* Engine: open a design a feature at a time (#10198) OpenSteps splits doc.open of a design into steps for a caller that must keep working meanwhile (the web app, which has one thread): start reads the file, each step evaluates the next feature by moving a copy's history marker one feature on (so every result before it is reused), and finish puts the design in the session's place with doc.open's reply. The next feature's imported STEP text is offered first, so a caller can read it in parts. Session::opened and opened_at are split into small helpers so both paths build the session the same way; doc.open is unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Web app: open a design a few features a frame, with progress and Cancel (#10198) On the web, a design to open is now a staged file load like a STEP file (#1376): its features are evaluated for about 30 ms a frame through OpenSteps, a feature's imported STEP file is read a solid per frame first and held so the feature finds it read, the progress card counts the design's features, Cancel works between steps, and the meshes are made a few per frame afterwards. The desktop app keeps its worker thread. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Web app: design links and the files window open designs with progress and Cancel (#10198) Design links (?open=URL, as embedded viewers use), the files window and designs opened from the computer went through the one-shot open_path, which froze the page on a large design. They now use the staged open; a design link becomes an unsaved copy under the link's name once the open's reply arrives (SolveApp::open_path_answered). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
SolidCraft
An open-source parametric 3D CAD application built in pure Rust.
Sketch, constrain, and build solids with a parametric feature timeline. Change a dimension
and watch your model rebuild. Run it on your desktop, in your browser, or let AI agents
model through the built-in MCP server.
Website ·
Download ·
Try it in the browser ·
Documentation ·
Discord ·
SolidCore
A Raspberry Pi 4 case from an empty design: a sketch dimensioned with the board's parameters, extrude, fillet, shell, the rim rounded in one pick, an M2.5 standoff patterned on the 58 × 49 mm hole rectangle, port cut-outs, vent slots, "Pi 4" engraved in DejaVu Sans Bold and a PETG material defined in the design, with its mass in Properties, then height 24 → 32 mm in Parameters and it all rebuilds. 6× playback with the idle pauses cut. Full video, recorded with the demo script.
Download
- Windows: the installer.
- macOS: the disk image (Apple silicon and Intel).
- Linux: the AppImage, or
sudo snap install solidcraft(Snap Store). - Web: try it in your browser, no install.
ARM64 and 32-bit builds, portable zip, .deb, .rpm, Flatpak and the other packages are on the downloads page. The macOS app is signed with a Developer ID and notarized by Apple. The Windows downloads aren't signed yet: choose More info, then Run anyway in SmartScreen. On SolidCraft 0.11 to 0.14, download once by hand; see updating.
What works
Early but usable for simple parts: 75 of 76 public reference parts match their analytic or FreeCAD-computed volume, area, centre of mass and bounding box (oracle); the other is a tracked bug.
- Sketches and constraints: lines, arcs, splines, text and more, solved by our own constraint solver, with parameter-driven dimensions.
- Features: extrude, revolve, sweep, loft, fillet, chamfer, shell, draft, holes, threads, patterns, mirror, split and combine on an editable parametric timeline.
- Parameters and configurations with unit-aware expressions.
- Assemblies with joints, motion studies, contact sets, interference and mass properties.
- Sheet metal with flanges, hems, fold/unfold and flat patterns, and plastic enclosure features.
- Files: STEP, IGES, 3MF, STL, OBJ and glTF in and out where supported, URDF export,
.scdesigns (.solidcraftfiles from earlier releases still open). - Desktop app, browser app, headless CLI and MCP server, all running the same commands.
The full list is in docs/capabilities.md and docs/features.md; status and plans are in ROADMAP.md. See also what people built, 3D mouse support and the architecture.
Build from source
cargo run --release -p solidcraft -- --sample # desktop app with a sample part
cargo run --release -p solidcraft-cli -- commands # the command registry
cargo run --release -p solidcraft-cli -- run examples/bracket.json --out bracket.step
cargo xtask ci # fmt, clippy, tests, icons, assets, layers, wasm
More commands, the Windows cross-build and the browser build are in docs/building.md.
AI agents (MCP)
solidcraft-cli mcp is a Model Context Protocol server. Headless it
runs its own design session, or with --connect it drives the running app so you can watch.
Claude Code: claude mcp add solidcraft -- solidcraft-cli mcp. If a terminal doesn't find
solidcraft-cli (older Windows installers don't put it on PATH), give its full path (by default
"C:\\Program Files\\SolidCraft\\solidcraft-cli.exe"). Tools, access rules and an example session:
docs/mcp.md.
Scripts
A script is a JSON list of the same commands the UI runs, executed with solidcraft-cli run.
Format and example: docs/scripts.md. Pages can also be driven through the
browser command API.
Contributing
Help is welcome. CONTRIBUTING.md covers how to build and test, the code map, the clean-room and licence rules, and where help is wanted most. Open work is in GitHub issues; chat is on Discord.
Sponsors
SolidCraft's continuous integration runs on Blacksmith, which sponsors its CI minutes.
Disclaimer
The files in this repository are provided as is, without warranty, liability or indemnity, and Tangency Labs and the contributors accept no responsibility for any harmful or unlawful use of them: read DISCLAIMER.md.
Licence
MIT OR Apache-2.0, at your option. Developed under the clean-room contribution rules; third-party code and assets retain their documented licences and attribution.
SolidCraft is independent. Behaviour is designed from public documentation, general CAD conventions and user feedback. Reference tests use analytic values and open-source tools. SolidCraft is not affiliated with, sponsored by or endorsed by Autodesk, Dassault Systèmes, PTC, Siemens or any other CAD vendor. Fusion, AutoCAD, Inventor, SolidWorks, Onshape, Creo, Blender and Tinkercad are trademarks of their respective owners, named only to describe compatibility (see NOTICE).

