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# EventCenterPlugin
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(WIP) Subscribe to events.
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I tried Redis PubSub first, but the plugin I found was buggy. I'm trying WebSockets now.
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## Installation
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Here are the plugins I use:
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* [SDRedis](https://www.unrealengine.com/marketplace/en-US/product/sdredis) (paid/commercial) - this is flaky and disconnects. Attempts to reconnect segfault.
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* [BlueprintWebSocket](https://www.unrealengine.com/marketplace/en-US/product/blueprintwebsocket) (paid/commercial) - much better docs. Untested.
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## Python testing
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I stand up a websocket+pubsub system like so:
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```
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PS C:\Users\echel\OneDrive\Documents\Unreal Projects\RedisTestProject\Plugins\EventCenterPlugin> .\python\Scripts\Activate.ps1
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```
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