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https://github.com/bherbruck/solidcraft.git
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2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 0f8aa72732 | |||
| 2c5f8c1776 |
@@ -8,7 +8,7 @@
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#
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# Linux x86_64, aarch64 AppImage (+ .zsync), .deb, .rpm, .flatpak, .snap, .tar.gz packaging/linux
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# FreeBSD x86_64 .tar.gz (built in a FreeBSD VM) packaging/freebsd
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# macOS universal .dmg, and the CLI as a .zip packaging/macos
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# macOS universal .dmg, and the CLI as a .zip (both archs built in parallel) packaging/macos
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# Windows x64, x86, arm64 .msi and a portable .zip; x64 also the plain .exe packaging/windows
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# Web a .zip of the static site packaging/web
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#
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@@ -83,28 +83,6 @@ jobs:
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{ echo "version=$VERSION"; echo "date=$(date -u +%Y-%m-%d)"; echo "prerelease=$pre"; } >>"$GITHUB_OUTPUT"
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echo "### SolidCraft v$VERSION (\`${GITHUB_SHA::9}\`)" >>"$GITHUB_STEP_SUMMARY"
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# The app icon in every size, drawn by solidcraft-cli (no image files are committed), for the
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# Windows jobs: the ARM64 build is cross-compiled and can't run there to draw its own.
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icons:
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needs: version
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if: needs.version.outputs.build == 'true'
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runs-on: ubuntu-22.04
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steps:
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- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
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- uses: dtolnay/rust-toolchain@stable
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- uses: Swatinem/rust-cache@6323deb102c322ba6fcbdcafc7e3dddab59af2b6 # v2.9.2
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with:
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key: release-icons
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- run: cargo build --release --locked -p solidcraft-cli
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- run: |
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. packaging/env.sh
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make_icons target/release/solidcraft-cli icons
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- uses: actions/upload-artifact@cf430e030ddbb5b0abf93d22962f4752f3646cd9 # v7.0.2
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with:
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name: icons
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path: icons
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if-no-files-found: error
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linux:
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name: Linux ${{ matrix.arch }}
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needs: version
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@@ -293,11 +271,19 @@ jobs:
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path: dist/release/*
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if-no-files-found: error
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macos:
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name: macOS universal
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# The two halves of the universal binary build in parallel on their own runners (each alone
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# took about half of the old single job's 45 minutes); `macos` below joins and packages them.
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macos-build:
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name: macOS build ${{ matrix.arch }}
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needs: version
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if: needs.version.outputs.build == 'true'
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runs-on: macos-14
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strategy:
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fail-fast: false
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matrix:
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include:
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- { arch: aarch64, target: aarch64-apple-darwin }
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- { arch: x86_64, target: x86_64-apple-darwin }
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env:
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SOLIDCRAFT_VERSION: ${{ needs.version.outputs.version }}
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SOLIDCRAFT_BUILD_DATE: ${{ needs.version.outputs.date }}
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@@ -305,12 +291,45 @@ jobs:
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- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
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- uses: dtolnay/rust-toolchain@stable
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with:
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targets: aarch64-apple-darwin, x86_64-apple-darwin
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targets: ${{ matrix.target }}
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- uses: Swatinem/rust-cache@6323deb102c322ba6fcbdcafc7e3dddab59af2b6 # v2.9.2
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with:
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key: release-macos-universal
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- name: Build and package (dmg, CLI zip; the dmg is mounted and checked)
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run: packaging/macos/package.sh --arch universal
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key: release-macos-${{ matrix.arch }}
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- name: Build
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run: packaging/macos/package.sh --build-only ${{ matrix.target }}
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# Not named release-*: the release job collects every release-* artifact as an asset.
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- uses: actions/upload-artifact@cf430e030ddbb5b0abf93d22962f4752f3646cd9 # v7.0.2
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with:
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name: macos-bin-${{ matrix.arch }}
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path: |
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target/${{ matrix.target }}/release/solidcraft
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target/${{ matrix.target }}/release/solidcraft-cli
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target/${{ matrix.target }}/release/solvecraft-cli
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if-no-files-found: error
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macos:
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name: macOS universal
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needs: [version, macos-build]
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if: needs.version.outputs.build == 'true'
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runs-on: macos-14
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env:
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SOLIDCRAFT_VERSION: ${{ needs.version.outputs.version }}
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SOLIDCRAFT_BUILD_DATE: ${{ needs.version.outputs.date }}
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steps:
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- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
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- uses: actions/download-artifact@9000827ccba6bdab643e8b6fd33ac0654aef8333 # v8.0.2
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with:
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name: macos-bin-aarch64
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path: target/aarch64-apple-darwin/release
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- uses: actions/download-artifact@9000827ccba6bdab643e8b6fd33ac0654aef8333 # v8.0.2
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with:
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name: macos-bin-x86_64
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path: target/x86_64-apple-darwin/release
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- name: Join, package and check (dmg, CLI zip; the dmg is mounted and checked)
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run: |
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# Artifacts don't keep the executable bit.
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chmod +x target/*-apple-darwin/release/solidcraft target/*-apple-darwin/release/solidcraft-cli target/*-apple-darwin/release/solvecraft-cli
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packaging/macos/package.sh --arch universal --skip-build
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- uses: actions/upload-artifact@cf430e030ddbb5b0abf93d22962f4752f3646cd9 # v7.0.2
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with:
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name: release-macos
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@@ -319,9 +338,12 @@ jobs:
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windows:
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name: Windows ${{ matrix.arch }}
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needs: [version, icons]
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needs: version
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if: needs.version.outputs.build == 'true'
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runs-on: windows-latest
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# An 8 vCPU runner: the release build was 35 minutes on a 2 vCPU windows-latest and is the
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# longest job of the release. The installer icon is the committed
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# assets/icons/app/windows/exports/solidcraft.ico (package.ps1's default), so nothing waits.
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runs-on: blacksmith-8vcpu-windows-2025
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strategy:
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fail-fast: false
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matrix:
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@@ -334,10 +356,6 @@ jobs:
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SOLIDCRAFT_VERSION: ${{ needs.version.outputs.version }}
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steps:
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- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
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- uses: actions/download-artifact@9000827ccba6bdab643e8b6fd33ac0654aef8333 # v8.0.2
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with:
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name: icons
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path: icons
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- uses: dtolnay/rust-toolchain@stable
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with:
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targets: ${{ matrix.target }}
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@@ -351,8 +369,6 @@ jobs:
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wix extension add -g WixToolset.UI.wixext/5.0.2 WixToolset.Util.wixext/5.0.2
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- name: Build and package (msi, portable zip)
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shell: pwsh
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env:
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SOLIDCRAFT_ICONS: ${{ github.workspace }}/icons
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run: ./packaging/windows/package.ps1 -Arch ${{ matrix.arch }}
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- uses: actions/upload-artifact@cf430e030ddbb5b0abf93d22962f4752f3646cd9 # v7.0.2
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with:
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@@ -7,6 +7,12 @@
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# compatibility alias) with the licence files
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#
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# Usage: packaging/macos/package.sh [--arch universal|aarch64|x86_64] [--skip-build]
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# packaging/macos/package.sh --build-only <rust-target>
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#
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# --build-only builds just that target (aarch64-apple-darwin or x86_64-apple-darwin) and stops,
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# so the release workflow can build the two halves of the universal binary on separate runners;
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# a later `--arch universal --skip-build` run joins the binaries it finds under
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# $CARGO_TARGET_DIR/<target>/release/ and packages them.
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#
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# The app is ad-hoc signed (not notarized): the first launch needs right-click > Open.
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# Adapted from PhotoCraft's packaging (storytold/photocraft, Apache-2.0; see ATTRIBUTION.md).
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@@ -18,11 +24,13 @@ MACOS_BUNDLE_ID=ai.storyteller.solidcraft
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ARCH=universal
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SKIP_BUILD=0
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BUILD_ONLY=
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while [ $# -gt 0 ]; do
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case "$1" in
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--arch) ARCH="$2"; shift 2 ;;
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--skip-build) SKIP_BUILD=1; shift ;;
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-h | --help) sed -n '2,10p' "$0"; exit 0 ;;
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--build-only) BUILD_ONLY="$2"; shift 2 ;;
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-h | --help) sed -n '2,16p' "$0"; exit 0 ;;
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*) echo "unknown argument: $1" >&2; exit 2 ;;
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esac
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done
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@@ -41,6 +49,16 @@ APP="$WORK/SolidCraft.app"
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DMG="$DIST/solidcraft-$VERSION-macos-$ARCH.dmg"
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CLI_ZIP="$DIST/solidcraft-cli-$VERSION-macos-$ARCH.zip"
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if [ -n "$BUILD_ONLY" ]; then
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case "$BUILD_ONLY" in
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aarch64-apple-darwin | x86_64-apple-darwin) ;;
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*) echo "unknown --build-only target $BUILD_ONLY" >&2; exit 2 ;;
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esac
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echo "==> SolidCraft $VERSION for macOS ($BUILD_ONLY, build only)"
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(cd "$ROOT" && cargo build --release --locked -p solidcraft -p solidcraft-cli --target "$BUILD_ONLY")
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exit 0
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fi
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echo "==> SolidCraft $VERSION for macOS ($ARCH)"
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if [ "$SKIP_BUILD" = 0 ]; then
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args=()
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