Merge pull request #1 from MarekKowalski/master

Update from upstream.
This commit is contained in:
Vinjn Zhang
2016-08-01 13:13:21 +08:00
committed by GitHub
18 changed files with 3 additions and 5 deletions
-1
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@@ -19,7 +19,6 @@ x64/
x86/
build/
bld/
[Bb]in/
[Oo]bj/
# Visual Studo 2015 cache/options directory
+1 -1
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@@ -259,7 +259,7 @@ namespace KinectServer
if ((DateTime.Now - tFPSUpdateTimer).Seconds >= 1)
{
double FPS = nTickCounter / (DateTime.Now - tFPSUpdateTimer).TotalSeconds;
//this.Title = "FPS: " + string.Format("{0:F}", FPS);
this.Title = "FPS: " + string.Format("{0:F}", FPS);
tFPSUpdateTimer = DateTime.Now;
nTickCounter = 0;
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+2 -3
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@@ -77,9 +77,8 @@ bool MarkerDetector::GetMarker(cv::Mat &img, MarkerInfo &marker)
order = false;
}
float test = cornersFloat[0].x - cornersFloat[1].x;
CornersSubPix(cornersFloat, contours[i], order);
//I have commented this out as it crashed for some people, if you want additional accuracy in calibration try to uncomment it.
//CornersSubPix(cornersFloat, contours[i], order);
vector<Point2f> cornersFloat2(nMarkerCorners);
vector<Point3f> points3D;