|
||||
// Keycodes that don't have a logical Key mapping
|
||||
// -----------------------------------------------------------------
|
||||
Unknown => Key::Unidentified(native),
|
||||
|
||||
// Can be added on demand
|
||||
SoftLeft => Key::Unidentified(native),
|
||||
SoftRight => Key::Unidentified(native),
|
||||
|
||||
Menu => Key::Unidentified(native),
|
||||
|
||||
Pictsymbols => Key::Unidentified(native),
|
||||
SwitchCharset => Key::Unidentified(native),
|
||||
|
||||
// -----------------------------------------------------------------
|
||||
// Gamepad events should be exposed through a separate API, not
|
||||
// keyboard events
|
||||
ButtonA => Key::Unidentified(native),
|
||||
ButtonB => Key::Unidentified(native),
|
||||
ButtonC => Key::Unidentified(native),
|
||||
ButtonX => Key::Unidentified(native),
|
||||
ButtonY => Key::Unidentified(native),
|
||||
ButtonZ => Key::Unidentified(native),
|
||||
ButtonL1 => Key::Unidentified(native),
|
||||
ButtonR1 => Key::Unidentified(native),
|
||||
ButtonL2 => Key::Unidentified(native),
|
||||
ButtonR2 => Key::Unidentified(native),
|
||||
ButtonThumbl => Key::Unidentified(native),
|
||||
ButtonThumbr => Key::Unidentified(native),
|
||||
ButtonStart => Key::Unidentified(native),
|
||||
ButtonSelect => Key::Unidentified(native),
|
||||
ButtonMode => Key::Unidentified(native),
|
||||
// -----------------------------------------------------------------
|
||||
Window => Key::Unidentified(native),
|
||||
|
||||
Button1 => Key::Unidentified(native),
|
||||
Button2 => Key::Unidentified(native),
|
||||
Button3 => Key::Unidentified(native),
|
||||
Button4 => Key::Unidentified(native),
|
||||
Button5 => Key::Unidentified(native),
|
||||
Button6 => Key::Unidentified(native),
|
||||
Button7 => Key::Unidentified(native),
|
||||
Button8 => Key::Unidentified(native),
|
||||
Button9 => Key::Unidentified(native),
|
||||
Button10 => Key::Unidentified(native),
|
||||
Button11 => Key::Unidentified(native),
|
||||
Button12 => Key::Unidentified(native),
|
||||
Button13 => Key::Unidentified(native),
|
||||
Button14 => Key::Unidentified(native),
|
||||
Button15 => Key::Unidentified(native),
|
||||
Button16 => Key::Unidentified(native),
|
||||
|
||||
Yen => Key::Unidentified(native),
|
||||
Ro => Key::Unidentified(native),
|
||||
|
||||
Assist => Key::Unidentified(native),
|
||||
|
||||
Keycode11 => Key::Unidentified(native),
|
||||
Keycode12 => Key::Unidentified(native),
|
||||
|
||||
StemPrimary => Key::Unidentified(native),
|
||||
Stem1 => Key::Unidentified(native),
|
||||
Stem2 => Key::Unidentified(native),
|
||||
Stem3 => Key::Unidentified(native),
|
||||
|
||||
DpadUpLeft => Key::Unidentified(native),
|
||||
DpadDownLeft => Key::Unidentified(native),
|
||||
DpadUpRight => Key::Unidentified(native),
|
||||
DpadDownRight => Key::Unidentified(native),
|
||||
|
||||
SoftSleep => Key::Unidentified(native),
|
||||
|
||||
SystemNavigationUp => Key::Unidentified(native),
|
||||
SystemNavigationDown => Key::Unidentified(native),
|
||||
SystemNavigationLeft => Key::Unidentified(native),
|
||||
SystemNavigationRight => Key::Unidentified(native),
|
||||
|
||||
AllApps => Key::Unidentified(native),
|
||||
ThumbsUp => Key::Unidentified(native),
|
||||
ThumbsDown => Key::Unidentified(native),
|
||||
ProfileSwitch => Key::Unidentified(native),
|
||||
|
||||
// It's always possible that new versions of Android could introduce
|
||||
// key codes we can't know about at compile time.
|
||||
_ => Key::Unidentified(native),
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_location(keycode: Keycode) -> KeyLocation {
|
||||
use android_activity::input::Keycode::*;
|
||||
|
||||
match keycode {
|
||||
AltLeft => KeyLocation::Left,
|
||||
AltRight => KeyLocation::Right,
|
||||
ShiftLeft => KeyLocation::Left,
|
||||
ShiftRight => KeyLocation::Right,
|
||||
|
||||
// According to https://developer.android.com/reference/android/view/KeyEvent#KEYCODE_NUM
|
||||
Num => KeyLocation::Left,
|
||||
|
||||
CtrlLeft => KeyLocation::Left,
|
||||
CtrlRight => KeyLocation::Right,
|
||||
MetaLeft => KeyLocation::Left,
|
||||
MetaRight => KeyLocation::Right,
|
||||
|
||||
NumLock => KeyLocation::Numpad,
|
||||
Numpad0 => KeyLocation::Numpad,
|
||||
Numpad1 => KeyLocation::Numpad,
|
||||
Numpad2 => KeyLocation::Numpad,
|
||||
Numpad3 => KeyLocation::Numpad,
|
||||
Numpad4 => KeyLocation::Numpad,
|
||||
Numpad5 => KeyLocation::Numpad,
|
||||
Numpad6 => KeyLocation::Numpad,
|
||||
Numpad7 => KeyLocation::Numpad,
|
||||
Numpad8 => KeyLocation::Numpad,
|
||||
Numpad9 => KeyLocation::Numpad,
|
||||
NumpadDivide => KeyLocation::Numpad,
|
||||
NumpadMultiply => KeyLocation::Numpad,
|
||||
NumpadSubtract => KeyLocation::Numpad,
|
||||
NumpadAdd => KeyLocation::Numpad,
|
||||
NumpadDot => KeyLocation::Numpad,
|
||||
NumpadComma => KeyLocation::Numpad,
|
||||
NumpadEnter => KeyLocation::Numpad,
|
||||
NumpadEquals => KeyLocation::Numpad,
|
||||
NumpadLeftParen => KeyLocation::Numpad,
|
||||
NumpadRightParen => KeyLocation::Numpad,
|
||||
|
||||
_ => KeyLocation::Standard,
|
||||
}
|
||||
}
|
||||
+1141
File diff suppressed because it is too large
Load Diff
+925
@@ -0,0 +1,925 @@
|
||||
#![deny(unused_results)]
|
||||
|
||||
use std::cell::{RefCell, RefMut};
|
||||
use std::collections::HashSet;
|
||||
use std::os::raw::c_void;
|
||||
use std::sync::{Arc, Mutex, OnceLock};
|
||||
use std::time::Instant;
|
||||
use std::{fmt, mem, ptr};
|
||||
|
||||
use core_foundation::base::CFRelease;
|
||||
use core_foundation::date::CFAbsoluteTimeGetCurrent;
|
||||
use core_foundation::runloop::{
|
||||
kCFRunLoopCommonModes, CFRunLoopAddTimer, CFRunLoopGetMain, CFRunLoopRef, CFRunLoopTimerCreate,
|
||||
CFRunLoopTimerInvalidate, CFRunLoopTimerRef, CFRunLoopTimerSetNextFireDate,
|
||||
};
|
||||
use objc2::rc::Retained;
|
||||
use objc2::runtime::AnyObject;
|
||||
use objc2::{msg_send, sel};
|
||||
use objc2_foundation::{
|
||||
CGRect, CGSize, MainThreadMarker, NSInteger, NSObjectProtocol, NSOperatingSystemVersion,
|
||||
NSProcessInfo,
|
||||
};
|
||||
use objc2_ui_kit::{UIApplication, UICoordinateSpace, UIView, UIWindow};
|
||||
|
||||
use super::window::WinitUIWindow;
|
||||
use crate::dpi::PhysicalSize;
|
||||
use crate::event::{Event, InnerSizeWriter, StartCause, WindowEvent};
|
||||
use crate::event_loop::{ActiveEventLoop as RootActiveEventLoop, ControlFlow};
|
||||
use crate::window::WindowId as RootWindowId;
|
||||
|
||||
macro_rules! bug {
|
||||
($($msg:tt)*) => {
|
||||
panic!("winit iOS bug, file an issue: {}", format!($($msg)*))
|
||||
};
|
||||
}
|
||||
|
||||
macro_rules! bug_assert {
|
||||
($test:expr, $($msg:tt)*) => {
|
||||
assert!($test, "winit iOS bug, file an issue: {}", format!($($msg)*))
|
||||
};
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct HandlePendingUserEvents;
|
||||
|
||||
pub(crate) struct EventLoopHandler {
|
||||
#[allow(clippy::type_complexity)]
|
||||
pub(crate) handler: Box<dyn FnMut(Event<HandlePendingUserEvents>, &RootActiveEventLoop)>,
|
||||
pub(crate) event_loop: RootActiveEventLoop,
|
||||
}
|
||||
|
||||
impl fmt::Debug for EventLoopHandler {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.debug_struct("EventLoopHandler")
|
||||
.field("handler", &"...")
|
||||
.field("event_loop", &self.event_loop)
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl EventLoopHandler {
|
||||
fn handle_event(&mut self, event: Event<HandlePendingUserEvents>) {
|
||||
(self.handler)(event, &self.event_loop)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub(crate) enum EventWrapper {
|
||||
StaticEvent(Event<HandlePendingUserEvents>),
|
||||
ScaleFactorChanged(ScaleFactorChanged),
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct ScaleFactorChanged {
|
||||
pub(super) window: Retained<WinitUIWindow>,
|
||||
pub(super) suggested_size: PhysicalSize<u32>,
|
||||
pub(super) scale_factor: f64,
|
||||
}
|
||||
|
||||
enum UserCallbackTransitionResult<'a> {
|
||||
Success {
|
||||
handler: EventLoopHandler,
|
||||
active_control_flow: ControlFlow,
|
||||
processing_redraws: bool,
|
||||
},
|
||||
ReentrancyPrevented {
|
||||
queued_events: &'a mut Vec<EventWrapper>,
|
||||
},
|
||||
}
|
||||
|
||||
impl Event<HandlePendingUserEvents> {
|
||||
fn is_redraw(&self) -> bool {
|
||||
matches!(self, Event::WindowEvent { event: WindowEvent::RedrawRequested, .. })
|
||||
}
|
||||
}
|
||||
|
||||
// this is the state machine for the app lifecycle
|
||||
#[derive(Debug)]
|
||||
#[must_use = "dropping `AppStateImpl` without inspecting it is probably a bug"]
|
||||
enum AppStateImpl {
|
||||
NotLaunched {
|
||||
queued_windows: Vec<Retained<WinitUIWindow>>,
|
||||
queued_events: Vec<EventWrapper>,
|
||||
queued_gpu_redraws: HashSet<Retained<WinitUIWindow>>,
|
||||
},
|
||||
Launching {
|
||||
queued_windows: Vec<Retained<WinitUIWindow>>,
|
||||
queued_events: Vec<EventWrapper>,
|
||||
queued_handler: EventLoopHandler,
|
||||
queued_gpu_redraws: HashSet<Retained<WinitUIWindow>>,
|
||||
},
|
||||
ProcessingEvents {
|
||||
handler: EventLoopHandler,
|
||||
queued_gpu_redraws: HashSet<Retained<WinitUIWindow>>,
|
||||
active_control_flow: ControlFlow,
|
||||
},
|
||||
// special state to deal with reentrancy and prevent mutable aliasing.
|
||||
InUserCallback {
|
||||
queued_events: Vec<EventWrapper>,
|
||||
queued_gpu_redraws: HashSet<Retained<WinitUIWindow>>,
|
||||
},
|
||||
ProcessingRedraws {
|
||||
handler: EventLoopHandler,
|
||||
active_control_flow: ControlFlow,
|
||||
},
|
||||
Waiting {
|
||||
waiting_handler: EventLoopHandler,
|
||||
start: Instant,
|
||||
},
|
||||
PollFinished {
|
||||
waiting_handler: EventLoopHandler,
|
||||
},
|
||||
Terminated,
|
||||
}
|
||||
|
||||
pub(crate) struct AppState {
|
||||
// This should never be `None`, except for briefly during a state transition.
|
||||
app_state: Option<AppStateImpl>,
|
||||
control_flow: ControlFlow,
|
||||
waker: EventLoopWaker,
|
||||
}
|
||||
|
||||
impl AppState {
|
||||
pub(crate) fn get_mut(_mtm: MainThreadMarker) -> RefMut<'static, AppState> {
|
||||
// basically everything in UIKit requires the main thread, so it's pointless to use the
|
||||
// std::sync APIs.
|
||||
// must be mut because plain `static` requires `Sync`
|
||||
static mut APP_STATE: RefCell<Option<AppState>> = RefCell::new(None);
|
||||
|
||||
#[allow(unknown_lints)] // New lint below
|
||||
#[allow(static_mut_refs)] // TODO: Use `MainThreadBound` instead.
|
||||
let mut guard = unsafe { APP_STATE.borrow_mut() };
|
||||
if guard.is_none() {
|
||||
#[inline(never)]
|
||||
#[cold]
|
||||
fn init_guard(guard: &mut RefMut<'static, Option<AppState>>) {
|
||||
let waker = EventLoopWaker::new(unsafe { CFRunLoopGetMain() });
|
||||
**guard = Some(AppState {
|
||||
app_state: Some(AppStateImpl::NotLaunched {
|
||||
queued_windows: Vec::new(),
|
||||
queued_events: Vec::new(),
|
||||
queued_gpu_redraws: HashSet::new(),
|
||||
}),
|
||||
control_flow: ControlFlow::default(),
|
||||
waker,
|
||||
});
|
||||
}
|
||||
init_guard(&mut guard);
|
||||
}
|
||||
RefMut::map(guard, |state| state.as_mut().unwrap())
|
||||
}
|
||||
|
||||
fn state(&self) -> &AppStateImpl {
|
||||
match &self.app_state {
|
||||
Some(ref state) => state,
|
||||
None => bug!("`AppState` previously failed a state transition"),
|
||||
}
|
||||
}
|
||||
|
||||
fn state_mut(&mut self) -> &mut AppStateImpl {
|
||||
match &mut self.app_state {
|
||||
Some(ref mut state) => state,
|
||||
None => bug!("`AppState` previously failed a state transition"),
|
||||
}
|
||||
}
|
||||
|
||||
fn take_state(&mut self) -> AppStateImpl {
|
||||
match self.app_state.take() {
|
||||
Some(state) => state,
|
||||
None => bug!("`AppState` previously failed a state transition"),
|
||||
}
|
||||
}
|
||||
|
||||
fn set_state(&mut self, new_state: AppStateImpl) {
|
||||
bug_assert!(
|
||||
self.app_state.is_none(),
|
||||
"attempted to set an `AppState` without calling `take_state` first {:?}",
|
||||
self.app_state
|
||||
);
|
||||
self.app_state = Some(new_state)
|
||||
}
|
||||
|
||||
fn replace_state(&mut self, new_state: AppStateImpl) -> AppStateImpl {
|
||||
match &mut self.app_state {
|
||||
Some(ref mut state) => mem::replace(state, new_state),
|
||||
None => bug!("`AppState` previously failed a state transition"),
|
||||
}
|
||||
}
|
||||
|
||||
fn has_launched(&self) -> bool {
|
||||
!matches!(self.state(), AppStateImpl::NotLaunched { .. } | AppStateImpl::Launching { .. })
|
||||
}
|
||||
|
||||
fn has_terminated(&self) -> bool {
|
||||
matches!(self.state(), AppStateImpl::Terminated)
|
||||
}
|
||||
|
||||
fn will_launch_transition(&mut self, queued_handler: EventLoopHandler) {
|
||||
let (queued_windows, queued_events, queued_gpu_redraws) = match self.take_state() {
|
||||
AppStateImpl::NotLaunched { queued_windows, queued_events, queued_gpu_redraws } => {
|
||||
(queued_windows, queued_events, queued_gpu_redraws)
|
||||
},
|
||||
s => bug!("unexpected state {:?}", s),
|
||||
};
|
||||
self.set_state(AppStateImpl::Launching {
|
||||
queued_windows,
|
||||
queued_events,
|
||||
queued_handler,
|
||||
queued_gpu_redraws,
|
||||
});
|
||||
}
|
||||
|
||||
fn did_finish_launching_transition(
|
||||
&mut self,
|
||||
) -> (Vec<Retained<WinitUIWindow>>, Vec<EventWrapper>) {
|
||||
let (windows, events, handler, queued_gpu_redraws) = match self.take_state() {
|
||||
AppStateImpl::Launching {
|
||||
queued_windows,
|
||||
queued_events,
|
||||
queued_handler,
|
||||
queued_gpu_redraws,
|
||||
} => (queued_windows, queued_events, queued_handler, queued_gpu_redraws),
|
||||
s => bug!("unexpected state {:?}", s),
|
||||
};
|
||||
self.set_state(AppStateImpl::ProcessingEvents {
|
||||
handler,
|
||||
active_control_flow: self.control_flow,
|
||||
queued_gpu_redraws,
|
||||
});
|
||||
(windows, events)
|
||||
}
|
||||
|
||||
fn wakeup_transition(&mut self) -> Option<EventWrapper> {
|
||||
// before `AppState::did_finish_launching` is called, pretend there is no running
|
||||
// event loop.
|
||||
if !self.has_launched() || self.has_terminated() {
|
||||
return None;
|
||||
}
|
||||
|
||||
let (handler, event) = match (self.control_flow, self.take_state()) {
|
||||
(ControlFlow::Poll, AppStateImpl::PollFinished { waiting_handler }) => {
|
||||
(waiting_handler, EventWrapper::StaticEvent(Event::NewEvents(StartCause::Poll)))
|
||||
},
|
||||
(ControlFlow::Wait, AppStateImpl::Waiting { waiting_handler, start }) => (
|
||||
waiting_handler,
|
||||
EventWrapper::StaticEvent(Event::NewEvents(StartCause::WaitCancelled {
|
||||
start,
|
||||
requested_resume: None,
|
||||
})),
|
||||
),
|
||||
(
|
||||
ControlFlow::WaitUntil(requested_resume),
|
||||
AppStateImpl::Waiting { waiting_handler, start },
|
||||
) => {
|
||||
let event = if Instant::now() >= requested_resume {
|
||||
EventWrapper::StaticEvent(Event::NewEvents(StartCause::ResumeTimeReached {
|
||||
start,
|
||||
requested_resume,
|
||||
}))
|
||||
} else {
|
||||
EventWrapper::StaticEvent(Event::NewEvents(StartCause::WaitCancelled {
|
||||
start,
|
||||
requested_resume: Some(requested_resume),
|
||||
}))
|
||||
};
|
||||
(waiting_handler, event)
|
||||
},
|
||||
s => bug!("`EventHandler` unexpectedly woke up {:?}", s),
|
||||
};
|
||||
|
||||
self.set_state(AppStateImpl::ProcessingEvents {
|
||||
handler,
|
||||
queued_gpu_redraws: Default::default(),
|
||||
active_control_flow: self.control_flow,
|
||||
});
|
||||
Some(event)
|
||||
}
|
||||
|
||||
fn try_user_callback_transition(&mut self) -> UserCallbackTransitionResult<'_> {
|
||||
// If we're not able to process an event due to recursion or `Init` not having been sent out
|
||||
// yet, then queue the events up.
|
||||
match self.state_mut() {
|
||||
&mut AppStateImpl::Launching { ref mut queued_events, .. }
|
||||
| &mut AppStateImpl::NotLaunched { ref mut queued_events, .. }
|
||||
| &mut AppStateImpl::InUserCallback { ref mut queued_events, .. } => {
|
||||
// A lifetime cast: early returns are not currently handled well with NLL, but
|
||||
// polonius handles them well. This transmute is a safe workaround.
|
||||
return unsafe {
|
||||
mem::transmute::<
|
||||
UserCallbackTransitionResult<'_>,
|
||||
UserCallbackTransitionResult<'_>,
|
||||
>(UserCallbackTransitionResult::ReentrancyPrevented {
|
||||
queued_events,
|
||||
})
|
||||
};
|
||||
},
|
||||
|
||||
&mut AppStateImpl::ProcessingEvents { .. }
|
||||
| &mut AppStateImpl::ProcessingRedraws { .. } => {},
|
||||
|
||||
s @ &mut AppStateImpl::PollFinished { .. }
|
||||
| s @ &mut AppStateImpl::Waiting { .. }
|
||||
| s @ &mut AppStateImpl::Terminated => {
|
||||
bug!("unexpected attempted to process an event {:?}", s)
|
||||
},
|
||||
}
|
||||
|
||||
let (handler, queued_gpu_redraws, active_control_flow, processing_redraws) = match self
|
||||
.take_state()
|
||||
{
|
||||
AppStateImpl::Launching { .. }
|
||||
| AppStateImpl::NotLaunched { .. }
|
||||
| AppStateImpl::InUserCallback { .. } => unreachable!(),
|
||||
AppStateImpl::ProcessingEvents { handler, queued_gpu_redraws, active_control_flow } => {
|
||||
(handler, queued_gpu_redraws, active_control_flow, false)
|
||||
},
|
||||
AppStateImpl::ProcessingRedraws { handler, active_control_flow } => {
|
||||
(handler, Default::default(), active_control_flow, true)
|
||||
},
|
||||
AppStateImpl::PollFinished { .. }
|
||||
| AppStateImpl::Waiting { .. }
|
||||
| AppStateImpl::Terminated => unreachable!(),
|
||||
};
|
||||
self.set_state(AppStateImpl::InUserCallback {
|
||||
queued_events: Vec::new(),
|
||||
queued_gpu_redraws,
|
||||
});
|
||||
UserCallbackTransitionResult::Success { handler, active_control_flow, processing_redraws }
|
||||
}
|
||||
|
||||
fn main_events_cleared_transition(&mut self) -> HashSet<Retained<WinitUIWindow>> {
|
||||
let (handler, queued_gpu_redraws, active_control_flow) = match self.take_state() {
|
||||
AppStateImpl::ProcessingEvents { handler, queued_gpu_redraws, active_control_flow } => {
|
||||
(handler, queued_gpu_redraws, active_control_flow)
|
||||
},
|
||||
s => bug!("unexpected state {:?}", s),
|
||||
};
|
||||
self.set_state(AppStateImpl::ProcessingRedraws { handler, active_control_flow });
|
||||
queued_gpu_redraws
|
||||
}
|
||||
|
||||
fn events_cleared_transition(&mut self) {
|
||||
if !self.has_launched() || self.has_terminated() {
|
||||
return;
|
||||
}
|
||||
let (waiting_handler, old) = match self.take_state() {
|
||||
AppStateImpl::ProcessingRedraws { handler, active_control_flow } => {
|
||||
(handler, active_control_flow)
|
||||
},
|
||||
s => bug!("unexpected state {:?}", s),
|
||||
};
|
||||
|
||||
let new = self.control_flow;
|
||||
match (old, new) {
|
||||
(ControlFlow::Wait, ControlFlow::Wait) => {
|
||||
let start = Instant::now();
|
||||
self.set_state(AppStateImpl::Waiting { waiting_handler, start });
|
||||
self.waker.stop()
|
||||
},
|
||||
(ControlFlow::WaitUntil(old_instant), ControlFlow::WaitUntil(new_instant))
|
||||
if old_instant == new_instant =>
|
||||
{
|
||||
let start = Instant::now();
|
||||
self.set_state(AppStateImpl::Waiting { waiting_handler, start });
|
||||
},
|
||||
(_, ControlFlow::Wait) => {
|
||||
let start = Instant::now();
|
||||
self.set_state(AppStateImpl::Waiting { waiting_handler, start });
|
||||
self.waker.stop()
|
||||
},
|
||||
(_, ControlFlow::WaitUntil(new_instant)) => {
|
||||
let start = Instant::now();
|
||||
self.set_state(AppStateImpl::Waiting { waiting_handler, start });
|
||||
self.waker.start_at(new_instant)
|
||||
},
|
||||
// Unlike on macOS, handle Poll to Poll transition here to call the waker
|
||||
(_, ControlFlow::Poll) => {
|
||||
self.set_state(AppStateImpl::PollFinished { waiting_handler });
|
||||
self.waker.start()
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
fn terminated_transition(&mut self) -> EventLoopHandler {
|
||||
match self.replace_state(AppStateImpl::Terminated) {
|
||||
AppStateImpl::ProcessingEvents { handler, .. } => handler,
|
||||
s => bug!("`LoopExiting` happened while not processing events {:?}", s),
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn set_control_flow(&mut self, control_flow: ControlFlow) {
|
||||
self.control_flow = control_flow;
|
||||
}
|
||||
|
||||
pub(crate) fn control_flow(&self) -> ControlFlow {
|
||||
self.control_flow
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn set_key_window(mtm: MainThreadMarker, window: &Retained<WinitUIWindow>) {
|
||||
let mut this = AppState::get_mut(mtm);
|
||||
match this.state_mut() {
|
||||
&mut AppStateImpl::NotLaunched { ref mut queued_windows, .. } => {
|
||||
return queued_windows.push(window.clone())
|
||||
},
|
||||
&mut AppStateImpl::ProcessingEvents { .. }
|
||||
| &mut AppStateImpl::InUserCallback { .. }
|
||||
| &mut AppStateImpl::ProcessingRedraws { .. } => {},
|
||||
s @ &mut AppStateImpl::Launching { .. }
|
||||
| s @ &mut AppStateImpl::Waiting { .. }
|
||||
| s @ &mut AppStateImpl::PollFinished { .. } => bug!("unexpected state {:?}", s),
|
||||
&mut AppStateImpl::Terminated => {
|
||||
panic!("Attempt to create a `Window` after the app has terminated")
|
||||
},
|
||||
}
|
||||
drop(this);
|
||||
window.makeKeyAndVisible();
|
||||
}
|
||||
|
||||
pub(crate) fn queue_gl_or_metal_redraw(mtm: MainThreadMarker, window: Retained<WinitUIWindow>) {
|
||||
let mut this = AppState::get_mut(mtm);
|
||||
match this.state_mut() {
|
||||
&mut AppStateImpl::NotLaunched { ref mut queued_gpu_redraws, .. }
|
||||
| &mut AppStateImpl::Launching { ref mut queued_gpu_redraws, .. }
|
||||
| &mut AppStateImpl::ProcessingEvents { ref mut queued_gpu_redraws, .. }
|
||||
| &mut AppStateImpl::InUserCallback { ref mut queued_gpu_redraws, .. } => {
|
||||
let _ = queued_gpu_redraws.insert(window);
|
||||
},
|
||||
s @ &mut AppStateImpl::ProcessingRedraws { .. }
|
||||
| s @ &mut AppStateImpl::Waiting { .. }
|
||||
| s @ &mut AppStateImpl::PollFinished { .. } => bug!("unexpected state {:?}", s),
|
||||
&mut AppStateImpl::Terminated => {
|
||||
panic!("Attempt to create a `Window` after the app has terminated")
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn will_launch(mtm: MainThreadMarker, queued_handler: EventLoopHandler) {
|
||||
AppState::get_mut(mtm).will_launch_transition(queued_handler)
|
||||
}
|
||||
|
||||
pub fn did_finish_launching(mtm: MainThreadMarker) {
|
||||
let mut this = AppState::get_mut(mtm);
|
||||
let windows = match this.state_mut() {
|
||||
AppStateImpl::Launching { queued_windows, .. } => mem::take(queued_windows),
|
||||
s => bug!("unexpected state {:?}", s),
|
||||
};
|
||||
|
||||
this.waker.start();
|
||||
|
||||
// have to drop RefMut because the window setup code below can trigger new events
|
||||
drop(this);
|
||||
|
||||
for window in windows {
|
||||
// Do a little screen dance here to account for windows being created before
|
||||
// `UIApplicationMain` is called. This fixes visual issues such as being
|
||||
// offcenter and sized incorrectly. Additionally, to fix orientation issues, we
|
||||
// gotta reset the `rootViewController`.
|
||||
//
|
||||
// relevant iOS log:
|
||||
// ```
|
||||
// [ApplicationLifecycle] Windows were created before application initialization
|
||||
// completed. This may result in incorrect visual appearance.
|
||||
// ```
|
||||
let screen = window.screen();
|
||||
let _: () = unsafe { msg_send![&window, setScreen: ptr::null::<AnyObject>()] };
|
||||
window.setScreen(&screen);
|
||||
|
||||
let controller = window.rootViewController();
|
||||
window.setRootViewController(None);
|
||||
window.setRootViewController(controller.as_deref());
|
||||
|
||||
window.makeKeyAndVisible();
|
||||
}
|
||||
|
||||
let (windows, events) = AppState::get_mut(mtm).did_finish_launching_transition();
|
||||
|
||||
let events = std::iter::once(EventWrapper::StaticEvent(Event::NewEvents(StartCause::Init)))
|
||||
.chain(events);
|
||||
handle_nonuser_events(mtm, events);
|
||||
|
||||
// the above window dance hack, could possibly trigger new windows to be created.
|
||||
// we can just set those windows up normally, as they were created after didFinishLaunching
|
||||
for window in windows {
|
||||
window.makeKeyAndVisible();
|
||||
}
|
||||
}
|
||||
|
||||
// AppState::did_finish_launching handles the special transition `Init`
|
||||
pub fn handle_wakeup_transition(mtm: MainThreadMarker) {
|
||||
let mut this = AppState::get_mut(mtm);
|
||||
let wakeup_event = match this.wakeup_transition() {
|
||||
None => return,
|
||||
Some(wakeup_event) => wakeup_event,
|
||||
};
|
||||
drop(this);
|
||||
|
||||
handle_nonuser_event(mtm, wakeup_event)
|
||||
}
|
||||
|
||||
pub(crate) fn handle_nonuser_event(mtm: MainThreadMarker, event: EventWrapper) {
|
||||
handle_nonuser_events(mtm, std::iter::once(event))
|
||||
}
|
||||
|
||||
pub(crate) fn handle_nonuser_events<I: IntoIterator<Item = EventWrapper>>(
|
||||
mtm: MainThreadMarker,
|
||||
events: I,
|
||||
) {
|
||||
let mut this = AppState::get_mut(mtm);
|
||||
if this.has_terminated() {
|
||||
return;
|
||||
}
|
||||
|
||||
let (mut handler, active_control_flow, processing_redraws) =
|
||||
match this.try_user_callback_transition() {
|
||||
UserCallbackTransitionResult::ReentrancyPrevented { queued_events } => {
|
||||
queued_events.extend(events);
|
||||
return;
|
||||
},
|
||||
UserCallbackTransitionResult::Success {
|
||||
handler,
|
||||
active_control_flow,
|
||||
processing_redraws,
|
||||
} => (handler, active_control_flow, processing_redraws),
|
||||
};
|
||||
drop(this);
|
||||
|
||||
for wrapper in events {
|
||||
match wrapper {
|
||||
EventWrapper::StaticEvent(event) => {
|
||||
if !processing_redraws && event.is_redraw() {
|
||||
tracing::info!("processing `RedrawRequested` during the main event loop");
|
||||
} else if processing_redraws && !event.is_redraw() {
|
||||
tracing::warn!(
|
||||
"processing non `RedrawRequested` event after the main event loop: {:#?}",
|
||||
event
|
||||
);
|
||||
}
|
||||
handler.handle_event(event)
|
||||
},
|
||||
EventWrapper::ScaleFactorChanged(event) => handle_hidpi_proxy(&mut handler, event),
|
||||
}
|
||||
}
|
||||
|
||||
loop {
|
||||
let mut this = AppState::get_mut(mtm);
|
||||
let queued_events = match this.state_mut() {
|
||||
&mut AppStateImpl::InUserCallback { ref mut queued_events, queued_gpu_redraws: _ } => {
|
||||
mem::take(queued_events)
|
||||
},
|
||||
s => bug!("unexpected state {:?}", s),
|
||||
};
|
||||
if queued_events.is_empty() {
|
||||
let queued_gpu_redraws = match this.take_state() {
|
||||
AppStateImpl::InUserCallback { queued_events: _, queued_gpu_redraws } => {
|
||||
queued_gpu_redraws
|
||||
},
|
||||
_ => unreachable!(),
|
||||
};
|
||||
this.app_state = Some(if processing_redraws {
|
||||
bug_assert!(
|
||||
queued_gpu_redraws.is_empty(),
|
||||
"redraw queued while processing redraws"
|
||||
);
|
||||
AppStateImpl::ProcessingRedraws { handler, active_control_flow }
|
||||
} else {
|
||||
AppStateImpl::ProcessingEvents { handler, queued_gpu_redraws, active_control_flow }
|
||||
});
|
||||
break;
|
||||
}
|
||||
drop(this);
|
||||
|
||||
for wrapper in queued_events {
|
||||
match wrapper {
|
||||
EventWrapper::StaticEvent(event) => {
|
||||
if !processing_redraws && event.is_redraw() {
|
||||
tracing::info!("processing `RedrawRequested` during the main event loop");
|
||||
} else if processing_redraws && !event.is_redraw() {
|
||||
tracing::warn!(
|
||||
"processing non-`RedrawRequested` event after the main event loop: \
|
||||
{:#?}",
|
||||
event
|
||||
);
|
||||
}
|
||||
handler.handle_event(event)
|
||||
},
|
||||
EventWrapper::ScaleFactorChanged(event) => handle_hidpi_proxy(&mut handler, event),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn handle_user_events(mtm: MainThreadMarker) {
|
||||
let mut this = AppState::get_mut(mtm);
|
||||
let (mut handler, active_control_flow, processing_redraws) =
|
||||
match this.try_user_callback_transition() {
|
||||
UserCallbackTransitionResult::ReentrancyPrevented { .. } => {
|
||||
bug!("unexpected attempted to process an event")
|
||||
},
|
||||
UserCallbackTransitionResult::Success {
|
||||
handler,
|
||||
active_control_flow,
|
||||
processing_redraws,
|
||||
} => (handler, active_control_flow, processing_redraws),
|
||||
};
|
||||
if processing_redraws {
|
||||
bug!("user events attempted to be sent out while `ProcessingRedraws`");
|
||||
}
|
||||
drop(this);
|
||||
|
||||
handler.handle_event(Event::UserEvent(HandlePendingUserEvents));
|
||||
|
||||
loop {
|
||||
let mut this = AppState::get_mut(mtm);
|
||||
let queued_events = match this.state_mut() {
|
||||
&mut AppStateImpl::InUserCallback { ref mut queued_events, queued_gpu_redraws: _ } => {
|
||||
mem::take(queued_events)
|
||||
},
|
||||
s => bug!("unexpected state {:?}", s),
|
||||
};
|
||||
if queued_events.is_empty() {
|
||||
let queued_gpu_redraws = match this.take_state() {
|
||||
AppStateImpl::InUserCallback { queued_events: _, queued_gpu_redraws } => {
|
||||
queued_gpu_redraws
|
||||
},
|
||||
_ => unreachable!(),
|
||||
};
|
||||
this.app_state = Some(AppStateImpl::ProcessingEvents {
|
||||
handler,
|
||||
queued_gpu_redraws,
|
||||
active_control_flow,
|
||||
});
|
||||
break;
|
||||
}
|
||||
drop(this);
|
||||
|
||||
for wrapper in queued_events {
|
||||
match wrapper {
|
||||
EventWrapper::StaticEvent(event) => handler.handle_event(event),
|
||||
EventWrapper::ScaleFactorChanged(event) => handle_hidpi_proxy(&mut handler, event),
|
||||
}
|
||||
}
|
||||
|
||||
handler.handle_event(Event::UserEvent(HandlePendingUserEvents));
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn send_occluded_event_for_all_windows(application: &UIApplication, occluded: bool) {
|
||||
let mtm = MainThreadMarker::from(application);
|
||||
|
||||
let mut events = Vec::new();
|
||||
#[allow(deprecated)]
|
||||
for window in application.windows().iter() {
|
||||
if window.is_kind_of::<WinitUIWindow>() {
|
||||
// SAFETY: We just checked that the window is a `winit` window
|
||||
let window = unsafe {
|
||||
let ptr: *const UIWindow = window;
|
||||
let ptr: *const WinitUIWindow = ptr.cast();
|
||||
&*ptr
|
||||
};
|
||||
events.push(EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::Occluded(occluded),
|
||||
}));
|
||||
}
|
||||
}
|
||||
handle_nonuser_events(mtm, events);
|
||||
}
|
||||
|
||||
pub fn handle_main_events_cleared(mtm: MainThreadMarker) {
|
||||
let mut this = AppState::get_mut(mtm);
|
||||
if !this.has_launched() || this.has_terminated() {
|
||||
return;
|
||||
}
|
||||
match this.state_mut() {
|
||||
AppStateImpl::ProcessingEvents { .. } => {},
|
||||
_ => bug!("`ProcessingRedraws` happened unexpectedly"),
|
||||
};
|
||||
drop(this);
|
||||
|
||||
handle_user_events(mtm);
|
||||
|
||||
let mut this = AppState::get_mut(mtm);
|
||||
let redraw_events: Vec<EventWrapper> = this
|
||||
.main_events_cleared_transition()
|
||||
.into_iter()
|
||||
.map(|window| {
|
||||
EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::RedrawRequested,
|
||||
})
|
||||
})
|
||||
.collect();
|
||||
drop(this);
|
||||
|
||||
handle_nonuser_events(mtm, redraw_events);
|
||||
handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::AboutToWait));
|
||||
}
|
||||
|
||||
pub fn handle_events_cleared(mtm: MainThreadMarker) {
|
||||
AppState::get_mut(mtm).events_cleared_transition();
|
||||
}
|
||||
|
||||
pub(crate) fn terminated(application: &UIApplication) {
|
||||
let mtm = MainThreadMarker::from(application);
|
||||
|
||||
let mut events = Vec::new();
|
||||
#[allow(deprecated)]
|
||||
for window in application.windows().iter() {
|
||||
if window.is_kind_of::<WinitUIWindow>() {
|
||||
// SAFETY: We just checked that the window is a `winit` window
|
||||
let window = unsafe {
|
||||
let ptr: *const UIWindow = window;
|
||||
let ptr: *const WinitUIWindow = ptr.cast();
|
||||
&*ptr
|
||||
};
|
||||
events.push(EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::Destroyed,
|
||||
}));
|
||||
}
|
||||
}
|
||||
handle_nonuser_events(mtm, events);
|
||||
|
||||
let mut this = AppState::get_mut(mtm);
|
||||
let mut handler = this.terminated_transition();
|
||||
drop(this);
|
||||
|
||||
handler.handle_event(Event::LoopExiting)
|
||||
}
|
||||
|
||||
fn handle_hidpi_proxy(handler: &mut EventLoopHandler, event: ScaleFactorChanged) {
|
||||
let ScaleFactorChanged { suggested_size, scale_factor, window } = event;
|
||||
let new_inner_size = Arc::new(Mutex::new(suggested_size));
|
||||
let event = Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::ScaleFactorChanged {
|
||||
scale_factor,
|
||||
inner_size_writer: InnerSizeWriter::new(Arc::downgrade(&new_inner_size)),
|
||||
},
|
||||
};
|
||||
handler.handle_event(event);
|
||||
let (view, screen_frame) = get_view_and_screen_frame(&window);
|
||||
let physical_size = *new_inner_size.lock().unwrap();
|
||||
drop(new_inner_size);
|
||||
let logical_size = physical_size.to_logical(scale_factor);
|
||||
let size = CGSize::new(logical_size.width, logical_size.height);
|
||||
let new_frame: CGRect = CGRect::new(screen_frame.origin, size);
|
||||
view.setFrame(new_frame);
|
||||
}
|
||||
|
||||
fn get_view_and_screen_frame(window: &WinitUIWindow) -> (Retained<UIView>, CGRect) {
|
||||
let view_controller = window.rootViewController().unwrap();
|
||||
let view = view_controller.view().unwrap();
|
||||
let bounds = window.bounds();
|
||||
let screen = window.screen();
|
||||
let screen_space = screen.coordinateSpace();
|
||||
let screen_frame = window.convertRect_toCoordinateSpace(bounds, &screen_space);
|
||||
(view, screen_frame)
|
||||
}
|
||||
|
||||
struct EventLoopWaker {
|
||||
timer: CFRunLoopTimerRef,
|
||||
}
|
||||
|
||||
impl Drop for EventLoopWaker {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
CFRunLoopTimerInvalidate(self.timer);
|
||||
CFRelease(self.timer as _);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl EventLoopWaker {
|
||||
fn new(rl: CFRunLoopRef) -> EventLoopWaker {
|
||||
extern "C" fn wakeup_main_loop(_timer: CFRunLoopTimerRef, _info: *mut c_void) {}
|
||||
unsafe {
|
||||
// Create a timer with a 0.1µs interval (1ns does not work) to mimic polling.
|
||||
// It is initially setup with a first fire time really far into the
|
||||
// future, but that gets changed to fire immediately in did_finish_launching
|
||||
let timer = CFRunLoopTimerCreate(
|
||||
ptr::null_mut(),
|
||||
f64::MAX,
|
||||
0.000_000_1,
|
||||
0,
|
||||
0,
|
||||
wakeup_main_loop,
|
||||
ptr::null_mut(),
|
||||
);
|
||||
CFRunLoopAddTimer(rl, timer, kCFRunLoopCommonModes);
|
||||
|
||||
EventLoopWaker { timer }
|
||||
}
|
||||
}
|
||||
|
||||
fn stop(&mut self) {
|
||||
unsafe { CFRunLoopTimerSetNextFireDate(self.timer, f64::MAX) }
|
||||
}
|
||||
|
||||
fn start(&mut self) {
|
||||
unsafe { CFRunLoopTimerSetNextFireDate(self.timer, f64::MIN) }
|
||||
}
|
||||
|
||||
fn start_at(&mut self, instant: Instant) {
|
||||
let now = Instant::now();
|
||||
if now >= instant {
|
||||
self.start();
|
||||
} else {
|
||||
unsafe {
|
||||
let current = CFAbsoluteTimeGetCurrent();
|
||||
let duration = instant - now;
|
||||
let fsecs =
|
||||
duration.subsec_nanos() as f64 / 1_000_000_000.0 + duration.as_secs() as f64;
|
||||
CFRunLoopTimerSetNextFireDate(self.timer, current + fsecs)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
macro_rules! os_capabilities {
|
||||
(
|
||||
$(
|
||||
$(#[$attr:meta])*
|
||||
$error_name:ident: $objc_call:literal,
|
||||
$name:ident: $major:literal-$minor:literal
|
||||
),*
|
||||
$(,)*
|
||||
) => {
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct OSCapabilities {
|
||||
$(
|
||||
pub $name: bool,
|
||||
)*
|
||||
|
||||
os_version: NSOperatingSystemVersion,
|
||||
}
|
||||
|
||||
impl OSCapabilities {
|
||||
fn from_os_version(os_version: NSOperatingSystemVersion) -> Self {
|
||||
$(let $name = meets_requirements(os_version, $major, $minor);)*
|
||||
Self { $($name,)* os_version, }
|
||||
}
|
||||
}
|
||||
|
||||
impl OSCapabilities {$(
|
||||
$(#[$attr])*
|
||||
pub fn $error_name(&self, extra_msg: &str) {
|
||||
tracing::warn!(
|
||||
concat!("`", $objc_call, "` requires iOS {}.{}+. This device is running iOS {}.{}.{}. {}"),
|
||||
$major, $minor, self.os_version.majorVersion, self.os_version.minorVersion, self.os_version.patchVersion,
|
||||
extra_msg
|
||||
)
|
||||
}
|
||||
)*}
|
||||
};
|
||||
}
|
||||
|
||||
os_capabilities! {
|
||||
/// <https://developer.apple.com/documentation/uikit/uiview/2891103-safeareainsets?language=objc>
|
||||
#[allow(unused)] // error message unused
|
||||
safe_area_err_msg: "-[UIView safeAreaInsets]",
|
||||
safe_area: 11-0,
|
||||
/// <https://developer.apple.com/documentation/uikit/uiviewcontroller/2887509-setneedsupdateofhomeindicatoraut?language=objc>
|
||||
home_indicator_hidden_err_msg: "-[UIViewController setNeedsUpdateOfHomeIndicatorAutoHidden]",
|
||||
home_indicator_hidden: 11-0,
|
||||
/// <https://developer.apple.com/documentation/uikit/uiviewcontroller/2887507-setneedsupdateofscreenedgesdefer?language=objc>
|
||||
defer_system_gestures_err_msg: "-[UIViewController setNeedsUpdateOfScreenEdgesDeferringSystem]",
|
||||
defer_system_gestures: 11-0,
|
||||
/// <https://developer.apple.com/documentation/uikit/uiscreen/2806814-maximumframespersecond?language=objc>
|
||||
maximum_frames_per_second_err_msg: "-[UIScreen maximumFramesPerSecond]",
|
||||
maximum_frames_per_second: 10-3,
|
||||
/// <https://developer.apple.com/documentation/uikit/uitouch/1618110-force?language=objc>
|
||||
#[allow(unused)] // error message unused
|
||||
force_touch_err_msg: "-[UITouch force]",
|
||||
force_touch: 9-0,
|
||||
}
|
||||
|
||||
fn meets_requirements(
|
||||
version: NSOperatingSystemVersion,
|
||||
required_major: NSInteger,
|
||||
required_minor: NSInteger,
|
||||
) -> bool {
|
||||
(version.majorVersion, version.minorVersion) >= (required_major, required_minor)
|
||||
}
|
||||
|
||||
fn get_version() -> NSOperatingSystemVersion {
|
||||
let process_info = NSProcessInfo::processInfo();
|
||||
let atleast_ios_8 = process_info.respondsToSelector(sel!(operatingSystemVersion));
|
||||
// Winit requires atleast iOS 8 because no one has put the time into supporting earlier os
|
||||
// versions. Older iOS versions are increasingly difficult to test. For example, Xcode 11 does
|
||||
// not support debugging on devices with an iOS version of less than 8. Another example, in
|
||||
// order to use an iOS simulator older than iOS 8, you must download an older version of Xcode
|
||||
// (<9), and at least Xcode 7 has been tested to not even run on macOS 10.15 - Xcode 8 might?
|
||||
//
|
||||
// The minimum required iOS version is likely to grow in the future.
|
||||
assert!(atleast_ios_8, "`winit` requires iOS version 8 or greater");
|
||||
process_info.operatingSystemVersion()
|
||||
}
|
||||
|
||||
pub fn os_capabilities() -> OSCapabilities {
|
||||
// Cache the version lookup for efficiency
|
||||
static OS_CAPABILITIES: OnceLock<OSCapabilities> = OnceLock::new();
|
||||
OS_CAPABILITIES.get_or_init(|| OSCapabilities::from_os_version(get_version())).clone()
|
||||
}
|
||||
+494
@@ -0,0 +1,494 @@
|
||||
use std::collections::VecDeque;
|
||||
use std::ffi::{c_char, c_int, c_void};
|
||||
use std::marker::PhantomData;
|
||||
use std::ptr::{self, NonNull};
|
||||
use std::sync::mpsc::{self, Receiver, Sender};
|
||||
|
||||
use core_foundation::base::{CFIndex, CFRelease};
|
||||
use core_foundation::runloop::{
|
||||
kCFRunLoopAfterWaiting, kCFRunLoopBeforeWaiting, kCFRunLoopCommonModes, kCFRunLoopDefaultMode,
|
||||
kCFRunLoopExit, CFRunLoopActivity, CFRunLoopAddObserver, CFRunLoopAddSource, CFRunLoopGetMain,
|
||||
CFRunLoopObserverCreate, CFRunLoopObserverRef, CFRunLoopSourceContext, CFRunLoopSourceCreate,
|
||||
CFRunLoopSourceInvalidate, CFRunLoopSourceRef, CFRunLoopSourceSignal, CFRunLoopWakeUp,
|
||||
};
|
||||
use objc2::rc::Retained;
|
||||
use objc2::{msg_send_id, ClassType};
|
||||
use objc2_foundation::{MainThreadMarker, NSNotificationCenter, NSObject};
|
||||
use objc2_ui_kit::{
|
||||
UIApplication, UIApplicationDidBecomeActiveNotification,
|
||||
UIApplicationDidEnterBackgroundNotification, UIApplicationDidFinishLaunchingNotification,
|
||||
UIApplicationDidReceiveMemoryWarningNotification, UIApplicationMain,
|
||||
UIApplicationWillEnterForegroundNotification, UIApplicationWillResignActiveNotification,
|
||||
UIApplicationWillTerminateNotification, UIDevice, UIScreen, UIUserInterfaceIdiom,
|
||||
};
|
||||
|
||||
use crate::error::EventLoopError;
|
||||
use crate::event::Event;
|
||||
use crate::event_loop::{
|
||||
ActiveEventLoop as RootActiveEventLoop, ControlFlow, DeviceEvents, EventLoopClosed,
|
||||
};
|
||||
use crate::platform::ios::Idiom;
|
||||
use crate::platform_impl::ios::app_state::{EventLoopHandler, HandlePendingUserEvents};
|
||||
use crate::window::{CustomCursor, CustomCursorSource, Theme};
|
||||
|
||||
use super::app_state::{send_occluded_event_for_all_windows, AppState, EventWrapper};
|
||||
use super::notification_center::create_observer;
|
||||
use super::{app_state, monitor, MonitorHandle};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct ActiveEventLoop {
|
||||
pub(super) mtm: MainThreadMarker,
|
||||
}
|
||||
|
||||
impl ActiveEventLoop {
|
||||
pub fn create_custom_cursor(&self, source: CustomCursorSource) -> CustomCursor {
|
||||
let _ = source.inner;
|
||||
CustomCursor { inner: super::PlatformCustomCursor }
|
||||
}
|
||||
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
monitor::uiscreens(self.mtm)
|
||||
}
|
||||
|
||||
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
|
||||
#[allow(deprecated)]
|
||||
Some(MonitorHandle::new(UIScreen::mainScreen(self.mtm)))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn listen_device_events(&self, _allowed: DeviceEvents) {}
|
||||
|
||||
#[cfg(feature = "rwh_05")]
|
||||
#[inline]
|
||||
pub fn raw_display_handle_rwh_05(&self) -> rwh_05::RawDisplayHandle {
|
||||
rwh_05::RawDisplayHandle::UiKit(rwh_05::UiKitDisplayHandle::empty())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn system_theme(&self) -> Option<Theme> {
|
||||
None
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_06")]
|
||||
#[inline]
|
||||
pub fn raw_display_handle_rwh_06(
|
||||
&self,
|
||||
) -> Result<rwh_06::RawDisplayHandle, rwh_06::HandleError> {
|
||||
Ok(rwh_06::RawDisplayHandle::UiKit(rwh_06::UiKitDisplayHandle::new()))
|
||||
}
|
||||
|
||||
pub(crate) fn set_control_flow(&self, control_flow: ControlFlow) {
|
||||
AppState::get_mut(self.mtm).set_control_flow(control_flow)
|
||||
}
|
||||
|
||||
pub(crate) fn control_flow(&self) -> ControlFlow {
|
||||
AppState::get_mut(self.mtm).control_flow()
|
||||
}
|
||||
|
||||
pub(crate) fn exit(&self) {
|
||||
// https://developer.apple.com/library/archive/qa/qa1561/_index.html
|
||||
// it is not possible to quit an iOS app gracefully and programmatically
|
||||
tracing::warn!("`ControlFlow::Exit` ignored on iOS");
|
||||
}
|
||||
|
||||
pub(crate) fn exiting(&self) -> bool {
|
||||
false
|
||||
}
|
||||
|
||||
pub(crate) fn owned_display_handle(&self) -> OwnedDisplayHandle {
|
||||
OwnedDisplayHandle
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub(crate) struct OwnedDisplayHandle;
|
||||
|
||||
impl OwnedDisplayHandle {
|
||||
#[cfg(feature = "rwh_05")]
|
||||
#[inline]
|
||||
pub fn raw_display_handle_rwh_05(&self) -> rwh_05::RawDisplayHandle {
|
||||
rwh_05::UiKitDisplayHandle::empty().into()
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_06")]
|
||||
#[inline]
|
||||
pub fn raw_display_handle_rwh_06(
|
||||
&self,
|
||||
) -> Result<rwh_06::RawDisplayHandle, rwh_06::HandleError> {
|
||||
Ok(rwh_06::UiKitDisplayHandle::new().into())
|
||||
}
|
||||
}
|
||||
|
||||
fn map_user_event<T: 'static>(
|
||||
mut handler: impl FnMut(Event<T>, &RootActiveEventLoop),
|
||||
receiver: mpsc::Receiver<T>,
|
||||
) -> impl FnMut(Event<HandlePendingUserEvents>, &RootActiveEventLoop) {
|
||||
move |event, window_target| match event.map_nonuser_event() {
|
||||
Ok(event) => (handler)(event, window_target),
|
||||
Err(_) => {
|
||||
for event in receiver.try_iter() {
|
||||
(handler)(Event::UserEvent(event), window_target);
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventLoop<T: 'static> {
|
||||
mtm: MainThreadMarker,
|
||||
sender: Sender<T>,
|
||||
receiver: Receiver<T>,
|
||||
window_target: RootActiveEventLoop,
|
||||
|
||||
// Since iOS 9.0, we no longer need to remove the observers before they are deallocated; the
|
||||
// system instead cleans it up next time it would have posted a notification to it.
|
||||
//
|
||||
// Though we do still need to keep the observers around to prevent them from being deallocated.
|
||||
_did_finish_launching_observer: Retained<NSObject>,
|
||||
_did_become_active_observer: Retained<NSObject>,
|
||||
_will_resign_active_observer: Retained<NSObject>,
|
||||
_will_enter_foreground_observer: Retained<NSObject>,
|
||||
_did_enter_background_observer: Retained<NSObject>,
|
||||
_will_terminate_observer: Retained<NSObject>,
|
||||
_did_receive_memory_warning_observer: Retained<NSObject>,
|
||||
}
|
||||
|
||||
#[derive(Default, Debug, Copy, Clone, PartialEq, Eq, Hash)]
|
||||
pub(crate) struct PlatformSpecificEventLoopAttributes {}
|
||||
|
||||
impl<T: 'static> EventLoop<T> {
|
||||
pub(crate) fn new(
|
||||
_: &PlatformSpecificEventLoopAttributes,
|
||||
) -> Result<EventLoop<T>, EventLoopError> {
|
||||
let mtm = MainThreadMarker::new()
|
||||
.expect("On iOS, `EventLoop` must be created on the main thread");
|
||||
|
||||
static mut SINGLETON_INIT: bool = false;
|
||||
unsafe {
|
||||
assert!(
|
||||
!SINGLETON_INIT,
|
||||
"Only one `EventLoop` is supported on iOS. `EventLoopProxy` might be helpful"
|
||||
);
|
||||
SINGLETON_INIT = true;
|
||||
}
|
||||
|
||||
let (sender, receiver) = mpsc::channel();
|
||||
|
||||
// this line sets up the main run loop before `UIApplicationMain`
|
||||
setup_control_flow_observers();
|
||||
|
||||
let center = unsafe { NSNotificationCenter::defaultCenter() };
|
||||
|
||||
let _did_finish_launching_observer = create_observer(
|
||||
¢er,
|
||||
// `application:didFinishLaunchingWithOptions:`
|
||||
unsafe { UIApplicationDidFinishLaunchingNotification },
|
||||
move |_| {
|
||||
app_state::did_finish_launching(mtm);
|
||||
},
|
||||
);
|
||||
let _did_become_active_observer = create_observer(
|
||||
¢er,
|
||||
// `applicationDidBecomeActive:`
|
||||
unsafe { UIApplicationDidBecomeActiveNotification },
|
||||
move |_| {
|
||||
app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::Resumed));
|
||||
},
|
||||
);
|
||||
let _will_resign_active_observer = create_observer(
|
||||
¢er,
|
||||
// `applicationWillResignActive:`
|
||||
unsafe { UIApplicationWillResignActiveNotification },
|
||||
move |_| {
|
||||
app_state::handle_nonuser_event(mtm, EventWrapper::StaticEvent(Event::Suspended));
|
||||
},
|
||||
);
|
||||
let _will_enter_foreground_observer = create_observer(
|
||||
¢er,
|
||||
// `applicationWillEnterForeground:`
|
||||
unsafe { UIApplicationWillEnterForegroundNotification },
|
||||
move |notification| {
|
||||
let app = unsafe { notification.object() }.expect(
|
||||
"UIApplicationWillEnterForegroundNotification to have application object",
|
||||
);
|
||||
// SAFETY: The `object` in `UIApplicationWillEnterForegroundNotification` is
|
||||
// documented to be `UIApplication`.
|
||||
let app: Retained<UIApplication> = unsafe { Retained::cast(app) };
|
||||
send_occluded_event_for_all_windows(&app, false);
|
||||
},
|
||||
);
|
||||
let _did_enter_background_observer = create_observer(
|
||||
¢er,
|
||||
// `applicationDidEnterBackground:`
|
||||
unsafe { UIApplicationDidEnterBackgroundNotification },
|
||||
move |notification| {
|
||||
let app = unsafe { notification.object() }.expect(
|
||||
"UIApplicationDidEnterBackgroundNotification to have application object",
|
||||
);
|
||||
// SAFETY: The `object` in `UIApplicationDidEnterBackgroundNotification` is
|
||||
// documented to be `UIApplication`.
|
||||
let app: Retained<UIApplication> = unsafe { Retained::cast(app) };
|
||||
send_occluded_event_for_all_windows(&app, true);
|
||||
},
|
||||
);
|
||||
let _will_terminate_observer = create_observer(
|
||||
¢er,
|
||||
// `applicationWillTerminate:`
|
||||
unsafe { UIApplicationWillTerminateNotification },
|
||||
move |notification| {
|
||||
let app = unsafe { notification.object() }
|
||||
.expect("UIApplicationWillTerminateNotification to have application object");
|
||||
// SAFETY: The `object` in `UIApplicationWillTerminateNotification` is
|
||||
// (somewhat) documented to be `UIApplication`.
|
||||
let app: Retained<UIApplication> = unsafe { Retained::cast(app) };
|
||||
app_state::terminated(&app);
|
||||
},
|
||||
);
|
||||
let _did_receive_memory_warning_observer = create_observer(
|
||||
¢er,
|
||||
// `applicationDidReceiveMemoryWarning:`
|
||||
unsafe { UIApplicationDidReceiveMemoryWarningNotification },
|
||||
move |_| {
|
||||
app_state::handle_nonuser_event(
|
||||
mtm,
|
||||
EventWrapper::StaticEvent(Event::MemoryWarning),
|
||||
);
|
||||
},
|
||||
);
|
||||
|
||||
Ok(EventLoop {
|
||||
mtm,
|
||||
sender,
|
||||
receiver,
|
||||
window_target: RootActiveEventLoop { p: ActiveEventLoop { mtm }, _marker: PhantomData },
|
||||
_did_finish_launching_observer,
|
||||
_did_become_active_observer,
|
||||
_will_resign_active_observer,
|
||||
_will_enter_foreground_observer,
|
||||
_did_enter_background_observer,
|
||||
_will_terminate_observer,
|
||||
_did_receive_memory_warning_observer,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn run<F>(self, handler: F) -> !
|
||||
where
|
||||
F: FnMut(Event<T>, &RootActiveEventLoop),
|
||||
{
|
||||
let application: Option<Retained<UIApplication>> =
|
||||
unsafe { msg_send_id![UIApplication::class(), sharedApplication] };
|
||||
assert!(
|
||||
application.is_none(),
|
||||
"\
|
||||
`EventLoop` cannot be `run` after a call to `UIApplicationMain` on iOS\nNote: \
|
||||
`EventLoop::run_app` calls `UIApplicationMain` on iOS",
|
||||
);
|
||||
|
||||
let handler = map_user_event(handler, self.receiver);
|
||||
|
||||
let handler = unsafe {
|
||||
std::mem::transmute::<
|
||||
Box<dyn FnMut(Event<HandlePendingUserEvents>, &RootActiveEventLoop)>,
|
||||
Box<dyn FnMut(Event<HandlePendingUserEvents>, &RootActiveEventLoop)>,
|
||||
>(Box::new(handler))
|
||||
};
|
||||
|
||||
let handler = EventLoopHandler { handler, event_loop: self.window_target };
|
||||
|
||||
app_state::will_launch(self.mtm, handler);
|
||||
|
||||
extern "C" {
|
||||
// These functions are in crt_externs.h.
|
||||
fn _NSGetArgc() -> *mut c_int;
|
||||
fn _NSGetArgv() -> *mut *mut *mut c_char;
|
||||
}
|
||||
|
||||
unsafe {
|
||||
UIApplicationMain(
|
||||
*_NSGetArgc(),
|
||||
NonNull::new(*_NSGetArgv()).unwrap(),
|
||||
// We intentionally override neither the application nor the delegate, to allow the
|
||||
// user to do so themselves!
|
||||
None,
|
||||
None,
|
||||
)
|
||||
};
|
||||
unreachable!()
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy::new(self.sender.clone())
|
||||
}
|
||||
|
||||
pub fn window_target(&self) -> &RootActiveEventLoop {
|
||||
&self.window_target
|
||||
}
|
||||
}
|
||||
|
||||
// EventLoopExtIOS
|
||||
impl<T: 'static> EventLoop<T> {
|
||||
pub fn idiom(&self) -> Idiom {
|
||||
match UIDevice::currentDevice(self.mtm).userInterfaceIdiom() {
|
||||
UIUserInterfaceIdiom::Unspecified => Idiom::Unspecified,
|
||||
UIUserInterfaceIdiom::Phone => Idiom::Phone,
|
||||
UIUserInterfaceIdiom::Pad => Idiom::Pad,
|
||||
UIUserInterfaceIdiom::TV => Idiom::TV,
|
||||
UIUserInterfaceIdiom::CarPlay => Idiom::CarPlay,
|
||||
_ => Idiom::Unspecified,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventLoopProxy<T> {
|
||||
sender: Sender<T>,
|
||||
source: CFRunLoopSourceRef,
|
||||
}
|
||||
|
||||
unsafe impl<T: Send> Send for EventLoopProxy<T> {}
|
||||
unsafe impl<T: Send> Sync for EventLoopProxy<T> {}
|
||||
|
||||
impl<T> Clone for EventLoopProxy<T> {
|
||||
fn clone(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy::new(self.sender.clone())
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> Drop for EventLoopProxy<T> {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
CFRunLoopSourceInvalidate(self.source);
|
||||
CFRelease(self.source as _);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopProxy<T> {
|
||||
fn new(sender: Sender<T>) -> EventLoopProxy<T> {
|
||||
unsafe {
|
||||
// just wake up the eventloop
|
||||
extern "C" fn event_loop_proxy_handler(_: *const c_void) {}
|
||||
|
||||
// adding a Source to the main CFRunLoop lets us wake it up and
|
||||
// process user events through the normal OS EventLoop mechanisms.
|
||||
let rl = CFRunLoopGetMain();
|
||||
let mut context = CFRunLoopSourceContext {
|
||||
version: 0,
|
||||
info: ptr::null_mut(),
|
||||
retain: None,
|
||||
release: None,
|
||||
copyDescription: None,
|
||||
equal: None,
|
||||
hash: None,
|
||||
schedule: None,
|
||||
cancel: None,
|
||||
perform: event_loop_proxy_handler,
|
||||
};
|
||||
let source = CFRunLoopSourceCreate(ptr::null_mut(), CFIndex::MAX - 1, &mut context);
|
||||
CFRunLoopAddSource(rl, source, kCFRunLoopCommonModes);
|
||||
CFRunLoopWakeUp(rl);
|
||||
|
||||
EventLoopProxy { sender, source }
|
||||
}
|
||||
}
|
||||
|
||||
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
|
||||
self.sender.send(event).map_err(|::std::sync::mpsc::SendError(x)| EventLoopClosed(x))?;
|
||||
unsafe {
|
||||
// let the main thread know there's a new event
|
||||
CFRunLoopSourceSignal(self.source);
|
||||
let rl = CFRunLoopGetMain();
|
||||
CFRunLoopWakeUp(rl);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
fn setup_control_flow_observers() {
|
||||
unsafe {
|
||||
// begin is queued with the highest priority to ensure it is processed before other
|
||||
// observers
|
||||
extern "C" fn control_flow_begin_handler(
|
||||
_: CFRunLoopObserverRef,
|
||||
activity: CFRunLoopActivity,
|
||||
_: *mut c_void,
|
||||
) {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
#[allow(non_upper_case_globals)]
|
||||
match activity {
|
||||
kCFRunLoopAfterWaiting => app_state::handle_wakeup_transition(mtm),
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
|
||||
// Core Animation registers its `CFRunLoopObserver` that performs drawing operations in
|
||||
// `CA::Transaction::ensure_implicit` with a priority of `0x1e8480`. We set the main_end
|
||||
// priority to be 0, in order to send AboutToWait before RedrawRequested. This value was
|
||||
// chosen conservatively to guard against apple using different priorities for their redraw
|
||||
// observers in different OS's or on different devices. If it so happens that it's too
|
||||
// conservative, the main symptom would be non-redraw events coming in after `AboutToWait`.
|
||||
//
|
||||
// The value of `0x1e8480` was determined by inspecting stack traces and the associated
|
||||
// registers for every `CFRunLoopAddObserver` call on an iPad Air 2 running iOS 11.4.
|
||||
//
|
||||
// Also tested to be `0x1e8480` on iPhone 8, iOS 13 beta 4.
|
||||
extern "C" fn control_flow_main_end_handler(
|
||||
_: CFRunLoopObserverRef,
|
||||
activity: CFRunLoopActivity,
|
||||
_: *mut c_void,
|
||||
) {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
#[allow(non_upper_case_globals)]
|
||||
match activity {
|
||||
kCFRunLoopBeforeWaiting => app_state::handle_main_events_cleared(mtm),
|
||||
kCFRunLoopExit => {}, // may happen when running on macOS
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
|
||||
// end is queued with the lowest priority to ensure it is processed after other observers
|
||||
extern "C" fn control_flow_end_handler(
|
||||
_: CFRunLoopObserverRef,
|
||||
activity: CFRunLoopActivity,
|
||||
_: *mut c_void,
|
||||
) {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
#[allow(non_upper_case_globals)]
|
||||
match activity {
|
||||
kCFRunLoopBeforeWaiting => app_state::handle_events_cleared(mtm),
|
||||
kCFRunLoopExit => {}, // may happen when running on macOS
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
|
||||
let main_loop = CFRunLoopGetMain();
|
||||
|
||||
let begin_observer = CFRunLoopObserverCreate(
|
||||
ptr::null_mut(),
|
||||
kCFRunLoopAfterWaiting,
|
||||
1, // repeat = true
|
||||
CFIndex::MIN,
|
||||
control_flow_begin_handler,
|
||||
ptr::null_mut(),
|
||||
);
|
||||
CFRunLoopAddObserver(main_loop, begin_observer, kCFRunLoopDefaultMode);
|
||||
|
||||
let main_end_observer = CFRunLoopObserverCreate(
|
||||
ptr::null_mut(),
|
||||
kCFRunLoopExit | kCFRunLoopBeforeWaiting,
|
||||
1, // repeat = true
|
||||
0, // see comment on `control_flow_main_end_handler`
|
||||
control_flow_main_end_handler,
|
||||
ptr::null_mut(),
|
||||
);
|
||||
CFRunLoopAddObserver(main_loop, main_end_observer, kCFRunLoopDefaultMode);
|
||||
|
||||
let end_observer = CFRunLoopObserverCreate(
|
||||
ptr::null_mut(),
|
||||
kCFRunLoopExit | kCFRunLoopBeforeWaiting,
|
||||
1, // repeat = true
|
||||
CFIndex::MAX,
|
||||
control_flow_end_handler,
|
||||
ptr::null_mut(),
|
||||
);
|
||||
CFRunLoopAddObserver(main_loop, end_observer, kCFRunLoopDefaultMode);
|
||||
}
|
||||
}
|
||||
+52
@@ -0,0 +1,52 @@
|
||||
#![allow(clippy::let_unit_value)]
|
||||
|
||||
mod app_state;
|
||||
mod event_loop;
|
||||
mod monitor;
|
||||
mod notification_center;
|
||||
mod view;
|
||||
mod view_controller;
|
||||
mod window;
|
||||
|
||||
use std::fmt;
|
||||
|
||||
use crate::event::DeviceId as RootDeviceId;
|
||||
|
||||
pub(crate) use self::event_loop::{
|
||||
ActiveEventLoop, EventLoop, EventLoopProxy, OwnedDisplayHandle,
|
||||
PlatformSpecificEventLoopAttributes,
|
||||
};
|
||||
pub(crate) use self::monitor::{MonitorHandle, VideoModeHandle};
|
||||
pub(crate) use self::window::{PlatformSpecificWindowAttributes, Window, WindowId};
|
||||
pub(crate) use crate::cursor::{
|
||||
NoCustomCursor as PlatformCustomCursor, NoCustomCursor as PlatformCustomCursorSource,
|
||||
};
|
||||
pub(crate) use crate::icon::NoIcon as PlatformIcon;
|
||||
pub(crate) use crate::platform_impl::Fullscreen;
|
||||
|
||||
/// There is no way to detect which device that performed a certain event in
|
||||
/// UIKit (i.e. you can't differentiate between different external keyboards,
|
||||
/// or whether it was the main touchscreen, assistive technologies, or some
|
||||
/// other pointer device that caused a touch event).
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId;
|
||||
|
||||
impl DeviceId {
|
||||
pub const fn dummy() -> Self {
|
||||
DeviceId
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) const DEVICE_ID: RootDeviceId = RootDeviceId(DeviceId);
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
|
||||
pub struct KeyEventExtra {}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum OsError {}
|
||||
|
||||
impl fmt::Display for OsError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
write!(f, "os error")
|
||||
}
|
||||
}
|
||||
+277
@@ -0,0 +1,277 @@
|
||||
#![allow(clippy::unnecessary_cast)]
|
||||
|
||||
use std::collections::{BTreeSet, VecDeque};
|
||||
use std::{fmt, hash, ptr};
|
||||
|
||||
use objc2::mutability::IsRetainable;
|
||||
use objc2::rc::Retained;
|
||||
use objc2::Message;
|
||||
use objc2_foundation::{run_on_main, MainThreadBound, MainThreadMarker, NSInteger};
|
||||
use objc2_ui_kit::{UIScreen, UIScreenMode};
|
||||
|
||||
use crate::dpi::{PhysicalPosition, PhysicalSize};
|
||||
use crate::monitor::VideoModeHandle as RootVideoModeHandle;
|
||||
use crate::platform_impl::platform::app_state;
|
||||
|
||||
// Workaround for `MainThreadBound` implementing almost no traits
|
||||
#[derive(Debug)]
|
||||
struct MainThreadBoundDelegateImpls<T>(MainThreadBound<Retained<T>>);
|
||||
|
||||
impl<T: IsRetainable + Message> Clone for MainThreadBoundDelegateImpls<T> {
|
||||
fn clone(&self) -> Self {
|
||||
Self(run_on_main(|mtm| MainThreadBound::new(Retained::clone(self.0.get(mtm)), mtm)))
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: IsRetainable + Message> hash::Hash for MainThreadBoundDelegateImpls<T> {
|
||||
fn hash<H: hash::Hasher>(&self, state: &mut H) {
|
||||
// SAFETY: Marker only used to get the pointer
|
||||
let mtm = unsafe { MainThreadMarker::new_unchecked() };
|
||||
Retained::as_ptr(self.0.get(mtm)).hash(state);
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: IsRetainable + Message> PartialEq for MainThreadBoundDelegateImpls<T> {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
// SAFETY: Marker only used to get the pointer
|
||||
let mtm = unsafe { MainThreadMarker::new_unchecked() };
|
||||
Retained::as_ptr(self.0.get(mtm)) == Retained::as_ptr(other.0.get(mtm))
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: IsRetainable + Message> Eq for MainThreadBoundDelegateImpls<T> {}
|
||||
|
||||
#[derive(Debug, PartialEq, Eq, Hash, Clone)]
|
||||
pub struct VideoModeHandle {
|
||||
pub(crate) size: (u32, u32),
|
||||
pub(crate) bit_depth: u16,
|
||||
pub(crate) refresh_rate_millihertz: u32,
|
||||
screen_mode: MainThreadBoundDelegateImpls<UIScreenMode>,
|
||||
pub(crate) monitor: MonitorHandle,
|
||||
}
|
||||
|
||||
impl VideoModeHandle {
|
||||
fn new(
|
||||
uiscreen: Retained<UIScreen>,
|
||||
screen_mode: Retained<UIScreenMode>,
|
||||
mtm: MainThreadMarker,
|
||||
) -> VideoModeHandle {
|
||||
let refresh_rate_millihertz = refresh_rate_millihertz(&uiscreen);
|
||||
let size = screen_mode.size();
|
||||
VideoModeHandle {
|
||||
size: (size.width as u32, size.height as u32),
|
||||
bit_depth: 32,
|
||||
refresh_rate_millihertz,
|
||||
screen_mode: MainThreadBoundDelegateImpls(MainThreadBound::new(screen_mode, mtm)),
|
||||
monitor: MonitorHandle::new(uiscreen),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
self.size.into()
|
||||
}
|
||||
|
||||
pub fn bit_depth(&self) -> u16 {
|
||||
self.bit_depth
|
||||
}
|
||||
|
||||
pub fn refresh_rate_millihertz(&self) -> u32 {
|
||||
self.refresh_rate_millihertz
|
||||
}
|
||||
|
||||
pub fn monitor(&self) -> MonitorHandle {
|
||||
self.monitor.clone()
|
||||
}
|
||||
|
||||
pub(super) fn screen_mode(&self, mtm: MainThreadMarker) -> &Retained<UIScreenMode> {
|
||||
self.screen_mode.0.get(mtm)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MonitorHandle {
|
||||
ui_screen: MainThreadBound<Retained<UIScreen>>,
|
||||
}
|
||||
|
||||
impl Clone for MonitorHandle {
|
||||
fn clone(&self) -> Self {
|
||||
run_on_main(|mtm| Self {
|
||||
ui_screen: MainThreadBound::new(self.ui_screen.get(mtm).clone(), mtm),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl hash::Hash for MonitorHandle {
|
||||
fn hash<H: hash::Hasher>(&self, state: &mut H) {
|
||||
// SAFETY: Only getting the pointer.
|
||||
let mtm = unsafe { MainThreadMarker::new_unchecked() };
|
||||
Retained::as_ptr(self.ui_screen.get(mtm)).hash(state);
|
||||
}
|
||||
}
|
||||
|
||||
impl PartialEq for MonitorHandle {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
// SAFETY: Only getting the pointer.
|
||||
let mtm = unsafe { MainThreadMarker::new_unchecked() };
|
||||
ptr::eq(
|
||||
Retained::as_ptr(self.ui_screen.get(mtm)),
|
||||
Retained::as_ptr(other.ui_screen.get(mtm)),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl Eq for MonitorHandle {}
|
||||
|
||||
impl PartialOrd for MonitorHandle {
|
||||
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
|
||||
Some(self.cmp(other))
|
||||
}
|
||||
}
|
||||
|
||||
impl Ord for MonitorHandle {
|
||||
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
|
||||
// SAFETY: Only getting the pointer.
|
||||
// TODO: Make a better ordering
|
||||
let mtm = unsafe { MainThreadMarker::new_unchecked() };
|
||||
Retained::as_ptr(self.ui_screen.get(mtm)).cmp(&Retained::as_ptr(other.ui_screen.get(mtm)))
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for MonitorHandle {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.debug_struct("MonitorHandle")
|
||||
.field("name", &self.name())
|
||||
.field("size", &self.size())
|
||||
.field("position", &self.position())
|
||||
.field("scale_factor", &self.scale_factor())
|
||||
.field("refresh_rate_millihertz", &self.refresh_rate_millihertz())
|
||||
.finish_non_exhaustive()
|
||||
}
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
pub(crate) fn new(ui_screen: Retained<UIScreen>) -> Self {
|
||||
// Holding `Retained<UIScreen>` implies we're on the main thread.
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
Self { ui_screen: MainThreadBound::new(ui_screen, mtm) }
|
||||
}
|
||||
|
||||
pub fn name(&self) -> Option<String> {
|
||||
run_on_main(|mtm| {
|
||||
#[allow(deprecated)]
|
||||
let main = UIScreen::mainScreen(mtm);
|
||||
if *self.ui_screen(mtm) == main {
|
||||
Some("Primary".to_string())
|
||||
} else if Some(self.ui_screen(mtm)) == main.mirroredScreen().as_ref() {
|
||||
Some("Mirrored".to_string())
|
||||
} else {
|
||||
#[allow(deprecated)]
|
||||
UIScreen::screens(mtm)
|
||||
.iter()
|
||||
.position(|rhs| rhs == &**self.ui_screen(mtm))
|
||||
.map(|idx| idx.to_string())
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
let bounds = self.ui_screen.get_on_main(|ui_screen| ui_screen.nativeBounds());
|
||||
PhysicalSize::new(bounds.size.width as u32, bounds.size.height as u32)
|
||||
}
|
||||
|
||||
pub fn position(&self) -> PhysicalPosition<i32> {
|
||||
let bounds = self.ui_screen.get_on_main(|ui_screen| ui_screen.nativeBounds());
|
||||
(bounds.origin.x as f64, bounds.origin.y as f64).into()
|
||||
}
|
||||
|
||||
pub fn scale_factor(&self) -> f64 {
|
||||
self.ui_screen.get_on_main(|ui_screen| ui_screen.nativeScale()) as f64
|
||||
}
|
||||
|
||||
pub fn refresh_rate_millihertz(&self) -> Option<u32> {
|
||||
Some(self.ui_screen.get_on_main(|ui_screen| refresh_rate_millihertz(ui_screen)))
|
||||
}
|
||||
|
||||
pub fn video_modes(&self) -> impl Iterator<Item = VideoModeHandle> {
|
||||
run_on_main(|mtm| {
|
||||
let ui_screen = self.ui_screen(mtm);
|
||||
// Use Ord impl of RootVideoModeHandle
|
||||
|
||||
let modes: BTreeSet<_> = ui_screen
|
||||
.availableModes()
|
||||
.into_iter()
|
||||
.map(|mode| RootVideoModeHandle {
|
||||
video_mode: VideoModeHandle::new(ui_screen.clone(), mode, mtm),
|
||||
})
|
||||
.collect();
|
||||
|
||||
modes.into_iter().map(|mode| mode.video_mode)
|
||||
})
|
||||
}
|
||||
|
||||
pub(crate) fn ui_screen(&self, mtm: MainThreadMarker) -> &Retained<UIScreen> {
|
||||
self.ui_screen.get(mtm)
|
||||
}
|
||||
|
||||
pub fn preferred_video_mode(&self) -> VideoModeHandle {
|
||||
run_on_main(|mtm| {
|
||||
VideoModeHandle::new(
|
||||
self.ui_screen(mtm).clone(),
|
||||
self.ui_screen(mtm).preferredMode().unwrap(),
|
||||
mtm,
|
||||
)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
fn refresh_rate_millihertz(uiscreen: &UIScreen) -> u32 {
|
||||
let refresh_rate_millihertz: NSInteger = {
|
||||
let os_capabilities = app_state::os_capabilities();
|
||||
if os_capabilities.maximum_frames_per_second {
|
||||
uiscreen.maximumFramesPerSecond()
|
||||
} else {
|
||||
// https://developer.apple.com/library/archive/technotes/tn2460/_index.html
|
||||
// https://en.wikipedia.org/wiki/IPad_Pro#Model_comparison
|
||||
//
|
||||
// All iOS devices support 60 fps, and on devices where `maximumFramesPerSecond` is not
|
||||
// supported, they are all guaranteed to have 60hz refresh rates. This does not
|
||||
// correctly handle external displays. ProMotion displays support 120fps, but they were
|
||||
// introduced at the same time as the `maximumFramesPerSecond` API.
|
||||
//
|
||||
// FIXME: earlier OSs could calculate the refresh rate using
|
||||
// `-[CADisplayLink duration]`.
|
||||
os_capabilities.maximum_frames_per_second_err_msg("defaulting to 60 fps");
|
||||
60
|
||||
}
|
||||
};
|
||||
|
||||
refresh_rate_millihertz as u32 * 1000
|
||||
}
|
||||
|
||||
pub fn uiscreens(mtm: MainThreadMarker) -> VecDeque<MonitorHandle> {
|
||||
#[allow(deprecated)]
|
||||
UIScreen::screens(mtm).into_iter().map(MonitorHandle::new).collect()
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use objc2_foundation::NSSet;
|
||||
|
||||
use super::*;
|
||||
|
||||
// Test that UIScreen pointer comparisons are correct.
|
||||
#[test]
|
||||
#[allow(deprecated)]
|
||||
fn screen_comparisons() {
|
||||
// Test code, doesn't matter that it's not thread safe
|
||||
let mtm = unsafe { MainThreadMarker::new_unchecked() };
|
||||
|
||||
assert!(ptr::eq(&*UIScreen::mainScreen(mtm), &*UIScreen::mainScreen(mtm)));
|
||||
|
||||
let main = UIScreen::mainScreen(mtm);
|
||||
assert!(UIScreen::screens(mtm).iter().any(|screen| ptr::eq(screen, &*main)));
|
||||
|
||||
assert!(unsafe {
|
||||
NSSet::setWithArray(&UIScreen::screens(mtm)).containsObject(&UIScreen::mainScreen(mtm))
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
use std::ptr::NonNull;
|
||||
|
||||
use block2::RcBlock;
|
||||
use objc2::rc::Retained;
|
||||
use objc2_foundation::{NSNotification, NSNotificationCenter, NSNotificationName, NSObject};
|
||||
|
||||
/// Observe the given notification.
|
||||
///
|
||||
/// This is used in Winit as an alternative to declaring an application delegate, as we want to
|
||||
/// give the user full control over those.
|
||||
pub fn create_observer(
|
||||
center: &NSNotificationCenter,
|
||||
name: &NSNotificationName,
|
||||
handler: impl Fn(&NSNotification) + 'static,
|
||||
) -> Retained<NSObject> {
|
||||
let block = RcBlock::new(move |notification: NonNull<NSNotification>| {
|
||||
handler(unsafe { notification.as_ref() });
|
||||
});
|
||||
unsafe {
|
||||
center.addObserverForName_object_queue_usingBlock(
|
||||
Some(name),
|
||||
None, // No sender filter
|
||||
None, // No queue, run on posting thread (i.e. main thread)
|
||||
&block,
|
||||
)
|
||||
}
|
||||
}
|
||||
+607
@@ -0,0 +1,607 @@
|
||||
#![allow(clippy::unnecessary_cast)]
|
||||
use std::cell::{Cell, RefCell};
|
||||
|
||||
use objc2::rc::Retained;
|
||||
use objc2::runtime::{NSObjectProtocol, ProtocolObject};
|
||||
use objc2::{declare_class, msg_send, msg_send_id, mutability, sel, ClassType, DeclaredClass};
|
||||
use objc2_foundation::{CGFloat, CGPoint, CGRect, MainThreadMarker, NSObject, NSSet, NSString};
|
||||
use objc2_ui_kit::{
|
||||
UICoordinateSpace, UIEvent, UIForceTouchCapability, UIGestureRecognizer,
|
||||
UIGestureRecognizerDelegate, UIGestureRecognizerState, UIKeyInput, UIPanGestureRecognizer,
|
||||
UIPinchGestureRecognizer, UIResponder, UIRotationGestureRecognizer, UITapGestureRecognizer,
|
||||
UITextInputTraits, UITouch, UITouchPhase, UITouchType, UITraitEnvironment, UIView,
|
||||
};
|
||||
|
||||
use super::app_state::{self, EventWrapper};
|
||||
use super::window::WinitUIWindow;
|
||||
use crate::dpi::PhysicalPosition;
|
||||
use crate::event::{ElementState, Event, Force, KeyEvent, Touch, TouchPhase, WindowEvent};
|
||||
use crate::keyboard::{Key, KeyCode, KeyLocation, NamedKey, NativeKeyCode, PhysicalKey};
|
||||
use crate::platform_impl::platform::DEVICE_ID;
|
||||
use crate::platform_impl::KeyEventExtra;
|
||||
use crate::window::{WindowAttributes, WindowId as RootWindowId};
|
||||
|
||||
pub struct WinitViewState {
|
||||
pinch_gesture_recognizer: RefCell<Option<Retained<UIPinchGestureRecognizer>>>,
|
||||
doubletap_gesture_recognizer: RefCell<Option<Retained<UITapGestureRecognizer>>>,
|
||||
rotation_gesture_recognizer: RefCell<Option<Retained<UIRotationGestureRecognizer>>>,
|
||||
pan_gesture_recognizer: RefCell<Option<Retained<UIPanGestureRecognizer>>>,
|
||||
|
||||
// for iOS delta references the start of the Gesture
|
||||
rotation_last_delta: Cell<CGFloat>,
|
||||
pinch_last_delta: Cell<CGFloat>,
|
||||
pan_last_delta: Cell<CGPoint>,
|
||||
}
|
||||
|
||||
declare_class!(
|
||||
pub(crate) struct WinitView;
|
||||
|
||||
unsafe impl ClassType for WinitView {
|
||||
#[inherits(UIResponder, NSObject)]
|
||||
type Super = UIView;
|
||||
type Mutability = mutability::MainThreadOnly;
|
||||
const NAME: &'static str = "WinitUIView";
|
||||
}
|
||||
|
||||
impl DeclaredClass for WinitView {
|
||||
type Ivars = WinitViewState;
|
||||
}
|
||||
|
||||
unsafe impl WinitView {
|
||||
#[method(drawRect:)]
|
||||
fn draw_rect(&self, rect: CGRect) {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
let window = self.window().unwrap();
|
||||
app_state::handle_nonuser_event(
|
||||
mtm,
|
||||
EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::RedrawRequested,
|
||||
}),
|
||||
);
|
||||
let _: () = unsafe { msg_send![super(self), drawRect: rect] };
|
||||
}
|
||||
|
||||
#[method(layoutSubviews)]
|
||||
fn layout_subviews(&self) {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
let _: () = unsafe { msg_send![super(self), layoutSubviews] };
|
||||
|
||||
let window = self.window().unwrap();
|
||||
let window_bounds = window.bounds();
|
||||
let screen = window.screen();
|
||||
let screen_space = screen.coordinateSpace();
|
||||
let screen_frame = self.convertRect_toCoordinateSpace(window_bounds, &screen_space);
|
||||
let scale_factor = screen.scale();
|
||||
let size = crate::dpi::LogicalSize {
|
||||
width: screen_frame.size.width as f64,
|
||||
height: screen_frame.size.height as f64,
|
||||
}
|
||||
.to_physical(scale_factor as f64);
|
||||
|
||||
// If the app is started in landscape, the view frame and window bounds can be mismatched.
|
||||
// The view frame will be in portrait and the window bounds in landscape. So apply the
|
||||
// window bounds to the view frame to make it consistent.
|
||||
let view_frame = self.frame();
|
||||
if view_frame != window_bounds {
|
||||
self.setFrame(window_bounds);
|
||||
}
|
||||
|
||||
app_state::handle_nonuser_event(
|
||||
mtm,
|
||||
EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::Resized(size),
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
#[method(setContentScaleFactor:)]
|
||||
fn set_content_scale_factor(&self, untrusted_scale_factor: CGFloat) {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
let _: () =
|
||||
unsafe { msg_send![super(self), setContentScaleFactor: untrusted_scale_factor] };
|
||||
|
||||
// `window` is null when `setContentScaleFactor` is invoked prior to `[UIWindow
|
||||
// makeKeyAndVisible]` at window creation time (either manually or internally by
|
||||
// UIKit when the `UIView` is first created), in which case we send no events here
|
||||
let window = match self.window() {
|
||||
Some(window) => window,
|
||||
None => return,
|
||||
};
|
||||
// `setContentScaleFactor` may be called with a value of 0, which means "reset the
|
||||
// content scale factor to a device-specific default value", so we can't use the
|
||||
// parameter here. We can query the actual factor using the getter
|
||||
let scale_factor = self.contentScaleFactor();
|
||||
assert!(
|
||||
!scale_factor.is_nan()
|
||||
&& scale_factor.is_finite()
|
||||
&& scale_factor.is_sign_positive()
|
||||
&& scale_factor > 0.0,
|
||||
"invalid scale_factor set on UIView",
|
||||
);
|
||||
let scale_factor = scale_factor as f64;
|
||||
let bounds = self.bounds();
|
||||
let screen = window.screen();
|
||||
let screen_space = screen.coordinateSpace();
|
||||
let screen_frame = self.convertRect_toCoordinateSpace(bounds, &screen_space);
|
||||
let size = crate::dpi::LogicalSize {
|
||||
width: screen_frame.size.width as f64,
|
||||
height: screen_frame.size.height as f64,
|
||||
};
|
||||
let window_id = RootWindowId(window.id());
|
||||
app_state::handle_nonuser_events(
|
||||
mtm,
|
||||
std::iter::once(EventWrapper::ScaleFactorChanged(
|
||||
app_state::ScaleFactorChanged {
|
||||
window,
|
||||
scale_factor,
|
||||
suggested_size: size.to_physical(scale_factor),
|
||||
},
|
||||
))
|
||||
.chain(std::iter::once(EventWrapper::StaticEvent(
|
||||
Event::WindowEvent {
|
||||
window_id,
|
||||
event: WindowEvent::Resized(size.to_physical(scale_factor)),
|
||||
},
|
||||
))),
|
||||
);
|
||||
}
|
||||
|
||||
#[method(touchesBegan:withEvent:)]
|
||||
fn touches_began(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
|
||||
self.handle_touches(touches)
|
||||
}
|
||||
|
||||
#[method(touchesMoved:withEvent:)]
|
||||
fn touches_moved(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
|
||||
self.handle_touches(touches)
|
||||
}
|
||||
|
||||
#[method(touchesEnded:withEvent:)]
|
||||
fn touches_ended(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
|
||||
self.handle_touches(touches)
|
||||
}
|
||||
|
||||
#[method(touchesCancelled:withEvent:)]
|
||||
fn touches_cancelled(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
|
||||
self.handle_touches(touches)
|
||||
}
|
||||
|
||||
#[method(pinchGesture:)]
|
||||
fn pinch_gesture(&self, recognizer: &UIPinchGestureRecognizer) {
|
||||
let window = self.window().unwrap();
|
||||
|
||||
let (phase, delta) = match recognizer.state() {
|
||||
UIGestureRecognizerState::Began => {
|
||||
self.ivars().pinch_last_delta.set(recognizer.scale());
|
||||
(TouchPhase::Started, 0.0)
|
||||
}
|
||||
UIGestureRecognizerState::Changed => {
|
||||
let last_scale: f64 = self.ivars().pinch_last_delta.replace(recognizer.scale());
|
||||
(TouchPhase::Moved, recognizer.scale() - last_scale)
|
||||
}
|
||||
UIGestureRecognizerState::Ended => {
|
||||
let last_scale: f64 = self.ivars().pinch_last_delta.replace(0.0);
|
||||
(TouchPhase::Moved, recognizer.scale() - last_scale)
|
||||
}
|
||||
UIGestureRecognizerState::Cancelled | UIGestureRecognizerState::Failed => {
|
||||
self.ivars().rotation_last_delta.set(0.0);
|
||||
// Pass -delta so that action is reversed
|
||||
(TouchPhase::Cancelled, -recognizer.scale())
|
||||
}
|
||||
state => panic!("unexpected recognizer state: {state:?}"),
|
||||
};
|
||||
|
||||
let gesture_event = EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::PinchGesture {
|
||||
device_id: DEVICE_ID,
|
||||
delta: delta as f64,
|
||||
phase,
|
||||
},
|
||||
});
|
||||
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_event(mtm, gesture_event);
|
||||
}
|
||||
|
||||
#[method(doubleTapGesture:)]
|
||||
fn double_tap_gesture(&self, recognizer: &UITapGestureRecognizer) {
|
||||
let window = self.window().unwrap();
|
||||
|
||||
if recognizer.state() == UIGestureRecognizerState::Ended {
|
||||
let gesture_event = EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::DoubleTapGesture {
|
||||
device_id: DEVICE_ID,
|
||||
},
|
||||
});
|
||||
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_event(mtm, gesture_event);
|
||||
}
|
||||
}
|
||||
|
||||
#[method(rotationGesture:)]
|
||||
fn rotation_gesture(&self, recognizer: &UIRotationGestureRecognizer) {
|
||||
let window = self.window().unwrap();
|
||||
|
||||
let (phase, delta) = match recognizer.state() {
|
||||
UIGestureRecognizerState::Began => {
|
||||
self.ivars().rotation_last_delta.set(0.0);
|
||||
|
||||
(TouchPhase::Started, 0.0)
|
||||
}
|
||||
UIGestureRecognizerState::Changed => {
|
||||
let last_rotation = self.ivars().rotation_last_delta.replace(recognizer.rotation());
|
||||
|
||||
(TouchPhase::Moved, recognizer.rotation() - last_rotation)
|
||||
}
|
||||
UIGestureRecognizerState::Ended => {
|
||||
let last_rotation = self.ivars().rotation_last_delta.replace(0.0);
|
||||
|
||||
(TouchPhase::Ended, recognizer.rotation() - last_rotation)
|
||||
}
|
||||
UIGestureRecognizerState::Cancelled | UIGestureRecognizerState::Failed => {
|
||||
self.ivars().rotation_last_delta.set(0.0);
|
||||
|
||||
// Pass -delta so that action is reversed
|
||||
(TouchPhase::Cancelled, -recognizer.rotation())
|
||||
}
|
||||
state => panic!("unexpected recognizer state: {state:?}"),
|
||||
};
|
||||
|
||||
// Make delta negative to match macos, convert to degrees
|
||||
let gesture_event = EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::RotationGesture {
|
||||
device_id: DEVICE_ID,
|
||||
delta: -delta.to_degrees() as _,
|
||||
phase,
|
||||
},
|
||||
});
|
||||
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_event(mtm, gesture_event);
|
||||
}
|
||||
|
||||
#[method(panGesture:)]
|
||||
fn pan_gesture(&self, recognizer: &UIPanGestureRecognizer) {
|
||||
let window = self.window().unwrap();
|
||||
|
||||
let translation = recognizer.translationInView(Some(self));
|
||||
|
||||
let (phase, dx, dy) = match recognizer.state() {
|
||||
UIGestureRecognizerState::Began => {
|
||||
self.ivars().pan_last_delta.set(translation);
|
||||
|
||||
(TouchPhase::Started, 0.0, 0.0)
|
||||
}
|
||||
UIGestureRecognizerState::Changed => {
|
||||
let last_pan: CGPoint = self.ivars().pan_last_delta.replace(translation);
|
||||
|
||||
let dx = translation.x - last_pan.x;
|
||||
let dy = translation.y - last_pan.y;
|
||||
|
||||
(TouchPhase::Moved, dx, dy)
|
||||
}
|
||||
UIGestureRecognizerState::Ended => {
|
||||
let last_pan: CGPoint = self.ivars().pan_last_delta.replace(CGPoint{x:0.0, y:0.0});
|
||||
|
||||
let dx = translation.x - last_pan.x;
|
||||
let dy = translation.y - last_pan.y;
|
||||
|
||||
(TouchPhase::Ended, dx, dy)
|
||||
}
|
||||
UIGestureRecognizerState::Cancelled | UIGestureRecognizerState::Failed => {
|
||||
let last_pan: CGPoint = self.ivars().pan_last_delta.replace(CGPoint{x:0.0, y:0.0});
|
||||
|
||||
// Pass -delta so that action is reversed
|
||||
(TouchPhase::Cancelled, -last_pan.x, -last_pan.y)
|
||||
}
|
||||
state => panic!("unexpected recognizer state: {state:?}"),
|
||||
};
|
||||
|
||||
|
||||
let gesture_event = EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::PanGesture {
|
||||
device_id: DEVICE_ID,
|
||||
delta: PhysicalPosition::new(dx as _, dy as _),
|
||||
phase,
|
||||
},
|
||||
});
|
||||
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_event(mtm, gesture_event);
|
||||
}
|
||||
|
||||
#[method(canBecomeFirstResponder)]
|
||||
fn can_become_first_responder(&self) -> bool {
|
||||
true
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl NSObjectProtocol for WinitView {}
|
||||
|
||||
unsafe impl UIGestureRecognizerDelegate for WinitView {
|
||||
#[method(gestureRecognizer:shouldRecognizeSimultaneouslyWithGestureRecognizer:)]
|
||||
fn should_recognize_simultaneously(&self, _gesture_recognizer: &UIGestureRecognizer, _other_gesture_recognizer: &UIGestureRecognizer) -> bool {
|
||||
true
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl UITextInputTraits for WinitView {
|
||||
}
|
||||
|
||||
unsafe impl UIKeyInput for WinitView {
|
||||
#[method(hasText)]
|
||||
fn has_text(&self) -> bool {
|
||||
true
|
||||
}
|
||||
|
||||
#[method(insertText:)]
|
||||
fn insert_text(&self, text: &NSString) {
|
||||
self.handle_insert_text(text)
|
||||
}
|
||||
|
||||
#[method(deleteBackward)]
|
||||
fn delete_backward(&self) {
|
||||
self.handle_delete_backward()
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
impl WinitView {
|
||||
pub(crate) fn new(
|
||||
mtm: MainThreadMarker,
|
||||
window_attributes: &WindowAttributes,
|
||||
frame: CGRect,
|
||||
) -> Retained<Self> {
|
||||
let this = mtm.alloc().set_ivars(WinitViewState {
|
||||
pinch_gesture_recognizer: RefCell::new(None),
|
||||
doubletap_gesture_recognizer: RefCell::new(None),
|
||||
rotation_gesture_recognizer: RefCell::new(None),
|
||||
pan_gesture_recognizer: RefCell::new(None),
|
||||
|
||||
rotation_last_delta: Cell::new(0.0),
|
||||
pinch_last_delta: Cell::new(0.0),
|
||||
pan_last_delta: Cell::new(CGPoint { x: 0.0, y: 0.0 }),
|
||||
});
|
||||
let this: Retained<Self> = unsafe { msg_send_id![super(this), initWithFrame: frame] };
|
||||
|
||||
this.setMultipleTouchEnabled(true);
|
||||
|
||||
if let Some(scale_factor) = window_attributes.platform_specific.scale_factor {
|
||||
this.setContentScaleFactor(scale_factor as _);
|
||||
}
|
||||
|
||||
this
|
||||
}
|
||||
|
||||
fn window(&self) -> Option<Retained<WinitUIWindow>> {
|
||||
// SAFETY: `WinitView`s are always installed in a `WinitUIWindow`
|
||||
(**self).window().map(|window| unsafe { Retained::cast(window) })
|
||||
}
|
||||
|
||||
pub(crate) fn recognize_pinch_gesture(&self, should_recognize: bool) {
|
||||
let mtm = MainThreadMarker::from(self);
|
||||
if should_recognize {
|
||||
if self.ivars().pinch_gesture_recognizer.borrow().is_none() {
|
||||
let pinch = unsafe {
|
||||
UIPinchGestureRecognizer::initWithTarget_action(
|
||||
mtm.alloc(),
|
||||
Some(self),
|
||||
Some(sel!(pinchGesture:)),
|
||||
)
|
||||
};
|
||||
pinch.setDelegate(Some(ProtocolObject::from_ref(self)));
|
||||
self.addGestureRecognizer(&pinch);
|
||||
self.ivars().pinch_gesture_recognizer.replace(Some(pinch));
|
||||
}
|
||||
} else if let Some(recognizer) = self.ivars().pinch_gesture_recognizer.take() {
|
||||
self.removeGestureRecognizer(&recognizer);
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn recognize_pan_gesture(
|
||||
&self,
|
||||
should_recognize: bool,
|
||||
minimum_number_of_touches: u8,
|
||||
maximum_number_of_touches: u8,
|
||||
) {
|
||||
let mtm = MainThreadMarker::from(self);
|
||||
if should_recognize {
|
||||
if self.ivars().pan_gesture_recognizer.borrow().is_none() {
|
||||
let pan = unsafe {
|
||||
UIPanGestureRecognizer::initWithTarget_action(
|
||||
mtm.alloc(),
|
||||
Some(self),
|
||||
Some(sel!(panGesture:)),
|
||||
)
|
||||
};
|
||||
pan.setDelegate(Some(ProtocolObject::from_ref(self)));
|
||||
pan.setMinimumNumberOfTouches(minimum_number_of_touches as _);
|
||||
pan.setMaximumNumberOfTouches(maximum_number_of_touches as _);
|
||||
self.addGestureRecognizer(&pan);
|
||||
self.ivars().pan_gesture_recognizer.replace(Some(pan));
|
||||
}
|
||||
} else if let Some(recognizer) = self.ivars().pan_gesture_recognizer.take() {
|
||||
self.removeGestureRecognizer(&recognizer);
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn recognize_doubletap_gesture(&self, should_recognize: bool) {
|
||||
let mtm = MainThreadMarker::from(self);
|
||||
if should_recognize {
|
||||
if self.ivars().doubletap_gesture_recognizer.borrow().is_none() {
|
||||
let tap = unsafe {
|
||||
UITapGestureRecognizer::initWithTarget_action(
|
||||
mtm.alloc(),
|
||||
Some(self),
|
||||
Some(sel!(doubleTapGesture:)),
|
||||
)
|
||||
};
|
||||
tap.setDelegate(Some(ProtocolObject::from_ref(self)));
|
||||
tap.setNumberOfTapsRequired(2);
|
||||
tap.setNumberOfTouchesRequired(1);
|
||||
self.addGestureRecognizer(&tap);
|
||||
self.ivars().doubletap_gesture_recognizer.replace(Some(tap));
|
||||
}
|
||||
} else if let Some(recognizer) = self.ivars().doubletap_gesture_recognizer.take() {
|
||||
self.removeGestureRecognizer(&recognizer);
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn recognize_rotation_gesture(&self, should_recognize: bool) {
|
||||
let mtm = MainThreadMarker::from(self);
|
||||
if should_recognize {
|
||||
if self.ivars().rotation_gesture_recognizer.borrow().is_none() {
|
||||
let rotation = unsafe {
|
||||
UIRotationGestureRecognizer::initWithTarget_action(
|
||||
mtm.alloc(),
|
||||
Some(self),
|
||||
Some(sel!(rotationGesture:)),
|
||||
)
|
||||
};
|
||||
rotation.setDelegate(Some(ProtocolObject::from_ref(self)));
|
||||
self.addGestureRecognizer(&rotation);
|
||||
self.ivars().rotation_gesture_recognizer.replace(Some(rotation));
|
||||
}
|
||||
} else if let Some(recognizer) = self.ivars().rotation_gesture_recognizer.take() {
|
||||
self.removeGestureRecognizer(&recognizer);
|
||||
}
|
||||
}
|
||||
|
||||
fn handle_touches(&self, touches: &NSSet<UITouch>) {
|
||||
let window = self.window().unwrap();
|
||||
let mut touch_events = Vec::new();
|
||||
let os_supports_force = app_state::os_capabilities().force_touch;
|
||||
for touch in touches {
|
||||
let logical_location = touch.locationInView(None);
|
||||
let touch_type = touch.r#type();
|
||||
let force = if os_supports_force {
|
||||
let trait_collection = self.traitCollection();
|
||||
let touch_capability = trait_collection.forceTouchCapability();
|
||||
// Both the OS _and_ the device need to be checked for force touch support.
|
||||
if touch_capability == UIForceTouchCapability::Available
|
||||
|| touch_type == UITouchType::Pencil
|
||||
{
|
||||
let force = touch.force();
|
||||
let max_possible_force = touch.maximumPossibleForce();
|
||||
let altitude_angle: Option<f64> = if touch_type == UITouchType::Pencil {
|
||||
let angle = touch.altitudeAngle();
|
||||
Some(angle as _)
|
||||
} else {
|
||||
None
|
||||
};
|
||||
Some(Force::Calibrated {
|
||||
force: force as _,
|
||||
max_possible_force: max_possible_force as _,
|
||||
altitude_angle,
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
} else {
|
||||
None
|
||||
};
|
||||
let touch_id = touch as *const UITouch as u64;
|
||||
let phase = touch.phase();
|
||||
let phase = match phase {
|
||||
UITouchPhase::Began => TouchPhase::Started,
|
||||
UITouchPhase::Moved => TouchPhase::Moved,
|
||||
// 2 is UITouchPhase::Stationary and is not expected here
|
||||
UITouchPhase::Ended => TouchPhase::Ended,
|
||||
UITouchPhase::Cancelled => TouchPhase::Cancelled,
|
||||
_ => panic!("unexpected touch phase: {phase:?}"),
|
||||
};
|
||||
|
||||
let physical_location = {
|
||||
let scale_factor = self.contentScaleFactor();
|
||||
PhysicalPosition::from_logical::<(f64, f64), f64>(
|
||||
(logical_location.x as _, logical_location.y as _),
|
||||
scale_factor as f64,
|
||||
)
|
||||
};
|
||||
touch_events.push(EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::Touch(Touch {
|
||||
device_id: DEVICE_ID,
|
||||
id: touch_id,
|
||||
location: physical_location,
|
||||
force,
|
||||
phase,
|
||||
}),
|
||||
}));
|
||||
}
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_events(mtm, touch_events);
|
||||
}
|
||||
|
||||
fn handle_insert_text(&self, text: &NSString) {
|
||||
let window = self.window().unwrap();
|
||||
let window_id = RootWindowId(window.id());
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
// send individual events for each character
|
||||
app_state::handle_nonuser_events(
|
||||
mtm,
|
||||
text.to_string().chars().flat_map(|c| {
|
||||
let text = smol_str::SmolStr::from_iter([c]);
|
||||
// Emit both press and release events
|
||||
[ElementState::Pressed, ElementState::Released].map(|state| {
|
||||
EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id,
|
||||
event: WindowEvent::KeyboardInput {
|
||||
event: KeyEvent {
|
||||
text: if state == ElementState::Pressed {
|
||||
Some(text.clone())
|
||||
} else {
|
||||
None
|
||||
},
|
||||
state,
|
||||
location: KeyLocation::Standard,
|
||||
repeat: false,
|
||||
logical_key: Key::Character(text.clone()),
|
||||
physical_key: PhysicalKey::Unidentified(
|
||||
NativeKeyCode::Unidentified,
|
||||
),
|
||||
platform_specific: KeyEventExtra {},
|
||||
},
|
||||
is_synthetic: false,
|
||||
device_id: DEVICE_ID,
|
||||
},
|
||||
})
|
||||
})
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
fn handle_delete_backward(&self) {
|
||||
let window = self.window().unwrap();
|
||||
let window_id = RootWindowId(window.id());
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_events(
|
||||
mtm,
|
||||
[ElementState::Pressed, ElementState::Released].map(|state| {
|
||||
EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id,
|
||||
event: WindowEvent::KeyboardInput {
|
||||
device_id: DEVICE_ID,
|
||||
event: KeyEvent {
|
||||
state,
|
||||
logical_key: Key::Named(NamedKey::Backspace),
|
||||
physical_key: PhysicalKey::Code(KeyCode::Backspace),
|
||||
platform_specific: KeyEventExtra {},
|
||||
repeat: false,
|
||||
location: KeyLocation::Standard,
|
||||
text: None,
|
||||
},
|
||||
is_synthetic: false,
|
||||
},
|
||||
})
|
||||
}),
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,176 @@
|
||||
use std::cell::Cell;
|
||||
|
||||
use objc2::rc::Retained;
|
||||
use objc2::{declare_class, msg_send_id, mutability, ClassType, DeclaredClass};
|
||||
use objc2_foundation::{MainThreadMarker, NSObject};
|
||||
use objc2_ui_kit::{
|
||||
UIDevice, UIInterfaceOrientationMask, UIRectEdge, UIResponder, UIStatusBarStyle,
|
||||
UIUserInterfaceIdiom, UIView, UIViewController,
|
||||
};
|
||||
|
||||
use super::app_state::{self};
|
||||
use crate::platform::ios::{ScreenEdge, StatusBarStyle, ValidOrientations};
|
||||
use crate::window::WindowAttributes;
|
||||
|
||||
pub struct ViewControllerState {
|
||||
prefers_status_bar_hidden: Cell<bool>,
|
||||
preferred_status_bar_style: Cell<UIStatusBarStyle>,
|
||||
prefers_home_indicator_auto_hidden: Cell<bool>,
|
||||
supported_orientations: Cell<UIInterfaceOrientationMask>,
|
||||
preferred_screen_edges_deferring_system_gestures: Cell<UIRectEdge>,
|
||||
}
|
||||
|
||||
declare_class!(
|
||||
pub(crate) struct WinitViewController;
|
||||
|
||||
unsafe impl ClassType for WinitViewController {
|
||||
#[inherits(UIResponder, NSObject)]
|
||||
type Super = UIViewController;
|
||||
type Mutability = mutability::MainThreadOnly;
|
||||
const NAME: &'static str = "WinitUIViewController";
|
||||
}
|
||||
|
||||
impl DeclaredClass for WinitViewController {
|
||||
type Ivars = ViewControllerState;
|
||||
}
|
||||
|
||||
unsafe impl WinitViewController {
|
||||
#[method(shouldAutorotate)]
|
||||
fn should_autorotate(&self) -> bool {
|
||||
true
|
||||
}
|
||||
|
||||
#[method(prefersStatusBarHidden)]
|
||||
fn prefers_status_bar_hidden(&self) -> bool {
|
||||
self.ivars().prefers_status_bar_hidden.get()
|
||||
}
|
||||
|
||||
#[method(preferredStatusBarStyle)]
|
||||
fn preferred_status_bar_style(&self) -> UIStatusBarStyle {
|
||||
self.ivars().preferred_status_bar_style.get()
|
||||
}
|
||||
|
||||
#[method(prefersHomeIndicatorAutoHidden)]
|
||||
fn prefers_home_indicator_auto_hidden(&self) -> bool {
|
||||
self.ivars().prefers_home_indicator_auto_hidden.get()
|
||||
}
|
||||
|
||||
#[method(supportedInterfaceOrientations)]
|
||||
fn supported_orientations(&self) -> UIInterfaceOrientationMask {
|
||||
self.ivars().supported_orientations.get()
|
||||
}
|
||||
|
||||
#[method(preferredScreenEdgesDeferringSystemGestures)]
|
||||
fn preferred_screen_edges_deferring_system_gestures(&self) -> UIRectEdge {
|
||||
self.ivars()
|
||||
.preferred_screen_edges_deferring_system_gestures
|
||||
.get()
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
impl WinitViewController {
|
||||
pub(crate) fn set_prefers_status_bar_hidden(&self, val: bool) {
|
||||
self.ivars().prefers_status_bar_hidden.set(val);
|
||||
self.setNeedsStatusBarAppearanceUpdate();
|
||||
}
|
||||
|
||||
pub(crate) fn set_preferred_status_bar_style(&self, val: StatusBarStyle) {
|
||||
let val = match val {
|
||||
StatusBarStyle::Default => UIStatusBarStyle::Default,
|
||||
StatusBarStyle::LightContent => UIStatusBarStyle::LightContent,
|
||||
StatusBarStyle::DarkContent => UIStatusBarStyle::DarkContent,
|
||||
};
|
||||
self.ivars().preferred_status_bar_style.set(val);
|
||||
self.setNeedsStatusBarAppearanceUpdate();
|
||||
}
|
||||
|
||||
pub(crate) fn set_prefers_home_indicator_auto_hidden(&self, val: bool) {
|
||||
self.ivars().prefers_home_indicator_auto_hidden.set(val);
|
||||
let os_capabilities = app_state::os_capabilities();
|
||||
if os_capabilities.home_indicator_hidden {
|
||||
self.setNeedsUpdateOfHomeIndicatorAutoHidden();
|
||||
} else {
|
||||
os_capabilities.home_indicator_hidden_err_msg("ignoring")
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn set_preferred_screen_edges_deferring_system_gestures(&self, val: ScreenEdge) {
|
||||
let val = {
|
||||
assert_eq!(val.bits() & !ScreenEdge::ALL.bits(), 0, "invalid `ScreenEdge`");
|
||||
UIRectEdge(val.bits().into())
|
||||
};
|
||||
self.ivars().preferred_screen_edges_deferring_system_gestures.set(val);
|
||||
let os_capabilities = app_state::os_capabilities();
|
||||
if os_capabilities.defer_system_gestures {
|
||||
self.setNeedsUpdateOfScreenEdgesDeferringSystemGestures();
|
||||
} else {
|
||||
os_capabilities.defer_system_gestures_err_msg("ignoring")
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn set_supported_interface_orientations(
|
||||
&self,
|
||||
mtm: MainThreadMarker,
|
||||
valid_orientations: ValidOrientations,
|
||||
) {
|
||||
let mask = match (valid_orientations, UIDevice::currentDevice(mtm).userInterfaceIdiom()) {
|
||||
(ValidOrientations::LandscapeAndPortrait, UIUserInterfaceIdiom::Phone) => {
|
||||
UIInterfaceOrientationMask::AllButUpsideDown
|
||||
},
|
||||
(ValidOrientations::LandscapeAndPortrait, _) => UIInterfaceOrientationMask::All,
|
||||
(ValidOrientations::Landscape, _) => UIInterfaceOrientationMask::Landscape,
|
||||
(ValidOrientations::Portrait, UIUserInterfaceIdiom::Phone) => {
|
||||
UIInterfaceOrientationMask::Portrait
|
||||
},
|
||||
(ValidOrientations::Portrait, _) => {
|
||||
UIInterfaceOrientationMask::Portrait
|
||||
| UIInterfaceOrientationMask::PortraitUpsideDown
|
||||
},
|
||||
};
|
||||
self.ivars().supported_orientations.set(mask);
|
||||
#[allow(deprecated)]
|
||||
UIViewController::attemptRotationToDeviceOrientation(mtm);
|
||||
}
|
||||
|
||||
pub(crate) fn new(
|
||||
mtm: MainThreadMarker,
|
||||
window_attributes: &WindowAttributes,
|
||||
view: &UIView,
|
||||
) -> Retained<Self> {
|
||||
// These are set properly below, we just to set them to something in the meantime.
|
||||
let this = mtm.alloc().set_ivars(ViewControllerState {
|
||||
prefers_status_bar_hidden: Cell::new(false),
|
||||
preferred_status_bar_style: Cell::new(UIStatusBarStyle::Default),
|
||||
prefers_home_indicator_auto_hidden: Cell::new(false),
|
||||
supported_orientations: Cell::new(UIInterfaceOrientationMask::All),
|
||||
preferred_screen_edges_deferring_system_gestures: Cell::new(UIRectEdge::empty()),
|
||||
});
|
||||
let this: Retained<Self> = unsafe { msg_send_id![super(this), init] };
|
||||
|
||||
this.set_prefers_status_bar_hidden(
|
||||
window_attributes.platform_specific.prefers_status_bar_hidden,
|
||||
);
|
||||
|
||||
this.set_preferred_status_bar_style(
|
||||
window_attributes.platform_specific.preferred_status_bar_style,
|
||||
);
|
||||
|
||||
this.set_supported_interface_orientations(
|
||||
mtm,
|
||||
window_attributes.platform_specific.valid_orientations,
|
||||
);
|
||||
|
||||
this.set_prefers_home_indicator_auto_hidden(
|
||||
window_attributes.platform_specific.prefers_home_indicator_hidden,
|
||||
);
|
||||
|
||||
this.set_preferred_screen_edges_deferring_system_gestures(
|
||||
window_attributes.platform_specific.preferred_screen_edges_deferring_system_gestures,
|
||||
);
|
||||
|
||||
this.setView(Some(view));
|
||||
|
||||
this
|
||||
}
|
||||
}
|
||||
+750
@@ -0,0 +1,750 @@
|
||||
#![allow(clippy::unnecessary_cast)]
|
||||
|
||||
use std::collections::VecDeque;
|
||||
|
||||
use objc2::rc::Retained;
|
||||
use objc2::runtime::{AnyObject, NSObject};
|
||||
use objc2::{class, declare_class, msg_send, msg_send_id, mutability, ClassType, DeclaredClass};
|
||||
use objc2_foundation::{
|
||||
CGFloat, CGPoint, CGRect, CGSize, MainThreadBound, MainThreadMarker, NSObjectProtocol,
|
||||
};
|
||||
use objc2_ui_kit::{
|
||||
UIApplication, UICoordinateSpace, UIResponder, UIScreen, UIScreenOverscanCompensation,
|
||||
UIViewController, UIWindow,
|
||||
};
|
||||
use tracing::{debug, warn};
|
||||
|
||||
use super::app_state::EventWrapper;
|
||||
use super::view::WinitView;
|
||||
use super::view_controller::WinitViewController;
|
||||
use crate::cursor::Cursor;
|
||||
use crate::dpi::{LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize, Position, Size};
|
||||
use crate::error::{ExternalError, NotSupportedError, OsError as RootOsError};
|
||||
use crate::event::{Event, WindowEvent};
|
||||
use crate::icon::Icon;
|
||||
use crate::platform::ios::{ScreenEdge, StatusBarStyle, ValidOrientations};
|
||||
use crate::platform_impl::platform::{
|
||||
app_state, monitor, ActiveEventLoop, Fullscreen, MonitorHandle,
|
||||
};
|
||||
use crate::window::{
|
||||
CursorGrabMode, ImePurpose, ResizeDirection, Theme, UserAttentionType, WindowAttributes,
|
||||
WindowButtons, WindowId as RootWindowId, WindowLevel,
|
||||
};
|
||||
|
||||
declare_class!(
|
||||
#[derive(Debug, PartialEq, Eq, Hash)]
|
||||
pub(crate) struct WinitUIWindow;
|
||||
|
||||
unsafe impl ClassType for WinitUIWindow {
|
||||
#[inherits(UIResponder, NSObject)]
|
||||
type Super = UIWindow;
|
||||
type Mutability = mutability::MainThreadOnly;
|
||||
const NAME: &'static str = "WinitUIWindow";
|
||||
}
|
||||
|
||||
impl DeclaredClass for WinitUIWindow {}
|
||||
|
||||
unsafe impl WinitUIWindow {
|
||||
#[method(becomeKeyWindow)]
|
||||
fn become_key_window(&self) {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_event(
|
||||
mtm,
|
||||
EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(self.id()),
|
||||
event: WindowEvent::Focused(true),
|
||||
}),
|
||||
);
|
||||
let _: () = unsafe { msg_send![super(self), becomeKeyWindow] };
|
||||
}
|
||||
|
||||
#[method(resignKeyWindow)]
|
||||
fn resign_key_window(&self) {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
app_state::handle_nonuser_event(
|
||||
mtm,
|
||||
EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(self.id()),
|
||||
event: WindowEvent::Focused(false),
|
||||
}),
|
||||
);
|
||||
let _: () = unsafe { msg_send![super(self), resignKeyWindow] };
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
impl WinitUIWindow {
|
||||
pub(crate) fn new(
|
||||
mtm: MainThreadMarker,
|
||||
window_attributes: &WindowAttributes,
|
||||
frame: CGRect,
|
||||
view_controller: &UIViewController,
|
||||
) -> Retained<Self> {
|
||||
let this: Retained<Self> = unsafe { msg_send_id![mtm.alloc(), initWithFrame: frame] };
|
||||
|
||||
this.setRootViewController(Some(view_controller));
|
||||
|
||||
match window_attributes.fullscreen.clone().map(Into::into) {
|
||||
Some(Fullscreen::Exclusive(ref video_mode)) => {
|
||||
let monitor = video_mode.monitor();
|
||||
let screen = monitor.ui_screen(mtm);
|
||||
screen.setCurrentMode(Some(video_mode.screen_mode(mtm)));
|
||||
this.setScreen(screen);
|
||||
},
|
||||
Some(Fullscreen::Borderless(Some(ref monitor))) => {
|
||||
let screen = monitor.ui_screen(mtm);
|
||||
this.setScreen(screen);
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
|
||||
this
|
||||
}
|
||||
|
||||
pub(crate) fn id(&self) -> WindowId {
|
||||
(self as *const Self as usize as u64).into()
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Inner {
|
||||
window: Retained<WinitUIWindow>,
|
||||
view_controller: Retained<WinitViewController>,
|
||||
view: Retained<WinitView>,
|
||||
gl_or_metal_backed: bool,
|
||||
}
|
||||
|
||||
impl Inner {
|
||||
pub fn set_title(&self, _title: &str) {
|
||||
debug!("`Window::set_title` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_transparent(&self, _transparent: bool) {
|
||||
debug!("`Window::set_transparent` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_blur(&self, _blur: bool) {
|
||||
debug!("`Window::set_blur` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_visible(&self, visible: bool) {
|
||||
self.window.setHidden(!visible)
|
||||
}
|
||||
|
||||
pub fn is_visible(&self) -> Option<bool> {
|
||||
warn!("`Window::is_visible` is ignored on iOS");
|
||||
None
|
||||
}
|
||||
|
||||
pub fn request_redraw(&self) {
|
||||
if self.gl_or_metal_backed {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
// `setNeedsDisplay` does nothing on UIViews which are directly backed by CAEAGLLayer or
|
||||
// CAMetalLayer. Ordinarily the OS sets up a bunch of UIKit state before
|
||||
// calling drawRect: on a UIView, but when using raw or gl/metal for drawing
|
||||
// this work is completely avoided.
|
||||
//
|
||||
// The docs for `setNeedsDisplay` don't mention `CAMetalLayer`; however, this has been
|
||||
// confirmed via testing.
|
||||
//
|
||||
// https://developer.apple.com/documentation/uikit/uiview/1622437-setneedsdisplay?language=objc
|
||||
app_state::queue_gl_or_metal_redraw(mtm, self.window.clone());
|
||||
} else {
|
||||
self.view.setNeedsDisplay();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn pre_present_notify(&self) {}
|
||||
|
||||
pub fn inner_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
|
||||
let safe_area = self.safe_area_screen_space();
|
||||
let position =
|
||||
LogicalPosition { x: safe_area.origin.x as f64, y: safe_area.origin.y as f64 };
|
||||
let scale_factor = self.scale_factor();
|
||||
Ok(position.to_physical(scale_factor))
|
||||
}
|
||||
|
||||
pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
|
||||
let screen_frame = self.screen_frame();
|
||||
let position =
|
||||
LogicalPosition { x: screen_frame.origin.x as f64, y: screen_frame.origin.y as f64 };
|
||||
let scale_factor = self.scale_factor();
|
||||
Ok(position.to_physical(scale_factor))
|
||||
}
|
||||
|
||||
pub fn set_outer_position(&self, physical_position: Position) {
|
||||
let scale_factor = self.scale_factor();
|
||||
let position = physical_position.to_logical::<f64>(scale_factor);
|
||||
let screen_frame = self.screen_frame();
|
||||
let new_screen_frame = CGRect {
|
||||
origin: CGPoint { x: position.x as _, y: position.y as _ },
|
||||
size: screen_frame.size,
|
||||
};
|
||||
let bounds = self.rect_from_screen_space(new_screen_frame);
|
||||
self.window.setBounds(bounds);
|
||||
}
|
||||
|
||||
pub fn inner_size(&self) -> PhysicalSize<u32> {
|
||||
let scale_factor = self.scale_factor();
|
||||
let safe_area = self.safe_area_screen_space();
|
||||
let size = LogicalSize {
|
||||
width: safe_area.size.width as f64,
|
||||
height: safe_area.size.height as f64,
|
||||
};
|
||||
size.to_physical(scale_factor)
|
||||
}
|
||||
|
||||
pub fn outer_size(&self) -> PhysicalSize<u32> {
|
||||
let scale_factor = self.scale_factor();
|
||||
let screen_frame = self.screen_frame();
|
||||
let size = LogicalSize {
|
||||
width: screen_frame.size.width as f64,
|
||||
height: screen_frame.size.height as f64,
|
||||
};
|
||||
size.to_physical(scale_factor)
|
||||
}
|
||||
|
||||
pub fn request_inner_size(&self, _size: Size) -> Option<PhysicalSize<u32>> {
|
||||
Some(self.inner_size())
|
||||
}
|
||||
|
||||
pub fn set_min_inner_size(&self, _dimensions: Option<Size>) {
|
||||
warn!("`Window::set_min_inner_size` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_max_inner_size(&self, _dimensions: Option<Size>) {
|
||||
warn!("`Window::set_max_inner_size` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn resize_increments(&self) -> Option<PhysicalSize<u32>> {
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_resize_increments(&self, _increments: Option<Size>) {
|
||||
warn!("`Window::set_resize_increments` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_resizable(&self, _resizable: bool) {
|
||||
warn!("`Window::set_resizable` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn is_resizable(&self) -> bool {
|
||||
warn!("`Window::is_resizable` is ignored on iOS");
|
||||
false
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_enabled_buttons(&self, _buttons: WindowButtons) {
|
||||
warn!("`Window::set_enabled_buttons` is ignored on iOS");
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn enabled_buttons(&self) -> WindowButtons {
|
||||
warn!("`Window::enabled_buttons` is ignored on iOS");
|
||||
WindowButtons::all()
|
||||
}
|
||||
|
||||
pub fn scale_factor(&self) -> f64 {
|
||||
self.view.contentScaleFactor() as _
|
||||
}
|
||||
|
||||
pub fn set_cursor(&self, _cursor: Cursor) {
|
||||
debug!("`Window::set_cursor` ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_cursor_position(&self, _position: Position) -> Result<(), ExternalError> {
|
||||
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
||||
}
|
||||
|
||||
pub fn set_cursor_grab(&self, _: CursorGrabMode) -> Result<(), ExternalError> {
|
||||
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
||||
}
|
||||
|
||||
pub fn set_cursor_visible(&self, _visible: bool) {
|
||||
debug!("`Window::set_cursor_visible` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn drag_window(&self) -> Result<(), ExternalError> {
|
||||
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
||||
}
|
||||
|
||||
pub fn drag_resize_window(&self, _direction: ResizeDirection) -> Result<(), ExternalError> {
|
||||
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show_window_menu(&self, _position: Position) {}
|
||||
|
||||
pub fn set_cursor_hittest(&self, _hittest: bool) -> Result<(), ExternalError> {
|
||||
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
||||
}
|
||||
|
||||
pub fn set_minimized(&self, _minimized: bool) {
|
||||
warn!("`Window::set_minimized` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn is_minimized(&self) -> Option<bool> {
|
||||
warn!("`Window::is_minimized` is ignored on iOS");
|
||||
None
|
||||
}
|
||||
|
||||
pub fn set_maximized(&self, _maximized: bool) {
|
||||
warn!("`Window::set_maximized` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn is_maximized(&self) -> bool {
|
||||
warn!("`Window::is_maximized` is ignored on iOS");
|
||||
false
|
||||
}
|
||||
|
||||
pub(crate) fn set_fullscreen(&self, monitor: Option<Fullscreen>) {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
let uiscreen = match &monitor {
|
||||
Some(Fullscreen::Exclusive(video_mode)) => {
|
||||
let uiscreen = video_mode.monitor.ui_screen(mtm);
|
||||
uiscreen.setCurrentMode(Some(video_mode.screen_mode(mtm)));
|
||||
uiscreen.clone()
|
||||
},
|
||||
Some(Fullscreen::Borderless(Some(monitor))) => monitor.ui_screen(mtm).clone(),
|
||||
Some(Fullscreen::Borderless(None)) => {
|
||||
self.current_monitor_inner().ui_screen(mtm).clone()
|
||||
},
|
||||
None => {
|
||||
warn!("`Window::set_fullscreen(None)` ignored on iOS");
|
||||
return;
|
||||
},
|
||||
};
|
||||
|
||||
// this is pretty slow on iOS, so avoid doing it if we can
|
||||
let current = self.window.screen();
|
||||
if uiscreen != current {
|
||||
self.window.setScreen(&uiscreen);
|
||||
}
|
||||
|
||||
let bounds = uiscreen.bounds();
|
||||
self.window.setFrame(bounds);
|
||||
|
||||
// For external displays, we must disable overscan compensation or
|
||||
// the displayed image will have giant black bars surrounding it on
|
||||
// each side
|
||||
uiscreen.setOverscanCompensation(UIScreenOverscanCompensation::None);
|
||||
}
|
||||
|
||||
pub(crate) fn fullscreen(&self) -> Option<Fullscreen> {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
let monitor = self.current_monitor_inner();
|
||||
let uiscreen = monitor.ui_screen(mtm);
|
||||
let screen_space_bounds = self.screen_frame();
|
||||
let screen_bounds = uiscreen.bounds();
|
||||
|
||||
// TODO: track fullscreen instead of relying on brittle float comparisons
|
||||
if screen_space_bounds.origin.x == screen_bounds.origin.x
|
||||
&& screen_space_bounds.origin.y == screen_bounds.origin.y
|
||||
&& screen_space_bounds.size.width == screen_bounds.size.width
|
||||
&& screen_space_bounds.size.height == screen_bounds.size.height
|
||||
{
|
||||
Some(Fullscreen::Borderless(Some(monitor)))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_decorations(&self, _decorations: bool) {}
|
||||
|
||||
pub fn is_decorated(&self) -> bool {
|
||||
true
|
||||
}
|
||||
|
||||
pub fn set_window_level(&self, _level: WindowLevel) {
|
||||
warn!("`Window::set_window_level` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_window_icon(&self, _icon: Option<Icon>) {
|
||||
warn!("`Window::set_window_icon` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn set_ime_cursor_area(&self, _position: Position, _size: Size) {
|
||||
warn!("`Window::set_ime_cursor_area` is ignored on iOS")
|
||||
}
|
||||
|
||||
/// Show / hide the keyboard. To show the keyboard, we call `becomeFirstResponder`,
|
||||
/// requesting focus for the [WinitView]. Since [WinitView] implements
|
||||
/// [objc2_ui_kit::UIKeyInput], the keyboard will be shown.
|
||||
/// <https://developer.apple.com/documentation/uikit/uiresponder/1621113-becomefirstresponder>
|
||||
pub fn set_ime_allowed(&self, allowed: bool) {
|
||||
if allowed {
|
||||
unsafe {
|
||||
self.view.becomeFirstResponder();
|
||||
}
|
||||
} else {
|
||||
unsafe {
|
||||
self.view.resignFirstResponder();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_ime_purpose(&self, _purpose: ImePurpose) {
|
||||
warn!("`Window::set_ime_purpose` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn focus_window(&self) {
|
||||
warn!("`Window::set_focus` is ignored on iOS")
|
||||
}
|
||||
|
||||
pub fn request_user_attention(&self, _request_type: Option<UserAttentionType>) {
|
||||
warn!("`Window::request_user_attention` is ignored on iOS")
|
||||
}
|
||||
|
||||
// Allow directly accessing the current monitor internally without unwrapping.
|
||||
fn current_monitor_inner(&self) -> MonitorHandle {
|
||||
MonitorHandle::new(self.window.screen())
|
||||
}
|
||||
|
||||
pub fn current_monitor(&self) -> Option<MonitorHandle> {
|
||||
Some(self.current_monitor_inner())
|
||||
}
|
||||
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
monitor::uiscreens(MainThreadMarker::new().unwrap())
|
||||
}
|
||||
|
||||
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
|
||||
#[allow(deprecated)]
|
||||
Some(MonitorHandle::new(UIScreen::mainScreen(MainThreadMarker::new().unwrap())))
|
||||
}
|
||||
|
||||
pub fn id(&self) -> WindowId {
|
||||
self.window.id()
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_04")]
|
||||
pub fn raw_window_handle_rwh_04(&self) -> rwh_04::RawWindowHandle {
|
||||
let mut window_handle = rwh_04::UiKitHandle::empty();
|
||||
window_handle.ui_window = Retained::as_ptr(&self.window) as _;
|
||||
window_handle.ui_view = Retained::as_ptr(&self.view) as _;
|
||||
window_handle.ui_view_controller = Retained::as_ptr(&self.view_controller) as _;
|
||||
rwh_04::RawWindowHandle::UiKit(window_handle)
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_05")]
|
||||
pub fn raw_window_handle_rwh_05(&self) -> rwh_05::RawWindowHandle {
|
||||
let mut window_handle = rwh_05::UiKitWindowHandle::empty();
|
||||
window_handle.ui_window = Retained::as_ptr(&self.window) as _;
|
||||
window_handle.ui_view = Retained::as_ptr(&self.view) as _;
|
||||
window_handle.ui_view_controller = Retained::as_ptr(&self.view_controller) as _;
|
||||
rwh_05::RawWindowHandle::UiKit(window_handle)
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_05")]
|
||||
pub fn raw_display_handle_rwh_05(&self) -> rwh_05::RawDisplayHandle {
|
||||
rwh_05::RawDisplayHandle::UiKit(rwh_05::UiKitDisplayHandle::empty())
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_06")]
|
||||
pub fn raw_window_handle_rwh_06(&self) -> rwh_06::RawWindowHandle {
|
||||
let mut window_handle = rwh_06::UiKitWindowHandle::new({
|
||||
let ui_view = Retained::as_ptr(&self.view) as _;
|
||||
std::ptr::NonNull::new(ui_view).expect("Retained<T> should never be null")
|
||||
});
|
||||
window_handle.ui_view_controller =
|
||||
std::ptr::NonNull::new(Retained::as_ptr(&self.view_controller) as _);
|
||||
rwh_06::RawWindowHandle::UiKit(window_handle)
|
||||
}
|
||||
|
||||
pub fn theme(&self) -> Option<Theme> {
|
||||
warn!("`Window::theme` is ignored on iOS");
|
||||
None
|
||||
}
|
||||
|
||||
pub fn set_content_protected(&self, _protected: bool) {}
|
||||
|
||||
pub fn has_focus(&self) -> bool {
|
||||
self.window.isKeyWindow()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_theme(&self, _theme: Option<Theme>) {
|
||||
warn!("`Window::set_theme` is ignored on iOS");
|
||||
}
|
||||
|
||||
pub fn title(&self) -> String {
|
||||
warn!("`Window::title` is ignored on iOS");
|
||||
String::new()
|
||||
}
|
||||
|
||||
pub fn reset_dead_keys(&self) {
|
||||
// Noop
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Window {
|
||||
inner: MainThreadBound<Inner>,
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub(crate) fn new(
|
||||
event_loop: &ActiveEventLoop,
|
||||
window_attributes: WindowAttributes,
|
||||
) -> Result<Window, RootOsError> {
|
||||
let mtm = event_loop.mtm;
|
||||
|
||||
if window_attributes.min_inner_size.is_some() {
|
||||
warn!("`WindowAttributes::min_inner_size` is ignored on iOS");
|
||||
}
|
||||
if window_attributes.max_inner_size.is_some() {
|
||||
warn!("`WindowAttributes::max_inner_size` is ignored on iOS");
|
||||
}
|
||||
|
||||
// TODO: transparency, visible
|
||||
|
||||
#[allow(deprecated)]
|
||||
let main_screen = UIScreen::mainScreen(mtm);
|
||||
let fullscreen = window_attributes.fullscreen.clone().map(Into::into);
|
||||
let screen = match fullscreen {
|
||||
Some(Fullscreen::Exclusive(ref video_mode)) => video_mode.monitor.ui_screen(mtm),
|
||||
Some(Fullscreen::Borderless(Some(ref monitor))) => monitor.ui_screen(mtm),
|
||||
Some(Fullscreen::Borderless(None)) | None => &main_screen,
|
||||
};
|
||||
|
||||
let screen_bounds = screen.bounds();
|
||||
|
||||
let frame = match window_attributes.inner_size {
|
||||
Some(dim) => {
|
||||
let scale_factor = screen.scale();
|
||||
let size = dim.to_logical::<f64>(scale_factor as f64);
|
||||
CGRect {
|
||||
origin: screen_bounds.origin,
|
||||
size: CGSize { width: size.width as _, height: size.height as _ },
|
||||
}
|
||||
},
|
||||
None => screen_bounds,
|
||||
};
|
||||
|
||||
let view = WinitView::new(mtm, &window_attributes, frame);
|
||||
|
||||
let gl_or_metal_backed =
|
||||
view.isKindOfClass(class!(CAMetalLayer)) || view.isKindOfClass(class!(CAEAGLLayer));
|
||||
|
||||
let view_controller = WinitViewController::new(mtm, &window_attributes, &view);
|
||||
let window = WinitUIWindow::new(mtm, &window_attributes, frame, &view_controller);
|
||||
|
||||
app_state::set_key_window(mtm, &window);
|
||||
|
||||
// Like the Windows and macOS backends, we send a `ScaleFactorChanged` and `Resized`
|
||||
// event on window creation if the DPI factor != 1.0
|
||||
let scale_factor = view.contentScaleFactor();
|
||||
let scale_factor = scale_factor as f64;
|
||||
if scale_factor != 1.0 {
|
||||
let bounds = view.bounds();
|
||||
let screen = window.screen();
|
||||
let screen_space = screen.coordinateSpace();
|
||||
let screen_frame = view.convertRect_toCoordinateSpace(bounds, &screen_space);
|
||||
let size = LogicalSize {
|
||||
width: screen_frame.size.width as f64,
|
||||
height: screen_frame.size.height as f64,
|
||||
};
|
||||
let window_id = RootWindowId(window.id());
|
||||
app_state::handle_nonuser_events(
|
||||
mtm,
|
||||
std::iter::once(EventWrapper::ScaleFactorChanged(app_state::ScaleFactorChanged {
|
||||
window: window.clone(),
|
||||
scale_factor,
|
||||
suggested_size: size.to_physical(scale_factor),
|
||||
}))
|
||||
.chain(std::iter::once(EventWrapper::StaticEvent(
|
||||
Event::WindowEvent {
|
||||
window_id,
|
||||
event: WindowEvent::Resized(size.to_physical(scale_factor)),
|
||||
},
|
||||
))),
|
||||
);
|
||||
}
|
||||
|
||||
let inner = Inner { window, view_controller, view, gl_or_metal_backed };
|
||||
Ok(Window { inner: MainThreadBound::new(inner, mtm) })
|
||||
}
|
||||
|
||||
pub(crate) fn maybe_queue_on_main(&self, f: impl FnOnce(&Inner) + Send + 'static) {
|
||||
// For now, don't actually do queuing, since it may be less predictable
|
||||
self.maybe_wait_on_main(f)
|
||||
}
|
||||
|
||||
pub(crate) fn maybe_wait_on_main<R: Send>(&self, f: impl FnOnce(&Inner) -> R + Send) -> R {
|
||||
self.inner.get_on_main(|inner| f(inner))
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_06")]
|
||||
#[inline]
|
||||
pub(crate) fn raw_window_handle_rwh_06(
|
||||
&self,
|
||||
) -> Result<rwh_06::RawWindowHandle, rwh_06::HandleError> {
|
||||
if let Some(mtm) = MainThreadMarker::new() {
|
||||
Ok(self.inner.get(mtm).raw_window_handle_rwh_06())
|
||||
} else {
|
||||
Err(rwh_06::HandleError::Unavailable)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_06")]
|
||||
#[inline]
|
||||
pub(crate) fn raw_display_handle_rwh_06(
|
||||
&self,
|
||||
) -> Result<rwh_06::RawDisplayHandle, rwh_06::HandleError> {
|
||||
Ok(rwh_06::RawDisplayHandle::UiKit(rwh_06::UiKitDisplayHandle::new()))
|
||||
}
|
||||
}
|
||||
|
||||
// WindowExtIOS
|
||||
impl Inner {
|
||||
pub fn set_scale_factor(&self, scale_factor: f64) {
|
||||
assert!(
|
||||
dpi::validate_scale_factor(scale_factor),
|
||||
"`WindowExtIOS::set_scale_factor` received an invalid hidpi factor"
|
||||
);
|
||||
let scale_factor = scale_factor as CGFloat;
|
||||
self.view.setContentScaleFactor(scale_factor);
|
||||
}
|
||||
|
||||
pub fn set_valid_orientations(&self, valid_orientations: ValidOrientations) {
|
||||
self.view_controller.set_supported_interface_orientations(
|
||||
MainThreadMarker::new().unwrap(),
|
||||
valid_orientations,
|
||||
);
|
||||
}
|
||||
|
||||
pub fn set_prefers_home_indicator_hidden(&self, hidden: bool) {
|
||||
self.view_controller.set_prefers_home_indicator_auto_hidden(hidden);
|
||||
}
|
||||
|
||||
pub fn set_preferred_screen_edges_deferring_system_gestures(&self, edges: ScreenEdge) {
|
||||
self.view_controller.set_preferred_screen_edges_deferring_system_gestures(edges);
|
||||
}
|
||||
|
||||
pub fn set_prefers_status_bar_hidden(&self, hidden: bool) {
|
||||
self.view_controller.set_prefers_status_bar_hidden(hidden);
|
||||
}
|
||||
|
||||
pub fn set_preferred_status_bar_style(&self, status_bar_style: StatusBarStyle) {
|
||||
self.view_controller.set_preferred_status_bar_style(status_bar_style);
|
||||
}
|
||||
|
||||
pub fn recognize_pinch_gesture(&self, should_recognize: bool) {
|
||||
self.view.recognize_pinch_gesture(should_recognize);
|
||||
}
|
||||
|
||||
pub fn recognize_pan_gesture(
|
||||
&self,
|
||||
should_recognize: bool,
|
||||
minimum_number_of_touches: u8,
|
||||
maximum_number_of_touches: u8,
|
||||
) {
|
||||
self.view.recognize_pan_gesture(
|
||||
should_recognize,
|
||||
minimum_number_of_touches,
|
||||
maximum_number_of_touches,
|
||||
);
|
||||
}
|
||||
|
||||
pub fn recognize_doubletap_gesture(&self, should_recognize: bool) {
|
||||
self.view.recognize_doubletap_gesture(should_recognize);
|
||||
}
|
||||
|
||||
pub fn recognize_rotation_gesture(&self, should_recognize: bool) {
|
||||
self.view.recognize_rotation_gesture(should_recognize);
|
||||
}
|
||||
}
|
||||
|
||||
impl Inner {
|
||||
fn screen_frame(&self) -> CGRect {
|
||||
self.rect_to_screen_space(self.window.bounds())
|
||||
}
|
||||
|
||||
fn rect_to_screen_space(&self, rect: CGRect) -> CGRect {
|
||||
let screen_space = self.window.screen().coordinateSpace();
|
||||
self.window.convertRect_toCoordinateSpace(rect, &screen_space)
|
||||
}
|
||||
|
||||
fn rect_from_screen_space(&self, rect: CGRect) -> CGRect {
|
||||
let screen_space = self.window.screen().coordinateSpace();
|
||||
self.window.convertRect_fromCoordinateSpace(rect, &screen_space)
|
||||
}
|
||||
|
||||
fn safe_area_screen_space(&self) -> CGRect {
|
||||
let bounds = self.window.bounds();
|
||||
if app_state::os_capabilities().safe_area {
|
||||
let safe_area = self.window.safeAreaInsets();
|
||||
let safe_bounds = CGRect {
|
||||
origin: CGPoint {
|
||||
x: bounds.origin.x + safe_area.left,
|
||||
y: bounds.origin.y + safe_area.top,
|
||||
},
|
||||
size: CGSize {
|
||||
width: bounds.size.width - safe_area.left - safe_area.right,
|
||||
height: bounds.size.height - safe_area.top - safe_area.bottom,
|
||||
},
|
||||
};
|
||||
self.rect_to_screen_space(safe_bounds)
|
||||
} else {
|
||||
let screen_frame = self.rect_to_screen_space(bounds);
|
||||
let status_bar_frame = {
|
||||
let app = UIApplication::sharedApplication(MainThreadMarker::new().unwrap());
|
||||
#[allow(deprecated)]
|
||||
app.statusBarFrame()
|
||||
};
|
||||
let (y, height) = if screen_frame.origin.y > status_bar_frame.size.height {
|
||||
(screen_frame.origin.y, screen_frame.size.height)
|
||||
} else {
|
||||
let y = status_bar_frame.size.height;
|
||||
let height = screen_frame.size.height
|
||||
- (status_bar_frame.size.height - screen_frame.origin.y);
|
||||
(y, height)
|
||||
};
|
||||
CGRect {
|
||||
origin: CGPoint { x: screen_frame.origin.x, y },
|
||||
size: CGSize { width: screen_frame.size.width, height },
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct WindowId {
|
||||
window: *mut WinitUIWindow,
|
||||
}
|
||||
|
||||
impl WindowId {
|
||||
pub const fn dummy() -> Self {
|
||||
WindowId { window: std::ptr::null_mut() }
|
||||
}
|
||||
}
|
||||
|
||||
impl From<WindowId> for u64 {
|
||||
fn from(window_id: WindowId) -> Self {
|
||||
window_id.window as u64
|
||||
}
|
||||
}
|
||||
|
||||
impl From<u64> for WindowId {
|
||||
fn from(raw_id: u64) -> Self {
|
||||
Self { window: raw_id as _ }
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for WindowId {}
|
||||
unsafe impl Sync for WindowId {}
|
||||
|
||||
impl From<&AnyObject> for WindowId {
|
||||
fn from(window: &AnyObject) -> WindowId {
|
||||
WindowId { window: window as *const _ as _ }
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, Default)]
|
||||
pub struct PlatformSpecificWindowAttributes {
|
||||
pub scale_factor: Option<f64>,
|
||||
pub valid_orientations: ValidOrientations,
|
||||
pub prefers_home_indicator_hidden: bool,
|
||||
pub prefers_status_bar_hidden: bool,
|
||||
pub preferred_status_bar_style: StatusBarStyle,
|
||||
pub preferred_screen_edges_deferring_system_gestures: ScreenEdge,
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
pub mod xkb;
|
||||
@@ -0,0 +1,123 @@
|
||||
//! XKB compose handling.
|
||||
|
||||
use std::env;
|
||||
use std::ffi::CString;
|
||||
use std::ops::Deref;
|
||||
use std::os::unix::ffi::OsStringExt;
|
||||
use std::ptr::NonNull;
|
||||
|
||||
use super::{XkbContext, XKBCH};
|
||||
use smol_str::SmolStr;
|
||||
use xkbcommon_dl::{
|
||||
xkb_compose_compile_flags, xkb_compose_feed_result, xkb_compose_state, xkb_compose_state_flags,
|
||||
xkb_compose_status, xkb_compose_table, xkb_keysym_t,
|
||||
};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct XkbComposeTable {
|
||||
table: NonNull<xkb_compose_table>,
|
||||
}
|
||||
|
||||
impl XkbComposeTable {
|
||||
pub fn new(context: &XkbContext) -> Option<Self> {
|
||||
let locale = env::var_os("LC_ALL")
|
||||
.and_then(|v| if v.is_empty() { None } else { Some(v) })
|
||||
.or_else(|| env::var_os("LC_CTYPE"))
|
||||
.and_then(|v| if v.is_empty() { None } else { Some(v) })
|
||||
.or_else(|| env::var_os("LANG"))
|
||||
.and_then(|v| if v.is_empty() { None } else { Some(v) })
|
||||
.unwrap_or_else(|| "C".into());
|
||||
let locale = CString::new(locale.into_vec()).unwrap();
|
||||
|
||||
let table = unsafe {
|
||||
(XKBCH.xkb_compose_table_new_from_locale)(
|
||||
context.as_ptr(),
|
||||
locale.as_ptr(),
|
||||
xkb_compose_compile_flags::XKB_COMPOSE_COMPILE_NO_FLAGS,
|
||||
)
|
||||
};
|
||||
|
||||
let table = NonNull::new(table)?;
|
||||
Some(Self { table })
|
||||
}
|
||||
|
||||
/// Create new state with the given compose table.
|
||||
pub fn new_state(&self) -> Option<XkbComposeState> {
|
||||
let state = unsafe {
|
||||
(XKBCH.xkb_compose_state_new)(
|
||||
self.table.as_ptr(),
|
||||
xkb_compose_state_flags::XKB_COMPOSE_STATE_NO_FLAGS,
|
||||
)
|
||||
};
|
||||
|
||||
let state = NonNull::new(state)?;
|
||||
Some(XkbComposeState { state })
|
||||
}
|
||||
}
|
||||
|
||||
impl Deref for XkbComposeTable {
|
||||
type Target = NonNull<xkb_compose_table>;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.table
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for XkbComposeTable {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
(XKBCH.xkb_compose_table_unref)(self.table.as_ptr());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct XkbComposeState {
|
||||
state: NonNull<xkb_compose_state>,
|
||||
}
|
||||
|
||||
impl XkbComposeState {
|
||||
pub fn get_string(&mut self, scratch_buffer: &mut Vec<u8>) -> Option<SmolStr> {
|
||||
super::make_string_with(scratch_buffer, |ptr, len| unsafe {
|
||||
(XKBCH.xkb_compose_state_get_utf8)(self.state.as_ptr(), ptr, len)
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn feed(&mut self, keysym: xkb_keysym_t) -> ComposeStatus {
|
||||
let feed_result = unsafe { (XKBCH.xkb_compose_state_feed)(self.state.as_ptr(), keysym) };
|
||||
match feed_result {
|
||||
xkb_compose_feed_result::XKB_COMPOSE_FEED_IGNORED => ComposeStatus::Ignored,
|
||||
xkb_compose_feed_result::XKB_COMPOSE_FEED_ACCEPTED => {
|
||||
ComposeStatus::Accepted(self.status())
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn reset(&mut self) {
|
||||
unsafe {
|
||||
(XKBCH.xkb_compose_state_reset)(self.state.as_ptr());
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn status(&mut self) -> xkb_compose_status {
|
||||
unsafe { (XKBCH.xkb_compose_state_get_status)(self.state.as_ptr()) }
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for XkbComposeState {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
(XKBCH.xkb_compose_state_unref)(self.state.as_ptr());
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub enum ComposeStatus {
|
||||
Accepted(xkb_compose_status),
|
||||
Ignored,
|
||||
None,
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,416 @@
|
||||
use std::ops::Deref;
|
||||
use std::os::raw::c_char;
|
||||
use std::ptr::{self, NonNull};
|
||||
use std::sync::atomic::{AtomicBool, Ordering};
|
||||
|
||||
use crate::utils::Lazy;
|
||||
use smol_str::SmolStr;
|
||||
#[cfg(wayland_platform)]
|
||||
use std::os::unix::io::OwnedFd;
|
||||
use tracing::warn;
|
||||
use xkbcommon_dl::{
|
||||
self as xkb, xkb_compose_status, xkb_context, xkb_context_flags, xkbcommon_compose_handle,
|
||||
xkbcommon_handle, XkbCommon, XkbCommonCompose,
|
||||
};
|
||||
#[cfg(x11_platform)]
|
||||
use {x11_dl::xlib_xcb::xcb_connection_t, xkbcommon_dl::x11::xkbcommon_x11_handle};
|
||||
|
||||
use crate::event::{ElementState, KeyEvent};
|
||||
use crate::keyboard::{Key, KeyLocation};
|
||||
use crate::platform_impl::KeyEventExtra;
|
||||
|
||||
mod compose;
|
||||
mod keymap;
|
||||
mod state;
|
||||
|
||||
use compose::{ComposeStatus, XkbComposeState, XkbComposeTable};
|
||||
use keymap::XkbKeymap;
|
||||
|
||||
#[cfg(x11_platform)]
|
||||
pub use keymap::raw_keycode_to_physicalkey;
|
||||
pub use keymap::{physicalkey_to_scancode, scancode_to_physicalkey};
|
||||
pub use state::XkbState;
|
||||
|
||||
// TODO: Wire this up without using a static `AtomicBool`.
|
||||
static RESET_DEAD_KEYS: AtomicBool = AtomicBool::new(false);
|
||||
|
||||
static XKBH: Lazy<&'static XkbCommon> = Lazy::new(xkbcommon_handle);
|
||||
static XKBCH: Lazy<&'static XkbCommonCompose> = Lazy::new(xkbcommon_compose_handle);
|
||||
#[cfg(feature = "x11")]
|
||||
static XKBXH: Lazy<&'static xkb::x11::XkbCommonX11> = Lazy::new(xkbcommon_x11_handle);
|
||||
|
||||
#[inline(always)]
|
||||
pub fn reset_dead_keys() {
|
||||
RESET_DEAD_KEYS.store(true, Ordering::SeqCst);
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Error {
|
||||
/// libxkbcommon is not available
|
||||
XKBNotFound,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Context {
|
||||
// NOTE: field order matters.
|
||||
#[cfg(x11_platform)]
|
||||
pub core_keyboard_id: i32,
|
||||
state: Option<XkbState>,
|
||||
keymap: Option<XkbKeymap>,
|
||||
compose_state1: Option<XkbComposeState>,
|
||||
compose_state2: Option<XkbComposeState>,
|
||||
_compose_table: Option<XkbComposeTable>,
|
||||
context: XkbContext,
|
||||
scratch_buffer: Vec<u8>,
|
||||
}
|
||||
|
||||
impl Context {
|
||||
pub fn new() -> Result<Self, Error> {
|
||||
if xkb::xkbcommon_option().is_none() {
|
||||
return Err(Error::XKBNotFound);
|
||||
}
|
||||
|
||||
let context = XkbContext::new()?;
|
||||
let mut compose_table = XkbComposeTable::new(&context);
|
||||
let mut compose_state1 = compose_table.as_ref().and_then(|table| table.new_state());
|
||||
let mut compose_state2 = compose_table.as_ref().and_then(|table| table.new_state());
|
||||
|
||||
// Disable compose if anything compose related failed to initialize.
|
||||
if compose_table.is_none() || compose_state1.is_none() || compose_state2.is_none() {
|
||||
compose_state2 = None;
|
||||
compose_state1 = None;
|
||||
compose_table = None;
|
||||
}
|
||||
|
||||
Ok(Self {
|
||||
state: None,
|
||||
keymap: None,
|
||||
compose_state1,
|
||||
compose_state2,
|
||||
#[cfg(x11_platform)]
|
||||
core_keyboard_id: 0,
|
||||
_compose_table: compose_table,
|
||||
context,
|
||||
scratch_buffer: Vec::with_capacity(8),
|
||||
})
|
||||
}
|
||||
|
||||
#[cfg(feature = "x11")]
|
||||
pub fn from_x11_xkb(xcb: *mut xcb_connection_t) -> Result<Self, Error> {
|
||||
let result = unsafe {
|
||||
(XKBXH.xkb_x11_setup_xkb_extension)(
|
||||
xcb,
|
||||
1,
|
||||
2,
|
||||
xkbcommon_dl::x11::xkb_x11_setup_xkb_extension_flags::XKB_X11_SETUP_XKB_EXTENSION_NO_FLAGS,
|
||||
ptr::null_mut(),
|
||||
ptr::null_mut(),
|
||||
ptr::null_mut(),
|
||||
ptr::null_mut(),
|
||||
)
|
||||
};
|
||||
|
||||
if result != 1 {
|
||||
return Err(Error::XKBNotFound);
|
||||
}
|
||||
|
||||
let mut this = Self::new()?;
|
||||
this.core_keyboard_id = unsafe { (XKBXH.xkb_x11_get_core_keyboard_device_id)(xcb) };
|
||||
this.set_keymap_from_x11(xcb);
|
||||
Ok(this)
|
||||
}
|
||||
|
||||
pub fn state_mut(&mut self) -> Option<&mut XkbState> {
|
||||
self.state.as_mut()
|
||||
}
|
||||
|
||||
pub fn keymap_mut(&mut self) -> Option<&mut XkbKeymap> {
|
||||
self.keymap.as_mut()
|
||||
}
|
||||
|
||||
#[cfg(wayland_platform)]
|
||||
pub fn set_keymap_from_fd(&mut self, fd: OwnedFd, size: usize) {
|
||||
let keymap = XkbKeymap::from_fd(&self.context, fd, size);
|
||||
let state = keymap.as_ref().and_then(XkbState::new_wayland);
|
||||
if keymap.is_none() || state.is_none() {
|
||||
warn!("failed to update xkb keymap");
|
||||
}
|
||||
self.state = state;
|
||||
self.keymap = keymap;
|
||||
}
|
||||
|
||||
#[cfg(x11_platform)]
|
||||
pub fn set_keymap_from_x11(&mut self, xcb: *mut xcb_connection_t) {
|
||||
let keymap = XkbKeymap::from_x11_keymap(&self.context, xcb, self.core_keyboard_id);
|
||||
let state = keymap.as_ref().and_then(|keymap| XkbState::new_x11(xcb, keymap));
|
||||
if keymap.is_none() || state.is_none() {
|
||||
warn!("failed to update xkb keymap");
|
||||
}
|
||||
self.state = state;
|
||||
self.keymap = keymap;
|
||||
}
|
||||
|
||||
/// Key builder context with the user provided xkb state.
|
||||
pub fn key_context(&mut self) -> Option<KeyContext<'_>> {
|
||||
let state = self.state.as_mut()?;
|
||||
let keymap = self.keymap.as_mut()?;
|
||||
let compose_state1 = self.compose_state1.as_mut();
|
||||
let compose_state2 = self.compose_state2.as_mut();
|
||||
let scratch_buffer = &mut self.scratch_buffer;
|
||||
Some(KeyContext { state, keymap, compose_state1, compose_state2, scratch_buffer })
|
||||
}
|
||||
|
||||
/// Key builder context with the user provided xkb state.
|
||||
///
|
||||
/// Should be used when the original context must not be altered.
|
||||
#[cfg(x11_platform)]
|
||||
pub fn key_context_with_state<'a>(
|
||||
&'a mut self,
|
||||
state: &'a mut XkbState,
|
||||
) -> Option<KeyContext<'a>> {
|
||||
let keymap = self.keymap.as_mut()?;
|
||||
let compose_state1 = self.compose_state1.as_mut();
|
||||
let compose_state2 = self.compose_state2.as_mut();
|
||||
let scratch_buffer = &mut self.scratch_buffer;
|
||||
Some(KeyContext { state, keymap, compose_state1, compose_state2, scratch_buffer })
|
||||
}
|
||||
}
|
||||
|
||||
pub struct KeyContext<'a> {
|
||||
pub state: &'a mut XkbState,
|
||||
pub keymap: &'a mut XkbKeymap,
|
||||
compose_state1: Option<&'a mut XkbComposeState>,
|
||||
compose_state2: Option<&'a mut XkbComposeState>,
|
||||
scratch_buffer: &'a mut Vec<u8>,
|
||||
}
|
||||
|
||||
impl KeyContext<'_> {
|
||||
pub fn process_key_event(
|
||||
&mut self,
|
||||
keycode: u32,
|
||||
state: ElementState,
|
||||
repeat: bool,
|
||||
) -> KeyEvent {
|
||||
let mut event =
|
||||
KeyEventResults::new(self, keycode, !repeat && state == ElementState::Pressed);
|
||||
let physical_key = keymap::raw_keycode_to_physicalkey(keycode);
|
||||
let (logical_key, location) = event.key();
|
||||
let text = event.text();
|
||||
let (key_without_modifiers, _) = event.key_without_modifiers();
|
||||
let text_with_all_modifiers = event.text_with_all_modifiers();
|
||||
|
||||
let platform_specific = KeyEventExtra { text_with_all_modifiers, key_without_modifiers };
|
||||
|
||||
KeyEvent { physical_key, logical_key, text, location, state, repeat, platform_specific }
|
||||
}
|
||||
|
||||
fn keysym_to_utf8_raw(&mut self, keysym: u32) -> Option<SmolStr> {
|
||||
self.scratch_buffer.clear();
|
||||
self.scratch_buffer.reserve(8);
|
||||
loop {
|
||||
let bytes_written = unsafe {
|
||||
(XKBH.xkb_keysym_to_utf8)(
|
||||
keysym,
|
||||
self.scratch_buffer.as_mut_ptr().cast(),
|
||||
self.scratch_buffer.capacity(),
|
||||
)
|
||||
};
|
||||
if bytes_written == 0 {
|
||||
return None;
|
||||
} else if bytes_written == -1 {
|
||||
self.scratch_buffer.reserve(8);
|
||||
} else {
|
||||
unsafe { self.scratch_buffer.set_len(bytes_written.try_into().unwrap()) };
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Remove the null-terminator
|
||||
self.scratch_buffer.pop();
|
||||
byte_slice_to_smol_str(self.scratch_buffer)
|
||||
}
|
||||
}
|
||||
|
||||
struct KeyEventResults<'a, 'b> {
|
||||
context: &'a mut KeyContext<'b>,
|
||||
keycode: u32,
|
||||
keysym: u32,
|
||||
compose: ComposeStatus,
|
||||
}
|
||||
|
||||
impl<'a, 'b> KeyEventResults<'a, 'b> {
|
||||
fn new(context: &'a mut KeyContext<'b>, keycode: u32, compose: bool) -> Self {
|
||||
let keysym = context.state.get_one_sym_raw(keycode);
|
||||
|
||||
let compose = if let Some(state) = context.compose_state1.as_mut().filter(|_| compose) {
|
||||
if RESET_DEAD_KEYS.swap(false, Ordering::SeqCst) {
|
||||
state.reset();
|
||||
context.compose_state2.as_mut().unwrap().reset();
|
||||
}
|
||||
state.feed(keysym)
|
||||
} else {
|
||||
ComposeStatus::None
|
||||
};
|
||||
|
||||
KeyEventResults { context, keycode, keysym, compose }
|
||||
}
|
||||
|
||||
pub fn key(&mut self) -> (Key, KeyLocation) {
|
||||
let (key, location) = match self.keysym_to_key(self.keysym) {
|
||||
Ok(known) => return known,
|
||||
Err(undefined) => undefined,
|
||||
};
|
||||
|
||||
if let ComposeStatus::Accepted(xkb_compose_status::XKB_COMPOSE_COMPOSING) = self.compose {
|
||||
let compose_state = self.context.compose_state2.as_mut().unwrap();
|
||||
// When pressing a dead key twice, the non-combining variant of that character will
|
||||
// be produced. Since this function only concerns itself with a single keypress, we
|
||||
// simulate this double press here by feeding the keysym to the compose state
|
||||
// twice.
|
||||
|
||||
compose_state.feed(self.keysym);
|
||||
if matches!(compose_state.feed(self.keysym), ComposeStatus::Accepted(_)) {
|
||||
// Extracting only a single `char` here *should* be fine, assuming that no
|
||||
// dead key's non-combining variant ever occupies more than one `char`.
|
||||
let text = compose_state.get_string(self.context.scratch_buffer);
|
||||
let key = Key::Dead(text.and_then(|s| s.chars().next()));
|
||||
(key, location)
|
||||
} else {
|
||||
(key, location)
|
||||
}
|
||||
} else {
|
||||
let key = self
|
||||
.composed_text()
|
||||
.unwrap_or_else(|_| self.context.keysym_to_utf8_raw(self.keysym))
|
||||
.map(Key::Character)
|
||||
.unwrap_or(key);
|
||||
(key, location)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn key_without_modifiers(&mut self) -> (Key, KeyLocation) {
|
||||
// This will become a pointer to an array which libxkbcommon owns, so we don't need to
|
||||
// deallocate it.
|
||||
let layout = self.context.state.layout(self.keycode);
|
||||
let keysym = self.context.keymap.first_keysym_by_level(layout, self.keycode);
|
||||
|
||||
match self.keysym_to_key(keysym) {
|
||||
Ok((key, location)) => (key, location),
|
||||
Err((key, location)) => {
|
||||
let key =
|
||||
self.context.keysym_to_utf8_raw(keysym).map(Key::Character).unwrap_or(key);
|
||||
(key, location)
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
fn keysym_to_key(&self, keysym: u32) -> Result<(Key, KeyLocation), (Key, KeyLocation)> {
|
||||
let location = keymap::keysym_location(keysym);
|
||||
let key = keymap::keysym_to_key(keysym);
|
||||
if matches!(key, Key::Unidentified(_)) {
|
||||
Err((key, location))
|
||||
} else {
|
||||
Ok((key, location))
|
||||
}
|
||||
}
|
||||
|
||||
pub fn text(&mut self) -> Option<SmolStr> {
|
||||
self.composed_text().unwrap_or_else(|_| self.context.keysym_to_utf8_raw(self.keysym))
|
||||
}
|
||||
|
||||
// The current behaviour makes it so composing a character overrides attempts to input a
|
||||
// control character with the `Ctrl` key. We can potentially add a configuration option
|
||||
// if someone specifically wants the opposite behaviour.
|
||||
pub fn text_with_all_modifiers(&mut self) -> Option<SmolStr> {
|
||||
match self.composed_text() {
|
||||
Ok(text) => text,
|
||||
Err(_) => self.context.state.get_utf8_raw(self.keycode, self.context.scratch_buffer),
|
||||
}
|
||||
}
|
||||
|
||||
fn composed_text(&mut self) -> Result<Option<SmolStr>, ()> {
|
||||
match self.compose {
|
||||
ComposeStatus::Accepted(status) => match status {
|
||||
xkb_compose_status::XKB_COMPOSE_COMPOSED => {
|
||||
let state = self.context.compose_state1.as_mut().unwrap();
|
||||
Ok(state.get_string(self.context.scratch_buffer))
|
||||
},
|
||||
xkb_compose_status::XKB_COMPOSE_COMPOSING
|
||||
| xkb_compose_status::XKB_COMPOSE_CANCELLED => Ok(None),
|
||||
xkb_compose_status::XKB_COMPOSE_NOTHING => Err(()),
|
||||
},
|
||||
_ => Err(()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct XkbContext {
|
||||
context: NonNull<xkb_context>,
|
||||
}
|
||||
|
||||
impl XkbContext {
|
||||
pub fn new() -> Result<Self, Error> {
|
||||
let context = unsafe { (XKBH.xkb_context_new)(xkb_context_flags::XKB_CONTEXT_NO_FLAGS) };
|
||||
|
||||
let context = match NonNull::new(context) {
|
||||
Some(context) => context,
|
||||
None => return Err(Error::XKBNotFound),
|
||||
};
|
||||
|
||||
Ok(Self { context })
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for XkbContext {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
(XKBH.xkb_context_unref)(self.context.as_ptr());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Deref for XkbContext {
|
||||
type Target = NonNull<xkb_context>;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.context
|
||||
}
|
||||
}
|
||||
|
||||
/// Shared logic for constructing a string with `xkb_compose_state_get_utf8` and
|
||||
/// `xkb_state_key_get_utf8`.
|
||||
fn make_string_with<F>(scratch_buffer: &mut Vec<u8>, mut f: F) -> Option<SmolStr>
|
||||
where
|
||||
F: FnMut(*mut c_char, usize) -> i32,
|
||||
{
|
||||
let size = f(ptr::null_mut(), 0);
|
||||
if size == 0 {
|
||||
return None;
|
||||
}
|
||||
let size = usize::try_from(size).unwrap();
|
||||
scratch_buffer.clear();
|
||||
// The allocated buffer must include space for the null-terminator.
|
||||
scratch_buffer.reserve(size + 1);
|
||||
unsafe {
|
||||
let written = f(scratch_buffer.as_mut_ptr().cast(), scratch_buffer.capacity());
|
||||
if usize::try_from(written).unwrap() != size {
|
||||
// This will likely never happen.
|
||||
return None;
|
||||
}
|
||||
scratch_buffer.set_len(size);
|
||||
};
|
||||
|
||||
byte_slice_to_smol_str(scratch_buffer)
|
||||
}
|
||||
|
||||
// NOTE: This is track_caller so we can have more informative line numbers when logging
|
||||
#[track_caller]
|
||||
fn byte_slice_to_smol_str(bytes: &[u8]) -> Option<SmolStr> {
|
||||
std::str::from_utf8(bytes)
|
||||
.map(SmolStr::new)
|
||||
.map_err(|e| {
|
||||
tracing::warn!("UTF-8 received from libxkbcommon ({:?}) was invalid: {e}", bytes)
|
||||
})
|
||||
.ok()
|
||||
}
|
||||
@@ -0,0 +1,189 @@
|
||||
//! XKB state.
|
||||
|
||||
use std::os::raw::c_char;
|
||||
use std::ptr::NonNull;
|
||||
|
||||
use smol_str::SmolStr;
|
||||
#[cfg(x11_platform)]
|
||||
use x11_dl::xlib_xcb::xcb_connection_t;
|
||||
use xkbcommon_dl::{
|
||||
self as xkb, xkb_keycode_t, xkb_keysym_t, xkb_layout_index_t, xkb_state, xkb_state_component,
|
||||
};
|
||||
|
||||
use crate::platform_impl::common::xkb::keymap::XkbKeymap;
|
||||
#[cfg(x11_platform)]
|
||||
use crate::platform_impl::common::xkb::XKBXH;
|
||||
use crate::platform_impl::common::xkb::{make_string_with, XKBH};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct XkbState {
|
||||
state: NonNull<xkb_state>,
|
||||
modifiers: ModifiersState,
|
||||
}
|
||||
|
||||
impl XkbState {
|
||||
#[cfg(wayland_platform)]
|
||||
pub fn new_wayland(keymap: &XkbKeymap) -> Option<Self> {
|
||||
let state = NonNull::new(unsafe { (XKBH.xkb_state_new)(keymap.as_ptr()) })?;
|
||||
Some(Self::new_inner(state))
|
||||
}
|
||||
|
||||
#[cfg(x11_platform)]
|
||||
pub fn new_x11(xcb: *mut xcb_connection_t, keymap: &XkbKeymap) -> Option<Self> {
|
||||
let state = unsafe {
|
||||
(XKBXH.xkb_x11_state_new_from_device)(keymap.as_ptr(), xcb, keymap._core_keyboard_id)
|
||||
};
|
||||
let state = NonNull::new(state)?;
|
||||
Some(Self::new_inner(state))
|
||||
}
|
||||
|
||||
fn new_inner(state: NonNull<xkb_state>) -> Self {
|
||||
let modifiers = ModifiersState::default();
|
||||
let mut this = Self { state, modifiers };
|
||||
this.reload_modifiers();
|
||||
this
|
||||
}
|
||||
|
||||
pub fn get_one_sym_raw(&mut self, keycode: xkb_keycode_t) -> xkb_keysym_t {
|
||||
unsafe { (XKBH.xkb_state_key_get_one_sym)(self.state.as_ptr(), keycode) }
|
||||
}
|
||||
|
||||
pub fn layout(&mut self, key: xkb_keycode_t) -> xkb_layout_index_t {
|
||||
unsafe { (XKBH.xkb_state_key_get_layout)(self.state.as_ptr(), key) }
|
||||
}
|
||||
|
||||
#[cfg(x11_platform)]
|
||||
pub fn depressed_modifiers(&mut self) -> xkb::xkb_mod_mask_t {
|
||||
unsafe {
|
||||
(XKBH.xkb_state_serialize_mods)(
|
||||
self.state.as_ptr(),
|
||||
xkb_state_component::XKB_STATE_MODS_DEPRESSED,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(x11_platform)]
|
||||
pub fn latched_modifiers(&mut self) -> xkb::xkb_mod_mask_t {
|
||||
unsafe {
|
||||
(XKBH.xkb_state_serialize_mods)(
|
||||
self.state.as_ptr(),
|
||||
xkb_state_component::XKB_STATE_MODS_LATCHED,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(x11_platform)]
|
||||
pub fn locked_modifiers(&mut self) -> xkb::xkb_mod_mask_t {
|
||||
unsafe {
|
||||
(XKBH.xkb_state_serialize_mods)(
|
||||
self.state.as_ptr(),
|
||||
xkb_state_component::XKB_STATE_MODS_LOCKED,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_utf8_raw(
|
||||
&mut self,
|
||||
keycode: xkb_keycode_t,
|
||||
scratch_buffer: &mut Vec<u8>,
|
||||
) -> Option<SmolStr> {
|
||||
make_string_with(scratch_buffer, |ptr, len| unsafe {
|
||||
(XKBH.xkb_state_key_get_utf8)(self.state.as_ptr(), keycode, ptr, len)
|
||||
})
|
||||
}
|
||||
|
||||
pub fn modifiers(&self) -> ModifiersState {
|
||||
self.modifiers
|
||||
}
|
||||
|
||||
pub fn update_modifiers(
|
||||
&mut self,
|
||||
mods_depressed: u32,
|
||||
mods_latched: u32,
|
||||
mods_locked: u32,
|
||||
depressed_group: u32,
|
||||
latched_group: u32,
|
||||
locked_group: u32,
|
||||
) {
|
||||
let mask = unsafe {
|
||||
(XKBH.xkb_state_update_mask)(
|
||||
self.state.as_ptr(),
|
||||
mods_depressed,
|
||||
mods_latched,
|
||||
mods_locked,
|
||||
depressed_group,
|
||||
latched_group,
|
||||
locked_group,
|
||||
)
|
||||
};
|
||||
|
||||
if mask.contains(xkb_state_component::XKB_STATE_MODS_EFFECTIVE) {
|
||||
// Effective value of mods have changed, we need to update our state.
|
||||
self.reload_modifiers();
|
||||
}
|
||||
}
|
||||
|
||||
/// Reload the modifiers.
|
||||
fn reload_modifiers(&mut self) {
|
||||
self.modifiers.ctrl = self.mod_name_is_active(xkb::XKB_MOD_NAME_CTRL);
|
||||
self.modifiers.alt = self.mod_name_is_active(xkb::XKB_MOD_NAME_ALT);
|
||||
self.modifiers.shift = self.mod_name_is_active(xkb::XKB_MOD_NAME_SHIFT);
|
||||
self.modifiers.caps_lock = self.mod_name_is_active(xkb::XKB_MOD_NAME_CAPS);
|
||||
self.modifiers.logo = self.mod_name_is_active(xkb::XKB_MOD_NAME_LOGO);
|
||||
self.modifiers.num_lock = self.mod_name_is_active(xkb::XKB_MOD_NAME_NUM);
|
||||
}
|
||||
|
||||
/// Check if the modifier is active within xkb.
|
||||
fn mod_name_is_active(&mut self, name: &[u8]) -> bool {
|
||||
unsafe {
|
||||
(XKBH.xkb_state_mod_name_is_active)(
|
||||
self.state.as_ptr(),
|
||||
name.as_ptr() as *const c_char,
|
||||
xkb_state_component::XKB_STATE_MODS_EFFECTIVE,
|
||||
) > 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for XkbState {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
(XKBH.xkb_state_unref)(self.state.as_ptr());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Represents the current state of the keyboard modifiers
|
||||
///
|
||||
/// Each field of this struct represents a modifier and is `true` if this modifier is active.
|
||||
///
|
||||
/// For some modifiers, this means that the key is currently pressed, others are toggled
|
||||
/// (like caps lock).
|
||||
#[derive(Copy, Clone, Debug, Default, PartialEq, Eq)]
|
||||
pub struct ModifiersState {
|
||||
/// The "control" key
|
||||
pub ctrl: bool,
|
||||
/// The "alt" key
|
||||
pub alt: bool,
|
||||
/// The "shift" key
|
||||
pub shift: bool,
|
||||
/// The "Caps lock" key
|
||||
pub caps_lock: bool,
|
||||
/// The "logo" key
|
||||
///
|
||||
/// Also known as the "windows" key on most keyboards
|
||||
pub logo: bool,
|
||||
/// The "Num lock" key
|
||||
pub num_lock: bool,
|
||||
}
|
||||
|
||||
impl From<ModifiersState> for crate::keyboard::ModifiersState {
|
||||
fn from(mods: ModifiersState) -> crate::keyboard::ModifiersState {
|
||||
let mut to_mods = crate::keyboard::ModifiersState::empty();
|
||||
to_mods.set(crate::keyboard::ModifiersState::SHIFT, mods.shift);
|
||||
to_mods.set(crate::keyboard::ModifiersState::CONTROL, mods.ctrl);
|
||||
to_mods.set(crate::keyboard::ModifiersState::ALT, mods.alt);
|
||||
to_mods.set(crate::keyboard::ModifiersState::SUPER, mods.logo);
|
||||
to_mods
|
||||
}
|
||||
}
|
||||
+1044
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,810 @@
|
||||
//! The event-loop routines.
|
||||
|
||||
use std::cell::{Cell, RefCell};
|
||||
use std::io::Result as IOResult;
|
||||
use std::marker::PhantomData;
|
||||
use std::mem;
|
||||
use std::os::fd::OwnedFd;
|
||||
use std::os::unix::io::{AsFd, AsRawFd, BorrowedFd, RawFd};
|
||||
use std::rc::Rc;
|
||||
use std::sync::atomic::Ordering;
|
||||
use std::sync::{Arc, Condvar, Mutex};
|
||||
use std::thread::JoinHandle;
|
||||
use std::time::{Duration, Instant};
|
||||
|
||||
use calloop::ping::Ping;
|
||||
use rustix::event::{PollFd, PollFlags};
|
||||
use rustix::pipe::{self, PipeFlags};
|
||||
use sctk::reexports::calloop::Error as CalloopError;
|
||||
use sctk::reexports::calloop_wayland_source::WaylandSource;
|
||||
use sctk::reexports::client::{globals, Connection, QueueHandle};
|
||||
use tracing::warn;
|
||||
|
||||
use crate::cursor::OnlyCursorImage;
|
||||
use crate::dpi::LogicalSize;
|
||||
use crate::error::{EventLoopError, OsError as RootOsError};
|
||||
use crate::event::{Event, InnerSizeWriter, StartCause, WindowEvent};
|
||||
use crate::event_loop::{ActiveEventLoop as RootActiveEventLoop, ControlFlow, DeviceEvents};
|
||||
use crate::platform::pump_events::PumpStatus;
|
||||
use crate::platform_impl::platform::min_timeout;
|
||||
use crate::platform_impl::{
|
||||
ActiveEventLoop as PlatformActiveEventLoop, OsError, PlatformCustomCursor,
|
||||
};
|
||||
use crate::window::{CustomCursor as RootCustomCursor, CustomCursorSource};
|
||||
|
||||
mod proxy;
|
||||
pub mod sink;
|
||||
|
||||
pub use proxy::EventLoopProxy;
|
||||
use sink::EventSink;
|
||||
|
||||
use super::state::{WindowCompositorUpdate, WinitState};
|
||||
use super::window::state::FrameCallbackState;
|
||||
use super::{logical_to_physical_rounded, DeviceId, WaylandError, WindowId};
|
||||
|
||||
type WaylandDispatcher = calloop::Dispatcher<'static, WaylandSource<WinitState>, WinitState>;
|
||||
|
||||
/// The Wayland event loop.
|
||||
pub struct EventLoop<T: 'static> {
|
||||
/// Has `run` or `run_on_demand` been called or a call to `pump_events` that starts the loop
|
||||
loop_running: bool,
|
||||
|
||||
buffer_sink: EventSink,
|
||||
compositor_updates: Vec<WindowCompositorUpdate>,
|
||||
window_ids: Vec<WindowId>,
|
||||
|
||||
/// Sender of user events.
|
||||
user_events_sender: calloop::channel::Sender<T>,
|
||||
|
||||
// XXX can't remove RefCell out of here, unless we can plumb generics into the `Window`, which
|
||||
// we don't really want, since it'll break public API by a lot.
|
||||
/// Pending events from the user.
|
||||
pending_user_events: Rc<RefCell<Vec<T>>>,
|
||||
|
||||
/// The Wayland dispatcher to has raw access to the queue when needed, such as
|
||||
/// when creating a new window.
|
||||
wayland_dispatcher: WaylandDispatcher,
|
||||
|
||||
/// Connection to the wayland server.
|
||||
connection: Connection,
|
||||
|
||||
/// Event loop window target.
|
||||
window_target: RootActiveEventLoop,
|
||||
|
||||
// XXX drop after everything else, just to be safe.
|
||||
/// Calloop's event loop.
|
||||
event_loop: calloop::EventLoop<'static, WinitState>,
|
||||
|
||||
pump_event_notifier: Option<PumpEventNotifier>,
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoop<T> {
|
||||
pub fn new() -> Result<EventLoop<T>, EventLoopError> {
|
||||
macro_rules! map_err {
|
||||
($e:expr, $err:expr) => {
|
||||
$e.map_err(|error| os_error!($err(error).into()))
|
||||
};
|
||||
}
|
||||
|
||||
let connection = map_err!(Connection::connect_to_env(), WaylandError::Connection)?;
|
||||
|
||||
let (globals, mut event_queue) =
|
||||
map_err!(globals::registry_queue_init(&connection), WaylandError::Global)?;
|
||||
let queue_handle = event_queue.handle();
|
||||
|
||||
let event_loop =
|
||||
map_err!(calloop::EventLoop::<WinitState>::try_new(), WaylandError::Calloop)?;
|
||||
|
||||
let mut winit_state = WinitState::new(&globals, &queue_handle, event_loop.handle())
|
||||
.map_err(|error| os_error!(error))?;
|
||||
|
||||
// NOTE: do a roundtrip after binding the globals to prevent potential
|
||||
// races with the server.
|
||||
map_err!(event_queue.roundtrip(&mut winit_state), WaylandError::Dispatch)?;
|
||||
|
||||
// Register Wayland source.
|
||||
let wayland_source = WaylandSource::new(connection.clone(), event_queue);
|
||||
let wayland_dispatcher =
|
||||
calloop::Dispatcher::new(wayland_source, |_, queue, winit_state: &mut WinitState| {
|
||||
let result = queue.dispatch_pending(winit_state);
|
||||
if result.is_ok()
|
||||
&& (!winit_state.events_sink.is_empty()
|
||||
|| !winit_state.window_compositor_updates.is_empty())
|
||||
{
|
||||
winit_state.dispatched_events = true;
|
||||
}
|
||||
result
|
||||
});
|
||||
|
||||
map_err!(
|
||||
event_loop.handle().register_dispatcher(wayland_dispatcher.clone()),
|
||||
WaylandError::Calloop
|
||||
)?;
|
||||
|
||||
// Setup the user proxy.
|
||||
let pending_user_events = Rc::new(RefCell::new(Vec::new()));
|
||||
let pending_user_events_clone = pending_user_events.clone();
|
||||
let (user_events_sender, user_events_channel) = calloop::channel::channel();
|
||||
let result = event_loop
|
||||
.handle()
|
||||
.insert_source(user_events_channel, move |event, _, winit_state: &mut WinitState| {
|
||||
if let calloop::channel::Event::Msg(msg) = event {
|
||||
winit_state.dispatched_events = true;
|
||||
pending_user_events_clone.borrow_mut().push(msg);
|
||||
}
|
||||
})
|
||||
.map_err(|error| error.error);
|
||||
map_err!(result, WaylandError::Calloop)?;
|
||||
|
||||
// An event's loop awakener to wake up for window events from winit's windows.
|
||||
let (event_loop_awakener, event_loop_awakener_source) = map_err!(
|
||||
calloop::ping::make_ping()
|
||||
.map_err(|error| CalloopError::OtherError(Box::new(error).into())),
|
||||
WaylandError::Calloop
|
||||
)?;
|
||||
|
||||
let result = event_loop
|
||||
.handle()
|
||||
.insert_source(event_loop_awakener_source, move |_, _, winit_state: &mut WinitState| {
|
||||
// Mark that we have something to dispatch.
|
||||
winit_state.dispatched_events = true;
|
||||
})
|
||||
.map_err(|error| error.error);
|
||||
map_err!(result, WaylandError::Calloop)?;
|
||||
|
||||
let window_target = ActiveEventLoop {
|
||||
connection: connection.clone(),
|
||||
wayland_dispatcher: wayland_dispatcher.clone(),
|
||||
event_loop_awakener,
|
||||
queue_handle,
|
||||
control_flow: Cell::new(ControlFlow::default()),
|
||||
exit: Cell::new(None),
|
||||
state: RefCell::new(winit_state),
|
||||
};
|
||||
|
||||
let event_loop = Self {
|
||||
loop_running: false,
|
||||
compositor_updates: Vec::new(),
|
||||
buffer_sink: EventSink::default(),
|
||||
window_ids: Vec::new(),
|
||||
connection,
|
||||
wayland_dispatcher,
|
||||
user_events_sender,
|
||||
pending_user_events,
|
||||
event_loop,
|
||||
window_target: RootActiveEventLoop {
|
||||
p: PlatformActiveEventLoop::Wayland(window_target),
|
||||
_marker: PhantomData,
|
||||
},
|
||||
pump_event_notifier: None,
|
||||
};
|
||||
|
||||
Ok(event_loop)
|
||||
}
|
||||
|
||||
pub fn run_on_demand<F>(&mut self, mut event_handler: F) -> Result<(), EventLoopError>
|
||||
where
|
||||
F: FnMut(Event<T>, &RootActiveEventLoop),
|
||||
{
|
||||
let exit = loop {
|
||||
match self.pump_events(None, &mut event_handler) {
|
||||
PumpStatus::Exit(0) => {
|
||||
break Ok(());
|
||||
},
|
||||
PumpStatus::Exit(code) => {
|
||||
break Err(EventLoopError::ExitFailure(code));
|
||||
},
|
||||
_ => {
|
||||
continue;
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
// Applications aren't allowed to carry windows between separate
|
||||
// `run_on_demand` calls but if they have only just dropped their
|
||||
// windows we need to make sure those last requests are sent to the
|
||||
// compositor.
|
||||
let _ = self.roundtrip().map_err(EventLoopError::Os);
|
||||
|
||||
exit
|
||||
}
|
||||
|
||||
pub fn pump_events<F>(&mut self, timeout: Option<Duration>, mut callback: F) -> PumpStatus
|
||||
where
|
||||
F: FnMut(Event<T>, &RootActiveEventLoop),
|
||||
{
|
||||
if !self.loop_running {
|
||||
self.loop_running = true;
|
||||
|
||||
// Run the initial loop iteration.
|
||||
self.single_iteration(&mut callback, StartCause::Init);
|
||||
}
|
||||
|
||||
// Consider the possibility that the `StartCause::Init` iteration could
|
||||
// request to Exit.
|
||||
if !self.exiting() {
|
||||
self.poll_events_with_timeout(timeout, &mut callback);
|
||||
}
|
||||
if let Some(code) = self.exit_code() {
|
||||
self.loop_running = false;
|
||||
|
||||
callback(Event::LoopExiting, self.window_target());
|
||||
|
||||
PumpStatus::Exit(code)
|
||||
} else {
|
||||
// NOTE: spawn a wake-up thread, thus if we have code reading the wayland connection
|
||||
// in parallel to winit, we ensure that the loop itself is marked as having events.
|
||||
if timeout.is_some() && self.pump_event_notifier.is_none() {
|
||||
let awakener = match &self.window_target.p {
|
||||
PlatformActiveEventLoop::Wayland(window_target) => {
|
||||
window_target.event_loop_awakener.clone()
|
||||
},
|
||||
#[cfg(x11_platform)]
|
||||
PlatformActiveEventLoop::X(_) => unreachable!(),
|
||||
};
|
||||
|
||||
self.pump_event_notifier =
|
||||
Some(PumpEventNotifier::spawn(self.connection.clone(), awakener));
|
||||
}
|
||||
|
||||
if let Some(pump_event_notifier) = self.pump_event_notifier.as_ref() {
|
||||
// Notify that we don't have to wait, since we're out of winit.
|
||||
*pump_event_notifier.control.0.lock().unwrap() = PumpEventNotifierAction::Monitor;
|
||||
pump_event_notifier.control.1.notify_one();
|
||||
}
|
||||
|
||||
PumpStatus::Continue
|
||||
}
|
||||
}
|
||||
|
||||
pub fn poll_events_with_timeout<F>(&mut self, mut timeout: Option<Duration>, mut callback: F)
|
||||
where
|
||||
F: FnMut(Event<T>, &RootActiveEventLoop),
|
||||
{
|
||||
let cause = loop {
|
||||
let start = Instant::now();
|
||||
|
||||
timeout = {
|
||||
let control_flow_timeout = match self.control_flow() {
|
||||
ControlFlow::Wait => None,
|
||||
ControlFlow::Poll => Some(Duration::ZERO),
|
||||
ControlFlow::WaitUntil(wait_deadline) => {
|
||||
Some(wait_deadline.saturating_duration_since(start))
|
||||
},
|
||||
};
|
||||
min_timeout(control_flow_timeout, timeout)
|
||||
};
|
||||
|
||||
// NOTE Ideally we should flush as the last thing we do before polling
|
||||
// to wait for events, and this should be done by the calloop
|
||||
// WaylandSource but we currently need to flush writes manually.
|
||||
//
|
||||
// Checking for flush error is essential to perform an exit with error, since
|
||||
// once we have a protocol error, we could get stuck retrying...
|
||||
if self.connection.flush().is_err() {
|
||||
self.set_exit_code(1);
|
||||
return;
|
||||
}
|
||||
|
||||
if let Err(error) = self.loop_dispatch(timeout) {
|
||||
// NOTE We exit on errors from dispatches, since if we've got protocol error
|
||||
// libwayland-client/wayland-rs will inform us anyway, but crashing downstream is
|
||||
// not really an option. Instead we inform that the event loop got
|
||||
// destroyed. We may communicate an error that something was
|
||||
// terminated, but winit doesn't provide us with an API to do that
|
||||
// via some event. Still, we set the exit code to the error's OS
|
||||
// error code, or to 1 if not possible.
|
||||
let exit_code = error.raw_os_error().unwrap_or(1);
|
||||
self.set_exit_code(exit_code);
|
||||
return;
|
||||
}
|
||||
|
||||
// NB: `StartCause::Init` is handled as a special case and doesn't need
|
||||
// to be considered here
|
||||
let cause = match self.control_flow() {
|
||||
ControlFlow::Poll => StartCause::Poll,
|
||||
ControlFlow::Wait => StartCause::WaitCancelled { start, requested_resume: None },
|
||||
ControlFlow::WaitUntil(deadline) => {
|
||||
if Instant::now() < deadline {
|
||||
StartCause::WaitCancelled { start, requested_resume: Some(deadline) }
|
||||
} else {
|
||||
StartCause::ResumeTimeReached { start, requested_resume: deadline }
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
// Reduce spurious wake-ups.
|
||||
let dispatched_events = self.with_state(|state| state.dispatched_events);
|
||||
if matches!(cause, StartCause::WaitCancelled { .. })
|
||||
&& !dispatched_events
|
||||
&& timeout.is_none()
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
break cause;
|
||||
};
|
||||
|
||||
self.single_iteration(&mut callback, cause);
|
||||
}
|
||||
|
||||
fn single_iteration<F>(&mut self, callback: &mut F, cause: StartCause)
|
||||
where
|
||||
F: FnMut(Event<T>, &RootActiveEventLoop),
|
||||
{
|
||||
// NOTE currently just indented to simplify the diff
|
||||
|
||||
// We retain these grow-only scratch buffers as part of the EventLoop
|
||||
// for the sake of avoiding lots of reallocs. We take them here to avoid
|
||||
// trying to mutably borrow `self` more than once and we swap them back
|
||||
// when finished.
|
||||
let mut compositor_updates = std::mem::take(&mut self.compositor_updates);
|
||||
let mut buffer_sink = std::mem::take(&mut self.buffer_sink);
|
||||
let mut window_ids = std::mem::take(&mut self.window_ids);
|
||||
|
||||
callback(Event::NewEvents(cause), &self.window_target);
|
||||
|
||||
// NB: For consistency all platforms must emit a 'resumed' event even though Wayland
|
||||
// applications don't themselves have a formal suspend/resume lifecycle.
|
||||
if cause == StartCause::Init {
|
||||
callback(Event::Resumed, &self.window_target);
|
||||
}
|
||||
|
||||
// Handle pending user events. We don't need back buffer, since we can't dispatch
|
||||
// user events indirectly via callback to the user.
|
||||
for user_event in self.pending_user_events.borrow_mut().drain(..) {
|
||||
callback(Event::UserEvent(user_event), &self.window_target);
|
||||
}
|
||||
|
||||
// Drain the pending compositor updates.
|
||||
self.with_state(|state| compositor_updates.append(&mut state.window_compositor_updates));
|
||||
|
||||
for mut compositor_update in compositor_updates.drain(..) {
|
||||
let window_id = compositor_update.window_id;
|
||||
if compositor_update.scale_changed {
|
||||
let (physical_size, scale_factor) = self.with_state(|state| {
|
||||
let windows = state.windows.get_mut();
|
||||
let window = windows.get(&window_id).unwrap().lock().unwrap();
|
||||
let scale_factor = window.scale_factor();
|
||||
let size = logical_to_physical_rounded(window.inner_size(), scale_factor);
|
||||
(size, scale_factor)
|
||||
});
|
||||
|
||||
// Stash the old window size.
|
||||
let old_physical_size = physical_size;
|
||||
|
||||
let new_inner_size = Arc::new(Mutex::new(physical_size));
|
||||
callback(
|
||||
Event::WindowEvent {
|
||||
window_id: crate::window::WindowId(window_id),
|
||||
event: WindowEvent::ScaleFactorChanged {
|
||||
scale_factor,
|
||||
inner_size_writer: InnerSizeWriter::new(Arc::downgrade(
|
||||
&new_inner_size,
|
||||
)),
|
||||
},
|
||||
},
|
||||
&self.window_target,
|
||||
);
|
||||
|
||||
let physical_size = *new_inner_size.lock().unwrap();
|
||||
drop(new_inner_size);
|
||||
|
||||
// Resize the window when user altered the size.
|
||||
if old_physical_size != physical_size {
|
||||
self.with_state(|state| {
|
||||
let windows = state.windows.get_mut();
|
||||
let mut window = windows.get(&window_id).unwrap().lock().unwrap();
|
||||
|
||||
let new_logical_size: LogicalSize<f64> =
|
||||
physical_size.to_logical(scale_factor);
|
||||
window.request_inner_size(new_logical_size.into());
|
||||
});
|
||||
|
||||
// Make it queue resize.
|
||||
compositor_update.resized = true;
|
||||
}
|
||||
}
|
||||
|
||||
// NOTE: Rescale changed the physical size which winit operates in, thus we should
|
||||
// resize.
|
||||
if compositor_update.resized || compositor_update.scale_changed {
|
||||
let physical_size = self.with_state(|state| {
|
||||
let windows = state.windows.get_mut();
|
||||
let window = windows.get(&window_id).unwrap().lock().unwrap();
|
||||
|
||||
let scale_factor = window.scale_factor();
|
||||
let size = logical_to_physical_rounded(window.inner_size(), scale_factor);
|
||||
|
||||
// Mark the window as needed a redraw.
|
||||
state
|
||||
.window_requests
|
||||
.get_mut()
|
||||
.get_mut(&window_id)
|
||||
.unwrap()
|
||||
.redraw_requested
|
||||
.store(true, Ordering::Relaxed);
|
||||
|
||||
size
|
||||
});
|
||||
|
||||
callback(
|
||||
Event::WindowEvent {
|
||||
window_id: crate::window::WindowId(window_id),
|
||||
event: WindowEvent::Resized(physical_size),
|
||||
},
|
||||
&self.window_target,
|
||||
);
|
||||
}
|
||||
|
||||
if compositor_update.close_window {
|
||||
callback(
|
||||
Event::WindowEvent {
|
||||
window_id: crate::window::WindowId(window_id),
|
||||
event: WindowEvent::CloseRequested,
|
||||
},
|
||||
&self.window_target,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Push the events directly from the window.
|
||||
self.with_state(|state| {
|
||||
buffer_sink.append(&mut state.window_events_sink.lock().unwrap());
|
||||
});
|
||||
for event in buffer_sink.drain() {
|
||||
let event = event.map_nonuser_event().unwrap();
|
||||
callback(event, &self.window_target);
|
||||
}
|
||||
|
||||
// Handle non-synthetic events.
|
||||
self.with_state(|state| {
|
||||
buffer_sink.append(&mut state.events_sink);
|
||||
});
|
||||
for event in buffer_sink.drain() {
|
||||
let event = event.map_nonuser_event().unwrap();
|
||||
callback(event, &self.window_target);
|
||||
}
|
||||
|
||||
// Collect the window ids
|
||||
self.with_state(|state| {
|
||||
window_ids.extend(state.window_requests.get_mut().keys());
|
||||
});
|
||||
|
||||
for window_id in window_ids.iter() {
|
||||
let event = self.with_state(|state| {
|
||||
let window_requests = state.window_requests.get_mut();
|
||||
if window_requests.get(window_id).unwrap().take_closed() {
|
||||
mem::drop(window_requests.remove(window_id));
|
||||
mem::drop(state.windows.get_mut().remove(window_id));
|
||||
return Some(WindowEvent::Destroyed);
|
||||
}
|
||||
|
||||
let mut window =
|
||||
state.windows.get_mut().get_mut(window_id).unwrap().lock().unwrap();
|
||||
|
||||
if window.frame_callback_state() == FrameCallbackState::Requested {
|
||||
return None;
|
||||
}
|
||||
|
||||
// Reset the frame callbacks state.
|
||||
window.frame_callback_reset();
|
||||
let mut redraw_requested =
|
||||
window_requests.get(window_id).unwrap().take_redraw_requested();
|
||||
|
||||
// Redraw the frame while at it.
|
||||
redraw_requested |= window.refresh_frame();
|
||||
|
||||
redraw_requested.then_some(WindowEvent::RedrawRequested)
|
||||
});
|
||||
|
||||
if let Some(event) = event {
|
||||
callback(
|
||||
Event::WindowEvent { window_id: crate::window::WindowId(*window_id), event },
|
||||
&self.window_target,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Reset the hint that we've dispatched events.
|
||||
self.with_state(|state| {
|
||||
state.dispatched_events = false;
|
||||
});
|
||||
|
||||
// This is always the last event we dispatch before poll again
|
||||
callback(Event::AboutToWait, &self.window_target);
|
||||
|
||||
// Update the window frames and schedule redraws.
|
||||
let mut wake_up = false;
|
||||
for window_id in window_ids.drain(..) {
|
||||
wake_up |= self.with_state(|state| match state.windows.get_mut().get_mut(&window_id) {
|
||||
Some(window) => {
|
||||
let refresh = window.lock().unwrap().refresh_frame();
|
||||
if refresh {
|
||||
state
|
||||
.window_requests
|
||||
.get_mut()
|
||||
.get_mut(&window_id)
|
||||
.unwrap()
|
||||
.redraw_requested
|
||||
.store(true, Ordering::Relaxed);
|
||||
}
|
||||
|
||||
refresh
|
||||
},
|
||||
None => false,
|
||||
});
|
||||
}
|
||||
|
||||
// Wakeup event loop if needed.
|
||||
//
|
||||
// If the user draws from the `AboutToWait` this is likely not required, however
|
||||
// we can't do much about it.
|
||||
if wake_up {
|
||||
match &self.window_target.p {
|
||||
PlatformActiveEventLoop::Wayland(window_target) => {
|
||||
window_target.event_loop_awakener.ping();
|
||||
},
|
||||
#[cfg(x11_platform)]
|
||||
PlatformActiveEventLoop::X(_) => unreachable!(),
|
||||
}
|
||||
}
|
||||
|
||||
std::mem::swap(&mut self.compositor_updates, &mut compositor_updates);
|
||||
std::mem::swap(&mut self.buffer_sink, &mut buffer_sink);
|
||||
std::mem::swap(&mut self.window_ids, &mut window_ids);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy::new(self.user_events_sender.clone())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn window_target(&self) -> &RootActiveEventLoop {
|
||||
&self.window_target
|
||||
}
|
||||
|
||||
fn with_state<'a, U: 'a, F: FnOnce(&'a mut WinitState) -> U>(&'a mut self, callback: F) -> U {
|
||||
let state = match &mut self.window_target.p {
|
||||
PlatformActiveEventLoop::Wayland(window_target) => window_target.state.get_mut(),
|
||||
#[cfg(x11_platform)]
|
||||
_ => unreachable!(),
|
||||
};
|
||||
|
||||
callback(state)
|
||||
}
|
||||
|
||||
fn loop_dispatch<D: Into<Option<std::time::Duration>>>(&mut self, timeout: D) -> IOResult<()> {
|
||||
let state = match &mut self.window_target.p {
|
||||
PlatformActiveEventLoop::Wayland(window_target) => window_target.state.get_mut(),
|
||||
#[cfg(feature = "x11")]
|
||||
_ => unreachable!(),
|
||||
};
|
||||
|
||||
self.event_loop.dispatch(timeout, state).map_err(|error| {
|
||||
tracing::error!("Error dispatching event loop: {}", error);
|
||||
error.into()
|
||||
})
|
||||
}
|
||||
|
||||
fn roundtrip(&mut self) -> Result<usize, RootOsError> {
|
||||
let state = match &mut self.window_target.p {
|
||||
PlatformActiveEventLoop::Wayland(window_target) => window_target.state.get_mut(),
|
||||
#[cfg(feature = "x11")]
|
||||
_ => unreachable!(),
|
||||
};
|
||||
|
||||
let mut wayland_source = self.wayland_dispatcher.as_source_mut();
|
||||
let event_queue = wayland_source.queue();
|
||||
event_queue.roundtrip(state).map_err(|error| {
|
||||
os_error!(OsError::WaylandError(Arc::new(WaylandError::Dispatch(error))))
|
||||
})
|
||||
}
|
||||
|
||||
fn control_flow(&self) -> ControlFlow {
|
||||
self.window_target.p.control_flow()
|
||||
}
|
||||
|
||||
fn exiting(&self) -> bool {
|
||||
self.window_target.p.exiting()
|
||||
}
|
||||
|
||||
fn set_exit_code(&self, code: i32) {
|
||||
self.window_target.p.set_exit_code(code)
|
||||
}
|
||||
|
||||
fn exit_code(&self) -> Option<i32> {
|
||||
self.window_target.p.exit_code()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> AsFd for EventLoop<T> {
|
||||
fn as_fd(&self) -> BorrowedFd<'_> {
|
||||
self.event_loop.as_fd()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> AsRawFd for EventLoop<T> {
|
||||
fn as_raw_fd(&self) -> RawFd {
|
||||
self.event_loop.as_raw_fd()
|
||||
}
|
||||
}
|
||||
|
||||
pub struct ActiveEventLoop {
|
||||
/// The event loop wakeup source.
|
||||
pub event_loop_awakener: Ping,
|
||||
|
||||
/// The main queue used by the event loop.
|
||||
pub queue_handle: QueueHandle<WinitState>,
|
||||
|
||||
/// The application's latest control_flow state
|
||||
pub(crate) control_flow: Cell<ControlFlow>,
|
||||
|
||||
/// The application's exit state.
|
||||
pub(crate) exit: Cell<Option<i32>>,
|
||||
|
||||
// TODO remove that RefCell once we can pass `&mut` in `Window::new`.
|
||||
/// Winit state.
|
||||
pub state: RefCell<WinitState>,
|
||||
|
||||
/// Dispatcher of Wayland events.
|
||||
pub wayland_dispatcher: WaylandDispatcher,
|
||||
|
||||
/// Connection to the wayland server.
|
||||
pub connection: Connection,
|
||||
}
|
||||
|
||||
impl ActiveEventLoop {
|
||||
pub(crate) fn set_control_flow(&self, control_flow: ControlFlow) {
|
||||
self.control_flow.set(control_flow)
|
||||
}
|
||||
|
||||
pub(crate) fn control_flow(&self) -> ControlFlow {
|
||||
self.control_flow.get()
|
||||
}
|
||||
|
||||
pub(crate) fn exit(&self) {
|
||||
self.exit.set(Some(0))
|
||||
}
|
||||
|
||||
pub(crate) fn clear_exit(&self) {
|
||||
self.exit.set(None)
|
||||
}
|
||||
|
||||
pub(crate) fn exiting(&self) -> bool {
|
||||
self.exit.get().is_some()
|
||||
}
|
||||
|
||||
pub(crate) fn set_exit_code(&self, code: i32) {
|
||||
self.exit.set(Some(code))
|
||||
}
|
||||
|
||||
pub(crate) fn exit_code(&self) -> Option<i32> {
|
||||
self.exit.get()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn listen_device_events(&self, _allowed: DeviceEvents) {}
|
||||
|
||||
pub(crate) fn create_custom_cursor(&self, cursor: CustomCursorSource) -> RootCustomCursor {
|
||||
RootCustomCursor {
|
||||
inner: PlatformCustomCursor::Wayland(OnlyCursorImage(Arc::from(cursor.inner.0))),
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_05")]
|
||||
#[inline]
|
||||
pub fn raw_display_handle_rwh_05(&self) -> rwh_05::RawDisplayHandle {
|
||||
use sctk::reexports::client::Proxy;
|
||||
|
||||
let mut display_handle = rwh_05::WaylandDisplayHandle::empty();
|
||||
display_handle.display = self.connection.display().id().as_ptr() as *mut _;
|
||||
rwh_05::RawDisplayHandle::Wayland(display_handle)
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_06")]
|
||||
#[inline]
|
||||
pub fn raw_display_handle_rwh_06(
|
||||
&self,
|
||||
) -> Result<rwh_06::RawDisplayHandle, rwh_06::HandleError> {
|
||||
use sctk::reexports::client::Proxy;
|
||||
|
||||
Ok(rwh_06::WaylandDisplayHandle::new({
|
||||
let ptr = self.connection.display().id().as_ptr();
|
||||
std::ptr::NonNull::new(ptr as *mut _).expect("wl_display should never be null")
|
||||
})
|
||||
.into())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct PumpEventNotifier {
|
||||
/// Whether we're in winit or not.
|
||||
control: Arc<(Mutex<PumpEventNotifierAction>, Condvar)>,
|
||||
/// Waker handle for the working thread.
|
||||
worker_waker: Option<OwnedFd>,
|
||||
/// Thread handle.
|
||||
handle: Option<JoinHandle<()>>,
|
||||
}
|
||||
|
||||
impl Drop for PumpEventNotifier {
|
||||
fn drop(&mut self) {
|
||||
// Wake-up the thread.
|
||||
if let Some(worker_waker) = self.worker_waker.as_ref() {
|
||||
let _ = rustix::io::write(worker_waker.as_fd(), &[0u8]);
|
||||
}
|
||||
*self.control.0.lock().unwrap() = PumpEventNotifierAction::Shutdown;
|
||||
self.control.1.notify_one();
|
||||
|
||||
if let Some(handle) = self.handle.take() {
|
||||
let _ = handle.join();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl PumpEventNotifier {
|
||||
fn spawn(connection: Connection, awakener: Ping) -> Self {
|
||||
// Start from the waiting state.
|
||||
let control = Arc::new((Mutex::new(PumpEventNotifierAction::Pause), Condvar::new()));
|
||||
let control_thread = Arc::clone(&control);
|
||||
|
||||
let (read, write) = match pipe::pipe_with(PipeFlags::CLOEXEC | PipeFlags::NONBLOCK) {
|
||||
Ok((read, write)) => (read, write),
|
||||
Err(_) => return Self { control, handle: None, worker_waker: None },
|
||||
};
|
||||
|
||||
let handle =
|
||||
std::thread::Builder::new().name(String::from("pump_events mon")).spawn(move || {
|
||||
let (lock, cvar) = &*control_thread;
|
||||
'outer: loop {
|
||||
let mut wait = lock.lock().unwrap();
|
||||
while *wait == PumpEventNotifierAction::Pause {
|
||||
wait = cvar.wait(wait).unwrap();
|
||||
}
|
||||
|
||||
// Exit the loop when we're asked to. Given that we poll
|
||||
// only once we can take the `prepare_read`, but in some cases
|
||||
// it could be not possible, we may block on `join`.
|
||||
if *wait == PumpEventNotifierAction::Shutdown {
|
||||
break 'outer;
|
||||
}
|
||||
|
||||
// Wake-up the main loop and put this one back to sleep.
|
||||
*wait = PumpEventNotifierAction::Pause;
|
||||
drop(wait);
|
||||
|
||||
while let Some(read_guard) = connection.prepare_read() {
|
||||
let _ = connection.flush();
|
||||
let poll_fd = PollFd::from_borrowed_fd(connection.as_fd(), PollFlags::IN);
|
||||
let pipe_poll_fd = PollFd::from_borrowed_fd(read.as_fd(), PollFlags::IN);
|
||||
// Read from the `fd` before going back to poll.
|
||||
if Ok(1) == rustix::io::read(read.as_fd(), &mut [0u8; 1]) {
|
||||
break 'outer;
|
||||
}
|
||||
let _ = rustix::event::poll(&mut [poll_fd, pipe_poll_fd], -1);
|
||||
// Non-blocking read the connection.
|
||||
let _ = read_guard.read_without_dispatch();
|
||||
}
|
||||
|
||||
awakener.ping();
|
||||
}
|
||||
});
|
||||
|
||||
if let Some(err) = handle.as_ref().err() {
|
||||
warn!("failed to spawn pump_events wake-up thread: {err}");
|
||||
}
|
||||
|
||||
PumpEventNotifier { control, handle: handle.ok(), worker_waker: Some(write) }
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq, Eq)]
|
||||
enum PumpEventNotifierAction {
|
||||
/// Monitor the wayland queue.
|
||||
Monitor,
|
||||
/// Pause monitoring.
|
||||
Pause,
|
||||
/// Shutdown the thread.
|
||||
Shutdown,
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
//! An event loop proxy.
|
||||
|
||||
use std::sync::mpsc::SendError;
|
||||
|
||||
use sctk::reexports::calloop::channel::Sender;
|
||||
|
||||
use crate::event_loop::EventLoopClosed;
|
||||
|
||||
/// A handle that can be sent across the threads and used to wake up the `EventLoop`.
|
||||
pub struct EventLoopProxy<T: 'static> {
|
||||
user_events_sender: Sender<T>,
|
||||
}
|
||||
|
||||
impl<T: 'static> Clone for EventLoopProxy<T> {
|
||||
fn clone(&self) -> Self {
|
||||
EventLoopProxy { user_events_sender: self.user_events_sender.clone() }
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> EventLoopProxy<T> {
|
||||
pub fn new(user_events_sender: Sender<T>) -> Self {
|
||||
Self { user_events_sender }
|
||||
}
|
||||
|
||||
pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
|
||||
self.user_events_sender.send(event).map_err(|SendError(error)| EventLoopClosed(error))
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
//! An event loop's sink to deliver events from the Wayland event callbacks.
|
||||
|
||||
use std::vec::Drain;
|
||||
|
||||
use crate::event::{DeviceEvent, DeviceId as RootDeviceId, Event, WindowEvent};
|
||||
use crate::platform_impl::platform::DeviceId as PlatformDeviceId;
|
||||
use crate::window::WindowId as RootWindowId;
|
||||
|
||||
use super::{DeviceId, WindowId};
|
||||
|
||||
/// An event loop's sink to deliver events from the Wayland event callbacks
|
||||
/// to the winit's user.
|
||||
#[derive(Default)]
|
||||
pub struct EventSink {
|
||||
pub window_events: Vec<Event<()>>,
|
||||
}
|
||||
|
||||
impl EventSink {
|
||||
pub fn new() -> Self {
|
||||
Default::default()
|
||||
}
|
||||
|
||||
/// Return `true` if there're pending events.
|
||||
#[inline]
|
||||
pub fn is_empty(&self) -> bool {
|
||||
self.window_events.is_empty()
|
||||
}
|
||||
|
||||
/// Add new device event to a queue.
|
||||
#[inline]
|
||||
pub fn push_device_event(&mut self, event: DeviceEvent, device_id: DeviceId) {
|
||||
self.window_events.push(Event::DeviceEvent {
|
||||
event,
|
||||
device_id: RootDeviceId(PlatformDeviceId::Wayland(device_id)),
|
||||
});
|
||||
}
|
||||
|
||||
/// Add new window event to a queue.
|
||||
#[inline]
|
||||
pub fn push_window_event(&mut self, event: WindowEvent, window_id: WindowId) {
|
||||
self.window_events.push(Event::WindowEvent { event, window_id: RootWindowId(window_id) });
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn append(&mut self, other: &mut Self) {
|
||||
self.window_events.append(&mut other.window_events);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn drain(&mut self) -> Drain<'_, Event<()>> {
|
||||
self.window_events.drain(..)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,85 @@
|
||||
//! Winit's Wayland backend.
|
||||
|
||||
use std::fmt::Display;
|
||||
use std::sync::Arc;
|
||||
|
||||
use sctk::reexports::client::globals::{BindError, GlobalError};
|
||||
use sctk::reexports::client::protocol::wl_surface::WlSurface;
|
||||
use sctk::reexports::client::{self, ConnectError, DispatchError, Proxy};
|
||||
|
||||
pub(super) use crate::cursor::OnlyCursorImage as CustomCursor;
|
||||
use crate::dpi::{LogicalSize, PhysicalSize};
|
||||
pub use crate::platform_impl::platform::{OsError, WindowId};
|
||||
pub use event_loop::{ActiveEventLoop, EventLoop, EventLoopProxy};
|
||||
pub use output::{MonitorHandle, VideoModeHandle};
|
||||
pub use window::Window;
|
||||
|
||||
mod event_loop;
|
||||
mod output;
|
||||
mod seat;
|
||||
mod state;
|
||||
mod types;
|
||||
mod window;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum WaylandError {
|
||||
/// Error connecting to the socket.
|
||||
Connection(ConnectError),
|
||||
|
||||
/// Error binding the global.
|
||||
Global(GlobalError),
|
||||
|
||||
// Bind error.
|
||||
Bind(BindError),
|
||||
|
||||
/// Error during the dispatching the event queue.
|
||||
Dispatch(DispatchError),
|
||||
|
||||
/// Calloop error.
|
||||
Calloop(calloop::Error),
|
||||
|
||||
/// Wayland
|
||||
Wire(client::backend::WaylandError),
|
||||
}
|
||||
|
||||
impl Display for WaylandError {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
WaylandError::Connection(error) => error.fmt(f),
|
||||
WaylandError::Global(error) => error.fmt(f),
|
||||
WaylandError::Bind(error) => error.fmt(f),
|
||||
WaylandError::Dispatch(error) => error.fmt(f),
|
||||
WaylandError::Calloop(error) => error.fmt(f),
|
||||
WaylandError::Wire(error) => error.fmt(f),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<WaylandError> for OsError {
|
||||
fn from(value: WaylandError) -> Self {
|
||||
Self::WaylandError(Arc::new(value))
|
||||
}
|
||||
}
|
||||
|
||||
/// Dummy device id, since Wayland doesn't have device events.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct DeviceId;
|
||||
|
||||
impl DeviceId {
|
||||
pub const fn dummy() -> Self {
|
||||
DeviceId
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the WindowId out of the surface.
|
||||
#[inline]
|
||||
fn make_wid(surface: &WlSurface) -> WindowId {
|
||||
WindowId(surface.id().as_ptr() as u64)
|
||||
}
|
||||
|
||||
/// The default routine does floor, but we need round on Wayland.
|
||||
fn logical_to_physical_rounded(size: LogicalSize<u32>, scale_factor: f64) -> PhysicalSize<u32> {
|
||||
let width = size.width as f64 * scale_factor;
|
||||
let height = size.height as f64 * scale_factor;
|
||||
(width.round(), height.round()).into()
|
||||
}
|
||||
@@ -0,0 +1,163 @@
|
||||
use sctk::reexports::client::protocol::wl_output::WlOutput;
|
||||
use sctk::reexports::client::Proxy;
|
||||
|
||||
use sctk::output::OutputData;
|
||||
|
||||
use crate::dpi::{LogicalPosition, PhysicalPosition, PhysicalSize};
|
||||
use crate::platform_impl::platform::VideoModeHandle as PlatformVideoModeHandle;
|
||||
|
||||
use super::event_loop::ActiveEventLoop;
|
||||
|
||||
impl ActiveEventLoop {
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> impl Iterator<Item = MonitorHandle> {
|
||||
self.state.borrow().output_state.outputs().map(MonitorHandle::new)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
|
||||
// There's no primary monitor on Wayland.
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct MonitorHandle {
|
||||
pub(crate) proxy: WlOutput,
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
#[inline]
|
||||
pub(crate) fn new(proxy: WlOutput) -> Self {
|
||||
Self { proxy }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<String> {
|
||||
let output_data = self.proxy.data::<OutputData>().unwrap();
|
||||
output_data.with_output_info(|info| info.name.clone())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn native_identifier(&self) -> u32 {
|
||||
let output_data = self.proxy.data::<OutputData>().unwrap();
|
||||
output_data.with_output_info(|info| info.id)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
let output_data = self.proxy.data::<OutputData>().unwrap();
|
||||
let dimensions = output_data.with_output_info(|info| {
|
||||
info.modes.iter().find_map(|mode| mode.current.then_some(mode.dimensions))
|
||||
});
|
||||
|
||||
match dimensions {
|
||||
Some((width, height)) => (width as u32, height as u32),
|
||||
_ => (0, 0),
|
||||
}
|
||||
.into()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn position(&self) -> PhysicalPosition<i32> {
|
||||
let output_data = self.proxy.data::<OutputData>().unwrap();
|
||||
output_data.with_output_info(|info| {
|
||||
info.logical_position.map_or_else(
|
||||
|| {
|
||||
LogicalPosition::<i32>::from(info.location)
|
||||
.to_physical(info.scale_factor as f64)
|
||||
},
|
||||
|logical_position| {
|
||||
LogicalPosition::<i32>::from(logical_position)
|
||||
.to_physical(info.scale_factor as f64)
|
||||
},
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn refresh_rate_millihertz(&self) -> Option<u32> {
|
||||
let output_data = self.proxy.data::<OutputData>().unwrap();
|
||||
output_data.with_output_info(|info| {
|
||||
info.modes.iter().find_map(|mode| mode.current.then_some(mode.refresh_rate as u32))
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn scale_factor(&self) -> i32 {
|
||||
let output_data = self.proxy.data::<OutputData>().unwrap();
|
||||
output_data.scale_factor()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn video_modes(&self) -> impl Iterator<Item = PlatformVideoModeHandle> {
|
||||
let output_data = self.proxy.data::<OutputData>().unwrap();
|
||||
let modes = output_data.with_output_info(|info| info.modes.clone());
|
||||
|
||||
let monitor = self.clone();
|
||||
|
||||
modes.into_iter().map(move |mode| {
|
||||
PlatformVideoModeHandle::Wayland(VideoModeHandle {
|
||||
size: (mode.dimensions.0 as u32, mode.dimensions.1 as u32).into(),
|
||||
refresh_rate_millihertz: mode.refresh_rate as u32,
|
||||
bit_depth: 32,
|
||||
monitor: monitor.clone(),
|
||||
})
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl PartialEq for MonitorHandle {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
self.native_identifier() == other.native_identifier()
|
||||
}
|
||||
}
|
||||
|
||||
impl Eq for MonitorHandle {}
|
||||
|
||||
impl PartialOrd for MonitorHandle {
|
||||
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
|
||||
Some(self.cmp(other))
|
||||
}
|
||||
}
|
||||
|
||||
impl Ord for MonitorHandle {
|
||||
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
|
||||
self.native_identifier().cmp(&other.native_identifier())
|
||||
}
|
||||
}
|
||||
|
||||
impl std::hash::Hash for MonitorHandle {
|
||||
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
|
||||
self.native_identifier().hash(state);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
|
||||
pub struct VideoModeHandle {
|
||||
pub(crate) size: PhysicalSize<u32>,
|
||||
pub(crate) bit_depth: u16,
|
||||
pub(crate) refresh_rate_millihertz: u32,
|
||||
pub(crate) monitor: MonitorHandle,
|
||||
}
|
||||
|
||||
impl VideoModeHandle {
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
self.size
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn bit_depth(&self) -> u16 {
|
||||
self.bit_depth
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn refresh_rate_millihertz(&self) -> u32 {
|
||||
self.refresh_rate_millihertz
|
||||
}
|
||||
|
||||
pub fn monitor(&self) -> MonitorHandle {
|
||||
self.monitor.clone()
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,380 @@
|
||||
//! The keyboard input handling.
|
||||
|
||||
use std::sync::Mutex;
|
||||
use std::time::Duration;
|
||||
|
||||
use calloop::timer::{TimeoutAction, Timer};
|
||||
use calloop::{LoopHandle, RegistrationToken};
|
||||
use tracing::warn;
|
||||
|
||||
use sctk::reexports::client::protocol::wl_keyboard::{
|
||||
Event as WlKeyboardEvent, KeyState as WlKeyState, KeymapFormat as WlKeymapFormat, WlKeyboard,
|
||||
};
|
||||
use sctk::reexports::client::protocol::wl_seat::WlSeat;
|
||||
use sctk::reexports::client::{Connection, Dispatch, Proxy, QueueHandle, WEnum};
|
||||
|
||||
use crate::event::{ElementState, WindowEvent};
|
||||
use crate::keyboard::ModifiersState;
|
||||
|
||||
use crate::platform_impl::common::xkb::Context;
|
||||
use crate::platform_impl::wayland::event_loop::sink::EventSink;
|
||||
use crate::platform_impl::wayland::state::WinitState;
|
||||
use crate::platform_impl::wayland::{self, DeviceId, WindowId};
|
||||
|
||||
impl Dispatch<WlKeyboard, KeyboardData, WinitState> for WinitState {
|
||||
fn event(
|
||||
state: &mut WinitState,
|
||||
wl_keyboard: &WlKeyboard,
|
||||
event: <WlKeyboard as Proxy>::Event,
|
||||
data: &KeyboardData,
|
||||
_: &Connection,
|
||||
_: &QueueHandle<WinitState>,
|
||||
) {
|
||||
let seat_state = match state.seats.get_mut(&data.seat.id()) {
|
||||
Some(seat_state) => seat_state,
|
||||
None => {
|
||||
warn!("Received keyboard event {event:?} without seat");
|
||||
return;
|
||||
},
|
||||
};
|
||||
let keyboard_state = match seat_state.keyboard_state.as_mut() {
|
||||
Some(keyboard_state) => keyboard_state,
|
||||
None => {
|
||||
warn!("Received keyboard event {event:?} without keyboard");
|
||||
return;
|
||||
},
|
||||
};
|
||||
|
||||
match event {
|
||||
WlKeyboardEvent::Keymap { format, fd, size } => match format {
|
||||
WEnum::Value(format) => match format {
|
||||
WlKeymapFormat::NoKeymap => {
|
||||
warn!("non-xkb compatible keymap")
|
||||
},
|
||||
WlKeymapFormat::XkbV1 => {
|
||||
let context = &mut keyboard_state.xkb_context;
|
||||
context.set_keymap_from_fd(fd, size as usize);
|
||||
},
|
||||
_ => unreachable!(),
|
||||
},
|
||||
WEnum::Unknown(value) => {
|
||||
warn!("unknown keymap format 0x{:x}", value)
|
||||
},
|
||||
},
|
||||
WlKeyboardEvent::Enter { surface, .. } => {
|
||||
let window_id = wayland::make_wid(&surface);
|
||||
|
||||
// Mark the window as focused.
|
||||
let was_unfocused = match state.windows.get_mut().get(&window_id) {
|
||||
Some(window) => {
|
||||
let mut window = window.lock().unwrap();
|
||||
let was_unfocused = !window.has_focus();
|
||||
window.add_seat_focus(data.seat.id());
|
||||
was_unfocused
|
||||
},
|
||||
None => return,
|
||||
};
|
||||
|
||||
// Drop the repeat, if there were any.
|
||||
keyboard_state.current_repeat = None;
|
||||
if let Some(token) = keyboard_state.repeat_token.take() {
|
||||
keyboard_state.loop_handle.remove(token);
|
||||
}
|
||||
|
||||
*data.window_id.lock().unwrap() = Some(window_id);
|
||||
|
||||
// The keyboard focus is considered as general focus.
|
||||
if was_unfocused {
|
||||
state.events_sink.push_window_event(WindowEvent::Focused(true), window_id);
|
||||
}
|
||||
|
||||
// HACK: this is just for GNOME not fixing their ordering issue of modifiers.
|
||||
if std::mem::take(&mut seat_state.modifiers_pending) {
|
||||
state.events_sink.push_window_event(
|
||||
WindowEvent::ModifiersChanged(seat_state.modifiers.into()),
|
||||
window_id,
|
||||
);
|
||||
}
|
||||
},
|
||||
WlKeyboardEvent::Leave { surface, .. } => {
|
||||
let window_id = wayland::make_wid(&surface);
|
||||
|
||||
// NOTE: we should drop the repeat regardless whether it was for the present
|
||||
// window of for the window which just went gone.
|
||||
keyboard_state.current_repeat = None;
|
||||
if let Some(token) = keyboard_state.repeat_token.take() {
|
||||
keyboard_state.loop_handle.remove(token);
|
||||
}
|
||||
|
||||
// NOTE: The check whether the window exists is essential as we might get a
|
||||
// nil surface, regardless of what protocol says.
|
||||
let focused = match state.windows.get_mut().get(&window_id) {
|
||||
Some(window) => {
|
||||
let mut window = window.lock().unwrap();
|
||||
window.remove_seat_focus(&data.seat.id());
|
||||
window.has_focus()
|
||||
},
|
||||
None => return,
|
||||
};
|
||||
|
||||
// We don't need to update it above, because the next `Enter` will overwrite
|
||||
// anyway.
|
||||
*data.window_id.lock().unwrap() = None;
|
||||
|
||||
if !focused {
|
||||
// Notify that no modifiers are being pressed.
|
||||
state.events_sink.push_window_event(
|
||||
WindowEvent::ModifiersChanged(ModifiersState::empty().into()),
|
||||
window_id,
|
||||
);
|
||||
|
||||
state.events_sink.push_window_event(WindowEvent::Focused(false), window_id);
|
||||
}
|
||||
},
|
||||
WlKeyboardEvent::Key { key, state: WEnum::Value(WlKeyState::Pressed), .. } => {
|
||||
let key = key + 8;
|
||||
|
||||
key_input(
|
||||
keyboard_state,
|
||||
&mut state.events_sink,
|
||||
data,
|
||||
key,
|
||||
ElementState::Pressed,
|
||||
false,
|
||||
);
|
||||
|
||||
let delay = match keyboard_state.repeat_info {
|
||||
RepeatInfo::Repeat { delay, .. } => delay,
|
||||
RepeatInfo::Disable => return,
|
||||
};
|
||||
|
||||
if !keyboard_state.xkb_context.keymap_mut().unwrap().key_repeats(key) {
|
||||
return;
|
||||
}
|
||||
|
||||
keyboard_state.current_repeat = Some(key);
|
||||
|
||||
// NOTE terminate ongoing timer and start a new timer.
|
||||
|
||||
if let Some(token) = keyboard_state.repeat_token.take() {
|
||||
keyboard_state.loop_handle.remove(token);
|
||||
}
|
||||
|
||||
let timer = Timer::from_duration(delay);
|
||||
let wl_keyboard = wl_keyboard.clone();
|
||||
keyboard_state.repeat_token = keyboard_state
|
||||
.loop_handle
|
||||
.insert_source(timer, move |_, _, state| {
|
||||
// Required to handle the wakeups from the repeat sources.
|
||||
state.dispatched_events = true;
|
||||
|
||||
let data = wl_keyboard.data::<KeyboardData>().unwrap();
|
||||
let seat_state = match state.seats.get_mut(&data.seat.id()) {
|
||||
Some(seat_state) => seat_state,
|
||||
None => return TimeoutAction::Drop,
|
||||
};
|
||||
|
||||
let keyboard_state = match seat_state.keyboard_state.as_mut() {
|
||||
Some(keyboard_state) => keyboard_state,
|
||||
None => return TimeoutAction::Drop,
|
||||
};
|
||||
|
||||
// NOTE: The removed on event source is batched, but key change to `None`
|
||||
// is instant.
|
||||
let repeat_keycode = match keyboard_state.current_repeat {
|
||||
Some(repeat_keycode) => repeat_keycode,
|
||||
None => return TimeoutAction::Drop,
|
||||
};
|
||||
|
||||
key_input(
|
||||
keyboard_state,
|
||||
&mut state.events_sink,
|
||||
data,
|
||||
repeat_keycode,
|
||||
ElementState::Pressed,
|
||||
true,
|
||||
);
|
||||
|
||||
// NOTE: the gap could change dynamically while repeat is going.
|
||||
match keyboard_state.repeat_info {
|
||||
RepeatInfo::Repeat { gap, .. } => TimeoutAction::ToDuration(gap),
|
||||
RepeatInfo::Disable => TimeoutAction::Drop,
|
||||
}
|
||||
})
|
||||
.ok();
|
||||
},
|
||||
WlKeyboardEvent::Key { key, state: WEnum::Value(WlKeyState::Released), .. } => {
|
||||
let key = key + 8;
|
||||
|
||||
key_input(
|
||||
keyboard_state,
|
||||
&mut state.events_sink,
|
||||
data,
|
||||
key,
|
||||
ElementState::Released,
|
||||
false,
|
||||
);
|
||||
|
||||
if keyboard_state.repeat_info != RepeatInfo::Disable
|
||||
&& keyboard_state.xkb_context.keymap_mut().unwrap().key_repeats(key)
|
||||
&& Some(key) == keyboard_state.current_repeat
|
||||
{
|
||||
keyboard_state.current_repeat = None;
|
||||
if let Some(token) = keyboard_state.repeat_token.take() {
|
||||
keyboard_state.loop_handle.remove(token);
|
||||
}
|
||||
}
|
||||
},
|
||||
WlKeyboardEvent::Modifiers {
|
||||
mods_depressed, mods_latched, mods_locked, group, ..
|
||||
} => {
|
||||
let xkb_context = &mut keyboard_state.xkb_context;
|
||||
let xkb_state = match xkb_context.state_mut() {
|
||||
Some(state) => state,
|
||||
None => return,
|
||||
};
|
||||
|
||||
xkb_state.update_modifiers(mods_depressed, mods_latched, mods_locked, 0, 0, group);
|
||||
seat_state.modifiers = xkb_state.modifiers().into();
|
||||
|
||||
// HACK: part of the workaround from `WlKeyboardEvent::Enter`.
|
||||
let window_id = match *data.window_id.lock().unwrap() {
|
||||
Some(window_id) => window_id,
|
||||
None => {
|
||||
seat_state.modifiers_pending = true;
|
||||
return;
|
||||
},
|
||||
};
|
||||
|
||||
state.events_sink.push_window_event(
|
||||
WindowEvent::ModifiersChanged(seat_state.modifiers.into()),
|
||||
window_id,
|
||||
);
|
||||
},
|
||||
WlKeyboardEvent::RepeatInfo { rate, delay } => {
|
||||
keyboard_state.repeat_info = if rate == 0 {
|
||||
// Stop the repeat once we get a disable event.
|
||||
keyboard_state.current_repeat = None;
|
||||
if let Some(repeat_token) = keyboard_state.repeat_token.take() {
|
||||
keyboard_state.loop_handle.remove(repeat_token);
|
||||
}
|
||||
RepeatInfo::Disable
|
||||
} else {
|
||||
let gap = Duration::from_micros(1_000_000 / rate as u64);
|
||||
let delay = Duration::from_millis(delay as u64);
|
||||
RepeatInfo::Repeat { gap, delay }
|
||||
};
|
||||
},
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The state of the keyboard on the current seat.
|
||||
#[derive(Debug)]
|
||||
pub struct KeyboardState {
|
||||
/// The underlying WlKeyboard.
|
||||
pub keyboard: WlKeyboard,
|
||||
|
||||
/// Loop handle to handle key repeat.
|
||||
pub loop_handle: LoopHandle<'static, WinitState>,
|
||||
|
||||
/// The state of the keyboard.
|
||||
pub xkb_context: Context,
|
||||
|
||||
/// The information about the repeat rate obtained from the compositor.
|
||||
pub repeat_info: RepeatInfo,
|
||||
|
||||
/// The token of the current handle inside the calloop's event loop.
|
||||
pub repeat_token: Option<RegistrationToken>,
|
||||
|
||||
/// The current repeat raw key.
|
||||
pub current_repeat: Option<u32>,
|
||||
}
|
||||
|
||||
impl KeyboardState {
|
||||
pub fn new(keyboard: WlKeyboard, loop_handle: LoopHandle<'static, WinitState>) -> Self {
|
||||
Self {
|
||||
keyboard,
|
||||
loop_handle,
|
||||
xkb_context: Context::new().unwrap(),
|
||||
repeat_info: RepeatInfo::default(),
|
||||
repeat_token: None,
|
||||
current_repeat: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for KeyboardState {
|
||||
fn drop(&mut self) {
|
||||
if self.keyboard.version() >= 3 {
|
||||
self.keyboard.release();
|
||||
}
|
||||
|
||||
if let Some(token) = self.repeat_token.take() {
|
||||
self.loop_handle.remove(token);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The rate at which a pressed key is repeated.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum RepeatInfo {
|
||||
/// Keys will be repeated at the specified rate and delay.
|
||||
Repeat {
|
||||
/// The time between the key repeats.
|
||||
gap: Duration,
|
||||
|
||||
/// Delay (in milliseconds) between a key press and the start of repetition.
|
||||
delay: Duration,
|
||||
},
|
||||
|
||||
/// Keys should not be repeated.
|
||||
Disable,
|
||||
}
|
||||
|
||||
impl Default for RepeatInfo {
|
||||
/// The default repeat rate is 25 keys per second with the delay of 200ms.
|
||||
///
|
||||
/// The values are picked based on the default in various compositors and Xorg.
|
||||
fn default() -> Self {
|
||||
Self::Repeat { gap: Duration::from_millis(40), delay: Duration::from_millis(200) }
|
||||
}
|
||||
}
|
||||
|
||||
/// Keyboard user data.
|
||||
#[derive(Debug)]
|
||||
pub struct KeyboardData {
|
||||
/// The currently focused window surface. Could be `None` on bugged compositors, like mutter.
|
||||
window_id: Mutex<Option<WindowId>>,
|
||||
|
||||
/// The seat used to create this keyboard.
|
||||
seat: WlSeat,
|
||||
}
|
||||
|
||||
impl KeyboardData {
|
||||
pub fn new(seat: WlSeat) -> Self {
|
||||
Self { window_id: Default::default(), seat }
|
||||
}
|
||||
}
|
||||
|
||||
fn key_input(
|
||||
keyboard_state: &mut KeyboardState,
|
||||
event_sink: &mut EventSink,
|
||||
data: &KeyboardData,
|
||||
keycode: u32,
|
||||
state: ElementState,
|
||||
repeat: bool,
|
||||
) {
|
||||
let window_id = match *data.window_id.lock().unwrap() {
|
||||
Some(window_id) => window_id,
|
||||
None => return,
|
||||
};
|
||||
|
||||
let device_id = crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(DeviceId));
|
||||
if let Some(mut key_context) = keyboard_state.xkb_context.key_context() {
|
||||
let event = key_context.process_key_event(keycode, state, repeat);
|
||||
let event = WindowEvent::KeyboardInput { device_id, event, is_synthetic: false };
|
||||
event_sink.push_window_event(event, window_id);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,252 @@
|
||||
//! Seat handling.
|
||||
|
||||
use std::sync::Arc;
|
||||
|
||||
use ahash::AHashMap;
|
||||
use tracing::warn;
|
||||
|
||||
use sctk::reexports::client::backend::ObjectId;
|
||||
use sctk::reexports::client::protocol::wl_seat::WlSeat;
|
||||
use sctk::reexports::client::protocol::wl_touch::WlTouch;
|
||||
use sctk::reexports::client::{Connection, Proxy, QueueHandle};
|
||||
// SolidCraft: the pinch gesture object of zwp_pointer_gestures_v1.
|
||||
use sctk::reexports::protocols::wp::pointer_gestures::zv1::client::zwp_pointer_gesture_pinch_v1::ZwpPointerGesturePinchV1;
|
||||
use sctk::reexports::protocols::wp::relative_pointer::zv1::client::zwp_relative_pointer_v1::ZwpRelativePointerV1;
|
||||
use sctk::reexports::protocols::wp::text_input::zv3::client::zwp_text_input_v3::ZwpTextInputV3;
|
||||
|
||||
use sctk::seat::pointer::{ThemeSpec, ThemedPointer};
|
||||
use sctk::seat::{Capability as SeatCapability, SeatHandler, SeatState};
|
||||
|
||||
use crate::event::WindowEvent;
|
||||
use crate::keyboard::ModifiersState;
|
||||
use crate::platform_impl::wayland::state::WinitState;
|
||||
|
||||
mod keyboard;
|
||||
mod pointer;
|
||||
mod text_input;
|
||||
mod touch;
|
||||
|
||||
// SolidCraft: the touchpad pinch and rotation gestures of zwp_pointer_gestures_v1.
|
||||
pub use pointer::pointer_gesture::PointerGesturesState;
|
||||
pub use pointer::relative_pointer::RelativePointerState;
|
||||
pub use pointer::{PointerConstraintsState, WinitPointerData, WinitPointerDataExt};
|
||||
pub use text_input::{TextInputState, ZwpTextInputV3Ext};
|
||||
|
||||
use keyboard::{KeyboardData, KeyboardState};
|
||||
use text_input::TextInputData;
|
||||
use touch::TouchPoint;
|
||||
|
||||
#[derive(Debug, Default)]
|
||||
pub struct WinitSeatState {
|
||||
/// The pointer bound on the seat.
|
||||
pointer: Option<Arc<ThemedPointer<WinitPointerData>>>,
|
||||
|
||||
/// SolidCraft: the pinch gesture object tracking the pointer of the seat.
|
||||
pinch_gesture: Option<ZwpPointerGesturePinchV1>,
|
||||
|
||||
/// The touch bound on the seat.
|
||||
touch: Option<WlTouch>,
|
||||
|
||||
/// The mapping from touched points to the surfaces they're present.
|
||||
touch_map: AHashMap<i32, TouchPoint>,
|
||||
|
||||
/// The text input bound on the seat.
|
||||
text_input: Option<Arc<ZwpTextInputV3>>,
|
||||
|
||||
/// The relative pointer bound on the seat.
|
||||
relative_pointer: Option<ZwpRelativePointerV1>,
|
||||
|
||||
/// The keyboard bound on the seat.
|
||||
keyboard_state: Option<KeyboardState>,
|
||||
|
||||
/// The current modifiers state on the seat.
|
||||
modifiers: ModifiersState,
|
||||
|
||||
/// Whether we have pending modifiers.
|
||||
modifiers_pending: bool,
|
||||
}
|
||||
|
||||
impl WinitSeatState {
|
||||
pub fn new() -> Self {
|
||||
Default::default()
|
||||
}
|
||||
}
|
||||
|
||||
impl SeatHandler for WinitState {
|
||||
fn seat_state(&mut self) -> &mut SeatState {
|
||||
&mut self.seat_state
|
||||
}
|
||||
|
||||
fn new_capability(
|
||||
&mut self,
|
||||
_: &Connection,
|
||||
queue_handle: &QueueHandle<Self>,
|
||||
seat: WlSeat,
|
||||
capability: SeatCapability,
|
||||
) {
|
||||
let seat_state = match self.seats.get_mut(&seat.id()) {
|
||||
Some(seat_state) => seat_state,
|
||||
None => {
|
||||
warn!("Received wl_seat::new_capability for unknown seat");
|
||||
return;
|
||||
},
|
||||
};
|
||||
|
||||
match capability {
|
||||
SeatCapability::Touch if seat_state.touch.is_none() => {
|
||||
seat_state.touch = self.seat_state.get_touch(queue_handle, &seat).ok();
|
||||
},
|
||||
SeatCapability::Keyboard if seat_state.keyboard_state.is_none() => {
|
||||
let keyboard = seat.get_keyboard(queue_handle, KeyboardData::new(seat.clone()));
|
||||
seat_state.keyboard_state =
|
||||
Some(KeyboardState::new(keyboard, self.loop_handle.clone()));
|
||||
},
|
||||
SeatCapability::Pointer if seat_state.pointer.is_none() => {
|
||||
let surface = self.compositor_state.create_surface(queue_handle);
|
||||
let viewport = self
|
||||
.viewporter_state
|
||||
.as_ref()
|
||||
.map(|state| state.get_viewport(&surface, queue_handle));
|
||||
let surface_id = surface.id();
|
||||
let pointer_data = WinitPointerData::new(seat.clone(), viewport);
|
||||
let themed_pointer = self
|
||||
.seat_state
|
||||
.get_pointer_with_theme_and_data(
|
||||
queue_handle,
|
||||
&seat,
|
||||
self.shm.wl_shm(),
|
||||
surface,
|
||||
ThemeSpec::System,
|
||||
pointer_data,
|
||||
)
|
||||
.expect("failed to create pointer with present capability.");
|
||||
|
||||
seat_state.relative_pointer = self.relative_pointer.as_ref().map(|manager| {
|
||||
manager.get_relative_pointer(
|
||||
themed_pointer.pointer(),
|
||||
queue_handle,
|
||||
sctk::globals::GlobalData,
|
||||
)
|
||||
});
|
||||
|
||||
let themed_pointer = Arc::new(themed_pointer);
|
||||
|
||||
// SolidCraft: track the touchpad's pinch and rotation over our surfaces.
|
||||
seat_state.pinch_gesture = self.pointer_gestures.as_ref().map(|gestures| {
|
||||
gestures.get_pinch_gesture(themed_pointer.pointer(), queue_handle)
|
||||
});
|
||||
|
||||
// Register cursor surface.
|
||||
self.pointer_surfaces.insert(surface_id, themed_pointer.clone());
|
||||
|
||||
seat_state.pointer = Some(themed_pointer);
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
|
||||
if let Some(text_input_state) =
|
||||
seat_state.text_input.is_none().then_some(self.text_input_state.as_ref()).flatten()
|
||||
{
|
||||
seat_state.text_input = Some(Arc::new(text_input_state.get_text_input(
|
||||
&seat,
|
||||
queue_handle,
|
||||
TextInputData::default(),
|
||||
)));
|
||||
}
|
||||
}
|
||||
|
||||
fn remove_capability(
|
||||
&mut self,
|
||||
_: &Connection,
|
||||
_queue_handle: &QueueHandle<Self>,
|
||||
seat: WlSeat,
|
||||
capability: SeatCapability,
|
||||
) {
|
||||
let seat_state = match self.seats.get_mut(&seat.id()) {
|
||||
Some(seat_state) => seat_state,
|
||||
None => {
|
||||
warn!("Received wl_seat::remove_capability for unknown seat");
|
||||
return;
|
||||
},
|
||||
};
|
||||
|
||||
if let Some(text_input) = seat_state.text_input.take() {
|
||||
text_input.destroy();
|
||||
}
|
||||
|
||||
match capability {
|
||||
SeatCapability::Touch => {
|
||||
if let Some(touch) = seat_state.touch.take() {
|
||||
if touch.version() >= 3 {
|
||||
touch.release();
|
||||
}
|
||||
}
|
||||
},
|
||||
SeatCapability::Pointer => {
|
||||
// SolidCraft: the gesture object references the pointer, so drop it first.
|
||||
if let Some(pinch_gesture) = seat_state.pinch_gesture.take() {
|
||||
pinch_gesture.destroy();
|
||||
}
|
||||
|
||||
if let Some(relative_pointer) = seat_state.relative_pointer.take() {
|
||||
relative_pointer.destroy();
|
||||
}
|
||||
|
||||
if let Some(pointer) = seat_state.pointer.take() {
|
||||
let pointer_data = pointer.pointer().winit_data();
|
||||
|
||||
// Remove the cursor from the mapping.
|
||||
let surface_id = pointer.surface().id();
|
||||
let _ = self.pointer_surfaces.remove(&surface_id);
|
||||
|
||||
// Remove the inner locks/confines before dropping the pointer.
|
||||
pointer_data.unlock_pointer();
|
||||
pointer_data.unconfine_pointer();
|
||||
|
||||
if pointer.pointer().version() >= 3 {
|
||||
pointer.pointer().release();
|
||||
}
|
||||
}
|
||||
},
|
||||
SeatCapability::Keyboard => {
|
||||
seat_state.keyboard_state = None;
|
||||
self.on_keyboard_destroy(&seat.id());
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
|
||||
fn new_seat(
|
||||
&mut self,
|
||||
_connection: &Connection,
|
||||
_queue_handle: &QueueHandle<Self>,
|
||||
seat: WlSeat,
|
||||
) {
|
||||
self.seats.insert(seat.id(), WinitSeatState::new());
|
||||
}
|
||||
|
||||
fn remove_seat(
|
||||
&mut self,
|
||||
_connection: &Connection,
|
||||
_queue_handle: &QueueHandle<Self>,
|
||||
seat: WlSeat,
|
||||
) {
|
||||
let _ = self.seats.remove(&seat.id());
|
||||
self.on_keyboard_destroy(&seat.id());
|
||||
}
|
||||
}
|
||||
|
||||
impl WinitState {
|
||||
fn on_keyboard_destroy(&mut self, seat: &ObjectId) {
|
||||
for (window_id, window) in self.windows.get_mut() {
|
||||
let mut window = window.lock().unwrap();
|
||||
let had_focus = window.has_focus();
|
||||
window.remove_seat_focus(seat);
|
||||
if had_focus != window.has_focus() {
|
||||
self.events_sink.push_window_event(WindowEvent::Focused(false), *window_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sctk::delegate_seat!(WinitState);
|
||||
@@ -0,0 +1,504 @@
|
||||
//! The pointer events.
|
||||
|
||||
use std::ops::Deref;
|
||||
use std::sync::{Arc, Mutex};
|
||||
use std::time::Duration;
|
||||
|
||||
use tracing::warn;
|
||||
|
||||
use sctk::reexports::client::delegate_dispatch;
|
||||
use sctk::reexports::client::protocol::wl_pointer::WlPointer;
|
||||
use sctk::reexports::client::protocol::wl_seat::WlSeat;
|
||||
use sctk::reexports::client::protocol::wl_surface::WlSurface;
|
||||
use sctk::reexports::client::{Connection, Proxy, QueueHandle, Dispatch};
|
||||
use sctk::reexports::protocols::wp::pointer_constraints::zv1::client::zwp_confined_pointer_v1::ZwpConfinedPointerV1;
|
||||
use sctk::reexports::protocols::wp::pointer_constraints::zv1::client::zwp_locked_pointer_v1::ZwpLockedPointerV1;
|
||||
use sctk::reexports::protocols::wp::cursor_shape::v1::client::wp_cursor_shape_device_v1::WpCursorShapeDeviceV1;
|
||||
use sctk::reexports::protocols::wp::cursor_shape::v1::client::wp_cursor_shape_manager_v1::WpCursorShapeManagerV1;
|
||||
use sctk::reexports::protocols::wp::pointer_constraints::zv1::client::zwp_pointer_constraints_v1::{Lifetime, ZwpPointerConstraintsV1};
|
||||
use sctk::reexports::client::globals::{BindError, GlobalList};
|
||||
use sctk::reexports::csd_frame::FrameClick;
|
||||
use sctk::reexports::protocols::wp::viewporter::client::wp_viewport::WpViewport;
|
||||
|
||||
use sctk::compositor::SurfaceData;
|
||||
use sctk::globals::GlobalData;
|
||||
use sctk::seat::pointer::{
|
||||
PointerData, PointerDataExt, PointerEvent, PointerEventKind, PointerHandler,
|
||||
};
|
||||
use sctk::seat::SeatState;
|
||||
|
||||
use crate::dpi::{LogicalPosition, PhysicalPosition};
|
||||
use crate::event::{ElementState, MouseButton, MouseScrollDelta, TouchPhase, WindowEvent};
|
||||
|
||||
use crate::platform_impl::wayland::state::WinitState;
|
||||
use crate::platform_impl::wayland::{self, DeviceId, WindowId};
|
||||
|
||||
// SolidCraft: trackpad pinch and rotation gestures (pointer_gesture.rs).
|
||||
pub mod pointer_gesture;
|
||||
pub mod relative_pointer;
|
||||
|
||||
impl PointerHandler for WinitState {
|
||||
fn pointer_frame(
|
||||
&mut self,
|
||||
connection: &Connection,
|
||||
_: &QueueHandle<Self>,
|
||||
pointer: &WlPointer,
|
||||
events: &[PointerEvent],
|
||||
) {
|
||||
let seat = pointer.winit_data().seat();
|
||||
let seat_state = match self.seats.get(&seat.id()) {
|
||||
Some(seat_state) => seat_state,
|
||||
None => {
|
||||
warn!("Received pointer event without seat");
|
||||
return;
|
||||
},
|
||||
};
|
||||
|
||||
let themed_pointer = match seat_state.pointer.as_ref() {
|
||||
Some(pointer) => pointer,
|
||||
None => {
|
||||
warn!("Received pointer event without pointer");
|
||||
return;
|
||||
},
|
||||
};
|
||||
|
||||
let device_id = crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(DeviceId));
|
||||
|
||||
for event in events {
|
||||
let surface = &event.surface;
|
||||
|
||||
// The parent surface.
|
||||
let parent_surface = match event.surface.data::<SurfaceData>() {
|
||||
Some(data) => data.parent_surface().unwrap_or(surface),
|
||||
None => continue,
|
||||
};
|
||||
|
||||
let window_id = wayland::make_wid(parent_surface);
|
||||
|
||||
// Ensure that window exists.
|
||||
let mut window = match self.windows.get_mut().get_mut(&window_id) {
|
||||
Some(window) => window.lock().unwrap(),
|
||||
None => continue,
|
||||
};
|
||||
|
||||
let scale_factor = window.scale_factor();
|
||||
let position: PhysicalPosition<f64> =
|
||||
LogicalPosition::new(event.position.0, event.position.1).to_physical(scale_factor);
|
||||
|
||||
match event.kind {
|
||||
// Pointer movements on decorations.
|
||||
PointerEventKind::Enter { .. } | PointerEventKind::Motion { .. }
|
||||
if parent_surface != surface =>
|
||||
{
|
||||
if let Some(icon) = window.frame_point_moved(
|
||||
seat,
|
||||
surface,
|
||||
Duration::ZERO,
|
||||
event.position.0,
|
||||
event.position.1,
|
||||
) {
|
||||
let _ = themed_pointer.set_cursor(connection, icon);
|
||||
}
|
||||
},
|
||||
PointerEventKind::Leave { .. } if parent_surface != surface => {
|
||||
window.frame_point_left();
|
||||
},
|
||||
ref kind @ PointerEventKind::Press { button, serial, time }
|
||||
| ref kind @ PointerEventKind::Release { button, serial, time }
|
||||
if parent_surface != surface =>
|
||||
{
|
||||
let click = match wayland_button_to_winit(button) {
|
||||
MouseButton::Left => FrameClick::Normal,
|
||||
MouseButton::Right => FrameClick::Alternate,
|
||||
_ => continue,
|
||||
};
|
||||
let pressed = matches!(kind, PointerEventKind::Press { .. });
|
||||
|
||||
// Emulate click on the frame.
|
||||
window.frame_click(
|
||||
click,
|
||||
pressed,
|
||||
seat,
|
||||
serial,
|
||||
Duration::from_millis(time as u64),
|
||||
window_id,
|
||||
&mut self.window_compositor_updates,
|
||||
);
|
||||
},
|
||||
// Regular events on the main surface.
|
||||
PointerEventKind::Enter { .. } => {
|
||||
self.events_sink
|
||||
.push_window_event(WindowEvent::CursorEntered { device_id }, window_id);
|
||||
|
||||
window.pointer_entered(Arc::downgrade(themed_pointer));
|
||||
|
||||
// Set the currently focused surface.
|
||||
pointer.winit_data().inner.lock().unwrap().surface = Some(window_id);
|
||||
|
||||
self.events_sink.push_window_event(
|
||||
WindowEvent::CursorMoved { device_id, position },
|
||||
window_id,
|
||||
);
|
||||
},
|
||||
PointerEventKind::Leave { .. } => {
|
||||
window.pointer_left(Arc::downgrade(themed_pointer));
|
||||
|
||||
// Remove the active surface.
|
||||
pointer.winit_data().inner.lock().unwrap().surface = None;
|
||||
|
||||
self.events_sink
|
||||
.push_window_event(WindowEvent::CursorLeft { device_id }, window_id);
|
||||
},
|
||||
PointerEventKind::Motion { .. } => {
|
||||
self.events_sink.push_window_event(
|
||||
WindowEvent::CursorMoved { device_id, position },
|
||||
window_id,
|
||||
);
|
||||
},
|
||||
ref kind @ PointerEventKind::Press { button, serial, .. }
|
||||
| ref kind @ PointerEventKind::Release { button, serial, .. } => {
|
||||
// Update the last button serial.
|
||||
pointer.winit_data().inner.lock().unwrap().latest_button_serial = serial;
|
||||
|
||||
let button = wayland_button_to_winit(button);
|
||||
let state = if matches!(kind, PointerEventKind::Press { .. }) {
|
||||
ElementState::Pressed
|
||||
} else {
|
||||
ElementState::Released
|
||||
};
|
||||
self.events_sink.push_window_event(
|
||||
WindowEvent::MouseInput { device_id, state, button },
|
||||
window_id,
|
||||
);
|
||||
},
|
||||
PointerEventKind::Axis { horizontal, vertical, .. } => {
|
||||
// Get the current phase.
|
||||
let mut pointer_data = pointer.winit_data().inner.lock().unwrap();
|
||||
|
||||
let has_discrete_scroll = horizontal.discrete != 0 || vertical.discrete != 0;
|
||||
|
||||
// Figure out what to do about start/ended phases here.
|
||||
//
|
||||
// Figure out how to deal with `Started`. Also the `Ended` is not guaranteed
|
||||
// to be sent for mouse wheels.
|
||||
let phase = if horizontal.stop || vertical.stop {
|
||||
TouchPhase::Ended
|
||||
} else {
|
||||
match pointer_data.phase {
|
||||
// Discrete scroll only results in moved events.
|
||||
_ if has_discrete_scroll => TouchPhase::Moved,
|
||||
TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
|
||||
_ => TouchPhase::Started,
|
||||
}
|
||||
};
|
||||
|
||||
// Update the phase.
|
||||
pointer_data.phase = phase;
|
||||
|
||||
// Mice events have both pixel and discrete delta's at the same time. So prefer
|
||||
// the discrete values if they are present.
|
||||
let delta = if has_discrete_scroll {
|
||||
// NOTE: Wayland sign convention is the inverse of winit.
|
||||
MouseScrollDelta::LineDelta(
|
||||
(-horizontal.discrete) as f32,
|
||||
(-vertical.discrete) as f32,
|
||||
)
|
||||
} else {
|
||||
// NOTE: Wayland sign convention is the inverse of winit.
|
||||
MouseScrollDelta::PixelDelta(
|
||||
LogicalPosition::new(-horizontal.absolute, -vertical.absolute)
|
||||
.to_physical(scale_factor),
|
||||
)
|
||||
};
|
||||
|
||||
self.events_sink.push_window_event(
|
||||
WindowEvent::MouseWheel { device_id, delta, phase },
|
||||
window_id,
|
||||
)
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct WinitPointerData {
|
||||
/// The inner winit data associated with the pointer.
|
||||
inner: Mutex<WinitPointerDataInner>,
|
||||
|
||||
/// The data required by the sctk.
|
||||
sctk_data: PointerData,
|
||||
|
||||
/// Viewport for fractional cursor.
|
||||
viewport: Option<WpViewport>,
|
||||
}
|
||||
|
||||
impl WinitPointerData {
|
||||
pub fn new(seat: WlSeat, viewport: Option<WpViewport>) -> Self {
|
||||
Self {
|
||||
inner: Mutex::new(WinitPointerDataInner::default()),
|
||||
sctk_data: PointerData::new(seat),
|
||||
viewport,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn lock_pointer(
|
||||
&self,
|
||||
pointer_constraints: &PointerConstraintsState,
|
||||
surface: &WlSurface,
|
||||
pointer: &WlPointer,
|
||||
queue_handle: &QueueHandle<WinitState>,
|
||||
) {
|
||||
let mut inner = self.inner.lock().unwrap();
|
||||
if inner.locked_pointer.is_none() {
|
||||
inner.locked_pointer = Some(pointer_constraints.lock_pointer(
|
||||
surface,
|
||||
pointer,
|
||||
None,
|
||||
Lifetime::Persistent,
|
||||
queue_handle,
|
||||
GlobalData,
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn unlock_pointer(&self) {
|
||||
let mut inner = self.inner.lock().unwrap();
|
||||
if let Some(locked_pointer) = inner.locked_pointer.take() {
|
||||
locked_pointer.destroy();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn confine_pointer(
|
||||
&self,
|
||||
pointer_constraints: &PointerConstraintsState,
|
||||
surface: &WlSurface,
|
||||
pointer: &WlPointer,
|
||||
queue_handle: &QueueHandle<WinitState>,
|
||||
) {
|
||||
self.inner.lock().unwrap().confined_pointer = Some(pointer_constraints.confine_pointer(
|
||||
surface,
|
||||
pointer,
|
||||
None,
|
||||
Lifetime::Persistent,
|
||||
queue_handle,
|
||||
GlobalData,
|
||||
));
|
||||
}
|
||||
|
||||
pub fn unconfine_pointer(&self) {
|
||||
let inner = self.inner.lock().unwrap();
|
||||
if let Some(confined_pointer) = inner.confined_pointer.as_ref() {
|
||||
confined_pointer.destroy();
|
||||
}
|
||||
}
|
||||
|
||||
/// Seat associated with this pointer.
|
||||
pub fn seat(&self) -> &WlSeat {
|
||||
self.sctk_data.seat()
|
||||
}
|
||||
|
||||
/// Active window.
|
||||
pub fn focused_window(&self) -> Option<WindowId> {
|
||||
self.inner.lock().unwrap().surface
|
||||
}
|
||||
|
||||
/// Last button serial.
|
||||
pub fn latest_button_serial(&self) -> u32 {
|
||||
self.sctk_data.latest_button_serial().unwrap_or_default()
|
||||
}
|
||||
|
||||
/// Last enter serial.
|
||||
pub fn latest_enter_serial(&self) -> u32 {
|
||||
self.sctk_data.latest_enter_serial().unwrap_or_default()
|
||||
}
|
||||
|
||||
pub fn set_locked_cursor_position(&self, surface_x: f64, surface_y: f64) {
|
||||
let inner = self.inner.lock().unwrap();
|
||||
if let Some(locked_pointer) = inner.locked_pointer.as_ref() {
|
||||
locked_pointer.set_cursor_position_hint(surface_x, surface_y);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn viewport(&self) -> Option<&WpViewport> {
|
||||
self.viewport.as_ref()
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for WinitPointerData {
|
||||
fn drop(&mut self) {
|
||||
if let Some(viewport) = self.viewport.take() {
|
||||
viewport.destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl PointerDataExt for WinitPointerData {
|
||||
fn pointer_data(&self) -> &PointerData {
|
||||
&self.sctk_data
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct WinitPointerDataInner {
|
||||
/// The associated locked pointer.
|
||||
locked_pointer: Option<ZwpLockedPointerV1>,
|
||||
|
||||
/// The associated confined pointer.
|
||||
confined_pointer: Option<ZwpConfinedPointerV1>,
|
||||
|
||||
/// Serial of the last button event.
|
||||
latest_button_serial: u32,
|
||||
|
||||
/// Currently focused window.
|
||||
surface: Option<WindowId>,
|
||||
|
||||
/// Current axis phase.
|
||||
phase: TouchPhase,
|
||||
}
|
||||
|
||||
impl Drop for WinitPointerDataInner {
|
||||
fn drop(&mut self) {
|
||||
if let Some(locked_pointer) = self.locked_pointer.take() {
|
||||
locked_pointer.destroy();
|
||||
}
|
||||
|
||||
if let Some(confined_pointer) = self.confined_pointer.take() {
|
||||
confined_pointer.destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for WinitPointerDataInner {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
surface: None,
|
||||
locked_pointer: None,
|
||||
confined_pointer: None,
|
||||
latest_button_serial: 0,
|
||||
phase: TouchPhase::Ended,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Convert the Wayland button into winit.
|
||||
fn wayland_button_to_winit(button: u32) -> MouseButton {
|
||||
// These values are coming from <linux/input-event-codes.h>.
|
||||
const BTN_LEFT: u32 = 0x110;
|
||||
const BTN_RIGHT: u32 = 0x111;
|
||||
const BTN_MIDDLE: u32 = 0x112;
|
||||
const BTN_SIDE: u32 = 0x113;
|
||||
const BTN_EXTRA: u32 = 0x114;
|
||||
const BTN_FORWARD: u32 = 0x115;
|
||||
const BTN_BACK: u32 = 0x116;
|
||||
|
||||
match button {
|
||||
BTN_LEFT => MouseButton::Left,
|
||||
BTN_RIGHT => MouseButton::Right,
|
||||
BTN_MIDDLE => MouseButton::Middle,
|
||||
BTN_BACK | BTN_SIDE => MouseButton::Back,
|
||||
BTN_FORWARD | BTN_EXTRA => MouseButton::Forward,
|
||||
button => MouseButton::Other(button as u16),
|
||||
}
|
||||
}
|
||||
|
||||
pub trait WinitPointerDataExt {
|
||||
fn winit_data(&self) -> &WinitPointerData;
|
||||
}
|
||||
|
||||
impl WinitPointerDataExt for WlPointer {
|
||||
fn winit_data(&self) -> &WinitPointerData {
|
||||
self.data::<WinitPointerData>().expect("failed to get pointer data.")
|
||||
}
|
||||
}
|
||||
|
||||
pub struct PointerConstraintsState {
|
||||
pointer_constraints: ZwpPointerConstraintsV1,
|
||||
}
|
||||
|
||||
impl PointerConstraintsState {
|
||||
pub fn new(
|
||||
globals: &GlobalList,
|
||||
queue_handle: &QueueHandle<WinitState>,
|
||||
) -> Result<Self, BindError> {
|
||||
let pointer_constraints = globals.bind(queue_handle, 1..=1, GlobalData)?;
|
||||
Ok(Self { pointer_constraints })
|
||||
}
|
||||
}
|
||||
|
||||
impl Deref for PointerConstraintsState {
|
||||
type Target = ZwpPointerConstraintsV1;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.pointer_constraints
|
||||
}
|
||||
}
|
||||
|
||||
impl Dispatch<ZwpPointerConstraintsV1, GlobalData, WinitState> for PointerConstraintsState {
|
||||
fn event(
|
||||
_state: &mut WinitState,
|
||||
_proxy: &ZwpPointerConstraintsV1,
|
||||
_event: <ZwpPointerConstraintsV1 as wayland_client::Proxy>::Event,
|
||||
_data: &GlobalData,
|
||||
_conn: &Connection,
|
||||
_qhandle: &QueueHandle<WinitState>,
|
||||
) {
|
||||
}
|
||||
}
|
||||
|
||||
impl Dispatch<ZwpLockedPointerV1, GlobalData, WinitState> for PointerConstraintsState {
|
||||
fn event(
|
||||
_state: &mut WinitState,
|
||||
_proxy: &ZwpLockedPointerV1,
|
||||
_event: <ZwpLockedPointerV1 as wayland_client::Proxy>::Event,
|
||||
_data: &GlobalData,
|
||||
_conn: &Connection,
|
||||
_qhandle: &QueueHandle<WinitState>,
|
||||
) {
|
||||
}
|
||||
}
|
||||
|
||||
impl Dispatch<ZwpConfinedPointerV1, GlobalData, WinitState> for PointerConstraintsState {
|
||||
fn event(
|
||||
_state: &mut WinitState,
|
||||
_proxy: &ZwpConfinedPointerV1,
|
||||
_event: <ZwpConfinedPointerV1 as wayland_client::Proxy>::Event,
|
||||
_data: &GlobalData,
|
||||
_conn: &Connection,
|
||||
_qhandle: &QueueHandle<WinitState>,
|
||||
) {
|
||||
}
|
||||
}
|
||||
|
||||
impl Dispatch<WpCursorShapeDeviceV1, GlobalData, WinitState> for SeatState {
|
||||
fn event(
|
||||
_: &mut WinitState,
|
||||
_: &WpCursorShapeDeviceV1,
|
||||
_: <WpCursorShapeDeviceV1 as Proxy>::Event,
|
||||
_: &GlobalData,
|
||||
_: &Connection,
|
||||
_: &QueueHandle<WinitState>,
|
||||
) {
|
||||
unreachable!("wp_cursor_shape_manager has no events")
|
||||
}
|
||||
}
|
||||
|
||||
impl Dispatch<WpCursorShapeManagerV1, GlobalData, WinitState> for SeatState {
|
||||
fn event(
|
||||
_: &mut WinitState,
|
||||
_: &WpCursorShapeManagerV1,
|
||||
_: <WpCursorShapeManagerV1 as Proxy>::Event,
|
||||
_: &GlobalData,
|
||||
_: &Connection,
|
||||
_: &QueueHandle<WinitState>,
|
||||
) {
|
||||
unreachable!("wp_cursor_device_manager has no events")
|
||||
}
|
||||
}
|
||||
|
||||
delegate_dispatch!(WinitState: [ WlPointer: WinitPointerData] => SeatState);
|
||||
delegate_dispatch!(WinitState: [ WpCursorShapeManagerV1: GlobalData] => SeatState);
|
||||
delegate_dispatch!(WinitState: [ WpCursorShapeDeviceV1: GlobalData] => SeatState);
|
||||
delegate_dispatch!(WinitState: [ZwpPointerConstraintsV1: GlobalData] => PointerConstraintsState);
|
||||
delegate_dispatch!(WinitState: [ZwpLockedPointerV1: GlobalData] => PointerConstraintsState);
|
||||
delegate_dispatch!(WinitState: [ZwpConfinedPointerV1: GlobalData] => PointerConstraintsState);
|
||||
+279
@@ -0,0 +1,279 @@
|
||||
//! Touchpad pinch and rotation gestures from `zwp_pointer_gestures_v1`.
|
||||
//!
|
||||
//! SolidCraft: whole file. The compositor reports these gestures only to clients that
|
||||
//! bind the protocol and only while the pointer is over one of their surfaces, so
|
||||
//! without this a trackpad pinch produces no input at all on Wayland. One gesture
|
||||
//! object carries both the scale and the rotation of the pinch, feeding
|
||||
//! [`WindowEvent::PinchGesture`] and [`WindowEvent::RotationGesture`].
|
||||
//! Backport of the gesture part of rust-windowing/winit#4338, which is only in
|
||||
//! winit 0.31; eframe 0.36 still needs winit 0.30.
|
||||
|
||||
use std::ops::Deref;
|
||||
use std::sync::Mutex;
|
||||
|
||||
use sctk::reexports::client::globals::{BindError, GlobalList};
|
||||
use sctk::reexports::client::protocol::wl_pointer::WlPointer;
|
||||
use sctk::reexports::client::{delegate_dispatch, Connection, Dispatch, Proxy, QueueHandle};
|
||||
use sctk::reexports::protocols::wp::pointer_gestures::zv1::client::zwp_pointer_gesture_pinch_v1::{
|
||||
Event as PinchEvent, ZwpPointerGesturePinchV1,
|
||||
};
|
||||
use sctk::reexports::protocols::wp::pointer_gestures::zv1::client::zwp_pointer_gestures_v1::ZwpPointerGesturesV1;
|
||||
|
||||
use sctk::globals::GlobalData;
|
||||
|
||||
use crate::event::{TouchPhase, WindowEvent};
|
||||
use crate::platform_impl::wayland::state::WinitState;
|
||||
use crate::platform_impl::wayland::{self, make_wid, WindowId};
|
||||
|
||||
/// The `zwp_pointer_gestures_v1` global, bound when the compositor has it.
|
||||
pub struct PointerGesturesState {
|
||||
gestures: ZwpPointerGesturesV1,
|
||||
}
|
||||
|
||||
impl PointerGesturesState {
|
||||
/// Bind the pointer gestures global.
|
||||
pub fn new(
|
||||
globals: &GlobalList,
|
||||
queue_handle: &QueueHandle<WinitState>,
|
||||
) -> Result<Self, BindError> {
|
||||
// Version 1 already carries the pinch gesture; version 3 only adds the
|
||||
// hold gesture, so accept whatever the compositor implements.
|
||||
Ok(Self { gestures: globals.bind(queue_handle, 1..=3, GlobalData)? })
|
||||
}
|
||||
|
||||
/// Report the pinch and rotation of `pointer` as window events.
|
||||
pub fn get_pinch_gesture(
|
||||
&self,
|
||||
pointer: &WlPointer,
|
||||
queue_handle: &QueueHandle<WinitState>,
|
||||
) -> ZwpPointerGesturePinchV1 {
|
||||
self.gestures.get_pinch_gesture(pointer, queue_handle, PinchGestureData::default())
|
||||
}
|
||||
}
|
||||
|
||||
impl Deref for PointerGesturesState {
|
||||
type Target = ZwpPointerGesturesV1;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.gestures
|
||||
}
|
||||
}
|
||||
|
||||
/// The progress of the pinch gesture of one gesture object.
|
||||
#[derive(Debug, Default)]
|
||||
pub struct PinchGestureData {
|
||||
inner: Mutex<PinchGestureDataInner>,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct PinchGestureDataInner {
|
||||
/// The window the gesture started over, while a two-finger pinch runs.
|
||||
window_id: Option<WindowId>,
|
||||
|
||||
/// The scale of the previous update: the protocol reports the scale
|
||||
/// relative to the beginning of the gesture.
|
||||
scale: f64,
|
||||
}
|
||||
|
||||
impl Default for PinchGestureDataInner {
|
||||
fn default() -> Self {
|
||||
Self { window_id: None, scale: 1.0 }
|
||||
}
|
||||
}
|
||||
|
||||
impl PinchGestureData {
|
||||
/// Start a gesture over `window_id`, unless it has fingers we don't handle.
|
||||
///
|
||||
/// Any gesture tracked before is dropped: the compositor allows only one
|
||||
/// gesture at a time per pointer, so a new `begin` supersedes the old one.
|
||||
fn begin(&self, window_id: WindowId, fingers: u32) -> Option<(WindowId, TouchPhase)> {
|
||||
let mut inner = self.inner.lock().unwrap();
|
||||
*inner =
|
||||
PinchGestureDataInner { window_id: (fingers == 2).then_some(window_id), scale: 1.0 };
|
||||
|
||||
inner.window_id.map(|window_id| (window_id, TouchPhase::Started))
|
||||
}
|
||||
|
||||
/// The pinch and rotation of one update for the gesture in progress.
|
||||
///
|
||||
/// `scale` is relative to the beginning of the gesture, so its delta is the
|
||||
/// change since the previous update. `rotation` is the clockwise change
|
||||
/// since the previous update, reported counterclockwise by winit. Updates
|
||||
/// of a gesture whose beginning we never saw are dropped.
|
||||
fn update(&self, scale: f64, rotation: f64) -> Option<(WindowId, f64, f32)> {
|
||||
let mut inner = self.inner.lock().unwrap();
|
||||
let window_id = inner.window_id?;
|
||||
|
||||
// A compositor is not expected to send either, but a NaN scale would
|
||||
// poison every following delta of the gesture.
|
||||
if !scale.is_finite() {
|
||||
return None;
|
||||
}
|
||||
let pinch = scale - inner.scale;
|
||||
inner.scale = scale;
|
||||
let rotation = if rotation.is_finite() { -(rotation as f32) } else { 0.0 };
|
||||
|
||||
Some((window_id, pinch, rotation))
|
||||
}
|
||||
|
||||
/// End the gesture, cancelled or not.
|
||||
fn end(&self, cancelled: bool) -> Option<(WindowId, TouchPhase)> {
|
||||
let mut inner = self.inner.lock().unwrap();
|
||||
let window_id = inner.window_id.take()?;
|
||||
*inner = PinchGestureDataInner::default();
|
||||
|
||||
let phase = if cancelled { TouchPhase::Cancelled } else { TouchPhase::Ended };
|
||||
Some((window_id, phase))
|
||||
}
|
||||
}
|
||||
|
||||
impl Dispatch<ZwpPointerGesturesV1, GlobalData, WinitState> for PointerGesturesState {
|
||||
fn event(
|
||||
_state: &mut WinitState,
|
||||
_proxy: &ZwpPointerGesturesV1,
|
||||
_event: <ZwpPointerGesturesV1 as Proxy>::Event,
|
||||
_data: &GlobalData,
|
||||
_conn: &Connection,
|
||||
_qhandle: &QueueHandle<WinitState>,
|
||||
) {
|
||||
// The global itself has no events.
|
||||
}
|
||||
}
|
||||
|
||||
impl Dispatch<ZwpPointerGesturePinchV1, PinchGestureData, WinitState> for PointerGesturesState {
|
||||
fn event(
|
||||
state: &mut WinitState,
|
||||
_proxy: &ZwpPointerGesturePinchV1,
|
||||
event: PinchEvent,
|
||||
data: &PinchGestureData,
|
||||
_conn: &Connection,
|
||||
_qhandle: &QueueHandle<WinitState>,
|
||||
) {
|
||||
let device_id =
|
||||
crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(wayland::DeviceId));
|
||||
|
||||
let (window_id, phase, pinch, rotation) = match event {
|
||||
PinchEvent::Begin { surface, fingers, .. } => {
|
||||
// Only a window of our own takes part in the gesture: over a
|
||||
// subsurface, a decoration or another client's surface the
|
||||
// gesture is not ours to deliver.
|
||||
let window_id = make_wid(&surface);
|
||||
if !state.windows.get_mut().contains_key(&window_id) {
|
||||
return;
|
||||
}
|
||||
|
||||
let Some((window_id, phase)) = data.begin(window_id, fingers) else {
|
||||
return;
|
||||
};
|
||||
(window_id, phase, 0.0, 0.0)
|
||||
},
|
||||
PinchEvent::Update { scale, rotation, .. } => {
|
||||
let Some((window_id, pinch, rotation)) = data.update(scale, rotation) else {
|
||||
return;
|
||||
};
|
||||
(window_id, TouchPhase::Moved, pinch, rotation)
|
||||
},
|
||||
PinchEvent::End { cancelled, .. } => {
|
||||
let Some((window_id, phase)) = data.end(cancelled != 0) else {
|
||||
return;
|
||||
};
|
||||
(window_id, phase, 0.0, 0.0)
|
||||
},
|
||||
_ => return,
|
||||
};
|
||||
|
||||
state.events_sink.push_window_event(
|
||||
WindowEvent::PinchGesture { device_id, delta: pinch, phase },
|
||||
window_id,
|
||||
);
|
||||
state.events_sink.push_window_event(
|
||||
WindowEvent::RotationGesture { device_id, delta: rotation, phase },
|
||||
window_id,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
delegate_dispatch!(WinitState: [ZwpPointerGesturesV1: GlobalData] => PointerGesturesState);
|
||||
delegate_dispatch!(WinitState: [ZwpPointerGesturePinchV1: PinchGestureData] => PointerGesturesState);
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
fn window() -> WindowId {
|
||||
WindowId::from(1)
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn the_scale_delta_is_relative_to_the_previous_update() {
|
||||
let data = PinchGestureData::default();
|
||||
assert_eq!(data.begin(window(), 2), Some((window(), TouchPhase::Started)));
|
||||
|
||||
let (_, delta, _) = data.update(1.05, 0.0).unwrap();
|
||||
assert!((delta - 0.05).abs() < f64::EPSILON);
|
||||
|
||||
// The protocol's scale is absolute, so the second update reports the
|
||||
// change since the first, not since the beginning.
|
||||
let (_, delta, _) = data.update(1.1, 0.0).unwrap();
|
||||
assert!((delta - 0.05).abs() < 1e-9);
|
||||
|
||||
// Pinching back to the start undoes the zoom.
|
||||
let (_, delta, _) = data.update(1.0, 0.0).unwrap();
|
||||
assert!((delta + 0.1).abs() < 1e-9);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn the_rotation_delta_is_clockwise_reversed() {
|
||||
let data = PinchGestureData::default();
|
||||
data.begin(window(), 2).unwrap();
|
||||
|
||||
// Wayland reports clockwise degrees, winit counterclockwise ones.
|
||||
let (_, _, rotation) = data.update(1.0, 5.0).unwrap();
|
||||
assert!((rotation - -5.0).abs() < f32::EPSILON);
|
||||
|
||||
// Rotation is per update, so the deltas accumulate as the gesture goes.
|
||||
let (_, _, rotation) = data.update(1.0, 2.5).unwrap();
|
||||
assert!((rotation - -2.5).abs() < f32::EPSILON);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn updates_without_a_two_finger_begin_are_dropped() {
|
||||
let data = PinchGestureData::default();
|
||||
assert_eq!(data.update(1.5, 1.0), None);
|
||||
|
||||
// Three fingers are not a pinch winit reports.
|
||||
assert_eq!(data.begin(window(), 3), None);
|
||||
assert_eq!(data.update(1.5, 1.0), None);
|
||||
|
||||
// A begin without fingers to track also supersedes a pinch in progress.
|
||||
data.begin(window(), 2).unwrap();
|
||||
assert_eq!(data.begin(window(), 3), None);
|
||||
assert_eq!(data.update(1.5, 1.0), None);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn the_end_reports_the_phase_and_stops_the_gesture() {
|
||||
let data = PinchGestureData::default();
|
||||
assert_eq!(data.end(false), None);
|
||||
|
||||
data.begin(window(), 2).unwrap();
|
||||
assert_eq!(data.end(false), Some((window(), TouchPhase::Ended)));
|
||||
assert_eq!(data.update(2.0, 0.0), None);
|
||||
assert_eq!(data.end(false), None);
|
||||
|
||||
data.begin(window(), 2).unwrap();
|
||||
assert_eq!(data.end(true), Some((window(), TouchPhase::Cancelled)));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_non_finite_update_is_dropped_and_leaves_the_scale_alone() {
|
||||
let data = PinchGestureData::default();
|
||||
data.begin(window(), 2).unwrap();
|
||||
|
||||
assert_eq!(data.update(f64::NAN, f64::NAN), None);
|
||||
|
||||
// The next sane update still measures from the last sane scale.
|
||||
let (_, delta, _) = data.update(1.1, 0.0).unwrap();
|
||||
assert!((delta - 0.1).abs() < 1e-9);
|
||||
}
|
||||
}
|
||||
+83
@@ -0,0 +1,83 @@
|
||||
//! Relative pointer.
|
||||
|
||||
use std::ops::Deref;
|
||||
|
||||
use sctk::reexports::client::globals::{BindError, GlobalList};
|
||||
use sctk::reexports::client::{delegate_dispatch, Dispatch};
|
||||
use sctk::reexports::client::{Connection, QueueHandle};
|
||||
use sctk::reexports::protocols::wp::relative_pointer::zv1::{
|
||||
client::zwp_relative_pointer_manager_v1::ZwpRelativePointerManagerV1,
|
||||
client::zwp_relative_pointer_v1::{self, ZwpRelativePointerV1},
|
||||
};
|
||||
|
||||
use sctk::globals::GlobalData;
|
||||
|
||||
use crate::event::DeviceEvent;
|
||||
use crate::platform_impl::wayland::state::WinitState;
|
||||
|
||||
/// Wrapper around the relative pointer.
|
||||
pub struct RelativePointerState {
|
||||
manager: ZwpRelativePointerManagerV1,
|
||||
}
|
||||
|
||||
impl RelativePointerState {
|
||||
/// Create new relative pointer manager.
|
||||
pub fn new(
|
||||
globals: &GlobalList,
|
||||
queue_handle: &QueueHandle<WinitState>,
|
||||
) -> Result<Self, BindError> {
|
||||
let manager = globals.bind(queue_handle, 1..=1, GlobalData)?;
|
||||
Ok(Self { manager })
|
||||
}
|
||||
}
|
||||
|
||||
impl Deref for RelativePointerState {
|
||||
type Target = ZwpRelativePointerManagerV1;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.manager
|
||||
}
|
||||
}
|
||||
|
||||
impl Dispatch<ZwpRelativePointerManagerV1, GlobalData, WinitState> for RelativePointerState {
|
||||
fn event(
|
||||
_state: &mut WinitState,
|
||||
_proxy: &ZwpRelativePointerManagerV1,
|
||||
_event: <ZwpRelativePointerManagerV1 as wayland_client::Proxy>::Event,
|
||||
_data: &GlobalData,
|
||||
_conn: &Connection,
|
||||
_qhandle: &QueueHandle<WinitState>,
|
||||
) {
|
||||
}
|
||||
}
|
||||
|
||||
impl Dispatch<ZwpRelativePointerV1, GlobalData, WinitState> for RelativePointerState {
|
||||
fn event(
|
||||
state: &mut WinitState,
|
||||
_proxy: &ZwpRelativePointerV1,
|
||||
event: <ZwpRelativePointerV1 as wayland_client::Proxy>::Event,
|
||||
_data: &GlobalData,
|
||||
_conn: &Connection,
|
||||
_qhandle: &QueueHandle<WinitState>,
|
||||
) {
|
||||
let (dx_unaccel, dy_unaccel) = match event {
|
||||
zwp_relative_pointer_v1::Event::RelativeMotion { dx_unaccel, dy_unaccel, .. } => {
|
||||
(dx_unaccel, dy_unaccel)
|
||||
},
|
||||
_ => return,
|
||||
};
|
||||
state
|
||||
.events_sink
|
||||
.push_device_event(DeviceEvent::Motion { axis: 0, value: dx_unaccel }, super::DeviceId);
|
||||
state
|
||||
.events_sink
|
||||
.push_device_event(DeviceEvent::Motion { axis: 1, value: dy_unaccel }, super::DeviceId);
|
||||
state.events_sink.push_device_event(
|
||||
DeviceEvent::MouseMotion { delta: (dx_unaccel, dy_unaccel) },
|
||||
super::DeviceId,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
delegate_dispatch!(WinitState: [ZwpRelativePointerV1: GlobalData] => RelativePointerState);
|
||||
delegate_dispatch!(WinitState: [ZwpRelativePointerManagerV1: GlobalData] => RelativePointerState);
|
||||
@@ -0,0 +1,201 @@
|
||||
use std::ops::Deref;
|
||||
|
||||
use sctk::globals::GlobalData;
|
||||
use sctk::reexports::client::{Connection, Proxy, QueueHandle};
|
||||
|
||||
use sctk::reexports::client::globals::{BindError, GlobalList};
|
||||
use sctk::reexports::client::protocol::wl_surface::WlSurface;
|
||||
use sctk::reexports::client::{delegate_dispatch, Dispatch};
|
||||
use sctk::reexports::protocols::wp::text_input::zv3::client::zwp_text_input_manager_v3::ZwpTextInputManagerV3;
|
||||
use sctk::reexports::protocols::wp::text_input::zv3::client::zwp_text_input_v3::{
|
||||
ContentHint, ContentPurpose, Event as TextInputEvent, ZwpTextInputV3,
|
||||
};
|
||||
|
||||
use crate::event::{Ime, WindowEvent};
|
||||
use crate::platform_impl::wayland;
|
||||
use crate::platform_impl::wayland::state::WinitState;
|
||||
use crate::window::ImePurpose;
|
||||
|
||||
pub struct TextInputState {
|
||||
text_input_manager: ZwpTextInputManagerV3,
|
||||
}
|
||||
|
||||
impl TextInputState {
|
||||
pub fn new(
|
||||
globals: &GlobalList,
|
||||
queue_handle: &QueueHandle<WinitState>,
|
||||
) -> Result<Self, BindError> {
|
||||
let text_input_manager = globals.bind(queue_handle, 1..=1, GlobalData)?;
|
||||
Ok(Self { text_input_manager })
|
||||
}
|
||||
}
|
||||
|
||||
impl Deref for TextInputState {
|
||||
type Target = ZwpTextInputManagerV3;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.text_input_manager
|
||||
}
|
||||
}
|
||||
|
||||
impl Dispatch<ZwpTextInputManagerV3, GlobalData, WinitState> for TextInputState {
|
||||
fn event(
|
||||
_state: &mut WinitState,
|
||||
_proxy: &ZwpTextInputManagerV3,
|
||||
_event: <ZwpTextInputManagerV3 as Proxy>::Event,
|
||||
_data: &GlobalData,
|
||||
_conn: &Connection,
|
||||
_qhandle: &QueueHandle<WinitState>,
|
||||
) {
|
||||
}
|
||||
}
|
||||
|
||||
impl Dispatch<ZwpTextInputV3, TextInputData, WinitState> for TextInputState {
|
||||
fn event(
|
||||
state: &mut WinitState,
|
||||
text_input: &ZwpTextInputV3,
|
||||
event: <ZwpTextInputV3 as Proxy>::Event,
|
||||
data: &TextInputData,
|
||||
_conn: &Connection,
|
||||
_qhandle: &QueueHandle<WinitState>,
|
||||
) {
|
||||
let windows = state.windows.get_mut();
|
||||
let mut text_input_data = data.inner.lock().unwrap();
|
||||
match event {
|
||||
TextInputEvent::Enter { surface } => {
|
||||
let window_id = wayland::make_wid(&surface);
|
||||
text_input_data.surface = Some(surface);
|
||||
|
||||
let mut window = match windows.get(&window_id) {
|
||||
Some(window) => window.lock().unwrap(),
|
||||
None => return,
|
||||
};
|
||||
|
||||
if window.ime_allowed() {
|
||||
text_input.enable();
|
||||
text_input.set_content_type_by_purpose(window.ime_purpose());
|
||||
text_input.commit();
|
||||
state.events_sink.push_window_event(WindowEvent::Ime(Ime::Enabled), window_id);
|
||||
}
|
||||
|
||||
window.text_input_entered(text_input);
|
||||
},
|
||||
TextInputEvent::Leave { surface } => {
|
||||
text_input_data.surface = None;
|
||||
|
||||
// Always issue a disable.
|
||||
text_input.disable();
|
||||
text_input.commit();
|
||||
|
||||
let window_id = wayland::make_wid(&surface);
|
||||
|
||||
// XXX this check is essential, because `leave` could have a
|
||||
// reference to nil surface...
|
||||
let mut window = match windows.get(&window_id) {
|
||||
Some(window) => window.lock().unwrap(),
|
||||
None => return,
|
||||
};
|
||||
|
||||
window.text_input_left(text_input);
|
||||
|
||||
state.events_sink.push_window_event(WindowEvent::Ime(Ime::Disabled), window_id);
|
||||
},
|
||||
TextInputEvent::PreeditString { text, cursor_begin, cursor_end } => {
|
||||
let text = text.unwrap_or_default();
|
||||
let cursor_begin = usize::try_from(cursor_begin)
|
||||
.ok()
|
||||
.and_then(|idx| text.is_char_boundary(idx).then_some(idx));
|
||||
let cursor_end = usize::try_from(cursor_end)
|
||||
.ok()
|
||||
.and_then(|idx| text.is_char_boundary(idx).then_some(idx));
|
||||
|
||||
text_input_data.pending_preedit = Some(Preedit { text, cursor_begin, cursor_end })
|
||||
},
|
||||
TextInputEvent::CommitString { text } => {
|
||||
text_input_data.pending_preedit = None;
|
||||
text_input_data.pending_commit = text;
|
||||
},
|
||||
TextInputEvent::Done { .. } => {
|
||||
let window_id = match text_input_data.surface.as_ref() {
|
||||
Some(surface) => wayland::make_wid(surface),
|
||||
None => return,
|
||||
};
|
||||
|
||||
// Clear preedit, unless all we'll be doing next is sending a new preedit.
|
||||
if text_input_data.pending_commit.is_some()
|
||||
|| text_input_data.pending_preedit.is_none()
|
||||
{
|
||||
state.events_sink.push_window_event(
|
||||
WindowEvent::Ime(Ime::Preedit(String::new(), None)),
|
||||
window_id,
|
||||
);
|
||||
}
|
||||
|
||||
// Send `Commit`.
|
||||
if let Some(text) = text_input_data.pending_commit.take() {
|
||||
state
|
||||
.events_sink
|
||||
.push_window_event(WindowEvent::Ime(Ime::Commit(text)), window_id);
|
||||
}
|
||||
|
||||
// Send preedit.
|
||||
if let Some(preedit) = text_input_data.pending_preedit.take() {
|
||||
let cursor_range =
|
||||
preedit.cursor_begin.map(|b| (b, preedit.cursor_end.unwrap_or(b)));
|
||||
|
||||
state.events_sink.push_window_event(
|
||||
WindowEvent::Ime(Ime::Preedit(preedit.text, cursor_range)),
|
||||
window_id,
|
||||
);
|
||||
}
|
||||
},
|
||||
TextInputEvent::DeleteSurroundingText { .. } => {
|
||||
// Not handled.
|
||||
},
|
||||
_ => {},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub trait ZwpTextInputV3Ext {
|
||||
fn set_content_type_by_purpose(&self, purpose: ImePurpose);
|
||||
}
|
||||
|
||||
impl ZwpTextInputV3Ext for ZwpTextInputV3 {
|
||||
fn set_content_type_by_purpose(&self, purpose: ImePurpose) {
|
||||
let (hint, purpose) = match purpose {
|
||||
ImePurpose::Normal => (ContentHint::None, ContentPurpose::Normal),
|
||||
ImePurpose::Password => (ContentHint::SensitiveData, ContentPurpose::Password),
|
||||
ImePurpose::Terminal => (ContentHint::None, ContentPurpose::Terminal),
|
||||
};
|
||||
self.set_content_type(hint, purpose);
|
||||
}
|
||||
}
|
||||
|
||||
/// The Data associated with the text input.
|
||||
#[derive(Default)]
|
||||
pub struct TextInputData {
|
||||
inner: std::sync::Mutex<TextInputDataInner>,
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct TextInputDataInner {
|
||||
/// The `WlSurface` we're performing input to.
|
||||
surface: Option<WlSurface>,
|
||||
|
||||
/// The commit to submit on `done`.
|
||||
pending_commit: Option<String>,
|
||||
|
||||
/// The preedit to submit on `done`.
|
||||
pending_preedit: Option<Preedit>,
|
||||
}
|
||||
|
||||
/// The state of the preedit.
|
||||
struct Preedit {
|
||||
text: String,
|
||||
cursor_begin: Option<usize>,
|
||||
cursor_end: Option<usize>,
|
||||
}
|
||||
|
||||
delegate_dispatch!(WinitState: [ZwpTextInputManagerV3: GlobalData] => TextInputState);
|
||||
delegate_dispatch!(WinitState: [ZwpTextInputV3: TextInputData] => TextInputState);
|
||||
@@ -0,0 +1,220 @@
|
||||
//! Touch handling.
|
||||
|
||||
use tracing::warn;
|
||||
|
||||
use sctk::reexports::client::protocol::wl_seat::WlSeat;
|
||||
use sctk::reexports::client::protocol::wl_surface::WlSurface;
|
||||
use sctk::reexports::client::protocol::wl_touch::WlTouch;
|
||||
use sctk::reexports::client::{Connection, Proxy, QueueHandle};
|
||||
|
||||
use sctk::seat::touch::{TouchData, TouchHandler};
|
||||
|
||||
use crate::dpi::LogicalPosition;
|
||||
use crate::event::{Touch, TouchPhase, WindowEvent};
|
||||
|
||||
use crate::platform_impl::wayland::state::WinitState;
|
||||
use crate::platform_impl::wayland::{self, DeviceId};
|
||||
|
||||
impl TouchHandler for WinitState {
|
||||
fn down(
|
||||
&mut self,
|
||||
_: &Connection,
|
||||
_: &QueueHandle<Self>,
|
||||
touch: &WlTouch,
|
||||
_: u32,
|
||||
_: u32,
|
||||
surface: WlSurface,
|
||||
id: i32,
|
||||
position: (f64, f64),
|
||||
) {
|
||||
let window_id = wayland::make_wid(&surface);
|
||||
let scale_factor = match self.windows.get_mut().get(&window_id) {
|
||||
Some(window) => window.lock().unwrap().scale_factor(),
|
||||
None => return,
|
||||
};
|
||||
|
||||
let seat_state = match self.seats.get_mut(&touch.seat().id()) {
|
||||
Some(seat_state) => seat_state,
|
||||
None => {
|
||||
warn!("Received wl_touch::down without seat");
|
||||
return;
|
||||
},
|
||||
};
|
||||
|
||||
// Update the state of the point.
|
||||
let location = LogicalPosition::<f64>::from(position);
|
||||
seat_state.touch_map.insert(id, TouchPoint { surface, location });
|
||||
|
||||
self.events_sink.push_window_event(
|
||||
WindowEvent::Touch(Touch {
|
||||
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
|
||||
DeviceId,
|
||||
)),
|
||||
phase: TouchPhase::Started,
|
||||
location: location.to_physical(scale_factor),
|
||||
force: None,
|
||||
id: id as u64,
|
||||
}),
|
||||
window_id,
|
||||
);
|
||||
}
|
||||
|
||||
fn up(
|
||||
&mut self,
|
||||
_: &Connection,
|
||||
_: &QueueHandle<Self>,
|
||||
touch: &WlTouch,
|
||||
_: u32,
|
||||
_: u32,
|
||||
id: i32,
|
||||
) {
|
||||
let seat_state = match self.seats.get_mut(&touch.seat().id()) {
|
||||
Some(seat_state) => seat_state,
|
||||
None => {
|
||||
warn!("Received wl_touch::up without seat");
|
||||
return;
|
||||
},
|
||||
};
|
||||
|
||||
// Remove the touch point.
|
||||
let touch_point = match seat_state.touch_map.remove(&id) {
|
||||
Some(touch_point) => touch_point,
|
||||
None => return,
|
||||
};
|
||||
|
||||
let window_id = wayland::make_wid(&touch_point.surface);
|
||||
let scale_factor = match self.windows.get_mut().get(&window_id) {
|
||||
Some(window) => window.lock().unwrap().scale_factor(),
|
||||
None => return,
|
||||
};
|
||||
|
||||
self.events_sink.push_window_event(
|
||||
WindowEvent::Touch(Touch {
|
||||
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
|
||||
DeviceId,
|
||||
)),
|
||||
phase: TouchPhase::Ended,
|
||||
location: touch_point.location.to_physical(scale_factor),
|
||||
force: None,
|
||||
id: id as u64,
|
||||
}),
|
||||
window_id,
|
||||
);
|
||||
}
|
||||
|
||||
fn motion(
|
||||
&mut self,
|
||||
_: &Connection,
|
||||
_: &QueueHandle<Self>,
|
||||
touch: &WlTouch,
|
||||
_: u32,
|
||||
id: i32,
|
||||
position: (f64, f64),
|
||||
) {
|
||||
let seat_state = match self.seats.get_mut(&touch.seat().id()) {
|
||||
Some(seat_state) => seat_state,
|
||||
None => {
|
||||
warn!("Received wl_touch::motion without seat");
|
||||
return;
|
||||
},
|
||||
};
|
||||
|
||||
// Remove the touch point.
|
||||
let touch_point = match seat_state.touch_map.get_mut(&id) {
|
||||
Some(touch_point) => touch_point,
|
||||
None => return,
|
||||
};
|
||||
|
||||
let window_id = wayland::make_wid(&touch_point.surface);
|
||||
let scale_factor = match self.windows.get_mut().get(&window_id) {
|
||||
Some(window) => window.lock().unwrap().scale_factor(),
|
||||
None => return,
|
||||
};
|
||||
|
||||
touch_point.location = LogicalPosition::<f64>::from(position);
|
||||
|
||||
self.events_sink.push_window_event(
|
||||
WindowEvent::Touch(Touch {
|
||||
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
|
||||
DeviceId,
|
||||
)),
|
||||
phase: TouchPhase::Moved,
|
||||
location: touch_point.location.to_physical(scale_factor),
|
||||
force: None,
|
||||
id: id as u64,
|
||||
}),
|
||||
window_id,
|
||||
);
|
||||
}
|
||||
|
||||
fn cancel(&mut self, _: &Connection, _: &QueueHandle<Self>, touch: &WlTouch) {
|
||||
let seat_state = match self.seats.get_mut(&touch.seat().id()) {
|
||||
Some(seat_state) => seat_state,
|
||||
None => {
|
||||
warn!("Received wl_touch::cancel without seat");
|
||||
return;
|
||||
},
|
||||
};
|
||||
|
||||
for (id, touch_point) in seat_state.touch_map.drain() {
|
||||
let window_id = wayland::make_wid(&touch_point.surface);
|
||||
let scale_factor = match self.windows.get_mut().get(&window_id) {
|
||||
Some(window) => window.lock().unwrap().scale_factor(),
|
||||
None => return,
|
||||
};
|
||||
|
||||
let location = touch_point.location.to_physical(scale_factor);
|
||||
|
||||
self.events_sink.push_window_event(
|
||||
WindowEvent::Touch(Touch {
|
||||
device_id: crate::event::DeviceId(crate::platform_impl::DeviceId::Wayland(
|
||||
DeviceId,
|
||||
)),
|
||||
phase: TouchPhase::Cancelled,
|
||||
location,
|
||||
force: None,
|
||||
id: id as u64,
|
||||
}),
|
||||
window_id,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
fn shape(
|
||||
&mut self,
|
||||
_: &Connection,
|
||||
_: &QueueHandle<Self>,
|
||||
_: &WlTouch,
|
||||
_: i32,
|
||||
_: f64,
|
||||
_: f64,
|
||||
) {
|
||||
// Blank.
|
||||
}
|
||||
|
||||
fn orientation(&mut self, _: &Connection, _: &QueueHandle<Self>, _: &WlTouch, _: i32, _: f64) {
|
||||
// Blank.
|
||||
}
|
||||
}
|
||||
|
||||
/// The state of the touch point.
|
||||
#[derive(Debug)]
|
||||
pub struct TouchPoint {
|
||||
/// The surface on which the point is present.
|
||||
pub surface: WlSurface,
|
||||
|
||||
/// The location of the point on the surface.
|
||||
pub location: LogicalPosition<f64>,
|
||||
}
|
||||
|
||||
pub trait TouchDataExt {
|
||||
fn seat(&self) -> &WlSeat;
|
||||
}
|
||||
|
||||
impl TouchDataExt for WlTouch {
|
||||
fn seat(&self) -> &WlSeat {
|
||||
self.data::<TouchData>().expect("failed to get touch data.").seat()
|
||||
}
|
||||
}
|
||||
|
||||
sctk::delegate_touch!(WinitState);
|
||||
@@ -0,0 +1,441 @@
|
||||
use std::cell::RefCell;
|
||||
use std::sync::atomic::Ordering;
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use ahash::AHashMap;
|
||||
|
||||
use sctk::reexports::calloop::LoopHandle;
|
||||
use sctk::reexports::client::backend::ObjectId;
|
||||
use sctk::reexports::client::globals::GlobalList;
|
||||
use sctk::reexports::client::protocol::wl_output::WlOutput;
|
||||
use sctk::reexports::client::protocol::wl_surface::WlSurface;
|
||||
use sctk::reexports::client::{Connection, Proxy, QueueHandle};
|
||||
|
||||
use sctk::compositor::{CompositorHandler, CompositorState};
|
||||
use sctk::output::{OutputHandler, OutputState};
|
||||
use sctk::registry::{ProvidesRegistryState, RegistryState};
|
||||
use sctk::seat::pointer::ThemedPointer;
|
||||
use sctk::seat::SeatState;
|
||||
use sctk::shell::xdg::window::{Window, WindowConfigure, WindowHandler};
|
||||
use sctk::shell::xdg::XdgShell;
|
||||
use sctk::shell::WaylandSurface;
|
||||
use sctk::shm::slot::SlotPool;
|
||||
use sctk::shm::{Shm, ShmHandler};
|
||||
use sctk::subcompositor::SubcompositorState;
|
||||
|
||||
use crate::platform_impl::wayland::event_loop::sink::EventSink;
|
||||
use crate::platform_impl::wayland::output::MonitorHandle;
|
||||
use crate::platform_impl::wayland::seat::{
|
||||
PointerConstraintsState, PointerGesturesState, RelativePointerState, TextInputState,
|
||||
WinitPointerData, WinitPointerDataExt, WinitSeatState,
|
||||
};
|
||||
use crate::platform_impl::wayland::types::kwin_blur::KWinBlurManager;
|
||||
use crate::platform_impl::wayland::types::wp_fractional_scaling::FractionalScalingManager;
|
||||
use crate::platform_impl::wayland::types::wp_viewporter::ViewporterState;
|
||||
use crate::platform_impl::wayland::types::xdg_activation::XdgActivationState;
|
||||
use crate::platform_impl::wayland::window::{WindowRequests, WindowState};
|
||||
use crate::platform_impl::wayland::{WaylandError, WindowId};
|
||||
use crate::platform_impl::OsError;
|
||||
|
||||
/// Winit's Wayland state.
|
||||
pub struct WinitState {
|
||||
/// The WlRegistry.
|
||||
pub registry_state: RegistryState,
|
||||
|
||||
/// The state of the WlOutput handling.
|
||||
pub output_state: OutputState,
|
||||
|
||||
/// The compositor state which is used to create new windows and regions.
|
||||
pub compositor_state: Arc<CompositorState>,
|
||||
|
||||
/// The state of the subcompositor.
|
||||
pub subcompositor_state: Option<Arc<SubcompositorState>>,
|
||||
|
||||
/// The seat state responsible for all sorts of input.
|
||||
pub seat_state: SeatState,
|
||||
|
||||
/// The shm for software buffers, such as cursors.
|
||||
pub shm: Shm,
|
||||
|
||||
/// The pool where custom cursors are allocated.
|
||||
pub custom_cursor_pool: Arc<Mutex<SlotPool>>,
|
||||
|
||||
/// The XDG shell that is used for windows.
|
||||
pub xdg_shell: XdgShell,
|
||||
|
||||
/// The currently present windows.
|
||||
pub windows: RefCell<AHashMap<WindowId, Arc<Mutex<WindowState>>>>,
|
||||
|
||||
/// The requests from the `Window` to EventLoop, such as close operations and redraw requests.
|
||||
pub window_requests: RefCell<AHashMap<WindowId, Arc<WindowRequests>>>,
|
||||
|
||||
/// The events that were generated directly from the window.
|
||||
pub window_events_sink: Arc<Mutex<EventSink>>,
|
||||
|
||||
/// The update for the `windows` coming from the compositor.
|
||||
pub window_compositor_updates: Vec<WindowCompositorUpdate>,
|
||||
|
||||
/// Currently handled seats.
|
||||
pub seats: AHashMap<ObjectId, WinitSeatState>,
|
||||
|
||||
/// Currently present cursor surfaces.
|
||||
pub pointer_surfaces: AHashMap<ObjectId, Arc<ThemedPointer<WinitPointerData>>>,
|
||||
|
||||
/// The state of the text input on the client.
|
||||
pub text_input_state: Option<TextInputState>,
|
||||
|
||||
/// Observed monitors.
|
||||
pub monitors: Arc<Mutex<Vec<MonitorHandle>>>,
|
||||
|
||||
/// Sink to accumulate window events from the compositor, which is latter dispatched in
|
||||
/// event loop run.
|
||||
pub events_sink: EventSink,
|
||||
|
||||
/// Xdg activation.
|
||||
pub xdg_activation: Option<XdgActivationState>,
|
||||
|
||||
/// SolidCraft: touchpad pinch and rotation gestures.
|
||||
pub pointer_gestures: Option<PointerGesturesState>,
|
||||
|
||||
/// Relative pointer.
|
||||
pub relative_pointer: Option<RelativePointerState>,
|
||||
|
||||
/// Pointer constraints to handle pointer locking and confining.
|
||||
pub pointer_constraints: Option<Arc<PointerConstraintsState>>,
|
||||
|
||||
/// Viewporter state on the given window.
|
||||
pub viewporter_state: Option<ViewporterState>,
|
||||
|
||||
/// Fractional scaling manager.
|
||||
pub fractional_scaling_manager: Option<FractionalScalingManager>,
|
||||
|
||||
/// KWin blur manager.
|
||||
pub kwin_blur_manager: Option<KWinBlurManager>,
|
||||
|
||||
/// Loop handle to re-register event sources, such as keyboard repeat.
|
||||
pub loop_handle: LoopHandle<'static, Self>,
|
||||
|
||||
/// Whether we have dispatched events to the user thus we want to
|
||||
/// send `AboutToWait` and normally wakeup the user.
|
||||
pub dispatched_events: bool,
|
||||
}
|
||||
|
||||
impl WinitState {
|
||||
pub fn new(
|
||||
globals: &GlobalList,
|
||||
queue_handle: &QueueHandle<Self>,
|
||||
loop_handle: LoopHandle<'static, WinitState>,
|
||||
) -> Result<Self, OsError> {
|
||||
let registry_state = RegistryState::new(globals);
|
||||
let compositor_state =
|
||||
CompositorState::bind(globals, queue_handle).map_err(WaylandError::Bind)?;
|
||||
let subcompositor_state = match SubcompositorState::bind(
|
||||
compositor_state.wl_compositor().clone(),
|
||||
globals,
|
||||
queue_handle,
|
||||
) {
|
||||
Ok(c) => Some(c),
|
||||
Err(e) => {
|
||||
tracing::warn!("Subcompositor protocol not available, ignoring CSD: {e:?}");
|
||||
None
|
||||
},
|
||||
};
|
||||
|
||||
let output_state = OutputState::new(globals, queue_handle);
|
||||
let monitors = output_state.outputs().map(MonitorHandle::new).collect();
|
||||
|
||||
let seat_state = SeatState::new(globals, queue_handle);
|
||||
|
||||
let mut seats = AHashMap::default();
|
||||
for seat in seat_state.seats() {
|
||||
seats.insert(seat.id(), WinitSeatState::new());
|
||||
}
|
||||
|
||||
let (viewporter_state, fractional_scaling_manager) =
|
||||
if let Ok(fsm) = FractionalScalingManager::new(globals, queue_handle) {
|
||||
(ViewporterState::new(globals, queue_handle).ok(), Some(fsm))
|
||||
} else {
|
||||
(None, None)
|
||||
};
|
||||
|
||||
let shm = Shm::bind(globals, queue_handle).map_err(WaylandError::Bind)?;
|
||||
let custom_cursor_pool = Arc::new(Mutex::new(SlotPool::new(2, &shm).unwrap()));
|
||||
|
||||
Ok(Self {
|
||||
registry_state,
|
||||
compositor_state: Arc::new(compositor_state),
|
||||
subcompositor_state: subcompositor_state.map(Arc::new),
|
||||
output_state,
|
||||
seat_state,
|
||||
shm,
|
||||
custom_cursor_pool,
|
||||
|
||||
xdg_shell: XdgShell::bind(globals, queue_handle).map_err(WaylandError::Bind)?,
|
||||
xdg_activation: XdgActivationState::bind(globals, queue_handle).ok(),
|
||||
|
||||
// SolidCraft: bind zwp_pointer_gestures_v1 when the compositor has it.
|
||||
pointer_gestures: PointerGesturesState::new(globals, queue_handle).ok(),
|
||||
|
||||
windows: Default::default(),
|
||||
window_requests: Default::default(),
|
||||
window_compositor_updates: Vec::new(),
|
||||
window_events_sink: Default::default(),
|
||||
viewporter_state,
|
||||
fractional_scaling_manager,
|
||||
kwin_blur_manager: KWinBlurManager::new(globals, queue_handle).ok(),
|
||||
|
||||
seats,
|
||||
text_input_state: TextInputState::new(globals, queue_handle).ok(),
|
||||
|
||||
relative_pointer: RelativePointerState::new(globals, queue_handle).ok(),
|
||||
pointer_constraints: PointerConstraintsState::new(globals, queue_handle)
|
||||
.map(Arc::new)
|
||||
.ok(),
|
||||
pointer_surfaces: Default::default(),
|
||||
|
||||
monitors: Arc::new(Mutex::new(monitors)),
|
||||
events_sink: EventSink::new(),
|
||||
loop_handle,
|
||||
// Make it true by default.
|
||||
dispatched_events: true,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn scale_factor_changed(
|
||||
&mut self,
|
||||
surface: &WlSurface,
|
||||
scale_factor: f64,
|
||||
is_legacy: bool,
|
||||
) {
|
||||
// Check if the cursor surface.
|
||||
let window_id = super::make_wid(surface);
|
||||
|
||||
if let Some(window) = self.windows.get_mut().get(&window_id) {
|
||||
// Don't update the scaling factor, when legacy method is used.
|
||||
if is_legacy && self.fractional_scaling_manager.is_some() {
|
||||
return;
|
||||
}
|
||||
|
||||
// The scale factor change is for the window.
|
||||
let pos = if let Some(pos) = self
|
||||
.window_compositor_updates
|
||||
.iter()
|
||||
.position(|update| update.window_id == window_id)
|
||||
{
|
||||
pos
|
||||
} else {
|
||||
self.window_compositor_updates.push(WindowCompositorUpdate::new(window_id));
|
||||
self.window_compositor_updates.len() - 1
|
||||
};
|
||||
|
||||
// Update the scale factor right away.
|
||||
window.lock().unwrap().set_scale_factor(scale_factor);
|
||||
self.window_compositor_updates[pos].scale_changed = true;
|
||||
} else if let Some(pointer) = self.pointer_surfaces.get(&surface.id()) {
|
||||
// Get the window, where the pointer resides right now.
|
||||
let focused_window = match pointer.pointer().winit_data().focused_window() {
|
||||
Some(focused_window) => focused_window,
|
||||
None => return,
|
||||
};
|
||||
|
||||
if let Some(window_state) = self.windows.get_mut().get(&focused_window) {
|
||||
window_state.lock().unwrap().reload_cursor_style()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn queue_close(updates: &mut Vec<WindowCompositorUpdate>, window_id: WindowId) {
|
||||
let pos = if let Some(pos) = updates.iter().position(|update| update.window_id == window_id)
|
||||
{
|
||||
pos
|
||||
} else {
|
||||
updates.push(WindowCompositorUpdate::new(window_id));
|
||||
updates.len() - 1
|
||||
};
|
||||
|
||||
updates[pos].close_window = true;
|
||||
}
|
||||
}
|
||||
|
||||
impl ShmHandler for WinitState {
|
||||
fn shm_state(&mut self) -> &mut Shm {
|
||||
&mut self.shm
|
||||
}
|
||||
}
|
||||
|
||||
impl WindowHandler for WinitState {
|
||||
fn request_close(&mut self, _: &Connection, _: &QueueHandle<Self>, window: &Window) {
|
||||
let window_id = super::make_wid(window.wl_surface());
|
||||
Self::queue_close(&mut self.window_compositor_updates, window_id);
|
||||
}
|
||||
|
||||
fn configure(
|
||||
&mut self,
|
||||
_: &Connection,
|
||||
_: &QueueHandle<Self>,
|
||||
window: &Window,
|
||||
configure: WindowConfigure,
|
||||
_serial: u32,
|
||||
) {
|
||||
let window_id = super::make_wid(window.wl_surface());
|
||||
|
||||
let pos = if let Some(pos) =
|
||||
self.window_compositor_updates.iter().position(|update| update.window_id == window_id)
|
||||
{
|
||||
pos
|
||||
} else {
|
||||
self.window_compositor_updates.push(WindowCompositorUpdate::new(window_id));
|
||||
self.window_compositor_updates.len() - 1
|
||||
};
|
||||
|
||||
// Populate the configure to the window.
|
||||
self.window_compositor_updates[pos].resized |= self
|
||||
.windows
|
||||
.get_mut()
|
||||
.get_mut(&window_id)
|
||||
.expect("got configure for dead window.")
|
||||
.lock()
|
||||
.unwrap()
|
||||
.configure(configure, &self.shm, &self.subcompositor_state);
|
||||
|
||||
// NOTE: configure demands wl_surface::commit, however winit doesn't commit on behalf of the
|
||||
// users, since it can break a lot of things, thus it'll ask users to redraw instead.
|
||||
self.window_requests
|
||||
.get_mut()
|
||||
.get(&window_id)
|
||||
.unwrap()
|
||||
.redraw_requested
|
||||
.store(true, Ordering::Relaxed);
|
||||
|
||||
// Manually mark that we've got an event, since configure may not generate a resize.
|
||||
self.dispatched_events = true;
|
||||
}
|
||||
}
|
||||
|
||||
impl OutputHandler for WinitState {
|
||||
fn output_state(&mut self) -> &mut OutputState {
|
||||
&mut self.output_state
|
||||
}
|
||||
|
||||
fn new_output(&mut self, _: &Connection, _: &QueueHandle<Self>, output: WlOutput) {
|
||||
self.monitors.lock().unwrap().push(MonitorHandle::new(output));
|
||||
}
|
||||
|
||||
fn update_output(&mut self, _: &Connection, _: &QueueHandle<Self>, updated: WlOutput) {
|
||||
let mut monitors = self.monitors.lock().unwrap();
|
||||
let updated = MonitorHandle::new(updated);
|
||||
if let Some(pos) = monitors.iter().position(|output| output == &updated) {
|
||||
monitors[pos] = updated
|
||||
} else {
|
||||
monitors.push(updated)
|
||||
}
|
||||
}
|
||||
|
||||
fn output_destroyed(&mut self, _: &Connection, _: &QueueHandle<Self>, removed: WlOutput) {
|
||||
let mut monitors = self.monitors.lock().unwrap();
|
||||
let removed = MonitorHandle::new(removed);
|
||||
if let Some(pos) = monitors.iter().position(|output| output == &removed) {
|
||||
monitors.remove(pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl CompositorHandler for WinitState {
|
||||
fn transform_changed(
|
||||
&mut self,
|
||||
_: &Connection,
|
||||
_: &QueueHandle<Self>,
|
||||
_: &WlSurface,
|
||||
_: wayland_client::protocol::wl_output::Transform,
|
||||
) {
|
||||
// TODO(kchibisov) we need to expose it somehow in winit.
|
||||
}
|
||||
|
||||
fn surface_enter(
|
||||
&mut self,
|
||||
_: &Connection,
|
||||
_: &QueueHandle<Self>,
|
||||
_: &WlSurface,
|
||||
_: &WlOutput,
|
||||
) {
|
||||
}
|
||||
|
||||
fn surface_leave(
|
||||
&mut self,
|
||||
_: &Connection,
|
||||
_: &QueueHandle<Self>,
|
||||
_: &WlSurface,
|
||||
_: &WlOutput,
|
||||
) {
|
||||
}
|
||||
|
||||
fn scale_factor_changed(
|
||||
&mut self,
|
||||
_: &Connection,
|
||||
_: &QueueHandle<Self>,
|
||||
surface: &WlSurface,
|
||||
scale_factor: i32,
|
||||
) {
|
||||
self.scale_factor_changed(surface, scale_factor as f64, true)
|
||||
}
|
||||
|
||||
fn frame(&mut self, _: &Connection, _: &QueueHandle<Self>, surface: &WlSurface, _: u32) {
|
||||
let window_id = super::make_wid(surface);
|
||||
let window = match self.windows.get_mut().get(&window_id) {
|
||||
Some(window) => window,
|
||||
None => return,
|
||||
};
|
||||
|
||||
// In case we have a redraw requested we must indicate the wake up.
|
||||
if self
|
||||
.window_requests
|
||||
.get_mut()
|
||||
.get(&window_id)
|
||||
.unwrap()
|
||||
.redraw_requested
|
||||
.load(Ordering::Relaxed)
|
||||
{
|
||||
self.dispatched_events = true;
|
||||
}
|
||||
|
||||
window.lock().unwrap().frame_callback_received();
|
||||
}
|
||||
}
|
||||
|
||||
impl ProvidesRegistryState for WinitState {
|
||||
sctk::registry_handlers![OutputState, SeatState];
|
||||
|
||||
fn registry(&mut self) -> &mut RegistryState {
|
||||
&mut self.registry_state
|
||||
}
|
||||
}
|
||||
|
||||
// The window update coming from the compositor.
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct WindowCompositorUpdate {
|
||||
/// The id of the window this updates belongs to.
|
||||
pub window_id: WindowId,
|
||||
|
||||
/// New window size.
|
||||
pub resized: bool,
|
||||
|
||||
/// New scale factor.
|
||||
pub scale_changed: bool,
|
||||
|
||||
/// Close the window.
|
||||
pub close_window: bool,
|
||||
}
|
||||
|
||||
impl WindowCompositorUpdate {
|
||||
fn new(window_id: WindowId) -> Self {
|
||||
Self { window_id, resized: false, scale_changed: false, close_window: false }
|
||||
}
|
||||
}
|
||||
|
||||
sctk::delegate_subcompositor!(WinitState);
|
||||
sctk::delegate_compositor!(WinitState);
|
||||
sctk::delegate_output!(WinitState);
|
||||
sctk::delegate_registry!(WinitState);
|
||||
sctk::delegate_shm!(WinitState);
|
||||
sctk::delegate_xdg_shell!(WinitState);
|
||||
sctk::delegate_xdg_window!(WinitState);
|
||||
@@ -0,0 +1,59 @@
|
||||
use cursor_icon::CursorIcon;
|
||||
|
||||
use sctk::reexports::client::protocol::wl_shm::Format;
|
||||
use sctk::shm::slot::{Buffer, SlotPool};
|
||||
|
||||
use crate::cursor::CursorImage;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum SelectedCursor {
|
||||
Named(CursorIcon),
|
||||
Custom(CustomCursor),
|
||||
}
|
||||
|
||||
impl Default for SelectedCursor {
|
||||
fn default() -> Self {
|
||||
Self::Named(Default::default())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct CustomCursor {
|
||||
pub buffer: Buffer,
|
||||
pub w: i32,
|
||||
pub h: i32,
|
||||
pub hotspot_x: i32,
|
||||
pub hotspot_y: i32,
|
||||
}
|
||||
|
||||
impl CustomCursor {
|
||||
pub(crate) fn new(pool: &mut SlotPool, image: &CursorImage) -> Self {
|
||||
let (buffer, canvas) = pool
|
||||
.create_buffer(
|
||||
image.width as i32,
|
||||
image.height as i32,
|
||||
4 * (image.width as i32),
|
||||
Format::Argb8888,
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
for (canvas_chunk, rgba) in canvas.chunks_exact_mut(4).zip(image.rgba.chunks_exact(4)) {
|
||||
// Alpha in buffer is premultiplied.
|
||||
let alpha = rgba[3] as f32 / 255.;
|
||||
let r = (rgba[0] as f32 * alpha) as u32;
|
||||
let g = (rgba[1] as f32 * alpha) as u32;
|
||||
let b = (rgba[2] as f32 * alpha) as u32;
|
||||
let color = ((rgba[3] as u32) << 24) + (r << 16) + (g << 8) + b;
|
||||
let array: &mut [u8; 4] = canvas_chunk.try_into().unwrap();
|
||||
*array = color.to_le_bytes();
|
||||
}
|
||||
|
||||
CustomCursor {
|
||||
buffer,
|
||||
w: image.width as i32,
|
||||
h: image.height as i32,
|
||||
hotspot_x: image.hotspot_x as i32,
|
||||
hotspot_y: image.hotspot_y as i32,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,68 @@
|
||||
//! Handling of KDE-compatible blur.
|
||||
|
||||
use sctk::reexports::client::globals::{BindError, GlobalList};
|
||||
use sctk::reexports::client::protocol::wl_surface::WlSurface;
|
||||
use sctk::reexports::client::{delegate_dispatch, Connection, Dispatch, Proxy, QueueHandle};
|
||||
use wayland_protocols_plasma::blur::client::org_kde_kwin_blur::OrgKdeKwinBlur;
|
||||
use wayland_protocols_plasma::blur::client::org_kde_kwin_blur_manager::OrgKdeKwinBlurManager;
|
||||
|
||||
use sctk::globals::GlobalData;
|
||||
|
||||
use crate::platform_impl::wayland::state::WinitState;
|
||||
|
||||
/// KWin blur manager.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct KWinBlurManager {
|
||||
manager: OrgKdeKwinBlurManager,
|
||||
}
|
||||
|
||||
impl KWinBlurManager {
|
||||
pub fn new(
|
||||
globals: &GlobalList,
|
||||
queue_handle: &QueueHandle<WinitState>,
|
||||
) -> Result<Self, BindError> {
|
||||
let manager = globals.bind(queue_handle, 1..=1, GlobalData)?;
|
||||
Ok(Self { manager })
|
||||
}
|
||||
|
||||
pub fn blur(
|
||||
&self,
|
||||
surface: &WlSurface,
|
||||
queue_handle: &QueueHandle<WinitState>,
|
||||
) -> OrgKdeKwinBlur {
|
||||
self.manager.create(surface, queue_handle, ())
|
||||
}
|
||||
|
||||
pub fn unset(&self, surface: &WlSurface) {
|
||||
self.manager.unset(surface)
|
||||
}
|
||||
}
|
||||
|
||||
impl Dispatch<OrgKdeKwinBlurManager, GlobalData, WinitState> for KWinBlurManager {
|
||||
fn event(
|
||||
_: &mut WinitState,
|
||||
_: &OrgKdeKwinBlurManager,
|
||||
_: <OrgKdeKwinBlurManager as Proxy>::Event,
|
||||
_: &GlobalData,
|
||||
_: &Connection,
|
||||
_: &QueueHandle<WinitState>,
|
||||
) {
|
||||
unreachable!("no events defined for org_kde_kwin_blur_manager");
|
||||
}
|
||||
}
|
||||
|
||||
impl Dispatch<OrgKdeKwinBlur, (), WinitState> for KWinBlurManager {
|
||||
fn event(
|
||||
_: &mut WinitState,
|
||||
_: &OrgKdeKwinBlur,
|
||||
_: <OrgKdeKwinBlur as Proxy>::Event,
|
||||
_: &(),
|
||||
_: &Connection,
|
||||
_: &QueueHandle<WinitState>,
|
||||
) {
|
||||
unreachable!("no events defined for org_kde_kwin_blur");
|
||||
}
|
||||
}
|
||||
|
||||
delegate_dispatch!(WinitState: [OrgKdeKwinBlurManager: GlobalData] => KWinBlurManager);
|
||||
delegate_dispatch!(WinitState: [OrgKdeKwinBlur: ()] => KWinBlurManager);
|
||||
@@ -0,0 +1,7 @@
|
||||
//! Wayland protocol implementation boilerplate.
|
||||
|
||||
pub mod cursor;
|
||||
pub mod kwin_blur;
|
||||
pub mod wp_fractional_scaling;
|
||||
pub mod wp_viewporter;
|
||||
pub mod xdg_activation;
|
||||
@@ -0,0 +1,78 @@
|
||||
//! Handling of the fractional scaling.
|
||||
|
||||
use sctk::reexports::client::globals::{BindError, GlobalList};
|
||||
use sctk::reexports::client::protocol::wl_surface::WlSurface;
|
||||
use sctk::reexports::client::{delegate_dispatch, Connection, Dispatch, Proxy, QueueHandle};
|
||||
use sctk::reexports::protocols::wp::fractional_scale::v1::client::wp_fractional_scale_manager_v1::WpFractionalScaleManagerV1;
|
||||
use sctk::reexports::protocols::wp::fractional_scale::v1::client::wp_fractional_scale_v1::{
|
||||
Event as FractionalScalingEvent, WpFractionalScaleV1,
|
||||
};
|
||||
|
||||
use sctk::globals::GlobalData;
|
||||
|
||||
use crate::platform_impl::wayland::state::WinitState;
|
||||
|
||||
/// The scaling factor denominator.
|
||||
const SCALE_DENOMINATOR: f64 = 120.;
|
||||
|
||||
/// Fractional scaling manager.
|
||||
#[derive(Debug)]
|
||||
pub struct FractionalScalingManager {
|
||||
manager: WpFractionalScaleManagerV1,
|
||||
}
|
||||
|
||||
pub struct FractionalScaling {
|
||||
/// The surface used for scaling.
|
||||
surface: WlSurface,
|
||||
}
|
||||
|
||||
impl FractionalScalingManager {
|
||||
/// Create new viewporter.
|
||||
pub fn new(
|
||||
globals: &GlobalList,
|
||||
queue_handle: &QueueHandle<WinitState>,
|
||||
) -> Result<Self, BindError> {
|
||||
let manager = globals.bind(queue_handle, 1..=1, GlobalData)?;
|
||||
Ok(Self { manager })
|
||||
}
|
||||
|
||||
pub fn fractional_scaling(
|
||||
&self,
|
||||
surface: &WlSurface,
|
||||
queue_handle: &QueueHandle<WinitState>,
|
||||
) -> WpFractionalScaleV1 {
|
||||
let data = FractionalScaling { surface: surface.clone() };
|
||||
self.manager.get_fractional_scale(surface, queue_handle, data)
|
||||
}
|
||||
}
|
||||
|
||||
impl Dispatch<WpFractionalScaleManagerV1, GlobalData, WinitState> for FractionalScalingManager {
|
||||
fn event(
|
||||
_: &mut WinitState,
|
||||
_: &WpFractionalScaleManagerV1,
|
||||
_: <WpFractionalScaleManagerV1 as Proxy>::Event,
|
||||
_: &GlobalData,
|
||||
_: &Connection,
|
||||
_: &QueueHandle<WinitState>,
|
||||
) {
|
||||
// No events.
|
||||
}
|
||||
}
|
||||
|
||||
impl Dispatch<WpFractionalScaleV1, FractionalScaling, WinitState> for FractionalScalingManager {
|
||||
fn event(
|
||||
state: &mut WinitState,
|
||||
_: &WpFractionalScaleV1,
|
||||
event: <WpFractionalScaleV1 as Proxy>::Event,
|
||||
data: &FractionalScaling,
|
||||
_: &Connection,
|
||||
_: &QueueHandle<WinitState>,
|
||||
) {
|
||||
if let FractionalScalingEvent::PreferredScale { scale } = event {
|
||||
state.scale_factor_changed(&data.surface, scale as f64 / SCALE_DENOMINATOR, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
delegate_dispatch!(WinitState: [WpFractionalScaleManagerV1: GlobalData] => FractionalScalingManager);
|
||||
delegate_dispatch!(WinitState: [WpFractionalScaleV1: FractionalScaling] => FractionalScalingManager);
|
||||
@@ -0,0 +1,65 @@
|
||||
//! Handling of the wp-viewporter.
|
||||
|
||||
use sctk::reexports::client::globals::{BindError, GlobalList};
|
||||
use sctk::reexports::client::protocol::wl_surface::WlSurface;
|
||||
use sctk::reexports::client::{delegate_dispatch, Connection, Dispatch, Proxy, QueueHandle};
|
||||
use sctk::reexports::protocols::wp::viewporter::client::wp_viewport::WpViewport;
|
||||
use sctk::reexports::protocols::wp::viewporter::client::wp_viewporter::WpViewporter;
|
||||
|
||||
use sctk::globals::GlobalData;
|
||||
|
||||
use crate::platform_impl::wayland::state::WinitState;
|
||||
|
||||
/// Viewporter.
|
||||
#[derive(Debug)]
|
||||
pub struct ViewporterState {
|
||||
viewporter: WpViewporter,
|
||||
}
|
||||
|
||||
impl ViewporterState {
|
||||
/// Create new viewporter.
|
||||
pub fn new(
|
||||
globals: &GlobalList,
|
||||
queue_handle: &QueueHandle<WinitState>,
|
||||
) -> Result<Self, BindError> {
|
||||
let viewporter = globals.bind(queue_handle, 1..=1, GlobalData)?;
|
||||
Ok(Self { viewporter })
|
||||
}
|
||||
|
||||
/// Get the viewport for the given object.
|
||||
pub fn get_viewport(
|
||||
&self,
|
||||
surface: &WlSurface,
|
||||
queue_handle: &QueueHandle<WinitState>,
|
||||
) -> WpViewport {
|
||||
self.viewporter.get_viewport(surface, queue_handle, GlobalData)
|
||||
}
|
||||
}
|
||||
|
||||
impl Dispatch<WpViewporter, GlobalData, WinitState> for ViewporterState {
|
||||
fn event(
|
||||
_: &mut WinitState,
|
||||
_: &WpViewporter,
|
||||
_: <WpViewporter as Proxy>::Event,
|
||||
_: &GlobalData,
|
||||
_: &Connection,
|
||||
_: &QueueHandle<WinitState>,
|
||||
) {
|
||||
// No events.
|
||||
}
|
||||
}
|
||||
impl Dispatch<WpViewport, GlobalData, WinitState> for ViewporterState {
|
||||
fn event(
|
||||
_: &mut WinitState,
|
||||
_: &WpViewport,
|
||||
_: <WpViewport as Proxy>::Event,
|
||||
_: &GlobalData,
|
||||
_: &Connection,
|
||||
_: &QueueHandle<WinitState>,
|
||||
) {
|
||||
// No events.
|
||||
}
|
||||
}
|
||||
|
||||
delegate_dispatch!(WinitState: [WpViewporter: GlobalData] => ViewporterState);
|
||||
delegate_dispatch!(WinitState: [WpViewport: GlobalData] => ViewporterState);
|
||||
@@ -0,0 +1,103 @@
|
||||
//! Handling of xdg activation, which is used for user attention requests.
|
||||
|
||||
use std::sync::atomic::AtomicBool;
|
||||
use std::sync::Weak;
|
||||
|
||||
use sctk::reexports::client::globals::{BindError, GlobalList};
|
||||
use sctk::reexports::client::protocol::wl_surface::WlSurface;
|
||||
use sctk::reexports::client::{delegate_dispatch, Connection, Dispatch, Proxy, QueueHandle};
|
||||
use sctk::reexports::protocols::xdg::activation::v1::client::xdg_activation_token_v1::{
|
||||
Event as ActivationTokenEvent, XdgActivationTokenV1,
|
||||
};
|
||||
use sctk::reexports::protocols::xdg::activation::v1::client::xdg_activation_v1::XdgActivationV1;
|
||||
|
||||
use sctk::globals::GlobalData;
|
||||
|
||||
use crate::event_loop::AsyncRequestSerial;
|
||||
use crate::platform_impl::wayland::state::WinitState;
|
||||
use crate::platform_impl::WindowId;
|
||||
use crate::window::ActivationToken;
|
||||
|
||||
pub struct XdgActivationState {
|
||||
xdg_activation: XdgActivationV1,
|
||||
}
|
||||
|
||||
impl XdgActivationState {
|
||||
pub fn bind(
|
||||
globals: &GlobalList,
|
||||
queue_handle: &QueueHandle<WinitState>,
|
||||
) -> Result<Self, BindError> {
|
||||
let xdg_activation = globals.bind(queue_handle, 1..=1, GlobalData)?;
|
||||
Ok(Self { xdg_activation })
|
||||
}
|
||||
|
||||
pub fn global(&self) -> &XdgActivationV1 {
|
||||
&self.xdg_activation
|
||||
}
|
||||
}
|
||||
|
||||
impl Dispatch<XdgActivationV1, GlobalData, WinitState> for XdgActivationState {
|
||||
fn event(
|
||||
_state: &mut WinitState,
|
||||
_proxy: &XdgActivationV1,
|
||||
_event: <XdgActivationV1 as Proxy>::Event,
|
||||
_data: &GlobalData,
|
||||
_conn: &Connection,
|
||||
_qhandle: &QueueHandle<WinitState>,
|
||||
) {
|
||||
}
|
||||
}
|
||||
|
||||
impl Dispatch<XdgActivationTokenV1, XdgActivationTokenData, WinitState> for XdgActivationState {
|
||||
fn event(
|
||||
state: &mut WinitState,
|
||||
proxy: &XdgActivationTokenV1,
|
||||
event: <XdgActivationTokenV1 as Proxy>::Event,
|
||||
data: &XdgActivationTokenData,
|
||||
_: &Connection,
|
||||
_: &QueueHandle<WinitState>,
|
||||
) {
|
||||
let token = match event {
|
||||
ActivationTokenEvent::Done { token } => token,
|
||||
_ => return,
|
||||
};
|
||||
|
||||
let global = state
|
||||
.xdg_activation
|
||||
.as_ref()
|
||||
.expect("got xdg_activation event without global.")
|
||||
.global();
|
||||
|
||||
match data {
|
||||
XdgActivationTokenData::Attention((surface, fence)) => {
|
||||
global.activate(token, surface);
|
||||
// Mark that no request attention is in process.
|
||||
if let Some(attention_requested) = fence.upgrade() {
|
||||
attention_requested.store(false, std::sync::atomic::Ordering::Relaxed);
|
||||
}
|
||||
},
|
||||
XdgActivationTokenData::Obtain((window_id, serial)) => {
|
||||
state.events_sink.push_window_event(
|
||||
crate::event::WindowEvent::ActivationTokenDone {
|
||||
serial: *serial,
|
||||
token: ActivationToken::from_raw(token),
|
||||
},
|
||||
*window_id,
|
||||
);
|
||||
},
|
||||
}
|
||||
|
||||
proxy.destroy();
|
||||
}
|
||||
}
|
||||
|
||||
/// The data associated with the activation request.
|
||||
pub enum XdgActivationTokenData {
|
||||
/// Request user attention for the given surface.
|
||||
Attention((WlSurface, Weak<AtomicBool>)),
|
||||
/// Get a token to be passed outside of the winit.
|
||||
Obtain((WindowId, AsyncRequestSerial)),
|
||||
}
|
||||
|
||||
delegate_dispatch!(WinitState: [ XdgActivationV1: GlobalData] => XdgActivationState);
|
||||
delegate_dispatch!(WinitState: [ XdgActivationTokenV1: XdgActivationTokenData] => XdgActivationState);
|
||||
@@ -0,0 +1,763 @@
|
||||
//! The Wayland window.
|
||||
|
||||
use std::ffi::c_void;
|
||||
use std::ptr::NonNull;
|
||||
use std::sync::atomic::{AtomicBool, Ordering};
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use sctk::reexports::client::protocol::wl_display::WlDisplay;
|
||||
use sctk::reexports::client::protocol::wl_surface::WlSurface;
|
||||
use sctk::reexports::client::{Proxy, QueueHandle};
|
||||
|
||||
use sctk::compositor::{CompositorState, Region, SurfaceData};
|
||||
use sctk::reexports::protocols::xdg::activation::v1::client::xdg_activation_v1::XdgActivationV1;
|
||||
use sctk::shell::xdg::window::{Window as SctkWindow, WindowDecorations};
|
||||
use sctk::shell::WaylandSurface;
|
||||
|
||||
use tracing::warn;
|
||||
|
||||
use crate::dpi::{LogicalSize, PhysicalPosition, PhysicalSize, Position, Size};
|
||||
use crate::error::{ExternalError, NotSupportedError, OsError as RootOsError};
|
||||
use crate::event::{Ime, WindowEvent};
|
||||
use crate::event_loop::AsyncRequestSerial;
|
||||
use crate::platform_impl::{
|
||||
Fullscreen, MonitorHandle as PlatformMonitorHandle, OsError, PlatformIcon,
|
||||
};
|
||||
use crate::window::{
|
||||
Cursor, CursorGrabMode, ImePurpose, ResizeDirection, Theme, UserAttentionType,
|
||||
WindowAttributes, WindowButtons, WindowLevel,
|
||||
};
|
||||
|
||||
use super::event_loop::sink::EventSink;
|
||||
use super::output::MonitorHandle;
|
||||
use super::state::WinitState;
|
||||
use super::types::xdg_activation::XdgActivationTokenData;
|
||||
use super::{ActiveEventLoop, WaylandError, WindowId};
|
||||
|
||||
pub(crate) mod state;
|
||||
|
||||
pub use state::WindowState;
|
||||
|
||||
/// The Wayland window.
|
||||
pub struct Window {
|
||||
/// Reference to the underlying SCTK window.
|
||||
window: SctkWindow,
|
||||
|
||||
/// Window id.
|
||||
window_id: WindowId,
|
||||
|
||||
/// The state of the window.
|
||||
window_state: Arc<Mutex<WindowState>>,
|
||||
|
||||
/// Compositor to handle WlRegion stuff.
|
||||
compositor: Arc<CompositorState>,
|
||||
|
||||
/// The wayland display used solely for raw window handle.
|
||||
#[allow(dead_code)]
|
||||
display: WlDisplay,
|
||||
|
||||
/// Xdg activation to request user attention.
|
||||
xdg_activation: Option<XdgActivationV1>,
|
||||
|
||||
/// The state of the requested attention from the `xdg_activation`.
|
||||
attention_requested: Arc<AtomicBool>,
|
||||
|
||||
/// Handle to the main queue to perform requests.
|
||||
queue_handle: QueueHandle<WinitState>,
|
||||
|
||||
/// Window requests to the event loop.
|
||||
window_requests: Arc<WindowRequests>,
|
||||
|
||||
/// Observed monitors.
|
||||
monitors: Arc<Mutex<Vec<MonitorHandle>>>,
|
||||
|
||||
/// Source to wake-up the event-loop for window requests.
|
||||
event_loop_awakener: calloop::ping::Ping,
|
||||
|
||||
/// The event sink to deliver synthetic events.
|
||||
window_events_sink: Arc<Mutex<EventSink>>,
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub(crate) fn new(
|
||||
event_loop_window_target: &ActiveEventLoop,
|
||||
attributes: WindowAttributes,
|
||||
) -> Result<Self, RootOsError> {
|
||||
let queue_handle = event_loop_window_target.queue_handle.clone();
|
||||
let mut state = event_loop_window_target.state.borrow_mut();
|
||||
|
||||
let monitors = state.monitors.clone();
|
||||
|
||||
let surface = state.compositor_state.create_surface(&queue_handle);
|
||||
let compositor = state.compositor_state.clone();
|
||||
let xdg_activation =
|
||||
state.xdg_activation.as_ref().map(|activation_state| activation_state.global().clone());
|
||||
let display = event_loop_window_target.connection.display();
|
||||
|
||||
let size: Size = attributes.inner_size.unwrap_or(LogicalSize::new(800., 600.).into());
|
||||
|
||||
// We prefer server side decorations, however to not have decorations we ask for client
|
||||
// side decorations instead.
|
||||
let default_decorations = if attributes.decorations {
|
||||
WindowDecorations::RequestServer
|
||||
} else {
|
||||
WindowDecorations::RequestClient
|
||||
};
|
||||
|
||||
let window =
|
||||
state.xdg_shell.create_window(surface.clone(), default_decorations, &queue_handle);
|
||||
|
||||
let mut window_state = WindowState::new(
|
||||
event_loop_window_target.connection.clone(),
|
||||
&event_loop_window_target.queue_handle,
|
||||
&state,
|
||||
size,
|
||||
window.clone(),
|
||||
attributes.preferred_theme,
|
||||
);
|
||||
|
||||
// Set transparency hint.
|
||||
window_state.set_transparent(attributes.transparent);
|
||||
|
||||
window_state.set_blur(attributes.blur);
|
||||
|
||||
// Set the decorations hint.
|
||||
window_state.set_decorate(attributes.decorations);
|
||||
|
||||
// Set the app_id.
|
||||
if let Some(name) = attributes.platform_specific.name.map(|name| name.general) {
|
||||
window.set_app_id(name);
|
||||
}
|
||||
|
||||
// Set the window title.
|
||||
window_state.set_title(attributes.title);
|
||||
|
||||
// Set the min and max sizes. We must set the hints upon creating a window, so
|
||||
// we use the default `1.` scaling...
|
||||
let min_size = attributes.min_inner_size.map(|size| size.to_logical(1.));
|
||||
let max_size = attributes.max_inner_size.map(|size| size.to_logical(1.));
|
||||
window_state.set_min_inner_size(min_size);
|
||||
window_state.set_max_inner_size(max_size);
|
||||
|
||||
// Non-resizable implies that the min and max sizes are set to the same value.
|
||||
window_state.set_resizable(attributes.resizable);
|
||||
|
||||
// Set startup mode.
|
||||
match attributes.fullscreen.map(Into::into) {
|
||||
Some(Fullscreen::Exclusive(_)) => {
|
||||
warn!("`Fullscreen::Exclusive` is ignored on Wayland");
|
||||
},
|
||||
#[cfg_attr(not(x11_platform), allow(clippy::bind_instead_of_map))]
|
||||
Some(Fullscreen::Borderless(monitor)) => {
|
||||
let output = monitor.and_then(|monitor| match monitor {
|
||||
PlatformMonitorHandle::Wayland(monitor) => Some(monitor.proxy),
|
||||
#[cfg(x11_platform)]
|
||||
PlatformMonitorHandle::X(_) => None,
|
||||
});
|
||||
|
||||
window.set_fullscreen(output.as_ref())
|
||||
},
|
||||
_ if attributes.maximized => window.set_maximized(),
|
||||
_ => (),
|
||||
};
|
||||
|
||||
match attributes.cursor {
|
||||
Cursor::Icon(icon) => window_state.set_cursor(icon),
|
||||
Cursor::Custom(cursor) => window_state.set_custom_cursor(cursor),
|
||||
}
|
||||
|
||||
// Apply resize increments.
|
||||
if let Some(increments) = attributes.resize_increments {
|
||||
let increments = increments.to_logical(window_state.scale_factor());
|
||||
window_state.set_resize_increments(Some(increments));
|
||||
}
|
||||
|
||||
// Activate the window when the token is passed.
|
||||
if let (Some(xdg_activation), Some(token)) =
|
||||
(xdg_activation.as_ref(), attributes.platform_specific.activation_token)
|
||||
{
|
||||
xdg_activation.activate(token.token, &surface);
|
||||
}
|
||||
|
||||
// XXX Do initial commit.
|
||||
window.commit();
|
||||
|
||||
// Add the window and window requests into the state.
|
||||
let window_state = Arc::new(Mutex::new(window_state));
|
||||
let window_id = super::make_wid(&surface);
|
||||
state.windows.get_mut().insert(window_id, window_state.clone());
|
||||
|
||||
let window_requests = WindowRequests {
|
||||
redraw_requested: AtomicBool::new(true),
|
||||
closed: AtomicBool::new(false),
|
||||
};
|
||||
let window_requests = Arc::new(window_requests);
|
||||
state.window_requests.get_mut().insert(window_id, window_requests.clone());
|
||||
|
||||
// Setup the event sync to insert `WindowEvents` right from the window.
|
||||
let window_events_sink = state.window_events_sink.clone();
|
||||
|
||||
let mut wayland_source = event_loop_window_target.wayland_dispatcher.as_source_mut();
|
||||
let event_queue = wayland_source.queue();
|
||||
|
||||
// Do a roundtrip.
|
||||
event_queue.roundtrip(&mut state).map_err(|error| {
|
||||
os_error!(OsError::WaylandError(Arc::new(WaylandError::Dispatch(error))))
|
||||
})?;
|
||||
|
||||
// XXX Wait for the initial configure to arrive.
|
||||
while !window_state.lock().unwrap().is_configured() {
|
||||
event_queue.blocking_dispatch(&mut state).map_err(|error| {
|
||||
os_error!(OsError::WaylandError(Arc::new(WaylandError::Dispatch(error))))
|
||||
})?;
|
||||
}
|
||||
|
||||
// Wake-up event loop, so it'll send initial redraw requested.
|
||||
let event_loop_awakener = event_loop_window_target.event_loop_awakener.clone();
|
||||
event_loop_awakener.ping();
|
||||
|
||||
Ok(Self {
|
||||
window,
|
||||
display,
|
||||
monitors,
|
||||
window_id,
|
||||
compositor,
|
||||
window_state,
|
||||
queue_handle,
|
||||
xdg_activation,
|
||||
attention_requested: Arc::new(AtomicBool::new(false)),
|
||||
event_loop_awakener,
|
||||
window_requests,
|
||||
window_events_sink,
|
||||
})
|
||||
}
|
||||
|
||||
pub(crate) fn xdg_toplevel(&self) -> Option<NonNull<c_void>> {
|
||||
NonNull::new(self.window.xdg_toplevel().id().as_ptr().cast())
|
||||
}
|
||||
}
|
||||
|
||||
impl Window {
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
self.window_id
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_title(&self, title: impl ToString) {
|
||||
let new_title = title.to_string();
|
||||
self.window_state.lock().unwrap().set_title(new_title);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_visible(&self, _visible: bool) {
|
||||
// Not possible on Wayland.
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn is_visible(&self) -> Option<bool> {
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
|
||||
Err(NotSupportedError::new())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn inner_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
|
||||
Err(NotSupportedError::new())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_outer_position(&self, _: Position) {
|
||||
// Not possible on Wayland.
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn inner_size(&self) -> PhysicalSize<u32> {
|
||||
let window_state = self.window_state.lock().unwrap();
|
||||
let scale_factor = window_state.scale_factor();
|
||||
super::logical_to_physical_rounded(window_state.inner_size(), scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn request_redraw(&self) {
|
||||
// NOTE: try to not wake up the loop when the event was already scheduled and not yet
|
||||
// processed by the loop, because if at this point the value was `true` it could only
|
||||
// mean that the loop still haven't dispatched the value to the client and will do
|
||||
// eventually, resetting it to `false`.
|
||||
if self
|
||||
.window_requests
|
||||
.redraw_requested
|
||||
.compare_exchange(false, true, Ordering::Relaxed, Ordering::Relaxed)
|
||||
.is_ok()
|
||||
{
|
||||
self.event_loop_awakener.ping();
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn pre_present_notify(&self) {
|
||||
self.window_state.lock().unwrap().request_frame_callback();
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_size(&self) -> PhysicalSize<u32> {
|
||||
let window_state = self.window_state.lock().unwrap();
|
||||
let scale_factor = window_state.scale_factor();
|
||||
super::logical_to_physical_rounded(window_state.outer_size(), scale_factor)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn request_inner_size(&self, size: Size) -> Option<PhysicalSize<u32>> {
|
||||
let mut window_state = self.window_state.lock().unwrap();
|
||||
let new_size = window_state.request_inner_size(size);
|
||||
self.request_redraw();
|
||||
Some(new_size)
|
||||
}
|
||||
|
||||
/// Set the minimum inner size for the window.
|
||||
#[inline]
|
||||
pub fn set_min_inner_size(&self, min_size: Option<Size>) {
|
||||
let scale_factor = self.scale_factor();
|
||||
let min_size = min_size.map(|size| size.to_logical(scale_factor));
|
||||
self.window_state.lock().unwrap().set_min_inner_size(min_size);
|
||||
// NOTE: Requires commit to be applied.
|
||||
self.request_redraw();
|
||||
}
|
||||
|
||||
/// Set the maximum inner size for the window.
|
||||
#[inline]
|
||||
pub fn set_max_inner_size(&self, max_size: Option<Size>) {
|
||||
let scale_factor = self.scale_factor();
|
||||
let max_size = max_size.map(|size| size.to_logical(scale_factor));
|
||||
self.window_state.lock().unwrap().set_max_inner_size(max_size);
|
||||
// NOTE: Requires commit to be applied.
|
||||
self.request_redraw();
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn resize_increments(&self) -> Option<PhysicalSize<u32>> {
|
||||
let window_state = self.window_state.lock().unwrap();
|
||||
let scale_factor = window_state.scale_factor();
|
||||
window_state
|
||||
.resize_increments()
|
||||
.map(|size| super::logical_to_physical_rounded(size, scale_factor))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_resize_increments(&self, increments: Option<Size>) {
|
||||
let mut window_state = self.window_state.lock().unwrap();
|
||||
let scale_factor = window_state.scale_factor();
|
||||
let increments = increments.map(|size| size.to_logical(scale_factor));
|
||||
window_state.set_resize_increments(increments);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_transparent(&self, transparent: bool) {
|
||||
self.window_state.lock().unwrap().set_transparent(transparent);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn has_focus(&self) -> bool {
|
||||
self.window_state.lock().unwrap().has_focus()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn is_minimized(&self) -> Option<bool> {
|
||||
// XXX clients don't know whether they are minimized or not.
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show_window_menu(&self, position: Position) {
|
||||
let scale_factor = self.scale_factor();
|
||||
let position = position.to_logical(scale_factor);
|
||||
self.window_state.lock().unwrap().show_window_menu(position);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn drag_resize_window(&self, direction: ResizeDirection) -> Result<(), ExternalError> {
|
||||
self.window_state.lock().unwrap().drag_resize_window(direction)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_resizable(&self, resizable: bool) {
|
||||
if self.window_state.lock().unwrap().set_resizable(resizable) {
|
||||
// NOTE: Requires commit to be applied.
|
||||
self.request_redraw();
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn is_resizable(&self) -> bool {
|
||||
self.window_state.lock().unwrap().resizable()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_enabled_buttons(&self, _buttons: WindowButtons) {
|
||||
// TODO(kchibisov) v5 of the xdg_shell allows that.
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn enabled_buttons(&self) -> WindowButtons {
|
||||
// TODO(kchibisov) v5 of the xdg_shell allows that.
|
||||
WindowButtons::all()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn scale_factor(&self) -> f64 {
|
||||
self.window_state.lock().unwrap().scale_factor()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_blur(&self, blur: bool) {
|
||||
self.window_state.lock().unwrap().set_blur(blur);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_decorations(&self, decorate: bool) {
|
||||
self.window_state.lock().unwrap().set_decorate(decorate)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn is_decorated(&self) -> bool {
|
||||
self.window_state.lock().unwrap().is_decorated()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_window_level(&self, _level: WindowLevel) {}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn set_window_icon(&self, _window_icon: Option<PlatformIcon>) {}
|
||||
|
||||
#[inline]
|
||||
pub fn set_minimized(&self, minimized: bool) {
|
||||
// You can't unminimize the window on Wayland.
|
||||
if !minimized {
|
||||
warn!("Unminimizing is ignored on Wayland.");
|
||||
return;
|
||||
}
|
||||
|
||||
self.window.set_minimized();
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn is_maximized(&self) -> bool {
|
||||
self.window_state
|
||||
.lock()
|
||||
.unwrap()
|
||||
.last_configure
|
||||
.as_ref()
|
||||
.map(|last_configure| last_configure.is_maximized())
|
||||
.unwrap_or_default()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_maximized(&self, maximized: bool) {
|
||||
if maximized {
|
||||
self.window.set_maximized()
|
||||
} else {
|
||||
self.window.unset_maximized()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn fullscreen(&self) -> Option<Fullscreen> {
|
||||
let is_fullscreen = self
|
||||
.window_state
|
||||
.lock()
|
||||
.unwrap()
|
||||
.last_configure
|
||||
.as_ref()
|
||||
.map(|last_configure| last_configure.is_fullscreen())
|
||||
.unwrap_or_default();
|
||||
|
||||
if is_fullscreen {
|
||||
let current_monitor = self.current_monitor().map(PlatformMonitorHandle::Wayland);
|
||||
Some(Fullscreen::Borderless(current_monitor))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn set_fullscreen(&self, fullscreen: Option<Fullscreen>) {
|
||||
match fullscreen {
|
||||
Some(Fullscreen::Exclusive(_)) => {
|
||||
warn!("`Fullscreen::Exclusive` is ignored on Wayland");
|
||||
},
|
||||
#[cfg_attr(not(x11_platform), allow(clippy::bind_instead_of_map))]
|
||||
Some(Fullscreen::Borderless(monitor)) => {
|
||||
let output = monitor.and_then(|monitor| match monitor {
|
||||
PlatformMonitorHandle::Wayland(monitor) => Some(monitor.proxy),
|
||||
#[cfg(x11_platform)]
|
||||
PlatformMonitorHandle::X(_) => None,
|
||||
});
|
||||
|
||||
self.window.set_fullscreen(output.as_ref())
|
||||
},
|
||||
None => self.window.unset_fullscreen(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor(&self, cursor: Cursor) {
|
||||
let window_state = &mut self.window_state.lock().unwrap();
|
||||
|
||||
match cursor {
|
||||
Cursor::Icon(icon) => window_state.set_cursor(icon),
|
||||
Cursor::Custom(cursor) => window_state.set_custom_cursor(cursor),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_visible(&self, visible: bool) {
|
||||
self.window_state.lock().unwrap().set_cursor_visible(visible);
|
||||
}
|
||||
|
||||
pub fn request_user_attention(&self, request_type: Option<UserAttentionType>) {
|
||||
let xdg_activation = match self.xdg_activation.as_ref() {
|
||||
Some(xdg_activation) => xdg_activation,
|
||||
None => {
|
||||
warn!("`request_user_attention` isn't supported");
|
||||
return;
|
||||
},
|
||||
};
|
||||
|
||||
// Urgency is only removed by the compositor and there's no need to raise urgency when it
|
||||
// was already raised.
|
||||
if request_type.is_none() || self.attention_requested.load(Ordering::Relaxed) {
|
||||
return;
|
||||
}
|
||||
|
||||
self.attention_requested.store(true, Ordering::Relaxed);
|
||||
let surface = self.surface().clone();
|
||||
let data = XdgActivationTokenData::Attention((
|
||||
surface.clone(),
|
||||
Arc::downgrade(&self.attention_requested),
|
||||
));
|
||||
let xdg_activation_token = xdg_activation.get_activation_token(&self.queue_handle, data);
|
||||
xdg_activation_token.set_surface(&surface);
|
||||
xdg_activation_token.commit();
|
||||
}
|
||||
|
||||
pub fn request_activation_token(&self) -> Result<AsyncRequestSerial, NotSupportedError> {
|
||||
let xdg_activation = match self.xdg_activation.as_ref() {
|
||||
Some(xdg_activation) => xdg_activation,
|
||||
None => return Err(NotSupportedError::new()),
|
||||
};
|
||||
|
||||
let serial = AsyncRequestSerial::get();
|
||||
|
||||
let data = XdgActivationTokenData::Obtain((self.window_id, serial));
|
||||
let xdg_activation_token = xdg_activation.get_activation_token(&self.queue_handle, data);
|
||||
xdg_activation_token.set_surface(self.surface());
|
||||
xdg_activation_token.commit();
|
||||
|
||||
Ok(serial)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_grab(&self, mode: CursorGrabMode) -> Result<(), ExternalError> {
|
||||
self.window_state.lock().unwrap().set_cursor_grab(mode)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(&self, position: Position) -> Result<(), ExternalError> {
|
||||
let scale_factor = self.scale_factor();
|
||||
let position = position.to_logical(scale_factor);
|
||||
self.window_state
|
||||
.lock()
|
||||
.unwrap()
|
||||
.set_cursor_position(position)
|
||||
// Request redraw on success, since the state is double buffered.
|
||||
.map(|_| self.request_redraw())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn drag_window(&self) -> Result<(), ExternalError> {
|
||||
self.window_state.lock().unwrap().drag_window()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_hittest(&self, hittest: bool) -> Result<(), ExternalError> {
|
||||
let surface = self.window.wl_surface();
|
||||
|
||||
if hittest {
|
||||
surface.set_input_region(None);
|
||||
Ok(())
|
||||
} else {
|
||||
let region = Region::new(&*self.compositor).map_err(|_| {
|
||||
ExternalError::Os(os_error!(OsError::Misc("failed to set input region.")))
|
||||
})?;
|
||||
region.add(0, 0, 0, 0);
|
||||
surface.set_input_region(Some(region.wl_region()));
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_ime_cursor_area(&self, position: Position, size: Size) {
|
||||
let window_state = self.window_state.lock().unwrap();
|
||||
if window_state.ime_allowed() {
|
||||
let scale_factor = window_state.scale_factor();
|
||||
let position = position.to_logical(scale_factor);
|
||||
let size = size.to_logical(scale_factor);
|
||||
window_state.set_ime_cursor_area(position, size);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_ime_allowed(&self, allowed: bool) {
|
||||
let mut window_state = self.window_state.lock().unwrap();
|
||||
|
||||
if window_state.ime_allowed() != allowed && window_state.set_ime_allowed(allowed) {
|
||||
let event = WindowEvent::Ime(if allowed { Ime::Enabled } else { Ime::Disabled });
|
||||
self.window_events_sink.lock().unwrap().push_window_event(event, self.window_id);
|
||||
self.event_loop_awakener.ping();
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_ime_purpose(&self, purpose: ImePurpose) {
|
||||
self.window_state.lock().unwrap().set_ime_purpose(purpose);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn focus_window(&self) {}
|
||||
|
||||
#[inline]
|
||||
pub fn surface(&self) -> &WlSurface {
|
||||
self.window.wl_surface()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn current_monitor(&self) -> Option<MonitorHandle> {
|
||||
let data = self.window.wl_surface().data::<SurfaceData>()?;
|
||||
data.outputs().next().map(MonitorHandle::new)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> Vec<MonitorHandle> {
|
||||
self.monitors.lock().unwrap().clone()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
|
||||
// XXX there's no such concept on Wayland.
|
||||
None
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_04")]
|
||||
#[inline]
|
||||
pub fn raw_window_handle_rwh_04(&self) -> rwh_04::RawWindowHandle {
|
||||
let mut window_handle = rwh_04::WaylandHandle::empty();
|
||||
window_handle.surface = self.window.wl_surface().id().as_ptr() as *mut _;
|
||||
window_handle.display = self.display.id().as_ptr() as *mut _;
|
||||
rwh_04::RawWindowHandle::Wayland(window_handle)
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_05")]
|
||||
#[inline]
|
||||
pub fn raw_window_handle_rwh_05(&self) -> rwh_05::RawWindowHandle {
|
||||
let mut window_handle = rwh_05::WaylandWindowHandle::empty();
|
||||
window_handle.surface = self.window.wl_surface().id().as_ptr() as *mut _;
|
||||
rwh_05::RawWindowHandle::Wayland(window_handle)
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_05")]
|
||||
#[inline]
|
||||
pub fn raw_display_handle_rwh_05(&self) -> rwh_05::RawDisplayHandle {
|
||||
let mut display_handle = rwh_05::WaylandDisplayHandle::empty();
|
||||
display_handle.display = self.display.id().as_ptr() as *mut _;
|
||||
rwh_05::RawDisplayHandle::Wayland(display_handle)
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_06")]
|
||||
#[inline]
|
||||
pub fn raw_window_handle_rwh_06(&self) -> Result<rwh_06::RawWindowHandle, rwh_06::HandleError> {
|
||||
Ok(rwh_06::WaylandWindowHandle::new({
|
||||
let ptr = self.window.wl_surface().id().as_ptr();
|
||||
std::ptr::NonNull::new(ptr as *mut _).expect("wl_surface will never be null")
|
||||
})
|
||||
.into())
|
||||
}
|
||||
|
||||
#[cfg(feature = "rwh_06")]
|
||||
#[inline]
|
||||
pub fn raw_display_handle_rwh_06(
|
||||
&self,
|
||||
) -> Result<rwh_06::RawDisplayHandle, rwh_06::HandleError> {
|
||||
Ok(rwh_06::WaylandDisplayHandle::new({
|
||||
let ptr = self.display.id().as_ptr();
|
||||
std::ptr::NonNull::new(ptr as *mut _).expect("wl_proxy should never be null")
|
||||
})
|
||||
.into())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_theme(&self, theme: Option<Theme>) {
|
||||
self.window_state.lock().unwrap().set_theme(theme)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn theme(&self) -> Option<Theme> {
|
||||
self.window_state.lock().unwrap().theme()
|
||||
}
|
||||
|
||||
pub fn set_content_protected(&self, _protected: bool) {}
|
||||
|
||||
#[inline]
|
||||
pub fn title(&self) -> String {
|
||||
self.window_state.lock().unwrap().title().to_owned()
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Window {
|
||||
fn drop(&mut self) {
|
||||
self.window_requests.closed.store(true, Ordering::Relaxed);
|
||||
self.event_loop_awakener.ping();
|
||||
}
|
||||
}
|
||||
|
||||
/// The request from the window to the event loop.
|
||||
#[derive(Debug)]
|
||||
pub struct WindowRequests {
|
||||
/// The window was closed.
|
||||
pub closed: AtomicBool,
|
||||
|
||||
/// Redraw Requested.
|
||||
pub redraw_requested: AtomicBool,
|
||||
}
|
||||
|
||||
impl WindowRequests {
|
||||
pub fn take_closed(&self) -> bool {
|
||||
self.closed.swap(false, Ordering::Relaxed)
|
||||
}
|
||||
|
||||
pub fn take_redraw_requested(&self) -> bool {
|
||||
self.redraw_requested.swap(false, Ordering::Relaxed)
|
||||
}
|
||||
}
|
||||
|
||||
impl TryFrom<&str> for Theme {
|
||||
type Error = ();
|
||||
|
||||
/// ```
|
||||
/// use winit::window::Theme;
|
||||
///
|
||||
/// assert_eq!("dark".try_into(), Ok(Theme::Dark));
|
||||
/// assert_eq!("lIghT".try_into(), Ok(Theme::Light));
|
||||
/// ```
|
||||
fn try_from(theme: &str) -> Result<Self, Self::Error> {
|
||||
if theme.eq_ignore_ascii_case("dark") {
|
||||
Ok(Self::Dark)
|
||||
} else if theme.eq_ignore_ascii_case("light") {
|
||||
Ok(Self::Light)
|
||||
} else {
|
||||
Err(())
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,194 @@
|
||||
// SPDX-License-Identifier: Apache-2.0
|
||||
|
||||
//! X11 activation handling.
|
||||
//!
|
||||
//! X11 has a "startup notification" specification similar to Wayland's, see this URL:
|
||||
//! <https://specifications.freedesktop.org/startup-notification-spec/startup-notification-latest.txt>
|
||||
|
||||
use super::atoms::*;
|
||||
use super::{VoidCookie, X11Error, XConnection};
|
||||
|
||||
use std::ffi::CString;
|
||||
use std::fmt::Write;
|
||||
|
||||
use x11rb::protocol::xproto::{self, ConnectionExt as _};
|
||||
|
||||
impl XConnection {
|
||||
/// "Request" a new activation token from the server.
|
||||
pub(crate) fn request_activation_token(&self, window_title: &str) -> Result<String, X11Error> {
|
||||
// The specification recommends the format "hostname+pid+"_TIME"+current time"
|
||||
let uname = rustix::system::uname();
|
||||
let pid = rustix::process::getpid();
|
||||
let time = self.timestamp();
|
||||
|
||||
let activation_token = format!(
|
||||
"{}{}_TIME{}",
|
||||
uname.nodename().to_str().unwrap_or("winit"),
|
||||
pid.as_raw_nonzero(),
|
||||
time
|
||||
);
|
||||
|
||||
// Set up the new startup notification.
|
||||
let notification = {
|
||||
let mut buffer = Vec::new();
|
||||
buffer.extend_from_slice(b"new: ID=");
|
||||
quote_string(&activation_token, &mut buffer);
|
||||
buffer.extend_from_slice(b" NAME=");
|
||||
quote_string(window_title, &mut buffer);
|
||||
buffer.extend_from_slice(b" SCREEN=");
|
||||
push_display(&mut buffer, &self.default_screen_index());
|
||||
|
||||
CString::new(buffer)
|
||||
.map_err(|err| X11Error::InvalidActivationToken(err.into_vec()))?
|
||||
.into_bytes_with_nul()
|
||||
};
|
||||
self.send_message(¬ification)?;
|
||||
|
||||
Ok(activation_token)
|
||||
}
|
||||
|
||||
/// Finish launching a window with the given startup ID.
|
||||
pub(crate) fn remove_activation_token(
|
||||
&self,
|
||||
window: xproto::Window,
|
||||
startup_id: &str,
|
||||
) -> Result<(), X11Error> {
|
||||
let atoms = self.atoms();
|
||||
|
||||
// Set the _NET_STARTUP_ID property on the window.
|
||||
self.xcb_connection()
|
||||
.change_property(
|
||||
xproto::PropMode::REPLACE,
|
||||
window,
|
||||
atoms[_NET_STARTUP_ID],
|
||||
xproto::AtomEnum::STRING,
|
||||
8,
|
||||
startup_id.len().try_into().unwrap(),
|
||||
startup_id.as_bytes(),
|
||||
)?
|
||||
.check()?;
|
||||
|
||||
// Send the message indicating that the startup is over.
|
||||
let message = {
|
||||
const MESSAGE_ROOT: &str = "remove: ID=";
|
||||
|
||||
let mut buffer = Vec::with_capacity(
|
||||
MESSAGE_ROOT
|
||||
.len()
|
||||
.checked_add(startup_id.len())
|
||||
.and_then(|x| x.checked_add(1))
|
||||
.unwrap(),
|
||||
);
|
||||
buffer.extend_from_slice(MESSAGE_ROOT.as_bytes());
|
||||
quote_string(startup_id, &mut buffer);
|
||||
CString::new(buffer)
|
||||
.map_err(|err| X11Error::InvalidActivationToken(err.into_vec()))?
|
||||
.into_bytes_with_nul()
|
||||
};
|
||||
|
||||
self.send_message(&message)
|
||||
}
|
||||
|
||||
/// Send a startup notification message to the window manager.
|
||||
fn send_message(&self, message: &[u8]) -> Result<(), X11Error> {
|
||||
let atoms = self.atoms();
|
||||
|
||||
// Create a new window to send the message over.
|
||||
let screen = self.default_root();
|
||||
let window = xproto::WindowWrapper::create_window(
|
||||
self.xcb_connection(),
|
||||
screen.root_depth,
|
||||
screen.root,
|
||||
-100,
|
||||
-100,
|
||||
1,
|
||||
1,
|
||||
0,
|
||||
xproto::WindowClass::INPUT_OUTPUT,
|
||||
screen.root_visual,
|
||||
&xproto::CreateWindowAux::new().override_redirect(1).event_mask(
|
||||
xproto::EventMask::STRUCTURE_NOTIFY | xproto::EventMask::PROPERTY_CHANGE,
|
||||
),
|
||||
)?;
|
||||
|
||||
// Serialize the messages in 20-byte chunks.
|
||||
let mut message_type = atoms[_NET_STARTUP_INFO_BEGIN];
|
||||
message
|
||||
.chunks(20)
|
||||
.map(|chunk| {
|
||||
let mut buffer = [0u8; 20];
|
||||
buffer[..chunk.len()].copy_from_slice(chunk);
|
||||
let event =
|
||||
xproto::ClientMessageEvent::new(8, window.window(), message_type, buffer);
|
||||
|
||||
// Set the message type to the continuation atom for the next chunk.
|
||||
message_type = atoms[_NET_STARTUP_INFO];
|
||||
|
||||
event
|
||||
})
|
||||
.try_for_each(|event| {
|
||||
// Send each event in order.
|
||||
self.xcb_connection()
|
||||
.send_event(false, screen.root, xproto::EventMask::PROPERTY_CHANGE, event)
|
||||
.map(VoidCookie::ignore_error)
|
||||
})?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
/// Quote a literal string as per the startup notification specification.
|
||||
fn quote_string(s: &str, target: &mut Vec<u8>) {
|
||||
let total_len = s.len().checked_add(3).expect("quote string overflow");
|
||||
target.reserve(total_len);
|
||||
|
||||
// Add the opening quote.
|
||||
target.push(b'"');
|
||||
|
||||
// Iterate over the string split by literal quotes.
|
||||
s.as_bytes().split(|&b| b == b'"').for_each(|part| {
|
||||
// Add the part.
|
||||
target.extend_from_slice(part);
|
||||
|
||||
// Escape the quote.
|
||||
target.push(b'\\');
|
||||
target.push(b'"');
|
||||
});
|
||||
|
||||
// Un-escape the last quote.
|
||||
target.remove(target.len() - 2);
|
||||
}
|
||||
|
||||
/// Push a `Display` implementation to the buffer.
|
||||
fn push_display(buffer: &mut Vec<u8>, display: &impl std::fmt::Display) {
|
||||
struct Writer<'a> {
|
||||
buffer: &'a mut Vec<u8>,
|
||||
}
|
||||
|
||||
impl std::fmt::Write for Writer<'_> {
|
||||
fn write_str(&mut self, s: &str) -> std::fmt::Result {
|
||||
self.buffer.extend_from_slice(s.as_bytes());
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
write!(Writer { buffer }, "{display}").unwrap();
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn properly_escapes_x11_messages() {
|
||||
let assert_eq = |input: &str, output: &[u8]| {
|
||||
let mut buf = vec![];
|
||||
quote_string(input, &mut buf);
|
||||
assert_eq!(buf, output);
|
||||
};
|
||||
|
||||
assert_eq("", b"\"\"");
|
||||
assert_eq("foo", b"\"foo\"");
|
||||
assert_eq("foo\"bar", b"\"foo\\\"bar\"");
|
||||
}
|
||||
}
|
||||
+117
@@ -0,0 +1,117 @@
|
||||
//! Collects every atom used by the platform implementation.
|
||||
|
||||
use core::ops::Index;
|
||||
|
||||
macro_rules! atom_manager {
|
||||
($($name:ident $(:$lit:literal)?),*) => {
|
||||
x11rb::atom_manager! {
|
||||
/// The atoms used by `winit`
|
||||
pub Atoms: AtomsCookie {
|
||||
$($name $(:$lit)?,)*
|
||||
}
|
||||
}
|
||||
|
||||
/// Indices into the `Atoms` struct.
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
#[allow(non_camel_case_types)]
|
||||
pub enum AtomName {
|
||||
$($name,)*
|
||||
}
|
||||
|
||||
impl AtomName {
|
||||
pub(crate) fn atom_from(
|
||||
self,
|
||||
atoms: &Atoms
|
||||
) -> &x11rb::protocol::xproto::Atom {
|
||||
match self {
|
||||
$(AtomName::$name => &atoms.$name,)*
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
atom_manager! {
|
||||
// General Use Atoms
|
||||
CARD32,
|
||||
UTF8_STRING,
|
||||
WM_CHANGE_STATE,
|
||||
WM_CLIENT_MACHINE,
|
||||
WM_DELETE_WINDOW,
|
||||
WM_PROTOCOLS,
|
||||
WM_STATE,
|
||||
XIM_SERVERS,
|
||||
|
||||
// Assorted ICCCM Atoms
|
||||
_NET_WM_ICON,
|
||||
_NET_WM_MOVERESIZE,
|
||||
_NET_WM_NAME,
|
||||
_NET_WM_PID,
|
||||
_NET_WM_PING,
|
||||
_NET_WM_STATE,
|
||||
_NET_WM_STATE_ABOVE,
|
||||
_NET_WM_STATE_BELOW,
|
||||
_NET_WM_STATE_FULLSCREEN,
|
||||
_NET_WM_STATE_HIDDEN,
|
||||
_NET_WM_STATE_MAXIMIZED_HORZ,
|
||||
_NET_WM_STATE_MAXIMIZED_VERT,
|
||||
_NET_WM_WINDOW_TYPE,
|
||||
|
||||
// Activation atoms.
|
||||
_NET_STARTUP_INFO_BEGIN,
|
||||
_NET_STARTUP_INFO,
|
||||
_NET_STARTUP_ID,
|
||||
|
||||
// WM window types.
|
||||
_NET_WM_WINDOW_TYPE_DESKTOP,
|
||||
_NET_WM_WINDOW_TYPE_DOCK,
|
||||
_NET_WM_WINDOW_TYPE_TOOLBAR,
|
||||
_NET_WM_WINDOW_TYPE_MENU,
|
||||
_NET_WM_WINDOW_TYPE_UTILITY,
|
||||
_NET_WM_WINDOW_TYPE_SPLASH,
|
||||
_NET_WM_WINDOW_TYPE_DIALOG,
|
||||
_NET_WM_WINDOW_TYPE_DROPDOWN_MENU,
|
||||
_NET_WM_WINDOW_TYPE_POPUP_MENU,
|
||||
_NET_WM_WINDOW_TYPE_TOOLTIP,
|
||||
_NET_WM_WINDOW_TYPE_NOTIFICATION,
|
||||
_NET_WM_WINDOW_TYPE_COMBO,
|
||||
_NET_WM_WINDOW_TYPE_DND,
|
||||
_NET_WM_WINDOW_TYPE_NORMAL,
|
||||
|
||||
// Drag-N-Drop Atoms
|
||||
XdndAware,
|
||||
XdndEnter,
|
||||
XdndLeave,
|
||||
XdndDrop,
|
||||
XdndPosition,
|
||||
XdndStatus,
|
||||
XdndActionPrivate,
|
||||
XdndSelection,
|
||||
XdndFinished,
|
||||
XdndTypeList,
|
||||
TextUriList: b"text/uri-list",
|
||||
None: b"None",
|
||||
|
||||
// Miscellaneous Atoms
|
||||
_GTK_THEME_VARIANT,
|
||||
_MOTIF_WM_HINTS,
|
||||
_NET_ACTIVE_WINDOW,
|
||||
_NET_CLIENT_LIST,
|
||||
_NET_FRAME_EXTENTS,
|
||||
_NET_SUPPORTED,
|
||||
_NET_SUPPORTING_WM_CHECK,
|
||||
_XEMBED,
|
||||
_XSETTINGS_SETTINGS
|
||||
}
|
||||
|
||||
impl Index<AtomName> for Atoms {
|
||||
type Output = x11rb::protocol::xproto::Atom;
|
||||
|
||||
fn index(&self, index: AtomName) -> &Self::Output {
|
||||
index.atom_from(self)
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) use AtomName::*;
|
||||
// Make sure `None` is still defined.
|
||||
pub(crate) use core::option::Option::None;
|
||||
+174
@@ -0,0 +1,174 @@
|
||||
use std::io;
|
||||
use std::os::raw::*;
|
||||
use std::path::{Path, PathBuf};
|
||||
use std::str::Utf8Error;
|
||||
use std::sync::Arc;
|
||||
|
||||
use percent_encoding::percent_decode;
|
||||
use x11rb::protocol::xproto::{self, ConnectionExt};
|
||||
|
||||
use super::atoms::AtomName::None as DndNone;
|
||||
use super::atoms::*;
|
||||
use super::{util, CookieResultExt, X11Error, XConnection};
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub enum DndState {
|
||||
Accepted,
|
||||
Rejected,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum DndDataParseError {
|
||||
EmptyData,
|
||||
InvalidUtf8(#[allow(dead_code)] Utf8Error),
|
||||
HostnameSpecified(#[allow(dead_code)] String),
|
||||
UnexpectedProtocol(#[allow(dead_code)] String),
|
||||
UnresolvablePath(#[allow(dead_code)] io::Error),
|
||||
}
|
||||
|
||||
impl From<Utf8Error> for DndDataParseError {
|
||||
fn from(e: Utf8Error) -> Self {
|
||||
DndDataParseError::InvalidUtf8(e)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<io::Error> for DndDataParseError {
|
||||
fn from(e: io::Error) -> Self {
|
||||
DndDataParseError::UnresolvablePath(e)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Dnd {
|
||||
xconn: Arc<XConnection>,
|
||||
// Populated by XdndEnter event handler
|
||||
pub version: Option<c_long>,
|
||||
pub type_list: Option<Vec<xproto::Atom>>,
|
||||
// Populated by XdndPosition event handler
|
||||
pub source_window: Option<xproto::Window>,
|
||||
// Populated by SelectionNotify event handler (triggered by XdndPosition event handler)
|
||||
pub result: Option<Result<Vec<PathBuf>, DndDataParseError>>,
|
||||
}
|
||||
|
||||
impl Dnd {
|
||||
pub fn new(xconn: Arc<XConnection>) -> Result<Self, X11Error> {
|
||||
Ok(Dnd { xconn, version: None, type_list: None, source_window: None, result: None })
|
||||
}
|
||||
|
||||
pub fn reset(&mut self) {
|
||||
self.version = None;
|
||||
self.type_list = None;
|
||||
self.source_window = None;
|
||||
self.result = None;
|
||||
}
|
||||
|
||||
pub unsafe fn send_status(
|
||||
&self,
|
||||
this_window: xproto::Window,
|
||||
target_window: xproto::Window,
|
||||
state: DndState,
|
||||
) -> Result<(), X11Error> {
|
||||
let atoms = self.xconn.atoms();
|
||||
let (accepted, action) = match state {
|
||||
DndState::Accepted => (1, atoms[XdndActionPrivate]),
|
||||
DndState::Rejected => (0, atoms[DndNone]),
|
||||
};
|
||||
self.xconn
|
||||
.send_client_msg(target_window, target_window, atoms[XdndStatus] as _, None, [
|
||||
this_window,
|
||||
accepted,
|
||||
0,
|
||||
0,
|
||||
action as _,
|
||||
])?
|
||||
.ignore_error();
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub unsafe fn send_finished(
|
||||
&self,
|
||||
this_window: xproto::Window,
|
||||
target_window: xproto::Window,
|
||||
state: DndState,
|
||||
) -> Result<(), X11Error> {
|
||||
let atoms = self.xconn.atoms();
|
||||
let (accepted, action) = match state {
|
||||
DndState::Accepted => (1, atoms[XdndActionPrivate]),
|
||||
DndState::Rejected => (0, atoms[DndNone]),
|
||||
};
|
||||
self.xconn
|
||||
.send_client_msg(target_window, target_window, atoms[XdndFinished] as _, None, [
|
||||
this_window,
|
||||
accepted,
|
||||
action as _,
|
||||
0,
|
||||
0,
|
||||
])?
|
||||
.ignore_error();
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub unsafe fn get_type_list(
|
||||
&self,
|
||||
source_window: xproto::Window,
|
||||
) -> Result<Vec<xproto::Atom>, util::GetPropertyError> {
|
||||
let atoms = self.xconn.atoms();
|
||||
self.xconn.get_property(
|
||||
source_window,
|
||||
atoms[XdndTypeList],
|
||||
xproto::Atom::from(xproto::AtomEnum::ATOM),
|
||||
)
|
||||
}
|
||||
|
||||
pub unsafe fn convert_selection(&self, window: xproto::Window, time: xproto::Timestamp) {
|
||||
let atoms = self.xconn.atoms();
|
||||
self.xconn
|
||||
.xcb_connection()
|
||||
.convert_selection(
|
||||
window,
|
||||
atoms[XdndSelection],
|
||||
atoms[TextUriList],
|
||||
atoms[XdndSelection],
|
||||
time,
|
||||
)
|
||||
.expect_then_ignore_error("Failed to send XdndSelection event")
|
||||
}
|
||||
|
||||
pub unsafe fn read_data(
|
||||
&self,
|
||||
window: xproto::Window,
|
||||
) -> Result<Vec<c_uchar>, util::GetPropertyError> {
|
||||
let atoms = self.xconn.atoms();
|
||||
self.xconn.get_property(window, atoms[XdndSelection], atoms[TextUriList])
|
||||
}
|
||||
|
||||
pub fn parse_data(&self, data: &mut [c_uchar]) -> Result<Vec<PathBuf>, DndDataParseError> {
|
||||
if !data.is_empty() {
|
||||
let mut path_list = Vec::new();
|
||||
let decoded = percent_decode(data).decode_utf8()?.into_owned();
|
||||
for uri in decoded.split("\r\n").filter(|u| !u.is_empty()) {
|
||||
// The format is specified as protocol://host/path
|
||||
// However, it's typically simply protocol:///path
|
||||
let path_str = if uri.starts_with("file://") {
|
||||
let path_str = uri.replace("file://", "");
|
||||
if !path_str.starts_with('/') {
|
||||
// A hostname is specified
|
||||
// Supporting this case is beyond the scope of my mental health
|
||||
return Err(DndDataParseError::HostnameSpecified(path_str));
|
||||
}
|
||||
path_str
|
||||
} else {
|
||||
// Only the file protocol is supported
|
||||
return Err(DndDataParseError::UnexpectedProtocol(uri.to_owned()));
|
||||
};
|
||||
|
||||
let path = Path::new(&path_str).canonicalize()?;
|
||||
path_list.push(path);
|
||||
}
|
||||
Ok(path_list)
|
||||
} else {
|
||||
Err(DndDataParseError::EmptyData)
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,5 @@
|
||||
pub use x11_dl::error::OpenError;
|
||||
pub use x11_dl::xcursor::*;
|
||||
pub use x11_dl::xinput2::*;
|
||||
pub use x11_dl::xlib::*;
|
||||
pub use x11_dl::xlib_xcb::*;
|
||||
@@ -0,0 +1,206 @@
|
||||
use std::collections::HashMap;
|
||||
use std::os::raw::c_char;
|
||||
use std::ptr;
|
||||
use std::sync::Arc;
|
||||
|
||||
use super::{ffi, XConnection, XError};
|
||||
|
||||
use super::context::{ImeContext, ImeContextCreationError};
|
||||
use super::inner::{close_im, ImeInner};
|
||||
use super::input_method::PotentialInputMethods;
|
||||
|
||||
pub(crate) unsafe fn xim_set_callback(
|
||||
xconn: &Arc<XConnection>,
|
||||
xim: ffi::XIM,
|
||||
field: *const c_char,
|
||||
callback: *mut ffi::XIMCallback,
|
||||
) -> Result<(), XError> {
|
||||
// It's advisable to wrap variadic FFI functions in our own functions, as we want to minimize
|
||||
// access that isn't type-checked.
|
||||
unsafe { (xconn.xlib.XSetIMValues)(xim, field, callback, ptr::null_mut::<()>()) };
|
||||
xconn.check_errors()
|
||||
}
|
||||
|
||||
// Set a callback for when an input method matching the current locale modifiers becomes
|
||||
// available. Note that this has nothing to do with what input methods are open or able to be
|
||||
// opened, and simply uses the modifiers that are set when the callback is set.
|
||||
// * This is called per locale modifier, not per input method opened with that locale modifier.
|
||||
// * Trying to set this for multiple locale modifiers causes problems, i.e. one of the rebuilt input
|
||||
// contexts would always silently fail to use the input method.
|
||||
pub(crate) unsafe fn set_instantiate_callback(
|
||||
xconn: &Arc<XConnection>,
|
||||
client_data: ffi::XPointer,
|
||||
) -> Result<(), XError> {
|
||||
unsafe {
|
||||
(xconn.xlib.XRegisterIMInstantiateCallback)(
|
||||
xconn.display,
|
||||
ptr::null_mut(),
|
||||
ptr::null_mut(),
|
||||
ptr::null_mut(),
|
||||
Some(xim_instantiate_callback),
|
||||
client_data,
|
||||
)
|
||||
};
|
||||
xconn.check_errors()
|
||||
}
|
||||
|
||||
pub(crate) unsafe fn unset_instantiate_callback(
|
||||
xconn: &Arc<XConnection>,
|
||||
client_data: ffi::XPointer,
|
||||
) -> Result<(), XError> {
|
||||
unsafe {
|
||||
(xconn.xlib.XUnregisterIMInstantiateCallback)(
|
||||
xconn.display,
|
||||
ptr::null_mut(),
|
||||
ptr::null_mut(),
|
||||
ptr::null_mut(),
|
||||
Some(xim_instantiate_callback),
|
||||
client_data,
|
||||
)
|
||||
};
|
||||
xconn.check_errors()
|
||||
}
|
||||
|
||||
pub(crate) unsafe fn set_destroy_callback(
|
||||
xconn: &Arc<XConnection>,
|
||||
im: ffi::XIM,
|
||||
inner: &ImeInner,
|
||||
) -> Result<(), XError> {
|
||||
unsafe {
|
||||
xim_set_callback(
|
||||
xconn,
|
||||
im,
|
||||
ffi::XNDestroyCallback_0.as_ptr() as *const _,
|
||||
&inner.destroy_callback as *const _ as *mut _,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
#[allow(clippy::enum_variant_names)]
|
||||
enum ReplaceImError {
|
||||
// Boxed to prevent large error type
|
||||
MethodOpenFailed(#[allow(dead_code)] Box<PotentialInputMethods>),
|
||||
ContextCreationFailed(#[allow(dead_code)] ImeContextCreationError),
|
||||
SetDestroyCallbackFailed(#[allow(dead_code)] XError),
|
||||
}
|
||||
|
||||
// Attempt to replace current IM (which may or may not be presently valid) with a new one. This
|
||||
// includes replacing all existing input contexts and free'ing resources as necessary. This only
|
||||
// modifies existing state if all operations succeed.
|
||||
unsafe fn replace_im(inner: *mut ImeInner) -> Result<(), ReplaceImError> {
|
||||
let xconn = unsafe { &(*inner).xconn };
|
||||
|
||||
let (new_im, is_fallback) = {
|
||||
let new_im = unsafe { (*inner).potential_input_methods.open_im(xconn, None) };
|
||||
let is_fallback = new_im.is_fallback();
|
||||
(
|
||||
new_im.ok().ok_or_else(|| {
|
||||
ReplaceImError::MethodOpenFailed(Box::new(unsafe {
|
||||
(*inner).potential_input_methods.clone()
|
||||
}))
|
||||
})?,
|
||||
is_fallback,
|
||||
)
|
||||
};
|
||||
|
||||
// It's important to always set a destroy callback, since there's otherwise potential for us
|
||||
// to try to use or free a resource that's already been destroyed on the server.
|
||||
{
|
||||
let result = unsafe { set_destroy_callback(xconn, new_im.im, &*inner) };
|
||||
if result.is_err() {
|
||||
let _ = unsafe { close_im(xconn, new_im.im) };
|
||||
}
|
||||
result
|
||||
}
|
||||
.map_err(ReplaceImError::SetDestroyCallbackFailed)?;
|
||||
|
||||
let mut new_contexts = HashMap::new();
|
||||
for (window, old_context) in unsafe { (*inner).contexts.iter() } {
|
||||
let spot = old_context.as_ref().map(|old_context| old_context.ic_spot);
|
||||
|
||||
// Check if the IME was allowed on that context.
|
||||
let is_allowed =
|
||||
old_context.as_ref().map(|old_context| old_context.is_allowed()).unwrap_or_default();
|
||||
|
||||
let new_context = {
|
||||
let result = unsafe {
|
||||
ImeContext::new(
|
||||
xconn,
|
||||
&new_im,
|
||||
*window,
|
||||
spot,
|
||||
(*inner).event_sender.clone(),
|
||||
is_allowed,
|
||||
)
|
||||
};
|
||||
if result.is_err() {
|
||||
let _ = unsafe { close_im(xconn, new_im.im) };
|
||||
}
|
||||
result.map_err(ReplaceImError::ContextCreationFailed)?
|
||||
};
|
||||
new_contexts.insert(*window, Some(new_context));
|
||||
}
|
||||
|
||||
// If we've made it this far, everything succeeded.
|
||||
unsafe {
|
||||
let _ = (*inner).destroy_all_contexts_if_necessary();
|
||||
let _ = (*inner).close_im_if_necessary();
|
||||
(*inner).im = Some(new_im);
|
||||
(*inner).contexts = new_contexts;
|
||||
(*inner).is_destroyed = false;
|
||||
(*inner).is_fallback = is_fallback;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub unsafe extern "C" fn xim_instantiate_callback(
|
||||
_display: *mut ffi::Display,
|
||||
client_data: ffi::XPointer,
|
||||
// This field is unsupplied.
|
||||
_call_data: ffi::XPointer,
|
||||
) {
|
||||
let inner: *mut ImeInner = client_data as _;
|
||||
if !inner.is_null() {
|
||||
let xconn = unsafe { &(*inner).xconn };
|
||||
match unsafe { replace_im(inner) } {
|
||||
Ok(()) => unsafe {
|
||||
let _ = unset_instantiate_callback(xconn, client_data);
|
||||
(*inner).is_fallback = false;
|
||||
},
|
||||
Err(err) => unsafe {
|
||||
if (*inner).is_destroyed {
|
||||
// We have no usable input methods!
|
||||
panic!("Failed to reopen input method: {err:?}");
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// This callback is triggered when the input method is closed on the server end. When this
|
||||
// happens, XCloseIM/XDestroyIC doesn't need to be called, as the resources have already been
|
||||
// free'd (attempting to do so causes our connection to freeze).
|
||||
pub unsafe extern "C" fn xim_destroy_callback(
|
||||
_xim: ffi::XIM,
|
||||
client_data: ffi::XPointer,
|
||||
// This field is unsupplied.
|
||||
_call_data: ffi::XPointer,
|
||||
) {
|
||||
let inner: *mut ImeInner = client_data as _;
|
||||
if !inner.is_null() {
|
||||
unsafe { (*inner).is_destroyed = true };
|
||||
let xconn = unsafe { &(*inner).xconn };
|
||||
if unsafe { !(*inner).is_fallback } {
|
||||
let _ = unsafe { set_instantiate_callback(xconn, client_data) };
|
||||
// Attempt to open fallback input method.
|
||||
match unsafe { replace_im(inner) } {
|
||||
Ok(()) => unsafe { (*inner).is_fallback = true },
|
||||
Err(err) => {
|
||||
// We have no usable input methods!
|
||||
panic!("Failed to open fallback input method: {err:?}");
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user