EventCenterPlugin

(WIP) Subscribe to events.

I tried Redis PubSub first, but the plugin I found was buggy. I'm trying WebSockets now.

Installation

Here are the plugins I use:

  • SDRedis (paid/commercial) - this is flaky and disconnects. Attempts to reconnect segfault.
  • BlueprintWebSocket (paid/commercial) - much better docs. Untested.

Python testing

I stand up a websocket+pubsub system like so:

PS C:\Users\echel\OneDrive\Documents\Unreal Projects\RedisTestProject\Plugins\EventCenterPlugin> .\python\Scripts\Activate.ps1
S
Description
⚡ UE Plugin: Bind Redis PubSub-based events (WIP)
Readme 81 KiB
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Python 15.3%
C# 10.2%