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Author SHA1 Message Date
bherbruck a06bdf5cfc Release 0.20.0
The tree is main at 030187452 exactly; the previous release commit is kept as a parent so release only moves forward.
2026-10-22 18:34:40 -04:00
bherbruck 030187452a Release 0.20.0 (#5118)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-22 17:40:01 -04:00
ralfkuh-lab 198fbeb814 i18n: every UI label reaches the catalog, on the UI kit (#2483)
On main, 120 label literals (95 distinct) can't be translated in any
locale: the English catalog doesn't reach them. Catalogue them in en,
ja, zh and de, translate indented row labels once for display and
measuring, look up the thread profile by its id, and give each
navigation preset's help, shown by the mouse mapping picker, a catalog
message.

A guard tokenizes the UI sources and checks every label literal of a
kit call, of context_menu::button and of tr_label/tr/SelInput against
the English catalog, resolving kit calls by their imports.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-22 21:08:05 +00:00
Adam Hickerson 186096cbe6 agent chat: agent detection finishes on the start page (#3265) 2026-10-22 20:52:13 +00:00
Colin Faulkingham 3b982ca371 Prevent deleted item IDs from being reused (#1016) (#3641)
* claim: #1016

* Prevent deleted design item IDs from being reused
2026-10-22 18:31:39 +00:00
Loohi aaa110218b Edit Offset Plane: keep a face base, refuse a plane on itself (#3567) (#3889)
* claim: #3567

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019Yz6dHZiXcgTgrxjVNC6hx

* Edit Offset Plane: keep a face base, refuse a plane on itself (#3567)

Reopening an Offset Plane built on a face looked the face up at the
plane's origin, which can lie off the face, so the Plane input came up
empty. Look it up at the point picked on the face. A redefine that
builds a feature on itself is refused with a plain message instead of
failing with "plane offsets nested too deeply".

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019Yz6dHZiXcgTgrxjVNC6hx

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-22 18:30:02 +00:00
raykholo 46f80b769f Sketch fillet and chamfer refuse an offset's corners instead of leaving circles (#2874) (#3860)
* claim: #2874

* Sketch fillet and chamfer refuse an offset's corners (#2874)

An analytic offset's output ends are recomputed from its source curves on
every solve and held fixed there. Filleting an output corner moved those
ends to the tangent points, the next refresh pulled them back to the sharp
corner, and the new arcs closed into full circles with the sketch left
unsolved.

Fillet and chamfer now refuse a corner on an offset output before anything
changes (a batch fillet applies all of its corners or none) and say how to
get the rounded result: round the source corners before offsetting, or
break the offset association first, after which the same corners round
normally.
2026-10-22 18:21:13 +00:00
raykholo 26ca82735b Circular Pattern and Revolve: a construction axis can be the axis (#2885, #4506) (#3796)
* claim: #2885

* Circular Pattern and Revolve: a construction axis can be the axis (#2885)

The dialogs send a picked axis by its name, but solid.pattern.circular
only knew X, Y and Z, and solid.revolve / surface.revolve read any other
name as a sketch line id. Picking a construction axis therefore failed.

- solid.pattern.circular takes a construction axis name, saves it as
  `axis_feature` and turns about the axis as evaluated, so the copies
  follow it when it is edited.
- AxisRef::Construction { name } for revolve and surface revolve,
  resolved at evaluation and checked to lie in the sketch plane.
- construct.plane.at_angle accepts a construction axis name (its fixed
  axis line is taken from the axis as it is now).
- Reopening these features shows the construction axis as the pick.
- Design format: pending/construction-axis-refs.rs.

* Construction axis references follow the axis in the feature's component frame (#4506)

- Revolve, Surface Revolve and Circular Pattern resolve a construction axis
  where it is evaluated, mapped into the feature's component frame.
- A line of the revolved sketch with the same id as a construction axis
  still wins, so existing scripts keep their meaning.
- Tests: the revolve keeps the reference through save and reopen and
  follows an edited axis (60π to 80π mm³); perpendicular, offset and
  profile-crossing axes are refused without changing the design.
2026-10-22 18:21:11 +00:00
SS-EN 408d30ea56 Joint drive moves parts without evaluating them (#3391) (#3397)
* Joint drive moves parts without evaluating them

A joint drive (also the Drive dialog and motion steps) changes only occurrence transforms, yet it
re-evaluated nearly the whole timeline: every feature that might read another component's
geometry (a sketch with any link, even to its own axis) hashed every occurrence's transform into
its fingerprint, so any motion invalidated it and everything after it, and no new pose was ever
in the cache.

- Placement digest: a feature now hashes only where the geometry it actually reads lies relative
  to its own frame (link sources, anchors, profiles and paths from other components, mirror
  placements; To Object and face/edge-picked planes read every component, relatively). Moving
  parts that keep those relative placements leaves every result in place: nothing is evaluated
  or re-meshed. In-context features whose referenced part really moved still rebuild.
- Evaluated ahead, applied once: `Ahead::evaluate` returns what it evaluated and
  `Session::prime` lets the window-thread pass take it (history commands and dialog OK), so an
  off-thread command no longer costs twice on designs past the cache's budget.
- Contact meshes are kept per body geometry across drives.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Joint drive: booleans read only their input bodies' placements

A join, cut or intersect with named targets, and a Combine, read every
placement, so a joined part transferred to a component re-ran its boolean
at each new joint pose. Each now hashes only the placements of the bodies
it actually takes as inputs, resolved in its timeline input state (before
any later BodyTransfer), relative to the frame that evaluates it; Combine
reads its tools relative to its target. Unresolved and legacy component or
path reads keep the conservative dependency. 24 new joint_pose_ tests
cover new angles, transfers, targets, save/reopen, undo and real relative
motion (900 -> 800 mm3).

Supplement offered on #3397 by takuto-NA.

Co-Authored-By: takuto-NA <183465875+takuto-NA@users.noreply.github.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Creating a component recomputes nothing

A new, empty component changes nothing a feature reads, yet it changed
the placement fingerprint of every targeted boolean, Combine and To
Object feature, so `component.create` evaluated the timeline again:
- the first component of a design: `placement_digest` returned 0 while
  the design had no placements and a nonzero value once it had one;
- To / From Object and legacy face- or edge-picked planes hashed every
  component, not just those holding the bodies, sketches and
  construction geometry the feature can reach.

Co-Authored-By: Tyler Chiriboga <18270301+Tyler-Chiriboga@users.noreply.github.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Test: creating a component after a legacy face sketch recomputes nothing

A face extruded after its construction certificate is gone (a patterned
cut, a pad joined flush with it, then one more cut) is sketched on a
legacy face plane, which reads every placed body. A new, empty component
must not change what it reads either (reported by Tyler Chiriboga).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: takuto-NA <183465875+takuto-NA@users.noreply.github.com>
Co-authored-by: Tyler Chiriboga <18270301+Tyler-Chiriboga@users.noreply.github.com>
2026-10-22 18:21:08 +00:00
Jackson Oursland 75261cd797 Viewport: order-independent transparency for see-through surfaces (#4734) (#4903)
* Viewport: levels of detail for large meshes (#4724)

A large instanced mesh (20 k triangles or more) gets coarser copies, made
once on a worker (`mesh_lod`): a quarter, a sixteenth and a sixty-fourth of
its triangles, by quadric edge collapse (`geom::simplify`, after Garland and
Heckbert 1997; no fold-overs, no sheets joined, open boundaries kept), each
with its measured deviation from the full mesh. Each frame, as placements
are culled, each is drawn from the coarsest copy whose deviation stays
under 0.75 px where it stands (`placement_scale`, `level_for`). Until the
copies are made the mesh is drawn in full; the scene is built again when
they are. Display only: picking, measuring and exports keep the reference
mesh. Outside the kernel.

25 placements of a 2 M-triangle STL, 3600 x 2190 px, 4x MSAA, M2 Max
(`instanced_scene_gpu_benchmark`): 20.2 -> 1.2 ms a frame with all in
view, 21.9 -> 2.9 ms close up. The copies take 10 s to make, on a worker.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* Viewport: see-through and faded parts drawn as instances (#4888)

See-through (an appearance's opacity) and faded (context around an active
component) bodies in one colour are drawn as instances like opaque ones,
their alpha in each placement's colour: one copy of the triangles, levels
of detail and culling, no per-placement copies built on the window thread.
Their placements are ordered back to front each frame (not their
triangles one by one) for devices that sort see-through surfaces.

The GPU benchmark gains `SOLIDCRAFT_BENCH_OPACITY` and the CPU share of
each frame, and its pictures each placement's own triangles too.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* Viewport: order-independent transparency for see-through surfaces (#4734)

The model's see-through surfaces (glass, faded context; instanced or not)
were sorted back to front triangle by triangle on the window thread
whenever the view turned. They are now drawn with weighted blended order-
independent transparency (McGuire and Bavoil 2013): when there are any,
the frame is drawn into the renderer's own textures (as supersampling
does), the see-through surfaces gathered into a weighted colour and a
revealage target against the frame's depth, laid over the frame in one
full-screen pass, then the overlays drawn over them. Nothing is sorted.
A device that cannot blend into float targets keeps the sorted way.

25 placements of a 2 M-triangle STL at opacity 0.5, M2 Max, 3600 x 2190 px:
about 10 s a frame sorted, 21.6 ms (17.2 ms instanced, 2.8 ms with levels
of detail).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-22 16:17:39 +00:00
Tyler Chiriboga 6f5d0038ab 3D mouse: find devices on Windows without asking every HID device for its strings (#2614) (#3653)
* claim: #2614 (3D mouse: find devices on Windows without asking every HID device for its strings)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* 3D mouse: find devices on Windows without asking every HID device for its strings (#2614)

On Windows the 3D mouse reader rescanned every two seconds while no 3D
mouse was plugged in, with hidapi's refresh_devices(). hidapi's Windows
enumeration opens every HID interface and reads its serial number,
manufacturer and product strings: on USB, three control requests to
every keyboard, mouse and touchscreen, forever, on a machine without a
3D mouse. That fits the report of an idle machine whose USB keyboard
drops off and returns and whose cursor jumps.

Windows now asks Plug and Play which present HID interfaces are
multi-axis controllers (hardware ID HID_DEVICE_UP:0001_U:0008), which
sends nothing to any device, and opens only those with open_path().
hidapi's own discovery is turned off before the reader makes its one
context, so making it touches no device either. macOS keeps hidapi's
enumeration (IOKit's registry); Linux is unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* AGENTS.md: list the Plug and Play scan among the files allowed unsafe code (#2614)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Tyler Chiriboga <18270301+Tyler-Chiriboga@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-22 15:44:27 +00:00
bherbruck 1814adb06a Leaving a sketch keeps the camera where it is (#4909)
Finish Sketch, double Esc (including a blank sketch discarded), and Cancel no longer
restore the pre-sketch view. Entering a sketch still turns the view to face the plane.

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-22 11:04:04 -04:00
Nathan Dane 971b28c982 claim: preferences redesign (#4608) 2026-10-22 13:53:36 +00:00
Nathan Dane f79cbc216c Redesign the home page as the File view (#2027) (#3822)
* claim: #2027

* Redesign the home page as the File view (#2027)

* Match the File view with the accepted component design (#2027)

* Restore the Start subtitle and simplify the recovery icon (#2027)

* Integrate File view with main's shared UI containers
2026-10-22 12:19:09 +00:00
Jackson Oursland 4dc1828138 Imported meshes: share their triangles between document copies (#4673) (#4675)
Every edit clones the document for undo, and `MeshData`'s positions and
triangles (plain `Vec`s) were copied with it: ~165 MB a command for a 2 M-
triangle STL. They are now `Arc<[f64]>` and `Arc<[u32]>`, shared by clones;
the few places that rewrite them build new arrays. Saved designs are
unchanged (an `Arc<[T]>` serializes as the array).

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-22 12:06:44 +00:00
Jackson Oursland f843a3f83c Picking: remove the GPU pick buffer, the per-body BVHs answer alone (#4665) (#4666)
The pick buffer drew the model's surfaces and edge ids for every still
view to narrow which edges a pick tests. Measured against the BVHs alone
(release, M2 Max, 1400 x 900 view, 600 cursor positions), a pick costs
2-51 us through the BVHs and the tile saved 0-4 us of it, while each pass
cost 0.7-12.5 ms of GPU time per still view, plus gathering its scene on
the window thread, read-backs a frame or two late and repaints to wait for
them (and, before, a copy of every triangle, which made it refuse models
past 6 M triangles). Picks are unchanged: the BVHs give the same answers.

`pick_timing_on_curved_models` gains eight layers of bodies seen from above
(the pick buffer's best case) and `SOLIDCRAFT_BENCH_MESH` placements.

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-22 12:03:37 +00:00
Jackson Oursland f0fd5c10b7 Viewport: keep a face's hover highlight while the pointer moves across it (#4668) (#4669)
The highlight's key hashed the hovered item with its point under the
pointer, so every move across a face built and uploaded its highlight
again: for an imported mesh (one face) all its triangles, every frame.
The key now leaves out a face's and a plane's point, which the highlight
does not draw; an edge's middle stays in (it picks the part lit).

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-22 12:03:33 +00:00
Jackson Oursland 981d23d1d2 Viewport: weld a large mesh's shared vertices quicker, and ahead of its first frame (#4679) (#4680)
`SharedTris::new` used the standard SipHash hasher and collected each
triangle's corners into a Vec: 451 ms for a 2 M-triangle STL on the window
thread. A quick hasher for the coordinates' bits and a fixed array make it
278 ms, and the background mesher that meshes an opened or inserted
file's bodies now welds their large meshes too (`warm_shared_tris`), so the
first scene that shows them takes the shared vertices ready-made.

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-22 12:03:28 +00:00
Jackson Oursland 01648da72d Ribbon: work out each tab's panel lists once (#4658) (#4659)
`toolbar_custom::panel_lists` is asked for every frame and matched every
registered command against every section by string each time (~337 us a
call for MODEL, several calls a frame). The registry and the ribbon layout
never change while the app runs, so each tab's lists are kept: 0.2 us a call.

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-22 12:03:24 +00:00
Jackson Oursland 3d3dd27439 Viewport: leave out placements of an instanced mesh that are out of view (#4646) (#4647)
* claim: #4616

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* Viewport: draw a part placed many times from one copy of its triangles (#4616)

A part placed by many occurrences was drawn, framed and picked from a moved
copy of its mesh per placement: on the CPU (the moved mesh and its scene
bytes) and on the GPU (its vertices uploaded once per placement).

- The model scene draws bodies that share a mesh as GPU instances: the
  shared triangles once, a rigid move and colour per placement
  (`InstancedMesh`, `vs_tri_inst`), in the solid, section and AO passes.
  `GpuScene::merged` expands them, so scene tests see world triangles.
- `ModelBody::mesh_in_place`, `plan_mesh_in_place_at`, `mesh_bounds` and
  `display_identity` give the shared mesh, its placement, the exact box and
  an identity without making the moved copy.
- Display refinement's body ids, Fit/Home bounds, the viewport's body boxes,
  the background mesher and picking use them (picking moves the ray into
  the part's frame and shares one pick index).

25 placements of a 2 M-triangle STL on an M2 Max: orbit 45 -> 37 ms a
frame, footprint 41 -> 16 GB, 24 copies 39 -> 18 s.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* Viewport: draw large meshes from shared, indexed vertices (#4637)

An instanced mesh's vertices are shared between its triangles and drawn
indexed (`SharedTris`). A flat-faceted mesh (an STL's facets) shares them by
position alone and lights each fragment with its triangle's own plane
(`vs_tri_inst_flat`, `fs_*_flat`), taken from the fragment's position
relative to the eye so it stays exact at any zoom; its vertex outputs are
kept few, since a tiled GPU stores every vertex's outputs. A body alone is
drawn this way from 50 k triangles. A mesh too large for one buffer falls
back to unshared vertices.

`instanced_scene_gpu_benchmark` (manual, ignored): 25 placements of a 2 M-
triangle STL at 3600 x 2190 px, 4x MSAA, M2 Max: 21.3 ms a frame for the
placements' own triangles, 16.1 ms shared and indexed.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* Viewport: leave out placements of an instanced mesh that are out of view (#4646)

Each frame `Batches::cull` keeps the placements whose box may be seen
(`placed_box_in_view`: all eight corners past one side of the view in clip
space, so it holds behind the eye too) and writes them again only when
that set changes. The manual benchmark gains `SOLIDCRAFT_BENCH_CLOSE=1`:
close up on the middle of 25 placements of a 2 M-triangle STL (13 in
view), 3600 x 2190 px, 4x MSAA, M2 Max: 28.2 ms a frame for the
placements' own triangles, 17.2 ms instanced and culled.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-22 04:04:59 +00:00
bherbruck 6c60f1a9ed web-offline-test: hold responses until the test lets them go (#4620)
The slow steps waited on the clock (6 s sleeps, a 1 s timer, a 30 s cap), so on a busy
runner a launch could outlast them and time out at 240 s. The server now holds a response
until the test releases it, and the test waits on events:

- overlapping downloads: build v5's own files are held; files both builds share (index.html,
  names no build changes) are served, since the browser queues a request behind an in-flight
  one for the same URL. The held files are released once v6 has started.
- fail-fast step: the other files wait until the test has seen them asked for.
- update in another tab: the other tab updates once the launch is waiting for build.json, and
  the browser's own sw.js check waits for the same moment.
- hung requests no longer give up after 20 s.

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 21:51:01 -04:00
bherbruck 33fdcdb3a0 Release 0.19.0
The tree is main at 5899e5b6c exactly; the previous release commit is kept as a parent so release only moves forward.
2026-10-21 21:13:33 -04:00
bherbruck 5899e5b6c5 Release 0.19.0 (#4603)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 21:13:21 -04:00
bherbruck e23a5bf243 Ship 14 more official themes: SolidCraft 95, Platinum 9, Cupertino, phosphor pair, Blueprint, One Dark and a pack of open-source palettes (#4602)
Registers them after the Gruvbox set in the Theme list, adds attribution rows,
and keeps the heading-band ordering check passing by nudging heading/subheading
(and, for High Contrast, dialog) backgrounds.

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 21:00:11 -04:00
Nathan Dane 4b23bb3a03 Implement compact workspace layout (#2029) (#4533)
* Vertical history strip: left of the browser, compact rows, hollow-circle marker, collapsed rail hover

* Vertical history strip: seam handle to expand and collapse names, drag to resize with snap

* Vertical history strip: no empty gap below the transport

* Show the history seam arrow only on hover (#2028)

* claim: #2021

* Redesign the Assistant chat panel with shared UI components

* Show Assistant in the shared floating panel shell

* Extend floating Assistant to viewport height and shift navigation

* Dock Assistant before history and match docking preview bounds

* Align Assistant top margin with floating shell cards

* Extract a shared panel drag grip

* Rebuild responsive history sizing and three-way docking

* Share browser and History collapse hover styling

* Show the History title as soon as its text fits

* Animate stacked browser and History expansion and collapse

* Make panel folding responsive and independent of frame delays

* Let folding panel contents shrink continuously to header height

* Use four explicit History transport actions in every layout

* Resize the shared Browser and History column from either card

* claim: shared compact-mode containers (#2029)

* Centralize layout-aware UI containers and enforce their use

* Keep docked Assistant at the outer edge beside tool sheets

* Use shared surface policy for Assistant tool space

* Let tool sheets drag over shell panels while avoiding Assistant

* Update Parameters drag bounds assertion for shell overlap

* Keep dragged tool sheets below ribbon and workspace selector

* Enforce universal UI containers in mandatory repository checks

* Remove legacy report windows and require shared window composition

* Remove retired UI styling and require shared controls

* claim: compact layout preference (#2029)

---------

Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-21 20:52:36 -04:00
bherbruck 920398ac53 Bring back the view-change glide; orbit, pan and zoom stay instant (#4596)
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 20:37:19 -04:00
bherbruck 688124937d Chamfer: a cutter that would reach into a nearby wall is not used (#4539)
* Chamfer: a cutter that would reach into a nearby wall is not used

A straight chamfer's cutter reaches several times the chamfer's size out
from its edge, and further on a larger part. On a pin standing in a socket,
that far side lands inside the socket's walls, and the cut took bites out
of them. A cutter whose far side is inside the part is now refused, as one
whose ends are, and the chamfer is built locally instead.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Robustness goldens: seed 9 re-recorded for the chamfer cutter check

A chamfer in seed 9 was refused because its result changed more of the
part than a chamfer can. With its cutter refused, it now builds locally.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 20:05:35 -04:00
github-actions[bot] b49557c294 Regenerate THIRD-PARTY-LICENSES.txt and docs/features.md [skip ci] 2026-10-21 23:54:54 +00:00
cronos dfd58293a6 Navigation: opt-in free orbit and shared Normal to Selection (#1912)
* Navigation: opt-in free orbit and shared Normal to Selection

Preserve the complete reviewed feature, shared camera setting propagation,
rigid pivot behavior and focus/drag regressions from PR #1912.

Consolidate the prior main-integration commits before rebasing, so their
merge-resolution fixes remain in the linear feature history.

* docs: move free orbit help beside viewport controls

* Merge main into fix/solidworks-free-orbit

Camera animation is gone on main, and with it the orbit snap spring: the Shift
snap keeps its unsnapped orbit in orbit_free, which the free-orbit checks now read.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

---------

Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 23:29:29 +00:00
raykholo ba4f7864ff Export Current View as DXF includes shown sketches (#3708) (#3780)
* claim: #3708

* Export Current View as DXF includes shown sketches (#3708)

The view export refused a design with only a sketch and left shown
sketches out when bodies were present. It now draws the sketches the
viewport shows (profile curves only: no construction geometry, points,
dimensions or constraints) on a SKETCH layer, one entity per curve.
Finished sketches are hidden behind bodies through the body-edge
occlusion; the active sketch is drawn on top, as in the viewport.
Sketch points use the same projection, budgets and cancellation.

The export is refused only when there is neither a visible body nor a
shown sketch curve; the dialog and the command share that check
(cmd::view_dxf_exportable).

---------

Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 23:09:57 +00:00
Daniel b289dc2421 Sketch Dimension: name = value defines a user parameter (#2916) (#3638)
* Sketch Dimension: `name = value` defines a user parameter (#2916)

In a dimension's value (the D tool's box, and `sketch.dimension`'s `value`
from scripts, the CLI, MCP and the control channel), `name = expression`
adds the user parameter `name` with that expression and dimensions with
`name`: typing `width = 40` on a line gives a 40 mm user parameter `width`
and a dimension whose expression is `width`. A bare number is read in the
design's unit, as a bare dimension value is; an angle's parameter is in
degrees. The expression may be anything the parameter editor takes.

It is one command: one undo removes the parameter and the dimension
together, and a dimension the sketch refuses leaves no parameter behind.
A taken name is refused with a hint (type the name to use it, or change
it in Parameters), a reserved name with the parameter editor's message,
and a left side that is not a name (`2 = 3`) still fails to parse as
before. A driven dimension defines nothing. The reply carries `defined`,
and the status line names the parameter.

The splitter lives in the doc crate (`expr::definition`) so other value
inputs can take the same form later; editing an existing dimension, the
inline shape boxes and feature dialogs are follow-ups.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* Sketch Dimension: say why a name is refused, in the command's own words (#2916)

The dimension editor showed a refused definition raw, in the box and the
status line: "invalid parameters for `sketch.dimension`: value: `mm` is a
unit, constant or function name". It now reads "Sketch Dimension: `mm` is
a unit name, so it cannot be a parameter name": the editor passes the
command's errors through `friendly_error` like every other command, and
drops the `value:` field tag, since the box is the value. The taken-name
hint reads the same way: "Sketch Dimension: there is already a parameter
`w`: type `w` to use it, or change it in Parameters".

A reserved name says what kind of word it is and what that means
(`param_name_problem`, shared with the Parameters dialog): a unit name, a
function name, or a constant, "so it cannot be a parameter name";
`expr::reserved_kind` tells them apart.

`friendly_error` translates the command label with the interface language
(the engine's sentence stays English), so the prefix reads "Wymiar szkicu:"
in Polish.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* Sketch Dimension test: keep the third line off the ribbon (#2916)

On current `main` the ribbon floats over the top of the canvas, and the
test's third line at sketch y = 50 projected under it: the click opened
Parameters instead of picking the line. The line now goes below the
first one.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-21 22:57:22 +00:00
raykholo 2daf22923c Extrude preview: a cut from an empty root is no longer refused (#3085) (#3363)
* claim: #3085

* Extrude preview: a cut from an empty root is not refused (#3085)

A cut or intersect sketched where the active component has no body of
its own (the root of an assembly, or of a design whose part was
imported into a component) takes part in every body (#1234): the
command makes the cut. The Extrude preview checked the targets itself,
looked only in the active component, and showed "there is no body to
cut or intersect" beside a tool going through the part. Pressing OK
still cut, so the dialog said one thing and the model another.

The rule now lives in one place, Session::cut_takes_every_body, which
both the command and the preview ask, so they cannot disagree again.

---------

Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 22:37:31 +00:00
bherbruck 2fdc105d87 IGES import: separate lumps of one part are separate solids (#3928) (#3972)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 22:26:43 +00:00
DuBearte 95b23f28d6 Rename box: Tab (and leaving the box) keeps the new name (#3313) (#3336)
* claim: #3313

* fix(ui): the Rename box keeps the new name when it loses focus (#3313)

Only Enter committed a rename: Tab (and anything else that moved focus away)
dropped the typed name. Leaving the box now keeps it, as a click elsewhere
already did; Escape still cancels.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-21 22:07:38 +00:00
DuBearte 14b27f323a Dialogs picking a plane show the origin planes in the view (#2581) (#2618)
* claim: #2581

* fix(view): dialogs picking a plane show the origin planes (#2581)

Create Sketch showed the origin planes while it picked its plane; now any dialog
whose active input takes origin planes does (Mirror's plane, Offset Plane,
Midplane, the construct tools), so the plane can be picked in the view.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-21 21:49:18 +00:00
takuto-NA 4ab3a85323 Bug report: clarify the form and retain margins on resize (#2244) (#2246)
* claim: #2244

* fix(ui): guide bug reports with a bounded, labelled form

* fix(ui): export bug reports after processing current-frame edits

---------

Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 21:49:11 +00:00
DuBearte c54b711345 CLI: --help prints usage to stdout and exits 0 (#1818) (#1828)
* claim: #1818

* claim: #1818

* fix(cli): --help, -h and help print usage to stdout and exit 0 (#1818)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-21 20:39:30 +00:00
Mauznemo 84ec512d7a fix: midpoint tool rejects two lines (#3836) 2026-10-21 20:36:29 +00:00
github-actions[bot] 17ece2edc0 Regenerate THIRD-PARTY-LICENSES.txt and docs/features.md [skip ci] 2026-10-21 20:28:26 +00:00
Nathan Dane 63f210b49f Restyle the vertical history sidebar (#2028) (#3953)
* Vertical history strip: left of the browser, compact rows, hollow-circle marker, collapsed rail hover

* Vertical history strip: seam handle to expand and collapse names, drag to resize with snap

* Vertical history strip: no empty gap below the transport

* Show the history seam arrow only on hover (#2028)

* Extract a shared panel drag grip

* Rebuild responsive history sizing and three-way docking

* Share browser and History collapse hover styling

* Show the History title as soon as its text fits

* Animate stacked browser and History expansion and collapse

* Make panel folding responsive and independent of frame delays

* Let folding panel contents shrink continuously to header height

* Use four explicit History transport actions in every layout

* Resize the shared Browser and History column from either card
2026-10-21 18:56:55 +00:00
raykholo 9acff62422 Sketch trim and extend refuse an offset's ends instead of undoing silently (#3918)
An offset's output curves have their ends recomputed from the source
curves on every solve. Trimming a piece off one reported success and left
the curve whole, because the refresh pulled the new end straight back.
Extending one was refused as "connected to other geometry", which does not
say why. Both now refuse with the reason and the way out: edit the source
curves, or break the offset association first. Trimming away a whole
offset curve, which removes it from its association, still works.
2026-10-21 18:56:53 +00:00
Tyler Chiriboga 915ee8a178 Fuzzer: a chamfer may add material, as a fillet may (#3868)
The fuzzer chamfers randomly picked edges and expected every chamfer to
shrink the body, so a chamfer of a concave edge, which fills the corner,
was reported as a wrong volume: 53 of the 6,000 designs of a run (seed
7100465: a box, a shell, a chamfer of an inside edge). Fillets already
expect any volume change for the same reason; chamfers now do too.

The regression test checks both directions on a shelled 20 mm box (an
inside-edge chamfer of 1 mm adds 8 mm³, an outside one takes 10 mm³
away) and that seed 7100465 is no longer a volume finding.

Co-authored-by: Tyler Chiriboga <18270301+Tyler-Chiriboga@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 18:56:51 +00:00
phanoob ac1768e08b Center circle through a snapped point stays on it (#3099) (#3277)
* claim: #3099

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Centre circle: a second click snapped to a point keeps the circle on it (#3099)

The tool sent the centre's snap reference but only a radius for the
second click, so a circle drawn from a line's midpoint through its end
was left free to change size. sketch.circle.center takes through: a point
reference, kept on the circle (PointOnCurve), and the tool passes it when
its second click snapped to a point.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Phanoob <phanoob@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 18:56:43 +00:00
phanoob e1daf0a8b6 Clicking a parameter suggestion inserts it (#3257) (#3260)
* claim: #3257

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Clicking a parameter suggestion inserts it (#3257)

A press on a suggestion took the focus from the expression box before
the list could see the click: the list stopped drawing, the click never
landed, and the box gave up what was typed. The rows are kept from the
frame before; a press on one picks it and gives the box its focus back
(again on the release, which the box takes as a click away). The rows
are no longer focusable. The completion tests' frames now drop their
texture updates on purpose, so they run where egui checks that.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Phanoob <phanoob@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 18:56:41 +00:00
phanoob 57c3e94df6 Parameters: a new parameter's expression starts blank, and Tab selects a field (#2919) (#3096)
* claim: #2919

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Parameters: a new parameter's expression starts blank, and Tab selects a box of the add row (#2919)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Parameters tests: the add row's blank expression in the manage dialog tests (#2919)

The two inventory tests typed a name and pressed Enter, counting on the
10 mm the expression used to start with; they now type it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Phanoob <phanoob@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 18:56:39 +00:00
amolinari-autotex 5e05d925e0 Tapped Hole: keep Custom selection and edit nominal diameter (#2440) (#2441)
* claim: #2440

* feat: choose ISO metric tapped-hole sizes and derive the drill diameter

* fix: label the tap drill and hide the unused diameter editor

* test: cover tapped hole catalogue and drill sizing

* fix: omit coarse metric pitch from generated designations

* Keep custom tapped-hole nominal diameter and pitch editable

Preserve Custom as dialog state, derive the existing metric designation from numeric inputs, and refuse invalid drafts without applying the last valid size. Retain manual text editing, physical tap-drill geometry and saved-design compatibility.

* fix(i18n): register custom tapped hole labels in source catalogs

* Adapt tapped-hole Custom fields to the current form kit

* fix: preserve tapped designation focus with dynamic custom rows
2026-10-21 18:56:38 +00:00
NOWN-DEV 50313d147f solid.mirror: copies join their source's component; follow the saved placement (#1938)
* solid.mirror: copies join their source's component; follow the saved placement

Three follow-ups to mirroring bodies of placed components:

- A copy joins the component of the body it mirrors (or, when that
  component is placed more than once and a copy there would show at
  every placement, the innermost component around it placed once), so
  checks that group bodies by component see it beside its source.
- The saved placement path, not the body's name, says which component
  a mirrored body is in: inserting the same file again reuses the body
  names, and the copies of the first insert vanished.
- The mirror is evaluated again only when its own placements or its
  component's frame change, not on every occurrence move: each later
  command paid for one more mirror evaluation.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* solid.mirror: a saved placement must still lead to the body's component

A stale or edited placement path that leads to another component's
occurrence mirrored the body silently where that other component is
placed. The mirror now reports that the placement no longer exists.

The body's component comes from the evaluated body where a transfer
recorded it, else from the component its name is recorded in or its
feature's. When a later insert of the same file has taken over the name
(the recorded component lies outside the components the body's own
feature made), the placement has to lie inside those components instead,
so mirrors of the first insert keep working.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* solid.mirror: the copies' component change is a pending format change

v26 shipped in 0.15.0, so its mirror-placements note stays as released;
the change of where a Mirror with placements puts its copies is noted in
a new pending file instead.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-21 18:56:36 +00:00
bherbruck c07ab5f8f9 Release 0.18.4
The tree is main at 728f753b8 exactly; the previous release commit is kept as a parent so release only moves forward.
2026-10-21 12:26:34 -04:00
bherbruck 728f753b80 Release 0.18.4 (#4362)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 11:30:18 -04:00
The Nomad f22a026c27 3D mouse: choose which motion drives each axis (#2782)
* 3D mouse calibration: find each axis from a guided recording (#1463)

A recording of the cap at rest and moved along each axis both ways gives which raw axis is which,
which way it runs, where it rests, how much it wanders at rest and how far it goes each way.
Hands aren't exact: on our SpaceMouse Pro, sliding the cap right moved Ry further than X. So each
raw axis is picked by the one-to-one assignment that best explains all six motions together, each
raw axis scored against its own range so a wider one doesn't win through cross-talk. Each
direction is scaled on its own, so a device that goes further one way still reaches full scale
both ways; a direction under a twelfth of the furthest axis counts as not having responded.

A small state machine walks the user through it and moves on by itself once the cap has been held
out for 0.4 s in one go and let go. "Held out" is the least the solver accepts, twice an axis's own
rest wander, so whatever the solver would accept can be recorded and a noisy axis doesn't hold up a
quiet one.

A calibration also carries a dead zone the user sets, a share of full deflection taken off the
bottom of the travel, with full deflection still reading full scale.

Serde support is behind an optional feature, so the crate still needs nothing by default.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* 3D mouse calibration in Preferences, saved per device (#1463)

Preferences > Navigation gets a 3D mouse calibration row: whether the device being read is
calibrated, Calibrate... and Forget calibration. The window asks for each motion in turn and
saves what it found under the device (hid, web, spacenavd or 3dxware, with vendor and product ids), so
switching devices or turning spacenavd on doesn't apply the wrong mapping. A calibration is saved
for the device it started with, and ends if another one is read instead.

navigate_frame puts the reading through the device's calibration before the driver mapping, so
the per-axis Invert and speed and everything after them are unchanged. While the window is open
the reading goes to it and the view stays put; it closes with Preferences. Restore Defaults on
the Navigation page keeps calibrations, since they describe the device.

The web app hands over the gamepad's readings as they are, so calibration sees where the cap
rests; navigate_frame now leaves a reading inside the dead zone alone after calibration, so a
cap resting just off zero still doesn't keep redrawing. Whether the cap is moving is asked of the
calibrated reading there, in the web page's idle waker and in both wheel filters. Those run before
the frame, so they keep the last frame's calibration with its device and use it only for that
device. On the desktop, an axis with nothing fresh (timed out, or not reported since the device
connected) reads as the device's calibrated rest, so a device resting off zero doesn't drift.

A saved calibration that can't be read or used (a hand edit) is dropped on its own when the
preferences load, with a log line.

The window shows the device's raw readings live and has a dead zone slider, a share of full
travel on top of the measured noise; it's saved with the calibration and adjustable in Preferences
afterwards.

New strings are in all 14 catalogs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* 3D mouse: choose which motion drives each axis (#1463)

After calibrating, which motion of the cap should drive which view axis is partly a matter of
taste: rolling and twisting swapped, say, or Y and Z. Each axis row in Preferences > Navigation
now has a "driven by" choice next to Invert and speed. Picking a motion another axis uses swaps
the two, so each motion always drives exactly one axis, and Reset axes puts them back.

The choice applies after the device's calibration and before the driver mapping, so Invert and
speed stay with the view axis rather than moving with the motion. It's a preference, not part
of a device's calibration, and stays in force when recalibrating; the calibration window says
so while one is set. A saved assignment that doesn't drive each axis once loads as the default.

New strings are in all 14 catalogs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* 3D mouse: axis choice review follow-ups (#1463)

- An axis's speed, like its Invert, stays with the view axis when a motion is reassigned; tested.
- Calibrating records the device's own reading, before the axis choice, so a saved swap isn't
  baked into a new calibration and then applied twice; tested through a whole calibration.
- A settings file without the axis choice, or with one of the wrong length, loads with the
  default and keeps every other setting; tested.
- Each axis row says "driven by" in sight before its choice, which otherwise only explained
  itself on hover (no help on a touchscreen or the web).
- "Reset axes" is now "Reset axis assignment", so it doesn't read as forgetting the
  calibration just below it; the "driven by" tip reads more clearly in English.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* 3D mouse: name axis rows by what they do, and motions without a device in mind (#1463)

The axis rows and the "driven by" choices showed the same names, "Push left / right" and so
on, which read as one thing mapped to itself, and they described a cap that springs back to
centre, which a trackball or a knob that stays put isn't.

Each row is now named for what it does to the view: Pan left / right, Zoom, Pan up / down,
Orbit up / down, Orbit left / right or Roll, or Off. The name comes from the driver mapping
navigation used last frame, so it stays right where the mapping swaps axes (object mode swaps
the last two). Before navigation has run there's no mapping to read, and a row is named for
its own motion instead of a guessed effect. The choices are the device's calibrated motions:
Translation X / Y / Z and Rotation X / Y / Z, under a header row, and the calibration window
names a motion that barely moved the same way. This renames #1814's existing rows, which had
no translations; every new name is in all 14 catalogs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* 3D mouse: rows never fall back to a motion name (#1463)

Without a driver mapping, a row was named for its own calibrated motion,
which is also what its dropdown lists. It now takes the default mapping's
view axis, so the two sides never share a name.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* 3D mouse: grey out Invert and speed on rows the driver turns off (#1463)

A row the driver profile turns off says so on hover, and its Invert and
speed are greyed out, since they do nothing there. Its motion choice stays
live so a motion can still be swapped out. The column header is shorter.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* 3D mouse: unmapped rows say Axis 1-6, and the off-row tip explains the swap (#1463)

Without a driver mapping, a row is now just "Axis n" rather than the
default mapping's view axis, which would be a guess there. The tip on a row
the driver turns off says that a motion swapped into it stops moving the
view, and a test swaps one in and back out.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* 3D mouse calibration: a device that stops short of rest after a release (#2778)

Through spacenavd, a relative-axis device like the Space Navigator never
reports its return to zero, so the reading stays at its last small report
after every release. The wizard never saw the cap let go, and once
calibrated, the stuck value crept the view.

A reading that stays exactly the same, close to rest, now counts as let go,
and where the cap settled after each step goes into the calibration: such a
device rests at the middle of where it settled, with a dead zone out to the
furthest of them. A device that comes back to rest calibrates as before.

* 3D mouse calibration: a steady hold through spacenavd stays a hold (#2778)

* 3D mouse calibration: stopping short of rest only counts from spacenavd and 3DxWare (#2778)

Recentring on where the cap settled kept the rest stage's wander radius but
not its offset, so a rest extreme could fall outside the dead zone; the
radius now grows by how far the centre moved. A reading that stops changing
close to rest only ends a step from a source that sends nothing at rest, so
HID and web devices calibrate exactly as before.

* 3D mouse calibration: settling off-centre counts on any device (#2778)

A drifting stick settles off its rest after a release just as spacenavd's
stuck reading does, but it keeps reporting, noisily. A step now ends once
the reading stays steady, each raw axis within twice its rest wander (so
exactly still from a silent source), close to rest, on any device. The
dead zone takes that wander on top of the furthest settle point.

* 3D mouse calibration: steadiness by the run's spread, settled on the step's own axis (#2778)

An axis that read flat at rest may dither once off-centre, so steady
readings may spread at least 2 units and a 50th of the furthest any step
went. Steadiness is the spread of the whole run, not distance from its
first reading. Close to rest is judged on the axis that set the step's
peak, since a device's axes may have different ranges, and the settle point
is the middle of the steady run.

* 3D mouse calibration: readings close to rest never count as held (#2778)

* 3D mouse calibration: the dead zone reaches every reading of each release (#2778)

Saving one reading of each release and padding it by the rest wander could
miss a reading seen in the same steady run. Each release now keeps the whole
run, and the dead zone is centred on and reaches everything read at rest
and after the releases.

* 3D mouse calibration: settle for half a second before a step counts as let go (#2778)

A hand held still close to rest is less likely to end a step early; a
device that comes back to rest never waits for it.

* 3D mouse calibration: show the dead zones as a game controller tester would (#2778)

Once calibrated, the window, and Preferences under the Dead zone slider,
show three pads: slide, press and twist, and tilt. Each has a circle for
the full travel, the dead zone shaded inside it with each direction its
own size and the user's dead zone on top, and a dot where the cap is now,
lit once the view moves.

* 3D mouse calibration: settle through cross-talk, per-axis steadiness floor (#2778)

The axis that went furthest in a step needn't be the one asked for:
cross-talk can move another raw axis further. A step now counts as let go
once the furthest axis is at least halfway back and some axis that moved
about as far is within a quarter of its own peak; a hand still holding the
push keeps the furthest axis out. The steadiness floor follows each axis's
own reach, and each stage's steadiness starts with its own readings.

* 3D mouse calibration: steady readings may dither ±2 on any axis (#2778)

* space-mouse: make the settle check's near band match the steadiness spread, test the 4-unit floor

near() measured distance from the settled run's middle against the whole tolerance,
so it accepted twice the band the steadiness check does. Use half. Add a short-range
test where only the .max(4.0) floor lets a +-2 dither settle, and one where dither
the spread check rejects is also not skipped as untouched.

* space-mouse: settle on the middle of the steady run so a lopsided dither isnt movement

near() allows half the steadiness spread around the settled point, but the point was the run mean. A dither that is mostly one value with an occasional far one (10, 10, 10, 14) is steady, yet the far reading sat 3 from the mean and started a hold in the next step. Use the middle of the run range instead.

Adds a lopsided-dither test and a test pinning the documented cross-talk limit ([100,300] then [5,90] stays open).

* Judge an untouched cap by the settled run's spread, not a rounded midpoint

Rounding the midpoint to i16 could leave one end of an odd-width run more
than half the tolerance away, so the cap read as touched while sitting at
the end of the run it settled on. Keep the run itself and ask whether one
more reading keeps its spread within tolerance.

* space-mouse: pin the wider skip band of a narrow settled run and a single-reading settle

* space-mouse: keep a step held while a lesser axis stays out as the larger one relaxes

Settling needed one axis furthest and returned, and one axis about as far and settled, which a single relaxed cross-talk axis satisfied alone. Every axis that moved at least half as far as the furthest now has to be back by RETURNED_SHARE of its own peak too.

* 3D mouse: the calibration tests run in a focused window, as the focus check now requires

* 3D mouse: the axis tests run in a focused window, as the focus check now requires

* 3D mouse: the calibrated-rest test runs in a focused window, as the focus check now requires

* Settle a spacenavd reading that is nearly at rest (#3523)

spacenavd sends a record only when the values change and nothing when the cap springs back, so the last small leftover of a release was held forever and the view kept drifting.

A held reading now reads as rest once every axis is within 150 raw units of the device rest and no record has arrived for 0.5 s. A firmer push stays as long as it lasts, and so does a small value next to a large one. 150 is the smallest round number above the worst leftover in the issue (129 on one axis).

* Choose which 3D mouse driver to read on Linux

When both spacenavd and the device itself (hidraw) are there, Preferences now has a "3D mouse driver" choice: Automatic, spacenavd or Direct. Automatic is what it always was, spacenavd when it runs and the device otherwise, so nobody's setup changes. If the chosen one isn't available the other is read and the log says so once. Each driver keeps its own calibration, as before.

To switch without a restart both reads now wake up when idle and look at the choice: spacenavd with a 250 ms read timeout, hidraw opened non-blocking and polled every 5 ms when it has nothing. A record that arrives is read as before, and one split across a timeout is kept. The reader also publishes which of the two exist, which is what shows the combo box; with only one it says which one is in use.

* Build the 3D mouse row header from existing labels

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-21 11:29:33 -04:00
bherbruck 4b37c046e4 Sketch tools come back in the variant used last (#4308)
* Sketch tools come back in the variant used last, and it is kept in preferences

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* Scenario: a new design keeps the remembered sketch variant

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 11:22:04 -04:00
bherbruck 54072b7014 Start page: sample pictures and the existence check of recent files run off the window thread (#4349)
A sample picked before its picture arrives still opens; the language test waits for the file check.

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 11:20:12 -04:00
bherbruck cb3cabeda1 Remove camera animation: every view change and orbit applies at once (#4296)
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 11:19:40 -04:00
bherbruck 775e5155bb Main green: revert the start page change (#4295) and fix the format 28 test (#4335)
* Revert "Start page: sample pictures and the existence check of recent files run off the window thread (#4295)"

This reverts commit d9059d8da5.

* Test: an older design is marked format 28 now that 0.18.3 folded face pieces into 29

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 10:52:08 -04:00
bherbruck e570c0b4eb Windows: a restored window that is out of reach is fitted to the monitor's work area (#4299)
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 09:36:36 -04:00
bherbruck d9059d8da5 Start page: sample pictures and the existence check of recent files run off the window thread (#4295)
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 09:36:27 -04:00
bherbruck 463cea0615 Windows: ask for the foreground once, when the first frame is on screen (#4284)
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 09:17:10 -04:00
bherbruck 0225e4d2a5 Startup: the first frame no longer waits for the system CJK/Hangul/Thai font search; SOLIDCRAFT_PROFILE_STARTUP prints startup steps (#4283)
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 09:17:02 -04:00
bherbruck fea32f8aac Release 0.18.3
The tree is main at 034aa60d4 exactly; the previous release commit is kept as a parent so release only moves forward.
2026-10-21 08:46:37 -04:00
bherbruck 034aa60d47 Release 0.18.3 (#4270)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 08:46:14 -04:00
bherbruck 971b223246 Thread: turn a shaft thicker than a modelled thread down to its major diameter (#4256)
* Thread: turn a shaft thicker than a modelled thread down to its major diameter

A modelled external thread on a shaft thicker than the thread no longer refuses: the shaft
is turned down to the major diameter over the threaded length (run past a free end of the
face), then the thread is cut as before. The turned face is named F<n>:turned and the step
it leaves F<n>:shoulder:start/end. A shaft the part goes on around is refused rather than
cut into, shafts under the minor diameter and cosmetic threads on thicker shafts are still
refused.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Thread preview test: an 8 mm shaft is turned down for M6; M10 still refused

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 08:27:18 -04:00
bherbruck 8c861f9f46 Face names: pieces of a split face keep their numbers across evaluations (#3902) (#3991)
* Face names: pieces of a split face keep their numbers across evaluations (#3902)

Pieces sharing a name were numbered in the kernel's order, or by the index of the operand face
they came from. A boolean can list its result's faces in another order on the next evaluation,
and an operand made by one (a closed sweep tool) carries that order into the indices, so the
#1/#2 of a split face could swap between two evaluations of the same design. Pieces that
nothing else tells apart are now numbered along the spread of their centres (as edge pieces
already were), and pieces from different faces of one operand by kind, then by place.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Face names: older designs keep the piece numbers they were saved with

Numbering pieces by place renumbers split faces in many existing designs, and a stored name
matched exactly would then land on the other piece. Features of a design saved before this
change are marked `kernel_piece_order` by a pending format step and number their pieces as
before; features added afterwards number by place.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 08:08:08 -04:00
bherbruck e04a016e7c Align takes planes and the origin (#4248)
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 08:06:32 -04:00
Irakli Kourtis 93a2922c5e Display plans and the model cache for large STEP assemblies (#2814) (#4021)
* STEP import: mesh band faces that wrap around a closed surface correctly

Fixes two related bugs that caused SolidCraft to fail to mesh a face wrapping
all the way around a closed, non-periodic surface (a revolved ridge band, or a
tube-shaped B-spline surface): a missing face, a folded/self-overlapping
triangulation, or a hole in the rendered body.

1. Ring edges that run slightly off their surface. STEP files write a surface
   and the curves bounding it to the file's own declared uncertainty, so a
   ring edge can legitimately sit a few micrometres off the surface it
   bounds. The code finding where a ring edge crosses the planned split line
   compared against the edge's raw (off-surface) point using a hardcoded
   tolerance far stricter than the file's own precision, rejecting a valid
   cut. Now matches against the point on the surface directly below the ring
   crossing, respecting the file's declared tolerance.

2. Closed B-spline surfaces, their slits and their slivers. truck only treats
   the rotation of a revolved surface as periodic; a face on a B-spline
   surface whose control net closes on itself (a tube) wasn't recognized as
   wrapping around at all. This produced a folded face, a hole (a boundary
   loop landing a full period away from where it should cut), and one
   near-zero-width sliver face costing the entire body its tessellation
   plan. Adds periodicity detection for closed B-spline surfaces, period-
   aware hole-loop alignment, dropping of zero-width slit boundaries, and
   isolating a too-thin-to-triangulate face so it no longer takes the rest
   of the body down with it. The GPU shader's periodic wrap mirrors the CPU
   math so the two don't drift apart.

Regression tests: band_faces_split_when_ring_edges_run_off_their_surface,
band_face_with_a_zero_width_slit_is_still_meshed,
a_sliver_face_too_thin_to_triangulate_does_not_cost_the_body_its_plan.
Ablation-tested: disabling either mechanism in (2) reproduces its target
test's original failure message while leaving the other test unaffected.

* STEP import: mesh the band's split faces, not just split them

jyviko asked whether a band wall missing from the interactive app's render
was a shading issue or a genuinely missing face. It was missing: the ring-
edge split fix made the band's topology correct, but plan_face still
produced zero triangles for the two new sub-faces.

Two causes, both in plan_face (crates/kernel/src/tess/mod.rs):

1. The tolerance for how far an imported boundary may lie off its surface
   was tied to the requested mesh's chord tolerance instead of to the
   body's own size. A finer display tolerance could then reject a boundary
   a coarser one had just accepted, so the face would drop out exactly when
   zooming in on it.

2. Near a sharp corner of this flat-panelled band, several boundary points
   that are legitimately a few micrometres apart (within the STEP file's
   own declared precision) all projected onto the same surface point. The
   boundary loop then repeated a point in (u, v), which a triangulator
   can't follow, so the face's plan failed outright. One face without a
   plan costs the whole body its plan, and the fallback mesher can't
   handle a closed B-spline surface either, leaving both halves of the
   split band with no triangles at all: present in the topology, invisible
   in every renderer, and absent from the body's volume.

Fix: scale the off-surface tolerance to the body's own extent (new
Rules::extent), and collapse a run of boundary nodes that land on the same
surface point to one (drop_collapsed) before triangulating.

Regression test additions to band_faces_split_when_ring_edges_run_off_their_surface:
the body's volume now matches the analytic pentagon prism (was a third of
it - only the top cap - before this fix); display_plan leaves no face
without triangles from coarse to fine tolerance; and the actual tolerance
and facet angle the viewport draws with gives the split band its full
lateral area on both halves.

Confirmed on review_band_big.step, the fixture behind the review screenshots:
volume's relative error against the analytic pentagon prism drops from
1.4e-4 to 4.1e-6, and the band wall now occludes the floor grid behind it
in a snapshot the same way the top and bottom caps always did.

Full kernel suite: 739 tests, 0 failed.

* STEP import: hold an imported boundary to the file's own tolerance, not the part's size

jyviko: the off-surface acceptance added in the last commit
(rules.extent * OFF_SURFACE) scaled with the part, so a 2 m part
silently accepted a boundary 2 mm off its surface while a 20 mm copy
of the same part accepted only 0.02 mm. A STEP file's own declared
uncertainty does not grow with the part, so the bound shouldn't either.

Body gains boundary_tol: Option<f64>, Some(file's declared tolerance)
for a body read from STEP (crate::step_in::Units::tol, already used
by the ring-split fix in split.rs), None for anything this kernel
built. It's set before the import's own unmeshed-face check runs, and
carried over by the two face-split operations that re-cut an imported
surface (splitface.rs, outline.rs), since the file's uncertainty still
describes those boundaries afterward.

plan_face's accept now reads: the file's own tolerance when the body
declares one, or the old chord-tolerance/extent bound otherwise. The
old bound's tol * 10.0 term had to go too, not just the extent term:
at a 2 m part's typical display tolerance that term alone is ~20 mm,
nearly ten times the extent bound jyviko objected to, so keeping it
would have left the exact 2 m/2 mm example still silently accepted.

Two new tests in step_in/tests.rs:
- band_faces_split_when_a_scaled_copy_runs_off_its_surface: the same
  band fixture at a realistic 2 m scale with the same absolute slop
  and declared uncertainty as the small one, meshes the same way at
  every chord tolerance from coarse to fine.
- off_surface_budget_follows_the_file_not_the_part_size: the actual
  regression. The same off-surface error is accepted or refused the
  same way whether the part is 20 mm or 2 m; a 2 mm error against a
  1 µm declared uncertainty is refused at both sizes now (accepted at
  2 m under the old bound, refused at 20 mm - that asymmetry was the
  bug). Checked at both a coarse and a fine display tolerance.

Known gap, not fixed here: a STEP-imported body saved into a
.solidcraft design and reopened loses boundary_tol (native.rs's
decoder has no field to read it from) and falls back to the old
extent-based bound on reload. Today's design format has no concept of
this value at all; persisting it is a real format change, out of
scope for this fix.

Full kernel suite: 776 tests, 0 failed. clippy -D warnings clean.

* Display plans for STEP threads and pointed ends (#3847)

Three faces cost a threaded or pointed STEP part its whole display plan, so it
was drawn from the reference mesh: cracked, faceted, and never refined up close.

- A loop through a pole (a cone's apex on the boundary) seemed to wind around
  the surface: the jump at the apex, unwrapped to the nearest copy, was
  arbitrary. The loop is turned to end where it leaves the pole, so the step
  that closes it is an ordinary one (`seam::close_through_pole`).
- Projection onto a spline with hundreds of spans (a helical flank) restarted
  from a 16 x 16 grid and settled on another turn; it now starts from two
  points per span, capped.
- Sag refinement no longer inserts a point exactly on a boundary side, which
  split the side and failed the face.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* tess: a refused face's edges are divided finer and it is planned again (#2814)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM

* tess: sliver faces plan empty; a face no method plans is filled flat from its nodes (#2814)

A face whose boundary runs out and back along itself (two edges between the
same vertices, a rounding apart, as STEP files write slivers) encloses nothing
and is planned with no triangles. A face still refused after its edges are
divided finer (a cusp, a sliver whose sides sag across each other, a small cap
at a pole) is filled flat from its shared boundary nodes, so the rest of the
body keeps its display plan instead of falling back to the reference mesh.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM

* display mesh tests: a rim the chord tolerance leaves a line is divided again (#2814)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM

* portable B-rep: up to 8192 control points along a spline direction (#2814)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM

* solidcraft-cli: --debug logs what the engine reports to stderr

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM

* STEP import: a spline written over a tiny parameter range is read over one (#2814)

Some writers parameterize splines over a few millionths (a humanoid robot's
edges span 5.4e-6). The kernel tells parameters apart only to 1e-6, so over
such a range it evaluated the curve's end wrongly, and trimming an edge to its
vertices dropped a control point: the bodies could not be stored exactly and
the whole model cache was left out of the design. The knots are now stretched
to span one; the curve is the same and edges are trimmed by their vertices, so
nothing read from the file refers to the old parameters.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM

* model cache: a body keeps its file's declared accuracy (#2814)

A body restored from the cache dropped the accuracy the file it was read from
declares, so the planner held its boundaries to the kernel's own bound and a
reopened design drew differently from the import. It is stored with the body's
runtime values, and only when there is one.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM

* tess: a boundary within a hundredth of its body lies on its surface, at every quality (#2814)

#1721 held a body read from a file to the accuracy the file declares. A writer
declares what it aims for, not a bound its edges keep: a 251-body robot
assembly declaring 0.01 µm has boundaries 10 to 30 µm off their surfaces, and
95 of its bodies lost their display plans. The bound is a hundredth of the
body again, what Normal quality always allowed, and now the same at every
quality, so zooming in still never drops a face (#1721's point). A file
declaring more raises it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM

* STEP import: keep faces whose edge vertices sit slightly off their curves

Some exporters write an edge's vertex beside the end of its curve, further off
than the accuracy the file declares (a surface export declares
0.01 mm and puts a vertex 0.19 mm off two spline ends). The reader refused
such edges and left the face, and with single-face bodies the body, out.

A vertex may now sit up to the file's tolerance or 1/1000 of the model's size
(the diagonal around its VERTEX_POINTs), whichever is larger, never more than
the existing 1 mm ceiling. Spline and open-conic edges have the end control
point moved onto the vertex, so every such edge meets its vertices exactly.
The file's declared accuracy still governs closed-curve, seam and circle
checks.

* tess, io: review clean-ups (#2814)

- A sliver face is one whose loops are all slit: drop_slits finds it in the
  retry after a failed plan, so the pre-check on every face (folded) is gone.
- The flat fill uses cdt::triangulate (a lenient fill that leaves out sides
  crossing one already kept) and its flood-fill inside test, and the plane
  from geom::Plane.
- Refinement only builds its indexes when a face was refused, takes the
  faces to plan again from edge_faces, and re-samples edges on the pool;
  Rules::finer for the finer rules.
- One PackageWriter::fits for the model cache, the preview and the thumbnail.
- The band split's ring tolerance lives in split.rs; comments say what the
  off-surface bound is now.
- The CLI logger prints Level::as_str().

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM

---------

Co-authored-by: David Lackovic <lackovicdavid1234@gmail.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Ray <raykholo@users.noreply.github.com>
2026-10-21 10:37:12 +00:00
Irakli Kourtis ff8b09c225 Kernel paused: label new kernel issues, PRs and discussions for a maintainer to answer (#3994)
While a new geometry kernel is evaluated, a workflow labels new issues, pull
requests and discussions about kernel work kernel-paused, so a maintainer finds
them and answers in person. A pull request counts when it changes
crates/kernel/ or vendor/truck*, anything else when its title names a kernel
operation. Crash and data-loss reports and anyone who can push are left alone.
CONTRIBUTING.md says so.


Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM

Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 10:03:47 +00:00
raykholo 975a08c992 ui-egui tests: hold OK's evaluation where a test checks it is computing (#4040)
Two OK-off-the-window-thread tests checked that OK was computing right
after Enter without holding the evaluation. The preview's evaluation is in
the cache, so the worker was usually in before OK's zero wait was over and
OK applied at once: cancel_while_computing_applies_nothing failed in most
runs (5 of 5 in a debug build, 4 of 5 with the ci profile). Both now hold
the evaluation with the test gate, as their neighbour does, and let it go
once the computing state is checked.
2026-10-21 09:38:14 +00:00
bherbruck 55587f4ac4 View keys: a held arrow turns the view at a steady rate, one tween at most (#4090)
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 04:22:26 -04:00
bherbruck e94900933d IGES import: close small gaps between trim pieces (#3845) (#3846)
Consecutive pieces of a trim loop can miss each other by micrometres to a tenth of a
millimetre, past the file's resolution, so the loop did not close and the face was
dropped. Faces are now read first and sewn after: each small gap's ends, and the other
piece ends at them, move to one vertex. Gaps over 0.1 mm or not small next to their
pieces stay open; the sewing tolerance stays the file's. The stated accuracy covers how
far a vertex moved, so the STEP reader keeps those edges.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 02:20:02 +00:00
bherbruck 4927214976 Release 0.18.2
The tree is main at 57bcc4083 exactly; the previous release commit is kept as a parent so release only moves forward.
2026-10-20 22:09:18 -04:00
bherbruck 57bcc40838 Release 0.18.2 (#3970)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 22:08:36 -04:00
bherbruck 9974413a5b Ribbon: Finish Sketch follows the last sketch panel (#3958)
* Ribbon: Finish Sketch follows the last sketch panel

The Sketch tab's exit group sat alone at the far right of the ribbon,
about 600 px from the sketch tools on a 1600 px window. It now comes right
after the last panel, as before the redesign. Its room is still kept at
every width, and when panels go into the » menu it moves to the right end
after it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* ui_layout test: Finish follows the last sketch panel, right end only with the » menu

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 22:08:14 -04:00
bherbruck 818af2b856 Icon audit: regenerate the requested-icons manifest (#3969)
The menus no longer ask for offset_one_side, offset_symmetric,
offset_two_sides, pattern_center or pattern_flip, so the manifest check
failed on main and on every UI pull request.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 22:08:10 -04:00
bherbruck 80238a7cfb Sketch: a quick double Esc finishes the sketch (#3950)
* Sketch: a quick double Esc finishes the sketch

One Esc still puts the tool down, then clears the selection, and with
nothing left to cancel keeps the sketch open (#1804). A second press within
0.4 s finishes the sketch, keeping it, the same as Finish Sketch, also when
the first press cancelled a tool.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Sketch: a double Esc takes away a blank sketch; only Esc twice in a row counts

A quick double Esc on a sketch the user added nothing to removes it in one
undo step, the view and tab going back as on Finish, so no empty sketch is
left behind. A sketch with anything in it is still finished and kept.

The double press counts only for two Esc presses in a row with no tool or
dialog left after the first: any other key in between resets it, and while
a tool is still out (its first Esc only ended a chain) the press puts it
down as before. Tests that press Esc on its own now wait past the window.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 21:57:32 -04:00
bherbruck bd65a561c8 Ribbon: New Sketch on the Surface tab (#3964)
Sketches drive surface extrudes, revolves, sweeps and lofts, so the Surface
tab gets the same Sketch panel as Model and Sheet Metal. A sketch started
there keeps the tab until it opens.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 21:57:10 -04:00
SS-EN 776541b081 Agent commands compute off the window thread, so the window stays live (opt-in) (#1989) (#3340)
An agent's design changes over the control channel (engine.execute, engine.batch) are evaluated
ahead on a copy of the session on an `agent` worker, then run on the window thread reusing every
feature computed there (doc::KeptResults, whatever the bounded evaluation cache dropped); the
worker also makes the display meshes of the bodies they end with. Exports run on a copy. While a
change computes, or the agent cursor acts one out, ui.*, inspection and screenshots answer; later
design changes wait their turn. A chip names the command with Stop. A person's edit meanwhile goes
first; a replaced design refuses the request. Preference: Preferences > AI, agent_off_thread, off
by default.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 00:58:56 +00:00
raykholo 79a843c963 Transform: refuse a matrix that is not an affine placement (#3900)
transform_matrix took any finite 4x4 matrix. A perspective entry in the
last row, or a singular linear part, was built into faces that mesh to
nonsense: a revolved ring placed with such a matrix measured hundreds of
millions of mm3, and a boolean on it ran for over half an hour before
failing with "no result". Matrices come from design files and command
parameters, so they are refused with KernelError::Invalid instead.
2026-10-21 00:58:49 +00:00
AlF 1bcc3602b4 STEP export: a merged cylinder or cone face's loop starts on the side its angle grows from (#3394) (#3557)
* claim: #3394

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>

* STEP export: a merged cylinder or cone face's loop starts on the side its angle grows from (#3394)

A whole-turn cylinder or cone face is written as one loop: ring, seam, ring, seam reversed. Readers lay the ring that follows the seam's first use out from the surface's angle 0, so that ring must turn the way the angle grows (anticlockwise about the written axis). Three of the four tapered legs in #3394 came out the other way and other readers dropped their sides. When the second ring turns against the angle, the loop now starts with it.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-10-21 00:58:47 +00:00
raykholo 93684a4728 Expressions: a leading decimal comma such as ,5 is accepted (#2966) (#3797)
* claim: #2966

* Expressions: a leading decimal comma such as ,5 is accepted (#2966)

In a comma-decimal locale `,5` means 0,5, but the lexer only started a
number on a digit or a point. A comma now starts a number outside
parentheses when a digit follows and an operand is expected (at the
start or after + - * / ^). Commas after an operand keep their meaning,
so function arguments and the existing error cases are unchanged.
2026-10-21 00:58:44 +00:00
raykholo 9db39f3d7d Holes from a sketch on a body's face drill that body (#2882) (#3770)
* claim: #2882

* Holes from a sketch on a body's face drill that body (#2882)

A multi-point hole from a sketch attached to a body's face chose its
side and moved its points onto whichever body lay along the direction,
then cut every body, so points on a front body's face could drill the
body behind it. `targets` was accepted and ignored.

- solid.hole: holes at the points of a sketch on a body's face store
  that body as their participant (the lookup a face-sketch Join uses);
  `targets` sets the bodies to drill, `["*"]` every body; explicit
  participants still override.
- Evaluation: for sketch-point holes with participants, the drilling
  side, the surface each point moves onto and pattern copies are found
  on those bodies only.

Sketches on planes, position and Single holes, and saved holes without
participants recompute as before; no design-format change.
2026-10-21 00:58:43 +00:00
Colin Faulkingham 29369a0bb5 Extrude to an edge or corner ends at the requested plane (#3729) (#3748)
* claim: #3729

* Fix extrusion targets at planar face boundaries (#3729)
2026-10-21 00:58:41 +00:00
kezmdor 5a9e771cc9 io: the 3MF and DXF budget tests do not check wall-clock time (#2998) (#2999)
* claim: #2998

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* io: the 3MF and DXF budget tests do not check wall-clock time

nested_fan_out_of_empty_objects_is_bounded spends about 20 million
visits reaching the work budget: 1.5 s alone, up to 40 s and more when
every test binary runs at once, past its 30 s limit. The time checks
run only after the reader returns, so a missing budget hangs these tests
with or without them; the error, the empty geometry and the three
vertices per placement are what show the budgets work. CONTRIBUTING.md:
a test must not depend on wall-clock timing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: kezmdor <15539254+kezmdor@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 00:58:39 +00:00
NOWN-DEV 63cb48a4ee Measure: a body whose meshes leave a gap keeps its volume wherever it is (#2069)
* Measure: a body whose meshes leave a gap keeps its volume wherever it is

A part ring cut by solid.combine (two prisms through its ends, a notch
through its chamfer) measured 992.03 mm3 at the origin, 999.17 moved
100 mm and 1063.48 moved 1000 mm; it encloses 993.92. The reference
mesher leaves a crack where the notch meets the chamfer's cone: the
volume beside it is left out, and the divergence-theorem sums, taken
about the world origin, close the crack by a cone to the origin, so the
error grows with the body's distance from it.

A closed surface's area vectors sum to zero. When the picked meshes'
sum could move the volume by more than 1e-5 within the body's size, and
the display plan (which shares every edge's nodes between its faces) is
closed, the body is measured on the plan, about its box centre. Every
other body measures exactly as before.

Tests: the cut ring at the origin and moved by up to 10000 mm, against a
grid quadrature of the cut; a revolved ring of cones and cylinders moved
100/1000/10000 mm along each axis (1e-6); a cylinder and a frustum far
from the origin against hand values. Robustness seed 64 moves by 1.4e-6
and is recorded.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* Measure: a gap the display plan can't close is measured about the box's centre

When the meshes leave a gap and the display plan isn't closed either, the
sums used to fall back to the origin-based volume, which drifts with the
body's distance from the origin (7 % at 1000 mm for the part ring). The
per-face sums are now taken about the fine mesh's box centre, which closes
the gap by a cone to a point inside the body; over a closed mesh nothing
changes. The gap decision moves into gap_closed, and a unit test with a
cube left open by hand covers closed vs open meshes, the closed plan, and
the fallback with an open plan or none.

Seeds 14, 20, 40, 55 and 61 end with such a body and are recorded with
ROBUSTNESS_GOLDENS_BLESS (volumes move by -0.51 %, +0.16 %, +1.9e-4,
+9.0e-5 and -1.5e-5; steps, outcomes and counts unchanged).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* Record robustness seed 86 after measuring bodies whose meshes leave a gap

Seed 86 was added on main by #2387 after this branch's goldens were recorded. Its last
body leaves a gap in its meshes, so the measure change here moves its volume by -0.27 %
and its area by +0.13 %; steps, outcome and counts are unchanged. Seed 86 passes
unchanged on main 57d21013. Every other seed matches on the merged branch.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* measure: take the display plan only where it agrees with the sums to within what the gap could move

A closed display plan meshed less finely than the sums differs from them by its own chord error,
which can be larger than anything the gap explains: an imported part with small blends measured
0.03 % low on its plan. The plan is now taken only where the two differ by at most what the
gap's area could move the volume within the body's size; otherwise the sums about the box's
centre stand.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* measure: sum a mesh left open about its box's centre only, without the display plan

The closed display plan meshes some faces of an imported B-spline part
more coarsely than the sums do, so a body and its boolean pieces no
longer add up: clearance's union cross-check then refused a 17.3 mm3
overlap between two such parts (the pieces implied 20.5). Summing about
the box's centre alone keeps the gap closed by a cone to a point inside
the body and stays consistent with the pieces. Seeds 64 and 86 are
re-recorded with the reason.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* measure: placement tests in the area's test files

The ring and frustum tests join measure.rs's tests, and the cut ring
joins measure_centre_tests.rs (AGENTS.md: a regression test goes into
the existing test file for its area). The goldens note for seeds 14, 20,
40, 55 and 61 describes the centre-only sums.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* measure: keep the origin for a body left open on purpose

A surface, or a cup whose lid is still a separate sheet, has no volume of
its own. Measured about its box's centre, two such bodies stopped
comparing once the centre moved (a crowned lid rises), which broke the
patch crown test. Only a mesh with a small crack is measured about the
centre now.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Aac7mP9rthK3WsPpPRvCsF

* Robustness goldens: keep main's notes, one note for this change's seeds

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Aac7mP9rthK3WsPpPRvCsF

---------

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-21 00:57:03 +00:00
Colin Faulkingham 36c732ddb7 Shell: show the tangent-chain face selection and explain full-body removal (#209) (#3809)
* claim: #209

* Shell: show tangent-chain faces and explain full-body removal (#209)
2026-10-21 00:54:34 +00:00
Mateusz Sych fdec948abc Control channel: control.running lists what the app is running, across connections (#3654) (#3689)
* claim: #3654

* Control channel: control.running lists what the app is running, across connections (#3654)

control.pending answers only for the connection that asks, so a second client,
the MCP bridge after a reconnect or a script saw {"pending": null} while the app
was busy. control.running answers for the whole app, the same on every
connection and at once (the connection's own thread answers it, also while it
is busy with a timed-out request): every request the app has been sent and not
answered yet, oldest first, with its connection, id, method, command id (or a
batch's step count), seconds since it arrived and whether it still waits its
turn. A timed-out request stays listed until the app answers it, also after its
connection closed. Parameters are never shown.

The window marks a request started when it takes it (ControlRequest.started),
which tells queued from running. The MCP server gets a read-only `running` tool.

---------

Co-authored-by: MateuszSychXpl <151755914+MateuszSychXpl@users.noreply.github.com>
2026-10-21 00:54:33 +00:00
bherbruck 7803b3968f Fix main: a test built Applying without the new seen field (#4001)
#3609 added Applying::seen; dialogs_sketch_tests' apply_keeps_the_panel_open_after_asynchronous_evaluation
still built the struct without it, so ui-egui's tests stopped compiling on main. The test stands
for a job that is already being shown, so seen is true (the behaviour it had before).

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 23:41:24 -04:00
JEREMY cbac4eab3f OK off the window thread: a job that has just started waits a frame (#2929) (#3609)
* claim: #2929

Co-Authored-By: Claude Code <noreply@anthropic.com>

* OK off the window thread: a job that has just started waits a frame (#2929)

The off-thread evaluation of a feature dialog was taken up in the same frame
it started, so a job whose worker had already finished was applied at once
and the dialog never said it is computing. Under load the window thread is
held up between starting the job and the check, and the feature appears
where the computing state belongs - which is what made
`apply_off_thread_tests::cancel_while_computing_applies_nothing` fail with
`assertion failed: h.app.applying.is_some()`.

A job that has just started now waits one frame: its result is taken up from
the next one, so the dialog says it is computing before the feature appears.

The app waits APPLY_AT_ONCE (150 ms) for the evaluation before it lets the
window go on, so a job only exists when the evaluation took longer than
that: the change shows the computing state for a frame in the 150-151 ms
window, and nothing else moves.

Co-Authored-By: Claude Code <noreply@anthropic.com>

---------

Co-authored-by: jeremymiribung-blip <jeremymiribung-blip@users.noreply.github.com>
Co-authored-by: Claude Code <noreply@anthropic.com>
2026-10-20 23:02:34 -04:00
bherbruck 08eff4f9dd Sketch on a face: project from the model's own body, not a copy that meshes it again (#3981)
A sketch attached to a face is evaluated in the face's frame. When that frame is the body's
own, the body was still rebuilt as a new ModelBody with empty mesh cells, so projecting the
face's edges display-meshed a throwaway copy and the next cut or join meshed the same body a
second time. On a body whose cut edges are slow to mesh this added about a second to each
feature after a sketch on a face. In place, the anchored body is now the model's own clone and
shares its mesh.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 23:02:22 -04:00
raykholo 9b80163421 Extrudes from a nested STEP part's face join and cut it with the imported root active (#3223, #2872) (#3852)
* claim: #3223

* Extrudes from a nested STEP part's face join and cut it with the imported root active (#3223, #2872)

Opening a STEP assembly leaves its root component active, and the root
owns no body: its parts are components inside it. A profile sketched on
such a part's face was therefore treated as outside the active scope.
Join made a separate body instead of joining the part, and the automatic
operation saw no material and offered New Body in either direction; an
automatic extrude that came out as a cut found nothing to cut.

A component with no body of its own now works on the bodies of the
components inside it whose geometry lies in its own frame (as an import
places them): Join targets the body whose face the sketch is on, the
automatic operation looks at those bodies, and an extrude whose own
operation is Cut or Intersect takes part in every body as an explicit
cut already did.
2026-10-21 00:54:16 +00:00
Tyler Chiriboga 164554edba 3MF import: production extension review follow-ups (#2089) (#3628)
* claim: #2089 (3MF production extension: review follow-ups)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* 3MF import: production extension review follow-ups (#2089)

Follow-ups from the review of #2127:
- Only the root model's build is read; other parts' build sections are
  ignored as the spec asks (a slicer's child build pointing at a thumbnail
  no longer matters).
- A model part that can't be read fails only the placements that need it;
  the package-wide caps (part names, 1 GB of model XML) still refuse the
  package. The root XML is dropped once parsed and each part is read
  against the remaining budget.
- Loops are reported apart from depth, keyed by (part, object).
- Messages name parts as written; objects are kept in id order so parts are
  read in the same order every run; %XX escapes in part names are decoded;
  the model unit is a local of the parser.
- Tests: a component without p:path stays in its part (T1), the same id in
  two parts is no loop (T2), a slicer-shaped project (T3), the placement
  budget across parts (T4), a loop through three parts and a chain past the
  depth cap (T5), broken parts and child builds (T6), escaped names; the
  hostile-parts test asserts its messages; the mutation test also mutates
  the parts' XML and zips it again.
- Guide: what slicer-only data is not read.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Tyler Chiriboga <18270301+Tyler-Chiriboga@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 00:54:14 +00:00
Matthew Knutson 453c6bcb14 Split schema contracts per command file and add shared field types (#2829) (#3558)
* Split the schema contracts into one module per command file

`schema/commands.rs` becomes `schema/features.rs` (solid.box, solid.extrude,
FeatureResult) and `schema/inspect.rs` (engine.describe), each with its own
tests file holding its `schemas_and_the_key_check_agree` key lists and its
`strict_keeps_todays_errors` cases, so conversions of different command files
touch different files. The shared loops become helpers in `schema/tests.rs`;
the assertions are unchanged. `engine.describe` gains a key-list test, and
`schema_defaults_are_valid` now covers every command with a contract.

No behaviour change.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Add shared schema field types for the next conversions

For the feature commands to be converted next, each deciding acceptance with
the reader the handlers already use:

- `FaceRef` and `FaceRefs` (`face::face_ref`, `features::face_points`)
- `EdgeRef` and `EdgeRefs` (`features::edge_points`)
- `SketchRef` (`features::sketch_id`)
- `FeatureCommon`: `name`, `body_name`, `body_names` and `participants`,
  which `add_feature` reads for every feature, flattened into a contract
  with `deserialize_with = "feature_common"`, which keeps the key in the
  message and the issue's path.

The shape checks of `face_ref`, `edge_points` and `sketch_id` (and
`feature_sketch`) move into pure helpers (`face_ref_form`, `edge_ref_form`,
`sketch_key`) that the handlers and the types share; the handlers behave as
before. Tests check that each type and its schema accept what the reader
accepts (apart from a face name's byte cap and an index written `1.0`),
that the contract's messages match the handlers' errors, and that the
handlers still look picks up one at a time.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 00:54:13 +00:00
phanoob f44ff18ca4 Split Body: each piece can be renamed on its own (#3510) (#3527)
* claim: #3510

* Split Body: each piece can be renamed on its own (#3510)

A split named its new pieces after the split body every time (`Top (1)`),
so renaming a piece did nothing, and renaming the split body renamed the
other piece too (and broke the features that used it). The pieces now
take the names body.rename stores, and a rename keeps the names later
features derive from the renamed body.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Phanoob <phanoob@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 00:54:11 +00:00
raykholo 98cd67f029 Joins, cuts and intersects meet their tools where they are shown, across placed components (#3383) (#3384)
* claim: #3383

* Combine: tools from another component meet the target where they are shown (#3383)

Bodies are evaluated in their own component's frame and an occurrence's
placement is applied only for display. Combine passed tool bodies to the
boolean untouched, so a tool in a component placed differently from the
target's was read as if its coordinates were in the target's frame: a
join that overlapped on screen gave two separate shells, and cuts and
intersects missed the same way. Any placement difference did it, a turn
or a plain move, in either direction.

Combine now moves each tool by the inverse of the target's placement
times the tool's own, the same placement used to show the body, keeping
face lineage. A tool placed exactly like the target is left untouched,
so combines within one component give the same result as before.
Moving an occurrence now re-evaluates a combine that depends on it.

* Joins, cuts and intersects draw their tools where they are shown (#3383)

A primitive, extrude, revolve, loft, sweep, pipe or coil that joins,
cuts or intersects bodies draws its tool in its own component's frame,
but each body is kept in its own component's. A target in a component
placed differently (an occurrence moved or turned, or a body moved into
it) met the tool as if the tool's coordinates were in the target's
frame: a join that overlapped on screen gave a separate lump 100 mm
away, and cuts missed the same way.

While such a feature evaluates, the tool now goes into each body's frame
(the inverse of the body's placement times the feature's component's)
wherever the join, cut or intersect meets it, and a body joined into one
placed differently is moved into its frame. Bodies placed as the feature
is are left untouched, so results within one component are unchanged.
Features that name the bodies they change re-evaluate when an occurrence
moves.

This also settles the moved-fastener cut of #439 (Combine, earlier commit).

* Through all and an extrude's contact tests see targets where they are shown (#3383)

An extrude or revolve measured its through-all length, and tested where
its tools meet the targets (a profile on a target's face, coplanar
growth, holes over empty space, taper run-on), on the targets as stored
in their own component's frame. With the tool now moved into a target
placed differently, a through-all cut drawn from the root under a cube
in a component moved 100 mm up was cut only as far as the cube is tall
in its own frame, and missed it.

These features now see the bodies they change that are placed
differently moved into their own component's frame, the same moves the
tools are taken back through, so the length reaches the target where it
is shown. Bodies placed as the feature is are read as before.
2026-10-21 00:54:09 +00:00
raykholo d9d6af51c6 Sheet metal: mirrored and copied sheet bodies stay sheet metal (#3353) (#3354)
* claim: #3353

* Sheet metal: mirrored and copied sheet bodies stay sheet metal

Mirroring a sheet metal body into a new body gave a plain solid: the
opposite-hand bracket had no flat pattern, DXF or bend table
("`Body1 (2)` is not a sheet metal body"). Copies from a body pattern or
Move with copy lost their sheet model the same way.

A copy now takes the sheet model with it (SheetBody::copied). A rigid
copy moves the flat frame. A mirror moves the frame with its x axis
turned round, so the thickness side stays, and mirrors everything in
flat coordinates (x -> -x): base, flange bend lines (run from their far
end, with their end extensions, slopes and tears swapped), panel shapes,
cut-outs, pockets, bores, letters and base sketch lines. Arcs stay exact
and loops keep their sense. A perforation field of a mirrored copy runs
its grid from the right, so its holes are the mirror image too. The flat
length, bends and K-factor are unchanged, and the copy takes further
sheet metal features of its own.

Mirror with combine is unchanged: the joined body has no single sheet
model yet. Mirroring or patterning flange features is still refused.
Sheet models are derived from the timeline, so no design format change.

* Format: note the saved from_right of a mirrored sheet's perforation field

The new `from_right` flag is saved in the design, so it gets a pending
format note. No migration: a field without it runs from the left as
before.
2026-10-21 00:54:07 +00:00
Christian Svensson 38c710e72e Save designs with large STEP imports: compress the STEP part (#3221) (#3285)
* claim: #3221

* Save designs with large STEP imports: compress the STEP part (#3221)

A STEP between 256 and 512 MiB imported fine but could not be saved: a
design stored the STEP text uncompressed, and a design part is capped at
256 MiB. STEP sources are now always Deflated (level 2), may be as large
as an import accepts inside the file, and an import that could not be
saved even compressed is refused with a clear message. Reading stops at a
part's declared size, so a decompression bomb is refused early.
2026-10-21 00:54:05 +00:00
raykholo 5b5b051e02 Delete in Edit Joint deletes that joint, and a refused joint delete says why (#3749) (#3776)
* claim: #3749

* Edit Joint: deleting the joint being edited closes the dialog and deletes it (#3749)

A joint delete was dropped without a word while any dialog was open, and
Edit Joint is a dialog. Deleting only the joint Edit Joint edits now
cancels the dialog first (as its Cancel does) and goes through the usual
selection.delete dry run; Delete with nothing else selected in Edit Joint
targets that joint. Every other refusal (another dialog, a tool, a
computing history, a loading file) now says why in the status bar.
2026-10-21 00:49:50 +00:00
kaltenbrunnermarkus 686576e368 Section Analysis: Edit reopens the dialog where the section was left (#3617)
Edit Section Analysis (its menu item, or a double-click on its browser row)
opened the dialog at distance 0 with no plane, so moving the cut on by a
millimetre meant picking the plane and typing the whole distance again.

OK now keeps the dialog's plane pick, distance and flip with the cut they
made, and Edit starts from them while the section shown (or hidden) is still
that cut. The toolbar still starts a new section afresh, and a section made
some other way (a command, an agent) opens the dialog as before.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 00:49:48 +00:00
rlartot 68e4186080 fix(ai-chat): replay with reasoning_effort none when OpenAI refuses tools (#3798) (#3817)
* claim: #3798

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* fix(ai-chat): replay once with reasoning_effort none when tools are refused (#3798)

Newer OpenAI models answer HTTP 400 to function tools on /v1/chat/completions
unless reasoning_effort is "none". On that exact refusal the request is sent
again once with it, and later requests of the chat carry it directly.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 00:44:52 +00:00
Colin Faulkingham b66ad0a9c9 Move shortcut respects the selected component (#3580) (#3588)
* claim: #3580

* fix(ui): move the selected component from its shortcut (#3580)
2026-10-21 00:44:48 +00:00
amolinari-autotex 2eacbc37f4 Keep sketches out of the Browser Features folder (#3584) 2026-10-21 00:44:43 +00:00
phanoob f2f9c6fe27 Settings › AI: Add agent opens from the Home tab too (#3483, #3513) (#3522)
* claim: #3483

* Settings > AI: Add agent opens from the Home tab too (#3483, #3513)

The Add agent dialog was drawn by the chat panel, which Home doesn't
show, so Add agent did nothing while Home was open. It is now drawn
from the frame itself, before Home and the workspace part ways.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Phanoob <phanoob@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 00:44:41 +00:00
SS-EN d21e2b1afd Keep picked points when a type-first dimension turns horizontal or vertical (#3168)
Type-first (pick, then type), the dimension's text follows the pointer, and where it goes
picks the kind: across from two points or a slanted line the distance between them, above or
below the horizontal span, beside them the vertical one. The draft kept the value of the kind it
started as, so moving from diagonal to horizontal previewed (and Enter applied) the aligned
length as the horizontal span: the solver moved the picked points (the first dimension of a
sketch even scaled it), so the dimension's extension lines no longer met them.

While nothing has been typed, moving the text now re-derives the draft for the new place, so
its value is what that kind measures and stays selected for typing. A typed value is kept.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 00:44:40 +00:00
phanoob bdd2fb1a5c Fillet and chamfer previews keep moving while a radius or distance changes (#3150)
Co-authored-by: Phanoob <phanoob@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 00:44:38 +00:00
JZiegener e64f1e0427 Rejoin the split Files table in ATTRIBUTION.md (#3143)
A blank line left after the oracle rows ended the table, so GitHub
rendered the 339 rows after it as one paragraph of pipe-separated text.
2026-10-21 00:44:21 +00:00
CamWight ac362945cc English (UK) as a language: a plain catalogue of the 25 messages UK English spells differently (#2501) (#2502)
* claim: #2501

* English (UK) as a language: a plain catalogue of the 25 messages UK English spells differently (#2501)

assets/locales/en-GB.json holds only the English messages whose spelling differs in UK English (Centre, Customise, Organisation, Licence, colours, towards, ...), in UK spelling; every other message falls back to English. One registration in i18n.rs (English first, then by id), a test that shows UK spelling and English for the rest, a row in ATTRIBUTION.md, and the docs/localization.md note. The translation-coverage checks skip a regional English catalogue, which has no gaps to report.

Fixes #2501

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 00:44:19 +00:00
JEREMY 382680d8e8 fix(skills): refresh Boolean checking facts that fail on current release (#1835) (#2093)
* fix(skills): refresh Boolean checking facts that fail on current release (#1835)

* fix(skills): restore warning coverage in test_run and use present tense in Boolean facts

* fix(skills): the slot keeps its side at zero since the solver takes the shortest step

The upstream solver now takes the shortest step that fits (#2060), so the slot
that other constraints also held slides to the origin when the distance reaches
0 and keeps the side it was drawn on when the value comes back. It no longer
comes back mirrored, so the trap and its test state the current behaviour.

---------

Co-authored-by: jeremymiribung-blip <jeremymiribung-blip@users.noreply.github.com>
2026-10-21 00:41:45 +00:00
Yeonghun Lee 316b49cd84 Extrude from a whole face rounded by fillets: join, and cuts whose walls only touch (#2040) (#2041)
* Extrude: a join from a whole face rounded by fillets sweeps the face itself (#2040)

A face's sketch fits an edge that is no line or arc (the quarter-ellipses
where fillets meet a slanted face) as splines a hair off the body's edges,
so a join from the face touched the body along a face it did not match and
failed with "boolean Union: no result" after minutes. When the profile is
a whole planar face of the one target, the join now sweeps the body's own
face, which shares its edges and is sewn on along it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Extrude: a cut into a whole face keeps the walls that cut and moves the others off (#2040)

A cut from a whole planar face sweeps walls from each of its edges. Where
the face beside an edge turns away from the sweep (n_N . -n_P >= 0) the wall
only touches the body along that edge, or lies in the face beside it, and
the boolean failed on it with "no result". The cut now keeps the walls that
go into the body, exactly (the body's own edges), runs the outline round
the others well outside the body, and starts a little out from the face.
A cut whose walls all only touch takes a slab beyond its depth plane.

Not covered: a cutting wall tangent to the face beside a touching one (a
round's wall meeting an end face, as in the issue's part); the boolean
still fails there.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Extrude: leave a whole face outlined by lines and arcs to the profile's own tool

Only a face whose outline the projection had to fit needs the body's own face as the tool. A square drawn over a box's top already meets the body exactly, and the swept face lost the names a sketch on the new top attaches to (stacked_face_tests, #489).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Run the whole cut tool from a face under the kernel guard (#2040)

Review: `builder::vertex`, `builder::line`, `Face::try_new` and
`builder::translated` ran outside `crate::guard`; only the sweep was
guarded. `cut_tool` now runs all of it under one guard.

Adds an end-to-end test of a cut into a face the body stands out past
below it (the block's top strip between its rounds): it takes only
what lies over the face.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* test: the slab cut of whole_face_tool, on a spline prism (#2040)

A prism on a closed spline standing on a wider plate, cut 3 into its whole
top face: the slab takes the face's area times the depth and leaves the
plate alone. A test-only counter asserts the slab was the tool, so the test
cannot pass through the profile's own tool. Shortens the name of the
rounded block's top-face cut test.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Kernel: the face's outline as a Vec now that polyline returns a closed chain (#2040)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 00:41:41 +00:00
phanoob b0932a487e Document tabs: a right-click menu to close a tab, the others or all (#3055) (#3152)
* claim: #3055

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Document tabs: a right-click menu closes the tab, the others or all of them (#3055)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Phanoob <phanoob@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 00:39:45 +00:00
rlartot edad8078ba Ribbon tooltips: a short written help for the main tools (#2758) (#3089)
* claim: #2758

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01X2qZQXd3qSwu9mzaYcB9yW

* Ribbon tooltips: a short written help for six tools (#2758)

Extrude, Revolve, Fillet, Chamfer, Shell and Hole get two sentences under the
tool name in the ribbon tooltip (en, ja, zh). Text only.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01X2qZQXd3qSwu9mzaYcB9yW

* fr: aide des infobulles (6 outils) (#2758)

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* Ribbon help: also in the panel drop-downs (#2758)

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 00:39:43 +00:00
Luke Jones 26c0c19ef7 Preserve imported part names and IGES assembly structure (#1609)
Build on #1426's import components and nested STEP assembly instances.
Replace placeholder solid labels with meaningful part or instance names.
Translate IGES groups and subfigure instances through the existing STEP
component path, preserving nesting and placements and sewing surfaces
within each group. Bound assembly walks and reuse work buffers.

Related to:
- tangency-labs/solidcraft#1386
- tangency-labs/solidcraft#1426

Co-authored-by: Codex <noreply@openai.com>
2026-10-21 00:39:08 +00:00
raykholo 2f43ad5c5b Loft: a circle lofted to a non-star-shaped profile is split once round (#2570) (#3670)
* claim: #2570

* Loft: a circle lofted to a non-star-shaped profile is split once round (#2570)

A circle section was split at the lead section's vertex directions, kept in
the lead's order and forced to increase by whole turns. A non-star-shaped
lead (a C, a comb) turns back on itself, so the circle wound round many
times and closed with a negative arc: self-crossing walls and a huge mesh
(which froze the web build while meshing it).

The circle is now split exactly once round: at the lead's directions when
they go round once in order (clockwise on a plane facing the other way),
otherwise at the lead's perimeter fractions, evenly as the fallback. Every
arc is finite and positive and they total one turn; the unbounded loop is
gone. Section preparation is split out as loft_section_loops so the
resampled sections can be checked.
2026-10-21 00:30:58 +00:00
rlartot 6a8604c55d Fix lofts through sections turning past 90 degrees (#2847) (#3452)
* claim: #2847

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* loft: keep sections turned past 90 degrees facing the same way (#2847)

The loft oriented each section by the sign of its normal against the first section's, so on planes turning about an axis every section beyond 90 degrees was reversed and the side faces folded. Follow the facing neighbour to neighbour instead.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 00:15:41 +00:00
bherbruck 4098ff9dc8 Ribbon: New Sketch on the Sheet Metal tab again; tests for entering and leaving sketches (#3946)
* Ribbon: New Sketch on the Sheet Metal tab again; tests pin sketch enter/exit

Before the ribbon redesign the Sheet Metal tab started with New Sketch. It
gets its own Sketch panel again, like the Model tab's, and a sketch started
there keeps the tab until it opens.

Workspace tests pin the ways into and out of a sketch: New Sketch then a
plane, a double-click in the timeline or the browser, and the browser's Edit
Sketch all open the SKETCH tab looking at the sketch. Finish Sketch from the
palette or the ribbon lands on MODEL with the earlier view back. Escape and
Enter keep the sketch open (#1804), and Undo after Finish reopens it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs: ribbon layout lists Sheet Metal's Sketch panel

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Workspace test: press the keys well apart

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 21:32:48 -04:00
bherbruck 97383454c6 Browser rows truncate long names with an ellipsis and a tooltip; Solve Sketch is no longer offered in the UI (#3940)
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-20 21:32:42 -04:00
bherbruck 10d7bd045e CI: build and run the tests in one job, sccache on a Blacksmith disk (#3941)
* CI: build and run the tests in one job, sccache on a Blacksmith sticky disk

The tests job compiles and runs the tests itself on the 32 vCPU runner, so a pull request or merge
group uploads and downloads no 3 GB archive (the download took 45 to 385 s per shard, and once
14 minutes) and starts beside the repository checks instead of after them. The archive is built
only for the nightly and manual jobs that need it. sccache moves from GitHub's 10 GB cache, where
about 1100 per-ref entries were evicting each other, to a sticky disk that only main commits.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* TEMP: let this branch save caches so the warm run can be measured

* Revert "TEMP: let this branch save caches so the warm run can be measured"

This reverts commit 1bbbfcf5ff.

---------

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-20 21:25:35 -04:00
bherbruck 6e87fb1a25 Ribbon: Parameters and Configurations back on Model, Sheet Metal and Sketch; Sheet Metal tab always reachable; Finish Sketch button back in the sketch palette (#3937)
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-20 21:08:04 -04:00
denelson1-dot 30e0db1e05 Pattern of a join that merged its targets keeps working (#3378) (#3387)
* claim: #3378

* Pattern and mirror copies of a join that merged its targets join the merged body (#3378)

Since #2755 a pattern or mirror copy of a primitive reuses the seed's targets. When the
seed was a join that merged two targets, the second one no longer exists, so the copies
failed with `unknown body`. The copies now keep the seed targets that are still there;
when none is, the names stay and the error says which body is missing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Rerun CI: the previous run was cancelled before any check ran

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 00:15:39 +00:00
Dahak Builds 2b1cb2c4e1 MCP batch: rollback restores the original document (#3242) (#3288)
* claim: #3242

* MCP batch: rollback restores the design the batch began in (#3242)

A failed batch with rollback: true reported rolled_back: true even when the
design never went back. Two defects, both fixed:

- file.new (and any document-replacing command) replaced the session with it,
  taking its checkpoints down too, so a batch that failed after file.new had
  nothing to restore. Session::replace_design now carries the checkpoints over
  to the fresh session: the checkpoint belongs to the batch, not to the
  session that happened to be holding the document.
- rolled_back echoed the requested flag. It now reports whether the design is
  actually back: the app answers engine.batch with a new restored field, and
  the MCP tool reports restored && rollback. An app that predates the field
  falls back to undone/completed.

* Batch: answer with main's rolled_back field after the merge (#3242)

Upstream #2900 put the real restore check on engine.batch as
`rolled_back` while this branch named it `restored`; the merge kept
main's control test and this branch's field, and CI caught it.
Standardize on main's wire name: the app answers `rolled_back`, the
MCP tool reads it (fallback for older apps unchanged), docs and tests
follow. The checkpoint carry-over across file.new is unchanged.

---------

Co-authored-by: DahakBuilds <dahakbuilds@users.noreply.github.com>
2026-10-21 00:15:36 +00:00
phanoob f815491936 2-tangent circle: start from the touching circle, not the click (#3141) (#3210)
* claim: #3141

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* 2-tangent circle: start from the touching circle, not the click (#3141)

The tool passed its second click as the place to start solving, and a
click lies on a curve: the circle began centred on that curve, where its
tangency has no side yet. The solve then moved the user's curves to fit
(a rectangle came out skewed), or failed outright when they were fixed.
The command now starts from the centre, nearest the requested point, of
a circle of that radius touching both curves (where the curves moved by
the radius meet), and the tool asks for the circle between its two clicks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Phanoob <phanoob@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 00:15:34 +00:00
rlartot a595805fc8 Sketch: symmetry about a line pairs line ends by mirror image (#2961, #2940) (#3029)
* claim: #2961

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01X2qZQXd3qSwu9mzaYcB9yW

* Tests: symmetry about a line keeps rectangle sides' height (#2961, #2940)

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01X2qZQXd3qSwu9mzaYcB9yW

* Sketch: symmetry about a line pairs line ends by mirror image (#2961, #2940)

c_symmetry paired the ends of two lines by index. Opposite sides of a
rectangle run in opposite directions, so that forced both heights to 0
(or was refused when a side had a length). Pair each end with the end
of the other line nearest its mirror image, as symmetry about a point does.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01X2qZQXd3qSwu9mzaYcB9yW

---------

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 00:15:32 +00:00
bherbruck 0379ee76c6 CI: spread the slowest tests across the test shards (#3646)
* CI: give the slowest tests a shard each

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* CI: spread the slow tests on pull requests too, and keep both junit files

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* CI: pull requests skip the goldens and the action matrix sample unless the kernel changes

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Docs: which pull requests run the goldens

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* CI: run the tests in one job on a big runner, slowest first

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* CI: allow the 32 vCPU runner label in actionlint, read junit.xml in the golden hint

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 20:41:58 -04:00
plexi32 4f7ff8c4d8 Move: Point to Point takes the origin point (#3696) (#3718)
The origin point was drawn in the view and listed in the browser, but
nothing could pick it: the viewport never offered it as a hit and the
browser's O row had no selection. A new ORIGIN accept bit lets an input
take it as a vertex of no body; Move's point inputs (From, To, Point,
Pivot) accept it, from the view or the browser's Origin folder.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 00:13:59 +00:00
bherbruck d2188fb7ab IGES import: a B-spline curve over a tiny knot span keeps its faces (#3885) (#3886)
A curve written over a knot span of 1e-7 or less was refused on the STEP side
("knot vector consists single value"), and both faces it bounds were lost. Its
knots are moved and scaled onto (0, 1), which leaves its shape as it is.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 00:13:28 +00:00
bherbruck 438abbcf82 STEP conformance sweep: the cones to a point read right now (#258) (#3901)
cone_point and cone_point_vertex join the sweep now that #3871 reads a cone
bounded only by its base circle up to its point.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 00:03:46 +00:00
Christian Svensson 079a600481 Recovery: autosave every open design tab (#2884) (#2952)
* Fix recovery for unsaved background tabs (#2884)

* Recovery: scheduled autosaves of every tab write on the worker thread (#2884)

After #3139, Autosaver::save waits for the write and Autosaver::tick runs
it on a worker. The scheduled path now goes through tick (which skips a
tab whose previous write is still running), so several dirty tabs no
longer write on the window thread each interval (#3044). save stays for
Save, close and shutdown. Each tab's autosaver has no clock of its own:
the shared cadence decides when it is due. The tests wait for the
writes a tick started.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Recovery: closing a tab waits for its running autosave before removing the entry (#2884)

With the autosave on a worker thread, discard could remove the files and
the lock while a write was still running; the write then recreated the
entry without a lock, and the next launch offered a design closed with
Don't Save. discard now ends the running write first, as Drop does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 23:58:05 +00:00
bherbruck 94bd8719aa STEP import: a void reads as a cavity whichever way its shell flag points (#3730) (#3872)
A BREP_WITH_VOIDS void's faces face into the cavity, so it encloses volume of
the opposite sign to the outer shell. Its ORIENTED_CLOSED_SHELL flag alone
doesn't tell: SOLIDWORKS writes .F. over a shell already facing into the
cavity, SolidCraft .T., and flipping by the flag added the cavity's volume. A
void enclosing volume of the outer shell's sign is now turned inside out.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 23:54:54 +00:00
bherbruck fc3dedfd5c STEP import: regression sweep over the step-conformance parts of known shape (#3880)
* STEP import: regression sweep over the step-conformance parts of known shape

Fifteen generated parts from step-conformance (CC0): plain, NURBS, seamed,
placed, inch and far-away cylinders, domes, a grooved shaft, a plate with 100
holes, a 3.6 m disc, a 0.5 mm pin, a B-spline half-torus and a washer. Each
reads back with its exact volume, its box and its face count. The half-torus
on a TOROIDAL_SURFACE and the cones to a point are left out until they read
right.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* STEP conformance sweep: the pin's volume as FRAC_PI_8 (clippy)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 23:07:47 +00:00
bherbruck 41a62d210c File menu: Export STL… and Export 3MF… open the mesh dialog with that format; command search finds mesh export by format (#3873) 2026-10-20 22:43:30 +00:00
bherbruck 5638259737 STEP import: a cone bounded only by its base circle reaches its point (#258) (#3871)
A cone face written with no vertex at its point has the base circle as its only
loop (or that circle and a VERTEX_LOOP at the point, which has no edges). Its
surface was spanned over the circle alone, a sliver, so a solid cone came in as
a flat disc. Such a face is now spanned to the apex, and its circle is joined to
the apex by a seam line out and back, as a cone with a seam is written.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 22:35:12 +00:00
NOWN-DEV 090119a5c5 Boolean: a small hole in a large body's face stays a hole when the face is divided (#2579) (#2580)
* Boolean: a small hole in a large body's face stays a hole when the face is divided

A boolean divides faces at a tolerance that follows the larger operand (a few
millimetres on a part a few metres long). A small hole's rim, two half circles
when read from STEP, then became two chords: its polygon in the face's
parameters had no area, and the sign that tells a hole from a face piece came
out at random. The hole became a face of its own, inside out, and the face it
was cut in stayed whole. A box cut round such a hole gave a piece without it,
and the shared part of that piece and a pin in the hole came out negative
("malformed") or the boolean failed.

divide_face now divides a loop whose polygon is flat again, finer (down to a
hundredth of the loop's own size), before reading its sign. Only the polygon
that places the loop changes; loops that have an area are untouched.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* Kernel: the long-plate hole test in tests.rs; a flat loop's size from its box

Review: the test moves into the kernel's test file (no file of its own),
and finer_if_flat takes the loop's size from the diagonal of the box round
its sample points instead of the largest distance between any two.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Aac7mP9rthK3WsPpPRvCsF

---------

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-20 21:56:33 +00:00
bherbruck b621819c0c Release 0.18.1
The tree is main at 522ae7755 exactly; the previous release commit is kept as a parent so release only moves forward.
2026-10-20 17:39:11 -04:00
bherbruck 522ae77556 Release 0.18.1 (#3851)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 17:33:29 -04:00
raykholo 5ba8c815a6 IGES import: trim curves with reversed pieces no longer drop their faces (#3358) (#3359)
* claim: #3358

* IGES import: trim curves with reversed pieces no longer drop their faces

A curve on a surface (142) gives each trim loop twice: B in the surface's
parameter space and C in model space, running the same way. Some exporters
write C as a composite curve (102) whose pieces are in order but some of
them end to start. The reader passed those pieces on as they were, so the
loop did not close and the STEP reader left the face out ("face boundary is
not a closed loop").

The pieces of C are now turned to run head to tail, starting at S(B(start)),
the point where the parameter-space curve begins on the surface. That keeps
the loop's sense from the file, so holes still run against the outer loop.
A piece whose ends are one vertex at the sewing tolerance keeps its
direction.

On a 9,276-face trimmed-surface car model, 7,887 faces now import instead
of 3,882.
2026-10-20 17:32:48 -04:00
bherbruck cb1b230732 Add Dutch, Swedish, Traditional Chinese, Indonesian, Romanian and Hungarian (#3826)
The new catalogs are machine translated; native speakers, corrections are very welcome.
2026-10-20 17:32:44 -04:00
bherbruck 6e22e3709d Web: reopen designs saved on the computer from the recent list after a reload; forget stale remembered files (#104) (#3834) 2026-10-20 17:32:36 -04:00
Krzysztof Heim 1b84ce6330 fix: skip impossible drags of determined sketch geometry (#2006) (#2199)
Co-authored-by: Krzysztof Heim <krzysztof.heim@b4bridge.com>
2026-10-20 20:56:50 +00:00
bherbruck 687caad24c IGES import: a revolved arc is a cap, not a whole sphere (#3806) (#3813)
A surface of revolution (120) wrote its arc generatrix as a whole STEP circle, which
turns into a whole sphere twice over when the arc is centred on the axis; the trim could
not pick the cap out of it and the face meshed as the full ball. An arc in a plane through
the axis now comes in as a sphere or torus, any other arc as an exact rational B-spline of
just the arc.
2026-10-20 20:56:35 +00:00
bherbruck 7e05c8b23c Hovering a long helical edge no longer freezes (#3745) (#3818)
Hovering an edge lights its circular rim, which starts from the edge's
tangent chain. That looked at every edge of the mesh for each edge in the
chain (and searched the chain itself each time), so a long helical edge in
many pieces, a thread's crest, took seconds: 7.6 s inside the frame on the
first hover of the stem's thread in a real watch-movement STEP file. The
edges are now found by the grid cells of their ends, two join tolerances
across, so each step looks only at the edges that end near it: the same chain
in the same order, in 29 ms for that thread.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 17:08:50 -04:00
DuBearte 7dfbaf2a2c Parameter autocomplete matches anywhere in the name, prefix matches first (#2757) (#2849)
* claim: #2757

* fix(params): autocomplete offers a parameter for any part of its name (#2757)

Typing `side` now offers `cab_side_thickness`: parameters match the word
anywhere in their name, after those that start with it, both in the expression
boxes and in parameters.complete. Functions, constants and units still match
from the start.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-20 20:39:14 +00:00
phanoob 1e0e8f78dc Shift+R repeats the last tool or dialog (#3045) (#3160)
* claim: #3045

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Shift+R repeats the last tool or dialog (#3045)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Phanoob <phanoob@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 20:29:22 +00:00
bherbruck ec552a5300 Release 0.18.0
The tree is main at c3151fb7f exactly; the previous release commit is kept as a parent so release only moves forward.
2026-10-20 16:28:59 -04:00
bherbruck c3151fb7fe Release 0.18.0 (#3792)
Version 0.18.0; no pending design format changes, so it writes format 28 like 0.17.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 16:28:46 -04:00
bherbruck a9aab13d92 Translations: complete Ukrainian, French, Danish (#3802)
The added strings are machine translated; native speakers, corrections are very welcome.
2026-10-20 16:28:31 -04:00
bherbruck 6235295ba6 Translations: complete Czech, Italian, Vietnamese, Spanish (#3801)
The added strings are machine translated; native speakers, corrections are very welcome.
2026-10-20 16:28:27 -04:00
bherbruck 51e2f0a34b Translations: complete Malay, Brazilian Portuguese, Polish, Galician (#3800)
The added strings are machine translated; native speakers, corrections are very welcome.
2026-10-20 16:28:22 -04:00
bherbruck 0191e3e157 Translations: complete Russian, Korean, German, Turkish (#3799)
The added strings are machine translated; native speakers, corrections are very welcome.
2026-10-20 16:28:17 -04:00
bherbruck 754eb56e5b perf: hovering a large body never waits for its pick index or plan mesh (#3745) (#3766)
The first hover over a large body made two things in the frame: the body's
pick index (its triangles and edges in hierarchies; about 0.3 s for a long
modelled thread, a quarter of a million triangles) and, with the GPU viewport,
the plan mesh a highlighted face is drawn from (about 0.7 s for the same
thread). The window froze for the sum.

A large mesh's pick index is now made on a worker, and picks scan the mesh
until it is there (a few milliseconds); a body's plan mesh is made on a worker
too (`ModelBody::plan_mesh_soon`), and until it is there the hovered face is
lit on the mesh the viewport already has. Small meshes, and the browser build,
make both at once as before.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 16:28:11 -04:00
github-actions[bot] 9d04e28b51 Regenerate THIRD-PARTY-LICENSES.txt and docs/features.md [skip ci] 2026-10-20 20:21:42 +00:00
bherbruck 8e77d9fd85 Merge pull request #3627 from Nathan-Dane/ui/icon-accents
UI redesign stack: floating workspace, shared controls, search and icon accents
2026-10-20 16:16:24 -04:00
Nathan Dane c78095ccde Fix UI stack integration after rebasing on main 2026-10-20 21:50:22 +02:00
Nathan Dane 6decbf407f Command search: concentric corner radii, a wider closed field with tighter spacing 2026-10-20 21:01:32 +02:00
Nathan Dane 6f521991c7 Command search: the closed ribbon field keeps its original size; the I-beam cursor over it 2026-10-20 21:01:32 +02:00
Nathan Dane 6c9ddc2528 Command search: the ribbon field animates into the search field; the footer fills the sheet edge to edge 2026-10-20 21:01:32 +02:00
Nathan Dane 41f5957d60 Icons keep their multi-tone artwork: tone accents for confirm, menu and radial glyphs 2026-10-20 21:01:32 +02:00
Nathan Dane d45fcce72c Command search popup on the UI kit; the bottom command line is gone 2026-10-20 21:01:32 +02:00
Nathan Dane a3e2fe25bb Context menus, radial menu and rename popover on the UI kit 2026-10-20 21:01:25 +02:00
Nathan Dane 57aad71bbe Window frame with page list and the confirm dialog on the UI kit 2026-10-20 21:01:25 +02:00
Nathan Dane f2eaead594 Per-tab accent tokens: fill, ink and tint for every tab, with a contrast guard 2026-10-20 21:01:25 +02:00
Nathan Dane a5e0fe3ec4 Parameters, Configuration Table, Crash Reports and Appearance redesign (step 8 of #2016, after the cleanup PR) 2026-10-20 21:01:25 +02:00
Nathan Dane dad56187df Cleanup after the popup move (step 7 of #2016, after the panels PR) 2026-10-20 21:01:18 +02:00
Nathan Dane 7026248e25 Every popup and panel on the UI library (step 6 of #2016, after the library PR) 2026-10-20 21:01:11 +02:00
Nathan Dane 1122cd44b8 UI library, tokens, fonts and icons (step 5 of #2016, after #2287) 2026-10-20 21:00:56 +02:00
Nathan Dane 837dbe66df Compass and viewport overlays (step 4 of #2016, rebased onto step 3) 2026-10-20 21:00:50 +02:00
Nathan Dane 845edeba5f Floating browser card and history strip (step 3 of #2016, rebased onto step 2) 2026-10-20 21:00:50 +02:00
Nathan Dane c2e3bdfe1c Floating shell frame: workspace and ribbon cards over a full-bleed viewport (step 2 of #2016, rebased onto #2176) 2026-10-20 21:00:50 +02:00
Nathan Dane a0c1a67220 Application bar and ribbon redesign (step 1 of #2016) (#2176)
* ui: spacing, radius and type tokens, per-tab accents, agent and on-accent tokens

* ui: per-tab accent behaviour and a larger application bar with a Start page button

* icons: silhouette master and flat assistant and agent link icons (open for review)

* icons: apply review notes (sparkle assistant, refined plug, silhouette halo)

* icons: wire the silhouette master to inspect.silhouette; record the accepted icons

* ui: application bar to the design: separators, Save, house, assistant icon, readable hovers

* ui: ribbon structure: Model to View tabs, contextual Sketch and Sheet Metal, migrated pins

* ui: ribbon painting to the compact design

* ui: smaller icon button highlight and assistant mark on the bubble corner

* ui: short ribbon labels that wrap at spaces

* ui: ribbon buttons fit their labels and Finish Sketch shows its full name

* ui: constraint gallery, workspace menu, section list headings and richer tooltips

* ui: lighter selected tab label, ribbon surface and dimmer bar separators match the dark design

* ui: document tabs as rounded chips with a dimmer inactive label

* ui: document tabs fit their names and show close only when active or hovered

* icons: close and plus masters for the document tabs (open for review)

* ui: centre the new-tab plus and overflow button on the bar

* ui: a quiet rule under the ribbon tabs on non-contextual tabs

* ui: the application bar mark separates its faces with the bar colour, not white

* ui: open ribbon section label uses the selected tint and a chevron

* ui: dim the tab close and plus icons until hovered

* ui: every ribbon dropdown uses the chevron, the workspace card included

* ui: the active document tab uses the design's surface colour

* ui: the bug button's right padding mirrors its icon side

* ui: square constraint cells and a rule before the grid

* ui: constraint cells back to their earlier size, keeping the rule

* ui: smaller constraint cells and icons, centred in the section

* ui: constraint cells fit the height of the large buttons' icon and label

* ui: sketch Create titles share the other labels' line

* ui: format the application bar and ribbon changes

* ui: active tab surface token and the colour and hover tests that follow the redesign

* tests: the merged parameter and narrow toolbar tests follow the compact ribbon

* i18n: the Malay Gap label has an English source and its Japanese and Chinese translations

* apply_off_thread tests: the evaluation lingers in tests, so still computing never depends on machine speed

---------

Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-20 17:23:49 +00:00
bherbruck 3606d44ad9 README: Trendshift Rust badge next to the overall one (#3714) 2026-10-20 14:20:13 -04:00
bherbruck 20a0d3b2e4 README: Trendshift badge (#3706) 2026-10-20 14:13:53 -04:00
bherbruck 5d9ebe9911 Renaming a feature no longer rebuilds the design (#3044) (#3097)
* perf: renaming a feature evaluates nothing (#3044)

A feature's name labels it and builds nothing, but a timeline rename evaluated
the whole design again (about 70 s on the Prusa Core One assembly, and again
for undo). When the only change is one feature's name, the model renames its
result, sketch and construction geometry in place and takes the renamed
design's fingerprints. A rename other features follow (a plane a sketch is on)
or of a failed feature still evaluates the design.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Guard cheap commands on designs with thousands of bodies, plus a scaling bench (#3044) (#3121)

Cheap commands stay cheap on designs with thousands of bodies, with a scaling bench.

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 14:08:59 -04:00
bherbruck 76af4ee855 Web: Save to computer… for designs kept in the browser; OPFS writes route as before (#104) (#3687) 2026-10-20 13:51:01 -04:00
bherbruck b2168435ba Web: save to and open from files on your computer (#104) (#3681)
Save As and Open use the browser's file dialogs where the File System Access API exists; Save writes back to the same file, its handle kept in IndexedDB across reloads. File > Download design added. Other browsers keep storing designs in OPFS.
2026-10-20 13:39:55 -04:00
SS-EN 34afcf75c1 Joints: a loop that meets only to within nanometres still moves (#3475)
A closed loop whose joints meet a few nanometres apart along their parallel
axes (faces modelled that far apart) passes the conflict check, but the loop
solver wanted 1e-7 mm before it moved anything. No value of a planar loop
takes such a gap out, so every drive of it stopped at once (stopped_by_loop,
fraction 0) and joint.reach called the loop open.

The solver now closes such a loop as far as it comes and, when what is left
is within the conflict check, keeps it that closed on the way. joint.drive,
joint.reach and the nearby pose of the dof count share it.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 16:41:37 +00:00
Irakli Kourtis 932d8d6b4f Tessellation: trimmed faces of display meshes stay on their surfaces (#1653)
* Tessellation: trimmed faces of display meshes stay on their surfaces

Display meshes triangulate a trimmed face in parameters scaled by the
surface's speed along each, so a strip stretched along one parameter is
not fanned across, and every boundary segment stays a constraint: one that
crosses another is split where they meet. Boolean meshes keep truck's way.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM

* Tessellation: one boundary rule for every mesh; drop the #1648 retry

A boundary segment that crosses one already added is split where they
meet in Boolean meshes too, which keeps a pinched face (#1648) whole
without the snap-and-retry. Faces whose segments all go in mesh as
before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM

* Robustness goldens: seeds 1, 23, 55, 64 and 86 re-recorded on current main for #1653

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QWhMwdqJYQKQq8RCLSL1LT

* Thread preview test: wait for the stale fit error to clear before the next preview

After switching back from M6x1.3 to M8x1.3, wait_feature_preview stopped at the M6 error still on
screen when the new preview started a few frames later (seen on Linux CI with #1653's meshing).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QWhMwdqJYQKQq8RCLSL1LT

* Robustness goldens: the slow seeds 14, 20 and 40 re-recorded for #1653 from the merge queue

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QWhMwdqJYQKQq8RCLSL1LT

---------

Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 16:49:45 +00:00
fkirill fb87cde6a1 Sketch: persist Shift-picked midpoints with ordinary constraints (#2087) (#2378) 2026-10-20 16:26:19 +00:00
Victor Santos Oliveira 5305d7c82d Clarify delayed detection in unclean-exit reports (#3640) 2026-10-20 16:05:55 +00:00
Colin Faulkingham 59cd55f531 Sketch: keep three-point arcs attached to the through point (#2166) (#3610)
* claim: #2166

* Fix three-point arc through-point attachments (#2166)
2026-10-20 15:55:58 +00:00
kaltenbrunnermarkus 2668518079 Section Analysis: dragging the cut stays smooth on large parts (#3616)
On an imported part with 2.5 million triangles, every frame of a Section
Analysis drag looked up the picked face's plane several times (each lookup
tessellates the whole body, about 0.1 s) and cut every triangle again for
the outline (38 ms).

- planar_face keeps its last answers for the model state they were found in.
- The outline cuts through a SectionIndex: the mesh's triangles sorted into
  slabs along the cut's normal, kept per mesh while the normal stays, so a
  cut looks at one slab (0.06 ms on that part) and finds the same segments.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 15:54:04 +00:00
rlartot e29a57dc3a inspect.interference/clearance: list mesh bodies as unchecked (#3249) (#3258)
* claim: #3249

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* inspect.interference/clearance: list mesh bodies as unchecked

Mesh bodies (STL, 3MF and OBJ imports) were filtered out before any pair
was formed, so two overlapping STL imports reported count 0 and an empty
unchecked list, which reads as "no collision". Each mesh body is now
listed in `unchecked` as {a: name, b: null, reason: "mesh body: not
checked"} by both commands. inspect.clearance also stops refusing a mesh
body named in `bodies` or `against` as "no solid body"; it is listed
instead. The parameter docs and the assemblies guide say so.

Fixes #3249

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* docs: separate the mesh-body note from the paragraph above

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-20 15:42:39 +00:00
Jakobonly 23b0120759 Sketch: a radius dimension past an arc's end extends the arc to its arrow (#3393) (#3408)
* claim: #3393

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0158is7fBbAVh538YmVF3MpZ

* Sketch: a radius dimension past an arc's end extends the arc to its arrow (#3393)

A radius or diameter dimension on an arc whose leader is dragged past the arc's
ends had its arrow pointing at empty space. The radial frame now keeps the arc's
span, and an arrow outside it gets the arc continued from the nearer end round
to the arrow tip and a little past it, as dimension drawings do. Full circles,
ellipses and arrows on the arc are unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0158is7fBbAVh538YmVF3MpZ

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 15:40:26 +00:00
SS-EN 76b17f2663 sketch(feat): a click on another dimension inserts its name into the value being edited (#3186)
While editing a dimension's value, a single click on another driving
dimension now inserts its parameter name (a double-click no longer needed,
and its second click does not insert it twice). A lone value such as `10`
or `10 mm` is replaced by the name; an expression in progress keeps what
was typed and gets the name at the cursor (replacing selected text), so
`10 + ` becomes `10 + d10`. The cursor ends after the name and the field
keeps the keyboard.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 15:32:07 +00:00
phanoob 83790139b1 Editing a sketch past the history marker rolls the marker to it (#2716) (#3339)
* claim: #2716

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Editing a sketch past the history marker rolls the marker to it (#2716)

Edit Sketch rolled the timeline back to just after the sketch only when
the marker was later. With the marker before the sketch it stayed there:
the sketch wasn't built, so it opened with no palette and couldn't be
edited. The marker now moves to just after the sketch either way, and
Finish Sketch puts it back as before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Phanoob <phanoob@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 15:28:52 +00:00
Dahak Builds 7bda28e786 Contact: a check finds bodies crossing face to face, not only a corner inside (#3323) (#3388)
* claim: #3323

* Contact: a check finds bodies crossing face to face, not only a corner inside (#3323)

The collision probe sampled each tessellation's points (vertices, edge
midpoints, triangle centres) against the other body, so plates crossing
face to face - where the crossing strip is smaller than a face triangle -
put no sample point inside and went unreported while inspect.interference
found the overlap. Where an edge of one body passes through the other's
surface, the middle of the chord it cuts lies inside; its distance from
that surface is the depth. Touching and grazing are unchanged. The sweep's
collision work model pays for the added edge pass.

---------

Co-authored-by: DahakBuilds <dahakbuilds@users.noreply.github.com>
2026-10-20 15:21:17 +00:00
Jakobonly 2f5f65d6e3 Sketch: an angle dimension between two lines from one point measures the angle between them (#2724) (#3439)
* claim: #2724

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0158is7fBbAVh538YmVF3MpZ

* Sketch: an angle between two lines from one point measures the angle between them (#2724)

An angle dimension on two lines that share an end (two radii of a circle, the
two sides of a corner) took the acute reading of the lines' directions, so
radii 120° apart measured 60° and 150° apart 30°. With no text position given,
the angle is now measured from the shared end towards the lines' other ends,
the reading anyone would mean; the supplement stays the alternative reading.
Lines that share no end, and dimensions placed with a text position, are
unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0158is7fBbAVh538YmVF3MpZ

* ci: re-run the checks; the run on the last push was cancelled

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0158is7fBbAVh538YmVF3MpZ

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 14:51:06 +00:00
bherbruck 9e78e86b92 perf: renaming a body evaluates nothing (#3044) (#3095)
A body rename changes names only, but committing it went through the general
"design changed" path: the whole timeline was evaluated again. On an imported
assembly that means reading the STEP file again and meshing every body (about
100 s on the Prusa Core One, and the same again for undo).

When the only change from the previous design is one body rename (the
features' stored body names and the body-keyed maps the rename updates), the
model now renames the body in its results instead: every body keeps its
geometry and meshes, and the fingerprints are set to the renamed design's so
the next evaluation reuses everything. Undo and redo of the rename take the
same path. A rename the model can't follow that way (the body is changed or
named by a later feature, sheet metal, threads) still evaluates the design as
before.

`bench-open --ops script.json` times commands and their undo on an opened
design, with the view work each leaves.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 12:18:40 -04:00
667 changed files with 114604 additions and 16945 deletions
+7 -6
View File
@@ -1,6 +1,5 @@
# cargo-nextest settings for CI (`cargo xtask test` does not use nextest).
# CI builds the tests once and runs them in shards: 2 for a pull request, 4 for main and the nightly
# (.github/workflows/ci.yml).
# CI builds the tests once and runs them in one job on a 32 vCPU runner (.github/workflows/ci.yml).
[profile.ci]
# Heavy tests (one to twelve minutes each on a CI runner) that pull requests skip. They run on
@@ -34,12 +33,14 @@ slow-timeout = { period = "60s" }
[profile.ci.junit]
path = "junit.xml"
# The action matrix sample runs its designs in parallel worker processes, one per CPU. Run with
# other tests beside it (the heavy ones on main), a pi-case hole that takes 8 s alone (#952 makes
# it a real hole) went past the matrix's 90 s action limit. It runs on its own.
# The action matrix sample runs its designs in parallel workers (ACTION_MATRIX_JOBS, set to match in
# ci.yml). Its workers reserve that many of nextest's threads, so the cores are not oversubscribed
# (a pi-case hole that takes 8 s alone went past the matrix's 90 s action limit when they were),
# and it starts first, beside the other slow tests.
[[profile.ci.overrides]]
filter = "binary(action_matrix) & test(=action_matrix_sample)"
threads-required = "num-cpus"
threads-required = 12
priority = 100
# The slowest tests start first, so a shard does not end with one of them running alone on a
+1
View File
@@ -7,4 +7,5 @@ self-hosted-runner:
- blacksmith-4vcpu-ubuntu-2404
- blacksmith-8vcpu-ubuntu-2404
- blacksmith-16vcpu-ubuntu-2404
- blacksmith-32vcpu-ubuntu-2404
- blacksmith-8vcpu-windows-2025
+121 -48
View File
@@ -8,12 +8,13 @@
# whole workspace, as do pushes to main that change code, the nightly run and Run workflow.
# Documentation, packaging, the other workflows and the GitHub bots' scripts select nothing:
# no native job runs for them, on pull requests or on main.
# Tests are built once and run in shards. A few heavy tests (see .config/nextest.toml) are
# Tests are built and run in one job on a big runner, slowest first, starting beside the repository
# checks (no archive to upload and download). A few heavy tests (see .config/nextest.toml) are
# skipped on pull requests and run on pushes to main and nightly. The Windows jobs (D3D12 shaders
# and app startup), the reference tests and the doc tests run on main and nightly only, not on
# pull requests (the fast lane, in Select checks); a break there is fixed forward on main. Only
# main saves the build caches; pull requests restore them. On pull requests the test build and the
# shards start only after the format and repository checks pass.
# main saves the build caches; pull requests restore them. sccache is on a Blacksmith sticky disk that
# only main commits.
# A push to main runs only the repository checks when a passing merge-queue run tested that very
# commit, or when nothing a build reads changed since the last push to main whose run passed.
# Otherwise it runs everything.
@@ -29,14 +30,13 @@
# reads `ci` from the newest run of a commit, so a run without it would block a PR that passed.
# Cross-compilation is opt-in through Run workflow; release builds remain in release.yml.
# Every Linux job runs on Blacksmith's Ubuntu 24.04 runners (blacksmith-<N>vcpu-ubuntu-2404), sized
# per job: 16 vCPU for Build tests, Clippy and the merge queue's test shards, 8 for compiles, the
# other test shards, doc and reference tests, 4 for the light checks, 2 for Select checks and ci.
# per job: 32 vCPU for the tests, 16 for Clippy, the archive build (nightly) and the merge queue's, 8 for compiles, doc and reference tests, 4 for the light checks, 2 for Select checks and ci.
# The Windows shader job runs on Blacksmith's Windows Server 2025 runners (blacksmith-8vcpu-windows-2025);
# the Windows app startup smoke stays on windows-latest, which has a desktop session that presents frames.
# Pull requests, forks included, the merge queue, pushes to main and the nightly run all use them:
# the runners are ephemeral, fork runs get no secrets, and main saves the build caches that every
# other run restores read-only. The tests are built once (Build tests) into an archive the shards
# run; Blacksmith's image matches ubuntu-24.04, so the archive and the recorded goldens behave the
# other run restores read-only. Nightly and by hand, Build tests also makes an archive the matrix
# jobs run; Blacksmith's image matches ubuntu-24.04, so the archive and the recorded goldens behave the
# same.
name: CI
@@ -178,9 +178,12 @@ jobs:
git diff --no-renames --name-only -z "$BASE_SHA...$HEAD_SHA" > "$RUNNER_TEMP/ci-paths"
while IFS= read -r -d '' path; do
case "$path" in crates/kernel/*|vendor/truck-*) kernel=true ;; esac
# What can change a robustness golden: the kernel and the crates a design is built with.
# What a pull request re-checks the goldens for: the kernel, truck and the goldens
# themselves (a re-record is checked before it is queued). The goldens are frozen, so
# on any other change they would only re-check unchanged results; the merge queue,
# main and the nightly run every seed before anything lands.
case "$path" in
crates/kernel/*|crates/engine/*|crates/doc/*|crates/sketch/*|crates/geom/*|vendor/truck-*|tests/robustness/*) goldens=true ;;
crates/kernel/*|vendor/truck-*|tests/robustness/*) goldens=true ;;
esac
# What the Windows D3D12 jobs exercise: the GPU crate and its shaders, the app and
# its startup, the viewport's wgpu glue, the vendored egui-wgpu, their scripts.
@@ -277,6 +280,10 @@ jobs:
run: cargo xtask licences --check
- name: Dependency layers
run: cargo xtask layers
- name: Universal UI containers
run: |
cargo xtask ui-containers
cargo test -p xtask ui_containers --locked
- name: Sorted lists
run: cargo xtask lists
- name: Design format pending changes
@@ -287,8 +294,8 @@ jobs:
run: python3 -I scripts/ci/test_affected.py
- name: Merge-of-main detection self-test
run: python3 -I scripts/ci/test_main_merge.py
- name: Claim and triage bot tests
run: node --test scripts/claim/*.test.js scripts/triage/*.test.js
- name: Claim, triage and kernel-paused bot tests
run: node --test scripts/claim/*.test.js scripts/triage/*.test.js scripts/kernel-paused/*.test.js
# Fast feedback for a pull request that has not been approved for the full CI yet.
quick-compile:
@@ -337,25 +344,33 @@ jobs:
build-tests:
name: Build tests
# Fail fast on pull requests: the test archive (and so the shards) waits for the repository
# checks, the most common cheap failure; heavy jobs used to run on to the end beside a failed
# format check. Main, nightly and Run workflow build regardless, so the action matrix and the
# property tests that hang off this job keep their signal.
needs: [changes, checks]
if: ${{ !cancelled() && needs.changes.result == 'success' && needs.changes.outputs.native == 'true' && (github.event_name != 'pull_request' || needs.checks.result == 'success') }}
# The archive is for the action matrix and the property tests, which run only nightly and by
# hand. Pull requests, the merge queue and main build and run their tests in the `tests` job.
needs: changes
if: ${{ !cancelled() && needs.changes.result == 'success' && needs.changes.outputs.native == 'true' && (github.event_name == 'schedule' || github.event_name == 'workflow_dispatch') }}
runs-on: blacksmith-16vcpu-ubuntu-2404
# Fork builds start from main's cache, read-only; give them room to finish and upload.
timeout-minutes: ${{ (github.event_name == 'pull_request' && github.event.pull_request.head.repo.full_name != github.repository) && 60 || 45 }}
env:
CARGO_INCREMENTAL: "0"
RUSTC_WRAPPER: sccache
SCCACHE_GHA_ENABLED: "true"
SCCACHE_IGNORE_SERVER_IO_ERROR: "1"
SCCACHE_DIR: /home/runner/.cache/sccache
SCCACHE_CACHE_SIZE: 20G
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
- name: Size parallel compiles to the job's memory
run: scripts/ci/build-jobs.sh
- uses: dtolnay/rust-toolchain@stable
# sccache lives on a Blacksmith sticky disk (an ext4 volume cloned from the last snapshot,
# no 10 GB limit and no download). Only main commits it; pull requests, the merge queue and
# forks mount a clone and never write back, so nothing they build can reach main's cache.
- name: Mount the compiler cache
uses: useblacksmith/stickydisk@3f6be1451e3cad893b778bc93495c80452a5da26 # v1.7.2
continue-on-error: true
with:
key: ${{ github.repository }}-sccache-archive
path: /home/runner/.cache/sccache
commit: ${{ github.ref == 'refs/heads/main' && 'on-change' || 'false' }}
- uses: Swatinem/rust-cache@6323deb102c322ba6fcbdcafc7e3dddab59af2b6 # v2.9.2
with:
key: native-tests
@@ -387,63 +402,94 @@ jobs:
run: sccache --show-stats
tests:
name: Native Linux tests (${{ matrix.shard }}/4)
needs: [changes, checks, build-tests]
if: ${{ !cancelled() && needs.changes.outputs.native == 'true' && (github.event_name != 'pull_request' || needs.checks.result == 'success') && needs.build-tests.result == 'success' }}
runs-on: ${{ github.event_name == 'merge_group' && 'blacksmith-16vcpu-ubuntu-2404' || 'blacksmith-8vcpu-ubuntu-2404' }}
name: Native Linux tests
needs: changes
if: ${{ !cancelled() && needs.changes.result == 'success' && needs.changes.outputs.native == 'true' }}
# Builds the tests and runs them in one job on a big runner: there is no archive to upload
# and download (3 GB on a full run), and the job starts beside the repository checks, not
# after them. nextest hands tests to its threads as they free up, the slowest first (priority
# in .config/nextest.toml), so they start at once and no core idles at the end.
runs-on: blacksmith-32vcpu-ubuntu-2404
timeout-minutes: 60
strategy:
fail-fast: false
matrix:
# Pull requests test their affected crates in 2 shards; main and the nightly use 4.
shard: ${{ fromJSON(github.event_name == 'pull_request' && '[1, 2]' || '[1, 2, 3, 4]') }}
env:
# Pictures (snapshots, screenshots, ui.render, the viewport's offscreen tests) are drawn on
# the GPU. The runner has none: Mesa's lavapipe (software Vulkan) draws them, and a test that
# would skip for want of an adapter fails instead.
SOLIDCRAFT_GPU: software
SOLIDCRAFT_REQUIRE_GPU: "1"
ACTION_MATRIX_JOBS: "12"
CARGO_INCREMENTAL: "0"
RUSTC_WRAPPER: sccache
SCCACHE_DIR: /home/runner/.cache/sccache
SCCACHE_CACHE_SIZE: 20G
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
- name: Install a software Vulkan driver (lavapipe)
run: |
sudo apt-get update
sudo apt-get install -y --no-install-recommends mesa-vulkan-drivers libvulkan1
- name: Size parallel compiles to the job's memory
run: scripts/ci/build-jobs.sh
- uses: dtolnay/rust-toolchain@stable
# sccache lives on a Blacksmith sticky disk (an ext4 volume cloned from the last snapshot,
# no 10 GB limit and no download). Only main commits it; pull requests, the merge queue and
# forks mount a clone and never write back, so nothing they build can reach main's cache.
- name: Mount the compiler cache
uses: useblacksmith/stickydisk@3f6be1451e3cad893b778bc93495c80452a5da26 # v1.7.2
continue-on-error: true
with:
key: ${{ github.repository }}-sccache-tests
path: /home/runner/.cache/sccache
commit: ${{ github.ref == 'refs/heads/main' && 'on-change' || 'false' }}
# Main saves the cache; every other run restores it, read-only.
- uses: Swatinem/rust-cache@6323deb102c322ba6fcbdcafc7e3dddab59af2b6 # v2.9.2
with:
key: native-tests
save-if: ${{ github.ref == 'refs/heads/main' }}
- name: Set up compiler cache
uses: mozilla-actions/sccache-action@fc920bf0ec8de6ee65d409111f7ec508035751ba # v0.0.11
with:
version: v0.16.0
- uses: taiki-e/install-action@1168f6810a3cb30a3514bf5756a3b7f0422c6df8 # v2.87.28
with:
tool: cargo-nextest
# Each shard runs the archive the Build tests job made.
- uses: actions/download-artifact@9000827ccba6bdab643e8b6fd33ac0654aef8333 # v8.0.2
with:
name: nextest-archive
- name: Run tests
env:
EVENT_NAME: ${{ github.event_name }}
GOLDENS: ${{ needs.changes.outputs.goldens }}
SHARD: ${{ matrix.shard }}
SHARDS: ${{ github.event_name == 'pull_request' && 2 || 4 }}
FULL: ${{ needs.changes.outputs.full }}
PACKAGES: ${{ needs.changes.outputs.packages }}
# The robustness golden seeds a pull request skips: each takes one to twenty minutes under
# CI load, together about four fifths of the goldens' time. Pushes to main, the merge
# queue and the nightly run every seed.
SLOW_SEEDS: 81|45|20|24|95|02|57|40|18|48|32|46|85|61|77|34|14
run: |
# Pull requests skip the heavy tests (default-filter in .config/nextest.toml).
filter=()
# Pull requests skip the heavy tests (default-filter in .config/nextest.toml); `default()`
# below is that filter, so a pull request still runs only what it ran before.
base='default()'
if [ "$EVENT_NAME" = pull_request ]; then
# The action matrix sample (about 6 minutes on all cores) runs in the merge queue, on
# main and nightly, not on every pull request push.
base='default() & not (binary(action_matrix) & test(=action_matrix_sample))'
fi
if [ "$EVENT_NAME" != pull_request ]; then
# The boolean property tests draw new random inputs every run; they run only in the
# nightly property-tests job, so a known kernel bug cannot turn main red at random.
filter=(--ignore-default-filter -E 'not (package(solidcraft-kernel) & binary(boolean_props))')
base='not (package(solidcraft-kernel) & binary(boolean_props))'
elif [ "$GOLDENS" = true ]; then
# A pull request that can change a robustness golden (tests/robustness/goldens.json)
# also checks every seed but the slow ones, in the same run so they share its cores.
filter=(--ignore-default-filter -E "default() | (package(solidcraft-engine) & test(/^tests::robustness_goldens::/) & not test(/^tests::robustness_goldens::seed_($SLOW_SEEDS)\$/))")
base="(default() & not (binary(action_matrix) & test(=action_matrix_sample))) | (package(solidcraft-engine) & test(/^tests::robustness_goldens::/) & not test(/^tests::robustness_goldens::seed_($SLOW_SEEDS)\$/))"
fi
junit=${CARGO_TARGET_DIR:-target}/nextest/ci/junit.xml
rm -f "$junit"
# Extract into ./target: tests that run a built binary (env!("CARGO_BIN_EXE_*")) have
# the build job's path, which is the same checkout path here.
run=(cargo nextest run --archive-file tests.tar.zst --workspace-remap . --extract-to . --extract-overwrite)
if ! "${run[@]}" --profile ci --partition "slice:$SHARD/$SHARDS" --no-tests=pass "${filter[@]}"; then
# Pull requests test the affected packages (scripts/ci/affected.py).
scope=(--workspace)
if [ "$FULL" != true ]; then scope=(); for p in $PACKAGES; do scope+=(-p "$p"); done; fi
status=0
cargo nextest run "${scope[@]}" --cargo-profile ci --locked --profile ci --no-tests=pass \
--ignore-default-filter -E "$base" || status=1
if [ "$status" != 0 ]; then
# A failed golden gets the hint to re-record it (junit.xml lists the failures).
if [ -f "$junit" ] && tr '\n' ' ' < "$junit" | grep -q '<testcase name="tests::robustness_goldens::[^"]*"[^>]*>[[:space:]]*<failure'; then
echo "::error::A robustness golden changed. If the new result is intended, re-record it in this pull request and say why:"
@@ -451,11 +497,14 @@ jobs:
fi
exit 1
fi
- name: Compiler cache statistics
if: always()
run: sccache --show-stats
- name: Upload test timings
if: always()
uses: actions/upload-artifact@cf430e030ddbb5b0abf93d22962f4752f3646cd9 # v7.0.2
with:
name: junit-${{ matrix.shard }}
name: junit
path: ${{ env.CARGO_TARGET_DIR || 'target' }}/nextest/ci/junit.xml
retention-days: 7
@@ -560,13 +609,23 @@ jobs:
env:
CARGO_INCREMENTAL: "0"
RUSTC_WRAPPER: sccache
SCCACHE_GHA_ENABLED: "true"
SCCACHE_IGNORE_SERVER_IO_ERROR: "1"
SCCACHE_DIR: /home/runner/.cache/sccache
SCCACHE_CACHE_SIZE: 20G
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
- name: Size parallel compiles to the job's memory
run: scripts/ci/build-jobs.sh
- uses: dtolnay/rust-toolchain@stable
# sccache lives on a Blacksmith sticky disk (an ext4 volume cloned from the last snapshot,
# no 10 GB limit and no download). Only main commits it; pull requests, the merge queue and
# forks mount a clone and never write back, so nothing they build can reach main's cache.
- name: Mount the compiler cache
uses: useblacksmith/stickydisk@3f6be1451e3cad893b778bc93495c80452a5da26 # v1.7.2
continue-on-error: true
with:
key: ${{ github.repository }}-sccache-doc
path: /home/runner/.cache/sccache
commit: ${{ github.ref == 'refs/heads/main' && 'on-change' || 'false' }}
# Main saves the cache; every other run restores it, read-only.
- uses: Swatinem/rust-cache@6323deb102c322ba6fcbdcafc7e3dddab59af2b6 # v2.9.2
with:
@@ -608,13 +667,23 @@ jobs:
env:
CARGO_INCREMENTAL: "0"
RUSTC_WRAPPER: sccache
SCCACHE_GHA_ENABLED: "true"
SCCACHE_IGNORE_SERVER_IO_ERROR: "1"
SCCACHE_DIR: /home/runner/.cache/sccache
SCCACHE_CACHE_SIZE: 20G
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
- name: Size parallel compiles to the job's memory
run: scripts/ci/build-jobs.sh
- uses: dtolnay/rust-toolchain@stable
# sccache lives on a Blacksmith sticky disk (an ext4 volume cloned from the last snapshot,
# no 10 GB limit and no download). Only main commits it; pull requests, the merge queue and
# forks mount a clone and never write back, so nothing they build can reach main's cache.
- name: Mount the compiler cache
uses: useblacksmith/stickydisk@3f6be1451e3cad893b778bc93495c80452a5da26 # v1.7.2
continue-on-error: true
with:
key: ${{ github.repository }}-sccache-oracle
path: /home/runner/.cache/sccache
commit: ${{ github.ref == 'refs/heads/main' && 'on-change' || 'false' }}
# Main saves the cache; every other run restores it, read-only.
- uses: Swatinem/rust-cache@6323deb102c322ba6fcbdcafc7e3dddab59af2b6 # v2.9.2
with:
@@ -746,6 +815,7 @@ jobs:
DOCTESTS: ${{ needs.changes.outputs.doctests }}
CLIPPY: ${{ needs.clippy.result }}
BUILD: ${{ needs.build-tests.result }}
EVENT_NAME: ${{ github.event_name }}
TESTS: ${{ needs.tests.result }}
DOCS: ${{ needs.doc-tests.result }}
ORACLE: ${{ needs.oracle.result }}
@@ -760,7 +830,10 @@ jobs:
fi
if [ "$NATIVE" = true ]; then
test "$CLIPPY" = success
test "$BUILD" = success
# The archive for the action matrix and property tests exists nightly and by hand only.
if [ "$EVENT_NAME" = schedule ] || [ "$EVENT_NAME" = workflow_dispatch ]; then
test "$BUILD" = success
fi
test "$TESTS" = success
fi
if [ "$DOCTESTS" = true ]; then
+42
View File
@@ -0,0 +1,42 @@
# While a new geometry kernel is evaluated, new issues, pull requests and discussions about kernel
# work are labelled `kernel-paused` for a maintainer to answer (CONTRIBUTING.md, "Kernel work is
# paused"). The logic is in scripts/kernel-paused/ (tested in ci.yml).
name: Kernel paused
on:
issues:
types: [opened]
# pull_request_target so PRs from forks can be labelled. It runs the base branch's
# scripts/kernel-paused and only lists the PR's changed paths; the PR's code is never checked out.
pull_request_target:
types: [opened]
discussion:
types: [created]
permissions:
contents: read # to check out scripts/kernel-paused
issues: write
pull-requests: read # to list a PR's changed paths
discussions: write
concurrency:
group: kernel-paused-${{ github.event.issue.number || github.event.pull_request.number || github.event.discussion.number }}
cancel-in-progress: false
jobs:
paused:
name: Kernel paused bot
runs-on: ubuntu-24.04
timeout-minutes: 10
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
with:
sparse-checkout: scripts/kernel-paused
- uses: actions/github-script@3a2844b7e9c422d3c10d287c895573f7108da1b3 # v9.0.0
with:
script: |
const paused = require('./scripts/kernel-paused/kernel-paused.js');
const done = context.eventName === 'discussion'
? await paused.handleDiscussion({ github, context })
: await paused.handleOpened({ github, context });
core.info(done);
+12 -2
View File
@@ -33,9 +33,11 @@ People trust SolidCraft with their designs; a crash loses their work. **This out
and calls through its function pointers), two functions in
`apps/solidcraft/src/open_documents.rs` (macOS hands Finder files only to an Objective-C
method), the Windows-only `apps/solidcraft/src/native_crash.rs` (the exception filter that
records crashes inside native code such as graphics drivers) and the Windows-only
records crashes inside native code such as graphics drivers), the Windows-only
`apps/solidcraft/src/native_frame.rs` (the window procedure that answers the resize-border hit
test of the window without OS decorations).
test of the window without OS decorations) and the Windows-only
`apps/solidcraft/src/space_mouse/windows_hid.rs` (asks Plug and Play which HID interfaces are 3D
mice, so no other device is sent anything).
- **Errors are `Result<T, E>`** through the crate's error type and `?`. An unfinished feature
returns an error ("not supported yet: …"); it never panics.
- **Input-derived numbers are hostile** (command parameters, design files, control-channel
@@ -88,6 +90,14 @@ People trust SolidCraft with their designs; a crash loses their work. **This out
egui/eframe/winit/wgpu/rfd. **The UI crate is swappable.** Only `crates/kernel` may use `truck`.
- **The UI is thin**: panels read engine state and act through `app.run(id, params)` /
`app.start(id)`. Colours come from `theme::Tokens`.
- **One outer UI container**: all panels, floating sheets, menus, overlays and platform UI
windows use `ui_kit::Container` (directly or through `Panel`, `Window`, `Confirm`, `Menu`).
Declare the semantic `Surface`; workspace panels use its shared layout policy and chrome.
System/report windows use `ui_kit::Window`; its low-level host builder is kit-private.
Do not construct raw egui hosts, outer popup/window frames or shadows in feature modules.
`cargo xtask ui-containers` recursively checks source/examples in all current and future crates
and apps. It runs in the fast repository CI job and `cargo xtask ci`, with no caller allowances.
See `docs/ui-container-audit.md` for the inventory and legitimate content/native exceptions.
- **One set of camera controls**: every page or canvas with a camera (viewport, Render
preview, future flat pattern or drawing pages) calls `navigation::handle` with its `NavCaps`
(orbit off for flat 2D pages). New canvases must use `navigation::handle`; never hand-roll
+65 -3
View File
@@ -52,9 +52,28 @@ Editable drawing code, native projects and shipped exports are collected under `
| docs/book/src/generated/enclosure.png | SolidCraft contributors | rendered by `cargo xtask book` (`solidcraft-cli snapshot docs/book/scripts/enclosure.json`; gitignored) | MIT OR Apache-2.0 |
| docs/book/src/generated/revolve.png | SolidCraft contributors | rendered by `cargo xtask book` (`solidcraft-cli snapshot docs/book/scripts/revolve.json`; gitignored) | MIT OR Apache-2.0 |
| docs/book/src/generated/sheet-metal.png | SolidCraft contributors | rendered by `cargo xtask book` (`solidcraft-cli snapshot docs/book/scripts/sheet-metal.json`; gitignored) | MIT OR Apache-2.0 |
| assets/fonts/ibm-plex-mono/IBMPlexMono-Regular.ttf | IBM Corp. (IBM Plex Mono) | https://github.com/IBM/plex (via google/fonts), unmodified; licence text in assets/fonts/ibm-plex-mono/OFL.txt; the interface monospace font | SIL OFL 1.1 |
| assets/fonts/ibm-plex-sans/IBMPlexSans-Variable.ttf | IBM Corp. (IBM Plex Sans, variable wdth and wght) | https://github.com/IBM/plex (via google/fonts), unmodified; licence text in assets/fonts/ibm-plex-sans/OFL.txt; the default interface font | SIL OFL 1.1 |
| docs/book/src/generated/tool-preview.png | SolidCraft contributors | rendered by `cargo xtask book` (`solidcraft-cli snapshot docs/book/scripts/tool-preview.json`; gitignored) | MIT OR Apache-2.0 |
| assets/fonts/liberation-sans/LiberationSans-Regular.ttf | Red Hat, Inc. (Liberation Fonts 2.x; digitized data Google) | https://github.com/liberationfonts (Debian fonts-liberation), unmodified; licence text in assets/fonts/liberation-sans/OFL.txt; used for sketch Text outlines | SIL OFL 1.1 |
| assets/fonts/biz-udp-gothic/BIZUDPGothic-Regular.ttf | The BIZ UDGothic Project Authors | https://github.com/googlefonts/morisawa-biz-ud-gothic (Google Fonts), unmodified; licence text in assets/fonts/biz-udp-gothic/OFL.txt; used for web UI Japanese font | SIL OFL 1.1 |
| tests/step-conformance/cone_point.step | step-conformance contributors | generated from formulas by https://github.com/dan335/step-conformance (corpus/generated, 96f30bb); import regression fixture | CC0-1.0 |
| tests/step-conformance/cone_point_vertex.step | step-conformance contributors | generated from formulas by https://github.com/dan335/step-conformance (corpus/generated, 96f30bb); import regression fixture | CC0-1.0 |
| tests/step-conformance/cylinder.step | step-conformance contributors | generated from formulas by https://github.com/dan335/step-conformance (corpus/generated, 96f30bb); import regression fixture | CC0-1.0 |
| tests/step-conformance/cylinder_inch.step | step-conformance contributors | generated from formulas by https://github.com/dan335/step-conformance (corpus/generated, 96f30bb); import regression fixture | CC0-1.0 |
| tests/step-conformance/cylinder_nurbs.step | step-conformance contributors | generated from formulas by https://github.com/dan335/step-conformance (corpus/generated, 96f30bb); import regression fixture | CC0-1.0 |
| tests/step-conformance/cylinder_placed.step | step-conformance contributors | generated from formulas by https://github.com/dan335/step-conformance (corpus/generated, 96f30bb); import regression fixture | CC0-1.0 |
| tests/step-conformance/cylinder_seam.step | step-conformance contributors | generated from formulas by https://github.com/dan335/step-conformance (corpus/generated, 96f30bb); import regression fixture | CC0-1.0 |
| tests/step-conformance/cylinder_twice.step | step-conformance contributors | generated from formulas by https://github.com/dan335/step-conformance (corpus/generated, 96f30bb); import regression fixture | CC0-1.0 |
| tests/step-conformance/dome.step | step-conformance contributors | generated from formulas by https://github.com/dan335/step-conformance (corpus/generated, 96f30bb); import regression fixture | CC0-1.0 |
| tests/step-conformance/dome_nurbs.step | step-conformance contributors | generated from formulas by https://github.com/dan335/step-conformance (corpus/generated, 96f30bb); import regression fixture | CC0-1.0 |
| tests/step-conformance/far_cylinder.step | step-conformance contributors | generated from formulas by https://github.com/dan335/step-conformance (corpus/generated, 96f30bb); import regression fixture | CC0-1.0 |
| tests/step-conformance/grooved_shaft.step | step-conformance contributors | generated from formulas by https://github.com/dan335/step-conformance (corpus/generated, 96f30bb); import regression fixture | CC0-1.0 |
| tests/step-conformance/plate_100_holes.step | step-conformance contributors | generated from formulas by https://github.com/dan335/step-conformance (corpus/generated, 96f30bb); import regression fixture | CC0-1.0 |
| tests/step-conformance/sheet_disc.step | step-conformance contributors | generated from formulas by https://github.com/dan335/step-conformance (corpus/generated, 96f30bb); import regression fixture | CC0-1.0 |
| tests/step-conformance/tiny_pin.step | step-conformance contributors | generated from formulas by https://github.com/dan335/step-conformance (corpus/generated, 96f30bb); import regression fixture | CC0-1.0 |
| tests/step-conformance/torus_ring_nurbs.step | step-conformance contributors | generated from formulas by https://github.com/dan335/step-conformance (corpus/generated, 96f30bb); import regression fixture | CC0-1.0 |
| tests/step-conformance/washer.step | step-conformance contributors | generated from formulas by https://github.com/dan335/step-conformance (corpus/generated, 96f30bb); import regression fixture | CC0-1.0 |
| tests/oracle/17-loft/reference.stl | SolidCraft contributors | triangulation of our own recipe (tests/oracle/17-loft/recipe.json) built with FreeCAD as an external tool by tools/freecad-oracle | MIT OR Apache-2.0 |
| tests/oracle/23-bracket-multifeature/reference.stl | SolidCraft contributors | triangulation of our own recipe (tests/oracle/23-bracket-multifeature/recipe.json) built with FreeCAD as an external tool by tools/freecad-oracle | MIT OR Apache-2.0 |
| tests/oracle/28-blind-pocket-fillets/reference.stl | SolidCraft contributors | triangulation of our own recipe (tests/oracle/28-blind-pocket-fillets/recipe.json) built with FreeCAD as an external tool by tools/freecad-oracle | MIT OR Apache-2.0 |
@@ -75,9 +94,10 @@ Editable drawing code, native projects and shipped exports are collected under `
| tests/oracle/61-shaft-keyway/reference.stl | SolidCraft contributors | triangulation of our own recipe (tests/oracle/61-shaft-keyway/recipe.json) built with FreeCAD as an external tool by tools/freecad-oracle | MIT OR Apache-2.0 |
| tests/oracle/63-hinge-knuckle/reference.stl | SolidCraft contributors | triangulation of our own recipe (tests/oracle/63-hinge-knuckle/recipe.json) built with FreeCAD as an external tool by tools/freecad-oracle | MIT OR Apache-2.0 |
| tests/oracle/65-sketch-gear-tooth/reference.stl | SolidCraft contributors | triangulation of our own recipe (tests/oracle/65-sketch-gear-tooth/recipe.json) built with FreeCAD as an external tool by tools/freecad-oracle | MIT OR Apache-2.0 |
| assets/appearances/library.rs | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/fonts/biz-udp-gothic/OFL.txt | The BIZ UDGothic Project Authors | Unmodified accompanying font licence | SIL OFL 1.1 |
| assets/fonts/ibm-plex-mono/OFL.txt | IBM Corp. | Unmodified accompanying font licence | SIL OFL 1.1 |
| assets/fonts/ibm-plex-sans/OFL.txt | IBM Corp. | Unmodified accompanying font licence | SIL OFL 1.1 |
| assets/fonts/liberation-sans/OFL.txt | Red Hat, Inc.; Liberation Fonts contributors | Unmodified accompanying font licence | SIL OFL 1.1 |
| assets/icons/app/linux/exports/hicolor/128x128/apps/ai.storyteller.solidcraft.png | SolidCraft contributors | Generated from assets/icons/app/shared/source/app_icon.rs with the original CLI/ICO encoders | MIT OR Apache-2.0 |
| assets/icons/app/linux/exports/hicolor/16x16/apps/ai.storyteller.solidcraft.png | SolidCraft contributors | Generated from assets/icons/app/shared/source/app_icon.rs with the original CLI/ICO encoders | MIT OR Apache-2.0 |
@@ -98,21 +118,28 @@ Editable drawing code, native projects and shipped exports are collected under `
| assets/locales/cs.json | potuzai | Czech translation of the English catalog, contributed upstream | MIT OR Apache-2.0 |
| assets/locales/da.json | SolidCraft contributors | Original Danish translation of SolidCraft's English catalog; no commercial CAD text used | MIT OR Apache-2.0 |
| assets/locales/de.json | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/locales/en-GB.json | SolidCraft contributors | English (UK): the English catalog's messages whose spelling differs, in UK spelling | MIT OR Apache-2.0 |
| assets/locales/en.json | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/locales/es.json | jawler | Spanish (Spain) translation of the English catalog, contributed upstream | MIT OR Apache-2.0 |
| assets/locales/fr.json | rlartot | French translation of the English catalog, contributed upstream | MIT OR Apache-2.0 |
| assets/locales/gl.json | Pablo López (pablopeza) | Galician translation of the English catalog, contributed upstream | MIT OR Apache-2.0 |
| assets/locales/hu.json | SolidCraft contributors | Original Hungarian translation of SolidCraft's English catalog; no commercial CAD text used | MIT OR Apache-2.0 |
| assets/locales/id.json | SolidCraft contributors | Original Indonesian translation of SolidCraft's English catalog; no commercial CAD text used | MIT OR Apache-2.0 |
| assets/locales/it.json | SolidCraft contributors | Original Italian translation of SolidCraft's English catalog; no commercial CAD text used | MIT OR Apache-2.0 |
| assets/locales/ja.json | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/locales/ko.json | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/locales/ms.json | A.Hakim (a-hakim) | Malay translation of the English message catalog | MIT OR Apache-2.0 |
| assets/locales/nl.json | SolidCraft contributors | Original Dutch translation of SolidCraft's English catalog; no commercial CAD text used | MIT OR Apache-2.0 |
| assets/locales/pl.json | cyryllo | Polish translation of the English catalog, contributed upstream | MIT OR Apache-2.0 |
| assets/locales/ru.json | Alex Pro (del000) | Russian translation of the English catalog, contributed upstream | MIT OR Apache-2.0 |
| assets/locales/sv.json | SolidCraft contributors | Original Swedish translation of SolidCraft's English catalog; no commercial CAD text used | MIT OR Apache-2.0 |
| assets/locales/pt-BR.json | DuBearte | Brazilian Portuguese translation of the English catalog, contributed upstream | MIT OR Apache-2.0 |
| assets/locales/ro.json | SolidCraft contributors | Original Romanian translation of SolidCraft's English catalog; no commercial CAD text used | MIT OR Apache-2.0 |
| assets/locales/tr.json | macrulz54 | Turkish translation of the English catalog, contributed upstream | MIT OR Apache-2.0 |
| assets/locales/uk.json | Igor Bronovskyi (BrunIF) | Ukrainian translation of the English catalog, contributed upstream | MIT OR Apache-2.0 |
| assets/locales/vi.json | vandang890615 | Vietnamese translation of the English catalog, contributed upstream | MIT OR Apache-2.0 |
| assets/locales/zh.json | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/locales/zh-TW.json | SolidCraft contributors | Original Traditional Chinese (Taiwan) translation of SolidCraft's English catalog; no commercial CAD text used | MIT OR Apache-2.0 |
| assets/materials/library.rs | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/platforms/linux/ai.storyteller.solidcraft.desktop | PhotoCraft / SolidCraft contributors | PhotoCraft packaging templates (https://github.com/storytold/photocraft), adapted for SolidCraft | Apache-2.0 |
| assets/platforms/linux/ai.storyteller.solidcraft.metainfo.xml.in | PhotoCraft / SolidCraft contributors | PhotoCraft packaging templates (https://github.com/storytold/photocraft), adapted for SolidCraft | Apache-2.0 |
@@ -129,6 +156,20 @@ Editable drawing code, native projects and shipped exports are collected under `
| assets/styles/ui/themes/gruvbox-light.json | SolidCraft contributors | original SolidCraft theme file mapping SolidCraft's UI colours to the Gruvbox palette's colour values (Gruvbox by Pavel Pertsev, https://github.com/morhetz/gruvbox, MIT) | MIT OR Apache-2.0 |
| assets/styles/ui/themes/gruvbox-light-hard.json | SolidCraft contributors | original SolidCraft theme file mapping SolidCraft's UI colours to the Gruvbox palette's colour values (Gruvbox by Pavel Pertsev, https://github.com/morhetz/gruvbox, MIT) | MIT OR Apache-2.0 |
| assets/styles/ui/themes/gruvbox-light-soft.json | SolidCraft contributors | original SolidCraft theme file mapping SolidCraft's UI colours to the Gruvbox palette's colour values (Gruvbox by Pavel Pertsev, https://github.com/morhetz/gruvbox, MIT) | MIT OR Apache-2.0 |
| assets/styles/ui/themes/solidcraft-95.json | SolidCraft contributors | original SolidCraft theme file | MIT OR Apache-2.0 |
| assets/styles/ui/themes/platinum-9.json | SolidCraft contributors | original SolidCraft theme file | MIT OR Apache-2.0 |
| assets/styles/ui/themes/cupertino.json | SolidCraft contributors | original SolidCraft theme file | MIT OR Apache-2.0 |
| assets/styles/ui/themes/green-phosphor.json | SolidCraft contributors | original SolidCraft theme file | MIT OR Apache-2.0 |
| assets/styles/ui/themes/amber-phosphor.json | SolidCraft contributors | original SolidCraft theme file | MIT OR Apache-2.0 |
| assets/styles/ui/themes/blueprint.json | SolidCraft contributors | original SolidCraft theme file | MIT OR Apache-2.0 |
| assets/styles/ui/themes/one-dark.json | SolidCraft contributors | original SolidCraft theme file with colours adapted from the One Dark palette (Atom One Dark by GitHub Atom, https://github.com/atom/atom, MIT) | MIT OR Apache-2.0 |
| assets/styles/ui/themes/tokyo-night.json | SolidCraft contributors | original SolidCraft theme file adapting the colours of a published palette (Tokyo Night by enkia, https://github.com/enkia/tokyo-night-vscode-theme, MIT) | MIT OR Apache-2.0 |
| assets/styles/ui/themes/solarized-light.json | SolidCraft contributors | original SolidCraft theme file adapting the colours of a published palette (Solarized by Ethan Schoonover, https://github.com/altercation/solarized, MIT) | MIT OR Apache-2.0 |
| assets/styles/ui/themes/nord.json | SolidCraft contributors | original SolidCraft theme file adapting the colours of a published palette (Nord by Sven Greb and the Nord contributors, https://github.com/nordtheme/nord, MIT) | MIT OR Apache-2.0 |
| assets/styles/ui/themes/high-contrast.json | SolidCraft contributors | original SolidCraft theme file | MIT OR Apache-2.0 |
| assets/styles/ui/themes/graphite.json | SolidCraft contributors | original SolidCraft theme file | MIT OR Apache-2.0 |
| assets/styles/ui/themes/nosferatu.json | SolidCraft contributors | original SolidCraft theme file adapting the colours of a published palette (Dracula by Zeno Rocha and the Dracula Theme contributors, https://github.com/dracula/dracula-theme, MIT) | MIT OR Apache-2.0 |
| assets/styles/ui/themes/catppuccin-mocha.json | SolidCraft contributors | original SolidCraft theme file adapting the colours of a published palette (Catppuccin by the Catppuccin organisation, https://github.com/catppuccin/catppuccin, MIT) | MIT OR Apache-2.0 |
| assets/styles/web/loading-logo.svg | SolidCraft contributors | Animation of the SolidCraft mark, built from the paths and gradients of assets/icons/app/macos/source/SolidCraft.icon/Assets/03-solid-blue-cutout.svg; original animation | MIT OR Apache-2.0 |
| assets/styles/web/loading.css | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| crates/io/src/native_cad/fixtures/block.FCStd | SolidCraft contributors | original 10 × 20 × 30 mm test box saved by FreeCAD 1.1.4 run as an external program (`make_block_fcstd.py` beside it); no third-party geometry | MIT OR Apache-2.0 |
@@ -137,6 +178,10 @@ Editable drawing code, native projects and shipped exports are collected under `
| assets/icons/ui/design/palette.toml | SolidCraft contributors | icon colour roles (light and dark) and accents, original SolidCraft data | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/bug_report.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/chevron.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/chevron_right.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/close.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/disclosure_closed.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/disclosure_open.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/fit.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/folder.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/help.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
@@ -145,11 +190,17 @@ Editable drawing code, native projects and shipped exports are collected under `
| assets/icons/ui/design/svg/flat/moon.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/nav_settings.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/orbit.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/plus.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/pan.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/perspective.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/redo.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/save.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/settings.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/settings_keyboard.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/settings_monitor.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/settings_mouse.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/settings_palette.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/settings_plug.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/spin.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/style.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/undo.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
@@ -230,7 +281,7 @@ Editable drawing code, native projects and shipped exports are collected under `
| assets/icons/ui/design/svg/model/export.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/extend.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/extrude.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/eye.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/eye.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/fastener.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/fillet.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/filter.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
@@ -281,6 +332,16 @@ Editable drawing code, native projects and shipped exports are collected under `
| assets/icons/ui/design/svg/model/perforate.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/pipe.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/silhouette.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/assistant.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/agent_link.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/offset_two_sides.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/offset_symmetric.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/import_tray.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/export_tray.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/send.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/stop.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/shield.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/status_recovery.svg | SolidCraft contributors | original icon master (64 grid) | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/placeholder.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/plane.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/plane_angle.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
@@ -332,7 +393,7 @@ Editable drawing code, native projects and shipped exports are collected under `
| assets/icons/ui/design/svg/model/status_error.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/status_warning.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/stitch.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/suppress.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/flat/suppress.svg | SolidCraft contributors | single-colour application/navigation icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/surface.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/svg.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/ui/design/svg/model/sweep.svg | SolidCraft contributors | two-tone modelling icon master (64 grid), original SolidCraft artwork | MIT OR Apache-2.0 |
@@ -416,6 +477,7 @@ Editable drawing code, native projects and shipped exports are collected under `
| assets/icons/ui/design/tools/lint_icons.py | SolidCraft contributors | icon lint, status page or preview tool (standard-library Python), original SolidCraft code | MIT OR Apache-2.0 |
| assets/icons/ui/design/tools/preview.py | SolidCraft contributors | icon lint, status page or preview tool (standard-library Python), original SolidCraft code | MIT OR Apache-2.0 |
| assets/icons/ui/design/tools/review_state.py | SolidCraft contributors | icon review state helper (standard-library Python), original SolidCraft code | MIT OR Apache-2.0 |
| assets/icons/ui/design/requested_icons.txt | SolidCraft contributors | Runtime icon requests collected by the headless menu audit, original SolidCraft data | MIT OR Apache-2.0 |
| assets/icons/ui/design/review.json | SolidCraft contributors | icon review state (accepted icons and notes), original SolidCraft data | MIT OR Apache-2.0 |
| assets/icons/ui/design/tools/author/lib.py | SolidCraft contributors | icon authoring script (standard-library Python), original SolidCraft code | MIT OR Apache-2.0 |
+10 -1
View File
@@ -15,6 +15,15 @@ Before choosing a task, check the [command inventory](docs/features.md) and
Questions, ideas or want to say what you're working on? Join the [Discord](https://discord.gg/FtU4NQNVDH).
## Kernel work is paused
We're evaluating a new geometry kernel. Until that's decided, please don't open issues, pull
requests or discussions about kernel work: booleans, fillets, chamfers, shell, offsets, sweeps and
lofts, threads and holes, STEP/IGES import and export, tessellation, or anything else that changes
`crates/kernel/`. The pinned issue on the tracker explains it. New ones get the `kernel-paused`
label (`.github/workflows/kernel-paused.yml`) and a maintainer answers them. Crashes and data loss
are still taken as issues, and everything outside the kernel carries on as normal.
## Get it running (about 10 minutes on a fast machine)
You need stable Rust 1.95 or newer (required by egui/eframe 0.36). For the web
@@ -199,7 +208,7 @@ Check that validation after merging. They are listed in
`.config/nextest.toml` and the [testing page](docs/book/src/dev/testing.md):
- `solidcraft-engine`: `tests::hostile_params_never_panic`, everything in `tests::robustness` and
the seeds of `tests::robustness_goldens` (`seed_00` … `seed_95`; pull requests matching the workflow's geometry paths run all but the slowest, `SLOW_SEEDS` in `ci.yml`),
the seeds of `tests::robustness_goldens` (`seed_00` … `seed_95`; pull requests that change the kernel, truck or the goldens run all but the slowest, `SLOW_SEEDS` in `ci.yml`),
`pattern_suppress_tests::enclosure_arc_extinction_keeps_a_real_sharp_inner_lip_after_resize_and_reopen`,
`pattern_suppress_tests::enclosure_datums_follow_wall_height_and_board_depth_with_material_proofs`,
`cmd::plastic::tests::enclosure_snap_fit_follows_resized_front_wall`, the `atomic_commands` contract tests
Generated
+22 -17
View File
@@ -4162,7 +4162,7 @@ dependencies = [
[[package]]
name = "solidcraft"
version = "0.17.0"
version = "0.20.0"
dependencies = [
"block2 0.6.2",
"eframe",
@@ -4193,13 +4193,14 @@ dependencies = [
[[package]]
name = "solidcraft-3dx-client"
version = "0.17.0"
version = "0.20.0"
[[package]]
name = "solidcraft-cli"
version = "0.17.0"
version = "0.20.0"
dependencies = [
"image",
"log",
"serde_json",
"solidcraft-engine",
"solidcraft-gpu",
@@ -4208,7 +4209,7 @@ dependencies = [
[[package]]
name = "solidcraft-derive"
version = "0.17.0"
version = "0.20.0"
dependencies = [
"proc-macro2",
"quote",
@@ -4217,7 +4218,7 @@ dependencies = [
[[package]]
name = "solidcraft-doc"
version = "0.17.0"
version = "0.20.0"
dependencies = [
"log",
"serde",
@@ -4234,7 +4235,7 @@ dependencies = [
[[package]]
name = "solidcraft-engine"
version = "0.17.0"
version = "0.20.0"
dependencies = [
"log",
"schemars",
@@ -4253,7 +4254,7 @@ dependencies = [
[[package]]
name = "solidcraft-geom"
version = "0.17.0"
version = "0.20.0"
dependencies = [
"serde",
"serde_json",
@@ -4262,7 +4263,7 @@ dependencies = [
[[package]]
name = "solidcraft-gpu"
version = "0.17.0"
version = "0.20.0"
dependencies = [
"log",
"naga",
@@ -4279,7 +4280,7 @@ dependencies = [
[[package]]
name = "solidcraft-io"
version = "0.17.0"
version = "0.20.0"
dependencies = [
"cadmpeg-core",
"cadmpeg-ir",
@@ -4302,7 +4303,7 @@ dependencies = [
[[package]]
name = "solidcraft-kernel"
version = "0.17.0"
version = "0.20.0"
dependencies = [
"log",
"proptest",
@@ -4322,7 +4323,7 @@ dependencies = [
[[package]]
name = "solidcraft-mcp"
version = "0.17.0"
version = "0.20.0"
dependencies = [
"serde_json",
"solidcraft-engine",
@@ -4331,7 +4332,7 @@ dependencies = [
[[package]]
name = "solidcraft-render"
version = "0.17.0"
version = "0.20.0"
dependencies = [
"image",
"moxcms",
@@ -4345,7 +4346,7 @@ dependencies = [
[[package]]
name = "solidcraft-sketch"
version = "0.17.0"
version = "0.20.0"
dependencies = [
"serde",
"serde_json",
@@ -4356,14 +4357,14 @@ dependencies = [
[[package]]
name = "solidcraft-space-mouse"
version = "0.17.0"
version = "0.20.0"
dependencies = [
"serde",
]
[[package]]
name = "solidcraft-ui-egui"
version = "0.17.0"
version = "0.20.0"
dependencies = [
"arboard",
"egui",
@@ -4372,6 +4373,7 @@ dependencies = [
"log",
"minisign-verify",
"pollster 0.4.0",
"proc-macro2",
"semver",
"serde",
"serde_json",
@@ -4379,6 +4381,7 @@ dependencies = [
"solidcraft-engine",
"solidcraft-gpu",
"solidcraft-space-mouse",
"syn 2.0.119",
"tiny-skia",
"toml",
"ttf-parser",
@@ -4389,7 +4392,7 @@ dependencies = [
[[package]]
name = "solidcraft-web"
version = "0.17.0"
version = "0.20.0"
dependencies = [
"eframe",
"egui",
@@ -5919,10 +5922,12 @@ checksum = "e450f9b2ed1dff33c94c12589a87338689467b9c4f5d8a5710bd09a847d2c8a7"
[[package]]
name = "xtask"
version = "0.17.0"
version = "0.20.0"
dependencies = [
"proc-macro2",
"serde_json",
"sha2 0.10.9",
"syn 2.0.119",
]
[[package]]
+1 -1
View File
@@ -5,7 +5,7 @@ members = ["crates/*", "apps/*", "xtask"]
exclude = ["vendor"]
[workspace.package]
version = "0.17.0"
version = "0.20.0"
edition = "2024"
license = "MIT OR Apache-2.0"
rust-version = "1.95"
+5
View File
@@ -41,6 +41,11 @@
<a href="https://github.com/tangency-labs/solidcraft/stargazers"><img src="https://img.shields.io/github/stars/tangency-labs/solidcraft?style=flat" alt="Stars" /></a>
</p>
<p align="center">
<a href="https://trendshift.io/repositories/296178?utm_source=trendshift-badge&amp;utm_medium=badge&amp;utm_campaign=badge-trendshift-296178" target="_blank" rel="noopener noreferrer"><img src="https://trendshift.io/api/badge/trendshift/repositories/296178/daily" alt="tangency-labs%2Fsolidcraft | Trendshift" width="250" height="55"/></a>
<a href="https://trendshift.io/repositories/296178?utm_source=trendshift-badge&amp;utm_medium=badge&amp;utm_campaign=badge-trendshift-296178" target="_blank" rel="noopener noreferrer"><img src="https://trendshift.io/api/badge/trendshift/repositories/296178/daily?language=Rust" alt="tangency-labs%2Fsolidcraft | Trendshift (Rust)" width="250" height="55"/></a>
</p>
![SolidCraft 0.8: model a Raspberry Pi 4 case from an empty design: a sketch dimensioned with parameters, extrude, fillets and shell, a rim rounded in one pick, standoffs patterned on the board's mounting holes, port cut-outs, vent slots, "Pi 4" engraved in a font, a PETG material with its mass in Properties, and a height change in Parameters](docs/screenshots/demo-0.8.gif)
*A Raspberry Pi 4 case from an empty design: a sketch dimensioned with the board's parameters, extrude, fillet, shell, the rim rounded in one pick, an M2.5 standoff patterned on the 58 × 49 mm hole rectangle, port cut-outs, vent slots, "Pi 4" engraved in DejaVu Sans Bold and a PETG material defined in the design, with its mass in Properties, then height 24 → 32 mm in Parameters and it all rebuilds. 9× playback. [Full video](https://github.com/tangency-labs/solidcraft/raw/refs/heads/main/docs/screenshots/demo-0.8.mp4), recorded with the [demo script](examples/demo/record_ui.sh).*
+25 -3
View File
@@ -50,12 +50,12 @@ PCB / Package, Render, Animation, Simulation, Manufacture/CAM, Drawings.
| # | Milestone | Status | Hours left |
|---|---|---|---|
| M0 | Vertical slice | done | — |
| M1 | Sketch depth: command coverage implemented — projection/intersect/include as linked geometry (auto-project on faces, lost-reference warnings, break link), full SKETCH create/modify set (slots, polygons, tangent arcs/circles, ellipse, fit/control splines, conic, text, trim/extend/break, fillet/chamfer, offset, mirror, patterns, move/scale, blend curve, centerline), constraints incl. curvature and polygon with over-constraint refusal, driven/arc-length/linear-diameter dimensions, AutoConstrain, DXF/SVG insert, 3D sketch curves (Project To Surface, Intersection Curve, Isoparametric Curve, Spun Profile), exact free-form profiles (B-spline/NURBS edges, any spline degree, curves cut by crossings), sweeps and pipes along 3D sketch curves, canvases and decals, curvature combs. Exact free-form Extend and certified associative offsets now preserve geometry and IDs through edits, deletion and reopen. Occurrence-frame 3D wires now store explicit coordinate spaces and retain points and analytic fits through moves, refresh, undo and reopen. Constructive sketch solving (Owen 1991, Fudos & Hoffmann 1997) ahead of the numerical solver: points and rigid clusters are placed on the branch the sketch had, so dimension edits and drags keep their solution; edits that would turn a sketch over are refused; drags re-solve only the sketch per frame. Remaining workflow repairs: mixed offset junctions, legacy natural-spline seams, and damaged legacy wire links lacking frame provenance | in progress | 4 |
| M1 | Sketch depth: command coverage implemented — projection/intersect/include as linked geometry (auto-project on faces, lost-reference warnings, break link), full SKETCH create/modify set (slots, polygons, tangent arcs/circles, ellipse, fit/control splines, conic, text, trim/extend/break, fillet/chamfer, offset, mirror, patterns, move/scale, blend curve, centerline), constraints incl. curvature and polygon with over-constraint refusal, Shift-picked line midpoints in Horizontal/Vertical using persisted points and ordinary constraints (#2087), driven/arc-length/linear-diameter dimensions, AutoConstrain, DXF/SVG insert, 3D sketch curves (Project To Surface, Intersection Curve, Isoparametric Curve, Spun Profile), exact free-form profiles (B-spline/NURBS edges, any spline degree, curves cut by crossings), sweeps and pipes along 3D sketch curves, canvases and decals, curvature combs. Exact free-form Extend and certified associative offsets now preserve geometry and IDs through edits, deletion and reopen. Occurrence-frame 3D wires now store explicit coordinate spaces and retain points and analytic fits through moves, refresh, undo and reopen. Constructive sketch solving (Owen 1991, Fudos & Hoffmann 1997) ahead of the numerical solver: points and rigid clusters are placed on the branch the sketch had, so dimension edits and drags keep their solution; edits that would turn a sketch over are refused; drags re-solve only the sketch per frame. Remaining workflow repairs: mixed offset junctions, legacy natural-spline seams, and damaged legacy wire links lacking frame provenance | in progress | 4 |
| M2 | Robust modelling: coplanar booleans in the kernel, holes (placed on faces and on sketch points), threads (cosmetic, then modelled), patterns, mirror, shell, draft, split, construction geometry | in progress | 16 |
| M3 | General fillets and chamfers (curved edges, chains, vertex blends); saddle rolling-ball surfaces now use continuous seam sections and arc-length fitting with shared contact boundaries and bounded accuracy checks; tiny rim edges remain selected instead of nearby wall seams when filleting (#2498) | in progress | 30 |
| M4 | Files: STEP import (done — [docs/step-import.md](docs/step-import.md)), FreeCAD/Rhino solids through cadmpeg (done, desktop and CLI), 3MF export and 3MF/STL import as mesh bodies (done), 3MF with B-rep face tags ([docs/formats/3mf-face-tags.md](docs/formats/3mf-face-tags.md), done), constant-section parametric mesh reconstruction, DXF sketches, OBJ import | in progress | 6 |
| M5 | Persistent naming of faces and edges (docs/book/src/dev/naming.md): faces named from their exact kernel-reported history (sketch curve sides, caps, revolve sections, primitive sides, blends, shell inner walls, pattern/mirror copies; split pieces told apart by the faces around them, lumps of a cut body named after their faces), edges by their faces; fillets/chamfers, sketches on faces, shell/draft/offset/replace faces, hole placements, joint origins and face appearances resolve by name first and warn when the entity split or vanished: done. sheet metal edges by base sketch line and flange side, shell inner faces, sweep and loft roles: done. kernel-reported face history: done (merged faces answer to every name; operations without history yet fall back to geometric names, flagged unverified; format 14 keeps older designs' geometric names). Left: history through sheet metal, plastic, surface and emboss features; FaceSource certificates through history | in progress | 20 |
| M6 | UI depth: selection feedback and origin (done), timeline editing (done: hover and selection highlight modifier faces, including fillets and chamfers; edit feature, history marker drag, dependency-checked single and multi-item reorder, suppress, rename, delete with dependents, re-resolved references; redefining selections refreshes persistent edge/face references while retaining feature identity and dimension names; optional compact named left feature history with rollback bar, multi-selection and persistent folders above the parts browser), right-docked dialogs (done), live previews for every feature dialog (done), keyboard-first commands with on-canvas value boxes and sketch inline dimensions (done), drag manipulators with automatic join/cut (done: extrude incl. two sides, fillet, shell, hole depth, move, pattern spacing, revolve rotator, extrude taper), dark theme (done), right-click menu with Repeat (done), measure tool (done), section analysis (done), selection filter (done), drag-solve of sketch points (done); appearance controls now preserve body/face/component targeting, named transparent looks, reuse/search and override removal; preferences | in progress | 6 |
| M6 | UI depth: selection feedback and origin (done), timeline editing (done: hover and selection highlight modifier faces, including fillets and chamfers; edit feature, history marker drag, dependency-checked single and multi-item reorder, suppress, rename, delete with dependents, re-resolved references; redefining selections refreshes persistent edge/face references while retaining feature identity and dimension names; responsive feature history with width-driven icons/names/title, snapping width resize, bottom/left/browser-stack docking, shared-column collapse, rollback bar, multi-selection and persistent folders), right-docked dialogs (done), live previews for every feature dialog (done), keyboard-first commands with on-canvas value boxes and sketch inline dimensions (done), drag manipulators with automatic join/cut (done: extrude incl. two sides, fillet, shell, hole depth, move, pattern spacing, revolve rotator, extrude taper), dark theme (done), right-click menu with Repeat (done), measure tool (done), section analysis (done), selection filter (done), drag-solve of sketch points (done); appearance controls now preserve body/face/component targeting, named transparent looks, reuse/search and override removal; preferences | in progress | 6 |
| M7 | Thin extrude (walls along open or closed curves: centre, inside, outside or two sides; mitred corners, crossing walls joined; #721), sweep, loft (incl. to a point), rib and web (to next / depth), emboss (planar faces and exact radial emboss/deboss of bounded orthogonal profiles on complete exterior cylinders/sleeves), thread (cosmetic, and modelled M3–M20 outside and inside: the ISO profile screwed in as a faceted cut), coil (smooth B-spline helical walls), pipe, pattern on path, patterns of bodies and components, replace face (parallel), align, remove, feature copy/paste: done. Unique eligible cylindrical targets are inferred for new Emboss features. Left: general curved-face emboss and exact (unfaceted) modelled threads | in progress | 12 |
| M8 | Surface workspace (#772). Done: Patch (sketch regions; edge loops filled G0, plus `crown`), Stitch, Thicken (planes and cylinders), Extend (straight edges of planar surfaces), Trim (by a plane, a face or sketch curves swept onto the surface, keeping a side or the picked regions; mutual trim of two surfaces, extended to meet and stitched, #767), Delete Face (healing), Boundary Fill, zebra/draft/curvature-map analysis, Surface Extrude/Revolve/Sweep/Loft from open and closed curves, Offset, Unstitch and Reverse Normal; the continuity-driven core (`kernel/src/bridge.rs`, G0–G3 Hermite rows) with **Blend** (`surface.blend`, #764: edge chains along one or several faces, closed rims paired seam to seam or from picked seams, a dialog), **Match** (`surface.match`), **Boundary** (`surface.boundary`, #763 — two sketch curves exact with G0–G3, three or four as the flat patch of their loop, and curve networks: Coons and Gordon surfaces through sketch, 3D-sketch or edge curves, a point for a three-sided side, G1/G2 against the faces along one direction's edges, joined into their body on request; G1/G2 on two sides that meet at a corner waits for the Gregory-type corner), **Fair** (`surface.fair`, CV fairing), **continuity analysis** (`inspect.continuity`, #770; a toolbar tool with edge markers and a legend, and curvature combs along face isocurves) and a multi-section **loft** with per-end continuity and crown, and guide rails on solid and surface lofts (one or two, scaling or stretching the sections between; #201). Also in the Class-A pass: G1…G4 blend curves in the sketch, chord and variable-radius fillets on curved edges (with honest refusals where the fit cannot hold), and a G2 corner patch where filleted edges meet (kernel; the command refuses until the patch's sections can be sewn to the blends' contacts). Left: bias/form-factor fillet sections (design recorded), a Gregory-type corner, surface Fillet between separate surface bodies (#769), Ruled (#762), Untrim (#761), curved-face Extend (#760), and every remaining #757–#772 item | deferred | — |
| M9 | Components and assemblies: New Component / Create Components from Bodies, active component, per-component origin/bodies/sketches/timeline entries, occurrences with transforms, Copy/Paste vs Paste New, nested Browser tree with visibility and isolate; Ground, Move/Copy of occurrences, joints (rigid, revolute, slider, cylindrical, pin-slot, planar, ball) by joint origins with limits and Drive Joints, closed kinematic loops (four-bar, slider-crank: the loop's other joints follow the driven one on its branch, and driving stops where a loop can no longer close), cams (`joint.cam`: a revolute cam drives a slider or revolute follower along a closed sketch profile or the cam's edges, knife, roller or flat followers, worked out again when the profile changes; drives, studies, closed loops, contact sets), As-built Joint, Rigid Group, Contact Sets (driving and motion studies stop where bodies in a set would pass through each other), Motion Study (joint values keyed along a timeline, playback, export of occurrence positions as JSON/CSV), motion analysis (joint values and a point's path charted over a study as value, velocity and acceleration; the parts that collide along a study, with the steps where they do), Exploded views (automatic or by hand, shown without changing placements); interference, per-component physical properties; STEP with assembly structure; URDF export for robot simulators (links with meshes, mass and inertia; joint chains whose values match Drive Joints; docs/urdf.md). Physical properties now measure material-aware component/occurrence placements, descendants and repeated instances, including pending moves and body reassignment offsets; contact geometry and automatic exploded centres respect those offsets. Groundwork done: component tree, occurrences with transforms (instances, Paste New), world placement, active component as authoring frame, ground, Capture/Revert Position, moving bodies and sketches. UI: ASSEMBLE panel dialogs for New Component, Joint (snaps on faces, edges, circles and vertices; animated motion preview; offsets, flip, limits), As-built Joint, Joint Origin, Rigid Group, Drive Joints (live slider), Motion Link, Cam and Interference (overlaps shown red); joints in the timeline and the Browser | in progress | 32 |
@@ -70,7 +70,12 @@ pointer movement orbits without a mouse button, and vertical scrolling zooms. Ot
retain their saved two-finger scroll preference; camera motion is available through
`view.navigate` and modifier-aware `ui.move` automation.
M11 precursor: File → Export Current View as DXF exports shown placed bodies from the current
UI redesign (#2016): the File/start view (#2027) uses shared light/dark navigation,
action tiles, recent rows and sample cards, with recovery review and Save As/Export
entry points. Document loading, sample caches and recovery safety retain their
existing command paths.
M11 precursor: File → Export Current View as DXF exports shown placed bodies and sketches from the current
camera as a 2D millimetre drawing, with hidden edges omitted or dashed. Vector occlusion splits
partly hidden edges and includes curved silhouettes. Repeated part meshes and triangle
hierarchies are shared; bounded desktop preparation and occlusion use up to eight workers.
@@ -329,8 +334,25 @@ completed drawings publish atomically. The browser still exports synchronously.
- Saved projections from a removed strip retain their geometry and report the lost
reference. Explicitly reselect the wall to repair that projection.
## Workspace layouts (#2029)
- General preferences save Floating or Compact using the universal UI containers.
Compact joins the workspace selector and ribbon, docks the content-hugging Browser
flush beneath them with a square join, and opens tool sheets below the compass.
Sheets remain draggable, rounding all corners away from their right dock; footer
backgrounds follow the same corners. A separate preference hides ribbon icon labels
for a shorter ribbon in either layout.
Assistant keeps the outermost edge and History keeps its chosen dock. Switching
retains the active tool, camera, selection and design; system windows and menus
keep their existing behavior.
## View navigation
- Navigation has an opt-in Free orbit preference for mouse and 3D-mouse rotation through
both poles with roll. It defaults off, preserving existing preset snapping and pole limits.
The SolidWorks face menu offers Normal to Selection (`view.normal_to`), shared with Look At
and Ctrl+8, including repeat-to-flip, preserving scale and projection.
- Desktop Ctrl/Cmd +/- and 0 change or reset the saved UI scale. The scale slider keeps
its layout stable during a drag and applies the selected scale on release.
+8
View File
@@ -16144,6 +16144,14 @@ Bundled fonts (SIL Open Font License, Version 1.1)
Copyright 2022 The BIZ UDGothic Project Authors (https://github.com/googlefonts/morisawa-biz-ud-mincho)
Source: https://github.com/googlefonts/morisawa-biz-ud-gothic
- IBMPlexSans-Variable.ttf (assets/fonts/ibm-plex-sans/IBMPlexSans-Variable.ttf)
Copyright 2017 IBM Corp. with Reserved Font Name "Plex"
Source: https://github.com/IBM/plex
- IBMPlexMono-Regular.ttf (assets/fonts/ibm-plex-mono/IBMPlexMono-Regular.ttf)
Copyright 2017 IBM Corp. with Reserved Font Name "Plex"
Source: https://github.com/IBM/plex
================================================================================
SIL OPEN FONT LICENSE Version 1.1
================================================================================
+1
View File
@@ -23,6 +23,7 @@ path = "src/alias.rs"
solidcraft-engine = { workspace = true }
solidcraft-gpu = { workspace = true }
solidcraft-mcp = { workspace = true }
log = { workspace = true }
serde_json = { workspace = true }
[dev-dependencies]
+49
View File
@@ -0,0 +1,49 @@
//! What the engine logs (`log::info!`, `log::debug!`: why a body has no display plan, why a save
//! left its model cache out), written to stderr. Off unless asked for, so the CLI's output and
//! the scripts reading it stay as they are: `--debug` shows SolidCraft's own debug messages (and
//! other crates' warnings, whose debug output is large), `RUST_LOG=error|warn|info|debug|trace`
//! sets one level for every crate.
use log::{LevelFilter, Log, Metadata, Record};
struct Stderr {
/// The level for SolidCraft's crates.
ours: LevelFilter,
/// The level for every other crate.
others: LevelFilter,
}
impl Log for Stderr {
fn enabled(&self, m: &Metadata) -> bool {
m.level() <= if m.target().starts_with("solidcraft") { self.ours } else { self.others }
}
fn log(&self, r: &Record) {
if self.enabled(r.metadata()) {
use std::io::Write as _;
// A closed stderr is no reason to stop.
let _ = writeln!(std::io::stderr().lock(), "[{} {}] {}", r.level().as_str().to_ascii_lowercase(), r.target(), r.args());
}
}
fn flush(&self) {}
}
/// Removes `--debug` from `args`, wherever it is (every subcommand takes it), and installs the
/// logger when it or `RUST_LOG` asks for one.
pub fn init(args: &mut Vec<String>) {
let before = args.len();
args.retain(|a| a != "--debug");
let debug = args.len() != before;
let env = std::env::var("RUST_LOG").ok().and_then(|v| v.trim().parse::<LevelFilter>().ok());
let (ours, others) = match (debug, env) {
(false, Some(all)) => (all, all),
(true, Some(all)) => (all.max(LevelFilter::Debug), all),
(true, None) => (LevelFilter::Debug, LevelFilter::Warn),
(false, None) => return,
};
// Installed once, for the life of the process.
if log::set_logger(Box::leak(Box::new(Stderr { ours, others }))).is_ok() {
log::set_max_level(ours.max(others));
}
}
+51 -3
View File
@@ -4,7 +4,7 @@
//! solidcraft-cli run <script.json|design.solidcraft|part.step|mesh.3mf> [--in design|part.step|mesh.3mf] [--out FILE]... [--save FILE] [--quiet] [--results] [--timings] [--profile] [--json-out FILE] [--allow-errors]
//! solidcraft-cli eval <script.json|design.solidcraft|part.step> [--json-out FILE] (alias: inspect) measurements as JSON
//! solidcraft-cli script <design.solidcraft> [--out script.json] the design's history as a command script
//! solidcraft-cli bench-open <design.solidcraft | part.step> [--parse-only] [--save OUT.solidcraft] [--display LEVEL [--edit NAME EXPR]] loading timings as JSON lines
//! solidcraft-cli bench-open <design.solidcraft | part.step> [--parse-only] [--save OUT.solidcraft] [--display LEVEL [--edit NAME EXPR]] [--ops script.json] loading timings as JSON lines
//! solidcraft-cli bench-agent [--scale F] [--save F] [--script-out F] a ~1,300-body design built command by command, timed
//! solidcraft-cli snapshot <script|design> [--in design|part.step] --out shot.png [--width W] [--height H] [--view iso|front|top|…|NAME | --camera JSON] [--no-grid] [--no-axes]
//! [--body NAME:opacity=0.3,color=#rrggbb]... [--tool NAME]... [--section z=27]
@@ -17,6 +17,8 @@
//! MCP server on stdio (docs/mcp.md)
//! solidcraft-cli licences SolidCraft's licence and the third-party licences
//! solidcraft-cli icon --out F.png|F.ico [--size N] the app icon (packaging; drawn, not a file)
//!
//! --debug (with any command) SolidCraft's debug log on stderr (or RUST_LOG=LEVEL)
//! ```
#![deny(clippy::unwrap_used, clippy::expect_used, clippy::panic, clippy::unimplemented, clippy::todo, clippy::unreachable)]
#![forbid(unsafe_code)]
@@ -24,6 +26,7 @@
mod bench_agent;
mod crashes;
mod fuzz;
mod logger;
mod oracle;
mod preview;
mod recipe;
@@ -50,7 +53,9 @@ const USAGE: &str = "usage:
as plain UTF-8: a shell's > can re-encode it, e.g. Windows PowerShell adds a byte-order mark)
solidcraft-cli script <design.solidcraft|script.json> [--out script.json]
(the design's history as a command script that eval and run replay)
solidcraft-cli bench-open <design.solidcraft | part.step> [--parse-only] [--save OUT.solidcraft] [--display LEVEL [--edit NAME EXPR]]
solidcraft-cli bench-open <design.solidcraft | part.step> [--parse-only] [--save OUT.solidcraft] [--display LEVEL [--edit NAME EXPR]] [--ops script.json]
(--ops: after opening, run each command of the script and undo it, timing the command, the
evaluations it caused and the view it leaves: placing and meshing what changed)
solidcraft-cli bench-agent [--scale F] [--save design.solidcraft] [--script-out script.json]
solidcraft-cli snapshot <script|design> [--in design.solidcraft|part.step] --out shot.png [--width W] [--height H] [--view NAME | --camera JSON] [--no-grid] [--no-axes]
[--body NAME:opacity=0.3,color=#rrggbb]... [--tool NAME]... [--section z=27]
@@ -80,10 +85,13 @@ const USAGE: &str = "usage:
lands on: gpu, gpu-software, or the CPU rasterizer (auto with no adapter, or cpu); the policy defaults
to SOLIDCRAFT_GPU, else auto; exits with an error when hardware or software finds no such adapter)
solidcraft-cli icon --out icon.png [--size 256] | --out icon.ico
--debug, with any command: what SolidCraft logs (why a body has no display plan, why a save left its
model cache out), on stderr; RUST_LOG=error|warn|info|debug|trace sets one level for every crate
";
fn main() -> ExitCode {
let args: Vec<String> = std::env::args().skip(1).collect();
let mut args: Vec<String> = std::env::args().skip(1).collect();
logger::init(&mut args);
let r = match args.first().map(String::as_str) {
Some("run") => cmd_run(&args[1..]),
Some("eval" | "inspect") => cmd_eval(&args[1..]),
@@ -132,6 +140,12 @@ fn main() -> ExitCode {
println!("solidcraft-cli {}", env!("CARGO_PKG_VERSION"));
Ok(())
}
// Asked-for help is not an error: usage on stdout, exit 0.
Some("--help" | "-h" | "help") => {
use std::io::Write as _;
let _ = std::io::stdout().lock().write_all(USAGE.as_bytes());
Ok(())
}
_ => Err(USAGE.to_string()),
};
match r {
@@ -642,6 +656,36 @@ fn cmd_bench_edit(args: &[String]) -> Result<(), String> {
Ok(())
}
/// `bench-open --ops`: each command of `script` (a JSON array of `{command, params}`), then its
/// undo, each timed as the command and the view it leaves (the placed model, its meshes warmed
/// as the desktop does after a change).
fn bench_ops(mut s: Session, script: &str) -> Result<Session, String> {
let text = std::fs::read_to_string(script).map_err(|e| format!("{script}: {e}"))?;
let ops: Value = serde_json::from_str(&text).map_err(|e| format!("{script}: {e}"))?;
let ops = ops.as_array().ok_or("--ops: a JSON array of {command, params}")?;
let time = |s: &mut Session, id: &str, p: &Value| -> Result<Value, String> {
let t = std::time::Instant::now();
let r = s.execute(id, p).map_err(|e| format!("{id}: {e}"))?;
let ms = t.elapsed().as_secs_f64() * 1000.0;
let t = std::time::Instant::now();
s.world_state().warm_meshes(|| true);
let view_ms = t.elapsed().as_secs_f64() * 1000.0;
println!("{}", json!({"step": "op", "command": id, "ms": ms, "view_ms": view_ms}));
Ok(r)
};
for op in ops {
let id = op.get("command").and_then(Value::as_str).ok_or("--ops: each step needs a `command`")?;
let p = op.get("params").cloned().unwrap_or(Value::Null);
let steps = s.undo.len();
time(&mut s, id, &p)?;
// Commands that are no undo step (showing and hiding) have nothing to undo.
if op.get("undo").and_then(Value::as_bool) != Some(false) && s.undo.len() > steps {
time(&mut s, "edit.undo", &json!({}))?;
}
}
Ok(s)
}
/// Separate file reading, JSON decoding/repair, timeline evaluation and display meshing.
pub(crate) fn cmd_bench_open(args: &[String]) -> Result<(), String> {
let path = args.first().ok_or("usage: solidcraft-cli bench-open <design.solidcraft | part.step> [--parse-only]")?;
@@ -727,6 +771,10 @@ pub(crate) fn cmd_bench_open(args: &[String]) -> Result<(), String> {
// `--display LEVEL`: the display plans the viewport draws at that display quality, made as
// the GPU viewport makes them; `--edit NAME EXPR` then changes a parameter and times the
// evaluation and the plans of the bodies it changed.
let s = match flag("--ops").and_then(|i| args.get(i + 1)) {
Some(ops) => bench_ops(s, ops)?,
None => s,
};
let Some(level) = flag("--display").and_then(|i| args.get(i + 1)) else { return Ok(()) };
let q = solidcraft_engine::doc::display_quality::DisplayQuality::parse(level).ok_or("--display: coarse, normal, fine or ultra")?;
let plans = |st: &solidcraft_engine::doc::ModelState| {
+23
View File
@@ -0,0 +1,23 @@
//! An explicit help request prints usage to stdout and succeeds; an unknown command still fails.
use std::process::Command;
#[test]
fn help_prints_usage_and_succeeds() {
for arg in ["--help", "-h", "help"] {
let output = Command::new(env!("CARGO_BIN_EXE_solidcraft-cli")).arg(arg).output().unwrap();
assert!(output.status.success(), "{arg}: {}", String::from_utf8_lossy(&output.stderr));
let stdout = String::from_utf8_lossy(&output.stdout);
assert!(stdout.starts_with("usage:"), "{arg}: {stdout}");
assert!(stdout.contains("solidcraft-cli run"), "{arg}: {stdout}");
assert!(output.stderr.is_empty(), "{arg}: {}", String::from_utf8_lossy(&output.stderr));
}
}
#[test]
fn unknown_command_still_fails_with_usage() {
let output = Command::new(env!("CARGO_BIN_EXE_solidcraft-cli")).arg("--not-a-command").output().unwrap();
assert!(!output.status.success());
assert!(output.stdout.is_empty());
assert!(String::from_utf8_lossy(&output.stderr).starts_with("error: usage:"));
}
+1
View File
@@ -29,5 +29,6 @@ web-sys = { version = "0.3", features = [
"Window", "Document", "Element", "HtmlElement", "HtmlCanvasElement", "Location", "Navigator", "StorageManager",
"FileSystemHandle", "FileSystemDirectoryHandle", "FileSystemFileHandle", "FileSystemGetFileOptions", "FileSystemWritableFileStream",
"WritableStream", "File", "FileList", "Blob", "BlobPropertyBag", "Url", "HtmlAnchorElement", "HtmlInputElement", "Storage",
"IdbFactory", "IdbDatabase", "IdbObjectStore", "IdbOpenDbRequest", "IdbRequest", "IdbTransaction", "IdbTransactionMode",
"BeforeUnloadEvent", "Event", "EventTarget", "Response", "MediaQueryList", "Gamepad", "Performance",
] }
+637
View File
@@ -0,0 +1,637 @@
//! Designs on the computer's own disk, through the File System Access API (Chrome, Edge, Opera):
//! Save As and Open show the browser's file dialogs, and the chosen file's handle is kept (in
//! memory, and in IndexedDB so Save still reaches the file after a reload) so Save writes back to
//! it. To the engine such a design is the file `/disk/<id>/<name>`: it saves there like anywhere,
//! and [`flush`](crate::files::flush) forwards what it wrote to the handle. Browsers without the
//! API (Firefox, Safari) keep designs in the origin private file system (`files.rs`).
//!
//! The path logic is plain Rust and tested natively; the browser calls are wasm-only.
#![cfg_attr(not(target_arch = "wasm32"), allow(dead_code))]
/// Where a design on the computer's disk appears to the engine.
pub const PREFIX: &str = "/disk/";
/// Where designs kept in the browser's private storage (OPFS) appear to the engine.
pub const OPFS_PREFIX: &str = "/opfs/";
/// Paths written here are handed to the user as downloads.
pub const DOWNLOADS_PREFIX: &str = "/downloads/";
/// Where what a command wrote to an engine path goes.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum WriteTo {
/// The browser's private storage: the design (or recovery file) keeps its name there.
Opfs,
/// A file on the computer, through its handle.
Disk,
/// A download.
Download,
/// Kept only in memory (uploads).
Memory,
}
/// Route a write by its path. OPFS paths always go to OPFS, whatever the browser can do: a design
/// opened from the browser's storage keeps saving there until the user picks Save As.
pub fn route(path: &str) -> WriteTo {
if path.starts_with(OPFS_PREFIX) {
WriteTo::Opfs
} else if parse(path).is_some() {
WriteTo::Disk
} else if path.starts_with(DOWNLOADS_PREFIX) {
WriteTo::Download
} else {
WriteTo::Memory
}
}
/// The engine path of the design `name` kept under handle `id`.
pub fn path(id: &str, name: &str) -> String {
format!("{PREFIX}{id}/{name}")
}
/// The handle id and file name of an engine path made by [`path`].
pub fn parse(path: &str) -> Option<(&str, &str)> {
let (id, name) = path.strip_prefix(PREFIX)?.split_once('/')?;
(!id.is_empty() && !name.is_empty() && !name.contains('/')).then_some((id, name))
}
/// A handle id from the time and a random number.
pub fn make_id(ms: u64, random: u64) -> String {
format!("{ms:x}-{random:x}")
}
/// How long a remembered file may go unused, and unreferenced by the recent designs and the
/// autosave, before the browser's copy of its handle is dropped.
pub const HANDLE_MAX_AGE_MS: f64 = 90.0 * 24.0 * 3600.0 * 1000.0;
/// What to do with the remembered handles.
#[derive(Debug, Default, PartialEq)]
pub struct PrunePlan {
/// Handles to forget.
pub delete: Vec<String>,
/// Handles seen unused for the first time: start their clock.
pub stamp: Vec<String>,
}
/// Decide which of the remembered handles `ids` (id, when it was last stamped) to forget: those
/// that no recent design or autosave (`keep`) names and that have gone unused for `max_age`. One
/// never stamped starts its clock now, so a file another tab has just saved is never dropped.
pub fn plan_prune(ids: &[(String, Option<f64>)], keep: &std::collections::HashSet<String>, now: f64, max_age: f64) -> PrunePlan {
let mut plan = PrunePlan::default();
for (id, stamped) in ids.iter().filter(|(id, _)| !keep.contains(id)) {
match stamped {
None => plan.stamp.push(id.clone()),
Some(at) if now - at > max_age => plan.delete.push(id.clone()),
Some(_) => {}
}
}
plan
}
/// Where a design saved with Save As goes.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum SaveTarget {
/// A file the user picks on their computer.
Disk,
/// The browser's private storage (OPFS): what browsers without the API have always done.
Browser,
/// Not a design (an export): handed over as a download.
Download,
}
/// Choose where a Save As goes: designs to the disk when the browser can pick a file, else into
/// the browser's storage; anything else is a download.
pub fn save_target(api: bool, design: bool) -> SaveTarget {
match (design, api) {
(false, _) => SaveTarget::Download,
(true, true) => SaveTarget::Disk,
(true, false) => SaveTarget::Browser,
}
}
/// Does a picker for `extensions` (what the command reads; `&[]`: anything) belong to a design?
/// Only those go through the disk dialog; inserting a STEP or mesh keeps using the file window.
pub fn opens_design(extensions: &[&str]) -> bool {
extensions.is_empty() || extensions.iter().any(|e| solidcraft_engine::io::DESIGN_EXTS.contains(e))
}
/// The file type a Save As dialog offers for `name`: (description, MIME type, extension).
pub fn save_type(name: &str) -> (&'static str, &'static str, &'static str) {
let json = std::path::Path::new(name).extension().is_some_and(|e| e.eq_ignore_ascii_case("json"));
if json { ("Plain JSON design", "application/json", ".json") } else { ("SolidCraft design", "application/octet-stream", ".solidcraft") }
}
/// Is this a cancelled dialog (the browser's `AbortError`)? Not an error to show.
pub fn is_abort(error_name: &str) -> bool {
error_name == "AbortError"
}
#[cfg(target_arch = "wasm32")]
pub use web::*;
#[cfg(target_arch = "wasm32")]
mod web {
use std::cell::{Cell, RefCell};
use std::collections::{HashMap, VecDeque};
use std::rc::Rc;
use js_sys::{Array, Function, Object, Promise, Reflect};
use solidcraft_engine::io::vfs;
use wasm_bindgen::{JsCast as _, JsValue, closure::Closure};
use wasm_bindgen_futures::{JsFuture, spawn_local};
use web_sys::{FileSystemFileHandle, IdbDatabase, IdbObjectStore, IdbOpenDbRequest, IdbRequest, IdbTransactionMode};
use super::{HANDLE_MAX_AGE_MS, is_abort, make_id, opens_design, parse, path, plan_prune, save_type};
use crate::files::{Files, err, read_handle};
const DB: &str = "solidcraft-disk-handles";
const STORE: &str = "handles";
thread_local! {
/// Handles picked or looked up in this session, by id.
static HANDLES: RefCell<HashMap<String, FileSystemFileHandle>> = RefCell::new(HashMap::new());
/// Writes waiting for their turn (a file takes one writer at a time), latest per id.
static QUEUE: RefCell<VecDeque<(String, Vec<u8>)>> = const { RefCell::new(VecDeque::new()) };
static BUSY: Cell<bool> = const { Cell::new(false) };
}
/// Why a dialog gave no file.
enum Pick {
Cancelled,
Failed(String),
}
fn failed(e: JsValue) -> Pick {
let name = Reflect::get(&e, &"name".into()).ok().and_then(|n| n.as_string()).unwrap_or_default();
if is_abort(&name) { Pick::Cancelled } else { Pick::Failed(err(e)) }
}
/// Can this page show the browser's file dialogs and write to the files they pick?
pub fn supported() -> bool {
let Some(window) = web_sys::window() else { return false };
let has = |name: &str| Reflect::get(&window, &name.into()).is_ok_and(|f| f.is_function());
window.is_secure_context() && has("showSaveFilePicker") && has("showOpenFilePicker")
}
fn types(description: &str, mime: &str, extension: &str) -> Array {
let accept = Object::new();
let _ = Reflect::set(&accept, &mime.into(), &Array::of1(&extension.into()));
let entry = Object::new();
let _ = Reflect::set(&entry, &"description".into(), &description.into());
let _ = Reflect::set(&entry, &"accept".into(), &accept);
Array::of1(&entry)
}
/// Start a dialog. This must run in the click that asked for it (the browser wants a user
/// gesture), so it is called before anything is awaited.
fn start_picker(function: &str, options: &Object) -> Result<Promise, Pick> {
let window = web_sys::window().ok_or_else(|| Pick::Failed("no window".into()))?;
let f: Function = Reflect::get(&window, &function.into())
.map_err(failed)?
.dyn_into()
.map_err(|_| Pick::Failed("this browser can't open file dialogs".into()))?;
f.call1(&window, options).map_err(failed)?.dyn_into().map_err(|_| Pick::Failed("no answer from the file dialog".into()))
}
/// Remember a picked file: in memory now, in IndexedDB for the next session.
fn register(handle: &FileSystemFileHandle) -> String {
let id = make_id(js_sys::Date::now() as u64, (js_sys::Math::random() * 1e15) as u64);
HANDLES.with(|h| h.borrow_mut().insert(id.clone(), handle.clone()));
let (key, kept, name) = (id.clone(), handle.clone(), handle.name());
spawn_local(async move {
if let Err(e) = remember(&key, &kept).await {
log::warn!("the file's handle isn't kept for the next session: {e}");
}
});
path(&id, &name)
}
fn save_options(name: &str) -> Object {
let options = Object::new();
let _ = Reflect::set(&options, &"suggestedName".into(), &name.into());
let (description, mime, extension) = save_type(name);
let _ = Reflect::set(&options, &"types".into(), &types(description, mime, extension));
options
}
/// "Save to computer…" for a design kept in the browser: write a copy of `bytes` to a file the
/// user picks (call in the click), or download it where the browser can't pick one. The design
/// itself stays where it is.
pub fn save_copy(files: &Rc<Files>, name: &str, bytes: Vec<u8>) {
if !supported() {
if let Err(e) = crate::files::download(name, &bytes) {
files.say(format!("{name}: {e}"), true);
}
return;
}
let promise = start_picker("showSaveFilePicker", &save_options(name));
let files = files.clone();
spawn_local(async move {
let r = async {
let h: FileSystemFileHandle =
JsFuture::from(promise?).await.map_err(failed)?.dyn_into().map_err(|_| Pick::Failed("not a file".into()))?;
write_handle(&h, &bytes).await.map_err(Pick::Failed)?;
Ok::<String, Pick>(h.name())
};
match r.await {
Ok(saved) => files.say(format!("Saved a copy to {saved}"), false),
Err(Pick::Cancelled) => {}
Err(Pick::Failed(e)) => files.say(format!("save to computer: {e}"), true),
}
});
}
/// Save As, step one: show the browser's save dialog (call in the click). The answer is the
/// engine path the design is saved to, `None` when the dialog was closed.
pub fn pick_save(files: &Rc<Files>, name: &str) -> impl std::future::Future<Output = Option<String>> + use<> {
let promise = start_picker("showSaveFilePicker", &save_options(name));
let files = files.clone();
async move {
let handle = match promise {
Ok(p) => JsFuture::from(p)
.await
.map_err(failed)
.and_then(|h| h.dyn_into::<FileSystemFileHandle>().map_err(|_| Pick::Failed("not a file".into()))),
Err(e) => Err(e),
};
match handle {
Ok(h) => Some(register(&h)),
Err(Pick::Cancelled) => None,
Err(Pick::Failed(e)) => {
files.say(format!("save: {e}"), true);
None
}
}
}
}
/// Open, step one: show the browser's open dialog for a design (call in the click). The
/// answer is the engine path of the file, read into the engine's files; a design keeps its
/// handle, so Save writes back to the file. `None`: closed, or it could not be read.
pub fn pick_open(files: &Rc<Files>) -> impl std::future::Future<Output = Option<String>> + use<> {
let promise = start_picker("showOpenFilePicker", &open_options());
let files = files.clone();
async move {
let r = async {
let p = promise?;
let handles: Array = JsFuture::from(p).await.map_err(failed)?.dyn_into().map_err(|_| Pick::Failed("no file".into()))?;
let h: FileSystemFileHandle = handles.get(0).dyn_into().map_err(|_| Pick::Cancelled)?;
let bytes = read_handle(&h).await.map_err(Pick::Failed)?;
Ok((h, bytes))
};
match r.await {
Ok((h, bytes)) => Some(arrive(&h, bytes)),
Err(Pick::Cancelled) => None,
Err(Pick::Failed(e)) => {
files.say(format!("open: {e}"), true);
None
}
}
}
}
/// The options of the open dialog: a single file, designs and CAD files listed first.
pub fn open_options() -> Object {
let options = Object::new();
let _ = Reflect::set(&options, &"multiple".into(), &JsValue::FALSE);
let extensions = Array::new();
for e in [".solidcraft", ".solvecraft", ".json", ".step", ".stp", ".3mf", ".stl", ".obj", ".glb", ".gltf"] {
extensions.push(&e.into());
}
let accept = Object::new();
let _ = Reflect::set(&accept, &"application/octet-stream".into(), &extensions);
let entry = Object::new();
let _ = Reflect::set(&entry, &"description".into(), &"Designs and CAD files".into());
let _ = Reflect::set(&entry, &"accept".into(), &accept);
let _ = Reflect::set(&options, &"types".into(), &Array::of1(&entry));
options
}
/// A file read from a dialog's handle: a design lives at its disk path from now on (and
/// keeps the handle); anything else is an upload to open or insert.
pub fn arrive(handle: &FileSystemFileHandle, bytes: Vec<u8>) -> String {
let name = handle.name();
let p = if solidcraft_engine::io::is_design_path(&name) { register(handle) } else { format!("{}{name}", crate::files::UPLOAD) };
vfs::insert(&p, bytes);
p
}
/// Does an Open for `extensions` use the browser's open dialog?
pub fn handles_open(extensions: &[&str]) -> bool {
supported() && opens_design(extensions)
}
// ---- writing ------------------------------------------------------------------------
/// Queue what a command wrote to a disk path. Writes go one at a time; a newer write of the
/// same file replaces one still waiting.
pub fn enqueue(files: &Rc<Files>, path: &str, bytes: Vec<u8>) {
QUEUE.with(|q| {
let mut q = q.borrow_mut();
q.retain(|(p, _)| p != path);
q.push_back((path.to_string(), bytes));
});
if BUSY.with(|b| b.replace(true)) {
return;
}
let files = files.clone();
spawn_local(async move {
while let Some((path, bytes)) = QUEUE.with(|q| q.borrow_mut().pop_front()) {
if let Err(e) = write(&path, &bytes).await {
files.failed_disk(&path, &e);
}
}
BUSY.with(|b| b.set(false));
});
}
async fn write(path: &str, bytes: &[u8]) -> Result<(), String> {
let (id, name) = parse(path).ok_or("not a file on the computer")?;
let handle = handle_for(id).await.map_err(|e| format!("{name}: {e}"))?;
write_handle(&handle, bytes).await.map_err(|e| format!("{name}: {e}"))
}
async fn write_handle(handle: &FileSystemFileHandle, bytes: &[u8]) -> Result<(), String> {
ensure_readwrite(handle).await?;
let w: web_sys::FileSystemWritableFileStream =
JsFuture::from(handle.create_writable()).await.map_err(err)?.dyn_into().map_err(|_| "no writable stream".to_string())?;
JsFuture::from(w.write_with_u8_array(bytes).map_err(err)?).await.map_err(err)?;
JsFuture::from(w.close()).await.map_err(err)?;
Ok(())
}
async fn handle_for(id: &str) -> Result<FileSystemFileHandle, String> {
if let Some(h) = HANDLES.with(|h| h.borrow().get(id).cloned()) {
return Ok(h);
}
let h: FileSystemFileHandle = recall(id)
.await?
.and_then(|v| v.dyn_into().ok())
.ok_or("the browser no longer remembers where this design was saved: use Save As to choose the file again")?;
HANDLES.with(|m| m.borrow_mut().insert(id.to_string(), h.clone()));
Ok(h)
}
/// Ask for write access if the browser doesn't hold it any more (after a reload): one prompt,
/// from the click that asked for the save.
async fn ensure_readwrite(handle: &FileSystemFileHandle) -> Result<(), String> {
let options = Object::new();
let _ = Reflect::set(&options, &"mode".into(), &"readwrite".into());
for method in ["queryPermission", "requestPermission"] {
let Some(f) = Reflect::get(handle, &method.into()).ok().and_then(|f| f.dyn_into::<Function>().ok()) else {
// A browser without the permission calls hands out writable handles as they are.
return Ok(());
};
let answer = f.call1(handle, &options).map_err(err)?;
let state = JsFuture::from(Promise::resolve(&answer)).await.map_err(err)?;
if state.as_string().as_deref() == Some("granted") {
return Ok(());
}
}
Err("the browser wasn't given permission to write the file: use Save As to choose it again".into())
}
// ---- IndexedDB: the handles, by id --------------------------------------------------
/// The result of an IndexedDB request.
async fn result(req: &IdbRequest) -> Result<JsValue, String> {
let promise = Promise::new(&mut |resolve, reject| {
let r = req.clone();
let ok = Closure::once_into_js(move || {
let _ = resolve.call1(&JsValue::NULL, &r.result().unwrap_or(JsValue::UNDEFINED));
});
let bad = Closure::once_into_js(move || {
let _ = reject.call1(&JsValue::NULL, &"IndexedDB failed".into());
});
req.set_onsuccess(Some(ok.unchecked_ref()));
req.set_onerror(Some(bad.unchecked_ref()));
});
JsFuture::from(promise).await.map_err(err)
}
async fn open_db() -> Result<IdbDatabase, String> {
let factory = web_sys::window().ok_or("no window")?.indexed_db().map_err(err)?.ok_or("this browser has no IndexedDB")?;
let request: IdbOpenDbRequest = factory.open_with_u32(DB, 1).map_err(err)?;
let target = request.clone();
let upgrade = Closure::once_into_js(move || {
if let Ok(db) = target.result().and_then(|r| r.dyn_into::<IdbDatabase>()) {
let _ = db.create_object_store(STORE);
}
});
request.set_onupgradeneeded(Some(upgrade.unchecked_ref()));
result(&request).await?.dyn_into().map_err(|_| "no database".to_string())
}
fn store(db: &IdbDatabase, mode: IdbTransactionMode) -> Result<IdbObjectStore, String> {
db.transaction_with_str_and_mode(STORE, mode).map_err(err)?.object_store(STORE).map_err(err)
}
/// Key of the time a handle was last used (the handle's own key is its id).
fn stamp_key(id: &str) -> String {
format!("at:{id}")
}
async fn remember(id: &str, handle: &FileSystemFileHandle) -> Result<(), String> {
let db = open_db().await?;
let store = store(&db, IdbTransactionMode::Readwrite)?;
result(&store.put_with_key(handle, &id.into()).map_err(err)?).await?;
result(&store.put_with_key(&js_sys::Date::now().into(), &stamp_key(id).into()).map_err(err)?).await.map(|_| ())
}
/// Note that the file was used now.
async fn touch(id: &str) {
let Ok(db) = open_db().await else { return };
if let Ok(store) = store(&db, IdbTransactionMode::Readwrite)
&& let Ok(req) = store.put_with_key(&js_sys::Date::now().into(), &stamp_key(id).into())
{
let _ = result(&req).await;
}
}
/// The ids of every remembered file.
pub async fn known_ids() -> Result<Vec<String>, String> {
let db = open_db().await?;
let req = store(&db, IdbTransactionMode::Readonly)?.get_all_keys().map_err(err)?;
let keys: Array = result(&req).await?.dyn_into().map_err(|_| "no keys".to_string())?;
Ok(keys.iter().filter_map(|k| k.as_string()).filter(|k| !k.starts_with("at:")).collect())
}
async fn forget(ids: &[String]) -> Result<(), String> {
let db = open_db().await?;
let store = store(&db, IdbTransactionMode::Readwrite)?;
for id in ids {
result(&store.delete(&id.as_str().into()).map_err(err)?).await?;
result(&store.delete(&stamp_key(id).into()).map_err(err)?).await?;
HANDLES.with(|h| h.borrow_mut().remove(id));
}
Ok(())
}
/// Forget the remembered files nothing refers to any more (`keep`: the ids the recent designs
/// and the autosave name), once they have gone unused for a long while.
pub fn prune(keep: std::collections::HashSet<String>) {
spawn_local(async move {
let r = async {
// A transaction ends when the page awaits anything but its own requests, so each
// step opens its own.
let known = known_ids().await?;
let db = open_db().await?;
let reading = store(&db, IdbTransactionMode::Readonly)?;
let mut ids = Vec::new();
for id in known {
let at = result(&reading.get(&stamp_key(&id).into()).map_err(err)?).await?.as_f64();
ids.push((id, at));
}
let plan = plan_prune(&ids, &keep, js_sys::Date::now(), HANDLE_MAX_AGE_MS);
for id in &plan.stamp {
touch(id).await;
}
forget(&plan.delete).await
};
if let Err(e) = r.await {
log::warn!("remembered files weren't tidied: {e}");
}
});
}
/// Open a design remembered from an earlier session (a recent one, after a reload): ask once
/// for access to the file (call in the click), read it into the engine's files and queue it
/// to open. A file that is gone is forgotten and dropped from the recent designs.
pub fn restore(files: &Rc<Files>, path: &str) {
let Some((id, name)) = parse(path) else { return };
let (files, path, id, name) = (files.clone(), path.to_string(), id.to_string(), name.to_string());
spawn_local(async move {
let r = async {
let handle = handle_for(&id).await?;
ensure_readwrite(&handle).await?;
read_handle(&handle).await
};
match r.await {
Ok(bytes) => {
vfs::insert(&path, bytes);
files.opened.borrow_mut().push(path);
files.wake();
touch(&id).await;
}
Err(e) => {
let gone = e.contains("NotFoundError") || e.contains("could not be found") || e.contains("no longer remembers");
if gone {
let _ = forget(std::slice::from_ref(&id)).await;
files.disk_known.borrow_mut().remove(&id);
files.gone.borrow_mut().push(path);
files.say(format!("{name} isn't where it was saved any more"), true);
} else {
files.say(format!("{name}: {e}"), true);
}
}
}
});
}
async fn recall(id: &str) -> Result<Option<JsValue>, String> {
let db = open_db().await?;
let req = store(&db, IdbTransactionMode::Readonly)?.get(&id.into()).map_err(err)?;
Ok(Some(result(&req).await?).filter(|v| !v.is_undefined()))
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn a_disk_path_round_trips_its_handle_id_and_name() {
let p = path("18f-2a", "Bracket v2.solidcraft");
assert_eq!(p, "/disk/18f-2a/Bracket v2.solidcraft");
assert_eq!(parse(&p), Some(("18f-2a", "Bracket v2.solidcraft")));
}
#[test]
fn only_disk_paths_parse() {
for not in [
"/opfs/a.solidcraft",
"/downloads/a.step",
"/upload/a.step",
"/disk/",
"/disk/id",
"/disk/id/",
"/disk//a",
"/disk/id/x/y",
"a.solidcraft",
] {
assert_eq!(parse(not), None, "{not}");
}
}
/// Designs already stored in OPFS (and the recovery files) keep saving to OPFS under their own
/// names, whether or not the browser can write to the disk.
#[test]
fn writes_to_opfs_paths_still_go_to_opfs() {
for p in
["/opfs/Bracket.solidcraft", "/opfs/Bracket (2).solidcraft", "/opfs/recovery.solidcraft", "/opfs/recovery.json", "/opfs/old.solvecraft"]
{
assert_eq!(route(p), WriteTo::Opfs, "{p}");
}
// A design opened from OPFS saves to its own path; only a Save As can pick the disk.
assert_eq!(save_target(false, true), SaveTarget::Browser);
assert_eq!(route(&format!("{OPFS_PREFIX}Bracket.solidcraft")), WriteTo::Opfs);
assert_eq!(route("/disk/18f-2a/Bracket.solidcraft"), WriteTo::Disk);
assert_eq!(route("/downloads/part.step"), WriteTo::Download);
assert_eq!(route("/upload/part.step"), WriteTo::Memory);
}
#[test]
fn only_unreferenced_handles_unused_for_long_are_forgotten() {
let keep: std::collections::HashSet<String> = ["recent".to_string()].into();
let day = 24.0 * 3600.0 * 1000.0;
let now = 1000.0 * day;
let ids = vec![
("recent".to_string(), Some(now - 200.0 * day)),
("old".to_string(), Some(now - 100.0 * day)),
("fresh".to_string(), Some(now - 5.0 * day)),
("unstamped".to_string(), None),
];
let plan = plan_prune(&ids, &keep, now, HANDLE_MAX_AGE_MS);
assert_eq!(plan, PrunePlan { delete: vec!["old".to_string()], stamp: vec!["unstamped".to_string()] });
assert_eq!(plan_prune(&[], &keep, now, HANDLE_MAX_AGE_MS), PrunePlan::default());
}
#[test]
fn handle_ids_differ_by_time_and_by_chance() {
assert_ne!(make_id(1, 5), make_id(2, 5));
assert_ne!(make_id(1, 5), make_id(1, 6));
assert!(!make_id(0, 0).contains('/'));
}
/// Save As: a design goes to the disk where the browser can pick files and to the browser's
/// storage where it cannot (today's behaviour); an export is a download either way.
#[test]
fn save_as_chooses_between_the_disk_the_browsers_storage_and_a_download() {
assert_eq!(save_target(true, true), SaveTarget::Disk);
assert_eq!(save_target(false, true), SaveTarget::Browser);
assert_eq!(save_target(true, false), SaveTarget::Download);
assert_eq!(save_target(false, false), SaveTarget::Download);
}
#[test]
fn only_design_opens_use_the_disk_dialog() {
assert!(opens_design(&[]));
assert!(opens_design(&["solidcraft"]));
assert!(opens_design(&["solvecraft"]));
assert!(!opens_design(&["step", "stp"]));
assert!(!opens_design(&["json"]));
}
#[test]
fn the_save_dialog_offers_the_type_of_the_name() {
assert_eq!(save_type("Plate.solidcraft").2, ".solidcraft");
assert_eq!(save_type("Plate.JSON").2, ".json");
assert_eq!(save_type("Plate").2, ".solidcraft");
}
#[test]
fn closing_a_dialog_is_not_an_error() {
assert!(is_abort("AbortError"));
assert!(!is_abort("NotAllowedError"));
assert!(!is_abort("SecurityError"));
}
}
+68 -27
View File
@@ -2,22 +2,26 @@
//! the engine's in-memory files (`solidcraft_engine::io::vfs`) at start, written back whenever a
//! command writes one. Files come in from the computer through a file picker (the File System
//! Access API where the browser has it, an `<input type=file>` otherwise) or a drop on the page,
//! and go out as downloads (exports, and "Download design"). An autosave of unsaved work is kept
//! in OPFS too and offered again after a reload or a crash.
//! and go out as downloads (exports, and "Download design"). Where the File System Access API
//! exists a design also lives on the computer's disk, saved and opened through the browser's file
//! dialogs (`disk.rs`). An autosave of unsaved work is kept in OPFS and offered again after a
//! reload or a crash.
use std::cell::{Cell, RefCell};
use std::rc::Rc;
use js_sys::{Array, Function, Object, Reflect, Uint8Array};
use solidcraft_engine::io::vfs;
use crate::disk;
use wasm_bindgen::{JsCast as _, JsValue, closure::Closure};
use wasm_bindgen_futures::{JsFuture, spawn_local};
use web_sys::{FileSystemDirectoryHandle, FileSystemFileHandle, FileSystemGetFileOptions, FileSystemWritableFileStream};
/// Where OPFS files appear to the engine.
pub const OPFS: &str = "/opfs/";
pub const OPFS: &str = disk::OPFS_PREFIX;
/// Paths written here are handed to the user as downloads.
pub const DOWNLOADS: &str = "/downloads/";
pub const DOWNLOADS: &str = disk::DOWNLOADS_PREFIX;
/// Files brought in from the computer.
pub const UPLOAD: &str = "/upload/";
/// The autosave of unsaved work (in OPFS: `recovery.solidcraft` and `recovery.json`).
@@ -51,6 +55,14 @@ pub struct Files {
pub entries: RefCell<Vec<Entry>>,
/// Files read from the computer: (name, bytes, what to do).
pub incoming: RefCell<Vec<(String, Vec<u8>, Intent)>>,
/// Designs opened from the computer's disk: their paths in the engine's files.
pub opened: RefCell<Vec<String>>,
/// The ids of the files remembered from earlier sessions (see `disk::restore`).
pub disk_known: RefCell<std::collections::HashSet<String>>,
/// Recent designs whose file is gone: to drop from the recent list.
pub gone: RefCell<Vec<String>>,
/// Disk designs whose last write failed: they are not saved.
pub unsaved: RefCell<Vec<String>>,
/// Messages for the status line (errors and confirmations).
pub messages: RefCell<Vec<(String, bool)>>,
/// The stored designs are loaded (the app may open them).
@@ -64,11 +76,17 @@ pub struct Files {
}
impl Files {
fn say(&self, text: impl Into<String>, error: bool) {
pub fn say(&self, text: impl Into<String>, error: bool) {
self.messages.borrow_mut().push((text.into(), error));
self.wake();
}
/// Writing the design at disk `path` failed: say so, and take its "saved" back.
pub fn failed_disk(&self, path: &str, error: &str) {
self.unsaved.borrow_mut().push(path.to_string());
self.say(format!("Not saved to your computer: {error}"), true);
}
/// A file arrived from the computer.
fn arrive(&self, name: String, bytes: Vec<u8>, intent: Intent) {
self.incoming.borrow_mut().push((name, bytes, intent));
@@ -76,7 +94,7 @@ impl Files {
}
/// Run a frame (the app sleeps until something happens).
fn wake(&self) {
pub fn wake(&self) {
if let Some(c) = self.ctx.borrow().as_ref() {
c.request_repaint();
}
@@ -127,7 +145,7 @@ pub fn local_only() -> bool {
LOCAL.with(Cell::get)
}
fn err(e: JsValue) -> String {
pub(crate) fn err(e: JsValue) -> String {
e.as_string().or_else(|| Reflect::get(&e, &"message".into()).ok().and_then(|m| m.as_string())).unwrap_or_else(|| format!("{e:?}"))
}
@@ -150,7 +168,7 @@ async fn root() -> Result<FileSystemDirectoryHandle, String> {
dir.dyn_into::<FileSystemDirectoryHandle>().map_err(|_| "this browser has no private file storage (OPFS)".to_string())
}
async fn read_handle(h: &FileSystemFileHandle) -> Result<Vec<u8>, String> {
pub(crate) async fn read_handle(h: &FileSystemFileHandle) -> Result<Vec<u8>, String> {
let file: web_sys::File = JsFuture::from(h.get_file()).await.map_err(err)?.dyn_into().map_err(|_| "not a file".to_string())?;
blob_bytes(&file).await
}
@@ -253,6 +271,10 @@ pub fn start(files: &Rc<Files>) {
}
let files = files.clone();
spawn_local(async move {
match disk::known_ids().await {
Ok(ids) => files.disk_known.borrow_mut().extend(ids),
Err(e) => log::info!("no remembered files: {e}"),
}
match read_all().await {
Ok(all) => {
if local_only() {
@@ -295,26 +317,32 @@ pub fn start(files: &Rc<Files>) {
/// Store what commands wrote: OPFS paths into OPFS, download paths as downloads.
pub fn flush(files: &Rc<Files>) {
for (path, bytes) in vfs::take_writes() {
if let Some(name) = path.strip_prefix(OPFS) {
let name = name.to_string();
{
let mut e = files.entries.borrow_mut();
e.retain(|x| x.name != name);
if name != RECOVERY && name != RECOVERY_META {
e.push(Entry { name: name.clone(), size: bytes.len() as u64, modified: js_sys::Date::now() });
e.sort_by_key(|a| a.name.to_lowercase());
match disk::route(&path) {
disk::WriteTo::Opfs => {
let name = path.strip_prefix(OPFS).unwrap_or(&path).to_string();
{
let mut e = files.entries.borrow_mut();
e.retain(|x| x.name != name);
if name != RECOVERY && name != RECOVERY_META {
e.push(Entry { name: name.clone(), size: bytes.len() as u64, modified: js_sys::Date::now() });
e.sort_by_key(|a| a.name.to_lowercase());
}
}
let files = files.clone();
spawn_local(async move {
if let Err(e) = write_file(&name, &bytes).await {
files.say(format!("{name}: {e}"), true);
}
});
}
let files = files.clone();
spawn_local(async move {
if let Err(e) = write_file(&name, &bytes).await {
disk::WriteTo::Disk => disk::enqueue(files, &path, bytes),
disk::WriteTo::Download => {
let name = path.strip_prefix(DOWNLOADS).unwrap_or(&path);
if let Err(e) = download(name, &bytes) {
files.say(format!("{name}: {e}"), true);
}
});
} else if let Some(name) = path.strip_prefix(DOWNLOADS)
&& let Err(e) = download(name, &bytes)
{
files.say(format!("{name}: {e}"), true);
}
disk::WriteTo::Memory => {}
}
}
}
@@ -427,8 +455,15 @@ pub fn pick_from_disk(files: &Rc<Files>, intent: Intent) {
let picker = Reflect::get(&window, &"showOpenFilePicker".into()).ok().and_then(|f| f.dyn_into::<Function>().ok());
match picker {
Some(f) => {
let opts = Object::new();
let _ = Reflect::set(&opts, &"multiple".into(), &JsValue::FALSE);
// A design from the computer's disk keeps its file, so Save writes back to it.
let on_disk = intent == Intent::Open && disk::supported();
let opts = if on_disk {
disk::open_options()
} else {
let opts = Object::new();
let _ = Reflect::set(&opts, &"multiple".into(), &JsValue::FALSE);
opts
};
let promise = f.call1(&window, &opts);
let files = files.clone();
spawn_local(async move {
@@ -438,7 +473,13 @@ pub fn pick_from_disk(files: &Rc<Files>, intent: Intent) {
for h in handles.iter() {
let h: FileSystemFileHandle = h.dyn_into().map_err(|_| "not a file".to_string())?;
let bytes = read_handle(&h).await?;
files.arrive(h.name(), bytes, intent);
if on_disk && solidcraft_engine::io::is_design_path(&h.name()) {
let path = disk::arrive(&h, bytes);
files.opened.borrow_mut().push(path);
files.wake();
} else {
files.arrive(h.name(), bytes, intent);
}
}
Ok::<(), String>(())
};
+95 -34
View File
@@ -8,6 +8,8 @@
#[cfg(target_arch = "wasm32")]
mod api;
#[cfg(any(target_arch = "wasm32", test))]
mod disk;
#[cfg(target_arch = "wasm32")]
mod files;
#[cfg(target_arch = "wasm32")]
@@ -21,10 +23,11 @@ mod web {
use solidcraft_engine::Session;
use solidcraft_engine::io::vfs;
use solidcraft_ui_egui::{Services, SolveApp};
use solidcraft_ui_egui::{Services, SolveApp, ui_kit};
use wasm_bindgen::JsCast as _;
use crate::api::Api;
use crate::disk::{self, SaveTarget};
use crate::files::{self, Files, Intent};
use crate::space_mouse::SpaceMouse;
@@ -121,6 +124,23 @@ mod web {
return;
}
files::flush(&self.files);
// A write to the computer's disk that failed: the design is not saved after all.
for path in self.files.unsaved.borrow_mut().drain(..) {
if self.app.session.path.as_deref() == Some(path.as_str()) {
self.app.session.mark_unsaved();
}
}
// Designs opened from the computer's disk (the files window): open them.
let opened: Vec<_> = self.files.opened.borrow_mut().drain(..).collect();
for path in opened {
self.app.open_path(&path);
self.files.panel.set(false);
}
// Recent designs whose file is gone are dropped from the list.
for path in self.files.gone.borrow_mut().drain(..) {
self.app.home.recent.retain(|r| *r != path);
self.app.home.opened_at.remove(&path);
}
for (text, error) in self.files.messages.borrow_mut().drain(..) {
self.app.set_status(text, error);
}
@@ -188,7 +208,9 @@ mod web {
let mut entries = self.files.entries.borrow().clone();
entries.sort_by(|a, b| b.modified.total_cmp(&a.modified));
let recent = &mut self.app.home.recent;
recent.retain(|p| vfs::exists(p));
let known = self.files.disk_known.borrow().clone();
// A design on the computer's disk stays listed while its file is remembered.
recent.retain(|p| vfs::exists(p) || disk::parse(p).is_some_and(|(id, _)| known.contains(id)));
for e in entries.iter().filter(|e| solidcraft_engine::io::is_design_path(&e.name)) {
let p = format!("{}{}", files::OPFS, e.name);
if !recent.contains(&p) {
@@ -196,6 +218,10 @@ mod web {
}
}
recent.truncate(solidcraft_ui_egui::home::MAX_RECENT);
// Remembered files that no recent design or autosave names are forgotten in time.
let recovered = self.files.recovery.borrow().as_ref().and_then(|(_, p)| p.clone());
let keep = recent.iter().chain(recovered.as_ref()).filter_map(|p| disk::parse(p)).map(|(id, _)| id.to_string()).collect();
disk::prune(keep);
}
/// The stored designs: open, insert, rename, delete, download; open from the computer.
@@ -203,27 +229,27 @@ mod web {
if !self.files.panel.get() {
return;
}
let mut open = true;
let mut act: Option<(&'static str, String)> = None;
egui::Window::new("Files in this browser")
.open(&mut open)
.collapsible(false)
.resizable(true)
.default_width(520.0)
.pivot(egui::Align2::CENTER_CENTER)
.default_pos(ctx.content_rect().center())
.show(ctx, |ui| {
let closed = solidcraft_ui_egui::ui_kit::Window::new(egui::Id::new("sc_browser_files"), "folder", "Files in this browser")
.cards(3.0)
.show_body(ctx, |ui| {
ui.horizontal(|ui| {
if ui.button("Open from computer…").clicked() {
if ui_kit::button(ui, "Open from computer…", ui_kit::Button::Normal).clicked() {
files::pick_from_disk(&self.files, Intent::Open);
}
if ui.button("Insert from computer…").on_hover_text("STEP, 3MF or STL into the open design").clicked() {
if ui_kit::button(ui, "Insert from computer…", ui_kit::Button::Normal)
.on_hover_text("STEP, 3MF or STL into the open design")
.clicked()
{
files::pick_from_disk(&self.files, Intent::Insert);
}
if ui.button("Download open design").clicked() {
if ui_kit::button(ui, "Download open design", ui_kit::Button::Normal).clicked() {
act = Some(("download_open", String::new()));
}
});
if !disk::supported() {
ui.weak("This browser can't save to a folder: designs stay in this browser. Download design saves a file.");
}
ui.separator();
if !self.files.ready.get() {
ui.horizontal(|ui| {
@@ -241,7 +267,7 @@ mod web {
for e in &entries {
match &mut self.renaming {
Some((from, to)) if *from == e.name => {
let r = ui.add(egui::TextEdit::singleline(to).desired_width(200.0));
let r = ui_kit::cell_editor(ui, ui.make_persistent_id(("stored_file_name", from.as_str())), to, "", false);
if std::mem::take(&mut self.rename_focus) {
r.request_focus();
}
@@ -259,21 +285,31 @@ mod web {
}
ui.label(format!("{:.1} KB", e.size as f64 / 1024.0));
ui.horizontal(|ui| {
if ui.small_button("Open").clicked() {
if ui_kit::button(ui, "Open", ui_kit::Button::Small).clicked() {
act = Some(("open", e.name.clone()));
}
let design = solidcraft_engine::io::is_design_path(&e.name);
if !design && ui.small_button("Insert").on_hover_text("Into the open design (STEP, 3MF, STL)").clicked() {
if !design
&& ui_kit::button(ui, "Insert", ui_kit::Button::Small)
.on_hover_text("Into the open design (STEP, 3MF, STL)")
.clicked()
{
act = Some(("insert", e.name.clone()));
}
if ui.small_button("Rename").clicked() {
if ui_kit::button(ui, "Rename", ui_kit::Button::Small).clicked() {
self.renaming = Some((e.name.clone(), e.name.clone()));
self.rename_focus = true;
}
if ui.small_button("Download").clicked() {
if ui_kit::button(ui, "Save to computer…", ui_kit::Button::Small)
.on_hover_text("A copy in a file you choose; the stored design stays here")
.clicked()
{
act = Some(("save_copy", e.name.clone()));
}
if ui_kit::button(ui, "Download", ui_kit::Button::Small).clicked() {
act = Some(("download", e.name.clone()));
}
if ui.small_button("Delete").clicked() {
if ui_kit::button(ui, "Delete", ui_kit::Button::Small).clicked() {
act = Some(("delete", e.name.clone()));
}
});
@@ -282,7 +318,7 @@ mod web {
});
});
});
if !open {
if closed {
self.files.panel.set(false);
self.renaming = None;
}
@@ -305,6 +341,10 @@ mod web {
}
Err(e) => self.app.set_status(e.to_string(), true),
},
"save_copy" => match vfs::read(&path, solidcraft_engine::io::MAX_DESIGN_BYTES) {
Ok(b) => disk::save_copy(&self.files, &name, b),
Err(e) => self.app.set_status(e.to_string(), true),
},
"download_open" => {
let d = &self.app.session.doc;
let result = self
@@ -346,20 +386,19 @@ mod web {
fn recovery_prompt(&mut self, ctx: &egui::Context) {
let Some((name, path)) = self.files.recovery.borrow().clone() else { return };
let mut answer = None;
egui::Window::new("Recover unsaved work?").collapsible(false).resizable(false).anchor(egui::Align2::CENTER_CENTER, [0.0, 0.0]).show(
ctx,
|ui| {
let _ = solidcraft_ui_egui::ui_kit::Window::new(egui::Id::new("sc_browser_recovery"), "restore", "Recover unsaved work?")
.required()
.show_body(ctx, |ui| {
ui.label(format!("“{name}” had unsaved changes when this page last closed."));
ui.horizontal(|ui| {
if ui.button("Recover").clicked() {
if ui_kit::button(ui, "Recover", ui_kit::Button::Normal).clicked() {
answer = Some(true);
}
if ui.button("Discard").clicked() {
if ui_kit::button(ui, "Discard", ui_kit::Button::Normal).clicked() {
answer = Some(false);
}
});
},
);
});
let Some(recover) = answer else { return };
*self.files.recovery.borrow_mut() = None;
if recover {
@@ -533,18 +572,40 @@ mod web {
solidcraft_ui_egui::fonts::setup_fonts(&cc.egui_ctx);
let files = Rc::new(Files::default());
files::start(&files);
let panel = files.clone();
let (panel, opener, saver, shown) = (files.clone(), files.clone(), files.clone(), files.clone());
let (restorable, restorer) = (files.clone(), files.clone());
let services = Services {
// Open shows the browser's files (and the computer's, from there).
pick_open: Some(Box::new(move |_: &[&str]| {
// Open shows the browser's open dialog for a design where it has one
// (the file keeps its handle, so Save writes back to it); otherwise,
// and for inserting STEP or meshes, the browser's files window.
pick_open: Some(Box::new(move |exts: &[&str]| {
if disk::handles_open(exts) {
return Box::pin(disk::pick_open(&opener));
}
panel.panel.set(true);
Box::pin(std::future::ready(None))
})),
// Designs are kept in the browser; everything else is downloaded.
pick_save: Some(Box::new(|name: &str, exts: &[&str]| {
// A design is saved to a file the user picks, or kept in the browser
// where the browser can't pick one; everything else is downloaded.
pick_save: Some(Box::new(move |name: &str, exts: &[&str]| {
let design = exts.contains(&solidcraft_engine::io::DESIGN_EXT);
Box::pin(std::future::ready(Some(format!("{}{name}", if design { files::OPFS } else { files::DOWNLOADS }))))
match disk::save_target(disk::supported(), design) {
SaveTarget::Disk => Box::pin(disk::pick_save(&saver, name)),
SaveTarget::Browser => {
saver.say("This browser can't save to a folder: the design is kept in this browser. File > Download design saves a file.", false);
Box::pin(std::future::ready(Some(format!("{}{name}", files::OPFS))))
}
SaveTarget::Download => Box::pin(std::future::ready(Some(format!("{}{name}", files::DOWNLOADS)))),
}
})),
// A recent design on the disk, from an earlier session, opens by asking
// the browser for its remembered file.
can_restore: Some(Box::new(move |path: &str| {
disk::parse(path).is_some_and(|(id, _)| restorable.disk_known.borrow().contains(id))
})),
restore_file: Some(Box::new(move |path: &str| disk::restore(&restorer, path))),
download_design: Some(Box::new(files::download)),
browser_files: Some(Box::new(move || shown.panel.set(true))),
install_app: Some(crate::install::service(&cc.egui_ctx)),
..Default::default()
};
+5
View File
@@ -50,8 +50,13 @@ hidapi = { version = "2.6.7", default-features = false, features = ["windows-nat
raw-window-handle = "0.6"
# Native crash capture (src/native_crash.rs): the exception filter, the faulting module, a minidump.
# The window's resize border and DPI size (src/native_frame.rs): the window procedure, hit test, DPI.
# Finding 3D mice through Plug and Play without asking other devices anything (src/space_mouse/windows_hid.rs).
windows-sys = { version = "0.61", features = [
"Win32_Devices_DeviceAndDriverInstallation",
"Win32_Devices_HumanInterfaceDevice",
"Win32_Devices_Properties",
"Win32_Foundation",
"Win32_Graphics_Gdi",
"Win32_Security",
"Win32_Storage_FileSystem",
"Win32_System_Diagnostics_Debug",
+238 -10
View File
@@ -3,9 +3,10 @@
use std::io::{BufRead, BufReader, Write};
use std::net::{TcpListener, TcpStream};
use std::sync::atomic::{AtomicUsize, Ordering};
use std::sync::atomic::{AtomicBool, AtomicU64, AtomicUsize, Ordering};
use std::sync::mpsc::{Receiver, Sender, TryRecvError, channel};
use std::time::Duration;
use std::sync::{Arc, Mutex, MutexGuard, PoisonError};
use std::time::{Duration, Instant};
use serde_json::{Value, json};
use solidcraft_engine::MAX_LINE;
@@ -178,11 +179,137 @@ struct Pending {
reply: Receiver<Value>,
}
fn serve(stream: TcpStream, token: &str, tx: Sender<ControlRequest>, ctx: egui::Context, patient: bool) {
serve_with(stream, token, tx, ctx, patient, WAITS);
/// Every request the app has been sent and not answered yet, from every connection, for
/// `control.running` (#3654). Each connection's own thread answers that, so it never waits behind
/// a running request.
struct Running {
list: Mutex<Vec<InFlight>>,
connections: AtomicU64,
keys: AtomicU64,
}
fn serve_with(stream: TcpStream, token: &str, tx: Sender<ControlRequest>, ctx: egui::Context, patient: bool, waits: Waits) {
/// What `control.running` says about a request: never its parameters beyond the command id.
struct InFlight {
key: u64,
connection: u64,
id: Value,
method: String,
command: Option<&'static str>,
steps: Option<usize>,
since: Instant,
started: Arc<AtomicBool>,
}
/// The app's requests, from both of its listeners.
static RUNNING: Running = Running::new();
impl Running {
const fn new() -> Self {
Running { list: Mutex::new(Vec::new()), connections: AtomicU64::new(0), keys: AtomicU64::new(0) }
}
fn lock(&self) -> MutexGuard<'_, Vec<InFlight>> {
self.list.lock().unwrap_or_else(PoisonError::into_inner)
}
/// List `req`, sent on `connection`, until the returned ticket is dropped.
fn add(&'static self, connection: u64, id: &Value, req: &ControlRequest) -> Ticket {
let key = self.keys.fetch_add(1, Ordering::Relaxed);
// Ids and methods come from the client: only short ones are repeated to the others.
let id = match id {
Value::Number(_) => id.clone(),
Value::String(s) if s.len() <= 64 => id.clone(),
_ => Value::Null,
};
let p = &req.params;
let command = match req.method.as_str() {
"engine.execute" | "command" => p.get("command").and_then(Value::as_str).and_then(solidcraft_engine::find_command).map(|c| c.id),
_ => None,
};
let steps = match req.method.as_str() {
"engine.batch" | "engine.script" => p.get("commands").and_then(Value::as_array).map(Vec::len),
_ => None,
};
let method = req.method.chars().take(64).collect();
let started = req.started.clone();
self.lock().push(InFlight { key, connection, id, method, command, steps, since: Instant::now(), started });
Ticket { running: self, key }
}
/// The `control.running` result, as `asker`'s connection sees it.
fn result(&self, asker: u64) -> Value {
let rows: Vec<Value> = self
.lock()
.iter()
.map(|e| {
let mut r = json!({
"connection": e.connection,
"id": e.id,
"method": e.method,
"running_s": (e.since.elapsed().as_secs_f64() * 10.0).round() / 10.0,
"queued": !e.started.load(Ordering::Relaxed),
});
if let Some(c) = e.command {
r["command"] = json!(c);
}
if let Some(n) = e.steps {
r["steps"] = json!(n);
}
if e.connection == asker {
r["self"] = json!(true);
}
r
})
.collect();
json!({"running": rows})
}
}
/// A listed request; dropped when its reply arrives.
struct Ticket {
running: &'static Running,
key: u64,
}
impl Drop for Ticket {
fn drop(&mut self) {
let key = self.key;
self.running.lock().retain(|e| e.key != key);
}
}
/// The reply to a timed-out request, received on a thread of its own so the request stays listed
/// until the app answers, also once its connection has closed (#3654).
fn watch(reply: Receiver<Value>, ticket: Ticket) -> Receiver<Value> {
let (late_tx, late_rx) = channel();
// A small thread per timed-out request (each connection has at most one). If none can be
// made, the reply is lost and `control.pending` says the app ended the request without one.
// The reply is passed on before the request leaves the list: once `control.running` no longer
// shows it, its connection's `control.pending` has it.
let _ = std::thread::Builder::new().stack_size(64 * 1024).spawn(move || {
if let Ok(v) = reply.recv() {
let _ = late_tx.send(v);
}
drop(late_tx);
drop(ticket);
});
late_rx
}
fn serve(stream: TcpStream, token: &str, tx: Sender<ControlRequest>, ctx: egui::Context, patient: bool) {
serve_with(stream, token, tx, ctx, patient, WAITS, &RUNNING);
}
fn serve_with(
stream: TcpStream,
token: &str,
tx: Sender<ControlRequest>,
ctx: egui::Context,
patient: bool,
waits: Waits,
running: &'static Running,
) {
let connection = running.connections.fetch_add(1, Ordering::Relaxed) + 1;
let Ok(read) = stream.try_clone() else { return };
let mut out = stream;
let mut reader = BufReader::new(read);
@@ -216,13 +343,16 @@ fn serve_with(stream: TcpStream, token: &str, tx: Sender<ControlRequest>, ctx: e
let id = msg.get("id").cloned().unwrap_or(Value::Null);
let method = msg.get("method").and_then(Value::as_str).unwrap_or("").to_string();
let params = msg.get("params").cloned().unwrap_or(json!({}));
// A request that timed out may have finished since (#1618).
let late = pending.as_ref().and_then(|p| match p.reply.try_recv() {
// A request that timed out may have finished since (#1618). `control.running` only
// looks, so it leaves that reply where it is.
let late = pending.as_ref().filter(|_| method != "control.running").and_then(|p| match p.reply.try_recv() {
Ok(reply) => Some(reply),
Err(TryRecvError::Disconnected) => Some(json!({"ok": false, "error": "the app ended the request without a reply"})),
Err(TryRecvError::Empty) => None,
});
let mut r = if method == "control.pending" {
let mut r = if method == "control.running" {
json!({"ok": true, "result": running.result(connection)})
} else if method == "control.pending" {
match (pending.take(), late) {
(None, _) => json!({"ok": true, "result": {"pending": null}}),
(Some(p), Some(reply)) => json!({"ok": true, "result": {"pending": p.id, "method": p.method, "done": true, "reply": reply}}),
@@ -243,6 +373,7 @@ fn serve_with(stream: TcpStream, token: &str, tx: Sender<ControlRequest>, ctx: e
// A batch replaces many short requests: the whole of it may take long (#743).
let wait = if patient || method == "engine.batch" { waits.long } else { waits.short };
let (req, rrx) = ControlRequest::new(method.clone(), params);
let ticket = running.add(connection, &id, &req);
if tx.send(req).is_err() {
break;
}
@@ -251,7 +382,7 @@ fn serve_with(stream: TcpStream, token: &str, tx: Sender<ControlRequest>, ctx: e
Ok(r) => r,
Err(_) => {
let r = json!({"ok": false, "running": true, "error": format!("timeout: `{method}` is still running in the app and will still apply; ask `control.pending` for its result")});
pending = Some(Pending { id: id.clone(), method, reply: rrx });
pending = Some(Pending { id: id.clone(), method, reply: watch(rrx, ticket) });
r
}
}
@@ -307,9 +438,10 @@ mod tests {
}
});
let waits = Waits { short: Duration::from_millis(100), long: Duration::from_millis(100) };
static RUNNING: Running = Running::new();
std::thread::spawn(move || {
if let Some(stream) = listener.incoming().flatten().next() {
serve_with(stream, token, tx, egui::Context::default(), false, waits);
serve_with(stream, token, tx, egui::Context::default(), false, waits, &RUNNING);
}
});
let s = TcpStream::connect(addr).unwrap();
@@ -349,6 +481,102 @@ mod tests {
assert_eq!(*ran.lock().unwrap(), ["slow", "ui.view"], "the busy request never reached the app");
}
/// #3654: `control.running` answers on every connection, at once, with what any connection
/// has the app running or queued (command ids, never parameters); a timed-out request stays
/// listed until the app answers it, and an idle app lists nothing.
#[test]
fn every_connection_sees_what_the_app_is_running() {
static RUNNING: Running = Running::new();
let token = "0123456789abcdef0123456789abcdef";
let listener = TcpListener::bind("127.0.0.1:0").unwrap();
let addr = listener.local_addr().unwrap();
let (tx, rx) = channel::<ControlRequest>();
// The window: one request at a time, as `drain_control` takes them; the export is held
// until the test lets it go.
let (gate_tx, gate_rx) = channel::<()>();
std::thread::spawn(move || {
for req in rx {
req.started.store(true, Ordering::Relaxed);
if req.method == "engine.execute" {
let _ = gate_rx.recv();
}
let _ = req.reply.send(json!({"ok": true, "result": req.method}));
}
});
let waits = Waits { short: Duration::from_millis(100), long: Duration::from_secs(60) };
std::thread::spawn(move || {
for stream in listener.incoming().flatten() {
let tx = tx.clone();
std::thread::spawn(move || serve_with(stream, token, tx, egui::Context::default(), false, waits, &RUNNING));
}
});
let open = || {
let s = TcpStream::connect(addr).unwrap();
s.set_read_timeout(Some(Duration::from_secs(10))).unwrap();
let mut out = s.try_clone().unwrap();
let mut lines = BufReader::new(s);
move |v: Value| -> Value {
writeln!(out, "{v}").unwrap();
let mut l = String::new();
lines.read_line(&mut l).unwrap();
serde_json::from_str(&l).unwrap()
}
};
let running = |ask: &mut dyn FnMut(Value) -> Value, until: &dyn Fn(&[Value]) -> bool| {
let deadline = Instant::now() + Duration::from_secs(10);
loop {
let r = ask(json!({"id": 0, "method": "control.running", "token": token}));
let rows = r["result"]["running"].as_array().cloned().unwrap_or_default();
if until(&rows) || Instant::now() > deadline {
return (r, rows);
}
std::thread::sleep(Duration::from_millis(10));
}
};
let mut watcher = open();
let (r, rows) = running(&mut watcher, &|_| true);
assert!(r["ok"] == true && rows.is_empty(), "idle: {r}");
let mut export = open();
let path = "/private/part.step";
let params = json!({"command": "file.export", "params": {"path": path}});
let r = export(json!({"id": 7, "method": "engine.execute", "params": params, "token": token}));
assert_eq!(r["running"], true, "{r}");
// A batch from another connection waits behind the export.
let mut batch = open();
let queued = std::thread::spawn(move || {
let steps = json!([{"command": "solid.box"}, {"command": "solid.box"}]);
batch(json!({"id": "b", "method": "engine.batch", "params": {"commands": steps}, "token": token}))
});
// The window may not have taken the export yet, even though it timed out.
let (r, rows) = running(&mut watcher, &|rows| rows.len() == 2 && rows[0]["queued"] == false);
assert_eq!(rows.len(), 2, "{r}");
let (e, b) = (&rows[0], &rows[1]);
assert_eq!(
(&e["id"], &e["method"], &e["command"], &e["queued"]),
(&json!(7), &json!("engine.execute"), &json!("file.export"), &json!(false)),
"{r}"
);
assert!(e["running_s"].as_f64().is_some_and(|s| s >= 0.1), "{r}");
assert_eq!((&b["id"], &b["method"], &b["steps"], &b["queued"]), (&json!("b"), &json!("engine.batch"), &json!(2), &json!(true)), "{r}");
assert_ne!(e["connection"], b["connection"], "{r}");
assert!(rows.iter().all(|row| row.get("self").is_none()), "{r}");
assert!(!r.to_string().contains(path), "parameters stay with their connection: {r}");
// The connection whose request timed out may ask too, and sees its own marked.
let r = export(json!({"id": 8, "method": "control.running"}));
let own: Vec<&Value> = r["result"]["running"].as_array().unwrap().iter().filter(|row| row["self"] == true).collect();
assert_eq!(own.len(), 1, "{r}");
assert_eq!(own[0]["command"], "file.export", "{r}");
gate_tx.send(()).unwrap();
assert_eq!(queued.join().unwrap()["result"], "engine.batch");
let (r, rows) = running(&mut watcher, &|rows| rows.is_empty());
assert!(rows.is_empty(), "done: {r}");
// Asking `control.running` did not take the export's reply from its connection.
let r = export(json!({"id": 9, "method": "control.pending"}));
assert_eq!((&r["result"]["pending"], &r["result"]["done"]), (&json!(7), &json!(true)), "{r}");
}
/// #205: a connection runs nothing until a request carries the launch's token; a wrong or
/// missing token, or garbage, is refused and the connection closed. Once shown, the token
/// need not be repeated on that connection.
+66 -1
View File
@@ -28,16 +28,54 @@ mod open_documents;
#[cfg(any(target_os = "windows", target_os = "linux", target_os = "macos"))]
mod space_mouse;
mod startup;
#[cfg(any(target_os = "windows", test))]
mod window_fit;
use solidcraft_engine::{Session, io};
use solidcraft_ui_egui::{Services, SolveApp};
/// Windows: put the restored window back inside the monitor's work area if it is out of reach
/// (a gone monitor, another scale, a taskbar edge). Sizes are in points, the work area in pixels.
#[cfg(target_os = "windows")]
fn fit_window_to_work_area(ctx: &egui::Context, frame: &eframe::Frame) {
use window_fit::Area;
let Some((x, y, w, h)) = native_frame::work_area(frame) else { return };
let (outer, inner, scale, maximized) = ctx.input(|i| {
let v = i.viewport();
(v.outer_rect, v.inner_rect, v.native_pixels_per_point, v.maximized.unwrap_or(false) || v.fullscreen.unwrap_or(false))
});
let (Some(outer), Some(inner), Some(scale)) = (outer, inner, scale.filter(|s| s.is_finite() && *s > 0.0)) else { return };
if maximized {
return;
}
let work = Area::new(x as f32 / scale, y as f32 / scale, w as f32 / scale, h as f32 / scale);
let now = Area::new(outer.min.x, outer.min.y, outer.width(), outer.height());
let fitted = window_fit::fit(now, work, (960.0, 600.0));
if fitted != now {
// The frame (title bar, borders) keeps its size; only the inner size follows.
let inner_size = egui::vec2((inner.width() - (now.w - fitted.w)).max(1.0), (inner.height() - (now.h - fitted.h)).max(1.0));
ctx.send_viewport_cmd(egui::ViewportCommand::InnerSize(inner_size));
ctx.send_viewport_cmd(egui::ViewportCommand::OuterPosition(egui::pos2(fitted.x, fitted.y)));
}
}
/// `SOLIDCRAFT_PROFILE_STARTUP=1` prints the time since launch at each startup step.
fn mark(step: &str) {
static START: std::sync::OnceLock<(std::time::Instant, bool)> = std::sync::OnceLock::new();
let (start, on) = START.get_or_init(|| (std::time::Instant::now(), solidcraft_engine::geom::env::var_os("PROFILE_STARTUP").is_some()));
if *on {
eprintln!("startup {:>6.0} ms {step}", start.elapsed().as_secs_f64() * 1000.0);
}
}
struct App {
solve: SolveApp,
/// The settings folder whose start marker the first frame clears (`startup::started`).
starting: Option<std::path::PathBuf>,
/// Frames begun; the second one means the first was drawn (startup is over).
frames: u32,
/// Started over the control channel: the window doesn't ask for the foreground.
take_focus_unwanted: bool,
#[cfg(any(target_os = "windows", target_os = "linux", target_os = "macos"))]
space_mouse: space_mouse::SpaceMouse,
}
@@ -46,9 +84,23 @@ impl eframe::App for App {
fn logic(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
if self.frames < 2 {
self.frames += 1;
// Before the window is shown: its title bar must be within reach (window_fit.rs).
#[cfg(target_os = "windows")]
if self.frames == 1 {
fit_window_to_work_area(ctx, _frame);
}
mark(if self.frames == 1 { "first frame begins" } else { "second frame begins (first presented)" });
// A second frame right away, which means the first was presented: the app is up.
ctx.request_repaint();
if self.frames == 2 {
// The window is shown only once its first frame is presented, and Windows then
// keeps a window of a process started from a shortcut or an installer behind the
// others. Ask for the foreground once, now that it is on screen; never again, so
// later frames don't take the focus from whatever the user moved to. Automation
// over the control channel keeps the focus where it is.
if !self.take_focus_unwanted {
ctx.send_viewport_cmd(egui::ViewportCommand::Focus);
}
solidcraft_engine::crash::phase(solidcraft_engine::crash::RUNNING);
if let Some(dir) = self.starting.take() {
startup::started(&dir);
@@ -210,6 +262,10 @@ fn services(cc: &eframe::CreationContext<'_>) -> Services {
http_download: Some(std::sync::Arc::new(http_download)),
// Already an installed app: only the browser build offers to install.
install_app: None,
can_restore: None,
restore_file: None,
download_design: None,
browser_files: None,
agent_http: Some(std::sync::Arc::new(agent_http)),
secrets: Some(std::sync::Arc::new(Keychain)),
show_in_folder: Some(Box::new(|path| {
@@ -473,6 +529,7 @@ fn app_viewport() -> Result<egui::ViewportBuilder, eframe::Error> {
const APP_ID: &str = solidcraft_engine::io::APP_ID;
fn main() -> eframe::Result {
mark("main");
adopt_legacy_settings();
let mut safe_mode = startup::env_on(std::env::var(startup::SAFE_MODE_ENV).ok().as_deref());
let mut control_port: Option<u16> = solidcraft_engine::geom::env::var("CONTROL_PORT").and_then(|p| p.parse().ok());
@@ -583,13 +640,17 @@ fn main() -> eframe::Result {
let created = std::sync::Arc::new(std::sync::atomic::AtomicBool::new(false));
let created_in_app = created.clone();
let starting = settings.clone();
mark("run_native");
let result = eframe::run_native(
"SolidCraft",
options,
Box::new(move |cc| {
created_in_app.store(true, std::sync::atomic::Ordering::SeqCst);
solidcraft_engine::crash::phase("app setup");
solidcraft_ui_egui::fonts::setup_fonts(&cc.egui_ctx);
mark("window and device ready");
solidcraft_ui_egui::fonts::setup_bundled_fonts(&cc.egui_ctx);
solidcraft_ui_egui::fonts::load_system_fonts_in_background(&cc.egui_ctx);
mark("fonts");
let mut app = SolveApp::new(Session::default(), services(cc));
app.apply_off_thread = Some(solidcraft_ui_egui::dialogs::APPLY_AT_ONCE);
app.custom_titlebar = CUSTOM_TITLEBAR;
@@ -607,6 +668,7 @@ fn main() -> eframe::Result {
if let Some(p) = cc.storage.and_then(|s| solidcraft_ui_egui::prefs::stored(|k| s.get_string(k))).filter(|_| !safe_mode) {
app.load_prefs(&p);
}
mark("app state and prefs");
if let Some(rs) = &cc.wgpu_render_state {
eprintln!("SolidCraft graphics: {:?}, MSAA {}x (requested {}x)", rs.adapter.get_info().backend, rs.msaa_samples, samples);
solidcraft_engine::crash::phase("viewport pipelines (shader compile)");
@@ -624,6 +686,7 @@ fn main() -> eframe::Result {
info.backend, info.name, info.driver, rs.msaa_samples
));
}
mark("viewport pipelines");
if let Some(port) = control_port {
let rx = control_server::start(port, cc.egui_ctx.clone());
app = app.with_control(rx);
@@ -676,11 +739,13 @@ fn main() -> eframe::Result {
}
#[cfg(any(target_os = "windows", target_os = "linux", target_os = "macos"))]
let space_mouse = space_mouse::SpaceMouse::start(&cc.egui_ctx);
mark("app created");
solidcraft_engine::crash::phase("first frame");
Ok(Box::new(App {
solve: app,
starting,
frames: 0,
take_focus_unwanted: control_port.is_some(),
#[cfg(any(target_os = "windows", target_os = "linux", target_os = "macos"))]
space_mouse,
}))
+21
View File
@@ -26,6 +26,7 @@ use std::sync::atomic::{AtomicIsize, Ordering};
use raw_window_handle::{HasWindowHandle, RawWindowHandle};
use solidcraft_ui_egui::titlebar;
use windows_sys::Win32::Foundation::{HWND, LPARAM, LRESULT, RECT, SIZE, WPARAM};
use windows_sys::Win32::Graphics::Gdi::{GetMonitorInfoW, MONITOR_DEFAULTTONEAREST, MONITORINFO, MonitorFromWindow};
use windows_sys::Win32::UI::HiDpi::{GetDpiForWindow, GetSystemMetricsForDpi};
use windows_sys::Win32::UI::WindowsAndMessaging::{
CallWindowProcW, GWL_STYLE, GWLP_WNDPROC, GetClientRect, GetWindowLongPtrW, GetWindowRect, HTBOTTOM, HTBOTTOMLEFT, HTBOTTOMRIGHT, HTLEFT,
@@ -33,6 +34,26 @@ use windows_sys::Win32::UI::WindowsAndMessaging::{
WM_NCDESTROY, WM_NCHITTEST, WNDPROC, WS_THICKFRAME,
};
/// The work area (the monitor without the taskbar) of the monitor nearest the window, in physical
/// pixels: left, top, width, height.
pub fn work_area(window: &impl HasWindowHandle) -> Option<(i32, i32, i32, i32)> {
let handle = window.window_handle().ok()?;
let RawWindowHandle::Win32(w) = handle.as_raw() else { return None };
let hwnd = w.hwnd.get() as HWND;
// SAFETY: `hwnd` is the live main window; `info` is a MONITORINFO with its size set, as
// GetMonitorInfoW requires, and the monitor handle comes from the call before it.
let rc = unsafe {
let monitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
let mut info: MONITORINFO = std::mem::zeroed();
info.cbSize = std::mem::size_of::<MONITORINFO>() as u32;
if monitor.is_null() || GetMonitorInfoW(monitor, &mut info) == 0 {
return None;
}
info.rcWork
};
Some((rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top))
}
/// The window procedure ours replaced (winit's), as an address; 0 before [`install`].
static PREVIOUS: AtomicIsize = AtomicIsize::new(0);
+370 -43
View File
@@ -7,21 +7,42 @@
mod hidraw;
#[cfg(target_os = "linux")]
mod spacenavd;
#[cfg(target_os = "windows")]
mod windows_hid;
#[cfg(any(target_os = "windows", target_os = "macos"))]
use std::ffi::CString;
#[cfg(target_os = "linux")]
use std::sync::atomic::AtomicU8;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};
use egui::Context;
#[cfg(target_os = "macos")]
use hidapi::DeviceInfo;
#[cfg(any(target_os = "windows", target_os = "macos"))]
use hidapi::{DeviceInfo, HidApi};
use hidapi::HidApi;
use quick_xml::Reader;
use quick_xml::events::Event;
use solidcraft_space_mouse::Layout;
use solidcraft_ui_egui::SolveApp;
#[cfg(target_os = "linux")]
use solidcraft_ui_egui::prefs::SpaceMouseDriver;
#[cfg(target_os = "linux")]
use solidcraft_ui_egui::space_mouse::DriversPresent;
use solidcraft_ui_egui::space_mouse::{Axes, AxisRule, Calibration, DriverMapping, WheelGuard, calibrated, calibration, navigate_frame};
const STALE_AFTER: Duration = Duration::from_millis(150);
/// How long a held (spacenavd) reading that is nearly at rest may go without a new record before
/// it reads as rest: spacenavd sends no final record when the cap springs back, only the last
/// small leftover. Longer than `STALE_AFTER` so a light, steady hold gets a moment before it ends.
const HELD_SETTLE_AFTER: Duration = Duration::from_millis(500);
/// How far from rest (raw units, full deflection is 350) every axis of a held reading must be for
/// it to settle. The dead zone is 20, but the last records of real releases reach 129 on one axis
/// (tangency-labs/solidcraft#3523), so this sits well above it. A firmer push is a deliberate
/// hold and stays.
const HELD_SETTLE_BAND: u16 = 150;
/// Whether the 3Dconnexion driver (macOS) has the device: it then reports the cap, and reading
/// the HID device would fail or report it twice.
static DRIVER_CONNECTED: AtomicBool = AtomicBool::new(false);
@@ -199,9 +220,11 @@ struct Reading {
/// When each of X, Y, Z, Rx, Ry and Rz last arrived. Each ages on its own: a device may send
/// translation and rotation in separate reports, or spread even one group over several.
at: [Instant; 6],
/// The source says when the cap is back at rest, so a reading stays until the next one.
/// A HID device repeats its report while the cap is held; spacenavd sends a record only when
/// the values change, and a steady hold can go seconds without one.
/// The source sends a record only when the values change, so a reading stays until the next
/// one: a steady hold can go seconds without one. It never says when the cap springs back,
/// though, so a reading within `HELD_SETTLE_BAND` of rest on every axis settles after
/// `HELD_SETTLE_AFTER`. A HID device repeats its report while the cap is held, so it ages out
/// per axis instead.
held: bool,
}
@@ -214,7 +237,14 @@ impl Reading {
/// is calibrated, so a device that rests off zero calibrates to no motion rather than drifting.
fn current(self, now: Instant, rest: Axes) -> Axes {
let mut axes = self.axes;
if !self.held {
if self.held {
let values = axes.translation.into_iter().chain(axes.rotation);
let rests = rest.translation.into_iter().chain(rest.rotation);
let near_rest = values.zip(rests).all(|(value, rest)| value.abs_diff(rest) <= HELD_SETTLE_BAND);
if near_rest && now.duration_since(self.at[0]) >= HELD_SETTLE_AFTER {
return rest;
}
} else {
let rest = rest.translation.into_iter().chain(rest.rotation);
for ((value, at), rest) in axes.translation.iter_mut().chain(axes.rotation.iter_mut()).zip(self.at).zip(rest) {
if now.duration_since(at) >= STALE_AFTER {
@@ -232,8 +262,9 @@ fn at_rest(calibration: Option<Calibration>) -> Axes {
}
/// The Generic Desktop "Multi-Axis Controller" usage names a 3D mouse's motion interface, whoever
/// made it, and excludes ordinary mice and the keyboard interfaces of 3D mice.
#[cfg(any(target_os = "windows", target_os = "macos"))]
/// made it, and excludes ordinary mice and the keyboard interfaces of 3D mice. (Windows asks Plug
/// and Play for the same usage: `windows_hid`.)
#[cfg(target_os = "macos")]
fn is_3d_mouse(info: &DeviceInfo) -> bool {
info.usage_page() == 0x01 && info.usage() == 0x08
}
@@ -293,18 +324,48 @@ fn reset(ctx: &Context, shared: &Mutex<Reading>) {
ctx.request_repaint();
}
/// The HID interfaces that are 3D mice, by path. Windows asks Plug and Play, which sends nothing to
/// the devices: hidapi's enumeration would ask every keyboard and mouse for its strings on each scan
/// (#2614, `windows_hid`).
#[cfg(target_os = "windows")]
fn candidates(_api: &mut HidApi) -> Vec<CString> {
windows_hid::multi_axis_controllers()
}
/// The HID interfaces that are 3D mice, by path, from hidapi's enumeration (IOKit's registry).
#[cfg(target_os = "macos")]
fn candidates(api: &mut HidApi) -> Vec<CString> {
if let Err(error) = api.refresh_devices() {
log::warn!("3D mouse: device scan failed: {error}");
return Vec::new();
}
api.device_list().filter(|info| is_3d_mouse(info)).map(|info| info.path().to_owned()).collect()
}
/// The HID context. On Windows hidapi's own device discovery is off, so making it asks no device
/// anything either (`candidates` finds the 3D mice). Turning discovery off panics only once a
/// context with discovery exists; the reader is the one place the app makes a context, once.
#[cfg(target_os = "windows")]
fn hid_api() -> hidapi::HidResult<HidApi> {
HidApi::disable_device_discovery();
HidApi::new()
}
#[cfg(target_os = "macos")]
fn hid_api() -> hidapi::HidResult<HidApi> {
HidApi::new()
}
#[cfg(any(target_os = "windows", target_os = "macos"))]
fn reader(ctx: Context, shared: Arc<Mutex<Reading>>) {
let Ok(mut api) = HidApi::new() else {
let Ok(mut api) = hid_api() else {
log::warn!("3D mouse: HID initialization failed");
return;
};
loop {
if let Err(error) = api.refresh_devices() {
log::warn!("3D mouse: device scan failed: {error}");
} else if let Some((device, layout, ids)) = api.device_list().filter(|info| is_3d_mouse(info)).find_map(|info| {
let device = info
.open_device(&api)
if let Some((device, layout, ids)) = candidates(&mut api).into_iter().find_map(|path| {
let device = api
.open_path(&path)
.inspect_err(|error| {
// On macOS: missing Input Monitoring permission, or the 3DxWare helper holding the device.
// The driver having the device is the reason it cannot be opened, not a problem.
@@ -313,6 +374,8 @@ fn reader(ctx: Context, shared: Arc<Mutex<Reading>>) {
}
})
.ok()?;
// Read when the device was opened, from this device alone.
let info = device.get_device_info().ok()?;
let layout = device_layout(&device, info.vendor_id())?;
Some((device, layout, (info.vendor_id(), info.product_id())))
}) {
@@ -359,39 +422,130 @@ fn device_layout(device: &hidapi::HidDevice, vendor_id: u16) -> Option<Layout> {
}
}
/// Reads the 3D mouse through spacenavd when it runs, so what `spnavcfg` sets (swapped and inverted
/// axes, sensitivity, dead zones) applies here as in other programs. Without the daemon it reads
/// `/dev/hidrawN` with plain blocking reads, which end with an error when the device is unplugged.
/// Opening needs permission: most distributions grant it to the logged-in user for devices that
/// carry the `uaccess` udev tag, which a rule for the 3D mouse has to add.
/// What the user chose for the reader and what the reader found, shared with the egui thread.
#[cfg(target_os = "linux")]
fn reader(ctx: Context, shared: Arc<Mutex<Reading>>) {
use std::io::Read;
#[derive(Default)]
struct Drivers {
/// `SpaceMouseDriver::to_u8` of the preference.
choice: AtomicU8,
/// `PRESENT_SPACENAVD` and `PRESENT_DIRECT`, as of the reader's last look.
found: AtomicU8,
}
#[cfg(target_os = "linux")]
const PRESENT_SPACENAVD: u8 = 1;
#[cfg(target_os = "linux")]
const PRESENT_DIRECT: u8 = 2;
/// How often a connected reader looks again at what is there, and how long a read of spacenavd
/// waits for a record before it checks the choice.
#[cfg(target_os = "linux")]
const LOOK_EVERY: Duration = Duration::from_secs(1);
#[cfg(target_os = "linux")]
const SPACENAVD_WAKE: Duration = Duration::from_millis(250);
#[cfg(target_os = "linux")]
impl Drivers {
fn choice(&self) -> SpaceMouseDriver {
SpaceMouseDriver::from_u8(self.choice.load(Ordering::Relaxed))
}
fn present(&self) -> DriversPresent {
let found = self.found.load(Ordering::Relaxed);
DriversPresent { spacenavd: found & PRESENT_SPACENAVD != 0, direct: found & PRESENT_DIRECT != 0 }
}
fn publish(&self, present: DriversPresent) {
let found = (u8::from(present.spacenavd) * PRESENT_SPACENAVD) | (u8::from(present.direct) * PRESENT_DIRECT);
self.found.store(found, Ordering::Relaxed);
}
}
/// The reader that was picked.
#[cfg(target_os = "linux")]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
enum Pick {
Spacenavd,
Direct,
}
/// Which reader to use: the one asked for when it is there, else the other, else none. Automatic
/// asks for spacenavd, which is what has always been read first.
#[cfg(target_os = "linux")]
fn choose(wanted: SpaceMouseDriver, spacenavd: bool, direct: bool) -> Option<Pick> {
let first = match wanted {
SpaceMouseDriver::Automatic | SpaceMouseDriver::Spacenavd => Pick::Spacenavd,
SpaceMouseDriver::Direct => Pick::Direct,
};
let there = |pick| match pick {
Pick::Spacenavd => spacenavd,
Pick::Direct => direct,
};
let other = if first == Pick::Spacenavd { Pick::Direct } else { Pick::Spacenavd };
[first, other].into_iter().find(|&pick| there(pick))
}
/// Reads the 3D mouse through spacenavd or `/dev/hidrawN`, as `Drivers::choice` says (Automatic
/// is spacenavd when it runs, so what `spnavcfg` sets, swapped and inverted axes, sensitivity,
/// dead zones, applies here as in other programs). Both reads wake up when idle to see whether
/// the choice changed, which then moves to the other reader without a restart. hidraw is opened
/// non-blocking and ends with an error when the device is unplugged. Opening needs permission:
/// most distributions grant it to the logged-in user for devices that carry the `uaccess` udev
/// tag, which a rule for the 3D mouse has to add.
#[cfg(target_os = "linux")]
fn reader(ctx: Context, shared: Arc<Mutex<Reading>>, drivers: Arc<Drivers>) {
use std::os::unix::fs::OpenOptionsExt;
let look = || DriversPresent { spacenavd: spacenavd::exists(), direct: hidraw::find().is_some() };
let mut denied = None;
let mut told = None;
loop {
if let Some(daemon) = spacenavd::connect() {
log::info!("3D mouse: reading spacenavd, which applies the spnavcfg settings");
connected(&ctx, &shared, Source::Spacenavd);
spacenavd::read(daemon, |axes| publish_held(&ctx, &shared, axes));
reset(&ctx, &shared);
} else if let Some(device) = hidraw::find() {
match std::fs::File::open(&device.path) {
Ok(mut file) => {
let device = hidraw::find();
let present = DriversPresent { spacenavd: spacenavd::exists(), direct: device.is_some() };
drivers.publish(present);
let wanted = drivers.choice();
let mut pick = choose(wanted, present.spacenavd, present.direct);
// A socket file with no daemon behind it is no spacenavd.
let daemon = if pick == Some(Pick::Spacenavd) { spacenavd::connect() } else { None };
if pick == Some(Pick::Spacenavd) && daemon.is_none() {
pick = choose(wanted, false, present.direct);
}
let asked_for = match wanted {
SpaceMouseDriver::Automatic => None,
SpaceMouseDriver::Spacenavd => Some(Pick::Spacenavd),
SpaceMouseDriver::Direct => Some(Pick::Direct),
};
if let (Some(asked), Some(pick)) = (asked_for, pick)
&& asked != pick
&& told != Some((wanted, pick))
{
log::info!("3D mouse: {asked:?} is not available, reading {pick:?} instead");
told = Some((wanted, pick));
}
// Asked at every idle moment of a read: has the choice changed, and what is there now.
let mut looked = Instant::now();
let mut stop = || {
if looked.elapsed() >= LOOK_EVERY {
looked = Instant::now();
drivers.publish(look());
}
drivers.choice() != wanted
};
match (pick, daemon, device) {
(Some(Pick::Spacenavd), Some(daemon), _) => {
log::info!("3D mouse: reading spacenavd, which applies the spnavcfg settings");
if let Err(error) = daemon.set_read_timeout(Some(SPACENAVD_WAKE)) {
log::warn!("3D mouse: spacenavd reads cannot time out ({error}); a change of driver waits for the next event");
}
connected(&ctx, &shared, Source::Spacenavd);
spacenavd::read(daemon, |axes| publish_held(&ctx, &shared, axes), &mut stop);
reset(&ctx, &shared);
}
(Some(Pick::Direct), _, Some(device)) => match std::fs::OpenOptions::new().read(true).custom_flags(hidraw::O_NONBLOCK).open(&device.path)
{
Ok(file) => {
denied = None;
log::info!("3D mouse: reading {}", device.path.display());
connected(&ctx, &shared, Source::Hid(device.ids));
let mut report = [0_u8; REPORT_BUFFER_BYTES];
loop {
match file.read(&mut report) {
Ok(0) => break,
Ok(size) => publish(&ctx, &shared, device.layout, report.get(..size).unwrap_or_default()),
Err(error) if error.kind() == std::io::ErrorKind::Interrupted => {}
Err(error) => {
log::info!("3D mouse disconnected: {error}");
break;
}
}
}
hidraw::read_reports(file, |report| publish(&ctx, &shared, device.layout, report), &mut stop);
reset(&ctx, &shared);
}
// Say so once per device node, not every retry.
@@ -400,9 +554,13 @@ fn reader(ctx: Context, shared: Arc<Mutex<Reading>>) {
denied = Some(device.path);
}
Err(_) => {}
}
},
_ => {}
}
// A new choice is taken up at once; anything else waits to try again.
if drivers.choice() == wanted {
std::thread::sleep(RETRY_AFTER);
}
std::thread::sleep(RETRY_AFTER);
}
}
@@ -445,6 +603,8 @@ fn start_driver_client(ctx: &Context, shared: &Arc<Mutex<Reading>>) {
pub struct SpaceMouse {
shared: Arc<Mutex<Reading>>,
#[cfg(target_os = "linux")]
drivers: Arc<Drivers>,
last_frame: Instant,
driver_mapping: DriverMapping,
mapping_checked_at: Instant,
@@ -462,13 +622,25 @@ impl SpaceMouse {
let shared = Arc::new(Mutex::new(Reading::new(now)));
let worker_state = Arc::clone(&shared);
let worker_ctx = ctx.clone();
if let Err(error) = std::thread::Builder::new().name("solidcraft-3d-mouse".into()).spawn(move || reader(worker_ctx, worker_state)) {
#[cfg(target_os = "linux")]
let drivers = Arc::new(Drivers::default());
#[cfg(target_os = "linux")]
let worker_drivers = Arc::clone(&drivers);
let spawned = std::thread::Builder::new().name("solidcraft-3d-mouse".into()).spawn(move || {
#[cfg(target_os = "linux")]
reader(worker_ctx, worker_state, worker_drivers);
#[cfg(not(target_os = "linux"))]
reader(worker_ctx, worker_state);
});
if let Err(error) = spawned {
log::warn!("3D mouse: reader could not start: {error}");
}
#[cfg(target_os = "macos")]
start_driver_client(ctx, &shared);
Self {
shared,
#[cfg(target_os = "linux")]
drivers,
last_frame: now,
driver_mapping: load_driver_mapping().unwrap_or_else(without_profile),
mapping_checked_at: now,
@@ -516,6 +688,11 @@ impl SpaceMouse {
}
self.mapping_checked_at = now;
}
#[cfg(target_os = "linux")]
{
self.drivers.choice.store(app.preferences.space_mouse_driver.to_u8(), Ordering::Relaxed);
app.space_mouse.drivers = Some(self.drivers.present());
}
let Ok(reading) = self.shared.lock().map(|reading| *reading) else { return };
app.space_mouse.device = reading.device.map(Source::key);
let calibration = calibration(app);
@@ -529,11 +706,108 @@ impl SpaceMouse {
}
}
/// A stream that answers reads from a script, for the timeout paths.
#[cfg(all(test, target_os = "linux"))]
mod fake {
use std::collections::VecDeque;
use std::io::{Error, ErrorKind, Read, Result};
enum Step {
Data(Vec<u8>),
Fail(ErrorKind),
End,
}
#[derive(Default)]
pub struct Script(VecDeque<Step>);
impl Script {
pub fn new() -> Self {
Self::default()
}
pub fn data(&mut self, bytes: &[u8]) -> &mut Self {
self.0.push_back(Step::Data(bytes.to_vec()));
self
}
pub fn timeout(&mut self, kind: ErrorKind) -> &mut Self {
self.fail(kind)
}
pub fn fail(&mut self, kind: ErrorKind) -> &mut Self {
self.0.push_back(Step::Fail(kind));
self
}
pub fn end(&mut self) -> &mut Self {
self.0.push_back(Step::End);
self
}
}
/// Past the script's last step the stream has ended.
impl Read for Script {
fn read(&mut self, buf: &mut [u8]) -> Result<usize> {
match self.0.pop_front() {
Some(Step::Data(bytes)) => {
let size = bytes.len().min(buf.len());
buf[..size].copy_from_slice(&bytes[..size]);
Ok(size)
}
Some(Step::Fail(kind)) => Err(Error::from(kind)),
Some(Step::End) | None => Ok(0),
}
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use solidcraft_ui_egui::space_mouse::{DeviceMotion, Motion};
#[cfg(target_os = "linux")]
#[test]
fn the_reader_asked_for_is_used_when_it_is_there_and_the_other_when_it_is_not() {
use Pick::{Direct, Spacenavd};
use SpaceMouseDriver::{Automatic, Direct as AskDirect, Spacenavd as AskSpacenavd};
// (asked, spacenavd there, device there) and what is read.
let cases = [
(Automatic, true, true, Some(Spacenavd)),
(Automatic, true, false, Some(Spacenavd)),
(Automatic, false, true, Some(Direct)),
(Automatic, false, false, None),
(AskSpacenavd, true, true, Some(Spacenavd)),
(AskSpacenavd, true, false, Some(Spacenavd)),
(AskSpacenavd, false, true, Some(Direct)),
(AskSpacenavd, false, false, None),
(AskDirect, true, true, Some(Direct)),
(AskDirect, true, false, Some(Spacenavd)),
(AskDirect, false, true, Some(Direct)),
(AskDirect, false, false, None),
];
for (asked, spacenavd, direct, expected) in cases {
assert_eq!(choose(asked, spacenavd, direct), expected, "{asked:?}, spacenavd {spacenavd}, device {direct}");
}
}
#[cfg(target_os = "linux")]
#[test]
fn what_the_reader_found_and_the_choice_pass_between_threads() {
let drivers = Drivers::default();
assert_eq!(drivers.present(), DriversPresent::default());
for (spacenavd, direct) in [(true, false), (false, true), (true, true), (false, false)] {
drivers.publish(DriversPresent { spacenavd, direct });
assert_eq!(drivers.present(), DriversPresent { spacenavd, direct });
}
assert_eq!(drivers.choice(), SpaceMouseDriver::Automatic);
for choice in SpaceMouseDriver::ALL {
drivers.choice.store(choice.to_u8(), Ordering::Relaxed);
assert_eq!(drivers.choice(), choice);
}
}
/// The logical axes a reading reaches. Logical Rz rolls the view and logical Ry turns it about
/// its vertical (`navigation::device_camera` in solidcraft-ui-egui, tested there).
fn rotation(mapping: DriverMapping, rotation: [i16; 3]) -> [f64; 3] {
@@ -625,6 +899,55 @@ mod tests {
assert_eq!(hid.current(later, Axes::default()), Axes::default());
}
#[test]
fn a_held_reading_near_rest_settles_after_the_timeout() {
// The last records of seven releases from tangency-labs/solidcraft#3523: spacenavd sends
// nothing after them.
let leftovers = [
[15, -60, 13, 59, 34, 129],
[-12, -69, 4, -26, 7, -6],
[0, -45, -3, 16, 8, -60],
[-31, 27, 22, -5, 6, -10],
[0, -30, -3, 3, -6, 0],
[5, 32, -2, 43, -8, 12],
[3, 2, -22, 3, 6, 5],
];
let now = Instant::now();
for [x, y, z, rx, ry, rz] in leftovers {
let axes = Axes { translation: [x, y, z], rotation: [rx, ry, rz] };
let held = Reading { axes, held: true, ..Reading::new(now) };
assert_eq!(held.current(now + HELD_SETTLE_AFTER - Duration::from_millis(1), Axes::default()), axes);
assert_eq!(held.current(now + HELD_SETTLE_AFTER, Axes::default()), Axes::default());
}
}
#[test]
fn a_settled_held_reading_reads_as_the_devices_own_rest() {
let now = Instant::now();
let rest = Axes { translation: [10, -8, 0], rotation: [0, 5, 0] };
// 40 from zero on X, but only 30 from this device's rest.
let held = Reading { axes: Axes { translation: [40, -8, 0], rotation: [0, 5, 0] }, held: true, ..Reading::new(now) };
assert_eq!(held.current(now + HELD_SETTLE_AFTER, rest), rest);
}
#[test]
fn a_firm_held_push_stays_however_long_it_lasts() {
let now = Instant::now();
let later = now + Duration::from_secs(10);
let push = Axes { translation: [0, 350, 0], rotation: [0; 3] };
let held = Reading { axes: push, held: true, ..Reading::new(now) };
assert_eq!(held.current(later, Axes::default()), push);
// One firm axis keeps the small ones with it.
let mixed = Axes { translation: [5, 300, -10], rotation: [3, 0, 20] };
let held = Reading { axes: mixed, held: true, ..Reading::new(now) };
assert_eq!(held.current(later, Axes::default()), mixed);
// The band is per reading, edge included: at it is a leftover, one past it is a hold.
let band = HELD_SETTLE_BAND as i16;
let twist = |value| Reading { axes: Axes { translation: [0; 3], rotation: [0, 0, value] }, held: true, ..Reading::new(now) };
assert_eq!(twist(band).current(later, Axes::default()), Axes::default());
assert_eq!(twist(band + 1).current(later, Axes::default()).rotation, [0, 0, band + 1]);
}
#[test]
fn applies_3dxware_axis_swaps_and_reversals() {
let profile = br#"
@@ -689,6 +1012,8 @@ mod tests {
reading.axes.rotation = [0, 350, 0];
let mut mouse = SpaceMouse {
shared: Arc::new(Mutex::new(reading)),
#[cfg(target_os = "linux")]
drivers: Arc::default(),
last_frame: now - Duration::from_millis(20),
driver_mapping: DriverMapping::object_mode(),
mapping_checked_at: now,
@@ -717,6 +1042,8 @@ mod tests {
fn mouse(reading: Reading, now: Instant) -> SpaceMouse {
SpaceMouse {
shared: Arc::new(Mutex::new(reading)),
#[cfg(target_os = "linux")]
drivers: Arc::default(),
last_frame: now,
driver_mapping: DriverMapping::object_mode(),
mapping_checked_at: now,
+63
View File
@@ -2,13 +2,23 @@
//! its report descriptor and ids under `/sys/class/hidraw/hidrawN/device/`. Reading them is plain
//! file I/O, so no udev or hidapi library is needed.
use std::io::Read;
use std::path::{Path, PathBuf};
use std::time::Duration;
use solidcraft_space_mouse::{Descriptor, Layout};
const SYSFS: &str = "/sys/class/hidraw";
const DEV: &str = "/dev";
/// `O_NONBLOCK` on Linux's common architectures (x86, ARM, RISC-V). The device is opened with it so
/// a read with nothing to read returns at once and the reader can see whether it should stop.
pub const O_NONBLOCK: i32 = 0o4000;
/// How long the reader waits when the device has nothing to say, which is also the most a report
/// can be delayed.
const IDLE_POLL: Duration = Duration::from_millis(5);
pub struct Device {
pub path: PathBuf,
pub layout: Layout,
@@ -23,6 +33,30 @@ pub fn find() -> Option<Device> {
names.into_iter().find_map(|name| probe(&Path::new(SYSFS).join(&name), Path::new(DEV).join(&name)))
}
/// Hands every report to `publish` until the device is gone (end of file or an error) or `stop`
/// says so. `source` is non-blocking: when it has nothing, `stop` is asked and the reader waits
/// [`IDLE_POLL`]. Reports are read and handed over exactly as they were with blocking reads.
pub fn read_reports(mut source: impl Read, mut publish: impl FnMut(&[u8]), mut stop: impl FnMut() -> bool) {
let mut report = [0_u8; super::REPORT_BUFFER_BYTES];
loop {
match source.read(&mut report) {
Ok(0) => return,
Ok(size) => publish(report.get(..size).unwrap_or_default()),
Err(error) if error.kind() == std::io::ErrorKind::Interrupted => {}
Err(error) if error.kind() == std::io::ErrorKind::WouldBlock => {
if stop() {
return;
}
std::thread::sleep(IDLE_POLL);
}
Err(error) => {
log::info!("3D mouse disconnected: {error}");
return;
}
}
}
}
fn probe(sysfs: &Path, path: PathBuf) -> Option<Device> {
let descriptor = Descriptor::parse(&std::fs::read(sysfs.join("device/report_descriptor")).ok()?);
// A controller that declares no motion axis (buttons only, say) isn't read.
@@ -42,6 +76,35 @@ fn ids(uevent: &str) -> Option<(u16, u16)> {
mod tests {
use super::*;
#[test]
fn reports_come_through_idle_gaps_until_the_device_ends_or_a_stop() {
use crate::space_mouse::fake::Script;
let mut script = Script::new();
script.timeout(std::io::ErrorKind::WouldBlock).data(&[1, 2, 3]).timeout(std::io::ErrorKind::WouldBlock).data(&[4]).end();
let (mut seen, mut asked) = (Vec::new(), 0);
read_reports(
script,
|report| seen.push(report.to_vec()),
|| {
asked += 1;
false
},
);
assert_eq!(seen, [vec![1, 2, 3], vec![4]]);
assert_eq!(asked, 2);
let mut script = Script::new();
script.data(&[1]).timeout(std::io::ErrorKind::WouldBlock).data(&[2]);
let mut seen = Vec::new();
read_reports(script, |report| seen.push(report.to_vec()), || true);
assert_eq!(seen, [vec![1]], "a stop at an idle moment ends the read");
// An unplugged device is an error, which ends the read as before.
let mut script = Script::new();
script.data(&[1]).fail(std::io::ErrorKind::BrokenPipe).data(&[2]);
let mut seen = Vec::new();
read_reports(script, |report| seen.push(report.to_vec()), || false);
assert_eq!(seen, [vec![1]]);
}
#[test]
fn ids_come_from_the_uevent() {
let wireless = "DRIVER=hid-generic\nHID_ID=0005:0000256F:0000C63A\nHID_NAME=SpaceMouse Wireless BT\n";
+60 -8
View File
@@ -23,6 +23,11 @@ const RECORD_BYTES: usize = 32;
/// sensitivity). Our axes are in the raw HID units of [`FULL_SCALE`].
const DAEMON_FULL_SCALE: i64 = 500;
/// Whether the daemon's socket is there, without connecting to it.
pub fn exists() -> bool {
SOCKETS.iter().any(|path| Path::new(path).exists())
}
pub fn connect() -> Option<UnixStream> {
SOCKETS.iter().find_map(|path| connect_to(Path::new(path)))
}
@@ -56,18 +61,34 @@ fn unit(value: impl Into<i64>) -> i16 {
i16::try_from(scaled.clamp(i64::from(i16::MIN), i64::from(i16::MAX))).unwrap_or_default()
}
/// Hands every motion record to `publish` until the daemon closes the connection or fails. A
/// partial record at the end is dropped.
pub fn read(mut stream: impl Read, mut publish: impl FnMut(Axes)) {
/// Hands every motion record to `publish` until the daemon closes the connection or fails, or
/// `stop` says so. A stream with a read timeout (`set_read_timeout`) times out when the daemon is
/// quiet, which is no record and no disconnect: `stop` is asked, and the read goes on, with what
/// of a record had arrived kept. A partial record at the end is dropped.
pub fn read(mut stream: impl Read, mut publish: impl FnMut(Axes), mut stop: impl FnMut() -> bool) {
let mut record = [0_u8; RECORD_BYTES];
let mut filled = 0;
loop {
match stream.read_exact(&mut record) {
Ok(()) => {
if let Some(axes) = decode(&record) {
publish(axes);
match stream.read(record.get_mut(filled..).unwrap_or_default()) {
Ok(0) => {
log::info!("3D mouse: spacenavd connection ended");
return;
}
Ok(size) => {
filled += size;
if filled == RECORD_BYTES {
filled = 0;
if let Some(axes) = decode(&record) {
publish(axes);
}
}
}
Err(error) if error.kind() == std::io::ErrorKind::Interrupted => {}
Err(error) if matches!(error.kind(), std::io::ErrorKind::WouldBlock | std::io::ErrorKind::TimedOut) => {
if stop() {
return;
}
}
Err(error) => {
log::info!("3D mouse: spacenavd connection ended: {error}");
return;
@@ -132,10 +153,41 @@ mod tests {
daemon.write_all(&bytes).expect("written");
drop(daemon);
let mut seen = Vec::new();
read(client, |axes| seen.push(axes.translation));
read(client, |axes| seen.push(axes.translation), || false);
assert_eq!(seen, [[70, 0, 0], [0, 0, 0]]);
}
#[test]
fn a_quiet_daemon_times_out_without_losing_the_record_it_was_sending() {
use crate::space_mouse::fake::Script;
use std::io::ErrorKind::{TimedOut, WouldBlock};
let bytes = record([0, 100, 0, 0, 0, 0, 0, 8]);
let mut script = Script::new();
script.timeout(WouldBlock).data(&bytes[..10]).timeout(TimedOut).timeout(WouldBlock).data(&bytes[10..]).timeout(WouldBlock).end();
let (mut seen, mut asked) = (Vec::new(), 0);
read(
script,
|axes| seen.push(axes.translation),
|| {
asked += 1;
false
},
);
assert_eq!(seen, [[70, 0, 0]]);
assert_eq!(asked, 4, "each timeout asks whether to stop");
}
#[test]
fn a_stop_ends_the_read_at_the_next_timeout_only() {
use crate::space_mouse::fake::Script;
let bytes = record([0, 100, 0, 0, 0, 0, 0, 8]);
let mut script = Script::new();
script.data(&bytes).timeout(std::io::ErrorKind::WouldBlock).data(&bytes);
let mut seen = 0;
read(script, |_| seen += 1, || true);
assert_eq!(seen, 1, "the record before the timeout arrived; the one after never was read");
}
#[test]
fn no_daemon_means_no_connection() {
let missing = std::env::temp_dir().join(format!("sc-no-spnav-{}.sock", std::process::id()));
@@ -0,0 +1,172 @@
//! Windows: finding 3D mice without asking any other device anything (#2614).
//!
//! hidapi's enumeration opens every HID interface and reads its serial number, manufacturer and
//! product strings: on USB, three control requests to every keyboard, mouse and touchscreen. The
//! reader repeated it every two seconds while no 3D mouse was plugged in, and on some machines the
//! keyboard then kept dropping off the bus and the cursor jumped. Plug and Play already names each
//! interface's top-level usage in its hardware IDs (`HID_DEVICE_UP:0001_U:0008`: Generic Desktop,
//! Multi-Axis Controller), so the reader asks it, which sends nothing to any device, and opens only
//! the interfaces that are 3D mice.
//!
//! The configuration manager has no safe API, hence the `unsafe_code` allowance on this module
//! (the app crate denies it; see `native_crash.rs`).
#![allow(unsafe_code)]
use std::ffi::CString;
use std::ptr::{null, null_mut};
use windows_sys::Win32::Devices::DeviceAndDriverInstallation::{
CM_GET_DEVICE_INTERFACE_LIST_PRESENT, CM_Get_DevNode_PropertyW, CM_Get_Device_Interface_List_SizeW, CM_Get_Device_Interface_ListW,
CM_Get_Device_Interface_PropertyW, CM_LOCATE_DEVNODE_NORMAL, CM_Locate_DevNodeW, CONFIGRET, CR_BUFFER_SMALL, CR_SUCCESS,
};
use windows_sys::Win32::Devices::HumanInterfaceDevice::GUID_DEVINTERFACE_HID;
use windows_sys::Win32::Devices::Properties::{
DEVPKEY_Device_HardwareIds, DEVPKEY_Device_InstanceId, DEVPROP_TYPE_STRING, DEVPROP_TYPE_STRING_LIST, DEVPROPTYPE,
};
use windows_sys::Win32::Foundation::DEVPROPKEY;
/// The hardware ID Windows gives a top-level collection with the Generic Desktop page's
/// Multi-Axis Controller usage.
const MULTI_AXIS_CONTROLLER: &str = "HID_DEVICE_UP:0001_U:0008";
/// Largest property read, in bytes: hardware IDs are a few hundred.
const MAX_PROPERTY_BYTES: u32 = 64 * 1024;
/// Tries at reading the interface list, which can grow between asking its size and reading it.
const LIST_TRIES: usize = 4;
/// The paths of the present HID interfaces whose top-level collection is a multi-axis controller.
pub fn multi_axis_controllers() -> Vec<CString> {
interfaces()
.into_iter()
.filter(|path| {
let Some(instance) = interface_strings(path, &DEVPKEY_Device_InstanceId).and_then(|ids| ids.into_iter().next()) else {
return false;
};
devnode_strings(&instance, &DEVPKEY_Device_HardwareIds).is_some_and(|ids| is_multi_axis(&ids))
})
.filter_map(|path| CString::new(path).ok())
.collect()
}
/// Whether a device with these hardware IDs is a multi-axis controller.
fn is_multi_axis(hardware_ids: &[String]) -> bool {
hardware_ids.iter().any(|id| id.eq_ignore_ascii_case(MULTI_AXIS_CONTROLLER))
}
/// The strings of a nul-separated list (`REG_MULTI_SZ`, or one string), without empty ones.
fn split_multi_sz(buffer: &[u16]) -> Vec<String> {
buffer.split(|c| *c == 0).filter(|s| !s.is_empty()).map(String::from_utf16_lossy).collect()
}
/// `s` as a nul-terminated wide string.
fn wide(s: &str) -> Vec<u16> {
s.encode_utf16().chain(std::iter::once(0)).collect()
}
/// The paths of the present HID interfaces.
fn interfaces() -> Vec<String> {
for _ in 0..LIST_TRIES {
let mut len = 0u32;
// SAFETY: `len` is a valid place for the size; the class GUID is a static; no device filter.
let sized = unsafe { CM_Get_Device_Interface_List_SizeW(&mut len, &GUID_DEVINTERFACE_HID, null(), CM_GET_DEVICE_INTERFACE_LIST_PRESENT) };
if sized != CR_SUCCESS || len == 0 {
return Vec::new();
}
let mut buffer = vec![0u16; len as usize];
// SAFETY: `buffer` holds `len` wide characters, the length the call is given.
let listed =
unsafe { CM_Get_Device_Interface_ListW(&GUID_DEVINTERFACE_HID, null(), buffer.as_mut_ptr(), len, CM_GET_DEVICE_INTERFACE_LIST_PRESENT) };
match listed {
CR_SUCCESS => return split_multi_sz(&buffer),
CR_BUFFER_SMALL => continue,
_ => return Vec::new(),
}
}
Vec::new()
}
/// A string or string-list property, read by `get` (property type, buffer, its size in bytes) in
/// two calls: the size, then the value.
fn property_strings(get: impl Fn(*mut DEVPROPTYPE, *mut u8, *mut u32) -> CONFIGRET) -> Option<Vec<String>> {
let mut kind: DEVPROPTYPE = 0;
let mut size = 0u32;
if get(&mut kind, null_mut(), &mut size) != CR_BUFFER_SMALL || size == 0 || size > MAX_PROPERTY_BYTES {
return None;
}
let mut buffer = vec![0u16; (size as usize).div_ceil(2)];
let mut size = (buffer.len() * 2) as u32;
if get(&mut kind, buffer.as_mut_ptr().cast(), &mut size) != CR_SUCCESS || (kind != DEVPROP_TYPE_STRING && kind != DEVPROP_TYPE_STRING_LIST) {
return None;
}
Some(split_multi_sz(&buffer))
}
/// A string property of the device interface at `path`.
fn interface_strings(path: &str, key: &DEVPROPKEY) -> Option<Vec<String>> {
let path = wide(path);
property_strings(|kind, buffer, size| {
// SAFETY: `path` is nul-terminated and outlives the call; `buffer` is null (asking the size)
// or holds `*size` bytes, as `property_strings` sets up.
unsafe { CM_Get_Device_Interface_PropertyW(path.as_ptr(), key, kind, buffer, size, 0) }
})
}
/// A string property of the device with instance ID `instance`.
fn devnode_strings(instance: &str, key: &DEVPROPKEY) -> Option<Vec<String>> {
let instance = wide(instance);
let mut devnode = 0u32;
// SAFETY: `instance` is nul-terminated and outlives the call; `devnode` is a valid place for the result.
if unsafe { CM_Locate_DevNodeW(&mut devnode, instance.as_ptr(), CM_LOCATE_DEVNODE_NORMAL) } != CR_SUCCESS {
return None;
}
property_strings(|kind, buffer, size| {
// SAFETY: `buffer` is null (asking the size) or holds `*size` bytes, as `property_strings` sets up.
unsafe { CM_Get_DevNode_PropertyW(devnode, key, kind, buffer, size, 0) }
})
}
#[cfg(test)]
mod tests {
use super::*;
/// The hardware IDs Windows gives a wired 3Dconnexion device's motion interface, and a
/// keyboard's: only the first is a multi-axis controller.
#[test]
fn only_the_multi_axis_usage_is_a_3d_mouse() {
let ids = |list: &[&str]| list.iter().map(|s| s.to_string()).collect::<Vec<_>>();
let space_mouse = ids(&["HID\\VID_256F&PID_C635&REV_0437&MI_00", "HID\\VID_256F&UP:0001_U:0008", "HID_DEVICE_UP:0001_U:0008", "HID_DEVICE"]);
let keyboard = ids(&[
"HID\\VID_046D&PID_C31C&REV_6400&MI_00",
"HID\\VID_046D&UP:0001_U:0006",
"HID_DEVICE_SYSTEM_KEYBOARD",
"HID_DEVICE_UP:0001_U:0006",
"HID_DEVICE",
]);
let vendor = ids(&["HID\\VID_256F&UP:FF00_U:0001", "HID_DEVICE_UP:FF00_U:0001", "HID_DEVICE_UPR:FF00-FFFF", "HID_DEVICE"]);
assert!(is_multi_axis(&space_mouse));
assert!(is_multi_axis(&ids(&["hid_device_up:0001_u:0008"])), "IDs compare without regard to case");
assert!(!is_multi_axis(&keyboard) && !is_multi_axis(&vendor) && !is_multi_axis(&[]));
}
#[test]
fn nul_separated_lists_split_into_their_strings() {
let buffer: Vec<u16> = "a\\b\0HID_DEVICE\0\0".encode_utf16().collect();
assert_eq!(split_multi_sz(&buffer), ["a\\b", "HID_DEVICE"]);
assert_eq!(split_multi_sz(&wide("one")), ["one"]);
assert!(split_multi_sz(&[0, 0]).is_empty() && split_multi_sz(&[]).is_empty());
}
/// The scan asks Plug and Play only: on any machine it returns, and every path it returns is a
/// present HID interface whose hardware IDs name the multi-axis usage.
#[test]
fn the_scan_returns_only_multi_axis_interfaces() {
let found = multi_axis_controllers();
let all = interfaces();
for path in &found {
let path = path.to_str().unwrap_or_default();
assert!(all.iter().any(|p| p == path), "{path}");
let instance = interface_strings(path, &DEVPKEY_Device_InstanceId).and_then(|ids| ids.into_iter().next()).unwrap_or_default();
assert!(devnode_strings(&instance, &DEVPKEY_Device_HardwareIds).is_some_and(|ids| is_multi_axis(&ids)), "{path}");
}
eprintln!("{} HID interfaces present, {} multi-axis controllers", all.len(), found.len());
}
}
+117
View File
@@ -0,0 +1,117 @@
//! Keeping the restored window reachable.
//!
//! The window comes back where it was left. After a monitor was unplugged, the scale changed or
//! the settings came from a larger screen, that can put its title bar above the top edge or
//! under the taskbar, out of reach of the mouse. [`fit`] pulls a window back into the monitor's
//! work area (the screen without the taskbar), in whatever unit the caller measures both, as
//! long as it is the same one.
/// A rectangle: left, top, width, height.
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct Area {
pub x: f32,
pub y: f32,
pub w: f32,
pub h: f32,
}
impl Area {
pub const fn new(x: f32, y: f32, w: f32, h: f32) -> Self {
Area { x, y, w, h }
}
fn right(self) -> f32 {
self.x + self.w
}
fn bottom(self) -> f32 {
self.y + self.h
}
fn sane(self) -> bool {
[self.x, self.y, self.w, self.h].iter().all(|v| v.is_finite()) && self.w > 0.0 && self.h > 0.0
}
}
/// How much of the title bar must stay over the work area at least, to grab it.
pub const REACHABLE: f32 = 100.0;
/// The size a window gets when its saved geometry is unusable, before it is fitted to the screen.
pub const DEFAULT_SIZE: (f32, f32) = (1600.0, 1000.0);
/// `window` moved and shrunk so that it can be reached on `work`: no larger than the work area
/// (but not below `min`), the title bar not above the work area's top, the window not below its
/// bottom, and at least [`REACHABLE`] of it over the work area horizontally. A window that is
/// fine is returned unchanged. Geometry that makes no sense (not finite, empty), or a work
/// area that does not, gives the default size centred on the work area.
pub fn fit(window: Area, work: Area, min: (f32, f32)) -> Area {
if !work.sane() {
return window;
}
let min = (min.0.min(work.w), min.1.min(work.h));
if !window.sane() {
let w = DEFAULT_SIZE.0.min(work.w * 0.9).max(min.0);
let h = DEFAULT_SIZE.1.min(work.h * 0.9).max(min.1);
return Area::new(work.x + (work.w - w) / 2.0, work.y + (work.h - h) / 2.0, w, h);
}
let w = window.w.clamp(min.0, work.w);
let h = window.h.clamp(min.1, work.h);
let reach = REACHABLE.min(w);
// A window that had to shrink goes fully onto the screen; one that fits may keep straddling two.
let x = if w < window.w { window.x.max(work.x).min(work.right() - w) } else { window.x.max(work.x + reach - w).min(work.right() - reach) };
let y = window.y.min(work.bottom() - h).max(work.y);
Area::new(x, y, w, h)
}
#[cfg(test)]
mod tests {
use super::*;
const WORK: Area = Area::new(0.0, 0.0, 2560.0, 1400.0);
const MIN: (f32, f32) = (960.0, 600.0);
#[test]
fn a_window_on_screen_is_left_alone() {
let w = Area::new(300.0, 120.0, 1600.0, 1000.0);
assert_eq!(fit(w, WORK, MIN), w);
}
#[test]
fn a_title_bar_above_the_top_or_under_the_taskbar_comes_back() {
let fitted = fit(Area::new(300.0, -400.0, 1600.0, 1000.0), WORK, MIN);
assert_eq!((fitted.y, fitted.h), (0.0, 1000.0));
let fitted = fit(Area::new(300.0, 1300.0, 1600.0, 1000.0), WORK, MIN);
assert_eq!(fitted.y + fitted.h, 1400.0);
// A taskbar at the top moves the work area down.
let below_bar = Area::new(0.0, 48.0, 2560.0, 1352.0);
assert_eq!(fit(Area::new(300.0, 0.0, 1600.0, 1000.0), below_bar, MIN).y, 48.0);
}
#[test]
fn a_window_from_a_monitor_that_is_gone_keeps_a_grabbable_part_on_screen() {
let right = fit(Area::new(5000.0, 100.0, 1600.0, 1000.0), WORK, MIN);
assert_eq!(right.x, 2560.0 - REACHABLE);
let left = fit(Area::new(-4000.0, 100.0, 1600.0, 1000.0), WORK, MIN);
assert_eq!(left.x + left.w, REACHABLE);
}
#[test]
fn a_window_larger_than_the_screen_shrinks_to_it() {
let small = Area::new(0.0, 0.0, 1280.0, 720.0);
let fitted = fit(Area::new(-20.0, -30.0, 3200.0, 2000.0), small, MIN);
assert_eq!(fitted, small);
// Never below the minimum, unless the screen itself is smaller.
assert_eq!(fit(Area::new(0.0, 0.0, 100.0, 100.0), WORK, MIN).w, 960.0);
assert_eq!(fit(Area::new(0.0, 0.0, 100.0, 100.0), Area::new(0.0, 0.0, 800.0, 500.0), MIN).h, 500.0);
}
#[test]
fn unusable_geometry_is_centred_at_a_sensible_size() {
for bad in [Area::new(f32::NAN, 0.0, 1600.0, 1000.0), Area::new(0.0, 0.0, 0.0, 0.0), Area::new(0.0, 0.0, f32::INFINITY, 10.0)] {
let fitted = fit(bad, WORK, MIN);
assert_eq!(fitted, Area::new(480.0, 200.0, 1600.0, 1000.0));
}
let small = Area::new(100.0, 50.0, 1366.0, 728.0);
let fitted = fit(Area::new(f32::NAN, 0.0, 1.0, 1.0), small, MIN);
assert!(fitted.w <= small.w && fitted.h <= small.h && fitted.x >= small.x && fitted.y >= small.y);
// No work area to go by: nothing to change.
let w = Area::new(1.0, 2.0, 3.0, 4.0);
assert_eq!(fit(w, Area::new(0.0, 0.0, 0.0, 0.0), MIN), w);
}
}
+1 -1
View File
@@ -84,7 +84,7 @@ The CLI still supports arbitrary PNG/ICO exports with `solidcraft-cli icon`.
## Code and provenance
Resources remain compiled by their owning layer through existing APIs:
`ui-egui::icons::paint` and `Tokens` at L5, model presets in L2 `doc`, and sketch
`ui-egui::icons::paint_icon` and `Tokens` at L5, model presets in L2 `doc`, and sketch
fonts at L1. State, projection, interaction, commands and GPU bindings stay in
their current modules. Embedded data uses `CARGO_MANIFEST_DIR`; application code
needs no runtime resource registry or repository lookup.
Binary file not shown.
+93
View File
@@ -0,0 +1,93 @@
Copyright © 2017 IBM Corp. with Reserved Font Name "Plex"
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at: http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
Binary file not shown.
+93
View File
@@ -0,0 +1,93 @@
Copyright © 2017 IBM Corp. with Reserved Font Name "Plex"
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at: http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
+6
View File
@@ -29,3 +29,9 @@ request files under target, and do not retry them. The server never invokes a mo
Canonical paths, launch command and export schema: [README.md](README.md).
There are no numbered bulk authoring scripts or generated inventory files to maintain.
Runtime discovery is also checked by `crates/ui-egui/tests/icon_audit.rs`. New menu
surfaces must extend that Harness traversal. Regenerate the committed
`design/requested_icons.txt` with `UPDATE_ICON_MANIFEST=1 cargo test -p
solidcraft-ui-egui --test icon_audit`; review the sorted id/placeholder diff. The
review tool reads this fixture in addition to source scans, masters and aliases.
+26 -5
View File
@@ -18,8 +18,8 @@ artwork changes trigger the live revision check. The server binds only to loopba
Every opening scans SVG masters, aliases and source references. New, unused,
missing and changed icons are discoverable. **All discovered icons without a valid
acceptance are Open, including those with notes.** No inventory file or allowlist
is needed. Rescan sees additions immediately; a running page also polls revisions.
acceptance are Open, including those with notes.** Discovery also reads `design/requested_icons.txt`, the sorted runtime audit
manifest; it supplements source scans and never restricts discovery. Rescan sees additions immediately; a running page also polls revisions.
The internal placeholder glyph is the only excluded card. Shared masters are shown
separately even when an accepted alias already uses them; reopen that alias before
requesting a redraw of its protected artwork. Unassigned commands
@@ -82,6 +82,7 @@ Palette changes preserve accepted artwork and never update review hashes.
| `design/palette.toml`, `aliases.toml` | Shared theme roles, weights and semantic aliases |
| `design/review.json` | Owner acceptance hashes and current notes |
| `design/references.toml` | Curated style references; does not control discovery |
| `design/requested_icons.txt` | Sorted runtime requests and placeholder flags, checked by the Harness audit |
| `design/tools/author/{lib,bases}.py` | Reusable geometry and canonical cube/slab/arrow bases |
| `design/tools/author/new_icon.py` | Safe new-master scaffold, never overwrites an id |
| `design/tools/icon_status.py`, `review_state.py` | Discovery, review backend and state |
@@ -90,7 +91,7 @@ Palette changes preserve accepted artwork and never update review hashes.
| `source/` | Rust viewport glyphs, markers, navigation and pointer; not command icons |
`crates/ui-egui/build.rs` embeds SVGs, palette and aliases. `icon_svg.rs` parses and
rasterises them for `icons::paint`; adding an icon still requires its registry or
rasterises them for `icons::paint_icon`; adding an icon still requires its registry or
UI assignment and an application rebuild. Review status never controls rendering.
## Checks and reports
@@ -104,5 +105,25 @@ python3 -B assets/icons/ui/design/tools/icon_status.py --csv
```
Reports, screenshots, requests, generated contact sheets and previews stay under
ignored `target/`. Do not commit generated inventories or historical authoring
batches. Every non-Markdown resource has an exact row in `ATTRIBUTION.md`.
ignored `target/`. The runtime request manifest is a committed regression fixture; other generated
inventories and historical authoring batches do not belong in the repository. Every non-Markdown resource has an exact row in `ATTRIBUTION.md`.
## Runtime menu audit
`cargo test -p solidcraft-ui-egui --test icon_audit` drives the real UI through the
headless scenario Harness and rejects placeholder requests and unexpected blank
context-menu icons. It compares sorted requested ids with
`design/requested_icons.txt` (`id<TAB>placeholder`, one per line). After deliberately
changing menu coverage or assignments, regenerate and review its diff:
```sh
UPDATE_ICON_MANIFEST=1 cargo test -p solidcraft-ui-egui --test icon_audit
```
The review page includes every manifest id, even ids used only in tables or helper
arguments. A true placeholder flag, missing master or broken alias is reported as
missing; runtime collection never changes acceptance hashes. The live control
method `ui.icon_audit` can diagnose requests in a running UI (see
[control protocol](../../../docs/control-protocol.md)). Keep the Harness traversal
current when adding menus. A successful traversal covers only the contexts it
actually opens; document unreachable or untested contexts in the audit report.
+6
View File
@@ -207,3 +207,9 @@ All artwork must be original SolidCraft work or an explicitly licensed resource
with provenance. Commercial CAD artwork, screenshots and extracted assets are
forbidden even as hidden references. This guide and the local finished set provide
all required visual context for future agents.
Runtime discovery is also checked by `crates/ui-egui/tests/icon_audit.rs`. New menu
surfaces must extend that Harness traversal. Regenerate the committed
`design/requested_icons.txt` with `UPDATE_ICON_MANIFEST=1 cargo test -p
solidcraft-ui-egui --test icon_audit`; review the sorted id/placeholder diff. The
review tool reads this fixture in addition to source scans, masters and aliases.
+8
View File
@@ -35,4 +35,12 @@ sketch_scale = { master = "scale", accent = "sketch" }
sketch_text = { master = "text", accent = "sketch" }
surface_fair = { master = "spline_cv", accent = "surface" }
mesh_export = { master = "export", accent = "mesh" }
# Legacy feature-history id for the same Split Body operation.
split = "split_body"
# Sketch dialog choices share the corresponding finished tool artwork.
sketch_chamfer_equal = { master = "sketch_chamfer", accent = "sketch" }
sketch_chamfer_two = { master = "sketch_chamfer_two_distances", accent = "sketch" }
offset_one_side = { master = "offset", accent = "sketch" }
bom = "list"
+26 -22
View File
@@ -10,7 +10,7 @@
[roles.ink] # outlines and details drawn over a face
source = "#34465b"
light = "#34465b"
dark = "#d8dfeb"
dark = "#1f2021"
[roles.line] # line art that sits directly on the UI background (SVG: currentColor)
source = "#34465b"
light = "#34465b"
@@ -66,13 +66,13 @@ parameters = 4.2
[accents.surface.active-1]
light = "#f1d2af"
dark = "#ba8f6a"
dark = "#cc9362"
[accents.surface.active-2]
light = "#c06f00"
dark = "#b86f04"
dark = "#bd750d"
[accents.surface.active-3]
light = "#a45000"
dark = "#95682d"
dark = "#955a0e"
[accents.form.active-1]
light = "#decff8"
@@ -85,41 +85,41 @@ light = "#7349cd"
dark = "#7b63a6"
[accents.mesh.active-1]
light = "#e5d99b"
dark = "#a9985f"
light = "#ffec8e"
dark = "#ffe282"
[accents.mesh.active-2]
light = "#a28200"
dark = "#9a8100"
light = "#bb9600"
dark = "#ab8f00"
[accents.mesh.active-3]
light = "#826700"
dark = "#857100"
light = "#e0b200"
dark = "#c6a800"
[accents.sketch.active-1]
light = "#bfe2cc"
dark = "#81a28e"
dark = "#7ab792"
[accents.sketch.active-2]
light = "#439a65"
dark = "#459665"
dark = "#3a965e"
[accents.sketch.active-3]
light = "#057f45"
dark = "#27864e"
dark = "#128d45"
[accents.constraint.active-1]
light = "#f0cfca"
dark = "#b98c88"
[accents.constraint.active-2]
light = "#c1685f"
dark = "#b66b61"
dark = "#c27267"
[accents.constraint.active-3]
light = "#af4038"
dark = "#a05c54"
light = "#ca473d"
dark = "#c16358"
[accents.construction.active-1]
light = "#ecd3b6"
dark = "#b19373"
dark = "#b99a78"
[accents.construction.active-2]
light = "#b8741f"
dark = "#b4711c"
dark = "#ad7023"
[accents.construction.active-3]
light = "#9c5600"
dark = "#a75d00"
@@ -134,12 +134,16 @@ dark = "#1d7f89"
[variants.red-green.construction.active-3]
light = "#b97300"
dark = "#a75d00"
# The constraint red stays darker than the sketch green for a weak red sense.
[variants.red-green.constraint.active-3]
light = "#af4038"
dark = "#c16358"
[variants.blue-yellow.construction.active-3]
light = "#b97300"
dark = "#c37d00"
[variants.blue-yellow.constraint.active-3]
light = "#af4038"
dark = "#986255"
dark = "#85554a"
# Default accent by requested icon id. Explicit alias accents in aliases.toml win.
# Deliberately not inherited from a master: ground reuses c_fix but is not a constraint.
@@ -153,9 +157,9 @@ sketch = [
"arc3", "arc_center", "arc_slot", "arc_slot_center", "arc_tangent",
"blend", "circle", "circle2", "circle3", "circle_tt",
"circle_ttt", "conic", "constrainer", "dimension", "ellipse",
"extend", "finish", "fit_section", "include", "infinite",
"extend", "finish", "fit_section", "include",
"intersect", "intersection_curve", "iso_curve", "line", "line_mid",
"offset", "point", "polygon", "polygon_circumscribed", "polygon_edge",
"offset", "offset_two_sides", "offset_symmetric", "point", "polygon", "polygon_circumscribed", "polygon_edge",
"project", "project_surface", "rect", "rect3", "rect_center",
"rect_rounded", "sketch", "sketch_chamfer", "sketch_chamfer_angle", "sketch_chamfer_two_distances",
"sketch_fillet", "sketch_mirror", "slot", "slot_center", "slot_overall",
@@ -168,5 +172,5 @@ constraint = [
"c_polygon", "c_smooth", "c_symmetry", "c_tangent",
]
construction = [
"centerline", "construction",
"centerline", "construction", "infinite",
]
+280
View File
@@ -0,0 +1,280 @@
accessibility false
activate false
align false
appearance false
arc3 false
arc_center false
arc_slot false
arc_slot_center false
arc_tangent false
as_built false
assistant false
auto_constrain false
axis false
axis_edge false
axis_normal_to_face false
axis_through_cylinder false
axis_two_planes false
axis_two_points false
bendtable false
blend false
body false
bom false
boss false
boundary_fill false
bounding_solid false
box false
break false
bug_report false
c_coincident false
c_collinear false
c_concentric false
c_equal false
c_fix false
c_hv false
c_midpoint false
c_parallel false
c_perpendicular false
c_polygon false
c_smooth false
c_symmetry false
c_tangent false
cam false
camera false
canvas false
capture false
center_of_mass false
centerline false
chain false
chamfer false
checkpoint false
chevron false
chevron_right false
circle false
circle2 false
circle3 false
circle_tt false
circle_ttt false
close false
coil false
combine false
compare false
component false
compute false
configuration_table false
conic false
constrainer false
construction false
contact_all false
contact_new false
contact_off false
contact_sets false
continuity false
convert_sheet false
copy false
curvature_comb false
curvature_map false
cut false
cylinder false
decal false
delete false
delete_face false
dimension false
draft false
draft_analysis false
drive false
dxf false
edit false
ellipse false
emboss false
environment_map false
error false
explode false
export false
export_tray false
extend false
extrude false
eye false
fastener false
fillet false
finish false
fit false
fit_section false
flange false
flat false
fold false
folder false
gear false
graph false
ground false
help false
hem false
hole false
home false
import false
import_tray false
include false
infinite false
inspect false
interference false
intersect false
intersection_curve false
iso_analysis false
iso_curve false
joint false
joint_origin false
library false
line false
line_mid false
lip false
list false
loft false
lookat false
material false
measure false
mesh_export false
min_radius false
mirror false
motion_link false
move false
new false
normal false
offset false
offset_face false
open false
orbit false
origin false
pan false
params false
paste false
pattern_circ false
pattern_path false
pattern_rect false
perforate false
perspective false
pipe false
plane false
plane_along_path false
plane_angle false
plane_midplane false
plane_perpendicular false
plane_tangent false
plane_three_points false
plane_two_edges false
plastic_assign false
plastic_rule false
play false
plus false
point false
point_along_path false
point_center false
point_edge_plane false
point_three_planes false
point_two_edges false
point_vertex false
polygon false
polygon_circumscribed false
polygon_edge false
presspull false
project false
project_surface false
rack_pinion false
reach false
rect false
rect3 false
rect_center false
rect_rounded false
redo false
refold false
rename false
render_image false
render_scene false
reorder false
replace_face false
rest false
restore false
revert false
revolve false
rib false
rigid_group false
rollback false
save false
scale false
screw false
section false
select false
send false
settings false
sheet_rules false
shell false
shield false
silhouette false
sketch false
sketch_break false
sketch_chamfer false
sketch_chamfer_angle false
sketch_chamfer_equal false
sketch_chamfer_two false
sketch_chamfer_two_distances false
sketch_circ_pattern false
sketch_dxf false
sketch_fillet false
sketch_mirror false
sketch_move false
sketch_rect_pattern false
sketch_scale false
sketch_text false
slot false
slot_center false
slot_overall false
snap false
snap_fit false
sphere false
spin false
spline false
spline_cv false
split false
split_body false
split_face false
spun false
star false
status_error false
status_recovery false
style false
suppress false
surface_blend false
surface_boundary false
surface_extend false
surface_extrude false
surface_fair false
surface_fillet false
surface_loft false
surface_offset false
surface_patch false
surface_reverse_normal false
surface_revolve false
surface_ruled false
surface_stitch false
surface_sweep false
surface_thicken false
surface_trim false
surface_unstitch false
surface_untrim false
svg false
sweep false
text false
thread false
torus false
trace false
trim false
undo false
unfold false
update false
warning false
web false
ws_animate false
ws_design false
ws_drawing false
ws_render false
zebra false
zoom false
+54 -38
View File
@@ -4,6 +4,7 @@
"accessibility": "012aa26ece9ffa8bd6a850b7a19279c3675164b12438f5fbfe560e575c8fe2eb",
"activate": "9d28c47dcb0b733095eadc840a30fa898a19f9cf9eee203496386546666cb1f8",
"agent_chat": "4a9ae0e7e2c360b4858b3175674c93d096705c92318fecd481e849f3ae650bf4",
"agent_link": "2f20d89a0e3e9b28744910dddf7f282a1099ccd91aa160c9841c5b1d9ea9ed0f",
"align": "05615db7dd9e4be56ae898e59a68c548b8a8447794442a9a394940651204bc4f",
"appearance": "b3162edd92291a5ef402e8499cd52be05beb2fa7eda641163c3f6e98325de2bf",
"arc3": "fdca3d501fd557ac989376a12e9c4fa8231fde2b455c20724d1079a466153e9c",
@@ -12,10 +13,11 @@
"arc_slot_center": "ba93e773e06e948fcf3c6dab28df341c07d35c6a3afa33a840b261bb82bcf32b",
"arc_tangent": "d6910c8d42878cc34617b96e26c3018f4a6e4e793443ac81f2c294f88d70fa28",
"as_built": "0f481932deca5586a8a8ea3d707efca0747f5c59559d53830b694d3458531013",
"assistant": "8fac392b16b4f13c6a399c59962b97c1912282e0ec909976496959472f1d642d",
"auto_constrain": "012e5da4ff83449f6a3a92ee2d9924998cbeea545281bdf97873710b7436183d",
"axis": "66ebabe43a7b1b73b59a3a03b7bd92ab54d899947d0cc2d93ad6e6aac4d76501",
"axis": "acdab0eb7b99b1579d64ae190082df48b65174e7b8ad3104967bcc59f6154206",
"axis_edge": "5a65898bc38bdaaaf5b04f2c2f7556915b5b7b1fdc4de9708fcc30f64aa1ab18",
"axis_normal_to_face": "0824bb37e80928e9ac880af5ca5fdb3b52084af9e73db73a5a5a7bc8f1f899f7",
"axis_normal_to_face": "597b5b96ce787b70791133267108c5196aca09d5e3f94e7dc92199a63fe49ca6",
"axis_through_cylinder": "804eb75631f4ee71ac8db51209237bb19d82bafd326abdc81b124b875c0874b4",
"axis_two_planes": "80162aa79ca7baf6d60490414a4fb53d87e6f2b85e901c452875a5f3ed86d35a",
"axis_two_points": "5064f7544ce41ae7c1f05a90c958222bbcee03723df67d34cd3e209d25a1f71f",
@@ -28,36 +30,38 @@
"boundary_fill": "17ccb419a46c04a44ec864af968a32984dc81f6b3196a821bfff7f54141dfdd1",
"bounding_solid": "e2deb6fff292f0f295022583ba7ddb86896eb79d9dd7268e653713b9c62f0580",
"box": "72cd44c3c4fc5ae71242fca8c60af47371930201276df5b7db9d2f16a2739c31",
"break": "430582243311f304dbab397ce58c8c9aef9c78ed88d3e921a57e584ddb95d94c",
"break": "67a5fab332616e6d6a9aeae3bedc04ee0768179143ba34b795bdd98cea04bb24",
"bug_report": "8cf7afbe0d3c34988fd2748de148f56a7e939fd8273ba01a79a976f879c74831",
"c_coincident": "32fb535b3dd7631dc2e9ea284f445ad54ea0e5c8b0e1bb27a9984c849746917d",
"c_coincident": "a93cc58acc5090c24c973cb558920bff4e35c8f99071135f16a115256d41bf98",
"c_collinear": "3bcf1dc6b221a1fa9a4445ee8afc7d858dc28a5270d22d10fef86fa4997f1bdf",
"c_concentric": "90e9b35b6186ea4fcb3debc24808f302c0bf7354b7afae86e339574ef8e5103a",
"c_equal": "c0f50c02db7d15a6392d2178e28df5c100e67fab7732f8e8474b888d218d0673",
"c_fix": "b91c6af7ea9740efb8cf196409b11d16fad52c51b732a356e5f844bd4e2f08e0",
"c_fix": "23e2471a9d6872e83028e0e219e330cef1930a4d89456a0fefa1bda8a7e3eb81",
"c_hv": "b5c44d60a4b03b9942fbcf3c706f797ce4dbddf9a67eb1c98d6aaf3234e9bc18",
"c_midpoint": "fd4efc26da1336f811a9016b02d7675af2a7c95cd1ffa2f091507b22434f5435",
"c_midpoint": "aaea530b8a04aa80efc99ed2cf42347a91c65b160286bae3e2882f5a0bd09a51",
"c_parallel": "aaa80258502af091b596511662aca392546dd0d7bf69cec4db98b6e0ae7591f0",
"c_perpendicular": "692ba7a77cd77108c33c101386b60b7c957ce7d2202937d9696d18dcf3d4cf8e",
"c_polygon": "defac40b4c6ef323494f49acbb94b896502f78f6a99e750975693c602164a44b",
"c_smooth": "dccf5effdb8977ac04e6c437c280c83ed0f117d81b64c57fae03f5f7f7f2b9c0",
"c_perpendicular": "0ccf0383176ace2d4ab30c2efe853815ca1df20f2537020f369f496d8bf124b5",
"c_polygon": "02c76b288b42d6be8eb77f502af95bb840557f43fed3def2b1a381f6ac920375",
"c_smooth": "87aeb504aa330a191a8680d9eab3e86844f6d7be0a9caa10fdf0a657e76f45ee",
"c_symmetry": "8646a7deb7447514bcc455562d8639f8b4c482df8c971fd2870c05965ce71f78",
"c_tangent": "a011f5d43d5e09f68de332c60c5acee737a3ebc94d107f521871225c3841a064",
"c_tangent": "ef8b1e502c2a939958b5e8de9ef2716442e32b2a394555eb7b51101c415b966e",
"cam": "a35342e36ca4deae55e98c54df630b5c2da591c06d979eb2b8ce6a13f6db66d0",
"camera": "fcd867877ea4984318dbff36a166b48682f26bb9d44e70383dde63d9a7ab87c8",
"canvas": "512d7721f0b8b14a46f22b9588b437b0cd8c2c425330d31b3b156c0d1334bcef",
"capture": "23ef84e50b45c06532b3e842b72f6da5498d0e6b8391e1bff55e84afa8359f37",
"center_of_mass": "24401b1a19cb45ddb028de0acf3c9815b47abecbde9e133f473adac3d27ae346",
"centerline": "a1889b9092ef5a7aa9592df994b6541b53ea9afb03b2c56c7678a61df335f4d7",
"centerline": "850283497bad77e233f934e8effc0d0d7b01ccde83fa66f6abb539a33a8a2c80",
"chain": "9cdc78486b5c4b5b2a378e09bbd41733eb167513f9f2bc4b1aad629dd6c4c753",
"chamfer": "487c90ae65e87b74d7ddee7d9ce9f088b63e9b5b85c2a390364855a2649f17e8",
"checkpoint": "a3bc0700a40b791b5f3bf176d820bdabd2cf94a526908609d50136c8d0918d6a",
"chevron": "61887736af4b1e6bef857c4d2e3846657824e84f1c8026a56525ddba2d2a8083",
"chevron_right": "d28a52dcc51fd9eb988f8f83e89d74370a31100049c910a886732a48ec1342ca",
"circle": "145544ff1cd133971f537dd247092126ef8d91a88fe31b795222e76840d0c4d0",
"circle2": "f1b6e8e2157279cfe1e608f913b377e44a70f7555f5010298138de8a887bf586",
"circle3": "aaf6b914e630688675abf4dcbf7d43096317881ced0e22520a4ef229013e0de2",
"circle_tt": "94996320b671c8c48f239b8c48f1b2f1cd5cc33a7d8ea1daaa61aa9203803cae",
"circle_ttt": "ac3c211a6fe17c3625060f695ecd93937730e2bc2dd57921bcbbcaa984b9badf",
"close": "5833954dfba3d70a9a3a7519f2796a7213899548b0345bd8fe8ea9a321d82be2",
"coil": "4c549fd63506457165f53a7940cc0f3dcacdbe075e935ea299edbf4985104411",
"combine": "f9d4211f0153779369c9da68b266c2c9a857d11bc033ff4a96ede794e470e38e",
"compare": "c24b6c18f18413ae6f3344aaa6e04b42fae8b63e7cd1552a81398462eb68eb96",
@@ -66,7 +70,7 @@
"configuration_table": "1a142e76b9e4cd47412a307cc0ad9b8c589bb97c8930fc445dd5bb8d74ecf707",
"conic": "808445fd697ff76f9074e7bbf877146e634995c295dce045604991fa4cec26a0",
"constrainer": "774cb158897eb91767541b5b1a25a46f3a731cbea0661006ce5472634ab6b0e3",
"construction": "ad962cbcd0aaef9167744abfd0bfe1d7ef55e48b4ff42f2b4b05f66204b58acb",
"construction": "f13e3851cdf7b30a7118802a1c17e8852fcb9893fd1d65c7098a5c3fc35c8396",
"contact_all": "6ad4d245592815a3e38e70ae324ad3971ab614daba7ca3cf8fcb64cb8e2be077",
"contact_new": "603410785fff408cc12dc72bef2f09885b694c5ddb2571c7819ae1301fb89dc6",
"contact_off": "54dc3bd2267ebb084d8dc7efee85e9f21d8c59a57ad37b96d78095bc75e73fa0",
@@ -81,8 +85,10 @@
"decal": "acc258e40b29ffb6b6007057f0b70f487995f573704c7ef4e4f08f209d52bddd",
"delete": "d14203f06b8b1b87328e7f198c7aa41595e9a66b5d8a7fbd2a3ec2e35cd99afd",
"delete_face": "dcbf8ab59bd37bd5a0cdd7a528b29c2d19daa5f3fc130ef5cff0c20034f061a4",
"dimension": "8246dde8b0a140d1f533c1e45f2e8b5af35c05d3504dccf50bd7e7726a93389e",
"dots": "aa38423c547594462f49cc355f3c9f5b41e28a7515f466a6a8cffda487ba1715",
"dimension": "a926b7c64bc8ca99d8d6dcbb81b95235bd3fc34fbed049aca8b01b4d1147c15d",
"disclosure_closed": "49a350c6f2efae78de0be96c524ebee1fd1291ea449a84224b88d37164a4e807",
"disclosure_open": "d13ce3f97e3e362a9904fa2bf3412f3f00e4136bc23538b92d41483961d280de",
"dots": "600f7ff209d93145fc938bc4f6a1e34473e6b9ee22a5b4718f133bc7da5ee58d",
"draft": "9c0fc361cacd0ad95ccd54794f4825dfc9901a83a3de752a588faec365d0ee09",
"draft_analysis": "eb39c0f90e9cf226da6307365a76015e900dd692dc3f0fdc8f02fe717226261f",
"drive": "cf9e924acb2531efd5a1b90915d59f0cb532c844b754fd3a0e376ef6f706c47d",
@@ -97,7 +103,7 @@
"export": "c8c2abf007e43e896479d78798e3976ba9eda809507c820bb38538f77db696ac",
"extend": "28c63df352c77d02feffe44cf09fb0fc1d48f7905aaabbfa6dba601dbb70f8e8",
"extrude": "9cc1538971c5d25467aaed23f739899d9d102fd07f86472ac3197c54ca2e1144",
"eye": "5d90a25f5d07e6e36a2a8faf5e2ed1425b2a787834ab2291b1b1c521057ec1c2",
"eye": "2449167c8410826dc1106b687c12a309d5bea8f7817b897943e80f182a163c2d",
"fastener": "fcff4e4be50907f712e527b373771afafd92e50096fc7a4b8aba5d86448e1e42",
"fillet": "11ec232dc111597211e3a4fe61b69616b5d28b4b1b2732052ddcd486cdfc6129",
"filter": "4d456a56416089574bd3732fa44c0c1b27fd2478b369448808a27f0144d15d8a",
@@ -109,15 +115,15 @@
"fold": "90344fb5e5799378117fbd79ef28a84f27fba5723af5414c4ea30a2ac3a4f21e",
"folder": "c19f5230df45a1bda1e92e89de38bba21c91e6eca0517eb15847a7712012d1e5",
"gear": "25a1ca48a587850da1104a46005a330873ed196246e3d04e12cf61f26ad2b0d5",
"graph": "25646bdf4d1a534c51e1897a8ae641a21f871ed70b24ff25652e1fe957c9fa00",
"ground": "b91c6af7ea9740efb8cf196409b11d16fad52c51b732a356e5f844bd4e2f08e0",
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"ground": "23e2471a9d6872e83028e0e219e330cef1930a4d89456a0fefa1bda8a7e3eb81",
"help": "8ce4060577483dbdb510be147d2827de50ac20029354008fca55abc0c7edf05d",
"hem": "f9b1aafbedcf3dc90c26be308814638e0095fbe31b0647092507343fa60af011",
"hole": "f82d47751f826e08682db847a270897474661bfe9f35b6d3678f49a203172563",
"home": "ab5f1c41d377687e4c5a808dfdccf2757b33dd43f934d44df43d6e9118176853",
"import": "e343540eb49fdb1e53c4d54b9e60ae513b3103df6c9133048bed878e58067455",
"include": "f5b80ad3e06e3b863fcfbe415ec912e4e09653dd519f9ac207819339fe34730f",
"infinite": "bff57a1c56d9b47131d7c8ff85f008a53c612c63706052e7e19d7aaea93cf5b1",
"infinite": "53fb781131078d2f8e71be23aa610d9f9d9c8bb79ba5f97fa397475e9ff8c3bd",
"inspect": "d2b4644b2d5f1aa50cb576b9265e275fa91201e296c2bc79865f810067d538e9",
"interference": "b3d729d0e822e8d95485c8ef50649847572def10d4c713fff0e073b8031c5f5d",
"intersect": "9ab4f6551848a2be546f55502a77075bed2d3994f89d91b721eab92bcee61d61",
@@ -125,7 +131,7 @@
"iso_analysis": "dacd34ac254ec4fbb6932350f62d4d92626d922a2bfc62d2caecdeb17303e896",
"iso_curve": "015ff2e26346ccaf149f75cf6a0652d9201c1b23a14e6bb62625acfa599dc002",
"joint": "72b71a608e713f6cf51a1cb84edb011d4ccbd8bfe41d917fa2a1d13345dc0b2b",
"joint_origin": "5b0761122eb4295ea220314e8db1efd1251e3482653d6cdcc47252d0268864a8",
"joint_origin": "e12529af1fce8c5ffdf746e71ce2f5db5eb170e53778469cea8fd30344291574",
"library": "ac0b1798e4c94340f9c854daa3829371c1a9f3ffea7679d955e6cfa139cafdc8",
"line": "cd1177ea659548f03d43c7fa7dcc209a0542b1ba4bd0153c5113576cb7a96a81",
"line_mid": "edb8ebc463479ae9878e54b930c124153ca880270b7cf6c0e4edba6336ba2854",
@@ -139,17 +145,20 @@
"min_radius": "92bd79b7d557aba6ddfccc76a4c6d0cfb579061b3c57172f9171d28af675711c",
"mirror": "56637068a319dc2972c5552b25e4f43151aa9bd5055c2fef08204dd7cc0829cf",
"moon": "3ba5adb92bf0f49e92d46682dbf6905e555aa6eebc8e2b3c5288f949cda29322",
"motion_link": "19698bbe15b7c2d2601208bbcdc26627d1aa7724aee017b7da8874ad87fb9d1f",
"motion_link": "27832f827146446557609336a9b9e48e649ed84e58c45bd9032a93abbd454104",
"move": "4132e270ada8d0c79b477095c84d656d6d354e200c1748ce7fc425f36d0b7031",
"nav_settings": "b93dd46d3a3d074e0d8834167f977dab417fbc1a721bc4db5e840732304e4193",
"new": "c64c78fd8445bc7b2aa8765d0507b9adf23e35cbf52828d3f1987edccce0389f",
"normal": "1148cef2d60a858b69406a2e2527d4ea126f45846de7cc2fb3a96640e9ee226f",
"normal": "3c000d707837d4e9c865aefa43c1e610bfce5a06a38510f82e4db11fc13ab31f",
"offset": "094607afcfdcb9c1410114d9f8d22ca367f8e32ab4c61f71affe44ad5d09adbe",
"offset_face": "83d39308ec9f3ead78329c62841c8899bbc76ce08e17d539016d18c91d9d4ea7",
"offset_one_side": "094607afcfdcb9c1410114d9f8d22ca367f8e32ab4c61f71affe44ad5d09adbe",
"offset_surface": "b501cfb56b8404cdb2275935d780ce7dbb67e87e29ade3782f0859c59070a2b1",
"offset_symmetric": "67f3489402af3afa055181bbdb2a32b9fe2e0d96dccbe0f28df087577978ac9c",
"offset_two_sides": "ef69f955c5bef15471e9d77a4498e9337bf938ad75dcbc1e95af2515b6fd13da",
"open": "f1880d25489753f7e40390902037bbd3195fbd099a5e9dd175797d832abff727",
"orbit": "4adcd400cdde909139386e78579433354f65f5a77a0594447bf6dda663b3b1b4",
"origin": "9b9360edc16ef9f059bff7d863f1bc0e3abac6acf559d76c4ea39dc374ab2844",
"origin": "636f9f41654a6da7a5a708bcddef85672f2d77bfec2267b0134e8c5a59768b40",
"pan": "2465eda7a39d4458d7818f2eb2b033992a68f80d9505bff538b41eb4511bb632",
"params": "d0d9d0b3e786880e59b985dc2e3a7d593cf3771484a8fd2924d69155195c230f",
"paste": "e1b3c089adafacb6f7b78b86ec7aba0876b189c81d01031045dfee2c47ae8edc",
@@ -164,22 +173,23 @@
"perspective": "5fa45ba9b75dbe9fdad9eae331ca7ff35c6ad018b8a1fc4c8ae7bcfc13ed0c3f",
"pipe": "b9ecf1ae9f6790e2ae6c677f290446f70eba1773a10247fe33d5283b360b0403",
"plane": "3e7fa0a9d57891f3c1ec03d7422bdb29353d3487deed12e8ec5737aeb33c2f3a",
"plane_along_path": "020e25969a7f4e7e3358003addee7df8b1991cde8401df0b4df8295b19497994",
"plane_along_path": "db4686ea02c3c3b8ad0d9eac203cc050c395cff6358358922a79c00e955e6852",
"plane_angle": "2f0914955663b393a377fda080bc03dc5a2133d42c506c1908c53b2fd609b156",
"plane_midplane": "66bd880821e7b122f130824313b7070d72d79168a52df6a126106b6eb5816474",
"plane_perpendicular": "90e1d9b8e75743821aa1082596d9c3f288ab3baddf087fbae3f2025481e58a6e",
"plane_perpendicular": "0055fb18ee39044bfc9f2ac53ba55fe73d8fe59e8f4cf225ee2c723a883d3085",
"plane_tangent": "c3872b9f1d0f0b2493a5488dfdad50049c3422c29023250088eeda9bbcc6e795",
"plane_three_points": "08e2dbaf606d165ef4f788869fc794a4fbbbb2ee86a60017b76e467af6da338a",
"plane_two_edges": "1588b8d4741382d9e8fec38212419ac1c05b1bc6036f276d3b5c62db66f8ebdb",
"plane_two_edges": "21de401ec5bab8ae37510da6fa0a6910325f858c17460da0041fd26897338d30",
"plastic_assign": "bbfdb2d2c07629c047e8e671c7c032654668a67b4b8a934f74cbb3d7a00cc5fe",
"plastic_rule": "51b8591d92907a3ffb76a47a0503d7ba86706d129dd990515a364dbf1ab8cb48",
"play": "d1c17ebc16e9a4ee5ae2a8cc37b515ffcc8c53a2ab17117959e9b21278df8def",
"plus": "4f324157bb2348ac9f09346b669b08d66ed96cb1c694f33db6f21134f18904b5",
"point": "fd19dbcd26e2a898267bab54b9d89779d97894209c1771317d7debef5a6f8f5d",
"point_along_path": "1fd58d45285fb5cabeddbd35bc8485af1b6d7f1414e302202b4e73de593d1b7a",
"point_along_path": "17abd16dec5f70e9f8449c927aa995cfed10fca552ec7cd8f51b209c52012595",
"point_center": "0ad755896f7d0154a854bda16d3059da78d1fae57962e13a3bb1b31e284b7e79",
"point_edge_plane": "548a6c1c944caabe44ab0318e85ae82f39c11f74fbedda35f57bc6615755f249",
"point_edge_plane": "a277bc0b87f2dd39eb613835d0f961b3372483e22053e6a522a06c535ad530c4",
"point_three_planes": "b33c7508ffa67b66a57b72c6ea7900e93ff16362a29d0b2688e0b1db9bfad041",
"point_two_edges": "35dcb67b36c8e41041cc836b01056731ab6f14c5e3b4bdd836fbee2a1dd897e3",
"point_two_edges": "da329241706e405b877cec20639dc0a78505ca7212c7c47ad1f1f34aa26f4666",
"point_vertex": "649bb63caf65a3fbc00a1222cc642294832b5e5d8c4d33f812e09a70684c4abe",
"polygon": "4919268cca7d21ce98dbf4ca01ee832350e793afe4213e257d3c46e94ea88ad1",
"polygon_circumscribed": "7e4ad16cc1f42c599287b186f26f4ff3c108736877a571a5513bfc72d0cbb23f",
@@ -213,17 +223,19 @@
"scale": "a66f69d9a1d46c8be30da0a15827bc7e38cba72d6271537763b888c2c7e2b3fa",
"screw": "5e30570785360d6a591ea22862a82f1cf62228385c1e96382536db8a453ac791",
"section": "cdd13f99f15f6d59bfa21c747810608d6afd00cb8207faf0337928c8521e7eae",
"select": "a0c716234ef1d599be9a7654d6b2911ebe4b2de479383ba33aeab14992443a2f",
"select": "fdf6431270006ca7409c60c37cfed59572de04229f104ec723e6010ffa2b7163",
"settings": "9193dd3a1007c43660d0d47b6499cb2571338b67949e1a99df112057b9bf2b8a",
"sheet": "774e30923ef6f37dd9c0b2bc3e45705e83b3a76700bf071cd41155a365d0daa4",
"sheet_rules": "b8c3a67c82be20fc00c109decc566e8755d70167e04e0a9fb92941f7b27aa993",
"sheet_rules": "5d3a2f37d3b4a4262b3ddbdae53d61f29e0f8e284dd54006da25a7acebfa1114",
"shell": "a1959ea0d0441a479bf654b6e549e2e44a0bfdc9cda4eb46fe1fbfd884de7e38",
"silhouette": "2a848aed2f247b1c0439f830a34a513c93bc5493c40044c821d493d863ad996e",
"sketch": "b52e5862b1709a9a7e3ca00d7436d126fbfc01b38080006fa4e17dc581dfa103",
"sketch_break": "430582243311f304dbab397ce58c8c9aef9c78ed88d3e921a57e584ddb95d94c",
"sketch_break": "67a5fab332616e6d6a9aeae3bedc04ee0768179143ba34b795bdd98cea04bb24",
"sketch_chamfer": "80ab27a9929f9cf0ab2f827757e007173d74ddca6c19af238931c40d4cd874b4",
"sketch_chamfer_angle": "b853f5e7c3b008c0d56ac445a9a28f713987c919ea284945113ad35e7665e2a7",
"sketch_chamfer_two_distances": "2b70d658e341f4388838f3c8c579ec5f4f3a7fddcfa2ce7a3f89fc3db6422d6e",
"sketch_chamfer_angle": "6750268d05e0b0fd74c2d0368bf4703b09da825def668dc3dfd05deef3ba9adb",
"sketch_chamfer_equal": "80ab27a9929f9cf0ab2f827757e007173d74ddca6c19af238931c40d4cd874b4",
"sketch_chamfer_two": "1f5ecf1283e2b021e067ed2e4e2e97aa4e1ad3c7c98d8609bb81c5f811988f78",
"sketch_chamfer_two_distances": "1f5ecf1283e2b021e067ed2e4e2e97aa4e1ad3c7c98d8609bb81c5f811988f78",
"sketch_circ_pattern": "c5ff904237a3072f858f66c2777febc4facd2fee630bbf979047c5685d9a05ce",
"sketch_dxf": "dddce44d4dd10f75a221208fcf431b36b3f0cafce6611fc695ac73afb4bf5789",
"sketch_fillet": "e8fa170e5f6899abf75788b9384d49f2b9d77ba9b644f79309284a9e65629fe1",
@@ -241,6 +253,7 @@
"spin": "a5bebeff8276dd12ab7e42ddf0051370b9063fb602607298acf22e77044434d1",
"spline": "a0dcb25614e5fe1a8f17bc3bddbb11b61cf82b461dd46443ab28cddd6e4e32e3",
"spline_cv": "353f6e411c0ce611f660cef2e4fc4f8f55edc2c82288de91948dc638cd2b5f15",
"split": "eb9619e74c6ee1b1989d35a2e31d2d33a7adac210c4cd424e5382902945ac68b",
"split_body": "eb9619e74c6ee1b1989d35a2e31d2d33a7adac210c4cd424e5382902945ac68b",
"split_face": "c8b89072118bb7a28b243d38e26b81a796781a631f30b3b1fc296ba23e4d908d",
"spun": "b4cfa093ffb43611ee124f4a39fb44c609deb9cde5e05e4dfbaf893fe197c27b",
@@ -249,7 +262,7 @@
"status_warning": "1ac4f0ccfac2c01f6f66cb42188f9ae053c4aef9c5bbd249f1fb09611eb4d825",
"stitch": "6c3205d64007b771ed78d6f8055867578439fb25d591563b32dbd3343c98732d",
"style": "6c2b04234b82ea4858c80190cc7208c60f549358253005afc35ab4e29506b578",
"suppress": "6c033a6672a3b6ca926e3d7a75a758c9db7e1144210cd360be043a9fdf999ede",
"suppress": "c54fbc01c12c0175d78cd63f692e8aaf73fc2cac79752b2a3ad821ac32734343",
"surface": "ba0e839ce0ee03e7ff95a2389a5ecb20bd80c713064d9b1bd5f461f4a80d1921",
"surface_blend": "0642f3b4af7d22f379a3c74f54c7b1c9eef0bdda19372ce4df73c0e56bdd7bbc",
"surface_boundary": "fb8501bae192e2416118cc2e88f544e0e29197f6720bccc541c967ca0848d8d3",
@@ -265,14 +278,14 @@
"surface_ruled": "c3f0202d3beaacef0368765ce771eb9e3b0e3e157f86564c72d81f0fad9a3cab",
"surface_stitch": "6c3205d64007b771ed78d6f8055867578439fb25d591563b32dbd3343c98732d",
"surface_sweep": "6d7f18c12b2e4c1dbe3632fe08239687f6f027b29b6dddbf8c8e2d9151c7baf3",
"surface_thicken": "676eb73a99d708214e8951ebe2c4d88d60de2d752c725d8106d12fbd812e461a",
"surface_thicken": "35aaa8e4fdbcd220a3a05165d5230a7ce576fbf5a6a5772d27162ab61bb71538",
"surface_trim": "ae269721b386bd1264184b9838df3240b5b6ba02b99c9993384ef21200fb7398",
"surface_unstitch": "bd8302fe95a89eb6f9bbf35ef0ee98c8a2186e160cff3d091f8cf2a0a75d4473",
"surface_untrim": "24de5d558519e0629280d11919ba5661c92ccdccdce03f8f3d83f2d7867c2173",
"svg": "7da77d53c84db18ce95737ad633c105d1009444b3192a5e0aae76873cfc9cc12",
"sweep": "6d7f18c12b2e4c1dbe3632fe08239687f6f027b29b6dddbf8c8e2d9151c7baf3",
"text": "9d31b72b16644681c8a86ac257511847ad69ce4351cf6960442222e94b168c4a",
"thicken": "676eb73a99d708214e8951ebe2c4d88d60de2d752c725d8106d12fbd812e461a",
"thicken": "35aaa8e4fdbcd220a3a05165d5230a7ce576fbf5a6a5772d27162ab61bb71538",
"thread": "158728c3dcf6623bb1584d162398bb12c28d18770e0d47f5e6328355ce31b37c",
"torus": "5ae13fc213582e0844118b910a3a26efd9e4b177d21500363fbae230803cb4fd",
"trace": "5f2ecc61d4591d3c3b0ecccd35296b8613fce7beb2ae214fb906160c31d89187",
@@ -284,7 +297,7 @@
"update": "c675e16df4c78589a00be4a34f98627500681672ee8a668e929aec50982da3cc",
"warning": "1ac4f0ccfac2c01f6f66cb42188f9ae053c4aef9c5bbd249f1fb09611eb4d825",
"web": "be5cd95bebcd0ebe257f9eb862112124429b381ef4a2f0849938fac7c9ccc619",
"ws_animate": "d36a0834ad989a6e16e2b0db493ad8867c590caedf0442c51eff19e934c887f8",
"ws_animate": "f34f187850789cc4f141b1ace114082be04edec8e7771d6730fec1cef19c7f64",
"ws_design": "7b1dd678a2d018892b965a78932c047bbfff6b4439d7bd9fe85c09a995f97581",
"ws_drawing": "61e99c7179f3448a31b8c76392334352ec3d5e39b0b92fe5244940146d0986cb",
"ws_render": "1bfe474d1742623ad2142129e4d6a40015e674813eb1db401d2e88e55b1f2a03",
@@ -292,6 +305,9 @@
"zoom": "89c121fa85df034d70bd9f06e20cbd54d163691d4df03b13a9ac5372e951aeda"
},
"notes": {
"pattern_flip": "This feels sparse. Improve the composition"
"construction": "Fix the bottom dot's position",
"infinite": "Make the infinity symbol use the 'Line art' colour",
"pattern_flip": "This feels sparse. Improve the composition",
"sheet_rules": "Make the top line also blue"
}
}
@@ -0,0 +1,6 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Connected agent</title>
<path d="M25 7L25 24M39 7L39 24" fill="none" stroke="currentColor" stroke-width="5" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M16 25L48 25L48 31Q48 41 38 41L36 41L36 47L28 47L28 41L26 41Q16 41 16 31Z" fill="currentColor" stroke="currentColor" stroke-width="3" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M32 47L32 57" fill="none" stroke="currentColor" stroke-width="4.25" stroke-linejoin="round" stroke-linecap="round"/>
</svg>

After

Width:  |  Height:  |  Size: 558 B

@@ -0,0 +1,11 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Assistant</title>
<defs>
<mask id="assistant-sparkle" maskUnits="userSpaceOnUse" x="-32" y="-32" width="128" height="128">
<path d="M-32 -32L96 -32L96 96L-32 96Z" fill="white"/>
<path d="M28 18.5Q30.3 27.7 39.5 30Q30.3 32.3 28 41.5Q25.7 32.3 16.5 30Q25.7 27.7 28 18.5Z" fill="black"/>
<path d="M43.5 15.5Q44.6 19.9 49 21Q44.6 22.1 43.5 26.5Q42.4 22.1 38 21Q42.4 19.9 43.5 15.5Z" fill="black"/>
</mask>
</defs>
<path d="M15 11.5L49 11.5Q55 11.5 55 17.5L55 40.5Q55 46.5 49 46.5L30 46.5L18 55L18 46.5L15 46.5Q9 46.5 9 40.5L9 17.5Q9 11.5 15 11.5Z" fill="currentColor" stroke="currentColor" stroke-width="3" stroke-linejoin="round" stroke-linecap="round" mask="url(#assistant-sparkle)"/>
</svg>

After

Width:  |  Height:  |  Size: 792 B

@@ -0,0 +1,4 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Chevron right</title>
<path d="M24 16L40 32L24 48" fill="none" stroke="currentColor" stroke-width="5" stroke-linejoin="round" stroke-linecap="round"/>
</svg>

After

Width:  |  Height:  |  Size: 230 B

@@ -0,0 +1,4 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Close</title>
<path d="M19 19L45 45M45 19L19 45" fill="none" stroke="currentColor" stroke-width="5" stroke-linejoin="round" stroke-linecap="round"/>
</svg>

After

Width:  |  Height:  |  Size: 228 B

@@ -0,0 +1,4 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Disclosure closed</title>
<path d="M24 17L46 32L24 47Z" fill="currentColor" stroke="currentColor" stroke-width="6" stroke-linejoin="round" stroke-linecap="round"/>
</svg>

After

Width:  |  Height:  |  Size: 243 B

@@ -0,0 +1,4 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Disclosure open</title>
<path d="M17 24L47 24L32 46Z" fill="currentColor" stroke="currentColor" stroke-width="6" stroke-linejoin="round" stroke-linecap="round"/>
</svg>

After

Width:  |  Height:  |  Size: 241 B

@@ -0,0 +1,4 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Export Tray</title>
<path d="M32 38L32 10M20 22L32 10L44 22M10 43L10 54L54 54L54 43" fill="none" stroke="currentColor" stroke-width="5.6" stroke-linejoin="round" stroke-linecap="round"/>
</svg>

After

Width:  |  Height:  |  Size: 266 B

+5
View File
@@ -0,0 +1,5 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Eye</title>
<path d="M6 32C16 18 48 18 58 32C48 46 16 46 6 32Z" fill="none" stroke="currentColor" stroke-width="5" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M24 32A8 8 0 1 0 40 32A8 8 0 1 0 24 32Z" fill="currentColor"/>
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<title>Send message</title>
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<title>Normal line</title>
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<title>Symmetric offset</title>
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<path d="M20 56L20 40A20 20 0 0 1 40 20L56 20" fill="none" stroke="#8e9faf" stroke-width="4.25" stroke-linejoin="round" stroke-linecap="round"/>
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<title>Two independent offset sides</title>
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<title>Origin</title>
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<path d="M37.7 35.71L32 39L32 45.58L37.7 42.29Z" fill="#8e9faf"/>
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Plane along path</title>
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Plane through two edges</title>
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<title>Point along path</title>
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Point at edge and plane</title>
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<path d="M22 6.55L40 58.55" fill="none" stroke="currentColor" stroke-width="3.2" stroke-linejoin="round" stroke-linecap="round"/>
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<title>Point through two edges</title>
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<path d="M9 39L55 25M15 13L49 51" fill="none" stroke="currentColor" stroke-width="3.2" stroke-linejoin="round" stroke-linecap="round"/>
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Select</title>
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<title>Distance and angle sketch chamfer</title>
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<circle cx="12" cy="54" r="3.07" fill="#236ead"/>
<circle cx="54" cy="12" r="3.07" fill="#236ead"/>
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<title>Two distance sketch chamfer</title>
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<title>Recover unsaved design</title>
<circle cx="32" cy="33" r="22" fill="#b9ddf8"/>
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 64 64">
<title>Suppress</title>
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<path d="M22.46 24.87L15.55 28.86L15.55 47.86L22.46 51.85M15.55 28.86L22.46 32.85" fill="none" stroke="#34465b" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M22.46 24.87L15.55 28.86L15.55 47.86L22.46 51.85M15.55 28.86L22.46 32.85" fill="none" stroke="currentColor" stroke-width="2.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M44 19.36L60.45 28.86L44 38.36L44 57.36L27.55 47.86L27.55 28.86Z" fill="#ffffff" stroke="#ffffff" stroke-width="7.55" stroke-linejoin="round" stroke-linecap="round"/>
<path d="M27.55 28.86L44 38.36L44 57.36L27.55 47.86Z" fill="#b8c3cf"/>
<path d="M60.45 28.86L44 38.36L44 57.36L60.45 47.86Z" fill="#8e9faf"/>

Before

Width:  |  Height:  |  Size: 1.8 KiB

After

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+29 -2
View File
@@ -9,7 +9,7 @@
--out FILE Self-contained static review page (default target/icon-status.html)
Read assets/icons/ui/STYLE_GUIDE.md before editing artwork. SVGs are authoritative.
Every discovered non-final icon is Open; no inventory file controls discovery.
Every discovered non-final icon is Open; artwork, source and runtime requests are discovery sources.
"""
import sys, os, re, glob, html, json, hashlib, collections, tomllib, uuid, datetime
@@ -36,6 +36,7 @@ def art_rev():
paths += glob.glob(ROOT + '/crates/ui-egui/src/**/*.rs', recursive=True)
paths += glob.glob(HERE + '/*.py')
paths += [D + '/palette.toml', D + '/aliases.toml', __file__]
paths += glob.glob(D + '/requested_icons.txt')
for path in sorted(paths):
# Equal-length edits can share an mtime. Only the content identifies what
# the reviewer saw; file metadata must never authorize stale acceptance.
@@ -56,8 +57,31 @@ def ui_icon_names(source):
if icon: names.add(icon.group(1))
for table in re.finditer(r'for\s*\(i,\s*\(label,\s*icon,\s*tip\)\)\s*in\s*\[(.*?)\]\s*\.iter\(', source, re.S):
names.update(re.findall(r'\("[^"]*",\s*"([a-z][a-z0-9_]*)",\s*"[^"]*"\)', table.group(1)))
# System-window wrappers and declarative page lists own their icon arguments.
for call in re.finditer(r'\b(?:Window|Confirm)::new\([^;]*?,\s*"([a-z][a-z0-9_]*)"\s*,', source, re.S):
names.add(call.group(1))
for page in re.finditer(r'\bWindowPage\s*\{[^}]*?\bicon:\s*"([a-z][a-z0-9_]*)"', source, re.S):
names.add(page.group(1))
return names
def requested_icons():
"""Runtime ids recorded by the Harness audit; flags describe its last actual render."""
path = os.path.join(D, 'requested_icons.txt')
if not os.path.exists(path):
return {}
requested = {}
with open(path, encoding='utf-8') as manifest:
for number, line in enumerate(manifest, 1):
if not line.strip() or line.startswith('#'):
continue
fields = line.strip().split('\t')
if len(fields) != 2 or not re.fullmatch(r'[a-z][a-z0-9_]*', fields[0]) or fields[1] not in ('true', 'false'):
raise ValueError(f'{path}:{number}: expected icon_id<TAB>true|false')
if fields[0] in requested:
raise ValueError(f'{path}:{number}: duplicate requested icon {fields[0]}')
requested[fields[0]] = fields[1] == 'true'
return requested
def scan():
"""Everything derived from the repo: rows, summary."""
pal = tomllib.load(open(D + '/palette.toml', 'rb'))
@@ -86,6 +110,9 @@ def scan():
t = open(f, encoding='utf-8').read()
for name in ui_icon_names(t):
uses[name].append('ui:' + os.path.relpath(f, ROOT + '/crates/ui-egui/src').replace(os.sep, '/'))
runtime = requested_icons()
for name in runtime:
uses[name].append('ui:runtime audit')
mk = ROOT + '/assets/icons/ui/source/markers.rs'
if os.path.exists(mk):
for name in re.findall(r'=> "(c_[a-z_]+)"', open(mk, encoding='utf-8').read()): uses[name].append('ui:sketch constraint glyph')
@@ -95,7 +122,7 @@ def scan():
rows = []
for n in sorted(set(uses) | set(masters) | set(alias_raw)):
m, acc = alias_of(n)
if m in masters and n != 'placeholder': status = 'done'
if m in masters and n != 'placeholder' and not runtime.get(n, False): status = 'done'
else: status, m = 'placeholder', 'placeholder'
cmds = [u for u in uses.get(n, []) if not u.startswith('ui:')]
rows.append(dict(id=n, status=status, master=m, accent=acc, commands=len(cmds), example=cmds[0] if cmds else '',
+31 -1
View File
@@ -15,7 +15,7 @@ files = sorted(glob.glob(d + '/svg/*/*.svg'))
for path in Path(d).rglob('*'):
if not path.is_file(): continue
rel = path.relative_to(d).as_posix()
allowed = (rel in {'palette.toml', 'aliases.toml', 'review.json', 'references.toml'}
allowed = (rel in {'palette.toml', 'aliases.toml', 'review.json', 'references.toml', 'requested_icons.txt'}
or path.suffix == '.md'
or (rel.startswith('svg/') and path.suffix == '.svg')
or (path.parent in {Path(d) / 'tools', Path(d) / 'tools/author'} and path.suffix == '.py')
@@ -79,6 +79,36 @@ if os.path.exists(references):
if name not in names and name not in al: err(references, name + ': reference artwork is missing')
for message in icon_palette.validation_errors(pal, names | set(al)):
err(d + '/palette.toml', message)
# the review page lies its icons on the real app surfaces: its colours must be the app's tokens
def app_tokens():
src = open(os.path.join(d, '..', '..', '..', 'styles', 'ui', 'palettes.rs'), encoding='utf-8').read()
lo, hi = src.index('pub const fn light'), src.index('pub const fn dark')
light_src, dark_src = src[lo:hi], src[hi:]
def pick(block, name, dark):
pat = (r'\bt\.%s = Color32::from_rgb\((\d+), (\d+), (\d+)\)' if dark else r'\b%s: Color32::from_rgb\((\d+), (\d+), (\d+)\)') % name
m = re.search(pat, block)
return None if not m else '#%02x%02x%02x' % tuple(int(x) for x in m.groups())
out = {}
for name in ('toolbar', 'panel', 'border', 'text', 'text_dim', 'viewport_top'):
out[name] = (pick(light_src, name, False), pick(dark_src, name, True) or pick(light_src, name, False))
return out
css_path = os.path.join(d, 'tools', 'review', 'review.css')
if os.path.exists(css_path):
try:
tok = app_tokens()
css = open(css_path, encoding='utf-8').read()
want = {
':root{': {'--bg': tok['panel'][0], '--fg': tok['text'][0], '--card': tok['toolbar'][0], '--line': tok['border'][0], '--mut': tok['text_dim'][0]},
'body.dark{': {'--bg': tok['viewport_top'][1], '--fg': tok['text'][1], '--card': tok['toolbar'][1], '--line': tok['border'][1], '--mut': tok['text_dim'][1]},
}
for block, values in want.items():
line = next((l for l in css.split('\n') if l.startswith(block)), '')
for var, hexv in values.items():
m = re.search(re.escape(var) + r':(#[0-9a-fA-F]{6})', line)
if not m or m.group(1).lower() != hexv:
err(css_path, '%s%s is %s, the app token is %s (palettes.rs)' % (block, var, m.group(1) if m else 'missing', hexv))
except (OSError, ValueError) as e:
err(css_path, 'cannot compare with palettes.rs: %s' % e)
# an icon accepted as final on the review page must not change (un-accept it there to work on it again)
import json, review_state
rp = d + '/review.json'
+1 -1
View File
@@ -9,7 +9,7 @@ aliases = tomllib.load(open(d + '/aliases.toml', 'rb')).get('alias', {})
def themed(svg, theme, icon, family, size):
_, accent = icon_palette.resolve(palette, aliases, icon)
return icon_palette.themed(svg, palette, theme, accent, namespace='preview-' + family + '-' + icon + '-' + theme + '-' + str(size))
h = '<meta charset=utf-8><style>body{margin:0;font:10px sans-serif}.p{padding:8px}.light{background:#fff;color:#222}.dark{background:#1e2530;color:#ddd}.c{display:inline-block;width:92px;text-align:center;margin:3px 2px;vertical-align:top}.s{display:flex;gap:6px;justify-content:center;align-items:center;margin-top:2px}h3{margin:4px}</style>'
h = '<meta charset=utf-8><style>body{margin:0;font:10px sans-serif}.p{padding:8px}.light{background:#f6f7f9;color:#262a32}.dark{background:#272b34;color:#dee2e8}.c{display:inline-block;width:92px;text-align:center;margin:3px 2px;vertical-align:top}.s{display:flex;gap:6px;justify-content:center;align-items:center;margin-top:2px}h3{margin:4px}</style>'
for theme in ('light', 'dark'):
for fam in sorted(os.listdir(d + '/svg')):
h += '<div class="p %s"><h3>%s - %s</h3>' % (theme, fam, theme)

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