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Added zstd frame compression option (about 25% less frame size for compression level = 2).
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@@ -52,6 +52,8 @@ private:
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bool m_bConfirmCaptured;
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bool m_bConfirmCalibrated;
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bool m_bShowDepth;
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bool m_bFrameCompression;
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int m_iCompressionLevel;
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SocketClient *m_pClientSocket;
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std::vector<float> m_vBounds;
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