* Sketch: a construction line with a length can be a normal line (#10258)
`construction: false` on a construction line command that has a
`length` makes the segment a normal sketch line, ready to close a
profile, instead of construction geometry. The default stays
construction, and an infinite line is always construction.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Sketch: a length box in the construction line tools (#10258)
The horizontal, vertical, parallel and perpendicular construction line
tools show a Length box beside the pointer from the start. It stays
empty (shown as infinite) and leaves the keyboard to the tool's
shortcuts until a digit is typed; then the box takes the keyboard.
Without a length the tools work as before: one click, an infinite line.
With a length the first click sets the start and a second click the side
the segment runs to, sent as the command's `length` and `near`, so the
segment gets its length dimension. The angle tool has a Length box
beside its Angle box. A typed length keeps the start's snap, and the
preview draws the segment the click will create.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Sketch: a construction/normal switch in the construction line tools (#10258)
A Construction | Normal switch sits under the Length box of the
construction line tools. Normal sends `construction: false`, so a
segment with a length becomes a normal sketch line, ready to close a
profile, without converting it afterwards. The switch starts at
Construction with each start of a tool. An infinite line is always
construction, so without a length the switch is greyed out and its
tooltip says why. It belongs to the tool alone: the Sketch Palette's
drawing line type (X) is left as it is.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
With several bodies to send (after Add all bodies, say), the Print face
input refused every face. It took a print face only when exactly one
body was sent; any other pick was cleared at once, with a note in the
status bar only. Each body's print face then had to be set with Ctrl+B,
or by sending that body alone.
The input now holds the print face of each body being sent. A face
picked in it becomes its body's print face, in place of the one it had.
A click on a body's print face takes it out and clears only that body's.
A face of a body that is not being sent is refused with a message
(`ui.print_face_body_not_sent`, in place of `ui.print_face_one_body`).
Each change is still one `body.print_face` command, so it undoes on its
own. Picks in this window are no longer widened to the other pieces of
the face's surface, so a click on a print face takes it out rather than
adding its neighbours.
The user guide (guide/files.md) says so. The new message is in
assets/locales/pending/print-face-each-body.json, in all 31 languages;
the old one is removed from the catalogs.
Test: dialogs_save_mesh::tests::the_print_face_input_takes_one_face_for_each_body_sent
(fails without the change: the second body's face is refused).
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* claim: #10258
* Sketch: construction lines with a length (#10258)
The horizontal, vertical, angle, parallel and perpendicular construction
line commands take an optional `length`: the line becomes a construction
segment from `at`, running towards `near`, held by a length dimension
that follows its expression. Without `length` the line stays infinite,
as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Markus Kaltenbrunner <kaltenbrunnermarkus@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* claim: #10063
* docs: add a design approach and workflows chapter to the user guide (#10063)
Adds guide/design-approach.md after the window tour: the parametric idea, principles for designs that change well, the timeline and rollback marker, bodies vs components and occurrences, common workflows with links, a term map for users of other CAD software, and where to find help.
* docs: match the chapter to the app's labels and sketch colours (#10063)
Checked in the web app (0.29.0): the timeline strip is headed History, the toolbar shows New Sketch and Parameters for Create Sketch and Change Parameters, and fully constrained geometry turns white in the default dark theme rather than dark.
* docs: tighten the design approach chapter's wording (#10063)
The glossary covers most, not all, of the chapter's terms; Redo moves forward; the timeline is shown as the History strip; Report a bug drafts a report for the user to file and sends nothing itself.
* claim: #8876
* Add optional viewport-only Kawase blur and native UI composition
* Fix vendored panel hook imports and deprecated float constant import
* Drain texture updates in the full GPU blur fixture
* Hold the blur evidence fixture camera fixed across radii
* Address blur compositor lint checks
* Share animated Render preview background with blur source
* Use resolved Design background for blur source
* Exercise blur rendering independently of software adapter policy in CI
* Use stock egui hosts instead of vendoring the full crate
* Preserve feature-window open handling with stock egui hosts
* Target the native Window in close-handling regression fixture
* claim: #10218
* Assembly: move sketches to the part they're drawn on (#10218)
`component.move_sketches.to_parts` moves each given sketch, or every sketch in the design, whose
plane is an exactly attached face of a part's body into that part through
`component.move_sketches`, as one undo step. Sketches with no single part to go to stay where they
are, and the reply lists what moved and what stayed, with the reason. The Sketches folder's menu
offers it for the folder's sketches (or the selected ones), and a sketch's menu for that sketch or
the selected sketches; the status bar says how many moved and why the others stayed.
`component.move_sketches` now keeps a face-attached sketch where it is on its face: the sketch is
authored in the new component's placement (the face's own when the component owns the face), and
its picked point and repair plane are carried into it. Before, a face-attached sketch moved out of
the design was left without an author placement and failed to evaluate.
* Tests: the moved part is free to move; face anchor path
* Tests: move the to_parts test to the component command tests
* Shorter label: Move Sketches to Their Parts
* Sketch Ellipse: Major radius and Minor radius boxes while drawing (#10279)
The Ellipse tool showed no value boxes. After the centre it now shows
Major radius, after the end of the major axis Minor radius; a typed value
places the point at that size and becomes the ellipse's dimension, as for
a circle's Diameter. sketch.draw.dimensioned takes major_radius and
minor_radius for sketch.ellipse, so Dimension new shapes covers it too.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Sketch Ellipse: test the typed radii in the tool and in sketch.draw.dimensioned, and say so in the guide (#10279)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Sketch Ellipse: rustfmt the new engine test (#10279)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Keep full names in the tooltip only when the name cell clips them, and keep
the double-click rename hint without stacking a second popup. Cover short
and long names, favorites, and double-click input with a regression test.
Co-authored-by: Codex <noreply@openai.com>
* claim: consolidate Gruvbox contrast variants
* Consolidate Gruvbox variants into light and dark contrast choices
* Check both original Gruvbox viewport gradient endpoints
* Reset Gruvbox scenario state before independent theme checks
* claim: #10215
* Sketch: an option to make the part active when sketching on its face (#10215)
Preferences › Sketch › "Sketching on a part's face makes that part active", off by default.
When it is on, a sketch started on a face of another component's body activates that component
at the picked placement first and is made there, as after an explicit activate. The part stays
active, so what is built from the sketch lands in the same part.
For scripts the same is `sketch.create` `activate_part: true`; the reply's `activated` names the
component and placement. On an error the active component goes back to what it was.
* Tests: a free part, no edge projection, the sketch on the face plane
* claim: #10138
* Follow the system language on a first start (#10138)
The language preference defaults to a new 'system' value: the OS locale
(sys-locale) is matched against the catalog list - exact tag, base
language, then English - and a System choice sits at the top of the
Preferences language list. A saved language still wins.
* Drop the explicit deref clippy flagged; regenerate THIRD-PARTY-LICENSES.txt for sys-locale
---------
Co-authored-by: Dahak Builds <dahakbuilds@users.noreply.github.com>
The three sketch chamfers take `points: [corners]` (a point reference or
{a, b} each), as sketch.fillet does: every corner is cut alike in one
edit, and a corner that can't be cut, or is named twice, refuses them all.
The Chamfer window sends every picked corner instead of refusing a second.
Claude-Session: https://claude.ai/code/session_01PVKpSVXR9iiwSM9B25kpvq
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* claim: #10091
* View cube and axis gizmo: a standard view centres and fits the model (#10091)
A new Navigation preference, "Fit the model after a navigator view change"
(`navigator_fit`, off by default): with it on, a face, corner or arrow of
the view cube and an axis tip of the gizmo look at the middle of the model
from the one distance that fits its bounding sphere, so Home, an opened
design and every view chosen on a navigator share one zoom and one centre
and only the direction changes. Off, both navigators turn in place as
before.
"Home and Fit size" (`home_fit_size`, 10–100 %, default 100 %) is how much
of the view between the panels and the controls the model fills when Home,
Fit, an opened design or a navigator view change frames it; 100 % is the
framing as before.
`view.navigate` takes an optional `fit: true` with a direction or a turn,
so programmatic callers get the same framing.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
* claim: #4376
* Selection: a freehand lasso that takes what is wholly inside it (#4376)
The SELECT panel gets a Lasso checkbox (UiState::lasso_select, ui.set
lassoSelect). With it on, a primary drag from empty space draws a
freehand loop; the release selects through the same path as the window
box: items whose points are all inside the loop and no segment crosses
it, so a concave loop leaves out a curve that bulges out of it. Shift
and Ctrl add as with the box. ui.drag takes via waypoints (and scenario
drag steps take more than two points) so agents and tests can draw it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: thocsmith <193096300+thocsmith@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
A switch between design tabs cancels the open dialog and tool of the design
left and shows MODEL. With the new Interface preference "Keep dialogs and
tools open when switching designs" (keep_work_on_tab_switch, off by default)
each tab keeps its dialog (with its picks and values), its editing state, its
tool and its toolbar tab, and has them back when it is shown again. A feature
still computing after OK is cancelled as before. A feature edit's saved source
revision follows the view refresh of the switch, so its Cancel still restores
the history.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* claim: #9743
* Update Links: linked designs that changed while the tab was away come back as one undo step (#9743)
Coming back to an assembly's tab read each changed link in an Update Links
run of its own, so each became its own undo step: one Undo took back one
component and left another copy of the same part at the new version.
component.update_links now takes `components`, a list, and goes on past a
design it cannot read: that link keeps its bodies, is named in `failed` and
gets a warning. The tab return sends one request with every changed link,
records as read only the ones that were, and says on the status line which
one could not be read.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* claim: #9489
* Sketch: the Line tool can switch to a tangent arc and back without changing tool (#9489)
With Preferences > Sketch > "Rest on a line's last point to switch to a
tangent arc" on (off by default), leaving the chain's last point and resting
back on it for 0.35 s makes the next click a tangent arc, by the existing
sketch.arc.tangent command, and the same gesture goes back to lines. A label
at the cursor says which. sketch.arc.tangent's end can now name an existing
point, so an outline drawn this way closes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Sketch: the cursor label names the command in words (#9489)
The label asked the catalog for a message id that doesn't exist, so it showed
the id. It now takes the command's translated label, and the test checks the
words it paints. Moved clear of the pointer's own badge.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* claim: #9333
* Equation curves: the variable can carry its range's unit (#9333)
A curve can set variable_unit "range" (or tick the new box in its window): the
variable is then a length, so a ^ 2 / (4 * t) is a length when a is one. Start
and end must both be lengths, or one a length and the other a plain number in
the design's unit; anything else is refused. Saved only when set, as one pending
format change; without it curves behave as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* MCP: batch and execute take expect {volume, bodies, bbox} and flag a mismatch (refs #3380)
An optional `expect` argument on the `batch` and `execute` tools: the volume
(with a relative `tol`, default 0.002), body count and bounding box (0.05 mm)
the agent computed before building. Once the call has gone through the server
measures the design as the `measure` tool does and the reply gains
`expectation: {ok, measured, expected, mismatch}`. A mismatch flags the tool
result `isError` with the mismatch text first; the design is kept as built.
A malformed `expect` is refused before anything runs. Without `expect`
nothing changes, and a batch step carrying one is a step with a stray key.
In 29 logged agent sessions every agent computed these numbers beforehand
and then spent a `measure` call plus a comparison by hand after every stage;
one missed a 0.25 mm skin until it compared. Volume and body count are
kernel-independent checks.
Refs #3380
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
* MCP expect: filter then map for the bbox coordinates that are off (clippy)
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
* MCP: expect's coordinate text helper no longer shares a name with the JSON reader
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
Co-authored-by: bherbruck <tenbee91@gmail.com>
* claim: #9811
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Agent chat: the system note reaches agents beyond the Claude adapter
The note only went out as `_meta.systemPrompt.append`, an extension of the
Claude adapter, so Codex and Antigravity never saw it. It now also goes in
the standard ACP `systemPrompt` field for agents that offer it, and in
`_meta.antigravity.systemPrompt.append` for Antigravity.
Fixes#9811
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The `initialize` instructions were one paragraph of command shapes. Replace
them with version-neutral guidance: read `skill_reference solidcraft-modeling`
first, plan the numbers, build in a few `batch` calls, the primitive routes
and the fillet-shell-inside-holes order, what follows a parameter, `measure`
after each stage with a coalesced parameter check, and `timeline.edit` /
`parameters.change` / `edit.checkpoint` to fix instead of rebuilding. The
Assistant's system note gets the same pointer; docs/mcp.md says so.
`instructions_name_only_real_tools` now checks the command ids as well as the
tools, and `instructions_recipe_builds_a_parametric_shelled_box` builds a part
the way the instructions describe and checks its volume, axes and parameters.
Refs #3380
Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
* MCP: measure summary and body_topology faces: cylinders for small verification replies (refs #3380)
`measure {"summary": true}` replies one short object per body (name,
volume_mm3, bbox, faces, closed) with body_count and total.volume_mm3,
as a tool and as a batch step. `body_topology {"faces": "cylinders"}`
replies only the cylindrical faces, the kernel's split halves merged
by radius and axis line into {radius, origin, axis, extent, names},
and no edges. Both defaults are unchanged. The merge uses only what
model.faces and model.edges already reply.
Measured on a 13-feature enclosure, body_topology is 74 KB and measure
1.1 KB per body; agents filter them with scripts, and seven of 29
benchmark runs asked for exactly a cylinders-only listing.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
* MCP: keep body_topology's cylinder merge next to check_parameters' without a name clash
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
Co-authored-by: bherbruck <tenbee91@gmail.com>
A new tool that checkpoints the design, sets every value in one
parameters.change, reports measure, errors and cylinder axes, and
restores the checkpoint, so the loop set_parameter / measure /
body_topology / set back costs one call and one rebuild.
Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
* Claim #9739
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Linked designs: one changed while the assembly was closed is read when it opens (#9739)
A link now keeps the SHA-256 of its design file's bytes as the assembly
last read them (DesignLink::file_sha256, a pending format change), set by
Insert Design, Relink, Extract to File and Update Links. component.links
reports `changed` from it, hashing a file again only when its time or
size changed (vfs::design_path_stamp, behind the design-path rule). The
app treats a link it meets for the first time whose file changed as not
read yet, so opening an assembly, in its own tab or in place of the blank
design, reads those parts again as a tab coming back does.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Linked designs: read what changed last when a design opens in place of the blank one (#9739)
A read is taken up only by the design revision it started from, and
adopt bumped the revision after starting it, so the read was dropped.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude <noreply@anthropic.com>
* claim: #9860
Co-Authored-By: Claude <noreply@anthropic.com>
* Sketch panel follows Dialog buttons at top (#9860)
The Sketch panel drew Finish Sketch, Look at and Slice in a footer under
its options even with Preferences > Interface > Dialog buttons set to
Top. Panel::palette now reads the same published preference as the
feature cards and draws its footer row under the header, above the
options, when it is Top. With the preference off nothing changes.
Changes a default: no
Co-Authored-By: Claude <noreply@anthropic.com>
* Docs: Dialog buttons at top also moves the Sketch panel's Finish row (#9860)
Co-Authored-By: Claude <noreply@anthropic.com>
---------
Co-authored-by: Claude <noreply@anthropic.com>
The last 106 commands on the backlog get the two-sentence help under
their tooltip, in English, German, Japanese, Chinese, Arabic, Hebrew and
Vietnamese: Surface, Sheet Metal, Plastic, Inspect, Construct,
Configure, Parameters, Library, View and the few single ones (Bill of
Materials, Frame Member, Pattern on Path, Convert Mesh, checkpoints).
With that the backlog is empty, so it goes: the test is now
every_toolbar_command_has_help, and the docs that mentioned the backlog
say so. The help tests use sketch.drag, which is not on the ribbon, as
the command without help.
* claim: #9715
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Assemblies: mass, centre of mass and inertia per occurrence and rigid group (#9715)
assembly.mass_properties (and Session::mass_properties) gives, for every
occurrence and every rigidly-joined group, mass (kg), centre of mass (mm) and
the inertia tensor about it in world and frame axes (kg mm2), the input
the multibody dynamics work needs. Bodies are measured as Properties
measures them (kernel volume and centre, mesh gyration), once per body,
then moved by each placement and combined by the parallel-axis theorem.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* claim: #9619
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Settings: edit an added AI agent (#9619)
Agents you added in Preferences > AI get an Edit button between Test and
Remove. It reopens the Add agent dialog filled with the agent's name and
command, or its protocol, preset, endpoint, model and request timeout, and
Save changes the entry in place: same id, permission override and
always-allowed tools. The stored key is never read back into the dialog;
an empty key field keeps it (still only sent to HTTPS or this computer),
a new key replaces it. The control channel gets `edit_dialog`.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
On Linux the window always had no OS decorations and drew Windows-style
caption buttons in the application bar. SOLIDCRAFT_TITLEBAR=system, or
"titlebar": "system" in graphics.json, now opens the window with the
desktop's own title bar and buttons (server-side decorations where the
compositor offers them). The default is unchanged; Windows and macOS
are unaffected.
Claude-Session: https://claude.ai/code/session_01Gnm1n2PVPqghMuR9kHWXfh
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* claim: #9293
* Assistant: a sign-in confirmed in one tab holds in every tab (#9293)
The latest sign-in evidence per agent is window state: keep it across
tab switches, new tabs and replaced designs instead of resetting it with
the tab's conversation, so a new tab no longer marks the agent as signed
out when discovery's login probe is older than the chat's proof.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
joint.create's flip text and the assemblies guide said two origins at one
point with the same z stay as they are; a point origin without x takes its
x from z, so a part turned about z turns back. Say so, and point to giving
x on both origins or joint.as_built.
edit.checkpoint and edit.restore_checkpoint now say that restoring or
forgetting uses the checkpoint (and later ones) up and that only the last
16 are kept, and the "no checkpoint N" error says why. The editing and
mechanisms skills no longer read as if a checkpoint can be restored twice.
Co-authored-by: thocsmith <193096300+thocsmith@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* claim: #8510
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Measure: drag the labels away from the part (#8510)
The distance and X/Y/Z labels in the view follow a drag of the pointer and keep
a leader to what they measure; a double-click or a new measurement puts them
back. A press on a label picks nothing, starts no box selection and opens no
Select Other.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* claim: #9105
* Sketch: alignment guides from any hovered point while drawing (#9105)
While a drawing tool waits for a point, hovering a line or arc end, a
rectangle corner or a free point wakes the same temporary horizontal/
vertical tracking guide as a circle centre or line midpoint. Idle
hovering keeps centres and midpoints only. Preference
sketch_tracking_points (on) turns it off.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* claim: #9034
* Assistant: say when an installed agent can't start, and how to reinstall it (#9034)
An agent whose program is found but fails its `--version` check without
printing a version (npm's opencode.exe left as a placeholder when the
package's setup script did not run, which Windows refuses with "not
compatible with the version of Windows you're running") was listed like
a working one, and connecting only said "The agent stopped." with the
system's message.
Discovery now keeps why the program did not start: the spawn error
(Windows' `%1` replaced with the program) or, through a `.cmd` shim, the
first stderr line or the exit status. A probe that times out still says
nothing. The picker shows "Installed, but it does not start: ...", and
connecting first explains it with the agent's install command and Refresh.
The control channel status carries `problem`.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>