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https://github.com/bherbruck/solidcraft.git
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7a6c884418
The app id moves from ai.storyteller.solidcraft to io.tangencylabs.solidcraft: macOS bundle id (the CLI signs as io.tangencylabs.solidcraft.cli), Linux desktop/metainfo/MIME file names, icon name, Wayland app_id / X11 class, Flatpak, Snap common-id, nfpm/FreeBSD/Nix/AppImage staging, the web app's icon paths and the docs. Existing installs keep working: the Flatpak repository marks both old ids (ai.storyteller.solidcraft and ai.storyteller.solvecraft) end-of-life with a rebase straight to the new id, re-marking the solvecraft ref that pointed at the 0.8 id; the manifest grants read-only access to both old ~/.var/app folders and the first launch copies settings and autosaves from the newest one; AppStream <replaces>/<provides> and X-Flatpak-RenamedFrom list both; the AppImage removes menu entries it wrote under either old id. The data and settings folders (solidcraft / SolidCraft) are unchanged. The MSI UpgradeCode and ProgIDs are unchanged. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
151 lines
6.8 KiB
Bash
Executable File
151 lines
6.8 KiB
Bash
Executable File
#!/bin/sh
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# SolidCraft AppImage entry point (packaging/linux/AppRun; installed by package.sh).
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# Adapted from PhotoCraft's AppRun (storytold/photocraft, Apache-2.0; see ATTRIBUTION.md).
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#
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# On Wayland the compositor resolves a window's dock icon by taking the window's
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# app_id (io.tangencylabs.solidcraft) and looking up an installed .desktop file.
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# An AppImage installs nothing, so every AppImage run would otherwise show the
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# generic "Wayland" icon. Best-effort desktop integration: on first run
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# (and whenever the AppImage's path changes) install the .desktop entry and the
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# hicolor icons into $XDG_DATA_HOME, then launch. Every failure here must leave
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# the launch untouched. Opt out with SOLIDCRAFT_NO_DESKTOP_INTEGRATION=1 (the pre-rename
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# SOLVECRAFT_NO_DESKTOP_INTEGRATION still works: compatibility shim, docs/compatibility.md),
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# or for good with an empty file $XDG_DATA_HOME/solidcraft/no-desktop-integration. Nothing is
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# installed either when appimaged (go-appimage) already made an entry for this AppImage, or when
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# a launcher that manages AppImages (Gear Lever, AppImageLauncher) started it: it sets
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# DESKTOPINTEGRATION and owns the menu entry.
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#
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# The same step puts `solidcraft-cli` on PATH: a small wrapper script in ~/.local/bin that starts this
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# AppImage in command-line mode (SOLIDCRAFT_APPIMAGE_CLI=1 makes AppRun run the bundled
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# solidcraft-cli), so MCP clients and shells find it by name. It is rewritten when the AppImage
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# moves, and a file there that this script did not write is never touched. The same opt-outs apply.
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set -u
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APPDIR="$(dirname "$(readlink -f "$0")")"
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DESK_ID=io.tangencylabs.solidcraft
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CLI_MARKER="# solidcraft-cli wrapper written by the SolidCraft AppImage"
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# Compatibility shim (docs/compatibility.md): the desktop ids of earlier releases (0.8 until the
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# move to Tangency Labs, and before 0.8).
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OLD_DESK_IDS="ai.storyteller.solidcraft ai.storyteller.solvecraft"
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# The wrapper in ~/.local/bin: $1 is the AppImage's path, $2 the home folder.
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install_cli() {
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bin="${XDG_BIN_HOME:-$2/.local/bin}"
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wrapper="$bin/solidcraft-cli"
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# Anything there that is not our wrapper (a file, a link, a directory) is the user's.
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if [ -e "$wrapper" ] || [ -L "$wrapper" ]; then
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[ -f "$wrapper" ] && [ ! -L "$wrapper" ] && grep -qF "$CLI_MARKER" "$wrapper" 2>/dev/null || return 0
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fi
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mkdir -p "$bin" 2>/dev/null || return 0
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tmp="$bin/.solidcraft-cli.tmp.$$"
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printf '#!/bin/sh\n%s\nSOLIDCRAFT_APPIMAGE_CLI=1 exec "%s" "$@"\n' "$CLI_MARKER" "$1" >"$tmp" 2>/dev/null || { rm -f "$tmp"; return 0; }
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chmod 755 "$tmp" 2>/dev/null
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if cmp -s "$tmp" "$wrapper" 2>/dev/null; then
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rm -f "$tmp"
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else
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mv -f "$tmp" "$wrapper" 2>/dev/null || rm -f "$tmp"
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fi
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}
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integrate() {
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case "${SOLIDCRAFT_NO_DESKTOP_INTEGRATION:-${SOLVECRAFT_NO_DESKTOP_INTEGRATION:-}}" in
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1 | true | yes) return 0 ;;
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esac
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# The AppImage runtime exports $APPIMAGE; without it (an extracted AppDir) there
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# is no path to register and nothing to do.
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appimage="${APPIMAGE:-}"
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[ -n "$appimage" ] && [ -f "$appimage" ] || return 0
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appimage="$(readlink -f "$appimage")" || return 0
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# Exec= is parsed by the desktop: a path holding a quote, backquote, dollar, backslash,
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# percent or a line break would need escaping (or could add lines), so skip integration.
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case "$appimage" in
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*[\"\`\$\\%]* | *'
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'*) return 0 ;;
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esac
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home="${HOME:-}"
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[ -n "$home" ] || return 0
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data="${XDG_DATA_HOME:-$home/.local/share}"
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[ -e "$data/solidcraft/no-desktop-integration" ] && return 0
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install_cli "$appimage" "$home"
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src_desktop="$APPDIR/usr/share/applications/$DESK_ID.desktop"
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[ -f "$src_desktop" ] || return 0
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apps="$data/applications"
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# Gear Lever and AppImageLauncher write their own entry and start the AppImage with
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# DESKTOPINTEGRATION set; treat that like appimaged: no entry from here, and drop the one
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# this script wrote earlier (it would otherwise come back after the launcher's is removed).
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if [ -n "${DESKTOPINTEGRATION:-}" ]; then
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mine="$apps/$DESK_ID.desktop"
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if [ -f "$mine" ] && grep -q '^Exec="' "$mine"; then
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rm -f "$mine"
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command -v update-desktop-database >/dev/null 2>&1 && update-desktop-database "$apps" >/dev/null 2>&1
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fi
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return 0
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fi
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# appimaged integrates AppImages itself (appimagekit_<hash>-<name>.desktop, Exec= this file):
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# a second entry from here would show the app twice, so drop an entry this script wrote earlier
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# (only one it wrote: it points Exec at a path in quotes) and leave the rest to appimaged.
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for other in "$apps"/appimagekit_*.desktop; do
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if ! { [ -f "$other" ] && grep -qF "$appimage" "$other" 2>/dev/null; }; then
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continue
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fi
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mine="$apps/$DESK_ID.desktop"
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if [ -f "$mine" ] && grep -q '^Exec="' "$mine"; then
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rm -f "$mine"
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command -v update-desktop-database >/dev/null 2>&1 && update-desktop-database "$apps" >/dev/null 2>&1
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fi
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return 0
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done
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# Rewrite Exec to this AppImage (the binary is not on the host PATH) and drop
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# TryExec, which would hide the entry; everything else is shipped as packaged.
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mkdir -p "$apps" 2>/dev/null || return 0
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tmp="$apps/.$DESK_ID.tmp.$$"
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esc="$(printf '%s' "$appimage" | sed 's/[\\&|]/\\&/g')"
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if sed -e "s|^Exec=.*|Exec=\"$esc\" %F|" -e '/^TryExec=/d' "$src_desktop" 2>/dev/null >"$tmp"; then
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if cmp -s "$tmp" "$apps/$DESK_ID.desktop"; then
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rm -f "$tmp"
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else
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if mv -f "$tmp" "$apps/$DESK_ID.desktop" 2>/dev/null; then
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command -v update-desktop-database >/dev/null 2>&1 && update-desktop-database "$apps" >/dev/null 2>&1
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else
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rm -f "$tmp"
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fi
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fi
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else
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rm -f "$tmp"
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return 0
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fi
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# An entry and icons that an earlier AppImage installed under an old id would show a second
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# menu entry; remove them (only an entry this script wrote: it points Exec at a path).
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for old_id in $OLD_DESK_IDS; do
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old="$apps/$old_id.desktop"
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if [ -f "$old" ] && grep -q "^Icon=$old_id\$" "$old" && grep -q '^Exec="' "$old"; then
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rm -f "$old" "$data"/icons/hicolor/*/apps/"$old_id".png 2>/dev/null
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command -v update-desktop-database >/dev/null 2>&1 && update-desktop-database "$apps" >/dev/null 2>&1
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fi
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done
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# Icons: per-file compare so an unchanged install costs a handful of cmp calls.
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src_icons="$APPDIR/usr/share/icons/hicolor"
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[ -d "$src_icons" ] || return 0
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icons="$data/icons/hicolor"
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(cd "$src_icons" && find . -type f) | while IFS= read -r rel; do
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mkdir -p "$icons/$(dirname "$rel")" 2>/dev/null || continue
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if ! cmp -s "$src_icons/$rel" "$icons/$rel"; then
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cp "$src_icons/$rel" "$icons/$rel" 2>/dev/null || true
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fi
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done
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}
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# Started through the wrapper `integrate` installs: the command-line tool, with no integration.
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if [ "${SOLIDCRAFT_APPIMAGE_CLI:-}" = 1 ]; then
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unset SOLIDCRAFT_APPIMAGE_CLI
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exec "$APPDIR/usr/bin/solidcraft-cli" "$@"
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fi
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integrate
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exec "$APPDIR/usr/bin/solidcraft" "$@"
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