(WIP) Subscribe to events.
I tried Redis PubSub first, but the plugin I found was buggy. I'm trying WebSockets now.
Here are the plugins I use:
I stand up a websocket+pubsub system like so:
PS C:\Users\echel\OneDrive\Documents\Unreal Projects\RedisTestProject\Plugins\EventCenterPlugin> .\python\Scripts\Activate.ps1